#veteran-class
1 messages · Page 1284 of 1
it's much easier to pick up as full beginner
Oh rip
it's less of a big deal if he's starting from scratch
also pickaxe unlock is lv14
relic blade unlock is lv18
so yea

Oh lol I'm just getting back into the game, are those the cheese weapons rn?
not "cheese"
strong
cheese is more like DS4 where ur primary strategy against mixed horde is running away
Yeah ok ok but they're not like duelling sword or knife?
Ok yeah haha I understand it now
no they're more "stand and fight"
Valid
and they're very good at doing that "stand and fight" thing
Ogryn on ogryn violence
First we mine, then we craft! LETS MINECRAFT!!!
"You picked the wrong side" - Bodyguard
@tall torrent hope I'm not bothering u with the ping, but is there any good build that uses MF and rashad? Or would that just require too many points?
too stretched
Fair, any good builds for MF that don't use psword/duelling sword?
You could get away with something using a heavy sword
Hmm yeah that's what I was thinking but wasn't sure
So long as you have a gun that can kill crushers
Like revolver?
Or Kraks
Yes that’ll do
Is it really viable to rely on kraks to kill cara?
Yes. It’s one of the intended uses. But unless you take the grenadier perk
It might get sketchy on higher difficulties
that works as long as your not constrained on ammo (not havoc)
Yeah not talking about havoc
Ok so if I take grenadier and demo stockpile would demo team be overkill?
Nah
Thats actually the meta on havoc
Awesome thanks again guys
I like to take both stockpile and demo team
but probably less effective in easier difficulties
Yeah
Fair thanks guys
But on damnation and above absolutely worth
I think one of the leaderboards counts grenades generated and in havoc demo team is actually generating you more than grenadier
yeah, demo team doesn't really come online until you get a screen full of baddies, so I'd argue even in aurics it's a point you can spare if you got your eyes on something else, though it does still do its job well enough. In havocs however, it's a must pick with shredders
Turn every maelstrom into a melee maelstrom with this one funny trick
Am I a weirdo because I prefer the knife to psword?
It's a tradeoff between surviabillity/mobility vs hordeclear/bosskilling
Narp i perfer it over ps
But it ain't like knife does bad damage.
To goons or elite stuff.
Plus for big AOE I got shotgun and grenades.
Vet knife is pretty alright
Better than psyker knife
Really just because of attack speed
No
You should have a melee that can kill carapace at minimum
Kraks loose value when you figure out melee is really good against them
I only like them for bulwarks
Burst fire is good when it doesn’t suck
its funny cause its a lot more bareable vs 3
Like halo’s battle rifle
Quite good
But in this game
Maybe giving burst fire guns a lot of recoil is not a very smart idea
Could be ok if it was just simple vertical recoil
Depends on how accessible it is
I'm thinking of a way to balence it
limit how much in a timeframe?
Cole has said it before in regards to buffing Exec Stance
give it ADS Toughness Regen once EStance is active
8%/s instead of current 5%/s
increase deactivation duration from 5s to 8s
make it immediately reactivate on successful dodge
For catch a breath
ads stance
I could care so little how much regen it could give cause like
it should reward you for Consistently dropping highlighted enemies
Nah
Make it give so much toughness gain
That u can actually tank ranged enemies
Without ghost
15-20% tbh
Probably 15% cause then you path through CAB in order to have more Toughness up during ranged duels
also can we like change Longshot and ET to be just
weakspot
in general
CaB is very very close to being good
instead of Distance and ranged only
It just needs more consistency in melee combat
Vet needs better melee staying power
Honestly thats kinda what I want left side tree to be
is just
Weakspot rewarding focused
The if you can aim your ranged and melee you deserve bonuses
Im super torn on that LMAO cause like
voc too good
yeah that would be cool but it would need to be incredibly toned back
VOC Will never be nerfed or the shitter vet players will be up in arms again
cough
Pre-nerf PS
VoC is very easy to nerf
Nerf CD, reduce toughness gain
Keep gold toughness
Just make it not give 50
Make it give 20
Or 15 even
20 is fine
but I know 15 is still fine if you aren't well
unaware
I still personally think Iron Will shoud remain in the higher sections of the lower tree or just hell even in the middle if a rework ever happens cause it's
very much a BNB choice
like every vet chooses it
I made it 20 in my draft just so it still has some semblance of team utility
so they dont fold immediately
I dont either and I personally wish we had more options aside of just
static Defense
but one is Team Coherency and the other is locked behind a dogshit pathing
Once u reach below that 75% toughness threshold
You’re in deep trouble as vet
And vet has not enough melee staying power
So your entire game plan relies on killing things fast enough to not drop below 75% toughness
It’s not like zealot where
Its a great talent but like
Enduring faith works all the time in combat
Veteran probably is a great example in regards to when you're killing things and keeping toughness up
High Highs
and Low lows
I honestly would use ET more
IF
it was strictly just weakspot
Melee and Ranged
Though they'd need to nerf the Toughness gain
so it isn't just
O4B but better
I guess voc is pretty strong now that chorus got nerfed, but I feel like nerfing it is somewhat pointless
Not really? Chorus really only got nerfed cause its cost got increased
shit is stupid if you're being attacked and a Zeal is proccing it
Didn’t chorus used to give 125 golden or was that just me looking at chorus and shout
you'll get tagged and watch your toughness not even go down at all cause its rapidly ticking up to 75+
I thought 150
no it was previously 100+
they only docked it by 25
But the TDR subnode buffed
I don’t think voc is strong, but my issue with it is veteran is completely shit without it
VOC is
incredibly overpowered
its the hardest stagger in the game
On top of Golden Toughness
It has the same stagger as chorus essentially
nah its same as chorus and ogryn taunt
Yes and no
Ogryn taunt also only soft staggers
which mean you can ledge them
it doesn't push over
it does hard stagger bosses
but it soft staggers hordes
which is intended
Obviously chorus has drawbacks but voc by itself isn’t as powerful as chorus by itself
cause you're not using Taunt for CC in terms of knocking them over
you're doing it
so you can draw agro and make it easier
it pushes captain over but as soon as his shield gets up he teleports up into attack animation
that doesnt change that VoC is the hardest stagger
In the game
I dont really give too much of a shit about VOC being the hardest stagger
but what does irk me
is the Golden Toughness
If they nerfed voc and massively buffed non voc veteran I wouldn’t care
You literally have no sustain without voc
You do its just its
locked to a very
weird and unusual way to do it
Ainz can back me up on this
in misison
Just from experience not really needing you to go crazy with the math
I think you should kill it Ainz
ded
Yes
wish exe had its own kind of stagger or utility effect
like 200% extra supression or something
I dont think it needs Suppression
I just think it should have a Toughness Regen on ADS
so then it can compete with VOC and Infil
cause those two abilities are instant Toughness Refills
EStance is the only one that doesn't
and Psyker with SG can do this with combining the generate and quell peril talents
Literally just be existing they can generate toughness
I guess most of my experience running not voc is also trolling on a non weapon specialist build which also hurts sustain a lot
well Vets weapon choices aren't the best either
Melee wise
Ranged we're pretty solid
just Melee- you're extremely limited
Psyker has a lot of problems
They need to make serrated edge easier to get
Serrated blade doesn’t matter
its pretty good utility and damage over a mission
nah
It'd be nice if weapon specialist buffed melee damage and worked better for rapid firing weapons
it's worthless lol
a lot of veterans perks are pretty worthless
they dont really feel interesting or changing
Yes and no
All of the good ones are just taxing to reach
which are all at the bottom
Oh boy 20% more ogryn damage! but its not really something fun to pick up or play around, unlike say bleeding enemies providing damage resistance or critical chance
agile engagement, an actual very cool and interesting perk is basically unreachable
Its just called Veteran is old
suppression wouldnt help either cause half the enemies are immune to it
and needs a Tree Change
not really a rework aside of small changes to existing ones
Vet is just suffering from Point Tax
I honestly kinda wish all abilities and grenades could just be freely taken
for all classes
Ogryn
it was really aids for old ogryn, where you can to run bomb for free 15% damage for your entire team
is literally the best example of that right now
you can choose any blitz and ability for your Build now
its why it feels the best to use atm
ogryn tree is pretty streamlined all the bad stuff to the side now like on the top
they did a good job on ogryn, but if theyre going to take an entire year to do that to all classes it just feels pointless to wait around so long
Everything on Ogryn is pretty fucking good imo
there's only like a few
never really need to use Talents on them now
I'd say a good 80-90% of the rest of them are like
Beta testers of Darktide be waiting that long
solid build dependent choices
its actually insane how much easier the game is on ogryn, I find it boring, and I used to main ogryn
literally no real reason to play other classes unless you like challenge
Prob won’t be an entire year
Zealot may also be this year
I feel that for zealot but the ranged/staff game on vet and psyker is still fun
I guess I can look forward to human weapon buffs with the zealot rework
If they aren't really full blown reworking Vet
please make the classic warhammer weapons good
they could manage to push it probably start 26
Don’t get ur hopes up
darktide and space marine 2 speedrunning thumbling the bag
Imagine if they just combined the platforms, space marine 2s story is insane but the combat is horrendous
darktide best combat system of any game of its type but no story
SM2 story was pretty mediocre
DT story surprisingly interesting even though presentation is questionable at best
Its still "new"
with the lore also
cause its lore is being moderately drip fed sadly
but every new map or mode drops some huge lore shit
I need more Swagger lore
And Grendyl I hope he doesn't stay a mysterious figure forever
me when i see the video where 3 ogryns win h40 by spamming slaps
Well looking into the Mortis Trial lore nukes
I think Grendyl wasn't expecting Atoma to be the source of Nurgle's Influence, but he's done something that makes it incredibly important to not heed Exterminatus (Laugh now)
Ok thats what I was thinking lol
I can't believe that had to explicitly write that
Biologis Karib literally recommends multiple times
nuke the planet
and in the back of my head like
Too many people put an earthly scale to 40k
Mf this isn't that bad all things considered.
Factorums work. People are mostly safe. It's not that bad
Oh 40k redditors are clapping their hands like seals at that word alone
I think Brunt is going to be introduced proper next update
Nurgle is Incredibly
With brand new weapons
difficult
to remove off a planet
probably one of the most dificult when it comes to Chaos
But its possible
Brunt shows up with power axe and ogryn hammer

But also probably. He's got a full VA. Tons of lines. It'll be him or the magos. Or both!
Answer
I find the chain axe to be only usable on vet
I can’t use it on zealot
I always end up running knife or something
I am quite fond of green chain axe on gun psyker
it relies on its push attack for horde clear a lot so the infinite pushes is really helpful
plus it ruins ragers and captain shields
Any meta for the plasma gun? I'm using weapon specialist.
Blessings are rising heat and blaze away.
What perks should I use?

Is that for me? What does that mean
Oh I may have missed it where is that
Ty
Path's Plasma Copypasta
69% thermal resist
71% charge rate
80% everything else
68+ decimal in thermal resist gives 8 continuous shots from 0% heat instead of 7, so I recommend 69 thermal resist for safety sake
Charge rate affects left click’s pre-fire delay therefore firerate, so it’s not a dump stat and u want as high as possible (which there’s only room for 71~72)
Plasma actually needs very high damage & stopping power stats to hit breakpoints
Ammo roll too low = you don’t get 1/3 shot worth of ammo back from each survivalist proc
Would a hotshot lasgun even be balanced for the game
Some alternative cleaving weapon for veteran would be cool, but I think the plasma gun is already pretty similar. I like what space marine 2 did where the plasma gun fires a blob of shit. darktides plasma gun is more like a railgun
Not really, the balancing factors for Hellguns in RPGs/tabletop are cost/rarity and weight/bulk of the backpack power supply, neither of which are really relevant to this game at all
You'd have a Recon Lasgun with a scope that fired charged Helbore shots at the low, low price of having a long draw time and poor mobility with it drawn. Or you'd have something that just didn't match the established description of what a Hellgun is. (I would say Games Workshop wouldn't allow that, but they allowed the SM2 Melta Gun so who the fuck even knows what their thought processes are.)
just have it be infinite ammo but give it a heat mechanic similar to relic
overheat lockout from shooting too much
smth like that
That too I guess
also tbh melta guns work kinda similarly in rogue trader
Melta's in RT just have a fire selector or something
It kinda makes sense
The damage being static doesn't
It's just weird seeing a Melta Gun be a horde clearing specialist weapon that seems to do fuckall damage to single targets
Yes
Especially since you can get a [whatever Flamers are called now] in campaign
@narrow frost Went flawless with said MMF Tunnel Vision Build
they def couldve had the melta be more dynamic in sm2 ideally how it is now would be its hip fire while adsing would fire a beam for single target dps
how i hope it is aswell when they inevitably add it to darktide
has anyone had issues with bursters exploding early in their animation?
its happened to me twice in the past hour

Melta in sm2 doing fuckall to single targets?
its not horrible but what the melta is in lore should absolutely be one to two shoting basically every out side of the giant tyranids
That's fair. Someone in one of Astartes chapter discord I'm in swears by the Melta on heavy. Won't use anything else
Tells you you're wrong for using anything else
melta on heavy melts everything
melta on others classes takes a bit to kill majories but truns hordes into a joke
melta with auspex tactical is pretty peak tho
Melta on vanguard is what I see a lot run
yeah cause you're always up close and personal
melta on tactical is hilarious cause u still hit and stagger many majoris but also kill them 2x as fast
For heavy I normally just use the heavy bolter
For Tactial I was told I was using the worst gun but I enjoyed it so eh
which gun
Auto bolt
oh yeah it's not good
its getting buffs tho
seems like patch 7 is buffing everything
inb4 people cherry pick few nerfs to blatantly op shit
I'm glad it's getting a buff. I like the gun mostly
everything in patch 7 seems rlly solid expect heavies prestige perks are all absolutely dog ass
Heavy getting melee prestige is dumb
They'll figure it out by SM3 hopefully
sm2 is a nice throwback type of a game but i hope sm3 is a lot more indepth
not tide game tier 1 billion dmg and armor types but just more depth all around
Yeah, the ops are fun but also lacking at the same time. Doing the same exact thing 1000 times gets old. Even with the tiny changes they throw in every so often
i play the game in bursts
no life it > take a break > no life it > take a break repeat
That's how I've been. I play it for a bit, get some gear unlocked then fuck off for a day or two or longer. Play Darktide and Fo76 otherwise
tbf almost everything feels like a wiffle bat against most enemies, I understand Rubric Marines are some of the toughest enemies we could possibly face, but Tyranid Warriors eating multiple charged Thunder Hammer overheads is getting old
been a while since i played but a proper relic hammer builds nukes majoirs 
a lot of weapons are very strong now
they fkn made the power fists super strong too
Still need to try the power fist
i watch first tour guardsman uploads since he's playing on the test server and he's showcasing all the buffs
fkn heavy bolt rifle is a beast now
power swords are strong too
Also I love all the videos of people purposely downgrading their melee to purple tier because attack speed overrides all other stats. Get through the stupid fucking combos faster so you can get to the attack you actually want
speedy weapons winning tale as old as time
tbh i get it
on the chainsword if u spam double stomp as fast as possible you're immortal
I love powerfist on assault, not on bulwark
the "meta" now by people who are good at the game is block weapons
u trade the entire parry mechanic for much stronger melee dmg output
once u get used to it seems like its worth it
My biggest struggle is parrying
its very easy to me
probably one of the easiest parry timings in any action game
it just feels right
I've always struggled with parrying. So I've stayed miles away from souls likes
Threw me for a loop when I found out we're supposed to block early in SM2 to get a perfect parry, every other game seems to want you to do it as late as possible. Also you're still supposed to dodge as late as possible
souls games are more about dodging than parries tbh
except sekiro
that game is parry simulator
yeah that's the trick
once it clicked for me it was ez pz
i actually consider myself throwing if i miss few parries lmao
The hive tyrant on anything but minimal is my kryptonite with parrying and dodging
hive tyrant has stupid hit boxes
but i really enjoy the fight
seems like they have an actual post fight in the new operation too
The new fight looks terrifying
I learned to dodge its green wave attacks consistently and it's fucked. You have to let the wave outright hit you or it's considered too early
yep iframes
To get one of the like special ranks in the chapter discord I'm in you have to 1v1 melee the tyrant on ruthless
the game doesnt tell u this but it has iframes
if you come from souls games its very much natural to do
You can have a game with iframes while also making it so that avoiding the attack avoids the attack
Darktide now looks extremely transparent and forthright by comparison
lmao nothing will beat the amount of shit darktide doesnt say
1/10 new player experience
I mess up so much going from Darktide to SM2. I try to switch my weapons using Y on my controller and waste my ability every time
i need to reinstall sm2 before patch to get rid of the rust
play heavy
Gotta dig up a datamined spreadsheet to find out the Heavy Bolt Rifle does less damage per shot than the regular Bolt Rifle
this one's finally getting good buffs
All the weapons in sm2 are dogshit
and you can't change my mind
Ah yes, hitting a tyrannid warrior 15 times with a chainsword is fun and engaging gameplay
or shooting it 75 times in the head
hbr is still something like 55 headshots to bring a warrior to execute range on absolute
its just not fun game design
Actually you only need to hit it 2 times with the chainsword, then once with your boot, then 2 more times with your chainsword, then shoot it in the head with your bolt pistol, then 2 more times with the chainsword, then stab it with its own sword
which gun and which class and which build
plasma rifle, heavy bolter, las sniper
uh
whatever the not bolt sniper is on sniper is good too
stalker?
I don't play high difficulties cause I just don't find it as fun, so having to hit anything 15 times isn't a worry I have
Stalker Boltgun and Bolt Sniper Rifle are two different weapons. Blame Cawl
all pasmas, all meltas, heavy bolter, stalker, regular sniper, las fusel, heavy bolt as of latest patch
all good
heavy plasma really depends on your teammates
Heavy bolt makes things go boom
if they like eating all the ammo
and don't keep minoris off you
its a rough match
but its funny oneshotting a pod of 7 tyrannid warriors, yes
heavy plasma with the right hands is a walking nuke
Biggest issue playing heavy is teammates walking in front of you while you're shooting
Like hey, don't stand directly in front of the walking tank firing their gun
yeah and that's only like 20% of the weapons in the game lmao
Like. . . I get it
Saber can't throw helldiver numbers at us
but it makes for shit gameplay
i unironcially like the combo nature of the game even if the enimies are too tanky at some points and the game needed multiple patches to gie half of the good weapons decent punch 
nice contrast to dorkshite mfs 2 shotting crushers
same issue as Spacehulk Deathwing
everything is a gigantic bullet sponge that forces 1 of 3 weapon choices
every game gets boiled down to few meta weapons anyway
Man I miss Deathwing
not saying they shouldnt improve on the dmg systems
but its gonna be the same shit regardless
when GL was broken every single tactical was running GL
regardless of how good the others felt
simply because GL nukes entire rooms
Isn't tactical finally getting more sidearms?
tac is getting plasma pistol
full plasma loadout is gonna be pure filth
2 shotting a warrior with plasma perks 🤌 😩
Damn, I was hoping they'd get the heavy bolter too
Oh well
Regular bolt pistol I keep
I like that heavy is getting the HBR
except its worse than the heavy bolter in every single way
I get it, tabletop accuracy
They kinda forced everything to fit around the combo nature which makes it weird when you go in for le epic melee execute and everything just stands around and watches. At least in Darktide when you go in to two shot that Crusher you will be fucking flattened by the ones on either side if you aren't careful
but what the fuck saber
Also they don't give you such consideration for gun strikes because they just don't okay
Has anyone gotten graviton grenade influence to work?
the exceute stuff is pure rule of cool 
the game in general is really just the type of game that favors cool shit over super duper mechanically deep systems
Hive Mind stands in awe of you dropping your Thunder Hammer to kill that dude with his own claw
I dunno
sm2 just doesn't feel all that fun
even with all of the issues hd2 had with its release
I managed to put 600 hours into it
SM2 just feels like a slog every time I play it
bad weapons, overtly tanky enemies, STUN LOCKING, awful ammo/med economy
Like the game isn't even hard
its just not well made
i mean ive said this before and ive said this again
sm2 does not compete with hd2 or darktide where both have way more content and mechanics and shit going on
its a throwback type of action shooter game that heavily relies on you wanting to willingly play that style of "outdated" gameplay 
hd2 and darktide have way more shit to learn and sink your teeth into
Not every game is gonna be for everyone. Especially cause yeah it's a modern 360 era game
I wouldn't mind it too much if I actually felt like a space marine lmao
but using a bolter that can't kill a warrior in one magazine is just so soul-suckingly unfun that I can't even get that
Sludge
and on the flip side, the astartes mod lets you kill like 5 warriors in one mag lmao
im still not a big fan of how the healing/armor system works but i very much feel like a super soldier in it idk 
which is way too far in the other direction
ill probably use that after the game is done with main updates
i tried it before and while its fun, they treat marines like they are primarchs lmfao
Yeah
Black Library Marines
It's fun for a little bit
Like the funny auto-pistol is hilarious
but it being the best weapon in the mod is weird
Or I guess more specifically, Dan Abnett Marines
i do appreciate all the effort modders put into the game tho
termies
le named space marine tm
the man figured out termies
which is cool don't get me wrong
but also kinda out of place
I wonder if he'll figure out how to separate champion skin pieces
so I can put the wolf helmet onto a space wolf termie
The fact that sm3 was announced already is kind of
Wolf helmet is best helmet
eh I don't mind that space
kinda mega telling that SM2 was rushed
Its 4-5 years away
Kinda feels like saber didn't actually mean to announce it though
they just announced that its in pre production
pre production takes years
actual production takes even more
sm3 wont be out for 3-5 years lmao
considering it took the community rep 3 different posts to untangle all the community "Wtf" moments
Idk if it says it was rushed or just they are working on the next to keep the flow going. It's been so long between one and 2
them announcing it too early is kinda wtf but if u know a thing or two about game dev u would know that itls years away
Also yeah games take years to make unless it's CoD or Assassins creed
There's going to be way way less hype for 3
or anything from from software
Yes
even cod takes years
activision justh as massive teams
but before that, it was still really quick turnaround
sm2 was weird, it got a lot of attention from non 40k fans
they got like 4 full sized teams
elden ring took them like 8 years
I actually think SM1 was more fun
Its just a slog of dealing with terribly slow leveling, DOGSHIT balance decisions
and bullet sponges
FromSoft are also absolute madmen who don't lay off the whole staff between projects to juice that next quarterly report
modern AAA studios have thousands of employees and games takes 5 years at least if its a big production
But that doesn't really start to show until you move on to other classes and wanting to play at ruthless+
Fromsoft had a field day with elden ring
being stuck on ez mode with terrible weapons because it takes 30 matches to level a class is so stupid
Aren’t they triple a now?
mein friendo u can just trade the currency shit as of last patch
how long has it been since u played 
I would consider fromsoft triple a after darksouls 3
CANT TRADE FOR LEVELING EXP
SO YOU STILL GOTTA GRIND YOUR NUTS OFF
Things just shouldn't take as long as Bethesda games
yeah, but its also super fucking boring
leveling in sm2 is the most unfun thing I've put up with
i dont disagree but i also hate leveling in every co op game
dorkshite drg sm2 u name it
all your good shit is hidden by level 25 and 30 upgrades
these games do not need levels
and your weapons suck ass until they're gold tier
or that many levels at least
some are okay at purple
at least drg goes quick
you can level all four classes in a week of gaming for 2 hours a day
its overclocks that are a real slog
and mostly because its basically just a lootbox bananza
drg leveling is kinda of a slog unless u have a friend who can run u through a bunch of haz 4s and 5s to get that exp fast
locks too much of your kit
base kit for engi is so dogwater lmfao
Drg has the advantage of procedurally generated maps which are fun
the only system that i outright hate
WHY IS IT RNG
i have all of them now but
took me hundrends of hours lol
Darktide has random fixed maps which annoys us
i like the fixed maps
Drg does take forever to lvl. I normally just turn my brain off and don't pay attention to that
Just kill bugs and dig holes
If they're always available, I'd agree
oh that
yeah the way u select what u can play is....something
but the actual gameplay loops and map designs i like
Yep yep ngl the maps are AMAZING
Only comment is I'd like some more variety
More maps in the Wastes outside the Hive and maybe even some in an abandoned Hive Spire
Dopamine Dispenser
Same reason games have done that shit going all the way back to trading card booster packs
Me too brother
like i get the appeal of rng looter shooter stuff like borderlands 2 but in online games? hell nah
Redditors convinced Fatshark that if we get to pick our own maps we would just spam the same one over and over again (whichever one is fastest/easiest) and there is no possible solution short of taking away our ability to pick what map we want to play
Until they put penances tied to specific maps.
Isn't the train mission supposed to be the solution of fast paced missions?
I.e. "complete havoc 40 on x mission."
I have only gotten train once. I wish I'd get it more often
You know you can queue for it on purpose if it's on the board, right?
Tren didn't come out until long after I was beyond caring about resources so I have no idea what's most the most efficient way to grind
man. after playing ogryn, i just can't play vet without the melee talents anymore. vet without melee talents feels so fucking bad lol. even with PS.
Me when switching to Vet after playing Zealot even
zealot can be fucking bonkers too
imagine whta they're going to look like after their rework lol
Ogryn got VT2 Slayer's shove-on-dodge talent baked right into the class, maybe Zealot will get innate Second Wind so that every build doesn't have to path through it
0 reason to play Veteran
that's what I'll say LMAO
lol yeah gonna be... interseting
bummer
didn't hit 200k bleed damage
gotta remember to link to this whenever someone accuses lacerate knife of being bad 
Something Serrated Blade something.
yeah serrated blade is def great with a lacerate build
Mercykiller uncanny funni.
Very puzzled.... Chainaxe H1 and H2 have a cleave of 8, but there's a note that cleave damage distribution falls to zero after 4 targets... So what's the point of having a cleave of 8?
so you can cleave through more girthier targets
or stagger more enemies per hit 
Havoc 40 Refinery Delta penance when
Funnily enough, I'd already have that penance if it was added...
You should be more concerned about the damage cap
Because it’s dumb
And stupid
Chsword would be too op if the damage cap was removed
Can someone explain the damge cap you're talking about? Does it apply to Chain Axe as well?
doesn't help the weapon specialist tree has everything that's great on vet even outside of the melee buffs
very loaded
the rest don't really care
focus target is great on rapid firing guns but even they benefit from the brittleness talent near weapon specialist
makes the lasgun go from 2 magazines to kill a crusher to just about over half a mag
I'm not the only one who thinks Chainsword sucks?
the special ability is way way too slow at killing to be worthwhile over light attacks
and it's not particularly good at carapace either so you'd still rather use anything else
chainsword got undeserved attention by too many gameslantern builds - top voted vet build uses it for instance...but lets not talk about the karking squad leader build
chsword lacks in any category that isnt trash horde clear basically
if they make the shredding do like 3x the DPS it'll be good
I feel like that's workable
if it were to have better special DPS
but rn it's not
maybe make it so that on end of ability use, if it kills, it staggers enemies within a radius
that'd do for a cool blessing
Personally I would prefer if they made the special not only do basically 1 big hit
instead of doing a bunch of tiny hits then the final 1 big one
Just make it do a bunch of larger hits through out the entire shredding hit so canceling it still does some decent damage
Sawing needs to have equal dps per tick and chainswords need to have faster sawing.
real
the way it works rn is so weird
Also it could be fun to have a version where it's activated and deactived like the relic blade
Each hit now only hits the one guy and sticks you into the target but you can do it over and over
the reason they arent that good is cause if theyre good on vet theyll be busted on zealot
like how the dueling sword on psyker was ok then zealots and vet got it now its getting nerfed
dueling sword on psyker was already op
dueling sword was already overpowered on psyker
i got a question about the powersword
right now for single target i do pushattack>light>heavy
is there a better combo?
Mk6 yes
Chainsword or Chainaxe 
gonna try using this in new havoc and see how disastrously it goes (with Mk IV Helbore and Mk IX Heavy Sword)
if it sucks too much ass against captains/twins I'll prob switch to powersword or chain axe and see how that works
Personally? Mk4 chain axe. Spam lights into elites, heavies for horde
Chainsword sword damage is... depressing honestly
chainsword damage is so bad that it doesn't even feel good on gun psyker
that shit still feels like it does pool noodle damage with the literal highest damage amp in the game
where plasmapistol
Dropping ability cooldown from one of my curios, should I take stam, 2nd gunner resist, or sniper resist?
Currently I have 2 toughness, 1 health. 201 hp. +%toughness and +%hp on all 3. Gunner resist and sprint efficiency.
Is it worth upgrading my +20% hp to +21% if I am already above 200 hp? (by 1) Still looking to find toughness ones higher than 14%...
On bosses
It's good on ogryn and if you refuse to put your helbore away sure
Most weapons have tolerable sprint efficiency, and you'll almost always have one weapon equipped with good sprint efficiency you can swap to
oh nice shop just had a 68 thermal, 72 charge plasma gun. So close.
Okay so say I am dropping sprint efficiency AND ability cooldown, any suggestions? I would only have hp/toughness + 1 gunner resist
Grab hrab
Grab it
Now
grabbed
I have to get to 500 first yeah?
Yeah
Basically Plasma guns god roll is 68 point something thermal. Since you can't check decimals that's why the optimal one is 69% thermal since that'll always be over the decimal needed for 8 shots while also maxing out charge rate
Okay so 8th shot got me to 100 but I think I waited a second between 1-2 shots. gonna try just spam clicking
8 shots
dfaaaaamn
Thank you very much for getting me to grab it
Haha sorry
It's fine enjoy gamer
Will do!
I'm not saying no UwU
I gotta check my scout lazgun for stats
Quick question, if I have Catch a Breath and Born Leader, what do my teammates get when Catch comes online? 1% a second?
If they're in coherency
its not really worth taking for the sake of like
buffing Coherency regen slightly but idk thats up to you
Yeah it's more like "Well they're on the way to stuff I'm taking anyway and I can sort of see it being useful". To be clear it's not exactly the same as Coherency Toughness Regeneration, right? I know it's regenerating toughness in coherency 😅 but it's predicated on the Catch a Breath trigger not the normal coherency regen conditions
This is for a "messing around in Damnation pubs" thing where having some team qol seems like an OK idea not like fine tailoring talent selection for Hav 40
well tbf the moment any horde show up or you get shot at Coherency regen is no longer active till the fight ends
so I mean it has use?
extremely small
but its there
Man
Does covering fire have a use case?
Or is it trolling
Because of “just melee in that scenario”
3s of 20% base dmg seems neat for teammates
Nope
All right new to playing veteran what talents should I take if anyone would like to help
its just base damage and doesnt apply to yourself. trash
I would appreciate
just take grenade tinkerer every time
for starters, 5 points to spend where you like. learn and adapt from there
Covering Fire is so bad compared to tinkerer
I'm surprised they haven't overhauled it
It’ll be fixed in the vet rework in 2027
Indeed, a small buff but at least it's something
But 3s up time is nothing burger
Next week? Can't wait 
3s -> 30s 🤔
vet just needs real keystones
To be fair, Weapon Specialist is a good keystone
Ping keystone is too bland to be interesting but at least its good
Marksmen is just annoying and buffs the wrong guns imo
Okay, so born leader IS coherency toughness regen? Not just "okay you got toughness so your team gets 15% of that"?!
well i'm glad they're fixing the havoc derank issue. now they just need to make the damn thing QP instead of shoving the party finder down our fucking throats
nobody uses party finder on NA west
which means havoc is dead there
200 toughness, you get 15% from a headshot from exhilarating takedown, that’s 30, born leader gives ur team 4.5
Basically it’s stronger the more toughness you have
I think shout bonus toughness counts for that percent too
Yeah with my build and curios I'm pretty well north of 200, might be like 230/240 have to check
If you want to play off born leader, mmf has tunnel vision which can multiply your toughness gain by 50%/75% at 10/15 stacks
No thanks
I like using it and I notice my psyker friend dying less
Just use automatic weapons with mmf
Makes it less dog
Shredder makes good use of it
With its finesse curve buff
Shout and you're halfway there
Can even take inspiring barrage to regen more for your team
It’s a lot of point tax building a support build that wouldn’t be needed if you just optimized for dmg tho
Best support gameplay is killing the thing before your team can go out of their way to die from it
And then the Field Improv war starts.
Born Leader is good by sheer virtue its competition is shit and it leads to good nodes
^
10% damage for 5 sec, 50% suppression, or coherency wide toughness regen
What a competition lol
Literally hate the 5s buff and I hate when suppression makes gunners seek cover
I just want them to be shot dead
Indeed
At least Born Leader is at least good now
It used to be coherency regen only lol
just constantly regen your teammates toughness
what perks make the most sense on a power sword? i kinda want to use it now that deactivation doesnt cancel out on getting hit
elite + carapace is what i use
ooo thats probably way better than what i have on currently. i havent used it since before they made more mobs with carapace
good call
Why maniac?
is it still brutal momentum and power cycler?
ye
oic
does that anyways eh
oh so maniacs is preferred over carapace?
Ok sounds good
i'm just following path's guide
elitiac
yeah
actually i think maniac might give the one tap breakpoint against muties
with push attack
on some builds
so that can be meaningful
Push ATK 1 tap mutant
Can use carapace too
Carapace saves u 1-2 points (no need for bring it down)
i just played a game with the power sword...ugh. i love this thing.
thanks for the advice 😄
Power Sword is a lot of fun just wish the activation was more like relic blade
Was power sword fixed to not deactivate on getting hit?
hope you really love PS, because vet doesn't have many other options for melee 
yes but actually no
i noticed it did cut off a few times
Elaborate pls
it's still bugged, where if you get hit while attacking, you lose the charge
What else is there? Rashad, combat blade, dueling sword?
heavy sword
but realistically top tier is powersword, followed by DS and Rashad
I tried messing with HS IX on Zealot and idk wasn't vibing with it
Maybe I built it wrong
well you can use VII too
it's mainly a low-investment melee option if you hate PS
and have something to deal with carapace
i figured it would be DS > PS because of the mobility difference?
well DS has lower damage potential
eh?
esp against hordes/mixed hordes
fair
and PS kills crushers faster too
honestly i like the Shock Maul too
i never vibed with shock maul personally but yeah it can be ok
just a very mid weapon, but doesn't need investment
I've started leveling my Veteran (I mained Psyker previously) and have faced the problem of never having enough stamina. I can't block at all. I bought 2 stamina curious, hope it will change something.
welcome to vet life...
I also really want to make Infantry Lasgun + Executioner's Stance work, but it seems that I'll have to run VoC if I want to do high diff missions with less pain
thanks! is power sword the best thing for horde clearing?
Its really good at it but idk if it's the best
i'd say it's the best
The best weapon for most hordes is probably the knife and dueling sword
if you factor in mixed hordes
Rashad when boosted can compete with it
rashad is going to be very close yeah
now that's a take lol
Chain axe best hordeclear UwU
I'll try Power Sword. Sapper Shovel MKVII is decent, but I struggled with it against hordes. I didn't have any curious tho, it might be different with +max stamina, stamina regeneration and sprint efficiency
sprint efficiency is very good on vet
better than stam regen
max stam just give you more stam
do you have a noob friendly all-rounder build with VoC?
but you should take sprint eff on all 3 curios
with grenade regen probably?
vets aren't having a good time rn, but can still be good
is this correct?
https://i.imgur.com/1UpQFgk.png
vets have some cool cosmetics just don’t feel fun to play
oh gets hot increases dmg now?
seems so
Rising heat always was strength
I just don’t remember it giving a bonus besides crit
my favorite, descriptions that aren’t accurate!
They kinda are... but also aren't now
Gets hot gives a scaling value in to 50%
But only says 10 now
but is my plasma gun built correctly? 😮
One message removed from a suspended account.
Weapon Specialist is great and focus target is free damage but you can easily go without keystones imo.
One message removed from a suspended account.
works well for that
unarmored + flak for plasma
how come unarmored over unyielding?
1 headshot dreg gunner
and 1 bodyshot tox bomber given enough rising heat stacks
in havoc, enables 1 headshot dreg shotgunner, and 1 headshot tox bomber given enough rising heat stacks / red node temporary buffs
chat is this a good stat spread?
If you enjoy suffering
stability is dump
Who will win?
Path making 1 comprehensive guide that is easy to navigate and understand
or
8, one hour unedited rants on YouTube
i like rants because it fills up my time to draw
but the other one is good for quick reference
I avoid youtube for information
I use a mix of my own testing and the information from this discord server
Psword/Dueling sword, Plasma/Bolt pistol/recon
Assuming the guide releases before server shuts, lul. He seems to be finding ways of procrastinating lul.
presentations and exams
Should be done by August?
Yes, but other than those.
probably before that (?) but no promises
I may release it early with majority completion
with some parts to add later
Quality AI text.
ABOMINABLE INTELLIGENCE?! 
Yeah, they use AI to answer some of those now.
Some are just direct rips from guides.
Or wikis.
currently missing
40% of intro
21 melee weapons
5 blessing sections
entire curio sections
entire enemy sections
entire build sections
TBA post-release (?)
havoc related parts
penance related parts
also I joined zealot guide production
there'll be some overlap with that
Melee?
more like
entire intro sections will mostly be copy paste from my vet guide
as for melee weapons
not sure how the other producers want to approach it
@tall torrent Speaking of, hows Vet Guide looking so far
currently missing
40% of intro (DOT, stagger, toughness, CD, void shield, avoiding dmg, player dmg, suppression)
21 melee weapons
5 blessing sections
entire curio sections
entire enemy sections
entire build sections
TBA post-release (?)
havoc related parts
penance related parts
Probably should try helping with some of the melees
been doing nothing but grinding Camos on Zombies and brainlessly pub playing on Tide
if u have 2FA on steam acc and can guarantee ur acc won't be hacked
and won't change stuff already there
I can add u as contributor
If you need help with penance part I'll share my input




