#veteran-class
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It seems im not alone here
boltgun
maniac + flak
puncture + pinning fire
tac axe 2 or 7
unarmored + maniac
brutal momentum + headtaker
Is brittleness just a debuff to armor?
this is the full service plus a Taxe as a cherry? nice! ty
yes
but it can be more complicated than that
it depends
Best blessings for plasma gun?
just 1 point off from the +25 toughness node :c
Havoc 40 non activated power sword run
there's a bug where lieutenant shout does health damage what
I want to not believe this
but I've been downed at 2 health vs an lt multiple times so I'm not too sure
yes
a known bug
captains can 1 shot
with bubble knockback
through hp and full toughness
VoC but they have it
yep
fatshark moment lol
lol ggs
I believe it's defense
but off the top of my head the difference between 60 and 80 on both aren't that big
so it probably doesn't matter all that much
What's the best perk for a dueling sword?
Boffum
I'm looking at some guides and they have stuff like "25% damage to Unyielding" or "25% Damage to Carapace" or "25% Damage to Maniac"
can someone explain why these are better than the extra crit chance or extra crit damage? The dueling sword seems like a crit focused weapon, why would a 25% damage to a specific enemy be better?
It's not a specific enemy you're going after, it's an armor type
Because those are extra damage to a group of enemies
The way this game calculates damage make it so extra CRIT damage perk sucks
The charged thrust absolutely destroys heads, so weak point damage plus armor damage means a one-shot for Ragers
Does this logic carry over to ranged weapons? I have extra crit chance on my recon lasgun
that's one of the few guns where it's not a bad idea to take crit chance
but you never take crit damage
Unyielding is all Ogryns and Monstrosities; Maniacs are Flamers, Mutants, Trappers, Carapace are Ogryn elites, Mauler helmets, Scab Rager bodies
All the things you would use a Dueling Sword for, y'know
Unyielding is basically anything with a boss health bar, right?
So the logic goes, whatever the dueling sword struggles the most against taking down, I should take the 25% damage against that.
Am I understanding that properly?
Yeah basically
No
Only monster bosses
Only Monstrosities, Captains and I think LTs are Flak
Well in that case I'd rather just Krak them and mod my weapon for literally any other enemy type
I'll make do
I'll do the 25% damage against carapace and maniacs, then
It's relatively rare to fight against unyielding
and even in that case, I'll have other options to deal with bosses or bulwarks
Counterpoint
Carapace and Unyielding both apply to Ogryn elites
So that's Bulwarks, Crushers, Reapers
meh I'll use my gun for them, then
wait, well, I have some veteran questions regardng that,
Can I proc Infernus' burning on bulwarks if I keep hitting their shields?
no, but you can literally hit their toe or pinky or something
I remember when I played Ogryn I could burn Bulwarks even if I hit their shields by proccing Blaze Away. Does Infernus work similarly? I don't think so, because I've never seen it happen
so even if their shield is up, doesn't matter
ahh i'll aim for the toe then
just hit any part of their body that's not covered
one of the beautiful things about infernus
and i take uniyielding damage because fuck bulwarks
i don't even care about the boss damage
i just take unyielding to roast bulwards faster
Good 
No
Infernus requires dealing damage to proc burn
also, does voice of command knock enemies off of teammates? I was told that voice of command can knock off dogs off of teammates, and also make mutants let go of smashing your teammates. Is this true? I've never gotten it to work properly. Or maybe I just wasn't standing close enough to the mutant/dog when I shouted.
Yes, 9m range
OK, so, voice of commands knocks off dogs and mutants. Are there other things it knocks off? I know they can like, interrupt enemies swinging at you. Are there any other weird interactions?
Teammate swallowed by Beast of Nurgle
Teammate being nibbled on by Chaos Spawn
Opening bulwarks
knocking bosses off ledges 
shouting at the beast of nurgle makes them regurgitate your teamamte? huh, neat.
"bad dog! sit! stay!"
Just the dogs and mutant and the bosses, then?
it staggers everything
I'll keep that in mind next time my teammates are getting swallowed or pummeled or... dogged.
yeah but basically everything staggers everything
It knocks DH back for abit.
Some breathing room if needs be.
the zealot inquisitorial rosette staggers stuff, ogryn taunting staggers stuff, doesn't psyker have their own shout? They scream or something
Creature created by horrors beyond comprehension
Vs
One screaming boy/girl
well voc has really strong stagger
much stronger than stagger from most other sources
Venting Shriek stagger increases with peril
And it can't throw important enemies on the ground
Nor affect bosses, stagger wise that is
lol i wonder what the new arbites stagger is gonna be
the dog barks really loud and the enemies get staggered a bit
Does anyone know what a "Peesah Hood" is?
this is a veteran hood thing but I couldn't find anything on it online. Is this a veteran thing, or is it just something I'm not familiar with. What's a peesah
Well its a pee sash hood
Lol I couldn't find anything about peesash in any other 40k media, it's a thing exclusive to darktide , exclusive to the veteran character..?
which are the perks for plasma? more heat generation?
i aam lauw gais!!
slop shop set that right now in shop looks arbites the most
the helmet yeah
but still to expensive
yyeah
i actually want to buy something for arbitrator maybe
but maybe he will have basic ones that will look cool
nah im waiting for what they will have in penances
well i meant that also
your previous statement implies the shop
how far have you managed the porting of the guide on steam?
Last I heard, procratination because he got a new game so +3 more months.
Maintaining the status quo 
Arbites guide before Steam Vet guide.
Even Zealot has a guide now already lmao.
Anyone know the dump stat for mk4 dueling sword? Mobility maby? đ¶ doing plasma / dueling sword build
I do cleave damage
hammer of the emperor says it's Cleave or Defences
Can also just dump mobility if you want an allrounder for being able to switch to mk2.
Either way, the difference for it is too small to really matter.
still need to add:
intro (5 sections)
melee weapons (like 19 of them)
curios (not yet started)
enemy breakdown (not yet started)
example builds (not yet started)
penances (barely started)
any forced stagger should
Hellbore Mk.IV bodyshot
Hellbore Mk.IV bayonet slash
this is farcical
also that bayonet bodyshot had to really be forced, the slash pattern makes it a headshot almost every time when you're square onto a target
whereupon it instantly deletes them
the only heads i notice it having difficulty with is ogryns
MkIV Helbore one shots Reapers/Bulwarks up to Havoc 40, itâs a 2 shot on Crushers there, No Focus Target or Marksmenâs Focus
My guess is the 25% carapace and 10% rending with surgical
Possible with 10% elite and superior complex
Sure would be nice if they fixed its wield tine
why some missions give me event
skulls
and some dont
You donât need the 10% rending for bulwarks/reapers, I run Carapace Unyielding on mine
You need to play missions with the Dark Ritual Modifier
You have to check the modifier
I would recommend playing the highest difficulty you can
This event is like Mini-Havoc mode
Itâs good prep for high Havoc
To those who want play hard yes
To those who just stay non-havoc no
I donât wanna queue up high difficulty see a player like one time psyker died twice to carry their weights
Why is it mini-havoc?
Bosses/Captain Spawns
Ahh, the totem Chaos Spawns?
Yeah, do you guys not get Captains on lower difficulties?
Nope
Just the mission ones like Rolling Steel's
I've been doing damnation totem missions and no captains
dang, Auric Damnnation gets roaming Captain spawns
I find Auric a bit of a snooze fest at this point. Would be cool if they introduced a 6th quick play difficulty
u can literally finish weekly kill monstrosities quest in 1 dark ritual game on damnation
Watch your team mates. Stay close to the ogryn. Stay in coherency. Melee to survive, shoot to kill. Run shout and frags for the most consistent power
Watch the enemy backline and take care of any specialist that comes through because although not exclusively your job, you're arguably the best at it, and don't neglect melee
Everything else is mostly situational
Your niches are shooter and special and elite killing. Some builds can do good boss dps as well
Ogryn keeps you safe
As far as I can tell it's a word used in southern India to refer to hot dry winds

Then the person who is best at killing the horde
It's more stay together than stay with the Ogryn
Yes
Watch each other's backs
But you are not a great frontliner, outside of frags and stagger
I try my best in public lobbies but always end up dying
Trying to save others
Is it a good idea to play havoc in public lobby?
Why?
Normal content, Veteran can absolutely dominate because you get massive buffs for just playing
Oh
Weakest class in havoc
For Havoc you have to slow down a little, your priorities are ranged and specialists first
Got it
I.E. don't hipfire your gun into armor patrols unless really needed
You let your team take care of them?
It's more see what your team brings, and you fill in the holes
By armor patrols you mean bulwarks, crushers and armoured rager and that other one?
He suffers a bit from build diversity in havoc
Most people will be oriented for close quarters, you get to fill in the hole by helping with ranged and specialists
But he has some stuff that does well
So I guess you should not play veteran in havoc pubs?
Oh no, nothing wrong with playing Veteran
Pure suffering if you're learning
Ouch
Learn him first
Then what do you suggest?
Then Havoc
Have you done many damnations or aurics?
How to learn?
Auric maelstorms yeh
Auric Maelstroms until you feel comfortable surviving big melee situations
On the regular?
Not really
What do you mean by surviving big melee situation?
If you can do Auric Mael without going down you're ready for havoc
First, get comfortable with playing the class before you start Havoc with Vet IMO
Getting pressured
Havoc will push you into very uncomfortable situations
Like the back seat of a Volkswagen
Maybe dukane is the true traitor, she throws us into nurgles garden everytime
It's pretty much the gimmick of Havoc
Also part of Veterans Havoc effectiveness is cycling VoC as much as humanly possible
Which coincidentally is your best survival tool
A long with frags
Well, Veteran is not super-rigid like that in Havoc; Exe Stance can work especially if you have Chorus Zealot(s)
But you have to be comfortable to be able to run that
Exe stance can work but you are playing ultra hard mode and tbh the only reason to run Exe stance on havoc is for boss killing imo
VoC does the rest better
VoC is easier, sure
Infinitely
I'm not here to be a super hardcore player lmao
If you learn melee fundamentals on vet
I'm here to have fun
It will make your Zealot play better
Oh
Honestly? I think Vet is easier than Zealot ngl
Bruh
Vet rewards you for doing everything; If you are understanding the fundamentals of the game you get a bigger safety net
Just hit them with your melee weapon
Melee is not too hard; Just know when to shove and when to dodge
That's what I do
I think playing Zealot as a new player is easier than Vet, but I think learning Vet teaches you better fundamentals which will improve you on all 3 classes
I hate ogryns and maulers
And ragers are just annoying
Squishy veteran vs road sign
for lethal proximity, do I need to fire my bolter before the effect procs for grenades?
Nope
is the point blank explosion from the bolt pistol big? wondering how it looks like, should I be using it instead of melee when surrounded?
I mean it's not gonna do much difference than a push, you still need to directly hit bigger elites for a stagger
Heya guys, i just got the game and im level 3 as a veteran, any talents u suggest going for?
the toughness regen talents in the middle and right branches before you reach nades are good. other then that just try and reach as low in the tree as possible as you start earning points
the blessing that increase crit after melee kill is quite nice if u play melee hybrid vet
Haven't played in a long time, but with the game being 60% off, I got some friends to pick it up. Was a Recon Las build, have there been any nerfs or changes to weapons in the past year? Any weapons I or my buddies should be aware to avoid?
Recon las is till very strong, every weapon is viable Auric Board and under
Awesome! Glad to know I don't have to re-spec while relearning the game. Seems a lot has changed
Like idk when penance vendor became a thing and now we can choose blessings which is wild
Everything of mine barring my recon las, and axe has changed, almost feels like starting a new character would be good. But I'm level 30 and have a lot of effort with this character
There's a load of people coming back in from before that, has someone yesterday ask me about the vet ability giving a free reload
just continue with ur lvl 30 man
no need to regrind but start with malice difficulty, u will relearn in no time
but executioner stance isn't great like it used to be
is sway reduction synonymous with recoil
Seems like a lot more loot in the maps too which is nice since it seems like I'll blow through them getting the blessings and such I want
and also weapon is free to customize at hadron
u can powerup lower power weapon to 500
Is there a way to upgrade weapon traits like ammo, stability, damage, ect?
go to hadron
that
u cant
it still rng
u can upgrade it tho power up but can't full on every stats
Ah ok, is the key to still wait for the hourly refresh from the weapon vendor?
yeah
but mostly people dump defence, mobility stats
keep it as 60 percent
depend on weapon tho
Recon Las, I currently have a mk6 and mk12
u can switch weapon mark freely now
Recon dump stat is Collateral
just try in meatgrinder to see which mk u like the most
Yeah, will probably take a bit to read through all this. Lots of new stuff in the build spec tree
Question: why is the 68 thermal / 72 charge considered the best on plasma? I know 68 thermal gives you 1 additional shot from 0 to 100, but at either 60 or 80 you still get 2 shots after the quick cool down. You also want the bonus from gets hot, so wouldn't it actually be the best to have thermal as the dump stat at 60 since you'll most likely reach the same DPS due to lower firing delay and have bigger bonuses from gets hot quicker?
Cause after 68 thermal it doesnât make a difference
Itâs still I believe 4 shots from 68 to 80
No, I mean, why not dump thermal fully
Wouldn't reduced charge make the DPS on par, as well as letting each shot benefit from gets hot more?
Even despite 1 less shot from 0
Typically Iâve never had to worry about charge rate at 72 it always feels like just the right amount
70 vs 80 is around a 9% difference in shooting speed I think
and mk5?
Mk5 so you can dodge yourself into bottomless pits
You can just main Mk4 ad infinitum
Btw are dueling swords still as shamelessly OP as they were on release
I remember them putting power sword and axe to shame
Mk5 has the best dodges in the game, you often get sent flying
ok that is cursed
I also have a 1% damage one
I have a MK 3 a and play voice of command
iirc mk4 has a strong but slow melee
All are good, MKIV is the best imo, it lets you kill Armor and Bosses, but its the slowest firing
I mean the rule is there is no point in using anything than bokter and power sword probably
Aren't axe and plasma still about on par?
Shame chain axe idn't viable
MKIV Helbore boss dmg
Idk im new I just say what iirc seemed the best according to people
Still power leveling my Veteranâwent from lvl 4 to 19 solo over the last two days. Plasma gun slaps, but Iâm thinking of switching back to the revolver until I hit cap. The overheat learning curve with low Mastery is real⊠had it blow up in my hands three times already.
I do play with voice of command instead og exec
only left click no reason to charge shots atm
Bolter is like rapid fire plasma
Revolver is great for weapon switch build, but then you're just a glorified zealot with lower dps and better toughness
You can def play shout version, this is just Exec to get funny numbers on Havoc 40
How so? Doesn't charge increase range? What blessings do you recommend?
Do you use chainsword with it?
Its max mastery from my zealot and the only thing that can really carry me atm on my vet unfortunately.
Dueling Sword IV for Havoc, MK1 Shovel for Auric and under
Also wait why tf is the chainsword so damn tiny
Light attacks still have like 50 cleave or something ridiculous like that, Use Rising Heat and It Gets Hot/Blaze Away
Can I use it tho?
Ik you should have smth with horde clear but I wanted to try it
I mean for Auric and under you can use whatever Melee option you like, they are all decent enough
Cool! That's what I got. Ig is just a skill issue. I'll get back in there.
I'm playing the difficulty that's 1 above uprising
Yeah use literally anything then, weapons don't really matter just focus on improving your gameplay
Doing my best
Encountering my first crushers is
Ow
Can you build your ogryn like a crusher btw?
dont understand this question tbh
well you can have a huge two-hander that one-shots pretty much anything, yeah
Ogryn is the strongest class atm
Well Idk, if You can make a loudout for your ogryn that makes him like the equivalent of a crusher
The pickaxe?
there's two handed weapons and a ton of dmg reduction on Ogryn talent tree so yes?
yup
K k thx
how outdated is this
its a little dated, but mostly still relevant
Very old but very relevant proves how little veteran gets changed
Which recon lasgun variant is da best for purpose of being a garbage lawnmower?
12 is the rapid-fire one i think
Max for any stat is 80
increase the mastery by completing missions with or sacrificing other weapons (preferably of the same type, you get a bonus) at Hadron's
yea, like all stats at 80
All but 1 can be 80 last will be 60
then Hadron can increase their stats up to the maximum for that one weapon you have
And each one comes predetermined what its roll is
Blessings and bonuses can be re rolled
eh? sounds like there is no such thing as a weapon that has all 80 except a relic blade
maybe I was looking at somebody's modded game
even relic blades aren't exempt from having 500 power max
Nah itâs true you have to upgrade bit if it has 40% dmg thatâs max
Overall stat obviously
On my vet i have 2 builds
One with a plasma and power sword as a big fuckers buster
And a recon lasgun one (im not sure which melee yet) as a garbage lawnmower
Rashad is the way
you only really need Bromentum
Like one of my records is nuking 5 maulers back to AoS with a single charged plasma shot
My best moment was a long time ago when bolter could 1 clip bosses
Just oh look there was a plague ogryn
whats vets best sniper
revolver
Revolver 
other than the revolver
or helbore 4 (modded with a scope preferably)
Helbore. You can throw a blessing on it that increases crit chance while ads, and pair that with the talent that does similar and the one that makes las crits cost no ammo. Very reliably not spend any ammo.
Just remember that you need to let the stacks build up after each shot.
what secondary with it
Secondary blessing or secondary weapon?
weapon
ironically plasma with right blessing and vet build it is able to one shot pretty much everything but bosses
Hard to go wrong with a Dueling sword.
Seeing all these revolver answers for vets best sniper is a sad thing to see
Because it really is the best in slot for sniping
Vigilant rifles feel like a downgrade in terms of swap speed, handling, one tap dmg, and mobility
Like there ainât no winning with them
is it weird that i use the laspistol for longer range and the recon lasrifle for spray
đ€
No
Las pistol is goated for accuracy gameplay
High finesse curve
Crits and weak spots are the bread and butter for the las pistol
While recon is saturating anything in your way into mist
Helbore would be a fun as fuck weapon
If it had quality of life changes
Weapon draw time, sights and firing method would be cool if altered
Ngl I hate releasing the charge when going for shots
My mouse aiming ainât good with release shots
there's a mod that does this
when you ads
very nice qol
Yeah
they thing is
Ngl, I kinda donât even charge my shots
I just use full auto mods to just spam fire
helbore just needs a rework
and the full auto mod really needs to be in the base game
Helbore just doesnât run out of ammo when it just uses 2 ammo
then give a idea for it
On uncharged shots
Revolver
Helbore
Bolter (DMR)
Vigilant 7 (DMR)
passive charge, faster draw, not dogshit irons, not dogshit bayonet
thats not a rework thats buffs
well yeah
Yeah
because the biggest issue with helbore is quality of life rn
Thatâs all I want
if you fix the quality of life issues, you're buffing it lol
Fun weapon to use but the clunkiness takes out any enjoyment
there's absolutely no reason why the bayonets should be as shit as they are right now
or the weapon should be as clunky as it is
I love weapons that can swap in and out of ranged and melee gameplay with adequate timing for breathing space
Love high mobility ranged weapons
Las pistol, bolt pistol, revolver my beloved
Game needs a stub pistol
@tall torrent how do i use the mk7 hsword?
heavy spam
And how does its h1 work?

fully automatic glock 18 or something
No other combo?
h1-special for elites
Shredder auto pistol be like đ«
switch to mk9 
i use mk6 like some weird man
yep i sue mk6 on zealot
Day 96 of wanting devils claw to have cool parry blessings
maybe on 23th
A man can dream
Is there any gameplay changes coming on that patch?
Or is it just the class and player progression revamp
i hope they address some balance issues, because the free update erally looks like shit
Passive charge would ruin the weapon, It just needs weapon swap speed buff, and a pinch of extra dmg
why?
how it would ruin the weapon?
i mean it's not like FS is going to add passive charge for it anyway
For the heavier marks you should choose when or when not to charge a shot
and there'll always be the mod
i exclusively use the mk4
and it's much better with passive charge
because if i'm adsing, i'm ready to kill someone
Also Iâd love for the sights on the gold helbore skin to actually line up
so it's literally just charging when i need it to 100% of the time
Its a waste of time and ammo to shoot charged shots on reg shooters and a handful of specials
not really?
you want to much. you are being sent to the swedish ikea meatball mines
just don't ads if you don't need to
The iron sight lines up annoyingly above the point it aims at
I love how different helbores have different bayonet attack
Mk 4 has a slash
yeah and it sucks ass
The other ones have a stab
MKIV Bayo is trash
the stab is much better
But the MKIV is the best shooting so
the bayonets need a lot of help
Good enough against that one poxwalker that interrupts your aim
that's your standard?
I saw someone suggest that the held mkiv wind up animation should count as a block or parry
I'm below all standards already I think lmao
the best standard
no why what
the wind up takes so long lol
no standard at all
Idk I used it a couple times it does fine
They should give the slash bayo some actual damage and cleave
Vt2 had ranged weapons with a block, but thatâs nothing burger
make helbore bayonet empowered like a power sword 
I dont mind the wind up, it just needs dmg
Make Helbore explodes like ogyrns frag nuke
I just donât like the slow attack speed clunk they implemented to avoid rapid spam
Actually a blessing that makes chained Headshots explode would be sick
lets be real the explode damage is gonna be ass
and just cause stagger
throwing off your aim
Would be baller on bolt weapons
give helbore bayo friendly fire so i can impale the freak
I honestly thought thatâs how bolt explosions did damage initially
Yeah Showstopper is in the game
That the gib of bone and mist was like shrapnel
its bad
But itâs just the explosion that does it
Also I be dreaming of curio blessings
Would kill for +X% explosion radius
That would be insane on so many classes
Rumbler, Voidstrike, etc
Crusher maul comes to mind
just notice that vet has a mace
Lethal proximity makes that explosion on weapon special a bit bigger
is that thing any good?
It's mid
yes it is
Surprisingly
It exists
man
If you decide to use it
what a wide variety of responses
Bring something to deal with Monstrosities
Skullcrusher and falter/electrocute fun with it
That's like
Imagine if you could put blessings on grenades Xb
its not good good
Its only weakness
so if i want something mid that is good
i use shovel
and if i want something mid that isnt good i use this thing
so is shock maul
Use the MKIII Maul with Weapon Spec Double Barrle and spam light attacks, its actually good on Auric and under
Shovel A tier
Shredder nades with double grenade throw is funny af
it can stagger ragers out of combos
how does skirmisher stacks work? do I get 1 stack after I stop running?
Shock maul be like B
or do I keep stacking as long as I run
they usually die before they get to combo
đ
As long as you run
Shovel is also mid
You get a stack refresh based on sprint time
it doesn't seem to show the stacks in game though
You can refresh 4 stacks with 1 refresh stack
fair. but if shitty situations happens it helps
also staggering balls of bulwarks
It does UI is trash and if theres too many buffs it gets omitted
okay
Skirmisher requires sprint state for about a second to tick stacks per second
It doesnât stack if you sprint-slide
but why balls in particular 
It needs to be continuous sprinting
I love my shovel, how dare you
But 10 seconds of uptime makes it manageable but clunky
so they cant reproduce and get stunned
Bro did not enjoy the simplicity of the l4d2 frying pan
shock special can stun every single enemy bar the bosses
I'm more of a guitar smackdown
Give run n gun double barrel a try with this and larp as tf2 scout
Bro solves practical problems
i saw that build, looks fun
Yeah itâs a fun hotswap movement shooter build
Weapon specialist and infiltrate with the low profile node makes good use of the sprinting around and hip firing
Like good for roaming on elites and blasting them dead
Or specials
Your making the game harder for your team with low profile, so you gotta try harder by making it easier for your team by being proactive on roaming for elites and specialists with that build
Itâs how I play it anyway
Double barrels high base damage insane and makes solid use of skirmisher with run n gun
But youâll need something to handle carapace melee wise
What is the talent called where you decrease cooldown of your ability when you or your teammates kill an elite
I'm trying to find it but I forgot the name
Tactical awareness
thx
Psyker has one in his kit also
bottom middle
well psyker's is elite or spec
tbf i tihnk it makes sense for the classes
This only applies to if you the veteran kills the specialist? Or does it apply if one of your teammates gets the kill?
you have to get the kill
nah it's very good
how does this build look
helbore thats for starters
you're gonna have a bad time
should really take iron will
You dont need Marksmens focus tbh, Helbore IV kills everything except Crushers without that keystone
yeah and mmf is kinda ass with helbore anyway
Weight of Fire is bad imo, it messes up your shot cadence and gives you less stacks of Surgical
Are there any power/strength blessings that boost krak damage?
This is what I use for H40
You can swap Dueling Sword for Shovel to get more well rounded in Auric and under
word tyty
uhh prob anything that increases close damage would, not sure
and for talents there's obv tinkerer
You can scale grenade damage with Focus Target and Skirmisher
Its bad tho, like dont scale krak dmg haha
does veteran not value keystones as much as other classes
Thank you, wasn't sure if the power on kill blessing worked with it.
Most guns you can build Keystoneless but its personal pref
You don't take swap speed over the crit node?
You can take Focus Target with Helbore IV but I have weird binds so its annoying to me
Swap speed node on Helbore is super mid, and Exec stance is instant equip
what mk and blessings on shovel
MK1 with Flak/Unarmored or Maniac, and Skull Crusher / Decimator or Hammerblow for safer slower clear
The main thing is that the Shovel gives you a lot of space
How good is "Catch a Breath"? This seems very good to me, just passively replenishing toughness. Because usually you're only supposed to regen it when you're meleeing enemies or in coherency. So in a situation that calls for pulling back and regrouping, you'd be regening toughness, which is exactly what you need in that moment. However, I was thinking about this again, and I'm like, in high-level content, there isn't really a situation that you can withdraw and regroup, you have to keep fighting on. And in an instance which you need to wait for your toughness to regen, you might as well wait for your voice of command to regen, and restore all of your toughness that way. Does this line of reasoning hold? What are your guys' experience with "Catch a Breath"?
i prefer it
Any tips for newbie veteran player? ;D
Its good because its one of the only nodes Vet can get passive toughness regen without getting kills
It could use a buff, to like 7.5 or smth tbh
what blessings and perks
ill try it too
It could use a buff so you can block wiht it and it doesn't go away
Like its meant to give you breathing room when dueling shooters but it doesnt scale that well in high difficulies
voice of command = autowin
Anyone else hate using the Braced Autogun? I feel like it's the worst of both worlds. The ranged aspect of it is awful cause it has neither the accuracy nor ammo capacity to be worthwhile at long distances, but whatever perks you could use for it are terribly suited for CQB
sadly yes
It has insane cleave and suppression
what's the easiest and fastest way to do adept assassin penance? it's the only class specific penance I have left
Braced autogun is fun but u shouldn't take it . If no one in your team can snipe.
But its suppression ability is no joke
Yeah but if u take brittleness per hit talent on Bottom right brace auto gun can shred even crusher.
It is difficult to pick it up because I am using my points for other necessary talents. Will I miss it if it's gone? What are the better ways of passively regening toughness.
Still it a fun gun but not all around imo
eh?
CAB is nice, but hardly necessary
Or plasma gun
Not worth pathing out of your way for, nice to have if its convenient
If u take left side and can headshot a lot. There is a talent for that
@hollow ibex @quiet valley so what is the alternative insofar as regening toughness as a veteran? I suppose you'd be in coherency but I wouldn't be in melee. So, what's the alternative? Stacking cooldown reduction for voice of command and waiting for that to be up?
what sort of build are you running?
And there is a tagged talent that give u toughness if tagged target is dead
Focus Target, with Target Down is my favorite passive Toughness Regen option
VOC is the most reliable toughness Regen
Although you need to be playing higher difficulties and mark to get more value out of it
i usually run o4b, even on my ranged builds
still requires kills, but it's any kills
and you can get some pretty insane toughness regen from a good melee, or frags
why yes, i'd like to recover 40% toughness with every swing 
I would play mm focus more if scavenger have less cd
ogrynmaxxing
This is my current build. I am a recon lasgun Shock Trooper.
confirmed kill works fine too
I don't really like Shredder Frag so I'm trying something new. I'd like to start using the smoke (yes I know the smoke sucks but hopefully it'll get buffed in the near future đ ). I took Target Down with my spare point at the advice of @quiet valley
I do not like frags
Smokes are good as well, what are your weapon picks for this?
This is bad for Recons, its good on Helbore/Laspistol, and Inf Las
nah opening salvo isn't worth it
U can swap this talent to that if u want it give more 5 CRIT chance but require some early reload
I think they take too long to go off. I like kraks because I can stick them. I like smokes because they are (ostensibly) supporting my teammates. Everyone says "if you play hard missions then you can just chuck frags any which way and you can get free kills". I feel like I can never aim frags properly, and they never hit what I intend for them to hit
frags are really good, esp if you don't have voc
yeah I thought about that but I feel like a flat 5% crit is better than a crit that only happens after a reload. I don't really reload too often on a recon lasgun
it's the best source of infinite cleave for vet
and surprise surprise, infinite cleave is very strong lol
It depend on luck sometime I can shoot for almost 10 sec without losing bonus
But yeah.. just try and see what u like best
recon lasgun
the melee doesn't really matter too much lol
I'm not really a Weapon Specialist type of guy đ
with your current build, your melee options are going to be DS, PS or HS and maybe mk6 knife
we're out here participating in no-melee mondays
yeah I have a rolled dueling sword I'm currently using
You should swap Deadshot to Prescion strikes, you dont have enough stam regen to run Deadshot on the Recon, unless you are using the Mk XIV recon
hmm perhaps that is the move
I will try it out
I don't aim down the sights that frequently either :-P
If he take a talent that return stamina after tagged target die and using 3 + 3 stamina curio it enough to sustain the stamina, but It will take him little bit of glass canon
Even with 9 stam from curio and Target Down, its only good enough regen to run XIV well
the VIc and the XII just shoot too fast to sustain
The best stamina Regen is from weapon specialist range kill quick swap to melee then range again
But he said he don't like it
Target Down is the best stam regen on Vet imo
you dont even need to kill the target yourself
are there any other guns that shoot as fast as the recon lasgun? The "torrent" property? I know I used the shredder autopistol a lot on my psyker but I'm not really a fan of how it aims down sights
just mark shit your team is killing, its never under 1 stack
always get stam per mark
are there any others I'm overlooking?
graia braced auto
idr if it's faster tho
XII Recon is the fastest firing weapon in the game atm
and vraks is very fast too
hmm i'll look into those, thanks
Braced is also dakka dakka but it really bad at long range
it benefits a lot from exec stance
Yeah the braced autogun, autopistol, and the infantry autogun are your other bullet hoses
i feel like rambo wielding an m60
It sucks for annihilating specials though, which is what I want out of a ranged weapon
If there's a sniper and three gunners locking down a lane i want them dead quickly
use exec stance with it 
i used to hate brautoguns going in but theyre great outside of havoc
exec stance and dont actually brace them, only hipfire
i still brace the graia
theyre more accurate than youd think
graia is the one exception to become more accurate with bracing. the reticle actually shrinks in a long salvo
Not enough points to divert away from VoC
how are you still standing you look like gus fring
I have been meaning to see if it works for me, but being able to hammer VoC for emergency toughness and heavy crowd push is gonna be a hard act to follow
Nurgle cultists already kind of look like this
Have you not looked closely at the sniper yet
There are dreg snipers?
scab shotgunner is more severe
Yeah that guy disgusts me
Oh yeah he's pretty peeled too
Dregs are too stupid to use a sniper rifle
hes literally missing his nose đ
17% toughness and 21% health curio also feel good
True, more stam is always nice on vet
Hard to see the face when I shoot them from so far away
damn
can't believe he's just staring
snipers in horde shooters are always awkward
with disgust
i dont think its disgust he just doesnt have lips
I've never been able to see how two wounds works for vet on damnation
You end up being way too brittle
Besides on damnation you shouldnât be getting chipped at by melee
It is my fav in l4d2
Vigilant Autoguns
"Besides on Auric you really should never be going down ever-"
Reward headshots
Well itâs fucking true lmao
is it actually a sniper or more of a dmr
Your experiences are not universal
You should nonetheless adapt
Or just avoid playing Auric or Havoc
Idk what to say lmao
Best advice for vermintide 2 Iâve heard was go up in difficulty to legend/cata if you take less than 200 or so dmg per mission
"simply never die it's that easy"
Just donât lmao
I mean itâs seriously a good tip if youâre not going down once at all you can jump up a difficulty
I wish I didnât have bad tunnel vision with ranged gameplay
If youâre tunneling just be more aware to all sound queues
I am too petty to let that one groaner make me swap to melee to just kill them
Or simply if you see enemies swarming
are you stupid? just don't take the talent then.
When Iâm trying to shoot that netter sprinting to my oblivious teammate
Real
Sometimes that dreg needs a bolt round
It's enrichment
How I feel going out of my way to take chip damage to kill the gunner shooting at my zealot player
Are there any newb friendly veteran builds? i am kinda useless on 1 and 2 bar games xD
The classes are very similar at first, you just need a general darktide guide for now. What level are you?
and yet the plasma gun is a thing
And the zarona
i think 8
Have you played many shooters before?
yeah
it is a melee game first and foremost
so getting used to that and movement will get you far
like getting used to dodge and dodge slides in all directions
then game knowledge like what armor types enemies have and what weapons do good against what armor/situations
play zelot first for the melee training wheels
they all get training wheels afaik
zealot's the best class to learn the game with
This is a no nonsense guide to playing the game better. I keep it simple and I keep it pretty short. I really just wanted a tutorial for new darktide players to avoid the normal pitfalls of all these not entirely explained mechanics. Hope it helps. Good luck out there acolytes.
Timestamps
00:00 Intro
00:34 Movement is Key
01:04 Melee is King
...
it's more forgiving generally, and melee centric
psyker and ogryn dont really give you the genuine melee experience cause psyker doesn't need to pull out their melee and ogryn is kinda busted atm
This is a good intro guide
Darktide, like its' sibling game Vermintide, is very different from most shooters
you can skip the youtubers, they're pretty much all ass
not me im ok and i have a yt account
I think vet's fine as a start
Agreed
honestly zealot is rough especially melee early levels till 25+
I learned the ropes on veteran and it went ok
because you gain jack shit toughness replenishment
Zealot was the last class i picked up, even
without your F
same, for it me it was vet > psyker > ogryn all the way
and my zealot is lv22 now
for beginner guides it prob doesn't matter too much
after 430 hours in
lol i did the same
went from vet being level +120 to my ogryn from lv1 to +150 now
and I never played vet again

Tragic, it's the best class
I'll come back when they make the chainaxe viable in havoc
and plasmagun not being the only gun
I still love the helbore though
Ogryn is the most beginner friendly class
Ah, i could never get into the hellbore
The bayonet slash feels great on the MkIV but i could never get comfortable with the shot charge mechanic
I love it when it works but it sucks doo doo when it doesnt aka when a horde is ever on you
I fully grinded Ogryn the day before the rework
It was kinda painful
Pre rework is painful
I was doing very fine with ogryn pre rework
Probably a class you needed to get used to
in terms of positioning and stuff
it was usable, you just had to heavy attack everything
BY FAR the worst bayonet
ye that
At least it doesn't blow up like helldivers
but overtuned
The other two bayonets are better according to people
But best for shooting
Also it looks the coolest of the three
Much thanks to the bayonet in fact
Also I like to use the weapons that are unique to the class
Ogryn deserves it đ„°
Talent tree gore đ
What would you guys say are the best Blessings for the Power Sword
if you need to specify, the best out of pure DPS
power cycler and brumentum
It's always pc bm.
What's the most fun meme typa build on vet
shredders, bolt pistol w/ lethal proximity, and as many grenade talents as you can reach
Got a talent tree example?
unfortunately I'm not on my computer right now
if it wasn't obvious
this is very much a meme build
strong, but still a meme build
Bundeswehr really not doing great this century Xb
I'm using the smokes and uhhhh , it's not great, it's not great lol
Nah I was talking about the gif
Those are germans
yes I just looked up "smoke grenade" in the tenor gif search and that seemed the most relevant to my point
I get you
Some people really like it in havoc but I think theyâre not very good anywhere else
From what I heard regarding smokes in Havoc, it seems like it is trying to do the work of the bubble shield but worse.
It does bubble's job better, tbh
it fucks with AI, and can't be shot into pieces like bubble
But it shouldn't really only be viable in Havoc. I wish there were some mechanics that would make it useful in all difficulties, like frags or stickies
it needs a rework yeah
meh I've seen it inconsistently fuck with AI. And it's OK if you can see through the smoke by consistently marking targets. But randoms don't really feel the need to mark targets, nor do they feel the need to take cover from gunners lol
I like smokes a lot! I am determined to make it work 
it's actually far better
you get 3 instead of one, they don't break from being shot at too much, and they outright disable the AI of ranged enemies (and force ranged specialists to get into melee range)
rather than having them just shoot the bubble
If you stand in it you see as if it weren't there
I saw some post reddit that listed how smoke changes behavior of every enemy
Can't find it rn tho
I think them being in the smoke makes them path out of it
And you entering the smoke removes their targeting on you so that they spray where they last saw you in it
If theyâre shooting already I think
On ranged enemies specifically
best heavy laspistol specs?
check hammer of the emperor guide in the pisn
pins
has everything
cheers
afaik only gunners and reapers do this with consistency, and it only happened after they were allowed to walk and shoot
something about gunners walking while firing makes their AI ignore line of sight restrictions
so they just keep shooting even if they can't see anything
Switch to mk9
braced vs infantry autogun?
Infantry is generally better
especially on Veteran where you want to click heads more
I wanna start a war here, but i am also genuinely curios, so a two for one question:
-
What MK of the heavy swords is better, or do they all specialize at different things while being broadly similar and equally good like the pickaxes?
-
What blessings should be run on them? More cleave? More single target? Debuff blessings?




