#veteran-class
1 messages · Page 1488 of 1
yes
new weapon will only have overhead attacks
Meltas?
Keep dreaming
We wish he had dreams so good when ObeseFish haunt us
It can snipe
Sniper shotgun, is there ANY doubt that the DB is the best shotgun?
The two silly billies I pinged were doubters
Heresy, if it's not the Pay2win Executor ones from arby, there is no other king
And even then
That was a crit 
Yeah
With out it you would've just knocked em down
Ws gives you guaranteed crit
I wouldn't say its super reliable but if can stun a sniper for a bit
Ws gives you guaranteed crit
uh whas ws..
Ah yeah
The humble agri

Can kill sniper but that is all
Not at all
It’s amazing against everything
double barrel is one of the best weapons for mixed hordes
Gunners, ragers, maulers, shotgunners
a good double barrel vet can run numbers on even a purge psyker in h40
it is crazy strong when applied properly to what you're intended to do with it
average day in london
aww fatalist and cutthroat being wholesome again. nothing to bond over like slitting throats 
free win haha
Does anyone know how to get on overwatch achievement. Genuinely feels impossible
Just don't take health damage
does being hit with the shield not count as a hit?
Shredder grenade
Out for blood
VoC
Overwatch is specifically health damage
As long as you're at 100%+ you can take a hit
rolling steel is useful to get overwatch
thanks wish me luck!
I hope they finally nerf this OP class into the ground on the 23rd. Smoke nades are OP.
#nerfvet
We manifested a hotshot nerf who's looking at VoC next
I've been using Krak nades to clear rooms and honestly I don't know why people don't use them more, they're insane
Next up, it gives 1 gold toughness and doesn't stagger
Somehow still s tier
Gold toughy still gold toughy
This is on top of my wishlist for vet weapons. There's a 100% chance that it would be fun in this game.
They'll probably give people the melta/hellgun they want at some point. Only a matter of time. I don't see any fun gameplay implications of such a weapon though.
Hellguns are covered by recon las basically. Melta will probably be a worse arby shotty (lol)
But to each their own.
Hey look what's that
Melta I just see as a closer range AoE plasma
This has been there for a long while
Reminder that there's a grenade launcher for Kruber in the files for VT1; that weapon was never released, not even in VT2.
I want one of those revolving grenade launchers, I remember seeing those back in Dawn of War
I suspect Melta will work like Flamer but armor-piercing, shorter range and less ammo
I can imagine Hellgun like a laser brauto, it will have some armour piercing but has an overheat mechanic on top of ammo
Nothing beat yellow drug on vet haha.
And worse mobility probably
Like an actual lmg
"THERE IS ONLY WAR" 🗣️ 🔥 🔥 🔥
Oi oi boys
Do you guys know if the curios section of the Hammer of the Emperor guide is still up to date ?
(i.e : reaching 200 HP and 20% sniper resist)
My teamates literally dying from horde + 2 bosses. Let me do some drug real quick xD.
@maiden orbit By all means, go for it if you like.

But it would do you more good if you stack toughness instead
Noted
cutthroat try to have a single bad line challenge
leveling vet is a fucking struggle
get to shout asap and it wont be anymore
eh not really
you can get by easily as long as you have shout and out for blood
cuz then you're generating insane amounts of toughness
yea i know
🥀
planning to build for the plasma gun so i dont have mastery on either that or my melee
Nah
with the power sword do you have to power it after every hit or am I missing something?
Every swing
Unless you have the Power Cycler blessing
Up to date
Thanks!
The logic is that you can survive 2 bursters/snipers shots with 200 HP and 1 sniper res
Since their shot goes from 122.5 Dmg or something to 96 or something
I feel so bad when I talk to the arms merchant. When you leave he sounds so sad "Goodbye 🥺 "
I do have another question, why is shredder grenade more used? Isn't say Krak better?
krak is the worst nade by far vro
Why's that? Just not understanding at the moment
low aoe, takes way too long to charge up, and you can only carry 2 of them
a lot of the time when you use them, the enemy is already dead before it explodes
Not as much as psyker imo
huh. Never really been the case for me. I always feel weaker using the shredders
shredders you have access to bleed and really high stagger
Shredders are also right over survivalist
- you shouldnt be using them on carapace enemies anyway
you have other weapons
Meanwhile kraks are right over whats prob one of the most nothingburger auras in the game (+5% damage)
like whats the point in spending one of your 2 grenades to kill a crusher when you can just tap him twice with a power sword
And what about smokes? stopping things from shooting you
and only being viable against monsters is too narrow of a use case
trash everywhere outside of havoc but really good in there
there are other weapons
kraks cover potential weaknesses
they should have faster fuse timer for sure
What’s a good build for vet
I just made ~this~ for vet and was actually looking for feedback.
|| https://darktide.gameslantern.com/builds/9fe22cf0-72f4-479e-8c89-dccbe034bfc2/supportive-veteran ||
It's 100% focused on general survival/support
bistol + puncture + lethal proximity and then take all the nade talents
depends on what you're looking for. Vet has a lot of build flexibility
Here's my build that I run (note that there's a lot of variants and flexibility in the build notes, I swap things around often)
https://darktide.gameslantern.com/builds/9f3c6424-3c04-4446-9875-2fcdecb5b950/flexible-helbore-havoc
charismatic is dogshit dont use it if you can lmao
your team will also thank you more if you took survivalist instead of fire team
Noted.
also skip inspiring presence
So the Charismatic + Inspiring Presence + Born Leader + Covering Fire synergy isnt as good as it seems?
usually id go for bring it down instead of rending strikes or competitive urge as well
if you look around here maybe youll see people taking covering fire but its just way too out of the way for the build skeleton i usually use
born leader is good tho
it'll work as a thematic build in auric
One with talents selected and weapons equipped
Vet best class in game
yeah im swapping between looking at stealth builds and support builds
issue is support builds for vet seem very "Do nothing" and have absolutely zero ways to make plays
Never go full into either, not gonna do anything, just pick up some support things you want on the way down but make a competent build
vs stealth where I can support by reviving teammates and sneaking to objectives so people don't get bodied trying to do them
If you want it to be somewhat useful
yooooooo vet new meta confirmed
I mean the stealth build I have set up gives me +95% damage coming out of stealth
It's funny to me that you hyper focused on the middle tree (which is not ideal) but managed to avoid the 8 stacks of focus target trap many people fall into
Adopting low profile 
The middle tree does the things I want to do, the 8 stacks of focus are just dookie
if you're getting benefits from the 8 stacks you're not fucking pinging enough
Correct
I think the only valid use-case for 8 stacks is my build or one aiming to achieve the same thing lol, outside of that I dunno why you'd want it
it literally rewards you for not using your talents
Also tbf I -do- go for non-meta picks if it does what I enjoy
If you really and I mean really want a boss to not exist, vet is one of the best at achieving their removal, more safely than Zealot imo
But it would be funny
Stack it with a nuncio
Insta revive
Medic vet
Surprise Attack + CQ Killzone + For The Emperor + Agile Engagement + Focus Target = "Delete this man"
BOLTER EXSTANCE 🗣️ 🗣️ 🗣️
thats literally what im trying to run yeah
I have generalist support vet where people love the fact that they just exist and stealth vet for "WHO HURT MY BABY" gameplay
That would delete them even harder but I do bolter shout, red stim gets the mag dump up to ~85k in one clip
Lmao
10s of doubled damage to eradicate the hell out of whatever touched my son and then +45% revive speed
you could also just toss a shredder and res them without worrying?
I’m just trying to piece together a build that fits my play style I’m trying to find a new melee to use because I was hit with the unfortunate news that the chainsword sucks that was my favorite melee
Toss a shredder? That's so impersonal.
I want to stab them 37 times in the chest and pick their grey matter out of my teeth in the dropship on xfil
besdies I took smoke for stealth and krak for support
Odd
Best kind of support is enemies being dead so they can't hurt your teammates
The only good heretic is a dead one
And you being on stealth puts more pressure on your teammates because you break their agro off you lol
I don't like shredders personally because nothing pisses me off more than when I charge into 6 crushers as a zealot and then some boy wonder vet tosses a shredder and kills all my health packs

I needed those :c
I'd much rather use kraks to kill big scary threats or smokes to give melee support by letting them go ham in melee without getting lit up by ranged attackers from 5 different directions'
since when do shredders kill crushers xdd
they don't.
Bleed kills crushers guys
thats the problem lmao
Stop
Nuh uh
I'll be playing zealot, charge 6 crushers, go "oh yeah I can tank these guys, plenty of scabs to get health back from so my team can--" and a single shredder later i have no FOOD
And it goes from "I'm tanking" to "SOMEONE HELP ME"
Do you mean they kill the everything not crushers?
Why are you dying to crushers
because im trash?
and yes
Like I can kill the crushers but it takes a fair bit of time because I'm not built for it
like ideally thats what the shredders should do lmfao
give the team some space to deal with the crushers/bulwarks without being swarmed
So is it not a good thing they're killing everything that isn't the crusher?
??
Am I insane? Is it weird if I perform BETTER when I'm being swarmed?
I PREFER to have 8 shotgunners and 3 gunners trying to kill me when I'm fighting crushers as zealot
Just stay closer to crushers, they do the slam slowly if you panic dodge they will do the lunge forward overhead.
Kraks are not credited on one of its important features;
They can stagger bosses = gives precious time to do dmg or create distance for the player who was pestered by it
okay I am insane lmao
the shout in question
Its called adrenaline and its a drug
Typically as Zealot I'll toss down a fire nade before I engage, charge in and start clearing waves
By the time the dinkies are down, crushers are in a really nice range to clean up with my chain sword
If only fire nades were as good as they could be

if only fire nades werent pathed like shit
I use them anyway because Cool > Effective
Of all weapons; atleast on zealot with charge is nearly acceptable
Havoc 
the game gave me a two handed chain sword and by god im gonna fuckin' use it
Aaa the eviscerator NOT the chainsword
Wording my friend is important
The Eviscerator specifically yeah
I LOVE the Evicerator
amazing wave clear and I can still either outright kill or stun big armored targets
Stun if you take ‚hammer of faith’ talent; without it you can’t outside of crits
Relic blade 😔
Relic Blade is amazing.
relic peak
I heard relic blade was meta but I havent used it yet
I just use Evicerator/Mk.II revolver
meta is dueling sword
so far it solves literally all of my problems
Its good just watch your positioning cause its dodges are dogshit
I like to use the two handed chainsword
Dueling Sword feels WRONG on Veteran.
hey dont
me
And you need space for good usage of the Relic Blade. If you ever get cornered, its rough.
its true
I like your profile pic
im not talking about vet bro
I am supposed to be a drug-fueled entity of divine wrath not some nepo-baby commisar
Cheers
zealot
I saw a 1500+ lv zealot 2 tap the homeless guy in auric with relic blade + stealth
Ah, the meme build.
Amazing at deleting bosses, trash for everything else.
And you don't have an Aura either because you probably have to run Loner.
Objectives are good with it too tho
Bro he farming scoreboard like crazy
@steep flower Don't challenge me.
Matyr stealth or something
I have had the fortune of not having run into a butter knife zealot yet
Why would i farm scoreboard in a team game?
knoife zealot is fine wdym
If you take Loner, then you should be running a private lobby
green circles are a drug
No drugs, just faith.

Praise the God-Emperor.
Someone gotta show me that
Tbh they are a rare breed now
who needs faith when you have enough lasgun fire to relight a dying sun
TBH the only build I hate so far are the Conflag Staff PSYKERS
Nah he not doing it the bad way, he oblierate everything
These people make me want to turn to chaos
We as a community effectively neutered the bucks & sterilized the females of that troublesome species for the common good of the game

the only ones left are the good ones fr
sorry i am very groggy
hi very groggy
the inferno staff? Is that what it's called? I don't play Psyker
the best staff
Let me check the scoreboard history
Honestly gimme
why?
I dont have power di so cant check his build tho
With the bonk sound on headshot
Conflag = Voidblast\Trauma
Would love a shock 2 handed stick (not crusher)
id rather have a flame staff psyker than a smyker honestly
The build I'm talking about for clarification is fire staff/bubble shield
Now dont get me wrong the build is real good
But my problem is its never actually good
fym never actually good
Wot
90% of them are just dipshits who googled "Good psyker build" and then expect the build to carry them while they sample the finest brands of paste
Trauma can save a game; purgatus can’t
Cause CC
while being absolute garbage that force everyone else to carry
Like its a REALLY good build don't get me wrong
but the people who play it need to be studied and castrated most of the time
Lingering Conflag BW was my first love in VT2
Yeah in v2 its… mediocre at best… all bravado & no might 
Lingering makes it decent, but other than that it's dookie
Smite psyker to me is that build I run because I suck at the game
You haven’t yet meet a good trauma build/player then
and i dont need braincells to cc half the map
I have not.
Now that we establish that; don’t spew that the build is not good cause you haven’t seen a guy doing good with it

^^ I'm not. It's a great build lmao
I had a really fun game where me (trauma) and some other guy on zealot basically did the whole map duo, because everyone else kept dying
on auric mael
I run it cause it carries & its good 
Is the dump stat on the infantry autogun mobility or stability
staggering everything while also doing fuckloads of damage, even to crushers
so peak
A rare duality of zel & psy combo 

cant go wrong with dumping mobility
Actually. Question. What is like. The carry build?
The "I'm going to have to solo this but also revive these idiots" build
For what?
Anything.

that isnt Arbite
I do not have the DLC
I wish I did but I am B R O K E. Arbite looks really fun
dont have the $12 for it tho
this is the build™ for vet
last 2 points can be whatever
I'll try that. I'm kind of in a weird spot because I want a build that -can- carry but doesnt like absolutely steamroll the entire map -for- the party.
I want to help bad players have fun, not play the game for them
I don't think vet can do that anyway
Its why I run my choir build for zealot below Damnation
Arbites in Auric - yeah
Ogryn/psyker if u don’t have arb
chorus is good everywhere bro
Ability;
Book Zel
Shout Vet
Charge & Taunt oggy
Venting shriek psy
Blitz;
Shredders Vet
Stun nades zel
Frag bomb & box oggy
Smite psy

I've been doubling down on the concept of carrying because I
I had a Heresy game where I had almost 20 revives and 4 rescues
It... It was... Draining.
Avg heresy game
average heresy playerbase
Jesus Christ how dreadful
I watched for about 10 seconds as 2 people struggled to kill 4 scabs
Like it might be the worst team I have ever played with in any game ever
yeah, for auric and below I find that the biggest issue for other players seems to be dealing with specialists and ranged
these are the people who are losing us the war
its my favourite thing when an arbites or ogryn dies to 4 pox walkers
you have to be trying to die as an arbites lmfaoo
Heresy and Below I have found the best carry build is Vet with Bolter, Revive Speed talents/curios, and, astonishingly enough
In havoc even its painful to witness; i dread to see damnation & below
I take the revive shout talent 100% of the time
I refuse to do heresy or below without it
ok yeah thats fair you dont need the pure volume of shouts in there
I mean not even that, I just found out that bonus hp does not fix stupid
theyre going to die with or without shout
Don’t get used to it tho; talent itself is not great for what it provides
I never take it Damnation+
because the people playing that are competent enough for 75 toughness to matter
Heresy players though? Theyre the reason RPGs have a "Point towards enemy" sticker
Ogryn
75?
is it 75? I don't pay attention
the zealot delete boss
fiddy from shout yeah
75 for relic
tree fiddy
chorus of chorusul chorustitude
Chorus is great but it's also extremely popular
so I run the dash/mobility build on it
Tome&Hammer Zealot when
I dont see book very often outside of havoc

and probably stealth more often than FotF
Unironically a high skill weapon in v2
oh yeah, whats a good bonk weapon for zealot?
afaik the Thunderhammer is basically a shitpost
for deleting daemonhosts
tome needs like 10-15% extra base AS and it would be goated
Thammer is alot better now for general use
Its not… believe me its not
it was a meme boss delete stick but they refined the moveset and some other things to make it better for normal play
Thammer is not that impressive man, i saw relic blade stealth delete boss in auric
Long time ago just biased community refuses to use it/experiment with it
You haven’t seen what it can do in havoc
The one wep I tried for the first time that i love? Shock Maul
I love the Shock Maul.
haven't seen what it can do in competent hands*
The hammer or shock maul?
hamma
unfortunately my zealot builds are limited because if I can't make chimp noises while playing it, IT AINT ZEALOT
Stealth? CRINGE. Give me my big stick and send me forth unto the tides of chaos
I haven't seen it used in a heckin while either, just the occasional "me bonk" zealot
maybe 2-3 since arbites drop for me
it's just bad player man, once you saw random 1000lv zealot play it
Still a meme boss delete stick
what do you do with thammer tho? what's the plan other than charge->bonk
Still completely ass at mixed horde
it doesn't do damage on swipes
Fak the links don’t work 
I have SOO many clips what it can do…
I believe that it's a good weapon, but I'd probably never want to use it
Thunder Hammer is probably the only weapon I'd ever give up my Evicerator for
the Evicerator's versaility is just
welic bwade

n o.
I cannot go back to 2HCS after relic blade
Eviscerator does pretty similar things to thunder hammer kinda
But it does more things than thunder hammer
It has. A chainsaw. On. The sword.
I wish; phone does not allow to see saved footage from game unless saved as video/screenshot

ah tru
Honestly I do need to work on my Ogryn/Psyker gameplay
I'm good? at zealot (i can do Auric Maelstrom at the least) and PASSABLE on Vet
typing with 1 finger cuz i have nachos
Unfortunately they butchered chain-weapons for this game
play psyker man, not enough psyker player.
use FGS
Okay my main issue with psyker is psyker feels uhm... TOO consistent?
fgs funny
You get the vip treatment if you play psyker
Like it feels like it's always going at 100% and doesnt really have a "lull" state or a panic button
everyone want you in the team
If only you would experience what i did but thats ok 
Did you saw my research about powered attack vs twins shields?
why are the twins still in standard rotation
I see plenty
Did u ping me when u posted
do the devs just hate casuals
Send link
Yes; like this @tall torrent
Don’t think I saw it
In arby chat
Discord doesn’t show tags past certain amount I think
everytime i queue for havoc, we have to wait for a psyker...
@tall torrent The test is complete!
The test was concluded on a sword twin WITHOUT RAMPAGING modifier present and she wa smacked at the front so no 20% dmg increase from 'Backstabber' talent!
Without ANY debuffs applied vs 3 thrust stacks, 10% melee dmg nodes Heavy Charged Strike the shield received 3520 dmg
Next was with a crit and here is when it gets interesting;
Without ANY debuffs applied vs 3 thrust stacks, 10% melee dmg nodes & DUELIST ACTIVE (I noticed it in the footage just as i struck her) i reached 6k dmg cap
HOWEVER; If we consider ADM = 1 for the shield and we compare its ADM to UNARMORED which is also ADM = 1 where 312 dmg is a body hit & 500 is a crit and the increase between those numbers is 60% and sword twin receiving 200% extra melee dmg, the dmg will be;
1760 (dmg BEFORE 200% melee weakness) + 1056 (60% crit dmg increase) = 2816 (final crit dmg swing) x 2 (sword twin melee dmg weakness) = 5632
IF we consider also that DUELIST was active at the moment of the strike which is 50% crit dmg increase and theoretically there would be no dmg cap the dmg would look like this;
2816 (final crit dmg swing) + 1408 (duelist crit increase) = 4224 (final crit dmg swing) x 2 (sword twin melee dmg weakness) = 8448
NOTE; THIS WAS WITHOUT HEADTAKER STACKS (25% STR) NOR SUSTAINED ASSAULT (20% MELEE DMG) NOR DISTAIN (YES I USE DISTAIN DUE TO PATHING; IN PRACTICE IT WOULD BE 1 STACK = 5% DMG) BEING ADDED! NUMBERS WILL BE HIGHER!
OFC i might be wrong
But the dmg numbers i saw in-game don't lie (still gonna try to smack her without duelist activating)

Is there a psyker build that is a bit more explosive? Not the sheer consistency of conflag/soulblaze clear or just the brain off palpatine fingers?
If you want more explosions on psyker, pick Kinetic Flayer.
gaze psyker
scriers gaze 
is that the "god I wish I was playing zealot rn" build I saw?
Where you basically exist as a support and then you hit "Scriers Gaze" and suddenly you're a melee nightmare?
Melee Psyker 
Trauma staff
all you do is explode
Imma move over to #psyker-class and try to figure out a Scrier's Gaze build that I like
martyrdom psyker lfg
If only it would do meaningful dmg
ikr
Then you could use crystaline will & 3 wounds
it's not wounds. It's warp bombs.
And blow yourself up
Ok so base is 2k
Thrust IV x3 = +60%str
Headtaker IV x5 = +25% str
Sustained assault = +20% dmg
Grey nodes = +10% dmg
Result with all of these stacked up = 4810
With duellist it should hit >6k to reach the limit
It’s alr ig
It’s still unfortunately a meme stick
TH’s design philosophy is like oudated by 2yrs
I used that knowledge later and its actualy good to use powered att on twin shields to proc a stun
you can delete: 1 crusher
counterpoint: there is 10 of them
Shouldn’t be able to stagger through void shield, and TH doesn’t do stun
U can stagger on breaking void shield but this is not related to TH itself
As in break the shield faster = stun
More practically ur looking at 3-4 hits to break twins’ shield
And significantly more vs captains 💀
are you still aiming for a "headshot" on the enemy that has a void shield? or with duelist is it the crit damage you're betting on for what you said @tall torrent
3; i already used it like that its 3 if you crit once without every buff active
I think void shield itself is considered as weakspot and procs all weakspot bonuses
oh neat
Nah you just smack
Could get behind for 20% dmg bonus from backstabber tho
would be cool if the T hammer overloaded the shield with a full charged heavy/special
I could be wrong not totally sure
would give a very nice reason to use it
...Oh my god. I completely misunderstood Warp Unbound
i don't think so, because you can check it with concusive arbiter
easy to test so ill go do that, recon las with headhunter should stack on the shield ??
it keeps you from overloading 10s after Scrier's Gaze ends
i think it's not count as weakspot
Ok no this is wrong
So zero finesse vs void shield outside of crit
Duellist only gets the +50% crit damage effect
Vs void shield
Now i have to test light powered att with duelist active on shield to see if thats true
With crit ofc
Yea no don’t bother it’s not true
Ahh good
That’s honestly not the biggest problem with TH
It’s more like
U can bonk 1 rager
Downside: there’re 12 of them and you stun yourself by doing it, on the highest block cost melee in the game, with only 3 dodges and no good stagger attacks vs rager groups
Very peak design fatshark
Also
As long as the void shield is active, you're hitting the shield and no other hitzone
So no reason to aim for head
Tbh; with all the cdr and 2x charge its still good; don’t need charge to kill bulwarks in H40 only crushers & maulers effectively
I was getting my charge back up fast
@narrow frost pov: no driller
Got a clip but i’m at work… 
You swipe them with charge to stun them and then CC them till they seperate so you spam light attacks that do nice dmg, especially the 3rd one
It’s not stun, it’s just a light stagger, and u have to use an ability on it when a better melee weapon can do it by itself
And the light atks still have like 0.5x ADM vs maniac 💀
Backstabber talent will work right? Its tied to the model not the shield itself? 
Vs maniacs ye its pure cope; i tend to continously CC them with heavies after heavy charge swipe & stick close to them so the don’t do the insanely fast running combo
Yes
The heavy sweep that does 240 on weakspot 
Such peak weapon design
Thats great! So basically bonk them grom behind with charged att; will you add that 20% into the math you did recently?
Maybe in 2034 TH will be good in darktide 3
Its not great but can stagger so its acceptable
Multiply by 1.2
The final number?
I don’t rly care for stagger breakpoints that only work when enemies don’t have the boosted stagger reduction during attack animations
Realiticly 2 cause team
L if they target you too
If you’re the only one hitting the sword twin its bad
Yea realistically just do it on a diff melee that hits faster
Tbh if you do proper spacing its alright; got a clip of that (unless i deleted the footage)
Thammer bonk probably evaporates ranged tho yeah? he/the shield takes more damage from melee? or is that only rodin
300%
They have the same 2x melee weakness
But their shields have slightly diff damage multipliers
sword twin has 200%
oh neat
Didn’t you say that plasma twin had 300% melee weakness on shield?
And sword one has 200%?
2x melee weakness is to their health bar without void shield
They have different void shield multipliers
Ye on hp the bonks its a consistant 4 smacks to kill with team
I say thats good enough for fast deletion
probably same pace as 2 mags from my bolter because of the reload 
Not all crit btw
Ye boltgun can 2 mag a twin
Twins basically always die super fast to concentrated fire, if u need to fully solo kill a twin something probably went wrong somewhere
smokes also make twins a whole lot easier
Captains not rly worth shooting with most guns
There’re 2 guns where it’s kinda worth shooting the twins with
But neither is for damage
If you have high att spd you can chain stagger tho
yes,
- Helbore
- Helbore with armourbane

Which ones?
captains I agree, twins I don't really
without the shield gate you can do very good damage with a bolter
Not helbore actually
The 2 are plasma and kickback
Ye; boltguns weakness are captains & to some degree burgles sometimes cause wonky hitbox on weakspots
It’s quite good if u have to clutch up for damage window
TH does not have any outside your own skill as i played it
was a havoc 30 something iirc
yeeep
and hunting grounds
'ate me doggo
shredders probably solves that if I had them lmao
Plasma & kickback
Terrain too; abuse dog pathing
yep thats been my attempted counterplay lol
one of the few things i have to hope someone does something for
Now you gave me a cursed idea to use PBB kickback

I know what i’ll be doing!!!
The stagger immunity when dog does the jumping over obstacles animation… 
Dogs jumping sideways
At random too; there has to be some sort of indicator to see to know when they will do it 
I need to gather footage & study it… 
I had an idea of doing a Weapon Specialist at home build with guaranteed free shots Kickback

lll record it whenever it happens too and look
compare
I asked the zealot chat about the Relic blade meme boss killing build and I believe they're talking about space marine 2
very good
can't have shit round here
Just run a normal crit build lol
Or martyr
The normal crit build kills auric plague ogryn in 1 activated duration
Tbh; i use keystoneless zel… and its so far the best version
which mark?
For TH FotF
Assuming ur willing to use both FotF charges
Either will do
There’s not a huge discrepancy between them metric wise
However this stat doesn’t matter that much into havoc
Because havoc monsters have much higher hp that u will have to turn the sword off
And relic blade’s dps immediately takes a nosedive
just people were saying it could kill a DH in 2 hits with stealth, I could just throw talents at the tree till it works but asking is faster

Stealth is basically meme build
I dunno how many of you know of the arb maul bug
but imagine if you did the same thing with Psword and it kept the charged state
💀
fixed in 1 hour
Honestly quite incredible
or Thammer
?
I for one, Don't think australia is in south america but I could be wrong
is it worth to not take iron will to go for another dmg node
No
Keep iron will

"buzz buzz buzz buzz"
sometimes trappers trip me up, distant heoeoghehe'ing in a closet sounds like whispering lmao
also fuck that first guardhouse on dreyko
The bitch can spawn right in the gate and you need to take a hard left; one of the more awful placements
nah that im fine with, i'd just kill it
or bottom story on the left side, between that side and the staircase
also fine, anywhere downstairs is fine
I've had it a few times where it'll spawn upstairs, you can hear it downstairs, you go up and suddenly no DH
no sounds no bro chilling
I wonder if I can throw a nade or something up there and alert it before it despawns so I can see where its hanging out
should probably bug report it too
is a useless DH spawn if it despawns before you can even have a chance to run into it lol
Lol
is the stealth vet talent that gives a second charge but 30% increased recharge good?
or is it bait
It’s ok
But
Infiltrate is essentially point tax electric boogaloo
i dont use scoreboard so
I played WoW for 10 years and I never want to see another scoreboard again
some people like it, i don't
if you're using and like using a weapon that kills specialists and or elites good
is Dueling Sword/Combat Knife like my only option as stealth vet
U take at least 2 more talent points to play infil compared to VoC
you can use whatever you want
That’s point tax
Oh yeah thats fine
also congrats on not being a newbie
The entire build I'm going for is stealthing objectives, picking up idiots, and DELETING specials
I do not care about horde clear

I want to send a BoN straight back to the Warp
?
orange
or whatever this colour is
Any melee really. Power Sword and Dueling Sword are the better ones though
I just want to absolutely shit on specials/bosses
that is the only kind of damage I care about
I've been really enjoying the Chain Axe
every build needs to be able to horde clear
no such thing as a "i'm just going to do single target damage" build
Generally I'll just use weapon with a horde clear light and strikedown heavy for that
Like on Zealot I use the Evicerator
try rashad in that case
attack speed speeds up the charge animation?
Idk maybe
also what did the giga burst at like 50%
Lucky bullet 2 shots of rumbler

naturally
With skullcrusher’s damage buff
goofy ah rumbla
If ur looking for damage the best vet melee is power sword
power sword does everything but you might hate the attack combo
^^
I feel like cooldown reduction from tactical awareness is good enough you don't really need the extra charge. There really shouldn't be situation where I need to quickly pop two stealths, and if I do it means I'm playing it wrong, two stealths are not gonna save me in the long run.
Personally I feel like the difference between stealth vet and other vet is that stealth vet should not rely on stealth too much, unlike other vets which is either constantly shouting or constantly in volleyfire. To me the optimal way to play stealth vet is just playing a very agile vet and use stealth for dealing with edge cases of edge cases.
Psword takes a second to get used to (its not a second) but its really fucking good
So in your opinion, if I need the second charge
yeah this is why i don't take stealth
i am not killing enough specials
Or the game isn’t spawning enough
BM/PC?
This clip was BM
got it
I use sunder now
And for Vet I use stealth for exactly 3 situations

sunder is way safer
ive been using Sunder but still feels like im taking too many hits to kill things BUT
also no melee spec
lol
i tried sunder PS again
it still feels fantastic
- Jimbo went down and HOLY SHIT that is a LOT of dudes.
- We are getting jumped and we need this OBJ done ~now~
- I am about to die and I need to SKEDADDLE
i feel like BM provides a lot of value when you only get 3 charged swings per charge
more kills per charge
BM loses a lot of value when the things ur fighting take >2 hits to kill
I mean stealth was never really something that you will take because it's strong, stealth is something you take because you don't feel like you need the extra boost from other ults and just want to approach the game in a very different way.
oops sorry i meant to say i don't take double stealth for that reason
stealth is my most played ult
Ah yeah
if exe stance wasn't exe stance I'd use it more often
stagger from VoC is just too useful for funny headshot spam
It’s nice
it is really funny that you can get it back while its still up
and the buffs are nice
ES isn't bad it also just doesn't feel that good to play
I've spent way too much time trying to make vet stealth work but it almost always felt underwhelming and miserable
esp when poxxers start coming up your ass
it just feels so fucking selfish and for little apparent gain
tbf it's up to you how selfishly you want to use it
because you can use it to do objs and rez
if i'm stealthing in the middle of combat it's usually very brief
only for a second or two
yeah I should clarify that's what I mean
unless i'm planning to charge down the gunner line
for sticky obj/rez situations it's awesome, esp if you have leave no one behind, the stacked speed boosts feel great
but man, outside those situations I feel like I don't have an F ability at all
I can panic restore my toughness and aggrodump, which can jeopardize the game if the teammates are bad
Not really, I'm saying second charge does not really give much in the long run and in most cases tactical awareness gives enough cooldown where I will get a stealth when I need it. By "playing it wrong" I mean that (in my opinion) the most optimal way of playing stealth vet is being already really slippery and have good enough positioning so that you don't need to rely on stealth anyway
And I feel like the cases you said where you use stealth does not happen that often for you to need two charges. And if it really happens that often enough two charges won't really help you because now you need to wait even longer for your charges to come back
giving yourself breathing room with uhanded shredder frags is nice too, but that's only if you path to shredder frags obv
half the time i use it like a shitty voc tbf lol
yeah pmuch the same
I use it mostly to charge gunlines, do objectives, pick people up, deal with that one flamer somehow the entire team is too afraid to engage, or either run forward soften some dudes up pop stealth and run back, or pop stealth circle around and form a flank
Or sometimes when i feel like it, just use it for a damage boost
or just when i want to reload in a situation where i won't be able to if im with any other ult
yeah, closing the distance between yourself and shooters is also often vitally important, especially in qp since #1 thing pubs do wrong is completely ignore ranged enemies
that would only work in small room tho, in big open area it's hard to do that
smoke is better to peel for bad positioning
infil has 8 seconds, more than long enough to ambush gunners on the other side of the room
the main issue is the long ass cd
for example you get the map that you do 3 batteries in the center
you can't get gunners with infiltrate
you lose stealth the moment you attack so that works out
the desert map, i don't remember the name
But like how many situations are there do you have to use an ult to deal with gunners
Excise vault
In havoc pretty often
Still not as good as VoC obv
I thought everyone is just spamming ranged resistance in havoc
Because if u one man rush gunner line in havoc u pretty much just die
if you have map like chasm station, first bridge without smoke is nightmare
very hard to move forward
yeah I agree
But at the same time
If it's havoc you will take smoke
Not necessarily
It's a comfort pick.
Smoke to bubble is like nuncio to chorus
you don't really need smoke if you have psyker
but then you have to slow push, or coordinate very well to move forward
go gadget psykernetic aura
frags are just much better situated in the tree imo
most of the time it's frags for me
plus not taking shredder kinda hurt vet
survivalist
only if you run ds then you need it
- it lets me take my other comfort talents cuz I'm not taxed as much
Shredder still best for power sword
still infinitely more functional than zealot tree fr
If your team is good then you dont get much from smoke
but if you play pub
smoke is kinda needed
people cant deal with twin
Shredder’s stagger + mixed horde clear is just generally more utility for a greater range of problems
Smoke needs at least 3 buffs to be good
man vet tree suck
it's aight
the node is all over the place
bro saying vet tree is bad just wait until zealot
like bad but redeemed by the bottom half
Nah
zealot is just
Vet tree is pretty bad
at least you can have some small functional variety
Nah everything else is just too overtuned and the enemies are balanced around the overtuned stuff
yeah not as bad as zealot
zealot beacon path is also pain hahaha
ok yea it's bad but not zealot bad
There's a reason havoc only exists after they removed the ranged stagger and have everyone be able to use the dueling sword
but vet left tree is pretty bad
at least vet have some shit node with some good node on same path
It is pretty fair given that there’s not as huge of a difference in power gain going from 30 to 40 points on psyker, arb or ogryn
meanwhile each path of zealot you have to take a few shit node for a single good one
would you consider grenade tinkerer worth w shredder frag or is it skippable
Vet has a bloated tree
Can skip
Thats its only issue
I to this day do not understand the reasoning behind marksmans focus
But at the same time i don't like the sentiment that vet and zealot trees are bad
Because what are you comparing it to
vet tree does feel miserable though
especially compared to arbites, ogryn and psyker
yes and that made the problem with vet tree more evident
arby is a new class entirely so they have the experience
psyker is the dedicated math equation min max class, ogryn is overtuned to high hell, arbitrator is so overpowered it is essentially pay to win
psyker is decent
Nah psyker is not the dedicated min max class lol
arbi only op in auric tho, not that good in havoc
I can come up with a justification to take like 90% of psyker's talents and tax nodes, meanwhile veteran has a lot more headscratchers and tax nodes that make me just go "why does this exist"
meanwhile zealot
Zealot gets a pass from me because fotf is always fun
If anything veteran is the class u gotta do math on
Psyker has like zero math involved
Ogryn has a few weapons worth doing math on
fym
both classes you're taxed to hell and back for not going on the meta path
like objectively they're bad trees
I really think zealot need rework more than vet lol
They do
true
They can start by making zealot’s exclusive melee weapons’ stagger better
I think armor spam harm this game, invalidate so many options
Won’t get changed
I dunno, im pretty fine with crushers and maulers, ragers and stuff
Bulwarks are gay

Always you got them in a good spot
When they climb shield is on their back
Looks like blockade to me
Landslide
The humble shock maul:
The humble crusher:
Wait no i'm in the vet chat
Shock maul also beats crusher
Foolish samurai warrior
Huh
I forgot Dukane had a prosthetic leg
you dont need to compare it to anything to see theres tons of tax nodes in there, making it a bad tree all on its own
shout out to my friend the mandatory +suppression node on the way to iron will
i hate you with every fiber of my being
the things i could do with just 1 extra point
darktide if all those rows of three tax nodes got condensed into one:
Talent tax is only justifiable for op talents
But better yet don’t make those op talents
"oh you want to take smokes and have survivalist? -3 points"

It’s not as bad as Ogryn’s case
Ogryn takes 4 points to travel horizontal
agile engagements position usually comes close
Shit like this is why I don’t feel too bad about taking kraks sometimes 
@steep flower That's a meatslide.
I remember kraks and twinned blast being amazing before twinned just stopped procing for me one day
I'd like it if Twinned was on a cooldown instead of a percentile chance
Tbh that would make that talent very good
For some grenades
I'd argue it'd be good for all three
Smokes 
Yes, even smokes, since the grenades go out in different directions
Thus greater sightline blockage
I propose this;
Each (insert timer here) your grenade of choice will be amplified to have the following;
Shredders receive (insert buff)
Kraks receive (insert buff)
Smokes receive (insert buff)
smokes nulify tox bomb & fire
Not that much unless you jerk your camera like you jerk yourself to sleep at night

That should be by default
That would be fucking peak
Might need to be a subnode tho
Good subnode idea yeah
how it nullify tox bomb?
does it eat the aoe?
It was an idea we cope to have in the future 
ohh
aw yep
pretty sure it does eat fire though no?
or am I thinking of another game lol
Could be like Bardins Ult as Ranger Vet in VT2 where his smoke bombs have medicinal weed extract worked into them
Twinned blast on smokes would still be useful me thinks.
Not as useful as the other nades but it's basically extending smoke range
me vet main
vet tree bad
zealot tree also bad
vet tree is from the civil war period
zealot tree is from the triassic period
I've been able to find an appreciation with smokes enough to try other things
Since agile engagement is also very nice
But trying to use them and have survivalist at the same time?
S shaped tree
im keen for when vet tree has something like Arbites tree linking nodes lol
where you can chose any of the 3
and then go to whatever aura
I hope they touch on non survivalist auras too
I don't like the sentiment that weak tree = bad tree. And every time I hear it it's always a coin toss whether the meaning is "I think the point tax hurt the build variety" or "vet don't have enough strong node they should make it do 1800dps on crushers like arbitrator" Power and difficulty are chicken and eggs and with the current state of the encounters in this game either have way too bloated numbers or way too bloated enemy counts and it devalues a lot of mechanics or just straight up makes things broken
Fire team specially
+5% damage on an aura is a nothingburger
I had people asking me why I was running survivalist over the 5% damage aura lmao
like

I'm not saying vet and zealots are not weak or bloated I'm saying they should model the AI directors to let encounters to allow those otherwise useless nodes useful again instead of other way around
Ah yes
Lets fundamentally change how the game spawns work so we can make uhhhhh
change the AI director for outdated nodes rather than updating the nodes
why didn't we think of that
Tbh it's been an issue even before arbitrator and the ogryn rework came around
Say what you want, the current ways stuff spawns are not ok



