#psyker-class
1 messages · Page 101 of 1
There's also Voidstrike kekw
Oh, something i gotta ask since i found about it today
psykinetics aura is isnane team value too
Im kind of sick of all the surge dickriding because every time I see a surge user in my lobbies theyre objectively helping the least of all my teammates
vs 2 vets
Usually a vet deals with any specials before the surge's stun would even matter
Are there other weapons with special slide attacks like one of the axes?
crowd control = surge
horde clearing in line with some stagger = void strike
horde clearing in wide angles with minimal stagger = purgatus
mix of horde clearing and crowd control = trauma
They really thought about the staves.
Is this one any good?
Seems like surge is most significant at highest difficulty?
I like it
we can all agree, Fire is the only staff that matters, because sometimes, all people want is to watch the world burn!
Yes, the ability to chain stun and damage elites and just chain stun any firing squad is really a big deal
I would like to add though, purgatus does have stagger, it's just the lightest form of it.
It'll stunlock unarmored stuff but not anything bigger than a gunner.
true
Insta-killing scab is amazballs
Yeah, anything with armor we melt
I thought I was helping with surge but my team usually doesn't take the hint of "Hey I've got this mutant locked down mind shooting it?"
But 2 fucking yellow shooters are my god damn nemesis
I believe the direct damage does, but the DoT doesn’t
Psyker has made me really focus on game mechanics. Those damn dregs (the yellowbois) will make you learn how to gap close really quick
I use primarily Trauma and Purgatus in both Heresy and Damnation. I see a lot of people using Voidstrike as well, and pull their weight just as well. In fact, I'd say Surge players are the least useful when things go poorly, because their CC isn't going to hit the critical targets when their team is getting overwhelmed by a horde.
BB is at least good for locking on a target, then getting behind cover for a kill without being exposed
be careful with that temptation
that way lies gun psyker
Oh i just start whining like a baby in discord to my friends to kill them
Orgryn with a shield giving you mobile cover? Let's go. Get me in range to stun. Dueling sword lunge spam? Let's goooo. Purge staff left click? Lets gooooo. Deflect/Reflect force sword? Lets Fing go boiz.
It has a 50% chance to work
genuinely why would someone play gun psyker?
Boredom?
Staff left click is hard to aim
Masochism
Yep, and surge only hits like 5 or 6 targets in a chain, when every other staff has a higher damage spread potential on a horde.
here is my experience with trauma staff. oh hey, i unlocked staffs and theres one in the store....trauma sounds cool "uses it for 1 match and replaces it with a gun immediately after until the next type appears"
I would say that it's hard to aim because the fucking aim reticle it's so retarded
it only starts to matter in damnation, when you have died enough times to trash gunmen
you start to understand you can play the mk 12 lasgun
Why it's 4 fucking points
lol
Hordes are stunned by shove, surge is for heavy hitters
the feeling I would describe, playing as gun psyker
is that I am an ogryn vet psyker
I find myself if i don't pay attention sometimes i start using one of the other 3 points as the aim reticle and keep whiffing
It's a good thing I'm comparing staffs and not staffs to melee weapons 🤡
I am versatile, maybe not the best, but I won't go down so easily against any threats. and surviving is the most important
Ain’t nothing wrong with gun psyker
All i want is a normal Reticle
While I get that, is it actually worth giving up something like an infinite ammo flamer when you have brainburst to slowly thin out shooters?
Staffs are..staffs. You shouldn't be using ranged stuff on hordes unless its nades and flames
I would love some special gun talents for Psykers
Like something that gives random Soulfire/BB or some fun stuff
Force infused lasgun 
3 of the 4 staves are either Nades or Flamers.
Do you know the purpose of the voidstrike and trauma staff's right click attacks?
"You shouldn't be using ranged stuff on hordes"
Dude what? That's literally what purgatus, trauma, and voidforce are for...?? The fuck
The staves specifically designed for horde clear?
3 of the 4 staffs are FOR USE ON CROWDS lmao
i wish trauma staffs were more like siena staff, where it was a larger AOE with a faster charge up......it costs too much to use, for such a small benefit
voidstrike is basically magic grenades
They'll probably fix in a while
I do understand spamming BB. I love doing that, but you see, in damnation, the gunmen are too many..... You either need a vet or zealot with lasgun, either way someone has to take care of those gunmen. They also spawn randomly (I really dislike this part about enemy spawning) so they could be right behind your ass
BB is simply too slow on difficulty 4/5 as Delerik said
We're talking surge. You shouldn't be using SURGE on hordes. You have melee. You can void strike/trauma hordes if you have a good front line, but you have options.
waiting 4+ seconds to kill a single shitter it's too much when they deal 60-100 thoughness each
cmon just take the level 30 feat that lets you charge it like 20% faster or something
Personally i use my F only to not explode.
Buff psyker
founda heavy laspistol with ghost in the shop, gonna give it a shot
BB needs to one shot on heresy
and one shot on damnnation if the perks were better
pun fully intended
Dude WE (Not you at first before you butted in) were talking about ALL the 4 staffs, comparing them to eachother, and your clown-head-ass comes in here and, butts in and says " 🤡 dude the melee is for horde dont use staff on horde"
Sometimes you just gotta spam so hard that it happens you implode
lmfao
to be fair, surge is great for hordes, as it locks down certain elites rushing you....sure the void is better at clearing hordes, and the fire can melt the hordes, but surge has its place in horde gameplay
Base BB with no perks allocated to it should not One shot in Damnnation
however BB in ofitself needs help
Surge is great for hordes just for a small reason, Zerkers push so hard that you usually you can ccthem down
Chances are you have someone on your team to Horde clear, 1-2 people is more than enough surge is relevant during horde to lock down the elites and shit
Purg staff actually does cc them with RMB
left click, not right
And I was responding to the point of "Well surge isn't great against hordes". No shit, it's not for that.
met an ogryn who called himself 'ephebophile' earlier today and i just started screaming into the mic about how he deserves to die and i will be the person to make that happen
But still, it's not really great on 5 due to being useless against firing squads
But hey, lets resort to insults and whatnot.
fair
cringe on all sides
for me, staff choice tells alot about a player, Surge and trauma are more support/team players, able to lock down and knock around enemies with ease while void and fire are all about being DPS gremlins, the best support is killing the enemies before they become a threat!
So what does surge staff do. Just stagger enemies in front of you?
It seems quite... weak
and we don't even do that properly on damnnation 
i cri
It is weak, it’s just utility
its good in higher difficulties, and the damage it does is good vs armored
Good against armor like Ogryn, good for locking 5 or 6 targets down every RMB
It still oneshot armored gunners
damage wise it is, though it does punch through crusher and bulwark armor well
The surge deals excellent damage on Armored enemies (any armor)
I noticed it kills soldiers way before zombies which is odd
Its a chain lightning attack that you can cancel to front load the damage. It does great damaged against armored stuff. You CC heavy hitters to stun em. Let your team DPS em down or lets you gap close.
But it's dogshit against unarmored enemies
Surge is best CC staff, not the best damage.
But at least, against unarmored you stun them so it's easier for you team to kill them
yall wanna see a tragedy?
Surge with decent damage can stun/kill squads of shooters pretty effectively too. Not as quickly as veteran, but not too bad either.
surge staff deals less damage, but it can stop dogs from charging, and since alot of heavy armor enemies take more damage from electric (aka crusher), it makes them great
It's bonus damage against armored because they're..wearing metal.
I think its a neat touch lol
its basically chain CC fire and forget
It has a lot of useful properties like getting your allies unpinned, holding specials to an area, area denial, bonus damage/one hitting scabs (armored traitors)
also it really does highlight enemies if you have a hard time seeing them lol

because the chain ends up arcing to places you didn't even know a bad guy was there
Surge staff is OKAY at best, but still shit
yeah surge is basically support central gameplay
Considering that’s our strongest setup, compare that to what other classes can do
Surge staff is best CC in the game. If you're playing support Psyker you should probably take it.
Its shit
well, what are you trying to compare the damage to? Because if you're comparing to bolters, then yeah
yup, the state of Psyker rn
yeah if you don't like doing damage surge is ok, but if you like to actually kill heretics use voidstrike
surge is very good in fact its litterally the only reason to bring psyker on higher diffs
surge is the CC master....and it doesnt shine until you realize, it deals an insane amount of damage to any enemy wearing metal armor!
surge is NOT the strongest setup.
I have been favoring surge
I think people don't realize that when they keep saying it does no damage
voidstrike is.
its just weird how devs have painted the class fantasy to be around this specialist, efficent killer over the other 3 classes and im like
conclusion: I hate gun psyker
....yeahhh what?
we aren't anything like that rn in damnnation
i use void exclusively in damnation
Voidestrike for instance can canonball through an entire horde's heads, kill 10, then still hit an elite in the back for 250 or more.
The amount of overall damage it can apply and the speed of it, is much faster. But Voidstrike has shit CC.
we're a stunbot support in damnnation lol
nope.
"hey guys, check out my cool DPS bolter"
" help the dog is on me"
visit melks shop, see this
voidstrikes damage is too good to pass up.
That is how I have been playing just stunning as many as I can so the Zealots can take everything out
scam.
people who think DPS is the whole story don't understand very well
positioning, control, surviving, clutching
no amount of DPS in the world will save you if the dog is on you
totally worth 2300\
surge makes damnnation feel a lot better and smoother tbh, especially if you are coordinating pretty decently
the area denial is insane
and CC
Holy fucking shit.
I didnt realize it showd modifiers at the top right
it's literally a noob trap
all my guys are weak at pure DPS but are positioned when they need to be
Oh my god.
jesus man
the amount of times I have lost warp charges because the blind ass veteran shot my target makes me mad
unfortunately I also die a lot
just shoot the dog with a void charge attack, it has a huge hitbox and will knock it down
I mean you can literally sidestep dogs and mutants and the like, or just melee bash them out of the sky as they jump at you.
I'm not trying to argue one staff over the other man, I enjoy the Surge staff more even, because I like the CC.
But it's a literal fact that Voidstrike just does more damage, and you're trying to make up reasons why it's shit like it's a personal matter lol
surge is great against dogs
at least now you know 
as a person who usually mains ogryn, im the one who stands in doorway, eating doritos, while i block....and in t4 content, the most popular staff i see spewing out damage from behind me is fire and electric
that stun keeps the dog still long enough to kill it
Talking about CC like its relevant is like when people thought ‘tank bardin’ was meta
dog runs at me >blast voidstrike bolt at his face >instant Bb
very satisfying when it happens
What is the base increase for crit damage? Is there some generic multiplier that is applied to most weapons? 30-50%
I need to try fire
they have a sixth sense for finding and shooting the same enemy I'm about to brain burst
I know it's doable, but generally recommend trying to hit or push dogs, their hitbox is too damn enormous for reliable dodging imo
it's obnoxious
its sad because surge CC is basically the only thing that keeps us in the running for Damnnation so
they think the glowing blue is a target
dunno whre ur coming from
crit bonus a dump stat on surge? got a white one with around 80% on everything but it has like 30% crit bonus not sure if worth wasting mats upgrading it
its litterally not tho
i agree
The thing is, helping 3 other people with shitty CC enmies it's better than dealing a touch more damage.
Yes. Dogs, poxbombers, Ogryn's, Zerkers, trappers, all the bigger issues that present themselves as elites, the Surge staff is great for locking down and killing.
"oh you're trying to charge your abilities? fuck you, psyker."
a good voidstrike charged hit still 1hkos every horde enemy w/o armor it hits in damnation
you can make an argument for purge or void, thats fine
But our class is gimped for damnnation when every other class can do our job but better
except mass surge CC lol
but it feels bad to be a cc bot
I mean, let's be real, when are hordes EVER a problem?
every single karking time.
constantly in pub games 
interrupting visual field is probably the worst lol
Beat me to this lol
when theres 4 armored ragers, 3 bulwarks and a crusher running in with them and a group of ranged behind it
Thought on Curio setup: 1 wound 2 20% toughness, preferended perks are toughness damage resist > toughness regen > revive speed/corruption resist
right so in that situation, a surge would be better
not void
Mostly on veteran stacked teams with no ogryn or preacher
OH! And Voidstrike has a big downside, it give fucking seizures to whoever is melee
fact: voidstrike still staggers ragers
ranged hordes are usually a problem
Then a Surge is still better.
I don't think I disagree with your opinion.
What I mean to say is that to win the game, it demands a lot of factors.
Why is the dog on someone? It's just a very silly but obvious example where DPS doesn't help.
Because someone failed to clear the horde. Because someone failed to take care of bomber dividing the team. Because some other roles weren't being done well.
I will take ogryns over vets any day in damnation to be honest. Because those ogryns, let me tell you, they tend to never go down, and that means we just win, even without bolter DPS.
hordes by themselves arent a problem but they are a distraction that enables specials/elites to fuck over your team if nobody has a good way to deal with them
does it stagger 2-3 ogryns at once tho
ironically surge would be better because you dont have to wait too long for cast time
Well shit
good luck actually targetting a rager in a horde
The Surge? yes
one the best things i like about Surge is hitting enemies I can't see
especially 4 of them
so again yeah surge on damnnation is keeping us relevant, and only surge
which is sad
BUFF PSYKER
it's genuinely not
The ragers push harder than normal enemies, so they ALWAYS become the first in a hord
say youre bad without saying youre bad
you are wrong and too cocky to see it\
Toughness regen only applies to the basic regen provided after not getting hit, right?
every threat is an attention tax
alone, the tax isn't much
combined, that's when they become a problem
people thought BB was op in the beta because they only played sedition and saw the raw damage and cried "PSYKER OP PLS NERF"
completely forgetting the fact that their abilities scale with their weapon damage where ours DO NOT
BB did not need a nerf based on a few days of gameplay from a fucking BETA.
THESE KARKING VETS, RUINING MY KARKING RUN, DYING OFF BY THEM KARKING SELVES, SHOOT MY KARKING BB TARGETS >:(
Every time
it is, like take a look at your talents and apply it to damnnation- about 70 percent of our talents/perks revolve around BB, which that also needs help rn
You literally just explained the situation in exactly why surge would be better
i believe it works with coherency regen. which should be constant anyway
Let's not talk about Talents
They are utter shit and need to be changed
like 90% of em.
every non-psyker in the beta got us nerfed because of the raw damage of BB
i have brain burst several dogs in various states of attack but I can't get that penance.
Wouldn’t more toughness be better so you get more regen from your regen feat?
The problem with Hordes isnt the hordes, its the ogryns and shit after it and in that situation its infinitely more useful to be able to CC them, deal with the horde and present openings to kill the ogryns
Meanwhile zealot gets a free steroid for existing, Ogyrns get toughness and coherency bonuses, and Vet is just boring af because its too OP
I know there's the meme but I actually like it when a vet kills a special faster than me
that means we have a vet who is paying sharp attention, and I like that
gun psyker is absolute cheeks and I have no idea how this is enjoyable to anybody
psyker got shafted
it didn't need nerfing, it was OP on sedition difficulty
BUT EVERYTHING WAS BECAUSE IT'S FUCKING SEDITION DIFFICULTY.
They need to be jumping to eat you/teammate
so is it better to kill the horde in that situation or to stun the big guys while the horde still runs at you?
lets also not forget about the group of ranged units i brought up in my example, good luck hitting the backline with surge
psyker got the literal shortest end of the stick lol
Talents are shit, but Psyker is still strong.
If you think Psyker isnt strong, youre just bad at the game
so lots of timing variables
yeah thats why thew main stat is toughness, the secondary rolls can be max 5% toughness per perk, where regen speed is 6-12% each
Psyker is arguably strongest class in game right now
THE FUCK
im just gonna say it and then im off to play, Void staff is better for damage, it "CAN" stun enemies but its limited in that potential, Surge staff has less damage, but when it comes to stunning enemies, there is no better staff to be using, Void has its uses, Surge has its uses, neither is better, neither is worse, they both do what they do
dang because its hard enough to brain burst before someone else kills it as is
Yeah I agree, and then all I have to worry about BB'ing is the super far backline like snipers, bombers, or maybe some dogs when they pop up and I have a BB RMB charged. Lets me actually CC and keep everybody alive more.
its better to stun the big guys when your team is better at killing hordes than you and stagger them, you're nullifying the threat of ogryns and bulwarks and isolating the problem to just hte horde, which as you said, is never the real issue
he's strong in one department only, and no other class will outshine him on this:
surge staff/CC/Area denial
everything else, everyone else does but better
Shotgunners just taking full toughness and 25% of your health from insane distances is ridiculous. Also they for some reason ignore deflector
on damnnation ofc
how things changed so quickly in 20 minutes in this channel
psyker can be good but I really would struggle to defend the opinion that it's the strongest
lol
not rly sure how u can call psykers weak with force blocking being a thing
we got nerfed because of the other classes playing the beta who had short sight and couldn't wait to complain about psyker's raw damage
we got nerfed based on absolutely fucking nothing
there is some serious shitters that play this game
Ogryn strongest, Ogryn be biggest.
peril block with deflection is geniunely broken strong, so is voidstrike
(I hate how Ogryn are shit on 5 tho)
yeah the fact that
psyker got nerfed in the beta despite the speedrunners for damnnation being vets and zealots surprised me
during beta lol
deflection is really good but voidstrike is not broken in any way, its pretty balanced
like what
You're just playing an even shittier Zealot 😦
the veterans saw how easy it was for psykers to kill a plague ogryn in the beta and they were like "THAT NO FAIR ME WANT DAMAGE NERF PSYKER"
zealot has no CC
Ahh yes, speedrunning is the metric in which all games should judge balance. 11/10 take
🤷♂️
Nades.
am I lucky or what?
their gernade???
that's fucking great
also cc doesn't matter when shit is dead
this is damnnation, the upmost final difficulty in the game? Whats your real take on this?
i am now convinced:
if you can only use surge in damnation, it is a skill issue, not a balance issue
Compared to what? Throw yourself into enemies and die?
“Brain burst is boring”
bases entire feat tree around brain burst/associated warp charges
nerfs brain burst
dps doesn't matter when you're surrounded by specials
solid surge, charge rate is pointless
For some reason psyker reminds me of playing with an insect glaive build in monster hunter lol
Above average maybe, that's anywhere near great though.
I loved my Ogryn to level 30, but every game in Damnation was more frustrating than the other
ye, been playing a ton of damnation since launch as Psyker. Nothing special. You having a problem?
You just had to play like a Veteran with terrible weapon
ig sucks lmao
imagine if the staff special attacks weren't just a melee hit
I cleared with me trauma and other purgatus.
2 effing psykers
if you can't, well that's your skill issue
Has anyone ever used the fucking melee hit on a staff
Not to burst your bubble, but it's a t1 perk, and the base stats barely hit 300 item level on its own.
Try to look for greys with a base i-lvl of 350ish, or close to it if you can, then level those up.
when u can just swap weapons
But its so fun. Maybe thats why lol
i want them to be a force sword push
BB did not need to be nerfed just because it was good on Sedition difficulty
most people don't know what scaling is IG.
Yeah, its falsely spreading the fact that psyker is strong despite him literally having an identity issue and non-relevancy in the higher ends of the game?
His surge staff has more identity than the actual class lmao
staff melee is meme melee. its like ogren slap
Yeah i can also slog though damn with a shovel and laspistol. But theyre still dogshit weapons
wake up bro
Scaling damage would be cool.
I disagree, the charge rate on that staff is pretty useless
nah, a bunch of people are just shit at the game
ahh back at it i see
it should be % based per individual enemy type if anything
guys I don't think "can clear damnation" means psyker stuff is particularly strong. Damnation arguably easier than cata, it just feels harder/more inconsistent because average quality of player in quick play is really low
ok maybe that's too mean-spirited, I'm not even that great of a gamer. Not like chocob or j_sat. But it means if an average gamer like me can clear damnation endless with trauma, why can't you?
youre shit, and bunch of others are shit. Its cool
I mean, if i had to have a shit stat like that, i would take Charge Time every time on Surge
For comedic effect, yes. To actually be effective, no
someone suggested that i swap out terrifying barrage for the quell on hit, worth?
the poke is actually so slow
i see, nothing else substantial to add, typical throw shit and run nice nice
moving on
I can add
Yeah... I'm saying it's not that great of a staff. There's an effective way to get generally high stats and it's just finding greys in the shop at lvl 30.
if it was a voidstrike it would, but i don't think lightning staffs hit heads
psyker gameplay would feel much more accessible if BB didn't get nerfed into the fucking pavement
The staff special has such a long wind up I’m pretty sure you could actually switch to your melee and be faster
1 moment, will drop actual knowledge instead of typical "omg bb weak class nerfed what we gonna do ahhhhh"
"effective"
bb is good in damnation and all you not using it are crippling yourself
if you say, take the BB talent at 30
ima lol
the person who has nothing other than
"I can only use surge" and "psyker is bad"
is saying others have nothing substantial to add.
Truly life is so rich in the world where black is white
quell on hit doesn't exist as a blessing for surge staff
oh shit, my bad he said warp nexus and i got it mixed up with on quell on hit
You understand what I'm trying to say though, right? The base stats of grey's in the shop are usually higher than the blue or green options. That's all I'm trying to tell the guy
focused channeling should be basekit for every psyker staff IMO
How does suppress work on melee units anyways?
ye bunch of youngsters in here trying to tell us theyre not shit, its just the class
other people are the ones actively contributing to new meta and ideas, like trauma or guns
and the person who just "surge surge surge" is the one complaining about others having nothing to add
psyker is not shit, psyker is CC king
it's just their raw damage is very much lacking
yeah yeah, it's just that it's so rare finding a weapon with good rolls where the lowest is charge speed that i'll take that
Leg collecting is fun.
when they buff trauma outer radius damage and cast range its gonna be pretty good
meanwhile psyker gets/gives 10% elite damage just for existing
lol
wtf are yall smoking
THere is nothing to add because we can't actively change the game. Bringing attention to it might actually get us buffed
bruh we literally have been testing and giving ideas here for like the past week
And you come here and say gunpsykering in Damnnation is balanced and viable lol
also the disgustingly good psykinetic's aura
As far as i know, it doesn't
This staff worth upgrading?
fix you mean. trauma damage is dealing way less than currently indicated in inspect, unlike surge or void
just play vet lol
this chat amounts to nerds pisstaking and misrepresenting each other with oneliners and wojacks rather than having an actual conversation lol
honestly couldn't tell you
Yes
Personal headcanon: Perils explosion is less exploding from warp overload and more warp energy equivalent of a tracheotomy to avoid posession
people only think psyker is weak because newbies always prefer raw damage so they don't need to THINK about their gameplay.
you can't change the game but you can change how you play and find other effective setups.
like autopistol gunpsyker or voidstrike.
Flame fwoosh
I'm not even the main guy advocating for gun psykering btw
that's alek, I'm just trying it out and seeing it for myself
I think BB should naturally create an explosion around the target of 2m and apply soulblaze naturally instead of it being a pickable perk
soulblaze is so trash
i thought peril explosion was the collar on our neck zapping us before we summon daemons
stop trolling è_è
like what
I can't believe that you've attacked the moral integrity of this chat.
i'm not
I definitely think BB needs a rework/significant buff, because its best use right now is as a laser pointer for your vet on higher difficulties, but the staff balance largely seems fine. I still don’t understand gun psykering though, at that point you’re just playing a vet with dementia
you know, the concept of trying things out
Again, most of us are open-minded. except a few people
the talents are so useless
it's a fucking 380! upgrade that shit
aight
now you are trolling, because you and I literally had a back and forth about this lol
i've been using gunpsyker for a bit when voidstrike feels boring or it doesn't fit with the team, autopistol and recon mkVId are the best options
yea but people say the sprint is trash
how do yall feel about revolver build?
mg XII >>>
EXACTLY- And 70 percent of them revolve around an ability that is just too grating to use on damnnation- It doesn't even one shot
thats what im tryina say
no?
no you want the torrent one
the class is gimped in general for damnnation
Could be, though explosion's blue so i think it's an emergency vent
you can follow alek's reasoning from here
#psyker-class message
mg IV is good too but my fingers do not like
actually, does mkVII have pierce?
Fine, I'll take a look
The main point of people complaining about surge staff being the only high level setup is wanting more effective setups. The reason why there is a reaction to saying that it's not the only high level setup sounds like it's saying that psykers are good where they're at
MG XII 1 shot body shots scab gunners w/ 20% flak dmg perk
the psykers are soulbound so it's probably a bitch slap from the emperor
Hopping next week we see some tweaks
I would upgrade it yes, you'll be abler to reroll the sprint efficient like next week. and the only usefull blessing is warp nexus
Oooo, two runs that crashed and denied my xp. I'd probably be level 15 on my psyker now. I am annoyed.
I only ask because I hear some people say sprint is trash
MG XII also supresses much better than other las
Thank you, brethren for clarifying. Also does anyone remember when flamethrower staff unlocks?
like also what the F- What am I really supposed to do with the soulblaze on BB? It does like no DoT other than highlighting alive mobs around the special lol
you'll be able to reroll that sprint perk next week
What a shit talent
ah ok, didn't know we would re roll perks too
I mean it ain't great, but the chance of finding another close to that amount of stat is simpossible
there is an argument to be made
what really quantifies the efficiency of a build, like gun psyker
like what would it take you to be convinced, that it's efficient on damnation?
it truly isn't the only high level setup though, in fact it's not even the highest level setup
Again, i remain convinced:
if you think surge is the only/most viable staff in damnation, it is a skill issue, not balance issue
It can be, but soon you'll be able to reroll those perks. Higher ILVL is more important imo.
Level 20, 25 something, couls also be 28. Been a while since i got it so idk
yeah you can roll1 slot unlimited times
gun is psykers best option for dealing with gunner chaff which are teh most dangerous enemies on high difficulty
BB
followed up by voidstrike
Its not even close to what you provide with surge
too many
Don't normally run Force Swords but Melk had this just now and felt I'd regret not copping my first 380,
I hope I just got a crappy roll, because my palpatine staff felt very miserably poor. I'm only level 13 but still.
I want perks/talents that actually synergize with me using a damn gun
The only two things that do that are the 4 percent warp stack on kill and Kinetic flayer
everything else belongs to a certain playstyle revolving around psykinetic abilities/force attacks
agreed, gun just does it better
...Several people are typing...
so would I want warp nexus or a better perk on it?
agreed.
you have a 1 in 4 chance to get warp nexus when upgrading to orange
but also delerik at that point, if we do get more perks to using a gun
but that's not the question.
The question is, what would make you believe gun psyker is efficient on damnation? How about the speed of clearing?
but void has more utility for stuff like staggering dogs/trappers and dealing with hordes than the good gunpsyker options.
ah, right
while still doing good against ranged
just play vet if you wanna use a gun, his whole kit revolves around it
literally
there are legit reasons to play gun psyker over vet, which i have stated over and over, you just choose to pretend you cant read
i would upgrade it and see what you get then work from there
Mainly because it only does strong damage on flak or carapace. Most people just spam uncharged secondary fire since it staggers a lot of things tho
@hot tulip is coping hard that he is wrong
you're not answering the question as to what would finally convince you
you're just saying you will never be convinced, is that correct?
psyker does not need a buff, brain burst needs a buff
and soulblaze too.
would the speed of clearing be a good enough metric?
And 4 and 5 is where lots of that is, I guess. So yeah, makes sense I'm going "this feels awful and unfun" on lower difficulties.
So apparently the devs decided we don't need more than one (1) type of unique melee weapon?
Are you strawmanning me
I will be convinced when Psyker finally gets buffs to the point where he wont have to use surge as a crutch to maintain relevancy in damnnation
he doesn't
and then I will retest gunpsyker
he doesn't!
Also, don't you guys love it when a surger palpatines a burster you pushed, which prevents the explosion, keeping it alive for longer?
I know people like to meme about Fatshark hating wizards, but I'm starting to actually take it seriously
you are so fuckign stubborn lmao
I am not talking about the game in the future.
I'm talking about the game right now, what would convince you that gun psyker build is viable or efficient?
theres reasons to play gunpsyker, im not telling you what you can and cant play
Just know its not effecient and your sandbagging
would being able to clear it faster than you playing surge, be a good enough metric?
surge mains coping hard that their self-ordained 'best meta setup' isn't the actually the best
dont make a point saying its balanced and viable because it isnt
worth keeping around for when crafting is fully implemented?
going about it the wrong way - psyker isn't necessarily irrelevant in damnation without surge, but surge is a unique utility that other classes can't mimic
efficient right? So speed of clearing? @hot tulip
at least not rn
strong argument
im convinced
how is gunpsyker bettern than another vet?
he said "it isn't"
why is it not?
voidstrike/purge are still strong options in damnation for instance, even though their roles have overlap with what other classes can do
if you cant find a better roll, yeah. If something better comes up, grab that though
Because if you want speed of clearing as a determinant for efficiency, you do have evidence for it
psykinetic aura is very strong and allows your vet to have 100% ult uptime, elite dmg bonus aura as well, and bb is good in niche cases
make it orange you probably wont even need to wortry about crafting on it
bruh i literally made a point earlier about using guns, scroll up
about 89 percent of our talent line revolves around FORCE ATTACKS/ABILTIES, not guns
why is dealing with groups of ranged enemies, the biggest threat in damnation, not a good setup?
thats why @unkempt juniper
psyker also best leverages the mk V axe out of any class and that wep is currently overtuned
play a damn vet if you are gonna use guns
buff psykers isn't saying the psyker is USELESS in damnation, I think he's just saying there is no reason in terms of balance to use it over another class if you're trying to be really efficient
gunspyker meme even works in damnation because damnation just isnt hard enough to actually require minmaxing if you're in a half competant group lol
my new staff
yeah but run n gun is total waste of a blessing slot
I would like to see buffs across the board personally but that's obvious lol
yeah exactly, these guys coming at me have smol brains like what
need another 150 to make it orange
yall dont understand
is the force sword supposed to grant a stakc of bb? the enemies die as if you brain bursted them
is ranged weak spot any good dmg on that?
our class is designed FOR force attacks and abilties
AND we dont even do that right, right now lol
its sad
ok, we have established that this person neither cares about efficiency nor speed of clearing
Just a feeling of "I don't like it"
I wish headpopping did more damage on higher levels or did a debuff. The charge is given anyway when the target dies and stuff. Right now it feels like you're fighting veteran for elite kills.
would be a nice feature, but no, it doesn't.
everyone else = small brain, me = big brain, ya'll don't understand
i mean 4 or the 5 blessing are wastes imo. warp nexus is only usefull blessing
-
Psykinetic Psyker can use peril to block which allows them to pull off clutch revives/control hordes via push attacks without sacrificing the ability to block. Combined with Deflector, them and Ogryn are the only 2 classes in game capable of blocking gunshots.
-
Psykinetic Psyker also has arguable the best toughness regen in the game due to being able to generate toughness on demand by generating peril then quelling it using the Quietitude perk which converts 10% peril into 5% toughness. This combined with Kinetic Deflector allows them to tank bosses infinitely and pull+tank Daemonhosts.
-
BB isn't the best skill ever, but it does 1 shot Snipers/Bombers from across the map+Stagger Ogryn and doesn't require you to have LoS once you are able to lock on making it incredibly safe to use in tight spots.
-
Using the aforementioned combination of abilities, you achieve what is arguably the tankiest class in the game and are effective at sniping specials (although not as effective as vet) while also being able to deal with hordes. You can then choose your staff+melee to then specialize in any given role. Void Staff is incredibly good at clearing hordes, Purg is strong there as well, while Surge gives awesome CC. Antax MKV + any other melee with strong push attacks can spam their push attacks and still be able to block due to being able to use peril to block. This makes the class incredibly survivable, adaptable, and strong at supporting the team through CC/revives and even damage due to warp charges (+12-18% damage) and coherency (+10% elite damage to self and everyone else)
yall are forgetting the most fundamental thing about this game, is the class design lol
And the class design for Psyker on damnnation does not support Gunpsykering the way yall are making it out to be lol
Not interrupting on the secondary attack is pretty good for flame staff imo
Sure but toughness doesn't work how it's supposed to (as per tutorial) either so (shrug)
and even then the crit procs on it aren't that usefully for anything outside the final tick from the surge charge
i got eff'd mates
lmao
Rip
so ye, just told yall why youre a bunch of shitters and what makes psykers uniquely strong in damn
look at our talent line yall
about most of that is for force abilties, not guns
you would do better as a vet since he as talents FOR guns, simple as
the fuck
if it's about something we can test
like speed of clearing of efficiency
then we have a means to determine how good a build is. In fact that should be the means.
But if it's about "psyker shouldn't be like that" , " we are not designed for it", then that's just feelings which we can never resolve
sprinting alt fire
Honestly i kinda see Psyker as a veresatile role rather than a specialist. KD+Deflector can res in most conditions and tank similarly to an Ogryn, the staffs are good for hordeclear and CC without using any team resources, and guns are basically a comfort pick. Imo Psyker's role is being a little bit of everything with elite stun/snipe capability with BB.
yeah you cant sprint on alt fire lmao
its solid, i'd push to orange. the weak spot should pair with warp nexus if i remember correctly
this sums up to "kinetic deflection is op and the staves are pretty good too", but I don't think it qualifies psyker as strongest class overall when for instance vet makes taking out shooters/specials trivial
worthless
Thank god you'll be able to reroll the blessing
run n gun should be like that on stavaes and it would be dope
i wanted to roleplay as a roided out flamer
lmfao
is barrage not usefull on purge?
at least its the least worthless on flame, still worthless though
you dont need to clutch to begin with if you take out problems proactively which is something to consider
was talking about run and gun
since flame primary staggers like a mofo
I wouldn’t go so far as to say gunpsykering is sandbagging, because I’m sure it can be effective, but I have to ask: why would you play psyker in the first place if you want to shoot people? Just play vet. Vet is the better “shoot dudes” experience.
it's axes n autoguns all the way down
also i have no idea if the alt fire dot counts for close ranged ills
Access to the force sword seems to be the main thing people reference
so if the dot gets them, does it still proc terrifying?
oh hey you could be writing a guide
I don't even use one so not sure how viable it really is
because psyker is more versatile and has options for any situation
I'd imagine if you are close to them when the dot kills, ye
This is a fair argument, vet cannot Jedi-block bullets
Gun psyker seems fine
honestly couldn't tell you hard to see it in action in meat grinder to test
It's one of the signature weapons for psykers in the setting, much less the game. It's hardly a shock people want to use the psyker stuff on the psyker
does quietude work with passive quelling like with non-force weps
I'll try it out if I roll a good xii
because i always assumed you had to actively quell
oh fuck
playing devil's advocate kinetic deflection would likely be the main factor, but then again other classes are innately more tanky and are more efficient at kiling stuff with guns, which means less stuff left over to clutch
ive been using warp charge
yes it's a very strong combo w/ non-force melee
Feels bad
unfourtunately, it does not work like that.
what
I've ran devils claw to have fast quell. Sucks I cant use it as a weapon, but its fun to just sit in a horde
actually it does....
im getting conflicting info
it does
lmao
I discovered that while playing trauma
only one thing to do, jump into a game and test
Someone posted video proof ages ago
yes it does work with passive quell
But you can try it out in game
Save the staff on the right for when the reroll patches come out, and you can reroll the blessings. At least you can salvage it that way.
axe mk5 about to become god
axe is 100% getting nerfed
Axe mk5 is the god
that is another bonus for playing trauma
my toughness is off the roofs
never know when you'll need to clutch https://www.youtube.com/watch?v=hq4rHuhBpcs
Spawn bug is at 12 seconds
As psyker you can just spam mk5 push attack because you don't need stamina to block lol
0 risk
idek what i'd want to swap run n gun for honestly..
also perma staggers elites smaller than an ogryn
Blessings and perks feel weird on the purge staff. Because the damage is split between burn and damage a lot of perks that increase damage or even crit and crit damage don’t feel as impactful.
Sitting at mission end just blocking while your party swings from behind you is pretty fun.
feels weird that stuf like kinetic deflection and the zealot's heal on passive are locked to 20 when they're so broken
like without them you feel so much worse
there are many variations of
"you don't need a horde clearer"
"you don't need crowd control"
"you don't need to clutch"
Technically, you wouldn't be wrong. It's just that the attention tax and difficulty would then be offloaded onto something else. Like now you have to keep your teammates always alive.
1.) Still niche af, and Deflector stands as a counter point of your number 3 point; Damage is king in Damnnation and clearing hordes. I will admit that peril blocking is very unique, but still would rather CC/lockdown and kill rather than having to rely on that to keep my friends safe
2.) Ogryn says hi, especially with the first perk at Trust 5, this is not including his talents on his melee weapon
3.) Vet can just push F and delete the special, is marked for the ENTIRE time through walls to see, and he can take the perk which actually INCREASES his uptime on kills. Zealot can rush towards the target with steroid- same with Ogryn; and IF he also takes the movespeed on bullrush for everyone around him to get to the targets
right lol, anyone saying psyker is weak and needs surge to be viable in damnation should watch some of the short clips @lethal plover has been posting here, peril to block alone is strong as fuck
note my intention was partially to convey the assumption you were in a competant group. Immedaitely one guy blows himself up and the other guy just rambos off from the group
The bonuses that all the other classes give WHILE in cohesion are massively superior compared to Pskyer offerings
psykinetic's aura exists
with the addendum that I'm only an average gamer and I was playing on autopilot
i see a horde and my mind immediately flashes back to slayer bardin
and Psyker is only 'tanky' because the other classes aura's allow him to exist
its blending time
Yeah the heck do you mean lol
Is it? Elite damage and CDR seems pretty good.
elite dmg is pretty fucking good imo
Psykinetic aura is insanely strong for your team
sometimes you just can't do much about that kind of stuff regardless if you're building for tard wrangling bad randoms lol
that for sure happened. was a comedy of errors
psykinetic aura is the best one but it requires that talent slot
yeah you have to slot it
So slot it
.... other classes auras allow him to exist....????
so again, its less variety as well
but for that section in particular
Because it's good
so? its the clear best why would you not slot it
try to get down asap
its ALWAYS a shitshow in that part with a bad group
they wont make smart decisions there trust me
I feel like certain builds require communion though. If you don’t BB how do you build stacks? Or do you just not care about stacks?
I'm not taking psykinetic auro over mindless BB cap from Psychic Communion EDIT: WRONG REPLY
thats exactly what i had them do my next run there
I don't care about stacks
just had a 3-psyker damnation clear so I'm not sure what that means either
peril resist is ok but not worth the feats
Agreed
clutching is not a role. Clutching is overcompensating for incompetance
Yes; Literally the other classes aura's ALLOW psyker to operate normally- It's not psyker, the class itself. Im talking about solo reliablity and what they bring to the table
Warp charges suck, half the guns are useless, he has almost no perks for the guns
i would rather have quad ogyrn in damnnation
than quad psyker
Obviously it's not a good thing that the stuff that's supposed to be psyker's identity is bad
the only bad parts of the psyker's kit revolve around warp charges
get rid of em entirely.
does clutching mean something different than in say a normal online FPS game?
because
hehe funny staffs
Psyker LITERALLY suffers from identity crisis its insane rn
clutch happens all the time in fps and sometimes you just get deaded
But the stuff that is good rn is good enough
a little bit of everything amounting to a whole lot of nothing
guys if i type literally in all caps that makes my point correct right
I don't feel like I'm a burden
you're right
Increasing health is also overcompensating for incompetence? Why should anyone lose health if they are playing well?
I am being cheeky but this logic is where that leads to
but it's also a non-sequitor because it's normal to make mistakes and still do fine
gonna not engage with the doomsdayers anymore lmao
but some people who queue for higher diffs dont belong there
If that’s the case why do you need +toughness ? Or wounds? Everyone should take stamina for QoL. 😂
one could argue that Psyker can do everything, which is great, but then you lose the initial reason of what the devs intended psyker to be
which is a high target high burst killer
which he isnt at all
I agree Psyker has an assload of shit talents. You wont get an argument from me there. The talent tree itself is obviously designed around pre-nerf psyker.
That said, the talents that are effective are incredibly effective.
all the points music listed lean towards psyker being a 'tank' which he's not supposed to be
Honestly true. Warp charges are just a pain to maintain and offer so little that they should just get buffed up go compensate or get nuked from orbit.
because it's normal to make mistakes and still do fine
Thank you.
It's okay to make mistakes, including dying, and trust that you can be picked up.
its that psyker is incredibly survivable while still being able to contibute via is massive amount of utility
and +10% damage to elite group wide is huge
that depends on circumstance, a lot of times people just die in stupid spots, causing other people to split to try and scrape the moff the floor which also causes them to die
psyker can be built to handle every important role within the same build, which is insanely useful when shit is hitting the fan
You also wont get an argument from me when you say the talents are effective... when using force abilties. which is what 89 percent of the talent tree initially is. Hell ill even say he still needs buffs, w/e
What you WILL get an arugment from me is trying to use guns with this same talent tree on damnnation lol
correct. but psyker can tank and fill that role in a clutch moment for the team. a hand full of times i draw fire from a spread a ranged for my vet. deflector is great for niche things like that
spread of ranged*
the support aspect is quite undervalued because it's not flashy killing
your team won't ever notice how many times you save them from getting pounced/bursted on
I'm not one of the ppl arguing for gun psykers. I personally run axe + staff
your team will hate you without knowing you were pulling the strings in their favor constantly
such is life as a support.
yeah but even then, his staff game feels so weak compared to any other class can do, is my main point
like why even also run gun
ugh
You can't take what Fat Shark says literally lol
we explained to you. alek cleared damnation in 24 minutes. that's good enuff for me.
I've grown to like being a big versatile blob of utility
that it works
Same
WE HAVE TO BE BETTER THAN THIS, RISE UP
all the little tools really add up
feels great when your team knows how to damage and when
but it's pure agony if they're clueless
we can only give our experiences and proofs but not more
We can be more than just utility bots
WE NEED BUFFS
But where?
that's rather ubiquitious feeling. every gamer wants their stuff to be buffed
we need buffs so we can stop seeing 99% of psykers running the same staff and talents
I would like changes. I don't think psykers are weak per se but it's carried very hard by kinetic deflection I feel
psyker base kit sucks, a lot of the talents suck, you can be strong with psyker but it feels clunky and unrewarding
Warp charges, BB, Cast times, Talent tree rebalancing, more cohesion bonuses, soulblaze buffs, mind in motion to be natural and not a talent perk, to name a few
Soulblaze to be applied naturally instead of a fking perk
the extra damage if the target doesnt die perk to be natural
I like to think about it like this, if you have one really expensive and quality power tool you are really good at the thing that tool does, but what if your power tool can’t do another tools job. I would just think having more tools rather then one tool doesn’t seem like a bad trade off here.
Honestly, soulblaze feels weird on a psykinetic.
Either make BB faster to charge, or do more damage.
Buff a few of the perks, maybe a slight damage adjustment on a couple staffs idk.
That's the most I think the Psyker needs, but my biggest gripe is BB is so shit that I basically always take Psychic Communion.
week
you just need to rely even more on your team to compensate
if they're bad, you're gonna have an exceptionally terrible time as psyker
I think cast speed as if you had the 30ult on BB would make psyker balanced
That is agree able however if they are good it works extremely well. So there is definitely two sides to the coin.
IDK the Pick n mix is supposed to be done without it being like 5 gunners considering we can't even 1 shot ragers on heresy if you kill with a BB before hitting F and 4 more BB after with Kinetic barrage it takes just about 12 seconds just to cast the BBs...
You have talents to help with warp charges. Psykinetic's Wrath also serves a similar function. BB is fine for when you need it. Soulblaze could use some tuning.
this so much
it can be better is what im saying, especially when you compare TTK to the other classes
stacking this with the fact teammates can murder gunners by looking at them makes this stupif penance unbearable
the fact that BB doesnt even one shot SOME mobs on malice is laughable
malice
MALICE
I just ran damnation high intensity, some dude pulled the daemonhost while we were fighting a mixed horde (ogryn + horde + specials) on accident and he died along with some other dude that ran ahead.
It was me and a vet left. The daemonhost jumped me and I pulled it to a corner and held aggro vs it and a substantial amount of others. A hound tried to jump on me a couple times, I was able to successfully push it away each time while also being able to hold aggro on the DH. Using peril to block allowed me to continue tanking the DH while expending stam to push. Eventually the vet and I were able to clear the horde and kill the DH.
I am not sure any class combo could have been able to pull that off
bro a lot of people were struggling to clear malice a week ago, chill
TTK on what though? What breakpoints are you worried about and for what weapons?
@worthy wasp shield ogryn?
if you heavily spec into crowd control role, you will need a horde clearing friend and anti-gunmen to carry
but what I have actually found is that, when I spec into horde clearing, or a mix of clearing and control, suddenly I am free from that attention tax when a horde comes and I can deal with specials and gunmen more easily. it's just personal experience, but I need to test more
Shield ogryn gets eaten by dog I think
literally ranged and melee weapons on any other class other than psyker
Vets F up and have theire bolters delete
zealots charge and do the same thing plus they have a steroid for escapes/engage
ogyrn has box throw lol
not if disabler like pox hound is on you at same time
Psyker gets to do the infinite block thing while still being able to push and move
I don't think daemonhost shitshow is a good argument in favor of psykers being strong though considering how easy they are to avoid
ye shield ogryn wouldnt have been able to push and still be able to block the dh
that would be a nice clip if you recoded it
You have to talk about specific enemies to be able to talk about weapon tuning.
question: does Exorcist blessing proc only on repeated weak spot hits on the same enemy? or does it work from chaining weak spot hits across enemies?
like, psyker can deal with legit anything
That's not Malice, that's Heresy. I'm in Malice Psykhanium rn and one shotting zerkers with BB
typo on post sorry, that meat grinder clip is on heresy
im talking about in general and helping with wave clear and special killing, which arguably every other class can do but better.
i mean okay
lets look at BB and its cast time on mobs
or anyone/anything
and then take vet or zealot, F up, and try it on mobs
But most classes can do something better than what Psyker can
which is game design. nice
ur right no other class gets wooped as hard
exactly
@hot tulip It seems like most of your complains revolve around the psyker not filling the niche it was intended to fill and you want fatshark to change them, am I correct?
i've been getting that feelling of jack of all trades, master of none recently though honestly
Yeah I'm fine with it that way.
if psyker could do everything, and do those roles better than others, that would be imbalanced
Voidstrike is a monster at horde clear. Does decent damage on other things as well and even staggers.
i came from ogryn to psyker and this class SUCKS guys
Psyker is great, but every other class is better
mostly, yes, and that surge has way more identity than the class itself
and im against gunpsykering as our current ability tree doesnt conform to using guns on damnnation, yet we have people saying its fine
welcome ogryn
you still play as one
imo best team comp in damnation is ogryn+vet+2 psykers
this is for damnnation mind you Voit
ngl ogryn felt like easy mode playing them on heresy casually vs being a psyker sweatlord lol
the sooner people stop being on their honey moon for this game and admit psyker's weaknesses, the sooner the class can improve
Did you get a stroke?
I agree against gun-psykers idk who thought that would work out well but I can see where you’re coming from here. The surge CC does tend to work the best from what I can tell.
what blessings do you want on a purgatus staff?
single target dps is the one thing they really need
iv got one with faster charge, but its damage is quite low :<
I think it's a little ludicrous to think that the mage in a 4 class archetype game wouldn't fall into the utility and support aspect when it makes no sense for any other class to be that way.
That's the intended purpose, that's what they're here for. They do several things no other class can do, have access to most of everything every other class can do on a lower power scale, but ultimately provide the best utility, CC, and safety in the game if utilized properly.
Naming a weakness that you can build to counter isn't a weakness
BB cast time needs help damage wise, Warp charges are a pain to maintain (one stack should expire one at a time) and soulblaze is literal garbage despite taking up TWO talents in the entire tree
Psyker doesnt suck compared to orgryn: shows a video of psyker using a weapon everyone can use
warp nexus andwhatever makes your secondary not flich
allegedly crit affects burn so warp nexus could be good
warp stacks should expire one at a time
they have it, its called the forced sword. but it just sucks too much
not all at once
tell me you haven't played psyker without telling me
only psyker can peril block
not everyone can use peril to block
that way it isnt a pain to maintain
it's quite weak in comparison to any zealot weapon and the veteran's power sword
No I would say I agree with these points, especially soul blaze. I really ain’t fucking with it.
You need to block? Just dodge lol
I know im agreeing with you
the whole point is that you don't even need to dodge
that’s the intended purpose
It literally explicitly from Fatshark themselves is not
Really? What'd they say the intent for the class was?
the force sword should be way better than it is
right, because while reviving you auto-dodge all attacks the same way you auto-block all attacks... right?
and with peril block, when you revive, you can't dodge anyway
save your sanity this has gone on for too long lmao
seriously people are just running out of things to say now
High dps, fragile elite hunter
higest damaging single target glass canon
lol
Yall need teammates? I dont have to revive anyone when i can dodge all damage
JuSt DOdgE
while reviving mid-horde
teammates can't get downed if you surge staff enough 
Smh rookies
i just want higher damage because the morons in my public matches suck at DPS
What it comes down to is the devs need feedback and the forums are a better place for that. Discord is a better place to share what works.
^
This is indeed a fair take
Tears mean nothing here.
malders please go to talk to devs. that changes things
part of me wants to complete the heresy penances and continue to look like this as a flex
the rational part of me doesn't want to throw Heresy games lmao
here you're just souring people who share new ideas
a whole head of hair? disgusting
ye I'm not saying psyker doesn't need changes to its talent tree
I will never turn down buffs to psyker, but I also am not going to say its garbage.
tattoo sleeves instead of generic black gloves? the horror!
okay, fair
I think all the talents that work off warp charges/soul blaze need a look
just please
but all the ones that dont? strong
buff soulblaze and warp stacks and bb at least
live the Halo Grunt life
The game as a whole needs some tuning
for sure, soulblaze drags the entire class down
and it makes it to where Psyker is played in a way that isn't intuitive/in line with what was advertised
Once i get the opportunity i will do that
Probably not anytime soon
thank you undercover FS dev
i appreciate you
It would just be nice for everyone to agree that psyker needs some love.
imagine needing paid cosmetics
I was born with my head cosmetic and the torso came with my tutorial induction
If people fight it and there are mixed opinions, it might never get the changes it needs
from what I've seen that's the general consensus, don't think you have to worry about fs not getting the message
i really just hope they buff other options if they're going to nerf axe
The only thing i have similar with Fat shark is the fat part 
The issue isn't "Psyker is bad"... its that "Psyker doesnt do what it was advertised to do"
Psyker is incredibly strong right now, I'd just like to see more builds be possible because right now its a bunch of variation of 1 singular build that is enabling the class to perform as well as it does
fixed it now i look like everyone else
you say that, and I would agree with you. but its already been a month
definitely feel like discount ogryn sometimes
Excuse you
its a certified fatshark moment, come back in a few months if v2 development cycle is anything to go by lol
but surge is bussin
i will fight against all gunpsykers until then lmao
here's a really stupid idea
+25% damage to elites and specials per warp charge
it certainly throws salt in the wound that everyone agrees psyker did not need a nerf but we got it anyway
Las pistol psyker is for chads only
hey guys I heard if you buy all the cosmetics in shop you unlock god emperor psyker class!!!
*masochists only
too much hair sibling
i guess i wasnt here for V2 so im new to how they go about these things
touppe havin ass
Not when every vet is running a bolter, whos gonna click shooter heads
idk, still think psyker is strongest class in the game. But I place a ton of value in versatility (which psyker has the most of) and clutch potential (arguably the best in the game at that as well)
wait, psyker got a nerf?! when?
the dynamic is launch is a shitshow, they slowly make the game a 9/10 over the course of a few years
did you mean to say an axe-wielding wizard is not what you imagined psyker to be? preposterous
What is the best build for psyker?
I already assume that down the road they will alter crafting, because what is planned now looks bad
:< just tried heresy assassination for my last heresy mission type that I needed for penance, took us ~50 minutes to slog there in high intensity modifier only to fail on the boss, really feels like Psyker brings nothing to assassination boss fights
me, with brain burst 
playing vet
from beta (not the pre-order one)
Whatever you have fun with
BB takes too long to clear a squad of shooters lmao
BB did twice as much damage in the first beta.
with good cause
I'd like grims and scrips to be used for crafting instead of just being an in-game sidequest kinda thing
psyker was insane in beta
Its actually hair squigs
Obligatory poll repost.
https://strawpoll.com/polls/kogjv36xvg6
depends, my recommendation for a good generalist psyker would be force sword/voidstrike
im not possesed by a daemon thats just how i look normally
yes it does. it also doesn't cost ammo, is guaranteed to hit, and can be hit frame 1 after ducking out of cover
dear fatshark: please let me rename my trauma staff "the kneecapper" thx
not even close.
please remember we were all playing on sedition and uprising during the beta. people had no idea what scaling was like
they nerfed the main culprit which is BB
but we're still good due to other stuff like peril axe
because beta was most people just playing low difficulty missions -_- BB was strong on uprising and sedition but it flat out sucks in heresy and damnation it's barely managing in malice
Grims and scrips should be a risk/reward thing like VT2. It was a good source of difficulty inflation, but with a purpose.
exactly
it is still good thru damnation
Quietitude + Kinetic Deflection are the 2 big ones. (Quell Peril --> Gives toughness, Block --> Generates Peril)
After that its a matter of choosing a staff then finding a melee that pairs well with it. Surge + Antax MkV Combat Axe... Voidstrike + Force Sword... etc....
i get good use out of BB with ult in damnation
maybe you just arent using your resources well?
i think bb's performance in malice is right where it should be
I want shirtless top to show off my tattooe
BB was NOT OP in the beta, everyone just thought it was because it was the highest DPS at level 1
yep it still oneshots backliners which is what it's for
press F to make space > chain rapid BBs on prio targets, pull axe back out
tbh I mainly just want them to buff trauma staff if anything, my favorite staff use-wise but peril generation is too high and elevation/stairs interactions are jank
Hey guys, is 500 the max power level for weapons or does it go higher?
def recommend kinetic harvest over Quietude if going for pick n mix
Yeah but regardless of the in-game effects, or however they balance the challenge, I just think it'd be nice that once you get out with those scrips/grims, you could USE them for something, like rerolling blessings/perks, etc...
In the closed beta BB did one shot more, but I don't know if its confirmed that BB was changed and not the HP of enemies
we've seen 505
max is 540 i believe
oh my, it goes higher
alternatively, build charges, press F, let soulblaze slowly do the work
though if I have to imagine a buff, or a fix, to BB
honestly? Maybe just it being a bit faster
thanks boys
im really not a fan of damage over time in this kind of game, just personal preference
if only that worked in practice
I could just whip out the skizzy and clap shooters tho, and I have BB for specials and force sword for everything else
soulblaze damage is complete ass
I don't want it to kill dogs in one hit
that circumvents and trivializes the dog
but a faster BB would be okay I think
I love how on the video of psyker showcase the psyker oneshots a bulwark, thats just false advertising
faster cast speed BB would be the only non class breaking buff
faster bb would require a nerf to the lvl 30 talent too prob
yeah
another shop refresh, another sword consecrated, still no deflection
I still think there needs to be a passive Feat that allows melee weapons to have a % chance to apply soulblaze stacks
it would
it's so bad without purgatus to refresh it, might as well not even exist.
soulblaze is supposed to increase non warp damage by 40%
but really imo psyker is already 2nd best class
oooh is that force sword exclusive?
i got it on sword and my void staff
i honestly don't care about BB, i want the warp charge mechanic to do something interesting
What? How
well all these proposals for changes wouldn't matter until you go to the forums which the devs actually read
If i can get that on my Dueling Sabre its gg
warp charge should effect force staff skills.
vet needs nerfed, psyker needs some tweaks on feats
justify that comment at all
4% on kill is insanely low
I just want it not to be a chore to maintain.
it should be 15
look thru my msg history ive justified my class rankings 5-6 times
not gonna retype
2nd best on sedition maybe
only good for control really
without a good team playing psyker is suffering
i don't want warp charges to give a sad amount of +damage%, i want it to be a resource you spend on something to feel cool
here you go. easy passive 4 stack forever
I would disagree with needing a good team
psyker has best solo potential because it is versatile and deals with any threat
You actually can use BB more on a higher difficulty because less things insta die in general.
i can make my team suffer way less
That's just a bandaid solution to an otherwise poorly designed mechanic.
4 ragers run at you solo. solution?
you have plenty of ability to escape sure, but killing power is sorely lacking
I cant agreee on your rankings at all
does it not solve you're problem?
axe push attack spam kek
Mutants rape the psyker 🙂
Push attack tbqh
To pay respects cuz you ded
I don't care how many dogs or ragers they throw at me
they get mildly staggered. then what
teammates shot them
it's cool apparently we can solo them all nps and BB is just fine, we're the second best class in the game
you stun the ragers and HOPE your team isn't blind as a bat and they actually help kill specials.
He said solo.
run and stagger or stun with whatever staff
Bb is utter shit on heresy+
dodge the scabs
you are untouched
shoot staff
he shoots them then
correct. you bide time and pray your teammates can make up for how incapable you are
i've played 4 rager scenario jumping me multiple times
you're objectively much more vulnerable to melee enemies it's undeniable
seems like not everyone here knows about axe psyker tank
1 surge staff hit on all 4, then press f. use kinetic barrage and from 0 peril you 1 shot brain burst all 4 ragers
we have been talking about axe psyker tank for days but new people are joining all the time I suppose
Just push attack dude lol
you ARE the best tank in the game except ogryn maybe and even ogryn can't peril block
so you're playing 'axe psyker tank' and a guy with a shotgun half a room away shoots you, what then?
they fall over and you have plenty time
playing psyker is great when your team remembers you're the lowest dps class in the game
when they don't.... oof.
You're not going to kill 4 ragers with your push attack. You're just trying to bide time so the better classes can handle them for you
you can back step while charging BB as well
Position better?
just proving my point
with all of us telling you multiple ways to deal with that, are you still saying its the class?
Yes I will
do you want to just m1 into everything?
i keep seeing this video, i'm not sure what's so impressive about it
ah so the solution to the problem is don't be in the problem, nice
And I have lol. Maybe youre bad
generally when you hit t hings in the head with a strong attack they die at some point
nope. you both stagger and kill ragers
axe push attk definitely will kill ragers fast lol
exactly
I am just standing still and killing stuff
You're not going to charge your sword into 4 ragers.
i use axe, sword would work too just a lot slower
despite 10 people talking about it
sorry is that video meant to be impressive
Axe is awesome
axe is nice, just wish i would get one in the shop
Push attack
you shouldn't be forced to crutch on a certain weapon, that's just bad design
alternatively, kneecap them w/ trauma staff
it's meant to show you both stagger and kill ragers
not even impressive
because ragers aren't the impressive threats you think they are
or shoot them in the head with a gun
Which axe variant are we talking about here?
Just gonna spam that @ noobs
ok that one's a better representation of the axe i think
It's not a crutch, I mean, there are plenty of good weapons
mk V
Hard Stuck with my FS. and the blazing spirt procs off animation cancel from surge staff
cause in that last one i can't help but notice the OTHER psyker using a surge staff
not optimal ofc, but it works until i find deflector or an ax
if you're using anything but axe you are doing yourself a disservice
"Omg how do I deal with this terrible situation!!! I got a daemonhost, a hound, and 20 berserkers attacking me at once!!!"
push attack
well thats interesting
anyway the most i've ever had to deal with is two berserkers, and in that situation the force sword does just fine
its definitely something
that would be busted if soulblaze was better
i prefer FS over axe rn
how much does 1 stack of SB do? like 2 per tick?
The rager was alive the entire time. The only thing in that video showcased was...you survived. And it wasn't even through just your own merit
