#veteran-class
1 messages · Page 1367 of 1
egad
does this guy dump reload speed on revolver too?
dumping reload speed on bistol is certainly a choice
idk I'm watching the guide for it (https://youtu.be/NVxGQRau7-4?si=uRau0Ek4PeYBg4LC) and I have yet to get to the part in the video where he talks about his dump stat choice for his firearm
Welcome to "The Born Leader" Warhammer 40k Darktide, Havoc 40, Grenade Veteran Guide and Build by yours truly, an Aussie Grenade Veteran OTP
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if you're familiar with a grenade tinkerer + lethal proximity build, maybe you have an idea that I do not about why he chose to dump reload speed
4th keystone grenade build is all you need 
yeah i get that he's running bistol for nadier build, but dumping reload speed still makes no sense
esp in havoc
where all your breakpoints (which are already ass on bistol) go even further to shit
so you're just going to be reloading even more lol
on a gun that already needs to be constantly reloaded
it's interesting how probably mechanically skilled (never seen his videos) players run suboptimal builds/weapons unintentionally lol
do you have any opinions on the way the combat knife is built?
OK i'm reading the Hammer of the Emperor, this one tells me that mobility is the dump stat
Like I said in the other chat.. people give me a funny look for running the Aatrox Axe I think it is called? And my XII Las Gun. its not funny when I am dropping Ragers in 2 hits (most of the time). I also have the ammo capacity to shoot at the non elite ranged units. I leave the Armored stuff like Crushers to the Zealots who are way too eager to smash. It works
One of top reddit posts now still saying dmg is dump stat on knife
well neither are meta weapons
I can show you. I have both a mobility dump and a collateral dump.
I also showed my 'nadier build earlier here.
I just crafted a collateral dump 
what breakpoints does 15% collateral hit? 😆
This.
So the guy behind me knows.
Why are you not just maxing it out anyway?
hehe I just crafted it
haven't gotten around to maxing it yet
what are your thoughts on dump stat on combat knife?
Knoife is flak maniac or flak cara (this is me showing my absolute hate for crushers.) Use uncanny and whatever you feel like.
Mobility dump.
oh ahh
mobility is good, though?
Or is it that the combat knife is so good at being mobile, that you can afford to sacrifice the mobility down to 60%
It's mobile enough at 60%.
alrighty
You don't need 80% unless you are a speedrunning Zealot who plans to never attack anything and just GASGASGAS.
Ahh ok
Oh and Bistol is lethal prox and puncture.
If you plan to be a 'nadier, never not take lethal prox.
Puncture just helps with Bistol's dooky breakpoints.
You can take twinned as well, but I dropped it for born leader since no luck queen.
Mobility is overrated anyways

Low mobility weapons gang
Btw, Path will reeeeeeeeeeee about my build failing breakpoints, you have been warned. XD
Dude
Mobility is the dump
Its far away from being overrated

proceeds to spam knife heavies
while sprinting.
I have to kill enemies from furhter than 30 meters away. What am I doing wrong? I marked where the targets I intend to shoot are (32 meters away). And then I get a couple of kills but my counter doesn't go up (it stays at 87/100).
game being ass
You aren't far enough for it to the server, I assume.
any suggestions on what to change for havoc 40? kinda struggling
Its a tac axe double barrel build
try PS instead
Flak + Unarmored mainly cause it’s helping with Horde BPs
Obviously the extra damage from Deci HT is what youll use against elites
It doesn't affect bleed damage so why not dump it herpderp 
okay i'll try it
I just spread this
on the tac axe only right?
Rodin Truth nuke image
not entirely wrong, but i don't like the attitude
I mean a lot of perks change depending on what you’re going for but yeah for Taxe
Also found Mk4 of all things to be the most effective
aight trying it in havoc rn
damn he figured me out
i want no one to clear 40 
Damn
They found me out
And not like I just think
Plasma is ungodly fucking boring
And think M2 should be a lot more interactive and fun
DB shotgun
u mean after they buff it?
Swear to god, thought it’d be awful until I started using it
That things badass right now even
the whole thing is based on unfinished testing drafts
All it needs is a very specific build.
i wish everyone would calm tf down until there's final change notes
i'm just learning other options
cos u know, ds4 and plasma all havoc runs
i'm fall asleep
whats the best taceaxe and combos
the infantry/helbore lasguns should get their stamina stats buffed up
like.. their speed and sprint and cost a nd stuff
Even without perks or nothing I’m still getting like 1200 damage from a braced DB shot
yep
its my favorite but people like 2 as well
for h40 you probably want to replace headtaker with decimator for the extra damage and focus on keeping those stacks
ok
how is laspistol on vet actually
good
maybe i'll do ps + laspistol.. go full captain
its...complicated
it'll be getting buffed at that soon at least
all good
if it can deal with cara later it doesnt make a diff to me
can always rely on my teammates to clear it anyway
my h40s are usually chill
i just shoot the glowing things in the back
ok but h40 survivalist or save some points with fire team
lasgun xvii
Hurts my finger to spam left click
so true...
laspis without full auto mod is brutal lol
question: when the patch drops, will the Taxe overtake the combat axe as best axe?
I don’t even want to play havoc because everyone is elitest 
i'm learning it to prepare for it lol
its the nature of hard games, they brew some boneheads on the folks, but i hold hope that they are just having fun and not real jerks
I hope so too
It's gonna be Oggy and Arbites only now.
Yeah I could’ve seen it a mile away. I hate the whole constantly-regenerate toughness meta thing. Well, hates a strong word. Maybe it’s jealousy, envy. Veterans also deserve to constantly regenerate toughness for doing nothing. Well, never mind the toughness thing. Veterans deserve berets. That shouldn’t just be an ogryn thing. And we deserve fur collars and capes too! They’re having too much fun without us.
my havoc runs are always 1 of each class
We have temu ver of it.
Just don't get hit. it's EASY.
/sarcasm
haha yeah lol
I still don't know how blind Fatshark can be to not see why people would be angry.
I guess having a perma flamer in your face does blind you.
The humble VoC:
the left clicking doesn't seem so bad
Yes, but that's on a CD.
The humble veteran CD:
Bloody Arbites just needs doggo in coherency range.
That still require specialist kills.
Is specialist kills.
i mean, it IS yellow toughness though
Well, not even next.
Doggo cohereny as seen in the vids is lost quite often when it goes pounce poxers due to targeting
Worse if you have it on gunner duty
Yellow toughness, cc
i don't think veteran's issue is its toughness tbh...
Is more, you need to invest EVERYTHING to BARELY hit breakpoints.
other classes?
LUL.
Yep
Oggy needs nothing but a build Heavy Stubber to 1 tap.
yeah, it needs.. better sources/more reliable damage
Well that and voC just been king and everything else considered trolling
And some horrible tax nodes
YOu do objectives, yes?
yeah ofc
infiltrate gang
does ghost trigger duck and dive
How is that trolling then?
i'm just memeing in response to bigj
And I'm clowning on your average havoc puber
Hurr Durr kick vet switched to infiltrate
You could have meta... but if you suck... you potato 2x in 5 secs.
And die before even 1 min.
for tacaxe do i need a stamina curio
It's more about people not understanding how powerful stealth is
And wanting to be carried
Noooo I don't wanna work a bit more, you will always run what this youtuber said!!
I just make everyone reeeeeeeeeeeeeeeee at my builds.
It's always lacking in some way.
Switching last second in havoc 
Doesn't matter.
They are all like that.
Down to 5 digits for Poxbreaker
Excellent work, almost there.
Now I wanna hear JK Simmons scream the vet voicelines
he wants pictures of wolferman
aren't you supposed to hear a swoosh sound when somebody is about to light you up ? https://streamable.com/m7avpa
Was someone behind you?
Could be 2 things
1: audio channels were full
2: they were aiming at teammate behind you and you don't get audio for that

Yeah gunners are in a forever battle of either broken op or non issue
Never are they just balanced
lore accurate Garrus vs the gunship moment
garrus accends to godhood
aren't you supposed to get that sound only when shot from behind?

i just reminded myself attilan reigments exist, and now i want their armor in game 

Ain't nobody gonna tell me vet ain't shit

How is this for a melee vet? I like the infiltrate for the minus 90 threat. any advice welcome
I made a Vet build that's meant to give a psuedo Arbitrator experience.
i would consider taking overwatch (+1 charge but longer cooldown on your invis)
other than that nice
why if you dont mind me asking
Quite obvious; you use one time your invis then you have another just in case; its the same situation with Fury of the Faithful augment for zealot; everyone takes that
im not a fan of the cooldown
Might be worth trying double barrel weapon specialist melee vet
double invis charge is a matter of preference imo
You have tactical awareness bruv; 6 sec off cooldown + you wont be spamming invis
the greater CD can absolutely screw you over easily still
remember to always be prepared
I have tried it. its trash. wait till the shotty rework
thats why you ration it
why wouldnt I just use the super defensive one with minus cooldown
It’s not bad, unless you are running maybe 3 person havoc 40s, but I haven’t tried that yet
cause in a pinch you can go invis for 16 seconds and that is enough to do ANYTHING in this game
maybe its a skill issue on my part but the DB has absolutely no range
It doesn’t have any range
yeah its dogshit
- once you revive someone for example your invis ends and if you're rescuing your entire team you can rescue 2 instead of 1 safely
the only redeeming thing for range for DB is flechette but you need a crit for that
It does need a buff but it can be used
Weapon specialist helps with that
Ofc, use whatevs. I just found it quite fun
Some people get mad for me not running plasma, and others get mad at me for running it so idk lol
Same w/ ds and shredder frags
This keystone is so bad it made me burn out of vet doing the penance
Actual penance
I have to get used to playing normally again after it 
No need to be crouched half the game
I think zealot stealth and loner were actually more painful for me just because they took longer
More annoying to do with the backstab bs.
The infiltrate one is just use it in melee and stacks.
Takes practice & understanding of the weapon

Loner penance is dogwater 
that one might be among the worst design wise
How should I work my way up difficulty? I've been trying to do Heresy yesterday as my bare minimum and I'm happy to say I cleared it with all my Veteran builds. No failed runs except one where everyone besides me was like LV14-16, we wiped super early too. When do I try aulric and aulric maelstrom mission?
Also need help choosing between Armorbane, Falter, and HotShot for my Helbore Lasgun. Hotshot's cleave I'm guessing doesn't let me kill carapace armoured enemies faster, just makes the bullet go through the target and hit others I'm guessing? Falter's stagger might be handy for buying time against said carapace enemies. Armourbane adds brittleness which sounds like the closest to giving my Helbore more anti-armour, I wonder how many shots it will take with that one.
go with surgical + weight of fire on helbore for starters
surgical is basically a must pick, weight of fire makes you able to take multiple targets on quicker one after the other
I already have Surgical and WoF, I'm looking to replace my WoF with one of those other options.
I like using the mark V Helbore, where charge times are pretty quick as is, so I was recommended to use something else in place of WoF if I'm sticking to that mark.
its been a while since i used that one. i dont think falter gives any new notable stagger breakpoints. hotshot is ok but you basically take that for extra cleave on your melee. id say try armourbane for now
Alright. I'm in training area and just noticed my light variant wasn't getting single hit headshots on a buncha enemies, I thought maybe that's why most people don't use this version, switched to the medium and it's the same. 
Maybe I'm remembering the time I used to run exec stance with this gun so I'd pop that and just one tap basically everything with the charge shot. 
I did remove Deadshot yesterday, maybe that's why.
deadshot's not really much of a boon, you already have surgical
Probably why I removed it. I just tested, still takes the same amount of shots anyway.
The heavy variant of the Helbore seems to make a difference though, definitely less shots.
I just hate the melee on this variant.
Weirdly light/medium seem to take about the same on targets.
Which can't be right, or maybe it's just the same on diff 4 but the gap widens on higher diff.
Does Kill Zone help much?
Nah its the targeting issue on helbore & vigilant; takes practice
How do you mean?
It has some hitbox registration issue that will be adressed in the future patch
How long has it had this? I've been using Helbore as my main weapon since game came out. 
Mk V lacks dmg alot sadly but its fast, Mk IIIa is the best forcwhat helbores bring to the table; only enemy it is not really good againts is crushers & bosses to a degree (helbores were not reeally ment to deal with those enemies to begin with)
Weirdly, if I shoot Ogryn gunner at the top part of his head, it doesn't one shot. If I aim where he mouth is, he does in one shot. You mean that?
Always has been (maybe)
Did you missed or hit?
a video would be helpful
Yeah lemme clip it, one sec.
Nah it's inconsistent. It's almost like there's some RNG where my shots randomly crit when aiming for the head so sometimes it one-shots and sometimes it doesn't... 
Its surgical/not fully charged shot
No other reason
Definitely charging the shots, I'm even giving them extra breathing room on charges to make sure.
I do have surgical though.
Oh, I see, it increases my crit chance the longer I ADS.
Forgot about that.
Yeah wait till you get 10 stacks
Let me see if holding ADS for a while will let me one tap stuff I need dead fast.
I just woke up I'm definitely fully ogryn brain right now.
Matter of fact let me put the kettle on and get some coffee.
Right, got coffee. Also, nice, for once I can actually make use of the little skill icons below my screen to see my stacks going up when I ADS, handy.
Two shots to a crusher's head with full charge.
Max stacks.
You can get used to the charge speed on Mk IIIa so it does not require WoF; use Falter - it has nice stagger breakpoints & the dmg of the mark is substantial in conparrison to Mk V
Probably not ideal though.
Damnation difficulty? Which mark?
Stagger as in they buckle, right? So the idea is I can kill more carapace enemies before they get in my face?
Oh, where can I check?
I'll leave and re-enter and make sure it's Damnation.
Helbore ain’t a weapon to deal with carapace my friend; only mark for that is Mk IV and its slow & has bad timer between shots which cannot be bypassed by WoF (also WoF is like mandatory on it too)
What's the stagger for in that case? It's mainly carapace and bosses that I struggle against with the gun.
Not to mention you need to have specific buffs & build for it
Thats for Mk IIIa
Must have been Heresy because now on Damnation it took 3 shots fully charged with max stacks.
I am not awake enough to know what this is telling me exactly. 
Wake up faster

Take your time; remember; reading is a SKILL

Which part am I looking for here?
It's not so much the reading, it's the lingo and context I'm lost on. Major stagger breakpoint for example, blank on quick shot, but lists enemies on charged shot. So I assume those enemies stagger when I hit them with a fully charged shot. Is that what I'm meant to be looking at?
it can't stagger heavies
whats listed in those boxes are the important enemies you can stagger
with falter on a helbore the heaviest enemy you can stagger is a reaper
Hm, which one's the reaper again?
ogryn with a machinegun
big ogryn with the machine gun
Ah, so that's what they're called.
he says here we goo
I'm kinda on the fence about stagger since the biggest reason I miss a headshot on my Helbore is because someone else staggered him just as I pulled the trigger. 
you won't be staggering crushers or maulers with helbore headshots
it says with falter you stagger bombers but like
a headshot to a bmber with a helbore should vaporize him
Does exec stance help a lot with reaching damage breakpoints so I can one-shot a lot more things?
It has damage and weakspot damage, but I'm guessing since there's nothing there about armour, it's probably still going to suck.
I should try to find someone playing the hardest content with Hellbore so I can make sure my idea on what I can do matches with what can actually be done.
Hopefully with the buff Monday it does
I forget the details but all I remember from the buff is just faster weapon swap speed.
Which is welcome...
Is it getting a damage buff too?
I think I know what you're on about
I think he has a Helbore on WS if I understood your intentions correctly
Mine's on VoC.
Used to be on exec stance.
Made shooting with the Helbore more fun, but made staying alive harder.
More cleave, slightly more damage and a larger projectile so you get more consistent hits
Oh yeah I do remember them mentioning something about hits, I thought they were making the head hitbox larger or something.
Cleave means my round penetrates more enemies, right?
Yeah but but I think they just increasing it just enough to cleave a bit more of hordes and not any actual enemy
Bit of a weird one to adjust, for me that falls into a "who even asked for this?" category.
The hellbore should hopefully feel more aggressive after Monday
Enemies have varying degrees of hit mass, with carapace enemies absorbing all of your cleave
Also they are buffing the hellbore special
The only exception to this would be something that specifies it ignores hit mass, like Perfect Strike on the Eviscerator
Which is their melee attack
Flak can be cleaved but carapace can't
My inexperienced mind tells me the Helbore's main problem is for the effort it takes me to line up clean headshots, charge and hit (maybe multiple times depending on enemy), someone else could have done the same thing in half the time with half the effort by aiming centre mass with their plasma gun, revolver etc. I think weapon swap speed and more forgiving hitbox definitely helps in that regard, but dunno how much.
i think there is a blessing that allows cleaving t hrough carapace
oh someone said it already
helbore has more ammo
Anything that says ignore hit mass
Damn I would have thought they'd nerf the bayonet, I sometimes have runs where I don't even swap to my melee weapon since I can just stab everything so fast lol. To be fair I'm playing on diff 4.
and should be doing decent main body damage
Infinite ammo, even 
True, I'm always going for heads to ammo may as well be infinte on it.
this is why i use exectuors stance with it
terrible sights
i will make the enemies glow
Oh so it's not just me then.
not quite
sunder gives carapace cleave
it has the buff keywords
ignore_armor_aborts_attack
nothing to do with hitmass
but im the only sunder user so it doesnt count
I just can't get used to recon as I find the light version feels best but it really suffers against carapace
I think the highlighting enemies is super handy for popping heads, helps me do my job better, plus since I was using the light variant it also let me one-tap enemies much more consistently.
you can put things on it to help
or
you can make your melee good against carapce
or you can do what i do
don't engage carapace
because your 3 teammates are all crusher killers
What's a good anti armour on vet
Wait y'all shoot at carapace?
shovel does all right
TIL while in training that it's faster to kill a crusher with my power sword using light attacks than heavy swings.
with certain effects
activate sword then push attack
this is yor strikedown attack and you should open a power sword chain against carapace with this
I found this pretty finnicky, like when I activate and push attack it instantly runs out of juice after that one stab.
Dueling Sword 😈
Lemme test it again, I probably just need to get a feel for it since I'm not used to using push attacks.
combat axes are also okay
Will be getting a mega nerf the update after Monday's update
it's a part of your kit that you should remember to use
But that could actually be only in August or September as fatshark generally ghost in the month of June
Those nerfs are not confirmed, we have no idea yet what the nerfs will be
But I gotta remind everyone the best cara killer in the game 😈
Okay so I'm doing it and definitely some weirdness happening. There are a few times where it does remain charged and it's great, but 90% of the time it runs out of charge after one stab, I'm definitely pressing the buttons wrong or something.
I do the charge, I block cancel it, and since I'm holding block anyway I initiate the stab.
If I charge, tap block, then hold block to push attack, sometimes it retains charge.
The brain rot of nerf wanting people is pushing hard for a mega nerf to happen drowning out all reasonable talks, hell saw people even trying to get ogryn included in the mega nerfs
Power cycler 4
And 3
Yeah I got max power cycler, is that the problem?
Narp
(unoptimized sword) but it should look like this
Are you using the mk6?
if you're trying to chain push attacks one after the other it wont work
I am yeah.
Hopefully one day veteran players can convince fatshark to give us the relic sword mechanic instead
I remember then zealot players got salty and it was nerfed into the grave and only somewhat revived

Zealot players used to propaganda hard for vet equipment to be nerfed
But the thunder hammer just nuking bosses on sight was cool
The tradeoff for it is the clunkiness, the PSword can do everything good including bake you a pie
Here's the best way I've found. Charge, tap block, then release and hold block and attack for stab, then two light slashes seems to basically kill it in 3 strikes? It seems the trick to keeping the charge is to not push block for my initial block cancel.
Yeah the stab.
It wasn't working earlier because I'd lose charge after the stab.
Because I was using my block cancel for the charge to initiate the push attack, it was doing something weird.
It should be just push attack , light
Yeah that’s it lol
You don't need to push to cancel, you can just hold block and release
lol the mk4 helbore you dont even need to charge to one shot a scab gunner
but you need to in order to one shot a dreg gunner
the guy wearing armor is somehow easier to kill
He's not barefoot so less in touch with Nurgle
This needs some practice, I'm very inconsistent with it.
But you're learning 
Ideally I wanna be able to do it like in the clip 100% of the time to kill these big mofos fast.
Look how far you've gotten from yesterday
Since there's normally like 6 of the bastards.
100% of the time won't happen. You may always mess up sometimes.
And that is totally fine.
Definitely feel like I'm a better player compared to a while back where I was struggling on diff 4, yesterday I didn't fail a single diff 4 mission which was nice.
If you make it out alive and the enemy is dead, that's good enough for that moment.
I have a fighting game mindset, we lab until we can get it 100% of the time, even though we know sometimes we will drop the combo.
Strive to be as good as you can, not 100%.
Practice combo 10 times in a row on left side, 10 times in a row on right side, if you drop start from 0 again.
Remember, it's all in the name: Darktide, the horde ebbs and flows, you get the signs and the warnings but you can't always stand your ground against the impact
No battle plan survives enemy contact
Retreating or repositioning is not giving up
I thought it was tide because I'm always drowning.
i wish the achlys was a crusher annihilator
We all float down here 
I wish Achlys wouldn't suck so much.
even though im bringing shred i just dont proc crits
On Veteran?
Also thank you for reminding me about block cancel on PS charge, makes a big difference when I need a gap to get a charge, especially from shoves.
yeah
How do you guys deal with the shield ogryns normally?
Go fuck 'em up 
Zealot at least has guaranteed crits with every charge
Bulwarks are always tough enemies.
I have a hard time taking them down with various weapons when they're approaching with shield up.
To quote a friend of mine: The Ultimate Lifeform
Either you use DoTs (Damage over Time), some sort of crowd control, or you try to dodge one of their attacks and counterattack, when they are open
Plasma gun doesn't seem to give a shit mostly.
One of the Combat Shotgun Special Shells will stagger them through the Shield, i don't remember which one. Probably the Accatran
Do frags stagger them?
Looks like yes.
I don't know, but if you have Shredder Frags it will make them bleed.
Yeah the shredder seems to get me a stagger.
Could use that to open a window for a shot.
I think it's only if they explode behind them
You can of course always use Kraks instead.
So far what happens is, assuming someone else in the team isn't trying to nuke them; they approach me into melee range, then they put the shield aside to attack and that's when I try to get my shots in.
Or bait them to attack, dodge to your left, and poke them in the eye 
Works from front too, testing it now.
You may also shoot at their feet. It might work.
Yeah this too, but I prefer to stick to ranged when I dodge because fuck me do these guys hit hard if they catch me.
These guys and the pox explodey boys wreck my health bar.
Bulwarks have 2 attacks; the shield shove which drains your stamina, and the club smack which has a long windup but hits hard
It would be better to get aquainted with melee combat sooner rather than later.
How good is tracking on the club strike?
Can I get the bulwark in training to attack me so I can practice dodging and such?
You can easily dodge it. Quite generous timeframe too.
It's not a homing missile like the Crusher overhead but yeah, it's fairly generous
Maybe I'm thinking of the crusher one.
I know one of those bastards keep hitting me when I think I dodged.
Crusher winding up his overhead with your back turned? You're already dead
Ah, the silent Crushers.
The trick is to dodge at the last moment
I get that with uh, dogs and trappers sometimes. Like there's so much audio happening I don't hear the dog or trapper.
They can do it stationary and mobile
And better dodge to the side and not back, since it has an AoE impact
I definitely do reflexively dodge back a lot on that strike.
I believe the overhead is triggered from a farther distance?
If you're hugging them then they do a swipe, punch, or kick
If you're within spitting distance then they do an overhead
Don't quote me on that
When it comes to Pox Bursters.. there are a lot of different opinions and methods of dealing with them.
Some say always shoot them, even your characters will say that.
Trauma staff pop 
Some prefer to shove them in melee, because it is safer.
The only real right answer here is, it depends.
The problem is what my teammates are doing to deal with them.
"Ah pox burster next to my friend, I better shoot it since it's not like he'll shove it back or anything." mentality.
i shoot them when they're far
Bursters also have a smaller AoE if shoved
Yeah well, you mentioned Difficulty 4, so Heresy? That is just Heresy.
but people also have the mindset of i always need to push ppoxbursters
People in Heresy do not seem.. the brightest.
It really does depend on the situation
so you get some ridiculous moments where you're shooting a burster and a knife zealot clears 20 meters instantly to push the poxburster
And getting fucked by your teammates is just part for the course, it will happen.
Ironically I've been finding Heresy easier than Diff 3. I think because people queueing for Heresy have a bit more game sense.
I do not think so, i think you got lucky.
Could be.
Heresy is where mistakes will start to punish you, hard.
Many people are not prepared for that and get overwhelmed.
With bursters my go to has been, shoot if far away from team, push and dodge back if close to us, activate VoC if I have a feel he's about to explode near us to try and soften the blow.
All good things.
No idea if the last one helps, I just do it.
Yeah that option is normally for when there's a burster heading our way, but it's in my teammates lane so I'm trusting them to handle it while I've got my hands full, but just in case they don't handle it I don't want to lose 90% of my health bar lol.
There is also the.. selfish option
Pox bursters coming out of a door right next to us and instantly exploding feels borderline cheesy though.
Of just retreating and letting someone else eat it for you.
I have done this sometimes. 
Sometimes you just have to because those player can't be trusted
lol there's this one map where this can happen
All viable 
right as you heal
tbf there's usually plenty of warning, but it's def resulted in some pretty funny moments
Like we hear the tick tock sound so we know it's coming through the door right next to us.
@hollow ibex Please don't. It happens way more often than i would like to admit.
But the fact that it dives in and explodes like instantly is wild.
Well if you hear it, just go away.
If someone else does not and takes it to the face, so be it.
Guess I need to get the hell away from that door.
Correct.
i usually kill them before they can exit
you can get them with AOE weapons or by smashing them
With what, some sorta AOE?
It can damage you through the door.
just be careful, if you're a few cm off, you're going to eat a lot of damage 
Plasma guns, bolters, Helbore can all puncture the door too
yeah that too
Sounds too risky for my bones.
I'll stick to getting the hell away from said door for now.
Sometimes easier said than done.
Fair enough
Usually they spawn offset from the door, then approach it and chill, the door will open, and then hug you
My favorite is when they're silent 
I watched a dog making no noise sprinting up to attack a teammate.
There are also areas where game sound is buggy so you don't hear anything by.. default?
The walkway outside it too yeah
Before the mid-event one room is also silent
Fun times 
Very fun
So after I get comfortable with Heresy it's Damnation next, right?
you can prob move to damnation even before that
Natural progression would say that yes.
heresy's honestly harder than damnation
Oh snap, really? I've been doing quite well in Heresy last night, it might be time to try Damnation.
Who will try to sabotage you
Yeah I only lost one match last night and that was squadmates who queued for Heresy while they were all LV15. Wiped almost instantly.
Not because of Malice of course, they just play.
lvl does not really matter
From the perspective of an experienced player
Considering how fast everyone was dying I can only assume they were low level because they were actually new.
My gf is brand new to the game and she found Auric easier than regular because the teammates stopped being a liability 
I could create a fresh character and perform leagues better than someone who is actually new who has more talents and probably better equipment
That is correct
I'll give Damnation a go today then, what's next after Damnation normally?
Auric
Regular Damnation gets some really weird people sometimes too. People tried kicking her multiple times for being under lvl 30 for Regular Damnation and ended up playing way way worse than her
Warped perspective
This is why I lowkey liked the scoreboard mod I once had. If I see someone yapping mid-game, half the time they did the least in the match.
Damnation -> regular Twins (special assignments button) -> Auric -> Auric Maelstrom -> Twins hardmode -> Havoc
I'd reckon
I am not a fan of the Scoreboard mod for such things
After years of playing this game I'm glad it's not vanilla
Leave out the twins, that is not really something that is necessary
Yeah for sure. Although it is fun!
Probably, i never once finished that mission 
Really?
I had a lot of great times carrying ppl thru hard mode
Besides it let's you know what to expect on Havoc
Those bastard appear every Havoc mission
Is Havoc the one with the officer lady? She said come back when you've completed an Auric mission or something.
Yup. If you complete an Auric Maelstrom you can even skip ahead (I recommend doing it)
when you're ready ofc
Yes, the Twins will show up in Havoc, but the Twins are not what Havoc is in its entirety.
I suppose XD they do end most runs from my experience
More often than not, they will show up when you already struggle because of something else and mess you up
Doing hardmode twins was an experience
When they are alone, they aren't really much of a threat.
I've been having some silly teammates in Damnation that should definitely not be playing damnation
So since Auric has a different name / category, and so does Havoc, what's changing in these two other modes compared to Damnation.
I think it'd be nice if the end of game scoreboard showed you your "place on the team" alongside what you personally did best just to avoid bullying others
@formal hamlet Highter Intensity.
If you're 4th you can keep it to yourself etc
Hardmode twins take you round the corner and do unthinkable thing to you
And maybe enemies have more health or something? Don't know really.
I refer back to this
Had to get an ogryn gang together to do it
its not even late joining and late tracking of their stats or anything, they were there from the start
It is what it is.
how do you kill 8 total elites in your entire run
Squadmates are just added difficulty modifiers.
Being oblivious and mag-dumping hordes maybe?

I wound up in a damnation game with a guy who couldn’t even aim his pistol smh
explains the lesser enemy kills perhaps?
The only reason that I will help others doing it is for the music, nothing more
Yeah it's a PvE game so I don't want the scoreboard to be competitive, but I also don't want it to give unnecessary "thanks for participating" awards. I like that it's a mod and not baked into vanilla because of this. I mainly used it to track my personal performance and see how well each build I'm using does. The data is just data at the end of the day so I think it comes down to how people want to use said data that becomes a problem.
For the most part Auric Damnation (also comes in Heresy flavors) has the same health and damage breakpoints of regular Damnation, but it's made far harder with unique map modifiers, massively increased elite and specialist frequency and scarcer resources.
Havoc actually does eventually scale to feature even higher enemy health and damage with an ever increasing pool of unique modifiers, including one that directly debuffs the players toughness and health stats.
@sonic kayak I can listen to that myself since i have the soundtrack. 
Speaking of modifiers, there is one where the map has tons of green gas.
Fuck that one's annoying.
In addition you gain Havoc levels as you win each mission and lose Havoc levels after 3 consecutive losses. You get a massive chunk of plasteel and diamantine by the end of every week of playing Havoc too, set by your highest reached Havoc level that week.
With randoms it's like a 50/50 wipe.
oh that I did not know
the plasteel/diamantine
Even if your Squadmates do.
It's actually quite advantageous if you can prepare as it massively increases healing stim spawn rates.
The revive spots will always be safe zones
remember when it used to nuke framerate?
That organ 

I make my noob friends play a little because you can often fully max out 2 weapons with just a single Havoc mission per week
what difficulty would that be at?
Also seeing as I'm trying Damnation, also might be time I tried out the LFG on this discord, find some fellow EU people to run with.
Literally just playing one mission of Havoc 16 should get you something like 3.2k dia I'm spitballing
Which is the base level after finishing one Auric Maelstrom
@formal hamlet Sure thing.
I'll play with you later
I'm eating dinner rn
The Ogryn Box will nuke your frames.
I don't remember that specifically, just that the game as a whole ran like shit.
That's why I love running it on that wave based gamemode
I wonder if I could LFG for australian bros here, I just don't like the big waiting for groups for havoc so I don't really run it very often
Maybe it still does, I'm on a 5080 now so it doesn't feel so bad.
Give me a break from Mortis Trials.
Meanwhile I took my level 7 friend, first time player, into Auric Maelstrom (with 3 other friends who have already run the full gambit of the game's difficulty), and they actually held their own and only died 3 times 
Its just Ogryns spamming boxes or nukes. 
I could aim to do auric mael in the meantime
not even that bad with some modifiers, just need the teammates to be less 
Tbh this game is only GPU intensive to a point, hits RAM and CPU like a bitch at higher diffs when the screen is full of 180 poxwalkers
I will do any maelstroms except the one with burster waves
I don't trust anyone with those
As an Ogryn main before it became cool they rlly gotta nerf box of hurt on it
Inferno staff M1 spam goes brrr
Zealot using his BrAuto for horde clear because they RP as a Veteran:
only other one i can think of is scab only for some of my builds
The. Amount. Of. BARRELS on that map is..beyond compare.
the no ammo is oof
gloriania opening is pretty safe as long as you stay to the right
In their defense Zealot can arguably use the agri brauto better than the average Vet build 😭
but pubbies often don'ty do that
Scab only is great because it forces you to either use your ammo efficiently, or learn how to melee
Love me a CIVI
or play psyker 
No risk no fun
blueberries:
@hollow ibex That is why it is so much fun. (its just fun to see people getting yeeted into the void)
I finally tried that build recently it's absurd
My thumb hurt from spamming my special attack button
i find it fun when matches last more than 5 minutes 
I'm going to give you some eldritch level lore
@leaden burrow Too bad that soundtrack does not play when twins spawn in Havoc. Or Disposal Unit for Captains
You know Rending Trauma?
😹
How crazy it goes with inferno or soulblazr trauma?
I used to use that so much
Ohh that's interesting, as in 1 person goes rend voidblast the other infernos?
Never tried it. My gf mains Infernos I guess imma need to build it
I dont, I queue random mael

Continue doing it, i would love to see some madness sometimes
always boring mission starts

Now, instead of Rending trauma, you are A Pimp Named Slickback, and instead of Inferno or soulblaze Trauma, it's A Pimp Named Tauntback 
never premades
I'll let you fill in the details
I'm a little confused because I already play A Pimp Named Tauntback that Thunderous bleed is insane
Hell you can ask BigSlappy in Ogryn chat, we've done it 
Ohhh the flame DOT would get magnified by Thunderous too
Ah, well, the idea is one is using Thunderous and the other is using CStrike
Ahh alright yeah I see it. I'll probably run my thunderous slickback with my gfs infernos. Maybe I'll get my chuddy friend to play flamer Zealot
Are there any other sources of DOT
Bleeds
Slickback has that covered
A Veteran with Shredders
I do have a friend that's a Vet main might as well use her before she permanently transitions to #arbites-class
Faithless.
Tbh I only use Zealot for chorus spam nowadays
Just wait till the rework

I use Zealot for the Chorus voicelines 
I mean having more than half a talent tree would be nice
I use Zealot for Charge voicelines. 
Zealot is already crazy with his one build
Those are good too
Arbites with easily accessible extra ammo, grenade regen and massive ranged damage bonuses 😭
PERISH YE!!
SMITE THE HERETIC
and that one shotgun that has a Brittleness special oh my gos
Did yall see that fucking thing
Judge >
It like 3 shots Crushers
Isn't that the special ammo?
and arbites have a fur collar and drippy cape too 😭
EMBRACE YOUR DOOM! COWER! AVAST YE BLACKGAURDS!
That you only have 6 of?
You only need to shoot it once
Albeit yeah it's not exactly unlimited. Still really sick :D
just died because i pressed q to wield my sword
and nothing happened
i was going to parry so i just stared like 5 people in the face and died
so annoying
I'll probably still use Vet just because maxed out Shredders are goated

Devils Claw 
I use VoC for the voicelines, nothing more
Praying that the DC buff is actually good
Dcalw is peak
RALLYING FORMATION!!! RIGHT. FRAGGING. NOW!!
and not caring about ragers
I'm excited for the Mk 7's stab attack being a proper fucking stab
Ever since I found out how absurd Lacerate knife with Serrated Blade was I have stopped fearing those underclothed little freaks
I actually used to use Professional until I heard Cutthroat's lines, and then when they finally added the personality scourge, you know I swapped
NO DYING TILL I SAY SO
Loose cannon 
cutthroat mentioned
https://www.youtube.com/watch?v=9jxXPgZbfuo
Fem Loose Cannon 
HAMMER OF THE EMPEROR!!!
i just got grabbed by a chaos spawn and then a crusher overheaded me while i was being eaten
this game sometimes
You got combo'd
i once got grabbed by 2 mutants at the same time, dealing double damage
Does your video have the conversation between Bully and Fem Cutthroat where Bully gets annoyed at mispronouncing compliment? That's a funny one
its in that very video
i also had a dog jump through a chaos spawn, knocking me over, then a flamer pissed all over me while i was standing up, then a burst bombed me
3:05 mark i think
i somehow survived that
Bodyguard Ogryn mimicking a Pox Hound is adorable.

I've been out of bounds while last man standing on Havoc earlier this week by a Chaos Spawn
I'm still gonna watch the whole thing just because I respect the effort to edit and upload your content 
I've had a Havoc Mission end because everyone disconnected at the same time
And it was going so well
in the carnival mission?
Average Darktide moment
theres a spot after the first airlock where i had 2 havoc missions disconnect the entire team
@grand perch what's your opinion on the Tax changes
better movement
I'm kinda hype that the specials will do a ton more damage and the sprint while attacking
please reffer it
review?
It was already pretty okay on Vet since all them finesse buffs
wtf
i did a sm64 backwards long jump up a flight of stairs
i went sailing through the air and into the void
i just tried to dodge slide backwards up some stairs
That's interesting
Okay, died on my first Damnation attempt. 
Don't worry pookie I'm like 50% done eating my dinner
In my defence, it was on the train mission which I'm not too familiar with. I went out to kill some enemies and the doors shut behind me so I was cut off!
Get back up and do it again.
After that death I was actually rezzing like tons of teammates and it was going well but the train exploded when we had to fight the miniboss.
Ohhh unlucky. Yeah on Rolling Steel you gotta haul ass, it really punishes slow play
Oh and as soon as the doors shut behind me and I died, a teammate left the squad lol.
He was like "nah this guy's terrible I'm out".
Average Damnation moment unfortunately
train mission is so fun
It was fun.
Maybe you were, but are you as terrible as him for leaving?
And honestly it didn't feel that much harder.
No, because you fought it out.
The jump between Heresy and Damn isn't anywhere as big as Malice and Heresy
I think using my stealth build helped a lot because I must have revived teammates like 6 times before we failed. Claoking for the rez was very clutch.
Damnation is also easier because squadmates tend to be better
remember pre-nerf. 0 time to screw around
im getting annoyed because i keep dying to jank
It was kinda hype I won't lie but with pubs it was dreadful
@formal hamlet Just be aware that when you use Infiltrate, you drop all your aggro and dump it on someone else who might get fucked as a result
Fuck'em. 
Stealth can be good for that yeah, don't forget you can also secure revives by throwing a grenade at your downed friend -> starting the revive -> it explodes midway staggering enemies letting you finish it cleanly
Until the surprise Mutant interrupts you 
I actually need to read my skills more often because I forgot what smoke does, and how my stealth works. Like I forgot stealth replenishes my toughness.
smoke prevents shooters and gunners from targeting you
and some specialists and ranged bosses
Handy while I'm stabbing melee guys with my knife!
they'll run into the smoke and try to melee you
Smoke is very odd. I recommend reading what it does in this guide: #veteran-class message
Basically you wanna stand inside the smoke AOE for a passive buff rather than using it like you would in any other game
Yeah I normally don't use smoke but someone said it's actually very good especially with thise knife/revolver build.
Very cool thanks for the double post
Dw nobody but you sees it
it's worse than frags outside of havoc imo
It's a common discord bug especially on mobile
though they're still fun
So smoke grenades suppress enemies.
They have their moments but it's very point intensive to make them worthwhile and they're practically just a worse Psyker bubble shield that obscures your vision
They are better than a Psyker bubble
Psyker bubble may burst without warning and you get fucked
eh sidegrade i'd say
That's the build I'm running.
In some aspects yes. Psyker bubble can have over 100% uptime with Warp Siphon
Also, both Smokes and Psyker Bubble encourage you to be lazy
why dump damage tho...
And careless
I’d do unyielding instead of Cara
smoke requires some actual forethought
because it's not instant deploy
Error when I was adding the knife stats, mobility is the dump.
you will get fucked by a reaper if you're expecting smokes to just cover your ass
True, they aren't as bad i'd say
Do you want some suggestions or opinions on what you could sidegrade into?
ah ok ok
Where stamina node what da hell
But bubble encourages you to just stay out in the open, where you can get shot
I dunno what this means.
And where dbarrel
People helped me make this build so assume I know nothing.
prob means your knife perk
Damage modifiers for your weapons
Oh right the perk.
Knife perk unyielding instead of carapace
Yeah
Tbh I dropped mercy killer knife because I really like Catch a breath
MK knife isn't worth on vet imo
And i get more damage
Mercy Killer is pretty good but I would recommend trying out Lacerate since it's very fun with buffed Serrated Blade, letting Mk3 blend hordes even on Havoc nowadays.
I mean feedback to refine my builds is always welcome, especially big ones. If it's just nitpicking it probably won't make a big gameplay difference for me, but sidegrades may be worth knowing about just so I'm more well informed.
Vet has like 50 or 55 crit chance I’d just use ft
don't get me wrong i love lacerate knife, but it's not good for havoc
with the cleave, you're hitting one guy at a time lmao
I thought this was the "best" combo for perks and blessings or I was told this anyway, I think on knife blessings there's a lot of good ones so you kinda choose whichever?
there's a lot of good blessings, but some of them are gooder than others
Kinda there’s a lot of good choices
What's the goodest?
"Best" would be Uncanny + Precog or Riposte
Really? I've seen it apply bleeds across a few Morbians at a time. Then again I mainly play premade and my group always has an Inferno staffer
Ft, precog, uncanny, riposte
3
At least on my zealot it was
I'll swap the knife to this then. I think I have a bleed perk in my talent tree and that is synergising with mercy killer though, so what do I do with that?
wait doesn't havoc have increased hitmass
21st may make that different tho
Yarp
learned the hard way lol
I see
21st 
i'd expect it to just fuck over mk3 lights in that case
because mk3 lights only have 3 cleave or something like that
I guess I'll just have to go back to Rashad or DS4 until it gets nerfed for Havoc Vet then
Knife isn’t the worst
Who said they were jumping on for some Damnation after eating? I might pop to the shops for some snacks if there's time.
Remember the event? Lots of people folded on the hordes because they were all armored? 
Meee I'm eating
https://darktide.gameslantern.com/builds/9d51275b-f9c4-4494-9b88-bfafbbbf4981/terrible-vet-build my personal vet build
@sonic kayak Very fun, i threw myself into cold water trying out the Crusher 
Drop me a DM when you're good to go. I need to acquire some drinks for my Darktide grind today. 
Feel free to replace ft on the knife with what ever
what's the breakdown on the mark variants for Vigilant Autogun
This is pretty good. I usually always go for upgraded shredders nowadays though but besides that it's similar to what I run
Someone yesterday said upgraded shredders doesn't do much.
They do a lot of work
Agripinaa and Graia are good, Columnus.. not so much.
At least my takeaway was: upgrade is good if running kraks, not so good if running frag.
Literally the opposite
Kraks upgraded only affect boss damage
Oh, maybe I'm misremembering, a lot was said yesterday. 
It doesn’t need it but it does help
kraks are so ass
Not that it's not good, it's just excessive on frags since they do so much already
shredder frags OP
Unless you're running a nade build 
Upgrade on Smokes is very good. Arguably too good because the smoke duration gets doubled
Or hope you build uncanny
I'd rather it give a +50% duration boost and buff smokes default duration to 20s
Nice, doubt my build has the upgrade.
Good thing about taking kraks is its easy to path for upgraded ones
When I bring smokes in Havoc, every once in a while I'll get a "Smokes? Seriously"
Then we get in a situation where smokes save us 
Smokes don't have such a.. let's say.. noticeable impact
If I could spare 2 points somewhere I could get it, but probably not worth it, especially since I also don't have the grenade recharge talent.
Because they don't damage anything
In their defense the game is awful at explaining how to use Smokes properly. Standing in a cloud of white phosphorus irl is definitely not the best way to use them and it's hardly the way people use them in counterstrike etc.
Smokes are like a poor mans bubble shield pretty much
My simplified understanding of smokes for now is I toss it into a big mess of enemies so I can have an easier time dealing with everything.
The smoke grenades make the meat less hard so I can cut it easier with my knife and fork.
Well it's a good idea here because it gives the poxers Imperial lung cancer which cancels the Nurgle cancer 
Yeah and that's hardly the best way to use them at all. You're just applying suppression with that and that's about it
No no you want to stand in the smoke cause it make enemy more blind than you
Oh, damn. 
@sonic kayak Remember, it is only bad if the enemy does it 
I do stand in the smoke, probably should have mentioned that.
This sounds like a joke but it's actually true
I've had an argument with a lvl 900 vet on this topic literally 3 days ago
Smokes make no sense
Smoke shuts off shooters, dogs, and Trappers have to run all the way up to you to get you
I think smokes should be impacts like the arbites grenade so its instant protection
Trvth
They also turn off Not-Rodin, since he has no melee
Rodin and Rinda Karnak
Which is the biggest boon for me
Yeah, smoke makes ranged enemies less of a threat and makes the enemies in the smoke I'm fighting easier to take down, no?
Cause ppl are blind to what thinking individuals describe as ‚strategic’ 
Smokes aren't bad when used correctly though I just wish the description of Smokes told you what they do on the mechanical level
Not to mention they're not easy to see through so the fact you need to stand in their AOE is very silly
Enemies will still melee you but shooters won't shoot
I have no problem with using smokes personally