#veteran-class
1 messages · Page 1307 of 1
if you hit the monster on your screen, lag be damned you hit the monster wherever the fuck it is currently
Now as far as I know Darktide is actually the odd one out as far as the game having hit detection be server sided
no reason not to unless fat shark is planning a versus mode for this game
i can't immediately think of another coop game that has non-regs like this
Other than Vermintide but that feels unnecessary to mention
Most coop games favor client side hit detection because cheaters in PvE games are rare
Almost any gun you can run Deadshot on now since they buffed it for no reason
I use it on builds that can't afford to go to reciprocity and use their gun a lot
so uh
exe stance only basically
Deadshot is much cheaper to get than Reciprocity for gun builds so you can juice your damage more, and it's less annoying to activate if you need the crits for your guns performance
Deadshot amazing talent, stamina = dmg
yeah but vet stamina is also your lifeline in hordes
so
if you have the awareness or dodge capability for it to not kill you it works out
idk i been 9 stam gaming in H40 and it works out fine
I have been using it with only 3 stamina and it has also been working fine
I think fatshark just hopes we grin and bear the networking issues because they might not know how to fix it or if they do they know it's super hard
what would you rather have, spending dev time on new content or trying to fix networking without guaranteed success for at least 1 year or so
It’s still a niche talent
i want to say "fix networking" but idk, if it doesnt get fixed and they're just wasting their time then obviously they might as well not try
but the networking is a severe issue. like it's basically part of the game's features
which is okay for the fact that dodging is highly dependent on your latency. but it's not so okay with the fact that shooting enemies is fickle if you hit in the extremes of their hitbox vs their physical movement (due to latency)
Had a dog jump into me (there was a teammate behind me) while I was infiltrated and it got stopped mid jump.
quite fast h40, flamer psyker cleared the field but i approve this build anyway
What guns apart from inferno recon want that perk? Honestly stamina regen on vet is so miserable even with stamina regen curious
Focus Target regens stam on kill just mark and kill
oh great shark of fat. hear my cries. hear my plea. grant me a bayonet with the Emperor's blessing of speed. return my beloved stabby stab to me and i will serve mankind with glee
That would be keystone, but what guns want it too? Recon makes sense to put burn on everything instantly, but have you tried something else with it?
ObeseFish hears your cries and recorded them for it's amusement as his ringtone
Any guns with Crit blessings usually pair well
Hellbore?
Actually Deadshot is bait on Helbore, you spend more time aiming than firing b/c charge time
such terrible cruelty. i don't want to be enslaved to the meta. i pray for the great shark of fat to become bored of my misery
I wonder what would be the most optimal setup for that minigame of stamina trade for crit that ObeseFish seems to want for a build in veteran
Hey
No eating that type of fiber
Prob no meta but I wonder
Fish bites line
You get error 2001
Either MMF or FT nodes that replenish stamina
Have to give that a try at least a little, wonder if there is something that can be used and could feel "good"
Lol that's me.
Give veteran better stamina regen delay
Even with regen stamina curio perks it feels like carp
Why is so SLOW?!
Because veteran base regen rate is 1/s, same as psyker and ogryn
So at max stam regen rate you get 1.36/s
Zealot default is 1.5/s and with triple stamina regen rate u get 2.04/s
But psyker stamina regenerates even between dodge slides because is so fast! Why veteran is so bad at keeping the jogging speed?
Psyker's regen delay is 0.5s before it starts regenning
veteran and ogryn have a 1s delay
zealot has 0.75s delay
Does the veteran have something else that uses its stamina to fuel a gameplay minigame within it?
U cope with target down and duck & dive
deadshot
That's for stamina regen, the only one that consumes it is deadshot? Do you have knowledge of how bad a build would be making use of it?
Deadshot requires investment
Extra talent spendings to cope with stamina
Extra stamina curios
Deadshot makes my face hurt.... after I flub a poxburster push.
The first lowers your dps outside of ranged weapon most of the time
The second lowers your defences most of the time
Neither are worth it in majority of cases imo
The highest crit synergy ranged weapons aren’t even finesse orientated
Cruel esthetic joke of it.
The actual highest crit synergy ranged weapon is DB shotgun with manstopper and flechette
I have no clue how esthetic got in there.
I need a good chainaxe db build btw Path.
Deadshot runs into a stone wall issue where it’s placed on the class with the worst stamina management overall
It’s not like Ogryn’s concentrate + slam where ogryn has a lot of stamina and can even go stamina positive even with a talent that drains stamina similar to deadshot
I don’t play chainaxe
The MMF perk that regen stamina doesn't work either?
Ranged weakspot kill
That’s the issue
But vroom!
U have 3 stamina regen talents
One only works from dodging ranged attacks
The other two are kill based
Ogryn’s slam is hit based
Hit based is pretty much always gonna be better than kill based
So that style that ObeseFish wanted to promote in stamina management these perks is dead on arrival?
this "stamina minigame" doesn't work well for vet in its current implementation
way too much investment for the reward
Which crit talents would you recommend for flechette/manstopper db?
I don’t like how noisy chain weapons are
Weapon specialist 
That’s it
And reciprocity
So for crit the one way vet have without interacting with it's own crappy stamina regen is the reciprocity
U don’t need deadshot but u can take it if u feel like it
DB has like no specific talent spec requirement
Besides always prepared
For recon las and Inf Autogun is worth taking?
Ye
You would love the shredding SFX bug
If u want to meme with +9 stamina and tank your toughness, sure
(loud metal scrapping)
oh hi 
If u take +9 stamina u lose basically at least 47.6 toughness
Like I need more reasons to dislike veteran and wish for an ogryn size rework for them
U decide if deadshot meme is worth ~48 toughness
(spoilers: is not)
Me
Me me me ✋🏻
Its really not that much, Vet is wet paper already in H40
Whats the TTK on a vet between +9 stam and +51 toughness for a shooter in H40 anyway
When ur locked into a corner by 20 Bullwalks and a beast
What will save you?
The 9+ stamina
Or the 48 toughness
That's right
Neither 😈
shout and pray
Scab shooter without fall off is like 35 damage per shot or something
And I don't think it has damage multiplier against toughness
Did they remove the extra attack speed, the extra shot per barrage, both or neither?
I'm going with neither
So
A normal scab shooter would fire 3 times
Let's say no fall off
So it's 35 times 3
105 damage
But now let's add the extra shots from Havoc
The max they get is times 2.25
So ~6.75 shots
Whatever the decimals mean
200+ damage per barrage

(no fall off that is)
So the barrage thing on havoc only applies to stalkers?

Stalkers have less damage per shot but they have a toughness damage multiplier
Oh yeah with fall off it's like 94 damage
Assuming you're at max distance so the fall off works
What
By barrage I meant 2-3 shots that the shooters have
They're asking what exactly does emperor fading light change
Not the burst fire from the stalkers
And the havoc modifier states X more shots per barrage
So like do shooters have barrage or not
Shooters straight up don’t have a burst fire mode
Permanent high intensity
No toughness grace period
Yeah yeah I know that
The changes done to stalkers/gunners/reapers
(and shotgunners)
Can’t recall atm
Yeah we're in the same position LOL
I guess this is just some wording miscommunication atp
I know in 1.0 they fired faster and stalkers fired for longer
But I think they just removed the extra firerate?
Hold on
Havoc shooters have more shots than Nurgle blessed shooters lmao
Nurgle blessed shooters are supposed to shoot more? Jesus Christ I haven't played Auric for so long
Nurgle blessed ranged enemies shots are doubled
A gunner would usually fire 40 shots
A NB gunner shoots 80
Also increased attack speed animation by 20%
Wait what sparkled this whole investigation thing
Oh yeah
Toughness vs Stamina against havoc shooters
Yeah?
Well, something along those lines
What was the number of toughness lost
~48 toughness
~48 in base game
Base vet is 100 toughness right?
~32 in max havoc scaling
And havoc debuff is flat -45 iirc
Yes
Plus 15 and usually at least one 25 from tree
So normally 140 for base game, 95 for havoc
Two 17% toughness curios is 34%
Well without accounting for TDR and if my accounts are right
You could tank this
But I doubt my math is right since I'm just sketching as I go
No TDR involved and shit like that
You should calculate with TDR involved
That's the thing, I do not remember how tdr is calculated
💀
Plus I don't really have time to deep dive into this math rn
You probably posted how damage taken is calculated, right?
So I could always search from:path later
Player damage taken? No
Ah I see
I’ve been tweaking pc settings past 2 weeks
Oh yeah
The pc you got from your friend
But I think psyker chat has the formula somewhere
They were calculating surviving overheads
This does remind me that old Ogryn had 5 base toughness on havoc
💀
🫃 Mutie L
lacerate deez
Ain’t like
Executor broken
Nvm
It’s that the tiers is just 5% power regardless up to 25%
define broken
tier 1-4 is just 5% stacking to 25% regardless of tier
That’s what broken abt it
Tier 1 is the same as tier 4
I’d assume tier 4 works as intended
I think they just changed the description
Oh tier 4 is listed to be 6% to 30% but it’s just 5% to 25%
Like they did with unstable power
oh
Well the good news is that you can whiff with executor
Unlike shred and Wrath
Sure
Hello there, first time playing Veteran. Anyone who has the mood and time to check my build and make it better maybe ?
Just post 
On recon las don’t take crit hit damage
And headhunter
Take crit chance or a damage perk
And dumdum
And try this instead if you want to run ES recon las
Headhunter no good anymore on recon lases?
Sorry but that build needs a lot of work
Well don’t really need it with reciprocity
And dumdum being really good
Fair enough. I usually use either deadshot and slip n slide or headhunter for crit builds
You don’t even need FT tbh
But MMF doesn’t do much for recon las
So people usually go either FT or no keystone
Both are very valid for recon
i have played for like 20 matches and i honestly. I still hear the recon fire even when taking a break
non-stop laser show
i even maniged to be in ex stance for like 12 min straith
then i run out of enemies
and was low on ammo
xD
Make sure to use your melee too. Melee is important on vet 
As a Zealot since Vermintide 2 i wanted to try guns but noted 
below havoc melee is optional for recon vet
Best gun build would be twinkstubber on ogryn tbh, it's more fun and more gun
Twin stubber is identity crisis
Ehhhhh wouldn’t say that
Saving ammo is optimal anytime
You help your team by taking less ammo
Also what’s cooler
Shooting a mauler, or making him trip on the basketball court with your fancy footwork
On Ogryn i have shield and kickback. So i am just heavy attack spamming and taunting all around me. Never was fun of big boy tho
Thank you tho Blubbery
Play pickaxe
I also quite like shovel
specifically le brutey poop shovel
more or less does everything
That's because shield is boring as hell.
And so is kickback.
Try branx and gg with a heavy hitter build.
You can oneshot crushers and still have gg as a pocket sniper rifle.
The picks in general are

Vet QP Knife I found
Wait where is this blue weapons mod? It looks much better than red weapons.
No it was me.
Shield being called boring when it was our reliable friend together with kekback and rock, people really are not grateful for the good things in ogryn life
so true
It's the most boring weapon in the game, bar mk1 dclaw.
mk1 dclaw is something i wouldnt wish on my worst enemy
I genuinely had more fun with pre rework clubs than I ever did with shield.
hows the shield gameplay of ogyrn compared to kruber sword and shield?
or mace and shield
Shield has insane stagger potential to hold a line while not surrendering ground easily, a really strong push, near infinite cleave with H2 and the man is telling me it's a boring weapon
i like clobbering people with the shield on vt2
Kruber weapons involving shields are actually fun and engaging because you have more than 1 good attack.
Yeah, it's good, but it's fucking boring.
Push attack with shield now is really solid due the brittleness perk on shove
Good way to stack many debufs and bleed
it is the red weapons mod I just changed the color
Having the basic Knowledge of RGB Code is nice
is that an option on the mod?

reminds me of the ultra tier on peregrinaje mod of vt2
You can change it to be white, orange, purple, whatever you're feeling as long as you can tweak the RGB Code
Admittedly makes the inventory look nice
I had no idea it had a function like this lol.
what's a fake 3 stamina curio?
if the curio isn't over 400 once its fully upgraded?
or if its under 400 when its green
Making sure
i usually just keep it as sprint efficiency/revive speed or ordo dockets
Not much better
shrug
Imagine taking full damage from gunners
skill issue is getting hit to start
I see gunner, i shoot em, dont need resists if im on my A-game aiming
dont need resists if you dodge
Mista, stop shooting the window
darktide hit registration is screwing him over
does this apply to myself
no
basically you waste ammo and steal toughness from allies to give them 20% dmg for 3 seconds
fun but in a min max frame point goes elsewhere better
be a lot cooler if it applied to me too
anyone got a good tip on dealing more damage as vet? i am running plasma gun and duel sword but i seem to be lacking in the damage department
If you want to easily top frag, play literally any other class
If you want to put in a lot of work, sweat your balls off, and maybe keep up with a bad psyker, run frag power sword melee build or bolter ES (while taking all the ammo)
Power sword
what is the perfect stats for the plasma gun again?
@tired egret
Plasma stuff just needs to get pinned 😭
Or have the stupid hadron bot say something
Too many clicks for most people prob 
And tbf that’s a bit out of date
I asked Kuli for zealot and psyker melee weapons’ icons
Maybe I’ll add them as extras
What's a good melee weapon to pair with a helbore on a ranged Vet?
Right now I'm using one of the folding shovels
I like a good horde clear like rashad.
power sword, taxe, or hsword
assuming you're going exec stance
i find with helbore builds it's hard to reach trench fighter
i prefer shovel or dueling sword
hellebore with cri build, cri = no ammo consumed talent and survivalist literally no need to pick ammo
except the mk that slashing bayonet special atk, bayonet charge is almost as fast as sprint, for saving the stamina for deadshot build
DS isn’t really a great match for helbore imo
Both are weapons intended for single target deletion
me and my fellow psyker
least inconvenient daemon host spawn location
damn
i didn't even know that's possible lol
kinda fucked up
getting real tired of losing havoc runs where me with exe stance bolter built entirely for my gun has more melee damage than all 3 other people
this is why melee catcher should be a position people actively take :c
catcher: tries to get as many enemies as possible snared in melee with them
(damage is optional)
Life as exec vet in havoc 40 is so much more pleasant with a tauntgryn
uh mods
Has anyone ever really been far even as decided to use even go want to do look more like?
piemations
https://www.youtube.com/watch?v=A1gnBgfQdgE for animations ya
Spyro is having a Very Bad Day™. Can he charge, glide and flame his way back home?
Produced by Tom Jenkins
Written & Directed by ShadyVox
Co-writing, Storyboard, Animation & Other Visuals by Piemations
Voice of Spyro, Nestor, Hunter & The Professor by Blake “Shadyvox” Swift
Voice of Gnasty Gnorc by Steven "Sarifus" Kelly
Voice of Ript...
Ugh, this teaches you all the wrong lessons, but it works really well in mortis trials 
(just trying to complete the class penances, not running this on the regular)
Camouflage is fine, it's my preferred choice on mmf.
yeah it works like a charm in the trials, not sure how viable this is for regular missions where you - usually - are better off keeping on the move
Task bar with centered program icons, you absolute degenerate
That’s win11 default
I’m doing this part on windows
Too lazy to try to use libreoffice on Linux
Actually
yeah we know, it's just that win11 - by default - is a PoS too 
Might give it minor update
I know, you can move it to where it belongs, in the corner
In light/ heavy transition that don’t go both ways
Prob will change the color of those arrows
im gonna keep win10 as long as i can
But the rest prob staying the same
Am too lazy
I did 4 weapons in newest format so far
What is heavy C in this context? Continued?
Combo
It’s an attack that’s only accessible with a specific combo
I changed parts’ outline color to indicate what specific combo it belongs to
So push attack is entirely pink now
Push is entirely red now
Special attack chains are entirely purple now
The only issue with this format
Is that if I have to do a weapon more complex than power sword VI
Than I’ll need 2 pages
Like relic blades
That's just a problem with mmf, if you're good enough you can keep stacks up on the move
I will probably add zealot and psyker melee weapons later on as extras
But I'm desperate hoping they will change the movement loses stacks component
Right, but from this chart alone, I'd be confused how you get there., since no arrow goes to heavy C
Special 2
Is the only way to access Heavy C
So an arrow should go from bottom right to there
If u block cancel special 2, u go back to special 1’s chain
It’s already written down there
Special 2 -> Heavy C
But the purpose of a flow chart is so you can visually follow arrows like a dummy
That would add a lot more arrows though... I see why you went this way
Not enough space
I’d prefer to keep every weapon to 1 page if possible
I think I liked the right setup more
It's easier to tell how they are interconnected
So crab walking all over the map? 
This one is really hard to read at a glance
Like, genuinely difficult to read with all those crossed lines
I’ll see if I can squeeze in Heavy C chain for power sword VI at the bottom but I doubt it
I don’t think it’s necessary
Just head shot kill something every 6 seconds 
Actually I think I can
But that's why I like camouflage, it gives you freedom to run around and then get stacks back for free. You feel the loss of stacks a lot more while you build them back up with 15 stacks node
Also boss fights are toxic to your stacks without camouflage
At work but maybe I'll record a little readability test later for feedback
If you have another one I haven't looked at yet, that would be nice
Also that power sword VI graph was actually incomplete
It’s hard to keep track of what is supposed to be there when so many lines cross
You made a guide not because it was easy, but because it was hard
I’m lazy 
Veteran Melee Weapon Masteries complete..
Only LasPistol to go for ranged.
Abelard, get me my Shovel
😮
I suspect it will do bonus damage against Chaos.
…
Also now I want to cave in Aurora’s skull with that.
Imagine being a Chaos Marine who is remembered for dying to a shovel
So.... ogren in rogue Trader?
Yeah hopefully 
i mean they were on the "what do you want in future dlc" survey, but so was everything else 
maybe Owlcat will do an Only War game as well and we can have all the Ogryns we want 
All Ogryn Party.
Only Ogryn.
onlygryns
OgryFans.

Need to see if it works with Boltgun
Somehow carried a game while playing at like 15 FPS.
The performance is usually not very good, but god damn, for some reason it really went to shit for this one mission.
Maybe carried is the wrong word.
I clutched the shit out of it when 3 people died and I managed to escape the horde to rescue all of them.
what is this free cosmetic for logging in today
a single weapon charm
whats it look like
ty
Ok defo logging in to use this on one weapon and the Inquisitorial symbol on the other.
(Inquisition/RT my favourite aspects of 40k setting)
honestly that's a bomb ass charm
do you need to own rogue trader? it says you need only log in but i dont see a new charm anywhere
....actually i do own rogue trader i completely forgot
it doesn't give a notification
No
No need
The charm is there
It just doesn't have the golden dot
yeah no i looked through my charms thrice, nothing. ill just check back later
its just for logging in?
yeah
Cool, did they say why they are giving away the charm?
Collab with Owlcat who did Rogue Trader
me like gold, me like skull, this charm is just perfect
whats the diff between scander and achlys power swords
one is arguably the best vet weapon, the other is mid at best
(the mk6 is the good one)
what makes achlys better?
My assumption on that is the moveset
movset is far stronger
and you can block cancel the charge
scandar charge takes forever, and will fuck you
i feel like the power sword needs to work like the relic blade
interms of turning on the power field
yea
For now a bandaid fix would be the same thing as they did to paul
Reduce slowdown and speedup activation
The Scander has horizontal heavies and diagonal lights while the achlys has horizontal lights with diagonal heavies.
The mk6 (achlys) also has the activate > block cancel > push attack > light 4 one hit crusher wombo combo
oh and just to add insult to injury, for whatever reason, the achlys gets a 25% sprint efficiency boost that scandar doesn't get 
some more infantry lasgunning in Havoc 40 
this was mostly a 3-man game, cuz one guy was almost dead whole game, and ofc the Ogryn getting the highest dmg when there's no psyker with inferno staff xD
https://www.youtube.com/watch?v=5eM9ZuXrqiI full game if anyone's curious to see
This was mostly a 3-man game lol.
Ogryn getting the most damage w/o Psyker inferno staff, that's no surprise xD.
no psyker bubble or even smoke
Shocktrooper like halved your ammo pickups from the other build XD
true lol, but obviously it's not as ammo efficient as laspistol obviously xD
but I picked up a lot of ammo just for the sake of it as well, most of the times I probably didnt need to pick them up xD
1 talent point worth taking 1/2 ammo so your team can panic mag dump

Combat shotgun takes out the panic part of it, for you're always mag dumping
not to mention, it was like 60% a 3-man game like I said, so I do need them ammo lol xD, probably would've picked up ammo a lot less if we had 4 people up most of the match
@grand perch adjusted
didn't something like this show up in vermintide's inspect (but not this game for some reason)
actually prob gonna change push atk and push combo's atk colors
this looks a lot better just by virtue of not being a phone photo, the colors pop more
yeah looking at it again this way, its a lot clearer immediately. better than the old
this is readability level: dummy approved
or perhaps this
extra simplified in colors
blue arrow indicates regular combo starting point
this is the more colorful alternative
hm i like the idea but the color scheme seems worse. white is such a non-indicator when it comes to colorcoding, you basically overlook it. dunno, other should weigh in on that. the second version with yellow instead is better imo. the blue arrows are a sensible addition
slightly adjusted spacing
Huh the new collab keychain not showing up for me either.
I wonder if it is anything to do with server reset times…
Oh FOUND IT
The display pic is literally showing it at the side of the medallion thing
PSA for those looking for it
oh there it is
they really put it sideways huh
How we supposed to identify that
Yeah trolling us
At least it looks cool
shame that trinkets clip into everything ever
I wish character models had trinket slots like in vermintide 1
It's a shame that almost every cosmetic clips into almost every other cosmetic.
"Vet is just shooting"
they spawn elite units until you kill them basically
bunch of snipers maulers and ragers from what i've seen
and normal shooters
You know, I haven't seen a single one of them yet
They only spawn once a corrupted transmitter has been done
And it’s only 1
So you’ll have a max of 3 of them spawning at most
I genuinely think they’d do well as a new unit if they could spiff them up a bit seeing they’re bare bones and reintroduce them into the base game
That's what I mean
they're basically just really tall gunners with no helmets
give them a better design while you're at it
its just a longer gunner with no helmet lol
I do like the concept they’re very noisey
I either haven't seen any spawn
Because if they’re spawning in groups of enemies they should be easy to detect and find
probably immediately killed them especially from range
i feel like they should be harder to locate and operate more like a stealth unit that runs away like tox bomber and snipers
They have like 2k HP iirc
they are tall af and easy to locate
Because, let's face it, all these heretics look alike after they get a bolt round to the face
You're forgetting some crucial details: They have hair and noses
I’d say remain them being tall and helmetless cause then you know Unarmored
Headshots
Eating good
I want radio operators to be in havoc
But do redesign them a bit armor wise and voicelines
plez boss
Instead of fucking screaming
the goofy ahh scream is funny
Hell give them a pistol and make them play passively like Tox Bombers
Where they actively try to kite around you or avoid you

TLDR please doodoofart add Scab Radio Operators into the base game they’re an incredibly interesting unit
Actually, I'm interested in the fact that they have noses and that their armor is more blueish than black, maybe they're 21st defectors/informants?
noses...!!
Even Wolfer has no nose
It’s a bruiser head reused
One of the bruisers has an intact and well for 40k standards
Relatively unharmed face

It has like minor scaring and that’s about it
make them like a banner holder too
not just calling reinforcement but also saying some heretical shit
that buffs them 
something something NAARRUUUGHHHLLLEEEEE
It’s not the art work version I was trying to find but it still gets the point across
Same head reused
They just also gave him headphones
Can't forget the hair
Honestly I’d fuck with the idea that it’s more Guardsmen callouts instead to signify it’s a trained soldier instead of a crazed cultist (Dreg)
Exhibit A: Scab Bomber
tbh that actually answers my question regarding if they've used that face already and I haven't seen or paid attention to it, so thanks
Personally he should have very few taunts and a lot more trained callouts seeing radio operators are pretty fucking serious for well any military force
But in the heart of how cocky the scabs can be Shotgunners and Gunners I think he should have a few taunts for when he successfully calls in reinforcements
Had a radio operator drop in front of me and scare me cause of how damn tall they are.
Especially with my characters all being minimal height.
Maximum short.
They’re like 1.5x taller than a normal gunner so they’re pretty fucking huge lmao
They REALLY wanted you to notice them.
Game lets me play as myself 10/10
if fatshark is looking for feedback they should apply this 100%
As if the obnoxious radio vox comms and him screaming like a baby wasn’t enough LMAO
Has radio;
Screams to call reinforcements.
Dead serious he should be “The Professional” of the Scabs
Few taunts
Ogryn Radio "Operator"
(He just screams RASHUNS and summons Crushers)
A lot of callouts and by the book stuff
he feels like a work in progress character ngl
if they need to add him to the game they should apply some of the suggestions made by gale here
cause rn he's goofy
I’m fighting a losing battle I’ll be dead serious
I know he won’t be added
But the concept and the basic bones of this enemy IS SO UNIQUE
it upsets me
Infiltrate veteran becoming meta so you can sneak past all the enemies and kill the operator.
no way they just make him an event exclusive
feels like they're testing the water with him
There's no way they'd abandon something they sunk dev time into (copium)
I could just “calmly” yell at Cole who’s an actual tester to beg them to keep the Radio Operator down the line as a permanent addition
do it 
They’ve done it plenty of times unfortunately
They literally have a modifier called Embers where the map is on fire and mainly focuses on Flamer units
you mean had?
its probably in there somewhere
@slow sky Looking at you with my big beady eyes blinking and hoping they’ll actually keep this enemy
I just love the concept of snowball enemies
It’s why I really enjoy the Radio Operator
I’ve had a team not kill 3 of them and it can get chaotic really quick
that sounds so ass 
meanwhile that pox modifier is still in the game lol
The maps look incredibly fucking cool but increased flamer spawns is probably why it was canned
i avoid pox modifier like the plague
oh yeah i can imagine the map looking cool for sure
the gimmick modifiers have nice visuals
some maps look pretty with lights out
when the red lights are heavily featured
Step 1: get servo skull mod that acts as a flashlight
Step 2: enjoy the best experience on lights out
Cause it’s not immediately tracking it lags a bit and idk how to explain it but it just looks really nice
I think shotgunners should be able to move at full speed while shooting, it's not like they have to take time to aim or anything
I wouldn’t like that cause it would throw off my muscle memory with the vigils
Wait I've seen that mod, what does it do exactly? 🤔
Acts as a flashlight
It’ll hover around marked enemies
Marked spots
Or highlighted items of interest
I mean, I thought a servo skull would accompany you in vanilla so the mission head can yap at you as you do objectives

Soothing proximity based Hadron screeching about crashed interrogators
This is it right?
yes
Is it actually fun or does it cause the game to crash every mission like WE 😞
no idea. it has an optional ai voice add on or something too. kinda based
Yeah that’s it
does it need more than mod loader and DMF
and is it stable
its pretty fucking stable I wont lie
Yeah because I love WE but I couldn't take the crashes anymore
only needs itself except if u want ai voice (dmf and such are a given no matter what)
Watch A series of events and millions of other Warhammer 40,000: Darktide videos captured using Medal.
Here's it in action btw
on a scale of 1-10 (10 being no crashes ever) where does it sit
Also watch this psyker get trolled
Also, why does vermintide allow local servers but not darktide?
easily like a 9.5
I've only had one incident
Vt2 is p2p, DT is server based
Still feels like a bit of a downgrade imo
at least right now anyway
trust me as
god awful as it can be at times
P2P is so much fucking worse when you lag
it's cringe that they only seem to have like one server location in all of na west so presumably all of the other servers only have like one location per region
the outcome is that your ping is your ping and fuck you if you want better
It’s amazing how often the game still disconnects from the server or completely crashes to desktop
I mean I still lag on dedicated servers, at least p2p means I can be the host with less lag

it really isnt aside from having a dedicated server to run whatever you want on
technically with the solo mod you can do this
p2p has way more lag overall
cause in vermintide if you wanted to mod on official
you had to wait for fatshark to approve shit
I can't play VT2 online quick play because all matches are 150+ ping

How could they code such beautiful melee combat with 100 million variables but not have stable servers
So I made my way to Cataclysm by playing with bots
Damn, I hate VT2 bots
But that's a story for another day
Also feel like a lot of lag issues are compensated in p2p with things like client side hitreg, here if you lag you lag
they're actually really fucking good for what they are
Pretty pretty please........ 🥺
like no forthought for lag ever seems to happen in dedicated server games
no theres a shitload of lag compensation in darktide
like a fuckton
ill have you know
half of those variables dont even work
darktide is broken if you don't have lag
cant dodge stuff
cant live with lag, cant live without it
there is massive lag compensation
Sorry but I'm going with my observation bias
I hate em
in fact a 0 ping environment is actually unplayable
I hate elf
attacks are functionally undodgable
I legit had to bench Kerilian
just pick a useful career......
so much anti erufu sentiment in this discord these days
At the time of writing, the Renegade Sniper code has the following variable:
MAX_LAG_COMPENSATION = 0.5
Therefore any latency above 500ms will not affect the player's ability (or inability) to dodge the sniper's shot.
The only other instance of this variable in the Chaos Hound's code. It has a value of 0.2.
Every pair of sniper shots you see...
thats actually a demonstration of a mod that artificially creates lag in a solo environment like the psyk and solo play
but its nearly identical to how it actually happens
i used this mod and suddenly i was able to make it pretty far on the regular in a non-speedrun solo havoc 1.0 with a tac axe
until
yknow
The reset
That's why Snipers sometimes shoot me fucking instantly?
what the fuck
Suffering from success lol
quite the opposite
I live in the middle of fuck ass nowhere
I am used to high ping
yeah difference in ping will fuck you up greatly
you may play better on really high ping cuz thats what your muscle memory is based on
Internet too good, eat ethernet cord, become wifi warrior
havoc still randomly picks a server based on a random strike team members location to run on regardless of who is host or what they have their servers actually set to
so quite often id be yanked from a comfy 50-80 ping all the way to 180 and it was unplayable for me
which they havent fixed btw
game is actually fucked
So what I'm getting here is lagswitch yourself so you get used to and consistantly deal with high ping

U can try fighting plague ogryn and DH in psykhanium compared to live game
Several DH attacks are basically undodgeable in meat grinder
Plague ogryn uppercut is also very difficult to dodge in meat grinder
tbf that flurry attack is a bitch to dodge in normal gameplay too
luckily it seems like hexbound DH don't have it?
at least I've never seen them do it
which of these are good?
XII or VI
All of em

XII goes brrrr
VI has the best ammo economy of those three
XIV goes cleave
xiv is the hardest hitting one right?
Yeah
gotcha, I like cleave
I thought XIV has best economy, it's got most damage and highest reserve mag
It cost more ammo per shot though
:O
Yeah
Iirc it's 2 ammo per shot
whats the sweaty havoc meta for vet rn?
nah i like suffering and want to be an ammo bot
Well I don't have a build in hands rn
But it's either shredder or smokes
With VoC or Infiltrate
With middle or right keystones
Power Sword 6
dueling sword plasma, you can probably look up tanners builds for that
PS6 is a bit harder to use in that you have way less survivabillity but better horde clear
power sword VI
I'm loving the Mk1 DClaw. Somehow it feels better than the other 2 marks now.
Where is the PSword 6 harder to use coming from??
"less survivability" is so marginal.
movement speed is a thing. you don't have to run faster than the bear, just the other human. but you'll be faster than the bear too. case in point can easily kite monstrosities and horde while with ps you're locked in there
I say that as someone that prefers power sword btw. Its just a fact mobility is a good stat.
Huh? They have the same mobility stat...
Compared to DS? Prob the shit dodges
DS runs faster
Oh compare to the DS.
DS4 and PS6 do not have the same mobility. Are you saying "80%" is "80%"? The DS4 and combat knife are crazy faster than PS.
it has worse block, dodge, movespeed, and at the same time you're using stamina to do damage sacrificing survivabillity for damage
honestly Havoc 40 is more dynamic with builds than most people are lead to believe, I literally wrecked through multiple Havoc 40s with like Infantry las gun, Bolter executioner stance or even camo a few times lol
got videos of those if you're interested
then again, they definitely differ in skill ceiling :\
depends on your team comp too, if you're running premades that can compensate for your mistakes or build then it's "viable"
but not really
i mean as far as team comp goes, it's always mostly just ogryn agro, psyker bubble and zealot chorus with slight variations, sometimes you get ogryn charge or zealot chastise but all and all it's basically the same, and depending on that you can choose different vet abilities at times. I run mostly randoms, hell I got a few games without psyker bubble, zealot chorus and etc...and still did fine.
got a game yesterday that I hosted, basically only got zealot chorus and ogryn agro with another vet and me as vet, no psyker bubble. Played infantry lasgun
the other vet basically stayed dead for most of the game so it was a 3-man for the most parts and we STILL rolled through relatively well
I don’t really play vet, I just feel like it and am looking for a build. Vet chat seems unable to actually deliver one 😂
Psyker chat has a library of half a dozen available on demand
tbh, vet's builds are usually pretty same-same xD, even when accounting for certain weapons xD
Yes but as I said I don’t really play vet 😂
So I have no idea what the good traits and trap traits are these days
can't go wrong with ghost on mk iib infantry las
here's a infantry lasgun build that I usually run a lot in H40
if you run bolter or plasma you can basically switch off shocktrooper or so and go for another node
Do people do stam on vet? I’m assuming double tough stam with 3x minor health stam and ability regen
Or maybe some sniper minors instead of tough or health
people do, and it can work, but BOI it's VERY risky, you get shredded in less than a second if not careful
it's mostly meme tbh
but it can work, ASSUMING ur talking deadshot
double toughness
health
stam regen not that good on veteran, take sprint efficiency if u worry about stamina
Only for meme builds. I use 3x stam for knife + helbore deadshot build before they changed it
can swap health for stamina curio but u now run risk of being instakilled by burster
health curio perks not as good as health curio
longshot is ass don't ever take that
born leader also better than FTE in havoc
I also got an executioner bolter build on vet, if you want to be extra frisky in H40, it's a pretty high risk high reward kind of build, you can basically one-shot EVERY gunner and elite safe for crusher and mauler and basically MELTS monsters, but it is pretty high skill ceiling lol. YOu can honesty take whatever melee here, cuz bolter's the anti-armor for this anyway
I do find having long-shot helped with my breakpoints a lot in H40, I'm not really looking for the full 20% anyway, just a few %s to tighten them breakpoints up a bit
cuz I found without I noticed A LOT of 1-2hp remaining on gunners at certain range
which is annoying OOF
drop volley adept and longshot, get iron will + tac reload
no way it's 1-2 health
hard to tell but I got healthbar mod on
it's basically on the very edge of the healthbar everytime
longshot is only ~0.6% more dmg at 13m
it does very little most of the time
Long shot but no iron will 
it's exectioner stance xD, no over-toughness so honestly I didn't think it's a consistent thing to take, and like I said, I have healthbar mod on, and I noticed a lot of edgy low HPs, which is why I took long shot. Then again I could switch it out for something else, no biggie, this is mostly an OCD thing.
And yes, I'm aware of zealot's chorus giving you a lot of toughness, but feeling reliant on others do kinda hit me wrong xD, whatever the case, I managed well to not get hit even without iron will a lot of times
Well if anything it’s impressive that you’re making it work without iron will
a smidge of visible health with mod could be 5hp or 50hp
No, I thought you compare between Psword marks.
remember that havoc's health increase gives gunners 1800~2100 health
I mean I'm aware, but I have noticed A LOT of basically just black HP bars, basically like 10-20hp left lol
with that said, it aint a big deal
I suppose I can switch it out for sth
don't take longshot ever
it's very simple
I’m not really able to reply rn but thanks and I’ll check these out. Saw someone running a bolter thing that deleted all the stuff so I am very curious about that 😂
ok I just tested in H40 sandbox, and this is what I mean, this is with longshot + focus fire 5 stacks tag headshot, one-shot headshot
and this is the same but without longshot, after bleeds, still got that much hp left
this is the kind of thing that made me take longshot in the first place, I mean I'm sure a lot of people probably dont care but
MAN
it ticks me off
ur looking into extremely niche breakpoints
because first off
boltgun itself has inverse dmg falloff
yes I am aware
secondly
focus target 5 stack
is not reliable for breakpoints
a reliable focus target breakpoint is at 2 stacks
because of its minimum refresh mechanic
so it's not gonna be 36 dmg off in practice most of the time
it's gonna be more like 265 dmg off
which longshot has absolutely no chance of making up for
so it just seems like u didn't do the maths on this thoroughly enough
well hey, like i said, if we're talking about conventional situations then yes I'd tend to agree, but this falls into OCD territory on my part, plus I really do just like Volley Adept as well, cuz a lot of the times I use bolter to burst down a Crusher and not pay attention to my ammo, it kinda suck, with Tactical Reload
this kind of niche breakpoint is not worth building for simply because it's not practically impactful in vast majority of cases
when u have so many caveats attached to a breakpoint u rly should stop and think "what if I just pressed F and entered exe stance"
plus yes, we aint gonna wait for 5 stacks of focus fire EVERYTIME, tis why I got Redirect Fire, for that 7.5% dmg to add into 1-2 stacks of focus fire panic tag, but I digress. Going into executioner stance basically one-shot every gunner and elite at any range with headshots anyway so I do agree. And again, when it comes to bolter, I think I went that way mostly for Volley Adept lol
just take tac reload and save ur points
I probably will consider changing into tac reload
tac reload is usually better anyway
and then take idk, another keystone node or sth, or Field Improv
as for my infantry lasgun, I'm thinking of replacing Infernus with Ghost so I might still need longshot, it's a lot tighter than bolter with bleed blessing

all i'm saying, I'm not testing in H40 sandbox for nothing xD
i dont take tac reload cause my brain cant comprehend using it
you're not reloading literally all the time?
shoot till dry 
next time you play a match, start paying attention to the distances you're normally shooting at
sounds like an ogryn
most gunners and reapers are basically at the same usual distance anyway lol
how many meters?
you basically get at least 10-15% extra dmg guaranteed AT LEAST
that's pretty fucking optimistic lol
unless you're lagging way behind your team
all the time
usually at least this distance I'd say
even if it's not 10-15%, honestly I'm cool with just 5%
idk how far is that?
there's gotta be better places you can get 5% extra damage lol...
give or take
longshots a meme
congratulations. you spent 1 talent point for ~6% bonus damage.
all I can really think of is either Rending Strikes or Focused Fire (8 stacks), but Rending Strikes doesnt really apply on Dreg Gunner's unarmored head or Reaper's unyielding head so whatever tbh
i think rending does apply to unyielding, just not a big difference
definitely doesnt apply to unarmored
usually inferno kills the reaper for me in certain situations when I notice the HP bar on Unyielding from 30+m at the VERY EDGE
rending affects all but infested and unarmored
but I'm not gonna take infernus anymore
i don't think infernus is worth on any of the ilas anyway
I literally only take it for extra boss dmg that's about it, and maybe occasional finishing off elites
but I'm gonna take Ghost now
i'm gonna test this hang on
buddy just forget longshot exists
it's as bad as it gets
been trying to tell him...
"Rending is a unique player-side buff that boosts their attacks’ ADM against Flak, Carapace, Maniac & Unyielding enemies, and stacks additively with itself up to 100% (>100% rending does nothing). Rending has no effect on Unarmored & Infested enemies. Damage falloff in this game comes in the form of reduced ADM at specific ranges, so ADM modifiers can help counteract that."
hi path
Hipfire spam into mixed horde ❤️
yeah, use recon for that
use melee for that
hipfiring melee goes hard
true
well I just tried it in H40 sandbox, literally the same 981 dmg on gunner's head with and without Rending Strikes
so i kinda dunno what to say here
dreg gunner's head
it def would make a difference against scab gunner
dreg gunner is unarmored
so yeah, rending doesn't do jack shit there
yes but he said it affects unarmored and infested lol
all BUT
all g
this is not accurate, rending can go above 100%
oh yeah
I revamped combo charts
yeah..,...
relic blades will get 2 pages
too much stuff to fit into 1 page
mk x supremacy
the braindead one
I will agree on the bolter's part and maybe on some other builds that you guys got sure, but on my inf lasgun I'm getting edged depleted HP bar more than I'd like in H40 without longshot xD, plus there's not really much else I want to take so...egh, why not lol
take mk2 ilas instead 

