#veteran-class
1 messages Ā· Page 1738 of 1
Go back a few posts, and check the build that was posted here, an autopistol build by LiminalLizard. I'm just saying why Lacerate with the body hit blessing is nice.
I was showing the bleed effect, are you guys so literal all the time?
No
It's just that it took 12 hits to kill the crusher
Instead of 3
It's lacerate dawg
There's no defending it
Alright, here's then, 3
Just use Flesh Tearer
Same talents
In this build dot damage is critical part of the damage dealing aspect, it would be like measuring flame staff without counting soulblaze damage.
No correlation at all
You have murder kill everything melee and you're trying to measure it by tickle the enemy dots
wait, people use that shitty bleed blessing unironically?
that's crazy
What's crazy is that I'm just explaing why the posted build use that. And that in this specific build, it do add some value.
well yeah, every blessing adds value
i mean it's shit, but it adds value
No no I get
It
The game is too easy
And you're purposely sabotaging yourself
So the game feels challenging
Pretty based honestly

I gotta go for a while but this stance really makes me mad for a few reasons.
One is that people can choose other weapons for fun and variety. This game is not restricted only to havoc players.
Two is that your statement is correct if one would only get critical weakspot hits, and that's really hard specially when the game becomes a hetic mess with enemies everywhere.
I'm not saying that it's good or anything the like, but we should be able to discuss some simple math without getting this type of talk everytime.
Was talking about this build.
I already understand you
You're purposely sabotaging yourself
To make the game more interesting
I get it
Pretty based
It's not my build, I'm just saying why the choice is that. OMG!
There's no need to defend anything dawg
ah it's a meme build
I get it
what are we even talking about then
doesnt really matter, a bunch of people will still dog on his posts for three hours after the fact without a reply
this is what happens when you ban porn
unironically i think it's half cause mr e said to use it
of course it was mr e
yeah i have no idea what the thought process is but yno
I watched that video randomly one day, first Mr e vid I saw in months
āVet knife is all about bleedā
he has some interesting takes
The class with guaranteed mercy killer bro š
Iāve played a few games of lacerate + serrated blade on h40 for fun and always maxed out on like 200k bleed dmg overall
played hivescum i think 2 days ago first time. is there a reason vet has such a bad stam regen? jsut asking for a friend xD
cause tahts just how it was

Same reason hive scum chem grenades are a better version of zealot flame grenades
Also only 2 base stamina instead of 3
true ._ .
i dont get it why vet base stats are so bad its like you jsut came from chemo therapy.
At least we arent stuck with 1s stamina delay anymore
dont remind me on that..
it's already the class that does everything
fatshark really ahtes long range dps except its enemys xD
at least one weak point it's good to have
talking about. how many % are VoC on havoc and auric? so ye sure he can do all "but"
after doing all penances on hscum, going back to vetg felt so slow by comparison. just...everything. slower.
Vet has VoC?
scum is just nuts rn

yeah scum is just scum honestly
as scum i feel like i can do everything np
well yes
meanwhile vet slow as fuk, the power sword has 3 hits, needs activation. it jsut sucks straight away
if you play it
New class will make scum feel like vet
Lmao
power sword is maybe the best melee in the game
Itās going to be able to noclip
power sword is very strong tho
as they always do to sell dlcs, the new class will be op
and then nerfed after 2 months when sales die down
It was the opposite with scum tho
before i use ever again PS i use tac hatched, the mkVI even slows you down for no reason
nah just a rough start
after that it was clear it was obscene
And now its even more obscene
its just weird
it feels jank but it's very strong
nah, much worse now that pickpocket has been nerfed into mediocrity
2027 patch notes: Skitari Delete All Enemies On Map blitz decreased from 18 charges to 17
Lmao no
Melee scum is still insanely busted
gun scum was still better than melee scum now
mkIIIkinda if you get interrupted tho its over with your butt also you need the poowercycler and slaughterer
pickpocket? medicore? some of the lowest effort bait i've seen
Why Slaughterer
And pickpocket is still infinite ammo

you mean the desperado?
Mk3 is just worse than mk6
PS is both insanely strong and requires actually good melee fundamentals
Pickpocket is the other talent
well-designed weapon in that aspect
No reason to use mk3 over mk6
Elite melee kill = ammo
erm aura?
Specialist too
You already have survivalist :3
im pretty sure the mkVI slows you even more down on activation as the mIII
Mk6 can block cancel so its irrelevant
mkIII is horizontal slashes against trash usually, mkVI diagonal slashes but better against armor
Nah mk6 is also better against hordes
it has, its vertical
it does
Mk3 push attack is an overhead instead of the stab yeah
yeah the stab is insane
damn i should say overhead like the bro not vertical
its weird i have better times on hordes with mkIII if i use it at all. i dont get it
you are probably not block or sprint cancelling
Mk6 having the stab PA as well as block cancel on their own already make it superior to mk3 in pretty much every way
Or not using the right combo
or using the wrong attack for hordes
Yeah
also be mindful that most hordes aren't poxwalker shitties
thank you very much. i will try it out, also i apologize i came up kinda "sour".
did you
in my opinion yes
the powersword is pure garbage to use, i don't blame you
i would uninstall if i was forced to play an hour of it
Disagree tbh
I like the rhythm of special into three attacks
i dont think its that shitty but you need a lot of practice. i just discovered a few days ago the power falcion and well.. its already 10 times better but sux against fattys
i will grant thee heretics a swift death
the nice flow when a plebeian gets behind me and tickles me, making me lose the charge
i never found the power sword that bad to use but it definitely feels better if you use ws and/or executioner's
Falchionš„
unfortunately falch's pretty mid
They call it 007
like FS saw the relic blade and said
"let's ctrl c and ctrl v that weapon, and remove what made it good"
š
0 redeeming qualities
0 reasons to use over other melees
7+ buffs needed for it to not suck
mhhhhhhhh
true
It was actually closer to like 3.8%
sorry best i can do is 3% first target damage
stagger bistol probs
i suppose
original crusher too on launch
i don't count launch because it was vietnam flashbacks
we had significantly less weapons back then though and it still had a niche with a couple weirdoes who just cycled the special over and over again
It's okay guys
Falchion is just going through their hero journey
They're on their weak arc
Training arc soon
if i might ask, whats the stagger pist : o
it's the explodey bistol mark
i love that thing actual xD works fine on my builds mostly
it's actually pretty good on hivescum desperado
didnt knew scum has that option too, thats terifying
it's not like
shank also dont works
HivesCum went through, but i don't think it goes through anymore
Its hood voidblast
Really sad
Because I was going for Hookahsona Miku

Had to settle for Hivesona
damn you are good.. xD
otherwise go for the orgyn/orkish pronounce huggah, everyone who knows 40k wil know whats up..
Malice gamers rise up!
If you can guess what their profile picture is it makes the entire post funnier
this new?
Yeah this was posted today
i dunno, i feel like those people are celebrating the fact that duelling sword was nerfed
i don't think it was that good of a melee
Itās still a really strong melee
But staff build psyker canāt nuke crushers with it anymore
Would you say it's bad?
i dunno bad
but reddit talks about it like it was the best melee in the game and i don't see it
Aaawwwww
ds is good but i've seen so many people say it's the best melee bar none
like the s+ tier
You're not going to work for my narrative
Damn
Need someone else
Thanks for answering though
š«”
well it feels like shit to use when there is an horde
Itās a high t1 melee same way shiv is
It does have the worst horde clearing in the game iirc

fantastic melee combos for horde clearing, but hits like 2 people at best
Itās the best crutch in the game is why people say that
They suddenly start doing 10x better when they use it
Its one of the best at everything that could be considered challenging in melee, and does all of it the easiest
Thats the secret sauce
Its just plugging the gaps in player skill
The best is prob fgs or power sword
best Non PS melee weapons on vet?
Rashad Combat Axe
Brutal Momentum
Headtaker
Unarmored Carapace iirc
Mobility dump
Rashad Combat Axe for sure. Tax Axe Mk VII is also really good
They said best š£ļø
They said weapons plural
I'm not here for a fight dude LMFAO
Tac Axe Mk VII is solid and has a more dynamic moveset/combos than Rashad Ckmbat Axe. Better mobility and requires less talent tree investment than Rashad to perform
thanks lads
š«”
Rashad is stronger but if they don't vibe with spamming lights on hordes and heavies for single target Tac Axe is good and fun
Knife is also up there if you like knife
also, for helbore, is one motion basically a necessity?
Knife is also good too yeah
I would say yes. I have seen a few say no
Play with and without it to get the feel
thx
i use it, i wouldn't say it's strictly necessary if you can deal with the long swap times but i would recommend it
what do u run on it?
Precognition Riposte
dats very fair i just hate not having the horde clear
kark yourself
If you want a good melee to pair with Helbore I'd recommend Tac Axe Mk VII, Shovel, Catachan Sword... I've even seen some people recommend Power Falchion can be passable as a melee sidearm but it is a very mid tier weapon
Heavy sword
Rashad Combat Axe wants Trench Fighter Drill and usually Weapon Specialist to maximize its potential
Helbore performs best with Marksman's Focus
They're incompatible weapons
That's also a good option too
Helbore has deep talent investment down bottom left talent tree for MMF so it has less points to spare to invest in melee
Ideally you want a melee that can defend you when you have to swap off Helbore and one that doesn't make you regret picking Marksman's Focus as your keystone
You also want a good mobility melee imo
Helbore is low mobility
Pairing with Power Sword or Rashad Combat Axe is awkward enough without imagining how you're moving in slow motion compared to anyone else
I think I;m shit with marksmans focus
at best I can get lik4 6 stacks lol
It used to be a lot harder to stack and maintain
It's a lot easier now after the keystone was buffed for duration
I will warn that Helbore needs a good team to screen the frontline for you to get the best performance from it
It isn't like other Vet ranged options that you can just run into melee with and quick swap to snipe an elite or special
For matchmaking solo into randoms it will make you worry more about positioning than other weapons to play it to its strengths
One Motion helps a LOT for stuff like that and adapting to a close range threat because you can't always rely on your team to give you space to use the Helbore effectively otherwise
Exe Stance/Marksman's Focus with 15 stack subnode hits HARD and the Helbore Mk IV with the right talent tree is probably Vet's hardest hitting ranged weapon tbh
Also remember that Exe Stance instantly equips your ranged when you hit it
So you can skip the usual swap animation in a pinch
2-3 shot Crushers, 1 shot other elites/specials
Chunk boss HP too
Also quick disclaimer just to mention Vraks Infantry Autogun is almost certainly the highest DPS ranged weapon Vet has. Helbore has highest per shot damage for sure tho
BP for VI and VII
Can pick and choose for IX
Reason I say this is cuz VI and VII aren't as synergistic with Deathblow blessing so Perfect Strike inches ahead for it and you want to crit a lot.
ah
what blessings and perks
bladed momentum or
iirc the light after special can cleave carapace and get stacks for bladed momentum
It can.
You can use it. I just like my heavy swing cleave not being cucked by carapace
And Fury + Scourge will net a lot of crits which have innate rending anyway.
ah
Assuming you go piety anyway.
so do you use headtaker instead?
You should use headtaker no matter what imho
I've tried running setups without it
but the strength bonus it gives is huge
Speaking of this I keep forgetting to make my zeal build
Flak/unyielding for me. Crusher counts aren't crazy anymore so I'd rather have the perk that's applicable for more enemies.
Yeah I think the days of non-negotiable carapace perks are gone
Especially since it feels like the spawns for everything else are going nuts
Pretty much.
would you take a bolter with this?
Could.
Honestly I'd say this is a case where it's worth running a ranged that can actually do some carapace damage for the sake of covering for Hsword
Revolver works too.
all 3 are ok
zealot keystones are much more preference
Well you're in luck because hsword is also pretty good with marty
martyr is just ok
IJ is usually better tho
IJ makes zoom. Zoom is good.
Why yes I am thank you
IJ with its pathing is pretty close to martyr in terms of dmg/atk speed but IJ buffs dodge fairly significantly
it's enough usually
Funnily enough I feel like the bigger your weapon is the better it is to run IJ over martyrdom
IJ vs martyr is like 35 vs 40% dmg bonus lol
Tac-axe Marty is cracked but with IJ it feels iffy (to me)
Imma save both of our times here
IJ is pretty significant for low dodge weapons
like relic blade
and relic is almost zealot's best generalist melee
Precisely my point yes I agree
so yea IJ better
Why almost?
This implies there are better
Or none
crusher still exists (even tho I think it's much better on arb)
Buuuuuuut Marty is still far more entertaining to play imo I feel like a lawnmower
Hmmm
Kinda fell off with crusher
But maybe I should try it again
Specially with+50% cleave
crusher just feels much better on arb to me
How do you make zealot crusher even work it feels terrible compared to arby
Itās icky and gross and boring at parties
You see I do that but I still do not enjoy it
Maybe I am dumb and that is the issue
it is not as good as on arb
Yeah maybe zealot is better with blades
Than blunts
Speaking of zealot
Went to make a hiver (HivesonaMiku)
And I noticed that zealot and psyker don't have Iconics
(even though peril should be written there)
Which means peril isn't iconic
Therefore
#BuffPsyker
Huh?
You thought I was going to say "give an Iconic to zealot"
Pffff
Who in their right mind would buff zealot
yeah i wouldn't
but i would remove blades of purity from zelaot
i mean it's dumb
it's just a ripoff of the shiv special
what were they thinking giving zealot a blitz that's a blatant ripoff of a hiv weapon special
And you know
Since the bonesaw is actually garbage
They should give it to zealot
But to compensate
Hiver should get relic blade
You know
To keep it fair
They should give you to zealot

is precision strikes no longer worth it for plasma?
Precision Strikes is always worth it
Why wouldnt it be
A build without it is a bad build
IDK. I keep seeing BigDom Note take and say it doesn't help w/breakpoints much ever since bound by duty
Is that the weak spot damage node?
Yeah
Iām pretty sure itās a percentage of the damage youāre already dealing so in practice itās only like 12% more damage compared to other nodes iirc
I never run it and I still hit my breakpoints
Fuuuuuuuck
But wait I think that builds that use it are bad
Therefore YOUR builds are whack

Not how that works dawg
it's still pretty relevant to most weapons' breakpoints
plasma especially has very stingy breakpoints in havoc
Youāre wrong Iām right youāre nitpicking and biased I win bye bye
Sma my ass
wait, if it's only like actuallt 12% damage isn't longshot better?
Suck my halls my head
Depends on if youāre using focus target or not
i am
Precision also affects melee
only 4 stacks tho
Take it if you feel like youāre not killing stuff well otherwise thereās no need
who told u it's 12% dmg
Zoom
or are u saying u are 12% damage off from a breakpoint
.
30% of the damage dealt is added so it doesnāt increase it by all that much
Mathematical
zoom did
12% is inaccurate to how finesse works
Its weak spot damage not finesse as a whole though yeah?
they go in the same bracket
idk what that means
I need to test this again myself but Iām pretty sure when I last checked the damage increase was marginal
Fatshark math
plasma hipfire vs flak
base damage 606.375, flak ADM 118.48%, finesse modifier 0.5
this means ur weakspot hit vs flak will do 606.375 x118.48% x(1+0.5x0.6) = around 934 damage
if u add precision strikes, this becomes x(1+0.5x0.6x(1+0.3)) at the end which gets u 998.6 dmg roughly (around a 7% increase from base)
this doesn't sound like a lot and it isn't, because plasma has a very low finesse mod of 0.5 (among the lowest in the game)
however, precision strikes is still largely required for it to hit important breakpoints, especially in havoc
What's the mod that adds numeric countdown on the ability
why not just use LongShot instead then? or even just swap the point I have in precisions trikes to 6 stacks of FT?
what is ur tree that u can't afford precision strikes
yea so u can afford precision strikes
IDK why I shouldnt just drop precisions trikes and the +10% ranged damage node
what's ur melee
rashad
also, here's what I really have
wdym? it one-taps even without precision strikes on horde.
IDK why not to drop precision strikes for the 6 stacks of FT tho
or why to kepe the +10% damage node if Longshot is just better than it
6 stack is not great
really? it's like 5% extra damage at all times and also an additional +10% against marked enemies
it's more like
5% extra dmg at almost all times
and occasionally, when u purposefully not tag anything for 6 seconds straight, around 12% more dmg vs tagged enemies
so if ur playing FT right what u get is usually just gonna be the former
yeah, that seems less bad than 7% ranged headshot damage lol
it's also melee
FT needs to be reworked
Because in practice you very rarely ever get anything above 1 stack š
sorry, 7% on both
it's not 7% on both
because different attacks can (and often do) have different finesse mods
it's also a different bracket of damage bonus from +damage, +strength, etc
no u can get 3~4 stacks pretty consistently atm
how do you have issues getting 6 stacks?
tag enemies?
yeah, IDK how you can not have 6 stacks basically all the time
its just tag any enemy and then when they die you get 6 stacks
Not how that works
are u talking about 6 stacks of RF or 6 stacks of FT?
6 stacks of FT needs u to wait
yea I already acknowledged above that the 5% extra dmg for RF is consistent
it's the latter part that isn't
oh, what makes 4 stacks much easier than 6 stacks for FT?
because 6-stack upgrade doesn't make u gain FT stacks any faster
ok so i just tested this in the psykanium and i think the math isn't mathing here
used a plasma gun with gets hot and blaze away and shot a bunch of dreg gunners point blank
fist build has PS, other build is the same but has born leader + 6 stack precision fire
only other significant damage increase is skirmisher. i did not take agile engagement in either build.
with all buffs maxed out i was hitting 2347 on the non PS build, vs 2428 on the PS build. that's only 81 extra damage, or around 3% extra damage. both were well within two shot range
this was in a havoc 40 psykanium
what and what
what's 6 stack precision fire
focus target i'm fucking stupid
this dude cracked the code, he's got six copies of a single talent
full stacks of blaze away
are u seriously testing breakpoints with blaze away
aaaanyways all that to say precision strikes did not help anything at all it was still 2 shots on both
its not really about the ultramaxximum damage output its about being able to kill dreg gunners with as little as possible
did u shoot head or body
I can't believe I haven't transcended space and time to get 6 copies of a single talent

There's a lot I have to do huh
yall better watch out im running six copies of close and kill
Alright ascension arc starting
oh shit maybe cranial corruption was on lmao
if ur not attentive ur gonna sprint right off the map
modded psyc testing isnt the best anyways
for what reason
inconsistencies
Holy
its very fickle
i doubt the results would be more consistent or congruent with havoc gameplay in an auric psykanium
especially with over lapping mods, like healthbars and True solo
the reality is that, if u can produce a certain amount of dmg per shot in auric meat grinder, u can count on that being a reliable breakpoint
mods have been fickle with this kind of stuff, u shouldn't count on them without knowing exactly how they calculate and display HP
not in havoc???? enemies get an hp increase???? what????
there was this issue with weapon customization mod making 2x on every dmg instance u do and someone in psyker chat was using that for breakpoints
ok here's the thing
scab gunner hp in h40 is 2550
if u can produce an attack that kills scab rager (2500hp) in auric in 1 hit
it will most likely also kill scab gunner in h40 in 1 hit
there're high enough hp enemies for u to check breakpoints without modding meat grinder into havoc
this is besides the point from what i have seen PS is marginal on plasma gun
and, this is also just, not good enough to be called proper tests
so how do i actually test this
because the evidence my eyes have shown me still points to FS being a waste of points
*PS
yaaargh
u could math it out, or test with the exact same conditions with/without precision strikes
I for example can tell u that plasma default is ~934 dmg on flak headshot
with +25% perk vs flak and +10% ranged dmg node on tree, this becomes 1285
i did test in the same conditions with the same exact build dude
and i saw that it did not change BPs at all
no? u did one with PS and the other with 6 stack redirect fire
and yes u can get same breakpoint with different talent configurations
do schools not teach scientific method anymore?
but u probably didn't need 6 stacks for it anyway
prob not
the easiest way to get best plasma breakpoints is focus target + RF
yeah the whole point of 6 stacks is for team toughness and RF
but if u want WS then ur options are more limited
6 stack still is not worth
6 stack is awkward ime
it's also worth noting that PS (weakspot dmg, crit dmg and finesse) are in a different damage bonus bracket than other forms of damage bonuses
Because while you can get the stacks, in practice it's actually a decent wait for them and I'm usually pinging something before I can ever hit the 5th even.
sorry if i came across as argumentative btw i just wanted to get to the bottom of this
and even tho PS isn't that huge of a bonus for plasma, ur melee still benefits and ur melee could be a high finesse weapon
well yeah ofc if you're running DS or CB then it's gonna be great
this is very true and factual
plasma hipfire, base damage 606.375, flak ADM 118.48%, finesse modifier 0.5
the damage calculation for weakspot non-crit hit goes as follows (usually)
606.375
x118.48%
x(1+0.5x0.6x(1+weakspot damage + finesse)
x(1+damage)
x(1+strength)
xdamage taken
x(1+flanking damage)
redirect fire is damage
most damage related talents on vet, such as skirmisher, are all damage
focus target is damage taken
blaze away is strength
precision strikes is weakspot damage
u can math out plasma damage with the above, and u can confirm this with tests in meat grinder
thanks you laid that out very nicely
focus target is x1.05 per stack
gotcha
so 4 stacks is actually x1.05^4, and 6 stacks is x1.05^6
it's not x(1+0.5x4)
6 stack still is not worth because of the wait time
it's especially not worth if u take the toughness/stamina subnode for FT
don't have to wait for full stacks to get the extra two on RF and target down though
yes
in which case ur spending a whole point (on the class with 8 points worth of choice including blitz, ability and keystone) to get a measly 5% damage, which is not worth
prob marginal but for what i'm running the only better thing would be agile engagement (which i really should take ig)
yeah but thats an extra five my friends are doing too so it's not as bad as if i was taking it solely for my own damage
the extra toughness on target down is nice too
ft is poo poo doo doo
it's still largely irrelevant
yeah i'll probably end up dropping it for agile engagement
counterargument: you are now yellow
I play too aggressively to vibe with a keystone that actively takes time to use
it does indeed not take time
it's also just significantly more dmg than WS
Bind ping to mouse click 1
(I'm joking for anyone watching don't do this)
but WS makes u significantly better at melee
is it worth taking prime target on zealot?
prime target is gud
just get gud keybind ez
Not that it actually does take time.
do you like stand still as you ping stuff
No.
If anything it's the fact that I'm constantly on the move pushing into melee that makes it not fit for me.
i mean i have to press a button / scroll my mouse wheel to activate WS that also takes time
Because I like the survivability buffs too much to lose those.
that's quite fair
Yeah I'll do way more damage with a power sword
But I'll also feel like even more of a bag of bricks.
the problem is that crusher twoshots make me wet so i physically can't use any other keystone with it
So I have to play more conservatively to make sure I don't suddenly snowball
WS lets you circumvent that quite a bit.
being alive > damage though so you have a point
WS is also better for most melee weapons anyways
what keybind do u use for tag
I have 4
i use the e key
Ainz playing Darktide on their old Rock Band drum set
yes
Okay that would actually be cool.
Honestly it's that same logic that makes IJ my favorite Zealot keystone too
This is sorely missing here.
G#
Dodge efficiency buffs are always really good to have.
I was thinking about putting it on C1
But that's waaaaay over to the left
So it ended up not being interesting
please do not extrapolate my own horrible lack of intelligence onto everyone else here please
i said please twice so you know that i'm serious
u people have some wack keybinds
@hybrid plover this heavy sword is actually really good thanks
Yes
I'm seeing if I can play Darktide on a synthesizer
G# sounds just fine.
š

It'll take a while until I figure it all out but still
My propaganda continues to spread
Heavy sword with unfaltering is peak btw
I'm glad more classes than just scum can enjoy it more now with the update
didnt they remove the sprint debuff for heavies on heavy sword?
Not sure what you mean, but then set allow_sprint = true so you can do combos and wind up consecutive heavies while sprinting instead of it resetting
The move speed curve isnāt changed afaik
The slowdown is still present.
It just wonāt reset combo
ah i read it wrong
but that was something that i found annoying
Depends on the person and weapon
The mk4 devils claw used to have it which allowed you to chain just overheads, but not anymore when they changed that
so new best knife blessings in general is MK and Precog?
with serrated talent of course
thank you both
@slow sky what do u run on heavy sword if you're pairing it with Helbore? also, are there any other good melee weapons for running with the helbore?
DC and PS were my fall backs because I needed something to clear trash hordes with
Flak maniac/unyielding and deathblow headtaker
Mostly the main factors are
Is it defensively safe
Can it clear hordes and ragers with low investment in a pinch
thanks! Also, which mark do you think is best?
Mk6 or 7 funny joke are the ones that can use deathblow the best, cuz the heavy sweep has the same profile as the overhead, so high single target damage for db to capitalize on
The main difference between them is moveset
Just which order the attacks come out, so personal pref
The mk9 is more simple and easy but doesnt have those high first target heavy sweeps, just regular ones
Which is fine if you dont fuck with the angles of those on the first two
thx man!
i have been awakened to the slaughter PS
1 cycle Auric crusher (don't havoc turned on in psych) on full stack
my 1 shot PS has returned
it's perhaps the most "balanced" non-cheesy way of using it
there is a build up
at least 2 melees into a trash horde before reaching full potential
so there's like a second of forethought required compared to how it used to be
the meme tithe is satisfied
If I wanna do Combat Axe on Scum, what's the general build? Before you direct me to their channel, please remember they are degenerates and I want professional guidance.
why is there a worthless piece of scum in my vet class channel
man Im scared to touch darktide because of the changes they did last week
Why :(
Its better now.
don't be scared š«
no, do be scared
@woeful junco we got problem
Go fucking K-KARK yourselves! :3
Don't be scared, I won't bite....
Cholesterol doesn't kill, I do!
so, with the change to Uncanny, what should I switch it to on my knife for my stealth/recon Vet (already using Onslaught for Brittleness stacks)
something something let them cook
I know that feeling, but honestly I realised I'm not really running much Uncanny on anything besides my psyker right now anyway lol
its genuienly better now, no more crusher spam forcing you to take anti-armor. ive seen a crusher waves only once since the update and its only during high intensity missions
mauler spam is higher tho, but thats preferable over crushers
Onslaught is not good Iām afraid
can the Infantry lasgun be a comfort pick for high havoc ?
depends if you subjectively find objectively mid weapons to be comforting
you also need to be carried by your team
what are the blessings/perks for combat knife now?
what perks? also, whats the diff between the two perk combos?
precog + riposte is entirely dodge dependent (reactive)
MK + executor is entirely weakspot focused (active)
which mk of knife is better for each? also, do perks amtter at all?
VI is the better knife
perks I do flak + carapace
They arenāt that bad
they're actually pretty good
I just havenāt been playing cause Iām burnt out, experiencing a Deadlock and Minecraft phase
we're only 450+ changes away from making havoc good
So Iām just not actively playing
and only ~100 more nerfs on psyker and hive scum to have them be balanced
staff psyker overall got nerfed more significantly
Every single psyker on the Morningstar would be on suicide watch if inferno got nerfed lets be real
nah theyd just migrate to the next OP thing
cuase, lets face it, most dont keep flame staffing because its actually fun
ok what's the downside
u just told me the upside, what's the downside
spoken like a true zealot
well uh
who else is 1/3 of the cast gonna be racist towards
nowhere near enough š
it is pretty significant
can't nuke crushers with melee nearly as hard as before
i hate how FS just assumed everyone abused uncanny + sb
it's a really meaningless buff for soulblaze vs crusher actually
It's ok
They just nuked the interaction
Then nuked the blessing
Then nuked the crushers
3 in a swoop
š¬
to a certain extent. I just want to sniper gunners and elites. Iām not cool enough for hellbore but im not vibing with recon las
When you're in a Maelstrom Specialists heavy, in a squad with 3 other veterans
One running helbore, the other two running revolver & knife
Half-an-hour later, just not at the halfway point -- revolvers run low on ammo, helbore deals with aiming tunnel vision high, & we get eventually tsunami'd by horde that other 3 squadmates can't kill fast enough.
Have you considered the humble Vigilant Autogun
no because I just tried the hellbore exe stance and im now true believer
sorry yall i was just being a hater
which helbores are we using?
idk which is the one, I had been using the lightest one beforehand and it was ok but unexciting
just a better infantry las
which one is the IV? I haven't played since it was I/II/III
heavy hitter, brown model
the one with the worse bayonet attack?
yea
groovy, using the heaviest one appeals to me
V is the speedy one?
is the heavy sword good at killing ragres? on helbore I find I often get swarmed
Yes it is
whats the combo to deal with them in havoc wher theres like 12 all at once?
also, do u know what the dump stat is?
I usually use the V but sometimes swap to the IV
They're both pretty fun and effective
If mk6/7 you gotta throw heavies and if lucky enough you'd kill 5 per swing
On mk9 you have to use H1 so it usually goes special heavy
The dump is generally defences
Dreg rager yes
Scab rager itās ok but not that impressive
got his lil rager out
It do be wiggly
all fun and games until you hit carapace
Don't worry
Fatshark took the important Carapace enemies out back and shot them
It took like 500 shots but still
Heavy sword really has to work around the carapace on stuff like maulers
at leastI can hit them in the chest
Itās just pretty slow ttk on them
This time I'm really gonna do ot
whats the best mark you reckon? are there certain perks that I ought to take for it? also is the HSWORd better than the DClaw?
IDK if HSWord can deal with the stuff in havoc40
everythings better than dclaw
All 3 marks for heavy sword are ok
Usually I recommend unyielding + flak for melee weapons that arenāt good vs carapace
Yes itās better than DC sword
Dreg seed itās good
Scab seed you cope
the fact seeds exist makes the entire idea of making more weapons valid for havoc kind of irrelevant
if you dont pick a weapon thats great regardless of seed, youll suffer
Ye
is trench fighter drill really worth it on HSWORD?
The mark IX is different from the others, bit easier but doesn't have the same fancy rager group-killing trick iirc
I only ever played with the IX though
One of them has like a weirdly diagonal strikedown that can do silly things with Deathblow
Someone tell me, what's the best that a revolver veteran brings to a squad at high difficulty?
Cause so far today, quickplaying into several revolver veterans, it's been frustrating to play alongside with.
Revolver Veteran is typically a melee veteran I think?
that's abusing weapon specialist to avoid reloading their anti-elite/special bangstick
The ones I quickplayed with, either used DS or knife. Only one odd one out, uses mace.
I sometimes do it with a power sword 6 or a combat axe, idk
actually I can't remember what I normally take with it now, it's been ages
there're only 2 weapons I find it's skippable
tac axe
duelling sword
Am trying to wonder, how much is the faults of the other squadmates, vs. the shortcomings of a revolver vet.
if ur good enough, it's usually on ur own fault
Huh?
yea
I don't understand what that means?
if ur good enough it's usually smth u can tell that u did wrong that causes a wipe
if ur not good enough then it's easier to blame teammates
only time you can definitively blame the team is if they blew up a barrel or poxy to your face
š
The only way to tell for sure is to download the scoreboard mod and check if their damage and specialist kills are generally within the range of what youād expect from that build
no this is incorrect
too many factors to tell here
@arctic ridge I've played with you before havent I
The first game of today, I can understand, not enough melee to overcome the Maelstrom's onset of hordes.
My other quickplays of today though -- the revolver veterans I've been alongside with, were pretty much depleted of ammo before we even reached 1/3 of the given map, which left them with their melee weapon til the next ammo tin. Which left us whittled to death by the long-range enemies.
you played ogryn and zealot with me twice
Yea, which is why I, wondered about today's squad deficiencies vs. revolver shortcomings.
what build did that revolver vet use
cuz I actually have a recorded 20 min VOD of my clutch with revolver vet lol
So far I can see from the dead-viewer -- dueling swords x2, 2 knives, & 1 odd one out with the power mace.
ok so bad build
they might be noobs
if theyre running ds with revolver
cause no hordeclear
or theyre doing some bullshit MMF revolver
Yea, after months of veteran & getting a little familiar with the game & maps, only recently starting new classes.
I wonder. 2 of the revolver vets carried the havoc forged titles, but maybe those were attained by other classes.
revolver is a very strong gun on vet
How's the power mace?
but if youre running knife/ds with revolver you're relying a lot on teammates to horde clear
so I have no idea what your teammates are doing
lmao
Yea, it is, but against a specilist-heavy seed, I wonder if its ammo economy can hold up. But of course, some of the squad does some of the lifting.
depends on the map
Ideally speaking, of course.
it does, just look at the VOD I posted above
it's plenty fine
I shot way more than I needed and it was still fine
from my experience the only way youre running out of ammo on revolver is if youre using it for no reason
I rely on melee to clear bunches of specialists up
From what I understand, it's novelty is mainly, stun against champion captains?
it doesn't stun captains or champions or twins
it actually doesn't excel in anything lol
just like most melee weapons in the game
That's the impression I had from my leveling experience of it vs. the other vet melee.
first rule of horde shooters:
EVERYTHING is your fault
can't clutch? your fault
can't carry? your fault
and don't even get me STARTED on going down
for real
this is actually how i approach DT unironically. it makes me a little stressed so i cant play too many but i do think its a healthier mindset
vs "fuck you i got my scoreboard numbers high"
I dont have a scoreboard but honestly the shittier the teammates are the better
means you gotta do more
and your brain gotta do more
so it makes it more fun in taht regard
that one time when you actually DO clutch makes you feel like fucking Achilles
I couldnt use double barrel much
cause every game I took it with me I barely got the chance to proc weapon specialist
since teammates were clearing fucking everything
so no fun
its a lot more fun than it seems like it'd be, i still ended up going recon lasgun after i leveled it
but there were a lot more painful weapons to level
shock maul...
YEAHHHH single-shot autogun let's go!
That's also been my experience with with my double-barrel plays. I don't get much utility, never mind fun, from it, so far.
what mod did you use to get rid of exe stance's fisheye
I just spammed weapon sacrifice lol
constantFOV
i did for falchion but i kinda wanted to level them the old fashioned way so that i at least knew how they played
this is my current modlist
ConstantFov
GasOutline
FXlimiter
LessDoT
danger_zone
scoreboard
creature_spawner
enemies_improved
helbore_passive_charge
GlobalStore
show_crit_chance
DisplayPing
InspectFromSocial
sometimes tho when you see mass gunner/shotgunner spawning in front of you and your team is distracted
the feeling is ecstacy
regarding if a build sucks or if its ur team, imo if u cant do good on ur own then the build should be stronger
especially on higher difficulties u cant really leave a gap in your abilities with the mindset of "someone else will cover it" like horde or elites or w/e
bcuz if they go down then ur just fucked, and everyone goes down, even the best players aren't perfect
i mean you can if you have a team that'll cover your weaknesses
but in pubs you HAVE to be an all rounder
someone raised the good point that even in this case it's not really that good because if just one person goes down that can cause a whole wipe like a domino effect
Nice when within an enclosed space.
depends on the team dynamics
but this is true
it does for sure
im not saying its impossible, just even in organized premades its very dangerous
I'd rather everyone be all rounders anyways cause all-rounder builds are still cracked on the same level as specialized builds
yeah for sure
Indeed, though it does kind of make the inevitable trade-off between, tree-varieties vs. consistent best chance of victory.
yeah
sadly ever since I hopped on weapon specialist the other vet keystones feel like huge caps on what I can do
i think everyone should be building to win, getting top kills but a loss isn't anything but copium
compared to the glorious right side of the tree
im able to get MMF without losing that much ability via the power sword
it's so nice as just a "it's good even if you don't invest in it" weapon
It makes for a nice generalist for the vet, yea.
Though the mid-to-bottom left side of the tree, I find more weapon fun for me personally. But it calls for a several things to really enable its in-game effectiveness over its, shortcomings.
Which weapon combos, do you regularly run with WS?
FT is honestly pretty comparable
Especially in the boss spawn seeds & havoc.
it does hit considerably harder than WS for single target dps
Must not say SKILL DIFF
power sword/rashad + plasma/revolver/vig auto/combat shotgun/DB shotgun/boltpistol/laspistol
^
I mean, in terms of your personal fun.
uhhh generally a good dodgey melee and something that'll control ranged pests
if I really wanna win I run powersword and plasma gun
I like being speedy tho
Almost the same. In terms of my other fun so far with WS, bolt pistol has been a consistent experience.
why do vets keep using recon lasgun in havoc
The presumed impression of less-crusher spawn patch, I reckon?
And never exec stance w helbore
cuz it's easy and simple
The scoreboard doesnāt tell the whole story, but Iāve never seen a good performance that had substandard dmg/specialist kills for their build
^
Amusingly, I wouldn't be surprised if it's due to that Mister E video -- Vet Build that clears Havoc 40 Easy -- that had the Recon Lasgun.
Specialist kills are probably the best indicator of how well you played I think
On any class/build
Yeah


