#veteran-class
1 messages · Page 1442 of 1
Taxe is incredible
higher difficulties have more enemies so .
I see
and higher healthpools ..
Havoc 40 increased enemy healthpools and spawn rates
I think highest I ever got on damnation was 570k?
Mission had 3400 spawns iirc
I can't imagine how.many enemies in havoc 😭
At least 2
Death speedrun
though i havent actually tried it out on vet ,,
Havoc 40 Quad Vet Smokes. Home Made Vent Purge, Loyalist Friendly
No keystone
This is 4 vets all with smokes grenades
Havoc 40
I unlocked auric yesterday and I've won every game on auric but on damnation lost majority 😭
That's just silly
lol imagine the smokes on low visibility
But we also had no rending on the team
double barrel ..
And 2 of us had revive shout
Havoc 40, 4 vets all with smoke grenades
Heavy Sword and Tactical Axe gaming
Was this one
Very fun weapon
ive only ran revolver with ws i should probably try it out
My new fav for veteran rn
Interesting
Honestly should bring Vigil 7 into H40 seeing I literally only used it when Havoc literally just came out and I wasn’t even that great
So it’s probably going to be drastically different
I wish vet had a tad more crit chance
Isn’t his base 5?
Tac axe is 12.5
Reso is 20
Desp is 10
47.5 in total
You can add an extra 5 from that one node

Guh
It’s not the worst
Why does psyker get all the love that vet needs

Vet is the unloved middle child.
With melee psyker you get 50 crit chance with tac axe
I suppose 47.5 isn’t terrible that’s good
But you gotta build it
Where psyker you press a button and boom
well yeah but psyker is also the little baby boy class of this game and nobody wants to be a little baby boy
think about it ..
Baby boy class that proceeds to nuke the entire map without thinking
well thats why its the little baby boy class
If anything it was the spoiled younger child
😭
Was*
Focking launch vet
Zealot is mummified
Had all the toys
Was, currently the middle child somehow.
anyone know how to switch your weapons alternate fire?
Zealot is just a mini ogryn
Alt fire is just aiming down sight
If it's braced it'll be braced
ahh, thanks
That’s Arbitrator
Is it that strong
Remove arby, leave the dog
Well the dog IS the best part
Yes
highkey the only reason i play arbi is for the dog yeah
I never thought I would see a pet
I was so confused when I came back to the game after 2 years
I was trying to smack this arbys dog 😭
i still do that all the time
Well we dont need that cus we're getting felinids next update
Whats that
They don’t know about how stupid crusher/taxe is on Arby…
Yeah hoe
That word I guess
i use arbi taxe

W and E being right next to each other
It’s kind of extremely fucking strong
yeah !

T axe on vet has been so fun recently
i tried out the crusher on arby and didnt really like it all that much compared to the taxe
and i dont really care for arbys exclusive melees ..
Crusher is a lot of fun, just kinda slow on arbi
It does hit like a fucking truck tho
On a lone wolf forceful build though 
Yah exactly
Arby Maul is kinda just
shorter crusher
I dunno man; i play dogless and... well its very good
Dueling Sword but better in a way
😒
why does a shock maul has a finesse modifier?
both are really good, just a matter of what you prefer
out of all the arby weapons i do really like the shotpistol ..
Wild dangerous though: what would be the impact of making VoC give piss toughness to every ally... except the veteran itself? How much of a nerf that is?
although the shield seems kind of pointless for the most part
Fantastic question
One of the classes that needs it most? 
tbh as far as i played countless games as vet... its the stagger that makes the VoC most used not the golden toughness
It’ll force vet to be a lot more passive basically
To bonk the heretics good
uhhh mid unyielding damage ig
The Veteran would probably flop to the ground
Veteran needs that gold toughness honestly in his current state
Well.. the inexperienced Veteran
A truely good Veteran probably does not need it.
As much.
nah, you dont need it but it does make things easier to manage in a fight
Veteran even in my high levels of experience is literally
Almost like would need to use distance as their shield. Kinda how it used to be the aim for the class
What's the usual setup for a BP?
High highs and low lows
especially with how gold toughness works
for contrast; zealot book provides stagger & suppression in a vide radius and that is giving the most not the golden toughness (thats pretty much a bonus considering the fact many use dmg+ augment or no augment at all over tdr one which is a mistake imo)
I’d prefer Vet at least have good uptime against exclusively ranged
The fact Arby outdoes vet in ranged for uptime against ranged
This is kinda why Exe stance should have toughness regen, so it becomes the class "ok jerks, I'M the only one allowed to shoot here!!" Similar to the Empathic evasion of braced toughness regen of ogryn
Is a fucking crime
I think it goes more to show that the standard has been shifted for whatever reason
and that the other classes need a revamp
nah; just cause casti gives dr & restores your toughnes to full does not make it better than exec stance in every situation
Exe stance actually used to have tdr iirc
Back before the skill trees
It's helpful to answer fire, which the Veteran kinda lacks out of VoC
just pay attention to bombers & flamers as they come
just checked... yep, it did
cause it was OP
yeah, suppose so considering release
I think for me it's more of why it hasnt been added back in yet
maybe it's time now?
¯_(ツ)_/¯
Even with Castigators Stance active i don't want to be in gas or fire. In such situations it is meant to prevent damage that caught you off guard, not to wallow in it.
Gold toughness just means you can run in like a gremlin.
You can tank an entire gunner line and drop them
If veteran even thinks of peaking they will get sent to the Stone Age
Just because you can does not mean you should.
You could refresh the duration of exec stance by killing a shooter & keep on chaining
More damage to delete thing being bullied though.
Depends on the fire, as long as it doesn't hurt your health you can just walk through it 
I still don't want to.
You could say the same to a bubble knight Psyker or an ogryn with Hstubber, the thing is that whit they have ways to challenge fire of the gunners, Veteran doesn't have a tool that is good of uptime (no ammo dependant like smokes) or as strong (the Arby toughness regen and ADS speed negation
Honestly loops into Arby needs nerfs cause it’s actually fucking stupid
I wouldn't mind this instead of it simply being just a highlighted enemy to refresh it
They can tank multiple bursters
Iam of the firm opinion, just because you can does not mean you should.
vet can too with a proper build; when ppl don't use COD & CK its their mistake & then they state vet can't sustain himself
Meanwhile Vet dying when 2 poxbursters explode in his face
1 in havoc
lol
- True grit.
Now we are trying to compare two different concepts with each other that shouldnt be compared
I think this is a decent opinion to have, the problem is that arbites is a paid class, and walking it back would not be viewed very well to anyone and everyone.
Unless casti.
...
I rest my case your Judge
thats why you need HP curio on vet and only on him to counter that
if arbites was free, alright, sure, change it up
@spring ocean Most likely true.
but when people pay for something, and then you make it worse, most people lose their sanity and then you have the review bombing
The argument to perpetuate the Pay2Vet
Understandably they get upset when their toys are being taken away.
yeah
Same with anything paid, unless is to make it stronger or an actual fix to stated numbers... is just issues.
I personally dont care too much because its like 12USD which is hardly anything to me.
but I know its alot to others.
Just like how everyone will go mad when the nerfs or.. adjustments.. for Duelling Sword and Plasma Gun roll in.
Which are very much needed in my opinion.
people were already giving negative reviews because the devs mentioned it lol
They didn't even rolled in, they were LEAKED
insanity to me when people dont even know the actual numbers yet
but thats just me
playing dueling sword and plasma gun is like
god tier hand holding
@void dragon You are right. Note how i not said anything specific. We only really know that something will happen to these weapons. What remains to be seen. But that is already too much it seems.
like youre picked up by the gods and being carried to the end for free
Which is stupid because EVERYONE knows how busted they are
I refuse to touch the dueling sword man
It's just
Well, if the China log says anything... it's a massive nerf. And they didn't even talk about nerfing oggy+rumbler.
0 brain activity gameplay
Yes, that is why those weapons "should" remain what they are. Because.. you know.. people would probably fall flat on their face when they discover how.. bad or good.. depending on your point of view, they truely are.
and how do you feel about it?
I am all for bringing the two more in line of what other.. good.. weapon options are.
Rumbler? Absolutely stupid busted.
DS needs more adjustments, Plasma would need to see but looks like the weapon is quite weaker, maybe would need buffs later but the near infinite cleave going to M2 is a good balance
I don't see why DS or plasma needs adjustments before Arb/Ogry
Rumbler is fun ruining levels of busted
Honestly I feel the aoe it does is too big, reducing the radius could make it more fair
Rumbler with less aoe in all but suppression could actually work to balanc it somewhat I feel
Because I don't see the MorbidlyobeseShrimp balancing infinite cleave
I'd say purely because they have been around in this state longer.
Just nerf the rumbler's double shot interaction from that one lucky talent
And the fact oggy is still on the overtuned side.
Make it so rumbler only regens ammo but to reserves instead of magazine
@normal bay I exspecially like the randomly exploding barrels because of the massive explosion radius 
The fact Ogryn still hasn’t been hit with any nerfs at all is shocking as well
Remove the back off node tbh, provides so much damage and only really works on the rumbler
Oh yes, super fun 
The annoying part is that is sooooo close to be balanced I feel
Like iam paying attention alright.. but.. when i don't even know where the barrel is going to explode.. 🙂
💥
Like, I get it, ppl want him to be strong, but atm, he gets breakpoints vet needs 30 points to hit on a pure melee build.
The ammo regeneration is fine, but I don't like that it provides an auto reload, it should regen ammo in reserves, that way oggys are allowed to shoot, but is not as unfun as rumbler
Because they actually have to reload, something that balances the weapon power
On the heavy stubber.
Maybe but that also procs the 15% damage on reload node more often lol
Rumbler just decimates. If plasma too strong, rumbler just takes the cake.
The problem is they only showed nerfs for the worst class mainstays.
But Ogryn like cake. Big rashuns.
hardly know 'er
Without showing nerfs to other overtuned weapons.
Eapecially with how nearly everyone knows how busted rumbler is, especially with how it applies AoE brittle.
Rumbler needs nerfs, ogryn needs specific surgical nerfs on perk tree, Arby is madness and it's shotgun is busted, there is a catalogue of things to nerf
That Def is something they should fix asap
Brittleness on aoe is dumb
Lul, been like 6+ months now?
I'm glad I'm a veteran enjoyer because it won't be getting nerfed anytime hehe
Why people are annoyed.
MorbidlyobeseShrimp making us feel like filling a complaint to the administratum of Terra
Carcharodon Gargantua
Next patch: Veteran Piss toughness is nerfed because that's what the P/4yEr5 hate it because it's the only thing busted in the game
Like, they fixed dog so fast and broke other things on Arby.
Rumbler bs not at least fixed.
Me when I try C.shotguns
I was so hyped using combat shotgun when leveling up my vet
Then I got to the higher difficulties..
whuh
which one are you using?
Before the buffs?
Personally feel that even the Agri lacks s little bit of punch and keeps me more time reloading than fighting
agri is great at burst and single target staggering
but yeah, you can spend alot of time reloading at times.
time to learn the movement tech to reload on the move
I know that tech, to the point that I question myself why I'm reloading this thing so much when I could be using a bolter
quick swap time is the only answer I can give to that
its pretty fast to pull out, shoot once, then go back to melee
saying that like the bolter doesnt take a good 10 hours to reload ,,
if that isnt your playstyle though then yeah, I'd swap to bolter
(and to even take out)
swap time is vastly different though
Is quite odd honestly, I have become so used to it and yet the Agri shotgun feels quite bad for me
and I know some people enjoy shooting for a bit, then going to melee instead of the quick one taps on particular specials/elites that appear

sounds like a lack of interest in the playstyle honestly
because combat shotgun puts alot of things down fairly quickly
except, you know, crushers.
Maybe I'm still not using it correctly, should try again later
what blessings do you guys run on T axe? im using relentless strike and Decimator
Headtaker and Bromentum
yep those two
if you're playing arbites you can run headtaker and shred instead
but for vet its mentum and taker
thanks, ill try those 2
am i right to think kraks are actually good this event?
they are
ive been running kraks for the penance and up until event ive constantly had the "wish i had shredders" thought
and now im not
collateral i think
Something about breakpoints.
The Bistol is a good mobility stick and is goal is not the stagger enemies but to blow their heads
devils claw ..
I will return soon to report the disaster against a single crusher
Please make detailed notes how much of you was a pancake on the floor.
why is there only one of this fucking chest piece
I saw a party finder and said "fuck it lmao"
like no recolours or anything
Yeah, it's a dope chest
btw
yeah I just wish there was more variety like gloamus or forest camo or something
terrible error in judgement
Peak
Minor self-tomfoolery
You can make it worse.
Tbh I wonder if you use the brittle on crit the dcalw will be good
I am using marksman's focus and no tactical awareness 
Because the dcalw and vet have good crit
If I use this for more than 30 minutes, Gabriel will play the trumpet in the heavens
And mankind will pay for my sin
@brittle trail it’s time to go home…

Our shepherd is calling
@tall torrent how dose exploit weaknesses synergize with the dcalw?
I’m thinking about a dclaw havoc run
you're gonna have a bad time
I wanted to use something ass
Dcalw is slightly useable

He stopped typing!
this sounds horrific
it's the best maelstrom modifier if there're no psykers in the team
how bad is maelstrom
idk smth like chorus zealot with thunder hammer but without any monster dmg spec blessing or perk
what do you mean it's the absolute best for psykers
bruh the mission disappeared 😭
psyker makes this modifier way less fun

this modifier should have smth like
x1000 peril generation
any psychic power used insta downs the psyker
then it'll be peak
I keep forgetting that people who frequent #veteran-class also enjoy hitting themselves in the balls with a sledgehammer
silly me
psyker's entire kit is just busted
mfw the psyker is good at being a psyker (this is unfair to the worst class in the game)
I can't wait for the vet rework man
no just the fact that u can bring an inf ammo class to the modifier that encourages u to melee and not shoot
kinda defeats the point
lol
its as if the modifier encourages thought towards this sort of thing
Psyker and bypassing game mechanics 🤝
Stares at survivalist.
combat knife psyker
You can be sure i wouldn't foam at the mouth from rage.
A true and faithful zealot will endure.
Hmm I wonder what will happen when I bring the class that does not rely on ammo to the modifier that explicitly wants you to not rely on ammo
You get shoo'ed away because of your sorcery.
how strange....I seem to be having no issue with ammo. How queer.
I personally just like running around with the FGS
very fun on that modifier
and less gunners to remind me that I suck against gunners
They got great endurance for sure. Thinking sus thoughts.
Psyker getting more finesse than zealot or vet is crazy
I need 2 more runs to get my maelstrom penance but I just know if I do it I'll either end up in a solo lobby with bots or 3 idiots who die instantly cuz they want access to havoc or something
true..
this is part of why when I hear "It was fine on psyker" I know they specifically mean "I was never using scriers"
(for DS)
If you get three idiots that die instantly because they want access to havoc i would be glad if you can keep them out of havoc.

Vet being the weakspot class and getting worse nodes than others for it... seems about right.
I mean vet at least has like
direct and immediate multipliers
you don't really need to do much other than click the node
With max buffs and a perfect knife with ripost and uncanny it will shred a bon in like 4-5 hits
tried a maelstrom and we just got pooped on
Still not going near at 300+ ping.
I’ll never get why people don’t try gaze or think it’s “bad”
Because annoying to quell for some maybe. Then again, running it with Strike was the terrible idea.
Mhmmm today I will walk around with more finesse than a zealot for 10+ secs
I think it is also harder to understand
Lies, voidstrike gaze pain.
tbh I still don't really get why it's so great
Not at all gaze is amazing for staffs
so it gives you more damage, so what, right
by comparison other people see like, what are your options, bubble? easy to understand, and uhh... vent
Non stop
i honestly just use scriers to quell for toughness regen ,,
i know venting shrieks there but i dont rlly care for the left side of the tree all that much
Also I see no one talk about dd and it’s insane toughness gain

Hi yes I’d like my full bar back please
dd fgs is the only psyker build i really ever run for the most part
feels really.. free
after playing for a while with veteran i really am understanding the whole weird talent distribution for this guy, now i see why some do not take keystones, but here is my question
Do i nuke these talents, so i can grab more gud passives?
Thing is, i use boltgun
i'm reloading like
very frequently
to not get caught with my pants down in fights
and i do get WS value regardless, sure, but ever so rarely.
what about, i leave melee attack speed, dump WS, get superiority complex and just roll with that regardless of weapon. i try to make my builds... inclusive? regardless of circumstances i like them to work well
If you don't care about the stamina regen delay, it's fine
You're sitting at the 1s base now and I personally am having an aneurysm
This is the end of my build that uses power sword
power sword needs neither of these talents
it's one of the low commitment melees
sure it's better with them, but what isn't?
perhaps
it's not like the combat axe that genuinely needs them
Granted I also have shredder and nade regen, so if I'm really in trouble I just use the funny boom can
got no clue about that lol. but i never have stamina issues
i would grab shredders but as you can see i'm torturing myself
I use the push attack frequently, so I want that delay
me trying to shove poxbursters with 0 stamina on vet
Ideally I'd have 0.5, but holy shit that costs a lot
what gives you that again?
The node to the bottom left of superiority complex
And the one right below duck and dive
ahh
i see
well thank you for the pointers
i will keep it in mind
maybe i'm not at that level yet where i feel the need for stuff like that
After they gave arby a whole fucking 0.5s of delay, I don't think Fatshark can even say they left the delay nodes in vet's tree for "balance"
but it's also devil's claw saving my ass and keeping stamina well fed
long as i time stuff

launch talent "trees" XD
DC + vigilant wasn't awful
Just uh
Man, headshotting shit in the middle of a bar fight kinda sucks
identical to Vermintide 2's
Or well not identical because Vermintide's was vertical and Darktide's was horizontal
tRuE
Man auric maelstrom is SO cursed
You're cursed
real
FINALLLY

420 🔥
DS
Chainsword/Bolt pistol a good setup?
Tbf I'd still recommend the 10% attack speed at least
Power sword does feel really clunky without it.
And that does hurt your horde clear when you do need it for that reason.
Why would I ask about arby in vet's channel
really
Yes, if you use chainsword, it's purely for rp reasons.
Unfortunate.
yeah chord got kinda fucked
bistol and power sword then
Yeah.
pretty meta combo
Comparing to the other available weapons on vet
Yeah
It is kinda Doo doo
But hey
If you got the skills
I'd like to use chainsword because the idea is that I wanna be like an ex-tank commander
I'm okay at middle difficulty vet.
sunder/powercycler and deadly accurate/point blank?
So I'm making the right choices there, for the most part.
What does enemy hit mass do
Like does it reduce cleave
Ok so
Every enemy has a mass value
Every weapon has a cleave value
If your cleave is higher than the mass, your attack goes through and hit another target
Until all your cleave depletes
Brutal Momentum makes it so that on weakspot kills, you deal full damage to 4 targets
If you still have cleave after those 4 targets you still keep damaging the 5th target and so on
Oh that's good
And what about on the bistol, those good blessings?
The more I think the less I like it
Thoughts on the infantry autogun?
I like it
highest dps gun in the entire game
full auto death beam
very very fun
It just meltss
Think I was using dumdum and deathspitter?
@kind bison just to clarify something about cleave, you will never normally cleave carapace. Sunder allows you to do so but really, you should moreso be focusing on killing crushers with high single target damage so in practice, you're usually still better off using Mk6 with bromentum
I love tickling like 3 crushers instead of 3 shotting 1 every 2 seconds
Yap. Better just to put em down fast one by one.
And Mk6 block attack chain is quite literally one of the best combos for doing exactly that.
It's also why I'd always recommend using a stamina delay node with it. That moveset contributes so much to your dps that you want to have it available as much as possible.
good ol' activate > push >headstab.
How is veteran this fucking weak >.<
2
Like I am TRYING
But this class went from the best in the game to the literal worst.
yeah no I'm done for tonight.
I'm going to play something fun, like HZD.
Talking of having fun?! In an ObeseFish compliant discord?! Is that legal?
-Me, as I'm playing Punch out on a 3DS
Heresy?
Veteran definitely not lacking. I don't run around in havoc yet but the class doesn't feel that different from when i last played. Maybe other shit like arbites is just loudly easier to be effective but whatever new class swag and all that.
is heavy sword horde clear light spam or heavy spam
also veteran is weak in comparison to other classes
it needs a slight rework
Matters on Mark
Usually Light Heavy or Special Heavy unless its Mk9
then its Heavy Spam
so light heavy repeat?
Light once and then you just heavy spam
thanks
cause after 1 Light its Vanguard heavy sweeps
veteran isn't weak. it's just limited in how you can build them and they have a particularly high skill ceiling to get the most out of them
veteran is the most straightforward tho
Least
yeah i would disagree but 
By comparison
Veteran has grown no weaker since patch 13
Everyone else is just better one way or another, or at least a lot easier
absolutely not
Veteran is complicated to play. That's why people think it's weak.
They see gun man and think gun
When in actuality it’s use every part of your kit on a 15 second cycle
Even psyker is surprisingly easier to understand when you know not to do the funny blowing up thing.
Psyker is second least complicated if you play staves
If you play melee it’s the most
And some staves probably beat zealot complexity wise
Purgatus
Honestly, melee psyker for me is easier to play than vet tbh
Hold 2 buttons and win
Just because it's so obscenely strong.
Melee psyker is simple if you know your fundamentals well because then it’s just your every day but you hit like a truck
If you don’t it’s a struggle to stay up because 2 hits will be half your health
I guess. Yeah. Skill ceiling does play a part in that.
You can use it incorrectly and still get incredible value from it
And arby has stuff like Soulguilt and lots of their good picks are finesse weapons
Oh yeah also fuckin
Concussive
Nearly forgot about it
Its funny as fuck cause like certain weapons you might not even need concusive for usually hordes
cough Taxe
but still its one of the best picks
Concussive is the skullcrusher enabler
Yes I would like to do 80% more damage to bosses for the whole team
Intentional but yeah
Skullcrusher on either exclusive would be utterly fucked
Skrusher on arby maul
Death
would actually shatter the already fragile balance this game has
literally Arby would turn the game off LMAO
They do not need it.
Good god I do not want to think about arby maul having skullcrusher
They already do
Better DS having 80% damage increase on demand
🛌
LMAO
I can see full dog arbites being more complex
Maximizing that dogs value takes a lot of effort
does your macro know DOG TECH™
too lazy to go that far
then your macro is not peak dogbites
i want to play the game, not observe the waggle of my dog's ass to find the exact right moment to order pounces
precisely why dogbites is hard
They are playing Arbis
They already don't want to play the game
Next dlc class will just automatically play the game for you
want to play the game
fingers and arms are fucked
Walking turret with inf ammo?
Autoaim, inf ammo feeder
All you do is make the talent tree.
Get why some people would want that but it makes more sense as an independent game
Not Darktide
All the people defending Arby baffle me
yes, spamming left-click is such an important aspect of what makes 'tide games fun.
I would never get a left-click macro with dual daggers/axes.

sounds like skill issue
I am sorry you feel that way, hope you get help with that.
Defending them how so?
not thinking the class should be nerfed to the gutter, probably
Because I only defend them in the sense that I disagree with some peoples belief that they are the strongest class in the game
I don't disagree that they need to be nerfed despite that tho lol
No shitters would be better on ogryn imo
“Arby isn’t OP and even if he was fatshark should buff the other classes to its level instead of nerfing”
Ogrynheimer and Psyker are stronger than the Arby's we have the meats
i just dont want them to overnerf arby ,,
SHHH
don't tell fatshark
NERF THEM INTO THE GROUND
they'll not buff psyker
I think the main problem with arbites is not that they're necessarily the strongest class.
Yep.
I want to play sloppy, I play arbites
Turn your brain off and you'll still hold up while doing way high damage for barely any investment.
So it's harder for idiots to fuck up their build and be weak
Ehhh, yes, but not really.
infernor staff psyker goes 
problem with arby is that it 'dominates' in auric and below
Zealot and Ogryn have a lot of safety too, but they also have enough bad skills that you can gimp your build and make yourself much weaker because of it
Especially with Zealot
because density is too low
You're still squishy tho
No?
well.
Just bubble 
that one talent that makes u dodge all ranged attacks
inferno goes kinda crazy on the crits
It's not the ranged attacks that are the whole problem.
Have you ever been suddenly swarmed by the small population of a town of carapace?
poxwalkers walking through me and bodyblocking me from the inside before 2 shotting me
crushers doing the same thing
Like you still have to be properly aware of your surroundings even with inferno staff.
he got shot to death because I'm not using bubble and guard training doesn't talk about cover
Arbites. Main thing that troubles them are disablers. And if you have dog, only one of those can truly lock you down.
you guys think inferno staff is bad try playing one game of VT2 with a Sienna
you won't get to kill things
you'll watch one guy play the game
wdym bad
As in really strong.
as in annoying
Because it is.
Vermintide 2 is why I fucking despise flamethrowers being good in that game and this one
The Flamethrowers should be bad
I don't think inferno staff is annoying at all, it frees me to snipe elites and specials
They should intentionally be garbage
Because other people don't get to play if they are not bottom tier trash
Horde shooter without the horde because some guy brought the flamethrower
I don't see zealot's flamer ruining anyone's game man

it's not inherently bad
Yeah because the zealot flamer is kinda shit
well that changes things if you see it that way, the flamer is great at its job (without being 'broken'), it's just not infinite ammo
infinite cleave 💔
they still do it tho 
it does not ruin games unless zealot is the only one alive & there are range units in a bad position for the player to access; also in general gameplay sometimes having a flamer is like having no range option cause things are managed well & there is no need to flame while ranged units are unaffected cause they are beyond 24m
I personally stopped using flamer after it cost me a couple of clutches cause i could not deal with ranged units in a bad position; once i started using flex ranged options like las guns the performance was way better but then again thats me
me when I see a green 300 weapon in havoc 
yeah I totally feel you
having to rely on teammates and blades for ranged is really tough
bistol with the gloryhunter talent has felt great honestly
Can't really hammer a nail with a spoon now can we? 
someone using glory for bruh pistol is nice to see
Mah man knows
underrated for sure, especially for a character that relies solely on melee kills for toughness
good on psyker too
What does this mean [SP → BC → s.L1 → s.L2 → s.L3]
Those are attack combos
SP = Special
L = Light
BC = Block cancel
this made me wanna grind my teeth into fucking dust
i hate reapers 💔
good to know the shock maul has negative 5 reach
yay !
bro doesnt know about the most op mechanic in the game - ||karkin cover and wall lol lmao eks di||
It also has gods awful unyielding damage so you should’ve just shot it anyway
its not that bad tbh
from what i recall from using it
Oh right they buffed it
I forget if the buff affected its uny damage though
either way
just do heavy light spam
or whatever does the bonk swings
its light heavy or heavy light
Weapon spec generally
Actually enables interesting synergy instead of being the “take this to make breakpoints and hurt bosses” keystone
any tips on completing this penance?
and how does sneaky vets play?
with infiltrate I mean
uh for most they don't
use it as a worse VoC that gives you more damage
because that's what it is
also don't stay in stealth any longer than you have to or you WILL get your teammates killed
beast of nurgle has a giant yellow pustule on its back which counts as a weak spot
so while it's facing away from you, just pop executioner stance, aim down sights and shoot that thing 4x
pretty sure with a recon lasgun you can just spray anything walking towards you in the face and it should also work
Gets shot through walls ANYWAY.

c-cadia....
Dosen't use shout in such a situation...
aim better & aim at bigger targets
Meleeing a reaper with a shock maul is... Ambitious...
thats on teammates that they can't survive for 8 sec; you should not feel bad to utilize the duration to fulfill certain tasks
it was fine untill i saw VoC off cooldown & multiple reapers fully spun up in an open room; boi was either too busy wacking chaf or unaware of the bad position
or both
dodging right into the open instead of using the pillar to los the reaper is also a choice
why is their gameplay being analyzed 
dunno
bro could have just shouted tbh
They shouldn't be.
post a clip, get analyzed 
i got a good question
why i cant use the plasma gun iron sights
also why my plasma gun machine spirits absolutely hate me
like i would like to aim with the iron sights
is thier like a weapon you wanna see
like heavy stubber gun for vet and stub pistols
also fun fact@normal bay
thier is a stub pistol that is literally a m1911
it somehow survived 40k
like imagine it was added in the game
Heavy stubbers on tanks are literally just the M1919/M2 Browning
Wrong reply but yeah
there is version that is portable which you see on dreg gunners use
I meant to reply to your M1911 message 
I know what you mean by heavy Stubber
But if it's like the in-game ogryn one
Then it's just a vigilant
With full auto

yes
How do the autoguns fare against each other? are any overall just better or is it build/enemy dependant
basically like the one dreg gunner use
Infantry Autoguns are dps machine
Vigilants are DMRs
Braced Auto is eh
But usable
I see, sounds like infantry will be more for me then. I'm just looking for a sturdy full auto rifle, but nothing crazy RPM wise
thier is a vrak Auto pistol that is just a mac 10
the middle child (columnus) is kinda shit
these are the guns i've managed to collect thus far (ones that i also like ofc) all with the right dump stats. Are any of them meh?
nevermind the two double barrelled, one i forgot to trash
yoo what weapons you wanna see added
for me is heavy stubber for vet and more stub pistols
Those are pretty good 
i was debating double barrelled shotgun vs combat but double barrelled just sounds hot.
Double Barrel shotgun is a pretty good mixed hordes mincer
Often paired with the Weapon Specialist keystone
is Anyone gonna answer my question?
is it funny that somehow the m1911 still somehow around in Warhammer
like it survived 40k years and still going
you got goofy ones that is goofy
like one that is just a mauser but fatter
or the auto pistol from vrak that is just a mac 10
Just wait until you figure out that the Leman Russ is just a WW1 tank chassis combined with a mounted rotational turret
i mean in its defense
most to nearly all the weapons are literally just big E tried to recreate weapons from memory after the ancient apocalypse happens
The ancient apocalypse of.. 20k-30k
he probably thought of a Tonka truck when design a leman russ
Which means 18k years have already passed
yeah
since the 2k
atlease it worked
M2, which we are in.
yeah
The Leman Russ Battle Tank is really, i mean, really, just a MK1 with a turret on top of it
yeah
Or any of the MK-line from I to V
should weapons from necromunda
like thiers alot of different variety of weapons
since necromunda is basically Detroit in a nutshell
Should they what?
like they can use it inspiration
I don't think they lack that.
just in Case
Plenty of source material for weapons.
More a question of animation, sound-design, rigging, designing the weapon, make it interact with the game-systems.. etc.
Is it holiday season for the devs?
There will be a rotation, probably. Of something we've already had.
Hoping for the Savlar coat for Vet
I cant aim better thats why I'm asking this in the first place
but someone else already helped with that
what keystone would u guys run with combat blade? focus target?
whatever you want
i normally like weapon specialist but only for the attack speed but
you mainly want the left 2 keystones for more ranged damage
right side is perference
but is mainly melee focused
keystonless is also good
Combine uses keystoneless and hes really good
infantry autogun has to be the most batshit crazy gun
So let's say that hypothetically, I wanted to be obsessed with making the plasma gun as good as possible. Am I going with the 80%/60% dump setup or is there something better that people worth their research have already figured out?
They're a pretty strong family of guns, yeah.
Vraks Mk V is still as strong as its been for ages now.
Forgot what it's original mark name was.
It was Columnus but idr the exact mark number atm.
yup thats the one
@tired egret
Is that the actual spread?
69% thermal, 71% charge rate
Is the minmax of plasma
How come? Genuine question.
Practice more 
68-69% thermal allows you to hipfire 8 times
Higher values still allow You only to fire 8 times
So anything higher than 68-69 is a waste
Underused due to recoil & blessing pool
hay i realized something
Funny 69
like my build is literally the wabbajack
I had my teammate kill me off the mobian steel map yesterday. I achieved mach 1.5 velocity flying off. Good times!
i straight up don't understand it at all
like what is aura or passive stat do
I have finished all of the penance for veteran finally
Is there a bogstandard Lasgun mk that’s recommended? The one I have seems extremely jumpy when firing consecutive shots
You'll get used to it when you have more control over that but last I remember just about all of them are pretty solid when specializing with it save the Kantrael Mk IX. I haven't bothered to check any of the patch notes lately so I don't know.
Man...I feel dumb trying to roll for that plasma gun. 1 mil ordos spent on flubs.
Fuck i hate gambling lol
W
2b
without violently exploding
because the machine spirits hates me
I dont have that
yeah but i wanna kill that trapper or boss
huh?
Yea, hipfire
The trapper? Left click
Weakspot and Critical damage are 2 different stats right?
Don’t use the braced charge shot
like i want both dead
then shoot them
Yes
boss? left click
Okthen
Body
Weakspot
Critical Body
Critical Weakspot
nah i want to kill that shithead, like absolutely obliterated
More like
Don’t bother wasting ammo and just melee
real
Krak Grenade
!!!!!!!!!!!!!!!
blow yourself up while next to him
do you guys have any ideas for particular weapons/builds for defeating the Twins on hardmode?
my default doesn't seem to be doing enough
any mobility weapon with decent void shield damage
infantry auto gun for rinda barrier
Plasma Powersword
Taxe vraks mk5 is what I use
chain sword spam
what are mobility weapons?
i feel no difference with dodging with all weapons ngl
like i may be dumb as hell when it comes with builds or stats
but i be like "random bullshit, go!"
i didnt ask what mobility was, i asked what the weapons were
weapons has mobility?
i know chain weapons do like have a perk to make you go fast when its reving
so knife/infantry autogun for example would be a good weapon suite
for that fight, yes
any particular nonobvious perks? i just build for VoC (no revive) and toughness




