#veteran-class
1 messages · Page 1425 of 1
Just make the ammo aura hidden passive, like his other one
Although that might make the 90% accuracy 0 ammo penance a chore
I recall reading somewhere that if you empty your ammo pool out completely, any generated ammo after that point doesn't count toward the penance. Dunno if it's true.
Everyone wants to be like oggy but they dont wanna be large with a massive hitbox
what is the best inf lasgun brothers
2% reload speed take it or leave it
I was more thinking of recoil reduction
aint no one taking that
i think definitely one of the auras should be more ranged damage
another could be ranged damage resistance?
I always found funny how vet essentially has 3 nodes that affect combat ability outside of the combat ability section itself
No other class does this right?
zealot does
What talent, I forgor
IoD, martyr's purpose, pious cutthroat
Stuff that directly affects the combat ability when using the combat ability I mean
i shall try the 2b thank you, this nw weapon mastery system is forcing me to try other weapons than my comfy ones
og has 1
arb has 1
forceful subnode
I guess that counts
I'd say that is a bit weird that one is on a keystone
But psyker exists
Lowk how I felt when Helbores finally became usable and I had a reason to play Vet for any reason other than plasma gun
I think helbore is at best equal with plasma rn
It’s sorta team dependent
am not a fan of inf autogun or inf lasgun 😦
If ur team has nobody needing a lot of ammo then its value may not be as good
They always have been usable
yeah therefore they should nerf shredder autopistol

loaded up a match to pop some heads insta crusher horde i pinged away at them then gave up and tried to shovel repeated next match. I miss my recond lasgun and plasma
will the heavy laspistol give me the decent vs everything guns i crave find out next time on how fast can i wipe my auric team
It’s very crit reliant vs maniac and unyielding
And you still won't shoot carapace with it
that's a question for bath
No
I have no clue
All these synergies...nonexistent....

the one on curios is only for coherency toughness regen
fatshark forgot to mention that part
Ofc not
Aaah that tracks
None. It’s too little rending to build around.
oh really
I would think on something like lasgun it would be good, repetitive hits and all
*recon lasgun
That’s onslaught, which is good with recon las
Rending is basically +10% damage against armor to put it simply
so theorically in any weapon that struggles against armor
it's shitte either way
Stuff like plasma and bolter don’t see much benefit
I think Vigis get it because of maniacs
A lot of guns and melee have weak ADMs against specific armor types that rending help with
Oh of course tactical axe
I'd say Shock Maul but Smaul only struggles against monstrosities
So you got a bolter for that
So you end up not needing
Try not to say so challenge
you shouldnt be trying to make weapons bad against armor work against armor
in general there's very few reasons to bother SHOOTING carapace
but rending strikes is pretty bad considering there's almost always another talent that buffs damage against everything instead
Wrong as usual Raiva but that’s ok

Who do i listen to guys
you can't expect me to think for myself
they drilled that out of us in the militarum
I have never lost a rolling steel before
that sucked
If you really want to make a fast shooting gun work against carapace onslaught is just better.
i'm just regurgitating what the vet guide author will tell you tbh
i don't agree on path with everything
but he doesn't miss when it comes to vet things
onslaught is a trap / meme
whenever i see people recommending onslaught over rending strikes
And rending strikes las isn't?
5th shot is literally just better rending strikes
Just run psword Helbore ad infinitum
They have no problems with no armor bullshit
Truly the perfect weapons
Tf is a 5th shot
In what kind of build is rending strikes somehow better than the other options?
And why would I take a 5th shot
many builds
example?
the fifth time you shoot the target. 12.5% brittleness vs 10% rending
any combination of the weapons perfectionist and i listed above

and prob more
and shit like this is why you're constantly getting into arguments with the entire server 
attention-seeking behavior
lol
hey if the type of guy to disagree with me is the type to argue for building the Recon to shoot Crushers I think that's telling
????
Sirosky states that onslaught is a trap
And you need Onslaught on recon to shoot crushers
The points aren't connecting
yeah i mean i couldn't even bother engaging with him
he's just borderline incoherent
Hey try reading what he said
Yeah where's the recommendation for shooting carapace with recons?
Curious to know the math between Rending Strikes and Onslaught
please stop engaging with the attention seeking fetishist please
I desire education
Imagine building recon in general, mega cringe behaviour 8)
True
.
right here, Perfectonist
In response to what weapons rending strikes is good with, Sirosky mentions Recon and other las guns
it's very simple. onslaught is worse than rending strikes until the 5th shot
as for when the damage actually catches up, will vary between weapons
and that's more complicated to calculate
I wish vet had a sniper
I'll have to be satisfied with hellbore buff
so it will take at least 5 shots for onslaught to catch up with rending strikes
on the same wep
That doesn't say shooting crushers with recon
So basically
pfffft
You're just saying shit to say shit
pathetic how low you gotta reach to try to argue this
Got it
Ahhh so I assume
High RoF -> Onslaught
Low RoF -> Rend Strikes

Maybe admit that you were wrong
more like
onslaught -> ok IF you're shooting crushers with recon las mkxii, vraks and SAP
rending -> ok or good on most weapons
i regret not saving down path's onslaught copypasta when i had the chance
This is why I don’t read this chat as much now
path give us your onslaught copypasta

I don’t have a copypasta?
Prayge to Path
screenshot of your guide
on the onslaught section
I don’t take rending strikes most of the time either
I’m eating
Just made pasta and broccoli with fried eggs
I'd eat you
do you take rending strikes more often, or onslaught
I take neither on any of my builds lol
Slaneesh behaviour
Bro really went from
Weapons that take rending strikes
To
Shoot crushers with recons
😭


Kroot*
Sorry I'm just fucking dying right here
I play a total of like 3 builds on vet
And I just don’t use weapons that rly care about rending
Mind sharing if you're free Bath?
No
not even laspis?
Eh, not currently
PLASMA GUN!!!
I changed plasma perks btw
I want a plasma pistol
what do you even use for guns then 😭
I decided to change unarmored for maniac in plasma
Plasma, helbore, boltgun, revolver
Seems to be working better for me
Flak for maniac
Unarmored still good
Cuz tox bomber
oh yeah figures none of those would need rending
Maniac gives flamer crit 1hs in havoc
But reaching svab gunner 1shot in havoc is more reliable with +flak than reaching dreg gunner 1 shot with +unarmored wa
Flamer?
Need red node to get anywhere close to 1hs either gunner
Well yeah I use all 3 xddd
Dis is what I run in Havoc
It’s ok
I still think born leader is better than FTE for most havoc situations
It’s a shame that vet ends up with the like 4-5 useless talents casually lol
idk about marksman over superiority complex tbh
Probably but my ego demands more damage
Executioner sword is something that veterans could use?
Absolutely not I can spam shout anyways
eh
yeah decent horde clear weapon
just no carapace damage
Oh I mean if it was in the game, not the heavy sword
DS doesn’t rly need superiority complex
And havoc veteran gets VoC every 3-5s sometimes
Executioner?
Like vt2s?
That's Eviscerator 15
Yeah I wanted any 2h weapon
The Astra Militarum has access to plenty of two-handed weapons:
- Chain greatswords
- Power halberds
- Heavy trench axes, executioner blades, and more
According to what I looked up
But we got none of these
When the weapon so good against elites it doesn't need more elite damage
o thought he was talking about hsword
Squishy slimy noises
im so sick of Arbites who can't turn their heads 180 degrees
holy crap when does this trend end
When he gets nerfed and those people stop playing the Game / are forced to lower difficulty
They're running around with havoc 40
and shooting bursters
I'm just glad something actual equals Plasma tbh, although I'm not too fond of either since I don't really like chargable weapons
Helbore feels a bit different tho probably because you can time the shots release
mechanically it's more like a hitscan bow
while plasma feels like that dogass revolver from counter strike
When the class is so mid the trend will never end
Yeah I reject 9/10 arbites who want to join my party looool
And you are stuck here
Most have goober builds
When half of the playerbase hops off the new class tbh. Nothing rlly wrong with Arbites besides being overtuned in some aspects but when you're played by that many people you're also bound to have the highest number of shitters
Is there any real difference between the tac axes or is it kinda just a preference
same thing happened when Ogryn got gigabuffed and you had those players on Oggy
Is one vastly superior
Nowadays you still have those
yeah some didn't have the 15 dollars 💀
But most moved to arb cuz he's even better xddd
Movesets really. Most people like the Mk7 if I recalled correctly (the model has some gold accents in it) but there are fans of all.
Honestly idk Ogryn is still absurd
Move set difference
2 and 7 are practically the same
Mk4 heavies should hit harder
But feels awful
I will say Arbi is more fun though
Specific things about ogryn are absurd
Not good vibes
Yeaaa true
Unlike arbites where most stuff is absurd
Yeah Ogryn still number 1
Arbi just has very clear defined build options and all of those are good tbh

Like Ogryn issues are...
Rumbler
Batter for light attacks
And... Everything CDR related just like other classes
I'd argue Heavy Hitter in general is just overtuned
Maybe
don't see how
Yeah I agree
400% melee damage 🗣️
If anything I think I'd like Oggy's CDR talents be made subnodes of feel no pain
HH steps on the toes of FNP somewhat
Let's make FNP good again
FNP just isn't that interesting
recon been equal
^ recon is awesome in Havoc
Sorry can't face tank gunners no more
Anyways here's ogryn face tanking gunners regardless
to me it's like
helbore = longbow
plasma = crossbow
sorta
15% TDR on HH is very silly indeed
what kind of bow is recon
the delayed shots make me think more of the R8 revolver
zhugeliannu
but the hipfire shots are a bit like xbow from vermintide 2
tbh bistol is more like xbow from vt2
in that you whip it out, dome, go back to doing your own thing
If anything again I feel FNP should be CDR related alongside resistance
You know, tank ogryn
it's 12%
CC, alas alas
not really that interesting
nowhere close to 25% DR and 25-50% toughness replenishment
Eh, doesn't matter much when you can kill stuff substantially quicker with HH 8)
I mean yeah that's the point lol
Ogryn still has a bajillion TDR perks very early in the tree and some extremely sustainble toughness generation at lvl 2
Recon is a Hwacha 🗣️
FNP just lacks more utility to it than pure toughness regen
not to mention all the random 10% TDR
Yeahh it's a bit boring too
It's a lot more passive than the other keystones
Arbites' FNP is more interesting
I'm talking the keystone
yeah ik
I think the push to gain stacks node should have just been part of FNP by default.
Having to wait for stacks is crummy feeling.
Yeah it feels terrible without it
Yeah that's true
could honestly make it generate stacks thru melee stagger or something
get gunned down and then you have to wait 30 seconds to recover every stack ._.
Anything you guys would change on a Helbore IV + Heavy sword build?
I deadass forgot we in #veteran-class
I was like
"this ain't an ogryn build"
😭
looks based
Yeah honestly looks solid
I think I would get Focus Target instead of the top toughness reduction just for that 20% more team damage to bosses
It's tempting, demo team would also be nice
If you're chad enough you could drop attack speed for some more Focus Target maxxing or Demo Team but that can be painful
I'd prob go with your gut feeling of dropping the top tdr for demo team tbh
my dumbass forgets I even have Focus Target
😭
We will see. I had a build without the melee talents but heavy sword felt meh
Yeah 10% attack speed does wonders for it
I can't see shit half the time between hellbores sights and darktides uhh... Darkness. Only reason I remember to use it 
That’s so dumb tho, that would be like playing Psyker with only a gun. Why would the optimal choice be without the dog, they should fix that and lone wolf shouldn’t exist in the first place.
Otherwise the class is just “guy with shotgun who can shock stuff”
oh shit i didnt realize you skipped demo team
I would never
shocking stuff for 15 seconds completely AFK is massive in Havoc
Remember, that one node basically is worth 8 nodes on vet.
It could be so much better if I could drop the ammo node on helbore. What I could do with 1 point
Yeah it should be heavily nerfed and always a downgrade but an option for people who don’t like dogs
ah but you don't understand phils, +25% suppression dealt is absolutely necessary for every build and we (the workers at fatshark) must tax every veteran on it
I'm confused what you're even talking about anymore
I thought you were calling Lone Wolf builds underpowered just a second ago and now you want them to be?
Zealots getting 20% suppression right under Chastise
💀
fatshart's favorite tax node
suppression boost!
No you don't understand, that flamethrower is doing a lot of suppressing
furry of the faithful
Ah yes see this melee buff ability? Yeah random gun buff right under it
to a certain extent I don't mind point taxes when they felt deserved (like One Motion leading into Out for Blood, where One Motion basically does nothing for 90% of Vet weps) but point taxing the ENTIRE TREE is absurd
especially super early on because all my noob friends absolutely detest levelling Vet
yes please let me dump 2 points into basically nothing before I can even get 3 useful talents
or lack regenerating grenades until damn near half way thru levelling them
then get yelled at by teammates for stealing nades 😭
I seen this shit happen in real time oml
suppression is such a great game mechanic
I hate One Motion so much.
i wish everyone had nothing but suppression nodes, on all classes, every stat node
Bring back Vanguard
It was a typo. I meant lone wolf shouldn’t exist cuz it takes away the class identity and makes it just some asshole with a gun. I also have never liked how every class can use the same weapons it’s kind of dumb
i find it kind of dumb lone wolf gives all these bonuses for giving up something no one else has anyway 
its like the rich kid getting a porsche because hes sad he had to sell his ferrari
No this one is a good thing
Tbh the bonuses to me do not make Lone Wolf worth it
The weapon sharing that is
If it wasn't for that
Arbitrator would have no weapon diversity
The alternative would be removing everyone's shared gun and giving them to Arbites because they also use those in lore
In fact the bolters we use are the pattern used by Arbites since forever I think
Yeah but if they made a bunch of weapons class specific that would be kind of cool
it would make no sense
and 99% of people wouldn't like that
I think as it is they strike a good balance of variety and class identity
I don't mind the current weapon distribution, each class has a couple of weapons that are unique. Besides you know, Ogryns because well. They can't use our puny weapons
the only uniques I see people complaining about are the Thunder Hammer, that is apparently not good and a couple of staffs that aren't as good
only bad staff is Electro no?
only one I see people complain about
and it does seem redundant next to smite
They serve different roles
but I don't rly play Psyker so I dunno
And I wouldn't call EK bad either
Gun staff is the best staff rn
But no staff is bad
All are broken strong in their own regard
Hey @icy flume ! Just a quick question/suggestion — do you think there's any chance we might see a two-handed sword or greatsword-type weapon for Veterans in the future?
Something like a trench-cleaver or executioner-style blade would be awesome — especially for feudal or shock trooper-style veterans who’d favor heavy melee options in close-quarters fights. I know melee is more of a Zealot thing, but it’d be cool to have a slower, heavy-hitting 2H sword as a Veteran flavor piece, even if it's niche.
Would love to hear if that's ever been considered! 👀⚔️
Yeah I don't get the idea behind 1s stamina delay on Vet
Imagine they give that datamined axe to vet
maybe because he's supposed to be a backliner and not rely on stamina? xd
Dude is asking for a two handed sword for the weapons guy
how about a goddang spear already
Indeed
Let a man dream
Kruber had a spear
he deserves more than 1hand weapons
I never seem a common soldier use a 2 handed handed weapon
So far at least

Oh I am letting you dream
so crackheads are allowed to have greatswords, but actual trained soldiers who might wield it with finesse aren't allowed?
Gimme heavy stabber or hotshot hellgun.
I could go to your home and keep you awake with high pitch noises
He deserves more than 1h weapons, let's get him that spear
Heretics have those.
The crackheads have trained to wield 2 handed weapons
The gun guy have trained to wield
Uh
Guns
Kris Deltarune is meanie
im not Kris deltarune
I could never be a traitor
not me
big plot point of the game that you aint them actually
Huh
Cadian officer rocks a 2h sword
Exactly officer
We aren't officers
Neither special

does heavy blade considered 2h
Maybe
heavy blade is 1h
But we get to use power swords, bolters, etc
like the arbites got the shock maul that is 2h
Because we are just one level inferior of officers

we are both vets and a part of inquisition we get access to power swords and plasma weapons so we are kinda special
I think the weapons are just lent to the characters
they don't own anything really
You own them until you die (likely very soon) 
30 minutes remaining
Same with power sword heavies
There you go
See? Veteran already have 2 handed

Sigh struggling so hard with auric, i feel like everytime a huge horde crowds around me with specials im trying to cleave the horde off, turn around to see everyone has run off
The power sword we use looks like a gladius
not really a 2h sword
Bastard sword is 2h sword yes
The higher the difficulty is the more you’ll need to do if you want to win
the heavy sword?
I'm probably just bad
Some teams it feels like I’m doing everything
Im not sure what to do if its crushers ragers gunners flamers and im alone
The power sword, just bc it looks like a gladius doesn’t mean it’s used like one
I've been grinding at it for a week
Also i feel like I'm hitting gunner heads with the bolty but I'm not getting the headshot it's so frustrating
I think i go maybe 1 or 2 missions without a death and then it's just death death death death
let me tell you a secret if u slide sprit u are faster then every enemy other then mutant and dog so u can always disengage. There are also nades that u can use for space
Every time I've tried to slide sprint away from a fight i literally catch a hit and die
I literally was just watching back my footage and i die a lot to that
What about mauler chainaxe? Seems reasonable for us to get something similar
Yea m trying to use nades more but i just keep taking chip damage when trying to activate the fucking p sword i don't know how you guys make time to activate that when crowded
what mark are u using?
which datamined axe is that one?
Stretch the hold weapon part and there you go
I forget but it's the one everyone recommends it's just straight up better right
ok so u can active it while pushing and skip the animation
thats how u do it
Yea that's what i do but with the blocks and pushes I'm going to eventually run out of stam
I'm running a stam 3 and two toughness
That's a Monster Hunter weapon
Think I'm just tilting off the planet rn, i somehow at some point went 7 games without dying
Probably this is going to zealot I bet
Dumbass
But cant stop shittin the bed atm
Rule #4. Harassment, trolling, hate speech, or discrimination is Zero Tolerance.
it is also about positioning be aware of your team and try to maneuver with them and if your alone make sure to get the horde in front of u just dodge in a circle around them
Yea it's all good advice i just feel so stuck lmao. Just need to call it a night
Has anyone found good reason to use any MK of Shotgun?
use it for damage
I'm testing it in the psykanium and the shotguns overall seem to perform worse than any other weapon
guh
against flak they don't even damage
whuh
u can hit me up next time ur gonna be on ill try to help u and maby we can figure something out
try getting a shotgun and shooting an armored berserker
Currently leveling the combat shotgun and it's pretty good even underleved
its alright but the ammo economy is pretty bad
Combat shotty and chaxe, takes care of most things. Just a bit of a pain with big hordes
Using WS
I'm in Asia, pretty rough
still might be dooable its only auric so ill be fine
what is it like 300 ping or smh
this one is all flak, it says in the damage too
Scab ragers are, in fact, not all flak
but even shooting the head the damage is minimal
lies deception
Shotgun gaming
is this auric?
yup
I must be doing something wrong then
its not even a build really i just have deadshot and blessings on the shoty
does it still work if you don't use the F ability?
yeah
want me to shoot him in the head or body?
all pellets bounce off and he takes like low damage and falls to the ground
body or head
I do crit build for it
can you join me in the strike team 10?
King Weapon
This Muhfuh can stop smiling?!?!?!??

yeah
it takes a tremendous amount of willpower but you can wipe that grin off his face
L
"Jump his ass"
Bonus clip
Somehow they said that last one was my fault
I was using agri shotgun even before the buffs and it was good lol
so whats the vet shotgun situation for havocs? can anyone give me a rundown?
for havoc its not great coz there is a lot of armor there and shoty doesnt really like that
The shot guns are amazing for burst unyielding damage + horde clear if you are using double barrel
also the ammo economy is not good so ur gonna struggle
agri is also one the best snipers with the slug
and if you are a good shot you wont have an issue with ammo
yea i used that one back in the day
the only armor double barrel doesn't kill is carapace chest enemies
man-stopper straight up goes through monstrosities
if there is not an enemy that blocks cleave you can shoot straight through the entire horde
thats what i meant
so realistically it's just bulwarks, crushers, and scab ragers
and scab ragers just...
crouch
or hit heads
I know i posted the same thing
double barrel seems fun
conclusion is dubble barrel is pretty good the rest is ok and u can make all of them work in some way
tyvm
Agrii Combat Shotgun is also good
On a WS build you can run Man-Stopper/Full Bore
Use that guaranteed crit to fire a slug at head level through the horde and kill like 6 ragers and 10 poxboys
(it then goes out the other side and kills the gunner you were aiming at)
man stopper makes them worth bringing so dont miss on that
even without manstopper
fullbore and no respite can easily 1 shot eveery elite and special bar crusher mauler
there any trick to getting the armourbane penance?
throw nade
I only get like
if armor throw grenade
1 or 2 then tho
make a nade build
play scab seed, get scab bruisers, throw nade
what be a scab seed?
can try to get it on no ammo pickups since there is a lot of armor there
yes kraks are very bad so that penance is a chore
no ammo maelstrom that's "mostly melee enemies" has a lot of armor to kill with it
literally managed every other penance in time it's taken me to get halfway thru this one
At wasting your blitz slot sure
its okay to be wrong
They're my vote for weakest blitz in the entire game
instant bulwark killer and boss stagger
thay are very mid
At least brain burst has Kinetic Flayer
they can kill crushers
if you're good at abusing slots and displacing enemies they're very strong
cant even kill bulwarks on 40
In normal gameplay it should always kill the one it's stuck to tho
they can
you can kill multiple bulwarks and crushers in a single throw
wtf
They just have a very tiny lethal radius
I have a second vet build that uses speed aura+smokes
people refuse to play good builds
I never use fire team xd
well...
funny vet slander
they were talking shotgun slander eairler
I would say my veteran builds are all good Except for the one that I play the most frequently
That I most certainly acknowledge as Not-Good™
m... why's damnation not got a maelstrom...
But MMF Executioner's stance with Helbore makes me feel things
exectutioner's stance is easily my fav
it might be just Hellbore being awesome
They wanted to reduce the amount of separated lobbies
Helbore buff made it a legitimate option tbh
Just gotta get used to it.
It was a legitimate option before
It was. But not nearly as much as now because the draw time was... less than ideal.
And also that little weird quirk it's got going on with one of its blessings.
But I'm honestly not sure how long that's been around.
Well shit.
Well I'm not complaining. Makes it hella fun to use with WS
If that part of Hot Shot is even a bug. I know the inversion definitely isn't intended.
Did they nerf Helbore bayonet attack speed at some point? I swear I used to stab spam shit a lot faster in the past, now it feels sluggish.
Yes
Yeah.
They made it affected by attack speed buffs on the talent tree, but made them attack slightly slower to compensate
But veteran can't easily get their attack speed buffs
Okay so not just me then, I thought maybe it's the same but I was unknowing activating some melee attack speed buffs in my builds that were doing a lot of lifting.
And they reduced the attack speed by more than just trench fighter drill gives you xd
bnmhj,k
doesnt vet only get two sources of atk speed, trench fighter and weapon spec
At least with the faster draw speed, you can switch and bayonet attack quicker but successive attacks are slower unfortunately.
successive attacks being slower is also partially a bug
sometimes buffering a helbore bayonet stab makes it have to go through the full charge animation
Just Fatshark things.
To be fair killing trash hordes, ragers and such with fast bayonet spam felt a bit too good, though back then I was mostly playing on lower difficulties so probably not so OP on aurics and havocs.
I'd go through missions never swapping to melee lol.
It wasn't terrible against carapace either so I'd just stab stuff in the head like 3-4 times for kills too.
Helbore horde clear is slow as hell what do you mean "too good"
Tbh I like where it is other than the successive attacks being slower since I main WS and I use the bayonet to proc melee specialist so I don't use ammo if there's nothing I need to shoot.
Faster draw time helps a lot with that.
How's Helbore with damage breakpoints on auric/havoc, what isn't a one-tap to the head?
I never bring it with me on higher diffs.
everything is a one tap to the head with helbore with enough damage
with normal builds you're 2 tapping crushers and maulers in havoc
just crushers in aurics
Nice, I can live with 2 taps, my plasma doesn't one tap either so that's fair.
Can this do that?
Feels better IMHO too
That's my current Helbore build.
I'm using the MK IIIa with Surgical and Weight of Fire. Maniacs and Unarmoured.
Don't see why it wouldn't. I run something that isn't even catered to ranged as much as that and I still two tap them on headshots.
yeah
Nice, I might try this on higher diffs then, it's normally my "for fun" build on more chill diffs.
Helbore has always had great damage even for Havoc
It was just too unwieldy with the draw time and really, really punishing projectile.
It's satisfying one-tapping stuff on easier diffs, I wasn't sure if it could maintain that on Havoc, nice that it can.
I normally use the lightest variant, but guessing I'd want the MK IIIa instead to hit those breakpoints.
And even without shock troop, its one of the most efficient ranged options in terms of ammo economy.
Also, hot take me thinks.
Weight of Fire is overrated.
I don't use WoF on my light variant since charge time is fast enough.
And yeah I feel like it might be a bit overrated too, but then again on higher diffs there's a lot more crushers and shit to kill in one go.
I don't even think it's worth much if you're using surgical at all.
One of the Incredibly rare Helbore L
A 0.1 seconds delay between stabs
💀
Since you want to max out your crit chance and firing faster ironically won't let you do that.
Armourbane or Hot Shot (latter with a weird contigency) are good options if you wanna try something different.
Been running Hot Shot on Havoc and it actually works really well.
Hm, I'm not even 1 shotting gunners.
Hitting headshots?
Also. May wanna consider switching unarmoured to flak
I forgot to mention that but Helbore does better base damage against unarmoured than flak .
Which , it's a laser so I suppose that checks out.
Yeah, headshots, the yellow gunners I one shot, the other gunners at a distance I was consistantly not. 
They were further away than normal so maybe a damage dropoff thing?
Helbore has reverse damage falloff
It does more damage at a distance
Anyways I have an explanation as to why
Scab gunners backpacks are behind their head so if you miss you'll hit their backpack and get bodyshot damage
If you miss a Dreg gunner you just miss
Happens with Flamers a lot too and it pisses me off every time because flamer backpacks have ridiculous damage resistance
Yeah maybe that's it, it was a bit far off so maybe they weren't truly the head.
I did 2 shot a crusher, but ironically it was taking me a few shots for the human sized armoured huys.
Yeah if they're close, it's bayonet or melee time.
But wasn't getting consistent headshots on them in most cases, teammates staggering everything as I pull the trigger. 
full charged helbore shot with all my damage boosts up and it hits for 1155
You really want to keep your shots afar with Helbore.
Do I need to do anything extra to get damage boosts up? I'm just assuming they activate from me playing normally but maybe they're not.
I dunno man I haven't seen your build
It's up above, not too far up in the convo.
This one.
I'm not running WS so I don't need to worry about triggering that.
Though tbh I could do with more pinging for the damage bonus.
They're using executioners but I run shout and marksman with WS and as long as I keep my shots afar, it still does crazy damage.
It's easier to ping and shoot with plasma since no right click, but gets slightly more awkward when I'm trying to ping, ADS and shoot.
Just have to go for headshots more.
I'm using shout on mine.
And you have marksman and the one node in the middle that's a damage buff on ability that I forgot the name of.
You're good.
Only thing I say, really, really go for specialists.
Hm, maybe that's the problem. I'm not shouting off cooldown so not getting those two nodes activate much.
You want to proc those buffs as much as you can.
And Helbore is insanely good at exactly that.
It is by far one of the best options in the game for picking off specialists.
Okay, lemme give you this.
I think I went for focus target because I'm already deep down in that middle tree.
Reason why Hot Shot is so good. Is because it has a weird quirk to it.
Since I wanna get Bring it Down and such.
-
The blessing tiers are inverted where tier 1 gives you more cleave.
-
Your melee weapon is also affected by it.
Tier 1 says 20% though, is that an error?
1 is clearly a bug. I don't know about 2 but it's been around for a while.
I see.
Yes, most likely.
Think of it like
“Multiply the hitmass of any enemy you hit by 0.2”
It’s probbaly an error lol
Yep.
The way it works is it reduces the enemy hit mass on hit
It saying "20%" is it removing 80% of an enemies hit mass
What does that mean, removing hit mass?
It makes enemies less THICK
It's not a traditional bug but most likely a coding error.
I get more staggers?
They don’t stop your cleave
So you cleave more
Hit mass is the value that enemies use to determine how much weapons can cleave through them
You just cut through them like a Japanese bamboo cutting guy with a gigantic machete
Okay with melee I thought cleave was about 1 slash cutting through more bodies, but with helbore shots is it more about it penetrating thicker armour easier?
No
It's also the same
Just for your gun
Your laser goes through more guys when you shoot it if it has higher cleave
Ah, okay. So it's to help me with horde clearing?
Or to shoot enemies through the horde yes
I guess it can also help me shoot specials/elites behind cannon fodder.
Like if there's a trapper in the middle of them
Yeah cleave has nothing much to do with armor (though armor units happen to have more hit mass generally I believe)
higher cleave helps you hit her easier
You know I played like 20 matches with hot shot but I never tested if you
Actually need weak point hits to trigger the hot shot debuff
Not sure about WS since not sure how much of middle tree nodes I can sacrifice to go all the way down there.
If you require the headshot I don’t think it’s worth it if you’re not also using a melee weapon that wants the cleave
But with a melee that wants it it’s very funny
You do
But funny quirk about it
It also works on your melee weapon
So should make my power sword better in melee too.
Maybe I should swap to exec stance, I was told I'm using shout as a crutch, force myself to get through missions without an oh shit button.
If you would find that fun, sure
On the flip side you might end up using execute as a crutch to know where mobs are to shoot without marking/seeing them
If you think it's fun go for it
Hm, true.
I play exe helbore in havocs and die :)
Wish we had that Arbi purple node that just purple highlights enemies for us. 
should use brown recon las more
Don't worry
By 2030
Every class will have that
After next Fatshark game is released?
They’ll make sure Vereran’s mark mobs node will be behind smoke grenade and on an exclusive path that has a lot of tax nodes

it's not quite a debuff
Smokes don't seem too bad at higher diffs with tons of gunners honestly.
They're very good
Probably my second fave grenade.
In havoc especially they're arguably better than shredders depending on the modifiers
It's basically a better psyker bubble in your pocket and you get like 4 of the damn things
i just wish there wasnt so much point tax getting smoke
Some guys I were playing with were saying there's a mod that lets you see through smokes.
They are basically immortal bubbles without the toughness regen
Yes because they don't break
There is yes, but I don't take it for a simple reason
If you can't see through the smoke you are not in it
Didn't even know bubbles can break.
You can see through smoke grenades if you're standing inside them
Yeah I thought being in them was the whole point.
It's good reference for if you're actually protected by them or not
Something about making enemies force to enter melee.
Are smokes more reliable now? I feel like back when I last played they had reliability issues
https://imgur.com/a/ZN2kqij also smokes do funny things to enemy AI
smokes break the ai 
They weren’t bad they just seemed inconsistent
Point tax is what, 2, maybe 3 if you want to double smoke duration?
2 I believe
Since you get one point back from not needing Demo Team
No real point in having that when your grenades last 30 seconds
b \
How bad is it to play veteran without survivalist btw
They have like 20 HP
Every ranged hit takes around 1 damage then the bubble becomes invicible for 0.33 seconds
Under really heavy fire, the bubble breaks after 6 seconds
I feel bad not taking it for the team
Not that bad really
People will look at you funny in Havoc but in Aurics it doesn't matter
It's not bad but the question is why wouldn't you in most cases
Move Speed aura is unironically pretty solid
Fire Team is...sure a damage boost alright
basically the value of the entire team getting free ammo is too huge
5% damage 
In Havocs yes where ammo is agonizingly scarce
In Aurics they can just find an ammo tin
You also might have issues if someone one your team is an ammo hog
the kind of people who will take ammo they don't need
I usually play with strong ammo conservation builds anyway
or use an ammo case, shoot 5 times then take more from it
Weapon swap or shock trooper
Rending strikes worthwhile for Helbore or meh?
This pisses me off SO MUCH in mortis trials
Dudes will be missing one fucking magazine and hit the ammo crate
why
I wish they just changed it to a % based amount
Probably same dude who double dips into ammo box and you wonder why there's none left for you. 
Not needed
like there's enough to fully restock everyone once
Unnecessary
Only reason I wouldn’t is going right side tree but taking survivalist is a pain of talent tax
Charged shots have innate rending iirc
Thing hits armor like a freight train already
Imagine making it obvious there are only four uses to a crate
but when you use it it only restocks whatever % of ammo you're misisng
Especially if I ‘need’ to take agile swap node
Or telling people exactly how much ammo their teammates have
I tell myself I'll use more ammo and then use the crate, come back to the crate and someone double dipped so it's used up.
that won't change ammo hogs
Imagine if I knew if that psyker at half health or that veteran at half health had more health by default
That’s it really, I don’t actually like the other veteran auras but the point tax of survivalist feels annoying
So not only did I not get a refill, but I intentionally used a lot of ammo thinking I had that ammo as backup.
Yes, you'd be surprised how much is ignorance though
Never trust randoms I guess.
I have accidentally double dipped by mashing interact on an ammo crate in havoc before
you would have to shoot first though
did you grab it, shoot a bullet then use it again?
havoc reduces all ammo pickups
crates included
Put ammo crate near another interactable just to cause drama. 
Target rich environment
The first pickup did not give me full ammo
And I was mashing interact
So I grabbed a second by accident
So uh this isn’t veteran related but I assume gun psyker in havoc 40 is a problem then since ammo is so scarce
nope
It’s related to your name 
gun psyker is gun psyker because they have a gun
not becaue they use it all that often
you're actually the strongest melee class in the game
Bit of a dumb question, but is there a way to go back in menus without having to hit escape every time (nor mouse clicking on "back" in bottom right)? I feel like I'm back in the stone age.
True, i played gun psyker and I spent most of my time meleeing even in my low difficulty lobbies
It’s that good at melee? It feels great but I didn’t know it was THAT great
Yes
Eh would say ogryn melee is stronger
I dunno man
Ogryn melee doesn't build an "instantly kills all poxwalkers" death beam every 6 seconds of combat
Bzzzt
Gruntilda is my psyker
Calling it death beam I assume you use recon lasgun? I won’t ask any more questions just curious since you mentioned a death beam
Nah the Force Greatsword wave
In high enemy density it builds in under 10 seconds
And it kills everything every time you use it
It's absurd
Melee psyker in h40 works but I've only seen one or two pull it off
Most of the time they end up dying instantly in the first 15% of the map
Can’t you just do DS and it’ll magically work? 
Darn it I said no more questions this is veteran channel
With WS for Helbore I only need the main node, right? I've made space for 6 talent points, not sure what's the best way to path down right side tree to WS though.
u don't need it outside of a few specific weapons & scenarios
survivalist helps enable rumbler ogryn tho
it helps the teams ammo economy a ton which is why most teams want a survivalist vet
For WS does stabbing with Helbore bayonet count as a ranged kill or a melee kill? 
So since my ranged weapon is already out, I have 5s after stabbing someone to utilise the crit rate buff etc.
Complete a full Mission on Malice Threat or higher without taking any melee damage
Does it only count health damage, or will taking toughness damage disqualify you too?
only health damage
ty
doesn't work like that
any tips on doing "Make Every Shot Count"? For ease, I assume I should use something like revolver or plasma, and exhaust my ammo before just melee-ing the rest of the mission?
@formal hamlet
DB shotgun
that too, but am I understanding the strat correctly?
ya
So since I'm stabbing enemies with my ranged weapon in hand on Helbore, I'm getting melee specialist stack for when I swap to my actual melee, if I've understood this correctly?
@tall torrent what breakpoints does combat axe lose in havoc?
Yes.
Because it's not quantified by the kill that weapon got but rather the kill while that weapon is equipped.
This can also be applied to grenades.
Bayonet kill is still considered a kill while your ranged weapon is out, therefore fulfilling the requirements for melee specialist.
Reason why combat knife/helbore has become one of my favorite setups to be honest.
It's really fun to utilize the speed of the knife to close distance and get your bayonet kills so you're pretty much always having melee specialist available even if you're barely shooting a bullet.
Or in this case, a laser.
And it still hurts like hell even if you don't have a build entirely catered to ranged effectiveness as long as you keep your shots at targets at further ranges.
Did that except it was force sword and surge psy staff
Don't even need a gun at this point for scrier's anymore.
yes
which class
in best case (arb) u actually don't lose core breakpoints and havoc elites just take 1 extra hit to kill
I’m assuming vet loses bruiser breakpoints lol
for vet
Bruisers don’t change health
Uh
The big one is M21st
But also u don’t kill elites as fast as base game and it doesn’t cleave
Which is why power sword VI pulls ahead
If u want to play Rashad just do it on arb
Just do power sword lol
I am tired of power sword
I desire something different something bad
But also desire helbore at the same time
Dueling sword that isn't mk4






