#psyker-class
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just picked up another Curio with 15% toughness regeneration
ive got that x3 now
Would we say +1 Wounds is a must for Psykers on Damnation?
i have newfound appreciation for the duelling sword
Im good. People scream at me for using a knife too much.
Even though I run damnation with premades just fine
Where is our karking update information?
Do grimoires do a % health corruption or a set amount?
Because I'm trying to do a Malice and someone picked up a grimoire and I lost half my health
Maybe I'm spoiled by Ogryn
so what melee weapons are people using?
the options seem to be the force sword, dueling sword or the atrox axe
i use the force sword since it allows quell
Im tryi g Axe rn
i honestly wish the staff could be my primary and I could equip a gun
a few run knife.
antax mk v axe is the new fotm. it's great on vet/psyk/zeal. you can use whatever melee your ranged doesn't cover though. I sometimes like using a catachan mk IV using surge if I want to switch it up.
they barely give anything but you lose half your health π
bc our dang quests require it
the funny part is that melk's barely worth it these days
Weekly quests - sometimes you run out of rerolls
Oh yea true weeklies
Uhhh look what i just found rofl.
Try your best to reroll to scriptures at least
I think this is known, but sometimes you run out of rolls.
Grims just bad cos you also get fewer downs
Grims are just biased against psykers due to absolute health
its expiring health
the more health you have the more time you have before it expires
expiring health?
Wounds is only good for how many revives you get per mission
So Grims corrode your health over time.
Oh?
it ticks down the moment you pick it up
until you die?
yeah
π
GIVE IT TO ME
grims turn heresy into one hit death for me
dang even worse
I think Grims corrode health waay too fast. Should be urging to go faster, not reduce health in span of one fight.
Yeah but itβs not linear health corruption. Use a med station and the grim will take about half of your health over 10 seconds, then tick down intermittently
I thought kt was like VT where you lose % max health
Guys what do we think to this?
so having more max health equates to less health you get capped with by Grims
Yep
Y'know, Britain and France haven't had a war in a while.
When theres 2 grims im like boit to keel over in 1 down
I think its stats are too low to consider
So we pretty much must stack +health curios
it's decent? but using up all your coins for it is a bit of a waste
the blessings are good but imho too expensive for just blessings
mobility roll is low. the whole benefit of dueling sword is the insane dodge.
324 rating is too low.
I don't get what the psyker gets in return, I don't feel like a damage powerhouse on a mission, literally the only benefit seems to be not bothering about ammunition. For that, the Psyker pays 50 health, has a chance to explode if you take your eye off the ball.
I use + Wounds
thanks guys
We get very good blocking and cc
But dmg and just hp is poor
should i be going for 350+ on stats really?
Is that later in the tree because at 15 I feel like a glass water pistol
Or is that something I've missed?
i run one wound and the rest are toughness. i want my curios to have the combat ability regen so all together they can reduce mines by ten percent. here's wishing.
and Surge staff for cc
If you don't have the weapon or want to start 340-350 base is okay.
Items you want to craft to their best forms need to be 360-380 rating on the stats ( not overall rating )
And this sword buff everyone wants that lets block deflect bullets?
Basically you just stun elites and specials and call them out to team
thats Deflection FS
cheers
Seems bad game design when you must have a weapon to be effective
but not needed, since blocking bullets will take a ton of peril
base roll max is 380 (400?) right now. max rolls for stats are 80. you can get a low rating but if the stat doesn't matter for what you want then it doesn't matter. If you don't know what stats are 'dead' then just try to get as close to 80 on each stat if you want the best possible version.
You can use Antax mk5 axe instead and spam push attacks
I run health because grunts on Heresy and Damnation only require 4-5 shots to destroy 100 toughness.
usually this means you run outta stamina and die
but with Kinetic deflection you can block forever
As I say, the entire class just feels very underpowered compared to my ogryn
Is that the block push?
based
Or the F push?
yea block push attack on axe
that's a few shots that dont go straight to your health already though
Ogryns are just tanky but Psykers are glass cannons
spam that with Kinetic deflect
very true very true
when i run my toughness curios, i keep my health more often than before in heresy
I think just having 100 base health scares me
But yea at high difficulties Psyker is best at just support
Snipers bypass toughness right?
over killing
100 health with people collecting grims... shudders
this is why I stack health!!
never again
i dont think they bypass toughness, they just hit really really fucking hard
Rapier too also has some real good blocks and being able to dance around

gun psyker master race
but with snipers you just gotta dodge them. no point in damage reduction. you just cant absolutely get hit
this is a class act of baseline playing the game
Personally I run with Void staff even at Heresy. Somewhat decent horde clearer or at least staller, staggers specials, can kill snipers with few shots or triggered BB from perk.
great video
Void is nice
But is bugged and prob soon to be nerfed
well maybe not soon
but will be fixed eventually π
there's a bug?
I do like Void, the more you charge the more it pierces
the charge attack gives too littlw peril
great for long maps
which acknowledged as bug
there will be some maps where certain staves shine more on
when they fix peril drain on regular melee weapons this won't work permanently like this. It will still probably be good for clutch revives but you won't be able to hold block and god mode walk with no peril gained.
cos somebody reported it to Fat Shark oof
Like the Refuel level is really good, for the Purge staff
really is that a bug too?
yeah CC wise, Psyker feels ok. But on 4/5, our ability to play as backline and meaningfully perform damage/assassination of elites is noticeably lacking compared to Veteran overall, and needs tuning.
Question, why did the first res fail?? Did you release E too early? Is this really damnation because 3 elites in a minute and 20 seconds during an event seems really low. Horde seems thin.
Veteran kinda just op and need nerfing
i'd rather raise other classes up to them, versus nerfing them and leaving Psyker in the dust personally.
#powerfantasy and all
Leads to power creep tyough
It didn't. he revived. he just died again

classic vet
Veteran is in a good spot but unsure they will buff everyone else
and yes it's damnation
it just shouldn't take 3+ brainbursts to cause death to an elite imo. It's literally exploding their brain...
He is using a perk that allows blocking with peril instead of stamina. You automatically block while reviving as well. Melee weapons that aren't force sword currently drain peril faster than you can gain peril by blocking.
more likely they will nerf then increase the difficulty
if they keep nerfing shit constantly after the butcherign they did to the psyker during the open beta i may just finally stop playing
then buff where accordingly for the new difficulty scale
Yea I thought peril draining fast is intended
Its what makes the perk mucho good
a Psyker melee build would be interesting
and a reason to use non FS weapons
it's potent, but the damage is lacking in 4/5. The CC is very valuable though
Would be? That's half my games these days
because you can block melee hits forever but cant block bullets
I highly doubt they intended to give psyker permanent block capabilities. The reason to not use force sword is because the attack pattern is clunky as hell for hording, the charge attack is clunky too.
yep
omg he had 3 wound too lol
I care about my team too much to give up surgeβs ability to stun almost anything
well if this peril thing stays around, I might as well give it ago and have fun with it
It's p fun
ppl need to remember to hold block when standing up
show me 360+ rapier
It does it automatically now I think

the force sword has the deflector perk and a special killing ability and unlimited dodges. unlimited dodges.
nah i meant after you stand up you gotta be holding block or you will go down instantly again
Like Handmaiden with a shield could block bullets and 90% BCR
Yeah, that's prolly fine? Use it mostly for cc anyway and let the team clean up
Also, when the hell does loadouts come out?
and a force push that easily handles mobs and specials
make it client sided and call it a day
I like that I try to craft weapons and they usually turn out shit but the reward at the end of games gives me a 470 axe with insane stats
Ooooh this is good to know
like uwt
Oh understood, you are very correct
I need builds variety fat shark!
if using a non-force weapon helps my peril passively drain faster, then it's a small benefit in comparison to what force sword users have
fat shark is run by one big fat shark
duelling sword technically has infinite dodges
One of the equivalent of Psyker classes in VT2 actually quelled peril to block π
somehow the dodge decay is real slow
Dueling sword you dodge a pretty long way
the weapons screen shows force sword with literal unlimited dodges though
that Nemo skin gonna cost you 2401 Aquilas in store. Thanks. π
just that alone is like, why? why did it get that too?
yea it does and it is really unlimited
you can kite the world with deflector and peril block
literally untouchable
yeah, it's kinda real tempting at times
I'll take the L
any objectives that require someone to press a button, send the psyker
Is psyker really that bad?
yes its the worst class
Everywhere I look everyone complains
should be removed from the game imo
its a 180 degree shield right or is it 360?
They should just remove the alternate attack with staves as some weird melee, and change each staff type to do something else with their alternate, like Surge can have a high damage single target attack, Void can do a void laser pulse thing, purgatus can do a force push fire cone/stagger, and trauma can do something cool. idk, but the staves in all in all need more imo.
no. go all together. the guy who runs off to push something by themselves usually gets mobbed up
I Enjoy the Psyker alot, i just hate the challenges
feels like 180
if its more than 180 im gonna start calling it the Magneto build
i did block something from behind me once though

pretty sure its 360
lmfao
block is just really bad behind you
heard it a few times
time to start speed running Psyker
Block is 360
i mean this is a good way to get that block 800 damage achievement
you get quite alot more peril/stamdrain if you block something behind
takes more stamina behind you
Based on camera angle so while reviving you can look behind you
wait for real? lmao
yes just like vermintide
i shouldn't need a sword with a special perk to block ranged imo.
yeah
it would be cool if psykers block looked like that

what you want is the game BulletStorm
but then they would be heretics
or TitanFall
the open beta test psyker was really really bad. current one, the main issues with the psyker is the penances and just how ultimately everything we do, another class can do better outside of maybe CC, and that's only with the surge staff. if we run a force sword build with deflector and peril block, we're a good tank and reviver like an ogryn with a shield is, but other than that, we're a jack of all trades it seems like. master of nearly nothing.
yeah exactly like that would be awesome
helped my zealot friend do his 20min speedrun penance, 2 surge staff psykers on heresy and 1 vet ez games
1 build should be a weird alt tank, but we're meant to be backline, and thus should be a damage monster imo
also bb on higher diffs is awful
it's Brain Tickle at higher levels
oh yeah our entire class is built around a function that doesnt scale with the difficulty of the game
ong lol
Seems somewhat shortsighted...
in the final trait tree most builds only have one option in there and that's the quicker bb trait from special
i can deal with all the other problems but it literally makes us obselete in higher diffs
well, we can still hang
brain burst should do it's current with peril as normal left click quick cast. Charge up cast should scale to massive dmg, and with perk be aoe BB to multiples.
but i don't think we're anybody's first pick in a team
yea if you are playing psyker in malice you are trolling, go play a vet instead
noo, psyker in malice's fine. i play heresy only nowadays
but yeah you gotta work for it some
I mean, idk, malice seems generally pretty fine
you can play anything in malice lol
Wat? Psyker is perfectly fine on malice.
That's where over been, feels like pretty much anything can carry
i wish psyker could brain burst multiple at a time
i mean, i think it's 100% okay that BB doesn't one-shot most things in damnation or heresy. that would make things so ridiculously easy
Just don't be bad
I feel squishy on heresy but with the CC staff it's pretty impactful
no brain burst needs to insta kill all elites and charge in 0.1 seconds, if not the class isnt viable
a lvl30 psyker on malice is insanity
Psyker is legit tuned to feel like a god in malice and below. As soon as you hit heresy and damnation brainburst becomes much more irrelevant and it becomes what can you do with your staff.
until morale improves
or half the brain burst time
π€£
i think it costing like 4-6bb to nuke an elite is the problem, and that's all dedicated to 1 target. On 4/5 you get whole packs+spam which makes it utterly painful to do.
brainburst still deals good chunks of damage to enemies you can barely see or out of line of sight
if u dont BB the higher tier elites ur team are gonna get swarmed
bb should at least be constant dmg ticks increasing with peril until stopped or target dies
then you just adapt.
its soooo long to bb an enemy
just lower brain burst peril and increase charge speed 
i hardly use my staff in malice ahahah
you're talking to the wrong person, it was the other guy who said that
i just swing my sword
it's almost like the class isn't exactly centered around BB
increase charge increase peril
the fix to the surge staff makes it so much better
oh sorry 
Worst thing about playing Psyker for me is that other players LOVE to kill my BB targets so the ability feels kinda... Eh.
... it kinda is though? i mean, you seen the trait tree, my man?
its almost like the class is centred around your positioning
pick targets that your team can't actually reach
I can now safely launch at surge attack at 95% peril so long as its a quick one
just charge it without a target and pop when youre ready
what to do to prevent this crashes
who cares, its dead
don't aim for pox, and the first elite in proximity to your team, and that happens far less. π
it just too much
I think BB is a trap tbh
ur trolling if you aint taking 3rd perk on lvl 30 feat for psyker for heresy-damnation (unless ur purg psyker)
brain burst time should actually scale to what enemy your trying to kill like being instant with grunts and taking a long time with elites but always being insta kill
there's a good chance that unreachable target is part of another group, which will aggro them onto the team prematurely
When doing that, Peril should stop ticking up when the bar is full. Or maybe 10% after, I dunno
Intellegent list standby cleaner fixed my memory leak problem, made the game a lot more stable
Is it a program?
I mean BB has it's place in damnation, but if your veteran isn't braindead then it's usefulness goes down. Then it becomes more how can you enable your vet to carry.
we're the heal slut of this game
you get a lot of benefits from using BB, but I don't actually see how the entire class is shaped around BB?
its centered around warp charges
Psyker on 1-3 feels like you should be optimizing BB
exactly
for the dps boost
lol make psyker give heals. instant 4 man psyker death trooper squad damnation premades inbound.
Too many Vets Bolter-ing them. They seem to see the blue glow as a target
thats fine though
and warp charges get generated so ridiculously easily
So, when you get to 4 and it just.... stops.... it's kinda like "wait what do"
Try playing without BB for a while
There's a lot going on without it
the only way to get warp charges and be sustainable is through brain burst, outside of the perk
I mean you can still bb gunners/snipers/grenadiers in 1 but yeah it should scale
Yeah I largely abandoned BB on my last run and it was way better
the traits, soulblaze is useless atm and there's certain things that are essential and the only option to get rather than having real choices. they clearly designed a lot of the options around BB. we got around them as players, but still.
i'm gonna be really blunt with you mate. if your team kills an elite faster than you, that's a you problem.
It just feels like diff 1-3 signal that you should be using BB a lot, whereas it stops doing that on 4-5
feels awful to multi bb dogs
there is but i guarantee it will either take more time to kill the bigger elites when ur other teams cant aim
don't try to kill elites your team has a handle on. then you'll be useful
It's not like I can make BB charge faster, what exactly do you want me to do? Share your wisdom, please
warp charges should exponential scale, not linier scale imo. 3/4/5/6 or with warp battery make it 4/5/6/7/8/9 make it really worth it as an option for more dmg.
the damage on bb is still good for bigger targets though, you can toss a bb or two at it to help
if i see my team handling elites fine i just focus on stunning the elites so they can kill them easier
so if I see my team struggling with a bulwark, don't do shit?
no it isn't there, my man. you ever seen a veteran murder two crushers in a second with their bolter? i cant match that dps.
support at heart β€οΈ
focus on elites your team can't see. behind, to the sides. listen for specials. use your staff liberally. learn melee so you can survive.
yeah but bolter ammo
Multi charge BB vs Bolter Spam, who would win? :^)
the bolter is kind of a noobtrap imo
then stop going for the bulwark or crusher! blow them up if you need to, otherwise yeah, ignore them and keep the team safe from stuff around them
Like at all
bolter powersword combos just handle actually nuking elites, and mob spam though. Psyker takes 3-6x the time to actually kill as many things.
oh my god no
verify integrity?
maybe do 2 or 3 headpops on the crusher if you have the chance? but that's not your job if you can avoid it
sometimes they are the biggest threat and your team isn't doing what they need to be doing or can't be doing because they got caught up already.
I know how to melee, I main Ogryn, but thanks for the super condescending response. V cool.
i mean, then you answered your own question. if your team cant handle the elite, then sure, kill it. why not?
right but then the argument is, "Oh I can brainblast the ogryns because thats what my team cant kill" when in fact if you had CC'd the bulwark and crusher your vet will kill it faster than you can get halfway done with your brainblast.
but if they are killing crushers in 2 seconds please stop even trying, you're qasting time
i just feel people have skill issues thats all. i dont struggle really much at all 
get gud kid
I mean just kill it then lol
you basically just described a psyker being incredibly useful to the team
you do good damage
I may just join the Vet crowd. Power sword and bolter go brrr
i didn't have a question. i was pointing out how bb doesn't scale well with difficulty. and how the class's traits are built around them, and then why psyker is a bit of a weaker class for it and on the lower end of the totem pole. that was the topic.
vet rots your brain
Dealing with dog/flamers from behind seems to be psykerβs job a lot of the time and weβre pretty good at it. Mutie is a stun and ping for attention situation though
because somerbody asked why psyker's so bad since everybody complains about psykers
It's not a skill issue. I can play Psyker and enjoy it and do well. It is just we have to work our asses off to be like 1/3rd as useful as a Vet
Right, thats my point. people want to use BB in the middle of a fight and its like, no, BB is incredibly situational to use and you probably shouldnt be casting it much if at all.
Yeah, Dogs are my main BB target these days
was just listing stuff mate. i meant no condescension. i assume most people don't know all the things about the game.
high peril with 6 stacks = 39% extra dmg
nothing beats this though. when u make dogs go flying https://gfycat.com/TerribleInfantileAnteater
my whole point is that BB doesn't scale for a reason. You have a ton of other tools, BB isn't the only one
I dunno why they don't have BB do its damage over time with the bar filling up or something
which means one shot certain elites and specials on damnation
risk/reward
which is extremely good
Then why is 80% of the feat options based around BB? :)
I cast BB probably 3-4 times a match and its usually bombers because those are lower threat priority for the vet at certain times.
warp charges are centered around brain burst
would be nice to have a scoreboard to quanitify how much damage classes are doing, stuns/staggers are going out etc, elites classes are popping. I'd wager FS has this info and will balence more according to class performance per expectations of class role, but players not having any real info makes a ton of theory crafting based off perceptions and feelings versus having any quantifiable data to help justify choices and class feel.
80?
its centered around warp charges lmao
That's a LOT of upkeep for that extra damage
how is that alot
you know you can get them in other ways right? π
with the 4% on kill chance
did not help
like at all
Tbf this does proc surprisingly often
i see four feats that specify BB, and the rest just specify warp charges
BB is good for bombers, sometimes snipers, and I like to use it on monstrosities so I donβt have to get close
π¦
where the fuck is my config file dude
why my game is even working
where does the game actually gets my settings
in appdata -> fatshark
You must have one, lol. Are you looking in Local or Roaming?
I feel absolutely fine on damnation as a psyker, less pronounces then others
there is none there
BB is your only guaranteed way of getting warp charges though
but horde clear and special killing with voidstaff, BB + forcesword special
And how, pray tell, do we get those warp charges? 4%? :)
is very good
the people who think you mainly get warp charges from BB haven't played on a lot of higher difficulties, me think
what is that background?
when theres a horde you'll max out lol
and my counterpoint is that others have an easier time with their main tools but our main tools are minimal. it clearly has way less value at heresy and damnation. but others and their traits still have the same viable use in those difficulties
LOL
4% on kill, for any of your team mates, for the hundreds and hundreds of enemies you kill
very cool
LMAO
that i agree on
my sister painting
thought so
MSPaint Nurgle Froggy bois?
looks awesome haha
that's fair. i do agree that most of the psyker's feats are... meh
froge
4% plus the passive BB plus the soulblaze ult stacks up warp charges extremly reliable.
so where is it
so basically you're forced into a non-bb warp charge perk to make the class feasible, got it
aye, that's what im saying. we have tio work harder for the same results. somebody else brought that up too
4% means 1 charge every 25 enemies killed. Thatβs kinda only during hordes.
in damnation i'm at max warp charges for every horde without BBing unless I need to. I don't know what to tell you
If you play damnation and your team is killing then you will get warp charges as long as you are together. I just wish the amount of brainblast perks didn't bait people into thinking running around with their hands all game is a solid strategy in damnation lol.
like I change them and they stay the way I changed them
so it must be getting config file from somewhere
but where
frowg
no, lol. that seems like trash
you dont need to maintain warpcharges constantly. I dare say it even makes you a worse psyker player if you are focussed too much on the charges. they are a bonus.
KB is so much better
I enjoy playing with the quick charge 30 feat, it's a great way to cc.
In my experience, they come along through the 4% thing fairly well, given the number of enemies you kill
It's all right with purge staff
charges give you peril resistance and increase overall dmg uptime
well it doesnt stack if im correct in saying
well i saw someone in this chat say that
I basically only have full warp charges in hordes. Outside of them, they fall off so fast.
In addition, isn't there an issue with regards to the fact most of the feats are built around a mechanic where the only real way of gathering is using one specific feat?
the moment i went from 4% warp cahrge to the force special regen perk, i became much deadlier as a psyker
I wish the staffs had more descriptive names, I keep forgetting which one is which
to be fair, you don't really need max warp charges outside of a horde
Been a few hours since I reposted this. So here you go,
https://strawpoll.com/polls/kogjv36xvg6
i agree the feats are whack on psyker
purge (fire)
surge (palpatine)
Void (big boom)
Trauma (shakey shakey big floor explodeddd)
The feats are just so poorly designed. Change the feats and I do not care about BB. I already ignore having it lmao
agree maybe the 4% one should be the main
just got this on my psyker after hitting lvl 30, is it worth using instead of a staff?
I would literally trade BB out for a grenade and be happy about it
so, worth upgrading to yellow?
no
if you have fun with it, sure
Cheers! That should be pinned in this channel, lol
Is there an internal cooldown to this or can you blast a fat af horde and get like all your warp charges back in seconds
Surge - Got this in the bag!
Purge - Causing a bit of lag!
Void - Crashed the game, my bad!
Trauma - I am sad.
Have you tried the other classes? lol
u have to rebuild the fucker
:l;
Bro these two feats make BB elite packs easy on T4-T5
Cool down is that the ability has to recharge, it's psykinetics wrath thar causes it
To clarify, I want to keep my cool staves and just have something usable instead of BB
if u have specific feats u can get them back well quick
which one of these is better? is finesse important enough that it's worth sacrificing a few points in those other stats?
Behold!
6 charges on force weapons pretty good i think
personally use that one with fast charge to spam brain burst
Vet still faster kekw
Im not saying its faster than vet though
No internal cool down. Hit F, flame the horde with a purge staff, boom back to full charges
Just saying its still viable
inspect the finesse stat and see how much of a difference there really is
or palpatine them
But I meant does the ult itself deal enough damage to get you charges back alone
The 30 feat that recharges your Shockwave on use is great for CC. You become a wall to keep enemies back
honestly i think they're close enough the more important question is the moveset between the mk v and mk iv
nah xD
Or does soulblaze tickle even trash mobs
I just finished damnation endless with 2 ogryns
This reinforces my strong belief that, it's not DPS that matters
It's staying alive in a horde and knowing how to survive dogs / trappers, that really matters. I would take ogryns over vets any day for reliable team mates
Let everyone in the squad do their thing
that doesn't work all the time xD like less than 30% back to 6
ill demonstate 2 seconds lemme get a clip
IV has cleave, that is a win with me
I think you need 6 stacks to kill stuff on the later difficulties
yes, whatever gets you to mission complete screen is the best build xD
true. most vets are braindead. but a good vet is a focal point of most comps.
all the DPS in the world doesn't matter when dog is on you
yeah makes sense, better for hordes n shit
Teamplay is what gets you there
Yeah this is a team game, and psyker doesn't seem like a dps class, it looks geared totally toward cc
thats why supporting is appealing
easy runs yields the best results
Psykers don't need to shine all the time, you as a player though shine the most when you get all that loot
what LOOT

π€£
notice me Emp'rah senpai
you mean an autostubber for the tenth time, honey?
the cc staff slows combat down quite a bit
Which does sorta suck you know. Most people play the space wizard to explode shit not to be a CC bot.
helps a ton
so here we go
Seriously fuck the store so hard
4 stacks of warp charge
The store is ass
After next week im just gonna spend my weekly coins on rolls
I mean lightning is pretty common for psykers in the lore lol
on ult does this
Watch Untitled and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
watch that ^
I have only shitty force swords
Well shout at fatshark to make the next psyker dps. I'm not insulting btw, I mean that genuinely.
same. crafting needs to come around.
yeah thats the purge build peeps are talking about but was that with 6 stacks?
Jesus christ that's fucking awful
They've been pretty good at listening to people
lemme try with 6
yeah 4 stacks is not worth it
Worth upgrading?
i think on 6 it hits for 50 a tick
LOL
Sure, just gotta wait 3 years :)
Does Warp Absorption work on staff attacks yet?
ye
yes.
Omg gift me that for christmas please
been looking for that. now if you could just hand it over.
that should go to 500 if lucky
6-stack AB against damnation mobs https://gfycat.com/belovedshrillhornedtoad
The mkiv is just more fun imo and the heavies are faster, require more effort to land headshots and doo less damage than the mkv.
The mkv dueling sword has a very interesting combo with the special attack:
Special>light>special>light.
It permastuns ragers and uses the strong 3rd hit in the light attack chain, which is a strike down that likes to find heads. Also, the defense stat add to dodge distance as much as mobility dies, so you basically always hit the maximum dodge distance with the mkv compared to the mkiv.
Yeah ok that's definitely more like it
So huge range but lousy damage
yea thats what i just did
tbh thats actually really good
slow tick down with purge staff included
u will be wiping
You'll have all your charges back instantly if you ult a fat horde like that tho
yeah the range of that its more than the range of Purge Staff with the flame thrower
If you have 120 enemies in front of you then I don't think it is lousy damage.
its like the flame thrower is just filler for the ultimate use + 6 stacks
That has a WAY longer range than I expected
thats why I feel like having more ultimate usages makes more sense for the build
15 tick damage lmao
Bright wizard ult but frontal cone
than 15% more damage with weapon
Seems ok
how does psyker play on high difficulty? played a lot of ogryn and they look interesting
I've only heard bad things about psyker past heresy
Speaking as a 30 ogryn who went to try psyker, its painful and you're fragile
also, purge staff damage on damnation https://gfycat.com/quarrelsomelastcow
you can play them support or dps.
An asset to a team if you know your role well.
push attack on that axe is so nice
Purge is good on most apart for Carapace enemies
which is likely where you wanna left click spam to stagger them
Against crushers I just whip out brain burst
yeah
purge honestly feels absolutely awful to me when I try to use it and like a wet noodle
purge is bad against mutants, dogs, crushers, and bulwarks
i mean you have team mates to deal with them
everything else it melts pretty well
even surge feels like it does more damage than purge to me
the things that you want to kill quickly
If I see a crusher in a horde, I pop ult to stun it and use the bb buff to murder that crusher. Works well even in damnatipn
may I recommend trauma to pair with purge for those trying days against armors
There's literally no reason not to always run void imo
yea, need to have another option (FS special is really effective)
What a godsent staff
surge is very noice
Why blue axe have lower damage than purple one, while having higher %damage stat ?
Trauma feels like the Ogryns grenade launcher just with more effort.
free so spam it more
first target% maybe
The damage number also calculates the first target stat
First target stat
Thank you!
also trauma oneshots bursters on damnation. pretty gucci
oh shit
the red one has the worse moveset
show us the attack breakdown
Do you have a video of you killing a carapace mob with a purge staff in an efficient manner?
inspect the weapon, and mouse over the bars and see what they doo
Imo the most important stat for dueling swords is the heavy attack flak armor headshot number
That's where the breakpoints matter
Ideal perks would be flak armor dmg and headshot dmg
go into the meatgrinder and set it to damnation and try it out yourself
I said apart from Carapace , in other words, not that great for killing it.
Your best chance of being good with it is hoping a random 10% brain burst procs on one.
its the same with the Zealot Flamethrower
Does anyone use quicken and find it more effective than the other level 30 feats?
quicken's really bad.
though if you have haymaker on dagger it really procs with it
one sec
my bad I misread that as "on most part" not apart
zealot flamer does more damage, more burn damage and lasts longer, its a better version of purga staff in every way
kinetic barrage feels better
missing a ,
you're better off with the special cooldown perk to get back your specials faster
pretty much this yea, even once is enough to open them up to get deleted by the vet, or have you contribute with FS special
The level 15 feat or curio perks?
while having a much more reliable and faster BB on top of it
level 15, aye
Ogryn question for SparkβEds, how do you do cool space magic and how can Ogryn learn?
but sir, haven't you heard the memo that BB is useless past heresy.
I hear that from our discordians a lot
weird bug interaction that makes flamer insta kill on dot
plus the curios if you can get them, which im trying to do
Okay. Because the curio feats feel like they make no noticeable difference even when I stack them. But Iβm only using +6% at the moment.
4% I believe
9% cooldown is what in seconds
2.25 on the 25s ability cd.
off the top of my head I can't even remember the F cooldown
there we go
well six percent is barely anything sadly, yeah. hopefully 10 percent helps. that's what im trying to go for anyway.
thank you β€οΈ
Cooldown is 30s I thought? I timed it in the meat grinder.
sounds about right
Psyker ult is pretty much always up when you need it
Which attack? Lights or Heavies?
toughness DR wtf
I haven't seen anything above 20% Max health curios
Wyck_Xaos β Π‘Π΅Π³ΠΎΠ΄Π½Ρ, Π² 20:25
I can't help myself to wait any more - and posted in LFG for team to help with Going up with a Bang.... i just want that hat π
whats the purge feats again?
Could be. I haven't tested it personally. that would be 2.7.
I view it as useless, since the suicide animation is >3s, and having a 3s shorter cd won't help you since you can just wait the extra 3s, even if about to explode.
thoughts on this axe?
thank you, thats perfect
You can even get +% HP on traits for more health.
You mean the weapon type, or your roll?
roll
reee I need higher gear score to hopefully see more of those or just RNG
Good roll, good axe.
Pretty okay
good starting axe, upgrade it until you get a 370+ one drop
most spawn for like 69ish to me its so hard to even get like 75+ but 80 is highest I've got
Mobility is dump stat. His base stats are perfect
Is it confirmed that gear score/watermarking is a thing in the shop? I though it was entirely based on character level
I've seen a few people now that have commented on seeing a 380 grey drop spawn when they had higher gear score, its not confirmed but more cases like that are popping up
Don't spread misinfo
so speculation, im afraid but its a goal im working towards
I only ask because the approach of some people is to keep buying the most expensive thing in the hopes the average quality of their shop RNG rises
For the rating it is based on : o Mostly your character level o A bit on your trait/perks amount (rarity) o A bit on your trait/perks rank, so the quality
God I fucking hate force swords, but this is a pretty spicy force sword.
So that more or less confirms it then
I tried that a few times in the lates 20s and shortly after hitting 30 without seeing any noticeable difference. Even now the stat quality is a complete toss up
i upgraded the axe
where is that from
that mean bad? @spare niche
nice dodge
sorry am a bit lost, where ogryn place 
from this @night marten
ah I have them blocked lole
Crafting SystemIn our next content update, we will add the βRefine Itemβ functionality to our crafting system. This functionality will allow you to replace one Perk on a Curio or a Weapon. The same Perk slot can be replaced multiple times, but will block replacing other perks on the same item. This is the next step in building out our crafting system.
POG
That's still kind of ambiguous. I would assume that what he meant was on your equipped slots, but doesn't explicitly state that.
loooool
mostly character level
the fact that perks / rarity go into the weapon rating is already known from the breakdown
yeah totally.
Right but the question he was responding to was about whether or not the requisition shop rolls are based on your inventory or your currently equipped.
I kind of get it though those who have more gear or finessed their gear will have more luck at getting better equipment
The shop still shows up with sub 300 base stat items sometimes 
reading Hedge's reply it honestly feels like he completely didn't understand the question and actually just described what a singular items rating is based on
I may swap back to Mk5 but I'm fucking loving this thing
item's ratings don't depend on your level
Might not be familiar with watermarking as a gear system
Is +3 Stamina useful for you guys?
so that can't be what he described
with peril block nope
Not for psyker
Let me ask the British then
go on...
Also pends on what weap you use because Mk5 Axe is constantly at 0 stam anyways
u wot mate your avin a laff
Totally uses peril to block
does this look good or should I just go with the malice chest piece instead? 
I'm looking forward to being able to refine gear
Thing is too... a weapon having "First Hit" is so fkn good
yeah the upgrading stuff is like so badly needed already
I think you should go with what ever makes you feel pretty
First Hit is basically Smiter from vt2, which was meta af for all classes that had access to it
tldr; watermark system averages your current gear score to increase what you get as drops.
100 gear score equipped lets you obtain 105 items.
105 gear score lets you obtain 110 items.
And so on
I like to run around in my prison garm and scare 30s in Damnation thinking a lowbie has queued up.
yeah i did that for a lil while on my zealot
oh sorry, I know what it is, was referring to Hedge base on their post. but thank you anyways 
This game doesnt use that tho, right? Its based on inventory rather than equipped shit?
I like a sprinkle of chaos here and there
prisoner garb colour choice at char gen is the most important choice you will make in the game
Not a fuckin clue
So this update is next week?
make sure to change your portrait, banner, and de-equip trinkets
hahahaha yes!
It would really need to be highest ever owned or average highest ever owned in order to be less mental
good or meh?
I'm not sure watermarking is even thing
really suspect it's just level-based
Good
once you're 30, you're seeing the best RNG you can get
Same
with how infrequently and randomly the higher ratings appear for me on the broker I don't believe for one second that anyone can really say for certain because its just too random
That is pretty fucking spicy my dude
yeah
I saw a post on Reddit of someone testing it.. 30 days check
Nearly a perfect roll actually
sec I'll dig it up
I suspect its just level based on the fact that I was offered much higher gear on sire melk like 2 weeks ago than I have ever seen since
Debating whether I wanna run 2 health curios + 1 wound or 3 health
I haven't seen anything better than my current gear in a couple weeks either
I usually roll with 1 wound, just because 2 wounds by default is pretty rough.
how do i use the fire staff effectively? i only play on Malice and either i need to tank shots to get in effective range or my other teammtes killing everything before i can charge up my alt fire.
the only things I have been able to improve on from the blues vendor was curios and I still havent seen any 80's on my psyker yet only my zealot who I dont even play
116 votes and 63 comments so far on Reddit
Here we go.
focus using it on bigger groups of melee enemies, or quickly "painting" everything in range very briefly for an easy stagger before closing with your own melee
I mean that is such a small sample
your weakness is trash gunmen from afar. same for zealot flamer
Luckily you have team mates
Game has only been out since the 30th so its still early days
either way the longer we all play, the more we'll see 1% god rolls
"out"
I like psykers, i dont like staffs... am i setting myself up for failure?
sorry correction, the game is only in early access
when it releases we'll see more god rolls
That cant be right. I checked my shop out of curiosity and I happen to have 2 "unicorns" simultaneously based on his numbers.
preorder beta was the real launch for most of us, just that fatshark doesn't want to call it that
You requested a psyker my lord
I thought his numbers were based on the weapons stats not the rating total number.
you have summoned @bleak sonnet
do whatever, margin of error is never so tight that you can become a real detriment to your team because of your build, it's nearly all down to player skill
gun psykers on damnation deal with that one weakness of psykers: scores of gunmen from afar
before damnation the gunmen don't hit hard enough to matter
damnation doesn't feel too spicy unless its endless. Endless can provide some spicy meatballs sometimes.
the highest I've seen a total rating is 505
Ah.
Disregard, I suck cocks

it's all love β€οΈ
Well, thanks for boosting my confidence
I now dont feel as bad anymore over rejecting the staff weapons
I mean, what are the highest perks and blessing that we have even seen on a blue vendor item? Even a blue item at 380 rating surely could have a maximum rating that will never be able to be higher meaning the normal vendor progression won't even be the problem unless he starts selling purples and its actualy Sire Melks Randoitorium that we should really be working out the statistics for
70+70=150. Imperial math you carry the imaginary numbers over.
I like to be held accountable but not as much as CMs....
there is only so long I can be a social whore
he sells trash far more often than not from what I've seen
all 4 staves are viable on damnation, so is gun psyker
psyker meta is the most interesting I have seen
is there a easy or good way to do going out with a bang in pub matches
The Adeptus Fiducius would like to know your location, heremath.
it's just a noob trap because new people are fooled by the colors
when the base stats aren't anything different from the mid items offered by the shop
actually feels like you're spending very rare currency on the exact same BS shop rng garbo while saving a token amount of crafting mats
Not that I can fucking tell. I get everyone on board in the pregame, tell them specificially which elites not to kill after I've set them up for death, and then have some fucko kill one a micro second before my explosion goes off.
I've done over 30 missions attempting going out with a bang, and my teammates are my biggest hurdle. Im almost tempted to let them die and stay dead so I can do it alone
am I wrong on that? is melks not a giant scam? maybe less so now because we can't control blessings without crafting, but even more so when that gets implemented
Psyker has the worst penances
penance chasing is a mistake
cooperaetion? among zis bunsh of egomaniaks? hah! preposteros Aye zaeh!
existence is pain
well penace is kinda the endgame for me
endgame is solo damnation endless
it used to be 20 knock offs
Viable is a fun word isn't it. Trauma staff could use some love though.
did that one on espionage mission last phase the brigde there is easy to use
Thankfully I got cliffhanger by accident.
before, it was "if you bring this to heresy+ you're screwed"
now "oh it can clear because game is so easy"
if it can clear, it clears
this would be true if it was something you could choose to do 
hmmmm. i never said you're screwed. I just made the argument that zealot is a better purg staff.
I did it with 2 psykers. me trauma the other purgatus
psyker can definitely go solo damnation
2 psykers with purg and 2 zelots with flamers
and people blocked me when they got mad I said psyker had best solo potential
The only thing I said was actively trolling was people walking around brain-blasting the whole time.
the purg argument is just fun
Gotta keep them stacks up
cause zealot is better purg kek
honestly i gotta say both staves have their own ways u know i like them both
i prefer surge but i do like purge
flamer's weakness, is that it's not wielded by a psyker
who can peril block all day and BB snipers from afar and use no ammo
Void staff seems like it could be good but I can't get a good one for the life of me. I want to try the weakpoint quell peril with the peril toughness feat
and the terrify perk maybe
Psyker can also gain toughness from purg
What synergy does zealot have with flamethrower...?
Purg build most fun imo
20m dash and 20m range. gapclosing for days whenever a ranged patrol or 2 comes in you can rush their spawn and kill them before they split.
i fully commit my psyker into a support role so π
what i do all the time LOL
Watch Untitled and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
video stops at 9 seconds for me

it stops bursters too
i love it when it pushes back the bursters and they just fall over
and u can just bully them
I still laugh when they start breakdancing across the floor
Yeah nah I've officially converted over to Atrox Mk2
a slow charge rate on the surge staff feels t e r r i b l e
Just weapon swap
reminder that you can use nvidia shadowplay or amd counterpart to record for smoothest video and lowest performance overhead
but what if I want to full charge it
Why would you do such a thing
stunning mutants
Eh. Imo my job with surge is to stop hounds from pouncing, bursters from exploding, and mutants from charging. All of which is done for the same duration with instant cast or full charge.
full charging surge is actually quite qood
heres my doodoo staff
gives u some noice dmg
its actually legit
full charge is decent against some gunlines and guards
you need full charge to stop mutants?
nope
welp
the perks and blessings are doodoo tho
wait you dont lol
man, I've got three additional really solid FS rolls, but they don't have deflector like my current one π¦
you guys have high Ilvl staffs
Its not a force sword but I'm tempted
mines is 500.feels good, man.
The Rashad Combat Axe is a load of dookie
sadpanda π¦ crap damage stat. mediocer on the others
Oh man, it looked so good on paper
first purge staff iv seen in a week
nah its shit
Well thanks for saving my spacebucks
ye on paper the rashad is amazing, but in practice its a load of doodoo
its like some females. great on the outside, sour on the inside

this one
mkv doesn't cleave much for me even with brutal momentum
you mean it's like some people
When it comes the weapons store, how does it determine what rating to go with? Is it by level or highest rating item you own?
the block hit cleaves everything
plenty of shitty guys and gals
that too
not for me
The question of the hour.
tac axes are all great, but mk2 and mk7 are the best. They attack fast af and have high crit.
combat axes are all doo BUT mk5 because it has a beastly af push attack that just dunks on absolutely everything
compared to some actually good cleaving weapons it feels bad
Found one kicking around my inv. maybe i should roll it
definitely, solid rolls
just get it to blue
and test it out
remember
use the push attack
nice axe
if you start wondering, "man, am I using this move too much?" you know you are doing it right
Jokes on them, I NEVER WANTED A FINISHED GAME. goes back to using golden elite maximum-super-duper shovel for the 12th consecutive hour
Warhammer 40k darktide is a very interesting game because despite it having some of the most fun gameplay I've seen in an FPS game in recent years, the developers seem committed to completely tearing down eve...
I kekd
Thanks for the tips, appreciate it
the only things worse than youtubers promoting stupid builds are youtubers who don't even play the game but exaggerate certain aspects of the game
Psykinetic bros, who has managed to intentionally kill themselves and 3 elites? Are there any particular maps its good to do it on? Going to try to make 3 of my friends help me out but its annoying to schedule
and the atrox tac axe push doesnt have as much cleave but hits fkn hard and has high crit
pairs v well with brutal momentum
join a map quick as you can with bots, the first pack should have non-ogryn elites, soften with either purge or surge staffs before blowing up. if it doesn't work, reload another mission
I liked the tac axe when I was low leveled
but I prefer doing more than tickling damage to armor
it's pretty doable
got it. Does difficulty alter health much? It's probably easiest to just roll bots on damnation I'd imagine
surge staff is pretty good at keeping them in place while you build peril
very much so
it's easiest on malice
easiest difficulty to get packs of elites spawning in threes, and often at the beginning of a level
Got it I'll go for that then, thanks
I'm using this thing , I need a better axe but I'm v happy with the perk/blessing for now. Eventually when crafting is a thing gonna transfer both the perk and blessing over (hopefully thats a thing) and also get Brutal Momentum
your perils of the warp explosion damage doesn't scale well with higher difficulties
if they had +2 wound curios I would make a suicide psyker. Just you and another psyker blowing up and rezzing each other constantly.
iirc tac axe has a 15% base crit, so this thing has like 30% crit chance
could be 35?
Too bad no enemies are really worth suiciding over when we can just murder them
I've just been using this thing, got it from a drop and haven't wanted to switch, is tactical axe moveset a lot better?
mk5 is insanely good, cannot go wrong with it
true, but if you could have 8 wounds with 2 psykers, it could be a really good meme clear.
You won the game son
wounds, all the wounds
ye thats a great axe right there
Does anyone know if maniac armor has some weird properties? Why does this axe do less damage on heavy to maniac than light?
If you ever get bored of spamming push attacks tac axe is a good alternative
i noticed this last night too
Heavy only on crushers
Light on mutants
Push attack for everything else
on most maniacs my combat axe mk5 was doing way more damage with light attacks
But is that expected behavior or some kind of bug?
No idea if bug or design
504 π
sweet mother of fuck you beat the game
very nice! Congrats!
sheeeeeeee
Was that a drop or consecration? Haven't seen a single thing hit over 490 yet
Started as a blue, 439
now you can be the best psyker you can be!
After I get the Transfer Peril trait off this other staff...
oh yeah damn that'll be even better
Can Kinetic Flayer proc off of another Brain Burst?

yes



