#veteran-class
1 messages · Page 1131 of 1
In the party
Which build would you consider the best plasma gun build on gameslantern?
I suppose the most... meta. So i have a starting point to start butchering
I don't read games lantern builds 
to make the thin i want.
I would ask someone else too bc I don't play plas
path has posted various plasma trees here
Yeah
and is using it in havoc I think with rashad
His havoc tree is WS
I dont like the plasma gun
wouldnt taking both of the blessings that give crit, and also taking DeadShot like, guarantee charged crit hits btw?
Long shot doe?
Deadshot doesn't work on plasma
I'm going craaazy
I think people take it for dreg gunners or something no?
Idk
You take uhhh
I don't play plasma 
Elite
Well you can drop Longshot then if it's not necessary
That gives you the BP for dredge gunners + precision strike iirc
Id run field improv+ the right top for the 4 points
Oh wait, its missing the tag toughness regen
long shot got nerfed at one point
I don't think any build should bother with it now
have to be really far to get value out of it
It used to allow hellbores to oneshot crushers
I got a question about field improv

Would argue one of those should go in the yellow tag
Toughness regen
Unless did they nerf that without me realizing it?
It's great yeah
Does medpacks regenerating toughness or curing corruption take away from its max heal or only if it heals hp
toughness on tag is good yes
I just left it empty to let them build however they want
Fair
It heals back corruption hp damage to the next wound
It might have always been shitty
Since we learned that it doesn't start at 20%
They're asking if the toughness healing depletes the maximum amount of healing it can do
dump stat on stub revolver?
Mobility
i think the dropoff used to be less harsh?
huh
does it not??
or does it just not display
like you could get more of the buff while being closer
anyways doesn't matter now, it sucks
Yea or when it’s curing corruption (I know it heals at the same time it takes corruption away so would it be doubling up on how much it is taking away from max heal?)
Cant ads so dont think it works
Well, it says WHEN USING YOUR WEAPONS ALTERNATE FIRE
aka holding right click
so it SHOULD work!!
So what, this is a known bug?
Anyway, if you charge a shot, do you lose stamina?
Weird thing is I’ve seen some debate between reload speed and mobility
Reload speed makes sense
Bc you never reload it ideally
I only say mobility cus reload speed matters if you switch it to the fan mark
Well yeah if running weapon specialist
Unless you wanna make 2 revolvers
Honestly I do want to make 2 revolvers lol
Partially because they play so fundamentally differently
Well you could do that then yeah
The fanning mark doesn't usually WS from my experience
Take focus target for the yeehaw
It just works waaayy too well with WS
Yeah i can't imagine playing zarona without WS
Cowboy with weapon specialist just sounds odd
The main difference is agri doesn't really care about WS reload
So its not as important as it is on zarona
Absolutely gas, defo leveling knife and bistol
Yeah it has the speed loader
Ye it's hella fun
Honestly I suggest the infiltrate version but idk if you like infil
Not sure how ppl manage cowboy’s ammo tho
Dakka build needs more dakka
Cause agile engagement is really really good
Though I guess you can path to voc after the movespeed aura
It's not too bad, it still oneshots most things
That’s true, but it’s almost impossible to have survivalist on the same build
It just takes like an extra bullet or two on crushers
But speed aura is fun
I meant for bistol/knife about agile
But yeah that's what I was referring to
Oh yeah that makes sense
Sadly you have to buy a knoife loisence
What's the dumpstat on the helbore lasgun?
Stability iirc
so this is good? 
Ye
ty!
Personally I prefer charge rate at 60
But stability is a good dump
How and why
Stability is the proper dumb roll, yes, its very good.
Its like .1 seconds
That adds up tho
I don't think stability does anything at all
its more than that, quite a bit more.
I have both at 70 
Helbore already struggles to get kills done in a prompt manner without building your entire character to pump up its damage
well, alright, i guess ill keep oneshotting damnation reapers with it
Oh yeah the mk3 exists
My bad
yeah it does
speakingof Mk
it does struggle a bit against carapace crushers to be real
what's the best Mk for the Helbore? 
but thats why kraks and teammates are for
Yeah charge rate would be bad to skimp on that
Asking for a friend
and if you have neither, you got combat shovel..
Depends on what you want to do
not the most efficient, but two special shovel attacks will take care of a crusher usually
mk 3 i d say is generally the best
The one with the swing Bayonett is the worst
Unless you never use the bayonet
mk 1, fastest shooting/chargerate, lowest punch.
MK 4, highest damage cannon, but bad bayonet stab (important for a krieger)
Its just too damn slow for me, but it lines up very nice with surgical
and mk 3 is the best mix of chargerate and damage and it has a bayonet.
Opposite, 2 was the fast one
One was the in between
Yea
Now 3 was the old one
Idk if it's still the same though
4 is the slowest one.
3a has the mk1 bayonet
Which is the in between one
I only used the mk1
My mk1 is also a standard across the board one with no optimization because it gets the job done and its been the one Ive been using forever
i feel like I'm straight unable to join any 30+ havoc
im on 29 clearance and just denied left and right lmao
what perks should I use for rashad on my vet?
I swear you have to be the first one there
Carapace and unarmored imo
Unarmoured + cara
Unarmored can be dropped if you take a lot of melee talents
Anyway I use I think 68 charge rate on mine qithout wof
But idk what you'd replace it with
Iirc you still need alot of melee talents to support
And it lines up perfectly with surgical
I'll go with that, thanks
QoL with unarmoured because otherwise BM won't cleave nicely
Yeah
Both 10% melee and desperado
also i would say helbore is super underrated
if plasma gun wouldnt be the ultimate nutty combo with WS then it could be comparable to it.
They just need to give the bayonet back bromentum
And uncanny
Should use the MkV Helbore
i think the bayonet is fine as is
Same as the IIIa but shoots faster
I want it baaaaaack thpugh
Harder to hit breakpoints
nope, mark 3 does more damage
quite a bit more actually
what
Do you like my tech heresy
it ALMOST looks cool
Anyway bayonet was way more fun when you could three tap maulers and onetap ragers
not even lever action 
The fuck is a gunblade this is warhammer
What are you blabbering on about? Ah-ni-meh? Titans? Nerutoh? Big milker tit- wake up soldier, the plaguebearers are closing in on our location, i need you at the trenches in 30 seconds!
I hate how cool that looks
That is not regulation equipment.
It looks like a cobbled together mess.
Anime exists in 40k but it's largely considered Tau propaganda
Because it is, xenos propaganda, in our timeline too.
this one is the most passable i would say.
I don't normally go for lasguns but
I want a pump-action Bolter….
The blue is also just accurate
Let's be reeall
i get that the setting says "forget the promise of technology and science and progress and stuff"
but
I wished there was a more sgt looking helmet for the blue but beggars can't be choosers i gusss
that doesent mean we have to evolve BACKWARDs...
This is my iag 
like, bolters are just fine as they are, since we have semi auto bolters, we dont need to cripple them to make a worse bolter, thankfully.
That Bolter is used by Arbites usually tho-
Kiiinndd of
How much longer are the kriegsmen staying in shop?
(As let’s be honest nobody wants to explain why you accidentally left full auto on)
Like, 4 more days? Less?
We need an actually good dmr/sniper weapon. Vigilant autogun ain't good
+plus a scope would go hard
Solution, buff the vigilants
True
helbore for vet, new stubbers for ogryn.
Zealot and psyker dont snipe, why would they
True I forget about helbore
not in flavor and psyker can explode brains from a map away
I mean psykers might
psyker thinks about sniping
psyker DOES snipe, but with the warp
I don't like charge weapons tbh
so if they added a Las Fusil sniper you wouldnt be happy again...
since that would be a charge sniper weapon, most likely, yet again.
Ilas 7
Is very goooood
I will try it
So what gun do I do after the shredder: shotfun, double shotfun, ilas, or recon
Or vigilants
what is the point of match making system if I cant join any 30+havoc lobby lmao
I mean you reeally gotta host your own lobby at this point it seems
Folks also just accept based on first come first serve
Least that's what I do
No, i legit see lobbies sit for 10+ minutes
probably because they are waiting for players with 35+ clearence
Just gotta host your own
my own is on 20 and i really dont feel like spending another 10 games just to START progressing
Wait till the end of the week i suppose
Or set something up in lfg in the discord
will it jump up to my clearance then?
Yes
I need to do a 25 so I can go back to cheesing low level havoks
ridiculous system but ok
yeah it being a weekly thing is so dumb
Oh i mean
32 but my highest is 37 so my next 5 games don't even matter unless i wait
I need to win another 40 havok matches to get the full outfit...even tho I'm already 27 levels in....
Yeah people seemingly are denying you because you're 10 levels below I'm assuming
This is why you get 40 done on the first week 
I mean, i see no reason why clearence and current assignment are two unrelated things
im clearance 29
Oh
they are denying on 30
Everyone accepts my requests because they think I'm gonna carry them
Little do they know I'm bringing run n gun double barrel shotgun
my assigment is on 21
always funny to see zealots with 500k kills frame and 1000 missions title die to first horde
Oh don't get me wrong
I always had trouble with Zealot
feels like a paper character
can't take what it dish out
If we die I'm the last person alive
But it's hard to clutch against gunner lines with a dbs
zealot has good survivability though
Yeah, and somehow I'm more tanky with a veteran than with a zealot
Zealot gets toughness back on dodging
And damage on dodging
I keep dodging! That's the thing! 
And still I get downed in one shot
I basicly ragequited the role
I just put mine to level 30
and haven't touched it in months
iron will + confirmed kill goes a looong way
Applies when you are hitting crowds
and you can also have out for blood
If you are just wanting to focus on 1 target, then it's good
no if I want to focus on one target I can just use recon lasgun
I primary use combat axe for hoard clearing
No
First target has the single largest influence on your damage
Out of any stat
i look for 60 mob for most of my weapons
That is to say, you'd do more damage with 0 damage and 80 first target, than 80 damage and 0 first target
gotta love getting booted out of my own havoc lobby by darktide crashes
and them not letting me back in
Have you tried joining from strike team menu?
i couldnt find them and we were in progress mission
looks like they all quit the macth :/
F
I gotta ask who kicked up such big a fuss over the kreig skin
Why is it blue instead of grey
I had basically all but the krieg from Before now only my vet is blue
Its blue because its spe ifically the 143d siege regiment from the war for Vraks
I heard it was coz some people were complaining
Ie thr most popular regiment lore wise (and I think was the introduction of the dkok but might be off on that)
I just want the Moebian 21st but I missed it long ago, have to settle for 6th and 53rd!
I don't think I'd buy any cosmetics in this game though, I enjoy acquiring through play.
I want a maccabian jannisary for my zealot
A guard regiment made up entirely of zealots
You want the highest possible damage values on a rashad specifically
Because the bp's are intense
The pox gas levels are really starting to piss me off. I can't see shit
I don't like any of the lowered visibility modes, I have eye issues so they are almost unplayable for me.
Lights out and gas are instant leaves for me
What does brittleness actually do?
it's rending for the entire team
so quite good if i have 20% of it all of a sudden yes?
Usually yes
It just depends on what the cost is
Btw rending is a buff to you
And brittleness is a debuff to the enemy
Onslaught isnt good?
It's a meme
It only matters for crushers because by the time you stack it on any other target it's already dead
but then how do I magdump a mixed horde to remove all of the threats
4 points for that is not worth it
Oh yeah
Its only 3 points for me
Then you can stack the buff on yourself instantly and go to town on everyone with full stacks
Because In taking duck and dive for gunner memes
Uncanny strikes on demand
Would love to know the logic behind this
Chasm Logistratum Hi Int Auric. Who says you can't be a marksman with a shotgun?! 
Whats a good second blessing for helbore in havoc? Running surgical
The 10% heavy boost doesn't matter compared to the attack patterns
weight of fire
is a literal must have
Infernus, falter, wof
your choice, helbore is awkward imo
If you want to use heavies, run mk3
only one that matters is weight of fire
ill hipfire two shots, stab a guy, ADS for two shooters, stab some more guys. WoF turns off in each of those shifts
Also depends on your mark, wof I didn't put on my fast one
still better to have +50% fire rate than to be waiting longer just to do a crit in which you couldve shot twice with WoF
I had no respite for bayonet stabs 
id rather crit
But that was prebugfix
Its about abusing crits for shock trooper
Like I get what you are saying hentz, I understand what wof does
Im saying if you do not want to run wof
You can run the other 2
you can still do that with weight of fire, i run deadshot and surgical with WoF
Why tf are you running deadshot lol
Probably infernus
Imo

because its literally free crits
So is surgical without wof
You got free crits with surgical
Has anyone tried
Hotshot 
It sounds risky to take deadshot on havoc
= less waiting for surgical to make crit high
Considering you want to dodge
Which one is that the cleave one?
Alot
ive done it, works like a charm
Yea lmao
Used it in auric, was eh there
Hotshot applies on your melee too
Does it?
Yeah
Bayonet build is back?
Thought the cleave was only on heavies
Because that changes everything
wut i just tried this??
i dont think it does... hol up imma double check
No, the charged heavy boost was only added much later
It does

hey path
Hotshot is funny but kind of not very impactful
How useful it might be is questionable
At least it’s basically not relevant for axes I’ll say that much lol
I'm so DS and hot shot pilled though and it's probably a placebo affect, not that it does anything
Hmm
How should I decide which blessing to take?
Hotshot with mk6 knife?

Surgical helps ceit aka murder better, puncture lets you kill things in one shot easier
Cavalade mag dump bosses 
What about Pinning and Shattering?
Meh
Shattering is good when paired with puncture for bleed memes
Pinning is one of the straight up good damage blessings for bolter iirc
You lose too much from not picking 1 of the 3 above choices
I did not mean what about taking both of those
Puncture gives you BP's
Surgical for DMR bolter build
Cavalade mag dump on bosses and crushers
Id trust sirosky, he clearly has thought about this more than me
Oh
Since when does Darktide have bloodpoints? 
Oh you mean breakpoints?
Yesss
The day they even remotely buff the VAs in the smallest way I will ascend
Untill then I’m coping with using them still
Also does the helbore bayonet do a stupid amount of captain shield damage? It feels like it chunks the hell out of it
The bayonet does a stupid amount of damage in general
And it used to be better

Remember what they took from you
What the hell 😳
Wtf
I will never forget
Is it just me
Or do people who have done Havoc, right
Find that “normal Auric” actually feels…easier…once you have done Havoc missions…?
sure, with havoc bringing increased spawns, increased health, decrease personal HP/toughness stats, and various modifiers that affect our damage/hitmass against enemies, auric feels easier
Well, there is that, yes. But also…
I find myself carrying Havoc instincts into “normal Auric” or just normal games, and it feels like I am operating like a smooth machine at times.
Knowing when to pull back/not to push etc.
Also the Havoc need to headshot gunners is just…actually improving my headshot game overall lol
Pull back is a good move when you don't have protection.
Ye, you kind of become more alert to when you are in danger of being exposed
Once you have done Havoc
yeah, havoc requires players to have and fill a role for greater success, auric you can carry an entire team personally ifyou're good enough
Yes and it feels good
Hey Path, what was your WS rashad/plasma build? I missed it in the scroll.
this is for havoc
They really need to change Havoc matchmaking cause it's ass
The moment you hit 25, there's barely a reason to keep going up
that just tells me that 25 is the actual filter for 99.99% of the player base
lol nah
What even is “havoc matchmaking”
Havoc doesn’t have a matchmaking system
Has anyone here read Dead men Walking?
I dont have the book on me, if any of you by any chance know the trooper number of the formerly known Gunthar Soreson, please tag me.
Someone mind passing me a solid recon lasgun build?
Fellas I haven't used Plasma Gun before, what's the best way to manage heat without having to reload the gun?
Venting it
Use the weapons special to vent heat for a pitiful amount of toughness damage
Also don't forget that there's three reload cancels for the thing, cuts it down from an eon to an era
yeah it helps a LOT
it might be the only gun where you really almost have to do it
it's not too hard either
Yeah even if you bungle one there's more to hit
Even hitting just one makes it noticeably faster
Or just switch to melee for a little bit and by the time you need it again, it is already cooled down.
if there's nothing pressing for you to blast then yeah sure
Tbf switching to melee is generally something that people need to be told more often, outside of maybe zealots
Idk if it's because the usual pop is all sweating in havocs but aurics have been wild
Mfs either tryna dodge melee, or losing fights to three poxers
The reason is the same reason people play auric maelstroms over normal damnation
Fun
it just means that all the casuals will get their legendary pants then dip
so havoc 1-25 is going to be a nightmare of casual players and then like 26 up is people actually trying to just do havoc
veterinos. im looking at the book and was curious on why they dont list deadly accurate and surgical for bolt pistols.
What book
your book.
Wait did I not?
no. Lethal Prox and Run 'n Gun / Puncture.
Which mark DS you use again? I loaded up into a mission and forgot which one i am using
Wait we have a book?
Oh yea, cuz that’s the best way to use the gun lol
did they not pass you a the book before throwing you on the front lines?
I thought u meant I didn’t include bolt pistol in the blessing sections
soldier do you even know how to read!?
Ye, I all I got was a combat knife and autogun
ah ok.
true guardsman life
No 😔
a day in the life of a true guardsman greezer.
PDF soldier in a nutshell
Autoguns are some hive gang or cartel weapon isnt it?
Widely used across the imperium, not officially fielded by imperial guard forces as much as lasguns
Which dueling Sword mark should i use?
Mk2 / mk4
Any difference on these two?
mk2 has a more complex moveset but has more cleave and hordeclear, mk4 is just pokes 24/7
Doesnt mk2 have that funny saber slash heavy
yeah
the other heavy is identical to mk4 heavy
you can heavy-light chain for way better hordeclear than mk4 and still have access to the op stab heavy, good mobility and precog/agile/whatever else you prefer
but this takes skill and effort
so most use mk4
Mk5 if you want to yeet yourself off the level with a dodge
Mk2's stab does slightly less damage than Mk4's all things being equal, IIRC
not according to in-game dmg numbers
it might be a slightly slower loop than mk4 heavy chains, tho
so you might lose dps but not any breakpoints
Cheers for verifying
Vaguely recall something about it missing a Maniac bp (relevant to Mutants) is why
well the proper chain for mk2 heavies is heavy->special
and the special comes out so soon after the heavy, in practice it hits where the heavy did every time wiht some practice
I find it appalling when I see people not doing special after heavy
No thanks
grinding havoc is such a pain
either dreadfully boring @ low lvls or slow at higher levels where theres actually a challenge
Real
Is it okay if the 60% stat is Stability instead of Mobility on my heavy Laspistol? Everything else is 80%
if you want to know why DA isnt worth it
it doesnt give any breakpoint besides 1 less shot on a reaper than puncture doesnt already give
and i ugess if you want to shoot crushers
but i dont think that's a great use case either way
and it only saves around 1 shot as well
the tradeoff vs puncture being its not reliable
Anyone wanna run a Heresy difficulty? Im trying to get the Make Every Shot Count Penance
i mean laspistol has like no recoil right? what does it say stability affects
everyone's always asking this and it's like well yes
you can just use that piece of crap if you want
but it's not 'perfect'
it'll literally function, you can use it
but like...
it doesn't take that much to get a 'perfect' one, so don't invest in it
here's a junk one I just saw in the store, like oh it basically doesn't do a whole lot
hip fire recoil of, 0.04
for comparison here's a braced autogun
so on a LASPISTOL, you may as well just be like okay gimme mobility then
get a lil extra sprint speed go fast
not perfect = piece of crap
boy howdy, havoc has given me a newfound appreciation for shredder frags
and my recon las
that's my perspective
but if you are a baby and can only afford 1 gun then I dunno maybe like, you could at least take it temporarily since you're level 15 and it doesn't matter really
what's the best recon lasgun mark?
I forgot about HD2
is this a good laspistol?
For anything but a Plasma, you want something with one 60 and the rest 80s, for the most part. If you got that one as a reward it's worth using until you get a perfect one.
Les gool kill the space nerds
anyuone know why i see builds that uses boltgun with weapon specialist when you can just use the revolver?
when revolve do more dmg
Not max stopping power ☝️🤓
Who uses boltgun w/specialist unless they wanna do mainly melee?
those type of builds
people use bolt gun
cant the revolver do a better job then the bolt?
bolt pistol i mean
mb
Specialist boltpistol
Never heard of that
Revolver just has stupidly high crit and headshot compared to bolt pistol
Honestly back when it was 350 400 dmg was good enuff imo
Oh wait
maybe they like the fire rate increase 
But.... why
maximum dakka
to be fair
it doesnt sound bad
and if the argument is "why not just use this better thing"
then 95% of all builds are worthless
Nonono, I dont see how boltgun can benefit from RoF boost
Other than 100% crit 1st shot
fun benefit mostly
Hope so
it might not be for the bolt gun to be fair
Dont find reloading fun at all though
Been trying chainsword, fun shit
other weapons too... that 25% attack speed is huge for making mid/trash weapons acceptable
i can imagine the chainsword is giga fast
Bloodletter super nice blessing to chip in boss damage and bigguns
Also rev light on rager and rev heavy on mauler
Though imo I find light rev 2 times is safer
Boltgun or boltpistol
Might be Bistol
nah
VIc for havoc
I bet he was looking at stupid shit on gameslantern or something
Lol
I brew my own builds
Like sly marbo vet

Terrorize Auric Damnation with Shredder Pistol Mk1 Claw
it'll be great for when anything goes the slightest bit wrong and you drag your team down like a deadweight
Vet bros, I am 4 in a row in auric maelstrom damnations for the first time ever. I need to do 5, but I am scared. 
The current mission is fucking pain, and I’m avoiding it. (Scab only, hi int, specialty can become weakened monsters)
Also, FYI you don’t lose progress if auric survivor if you join a mission in progress and you die. Thank god
U also don’t gain any progress from beating missions you joined halfway
Fair, but I’m pretty sure dying during a mission in progress before the last few patches resulted in you losing your streak. I’ve died twice tonight from in progress missions and didn’t lose my streak.
I have over 800hrs and this is the first time I’ve done 4 in a row with randoms. No cheese either. 
I gotta say, i've been surprised how much fun the dueling sword is to use.
now THIS is a sight, the helbore should be something like this
DS is very fun. I was jealous of psyker for the longest time, now that vet gets to use it, it’s hella fun.
the precision and finesse involved and just ruining ragers and stuff, loads of fun
One shotting mutants right before they grab you is awesome too 
yeah DS IV being able to one hit stab mutants is DUMB
but so fun :p
I was pretty comitted to my combat ax for general hoard but...as I move up in challenge, that DS does it.
no I love using it
it's just, so dumb
it's not fair lmao
completely OP
like ohhh it doesn't kill hordes ohhh who cares, that's what your zealot/psyker/ogryn is for
it makes veteran completely survivable in melee
aye. it does a good job with the range it has.
I just need to find one that isn't shit % distribution.
so running around with a purple one without any edits
If only
The Vraks skin though kinda does that
vet doesnt need dsword to survive in melee tho?
just stay away from chain weapons and you'll be fine
chaxe is fine
Speaking of sights, there’s been something bugging me about the sights on the Recon Lasguns…
Chain sword is fine
Why does a Lasgun need adjustable sights when it’s a beam weapon? There’s no drop off… You just point and shoot.
Scavanged weapons. That scope is from an autogun!
That would make sense
It is what it says in one of the intros as is. We make do with what we can scavange.
Many reclaimed from the falling city.
Lenses could get misaligned. That scope could get knocked around. The scope is by necessity set above the barrel so you need to adjust to a point blank
Multiple reasons
I’m talkin about the iron sights on the recon lasgun though
All these reasons still apply to irons
Irons get knocked around to. There are still lenses in a recon las
It would also probably increase the production cost of a standard lasgun by a bit too much
Scions gets scopes and stuff sometimes
But that’s because they are worth the investment and can be trusted with them
Recon las are used by drop troopers too, maybe it's a weight saving thing... Or just lazy design
I dunno, always seemed odd
I sure you can find 50 reasons why if you look hard enough
And they are probably all different
Real reason is to make the mark feel different from another aspect of play by designers but in game lore id say most likely is just making do with what they have available T the moment
I’m more inclined to believe this
Cause why would you need elevation adjustment on a weapon that shoots a beam in a straight line, not a projectile
Triangles
And we know the weapons in this game are heavily scavanged for the likely shortly to die convicts, but it could also literally be overstock from autoguns adapted over.
Unless you were looking through the barrel with that optic it will grow inaccurate over range
Because it will be slightly above the beam always
Ok but how would it grow inaccurate?
The viewing position of the scope or a laser and the barrel are physically in different places. Not much but enough that if you need true precision they must be angled
To arrive on the same spot the sight must be zerod
If you're going full auto close up that doesn't matter
At least in a raw physics sense. Not necessarily in practical use in world for this games combat context
Really it comes down to the theoretical.explanations above for why you'd have something not really as suited for the lasgun
So the average recon user playstyle
Jk
But after you’ve got the sight aligned, you’d never need to adjust it
You could just make it a static iron sight like on the Helbores
Think geometry of a triangle.
The distance between the barrel and the view point, and the total (side of triangle) distance to the target, the latter of which varies, means the angle must vary
If you want them to converge the angle varies based on distance
There's still a discussion of the practicality of it mattering here in context
But for physics there must be an angle between the two for their perspectives to meet
Because they either are parallel so the scope is NOT accurate
Or there is an angle so they meet and don't run parallel
Even if the laser round has no drop off
Which we could be cheeky and say it does because gravity pulls on photons too.
But just based on making two lines meet, an angle is required otherwise they are parallel and the scope isn't fully accurate, with that accuracy varying based on target distance.
And all that makes sense with a normal gun whose accuracy varies at range
you two talking about the laspistol?
But none of what I said has anything to do with bullet drop off
Just the literal physics of the angle varying based on distance if you want two points to converge at different distances
Variable iron sights on lasguns
I wish the lasgun had ironsights by default
How it's really likely a design choice by the game makers to differentiate marks but there are lore explanations but it's a weird choice in reality
and none maghold animations but that's another gripe
I would like hellbore more if I could see through the damn sight properly
It occludes.my view
But if distance wasn’t a factor anymore?
You'd have to zero it at a distance to have two points that are non identical at their start converge and have an accurate scope.
Unless the scope is IN the barrel
And therefore is a single point
Which means you would have it accurate at once distance
If they are not both in the barrel
And didn't adjust
Thank you :p
I'm in bed on my phone so could not manage such a visual masterpiece myself
No problem, I am an artist
But yeah that visually sums it up.
If the laser goes perfectly straight and so does your viewing angle but they start at different places...
Wait, why are we arguing about how to zero a gun?
shrug
A series of questions
TBH engagements in this game happen at such short ranges that, if the zero is a bit off, I never really notice it.
Yup
The rays of my recon las shall spread like those of the sun, basking all my enemies in its deadly light
Because of the height above bore of your sights/optic.
I’m a recon user and I aim
That was more or less our discussion, plus lore suggestions
spraying the gun in the general direction of the enemy doesnt count as sharpshooting
I target my enemy’s heads, because headshots build my crit stacks, and crits quell peril.
The real humour is that it suggests he missed the joke.
We are not literally saying recon users do not aim
No, I fully understood the joke; I just choose not to spray and pray with the recon lasguns, despite the effectiveness of the tactic
why do you think the optimal loadout is infernus + dumdum now
because no recon user can consistently hit headshots for headhunter
obviously
so it was pointless
QED
Funnily enough since lasers practically don't drop off, your can only adjust your sight to one point blank range, while with ballistic weaponry, you have two points where the sight would be accurate (where the bullet drops off enough to meet the sight line again)
Dumdum is only better if you can’t hit your heads, which I can.
I suggest headbutting instead.
On Vet, maybe, but HH is better on Psyker - especially Scryer’s Gaze gun Psyker - because more crits means more peril quells
Good thing this is vet chat though
Madness.
This is physics chat.
These monsters took us away from geometry with metaphorical puns
Back in my day it was frog chat
cant find the post
but it was mentioned that az mathed it out to being 3-5%
which is kinda not worth compared to dumdum
if your crit is even higher then it has even less chances to proc
since you're, well, critting more to begin with
I had to make my own diagram and I just had a realization
This math is too boring to bother 
No, I just mean you have so many stuff to account for that you might as well just make game comparison with Power_DI
well
i dont actually have the math to back it up
but i can say anecdotally when i tried dropping it my dps doesnt really change
so i just removed it
Well, I could figure it out. But I have so much more fun stuff to do today
And the boring stuff I am paid to do it
Lasguns would have an inverse problem to sighting than normal guns. At a distance, the difference of angle becomes so small that it's basically inperceptible. But it gets worse the closer you are.
So lasguns would be more accurate the farther the target, and you would actually have to adjust for closer ranges than longer ranges
It stacks up to 5x, which is +25% crit at max tier
the problem is its not a constant 25%
Except it goes back to 0 on every crit
it resets to 0
so you cant consider it a +25% boost
its much, much worse than that
also recon has crit chain
also reset on non weakspot crit
Why I argue about recon again ? I don't even play it 
i think one can also intuitively conclude that the higher your crit rate, the less its worth as well
it would probably almost never proc if you somehow reached 90% crit rate
since you'd be critting nonstop
while it would have a realistic chance to stack up to 5 if you had like, 10% crit
That's not exactly the right intuition
how would you put it?
genuinely
since i dont really know how to parse it in my head
and im not doing the math
Crit can be translated to damage simply by applying the crit dmg modifier to crit change. For slow gun you need to factor BP as well, for recon the formula can be used mostly straight cuz it is a DPS gun rather than a BP gun
So for recon, you just do the math
by calculating the average crit gain
See ? Boring
More crits means more quells. More quells means I can stay in Scrier’s Gaze for longer. And the damage boost from Gaze, especially at high stacks, far outpaces Dumdum.
Btw, the only reason crit is now good on stuff like revolver/plasma/bolter is because we went from number like 5% to 50% in one patch
that doesnt mean that any amount of crit is always worth
would you take a blessing or perk that says +1% crit
Cuz on a weapon like CIAG back in the day, it could be a real increase of around 5%, translating to 5% more dps
If I was at 99% without it, probably
Not a fair example though cuz armor dmg modifier perk are overtuned (vs the rest)
As for blessing, surgical went from 1% to 10% per stack 
The only way I would consider dropping my crit chance perk is if the Recon lasgun actually did damage to carapace.
that's an unsound decision compared to taking a 30% dmg boost but if you would take it anyway then there's nothing to really talk abt
Guaranteed crits means I can drop the talent that gives me a free crit every 5 headshots and replace it with something else
99% crits is already practically guaranteed crits
you would have dropped that regardless
what's the chance that it just so happens that the 1 out of every 100 shots just so happens to line up with the 5th shot
and does it even matter if it just so happened to do that
in fact its even lower than that
You’ve clearly never played X-Com
bc crit strings
ive played fire emblem
i know about rng shenanigans even before x com lol
We cant even reach 99% permanet crit though 
in this hypothetical you have to factor BP reliability cuz 100% crit is no longer a chance
crit in FF and XC are more impactful compared to DT
Cuz you get 1 damage action per unit without action cheat
i think even in the case of FE, if you asked if its better to increase your dmg from 10 to 13, or choose between 99 or 100% crit
13 with 99% crit is always gonna be better
esp when you consider action doubling but
Well, considering that most of those game have some form of crit protection cheat
well we would be ignoring outside fuckery affecting rng
or else its just an argument about how the game is programmed
like the "rng protection" mode in BG3
Well... you play "a" game so...
yeah, but I dont think there's any evidence of that in DT, no?
You have crit chain that ppl conveniently forget in all cc calculation 
i mentioned that, but factoring it in just makes taking 1% crit even worse
It has diminishing return. But that's because your real crit change increase a lot at first
What's the breakpoint though 
wdym by the breakpoint, that went over my head
Above certain amount of displayed CC gain, real crit gain become tiny. At beginning is huge
Ogryn math
oh
i get what you mean
like if you increased your crit by 5% at 0 crit
you're critting 5% more often
but if you already had 50%
the actual amount you crit more is less than 5% relative to before
right?
or something lik ethat
More like if you increase by 5% at 0 crit with 4 crit chain, you might have like 20% crit in reality
there is an equation in the wild for this
Crit_String_Length/(Crit_String_Length - 1 + 1/Crit%)
So 17.4% for my example above
Goodbye !
You don't like crit chain equation ?
👻
Insane gibberish send no reply
More crits = higher crit chance. All we need to know 
@white minnow @tall torrent maffs
I duno why but this is just funny to me
do you have +10% attack speed?
Yep
special feels so much better with it
You’re expecting the bomber to get the London Special, but instead he gets the Mike Tyson Special
That left hook
Yup
Bap bap bap
POW
After much experimentation... I have found that the standard Bomber has the most punchable face, taking only 4 punches to knock him out
With the crusher taking the opposite win requiring...I dunno I lost count around 50
False. Erebus.
Well Erebus isn't in this game sadly, but I can pretend he's the Bomber
Pain, I know the Long-Las model exists because there it is
Just give us the long-las dangit
maffs
this is the example that I used to reason myself through the effective crit chance formula for crit strings, if you care to understand it
*this example assumes an infinite magazine size
well
if im reading it right
goiung from 99% crit to 100% on a recon would be an increase of 0.6% (99.4% -> 100%)
so its worth less than even 1 %, as I was saying
not that I understand the formula too well but 
whats the better dump stat for power sword?
im going with cleave targets right now cuz brutal momentum exists
cleave targets if you're doing bromentum, mobility if you're doing sunder, I think
definitely cleave targets for bromentum though
think im gonna try sunder cuz i never actually did
but 20% heavy attack damage sounds insane
I've finally found a combination I really like
Weapon specialist with Knife and Revolver
i don't have the context of the above convo but that's correct yeah
crit strings basically make +x% crit chance much more valuable when your base crit is low, and it's less valuable when your base crit is already high
(e.g., that graph by craime)
i just realized that the number in my image should be 42.86% instead of 57.14%
oops
technically a "long enough" shot sequence, which is not always met in practice and lower the real crit chance
Looking back at my equation: when n (shot sequence) is long enough, then a_m ≃ a_n, simplified to a.
But if you shot only once, you only have base crit chance. In fact the 1st shot of the sequence always has only base crit chance
I think that's just an infantry las with a scope and helbore muzzle, could probably replicate it with that mod.
The conclusion is that calculating crit is hard when you remove "bad" simplification and you should probably use Power_DI to mesure in-practice number over the course of a game 
How does shock trooper interact with crit chains again?
It no longer proc on crit chain that I am almost certain.
That'd explain the ammo thirst
Exact implementation may vary but that was, at minimum, 50% nerf on crit chain gun
In practice, depending on gun and implementation, more
Too much math again
I mean, yea?
Fair enough,
Honestly, I suspect weapon customization was meant to be an ingame feature
Then the skin shop was added so it had to go
I mean, I can understand lore-wise why the didn't do it too
Don't worry @white minnow
Either way, SOP to reuse assets like those
they undid that
it procs on every crit in the chain now
they just didnt unnerf recon crit chain
it hink it was 4 before
iirc they claimed the shocktrooper not working on the full chain was a "bug"
I mean, that's basically what a Long-Las is, just a modified standard lasgun
Even on the GW models, the only difference is the scope and longer barrel
TRUEEEEEEEEEEEEEEEEE
Fair enough, I did say I don't play recon so it is me not caring more than anything
yea i was just clarifying
i guess i should be @ing the other person if anything since they asked
it works on every crit in the chain
Used not too, "bug" they said 
yeah
it worked at first
then it
"coincidentially"
became bugged when recon got nerfed into the ground
then they "bugfixed" it when they buffed it back up

Yeah, I saw, thanks tho
doing all that math and calculation just to still get headshot by a crusher overhead.
What's the best hellbore?
wasnt targeted at you.
gunner: could they outsmart me? maybe... maybe
but can they outsmart HEAR ME ROAR
ngl buffed gunners / reapers makes ghost so damn valuable rn lol.
maybe I should do a running ghost brauto build again
Preference
Mk3 is a middle ground
Mk5 is fast
Mk4 hardest hitting ranged weapon in the game



