#zealot-class
1 messages · Page 1709 of 1
do i replace it with something or leave it as is
block efficiency on claw 
sprint eff
frown
what's wrong with sprint eff 
playing today meow for our duo?
Take 3 +5% toughness across the board: it's useful against 100% of enemies.
perslaps…..
it’ll be about 2 hours before i’m home from work though
you don’t need it, you regenerate stamina quickly enough that it doesn’t matter, you’ll have stamina when you need it
perdabs
stam regen
sprint also matters less when u do the move tech that most weapons can to do slide everywhere
2 tough, 1 stam/hp. 3 15 toughness 3 stam regen 3 gunner res. Best picks
aigt what do i replace it with, literally everything else looks meme tier
mutie resistance? just dont get caught
pox bomber? block and push
against bombers? fotf the bozo
more ordo dockets? im swimming in cash
curios are kinda dooodoo 
3 health we healthmaxxing over here
3 wound lmao
Jokes on you, noob, I have kinetic deflection, that res is happening whether you like it or not. 🚬
not a realistic scenario because you can fotf into the group of bruisers to stun them while you revive
aight we making it outta atoma with this one 
3 wound curious, each with +exp, +dockets, and +sprint eff
gunner resist, toughness, health
is what i run on all my curios
3x toughness curios
ok time to redit
By the way, chat, let it be known that Lumii crumbles if he doesn't have twbs.
true and real
(i dont use twbs on zealot)
Fgs is not agreeing with your hands, then.
im level 19
And? That doesnt change how the weapon works, noobling... 🚬
playing psyker is a good way to condition yourself for not having stun immunity
i haven't used twbs since the gunner changes
So do you know your horde clear and how draw attacks work or no?
no :)
Till you get above average with the class and just nuke everything consistently
gale i just realized why all of the marines look so damn good in astartes
Draw attacks happen when you do an input right after you equip your sword, mk8 does the same attack for both a light and heavy, and it chains into H1 of your horde clear. Horde clear is just H1, L2 loop.
Only worth for veteran & ogryn due to them having slow stamina regen delay (1.0s)
Veteran can get much better with talent investment but they usually take away DPS/utility options elsewhere, so it’s not that worth outside of specific weapon (knife) or true solo
they all have a color tint relating to the enviroment
Passion project
If you go into single target looping, then you can spam lights until you get a light that swings from the left, and that will go back into H1, or you can block, push, and restart your combo from scratch.
Nah no way
That sprint eff is too broken
Get a corruption resist or something on those 3 wounds
now that i finally have a minute, i can tell you why gunner resist is necessary for like 99% of zealot builds @stable temple
- gunners / reapers are basically hitscan, you're avoiding guaranteed damage because you cannot realistically dodge slide (literally) everywhere or you'll get yourself killed
- gunners / reapers will stop you from reviving more than melee chaff enemies will unless you, the player, are playing wrong (or unless you take gunner resist!), therefore making your revives more reliable instead of having to stop for every gunner that spawns
-
- fotf stuns enemies, by the way, you shouldn't really be getting interrupted by melees when reviving unelss you're trying to do it next to a rager blender or something stupid
- their dps output is also ridiculous, you'll go from 100-0 toughness in under 2 seconds without gunner eff, and if you're backed up against a wall or in any one of the situations where you cannot immediately turn around and kill the gunner, you will get stunned and die
- taking gunner resist also lets you drop TWBS alot more safely, as theres much less threat to your toughness being dropped and you getting stunned
- taking gunner resist also makes wide / open areas much safer
- it's mandatory for havoc because gunners can practically instantly kill you without it
You mean you dont just spam lights for horde, and heavies for single targets?
alright we running 2 sam regen 2 gunners 3 toughness 2 health
i will now solo havoc 40 with this newfound knowledge
Yo mama
genius 
Big facts on this one
imnotreadingallthat.gif
can you play without it? yes
can you play without curio in general? also yes
should you? no :)
Should I be running triple gunner resist? Currently only using two
2 is fine, i often run 2 gunner 1 sniper resist
It's a 10% or so diff, not that big of a deal to not run a 3rd.
i 2 maxxed everything except toughness
Sniper resist would be nice
the sniper resist thing is optional - i run it because sometimes i just get hitboxed and fucked over, so I don't really want to lose my until death just because darktide decided i was gonna get hit
sniper resist is nice if it can stop a single sniper round from breaking your toughness since iirc a sniper shot will deal its full damage again to your hp bar if it breaks your toughness
dorn just made me do a trio boss maelstrom while im remoting into my home pc from university wifi
That is a lot of explanation for enemies that you can take out in a few shots and not have to deal with anymore. It's in the same tier as bonus wounds on any loadout besides Martyrdom Zealots, which is just a case of "the better you are: the less you need it."
Without gunner res, you'll lose toughness "in two seconds."
With it, you'll lose toughness in a far more elite three seconds.
dickhead lmfao
it cannot, snipers have a big toughness damage multiplier
- it'll stop you from dropping to 1hp
I’m currently running triple toughness curios with extra toughness on all three, combat ability cooldown, and then two gunner resists if I’m remembering correctly
you can take out any enemy in the game in 'a few shots', but you aren't always in a situation where you can
but considering that you were worried about bruisers when reviving, i suppose the opinion suits the player
This is just ragebait at this point. I refuse to believe someone can be this willfully ignorant without Tanner brainwashing them.
"The better you are" my lil blud it's a hitscan enemy it's going 2 hit u
I have definitely eaten a sniper round at full toughness and not taken hp damage before but it's certainly difficulty dependent
Who the hell is Tanner?
Greetings fellas
tanner is a youtuber who's infamous for horrible opinions and takes + getting tilted when ppl call him out on it
he's like the devil here, ppl reference him when calling other people bad
i saw a video of that one funny youtuber who was like "just dodge slide bro" yeah imma gonna dodgeslide million gunner in auric malestrom while getting ambushed from 100000 million other enemy types sure bro i dont have anything to do all day except drilling funny movement tech in
Copium
You say you run auric damnation only without gunner resist? How often do you go down? I bet it's 2-3 times per match.
i miss the days when nade wasn't in this server
sigh
Just get better froggy
tanner fans are also famous for takes such as
"IoD makes cdr curios 3x more effective"
"reapers arent elites"
"you cant stack skullcrusher to 8 alone"
Is that who these blocked messages are? That's funny.
peepolaugh

Frog built like a frog 😎😎😎
Wait, Tannerites actually think reapers aren't elites???
Getting hit with truth nukes unfortunately 🚬 (they’re all incredibly stupid for thinking that)
why does a niche youtuber for a niche game have "Fans" 
"gunner resist doesnt work on reapers cuz they arent elites"
the are both elites and also affected by gunner dr
How TF does AC current work
@stable temple
it's one of those things where you don't need it, but you also don't need toughness in general
or tdr, right? just don't get hit :^)
it makes playing the game in most situations much easier than pretty much any other defensive pick you could have for that slot
you can play without it, and you can play around not having it, but for most people, in most situations, you will get the most value out of gunner resist because the game puts you in alot of situations where gunner resist will let you straight up ignore the gunner while you finish a revive, objective, cross the map, kill some melees, kill a reaper, etc
Oscillating current
waves my dude
I actually just got my Penance for 15 matches without downs while doing Brute Conscripts. Sweated hard for it too.
I'm not going to say I'm some top 10 percentile powergamer who should be selling her clips for profit (I still go down like . . . 1-2 times every two matches?), but like . . . I am mentally ill and get to do the Spectrumite stereotype of above-average situational awarness. That doesn't mean "reaction speed" or "accuracy", but I'm just generally good at finding the 1 crate or column in an entire warehouse that I can get behind between slide dodges to invalidate Scab/Dreg Gunners.
refer to my above message, same response
also when being told a flat unchanging 3.6s reduction to your max ability cooldown, then speeding up how fast that cool down timer refreshes by a factor of 3x, they do not realize that the effective real time that is saved by the curios becomes 1.2 seconds (the math laid out and video evidence proving this is ignored because "youre wrong thats not how it works")
R u playing Damnation ?
this convo just proves that curios are doodoo and need a rework
I'm gonna be real, and this is the nicest way I can possibly say this, I think you're full of shit. One does not simply not run gunner resist and stay off the floor, the game, unfortunately, isn't structured that way.
not running curio drop chance
NGMI
you can play around it, but that adds levels of difficulty that are unnecessary, and to say that gunner resist simply because you "can" cannibalize your playstyle to avoid gunners is bad is a complete lie
fuck that's even better than corruption resist lmao
grim resist in non grim missions
real question is why tf are gunners hitscan in a horde shooter where you're always out in the open 
That's the end of my input on the conversation. Anything you say regarding gunner resist not being worth or being bad is willful ignorance, end of story.
im neo bitch
hello neo bitch, im john wick
@plush estuary pray u never queue into a game with me
655 damage taken
3 downs
I know neo. @tepid dome
Because its either that or give them random accuracy, and then you have the Helldivers 2 situation where Heavy Devastators can't hit the broad side of a barn until they roll the nat 20 and nail you with 5 hits in a quarter of a second
my favorite part of gunner resist is it makes them completely irrelevent as enemies outside of havoc
i can straight up just ignore them cuz their damage to me is halved
atleast rocket devastators dont have infinite ammo anymore
I’m gonna go home and attempt some games on my charge zealot tactical axe build
so that you have something to hit your toughness bar a lil before you immediately cap it off by killing melee chaff
to give a fixed gameplay loop
They can’t comprehend the fact you’ll be sliding so it technically extends that duration of a grace period to get to cover even further like 1.2 seconds is still pretty fucking huge
I just don't know what to tell you. I haven't hit Havoc 30, but like . . . I just play squirrelier than most folks I guess.
Again, I prefer the perks that are useful against the majority of the enemies the majority of the time, and haven't used Gunner Resist since a bit after Blessings of the Omnissiah when I thought it was effective against anything with a bullet.
I'd imbed playtime or penance ranking or Truelevel 130+ on all four classes, but you know how it is with Zealot Chat.
or just do it projictle based like drg? ranged units there will still fuck up up but them shooting (fast) projectiles means your movement skills can save your ass
jarvis play that clip where i am diving gunners with a tac axe and receiving 1 damage from gunner shots
last I check ya
is this for fotf
I would also guess that projectiles are much more computationally expensive
of dodging/sliding/suppressing.
any 30s cooldown
im ngl elites rarely hit me, i always have a fotf saved just to dive them and make them switch to melee
its the random shitters that spawn behind your back in squads and arent affected by the curios

I dont think the engine could handle it
Las and Bullets aren't projectiles and it would extremely weird for them to be such
who cares what arty runs, as long as they dont tell other newer players to run it
if they weren't hitscan they'd hit you even less often
noo you dont understand!!
If everyone doesn't run meta they're bad !!!
stoooop!
(If you wanna talk about things that actually down me more than gunners, it's
- A single Scab bruiser I didn't know was there hitting me from behind and somehow deleting all my health in one go
- Being surrounded by poxers as a Crusher winds up to flatten me like a cartoon character
- A dog jumping on me and no teammates turning around for three minutes)
flashback to my knife build with all stam and sprint eff and stam regen and i told people to never do that
google game engine
Bitsquid
oh no no no no no no no wot da hylll oh my gaaahhhdd no wayayayayayaay
The conversation was "what is the generalist set of curios for zealout." Pretty sure at least 2 gunner resists sit in there, somewhere.
You can run anything you want as long as it fits your play style and compliments it
not even, skuddie has a 0 curio character
Wrong.
I will not elaborate
The current system works fine, gives about the same amount of counter options as melee fighting does, keeping the philosophy the same between melee/ranged
Nah block cost reduction, critchance w barkskin is the best generalist curio.. wait wrong game
Also I’m so sorry @plush estuary last night I got home and crashed
- is assisted by the fact that gunners enable bruiser chip damage, reducing that reduces chip damage
2 and 3 are irrelevent to curios in their entirety
totally not a skill issue
gunners and reapers serving more as "punishers" for poor gameplay, shotgunners serving as knockback and high damage threats, and shooters/stalkers serving as consistent damage sources
I need to do that
I cannot stress enough how badly I deplore the Meta. My main Veteran build is Machine Pistol/Shovel and Ogryn is my favorite class. I wish the dueling sword stayed with Psyker.
I just think that Gunner/Sniper Resistance is a bit of a trap unless you're dedicated to like . . . double-barrels and flamethrowers.
Cole needs to learn to appreciate the Bret longsword more
gunner res is bad
(this is with gunner res)
Machine pistol..
based
ferret picture being dropped in psyker chat
Same engine as the Tide games, but Darktide uses (mostly) hitscan for shooting so they can afford to throw more enemies at players. Helldivers insists on meticulous ballistic simulation (that also leads to ridiculously unrealistic outcomes, like getting more damage by diving forward while shooting your missile launcher in order gain extra damage to hit certain one-shot breakpoints)
It's the funniest gun in the game. It's just intensely satisfying to magdump in a direction and stagger/ragdoll every enemy in that direction.
its fine what you think, but gunner res is best in slot for every character and build
ehh i think psykers can easily drop it
gunner res is good because most other perks are just mediocre, and you will always be taking some toughness damage from gunners at some point in a match
it’s not a crutch, it just helps zealot survive better while in melee while getting shot it, that’s all
What would u even drop it for
both shields and empathetic evasion, if you have a consistent way to use those
helldivers physics are pretty damn funny buti only started playing recently
im just surprised fatshark is using a literal discontunued engine lol that's all
mutie res cause they like getting pounded
mee :3
Freakz.
sniper i guess, hp tough obv, or go some ability cdr cause someone will defend your choice
sniper res is bad in my humble opinion
idk why i said humble i am not being humble about this
just dodge
just knife lmao
The only time I can argue it is if you’re somehow a magnet for clueless teammate collaterals
If that's what the team knows it's what the team knows. For all I know it's probably diverged so far from Bitsquid at the point it was discontinued that it might as well be proprietary
snipers arent an issue on human classes tho i do use sniper resist on ogryn
cue dorn clip of a sniper hitting 3 people in a line
sprint efficiency
every zealot should dedicate 30 minutes of their time to get used to knife arch and u will never have to worry about snipers
Clueless teammate collaterals!
oh_baby_a_triple.wav
psyker doesn't even need that they have fast asf stam regen and Kinetic Deflection
I was the 4th person who saw it happen
at least its not unreal fkn engine 5
imagine darktide with ue5 stutters
psyker just needs a single +3 stam curio and all their stam issues are solved for all builds imo.
+9 stam
or generalize corruption resistance since psyker has some of the lowest HP pool
It's the Current Year and we don't need to optimize anything, AI Will Fix It inshallah
bread
wallahi im tired brother
yea but what if wanted to run for extended periods of time 
You'll be taking toughness damage, sure: that's what the Toughness curios and perks are for. Hell, Chorus and Shout and Shield and FotF and Charge and Stealth all help with that.
Stamina regen makes sure you can just . . . slide past the nonesense.
When you can out-slide a room with six gunners so long as you're choosing to fight a horde in a chokepoint like a doorway or around pillars and walls instead of the center of an empty Costco: it kinda loses its charm.
At that point, my mindest goes from
What Curio will help me if I'm fired-on by three gunner simultaneously while I'm out of cover, stamina, dodges, and am swarmed on all sides by enemies
and becomes
What Curio will I use for the other 95% of the game since the above would kill me even if I could take a fourth Gunner Resistence perk?
just do it
you can sprint at 0 stam and it's still faster than walking
full health curio with toughness health and gunner resistance
ppl still arguing over curio perks when +xp +dockets +curio chance exist? lmao
I run an italian curio with +oil +vinegar +salt and pepper efficiency
PEAKPEAKPEAKPEAKPEAK
- Curio chance makes sure that you have enough curios to switch to whichever someone says is the best choice in this chat today.
you don’t need stamina to slide
gunner resist is just to help prevent chip damage while in melee, that’s what it’s most effective at, it allows zealot to almost entirely ignore gunners while in melee, which means zealot can be significantly more effective whilst engaging in melee combat
zealot doesn’t really need stamina regen to start with anyway, the regen delay is the second lowest, behind psyker, and you almost always have stamina when you need it, even if you’re running desperation for a PA centric build
i can tank a reaper for like 4 seconds with gunner resis as opposed to dying within 1 second cause they looked at me
also getting hit by ranged also gives you stamina
When less than 50% stamina
you ignoring what i said when i explained why you're wrong invalidates anything you're saying
I addressed this all already
stop cherry picking
Almost entirely ignore
If you could take 2 seconds of chip damage before, you can now take 3.
If only a few shots in every volley landed, you'd be able to extend 5 seconds to about seven.
I don't think those seconds are worth 2-3 slots.
⭕ gone full circle
go into havoc 40 without gunner resist and get oneshotted by a single reaper within 0.2 seconds
look at the link i posted just a bit higher up, in response to yamato
the gunner is dealing like 6 damage per shot, its genuinely nothing
That's down from about 9, then. I don't see the point.
gunner resistance gives you time to react to an otherwise undodgeable enemy unless you break line of sight or stagger it as opposed to every other elite and specialist being able to be dodged
had that clip not had gunner res i would’ve been dead lmfao
also when i say chip damage, i mean chip damage from melee attacks while below 100% toughness
taking less toughness damage from gunners means you can stay at 100% easier, meaning when you make a mistake or just take a random hit, you won’t take any health damage
cyn no health damage ruthless in sm2
no i’ll just carry h40s with a mk3 evis, thanks though
are they gonna update sm2 today or wot 
no just to spite you
im very spited 
He's spitten
i’m smitten, with love
See, this is the point I was trying to make:
If not for Gunner Resistence, then I would have been dead when a Mutant grabbed me by the back of the head and placed my mouth tenderly against the barrel of a Gunner's machinegun from point-blank range after I had decided to charge them across one of the longest and straightest points anywhere in the entire game, despite having a gun that could kill them in one shot. This situation happens all of the time, meaning you can't afford to not take Gunner Resistence.
It's like me posting a five-minute video where I was hopped on by a hound with 3 Hound Resist perks while the rest of my team went through a Martyr's Skull puzzle without a walkthrough, and remembered I existed at the end of it.
Chudmarines 2: nothing ever happens
most likely early february
early february and late february
2 patches
explain
i was giving an extreme obvious example of gunner resist being extremely effective, i never said it was representative of the game in all situations
if you choose to interpret anything i say as so, then that’s your choice i suppose
wym explain ii laid it all out pretty clear
we have 2 patches for this season (runs till the end of winter)
2nd one will be a pack a map and a weapon
alright but when r they gonna make sm2 good
it already is 
Sm2 was pretty good already
wrong that game STINKS
wait WHAT where did the new weapon come from this is supposed to be the research centre new enemy and new pvp stuff alongside raven guard
imma need to find people for new diff cause lethal with randoms = i would rather die
check the roadmap silly.......
In the final piece of DLC, Titus heroically dies after 1v1ing a Norn Emmissary and we get to start SM3 as a Lamenter Primaris (or some new Neonate made from a mix of Titus and Robute Guilliman's own geneseed).
season 4 isnt coming at the end of february
WRONG and FALSE and UNTRUE!!
for the love of christ homie check the roadmap
i think they should update it to have first person, then make us normal humans fighting in a hive city, and have actually good representation of weapons
hmm,,. deja vu…,,..
WAIT WHAT HOW WHY AND WHEN I THOUGH IT WAS A SINGLE PATCH
no s3 is 2 big patches
darktide's amazing representation of the weapons be like "little dinky nano knife rips through tanks"
the pve map will be something something sand something trygon
||season 4 is salamanders🤫 ||
ok back to playing hello kitty
sm2 just needs to update bolters other than that its as good as it can get for a throwback xbox 360 wannabe game tbh
itll never reach the autistic design of tide games
I CAN FINALLY PLAY AS A DARK KRAKEN😭 😭 😭 I NEED THE PROLOGUE DEATHWACH OPERATIVE ARMOR
but at least a thunder hammer feels powerful
and a bolter kills things in only a shot or two
and plasma gun isn’t a grenade launcher for some reason
and the game is fun
and melee combat is good
and ranged enemies engage in melee instead of point blanking you
Bro.
@grizzled aspen i've lost almost 20lb over the last 2 weeks cause of my sickness
cyn its a different game using a different gameplay loop trust me once you get positioning down alongside little tricks youll get it such as shooting your gun so tyranids start attacking for free parries
ok but why would i do that when i just don’t enjoy how the game plays whatsoever
Ranged enemies actively engage in melee when you get close? What…….. telling me you don’t enjoy the Tyranid ranged prefer shooting instead of meleeing
Damn, that's bad. Go get you something else to eat rq then, I'll wait.
i feel like ordering food... like a real american....
hamburbur...
thunder hammer rips everything in sm2
bolters needs rework, true and people have been asking for it, everything except stalker and heavy bolter should do more lethal dmg
plasma weapons kill everything with right builds (like 1 actual viable build lmao)
it is fun 
melee is weird, i destroy everything with melee but i have to rely on stombs, parries and shoulder bashes more than the actual chainsaws, it feels like they gimped normal attacks on purpose to make u use the entire kit
ranged engage in melee plenty, only chaos marines dont do it often and that will get fixed
thanks for coming to my ted talk 
tyranids are smarter than hive gangers........
it’s literally like the #1 tabletop rule, ranged units cannot shoot when in melee combat
SO WHY DO THE TYRANIDS DO THAT GRROOOWWLWLLLLLL
Well I'm smarter than both cuz I'm actually real
cole isn't real
Order mexican food.
false, you were invented by aquino
consider the fact that you're comparing release space marine w/ darktide in its current state 🙂
nid elites always melee me idk, same with the scrubbers, they added a new mechanic where little shitters will attack more often and u can parry them infinitely to get armor charges back
different strokes for different folks all im gonna say about sm2
oh im not comparing at all im the one sucking the game's nuts 
i never expect this game to reach darktide level in terms of complex mechanics cause its not that type of game
noobmato what do u play in poe2
i’m ngl i haven’t played since launch and i beat the campaign
the changes ive heard seem good but, i really don’t think it’d be enough for me to like the game
the bosses in sm2 feel like actual events which is nice
i wish for more chaos bosses
campaign is legit gimped cause u cant use all the good perks from ops
the perks (that are getting reworked too) are what makes u shred everything but for some reason they are limited to the pve mode???
make it make sense (i cant)
(TBH, I think that DT could do with a lot more passives on weapons. Blessings are cool and all, but when one of the few justifications for Guard vs Space Marines in the setting is that Lasguns essentially chip 1% of the armor from whatever they hit and that Bolters are bad at killing Space Marines, it's weird that there's no passive brittleness damage on Lasweapons and that Bolters are so decent against Carapace)
but yeah like i said before, this is a wannabe throwback ebin action shooter where the focus is simplified everything and fun hard hitting action, the opposite of darktide's 1 million ways to describe dmg and armor types
a lot of it is that operations feel super repetitive, they have nowhere near the same randomness as darktide, so they lack a lot of replayability to me
it is weird that the coop is the more complex gameplay compared to the campaign
ninjago_zane.gif
did tintin get banned and i only just now noticed
is it? its meant to be the main part of the game
melee mercenairy and lightning monk
Yes, quite a while ago.
but yea it's just you know, a pretty direct sequel to space marine 1, polished up, a bit more modern, but definitely heavily rooted in that game
what he do
the carapace we fight isn’t really comparable to space marine armor
the replayability basically comes from playing with different classes (they are a lot more limited with a defined role) and just liking the actual gameplay loop, its not as replayable as darktide true
i jump on sm2 for a week every month or so cause i like the game but its not as addicting as dorkshite
I don't remember.
randomized layouts for sm2 would be goated but they do wanna have modifiers in the game (NOT TIGHT FORMATION)
wonder if they'll drop modifiers with the new difficulty
astrates overhaul mod is basically darktiding sm2 
i hope devs add some stuff from it
gonna have to use beaky helmet on my assault and make malum caedo
more randomization, new mechanics like calling for backups and dreadnaughts, using weapons not released yet from source files, changing gameplay loop from fighting tankier enimies into darktide style bruh weed lmao wave count ect
new ferret picture in psyker chat dropped
hopefully the new weapon will be a 2 hander
hordes overall just need to be sooooo much denser (and melee needs to be fixed)
why are the planetary consumers only throwing like, 50 nids at a time at the marines??
i need them to add a big STICK TOGETHER DUMBASSES screen whenever people boot up the game
sm2 is so much easier when people actually fight as a unit and cover each other's design weakness
lower healthpools and bigger hordes
and lower framerates
they are pretty dense in lethal diff tbh
ive been reaching really high kill counts past updates, idk how they can go higher without killing my pc cause i tank into the 30s on a 5900x
the real thing that makes sm2 hordes seem lacking in enemy type is.....muh lore accurate faction split
nids maps have nids types, chaos maps have chaos types, why not just mix all
combine all and u have a lot of variety
because SM2 isnt built for density its built for people to soyjack at kill cams
I LOVE EXECUTING ENEMIES I DO NOT CARE IF ITS SUB OPTIMAL
glory kills are literally the best thing every yes i will soypog 
I love getting shit on while gun striking
skill issue, never happens to me 
knowing when to take your gun strikes and when to go for glory kills is like one of the few things u gotta think about while you're going unga bunga in the whole game
time glory kills and u can take on ifninite majores numbers 
abusing tf out of execution invincibility
remember sm1 when you kept taking damage during executions lmao
It's just silly that gun striking works the way it does since you can aim a normal shot and probably kill a gun-strikable target with a lot less risk, it's almost never worth it from my experience
armor and aoe stagger i think???
also hilarious that it works while your pistol is empty
The Emperor loads my chamber
I think it's just about doing it at the right time, the marker lasts like 5 seconds? or so and that gives me enough time to see if im gonna get jumped or not
its risk reward thing and will always give you an armor point back so worth taking
Remember when gun strikes were a death sentence cause the chaff could instantly delete your HP lmao
they still do gotta time your shots
sm2 just gotta rework temp health to not be shit if u dont have a bulwark on your team and we gucci (or just replace the entire system with darktide's lmaooo)
I remember dawn and ancient crashing out on me for expressing the opinion that if your gunstrike is a FINISHER it should give u some iframes
This video gameia shit aint no game bruh..
i mean, iframes on glory kills, iframes on gunstrikes, you might as well never die 
you can just do run attadck + melee and get an insta gunstrike with iframes whenver there's any danger wooo
Anything involving a big animation should give iframes
come on fellas i expect tiders to be able to handle simplistic ahh mechanics
dont e xecutions already give i frames?
With no iframes give me one reason to do gunstrikes
My issue was chaffe hitting you once and all your armor is instantly gone, they changed that and I’ve instantly preferred the combat loop now
you do have a reason, free armor back, u can be full unga bunga ape mode and get all ur armor back with gunstrikes and chaff parries
ahh I don't think I have played since this change
It's like waaaah parrying deflects attacks!!!!! Might as well just run around parrying everything
yeah chaff rework was a blessing, ranged ones no longer delete you, melee ones chip away instead of killing you outright and u can parry them for free armor back
ngl it would be extremely strong cause you can just sprint attack every minoris to get free gunstrikes
Chat, nerd emoji has overtaken mpreg as my most used emoji...
Yeah it was hard to justify a gun strike for 1 armor point when stopping at any time meant losing any armor you had to chaff anyway
good
Anything that locks you in place and stops you from defending yourself should give iframes
Yah i know but they fuckin lost their minds at me
people say melee sucks in sm2 but the game begs the player t oget in range, get them parries on majories and minories and abuse gunstrikes and get ez headshots with guns over going full ranged unless u play heavy or sniper
The melee is super boring in sm2 and super easy
public enemy meowner 1
I'm ngl if it's pve I don't mind shit like that, esp when I'm a fuckin space marine I wanna feel like a space marine yk
I wish there were just more enemies
we will see what patch 7 brings with the biovore
i like the melee 
it just needs dmg buff but i like the loop of parrying everything and timing stuff right and offense tools like stomps shoulder bashes revved up strikes ect
it's just too slow, the concept itself is fine
I wish there was a bigger sword and more chaff to cut down like wheat
Only time melee feels difficult is if there's a terminator shooting at you from a distance or a tyranid warrior w the green needle rifle thing shooting you
imo sm1 had better gameplay but I'm biased because orkz is da best
blocking is still ass cause yknow no one wants to replace parrying with something else
It should’ve given a “Hyper armor” state where it just increases your over all damage reduction
So what I'm getting is
That I should go play Dead Rising 3 any time soon
Damage reduction ?? In my melee game ?? Noo..
yeah getting nailed from 4 miles away by a venom cannon was specifically what I was thinking of when saying gunstrike is riskier than the reward
u do feel like a powerful space marine unironically, yes we are squishier than we should for gameplay balance reasons but once u get good enough to barely getting hit u run around deleting everything and feel like a god
ruthless is now ez mode for me 
Yah, those beam rifle things arent as bad as the like burst fire green needle ones though imo
squishier than we should be but can still survive a hit from a carnifex or chaos dread in melee 🤔
The green needle warriors will 100 - 0 you in less than a second in one burst because the game hasnt a clue about damage consistency
devourer?
like ok block weapons still have the issue that you replace parrying which is arguably your strongest tool in melee
u just take a lot of dmg on ruthless and lethal from majories
u could say well akswally a marine should tank more but u also have enough tools to legit not get hit at all 
"Well no the unstoppable tank being made of paper is actually fine because you can just not get hit"
block weapons are weird, u deal waaaay more dmg and the block charge thing is nice but the game is BUILT around parries
remove the stupid balance, fencing, block shit, make it balanced with harder timings and higher dmg and fencing with easier timings and lower dmg
no fucking do this give block weapons a thight parry window thats all you need to do give them the ability to parry in any capacity even small and you fix the entire weapon class
never said its fine, id love an entire rework, im just saying u still feel like a god and cna solo entire waves, u just need to focus on positining and mobility and parries over tanking cause being a tank isnt viable if you're not bulwark
Yah
Eh sm2 isn't that good to have me learn all that shi
well up to you 
i liked it enough to learn it but i can understand people not wanting to bother since dorkshite is better mechanically and they can just play that
we love getting filled with maggots
Block weapons are so ass it’s not even funny
Jokes on you bozo I don't play either
block weapons were a mistake cause literally no one uses them
Extra damage to literally never benefit off of a core mechanic you need to use to survive LMAO
ill take this, i get shat on for saying parrying in this game is piss ez
and needs to be tighter so making it actually tight on block weapons would be great
in it's current state balance is too slow, block removes your best defense so both need grouping into 1 class
It's like dark souls giving you a ring that gives +20% damage but removes rolling
We call those baits
i made it work but it was too much effort 
u deal a lot more raw base dmg and a lot more dmg with block charges but its legit so much effort id rather play parry
Or the "fuck you" calamity ring from ds3. (All it does is make you take 20% more damage)
That's my favorite ring in the game tbh it's so funny
what weapons in sm2 are block weapons?
actualy very wrong it gives you -100 in every physical resistance
all weapons have fencing, block and balance varients
ahh okay I didn't really stick with it long enough to make that connection, thanks
fencing = highest parry window, highest speed, lower dmg
balance = can do everything with tighter windows, highest dmg, slow speed
blocking = u get balance dmg and fencing speed but no parry
Also wrong it gives you -100% in all absorptions, it's "receive double damage"
Erm, actually, it's -100% to all absorption! ☝️ 🤓
FROG STOP TYPING AND ACCEPT THE QUEUE
I did, you noob. Yell at your bf instead, smh.
i know i just wanted to burn your 30s timer making you respond to that
You have made a fool of me for the last time.
I love when games don't say who hasn't readied up so you're all just yelling at each other while one guy is taking a piss
Small brain yelling big brain smiling
i love crack
Bro loves crack
What the fuck?!
how 2 tactical 101 
noooo my bolterino is not doing enough damgerino!!!
alright young man simply get in, parry all these mfs for free auspex, then auspec the rest and fire away 
Bro visited his friend
let me hover with my jump pack in sm2 operations
u will have gimped jumpback and you will like it
SERVANTS OF THE CORPSE GOD CLAIMED THE OBJECTIVE
wait i replied to my own post instead of this
This is tactical 101
Oh also @frosty herald calamity ring is double damage taken on top of 100% absorption removal, and this applies to debuffs as well. Clutch rings, which normally debuff 15% absorption, will instead debuff 30% with calamity ring equipped.
skibidi dee dee dee skibidi dee dee dee
Anyone has made or got any Eviscerator/Bistol builds? I've been working on this one but I am still not that wel versed in building in this game.
@hard nexus
@nimble basin #psyker-class message
Hell yeah thanks
Still think it’s a fucking crime the CSM Vanguard isn’t an Emperors Children
it's a crime they haven't pumped the brakes on legion/class locks in sm2
like okay, i get limiting some legions from some classes, but jfc especially chaos it's just stupid I WANT TO BE ALPHA LEGION EVERYTHING
Oh yeah they promised they’d do something about that- and then they didn’t LMAO
Were getting a chaos marine season for cosmetics so it wouldnt surprise me if horde mode has chaos vs nids
I mean, you could play literally anything and say you're Alpha Legion
Holy peak
Peakborne mentioned
my sweet tactical.... the lethal hive tyrant four shot plasma was so funny
auspex scan my beloved
brutes high shock hab dreyko anyone down?
WAYNE JUNE DIED NOOOOOOOH
I think people like sm2 just because it says space marine and it it’s like the neuron activation meme
Me personally I hate space marines and most people who gawk/worship at them are insufferable
Darktide is just better 
Guh
honestly having space marines thrown at the community in every game feels tiring, they've been in the spotlight since dawn of war 1 dropped in 2004. I definitely get more excited seeing almost any other faction featured in a 40k game now
I like the regular humans and abhumans
give me an ork game where its like they are billions but IM the billions
I've thought about making and pitching my own ork raiding game tbh, it would absolutely slap
I think psykers and catachans are the coolest thing ever
But big space man! Dude the black rage! 
pikmin
okay but like give me more pikmin and make it brutal
you say it like pikmin wasn’t brutal
those mfs were in the trenches
this was an element of the game design I was planning
I mean in the lore orks grow in the ground, it seems like a perfect fit
who yoinks them out of the ground
I do
pikmin 2 is the peak of this for sure, pikmin 4 feels less brutal
wtf put them back
Pikmin are the strongest soldiers
idk a lot of games feature stuff more than space marines. darktide, rogue trader, necorumda something, mechanicus ect all feature none marine factions 
Yeah but most people’s exposure to 40k is space marine
Look at the catachans bro why don’t we have a game about them
and all they know is space marine
and all the space marine fans shove their stupid space marine faces into everything
I mean we do it’s our vet reject
he’s our catachan
for the same joke
the same fucking joke
heresy this, kill xenos that
zog it all
Zog it all
how about you go follow gulliman and learn excel so you can get a JOB
blub
meow
blub
well they're cool as fuck
even if the diehards can hate the overexposure
shorts like astrates and secret level making them look rad as hell is also a reason
but i do agree the universe is rich with cool shit that deserves more exposure
this slowmode makes having a convo such a pain in the ass
I once saw a catachan comissar and he looked like a male stripper with a leather trench coat and it sadden me
send screenshot
oh wait
yeah send a screenshot right here
one of the biggest appeals of darktide to me is u get to play as an imperial guards trooper (king shit), a schizo embrah loving zealot, a schizo harry potter and a big muscly man and u fight lower tier enimies in the looore and yet it still feels amazing af
average darktide psyker would wipe the floor with prime Harry Potter
the so called all-powerful space marine when me and my fellow feral boiz chop em' up with our hackas and zoggem' up proppa like the git e' is
Yeah they are moving towards featuring other factions lately which is good but these games are all pretty recent
noooo wtff???
who’s that
played with 2 ogryn larpers just now neither did any objectives
i was gonna say smthin but i suppose ogryns cant work survo skulls
i mean dawn of war had all kinds of factions and thats like the most popular warhammer game series outside all the boring ahh bad indues
narrator for darkest dungeon
lore accurate ogryn simple as sah
consider yourself blessed
Absolutely, but the campaign featured them heavily. The expansions did well including the others but often at the cost of a campaign narrative which is reserved for the Marines (with the exception of winter assault which featured IG, eldar, CSM, and Ork missions)
damn
the Ancestor from darkest dungeon
subterranean castle
I wanna play the game where I'm the guy that lights all the candles on the ship
Candle Clicker
u can do that in sot actually
(its lantern's but 🤫 )
I like to make the lanterns blue and red, then yell at ships that we're the police and they need to stop for us to examine their holds
nitro trial
Wolp
good shit
Lil sir bean mc beanington
good shit 
The funniest is when you do it, they actually stop, and you look in, take nothing, and let them go
They better not have them illicit potted plants on board tho
pitro
i had a dream i could understand cats and i kept trying to talk to them but they couldnt understand me what does this mean chat
widtro
anyone else pushing like 250k plasteel now that havoc is dumping 30k on me a week for a single match or so lol
youre going insane
@hard nexus can I have a zealot build to leech of off you, I need one that fits the new drip
that sounds vry subjective ,, considerin ur drip STINKZ ! :3
rage
Wayne June has passed away and I am very not cash money today 
Sounds like you lack faith in the Emperors plan
rip
imagine space marine tide
Spacehulk
is it playable yet?
I sleep
bedgetide
this game fucking sucks
yo mama
Amam
#darktide-pics-vids message i thought i cooked 😭
imagine i killed you
Hey... how'd u know I just saw my mom? :/
@frosty herald were you the raven in my game?
off with thy head 🗣️
Which cosmetics?
bald with an I tattoo
Wasnt me
Could I get some feedback/optimization pointers on my zealot build?
lads martyr has 7 total stacks which is impossible to get in t4+
i propose that until death triggers at 0 hp then grants the user +1 hp regardless of holy rev
so you can use the 7th stack while almost dead
thank u for coming to my ted talk
is why i always enjoy me a malestrom thats scabs only, you get a breather from tox bombers
thats not bad
i dont think grevious wounds is needed on combat axes tho and i would go scourge instead of toughness on kill it only gets you like an extra 2 toughness anyways
also desperation with +3 stamina is idk
you dont really need impact, and desperation actively works against the stam curios you have
you can move those 2 to anoint and purge at the top center
also combat ability regen isnt that great id get like stamina regen or maybe a bomber resist perk
also it is worth noting you may wanna swap marks to the rashad, iirc the moveset is almost identical but the rashad flat out has more damage
i also personally wouldnt recommend CDR curio perks mostly cuz that adds up to a whole 3.6 seconds for all of your slots, very minimal gains there
if you swap to rashad switch carapace to flak as a perk and you're good actually regardless
didnt they change martyrdom to work at 6 wounds in damnation
but @tawny walrus for the most part we are nitpicking, but i still recommend considering what we're talkin about
youd be surprised that this build is one of the best ones someone has asked for feedback on in recent memory in its current state
I think i picked the wrong caxe lol I'm using Rashad. Let me update with yalls feedback
ive been running a bomber resist perk since it effects the gas cloud too its comfy
the fact marty doesn't even work right at damnation is wild to me. seems like an obvious oversight
marty was balanced to work with the possible stacks obtainable in damnation
Would you recommend dropping the stam curio for a 21 health?
nope
stam is awesome, and with +stam regen its so nice
im sure its balanced around 6 stacks but why have the max at 7? does the malice player really need to hit any 7 wound breakpoint?
its malice
do you think that it matters
https://cdn.discordapp.com/attachments/1046914150363844779/1333410318340067349/New_Bitmap2_Image.png?ex=679cbf21&is=679b6da1&hm=7f3df338537a446b2501023042c6c5ae438c766ddd73936e87e3aa913a2a16b4&
really though the 7th wound doesnt make sense it should be the same for all threat levels. if the 7th wound isnt obtainable in t5s it shouldnt exist since the rest are easier
Okay how's this look?
https://darktide.gameslantern.com/builds/9e18747c-8403-4825-8a38-9361c02a4c02/holy-lady
its peak though i think 1 bomber resist is enough 2 stam regen is better
what is ᵗʰᵉ ᶠᵒʳᵘᵐ
Copy that. Thank you all for your help ❤️
darktide being canon in warhamme
idk why you'd use bomber resist literally ever
its for the gascloud not the fire
the bomber kick be schnasty
also tox bomber ig
bomber resit also works for tox bombers
This reminds me of that guy who left the server seemingly because me and later other people insisted that taking CDR with IoD gave less than a second of reduction
hrup
It's not the gas that's the problem
It's the vulnerability it puts you it to everything else
wait hrup left
And he just could not fathom this concept at all
this is like recommending mutant damage resist
it effects the toughness damage from the cloud no?
Like a month ago yeah
Bruh
Died their death in the zealot build thread of all places
I'm not gonna say that's fs why he left but I wasn't even trying to bully him, he was just loudly wrong 😭
insane place to die
cole stop typing please and give me a yes/no 😭
Woe, paragraph be apon ye
With slowdown we gotta write as much as we can 
If you're in a position where you are in gas and can leave, you can leave it and problem solved
If you're in a position where you can't, youre not able to stop the massive toughness damage, the dr wont stop it from completely eating it, and the gas is barely dealing any health damage
The problem is the fact that you're now at 0 toughness in a position where you can't maintain it dr or no dr from the gas and are extremely vulnerable to everything that ISNT the gas
Cole isn’t allowed to talk normal anymore being a tester has damaged him irreparably
Like that poxwalker backstab?
Cole posts wall of text because of fart cloud
you're right but sometimes you cant help a few ticks
Because of slow timer
same argument for flamer res imo
if you're stuck in fire or gas, the damage reduction isnt enough to save you
I mean I get what Cole is getting at but taking less damage from the cloud means you can get toughness back easier to keep yourself less vulnerable
I don't run it myself tho
the gas is a far bigger aoe than either i still get more milage out of it than any other resistance except gunner
consider killing the bomber, or maybe even just walking out of the gas
even if it reduces the toughness damage of one tick thats good enough for me
Sniper resist when you're mutied:
Same argument about sniper and gunner res can be made but if the bomber is the only threat/entity in the match then you don't need res for anything at all
that as legit happened to me only once in 2k hours im not getting a resistance for that
nah gunner is always good bomber resist helps me every other game sniper maybe once every 10 games?
its still the second best resistance perk imo
sniper res bad
gunner res is a false equivalence. Gunners are so much more common, and fire so much faster, that you will be taking some kind of damage from them at some point, it’s neigh inevitable
sniper res is just
what the fuck are you doing getting hit by snipers
Dodging into the poxwalker that is knocked over on the floor and not dodging because of it
even passing through the cloud asap still gives you like 1-2 maybe even 3 ticks of damage i still think its more useful than the rest
That sniper res breakpoint also only works if you haven’t taken much HP damage yet
^
Just don’t get hit by sniper
i only really run sniper resist on ogryn i think thats the only use for it since doges and slides are ass
Sniper res 1x is okay as a "just in case in unfortunate timing" imo
Gunner res I get wym but just trying to say that you can make the "well just kill the enemy/avoid it" argument for anything, but it's the combination of many threats that actually makes resistances get mileage by good players
I don’t run any type of enemy resist
getting caught on a poxwalker’s fat ass is crazy
i run cringe resist so i can go on zealot chat
Gen chat is down the hall and to the left if you want to test real cringe BPs
I run gunner resist bc the game just disagrees with me sometimes when I try to dodge gunner fire
It lets you monkey mode so hard
you CAN make the argument for the same kind of enemy, but because you CAN doesn't instantly mean in THIS instance it's a baseless argument. these two things aren't equivalent; bombers spawn significantly rarer than gunners, gunners do more damage in the time they do spawn, they are hit scan, and can spawn up to 6 or 8 at once - this also is to include reapers, which can melt you in less than 5 seconds without tness. This is what meow means these two things aren't equivalent - they aren't. the statement "the same argument can be made for x" isn't demonstrable of the argument being wrong, you still have to argue that it's wrong. the statement doesn't mean anything by itself
damn you got cica speaking english its over bro
wall of text jumpscare
Cica day 1 research centre completed alongside absolute diff in sm2
the whole thing w resis is use case situations - you get more use out of gunners, but ultimately the choice is up to you what u want to take. it can be up to 2 minutes before another bomber spawns, and in most lobbies, they instantly die - in havoc, bomber resis is almost worthless in comparison to gunner resis. generally speaking, normal auric gameplay is so easy you can probably get away with just ONE gunner resis - sniper is an entirely different argument, as it's a different kind of enemy that does a lot of damage at once. bombers and gunners do a lot of damage over time, but snipers do it all at once. you cannot 'make the same argument' with gunner and bomber resis as you can with sniper, as the argument hinges on use case and damage, one of which is very different with snipers
Now just imagine if Cica could do that...
wtf are they even gonna make the new diff for?
lethal is already too much without a team
Lethal is piss easy. Wym
Bomber res ≠ Gunner res and I never mean to imply this, but I am applying the argument anyway because it still gets mileage out of the threat that (tox at least) bombers do pose when they spawn. A single gunner or reaper does not make a ~third or more of your current manouverable space many times as hazardous because you have massive unavoidable toughness damage until you get out, but a single tox bomber does. They are rarer than gunners, but they are severely more impactful in bad situations and they are not that rare to dismiss their threat altogether in my opinion.
yes maybe if u have 2 others that arent clinically braindead
my luck in lethal is just bad lmao
Nah. I carry perma dead pugs in lethal all the time as assault or bulwark
lethal company?
Cica Company
In any case I've lived this long without ever putting bomber res on and I think I will keep doing that, but I do recognize the value that the res can have in situations, even if I wouldn't take it myself
Lethal difficulty in space marines 2
if everything goes perfectly you don't need any defensive stats on curios, so it's really a "if the situation goes bad, what kind of damage will i primarily be taking in my attempt to salvage the situation?" sorta question
and i feel like most bad situations involve gunners and/or bombers
bulwark is immortal if you're good and assault u delete anything before they hit u if you're good
on tac and vangaurd i had games where i did more kills than both my teammates and still lost cause they couldnt just......live 
when i play with 2 others who arent literal apes we win
But you can p much carry with anything even if randos are bad.
prolly i just need to put more time into lethal, which im gonna do since ruthless is a cakewalk now
last time i played i carried my two level 10 friends on 5 ruthless missions ez pz lemon squeezy
Yeah practice more.
I haven't played spess muhreen 2 since around launch, is the combat better since they changed things?
game flows much better now yes
i recommend tactical if u want an all arounder class that feels great and can do everything
Did they change the pvp at all?
Namely making the heavy gunner class less braindead and better than almost everything
they are just gonna add a new pvp map, other than that dunno i played pvp for like 1 week in total
pvp in the game is exactly what its trying to be, funny throwback pvp u play for a week and go back to doing something else
Wonder if/when they'll make the wave-based survival mode, that was fun
horde mode is coming, no one knows when tho 
Hopefully this time the difficulty will actually scale well with player count
Probably gonna have it on farm day 1 with my friends
first of all, to say, which you did say, 'you can make the same argument for them both' means you did say they are equivalent. an argument for one wouldn't work for the other if it weren't under the same circumstances. that's the whole point of the statement 'you can make the same argument'. second of all, i disagree with the second point; if you've ever seen gunners, or reapers, and felt the need to retreat, or to focus them, then they are adjusting the 'manouverable space' because of their hazard - they're forcing you to focus on them specifically, which makes you move around them, and focus them as a threat. forcing you to engage them first is controlling an area/denying an area - it's just the toxbomber's is more obvious (the cloud, not necessarily just their presence). these situations happen very often. in the beginning of gloriana, which enemy would you say poses the biggest threat, for example? the gunners or reapers, or the bombers?
we're makin essentially 2 different arguments: you're preparing for failure (toxbomber denying an area), while i'm making a use case argument and a preparing for failure argument. gunners you see constantly, on some maps they're almost as common as shooters, and they can deny entire areas. as zealot, you do not get proc's w dodge abilities if you face gunners. more than one gunner in an open area is death. a toxbomber chunks small amounts of tness every second, and does very little health damage, but you can still proc abilities while in the cloud.
i see bomber resis as being of lower value because it only is useful against two enemies, one of which can sometimes not spawn an entire match, whereas the gunner resis is useful against 3 different enemies you face constantly, and in higher level of play required - such as in havoc, where one gunner can drop your tness in one second of sustained fire. bombers already do very little damage as well even without resis. all of these things make it hard to justify using bomber resis
Spring
Holy fucking shit. Ain’t nobody reading all that.
I'm reading all that cica i respect your thoughts
No man speaks ill of cicatres
we ballin
also if you want tox bomber resistance, you should just go generalized corruption resistance imo
i read all what you wrote bro i gotchu
tl;dr he already depicted himself as a chad and the other guy as a soyboy
soyjakificized
Hold up, that writing is fire
- Saying you can use the same argument does not inherently imply that the use rarity and mileage of the two are the same, but I get what you mean. That is not what I'm saying, however.
- You can dodge gunners or hide behind other enemies and objects to mitigate damage, and when you kill them, their threat is gone instantly. A bomb already deployed does not release the manouverable space when the bomber is dead. A good point, but not equivalent in terms of area denial argument.
- Gooner res still ≠ Bomber res and I'm still not making the argument that it is, I would rather take one gooner over three boomer at that.
Gunner resistance is better than bomber resistance by a lot, but bomber res is still something you can get mileage out of. Two things can be true.
working on weapons masteries i just did the bolt gun and pistol what shoul i try next
Combat Shotgun
aight
you know shits going down when a wall of text is replied to with a numbered list
ChatGPT battle about to happen
Something something remember to aim down sights with the combat shotgun
Cica has two linguistic modes:
- Gnarp
- Shakespeare
Holy peak cica writing, cook his ass king
I shrimply think it's a fun conversation
- dis is glorpshit!
- my good sir, this is quite unfair.
- 1
- 2
Man went from bottom text to top text
nah I'm kidding, I just wanted to say something funny
is the chainsaw any fun?
Big one?
Small one?
Axe one?
smol
uh oh drama !
The Chainswords are good crit weapons
sorry the axe
LMFAO
wait what is happening
Your alliance has been noted, prepare for gleebing when the time comes
Not actually drama, we're just talking about bomber resist against tox
||It's drama, get mods now||
tox bomber damage isnt enough to break ur toughness if u just run through it with twbs
bet
My alliagence has always been to cica and meowzers
They are funny with Martyrdom
You light attack for single target with the mk4 and heavies for hordes
The 12 is the opposite
Lights for hordes
Heavies for single
You can also rev it and use Thrust for crusher one shot reasons
IJ Also works with both
Cica and cyn are good friends so ill always stand by them (unless its a really dumb opinion)
Can be good when tox is cooking you in a bad situation, if you can't shrimply run out instantly
I feel I should reiterate I acknowledge it's not nearly as good as gooner
Day 14720 zealot slowmode
This is heretical to punish us this way
eh then thats just a positioning problem
a good player may get value from bomber res maybe once every 10 games, as opposed to gunner res being consistently useful
i simply think taking bomber res or flamer res is just a bad idea, as you get little to no value except in situations that youd die with or without res, as both flamers and bombers damage tick up the longer you are in them
and if you're in it long enough to get value from bomber res, then you're almost certainly going to be taking damage anyway due to the increased damage per tick
Is there a way to maybe reroll the shop or something to get specific curios for my build
unfortunately no, but you can gamble your melkbux for curios
no you just gamba at melks for 250 a curio
A perk from Dead by Daylight (🤮) comes to mind called Unbreakable, you only get use from it much less than once per match but it's impactful when you do. I don't know how the upscale-over-time calculates with the res but I would assume that means the res is better* because it further decreases that upscale too, no?
Keep in mind it is also more valuable the less meta-delete-everything of a build you have on, like most other defensive perks/abilities in the game
it does decrease the damage per tick, but for it to be a notable amount, youd have to take at least 2x bomber res, likely 3, to buy yourself more time to change a situation, which eats into either toughness, health, gunner res, or i GUESS stam regen, all of which would be applicable to 100% of situations instead of one, extremely rare situation

but that's basically the only use for melk coins currently so eh, doesn't matter
I don't use stam regen and never found myself wanting for it, so I don't really think that's a 100% use case. Tness and health I agree doe
thats why i added the i guess, because i think stam regen stinky
but my hard earned melkdollars, noooo
Until stam regen affects stam regen delay (never), I don't think I will ever care about it
thats alot of words that i can't read (im illiterate)
I wish you could spend lots of ordos on an item to make it so you can, for free, change its perks and blessings
You can’t one or even two shot monsters with a knife right? Someone’s arguing to me you can and I’ve never seen it even with a Thammer
with stealth yeah u can
probably
you probably could if you did everything right
whats dump on trauma staff
res

Duellist, stealth, fifty other things, maybe a BoN or Cspawn
yes you can
Weird I’ve never seen that
its an icky build
if only tac axe could do the same
One shotting monstros is mostly a meme anyhow
Crucis could probably one shot BoN without stealth
crucis can oneshot bon without stealth or virtually any other buffs, it's REALLY easy
knife can do the same thing with the right buffs
that's kind of sad that a little knife is more effective at vaporizing huge enemies compared to the giant powered atomizing hammer
I couldn't find the daemonhost clips
this is a clip before the nerf to unyielding damage though
you used to also be able to 1 tap captains
You still can
Yeah I just noticed because of the attack angle
you should still be able to? flak damage wasn’t change on thammer

Stealth backstab headshot finesse bonus alongside ds4 finesse
can you still get two boosted hits with one cast of shroudfield? if you do it at the right time during the swing
yes
yah
Hold on
Most of my hammer clips in this server are pre unyielding Nerf 😭
NICE (why is zealot chat slowmoded but the other classes are fine lol)
because zealots are rushing too much
read pins
so vet has the surprise attck node for their stealth can that double proc if you use both stealths qnd have 60%more dmg for 5 sec
oh lol it's actually in the pins
exactly what i said
what blessings/perks on trauma staff @plush estuary
crit or not
scryers build so crit i think? idk not done levelling
you can build trauma both ways
for crit, its flak + maniac/crit/unyielding nexus + blazing
scryers
fuck off
scryers
Ok
I need to swim through my clips for the hammer clips
- Farm some clips with the Brutes modifier
and not crit?
same perk besides crit chance then flurry rending
thank you :3
Goddamnit, I must have 111 hours worth of clips 
I don't really want to scroll through them 
i once accidentally recorded my desktop for like 10 days straight

actually only 117 hours, like 5 days. but still
I might just start posting these clips as YouTube shorts
Barely titled, barely edited
But 100% dogshit
Ah, just like 90% of DTubers
just like dorn
damage dump ds psyker in my auric lobby 😨
@plush estuary disrupt destiny on fgs?
depends on playstyle, it will help with more melee dps
Omg the new zeal cosmetics actually goated wtf
Scrying in the club rn 😤 just straight pondering tf out of my orb
My EK orb
maybe if you wanna look like a vet
exactly why i bought zealots fit too
real, wanna steal psykers helmet and give it to my zealot
We already have the ultimate piece of headgear…the obedience helmets
oh my fucking god war thunder air rb is the worst thing ever invented
we need a mod for this ngl
i... actually really like psyker
war blunder
I told Frûg that it’s my brain off chill class for just grinding pubs, and I meant it 
i jsut like actual armor and helmets for zeal and not like weird cage hat or rags (slightly assorted)

that's okay I'll wear the cage on my head for you
downvote
brownvote

shrekvote
I just had an ogryn named Shrek. Unfortunately my excitement vanished when he started hiting poxbursters in melee
https://tenor.com/view/cat-meme-shrimp-animation-pixel-gif-6901986208266401917
guys where are my embeds and why are we on slow mode
zealot chat was too silly
thats the point of zealot chat...
zealot chat got too horny
zealots rushing ahead of the team too much, needed to be slowed
me watching 40 shooters scatter to the 4 corners cuz the redditor behind me would have an aneurysm if i charged them
Zealots lack common sense by definition
Personal goal: get a Reddit post from some Timmy just like Cole, but it has to be a hatepost instead
personal goal: explode redditors
Start bringing Shredder pistol and still outperform them
The bar isn’t just low, it’s literally floating down the River Styx
the way overseer marsett refers to dukane as "ma'am" in his accent makes it sound like he's referring to her as mom
thoughts
its so hard for me to comprehend shredder being bad in my head its early 2023 and im doing 8 kerjillion damage with glock psyker
Bri*ish peepol am afraid, mom
Honestly though, it’s something I’ve noticed with that accent
Norferner
can teammates kill my DD mark on psyker or do i not get the buff if that happens
perhaps this is why they call mom mum
You gotta kill it
You don’t get the buff if they snipe it without any way to know

This is why I hate 24 hour cast soykers
I run DD with assail and EK staff. Don’t run into issues with DD stacks. Depends on the staff you’re using
i use dd w assail and purg, but i never use my purg since i only play melee psyker 
You’ll be mid swing and the dude smiting the pox just melts your target’s last few HP and the next one the game picks is across the room 
i might be evil or dumb but iv been doing voidstrike w surge on a scriers build lately
ultimate bowling
Maybe the reveal next content drop is Dukane is really his mother
@modern lintel dude, surge scriers void strike is my secret op. One shots crushers and annhilates hordes. Its the plasma gun on crack. Dont tell the shouties
already knew it
Also with 6 warp charges, gaze has a 5 second down time...so yeahhhh
not using disrupt destiny ok
Dunno if DD is needed. One shots the tankiest enemy without it
already been using it.
actually wait yea warp charges? the node that drops your damage after you pop scrier's when you need the damage boost the most? no thanks, just run DD lol
You do you man. I just feel like I dont need more number go up past gaze's dmg and finesse bonus
More damage for bosses, melee and assail
Or just go EP and do both assail and voidstrike
Im sorry, but Im a fucking masochist and use brain burst for boss damage. Not cuz its better than your suggestion, but I get dopamine hits from making stuff pop
💀
i wanna play the meme double barrle shotty, any recommended blessings?
https://medal.tv/games/warhammer-40000-darktide/clips/jB8mj8TFInYDvk018?invite=cr-MSxsamQsMjE0MTU3ODUwLA
im just trying to pub this for xp man
im never picking someone up again
bro really just stared at you 
Lmaoo
i was there, watched it, and almost choked from laughing 😭
Double Barrel is a solid weapon, dont think its considered a meme. Manstopper Scattershot is the usual for zealot, Manstopper Flechette for weapon specialist vet
lore accurate ogryn strikes again
the funny thing is after going into the twins again we queued with the convict dude again 😭
smol brain big heart
oh damn really
i was led to believe its only a weapon you use for fun but dont bring it into harder stuff (i wasnt gonna listen anyway)
double barrel is like B or A tier
Yeah I dont think you bring it to Havoc, but I play it in auric all the time
its S tier because you can be doomguy 
looks like half my teammates on auric lately
but what if i dont want to stop Man
You dont have to stop Man, but you stop other Man
but can it kill Man
Dunno, but it stops them
hollyyyy tested with creature spawner and this thing just cleaved and 1 shotted 10 damnation hp ragers
i will stop Man then, but if he remains unkilled i report it to Morrow
not even to Day
just had a random tell me "you fucked harder than anyone has ever fucked" after clutching twice
you dont get the buff but so long as you tagged some damage or stagger on them before they get dropped it'll at least refresh your current stack
900k damage with flamer and thammer in a 40 minute match
any1 got a good knife zealot guide
6.5 mins of clutching 
cant find a current or good one on yt
fuck I can't sleep 
Hit your head
good now explain to me in great detail in video form how to knife zealot
u stab them bigly
Im gonna hit your head
ty
Thanks, I needed to sleep anyways
couldn't I despise the knife
have you tried not being awake?
y
real (I want 2 get up in 1 ½ hours)
every day 
based
its just not my playstyle
i like my big 2 handers but ive never tried it so
try it, maybe u like it, maybe u don't
you go to brunt roll for relic sword and use that instead
Thoughts on the weapon crusher? does it excel in something in particular against the relic blade?
Crusher is the premier CC weapon across basically every class
Strong CC which makes it very safe to use, damage isn't the highest against any particular enemy type but more than adequate (unlike e.g. Shock Maul)
(Deceptively) good finesse, good armor damage, incredible stagger
and now that it has more than 4 blessings and one of the new ones is an actual power bonus its better than ever
What blessing would you recommend? rn I have Thrust and thunderous
Skullcrusher Slaughterer
Thunderous generally performs poorly due to how Brittleness works and Thrust, while potentially useful on Crusher, is typically outclassed by the nominal 40% boost of Slaughterer
I see and also if I use the dash ability from the zealot it ignores armor from the first hit making thunderous redudant, right?
More or less
a huge thing to consider is the competition of the slot
Carapace/unyeilding I guess
40% brittleness on a weapon that is already pretty decent into armor
vs 40% strength
or 40-80% damage debuff when theyre staggered
Hmmmm tried these recomended blessings and dmg against the crusher enemy is a lil worse
thrust & slaughterer works pretty good 4 me
Yeah I think I will keep thrust, with it its almost 1 shot for crushers
You can 2shot crushers w/o thrust iirc just fotf one of the crusher nerds has a clip of it
Getting full thrust stacks isn't always practical
Skullcrusher slaughter is best blessing combo
And you can definitely get similar results without because Skullcrusher is 80% fully stacked
Im bad with numbers what does taht mean? itmeans that brittleness isnt that bad orrr
Imo thrust just makes crusher a worse thunderhammer, slaught skullcrusher and using it as a combo beatstick is much smoother
Also, fun trivia, its Push Attack does weirdly insane damage
Like, better than heavy 1
Crusher already has high armor damage, once armor damage is 100% effective brittleness and rending give 1/4th their value as damage
So yes, it’s not bad, but it’s not good. Rending/brittleness is either wanted in high amounts (uncanny strike) or low armor damage modifier weapons (vets using brittleness and rending talents for recon las guns)
Im nticing it rn, its weird, heavy one does like 800 while the push is hitting 1.4k
I think its the finesse mod being insane
brittleness reduces armor on an enemy. it reduces it by a percentage. this percentage is added to your ADM, your "anti damage modifier" against that kind of armor. ADM is multiplied to your max damage to determine how much it will do. the higher the adm, the less it will reduce your damage. the crusher already has nearly max damage against armor and that it's reduced by, so using strength over brittleness would mean you're doing more damage to an enemy than you would've just by applying brittleness
when are we getting a brittleness explanation sticker
1.0 adm= 100%
Dang good explanation
man, zealots be like "imma run solo into 20 gunners and get trapped away from the team" and then also say "man, auric on heresy is harder than damnation!"
cica is a good explanation
Sharttide
Wait crusher dont have that blessing that increase dmg on hit?
I mean
Yes, it does
The flavor of "increase damage on hit" just varies massively

I cantt see it 😩
Skullcrusher
idk what is the worst part of trying to do auric damnation freight train, the fact that either nobody plays it, or that every team wipes it
Skullcrusher is on kill, oh wait is slaughterer, why I cant talk
What? no
its damage increase on enemy stagger
slow mode
Is it worth the increase dmg on stagger?
Its 80%, on the weapon with the highest stagger
And its debuff, so it applies to other weapons, DoT's, and allies
Yeah Ill give it a try, thank you all
It staggers everything so
I wanna stagger the smyker so he can't smite properly
Tl dr slaught skullcrusher unyielding carapace
Kill smyker
Kill smite
i had a game with 2 smite psykers today. the enemies were definitely smitten
i feel like Poxbreaker title is becoming new A S S
i find that if i ever quickplay into that, best possible thing to do is go on mic and make the little creatures called teammates do your bidding
otherwise they'll just get you killed
if you look at the new zealot cosmetics at certain angles the arms become transparent because roundfish is incapable of quality assurance 
Man, crusher deadass feel like a worse thunderhammer
they're meant for different things, dont use it like a thunder hammer
nah crusher palys different
it whips normal and mixed hordes around and staggers everything
Aig I guess I need to wide my eyes I little bit, so what would the proper combo to do per enemy? can I see it if I inspect the weapon?
Also just swapped thrust to slaughterer to make my brain dont think like its a T hammer
pretty sure crusher can spam push attack and do great
charge -> PA
it's bleak
@frozen kernel wyd
they get themselves killed nonstop. I just had a poxbreaker dude join, run BEHIND the team, away from the progress and get exploded by single poxburster out of map, then quit
It’s my work Friday. Home in ~4ish hours
I am legit unable to complete auric damnation train because that's the kind of team i get. I had so many runs where i had to both defuse bombs while defending myself on my own AND carry both powercells its actually insane
peope see the objective with less than 10 minutes to complete and think "nah, someone else do it, those 10 poxwalkers in front of me are higher priority"
There's an in depth crusher guide in pins
Auric Dam Rolling Steel was my last mission for the mission penances. The best thing you can do is make sure you’re performing at peak efficiency (hard carrying), then just become the fireteam commissar (actually yell at them) so they don’t all die on the double battery bridge event
did josho update it or is it still outdated
Obv don’t be a meanie but sometimes pings aren’t enough for people in the moment, and they teach you in every first aid course that if you identify people and give them orders it can help a situation
Only difference is slaughterer instead of hammerblow
Rather than be ever like “why isn’t the zealot playing the minigame because he can’t be staggered” just straight up say “Zealot, play the game boy. I got your back”
battery event is honestly less of a problem for me than the final boss
Elites count towards dmg to crushers? dang tahs interesting
people straight up pretend he doesnt exist. I had like 3 runs back to back where nobody besides me even approached him.
Elites are maulers, ragers, crushers, gunners
and ZEALOT is usually 40 meters away from the team chasing that one trapper that he managed to dodge once, and then dies because he was alone
I feel fortunate. Any time a team makes it to the boss, we win even if it’s in the 20 seconds of “IMPACT IMMINENT” but the bridge is where runs go to die
Fair does yeah lol
I’ve been seeing a lot of stuff online recently about stray zealots
Had a train run where we killed the boss with 10 secs remaining, I break the cogitators, and promptly died to the hoard and lost 😦
Must be all the Timmy’s that got carried by randos to True Surv thinking they can come back and do hotboi shit in regular aurics now
If team is somewhat competent, i wipe on boss. Most of the time right after the bridge part because team got down to like 5% hp during it. Last 10 tries i didnt even get to the 2nd bomb, because we end up with 1 bot, some rando who dies to basic horde 30 seconds in and all is left is 2 semi-competent idiots, including me.
In my experience lately, True Survivor and Poxbreakers are some of the worst players i met lmao
Tbh this is why I rock Auric Exemplar. No expectations, it’s like the only purple title, and all it proves is “Yeah I’ve played a bit of the game”
problem with Poxbreakers is, they got enough hours in to be decent or even good, but also that makes their ego jump 10 stores up, they think they can solo everything and die to a trapper
If I’m having a good day maybe one of the randos will gas me up and I’ll ride that high for the whole weekend, if I’m having a bad game usually nobody singles me out like “WHAT AN EXEMPLARY PERFORMANCE FROM OUR FRIEND HERE”
same energy as getting cooked by theater kid 
anybody wanna try for true survivor with us
I just use Havoc-Forged. I feel like doing Havoc 40 is decently hard to feel like i deserved a golden meaningless word under my name without also showing off that i wasted 800 hours on the game and still suck
I can
Nah the best title is Cyber Falcon, you cant convince me otherwise
have you done havoc before
I don’t care about the stigma, I want True Survivor because it’ll make my idiot brain think of Kung Fury and David Hasselhoff every time I glance at my portrait
done lvl 40
Ive been playing a lot of Marvels and PSO2 these last couple weeks so I’ve been lacking on my havocs .-.
gooby gibbers on ur flibber womp
ok will ping you when i find a 4th
aight
what do u play
vet preferably
Dude this challenge to stay at low health for most of a mission is impossible
Train Mission 💪
I'm getting healed by things i don't even see. And not to mention my teammates
wait, really? It counts?
You have to do it in a private game
^^ also that don’t forget
Trying to do it on something like Gloriana is like, Dante’s 4th Circle of Hell
Which is also insanely dumb
you need a private game to do it, if you got a private game with teammates that heal you then they straight up troll you
I got randoms in my private games, who are these guys. What makes it private
Injected with med stim during a mixed horde 
They ain't private then
you need to have a squad with people you manually invited
Private games are missions you launched with JUST your premade fireteam. It’s in the bottom right of mission select
You still have to set it to private
I mean it says on my screen that its private. So idk
Thanks Fartshart
Mission select-> bottom right "Mission Terminal Options" or by default "E" button, then you got an option to set it as private
As said. I set it as private
then it shouldnt even allow you to start a game if you dont have someone invited to your squad
Yeah that’s strange. Without a fireteam (and without mods) it shouldn’t even let you start the mission if it’s properly set.
Try restarting your game, or just backing out to operative select and loading back in
I do. I got my friend with me. But i had randoms also joining somehow
Are you making a party finder listing or something
I don't think so no
I can’t post images anymore, I’m being suppressed
stop standing in gunners shots then
i never saw this sowwy :(
Cica smells like boiled broccoli.
Lumii is out here blasting my ears every time he has a coughing fit, quite entertaining.
cough tuah
if you dont find 4th in like 30 minutes then im out, its 6am where i live
Oh bro you wouldnt be able to function well to begin with. European connection to NA East is terrible.
ah, you're on NA
Probably better than playing with european pubs from what I hear
Cinema.
Kung fury goes so incomprehensibly hard though
for legal reason i refuse to comment

Oce pubs are pretty chill, I only really played damnation though I don't fw havoc
It is probably like the us pubs and just depends on the time of day and who you get
Only downside is that you gotta talk to Australians but it is what it is
Personally I don't see that as a downside, but, okay
If you play at like after-work hours you get the chill normal guys, you just gotta avoid playing at unemployment hours
Ah, makes sense ig
Kinda goes for all games tbh, just jump on between the hours of 6pm - 11pm and you'll have a good time, but if you get on cod at like 11am you'll just be getting thrashed by mfs that haven't showered in months
What's funny is during unemployment hours for you is probably after/before work hours for us usa folk
STill open?
meh
dont wanna play with european ping, dont wanna find another 4th
just gonna chill for tonight
Damn
He has embraced the power of gunker. I have opened his eyes.
"he has embraced the power of gunker"
trauma staff
am I a bad Zealot player if I like Chorus? I've been reading that relying on it is bad?
I've gotten quite comfy in Auric Damnation with little downs so far, I don't use it off cooldown everytime, just when things get sticky and the group is overwhelmed.
I do feel guilty using the Knife though, it feels great to use and I like DoT.
Nothing wrong with using chorus. That said it's not a bad idea to know how to handle bad situations without needing to stop it immediately.
I mean I do wanna kite around mobs like the clutch montages I keep seeing, but I do feel bad just leaving the team down when I could pop the cross and revive
Fotf is just better in terms of offensive utility
Chorus opens up enemies for your team to kill by perma staggering/suppressing them but if your team is made up of morons you are pretty never going to get the most potential out of it
Chorus can prevent a lot of wipes, but a lot of times too randoms will put themselves in unsavable situations.
Maybe it’s just a me thing but I don’t really care about supporting the team and I also really don’t like putting my weapon away and just walking around holding a cross for 10 seconds
If theyre burning or in gas, I do just ditch em though
No actually it straight up is just a me thing I’m just throwing in extra words to sound smarter
but so far auric runs have been way smoother, I feel like its just the people that hang in these levels are much more competent 🤔
Fury of the faithful has better overall value beyond the damage too. Instant toughness twice in a row with a stupidly short cooldown that can be reduced very quickly.
23 meter lunge as well
Playing with Randoms on auric quickplay is a crapshoot, you'll get good players, semi competent ones, but a lot of them are clueless.

