#veteran-class

1 messages · Page 1481 of 1

plain osprey
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Youll be the doom of specialists

ocean idol
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headhunter is better for that though

plain osprey
mortal aspen
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if I watch Rick and Morty, do I have enough IQ for smokes?

ocean idol
void dragon
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People will not learn if they never try and die like a true guardsmen

hard oracle
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how the plasma and the back pack are literally matching 😂

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the pants seem to be the most polarizing bit

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i wish vet had more cosmetcs

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more stuff that isnt "cool looking army man #156"

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I need edgy inquisition veteran or something idk

jade flower
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I'm currently using the plasma gun, can you guys recommend me something similiar? still getting to grips with veteran and I'm trying to finish adept assassin.

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I have maybe less than 30 more to get and I'm finish with the penance.

severe jolt
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You don't need to fix anything that's a really good build. It's just that it's a bit generic.

hard oracle
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I have a ton of time on vet and pretty much solely use plasma

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you could mess around with the recon lasguns some

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but those builds devour ammo

proven karma
spark helm
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It's solid one to keep in the back pocket. Safe and mobile anyway so why not. You can come up with plenty of other builds though depending on what you're trying to do.

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Yes.

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What did you come up with recently?

mortal aspen
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I did this with Taxe\DB

bronze sedge
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what's the best melee combo to go with plasma gun?

mortal aspen
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it's a shame the pathing is so awkward

faint beacon
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Honestly take Recip over the middle node there mainly cause seeing it’s WS and it’s Taxe

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Youll dodge a shit ton

mortal aspen
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pretty sure btw, that I took an overhead straight to the face and didn't take hp damage

faint beacon
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You’re bound to have high Crit chance

mortal aspen
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with Iron Will + Infiltrate TDR

faint beacon
#

Plus Taxe likes crits

hollow ibex
mortal aspen
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so I thought the dodge wouldn't proc that often

mortal aspen
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I wanted to take all nodes, but fuck me, it's too tight already

faint beacon
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It’ll have far more uptime honestly

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Seeing youll have moments of downtime with Infil vs like

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EStance or VOC

mortal aspen
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yeah, probably

faint beacon
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Big horde? Free high Crit

stoic thorn
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Or power sword (actually unbiased)

mortal aspen
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I feel like if I'm going Infiltrate I want to go full reject

bronze sedge
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but yeah i'd be using PS

stoic thorn
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I love giving gunners backshots with infiltrate

mortal aspen
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it's really really funny how they just ignore you

stoic thorn
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Technically headshots but I miss them point blank

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I use the shotgun

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I prefer zealot shroud

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For killing people

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But infiltrate lowkey fun as fuck

hollow ibex
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wished CD wasn't 45 seconds lol

faint beacon
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Plasma? Power sword, Tac Axe, Dueling Sword, Combat Axe, Knife

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Heavy sword if you’re running Kraks

mortal aspen
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it's not even 45, it's 60

stoic thorn
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Wrong, power sword

mortal aspen
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because I'm pretty sure you always want that second use

ruby anvil
stoic thorn
hollow ibex
hollow ibex
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i never take double charge

mortal aspen
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really?

stoic thorn
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I don't take double charge

hollow ibex
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yeah i mean i know some infil mains like it

stoic thorn
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Because I will live when I pop up

hollow ibex
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i don't

stoic thorn
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I don't need a second chsrge

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I FIGHT my way outta it

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And if I die

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I die

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I've got 4 regening frags I will live

formal ice
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Why are you guys talking about second charge on the shout or something

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It's dogshit

untold nymph
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I SHOULDVE NAMED MY VETERAN SOLID SNAKE

hollow ibex
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if voc got a second charge KEKW_ogryn

formal ice
untold nymph
ruby anvil
faint beacon
untold nymph
stoic thorn
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I named my vet

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You can guess what I named him

untold nymph
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Torbjorn

faint beacon
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Though good luck waiting for the Steel Legion alt camo to come into rotation for a camo pattern he has

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That shit is fucking rare

stoic thorn
severe jolt
ruby anvil
untold nymph
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Which ones the stealth hidey ability?

sudden cedar
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Infiltrate.

faint beacon
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Right side, infiltrate

untold nymph
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Are there builds built around it

faint beacon
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Yeah? Just it’s limiting cause of its position and tax on points

ruby anvil
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go to the gameslantern website for builds

hollow ibex
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gameslantern builds are pretty shit

faint beacon
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Do NOT do that

hollow ibex
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ignore the public ones

faint beacon
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Ask in here holy

hollow ibex
faint beacon
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As terrible as Discord can be I’ve seen less worse takes here

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Than Reddit and Gameslantern combined

untold nymph
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Notedloregryn

stoic thorn
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I run exe plasma chainsword ws

ruby anvil
faint beacon
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See if it was Arby

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I would’ve been like ah understandable

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But it’s Vet Chainsword

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Lmao

hollow ibex
stoic thorn
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I love chainsword

severe jolt
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This server is quite impressive. I often feel like I'm the dumbest person around.

stoic thorn
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I love exe plasma

faint beacon
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The tragedy that is Arby being the only class to make CS actually really good

stoic thorn
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I wish exe plasma actually hit breakpoints

tame lodge
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I mean

faint beacon
tame lodge
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The good news is that it doesn't really need exec stance for bps

faint beacon
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New one is being worked on, steam drop eventually

faint beacon
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Helbore IV

untold nymph
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What’s a good infiltrate build

tame lodge
untold nymph
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I need to start solid snaking it

tame lodge
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Charged Critical Weakspot should already deal more damage than Most Elites can handle

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Also Helby 4 charged hitting for 1k on maniacs body shot

faint beacon
tame lodge
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Damn
It actually settled on me that the maniacs buff was pretty good

faint beacon
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How I keep reminding vet players Helby IV is good

tame lodge
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But like I didn't know it was that good

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1k body shot is crazy

hollow ibex
faint beacon
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It got an Unarmored buff also iirc

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Which I mean Didnt really do anything massive other than confirm kills on Dreg Bombers and Gunners

spark helm
narrow widget
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shredder frags thumbsup_ogryn

mortal aspen
untold nymph
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I request a infiltrate build, with a knife

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Or is the knife bad

gilded wraith
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Knife is fine. Still a top 5 vet melee a little behind DS and PS.

orchid hemlock
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Infiltrate Vet is fine, I just find that people use stealth in this game incorrectly to utilize it effectively

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It's not really their fault, Fatshark designed around it very poorly

gilded wraith
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Not sure if tac axe edges it out now or not.

untold nymph
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Also about the Loose cannon and Cadia personality

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Is that the personality that rage baits tf outta the Cadian

narrow widget
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all of the other vet personalities bait the cadian

orchid hemlock
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Everyone baits the Cadian 😈

untold nymph
orchid hemlock
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I think it's the Zealot that really pisses off the Cadian

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Because they straight up say: "If Cadians were more faithful, then it would still be alive"

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And tbh, I would crash out too

midnight wyvern
untold nymph
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Yeah this one

midnight wyvern
narrow widget
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blah blah blah cadia cadia cadia

midnight wyvern
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hell, you even hear them talking to some of the zealots and they're wanting them to recite a prayer and stuff lol

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or for them to do it together

faint beacon
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Taxe is a Swiss Army knife for vet tbh

midnight wyvern
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Taxe is great

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Tax less so

narrow widget
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do your taxes
tax vet more

faint beacon
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It covers a lot of areas you need filled but doesnt excel at it

midnight wyvern
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I wish I could get attack speed for Vet without needing trench fighter so I could use Caxe more often but

narrow widget
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just take ws every time

mortal aspen
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Taxe with 20% attack speed feels good, but without it ehh

narrow widget
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never have that problem again

faint beacon
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Taxe is probably the only melee of handful that feels good without Trench Fighter

midnight wyvern
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DS has been okay just because it kills specialists/elites better than Taxe but the horde clear is sad

faint beacon
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Well it’s DS

midnight wyvern
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really been going through the weapons to find any that might feel better but its not seeming that way lol

faint beacon
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I don’t take it into consideration cause it’s just overpowered as all hell

midnight wyvern
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Taxe my beloved

midnight wyvern
faint beacon
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I avoid it like a Plauge mainly cause I refuse to pick up bad habits from it

midnight wyvern
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Taxe with decimator and brumentum just feels real nice

faint beacon
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Taxe on the other hand feels better

narrow widget
midnight wyvern
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I have kraks for finishing things or bursting Captains in my comp

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tried shredders and just had more niche situations where I'd want kraks instead

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so I guess the focus is more on horde clear for the melee

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or mobility, Taxe does both well enough

spark helm
# untold nymph Noted<:loregryn:1036580674741731379>

Hour ago but honestly the main thing to actually develop is more of an understanding about how you can set builds up more deliberately to actually see what makes a build strong and adjust as you see fit for builds that you'd really have fun with playing. Luckily, you're playing veteran so you're already playing an inherently pretty stable and easier to learn class that can do plenty even if you're pooling from narrow build skeletons. Some talents are just so solid for veteran that they can be slotted in to nearly any build and variation of said build.

spark helm
sly orchid
spark helm
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If I can't be edgemaster in everything, me no care.

faint beacon
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Inf Las value would increase just slightly with that blessing imo

azure stream
#

you ever think how funny it is that one of Professionals Voice of Command shouts is "FIGHT OR ANSWER TO ME

ocean idol
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no

azure stream
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to quote Burke "He's just a Grunt. No offense."

tame lodge
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The way professional goes around threatening to shoot people

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Yeah

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Answer to him

azure stream
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I'm sure he'd suck up to Commissar Dukane if he could.

tame lodge
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Commentary deleted by admin

mortal aspen
hollow ibex
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did a gloriania HITSG event run

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that was pretty fucking amazing ngl

untold nymph
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Which face looks more like Solid snake

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Or venom snake

tame lodge
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I will not remember

toxic reef
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but with Torbjörn

faint beacon
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Is there even an eyepatch for Vet?

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I know there is for Ogryn and Zealot

toxic reef
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don't think so

tropic notch
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@faint beacon what bp does kraks miss if you don’t take tinker

tropic notch
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What the scallop

polar bay
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What are the most normal weapons people have? I switched to an ogre veteran, I can't try everything yet, the saber just seems to be comfortable
I just switched to an Ogre veteran, I'm not used to dying from any sneeze. Although I liked the infinite WH skills.

tropic notch
orchid hemlock
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I also been noticing that since the range on Vet is almost always a specialist killer, the melee for me ends up being just wave clear or wave management

tropic notch
hollow ibex
orchid hemlock
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So I've been using DS and Knife less and less

polar bay
hollow ibex
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power sword

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you might hate it tho

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but it is the strongest melee weapon on vet

tropic notch
polar bay
tropic notch
orchid hemlock
faint beacon
polar bay
tropic notch
plain osprey
hollow ibex
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field improv is meh anyway

tropic notch
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Trust me

polar bay
tropic notch
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But other weapons you can use is bolt pistol, revolver, combat shotgun

narrow widget
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bolter

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the best weapon in dark tide

polar bay
tropic notch
distant mural
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I wish vet had the exterminator shotgun. That would be peak.

polar bay
# narrow widget bolter

Well, I'm looking at him too, 1 shot, 1 corpse, does the elite have a lot of armor? Then you just need a lot of shots.

plain osprey
tropic notch
narrow widget
tropic notch
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It’s not needed tbh

plain osprey
tropic notch
plain osprey
distant mural
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Unless you do the blight haboc its not really needet

narrow widget
distant mural
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And if you have zealot you dont need it at all

mortal aspen
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double barrel or bust

toxic reef
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field improv is way more viable than beacon at least

plain osprey
sudden cedar
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Field Improv is not only useful for removing corruption if needed, but also because you can quickly get grenades for Ogryn to clear a room if things get out of control.

toxic reef
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blitz maelstrom + field improv + nade ogryn

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match made in heaven

sudden cedar
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Nukes or Boxes, both helps.

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Survivability is most of the time more important than damage. You can't kill when you are dead.

polar bay
sudden cedar
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With Field Improv, yes.

toxic reef
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with field improv it makes ammo crates restore grenades

steep flower
toxic reef
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not giving a grenade of your own

sudden cedar
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You drop ammo crate and Ogryn gets grenades from it.

plain osprey
polar bay
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In 200 hours as an Ogryn, I have never played with people who would use this aspect for a grenade...

polar bay
sudden cedar
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But it is true.

polar bay
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In boxing, you just have to dodge and hit better, In running you just have to run better, in games you just have to find the best team))))

toxic reef
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it's not a talent that's hard to slot either, is p well situated on the tree

tropic notch
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I wish it was built in

plain osprey
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Its a no brainer for me
But people who dont pick it are probably in the same boat as the dipshits who find but dont pick up ammo crates because "i dont need much, fuck my teammates" staregryn KEKW_ogryn

polar bay
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And I'm the person who just played all of Miyazaki's new 7+ game. It's already in my blood to rely only on myself. That's why I asked for weapons advice so that I could solve everything in close and long range combat.

steep flower
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there ya go

steep flower
toxic reef
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I'd rather have grenade regen as built in

mortal aspen
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but power sword is lame

narrow widget
distant mural
mortal aspen
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POWER SWORD IS LAME

plain osprey
narrow widget
plain osprey
steep flower
distant mural
toxic reef
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power sword is special clicking simulator

steep flower
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and if so; why would you not EVER take demo stockpile

toxic reef
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miss to click special and it lame

tame lodge
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Activated Power Sword is the best generalist in the game
Unpowered sword is a sword made of balloons

plain osprey
polar bay
severe jolt
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forget the power sword and the duelling sword
combat axe is where it's at

narrow widget
toxic reef
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it's above voc

steep flower
steep flower
narrow widget
mortal aspen
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Combat axe also feels like a decent all rounder melee

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but so slow

mortal aspen
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even with WS

narrow widget
polar bay
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@tropic notch By the way, about the build, is it really necessary to take the right branch? There's just a buff time when changing weapons, it's not very pleasant to play with.

steep flower
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only always prepared and the keystone itself is normally used; rest is redundant

plain osprey
narrow widget
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also I like how it makes the tree look aesthetically pleasing

steep flower
steep flower
narrow widget
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worst thing you can do is make the tree look unaesthetic

mortal aspen
#

feng shui matters

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fr

steep flower
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but i'm hungry

tropic notch
narrow widget
toxic reef
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it's because it's so broad and not locked up like zealot or veteran

mortal aspen
narrow widget
buoyant pewter
tame lodge
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Hold on

narrow widget
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sorry wait lemme add more arrows

toxic reef
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they skipped the tree allegory

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now it's a pachinko board instead

narrow widget
severe jolt
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https://www.youtube.com/watch?v=jas8OABbn0Y
speaking of aesthetics, you lot ever watch a film called "Mad God"? the fatshark devs said it was a visual inspiration for Darktide.
and it's a really cool movie

Follow The Assassin through a forbidding world of tortured souls, decrepit bunkers, and wretched monstrosities forged from the most primordial horrors of the subconscious mind. Directed by Phil Tippett (Star Wars, Jurassic Park), the world's pre-eminent stop motion animator, every set, creature, and effigy in this macabre masterpiece is hand-cra...

▶ Play video
hybrid plover
buoyant pewter
narrow widget
sudden cedar
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Some just see what they want to see.

buoyant pewter
steep flower
plain osprey
plain osprey
narrow widget
plain osprey
severe jolt
#

stop motion animation tends to have a darker tone than straight-up cartoons
it's probably because of people like Ray Harryhausen, Phil Tippett, and Tim Burton

steep mantle
#

Guys, working on penances here - does enhanced target priority kills by teammates extend executioneer's stance or not? I am setting up build to do Be Methodical

ruby anvil
#

what are some good builds for vet?

ruby anvil
#

damn I'll definitely use that

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why not the krak grenade tho?

hybrid plover
#

This build is specifically meant for using shredders to deal with mixed hordes.

ruby anvil
#

ahh

tall torrent
ruby anvil
tall torrent
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sniper boltgun (auric)

ruby anvil
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hell yeah

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ty

tall torrent
ruby anvil
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is Infiltrate good at all?

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wondering if it's worth anything outside of penances

tall torrent
barren nimbus
#

If you like being a bad teammate it’s good

ruby anvil
#

got it

tall torrent
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exe stance has same point cost as VoC (u don't need subnodes)

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infil is +2 from VoC usually

hollow ibex
#

infil's fun but just straight up worse than voc

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(which is why i use it)

turbid ibex
#

the damage bonus modifier should just be part of the base ability

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at the very least

hollow ibex
#

should get a 35 second cd too imo

turbid ibex
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plus making the movement speed bonus linger for a bit after the stealth ends

turbid ibex
hollow ibex
#

well there's no reason why infil should have longer cd than voc lmao

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45s

ruby anvil
#

I'm only using infiltrate for penances tbh

hollow ibex
#

i'd prob remove the aggro reduction subnode, and lower cd to the 35s

tall torrent
turbid ibex
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but if that node gets nuked (which i think it should) im down for reducing its cooldown

tall torrent
#

vet only has 1 tedious penance

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500 krak kills vs flak/carapace center mass enemies

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easiest way to do it was Moebian 21st mutator in havoc

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but it's not in rotation rn

mortal aspen
hollow ibex
#

the aggro reduction node?

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yeah it's good

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but if cd is buffed, that node would prob be too good

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and really annoying for the team

turbid ibex
#

Oh right delete low profile too

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You already have the node that gives you a big chunk of tdr when leaving stealth

hollow ibex
#

yeh

steep flower
hollow ibex
#

yea prob

turbid ibex
#

for fucking over the team maybe

mortal aspen
#

idk

steep flower
mortal aspen
#

you're not supposed to tank as vet anyway, it's not like aren't already dropping aggro by using infiltrate

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when you're just passively not getting aggro for 10s, I don't think it changes that much

hollow ibex
#

i think the node is just bad design tbh

turbid ibex
#

also again

midnight wyvern
#

It has its place, someone else may be better off taking the agro anyway, it's just skipping the step of them needing to take it

turbid ibex
#

you already have the modifier that gives you a ton of tdr after leaving stealth

mortal aspen
#

with no aggro you're free to snipe all the pesky specials in peace

midnight wyvern
#

Ye

hollow ibex
#

also if you're cluthing, the node does literally nothing

midnight wyvern
#

Infiltrate will though so big whoop

turbid ibex
narrow widget
mortal aspen
#

i also thought that until I actually used it

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enemies already enter close range with you

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and you have giga mobility because it's darktide

midnight wyvern
#

It's 25% movement speed right?

mortal aspen
#

yeah

midnight wyvern
#

Nuts

mortal aspen
#

feels really good to carry batteries in infiltrate

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almost like you're playing ogryn

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super annoying that you have to infiltrate and then pick up, because otherwise you drop the battery

midnight wyvern
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Yeah that should be changed imo

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Shroudfield and infiltrate should just be able to activate when carrying things

turbid ibex
#

or quite a few specialists

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plus the right path of vet seems to be going for a more skirmisher type of playstyle so an ability that lets you get in safely makes snese

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also im saying thats what i think the skill was supposed to be

mortal aspen
#

yeah, but the thing is, the enemies that are really far away you don't want to close in with, because then you're alone as a vet and your low profile probably doesn't work

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and the close-mid range guys you can kill\reach pretty easily anyway without infiltrate

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but yeah, I understand

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I wonder if you can grab all the damage increase nodes and make some boss killer build with bolter

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for VEG or Havoc

turbid ibex
#

probably

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pretty likely would fall into "meme build" territory though

mortal aspen
tall torrent
#

dmg juice for gun is almost always exe stance + MF/FT

turbid ibex
#

and prob extend the duration

midnight wyvern
#

yeah from the cooldown of the ability

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it should probably be like 10s

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especially since the damage buff on something like EO, capable of getting up to 50% damage

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goes for 10s

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eo

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lol

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castigators

turbid ibex
#

scrier's gaze too

midnight wyvern
#

that too

turbid ibex
#

the lingering buff lasts for 10s

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also ngl

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the more i think about scrier

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the more i think its like

mortal aspen
turbid ibex
#

the coolest ability in the entire fucking game

midnight wyvern
turbid ibex
mortal aspen
#

who is Scryer and why does he have gays?

midnight wyvern
#

scriers geese

turbid ibex
#

ngl i kinda wish exestance was more like scrier's

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with it giving buffs that ramp up with how long the ability lasts and they linger for some time after the ability ends

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i think that would make it way more fun to use

turbid ibex
#

something like that

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idk

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just something to let it ramp up over its duration and have it continue as a lingering buff after

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would also open up some options for actually interesting modifiers

spice shard
#

i mean that'd basically make it a better scriers

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god knows we dont need that on arby

turbid ibex
#

not on castigator

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on exestance

spice shard
#

ah

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yeah it'd be decent
would just be gunpsyker without peril though

turbid ibex
#

not necessarily

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also scrier gives you a big crit chance buff and theres stuff like warp rider that turns peril into an upside

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i think theres plenty of room to make the two very distinct

mortal aspen
#

what about

turbid ibex
#

no

mortal aspen
#

5% TDR per elite\special kill, 10 stacks, lingers for 10s

turbid ibex
#

could be a cool idea for a modifier

midnight wyvern
#

hell yes

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because its kinda the only thing its lacking

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outside of CC

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make it more tanky for doing your job

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kinda nuts in the right situation too, because you can keep exe stance up for a pretty long time if there is enough targets lol

turbid ibex
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also gives it some sauce cause now you feel much more rewarded for it outside of just "the ability lasts longer"

midnight wyvern
#

Yeah

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It doesn't really feel like I needs damage

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So the tankiness would be very nice

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It won't get CC and probably shouldn't

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So I hope they go that way

turbid ibex
#

oh and it also needs some actually cool modifiers

midnight wyvern
#

Would maybe let you peak gunners and shooters for more than a microsecond in havoc

turbid ibex
#

cause the current ones are like

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đŸ’€

midnight wyvern
#

So you can kill some stuff without requiring a bubble

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Yeah

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Marking different stuff is eepy

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Taking a node for each

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Just make it mark everything for you and have a node for doing increased damage to marked targets and one for sharing to allies

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Maybe one that marks ogryns/bosses as a seperate one but only if it's deemed too powerful to be free lol

turbid ibex
red portal
#

@steep flower just notify me if a slot opens up

fast sundial
fast sundial
crimson wyvern
#

idk who posted it the other day but just realized we have actual just straight up baseball cap in 40k

steep flower
tame lodge
#

There's a loyalist 21st wearing a cap and a gasmask

#

I want that one

ocean idol
#

Does heavy recon apply inferno stacks on all targets it pierces?

hybrid plover
faint beacon
sudden cedar
candid harness
#

Who needs vets when you can just have two ogryns

sudden cedar
#

Who needs a Veteran anyway?

steep flower
#

No Vet = No Loss

sudden cedar
#

No Chorus, no Shout.

steep flower
#

No Bubble

sudden cedar
#

No Bubble either.

midnight wyvern
#

grom getting carried

spark rock
midnight wyvern
#

big strong ogryn hands on this man

tropic notch
#

This is so cool can we nerf vet

sudden cedar
#

Veteran is clearly still way too powerful.

hollow ibex
#

vet shouldn't have stamina regen

candid harness
#

Age them up so they gas out after the first sprint

sudden cedar
#

Nah you can't do that, how would he carry all the ammo he somehow scavenges from the dead bodies?

midnight wyvern
#

ogryn got a backpack

midnight wyvern
#

might as well use it

sudden cedar
#

A homeless man who lost his dog?

candid harness
#

We had no arby

steep flower
#

F2P Arby

#

so dogshit

sudden cedar
#

So, no Nuncio Aquila either.

steep flower
#

Arby is P2W confirmed

spark rock
midnight wyvern
#

true

sudden cedar
#

The backpack is used to carry the invisible veteran.

midnight wyvern
#

I made sure to get the ration pack

steep flower
#

Veteran plushie

midnight wyvern
#

I think its in the current ogryn shop lol

void dragon
turbid ibex
#

you press the plushie and it does a shout voiceline

void dragon
#

Motivational speech with each hug, 146% Emphrur approved (do not apply full force to your Sah, may cause permanent damage if done by an ogryn)

turbid ibex
#

"i am feeling pretty sad Sah, what should i do?"
presses plushie
"CLOSE, KILL, AND DO IT AGAIN"
"understood Sah!"

void dragon
#

(Vox static) In other news: an inquisition squad has cleansed the inmediations of the carnival from Heretical acts, the auxiliary ogryn that performed along the officers of the holly Lex was condecorated with honours in its acts against the unfaithful, all he declared as he holded what it seemes like a real life size plush of an officer was, quote: "Sah said I must do it, so Ogryn do". The devotion and performance of such creatures is worth the blessing of the Em__ror oF Ma(Static Vox noices)

narrow widget
wraith lion
#

Is it viable to use the Hellbore bayonet as your primary melee as a veteran

slow spade
#

not anymore sadly

wraith lion
#

damn just as I'm getting into veteran

tall torrent
normal bay
ruby anvil
#

what're the best weapons for vet?

void dragon
#

Psword, knife, taxe, R.lasgun, DBshotgun,Bolter, Helbore, good old broken plasma and Evil toothpick (aka dueling sword) and of course: his lungs

tall torrent
# ruby anvil what're the best weapons for vet?

Power sword VI
Combat axe III
Duelling sword II / IV / V
Combat blade VI
Tactical axe VII
Heavy sword IX

Revolver IIa
Recon lasgun VIc / XII
Infantry autogun V
Plasma gun
Helbore lasgun IIIa / IV
DB shotgun
Boltgun
Boltpistol
Combat shotgun VII

midnight wyvern
#

vet got pretty versatile weapons

#

and can spec hard into things if you try

#

I think speccing fully into melee is probably the thing it struggles with the most lol

ruby anvil
#

yeah I'm just tryna figure out what weapons I enjoy the most

#

plasma is fun but is feels really clunky

tall torrent
#

10% melee dmg + agile engagement + reciprocity + desperado + trench fighter + weapon specialist

midnight wyvern
#

compare it to every other tree, it has far less options for melee in its talents, they're good options

#

but they're not right side psyker, arbites, left side ogryn, or circles entire zealot tree zealot

tall torrent
#

wat are u talking about

midnight wyvern
#

DD and scriers work great with it lol

tall torrent
#

they're not "melee spec"

#

they're quite generalist

#

if anything they're a lot more ranged benefit than they're melee

#

inf auto V scales dps significantly better than every psyker melee with those 2

#

psyker has ONE pure melee dmg boost node and it's charged strike (which is a cool concept executed horribly)

tame lodge
#

Heh charged Strike mentioned

plain osprey
#

Me is bored. Anyone wanna go play with me, lets say; in 30 minutes?

plain osprey
ocean idol
#

Melee psyker is such a cope

plain osprey
ocean idol
#

why these messagfes have to spam my feed

tame lodge
#

Download the scoreboard fix with the hot lady on it

void dragon
# ocean idol Melee psyker is such a cope

Melee psyker is a declaration, it means that I am good at melee combat and can outgun the Arby while we are at it

Seriously, I have seen so many psykers that need a personal ogryn bodyguard to stay alive, meleeker is a rare art

hollow ibex
#

psyker mains inherently have a -10 to their melee skill

sudden cedar
#

Even with the dueling sword KEKW_ogryn

ocean idol
hollow ibex
#

she's in her 60s and retired, so prob yes

void dragon
#

Mom needs no melee skills, because unlike all rejects when she does get a goodest boy ogryn protecting her she makes it easier

solar valve
#

I love melee psyker

void dragon
#

Can do more damage than a zealot EASY but has glassjaw, that's the Sparkhead way

solar valve
#

doing more damage than zealot isnt hard

#

tbf

solid surge
#

Ninja Veteran is a very interesting way to play

void dragon
#

(Come to think about it, smoke vet could count as an Iga clan ninja)

solid surge
#
  • shrapnel nades + bleed + bolter pistol
#

So yeah infil-maxxing

void dragon
solid surge
void dragon
#

Iirc you can build bleed with the bolter too, it just needs rhythm to pull it when frags are blowing and doesn't have the increased radius from Bistol

turbid ibex
#

bistol also has the advantage of increasing the aoe size of the nades

#

ye

solid surge
#

So I throw 1 nade, half the map starts bleeding to death

#

And then I run demo team and the other nade perk so I am constantly regening nades, + 1 more nade slot

void dragon
#

Nade-maxxing 101

solid surge
#

Combined with infiltratemaxxing

void dragon
#

Honestly imo frag vet is the right way to infil-maxing

solid surge
#

Run in, drop 2 frags on a horde of maulers, crushers, and ragers, stab the gunners in the head, run back to my team all while no enemy aggros me

#

Peak gameplay

#

I think I also have something that puts brittleness on the enemies, but I might be misremembering

#

So carapace is much less of a problem than anticipated

#

Plus if something is still standing, just throw another nade

void dragon
#

Stabs from knife to head give rending, there is a bolter blessing that gives brittleness, which both makes good synergy with bleed from frags

solid surge
#

I think that’s what I’m ultimately running on Vetjutsu

#

Plus melee gives 2+ stacks of bleeding perk

#

Lots of bloody

#

Lots of boom

#

Lots of brittle

#

Idk how I came up with it, as in I didn’t watch any sort of videos, I went “huh, that’s pretty neat”

#

Except for the increase in aoe of the Bistol

#

And ngl the large duration on Infiltrate makes it go insane

#

Plus the -90% reduction in threat

#

Makes for a good rez and obj build as well

turbid ibex
#

it does mean all the enemy aggro will be focused on 3 people instead of 4 for a really long time

solid surge
#

That’s fair

turbid ibex
#

and threat reduction does nothing if youre clutching

solid surge
#

Like a sorta recon

turbid ibex
#

idk if i was choosing an ability to help me with revives and objectives i'd just go shout like always

#

the stagger+gold toughness already help a lot with those

#

except when youre having to carry heavy objects from point a to b

solid surge
#

It’s very “selfish” that’s for sure

#

But in my experience it’s helped more than it’s hurt

#

Shout in general is just very powerful

turbid ibex
#

ye

sudden cedar
#

Very powerful, but not necessary.

solid surge
#

There’s very few, if any, situations where the shout isn’t peak, but I think getting behind enemy lines and wracking them all with bleed and brittleness and being able to get back to the team in time is just super useful

#

And it’s always to run around super fast

#

Good way to evade damage altogether

#

And just always having replenishing grenades so enemies are always bleeding

sudden cedar
#

Havoc 40. No Shout, no Book, amongst other things.

#

Not even a Veteran.

void dragon
#

Drawing aggro, stealthing and laying a carpet of frags as you turn to gun the bulwark conga that is stepping on your trap is fun, not to mention that negates your aggro drop because you are cc'ing a lot of enemies in the process of killing

tall torrent
tall torrent
#

threat reduction is not threat ignore

turbid ibex
#

how exactly does it work then?

tall torrent
#

threat reduction just means enemies target someone else if they can, if they were to target you

#

however, dealing damage to that enemy can cause them to target you instead

turbid ibex
#

its still more or less doing what i said from what im understanding then

#

enemies will be much more likely to ignore you and aggro to your teammates

tall torrent
#

just do damage against a lot of enemies

turbid ibex
#

not guaranteed but still likely

tall torrent
#

ex: grenade, DB shotgun

turbid ibex
#

i feel like im missing something

#

if you take low profile youre trying to avoid being attacked after leaving stealth, so drawing aggro by damaging enemies after just seems like it defeats the whole point of it

tall torrent
turbid ibex
#

im not saying you cant

#

just asking whats the point of taking low profile if youre going to be deliberately drawing aggro again

solid surge
#

I see it as getting within range of weakening a mass of enemies before a full engagement begins

#

So aggro will return, but not before they are all mostly dead from bleeding out

#

And then you can just turn and run with the buff to movement speed and suppression

tall torrent
turbid ibex
#

ig

#

i just dont really see how low profile specifically contributes here

solid surge
#

It just gives more time to either get back to the team or weaken the enemies further

#

Cuz there’s the damage in stealth you can do, then the enemies practically forget about you once you leave stealth, then do more damage

turbid ibex
#

doesnt dealing damage break stealth?

solid surge
#

I forget if throwing a grenade causes you to leave stealth

tall torrent
#

underhand grenades don't break stealth

#

and stealth has a grace period where it cannot break

turbid ibex
turbid ibex
#

huh

#

weird

tall torrent
mortal aspen
#

i noticed some delay before you could break stealth

#

maybe a second of leeway where you can attack after pressing stealth and it won't break

tall torrent
#

0.5s stealth grace

#

it's there as a form of lag compensation

turbid ibex
#

so as long as you do underhanded throws you can just spam your grenades?

tall torrent
#

yea

turbid ibex
#

that feels like a pretty big oversight

tall torrent
#

it's not

#

you gotta stop speculating based on ur own assumptions

turbid ibex
#

i just said it feels like one

tall torrent
#

yea, you gotta stop speculating based on ur own assumptions

turbid ibex
#

huh

#

tbh i knew the underhand throw itself didnt break stealth

hollow ibex
tall torrent
turbid ibex
#

but the fact the explosions also dont break stealth was news to me

solid surge
#

So ye, stealth to throw a ton of nades into the enemies, give the chunky ones a few good weak spot stabs, nade some more, run away

void dragon
#

Because auto aim

solid surge
tall torrent
#

which is why they play the weapons that don't need to aim as much

turbid ibex
void dragon
tall torrent
mortal aspen
#

if it was an oversight it would have been addressed the last time they buffed infil
it's fatshark

tall torrent
#

this is not a "uh surely it shouldn't work this way" case

mortal aspen
#

no it wouldn't have been

tall torrent
#

this is not hotshot

#

or lethal proximity

#

or puncture

tall torrent
void dragon
tall torrent
void dragon
#

The dakka way thumbsup_ogryn

mortal aspen
#

if it is intentional then I don't understand the intent

turbid ibex
#

the underhand throw itself not breaking stealth is neat i do like that

tall torrent
turbid ibex
#

what puzzles me is that the explosion doesnt break your stealth

void dragon
#

Underhand is low reach, so you can plant the bomb in B

tall torrent
#

pretty sure they're going for a "stealth saboteur" vibe with this

solid surge
#

They probably considered that since there are so many grenade-buffing perks for veteran

turbid ibex
mortal aspen
#

#givevetshockmines

solid surge
#

It would be obnoxious if the nades broke stealth with how useful the nades are to the class

#

Then there’d probably be no reason to pick infiltrate at all

tall torrent
#

there already is barely any

solid surge
solid surge
tall torrent
#

Pay 2 extra points to not play VoC is just a horrible deal

solid surge
#

It’s kinda based tho

tall torrent
#

Even if u actually want to play infil it’s horrible to build

turbid ibex
#

im hoping vet rework will make infiltrate more fun to use for that skirmisher playstyle the right path on his tree seems to be going for

solid surge
#

Vet rework 2027

tall torrent
#

Right branch is code named commando

#

Sharpshooter
Squad leader
Commando

solid surge
turbid ibex
#

what are the names for the other classes btw?

tall torrent
#

Preacher
Banisher
Death cult assassin

turbid ibex
#

thats

#

an interesting name

tall torrent
#

Psykinetic
Protectorate
Gunslinger

#

Skullbreaker
Bullgryn
Gunlugger

turbid ibex
tall torrent
#

Investigator
Exterminator
Subjugator

turbid ibex
#

huh

#

i wouldve thought itd be the other way around

void dragon
turbid ibex
#

and considering the blitz on that path is more cc oriented i think it makes sense the middle keystone buffs blitzes

void dragon
turbid ibex
void dragon
void dragon
#

(this also includes reworking smite)

turbid ibex
tall torrent
void dragon
#

Is not even asking to be stronger

#

Just cooler

tall torrent
#

which requires psyker nerfs to be executable

turbid ibex
#

and tree overhaul

void dragon
turbid ibex
#

also what stuff exactly requires nerfs

tall torrent
tall torrent
# turbid ibex also what stuff exactly requires nerfs
  1. soulblaze's ability to scale DPS indefinitely into density thanks to talents & blessings
  2. psyker's weapons that straight up don't interact with cleave therefore further nullifying density
  3. psykinetic's aura being the strongest CDR talent in the game, and psyker having busted CDR in general
  4. psyker's direct dmg scaling is ludicrous for how many buffs u have (u quite literally can spawn in with 22.5% base crit chance on a finesse class)
  5. smite

bonus: there is almost ZERO incentive to be at low peril so the peril mechanic itself is quite boring in application

void dragon
turbid ibex
#

but more ways and incentives to interact with the mechanic would very much be welcome

void dragon
#

Peril almost works like the psyker ammo in current implementation

#

You can get more damage on higher peril, but you can go boom

turbid ibex
#

other than just "you get buffs for being at high peril"

tall torrent
#

wow very peak design fatshark

void dragon
#

It's not ideal and wants you to swap to staff, but is not terrible

turbid ibex
#

if youre going to incentivize a "safer" playstyle on psyker i dont think giving buffs for not interacting with the core mechanic would be the way to go

void dragon
#

Make peril edging the meta, you either be on 90-99% all time or DIE

tall torrent
#

it's a much better approach than "I edge 24/7 to the goon god" peril system that psyker has currently

turbid ibex
#

yeah im not saying the current version is perfect

void dragon
#

That feels like a taste perspective mate Path, I can see the appeal to encourage the players to really gamble with peril, the risks of the warp for power and whatnot

turbid ibex
tall torrent
#

I wrote this last time I had a discussion abt it

#

basically new talents to facilitate stable/unstable schools

#

it's a pretty basic draft

turbid ibex
#

again i do agree more ways to engage with peril as a mechanic would be really good for the class

#

but i dont think tying those buffs necessarily to staying at low peril is the way to go

#

since it would end up disincentivising those builds from even using peril which is the whole point of the class

cosmic monolith
#

well i wouldnt say peril is the whole point but i get what you mean, i just play it for the force swords

void dragon
# tall torrent it's a pretty basic draft

It does sound interesting to have paths that are keeping you safe from warp (with perks that keep you safe but generate peril to make you manage it to be lower for buffs) or embracing it for more damage

void dragon
cosmic monolith
turbid ibex
#

tbh i think a better way to execute a "stable" psyker idea would be to make those bonuses tied to quelling peril instead of being at low peril

void dragon
#

This would include melee prowess

cosmic monolith
#

a santic psyker route?

tall torrent
#

And yea prob better for quell instead of lower peril

turbid ibex
#

that way youre still incentivising players to actively engage with the mechanic

void dragon
tall torrent
#

Stable would be middle/right
Unstable would be left

turbid ibex
#

but instead of constantly being at high peril you have to actively manage your peril levels

turbid ibex
#

with unstable being right path

tall torrent
#

lol nah

void dragon
#

Keeping it at 40-60% makes your gun do more damage and increases your thougness DR

cosmic monolith
#

make it more of a buffer as well since its giving off heavy paladin vibs

turbid ibex
#

considering how the other trees are structured as well

turbid ibex
tall torrent
#

You’d remove a bunch of key dps talents from staff build

#

If all the unstable talents are on the right

turbid ibex
#

i mean we are assuming full tree rework

#

like what ogryn got

tall torrent
#

Why do u want unstable to be on the side that has lowest peril usually

turbid ibex
#

so they could still change stuff around

void dragon
#

Left side is still aimed to be staff, and that will generate lots of peril and will want to have buffs from it, right side is all about guns, where generating peril is harder, because gun

turbid ibex
#

idk left path being the one that is actively doing peril management with quelling and stuff and right path being the "fuck it we ball" gun/meleeker high peril glass cannon makes more sense to me

faint beacon
#

I honestly am of the reasoning that if it’s on the side of Scriers it should reward for lower peril management

#

That’s just me

cosmic monolith
#

yeah im with gale on this one, skriers is all about keeping peril down

turbid ibex
#

i mean

cosmic monolith
#

it shouldnt reward dmg though

#

or give

turbid ibex
#

skriers straight up has you constantly building up peril

void dragon
#

Gaze buffs lasting only as long as you are in the mode would REALLY encounter you to find ways to not generate excessive peril, currently it's easy to let it run rampant and benefit from the lingering buffs

#

It would also make it very bad tho

faint beacon
#

Crack of Bone enables the max stacks but managing a lower power pretty effectively

turbid ibex
#

so please dont

faint beacon
#

Current right side enables some really fucking dumb builds anyways

#

Top scoring with a Parry focused DC lmao

turbid ibex
#

also if you look at the other classes with their trees you can sort of see a common theme with them

#

usually left side is kind of the "standard" version of the class that is the simplest/most straightforward to play and what most people would assume is how the class plays (ranged weapons with a focus on precision shooting and taking out priority targets on vet, melee zealot/ogryn (with ogryn having a lot more focus on heavy attacks and sheer raw damage over weakspots/crits), and arbites having plenty of anti-specialist/elite stuff and bonuses for the dog)

#

and i feel like left path on psyker being more about actively managing your peril levels fits that better

void dragon
#

Is the default of the psyker experience the peril control? I feel most of the people will lean into "MORE PERIL FOR THE FURNACE!"

cosmic monolith
#

also default is shreik which wants more peril for dmg

turbid ibex
#

it wants you to reach high peril yes

mortal aspen
#

Bubble is the default for harder content

sudden cedar
#

Bubble is a crutch.

mortal aspen
#

other than that peril edging is how you play for damage

cosmic monolith
turbid ibex
#

but it also instantly quells a ton of peril

#

like i think that should be the key difference between the two paths

#

they both want to reach high peril

#

but they benefit from it differently

#

left path gaining bonuses from quelling peril and right path wanting to stay at high peril

void dragon
#

Left path is to let you staff more

#

Which is controlled by ammo in the form of peril

#

Also some blessings boost the staff damage when in high peril

turbid ibex
#

which means more variety and flexibility thumbsup_ogryn

void dragon
#

Or current left vent paths because I can staff more

turbid ibex
#

yes

#

so more possibilities, option, and stuff to consider when choosing your loadouts

void dragon
#

I feel that I have at least one scrier staff build, is super meme, but it works

cosmic monolith
#

thats backwards logic, skriers (the right ability) doesnt reward high peril and goes as far as to punish it by ending your ramping up period for damage. only by taking things on the left can you off set this by making your cd lower than the linger period, furthermore things on the left that interact with peril either lower it like bcob or tts, or are negativly impacted like kinetic deflection which stops working at high peril. on the right and middle is where high peril is rewarded by giving dmg with warp rider (middle) shriek (left more dmg more peril) One with warp (higher peril higher tdr and on left again) right is clearly more about keeping peril low to utilise it while right rewards having high peril

narrow frost
#

Gaze is only for crit and warp unbound

#

its meant for high peril

#

but I do see your logic

#

cant ramp up damage if you stop gaze short

turbid ibex
#

yeah scrier doesnt punish high peril

narrow frost
#

but thats not how gaze should be used in practice

#

it should be spammed

turbid ibex
#

it punishes hitting 100% peril

void dragon
#

Gaze finesse damage is cut short if you don't keep it's time up with some other tools

cosmic monolith
#

yeah with like i said abilities on the left side of the tree that lower the cd otherwise its not spamable

void dragon
narrow frost
#

its the shortest cooldown ability

#

15 seconds with warp unbound

turbid ibex
#

and again i think both paths should reward high peril

#

the difference being left path would quell it for bonuses while right path stays at high peril for it

narrow frost
#

but at the end of the day all builds rewards high peril

#

no matter what side

#

warp nexus scaling crit chance, one with the warp scaling DR, the cleaving with peril, and warp rider

void dragon
#

The design of ObeseFish is to make psykers want to have high peril for damage but wish to lower it for uptime in weapon attacks

turbid ibex
#

i mean the game should incentivise you to actively engage with the central mechanic of the class

narrow frost
#

they goofed up peril in DT compared to VT

#

DT its so free to get all the buffs

void dragon
#

If we want staff improvements, the perks that are on the left side, equivalent to the melee attack speed ones from right, should be reworked

narrow frost
#

when you are a good psyker its not even a thought to manage peril

#

and its so much buffs

turbid ibex
#

but having more ways to be rewarded from it than only from staying at high peril would be more fun

void dragon
narrow frost
#

always be atleast above 60

#

80 is the sweetspot

#

every staff and blitz can be used at 80 and its where most buffs soft cap is

void dragon
#

So break the progression of the buffs so the lower values happen around 60%?

tropic notch
#

Tbh I believe voidblast works best with gaze

#

It’s pretty amazing

narrow frost
void dragon
void dragon
sonic marlin
#

someone show me perfect rashad i forgor what goes on it

faint beacon
#

I’m very much of the strong belief psyker should be dead last for a rework cause they literally had one last year

#

Their class is pretty comfortable in its current state

faint beacon
#

Zealot is due for it

#

And then obviously Vet afterwards

turbid ibex
#

zealot and vet are much more in need of reworks than psyker currently

#

but i do think psyker should 100% get a rework after those two

hollow ibex
#

arbi rework comes after zealot and vet rework

turbid ibex
#

arb just needs some numbers lowered

hybrid plover
#

Agreed. I like that Arby's tree is as cohesive as it is.

#

It just needs a number dumb down.

void dragon
faint beacon
#

That’s really all psyker needs at the moment is just weapons

turbid ibex
#

regardless of how op arb and ogryn may be in their current states, the fact is the structure of their trees is leagues better than the other tree classes

#

there could be some improvements sure but at that point calling them reworks would be innacurate

solid surge
#

Arby’s buff time KEKW_ogryn

#

All buffs set to 100% and cooldowns to 1s

#

And gets an ogryn sized shovel weapon

void dragon
#

Arby with poop scooper Thammer

solid surge
#

Arby with a lascannon

#

Arby gets a perk where he transforms into an Astarte for an hour

hybrid plover
#

Oh. Yeah.

#

I guess that's one thing.

#

Malocator should be obliterated or at least severely nerfed tbh

turbid ibex
#

thats the cdr modifier on order right

hybrid plover
#

Having that kind of CDR with Castigator's stance is just absurd

#

Yes.

turbid ibex
#

tbh i think the majority of cdr in this game should get nuked

solid surge
#

What we talkin about

turbid ibex
#

cooldown reduction modifier on execution order

hybrid plover
#

I think we're at a point where that's not exactly a viable option anymore unless they did some real reworking on the ai director.

solid surge
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Oh lmao

turbid ibex
solid surge
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It’s unbelievably cracked

turbid ibex
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but i think cdr that is available regardless of ability chosen should be extremely rare

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like castigator wouldnt be nearly as problematic if it wasnt so spammable thanks to malocator+3 cdr curios+psyker on your team

tall torrent
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Hence right should be the stable side

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Left unstable

turbid ibex
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but considering the blitzes, abilities and keytones on each path i think the other way around makes more sense

tall torrent
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you're not making a lick of sense

turbid ibex
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-shriek quells a bunch of peril at once and its effects scale with how much peril was quelled, scrier builds up a lot of peril for huge damage buffs as long as you dont hit 100% peril

tall torrent
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because playing melee/gun doesn't generate a lot of peril therefore scrier is one of the few ways u can access bonuses from being at high peril

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whereas left is overwhelmingly staff use which inherently generates a lot of peril

turbid ibex
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again its not about peril generation

tall torrent
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right side also literally has a talent that quells peril for you from being in melee

turbid ibex
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thats not the distinction im going for

tall torrent
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and then u say "actually the unstable stuff should be on the side that deals with peril far less"

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u also agreed with gale who says the same thing I did

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so idek wat ur on abt

hybrid plover
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there is one goofy means of ranged actually causing peril that isn't assail

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on the right side

turbid ibex
hybrid plover
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double barrel with surety of arms can get you to high peril pretty quickly lol

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just say goodbye to ur ammo

turbid ibex
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which give you other ways of building up peril with stuff that normally wouldnt make you gain it

turbid ibex
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one side rewarding you for quelling peril and the other rewarding you for staying at high peril

tall torrent
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Left build (unstable)
Right quell (stable)

turbid ibex
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the thing is that youre building peril on both of them

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you cant quell peril if you dont generate it