#veteran-class
1 messages · Page 1153 of 1
It use to be good with the ciag. Idk what this gun is called now
Yeah this is my second question actually: I feel like the 'stand still and passively generate stacks' is a trap perk?
Considering it locks out max stacks from 10->15
Can you explain the 'ciag' to me?
With bolter i prefer middle keystone
Why so?
Cuz it already destroy tiny dude, it has stam regen built in for deadshot, and it helps killing what I try killing
Good points, thank you
I also play it with exe without shooter highlight
thinki its called the vraks now...
unsure
yeah its shit
honestly all of the nodes for mf ranged from bad to not good except for the one that lets you get 5 more stacks
The passive gain from standing still is the only one i value 
Guess why ? It ticks in melee
only if you're standing still
the only way to maintain stacks is weakspot ranged kills
so if you dodge you lose your stacks
I cant think of any time I'm standing still in melee
but if you are then fair
it's not like generating stacks is hard though
I've been playing for 160+ hrs and I just want to confirm my knowledge here:
Weakspot ranged kills = headshots
Right?
Yes
OK cool, not difficult then
a single range weakspot kill is already 2.25 entire seconds of standing still
Yeah it's kinda horrifying how bad the stand still perk is when you put it like that
Until you consider bp interaction and the value of frontloading dmg gain
Then you have to math it out
idk I feel like for most weapons thats a non issue, maybe boltgun if theres nothing else to shoot
and if you're going for bolter breakpoints I'm 90% sure focus target is better
Am talking autogun
breakpoints on automatic weapons lmao
Yeah ? When you consider crit you can also kill from limb and body shot miss
if you're that worried about breakpoints for the automatic weapon though
you have loads of ammo
it will take less than a second to kill a poxwalker or three
and instantly be at almost full stacks
No you dont have load of ammo since surv nerf
even then mf isnt really all that impactful for breakpoints there as
in havoc I'd agree
in normal play its impossible to run out of ammo
like you have to have someone actively griefing your team to run out
which isnt uncommon...
but its not really that frequent
Oh well, we have very different experience
idk I think its pretty widely accepted that ammo drops are far too plentiful in auric?
it's why I didnt massively care about the survivalist nerf and why I dont often take it unless I want to be as ammo neutral as possible
You play recon with crit talent and plasma though
so in my last auric game
that wasnt rolling steel or a late join quickplay
there was 23 light boxes picked up, 8 medium bags and at least one ammo box dropped
that means each player had 100% of their starting ammo AND 286% around on the map to pick up
and thats assuming ammo was split evenly amongst all four
which it wasnt, and usually isnt
Thats about what I ate on my best mf ciag game 
idk loads of ammo, though most of my ciag playtime was on psyker which
was with my own build that had things to lessen ammo impact
there I didnt have much trouble
for sure the recons are basically infinite though
number is a little innacurate though given most people arent looting a full reload while at 0 bullets
probably closer to 236% extra in reality
if anything could just nerf the them to be the half resupply like in high tier havok
yeah though the spawn rate of bags could stand to go down as well
idk ammo overabundance is sorta one of those things I think is hard to balance well
given weapons arent really balanced around it
some weapons are really ammo hungry and do loads of damage... some guns are super ammo efficient and do the same or more damage
Yeah and each guns ammo usage is never in a vacuum because you never know ammo hungry your teammates are gonna be. They could be anywhere inbetween recon into crowds and staff psykers
And youd rather have too much ammo spawning than too little because that would be super frustrating for gun dependant playstyles
Recon is not a good example cuz it has dedicated ammo regen talent
Oh right true forgot
Take autogun or shredder
Lmao havent given recon much thought i suppose
Yeah I was with a nice team that kept trying to feed me ammo and I had to be like, "Chill, I could barely run out in this build unless I made a point to do so."
Using recon that is.
"But your ammo percentage is lower" "I have 600 left and we're at the end event bro"
I mean, it's probs better than everyone grabbyhanding ammo instead of asking.
Oh yeah, it was just a little silly 🙂 Not an actual complaint!
Is there any point in blessing chainsword with both savage sweep and wrath? Is that too much cleave? xD
Nah no point
That is indeed too much cleave
Thanks, will probably go for rampage as im not sure any of the others are fantastic
Being recommended to go duelling sword for late havoc, but i like the x11g too much
Im sure anyone can make anything work really
Well you see
If you have a purga psyker play around it and use DS elite killing power to keep your team safe from Ragers and whatnot
The alternative is frag grenades for hordes
Ahh ok, the blessings on DS do suit that better (much better)
Im taking shredders anyway for those massive melee elite balls lol
I think im running agile and riposte on that atm
Its a bit of a mixed bag as i dont have a team to play with. I had two infiltrator vets on havoc 34 the other day lmao, normally i dont judge but they didn't subvert my expectations shall we say 
Sorry for spam but do you think i should switch out agile for thrust or something like that to up its offensive a little bit?
Is playstyle. I enjoy agile bs when I'm just tired of every bs the game shoves at me.
I'd take uncanny
For dealing with armor and bosses+ buffing bleed from the grenades
So reverse inf dodge bs back.
Thrust can be a little memey on DS
Is better if you come from VT2.
At least my GF says.
I suppose that's true I still find the utility from precognition useful
And at high havoc agile isn't bad as there a... lot of enemies.
Even then with modifiers like the 21st I prefer bringing power sword
Just wait a little and try again.
Imo at least with the red DS you just spam H1 and Special attack for single target dps anyways
you could probably make an argument for thrust but I haven't tested the BP
Thrust can 1 tap but I think it's a meme personally
It's about as fast as just h1 special h1 anyway
I run agile because it's busted imo but I know some people just run 2x dmg blessings and call agile bad
Uncanny with whatever
Uncanny agile is good
Gets dragged into damnation. Just panic spam dodge and lights at headlevel, somehow is fine.
Just fly away with emperors gifted wings
Yea I agree, but some people have argued with me calling it a crutch
And in the actual sense of the word
Good for bad players but makes good players worse
Since you should just run 2x dmg according to them
I'm just bad ig 
There are 7000 crushers and ragers ill take the dodges at high havoc
In auric sure not needed
The convo was about havoc40 yea
Agile
Agile is so great
Nobody gonna call uncanny bad
Idk how to use uncanny tho cuz how am i gonna weakspot hit crushers that quickly
Or can u do it with light attacks
How does uncanny work
Should kill them w/ some melee talents on tree
There is one person
Every time u hit a weakspot
You gain 1 stack of uncanny
Each stack is 30% rending or whatever idr the number
Max 5 stacks
Damn
24 iirc
They fall off after some time of no attacks
Ill try it out
Like idk 3.5 seconds? Literally just pulling out of my ass here can't be bothered to check
Lmao
Rending on hedpoke.
I forget does rending affect dregs helmets
If flak, probs? They die too fast anyway.
What does rending actually do
Do you know how adms work
Cause if you do its very simple
Is like -armor.
It's just a flat value added to adm up until 100% with quartered effectiveness after 100%
Does not affect unarmored and infested, however
Whats adms
armor damage modifier
So it makes armor ineffective
how does that work
if you have an ADM of 70% against flak, for example
and you deal 100 damage
it gets mutipl;ied by 0.7
so you only deal 70
What about carapace?
if you have 10% rending it just adds 0.1 on to the multiplier
so now you deal 80
same thing
all of themw ork the same way
Oh okay
rending just adds 0.24 to the multiplier per stack
however
if you reach 100%
you can go above
so suppose you have an ADM of 100% on carapace
and you stack rending (24%)
it still does something
but it only works at aa quarter of effectiveness
rending just gives extra damage even beyond the armor resistance thing?
Break it down like im stupid xd
every single armor type has its own ADM
like i remember pre buff recon was something like
50% vs maniac
70% vs flak
so if you say, shot a recon with a base damage of idk, 50 damage per shot
maniacs would only take 25 damage per shot
flak enemies would only take 35
why didnt you use 100 damage per shot you lunatic
because you only get 50% and 75% of your damage value, respectively
That amkes a lot more sense
now
what rending does is
is add to that % as a flat value
so suppose the same example
we took rendings trikes on t he tree (+10% rending)
now maniacs is 60% and flak is 80%
so your 50 damage shot now does 30 damage and 40 damage respectively
I always ise that but idk how much of a difference it makes
this works normally all the way up to 100%
after 100%, you can still add more to your ADM
Why do u do less damage
wdym
it was 50-> 25/35 before
now its 50 -> 30/40
maniac/flak
no
that's just ane asy way to thinka bout it
but it affects maniacs, unyielding, etc
it affects everything except unarmored and infested armor types
let me write it in an organized way
50 damage attack
50% ADM = 25 damage deatl
60% ADM = 30 damage dealt
70% ADM = 35 damage dealt
100% ADM = 50 damage dealt
A flak enemy exists. You do 100 damage per shot. This flak enemy/flak as an armor has an ADM of 70% against your weapon(for example)
100 damage per shot * 70% -> 70 damage per shot against flak
if you add 30% (70 + 30%) rending it will be
100 damage per shot * 100% -> 100 damage per shot against flak, full damage
if you add 40% (70 + 40% = 110) rending it will be 102.5% rending
yes?
yes
Oh i get it now
also, damage falloff is done through modifying the ADM
so if you see a gun say
70 to 50 % ADM based on falloff
at close range you get an ADM of 70%
but it drops over distance to 50%
so rending also counteracts damage falloff
Tf
they kinda are but i think they do it on purpose to give us something to do
Probably
idk go look it up
But still confusing as hell
i dont use helbores
in any case, rending just adds to the ADM
so if you have 20% rending
your ADM vs maniac/flak/unyielding/carapace are all boosted by 20%
I'm definitely a window licker because I just discovered the shredder pistol.
And it fucks hard.
UNLESS you hit 100%, then anything past that is only 1/4th in effectiveness
I see
so if you got 80% rending but you are already at 100% ADM on that armor type, you only get 20% and your ADM on that armor type beccomes 120%
so basically rending is op
except against unarmored and infested which it does nothing
but they apparently already have 100% ADM anyway(?)
depends on the amount and the weapon but it can provide a meaningful damage buff
How does uncanny work
yeah rending node for example can be good, but it really depends
24% rending per stack with 5 stacks
Do u hit an enemy and if u shoot it it keeps the rending
It gives you a stack for hitting a weakpoint with the weapon that has it
hmm, maybe brittleness is at least strong. like if you can increase your entire team's damage by sometimes 50%+ then that's gotta be worth something (looks at can opener)
Lasts 3.5 seconds and refreshes if you hit it again
But if u got dueling sword they die in multiple hits even if u miss
So whast the point
Rending is generally good.
On weapons with high ADMs it doesnt do much tho like plasma
Because it hits even harder
Uncanny is a minimum 25% damage boost even if you hypothetically had 100 % ADM against that armor type
But they die anyway
That's its literal worst case scenario
I gotta try it n see how i feek about it
Are you asking why damage is good if they die anyway eventually

crazy thing to ask
Idk i like using thrust cuz i can break the captain sheilds quickly
"they die anyway"
let's see that bravado when you're dealing with 10 crushers
well he isnt totally wrong in thinking that but the problem is that rending can be used on enemies that arent already dying since it's a buff for yourself
Well if they die in 2 hits whats the point of making it stronger they still gonna die in 2 hits
Unless it can be so strong u can one tap crushers
Idk
You are right in that regard actually but i don't think u can 2tap crushers without uncanny or a crit
Maybe with a ton of melee talents idk
U can use thrust for it
Thats what i use to deal with crushers if my dumbass dont miss
How if you have to charge 2 attacks
It's much worse than say
Not charging 2 attacks 
Yea but im like dodging back and forth it works well with the chatgung
And still killing them anyway
Oh look, frigging 3001 returned
You are using the correct combo right?
I used the wrong dueling sword on psyker anyway i didnt even notice
Not that it's difficult at all
Ny heavy was doing piss damage
For bosses yea
So you don't need to dodge
Idk, I don't in havoc at least 
I dont remember where it was but im pretty sure it does in havoc
Lemme see what mk im using on my vet
Mk 4 yea
It staggers an undamaged crusher?
Idk about crushers
I think it does
Cuz i remember a lot of times they get staggered when i stab them
Mayb eim weong tho
Wrong
But maulers definitely
special is so fast and has such high stagger that you might as well do it to really force them to stagger
They bop their heads
Special action staggers them much harder even on mauler
Ill start doing thst
I had no idea its good for staggering
Thats gonna be so clutch
How do yall know all this shit
personally i dont know that much but others seem to make it their hobby to know everything

and this isnt exactly hidden or rare knowledge
i know a few people here have way more hours too
and by a significant amount
like 4k or something
How many do u have
2.1k
Thsts a lot
i wish steam could track in-game time vs like, in mourningstar time. that goes for every game
Yea i bet half my playtime is me afking
exactly
I sit there and do nothing for hours on end
the special actions taggers them way more
Ph yea
They get pushed vack
Bacj
I feel like everyone glazing shout way too much
Its good but its just what it is
idk i use infiltrate
I havent tried it in havoc yet
Its way too op for survivability
Idk how itll work if u can still just run up to gunners and kill them
no
you can't
Yeah because voc is insane
Yea
Because of the CDR you get
Ive also found out that revive voc has a weird usage
Its pretty good
Glitching out daemonhosts
Ngl ive never tried it
Oh yea i heard it does that lmfao
Its like really good for team play but u lose out on that damage and highlighte from executioner stance atlwast for me
They did not expect the shout to pick up the person they're eating

If my team can do fine without my shout i just wont bring it
Hampter
Ahh ee
The only infiltrate vet Ive played with in quickplay recently.... only used it to swap aggro over to me
It just works better for a good team since they've already built bps
I bring it so i can keep rescuing my useless teamates
Was pretty annoying tbh
"Oh no I ran ahead and stayed in one place killing poxwalkers"
I mean for a good team they wont need that extra survivability i can dump it all to damage output
it can also open up bulwark shields but unreliable
Crap here comes ragers better let my team deal with it
Ahh
You always need the survivability frankly
And why
which is annoying
Since blocking burst damage is ggoooood
Na
Yes
Na
you will die
On high havoc especially
that is why

I dont use it if i got a good geam
yea
and by faster, i mean basic trash mob shooters are more dangerous than snipers imo
no you don't
i was thinking using terrifying barrage and fucking them up
i mean u can run anything with vet on havoc 40
Chasm logistratum
with the stupid interrogation
tbh idk how u can use infiltrate for to o
Tho
If u cant run up to frontlines and take hem out why bring it
Them
If its just for survivability it feels like a waste since ur not activeky doing more damage
christ... thats a lot of hours
pretty sure i saw someone here say they have 4k
Imnsure theres oeople with way more out there somewhere
I think my most played game is r6s
and thats only 2.5k and from playing for most of its 8-9 years of life
darktides approaching 500 but the thought of someone having played 8x that is wild
there's just not enough content
I got like 300 something i think
idk
i have a lot of fun with the game
aside from mobile games
its the only game i play now
in my spare time
yeah I mean me too but, I guess I get bored easy
there isnt really a lot of content but it's fun. im starting to feel some boredom after 1.4k hours though
most games I really enjoy tend to hit about 500 hours before I slow heavily
after siege most games sit at far lower
MHW and MHR are seocnd probably
How do u play that much of any game
but idk how much of that time is legit just sitting around looking at my character
some times something just clicks
I think I put about 1k hours into siege in the first year of owning it
monster hunter world is super cool
I got annoyed by the janky hitboxes though
Gamers have all the time in the world if you actually are a gamer
I tried the newer mh game and really didnt vibe with it at all
Getting 1k hours is easy work in my uneventful life
I tried one but i just didnt like it at all
MH Wilds is gonna be so peak
think I'll probably pick up the next mh game thats pc exclusive again
as I think the games being tied to dated hardware really does affect the product negatively
1k+ hours piles up pretty fast if you have friends to play it with pretty often
mhm
^^
I mean if its your primary hobby
and you're playing like 2-3 hours a day on average
that's a significant chunk of time
I mostly only play shit games too, so I relate
On day offs
People who "casually" play the same comfort game over and over again rack up hours without realizing it
I'm looking at all the warframe players out there
warframe is one of those games I really didnt get
like its super pretty, and the movement feels good
warframe being called a comfort game
but the gameplay is so dead
that's just masochism
warframe's gameplay is super casual but anyone who has played it for over a year is likely to have a thousand hours
it just drains your soul
I stopped at around 500
saved myself from that madness
feels like mmo's in general
not really a genre I've ever gotten into
a lot of it is mindless busy work
i enjoyed it
very high quality game though
it's just a power fantasy game
I wish more games had movement that smooth
nice when power fantasy feels like a result of your input though
trepang is a great example of that
same with doom
power fantasy is there but make a single mistake and you get sploded
Minecraft pvp
real as fuck
yeah i can only stand a mindless power fantasy for so long before it feels pointless
ahem destiny 2
I've never played destiny
if it's anything like warframe, i'm not doing this shit again
destiny 2 seems like an abusive relationship from the outside looking in
all my friends that enjoy that game paint its quality to be like that of a yo yo
a feeling I know well
only way d2 can be enjoyed is with a partner or with friends
but it's only those like... slightly shitty games that get you
im one of the lucky ones to finally quit
it took 1.5k hours...
understandable
I've learned to quit earlier when it comes to games that do that to me now
Same
more than ever before though games are really designed to keep you trapped
I feel like I've got loads of games I need to actually sit and play through but
just go back to the same 5 or so games on rotation
well, okay i'm not immune to sticking around a game for too long. 1.3k hours on darktide
Havoc mod difficulty is as inconsistent as maelstrom mod
but at least i take breaks from the game to play other shit
I've taken several months away from darktide back when the game didn't update
Idk bout dat
It depends on modifiers if
Ig
Pox gas tho makes everything 10x worse
The only havoc modifier that felt way worse than others is pox gas
Its just bad
Pox gas sucks ass
havoc is so funny that the spread 10% crit chance talent for piety keystone is the go-to on zealot
oh well, h40 validated this week, I can go on christmas now
17 more weeks to go
huh why?
because of dots?
pox gas could be really cool with some pretty minor tweeks though
rather than these huge patches of very slow to change gas
it should be smaller patches of more rapidly changing gas
so you're actually forced to move around or get separated
rather than current pox gas which is... sitting still and staring at a cloud for ages as you wait for it to pass
Cuz zealot is not the main dps half the time
More than inferno/voidblast psyker?
nah I suppose not
man psyker really is eating good in havoc
literally no major changes it seems
just play psyker
Btw, what is your highest relic lvl ?
Relic lvl?
Rating
What’s that
430 is highest
Free 25% tdr
And 2% tg on kills but that doesn't really matter
whats the best weapon in your opinion to use with marksmans focus? im trying to get the penance
im thinking its kantrael but maybe plasma or vigilant
If you’re going for penance, combat axe / power sword
Crab walk, kill 2.5k enemies with melee / grenades / gun
Melee is fastest
Alright, I am going to commit a warcrime
Am calling it "Overcommit"
Wait, I dont need grenade
Am gonna test it
That's close to my ilas build
Hi guys, I have a question , What is Volley Fire? And how can I get that for the Penance " Marked for Death"
Thanks
Should I choose something in Talents to get that?
Executioners stance
Is the upgraded version of volley fire
Btw guys, any way of making the shotties work?
Was thinking of pulling out the kantrael
crit build manstopper lawbringer- oh excuse me, "zarona" shotgun
Which gun
Was hoping to be able to use my kantrael sweet beloved
good idea
im gonna pretend to be a vet that runs out of ammo and refuses to pick up ammo
because that's waht d5 players do
it's either that or they only use guns and run out of ammo within 2 minutes
and become completely useless
it works for kantrael too tbh
manstopper is funny
Run it with the shock maul for peak police brutality
bolt gun blessings?
Puncture cavalcade is what I run
shotguns with exec stance are fun
still kinda meh though
I dont use exec stance because its just not for me
think the shotguns just tend to feel a lot better on zealot since they have throwin knives

ah I see
skill issue 
;p
Yup

I tend to be frontlining a lot with vet, which exec stance does not help out at all for me
you do sorta miss the main pro of exec stance by using shotguns with it though, which is that it lets you prevent bad things from happening but the range on the shotguns still isnt THAT great
I used the shotties a while ago, but they sorta nerfed them
and yeah for sure exec stance is more of a flank tool
pre fury of the faithful nerf they were so fun
because you could dash in and blast a crusher in the face twice
I miss infinite cleave kantrael
now they're back to being garbage
It was so much fun spamming incendiary ammo through walls and recovering infinite ammo with survivalist
wait the incendiary ammo used to go through walls????
what's a good melee to use with the autogun?
the one we all know and love
besides powersword
anything with good armor pen
im thinking either combat axe or dueling sword
both sound p good yeah
It also used to light up a whole horde
thing veteran may enjoy knowing: darktide has lag compensation! Enemies are rewound to check hitscan :3
rashad, dueling sword, combat knife, maybe others I don't remember I only ever use knife and shovel on my vet anymore
i kinda wanna level the combat knife and learn how to use it
Knife needs some investment
how does one use the combat knife?
Talent wise
which talents?
you need the 25% finesse node on the bottom right tree
Serrated blade
and the 30% weak spot on the bottom left
you don't want this unless you're mercy killer
It doesn’t need serrated unless you run Mercy
Mercy uncanny is the way
mine is uncanny riposte I think
Precog Uncanny
Riposte Uncanny
Precog Riposte
Mainly because it differentiates it from the dueling sword
Those are like the 3 combos
If I wanted to run uncanny precog or uncanny riposte
Why wouldnt I use the dueling sword?
also ran riposte and the crit on bleed one for a bit which felt fine
Because I wanted to do something different
Exactly
Hence mercy killer uncanny
Knife is just a different playstyle to it
Which is different
I like dueling sword I just like knife more
i mean i just wanna learn to use it
Lacerate Uncanny
combat knife seems interesting
knife i think has like the highest finessee modifier in the game, and a completely not stated anywhere innate 25% backstab modifier
I mean it works extremely well cause the bleed ramps off of Uncanny cause of shit tide code
Issue is then you arent hitting weakspots
smackdown haymaker if real
explain shit tide code
You light attacks for whatever
Heavies for Elites and whatnot
And push attack hordes if you feel like
Avoid bleed blessings
Get uncanny and always aim for weak spots
alright
This pretty much
If you take serrated blade then you use mercy killer+uncanny
But it is a point tax
What’s a good all rounder melee apart from power sword. Want something a little faster on one of my builds and am having a hard time choosing
Mk 7 shovel
dueling sword :v
There’s total rending, melee rending and ranged rending
Unless it's the mk6
Then you use heavies for hordes if you feel like it
Uncanny is total rending
Hmm good point, shovel does do good work
mmm that's technically not 'shit' that's more how it works yes
And then you learn the horde combo on the mk6 knife
(as in it's how it's designed not anything wrong with the code itself)
shovel's kinda eh
Was playing with some noobies (non 30s) did a maelstrom with them and and shovel fucked
(It was the malice one yesterday that was scabs no ammo)
L and PA spam is more effective with MK3 if you’re doing horde clear on knives
That and strike down heavies
Again why are you doing horde clear on knives though
Yea, it’s not “working unintended”, it’s the intended function being too strong
what do you think about chain axes
i'm not a fan of how you have to pick between making them viable normal weapons or good chain weapons
The mk4 makes you camera have a siezute
it's a problem with all the chain weapons
Nah like with lights
Used to be worse
not talking to you
Ah
i was talking abotu the point i made
wait are we talking about like... using uncanny to stab someone a bunch and then swapping to a ranged weapon or
oh, right, bleed damage
Yeah
but yes, the camera thing can be annoying too
Uncanny doesn’t work when weapon is off hand
It’s the fact that it increases ADM for every damage instance currently active
uncanny + bleed 
yeah but you need like melee talents to support it
move speed!
also the dueling sword is silly levels of broken
I know
most of what makes the combat blade fun is its insane maneuverability
My point was if you are using the same set of blessings
Why not use the more broken option instead of the more unique ones
Not really, just more focus on headies
And not having to deal with the precog timer for your heavies
And requires a point tax in serrated blade
Fair
I would also like more bleed stacking talents
Or blessings that buff bleed damage
Imagine, increases max stacks to 40
serrated blade could definitely stand to get a buff
Yup
Imo a rework
Atm it acts basically only as a mercy killer enabler
probably a better idea, either that or it needs like a secondary effect
Give it a burn stack too
kinda like the zealot bleed talent
I’d rather it be a certain thing you’d have to do to get bleed cause static bleed on hit is not good nor healthy
It’s shit outside of one build and that build is instantly strong
Thing is zealot gets it in a more convenient spot on their tree and more
just imagine how funny it would be with burn stacks
And make it work with onslaught
fun fact: bleed applies on the knife special.
you can bleed people to death with punches.
just fucking pummel a crusher to a bloody pulp with your fist
i mean ill send my build if that would help
It takes like 30 punches
But yeah have done this
But yeah imagine how funny it would be if they just gave vet bleed and burn on melee
think the main things that are good are the melee damage boosts
you need that 10% and the 5%
after that attack speed buffs are really good since it already reaches one shot break points
give psyker warpburn on smite cowards
also make the heavy attack electrocute talent work on all melee attacks
denied
nerf smite
put smite in a hole
kicksmite
throw smite off a cliff
remove smite from your will
you can do those buffs after nerfing smite
What's the best horde clear melee veteran weapon that doesn't require Trench Fighter to feel playable?
if you're using the rashad I'd honestly drop the weapon specialist node "on your toes" and demolition team to get the +10% melee in the top right
there are some breakpoints that rely on that 10%
rashad's fine without
if you're only caring about horde clear I imagine the heavy sword is fun
nah im doing combat knife
Power sword
I was afraid you'd say that. Ah well, I can still use my ranged to move around at a decent pace.
I think I'll try the mk3 and see if I can macro a decent heavy attack string to save my wrist... Sunder intrigues me.
Basic Shovel works
Yeah, I was also thinking about that with grendades and uncanny.
Uncanny + Decimator is a pretty good all rounder
Especially on ranged builds
It’s absolutely not the best but it’s not weak in any category really
horde clear sorta has that issue of feeling like you're mostly pushing enemies around
it feels extremely safe
but it's not fast
Uncanny should buff shredder bleeds the same way it does with psyker fire shouldn’t it?
pretty sure it does
Once you get Deci stacks it actually has good damage
And grenades thin the hordes out.
whats the condition for decimator
is that the consecutive hits
Just don’t miss your swings
And it’s like 50% more power
Or 40%
I don’t remember the value
up to 50% ye
5% per stack, up to 10
looking at the gameslantern page
slow going but it'll get there eventually
Easiest way to do this? Build and weapon suggestions would be appreciated.
Yeah, it can be inconsistent at rager killing cause of that but you should really be using exec stance for that if you’re running ranged anyway
recon lasgun
what are differences between combat knife marks?
one has better horde clear but relies more heavily on push attacks for single targets
and the other one is basically all stabs
Mk3 is more pokey and a lot of strike downs, mk6 does more sweeps
I think the general consensus is that the mk6 is better
but imo the mk3 feels so much nicer
try both in the psykanium and get a feel for what you enjoy
ngl the horde clear is rough but its something you can mostly ignore/get by
MK3 is better for shroudfield and infiltrate builds iirc
I should build up my second knife so I can have one with uncanny strike
Since you get a lot more reward off of exiting stealth
isnt it only a few thousand dockets to change a blessing?
I feel like you're gonna spend waaaaaaaaaayy more resources getting a second knife
It is, but I already have a grenadier build I use my bleed crit knife on
Just change the blessings out between missions
Already have the knife, just need to lvl it
I see I see
I will forget
still gonna work out more expensive but ye
Fair enough
its convenient
Melee weapon
Vraks Autogun worked really well for me.
That and I think being able to use another knife as the other mark is neat
I shall crouch walk through every mission then.
Vraks auto or recon 6 is probably ideal
God I hated crabwalking so much
you dont have to crab walk lmao
I like the horde clear of heavy attack guard cancel
It speeds up the acquisition a lot
stacks remain for 6s now
Since it only registers kills at 10 stacks, so those first three headshot kills on every group don’t count, and that’s assuming perfect aim
I play Marksman Focus quite frequently and Crab Walking is the worst way to play it, especially since they buffed it.
the one that lets you get more stacks is good
Tunnel vision is at least passable
but the rest are pretty shit
Toughness replenishment + 15 stack nodes
Idea for a new vet weapon
isnt tunnel vission useless outside of the stamina?
since its replenishment not direct toughness
what is the dump stat for dueling sword?
Is it only replenishment gain on kill or what? Because if I am at 15 stacks and I can't go above that, do I just not gain tough?
Mobility
cleave probably
Mobility is the dump on DS
The toughness regen is horribly explained, but at max stacks it’s basically another 5 toughness every time you restore toughness. And yes it works nothing like the zealot perk with the same description
You get so much from 60% that it doesn't matter.
thx
wtf
also, what's the dump stat on plasma?
I assumed it worked like the curio modifier
It buffs any toughness replenishment source, so confirmed kill, exhilarating takedown and out for blood are buffed. Might just accidentally be spreading misinformation tho so don’t take my word on it.
All 60-80 does is help sprint efficiency marginally I think
Doesn't have one
the toughness replenishment rate mod on the curio or whatever its called
You’d think so wouldn’t you. Like I said the description is legitimately brain damaged
I cant imagine 60-80 cleave makes a lick of difference for the dueling sword though
its cleave is dogshit
And the zealot perk that has the exact same description does work like the curio perk
imagine if things were written at all correctly
but if it is genuinely just + toughness whenever you gain some from any source
then yeah that sounds fine
I just wrote it off as I assumed it worked like the curio which is to say, does nothing
Its only really practical off of the right side node up top where you get 5 toughness on every kill
But it can help
Confirmed kill works good with it
I did not realise this applied to ranged attacks
ngl
But confirmed kill is confirmed kill so yeah
Again, terrible node descriptions lmao. That’s what I thought for a while too till I heard otherwise and tested it
tbf it does just say your kills rather than your melee kills but
I like that one more so because it makes it a lot easier to shore up chip damage and keep above the 75% threshold
I think my head automatically linked it to melee as you dont regen toughness on ranged kills base
it working with ranged attacks does make it significantly better
even if its still kinda meh
That and it gives a big chunk off of grenades
Makes plasma gun even better as well lmao, just blast once into a horde and you get like 70 toughness back
good thing the only build I use with this talent uses smoke grenades
;-;
thats the same with the other one though uhh
exhilarating take down
and that gives +toughness damage resist
Yeah, but exhilarating takedown requires weak spot hits and just blasting into a horde for quick toughness regen is more efficient.
poxxies got heads too ;p
all on a level
man shooting the horde with the plasma gun feels so satisfying
especially if they're all rounding a corner so clumped in a perfect line
I just like blasting with plasma gun, can’t be bothered being precise lol
plasma gun requires you to be precise though anyway
Not really
I mean it makes the difference between killing in two shots, and killing in one shot
which is huge ammo save
I haven’t fiddled with takedown in a while, might be worth tinkering with
I mean like it's almost as good as both confirmed kill AND close order drill in one
but the node above it does nothing
Yeah, my way of playing is so unoptimal it’s criminal lol. I use mark target to make up for that
I mean... as long as it works ;-;
but I would hate to play a game with your spam pinging ass 🫵
What?
I can't stand focus target spam ping
Ah lmao
have you ever played a game with someone with ping bound to their fire key?
I don’t use it that often, weapon specialist on TOP
I mean, plasma is kind of a hipfire sniper
this was unironically given as advice by some darktide tubers at one point
Thankfully not
it's so fucking annoying
and yeah plasma is definitely sniper territory
its a shame the default crosshair is dogshit
That would just nerf ft because it would reset applied stacks
doesnt matter if all you need is those 2 stacks to reach breakpoints
which is what you need for the plasma gun
There’s a crosshair mod isn’t there?
yeah which I have
fortunately I think you can change the crosshair in game now
Yeah but settings with apply for any gun you use lol
as just a vanilla option
Really? Huh I’ll have to look for that
can always change the binds if you arent using it though I guess
I think typically spam pinging is the optimal anyway
because of the weird way stacks work
Kind of? You only want to ping each enemy once
like if you ping and kill someone you get 2 stacks rather than building up from the ground
There is a mod you can use.
To maintain your damage and toughness aura
There’s no point never not to ping, since you and everyone else get the constant toughness on kill
I mean it'd only ping on the initial press
so I guess if you were using a semi automatic weapon that needs multiple clicks yea
but anything else you'd just hold lmb for one ping
Yeah I use it. Surprisingly useful for sighting out specials in a crowd or getting sights on a sniper being a douche
God I am bored at work. Want to go home and play vidya
Server might be on crack today
getting a load of errors also?
Not errors
That and stressed out because my boss got fired and shit in all likelihood going to go topsy turvy
Just really bad connection
It’s been like that on and off the last few days. Been fucking with my hit reg pretty badly
darktides servers have always been varying flavours of shit though
Darktide is nigh unplayable on Xbox rn
And I have hardly been able to get through a match without someone getting kicked and reconnecting
havent the servers always been a huge issue for xbox?
The servers just boot your ass out every mission
I wonder how the playstation players are holding up
Before unlocked and loaded they were completely fine in my experience
Now they’re complete ASS
Disconnected 4 times in one havoc mission, and it caused a down each time
Fine apparently
Because dramatically more ppl play
It’s still annoying as hell, the emperors punishment for people who gut suckered into a monthly subscription for online gaming ig
console companies are scummy as hell



