#psyker-class
1 messages · Page 97 of 1
Yeah I mean it's still way way easier than in a pug lol
Just like
Communication is the main thing to all the penances
"Bruh...he had his head nice and blue...I play vet...you can see blue in your ult.."
Some pug might deliberately try to troll you if they know you are going for it.
Yea...
Plz need some help with 2 traits. Not sure what they mean exactly
Warp Absorbtion
Replenish 10% Toughness when you kill an enemy with a Warp attack.
- What is a warp attack?
Psykinetic's Wrath
Gain between 5% and 15% damage with force weapon attacks, based on your current Peril.
- What is a force weapon attack?
This penance shouldn't be as hard as it is.
So yeah, go for a premade, and try to make it all psykers @wicked grove
the reason being that you all help each other to get it, so there's incentive to behave.
That’s why you have at least one friend but true, by design some people will ree at being told “stop”
i need pick n mix for one of my penance and then im all set for the rest
Appeal to self interest @wicked grove :P. Get 4 psykers who all need it.
I'm just like if someone says "hey I'm going for this mind helping me"
Imma be more likely to help them.
But getting a group of 4 psykers will be your best bet.
A positive spin on let me get my fancy hat
@spare niche what are you doing, run more heresy D:
Afternoon siblings
Tbh at least some of them teach strategies
you can accidentally get a lot of penances that way.
I'm literally...running strictly heresy...and I only have 3/7.
ur right i shall
I'd love to have more
Yeah I helped a bunch of newbie psykers get the cliffhanger penance, that was nice.
Whats the best way to get pick n mix atm?
@loud violet premades of full psykers
chasm station
gather ragers at the end
peril block etc
Is chasm station even in rotation?
Need 5 unique no?
lemme check
@wicked grove just wait till it is before you go for it.
@loud violet you can do 5 of the same atm
it is but on malice
Oh.
it's bugged
Yeah that was the case 3 days ago at least
I mean if you wanna group we can do it
if they patched it by now, who knows
There is a few malicew
im down
You could also try logistratum.
The end phase has a bunch of ragers spawn.
and the guaranteed spawns help
just have everyone use peril block
and the axe because you want higher passive quell while you block
also easier horde clear, which helps a ton
Also throughout the map there's alot of spawns for ragers/elites
Yep
shouldn't take much time if everyone has peril block, so you can perma block if needed
Coming in to say.... fire staff is still much better in heresy than Surge
fire staff makes hordes trivial
I mean the axe makes them trivial too
fire staff for life
so for me axe + surge makes sense.
you gain so many warp charges
I never use warp charges except once in a blue moon 😛
only to ulti and bb burst down a crusher or something
tac axe?
The soulblaze level 25 feat is clearly better than the brain burst one esp with flame
@vernal frigate antax mk v combat axe
one hit will kill 5 mobs on damnation
with brutal momentum
sheeesh
I use warp battery with my flame staff
and the push attack will let you survive indefinitely with peril block in any horde
including one with ragers
I use soulblaze with my surge staff
Interesting
But boi do I like the burst 10% thing
There's no real other good option.

It's another aoe burn effect
I mean all the staffs actually work on damnation to some degree, pick whichever one you like the most IMO
I've just been using the force sword and surge 
but I always pick the one that lets me clutch or carry the hardest.
@vernal frigate Force sword is just for fashion or support IMO, the lack of passive quell really hurts it.
Duelling sword is where it’s at tho
Because passive quell = free toughness while not doing anything risky if you just block.
Dueling sword is fun too, plus fashionable.
It’s so obviously the signature Psyker weapon despite force sword
with a flame staff your force sword is only out for blocking or elite killing
I don't really like it just has good rolls and haven't really found anything else decent cause RNG is just the best
@vernal frigate Try the antax axe, or the dueling sword mkv
with surge it makes more sense to use something that isn't the force sword
even if it's green, test it out, see if you like it.
I like the FS and Staff.
yeah force sword cc is pretty nice if you use it just as a group support cc thing.
I liked the dueling sword except the damage was kinda eh
Flowed really nicely
@vernal frigate it's mostly for the awesome dodge range on the mk v
mobility helps a lot on damnation, but I do personally prefer the axe.
I'll try out the antax when I get one
Also the heavy attack angle on the mk v is easy to headshot with.
There’s some rolls that seem to make it function, I know mine does up to dif 4 (I’m too afraid of 5)
(the dueling sword), the antax has super easy angles as well.
@uneven sparrow If you can do heresy without sweating and never dying, damnation isn't much harder 🙂
just do it if you can find a queue haha
let us dodge with the duelling sword like we could at the start of preorder beta
and make it passive quell faster again
pls it was so much fun
😭
Damnation is heretic but with some more health try it, it's not different from heretic
Yep, I wish they made damnation harder tbh
we need harder stuff for the top players to actually care about gear etc.
I justrs tarted a psyker and i started malice at level 7 and heresy at level 15. used a crappy 230 rating dueling sword the whole time. you can make it work
and run those cool tourneys
@craggy breach yeah malice can be done at level 3 tbh.
It's too easy
toughness is so OP lol
Thanks guys, I’ll give it a try on my next one with the proper feats 
What feats are you currently running @ruby merlin
@vernal frigate Most important is peril block with toughness on quell.
I can do damnation easy just build feels like ass rn
And the passive quell from the axe gives you free toughness on demand whenever you need it via blocking.
axe?
i just find it funny that some pepole think you can only use certain weapons at heresy and damnation, like skill has no part in it
This with FS/Surge
Any tips for pick n mix or just keep trying, i swear i keep getting like 5 gunners with headpops and yet the penance isnt getting done at all
The other perks I give myself free warp charges, and the one that speeds up bb
@vernal frigate Ohh you need the bottom one for the level 5 perk, it's way better than 30% toughness on bb
like so much better
free toughness on block.
Hell no
I mean it works lol
Then peril block, it's a must, you can perma block daemonhosts, plague ogryns etc.
Games not hard at all
Interesting
we need the equivalent of cata 3+
I haven't even bothered experimenting yet
If there is a true solo run of damnation, it'll be psyker with peril block and probably the axe atm IMO
one weapon that can kill everything
peril block for near invincibility
They should make damnation + where you add things like 100% more mob hp, 100% more rager dmg etc
then you just gotta dodge specials
Challenges basically
Cata 3+ wont come for a year
Which axe variant?
MK V
Antax combat axe mk v
@warm bolt only that one, antax combat axe mk v
I just perma run faster BB less peril for crushers and bulwarks
the others are bad due to attack angles and damage numbers IMO
If done with 6 warp charges it clears an entire horde
Very interesting
warp charges aren't fun to me, so I prefer a melee peril block build :P. But try stuff out!
screw the combat axe, i run heresy and danmnation with the tact axe all day
lol hard mode 😛
I'll give this a whirl, ty
is psyker the best class
What blessings do you run on the axe
Also wtb crafting
Headtaker tier 5 preferably
does force weapon damage bonus feat affect the soulblaze dot?
Ascendant blaze can kill elite gunners if you have a power boosting weapon blessing.
Psykers when they do the explode..
Wish force sword was better
We all do
Aren't we supposed to get the rest of the weapons soon?
Or does anyone know? I remember seeing a post on the forums from a fatshark manager talking about this week?
bad
what weapons
It was data mind a while ago. A melta gun, 2 handed force sword another power sword. I think a 2 handed chain axe as well
Don't hope for it lol
Nobody knows, I wouldn't rely on a leak to say we're either getting those weapons or getting them soon
Might be saved for the next class.
At some point you're just setting yourself up for disappointment
We're supposed to get an update about weapon numbers etc. this week
So if they're there we should get a one line reason why they're not live
meltagun they are probably struggling to balance
not finished yet, problems in testing, saving for new classes (psyker CC class, guard heavy etc.)
Honestly yeah weapon balance is a bit jank and I'd rather them fix that
Force Sword isn't the best for hordes but its fine personally.
where my duelling sabre chads at
here best weapon imo
infinite cleave and headshotter extraordinaire
Not a chad, but still an avid duelist here!
love me rapier moveset
Yeah, the force sword is okay tho, especially with a good damage/first strike roll and a strike staff. Covers you against every enemy type for pugging
honestly i still haven't seen another psyker use it ingame in like 60+ hours so far
everyone uses the dang force sword 
Force sword is great, but just the pose with sabre, with offhand behind my back, tips the scales in favor of duelling 
space marine 2 footage today supposedly
Force Sword special action is too good for clutching, but I like the sabre too
what does the special action actually do?
Wish it had more impact
just more dmg?
Never feels like it slaps
Which i think is my problem with the force sword
Never feels like i’m actually killing things with it lol
Power up with warp energy, hit for single hit boosted damage
On malice it kills most elites in one hit, aside from ogryns
idk other diffs
damn might have to use it more
It just like chainsword but with mind power.
havent rolled a good force sword i na long time
As long as you find one with defector, it will do. The stat don't really do that much sine you mostly only use it to block or special attack.
still waiting to roll a good surge staff whats the best blessings for surge?
i think the force sword would be slightly better if its ability had like a slight AOE effect that could damage multiple of the trash units at once
I found a force sword that adds 2 stacks of soulfire when you crit. Did not know that was a thing.
Agree, even just a area push on the last hit of the special will make much better.
exactly the amount of times I've tried to hit a shotgunner with the special only to hit a poxwalker that was clipping through him and waste the ability

Heavy attack will make it easier to aim, but yeah, I know your pain.
if block attack is impacted by cleave targets that might be an issue without a blessing that gives you more
imho you wanna be searching for stat item ratings that are 360-380
anything else is blessing fodder for when crafting comes out
Anyone know what mobility do?
350 as a base line if your 30 is fairly new
press v and hover over it
dodge distance, sprint speed
yknow the works
@fallow meadow my understanding was it affects dodge but i could be wrong
also more hidden stuff like how fast the dodge distance decays, sometimes it gives you more dodges
Inpsect and read - probably will answer other questions you have with other weapon stat lines
lots of info in there if you have a moment
Oh sorry, never know the stat part also have explanation in game.
It was made available on launch day
and don't worry, teach a person to fish and all that
Tbh there needs to be more force weapons.

I agree but having full crafting first would be great
just means more stat lines in the shop to look at, we already have enough on our plate
Staves need to be looked at or buffed in some way
I saw guides for brain burst saying to get a "slow and heavy weapon" is there a side reason for this or does it affect BB?
sounds like nonsense
yea but ill need to find it again it was talking about trying to get the pick and mix done
especially since psyker doesnt get a slow and heavy weapon
oh thats different
what actually does affect brain burst speed, cus i can def feel it getting faster as i have leveled psyker, and i dont have the 30 talent reducing the speed of it.
two seperate things
If you want to get the penance done, some people recommend getting an axe to kill things quickly
however that video was based on the old beta notes
it's your brain speeding up
to my knowledge nothing
https://segmentnext.com/darktide-psykinetic-penances/ it was this under the penance discription maybe i just read it wrong
Yeah they are just basically saying use a melee weapon for Pick and Mix
instead of BB
does that even work? i thought it had to be BB
nope
On Heresy or higher difficulty in Warhammer 40K Darktide, within 10 seconds, you must take out five specialist or Elite enemies to complete this penance.
no where in there says BB
o wow thank you for letting me know i was being silly
so it's been 6 shop refreshes in a row that not only does it not have the weapon i want, it hasn't had a single psyker class weapon period. insane
To give you the benefit of the doubt you might be thinking of trying to do it along with this penance?
On Malice or higher threat level with a single Perils of Warp explosion, take out three elite enemies to complete this penance and get Storm Witch’s Duty Raiment for the upper body as a reward.
where BBing into nuking one self is a commonly suggested idea
i read it yesterday it clearly says kill 5 elites or specials with brain burst within 12 seconds?
or am i high
its brain burst yea
@tranquil fiber lol no i think im just dumb
that website is using the old penance writing
it got changed
sec
not sure if that last hotfix fixed it but it was doable on malice the day before at least
wording on that is kinda misleading btw, they dont have to be "different"
can be same 5 elites
just a total of 5
ah dam wish i had gotten it dont than
is doing it without the lvl 30 talent even possible
iirc someone did the math and yeah but with like 2 seconds to spare if its BB one shots
which i´on heresy really limits you
No weapon announcement? Ridiculous, I’m going back to playing marble madness
It would have to be a specific enemy type
u would need the shotgunners/gunners or w/e
I see at least one person claim they did it on malice after the hotfix so it might be possible still
and not miss a single burst
gunners and shotgunners are one shots still on heresy iirc
Shotgunners, Gunners, Trappers, Snipers are all 1-shot.
At max stacks, I think Ragers and Flamers can be 1-shot.
bombers too I think
Missed Bombers. ;-;
probably best to do it at 30
But yes, they are 1-shot.
but good luck getting enough specials, most of them would have to be gunners
cause heresy is kinda wild*
It has to be 30, you can't do it without Kinetic Barrage.
brain fart
main difficulty is finding 3 ppl to help u do it, cus in publics its not happening :D
people will just kill them
same for like half the psyker penances
The other choice is to use BB on the tougher elites first so they're 1 pop from death.
But needs ally assistance to not kill them for that.
its odd it doesnt track the most you have gotten in the time limit like other penances do
or maybe mine is just bugged
Yeah like I have been saying it might be doable on malice still, a lot easier there.
you can't because it's required to do it on Heresy
It used to, I think they changed the progress tracker because people were getting confused about how it worked. Some thought you didn't have to get them all at once.
It's bugged, or was at least I can't speak for after the hotfix. I see someone claim they still did it after the hotfix
I personally did it on malice on the 6th so I am speaking from first hand experience. Just don't know if it still works.
you'll find other people talking about it if you look hard enough
Check out my Psyker re-balance suggestions for Fatshark. I fancy some opinions.
At the moment, Psyker is all right. It’s not bad, it’s good, it’s not great. Psyker can spam BB like a nutter, but unfortunately the damage on BB sucks arse on higher difficulties - 4 pops for Mutant (3 on Heresy), 3-4 pops for Ogryn Elite, 2 for Maulers, Ragers, Flamers (1 on Heresy) and even 2 for Pox Hounds. It’s 3 seconds per BB, or 2.25s ...
So what build would you lot recommend for a melee build only?
ideally not playing a melee build only
not really the class for it
That's no fun
Zealot can't block bullets
FS isnt really good as the only weapon youre using and thats all the exclusive melee weapons you get
focusing only on melee will just be a detriment to your team
this but if you have to take quietitude, peril block, use a non force weapon and ideally spam something still on a staff for toughness before you melee. ironically as bad as trauma is it would be good for this purpose because it generates so much peril
and I say that as a FS enjoyer
FS cleave is limited and the only weapon that can block bullets
what's FS?
force sword
If you want a 'melee' only build, then don't be melee only. Bring the Purgatus or Surge staff (I recommend Purgatus for quick CC on basic mobs).
Use something quick, like the Tactical Axe (absolute banger of a weapon). OR Force Sword with Deflector trait (otherwise don't bother with the sword - it's too slow for dealing with hordes well and dodge range is ass).
Purgatus primary fire will CC mosty enemies - Pox, Dreg/Scab grunts, snipers, bombers, trappers (sometimes), ragers (sometimes) and some others. Tap primary, switch to melee, smack 'em to death.
Force sword gets unlimited dodges, the dodge distance doesnt really matter as much
Purgatus doesn't CC Ogryn Elites, Mutants, Maulers, Pox Masters or Hounds (sustained flame can stun hounds and maulers a bit, but that's even further from melee).
also the aoe interrupt on block push 1
I'd add that antax would be good as always but yeah
I know, but the Tactical Axe is so fast at attacking and does auto weakspot damage to 90% of enemies. I've used both and found that the Tactical Axe is just much faster at clearing hordes and taking out specials. Force Swords greatest benefit is popping heads on elites, but this suffers because if there is a horde you are vulnerable and half-the-time it hits the wrong enemy. Deflector is the real tipping point here just because it's such a great perk for gap closing.
that would be my personal choice but if you're doing a build for fun essentially and not doing higher difficulties you may as well use what is fun anyways
I was just curious if there was a way to pull off a melee only. Maybe in the future. But another question. Are the traits and all that on the voidstrike any good?
Transfer is, because Voidstrike is all about headshots.
transfer peril is goated, no idea how or if terrifying even works
warp flurry would be by second BiS
Suppression on close range kill is not, because the Voidstrike rarely gets used in close range - and it isn't recommended to try. However, Suppression is great on Surge staff.
Still, it's a great staff either way.
I would agree on the base weapons but disagree on killing hordes if you have brutal momentum on the antax. Antax is also just safe to use in a comforting way in general but your obsevations are good here and the tac axe is definitely good too as long as you can click heads.
Yeah I thought it was pretty good overall apart from the suppress blessing
you can absolutely do it, though only weaving it into openings
shame about the charge rate
that ones pretty important
youre missing easily .5 seconds for max
For Voidstrike I prefer increased Charge for subsequent alt. fire attack.
What perks would you recommend for the voidstike?
Horde clear becomes a bit silly, and the CC from repeated blasting is strong.
For Pick and Mix, it said you need to kill 5 "different" elite. Does it mean 5 different type of elite?
No, just 5.
- damage unarmored is good since youre horde clearing
and aiming for heads
so scab melee also gets you the bonus
Oh fair, what about feats and stuff?
You just can't kill the same guy 5x, he's dead after the first time you kill him
Then the word "different" is quite redundant in that sentence.
Transfer Peril is always great for horde clear + recharge rate on subsequent attack = non-stop spamming of giant explosions.
It's primary purpose is horde clear and long-range head pops behind cover.
you mean talents? I run 221233 but if you have deflector I would take kinetic deflection in a heartbeat (corrected)
Ah fair, i guess the level 30 perk is one of those things that you take what you like
unless youre really working towards it and you have something like slaughterer on your FS to boost it I wouldnt take ascending blaze personally
you also really need 6 charges to make it even remotely worth
Ah. General feats for Psyker:
-
Toughness on Quell on Heresy and Damnation imo.
-
Toughness on warp attack for Malice and below.
-
Warp res. per charge.
-
15% skill reduction on special kill (incl. allies in coherency).
-
Block with peril instead of stamina.
-
6 Warp charges.
-
Kinetic Barrage.
This is my go-to for anything Heresy+.
I would also recommend + damage against flak armor or infested. Flak armor will help deal with some of the ranged mobs and the melee mob with armor on its head.
yeah +flak is always good
also since thats usually where your void shots terminate, on the face or chest of a mauler or armor rager
What counts as infested?
Hounds, mutants and poxwalkers (I think).
519 votes and 91 comments so far on Reddit
That's not for voidstrike on malice and below though I presume since you would want the 15% damage instead imo because peril isn't really a problem
thanks guys
mutants are maniac
;-;
is the left click on purge actually useful
stagger, stack generation
Will this game come out on Xbox?
probably
I wanna play it so bad
Got a shotgunner in your face? Tap primary, stun them, smack 'em in the face with a melee.
depends on MS, they aleady took ages with verification on patches for pc gamepass
so thats likely the holdup
Yay i hope it does. I wanna join on the fun of killing shit
its shop time boys
Hyped
time to add another force sword to my 16 force sword collection (0 deflector)
Honestly, I absolutely hated Purgatus when I first used it. Now it's my go to all-rounder. Has horde CC and clear + decent special CC.
not home for another half an hour for my scheduled disappointment 
jk there won't even be one
Shop time?
grey is fine if its 380 lol
If the stats are good, do eet.
Can't wait for crafting though. Nothing more depressing than upgrading a great base stat weapon to get shite perks.
3 atrox axes followed by a duelling sowrd and a devils claw... there's always next shop...
Is the Trauma Staff really bad?
Not really.
Has heavy CC on secondary attack, but aiming it is slowest of the lot. Damage is good, but in a small AoE.
I mean, it slams but its peril generator is bad and its charge time is slow, targeting can be hard in some places I found and its range is short
my recent rolls have been awful
But it blows their arms and legs of in the most spectacular fashion
what curios do you prefer on psyker?
Charge rate is faster than Voidstrike, but not as good for clearing hordes. Knocks down nearly everything, but has awful damage on the outer edge of the AoE.
And yeah, Peril generation is anal.
Ah fair enough, I've been waiting for a Voidstrike and saw a Trauma and didn't use it since a while ago
i would also like to know
Been using the Electric one but it seems kinda bad damage wise
I assume toughness and ability regen?
Honestly, I equip curios for their bonus stats mostly.
Anything with decent corruption or damage res.
it can stun anything pretty much except bosses so makes plague hounds and mutants basically obseltese and pushes pox bursters back
Corruption resistance less so these days though as I've found that I no longer really generate corruption.
electric staff is deffo a support staff unless you roll really good dmg
exactly^
Maybe I'm just using it on teh wrong things, just looked at the attack breakdown and it does more damage to armored than unarmored
compared to the other staves, Surge staff is not a damage staff, its a CC weapon
Haven't got up to Purgatus yet, looking forward to it
thiink of it like the Shield for the Ogryn
it keeps your alleis safe by stunning 5-6 mobs at a time
its incredible if you have a coordinated team you can stop pretty much any attack coming at your team and stop hordes in their tracks
prioritizing special units
takes 2 hits to stun a mutant tho
A full charge will stun a mutant.
electric staff I've been using, don't know if its worth upgrading or not
full and half charge will stun a mutant
Thanks for the help
wish my rolls were that good
its 323 rating not worth it, worth keeping the blessing though.
have no idea if you're supposed to full charge it, I've just been spamming the secondary to get lightning out quickly
How do you do a chained secondary attack on a staff?
If you want damage Purge and Void are the way to go or Lasgun Staff
I have been questioning if charge rate is least important stat on surge staff since you only spam it
wait you do just spam it?
... Lasgun staff?
spam is pretty good since all youre doing is stunning them so your team can destroy them
you want to stun everything as much as possible
Sometimes I feel like that blessing isn't great on surge because it makes it easy to get peril
its a bit of a meme but Recon Lasgun is considered a Lasgun Staff.
Some Psykers use it instead of Force weapons cause of how much damage it does.
yeah thats what I though, wasnt sure if the CC got better with a full charge though
if you aren't playing a difficulty where you need to stun stuff you should just go pure damage imo with voidstrike instead lol
didnt really notice a diffrence
I personally find surge staff incredibly boring to play though and am trying to find a better purge staff to upgrade to see what it feels like
been running heresy with the psyker to learn it
It's nice to spam Surge when you have a mob, and you target minions behind your allies
Void do good damage but I have heard that Lasgun Staff do the most dps.
i feel like surge is better higher diffs and void for lower diffs since you need more teamowrk on heresy and damnation
but when you have specials, its nice to charge half way and full charge when its safe
kk
yeah Malice and below you don't need Surge its nice to have but it's not as impactful.
well for damage that thing people pointed out where you swap weapon and it instantly pops the damage at the cost of the stun is quite nice when you need to damage something lol
I've also been running force sword, this one seems decent
Surge is all about sacrificing dps to control the fight / wave management
But it's great
psyker needs a bb buff on damnation and heresy
Surge, charge a bit for stun, full charge when you are safe for the most worth of peril cost.
and if you're quick you can animation cancel the surge and swap to a melee to hack stuned targets
reason I wanted to learn psy was just how impactful the lighning CC staff is on higher difficulties
Thats...actually good....
Those blessings seem amazing
That's not "decent"
when I run zealot they carry
That's actually fucking good.
I dunno psy stuff lol
They are!
t.zealot brain
its good, rating could be a bit better keep a look out for one, but it'll do
to be fair if you are happy with the damage and blessing combo you don't need to chase for perfection with a 380 drop
might get that itch when crafting is fully released
yeah for now I'm mostly just saving up mats
sometimes upgrade stuff when I feel a gacha itch but it just doesnt seem really worth it right now
how are these perks for psy?
whats your secondary weapon?
palpatine staff
At the moment, bad.
spamming surge can actually make u go crazy from the constant overcharge warning screeches and that one voice just blabbering nonstop u can barely hear anything else
Soulblaze stacks on special kill is terrible. Radius is only 3m and requires at least 4-5 kills for damage to actually be worth trying to build the stacks -- and that demands lots of specials in close proximity that remain in that 3m radius.
Warp Charges on kill (4%) is okay, but imo the 15% reduction on elite is just far more useful. You get your F back really quickly.
BB on attack is also eh, 6 stacks makes for better BB damage and peril resist (good for Surge staff).
Ascendant Blaze is only good with 6 stacks, but Kinetic Barrage is great for whacking down a horde of elites.
Does the peril auto-quell from melee weapons affect Quietude?
Yes
121133 bis?
I just like brainburst for penances rn
Don't forget you can cast BB at 98% peril.
99% still seems to try and murder you though, from testing.
i do it at 96
starting to use it at 98 or finishing the charge at 98?
Starting cast.
97 and above go boom for me
do you actually maintain 6 stacks of warp charges by manually BBing things with surge staff? Would the uptime on 4 not just be better with auto BB's on some surges popping trash for more consistent peril resistance too with 4 charges than less warp charge generation for more charges?
yeah because you start quelling at +1% which means quelling at 100% kills you
same goes for force sword i think
Good morning fellow copium addicts. Reposting this from last night.
https://strawpoll.com/polls/kogjv36xvg6
I can't even pick a favourite.
I prefer this route but also because you don't need to stack too much peril resist if you're using quietitude anyways. there is def a sweet spot.
why would you take kinetic barrage over quicken if you're running 6stacks?
using the 4 charges I mean
how do you complete warp battery?
pole results are about what I would have expected
keep max warp charges for 5 min continuously
I mean given surge staff damage is a bit shit it can be nice to help pop a monstrosity or something by letting rip a bunch of BBs faster
its in the description 😛
Quicken sucks, that's why.
15% reduction on special kill is more than enough. Kinetic Barrage means rapid and cheap casting at max charges. 6 stack BB deals a lot of bonus damage which means you burst DPS a lot in higher difficulties.
more vet mains in this channel than trauma users 
lol people bash the gun psyker then they like voidstaff
@ me next time 
Is kinetic reflection a good pick?
yeah
Gun staff best staff. Doesnt even use peril 
321133
voidstaff is cool, it's exciting not knowing whether you're gonna crash or set your pc on fire by shooting that ball into a horde
Nah. When you play vet you are just trading peril as a mechanic for peril as Ogryn in LOS.
very fair

the bottom perk is 3 right? lol
played psyker to 30, just fired up a vet. 2 missions of body blocking big man's and scarce ammo got me back on my space wizard
yes
Why was the ammo scary?
maybe it was enemy ammo
lmao missing a c in there
mimic ammo
That would be a terrible phobia for a veteran
agreed
ok so it's still early game for this character but that BLESSING
What curio combo should I be running?
I'd say as many as possible
No curios, no clothes. They block your psychic powers.
IT IS A GOOD PAIN
I CAN'T CONTROL IT
When running void how do you deal with multiple elites?
Next update Fatshark are dropping the Tinfoil hat specials that are immune to BB.
Scream and run away.
tinfoil hat that turns you into a blank
You use melee or spam BB if you are using final feat 3
spam force sword alt fire
You bastard
If you are on Malice or below you just slap them in the face with warp balls until they die
The Balls of Chaos
Or get axe and smack them in the face with it
baws in your jaws
On Malice I rarely even need to ever change weapon voidstrike just slaps everything about the place
I wish it worked in higher difficulties better its just so much fun
i think the game should disable lower difficulties once you clear enough raids on a difficulty
Purge master race
That is a quick way to get people to ragequit the game probably lol
Ngl every time I get another psyker on my team with purge. There is low key a competition...

force people into self improvement
do not be content with malice
or heresy
damnation is peak imperium of man form
Damnation is fun unless you're running pubs.
Sorta, but at least on Heresy you can still put enough effort in to carry a couple bad eggs.
Damnation is just chaos. Way too many elites to deal with if your allies suck.
does anyone know how curio " +15% toughness renegeration speed" work with essence harvest
Wait you guys get team mates on the higher dificulties ? #cryinginxboxpass
does it make it shorter than 5s, or just generate more in 5s
seriously, what is up with people running off? Sooo many times when there's an objective to do ppl just seem to run as far off the objective as possible. I guess it is what it is when running pugs.
I more hate when there is a nice bottleneck but they decide to stand somewhere just past it and try to 360 fight off a horde like a bad kung fu movie
If this was me, for Surge staff, I'd probably go 1/ 1 or 2 / 2 / 2 / 3 / 1 or 3
yeah well this too lmao. trying to use flamer is also a no-go, since everyone flocks to your flame and leaves ur back uncovered 🙂
I feel like Surge could benefit from having your ability up frequently
since you're ccing right so having knockdowns more often seems more useful and dispelling any Peril you have
24% warp resist tho
Finally hit 30! Any builds you guys think I should try? Just finally got my force IV
Replenish 5% toughness for 10% peril
yes it's great.
do you find it useful @shell radish
it's either that or the 10% on kill with void
you posted a good kung fu movie tho
yee
I like the toughness from quell because warp charge gain is hard when you're in a situation where you need to gain toughness back quickly. Though the warpcharge one is very nice for dealing with groups of ranged enemies safely
Ok, ive come to a disturbing conclusion.
me when I roll a 80% charge, peril resistance and vent peril % on a surge staff:
Damage and burn on the purgatus staff are dump stats
Why?
Look at the damage increase...
44% warpresist is 🚮
Does the dot it does do a lot of damage?
and worse cc than surge
The warp resistance and quell speed being more important?
using purge is for the uneducated and inexperienced
Now you're just being mean
The damage increase on the dot is negligable aswell is the aplication rate
im being real
thank god i play psyker cuz if i saw a psyker join my damnation group with a purge id stop the raid right there and then at the start
I used to feel that was aswell, it really depends on team makup
1 zealot with a flamer completely negates purgatus' entire niche
I like the high stagger, stops ragers
while doing more dmg, bigger aoe and providing more cc
u know what else has high stagger and hard stuns EVERY special and elite reliably?
surge
Nova
Not exactl true, the zealot would serve in those situations much better with his melee weapon out
why not both?
spread some fire across the horde then run in with melee
Fire staff go fyoom, great at hordes when paired with a chainsword
What you are describing is role redundancy, the thing is everything gets worse when you have multiple of it
even psyker only utilizing his staff or melee is playing suboptimally
I agree entirely
thank you for saying this
including damage role?
I have my staff for hoard clear and CC, I have a dueling sword for 1v1 melee and I use BB like a mother fucker because I use the level 30 perk
the 3rd one?
The whole kit matters and how it meshes with each other
i use it just cuz it doesnt consume stacks
Its so good, people are just asleep on it
when you ogryns just pop it and BB you can delete them so fast
Dude right, love using it to deal with groups of ogryns
imo the BB part of it is a nice situational bonus and kind of meh but the other 2 consume warp stacks
on damnation the psyker isnt the one whos job it is to kill ogryns
your job is to hard stun 5 crushers at the same time for 10 seconds
does Purg staff stagger elites?
Using a purg staff on elites is always a mistake
I don't really trust randoms to do their jobs, maybe that's where we're differentiating
purgatus performs completely fine for its role while not using ammunition, though
it's a tradeoff
you dont play damnation with randoms
Flamer is most ammo efficient consumer in the game.
it can be done 😄
See that's the issue here
I'm a Surge user so was just wondering what utility if any Purg had with elites, and the answer is none 😛
I play heresy for the most part, ive never completed a t5 mission because I dont have friends.
Playing with groups vs randoms
sure, I love the flamer
its just that purgatus does the job as well as you need the job done, and leaves more ammo
both are nice
wrong reply oop
do you play damnation?
Yes
Surge is for elites, but then you need to spec your melee to deal with hoards. Its basicly the other way arround when you use purge.
^
Good summary.
the thing is in DT, horde clear isnt a niche role
locked to 1 or 2 jobs
its a non issue
everyone can horde clear
so what else do you bring to the table?
I use a deuling sword 5 and it cuts a bitch, I did however get my 120 kills in 30 seconds unlock with my purg yesterday, so I know its doing damage aswell 😛
zealot brings a flamer and a good frontline
ogryn brings good melee cc and protection
vet brings elite extermination
psyker brings cc
:/
Zealot can horde clear so good he can hold like 3-4 spawn avenues at once by himself. Purgatus cant do that shit kekw.
everyone brings horde clear
its not the good good one
What way are people playing the purge staff to maximize stagger?
That's what your group does at least
Problem is I ran into a pug group yesterday where everyone had flamethrowers and an ogryn.
what are the top tier zealots running? flamer and chain sword?
We got fucking destroyed by shooters
no im saying everyone horde clears or someone is slacking on their job and you should do more than that to benefit your team
Yes
Seriously tho, try the BB thing. Next time you see a group of ogryns, just F and then pop them. it makes the shield stagger hard for your shooters and it does a shit ton of damage. We are just pissed in general that it doesnt scale
Maybe just give it another try next time you play
Zealot doesn't horde clear with flamer. He map clears with flamer. you can relieve so much pressure that purgatus cannot dream of relieving.
Again, this depends on the most important stat on the purg, cloud.
right, have fun not reaching anything with 14m range
the flamer can deal with ranged if you can move and use your F properly. Psyker cannot achieve that
If only psyker had a long range attack
At 80
Flamer is 20m
With gap closer
True
yeah have fun BB'ing on damnation while you screw your team over thinking "wow i'm so helpful"
ordo farming less goooo
Wow, hey no ones likes that attitude.
Is that really necessary dude
Only one gap appears to need closed around here
BB might as well be the same as downtime spent doing nothing 90% of the time on damnation when you could be doing something more useful for the team
I mean if you want to be a smart ass and say something like "If only psyker had a long range attack" when you don't know what you are talking about then be prepared for a clap-back.
You know, this might end up biting me in the ass. But go fuck yourself mate.
just go gun psyker then u got ranged 
uh huh my feelings hurt
is the force sword x stab supposed to give you a stack of G?
the animation makes it look like you brain bursted them
but you don't get a stack
I though the context was dealing with a singular ranged mob that was being problematic and the two approaches were, use zealots F to close the distance and kill with flamer ammo, or just swap to BB and stun/blast it from max range behind a wall
The context is the flamer can deal with a whole room of ranged much better than a purg staff. You can close the gap and have much further range on the flamer, so you can deal with things much sooner and safer than psyker can.
I wish revolver was a little better, I liked it a lot in the closed beta but the staffs are just so much better
I feel like you should be over in the zealot channel for multiple reasons.
They have the one true faith
there's a lot of situations where you can't do that, though, and with purg or flamer you're really just waiting for someone with range to go deal with them
Alternatively then a psyker on your team instead of purge staff could use surge staff which would ultimately be what, the same arguement? Are you basically saying a zealot with a flamer ultimately trumps the entire psyker class in the game and psyker should not be played at all?
I feel like people should have fun on purg if they want to, but to argue in any context that its better than flamer is heresy.
Was anyone arguing that?
Did anyone argue that?
bro
have you been here for 24hrs bitching?
you were here yesterday morning too crying about purge
I'll say that I won't complain or care if I have a purg user instead of a flamer and the runs are still doable fine but I will be more confident with the flamer being there instead since it just melts everything besides hordes
Hi. So, how do I convince randos that I need to kill this monstrosity on heresy+ with my bb alone?🤔
Easy. Don't team with randos. 😉
agreed.
when u hear a spawn just ask if u can solo it, most people are chill about penances
Hey can you guys help me with this Penance? If they say yes then there you go, if they say no wait for another group. Most Heresy groups are okay with it since Monsters aren't a threat.
I offered to tank a daemonhost for a guy on 4 so he could do it and he didn't even respond 😦
oof
every psyker should level and Ogryn wit ha shield and have a weekly pennace group that goes in with 3 shields and a psyker jsut to get them the pennance
lol
I would def. suggest daemonhost though for pugs if you have a shield ogryn or a peril blocking psyker with a non force weapon. most people are good about skipping them on heresy which gives you plenty of time to ask in chat
Sounds like a plan
what are people finding the best non force weapon? Axe?
axe or duelling
I can never get myself to like the dueling sword
Catachan good all arounder I believe. But I have no evidence for that.
It's cool but feels ineffective
antax is pretty popular for the versatility
Maybe I'm just doing it wrong
Channel your inner Saltzpyre
See there's the issue, I played mostly kruber
I cannot not use FS.
And because of that I like the one sword with the basically one handed sword moveset
Which dueling sword have you tried?
Shit hits like a wet noodle
Most recently the one with the 4 hit of diagonals, heavies are stab then sweep
Don't have the mk off the top of my head
Okay maybe that is why, try to find an mk v, get high dmg, finesse and first target on it. And use the heavy attacks mostly.
mk 2, its not as good as mk 5
Sounds like mk II
mk5 is ballin
Gotcha, will look out for mk5 in the shop then, thanks!
mk5 heavies are all overhead swings, you can heavy-heavy-light loop for 3 overheads each time
Yeah I prefer antax but I will agree mk5 duel is legit and I can see why some people would prefer it
I have some questions about Psyker feats
how does peril blocking work exactly? it just builds peril? and if so how do you quell it fast enough to keep tanking the attacks?
It takes some time getting used to, but it is a good weapon
with a decent mobility mk5 you can kite entire hordes by side dodging 3 times and then sprinting
Mk5 is dodgeleap status. Thats why you would take it.
Well, that and it's super fast overhead heavys
blocking with peril on a non force weapon doesn't slow down the fast passive quelling so it just decays as you are gaining the peril
For level 5 Quietitude is the best because you will get toughness back from Battle Meditation and you can hit your F key as an "Oh shit!" button while Essence Harvest doesn't give you toughness regen when you're at max Warp Charges correct?
I want to tank a demonhost but am afraid I'll do it wrong and look like an idiot
Alright - I did some number crunching on the % damage boosts from Psy Wrath and Warp Charges, as there were words floating around that it wasn't working. It appears to be working as intended. https://forums.fatsharkgames.com/t/psykinetics-wrath-damage-not-as-stated/66606/3?u=mezmorki
Alright, so I’ve done a bunch of number crunching on this because I was really curious about it. I took my force sword and experimented with using the Psy Wrath talent (or not) and checking it against the impact of having different warp charges. Cutting to the chase, I believe it’s mostly working as intended (i.e. NOT broken). The reason why ...
you get warp charges even at max, they just refresh the timer
With the caveat that I don't know the formula for how warp charges stack, so at 4+ warp charges the numbers stray from expwected
daemonhost can push the limits on peril blocking but you can still just sit and block for awhile. save your F for when you hit 80% for the first time and try to land some dodges here and there to slow down your peril gain
I know you can get Warp Charges at max stacks but it felt like it wasn't giving me more toughness regen
I can see why you would use quietude though if not using the auto BB or 4% chance talent
I've just had two runs with it
and gotta be honest kinda prefer it than the other two
thanks for the tips!
I think if you have a warp charge proc build Feat 1 Tier 1 is the best
but if you aren't, Quietitude is a good pick also
This has been my experience too. During heavy fighting the level 25 talent alone is nearly a warp charge every 15-20 seconds
So then my next question is what are the different Psyker builds?
Deflector on a dueling sword would be awesome
builds are decided by the staves you use, either go warp charge generation / dps / cc
111112 forcesword / purgatus
Deflector on a void staff would be awesome :d
and now deflector builds are appearing
6 warpcharges delete all riflemen with F
ie, tank psyker??
honestly haven't found the purge build that consistent as I'd like
I'm at lvl 30, got all penances except 7 heresy missions and 100 total, but I still can't roll decent Force sword with Deflector
i just listed one i use that on damnation all the time
training room wise looks good but in actual field testing, people kill the soul flame targets before I get regeneration on warp charges
I may spent 6 and get like maybe 1 or 2 if im lucky
Probably really good for organised groups
our prayers have been answered
ill have a look at it
Personally I don't understand fire staff. I can't play with it, somehow feels very underwhelming.
where was it posted? on here?
you farm charges in ambient, press F at 6 charges and watch things melt, during hordes is where you truly shine
build doesnt start showing its strength until heresy/damnation where hordes are actually a threat
Peril block is hilarious
So if I want to use the fire Staff would I do something like this?
purgatus on low difficulty doesnt work that well becasue if burning targets are killed by teammates then dont proc the 10%
My team left, cuz we thought I was dead. They then came back and I was still just... fine
just had a fat ogryn pull a daemonhost on t5, was able to blocktank it until it despawned. it's pretty gud
ogryn got succed tho
As it just
Boltgun destroys brainburst
We da real ogryn
who could have guessed
Imagine needed to use a special stance to block a daemonhost
probably want:
1 - 1 - 1 - 2 - 1 - 2
ah yes 100 dps vs metal bars being shot as projectiles
Did your Zealot try to kill you? Because lone Psyker somehow alive near daemonhost is very SUS.
I know idek why it was a debate...
Zealot did leave
Purge needs warp charge generation.
peril block is really good, each blocked hit only gives you like 1%
can't be played without it
i say in text chat that im exited i got my pants penance for psyker, and of course it had to be the other psyker in the group to be bewilderingly toxic
are the tiers:
1
2
3
or
3
2
1
I'd probably argue Psychic Aura is better than Psychic Communion on Tier 3 [ 1 v 2]
sorry if that's a dumb question, I'm just trying to be sure
123
theres a couple mobs that will cave your head in tho
12 3 going down ,
tyvm
np np
yea you dodge those, but with peril block you are a revive king
Psyker penances are so frustrating the class becomes boring to play just for that
this is because the purge build is dependent on having your ability up.
ive done all the dumb penances
i just have heresy levels and missions left
then im good
same
in practice by the time you need your F again its already up, extra cooldown isnt that needed
can some 1 help me get going out with a bang ?
So you're saying you need only 1 F per horde fight on damnation and heresy
The blowing yourself up penance is just plain stupid, depending on luck to do; even if mobs spawn before you get to them they'll be dead bc teammates; solo brain burst? Pray that people understand English/read chat (tried already 15+ times and people just keep shooting the boss)
I think thats fine if you aren't playing any special modes...
you purge staff, until you need extra space
if you F at 6 charges, nothing is gonna live
but with the specials horde mode I needed at least two F's to make it worth while
beswt thing to do with going out with a bang is just get an ogryn or someone to grab a load of enemies and then u just load up urself and then go bang
i just finished damnation with high intensity though
Yeah you're kind of counting on your team mates to mow down all the targets lit up
all F is doing is throwing 6 stacks of soulblaze on em
usually i hold one direction, F in another direction to help my team
then you fire on top
then usually its clearup afterwards
hmmm can one get the solo brain burst on a daemonhost? an ogryn with a slabshield and a couple of friends who are willing to not attack it might be the best way to pull that off if so
yea you can experiment to see what you like
In my experience people have just either trolled or refused to do anything like that or similar
im just sharing what i use and find success with
Oh I see what this build is doing now! You stack up Warp Charges while burning a horde, press your F key once you get to max charges and expend your charges to do more damage and you can generate more stacks to keep your toughness up.
use this for malleus monstronum
Level 10: Inner Tranquility
Level 15: Psychic Communion
Level 20: Kinetic Shield
Level 25: Warp Battery
Level 30: Kinetic Barrage```
and an ogryn in LFG
with damnation and heresy, I think you'd get more value from 15% cooldown reduction over 4% chance on kill
Does "Psykinetic's Wrath" (bonus damage based on peril) count for staff attacks?
That probably might be the only solution I guess
Malice and below 4% warp charge on kill is better
its the easiest
10% doesnt count targets killed by your team, 4% does
it just gives more consistency
to get 6 charges by the time you need it
im not either
Is this a bug? I thought it was from any source as long as it has our dot on it
so whats the 10% that you are referring to?
not sure if bug, ascendant blaze does count if you burn an enemy and kill it with melee/brainburst
but if your teammate kills it, doesnt ever proc for me
the last hit has to be from soul blaze
thats why I found the build problematic sometimes
only your soul blaze or any soul blaze?
btw what 4 psykers with flame staffs would look like?
i have 4% on all the time, so im not sure even when im running with another purge psyker
i had 3 flame psykers and 1 zealot before
zealot was chillin
only rev for elites
@tranquil fiber what would my build be for the lightning staff and what build for voidstrike staff?
emperors generosity
pray for the emperor instead
unsure for Voidstaff, but for Surge ideally just warp charge generation or ability cooldown management
depends if your map has ranged enemy spawns though, like factory strike doesnt really have ranged spawns in finale its amazing
I'm testing:
3 - 2 - 2 - 2 - 3 - 3
at the moment.
is the Trauma staff any good?
I would avoid it, personally.
its okay but nah
If you get a good one you can make it work, but it's going to be a play style adjustment.
If you like the playstyle try make it work.
Basically need all 80s.
but most people find it difficult or more than its worth to apply it to higher difficulties
I want a Slaanesh cult
I didn't like it and it felt like it was worse than the other options
I figured I would ask to double check though
Tyvm for all the help everyone!
I've enjoyed it here and there but much prefer staffs
perks somewhat decent, base rating kinda poor tho
My first thought with the lasgun was to use the feat that increases non-warp dmg by 15%
to kill bosses
yeah its good for that and brain burst procs as well
makes clearing specials quite enjoyable
likely good for speed runs
but too soon to tell
so for the level 10 feats it's either 1 or 2 it seems
if you want to use brain burst more often you take 2 right?
actually wait I can just test this
duh
most people choose 2 on the level 10 feats
Is there a build
I think Purge you almost always want 1
probably, I don't have one
I mean, does it synergize with anything
off the top of my head, I'd look towards passive brain bursting and maintaining warp charges
Purge has super lower base damage so +5-15% isn't going to be relevant.
while warp resist will let you purga more
does it apply on charge up?
depends on the melee. with FS you can abuse those 15%.
This is @potent echo area so I'd likely let them talk more on Purge
Got this in my psyker shop -_-
Mmm, will you hit any breakpoints with that 15%?
because otherwise it's irrelevant
Recon lasgun takes like half a magazine to kill some stuff
have to sim the fs in question, I suppose.
base stat almost 380 tho :[
The real sin of using recon las is everyone thinks its a sniper when you shoot over them.
the rating lets it down
charge rate and damage sucks
the damage is currently bugged (lower than it should be)
but it provides a mix of horde clearing, and control (it knocks down crushers, bulwarks, dogs, bursters etc.)
So somewhere between surge and void. though knocking down crushers is unique
the blessings are decent
keep for blessing to put on a better staff later lmao
Stat rating 360-380 is where you want it to be
is terbarrage on you or on target?
Thanks guys. What ratings are good for each quality level or does it not change with level?
It must be on the player, cause if it was on the target it would be dead to apply the debuff
I don't get why everyone loves it, still not seen it do anything on my purg staff
it's passice CC on purge, I see the appeal. less so on void
probably won't see it that good on Purge because most things are staggered from your flames to be able to shoot
The heavy accatran pierces targets, you should try running this with a melee focused build, might be good.
Void is devastating at ranged so I can't see it being that great? but niche in some areas
personally I'd take charge time and no interruption on void
no interruption is slept on in general. super comfy on purg
Purg is nice because you can spray in a wide area and things will die where as void you still have to aim which means your targeting is going to exclude other mobs
Yep it's geometry. The staves are different
I'd like to see how the Hipfire while spirnting works with charged staffs
It doesn't.
You can only primary fire
Otherwise it would be useful.
then yeah no interrupt and Charge time / Salvo on Void staff
is what I'd like to give a go
do warp charges increase the damage on the force sword basic attack?
just had to be low damage roll : (
Warp charges increase damage to all 3% a stack


