#veteran-class
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but like
Oh okay
what weapon is it even good for lol
and u still need enfeeble to make it anywhere decent in dmg
meh
Hey it interacts with mass
So higher stagger reduces enemy mass
Deimos stab is high stagger
But what survives a stab
shock maul is not high stagger
Yeah but it can get there

Some of the folks used with knife for horde purpose
But it's psyker so hordes are whatever
Devil's Claw 1
With the changes to Vigilant Rifle, I'm really enjoying dispatching Snipers or Plasma Gunner quickly.
Who do I have to bribe so they can add shock and awe to it
Does the parry on the DSword do more damage than the Dclaw?
Dsword is just stronger overall.
it could be broken, but it would be really funny if recon lasgun had ghost
How is DSword since the nerf to all it's stats?
Because they might have made the Dclaw absolutely worthless if its parry is weaker than Dsword.
With parry, it is even easier to fight vs captain/melee Lt and some monstrosities.
I'm not 
the new boltgun is somewhat interchangeable with mk2b on most builds, it just does diff things
the new boltpistol however, I can't find any reason to use it after the stagger bug got fixed
Fair
Quick question:
away from my PC atm, so I can’t test, but does anyone know if the AOE from the new Bolt Gun variant will stack Pinning Fire for each enemy staggered via the AOE?
yes
Peak
very peak
Actually does it work the same way for Shattering Impact
Aww, sadge, but okay
Not really sadge
I have Pinning Fire and Puncture on it atm
AOE Brittleness on Vet would destroy the game
The bleed most often just finishes them off after 3 or 4 shots
Throw a Shredder Nade
Fire a few Bolt Gun shots
Everything dies
No contest
No fun
No challenge

So it’s very good that it doesn’t apply Brittleness in an AOE
Fair, thought it'd be one of those meta things you could take into havoc or something 
unfortunately all 4 new weapon variants this patch are meh at best
I’m enjoying the Power Falchion at least
It just feels better than the Power Sword
Especially considering Power Sword dodges are
horrible
so so horrible
testing the actual stagger breakpoints on it after stagger bug got fixed gave me great sadness
I am also enjoying falchion
I always wanted a melee that felt like a backup weapon (as melee's usually are in games) and the falchion feels so good to whip out when surrounded
I was discouraged from using it when I heard it performs much worse than psword
the powerup mechanic is still awkward, even the relic blade one
i'd rather keep using Rashaad if it's more or less similar
Honestly with power up it's just good
the mechanic just makes it run out of gas
it does everything
but for a limited time'
which feels balanced compared to some options that do everything all the time
i love how much power falch embodies vet
wait literally years for a new unique weapon
it comes
it's mid as fuck
if not straight up bad
This feels great for a secondary melee imo you just swipe around thoughtlessly and make space
Decapitator
decap 💀

heh
I am a wetawd
but again I literally pull out my melee twice a mission
it's bad for primary use
Bad™
Purely for chaff clear with stacked crit talents
power falch has the unfortunate combination of both needing the bottom right talents AND also being best suited as a sidearm for ranged builds
really impressive how much fatshart managed to fuck this up
If you need this anyway for a ranged build then it's fine
yeah no onslaught is shit too
it's also good on vraks IAG
but i don't think it's worth taking in any situation basically
esp with how much hp crushers have now
40% rending is really WHAT?
huh?
wouldnt more crusher hp make a debuff more worth it?
if they take longer to kill it is a straight onslaught buff
you don't want to shoot crushers most of the time
oh I see
(I do it because it's funny in Auric)
just melee them
ranged is safer + kraks
Recon only vet is a meme
I just wish some weapons like the Heavy swords overhead could kill crushers in a labouring week
I wish the game was balanced so that Heavy Sword not killing crushers wasn't considered bad
true...
I actually enjoy crushers requiring team utility options like nades or a specific crusher killing loadout, I think it's too bad there are so many melees that just two tap them
yeah
ut honestly
I'm fine it being slow, but with how bulky they are now it feels like PAIN (also it being weak Vs the rager goon squad is annoying)
Would make weapons like helbore and Hsword combo kinda fun
turn sword on to experience 60% of rashad for 15s
I played a lot of Arbities revolver chrusher oneshot and it felt really fun to line up a headshot in the heat of the moment knowing if I missed I had to fucking gtfo
And it doesn't stagger rangers with push attack, BOY I see why ppl like this thing
it's also like straight up 1/2 of power sword's dps
and unfortunately dps does reign when the discrepancy is that large
Crushers are a great enemy type I honestly just wish all melee's dealt very little damage to crushers by default and you had to either build into rending or take anti armor nades
The thing is that melee weapons can be bad at something but they can't be hopeless
Tbh
kinda wish they were
maybe its just because I play a lot of other games
but I wish melees just literally dinked off these guys with no effect
idk
is that there shouldn't be shit like PS that can 2 shot them even on new HP levels
melee should be effective against crushers
I played a ton of arbites shock maul and just heavy>light>specialed crushers and oneshot the,
because it's a risk to get close to them
it's just that some weapons are too effective
ASM is one of them
Psword damage is quite dumb, and on top of it it's swings can stagger ragers
duelling sword of arbi
yeah I know
idk idk idk man
I just wish horde clear weapons couldnt also oneshot the opposite of hordes
the polar opposite
Yeah, the elite bullying weapons should be weaker Vs swarms
Psword only drawback is that is Hella slow
When i saw the dueling sword at first I was like perfect they made a weapon with zero horde clear that only damages big guys with heavies
lol
Thing is that when you have such mobility you no longer care for those problems, because you can outrun them
||That's why mobility in games is almost always bad|| who said that
I play a lot of mobas and I hate mobility it's always a way for adderall tweakers to ignore game mechanics by deciding they don't matter because they flew across the screen and ignored everything
||Tracer and scout laughing at us because they can get away as they want||
My weapon deals no damage and is supposed to suffer in these circumstances but I move 20% faster than the horde so whatever stats they gave this weapon genuinely dont matter I just run away and hold m2
Scout has the ability to choose fights and juke tf2's extremely hit/miss weapons
tracer hits her ability and undoes the engagement
they are not the same
But they both can leg it if they don't want to deal with their problems
Scout does't have a "go back in time" button and a nuke ult, he needs to actually play to his strengths at all times
Overwatch makes me cry dont get me started
Uh veteran topics we love lasguns we love crits we love nades simple as
thanks
Onslaught for some melee weapons can actually make a decent difference
taxe is prob the only one i can think of tbh
Like tac axe since you attack so fast that the brittleness adding up can actually affect adms considerably
yeah i could see that
Knife is also a good one if you don't want to use uncanny and try to make it more generalist.
was actually just choosing between which weapon to max next, shockmaul or taxe
Since even 10% brittleness/rending actually makes a noticeable difference.
🤮
not taking uncanny on knife
do i look like path
I will not fall for the uncanny meta any longer
tac axe has 1 or higher ADMs vs everything except carapace
and crit make more difference for it than rending
Watching mr.e on stream literally shit talk smoke nade gave me brain rot.
Tanner or Mr.E you should know better
Tru but there's not much more you're doing for crit chance than using reciprocity and at the very least, it feels noticeable on crushers. Esp with serrated
Mr E is a smoke hater? i know he was not great but that's a friendship ender if i heard one
I’m a prominent all vet blitz’s are good
Watch his havoc stream man, If he take smoke he would not hard stuck h35
Mr. E unironically called shock maul a tier
That was all I needed to hear
Shock maul or Arby
Shock maul is funne, but in a world where Psword exist? not A tier for sure
Every melee is lesser before Powersword
I think atm the tier0 melee roster is the biggest it's ever been
Regular
Tier 0? like "oh god please stop its already dead" tier?
I do think the agni shock maul is strong. His team kill captain and twins really fast with it. I think it's a niche weapon.
i remember Sir E said that he like shock maul because it kills captain shields fast, but is that even true?
it's true, I can clip it. Really good into twins or captain
Yes
The tweaks to it in battle for tertium make it really good for killing shields
It's true. But other than that, it's still mid at best
Dump stability
yeah, a B tier imo, its ok, and skullcrusher + anti shield can be a neat tool, but doesnt strike me as an A tier
May I have some rations, Sah?
have you kicked the balls of 40000 heretic captains yet slab?
YES. 
Assassination missions are my favorite, Sah.
The Emperor sees our good work.
WONDERFUL, you are halfway for your daily cuota, you can have one copse starch big man
tier 0 as in the best of the best
Thank you, Sah.
So yes
we have Psword, Rashad, the usual suspects of knife DS, what else is there?
We've really went the route of Modern Warfare 2 balancing
If everything is overpowered, nothing is
power sword
knife
duelling sword
force greatsword
force sword
pickaxe
bully club
arb shock maul
In his recent vet guide he said smokes were big brain meta
DS is STILL broken and i HATE It, specially that now it took the place of the DClaw
fatshart truly hates dclaw lol
give it a bunch of pointless buffs
weapon still shit
gives the ONE unique feature to dsword
if u haven't tried yet superiority is top tier on force sword rn as a melee backup for staff builds
superiority gains stack on any elite/specialist kill as long as u have melee in ur hand
Fatshark, just give the damn dclaw armor damage
I'm begging
This game is not what it used to be anymore
obscurus kills crusher in 3~4 hits depending on crit RNG on staff build lol
And they know this lmao
wtf?
notice how 0 of zealot's exclusive melee weapons are in here
yea
am i stupid or what because I thought the caps always instagained their shields back when below thresholds
twins are mechanically diff from captains
cap has that, twins have 10sec shield down
Superiority Uncanny for Obscurus?
oh mb
so agni maul into captain is even stronger
yea
Thammer has gotten better
And relic blade
It's really easy to melt Rodidn't and Rindidn't compared to captain
if relic blade had perfect strike it could prob be tier 0
Captains have a HP treshold where their shield will regen the moment you hit a certain amount
it's havoc 30+ in the video
twins can be staggerlocked to death without a shield activating once
thunder hammer is uh
I really want to like it but it has problems
I’m ngl i hate the heat mechanic on relic
Guh
It's too good at one thing and not great at everything else.
Where does power falchion rank
One time I brought rinda's health to zero with an eviscerator charge before the final fight and she just despawned 
I’m loving it
tier 2?
And what Is teir 0
@tropic notch
Guh
tbh combat axe prob closer to tier 1?
What would the worst of the worst be then in Tier listing
Rashad ij is pretty crazy
like 3?
I’d say zealot makes it 0
Dclaw probably went down that road with this patch to be honest
dc sword prob
flak enemy buff mainly
kills it
Dclaw…
which already struggled at
and then DS kinda just
kicked him out of his cardboard box
and took it into it's mansion
DC needs so much help its depressing
i want my Catachan blade to be good damnit ObeseFish
Honestly might as well just take it out of the game at this point with where this game's balance is

Unless they outright overhaul it entirely.
its a pretty iconic starter melee I'll be honest
They keep making these little adjustments without actually fixing the fundamental problem with it.
they'll have to completely rehaul it tragically
And it's just confusing.
The dclaw was my fav weapon on Xbox release
It's sad because I think it's a genuinely good feeling weapon.
Lets give DS a counter to TOTALY nerf it because that is something we totally never used before -ObeseFish balance team, probably
I think they should genuinely make it fit a Machete type niche where its just generally a jack of all trades melee but kinda struggles against carapace for obvious reaons (A bladed weapon should struggle against Cara)
but then we're creeping into Heavy Sword 2
I believe crit help counter it’s downfalls
I'd pay a million dockets + a million plasteel + a million diamantine to have a female model that doesn't look like a busted 50 year old whore
at least psyker got more op
https://cdn.steamusercontent.com/ugc/14310237860112186895/A97813080B2FFD0F75F1BA0295A8332E9C5C39BA/
truth nuke
Here's my crazy take.
Stop making carapace weakspots. Give crushers a weak spot that isn't carapace.
nah
If you're gonna give crushers a weakness at all it should be only legs
but I think they are
literally
perfectly fine as is
They're meant to be Pseudo-Tanks
Plasma gunners having carapace heads feels too meta defining to me
Ah I have an idea lets make carapace damage more valuable
this will help game balance
Then why even have these weapons that are just outright useless against cara.
Like not every weapon should just shred it. But the fact that they insist on making the balance dictated by this one armor type and then proceed to make weapons that cannot hold up is just a confusing design decision.
Explains why the fold like a deck of cards against a Tac Axe now
I think the best change is making every weapons has combo that deal sufficient dmg to carapace. And not making any weapon only for anti carapace purpose.
lets make low damage high weakspot damage weapons then have all weakspots be carapace they have a 0.05 dmg multiplier against
the most effective spot to shoot enemies on a weakspot build should obviously be the chest!
revolver wins again I guess
If this is a drag against the Vigilants its because their base damage already does really good damage in general ever since their change
This is so sad. Can we get a crusher squad in chat?
their not meant to take on crushers unless its specific builds on Veteran, the class that makes guns stronger
Let's have a meta defined by ranged weapons dealing little damage to carapace then let a few ranged weapons deal 100% damage to carapace
And then lets define melee weapon viability by their ability to deal damage to carapace too\
Then let's also have some melee weapons, which many agree that melee should be the ideal choice for an enemy like crushers, be completely useless against them
I want to make specialist taller so we can shoot them through horde. Taking range weapon that can't cleave through horde feel so bad.
Like I truly don't get it.
I'm not saying every melee should do a ton of damage but at least not be just, actually useless.
seems interesting to sustain a loop of putting fire on everything and then going ape on melee at least
doesnt strike me as more reliable tho
Useless carapace melees should just be good horde clears for when you take a good anti crusher ranged weapon
But then it's very hard to balance the game, people just shoot through everything.
||Maybe the game in 40k should be balanced around shooting through most things||
You already see how they try to balance range in havoc in a very tedious way, reduce ammo gain.
Meleeing literally everything has always been weird and a dodge spam knowledge check. Reducing ammo gain would be a fine way to balance things if everyone didn't share a universal ammo type and % replenishment.
TBH at this point I don't even know how to balance the game. The problem is too complicated.
The game should just be fun
Instead of reducing ammo for everyone making their secondary slot shitty to use they should just introduce reduced ranged weapon modifiers into the gamemode
It's the same effective net outcome but doesn't disallow people from playing the actual game the way they want
teehee your weapons WOULD work but you have zero ammo pickup so you just cant use it
You use your guns mainly for Elite/Special interactions and your melee for Melee Units/Horde its that simple
The game balance is out of whack not only for havoc but also for auric. In havoc you have no ammo, in auric everyone gun down everything before you can engage in melee.
I introduce you to ten thousand elite/specials at once when your teammate picked up the large ammo pack 15 seconds ago
The issue is meleetide is objectively better
That or coax the horde towards the members who have ammo to assist you
I'm genuinely not trying to be a asshole but if you want to primarily shoot your way through missions there is a huge variety of games out there that aren't built from the ground up around melee for people who enjoy melee
My issue is that people who don't want to use melee in a 40k horde shooter have no choice
Its funny because those supposed "Horde based ranged weapons" are also incredibly good at being anti-special/elite
its just learning the gun
Lmao
I mained Vigilants for ages before they got tweaked and even used them in H40
Good tbh that's a completely different game you are describing
Psyker exists
like
thats the full blown 100% ranged class
not Veteran
In auric, If there is gaze psyker or shotgun 3 arbites in the team. It's a very unfun game. They will kill everything before you can do anything.
Yeah?
that's not the issue
ranged weapon balancing should be 'lol cant use that anymore'
Only 3 vet melee weapons have uncanny strike?
It is though
if they want to use ranged you are disparaging them for using it before you melee the enemies
Damnation+ including havoc limits ammo to encourage learning the melee combat loop so you, yourself as the player can learn the mechanics and movement of the game to avoid unnecessary damage
Unless you play the Infinite ammo class
they specifically mentioned those sorts because those are an example of really overtuned cases
which is Psyker
Ah so to use my ranged build I must accept ranged is stupid and gay and used melee instead
wonderful!
it lasts 7s and drops stack one at a time
u can just soulblaze kill a bunch of enemies and they'll stack it for sword as long as sword in hand
Vermintide is fantasy
Darktide is Futuristic but it still encourages melee combat heavily
so you can maintain your ammo when you really need it
and it is genuinely boring when do have a team that's basically killing everything with overtuned ranged options that can outright make you unable to interact with the game's mechanics at times
it's the same reason people don't like the plasma gun
"unable to interact with the game's mechanics"
They are playing a first person shooter
that IS the game's mechanics
yes, and if they don't have something to shoot, are they actually playing it?
it's the same reason people don't like rumbler
Cookie clicker experience
I think the problem is most enemy are design to handle players in melee combat. They are not design to gun fight you. I think it's a game design problem.
A good melee system should not have to mean ranged balancing is "we can't let you use these because the melee kiddies need to spam dodge"
yeah i mean there's a reason why your MELEE is your primary weapon, not your gun lol
Its because the game is meant to be a fast paced tide game
where you should be swapping between ranged and melee when the given opportunity arises
you save your ammo for the ranged threats and engage in melee when needed
Literally
But it also has a build system where you tailor your character to how you want to play
If there is a range weapon that is so good. It's will trivialse the game. Remember the quell cancel electro staff ? That's the perfect example.
if you want to play melee only with a backup for snipers you're rewarded but if you want to play ranged only with a backup for people sneaking up on you you are punished
Yeah my quintessential ranged weapon is a 40 degree aoe cone 10 feet in front of me 👍
great point
Again
You literally had to find a new server cause your ass was not going to play
ever
thats how broken overpowered it was
my main issue is that if youu want to play this game as a ranged character not only are you punished on higher difficulties but you genuinely grief your team mates by sucking up ammo like a leech
well yeah because fundamentally, this is not a game that incentivizes using a gun all the time
so you change your ranged weapons to compliment your melee?
like I seriously dont see the point
Yes
And it's a tide game.
I WANT TO USE A LASGUN
so you use the Bolter or Lasgun
Which by the way, you can use shock troop and use a lasgun as much as you want
and compliment it with a Melee that assist the weakness
Everyone plays 40k games to use a combat knife!
You can, you just can't mag dump the horde over and over lol
Veteran has a lot of melee options if you're insisting on playing Vet with the class talent changes
Spacemarine is more ranged focused if you want
This is true
I'm sorry, is this a complaint about melee being king, in a game series, where that has always been the case
it also offers both Bolt and las weapons
yes!
thanks for noticing
I played vermintide 1 since release
the class known for being king at ranged
I do think they handle range better in vt2 than in darktide.
honestly a lot of things are handled better in vt2 than darktide imho but that's a story for another day
Yes, veteran, a guardsman who is famously a melee tank shredder in 40k
Trench Raiding?
behold, the weapon you will use 70% of the time! what? you wanted to use a lasgun as a guardsman? um... play a lower difficulty. We just make it so no ammo spawns higher up, so you can't use it.
You can also just use your gun to kill the actually important enemies
not chaffe
That's like THE Veteran gameplay loop
.
i mean lasguns are like
Yeah lets use our lasguns only for specials!!!!
fair.
...do you actually run out of lasgun ammo?
I think the most fun I have is havoc 20 to 30. The difficulty is just right. Challenging but not too hard. More density and bosses.
you just shoot everything
If you have ammo you just clear the map
so in havoc they just dont give you ammo
wonderful balancing
Damn, the game is difficult and I have to use resources wise since they are limited. Such a shit game.
That but unsarcastically
The game is difficult = I need to use my melee!
Game is easy = I use ranged
there is no issue with this!
What does this even mean
I feel like the warp is making its way in here.
Bro is just an orc that has no concept of using everything you have or limited resources
The cost of using a ranged build shold not be depriving teammates of resources
Again
non havoc missions have WAY more ammo than you would ever need
if you forego reliable melee damage and survivability to deal damage at range you should be able to do so wihtout being a burdern
Youre 100% correct
havocs have just barely enough ammo for everyone if you are wise at using it
or just use like
H40's as well
shock troop
you just coordinate are do a Priority list
I mean psyker is just veteran with no ammo Regen.

Also Veteran has two ways to maintain more ammo
las weapons: Shocktrooper
and Survivalist Aura
Not to mention their insane talents that give them grenades
incredibly easy
also the talent that just gives you more ammo and grenades
Exactly
The frags on Vet are fucking insane
especially with the uptime they get now
and all the talents that imrove ranged damage making you the most efficient ranged weapon user
infinite cleave too
If you can Aim!
but again
tbf vet has that too
It encourages you hunt more dangerous enemies
aka anything thats an elite or special
Shredder frags my beloved
cooldown meaning 3 melee kills
I think it's all come down to the core design of the game. Enemies just can't deal with players constantly shooting at them. So the dev have to put some sort of balance on range weapons.
I still have no idea what bro's issue is. It sounds like he hates the concept of having ammo but, idk

db manstopper? it does like peanuts the damage drop off is insane
WHAT
that's why you add bleed there
db is crazy
I hate the concept that my auric builds are a detriment to my teammates on higher and more fun difficulties because the game balances ranged weaponry around not being able to use it
db is there to buff your melee
double barrel with manstopper and flechette is bonkers
Then stop sucking ass and stop being a detriment
okay what
On auric you have way more ammo then you would ever need
double barrel ws is straight up like, one of the best mixed horde clear ranged setups in the game
The game is DESIGNED around my high ammo economy auric builds starving and doing nothing when you up the difficulty
veteran is capable of surviving PURELY off of survivalist procs and no other external ammo pick ups AT ALL
no, it isnt
No it's not
1.5 mil is melee damage .5 mil is ranged damage
It is
Then learn how to play the game
What weapon are you using that you actually have this as a consistent problem?
The game's answer to my auric shredding builds when you get into havocs is "what if he didnb't have ammo and couldn't use his build"
It's actually just straight up a skill issue
no, it isnt
torrent recon
wtf
Also db does not have enough ammo to keep bleeding like that in havoc at least
recon literally has infinite ammo
I don't think I EVER ran out of ammo on that thing
clearly on aurics and low havoc
No matter what the fuck do I do
I mean yes and no
Actual MASSIVE SKILL ISSUE
you gotta balance it
Sorry if you already have, but could you post your build?
if that's with flechette, the ranged damage isn't all you're looking at
DB Flech Bleed is still pretty cracked
Current? I change it a lot
bleed isn't counted in that value
Probably goated for Havocs yeah, will give the blessing to my obscurus since i run fire only with that sword
I don't bring recons to h40, it doesn't do enough damage
They're good in H40 mainly cause of shocktrooper uptime
Whichever leaves you the strongest impression of that experience you mentioned before.
Helbores though are the best
h40 requires a very specific build or being fucking insane at the game which 99.9% of people aren't at that level
With how they buff crushers and the tree change, las gun is weaker right ?
that's the point of h40
I'd need ovenproof to include bleed, but I don't think bleed adds that much damage
If you don't like this idea, then you don't play h40
its THE HARDEST content in the game for a reason
it's as simple as that, you don't lose much
Yeah H40 is restrictive by design.
Me with my zarona revolver and weapon specialist.
have you tried using less ammo?
its why the shit stops at H25+ for cosmetic unlocks
I certainly wouldn't try to make a recon work there for example.
read the 2nd part of my message
You can't take onslaught and shock trooper together anymore right? The node is too far apart
I'm playing around with a toughness regen ranged build rn. I have infinite ammo on auric and shred everything on my screen but when I go to havoc I just starve. Then I play melee dodge in a circle and click heads until I get an ammo pickup and then I can play my build again
H35 offers a title more as a "You are the real deal"
you can
it's not the worst
probably have to sacrifice something to path that way
But the point is, infinite cleave on psyker is miles better than vets very limited infinite cleave
well i mean yeah
psyker is just broken by design
holy dogshit
Even zealot flamer seems balanced by comparison
Oh and I really have been having fun with the buffed keysone it feels great to play around
H40 smite psyker outdamaging everyone is just bad game design, least skill build with the best results
that is not even an issue anymore
It's funny cause smite psyker also slows down the game cause enemies no longer funnel into you
also you don't really need all 3 keystone modifiers
It's cannibalizing damage.
There are better talents
I don't think anyone run smite in asian sv. It's too slow i guess.
I drop rending but 60% more toughness from all sources is just awesome with the 50% toughness damage resist aboive 75%
I will admit EStance is fucking amazing now
Again I change it a lot
I CANT STOP USING IT
but I still like shout for the Crowd Control it offers
You want the stamina one for Deadshot other than that I don't think the marksman focus nodes bring much to the table
It actually is clearing fast with scrier's gaze, its not necesarily a slow build
yea
I would just run it keystoneless
You dont even need MMF
Then I'm at that weird part of the world

also no tactical awareness
Recon literally does not benefit from MMF
I cannot stress enough how much marksmans focus was buffed
terrible
its incredibly small benefits vs
it was buffed
Focus Target
but recon does no damage
not true
You just burn things in the end
Focus Target is the only keystone that offers a "Bit" of a benefit to Recons
estance melee vet is how theyve balanced vet
focus target is just better
huh???
and you don't even need a keystone, keystoneless is still very viable
You sneed to graduate from recons being a burn applicator
and is a decent choice
the future is now
the issue with recon with mmf is that recon itself doesn't the highest base damage
Marksman focus works for the hellbore and that's all I've really seen succeed with it so far.
Recon is literally the only gun I use on vet
Correct, so it scales extremely minimally
I think it's the finesse multiplier which is like zero
Though I do need more testing with it
And I know that it doesn't do much damage
isnt that only on weakshot criticals
Literally half of it's damage is burn
bodyshot criticals are 45%
Think it can do some funny stuff with the revolver aswell.
finesse is a mixture of crit and weakspot
its base finesse is really bad
Heavy laspistol can benefit from marksman focus aswell
at least the really fast firing one is
it's a brain dmg playstyle
https://cdn.steamusercontent.com/ugc/15586717318402797243/3FFD1B0FFB04D560289F79053D6A8677E1A15710/
maybe there's an argument to be made about the other marks but i tried the slower one with mmf just to try and it still felt
heavy laspistol does some nasty headshot damage
Kinda tempted to bring a exe stance laspistol build into 40
eh?
I am definitely getting accused of trolling
not a bad weapon for it
thing hits like a freight train on headshot
exe stance gives weakspot damage
people probably see exe stance alone and think it's trolling
looks like you were being carried hard by the smyker

plus good boss damage
but little do they know.......
I saw a pmaul ogryn thought he was trolling, but he did like the second best he held his own
yeah shock psyker is literally broken this patch again they got a buff
OOOHOOHH HOAHHOHOHOOHOHAHHAAA
yea psyker op
Does Shock trooper and Opening Salvo work well together?
Does it work for the actual ammo% so you can just permantly sit with the extra 10% crit chance for the first 20% ammo if you have amazing luck?
good or bad brain damage? (im assuming its good because it looks dumb funny)
press F
play zealot pro max plus with every important enemy 50m near u highlighted
Glorious
I'm playing event to do 50 lights out + 1500 plasma gunner kill penance
mag size
it is the first 20% of your magazine is +10% crit
which lazgun would it work best on?
helbore by miles
followed by laspistol, then infantry lasgun, then recon
but it's not like good on any of them
20% of your magazine is just not a lot
and it's only 10% crit which is kinda sad
I dont delve into the lasguns as i use plasma but i want to try builds with them for both boss/elite dmg and horde clears
I figured shocktrooper is helpful havoc 40
Normally when you see a vet in higher havocs they have plasma
any of them, hellbore is probably the most used and its barely used as far as ive seen lol
Plas or Bolter yeah
I've seen recons but those taper off once you hit 25+
they're good but require people playing around them or you being exceptional to perform the same as just taking plasma
I run plas in havoc but i wanna try something different so
I had a recon scriers psyker earlier trying to take it into 33 and was getting rolled
i tried the new bolter variant but its kinda iffy
would've been more useful if they did no damage and had bubble lol
personal recommendation
Actually ive seen more recons on psykers than vets in havoc, yeah
Seconded
I was trying it out on Arb earlier cause someone recommended it
Surprisingly good
agri CS is poggies
shotguns feel iffy for me, what build would be required to use
i switch between shout and stealth
I use Bolter bossing build and get "wtf" almost every match with randoms

works in 40 because if you uninstall bosses in 2 seconds you no longer need to deal with them and then you're just playing vet, so you just kill specials and elites like normal
The assail scrier psyker is either the worst or the best player you've ever seen.
only seen 1 dude on OCE that I was like "damn what is he running"
and they had assail
everyone else just falls over
exe stance makes shotguns way more consistent
MMF is probably overkill with them but it is funny
I just wish their special shots worked a bit more smoothly
Im ngl it makes me mad they work this smoothly
Does loading the special benefit from reload speed effects?
Heavy Laspistol build viable for havoc 40?
Ik loading the special counts as a reload for arbs withering fire so I have to assume yes but I don't know firsthand
I mean there are probably better alternatives but yeah you could make it work.
if i wanted to win id just stick with plasma and ds
but i at least wanna have fun while i lose with a viable build that doesnt cripple the team haha
yea
okay so
new variant bolter
really good boss dmg on weakpoints
but
blue stim gas rager....
:(
Blue stim ragers are evil.
wot
3 of them standing in a corner causing the whole team to halt for 5 mins
Any asians in the chat?
As long as you keep clicking heads I'm sure it works
Hlasp damage when click head vs. when no click head is leagues ahead
Makes or breaks the weapon 
directly inferior to regular bolter sadly
click head Or crit
orboth
Executioner's stance and Marksmanship focus is so much more fun now ngl
laspistol can potentially run into problems in high havocs because of plasma gunners
Deadshot gaming
crit vs flak is good
if only there was a shock trooper talent for uncharged plasma shots
Today I will make plasma even more busted 
how we feel bout the power falch after a bit?
meh
ive got it with the heat blessings
I mean its alright
still prefer DS and DC
kinda shit sadly
it's usable
but horde clear isn't great powered
and it's total dogshit unpowered
you would think they wouldn't make that same mistake again
coming from the powersword

Yk I ran into a guy
Who was telling me they loved the new power falchion
Its a great weapon
Fantastic to use
And then later they also said
"Could you protect me, I kinda get fucked up if more than 10 poxxies come around"
And ik part of that is on game skill
But goddamn did it make me not wanna use the PFalc lol
it's ok when it's powered tbf
but when the power is off
you might as well just switch to your gun or run for your life lmao
I really regret not asking what they liked about it now
they like the illusion of using a good weapon
"Fun"
'heat mechanic'
watch PS get a rework into heat mechanic
Camouflage vets
Nah
it won't
Psword is too good
pee sword but its always on
I kinda doubt they'll do much to PS atp
I remember when that thing got touched the first time
There's history on making Psword less good
they coukd make pee cycler last more than 2 swings 
heat mechanic would bring it in line with all the other power weapons
Pls no
or, they can add the best thing to it, a parry!
Just put your midchion in the bag soldier
I’m fine with leaving psword just buff falch
we dont need to make the Dclaw even less appealing
Literally who the fuck thought adding the best active ability on a melee to the DS would be a nerf
yea nerf ds give it back the funny poke pls
actually upset my DC build is useless since DS just does it better
Me fuckin too pal
The DC is cool
word, i will still run DC but out of spite now
fatshark!!! make my build even more irrelevant and my soul is yours!!!
im srs. if i wanted ppl to know how bad my parry timing is id use dclaw 
I've been enlightened, hellbore so good. Instant delete reapers in havoc feel so good. 🔥 🔥 🔥
Psyker DC was pretty cool with Scry and that one peril block
not as good as POWDERBURN
Shredder autopistol my beloved
where that crusher come from 
from airlock or the ledge above you
from the walls
FT is the way to Rashad? (3 hits is quite neat)
well this is basically how many buffs can I stack on Rashad
didnt have AE up though
I can probably go even further beyond
another day
What do guys run gun wise on sneaky vet? I really don't vibe with the revolvers in this game
I was used to Rashad 2 shotting reapers when fully stacked
So when I 1 shot it
I had to hit the "hold on"
infiltrate i only managed to make run a grenadier build, using frag nades, the new bolter and a mercy killer knife, since sneak damage apply while underhand tossing frags and with a nova from covert ops you can do lots of damage
someone have a good Accatran build? struggling a bit making something for it
3~4 hits
double barrel my beloved
I wanted someone to justify me running a sneaky shotgun build tbh
it's good though not meta
double barrel my beloved
Meta is for nerds tho
Sneaky double barrel shotgun is more Chad than any meta slave could begin to comprehend
yeah but LUCKILY despite not being meta the double barrel is totally viable in havoc as well
guaranteed crit every 3 melee kills +manstopper/flechette shotgun is good
shocker to nobody
Havoc is such a shit show honestly whatever people feel comfortable on is worth more to me than numbers
all this double barrel propaganda is getting to me
Join us
Full grown man floating in a vat of Tylenol-infused amnion, experiencing four hundred thousand autisms per seconds, directing American transit policy like a Guild Navigator from Dune.
Yeah
Imagine zooming around at the speed of light all sneaky deaky then you pop a 360 double barrel trick shot on the nearest daemonnerd
Is there a decent recon build or plasma build?
both abilities are good
god mk5 helbore is so good now
I take it this is plasma?
most ranged weapons can be run with this
it's sorta similar role as plasma rn
I guess people still figuring thr builds out?
on vet? no
vet's best talents are pretty obvious
meanwhile me using it as an ilas lmao
but yeah it's pretty incredible
you can use it on nearly full auto
or for slower precision fire
is infiltrate still the least used skill
prob lol
i like shroudfield though
not rushing, if you have 5 bosses in your plate is because someone decided to keep running when a boss spawned
a boss spawn is a call to retreat and get ready
full complete honesty
we didnt move forward cause we couldnt
so idk what rushing couldve happened
started as a plague ogryn
spawned twins and a weak ogryn
than a weak spawn while the twins were still alive all in one area
focuse the weak ones they are generally lower health
have to move back because in the middle of the fight is possible that some get tossed to a new threshold that trigger boss
that being said, usually weakned ones can appear randomly, they are far easier to kill so those could be good early focus
you can get a regular boss with twins now and then, not guaranteed one boss per trigger iirc
I've seen double spawns a lot more frequently
is important to isolate each twin, melee one will chase one and should be dragged to a clear area to bully alone
best part is that the one with aggro can just run and would no take damage from her
iirc twins count as a single boss for some reason
yup
honestly a lot is going to come down to your team and the map area you're fighting in
hopefully you have enough space to maneuver the bosses, otherwise you're going to have to dps race down the monstrosities
Yeah if you have people constantly rushing switch your havoc team 
parkouring and awareness are your biggest allies in some fights
need to make something clear: from a spawn threshold it can spawn multiple bosses, and sometimes those lines are quite close, so as soon as a boss spawn
Idk 5 bosses at once sounds like someone triggered multiple bosses.
STOP
you MUST retreat to avoid having a fight near one of those procress lines or you will draw more bosses
weakened bosses can spawn whenever
True
tabbed back in cause game booted me
But its still 5
no we physically COULDNT rush
we got thrown back to a previous section due to getting pushed
twins count as one, so he described four bosses
it started as a normal ogryn
twins spawned with him
a weakened ogryn after the first one died
and a weak spawn after the weakened ogryn
we were too busy for twins
getting toss too back could trigger an ambush, witch could spawn weakened enemy bosses
plague and nurgle are pretty easy to kite yeah
one of those situations in havoc though that really shows how strong the entire team is at improvising and playing off each other
usually people need to leave one player defending and distracting boss while the rest eliminate the real enemy: the horde that support those bosses
Imo horde is not as damgerous as twins
not that high compared to what i see everyone else saying
Twins do a lot of damage especially when isolated
H21 can spawn a fair bunch of weak bosses on hordes
twins aren't that bad if isolated, especially if the ranged is smoked out
I mean if youre alone
they also can be nuked in a single shield trigger with the right team
wish that Thammer zealot were more than a boss eraser, the weapon is cool but quite cumbresome in general fights
yeah? could be, most of them are not as good boss killers as other options due to how narrow their effectiveness is
Having a zealot to bonk really cartied my h40s imo
yeah but their performance vs regular elite mobs is quite small compared to their peak of boss busting
Made bossfights quick
there are far better and more general boss killing options
Yes but you can have psyker and ogryn to hold line and vet to snipe
Then zealot can focus on bosses
IJ TH shroudfield is prob the highest value "dps melee" zealot can be atm for havoc
And still be decent in melee
also TH build might be a bit diff than before
Usually bosses fail your runs imo
lowkey considering flak + carapace, drop unyielding
So i think its very usefull
wow tell me more about bosses
Just for horde?
Flak on bruiser and moabians
No
Flak allows u to shroudfield one tap scab captain from full
Ahhh
With TTK and backstabber
Sure for that build
Cuz unyielding doesn’t actually change much
It’s still 2 shroudfield hits vs most bosses
Martyr mogged by IJ for utility even tho it gets more damage
That damage doesn’t actually change any shroudfield 1 taps for havoc
U got a shroudfield build?i wanna try it.
Is it better then the charge?
For killing 1 big guy, yes
It’s not rly close
This is for TH yea
And a flamer i suppose?
Knoife 
Butter knoife



