#veteran-class
1 messages · Page 1592 of 1
thats not because they're good, its because i love being instant killed and my ears being destroyed every 4 seconds
well i have some on valheim but all they just for building
Sorry it’s not like the other options are better
Truest true to ever truthed
Recently found out on kulis that falchion cooled down faster and thought about heatsink
Went to double check his guide
And now it's saying that it takes longer

C'mon kuli you can't be mixing these things
honestly i can't really tell the difference
About 4 seconds give or take
ig that's actually pretty meaningful
Anybody got a recon lasgun build? I wanna test some stuff
Mainly if I can do decent damage to elites
What blessings are most useful on recon lasgun again? I know I’ve asked before, I know Dumdum is one
Dumdum + Infernus/Deathspitter
Thank you
tbh, I wouldnt even mind that lol
drop deathspitter
Power Falchion was found dead the moment they refused to give it any significant blessings + meaningful ADMs and Stagger
It’s so unfortunate
Dead on Arrival
Our boy, Power Midchion
Good Vet melee in 3… 2… 1- AND OH! INTERCEPTED BY PSYKER BUFFS!
I was too lazy to type that in I’m glad you did

tbh, I dont think it's that bad, I just think of it as a more mobile Power Sword with a bit less power, MkI's pushfollow+L3 is pretty good at dealing with chunky elites. Thing got 5 effective dodges after all
I am not a fan of how it relies on Rending Strikes to be significant against Carapace
its honestly a snowball of a bunch of small things that makes it feel icky
I just build for Wrath and Overload w/ low Heat management lol, Overload's explosion at the end stagger everything and can be pretty damn nice
it could use a few small changes for sure honestly, but it's not super bad, I did a few H40s with it
does it? MkI's pushfollow+L3 combo deals with them pretty well, w/o giving you any mobility penalty like Power Sword
especially scab ragers
it can kill ragers fairly quickly
it's just not safe
due to lack of stagger
also not taking cranial... idk chiefl
no way the worse pre-rework ogryn power maul
serrated blade does most of the work anyway, I do have 1-2 others that have cranial
it's not "a bit less power"
we all know the mk IIb is more fashionable
I wouldn't call getting cut in half "a bit less"
ok not a bit less, but given the downtime needed for Power Sword to activate, I do accoun t for that
IIb is so cool but its PA cant stagger ragers and that instantly kills it for me
it aint significant tho
power sword's downtime between atks is notable but u can always get powered atks
fashion over stats brah
name of the game is fashiontide
neither can its H1 lol
I'd rather not get violated by the rager pack
Yeah its incredibly upsetting
its why I've been using MkI Adrian if I play it
I mean yeah, ofc, but I'm not particularly talking about that
I'm pretty sure current strongest vet melee vs rager spam is exe power sword with serrated blade lol
I take cranial for the ones that have 80 power management lol, but I'm not a huge fan of low mobility on it xD
on the ones that I have Overload + low power management, kinda treat the thing a bit differently
the humble double barrel
or krak grenade
even beats dclaw pressing one button?
yea it's not even close?
the heck is "exe"?
Executer stance probably?
no stamina cost
stun immune (powered state can't be cancelled)
stagger up to 11 dreg ragers / 5 scab ragers per atk
by "exe" you mean sunder or wha?
executioner's stance
and yea take sunder
I mean, it's definitely better dmg but I doubt it's safer than dclaw xD, then again, 11 ragers is just a bit overkill in H40 (altho they sometimes do come in 5-6 or so)
dclaw, with +3 stam, some block efficiency solos this no sweat
u killed too slow and exe ran out
yeah alright I'll try again
yeah it's definitely better fs
but dclaw's generally still a much safer pick imo, and you dont even need exec stance
nah
I dont have hammerblow here, If I did those ragers would also be on their ass too
dclaw 🤮
safer pick FOR THAT I mean, I think we all know there's a reason why everyone takes powersword but, I think against ragers it's better
tho, almost nobody ever takes sunder + exec stance specifically for Power sword FOR that anyway lol
I've actually been liking it in aurics now that kraks are good xd
mulches hordes
nukes any dreg rager that does that fucking god awful thing they do where they teleport 10 feet during their lunging attack
and hit you instantly
dclaw isnt a cool weapon that's for sure, but it does the job for its intended purposes
what blessings are you running
cuz nothing is saving those flak adms
It has FOUR of the same fucking impact blessing
hammerblow to knock the socks out of ragers when parrying is pretyt cool lmao
i mean 60% on the sweeping heavy is... pretty yikes
you're going to feel it when bucketheads start showing up
DC7 has imo the coolest moveset of all melee weapons in this game
what's the ST combo? PA LL H?
shame DC swords' stats have remarkable room for improvement
parry light light
parry goes into stab+overhead
it's very cool
{Parry ATK + L stab + L3 overhead} + {Push ATK stab + L3 overhead} + {L1 diagonal + H2 overhead + L3 overhead}

I am not joking
slaughterer?
sunder
doesnt sunder only work with heavy?
no
huh, alright
wait how are you getting PA L stab?
i get PA L overhead
mb parry atk start
I had perhaps the most meme tier background music playing when I recorded this
but yeah like Mk VII's flak damage is okay
rather than outright dogshit like the other two
not using parry in the clip because obviously the parry nukes them from orbit that's kinda dclaws thing
also obvious note
or well not obvious
I play super invested into gun vet
So I don't have a lot of melee talents
or any rending
I'll admit I probably havent got the anim cancel tempo down like you did, and even then I think one screw up can probably get you shredded, given PS6 anchoring you down when activating lol, not to mention the ragers can get to non-staggerable state in their attack too, and i suppose it comes down to whether you wanna take exec stance for it or not lol
It’s actually really generous cuz exe gives stun immune
And ragers can be staggered while attacking
I only check stagger breakpoints when enemies have highest stagger reduction
I suspect it's when you hit them while they're already staggered but then they're able to hit you back right after that
No
well i'm kinda testing it right now, I stagger them with the PS, they stagger, hit them again, nothing, then they hit right back
it's a very small window tho
there is a brief stagger immune window after every successful stagger (this is a core mechanic of stagger, and not related to stagger reduction), which can vary based on the successful stagger's stage, and the enemy
this is where dodging is particularly relevant
indeed, but mk6 anchoring you down when activating does make that a bit inconsistent at times.
what
what, does mk6 not basically make you almost immobile (still able to move) when you activate it? That's kinda its one downside, no?
what's the anchor
cancel sprint?
i mean yeah, that's it, you basically got "anchored" when you activate it, yknow, weighs you down, make you heavy, whatever
I dont think that was particularly hard to interpret
I thought u meant not being able to move
either way, not something that cannot be worked around
but in terms of the cancel sprint function
u can still dodge
and slide
so it's not that big of a deal
yeah you can, just not very much
the move speed curve penalty is not that bad compared to walking
and walking is basically ur movement speed in melee
actually I'm not even sure if it's diff move speed from walking
it is not bad when ur at full effective dodges or half fs, it's manageable, but when shit hits the fan and you get to ineffective dodges oh boi.
definitely a difference
unless u mean sth else
ok it's a bit slower than walk speed
but yea it's usually not a big deal cuz it activates fast
and u can usually dps check things before this becomes problematic
if all goes perfectly for sure, given you dont misclick, ragers aren't too spread, no bumping into other enemies, no silly obstructions, etc...I do think in a normal H40 game, the margin of error definitely decreases a lot lol
it's rly not that complicated lol
the margin of error in live game actually better cuz lag compensation is available
if ragers aren't that spread out then the first few u hit just die
it's much more dangerous when they're all stacked onto each other
the clip I showed has 2 key features working against me
no lag compensation
lone player (causes enemies to surround player if possible)
This was kinda hot icl
well I'll take your word for it, honestly i dont know much about the whole lag compensation thing anyway lol
tho I do think there's simple effectiveness in just turning off your brain and spam parry against like 20 ragers or sth xD
i make the mistake of tryna fit some heavies in the middle of all the parries
gets me killed lol
yeah lol that'd do it
tho I do like that dclaw has the ability to just face-tank parry boss attacks , well, unless it's getting eaten by Burgle or grabbed by Chaos Spawn ofc.
ya thats a very enjoyable part of dclaw
What’s a good build for a plasma gun veteran?
Pew pew
Flak + unarmored
Gets hot + Rising Heat
i like the buffed dodges on the shock maul but
i feel as though they could have also buffed the chainaxe in that regard
not that it is a specific issue
they also seem to have removed some of the stun properties of its shredder
it was 3 psykers
ignoring the Disablers/Specials killed
1 purg 2 melee
Yes
ok i've finally come around to the zarona
also how did i, an ES vet
have more melee damage than the gunker and arbi on my team

manstopper abuse never gets old
why aiming with special shell
Is my plassy good?
Also how often should I be using this weapon?
Good enough. I just use mine as needed.
Aim and fire. Don't waste it too much on weak mobs. If you want to kill some gunners with it, better to do it after positioning yourself to just blast through everything.
Yep. Ping and fire.
Maybe avoid the rmb. It's really whatever.
Guarantees explosion on exceeding critical heat
could be better
if ur broke go thermal dump
if ur rich go for perfect stats (69 thermal, 71 charge rate)
perks unarmored + flak
blessings are correct
Is it because I'm spamming VoC with Duty and Honor or is it just super fun to play vet
With my grenades restoring on elite kill AND every 60 seconds, and my power sword being perfect to deal with literally every enemy, and my plasma gun just boring holes into hordes. I feel like a real force of nature and spearhead for my team
yup that's vet
That's because veteran feels really good when it has momentum. Fatshark is pretty good with communicating powerful feedback within its strong options.
Tide games flowstates are near.
Well not spamming VoC I'm reserving it for scary hordes and gold toughness for my team to use
This was from playing a auric maelstrom btw
its so aweomse
I do a shit load of damage to bosses.
Yeah, and when it's show time you just yell, enforce you and your team's presence and yall keep it moving.
And the damage weapons like that can give to vet is undeniably powerful. As is any other combinations of weapons, perks, blessings and talents whipping out something potent for the higher levels. Auric at this point is especially where the sauce gets revealed.
And back then when auric was the peak difficulty, that was the then metric that people developed metas around.
I imagine in havoc nades are just infinite
Try mortis trials and pray for free, duplicating and healing grenades
You'll have a blast 
burn out...
time for vermintide 2
"I enjoy my work. whats wrong with that?
"
The event wasn't that bad
I liked it a lot
I should get this as I am using plasma yeah
there are very few builds where you wouldn't pick that
It's cool I am just burnt out
anyone have some suggestions for a havoc build using helbore? preferably mk IIIa but IV is fine if needed.
it feels like using Shock Trooper should be a no brainer for the unlimited ammo, but the 3 point investment is rough
tbh, shocktrooper on helbore is nice, but I think it can be kinda overkill lol, probably don't NEED it all that much, given you're basically killing mostly gunners and specials in 1-2 shots.
As a vet if I am using tactical axe, do I need close quarter killzone and onslaught?
Actually now that I think about it, I won't need onslaught
I think it's more for chainsaws
onslaught is pretty negligible on melees in general, not quite worth for them, and I think instead of close quarter killzone, marksman (20% strength on weakspot) is probably generally better for melee
Thank you. Currently I have weapon specialist atm
I've never seen anyone run onslaught
ive seen people try to run it for recon but that still seems not worth it to me
brittleness is more of a team debuff so
can always run decimator on tac axe if you want stupid numbers
with the stamina regeneration in your curious,is that regeneration speed, or how much it regenerates per second, or wha?
And for some reason, field improv hasn't been working
in what way?
you know how med-crates are supposed to heal off corruption with field improv?
it hasn't been
pretty sure it's the speed at which it regenerates
but not the delay it starts to regenerate after using stamina
rightt thanks
taking wounds feels like a great idea till you realize how much it fucks you in terms of the med stim and heal kits 
Taking wounds is pretty much useless unless ur zealot.
Yea...
It basically only gives you one more downwd before dying
I've always said wounds should be a curio only zealot can find in the store or roll for.
Everyone else gets +1 talent points.
And I dont buy the people saying "Oh no it'll be OP wah wah wah 👶 "
Youve been poisoned by youtubers that think anything new to any game will fundementally break it
Yeah honestly the ammount of melk bucks i wasted only to get wound curios……
JUST GIVE ME MY 17 TOUGHNESS CURIOS MELK U SICK FUCK
Im just saving melk bucks for arby weapons and for the new class
So i dont need to grind so hard
No only buy curios
Melk weapons not worth trust
Ive only recently got 2 17% toughness curios. Both from brunts armory
Before i got 6 21% health ones
Curse you
Yarrrrrrr
Out of interest what is the extra toughness giving you more than more health to you?
Hey only took1200 hours
In your opinion
Toughness regenerates
Health doesnt
Isnt that an arguement for taking health?
I take health to reach over 200 hp
No?
Once you reach 0 tghns your health drops super fast anyway
So imo it makes no sense to take health at all
extra health is neat, esp for havoc
Unless ur vet
If toughness isnt 100% you're taking that damage. Its buying you extra ranged chip damage? How long are you sitting in front of gunfire without taking cover?
to prevent oneshots and give a bigger buffer
Can I just have the entire talent tree
Oggy doesnt get oneshot
All 100 talent points
shout gives a big boost to toughness already, you have a lot in the tree as well
Same for zealot i think
we are in veteran chat
Ik just saying
Only one who benefits is vet and psyker
And only 1
Vet can depending on build reach 190 toughness with +5 buffs on curios and both 25 toughness talents
i would still take on oggy, because of how massive the base hp pool is
Nah unnecessary imo
I just hate being below 200 health
Ogryn can allready tank multiple burster
it's all technically unnecessary
True
With zealot i like pulling all 3 health curios
1 health curio is still doing something
vs something actually useless and detrimental like 1 wound
Just feels useless to take toughness. If you have 1000 toughness pooints or a 100 you're not getting anything extra, if that 1000 goes to 900 you're still taking damage
Idk if theres some weird calculation that more toughness means faster toughness regen from your perks that im missing or something
I personally allways take toughness over health
All the 4 wound vets i keep seeing in aurics hurt my soul
ranged damage
But how much ranged damage are you taking without moving to cover???
Are you just standing there
enemies also do flat damage, the more toughness you have, the more you'll have left after one hit, the less health damage you will take
Oh boy
In havoc
Like 1 tap prolly
There are places where cover isnt much of an option
So u need ALL he thgnss
Sorry I didnt realize you were all Havoc players, ignore all comments, resume
I'm auric andy
I am not 
it's still useful in auric
In auric gunner can hurt too
Cant find people to pull havocs
But i was just making extreme example
I'd play havocs but all my friends got their cosmetics and stopped playing it so I cant take it to that level
And havocs look bit too much like pd2 death sentence onedown
Theres no one left in the game to play it with sadly
dead game fr
I played with partyfinder
Its rough but doable
Partyfinder requires playground tactics of wearing the coolest borders and insignias and titles just to get people to take you seriously.
I'm 33, I'm old man,I dont need to be impressing 9 year olds with virtual items
True lol
All the bling
Im actually still missing auric storm survivor
When the true level 50 doesnt have true level installed and sees you as under him, you at true level 200-300 something above him
but true level means nothing of course
Cause nobody plays maels anymore
I play them very selectively
I do not like havocs decreases in hp and toughness tho
In any game I take +more enemies on screen than +make the stats wonky.
But I realize thats a optimization issuse rather than balance
(to increase difficulty I mean)
The gold standard would be the enemies fundementally change appearence and attack sets and in havoc youre fighting higher leagues of chaos that do more interesting and complex manoeuvers
but thats money
They kinda do change appearance in havoc depending on modifier.
For example some enemys are red wich means that after they reach 50% hp they cant be staggered anymore
Now imagine 20 red ragers
There's one modifier that makes them bigger, I forgot which one
There is Cranial Corruption, i wouldn't really call that bigger
I think it's rampage
Ammo conservation of veterans got so garbo since the update of 2023
really?
I just come back to the game since this update.
Before, you would get roughly 1% of ammo back for EACH specialist you would kill, no cooldown.
So, when you would see a mission modifier like pox hounds pack, you would replenish most of your ammo you consumed on killing said pox hounds.
Now, it's 1% (if you choose the survivalist aura) for every kill, locked by a 5s cooldown.
Yeah, I see. But still, ammo conservation is very very very garbo.
Unless you go for a a lasgun
not really, there's still ammo pickups and if you pick a hungry gun that's on you
True, but also, meh.
When I see a psyker with unlimited ammo next to me, I kinda feel sad.
yeah well (a) psyker's the ranged class and (b) psyker's busted
Bro's feeling sad for the psykers
What kind of guardsmen are you
We call them WITCHES
BECAUSE THAT'S WHAT THEY ARE
WITCH! (derogatory)
shocktrooper can effectively make some weapons never use ammo at all
survivalist is still really strong
unless youre using a gun on everything (which you probably shouldnt do)
it's pretty hard to run out of ammo outside havoc & CIVI unless u tape down m1 with gun
my playstyle ðŸ˜
oh noooo I have to use my helbore lasgun
I'm at such a disadvantage for my infinite ammo :(
however will I cope
How it feels to search for grimoires and Scriptures throughout the map
Sire Melk needs them books
Will we ever get a heavier MG/Volleygun-type weapon? This art goes so hard, and it makes me sad that we don't have any MG's for the Vet
They really seem to want to keep that to Og ATM
Vet has art with MGs
Arby has tabletop units with HStubs
Og is the only class with big weapons like that tho
They could be saving it for the next class too?
Well Og has like really big machine guns, like browning 50 type machine guns. Can't the vet have lmgs?
MG focused, like hive ganger or something
Why would a hive ganger ever be MG focused
I dunno, thinking out loud
Alright
Does anyone have any speculations for the new class? what's the general idea?
Ligmarite Scion
3 days?
ligma
yeah, it's out on the 11th
The reveal anyways
I meant reveal
Ratlings have snipers and like... nothin' else. I mean maybe but I would be disappointed
i dont think ratling will be it
Would be cool with like a kasrkin or a scion, but that seems a bit too similiar to the vet
since theyve made a lot of mention ingame that reinforcements are not coming its gotta be tied to whatever is local to atoma id guess
Voidsmen
So...water cartel thugs
gotta fit the current theme of the story too, in whichever direction they decide to take it
Arb 2
But with rotor guns and pavice-like shields
the so called "reinforcements are not coming" when the game ends up with 20 classes
Also 2 handed axe
We didnt even get the HStub for Arb, I can't imagine they'd give Voidsmen a rotorgun
Please, I beg. not some methed up hiver
They like really seem to be reserving those for Og rn
Literally what does it bring to the table
If they won’t they will make a massive mistake
gangers use a ton of unconventional weaponry
makeshift weapons, dual weapons
We ain't even got the vet MGs we've had in art for like 3 years
Also prob would get dual wielding
who knows
i would love something wildly out of left field
it would be a very cool class if fathark also made their weapons
Could be a very mobile oriented class; buffing dodges & providing for example trip wires
But hey we got this shitty falchion instead 
Tbh I simply want a tech adept of some sort
instead of taking 80% of them from the other classes
Dont get me started
I guess dual weapons could be fun
dual tactical axe lessgoooooooo
Gimme dual daggers like from v2
Dual Power Sword
Probably at some point
I can see a heavy stubber being added for Vet+Arbites
and vet exclusie hot shot las
Id love a hot shot las, 2 problems. Backpacks, and it just being a lasgun but better
it wouldn't be like ilas
yeah because we don't already have multiple flavors of lasgun but better
Still; human used LMG is gonna be good to add to the game
prob more like recon
what do you mean backpack
Any chance of a Skitarii making an appearance? Lorewise that is
id say with the mobian steel story its possible
Hellguns use backpacks with batteries and such, but we already have custom backpacks in game
Probably not, theyre the military branch of the admech and iirc we arent getting admech reinforcements
Lorewise they specifically work in groups too
Theyre all interlinked to eachother
Tbh
Instead of a skittle I could see a rust stalker
Some sort of more independent creation
im guessing the new class will be tied to the current ration event + the upcoming mission where we fight in the trenches
I hope they give the vet a new toy to play with in the new update
We got a falchion recently
Its good so far
id settle for them just buffing falchion and shovel so that theyre viable for higher difficulties
Opinions on dueling sword?
Boring
Habit forming
Might as well use PS if you want a busted melee
boring and overrated
Severely overrated tbh
Ok
So
One of the best melee in the game
Struggles at clearing hordes
But boring
Use it

the pokes are very satisfying
they are
A meltagun would also be fun
And it's mediocre
We waited 10 months for it
i still havent used the dueling sword
Its like, a more boring saltz rapier if you've played VT2
i havent played VT2 but im aware its a boring spam weapon
Saltz Rapier was actually pretty fun tbh
i like the falchion a lot actually as far as moveset goes
in DT, the duelling sword is a light spam for hordes and a heavy spam for single target
it just needs some buffs and hopefully more blewssings
It's ok to like mid things
Idk how Saltz rapier is as fun as it is and DS is like, boring to use
yeah its blessings are doodoo
the PS is going to pump more DPS by default though which will just make it better to the falchion imo
even if you were to buff/nerf stuff
PS could have five times the range and damage of a duelling sword and i would still not use it because it handles like doodoo
it handles well
you just gotta slam the power button every 3 swings which is annoying
that being the handling bad part
with the marksman focus ogryn node
does it change the refresh to 8 seconds too?
holy shit lmao
I kinda like the falchion tbh
I don't like its mvoeset
falkion bad
did they remove the infinite ammo exe stance mortis indlugence or am I just unlucky
I am just doing mortis to finish the dialogue penance and I am at like a dozen games on exe stance and haven't seen it once
holy shit does that make the exe stance trivial
be methodical in one run lol
now all I'm missing is the fire team penance, mf one, kraks, smokes, and infiltrate
I used it for a melee vet in havoc
and for 30 min I think I used my ability like 5 times
so much uptime
which one was be methodical again
eeeeeeh
just realized I actually have to play the game to do the mf penance
feels bad man

can't just stand in a corner and spray a recon lasgun into a horde
I think I prefer counterfire for very gun heavy exe vet
But making stance last 8 seconds would 100% be better for melee exe
idk
i think for melee exe i'd rather have coutnerfire
more options to keep ult running
i iwsh mf counted on melee kills
man I can't aim for shit with helbore
yeah irons suck tbh\
they're already a lot better than they used to be
Could Hot Shot on Hellobore make it so that you do not need Brutal Momentum on Tac axe VII or combat axes?
That got fixed ages ago
fairly certain hotshot doesnt effect melee
rip my bayonet
wish they made bromentum baked into the bayo
which weapons have high enough finesse to be worth taking mmf on
now show it with the vraks iag
bwwwwww
beloved
still my favorite weapon
yeah vraks is insane
thats nutty though
ages ago aka literally last (major) patch
ranged weapons getting melee weapon perks?
ah
bolt pistol lethal proximity still works for grenades
feel like thats intended now
does hotshot still affect the bayonet?
Falter is weapon specific
Yes
praise be
brutal momentum helbore lasgun
clearly the weapon needs more bufs
you know what why just bromentum
give it manstopper
I'm referring to how it played
when the bayonet got melee weapon blessingsa
bromentum let it horde pretty well
but it was broken with limbsplitter
Limbsplitter is not hard to fix
Just make it not reset CD on melee hit
3.5s CD for a +60% strength hit is pretty good
Effectively makes it better thrust
hmm limbsplitter thrust
Lol yeah the bayonet days were funny
They were able to just wipe out bosses in seconds
@tall torrent do you know the triggers for special surge?
Isn’t there a Reddit post that explains this
(it's collateral)
I don't do reddit, but I'll look it up, thanks for the tip
https://old.reddit.com/r/DarkTide/comments/1mf1osk/the_specials_of_darktide_and_their_inner_workings/ i'm assuming it's this @narrow frost
yeah it is. Thanks
ok so according to that, surge has no pacing trigger, only RNG
that's what I wanted to know
technically speaking, it can proc off rush prevention I suppose
but that's not really an issue havoc
Just to be sure
I have gunners in the far off distance, further than a smoke bomb can lob.
If I lob the smoke bomb at my teams feet, are the gunners just as confused and must move closer to make out where we are?
yeah just toss the smoke where you want to be, then move into the smoke
Noo, I belived it was intended! I loved blessings affecting other parts of your kit!
~~ Vraks ~~ Colomus is the goat
smoke my goat
ogryn nuke roleplay be like
What shotty is this
It's more like it just stops things from even shooting, let alone acting in other cases. Similar cases uses though for sure.
looks like a modded zarona
my point is it lasting the full minute, which is nutty
just pair it with team exe so your team can actually see 🙂
Don't worry, I'm still there with you. I've been a smoke nade advocate for ages. Been getting validated for months now because metas been shifting enough after patches. Is great
oh I fuckin hate it
😄
nah its aight
krak is just krakked atm tho
against rotten at least
I can use them blind and already just drop pings. But pairing it with exestance is an old love of mine that got way more accessible after this tree rework.
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is sperhead bolt gun just a upgrade of regular bolt gun?
new boltgun is more of a replacement for bolt pistol imo
If you're talking about the new bolter, its not meant to be an upgrade.
It serves an entirely different purpose.
I like it a lot. I just wish the ammo count was a little better.
thats the thing
even if you "magdump" it
it fires so slow
ammo is never an issue
I usually end up picking up the least ammo on my vet using it
you gotta be considerate with the flamer zealots
and the rumbler ogryns
no amount of ammo is enough for those
I like it even more of my chorus martyr zealot, the stagger comes really handy dealing with dreg ragers
and reapers
Eeeeh. I've used it a lot. Even with trying to conserve it. Just that ammo count at least for me can be troublesome.
But then again I usually play havoc where ammo is way more sparse so that's probably the bigger contribution to that issue.
the nemesis of martyr zealots
I only play havoc
literally never an issue
but I don't like shooting to begin with
but I also play with people who literally depend on getting all ammo often
so I'm used to being low econ
I tend to magdump when I'm aware there is a horde coming that's about to end up being a serious issue if it's not culled enough and those situations do end up draining me a little more.
But
Getting 100+ kills in less than 5 seconds can be a lifesaver in those situations
I shoot waaaaaaaay more than I probably should
But luckily turns out "having good aim" makes ammo economy pretty managable
Even with bolters n' shit
I will then proceed to whiff half a magazine on a reaper somehow
dude
reapers
I just slide hipfire magdump with puncture pinning
you can kill em in 4-5 headshots
and new bolter literally has no recoil, not even hip
correction, it resets the recoil between shots I mean
is hammer of the emperor updated
first dog ignores my push
then the second dog does an instant 180 pounce while running away, ticking me just enough to fully die to a flamer
very good enemy
What's that smell? Smells like corpse starch
Thankfully they grouped weapons by family for mastery
A likely story. There was a brief time where I used to just hang out near the armory fishing for dump stats I wanted for weapons I didn't want to spend the dockets on to spin at brunt's
Hold on to dead ringers and ones you don't want.
You can melt them down with other stuff you want to build mastery xp for.
Stuff you won't or don't want to use at all.
I forgot the links myself but there's mods and even a resource that got bounced around that should still be relevant in order to take care of the tedious process of menuing around with hadron
I asked around about a month ago.
Exec stance, Infantry lasgun and Marksman's Focus is actually fucking good in H40 lmao. Oh and GHOST, holy that shit just lets me rip w/o taking dmg
tanky af
God damn Cole
I'm having so much trouble with the 31+ grind
I just wanna do 40 already lol this system sucks
Vet
tbf, 31-40 is barely different from each other lol
Exactly lol
I assume Cole was using frag? Serrated is one thing but idk if it'd be the sole bleed dmg dealer there lol
kraks
I'm trying my best to not get a big head and fall for the bell curve but holy shit how am I constantly doing the most damage, most kills, least deaths and still my team beefs it
I use shovel a lot but I cant say I ever got "top bleed dmg"
kraks are just "fuck this bulwark", "i dont want to deal with this armor blob", or "oh im capped on nades ig i can just throw one at this boss"
ahhh, that makes sense
that explains the crazy ass dmg too, that's basically similar to Arbites's shotgun hordeclear xD
Double barrel is nutty, it's slept on if you aren't in the know
it is very slept on, I always see ppl build it to be "similar to Plasma" but it can be built to be different from it and be actually insane
like w/ flechette, the few ppl I see play dbarrel never build for flechette, even less with manstopper
I'll give it a try eventually but honest to god I just like plasma
It's comfy.
Reliable for an ape like me
I said I wasn't gonna take vet to havoc now I'm smacking dregs with shovel in 31
theres nothing wrong with using plasma
Oh ofc
i stopped takign plasma ages ago, it became too brain-numbing lol, and tbh the new Bolter marks I feel does a heck a lot more personally
new bolter is a lot of fun
just been chillin in aurics and magdumping the entire map
it staggers easily, it actually great at hordeclear, especially with pinning fire, got great boss dmg, good dps for crushers, great for rager horde, etc...
I'm at the point where Aurics are (usually) making me bored so now I've resigned myself to the havoc mines
playing Havoc so much, running Auric is just so numbing lol
i told someone it can fill a niche adjacent to flamer, where it can horde clear instantly and also have range, at the cost of the elite clear that comes with flamer
they told me "i thought we were talking about auric, not malice"
goofy ahh
That was how I was with psword, I felt my brain getting smoother
Shovel ain't much better but it's more versatile (aka not as slow as a limp tortoise)
if i used psword in havoc id eat so much shit
tbh psword in Havoc you REALLY gotta watch yourself tho, so it really isnt that brain numbing. The mobility penalty can be the death knell
It's so SLOW
I've fallen in love with the shovel it's just so reliable
btw, show me your shovel, I need 2nd opinions on that lol
pswords survivability is its good block cost and stamina economyh
rather than dodging
shovel has both
cara unyielding
uncanny and deci
yeah shovel kinda stopped caring about breakpoints this update
if youre in havoc then these are just the armor types you care about the most really for melee
if youre in auric, who cares
a pushfollow kills basically every elite
i honestly have never felt it lack against flak without the perk tbh
Going back to auric felt like I was in fucking malice
it kinda fucks flak up
its maniac that it falls behind on, but not by much
but thats still only ragers and specialists
tbh, this is why I use Mk3 a lot too, it doesnt break your knees when activating, and its light attack combo doesnt occasionally add in an overhead lol, I use Psword with supercharge and serrated blade for those crushers and let bleed add in the dps
which db is underrated at dealing with
you can still boop them bap the ragers and if it doesnt kill em, 1 more light will
I'll just do more havoc tomorrow, hopefully pf isn't dead
it's always really packed in Hong Kong lol
ofc, not pass midnight
God derank is so demoralizing
just curious, do you take Grenadier with kraks? yknwo the one that gives +1 nade lol
happened to me a lot at the start of Bound by Duty lol, lots of error mission aborts, but after the first hotfix I zoomed back up
got down to 29 oof
I'm bouncing between 27 and 29
honestly if you got rotten armor, you really hope you find a vet with kraks, or a GOOD ogryn with shield aggro lmao
I am the vet with kraks 
peak lol
I'm a krak addict
i take all 3 of them
Chat, im asking about havoc stuff
If i played havoc 1 on other player's matchmaking even though im havoc 20+ do i still get the level up?
no sir
you can only rank up if you play YOUR havoc level or above
2 ranks up if 5+ levels above, 3 if 10+ levels above
So if a havoc 10 played a havoc 25, he gets a fuckton of rank up?
yeah 3+
I see
2 is when you play on 5> levels above lul
Ah
<10
Goodnight vet chat.
Please Dukane give me more dockets so that i roll more Plasma guns to get the results that you wanted
The only reason why i played the event was for the rewards lmao
As soon as all the material was obtained i instantly switched back to play normal missions
I wished the bots changed alot more for every difficulty
For Damnation and Auric we'll get Inquisition troops like the ones in the Mourningstar
And more than just 3 veterans
I wished we get ogryn bots too
When using medi station, anyone else's screen warp slightly for a second?
Like the edges
hmmm is there a delay in skill trigger, like for the veteran shout?
hmm not sure if im mis-remembering, about 6 months back, when i activate it, its instant... but recently it feels like... it activate like half a second after
might be this....
did they patch that some time ago?
Thats how its always been
word? Felt different i remembering reloading my bolter and shouting at the same time
You can use it to reload cancel still
yea, tho i think it doesnt trigger at parts of the animation
if I have redirect fire stacks up after killing a tagged enemy and then tag another enemy with focus fire do they stack on the 1 target? I assume they do but not sure
Are you sure you're not holding the ability button down? If you do, it shows the radius of the ability
i doubt it, but i'll keep that in mind
hmmm it feels like the buffed veteran in some ways and nerfed it in others...
vastly a buff imo
definitely, they have a great deal more power at range now
you can use the guarantee ability activation mod to help with vocing consistently
but they didnt really change anything about it
tho the brittleness nerf? i think it was nerfed
yea, its 2.5% now, kinda odd
it was always kind of mediocre
hahaha yea, tho it didnt take that many hits to get its full effect
though i dont remember onslaught ever being changed
pretty sure it was higher value, helpful against armored targets when using a weapon that cant deal with armor
god reading fatshark forum discussions is something else
guy running no toughness curios, all health and corruption resistance..
ooooh, he is a fiesty one
this post back from mid 2024 still shows it at 2.5%
really? was it always 2.5%? unless i mis-remembered it for the weapon blessing
Thats because they use the exact same description, because theyre the exact same debuff
Onslaught and nearly all the brittleness blessings use the standard brittleness debuff that applies stacks of 2.5% brittleness, up to 16 stacks
Since theyre the same debuff, they all contribute to the stack count, and all stop at the same cap
Shut up!!!
Hi Cole :3
i must stop reading redditor opinions
"power falchion is a contender with dueling sword"
just kill me
hows the new falchion btw? i still feel that its not as good as the power sword... or i might be too used to the power sword
damage-wise, the power sword still has the upper hand, especially if you use heavies and Sunder
It's very far from the power sword, though not horrible either, it's just eh. Take trench fighter and WS, mk1 is generally preferred, has great horde clear and a nice push attack. Mk2 is also fine, but needs the att speed more to be able to chain your uppercuts quicker
I find the moveset for the mk 1 falchion to be workable, i just wish it had that little bit of extra "something" to make it truly special
I take the mk2 for the sole reason of its looks 
I do like uppercuts but admittedly mk1's push attack is very nice
and did they increase orgyn's HP? the crusher bois are huge hp sponges
8 bolter to the head to kill it, thats ridiculous
yes
they increased its hp. by a lot because crusher was a joke
that could only be a threat when sent in packs of 20
usually you just want to melee or krak them now
i used it quite a bit, but it feels lacking in both horde clear and elite.. less than power sword anyway. Tho it is more consistent, with or without the power field
Well
Comparatively to the power sword most things will feel lacking
Because it is one of the best weapons right now
true, im spoilt by it...
Though
At a base
By itself it can get the job done
I run cranial + wrath with unyielding and carapace
i get murdered when its just 2... but with a milliion other stuff behind them
Kiting is very important
Utilize your stamina well to slowly drag the horde behind you, giving you time to thin it out
i have a bit more khrone in me to kite
Attack the horde around the crusher, sprint back, attack a little more, repeat
dont tell the inquisitor tho
i recently got more into the shredders, even against crushers
Shredders used to be way better because kraks were worse
its a huge aoe knock back and mob clear, and 2 + couple of powered swings and they go down
They're still very strong but so are kraks now
i still prefer shredders but kraks are great now ye, especially against bosses
just deleting the plogryn as soon as it spawns
oh yea they are. They chunk them even in auric now
Kraks are a blessing for current rotten armour havoc
cept that slimy worm boss, he seems to eat everything
yea, i had to make a new build.... cuz the orgyns
Haha yeah the current event too
I like kraks because it becomes easier to hit priority targets with it
he has more health but he goes down easy, just shoot his back weakpoint
and kraks stagger him and make him spit your teammate out if he ate them
which is njce
isn't a direct shot to the mouth also considered a weakpoint?
ye got a good throwing hand, cause mine keeps getting heading to the nearest pox walker's face before they hit the crusher
yeah rot armor forces you to do anti carapace pretty much
it is
but i think back spot still does more damave
damage.
ah, that explains why I can keep marksman focus stacks up
i love the line of shoot them in the back but ye rarely get the chance in auric
typically they have extremely strong magnetism to any carapace/unyielding enemies
true, but at least I've got something to hit while I'm kiting it
hahaaha im an idoit mostly
is there a limit to bleed stacks btw?
16 stacks
huh, thats a pity, wish they had more
Well
Realistically
By the time you get to that whatever you're attacking will be dead
Very soon
It's just monstrosities
i need blood for the ehhhh emperor
small knife aint look good on a kreiger
Knife + Serated Edge is fucking goated
serated edge as a whole is pretty goated
It will carry you through havocs pretty well
Really? I think it does. Krieg use bayonettes and knives commonly
never really used knife in my entire few years in this game, then again i didnt use the dueling sword much either
Serrated edge works well with many weapons
I run serrated edge with sunder on power sword and it's pretty damn good a clearing a horde
i do love me bayonet rifle tho
basically anything with good crowd control and cleave, serrated edge will help it a lot
they really need to give the helbore some actual melee blessings
Serrated edge + The one extra dmg with bleed upon weakness + rending strike upon weakness = there's alot of dead crushers
cause im using it mostly to poke stuff


