#veteran-class
1 messages · Page 1026 of 1
alright here's the real question I already have infantry lasgun, infantry autogun and boltgun masteries
what's the next weapon that won't be a pain in the ass
how much plasteel you have?
good tactic for quick masery is buy a bunch of weapons of the weapon you want
then upgrade them all to green and sacrifice them
costs around 3k plasteel but is much faster
does it have to be the same weapon
does it give more mastery sacrificing same weapon type
no but same weapon is much faster
average same weapon gives 3x the amount of mastery a different one would do
and it takes about 3 green same weapons for one level
Running improved kraks... should I give up Iron Will for Demolition Team?... so very tempting
yes
No
no
iron will is life blood for every build ever
but but but... damage
if you are dead how much damage can you do then
back to iron will it is
sacrifice one node you dont need and spend it on demolition
very tight build sadly
show me it please?
if its a VOC one then you wont need demolition as you will already have the 1 grenade per minute node
which is enough for a whole mission
Fair, but nope. I like the feel of it.
What gun
what weapons?
Yes
ok then yea drop onslaught
get agile engagement
and demo team perhaps
do you need onsalught for heavies if you have kraks already?
for Vraks V tho I'd grab 5% crit chance
Depends on how many heavies.
wait infantry or head hunter vraks
nah u don't need both
u don't even need a single one for rashad
asks for advice
rejects it

hey the head hunter ones arent bad, they are just very tailored to executioner stance builds
I'm like a zealot, with more bullets.
3x sprint efficiency does more or less the same thing
no, u gave up the rashad breakpoints
ur a zealot with half their atk speed bonus but the same dmg
Respectfully, I asked for advice between two specific talents, and followed the advice.
it can be fun for Vraks V but it's usually just not worth
so you run to the objective 100 metres away, die and then rage quit?

I've seen it recommened on the gria... which has slower attack speed than the vraks?
Occasionally 😉
this is what I do for Vraks
would drop superiority complex and +25% ammo for BID and 5% crit chance
damn i have a similar build for my voc vrak build
just without the swapping damage talent
ive tried running lots of games with crit chance both from the tree and perks, I always feel like Im killing everything slower especially maniacs
idk if im unlucky
if you feel you arent getting enough crits then deadshot maybe?
nah, not worth
HAHAHAHA nice one 
it's not much slower than +25% maniac
and it only ever really matters for dreg rager
but u kill flak stuff faster
also this is assuming i have max stacks reci
and unyielding better dps
reciprocity my beloved
cant believe i slept on it for like a year
doesn't elite also help kill everything faster than unyielding?
sorta but crit scales better
because crit string & finesse for this gun are just so high
well again that is assuming I crit, what are the bullet modfiyers for each crit proc?
Is the string 2 or 3? I thought I saw 3 in the guide, but didn't a patch/nerf change it to 2?
was 4, SoMG nerfed to 3
Wow, so still one of the highest strings?
Ahh, the flame thrower!
what's the assault chainsword dump stat
would u also take crit chance perk on non piety Zealot builds?
also one more thing, is this a good stat allocation for the DB?
mobility was the dump right?
I wouldn't take Vraks V if I wasn't going piety
what about scourge?
scourge is melee crit chance
it's M.crit chance
in the code

fatshark tooltip
What does stopping power even do? Is it like raw dmg or punch through? Guessing stagger tho..
damage vs most armor types
stagger
Changes depending on the weapon, but generally stagger, sometimes more damage
stopping power is always dmg related
Ah ok
if it's only stagger, it's called collateral
Ahh okay
I figured but like it'd be weird to have 2 other Damage stats no? Or is it just a multiplier at that point?
don't question it
there're weapons with 4 stats that all affect ur dmg in some way
usable
it'd be better if mobility was 60 and shredder 80 right?
True. Especially since im farming out for a high dps build for vet to one shot basically anything. (Just testing it since I'm wondering how hard I can break it)
what does shredder even do
chain-rev dmg
You'd want one with 60 mobility and everything else at 80
Like.. could I have a better Bounty Hunter? Because if so that'll be crazy (don't tell yes or nos because I'm wanting to build this through trial and error as per most of my builds.)
one tapping every single enemy in the game = not practical
one tapping most priority targets = very possible
wow this is unlucky
how is my ocd gonna let this one go
time to spend more ordo dockets
Yeah id run out of ammo too fast I'm meaning the actual game ender units. Crushers, bosses etc
When you press the scroll wheel on your mouse, it revs up the chainsword. This makes the next attack do increased damage at the expense of rooting you to the target, which becomes stunned from the horrid agony it is enduring at the hands of the machine spirit of the blade.
You can also combine this with the overhead swing in order to produce what they call the removal of a mauler from amidst a horde
This is acceptable
Respectable but keep it in the back
But not a bad idea I'll make another loadout for that
in fairness bosses are resolved with combat stims, tagging and krak grenades
That is why all the other classes bow to us in deference
curse the rng gods for this 59
Quick combat stim. Sight in hold then activate ability one shot boss yes-yes?
I will set fire to their garden
Yes
veteran cannot 1 shot boss
veteran can speed kill boss in <10s
but no "one shot"
5 + 9 equals 14
14 / 2 equals 7
7 is nurgle's

Close enough its a one something. But maybe if I do it right and get lucky. Maybe I'm just testing how broken I can make my dmg
Even if it turns into a 'one trick' loadout
veteran 1 shot boss in damnation is not really a thing
unfortunately
the highest single hit on boss u can do is like
16k
with full dmg juice
Shhh
but plague ogryn is 60k health
Allow me to make my meat pie
and the other 2 bosses are around 50k
Actually what even is your cat pfp have on its head.. oh English. Anyway. Is it cauliflower?
looks like cauliflower
Great news about cauliflower
Mb I forgot my rations
havnt played this patch yet hows bolter feeling?
very nice
pog
Southpaw moment
is it a bad idea to use Marksman's Focus on a bistol exe stance build?
You don't need it
pinning fire shattering still good?
You can hit breakpoints on basically everything you need to except ogryns
Deadly accurate is a hell of a drug
okay
I kinda need to make some progress on that stupid penance
and I'd rather do it with a real build than crouchwalk psword nonsense
what's the mark breakdown for helbores?
and I've been hunting for a gun that feels good for exe stance and I stumbled upon bistol
Oh have I got the thing for you

yea, probably
damn 
Helbore
zarona shotgun if u must

Will enable the penance without you wanting to die
Spam special shells into crowds at head height
Profit
special shell eh
Nope
Stand upright, stacks will accumulate the fun way
You need to be standing to actually clothesline stuff anyway
what the bananas does this mean
Idk
if you aim down sight it loses all cleave
Fuck
oh shit
basically never ADS the shotgun eh
oh
I'm going to test it anyway
and you dont care about ADS with the special anyway
ADS boosts finesse on shotguns and tightens the choke, its pure value normally
manstopper deffo ignores this
Agri likes aiming down sights 

Spread difference is effectively negligible and cleave is still manstopper level
Also handles gunners easily
Rejects, what are good blessings on the bolt pistol?
Bahhh bloody hate it when Psykers use guns
Puts a bigger strain on the ammo economy as it is
Surgical puncture
Surgical Deadly Accurate
They also turn literally everything into swiss cheese
Leave my play style alone the Econ can handle one more gun
Lethal prox + puncture
Change shattering impact to puncture/surgical
upgrade flak to t4
oh yea forgot locked slots unlock after the patch
I've got an interesting build that doesn't feel like it should work well but shredded in my last lobby. Brauto with exec stance and weapons specialist. Exec stance reduces the spread, weapon specialists boosts up the RoF and damage absurdly. Using out for blood and inspiring barrage for toughness regen.
Anyone got other fun meme builds to try?
i know that but thats if there using scior gaze no?
Depends
I wouldn’t say it’s necessary
There’s a lot of damage boosts psyker has access to
is the weapon swap speed talent new or did I just never look at that part of the tree
I believe it's new but still very niche
What lvl do i gotta reach with guns to empower them? like whats the max lvl
to empower to 500 you need mastery 19
I still suck at Veteran but Laspistol my beloved
any1know how to get the mod loader and stuff working
had to update mods until it worked wasnt getting an error for a specific one
i meant setting it up
keep getting error
nvm
xbox has different file setup
figured it out
Mods ? On Xbox ? What sorcery is this ?
ive used the achlys combat axe a little bit, just to remind me how sad it is. that thing has never been good at all, i hope it gets a buff at some point
They just need to rework it so h1 isn’t the only sweep
xbox game pass probably
Just make it reverse of the other two, heavies for clear lights for single target, and take it a step further and make PA a stab or something
what does stopping power on a plasma gun do? is that ideal dump stat if I want to do charge shots?
It stops them :🛑
I assumed it was stagger but wasn't sure
Depends on the weapon lol
Stops the what
It stops the permanently, obviously. 
Oh the the
thats every gun
On the every gun stop the permanently ?
I concur
its simple , you shoot them - they die - they stop existing and stop....permamently
hold on
interestingly WAAAAY back it was kind of identified and used as the primary combat axe before the Rashad for a little bit.
funny how things work out.
if memory serves it was due to older breakpoints before various adustments... it used to hit better benchmarks before the Brutal Momentum rework
Is Bolter better off with Executioner Stance or Voice of Command?
I somehow got this by using shotgun. Is this game like Payday 2 where if you manage to hit every pellet your accuracy stat goes up beyond 100%
voice of command kind of works with everything, so if you want to run boltgun with that it's perfectly reasonable.
however... boltgun with Exe Stance feels VERY nice... the bonus damage and handling lets you do some very fun precision work.
there's something special about going into Exe Stance with a bolter and just turning heritics to clouds of mist in quick succession :>
Nope
I got it when I was running dbarrel and realized that my accuracy for the last several missions was like 99.5% and then decided to just empty my ammo one mission
I do wonder how the pellets affect that blessing... presumably you just need to make sure every shot hits at least one enemy for the accuracy?
Accidentally
or do you need to score full pellet hits
One pellet needs to hit
neat! time to get my exestance shotgun loadout back out then :>
As long as you get a hitmarker after pulling the trigger it counts a hit
what's the go to rager repellant
it turned into 71 t.res 69 c.rate x)
can't go wrong with a devilsword.
Parry and the Rager's Gone
Imagine not just screaming at someone and them falling over 😔
THRUST on DS
automatic trash
also scatter shot with weapon specialist
10 iq moment
yeah this build is so random i cant evne criticise it
like not seeing the bigger picture behind it
you take sword and teh shotgun which does the same hting
you randomly pick the "op stuff" from nodes
then he takes marksman on left for weakspot when he could take CQK on the right for general 15% bonus
yeah overall this is the classic case of "i just clicked abilities i like" build
and scattershot with specialist is....yeah buddy
Thrust is good on DS what
Like sure I would prefer riposte, but thrust is perfectly viable with uncanny
Except they don't?
In that build, you use DB's quick swap to clear paths, deal with short-to-mid soft targets (ranged elites, specialists), and keep Agile Engagement and Weapon Specialist up on demand.
Not sure why he went with One Mind, though.
WS I literally only use for the melee bonus I don't really care about the range bonus hald the time
no, it is not
It literally does less damage than you would by just spamming heavies in the same span of time
You can hit your breakpoints without it
I mean that it is good as a blessing in comparison to all the DS blessings
thrust is good on things that are slow
t-hammer, chaxes
On DS thrust literally decreases your dps
To be clear, is this your build?
Agile, precog, riposte
Ok but you're not zealot
It is also an important breakpoint maker for Psyker
Thrust is better than half of the other Blessings on the list that DS can take
Just because it works well for a class doesn't mean it necessarily follows the same patterns everywhere. That's not really an argument in its favor in this instance.
It's a good blessing
.
I'm not making that argument, I am saying that thrust is a decent blessing out of all the blessings DS has
Sure
Our squirrely friend here has the right idea, you know.
I mean like the other guy said earlier he has uncanny so it doesn't really matter
Even path agrees with me lmao
No one's saying you can't pick Thrust or that it's not fun, but if you're looking numerically it offers very little benefit in comparison to heavy thrust spam.
No, again, literally spamming heavies nets you way higher dps
It doesn't really matter on the build, because uncanny is what already does enough with all of the melee bonuses they are getting
If it doesn't matter, then why are you getting so defensive about it?
Relax, choom.
Path is saying that thrust being bad doesn't matter bc you're running op blessing in the other slot
no "little benefit", literally worse
Bruh
Maybe that copy pasta was right, yall just enjoy saying something is trash even when nobody is disagreeing with yall
Isn't it a little funny you asked us to tear into this build, but you won't take any sort of constructive criticism?
This is not my build
Did yall read the convo?
All I said was "thrust is a good blessing" and yall started making shit up about what I said
I then clarified that it was "in comparison to all of the shit blessings you can take as DS"
My lord, I would never take thrust on Vet with DS
But this isn't my build
I am just trying to justify saying that it nearly isn't as bad as some other things they could have picked
This is literally what you said, and multiple people have come out as saying it actively lowers your damage in comparison to other blessings.
My lord
Riposte, precog, and uncanny are not the only blessings u can take on DS
It depends how you're using it tbf
"It isn't as bad" isn't the same as "It's as good a blessing in comparison to all the DS blessings".
If you precharge for an armored rager or something it's fine I guess
Stop I never said that
Sementics
I literally quoted you, my guy.
🤓 👆🏻
🤷
Nah this guy is a troll
This does pretty obviously read more "out of all the blessings thrust is in the better half" than "thrust is the best out of all of them"
"good" is not "BIS"
There are some pretty ass blessings that thrust is better than
I do agree that it's bait
I mean, obviously.
Why people get so defensive about thier opinions, holy shit
Idk that said saying "Thrust is good on DS" with a hidden asterisk that reads "*on non vet classes" probably wasn't the move
Considering the channel
Easy way to get misinterpreted
Hey my dude, your the one who started getting mad about me saying DS is "good" 🤷🏻
Blessing that does nothing is better than thrust that actively harms you
NO, you started getting mad
You can use thrust in ways that aren't harmful
Scattershot on the DB, though, I will defend that choice.
By never holding heavy i suppose
When someone says thrust is good POV:
nah, pointless with weapon specialist, you have reliable 100% crit
Suuuuurreeee 🙄
C'mon, man. Don't get petty just because people have a different opinion than yours. Your voice is just as loud in the chorus of people getting indignant.
That's why you immediately called it trash when you saw the build
Here's my take on it: the first shot you have 100% crit on via WS, Scattershot lets you pump a second shell into a crowd with almost guaranteed crit. I often find myself needing two shots to clear packs of mid-range gunners on Damnation.
What else would you put on it, out of curiosity?
Ok but it is bad in the build though
deathspitter obviously
... why calling a thing trash means someone gets angry? wut?
Or are you THIS sheltered?
Like it says a lot that after seeing the entire build after multiple hours it was posted, the first thing that caught your mind was thrust.
Not the pathing to Agile, taking Always prepared on a double barrel, not taking tinkerer with Krak, not taking Close Order or Confirmed, not taking maniac on DS.
No it's the thrust blessing
It is at the top
You're making a mountain out of a molehill.
I don't see the problem with Always Prepared on the DB, it's amazing.
LMAO, yeah, you ARE sheltered if you think of this as insult
Grenade Tinkerer doesn't help with breakpoints, just boss damage -- and this build is point-starved enough as is. Personally I'd just take smoke grenades and save another point, get the second +25 Toughness node, or put it into Close Quarter Killzone if you really want that overkill damage.
Or path down to Bring It Down.
Actually with DB i would definitely advocate for smokes
no other way to deal with snipers and far away gunners
I'm definitely falling in love with Smokes ever since I switched to them on my own DS/DB build.
How do you use them?
Use them to block doorway line of sight, on top of the team (or where the team will be if we're moving), or behind us to cover pushes.
Using sheltered as an insult sounds like someone who is sheltered would say 🤔🤔🤔
I am very smart 🧠
I watched a meme smoke grenade Veteran build completely lock down the train snipers on Rolling Steel, and it was eye-opening.
Instead of getting pinged from six cars down by a lone sniper, he had to run up and try to kick us instead (it did not end well for him).
In my experience of other vets using it, most of the time they hamr the team more thna help
Just blocking all visions so we can't see 15 specials and 23 elites coming from that direction
also 7 hordes
I will say this: out of all three of the grenade options, it's definitely the one with the highest skill floor.
I do wish the smoke was less dense, though, or that it got rid of tox gas clouds.
I think i am using it failry well, i have not come up with smart usages for it, but i don't use it when not needed
at thing is, you just don't need it often
may be like 5 grenades total per average Auric mission
I don't know, I find myself using it more often than not, but then I'm of the opinion that I paid for all these free rechargeable grenades, so I should use 'em.
Also useful to cover a hack objective or a revive.
No, no gas clouds, but extinguishing fire pools would be cool
That would be equally cool.
Anyone got a fun executioner's stance lasgun build they'd like to share? I have no idea how to build vet
That is one of the easiest builds to make. Just take ev erything related to crits and finesse
I tend to run mine broadly like these, adusting the keystone depending on how I'm feeling at the time.
it's broadly generalist shooty with a lean in on various survival nodes and some utility.
there's a good argument to try and get Determined on there for additional anti-supression but it is worth noting that Exe-stance while active does protect you from it as well... depends how you consistant you'd like it to be.
highly recommend bringing along a more survival focused melee weapon with it. folding Shovels are my personal pick as they also give you a solid anti-carapace option.
ty
I'll do some testing to see what works for me, thanks
I was thinking of running a knife for survivability
all good! the "classic" infantry lasgun with headhunter and deadly accurate works nicely for it
that could work, I'm just more partial to shovels/devilswords/shockmauls as defensive melee picks as they don't need a ton of investment in melee nodes to be solid
and tend to be good picks against some of the problem opponents like Ragers, Crushers and certain specials
the Folding shovels in particular with Thrust/Uncanny are just a swiss army spade of giving you options and covering gaps that exe-stance builds tend to have.
also they go bonk on the flat stikes :>
I'll give the shovel a shot
too bad it sucsk now in comparison to other options 😦
headhunter/deadly accurate is the way to go these days?
eh, only playing the meta is how you burn out
yoiu mean give shovel a... shove?
hopefully it kills
not the only, but it's certainly strong.
headhunter/ghost is a good option as well, marksman's focus works reasonably well at getting you bonus finesse to make up the damage if you're comfortable with headshots
it's not perfect, but it's not nothing
what's a good pairing for the power sword?
anything
if you mean the blessings? power cycler is still by far the gold standard. most people then mix it with Brutal Momentum or Sunder
I meant a good secondary to go with power sword but the blessings are good info to have
anything
I admit to being less familar as I'm not a personal fan of the powersword's play style. got the mastery and now it can sit pretty in the weapon's locker.
i mean i use unpowered for mulching hordes and it does good
the powersword is kind of like the offensive inverse to the defensive melee weapons I mentioned above.
it stands strong pretty much regardless of what you're doing with very little investment.
especially with bromentum
the downside is that it relies on being charged to really work and has some poor defensive charactaristics, so can have trouble if you end up in a poor situation. low dodges and bad block charactaristics.
anything with bromentum is good
of course if you kill everything... that's less of a problem ^^
it does not rely on being constantly powered
not for horde
for armor yes
what curios do you fellas run?
fair enough on that mark, but it's still heavily tied to that charge mechanic overall
helf and toughnes
yes.
im an advocate for power sword rework
to being a meter based weapon.
2h 1t?
I run 1 health, 1 toughness and 1 stamina, with additional health and toughness on the minor traits. basically shoring up my health over 200 and getting toughness up between 170 and 200 depending on build.
main goal is to provide surviability for when things go wrong :>
yeah
2x HP for 200 HP for pox bursters then 1x toughness. Perks
1x sniper res for 98 damage snipers
1x gunner res bc gunners
3x sprint bc sprint and stamina good
3x ult cdr bc it scales well with 6s off on special kill
1x toughness
I've been running 2t 1st on zealot because I realized that health on zealot is a cope, not unlike wounds
Could swap toughness for another gunner idk
Vet's a squishy bitch so health doesn't seem bad
I don't think the dmg res stacks well
It's multiplicative I believe
Multiplicative is good
like percentage based
Multiplicative is better than linear
Each gunner res increases a gunner's ttk by 25% of the previous
For a total of 1.25^3 ttk
basically my current all rounder spread, there's a couple of gaps but I value stamina rather highly for personal taste.
That said 1.25^3 might be excessive
apparently
I just run one bc there's other stuff doing damage to you
it's additive
0.8 * 0.8 = 0.64 is true but it's misleading imo
0.64 means it takes gunners 56.25% longer to kill you
.8 is only 25%
does the trick for "melee" stealth builds, toughness is 171 on Exestance loadouts due to missing the melee toughness node.
Anyway the pox burster and sniper breakpoints are important
Sometimes a mutant throws you into one
Or whatever else
Even if you skip the sprint efficiency and ult cdr get the 200 HP and 20% sniper
The most common way I take damage is some smoothbrain killing a burster I'm about to shove
snipers can be unavoidable though
sniper - gunner - whatever is what I run on zealot
200 HP means you can survive 3 bursters from full or 1 from 1 wound
It's a lot but the 200 HP is also for the sniper
You could just go >196 for the sniper breakpoint
But why not go the extra bit for that pox breakpoint
If you want to run a stamina curio you can replace an HP curio and then run HP in your perks
But it's way less efficient
Usually better to take the stamina delay talents
Why the guy took bloodletter?
Brcause he can
hes a medieval doctor
is it worth getting the combat regen and the extra toughness as curios persk
why people run flesh tearer and lacerate? you know the answer
4% combat regen on all 3 curios have to pile up to somethin right?
same with the 5% toughness
They add to 12% cdr
3.6s off shout
Which doesn't sound like a ton but when you stack it with the specialist kill refund it becomes significant
12% more shouts every game
It's more than that is what I'm saying
You are correct
Like just raw it's 1/0.88=1.13x but if you assume two special kills per shout with the talent then it's 18 to 14.4s
Which is 25% more shouts and more importantly 100% uptime on shout overshield
how about the toughness thing
So previously I mentioned that I had 530+ hours on Darktide with not a single second on veteran
That was a misrepresentation and I apologise
I actually have 716 hours of Darktide without a single second on veteran 🤡
fair
Sooooooo any tips for levelling and what’s the default shout build xd🤣
Also, did vets get heavy sword?
dont play with shout. youll get a small pp that way
yes
I know there’s prolly a better melee option but I’ve been playing too much heavy sword zealot so
Can it work on vet?
combat axes
tac axes
yes it can work if you go weapon specialist
and as always try every side of the tree and dont get stuck with plasma shout
But I’m guessing the good old Rashad is just better?
they are not
Ofc, the shout playstyle feels like it’ll get boring after a while lmao
its good
Like
Hellbore is especially ass
plasma shout vet is the most braindead playstyle in the game
you dont know how to use it
yes there is
yes it is. its called go click on heads
You can do that with any gun
Which one is best
surgical
other one is of your choice
before the patch weight of fire was go to
also shock trooper is a must with helbores for ammo efficiency
Rashad/DS + revolver if you want to sweat. Vet gets so many damage bonuses and then shout + iron will gives you basically all the defense you need
Shock trooper is kind ofass
Niceeeee
It is pretty fun tho
No heavy sword/weapon spec melee build?🤣🤣🤣
Agile engagement + weapon specialist + always prepared and you're swapping weapons a lot
Which is a fun play style
Idk I'm sure you could slap heavy sword into it
this is my main build
shout is for pussies
Nah need that 1 bleed stack instead of agile 
missclick
the 1 bleed stack is good for knife
which is probably the best melee weapon
but agile is too good to pass up
knife is not the best weapon
mk6 knife is busted
yeah its good
Braced gun vs vrak autotgun,. which is better for horde?
aprip braced
braced prob
braced autoguns are for people with impuse control issues
I like them a lot
they're best for zealot though. i probably wouldnt use one on a vet
weapon spec
Cookie cutter vet for revolver + whatever
Maniac + unarmored on revolver
With the usual blessings
Why?
thats a better build
You might not need the rending talent depending on your weapon
It gives DS 2x headshot vs crushers though
shout = trash
Without needing uncanny
shout is probably the best ult in the game
because it is
But agripina has better cleave?
yes
its preference. i prefer agri
Shouts dominance is exacerbated by the other vet ults being ass
(I'm exaggerating but )
Both the other ults are just fine
Totally usable but very underwhelming
Exec is probably more usable
Is graia braced any better than vraks auto though..?
Yeah if I was gonna play stealth I'd go play zealot
stealth zealot is madness
Idk the thing is that exec seems overkill when I can just go the above build and still top frag elite and special kills
What's exec doing for me
vet stealth is better
and stealth zealot is way worse than charge zealot
exec vet is better at ranged control than anyone
yes it is and vraks iag users are boikissers
I mean the secret here is I don't play stealth at all
stealth zealot isnt worse than charge zealot, they're both really good
all the zealot ults are great
So why you are not using it? 🤔
See I kinda feel like this conversation boils down why I never started vet after 700+ hours 🤣
Either because of balance or whatever
The moment a build has no shout
It becomes real ass in the eyes of other players, and generally becomes harder to pilot
because braia better
Just play this with ds and revolver trust 🙏
It's broken as shit but it's so much fun
exec with an IAG or a recon lasgun or a bolter is fantastic
try it
its gonna feel dumb and bad at less than auric 5 just because there isnt enough shooter density but at and above that its extremely viable
I do always appreciate someone cleaning the lesser ranged waves
Definitely the most annoying thing to deal w/ with what I'm running
most classes arent that good at managing them
so having someone who is specialized in it brings value
Hey, all! I just got back to the game. Where can I find goof vets builds? I'm kind of lost as of right now.
just go down the middle of the tree
try other stuff from there
there isnt really a reliable compendium of good tested vet builds
The most recent pin is a really good resource
But it's not really just handing you a build
roger. Thanks for the tips
If you just want something to play with try this https://darktide.gameslantern.com/builds/9d587c42-8cac-492b-9a6e-9655af8192fb/cookie-cutter-vet-2
It's really strong but in a way that engaging bc you gotta weapon swap a lot
what do you want to do with a vet
yo its u
Is tehre any use for Lethal proximity explosions/
weapon spec double barrel shotgun blessings:
is it still manstopper + both-barrels/Scattershot?
btw anyone use Helbore lasgun? it seems nice but i also come from zarona
I'm figuring if going something else is better bc scattershot seems redundant with weapon spec crit, and both-barrels is redundant with always prepared
yes
same opinion
You throw grenades and they do bigger boom 
i said explosions
primary effect
not increased radius of grenades
its really nice
oh no just makes you stagger things in a larger radius 
It's a very love it or hate it gun... Personally, as someone who uses every gun in the game and has 20 builds on vet alone... I hate it
I wish we could get rolled sleeve outfits like the scab shotgunner has on vet
super clunky in auric missions to constantly be charging shots
show off the chadvet mooscles
the day we get sexy chad vet skin is the day I whip out the credit card
skissue
why do the heretics have a more varied glove selection than us
you mean sexy ogryn
aswell
also the soldiers onboard the mourningstar have different gloves we didn't get yet
fatshark the asset is already in the game I need a loyalist moebian 6th recolor
we need the rolled sleeves
I need that drum shotgun
I need the stubber and the volleygun
that fucking vet mural with the belt fed and smug ass cigar guy is epic
too many better special snipers in the game for me to care about the helbore 
How does it interact with Tinkerer btw?
It just does. All it does it make your grenade explosions bigger so any grenadier nodes become better too.
BRUH frag radius with both tinkerer and lethal proximity
... no, depending on how it interacts with it it is either 50% relative to the default grenade, or 56%
not big diff, b ut still
here i threw grenade right under my feet
Oh you meant the radius increase. You gotta be specific man. 
i meant what else
don't see point in using it with krak
lol
I do. Even use the replenishment of nades on smokes. Its actually pretty good. Just iffy against anything running at you still better to have something.
Got 17 gunners from afar but you can't shoot them because they're targeting you? Smoke teammate down? Smoke. Hell smoke when you even hear a bullet.
so do I, don't tell him
these situations are too rare
Hey so I installed the game after being gone for like months so uhh are there any good builds for the vet?
and even without improved radius
Ah lol
I also rly like sapper shovel mk1
It basically just makes any ranged a trash unit. Because snipers can't do anything and you can deal with them without them killing anyone, you can deal with any ranged without taking dmg and its overall useful while you're being horded by bulworks have 3 snipers etc. Just in general range ive had 12 range units stack up and nobody could deal with them so I smoked. Its useful but gotta just use em they're not dmg they're a semi support.
I unironically love the krieg weaps idk why lol
that's the most important part of any weapon... if you enjoy using them, use them
personally I just really don't find the helbore fun but some folks can get around the charge mechanics
sometimes it can feel slow but it being a lasgun and easy crits makes for almost infinite ammo
with that talent
forrgot the name
Yeah I find it good to just get crits or take off a gunners head. Use it with smoke and you get easy 8 shots on any unit. Plus it one shots basically any trash shooter
what are these potato zealots doing in auric
Btw has anyone noticed armorbanes T3 and T4 is like a code description?
What weapons/abilities?
I honestly don't know, before I went inactive I went for a braced autogun spray and pray build which idk what vid it was
So what weapons are currently more recommended?
is the 30% faster weapon swap good for bolt gun?
you dont need it but i like it
good quality of life
try it out in the shooting range to see if its worth it for u
tbh i didn't notice it too much, but 30% is still good.
a good way to test is to see how early you can shoot
i swap weapons a crazy lot and i dont really have a great spot to place that last skill point so i just put it in the faster swap
loses some value if you run exec stance
I WISH we had FN STUBBER LIKE IN THE FN PIC HOLY SHIT
😭
we have all the reasons to have lmgs
it's mainly due to the crossover with ogryns having the Twin Stubbas.
don't get me wrong, a sort of "emplacement" class of guns would be neat to have. terrible accuracy on the move, near-immobile while braced for more precise shooting...
the closest we kind of get are the higher capacity braced autos
which is mediocre at best
Optimal perks and blessings on the plasma?
more a style clash, the braced autos are fairly decent weapons and do have some rather nice points
it's just they clash role wise with the Vraks mk5
(close range dakka)
Gets hot Rising Heat
I don't remember the perks
Elites Flak?
Unarmored Elites
Flak Maniac
Yeah?
me when i hit 80 and my alzeimers starts to kick in front of my family
Elite cara iirc?
You don't need unarmoured for plasma
Just elite for dredge gunner bp
unarmored for plasma wouldnt that be absolutely abhorently overkill?
I like to use smoke when there is big ammo pack so nobody can see I took it
Not unless you don't meet the dredge gunner bp
oh yeha fair
Understandable
Because you only had 1 ammo missing
forgot dredge gunner isnt 1 shot unless you build close for that on higher diffs
Yup
you can headshot oneshot if you have focused target
its so weaird its like the toughest unarmored guy arround
Never really messed around with it but I'd like to try a stealth vet, like down the right tree. How do you go around building one, whats important for that build
everything else is unyielding naked or small fries
That is true it's just not convenient
Better to run +elite
Low profile and Agile Engagement
yeah, you want to lean a little more into the melee veteran general style and look to grab weapons with high amounts of burst damage.
you use the stealth as survival tool in most cases, instant 100% toughness recovery, then use the 10 seconds or so of low profile to burst down priority targets while you've got the space
the Vraks mkV IAG and the revolvers do good work for that job.
it's actually a space where I would recommend raking fire on some weapons as well, as it's one of the ways you can actually force getting behind enemy packs quickly and reliably to have it active.
(Vraks IAG with dum-dum and raking fire does pretty damn good work)
do you run any modifiers on infiltrate?
Low Profile
the double charge subnode is good as well
the one which gives you 10 seconds of reduced threat when you de-cloak. it's VERY powerful thuogh also kind of high risk as you basically push all the aggression onto your team mates.
so you need to make those 10 seconds of freedom count
be it through taking down an elite pack from behind quickly or going for a risky res of a downed player
I see
it's mostly a good behaviour thing honestly, you move all the agro to your team for 10 seconds, only fair you put in the extra effort to make sure that risk is rewarded
(it's kind of like loner for Zealot, you can be a good loner zealot who's using it so you can dive gunners, hunt specials and go after more distant objectives...
or you can be THAT zealot... the one who uses a knife and loner to try and speed run the mission solo and ends up getting everyone overwhelmed.
admittedly don't see those guys as much as I used to)
I see
I def have seen them in pubs before
kinda sucks when they say "this is just how the build works"
if you pick 10s of reduced threat it can be a good idea to tell your teammates beforehand
when you can be an insane team player with that build
just so they dont get surprised when the crusher patrol suddendly turns around in their direction
Can I ask if I can see your infiltrate build so I can see what perks you picked and ask why?
eh unless you're on vc with buddies i wouldn't bother
they should be able to handle themselves
and the ult's voiceline is already a heads-up
to fully note this can almost certainly be optimised further, but this is my general go-to for the infiltrate loadout:
wait... no... that's the old one
one sec
I made the tweak to swap demo stockpile in favour of demo team, only because this loadout uses smokes over regular grenades.
I'm sure others would make different picks though
why the left tree at the top?
*right
seems like going down the middle to reach the grenade wouldnt lose much and frees up 3 points
you can put a point towards stamina in the middle then reach the weakspot node in bottom left tree right
kind of a personal preference honestly, the extra 5% movement speed, faster weapon switch and bonus toughness do help reasonably often
the weapon switch is mostly because I'm not personally too fond of the revolvers for a playstyle in most cases, so that gives me some more flexibility to play with other toys.
just feels nice with the Vraks IAG and chainsword combo >_>
anyone who uses Infiltrate, lets you take full aggro, and sits around in stealth doing nothing while saying "thats how the build works"
doesn't actually know how infiltrate is supposed to be used
infiltrate is an amazing ability that lets you pop off and kill all the major threats for your team
I think Sajurf was meaning more the loner knife zealots in that case, but it does indeed also apply.
Yeah hurts me to see either way
How y'all feel about shout revive? I personally think it's a clutch ability if you can sustain without using your ability rapidly
and there's not really one infiltrate setup... you can go infiltrate with melee or ranged and infiltrate works completely different depending on if you go into low profile or hunter's resolve
it's bad... you want to spam the ability as much as possible to make the most use out of golden toughness
people won't go down in the first place if you do that
less bad and more... overshadowed by the alternative...
the short cooldown of Voice of Command (relatively) and the power of over-toughness kind of makes it a hard choice to take.
Yeah but what if you have a Zealot constantly topping your toughness off. In the heat of Auric if someone gets clipped by a net and downed it really makes a difference to he able to revert that mistake instantly and keep the 4 man.
they won't be putting you at gold toughness which is the most broken mechanic in the game
for however much we love it, there honestly is a genuine point to be made that Voice of command is WAY overtuned at the moment due to that toughness bonus node
VoC is absolutely broken. If anything that node makes it more balanced.
It makes it worse if anything
Meh, the people I see who survive solo on Auric don't take much damage in general.
longer cooldown, much smaller radius
Good afternoon Veteran chat
shouting more means way less of a chance for your teammates to go down because yellow toughness is broken op, not only does revive shout have a longer cd but you end up holding onto it more rather than giving teammates more yellow
Probably because they have gold toughness. The people who don't take damage on auric probably aren't having trouble dodging trapper nets or playing away from the team where that leads to being downed.
Need to combine it with a Zealot who gives the entire party +15% Toughness damage resistance in order to truly balance it out
Nah I get that, but when someone goes down especially in Auric it tends to be a dominos effect. Shout revive on multiple occasions seems to stop that. But I see apparently toughness is popular
Slowly we approach the same level of unkillable hell as my premade Ironbreaker + Foot Knight + Handmaiden + Warrior Priest party
Just saying in High Difficulty you shouldn't take damage or you go down instantly usually.
And I, as the person who bestows the boon of toughness upon the team, disagree
Golden toughness specifically is just plain broken. Being able to keep it up much more and spread it to your teammates much more easily makes the game mind-numbingly easy.
revive shout is a total noob trap
It is
I can see their toughness bars. It ain't gold that gets em through
It assumes that your teammate is already downed, which means you failed to keep them up
Honestly I really think the downsides to the shout revive make it one of the worst skills in the game as it makes one of the best weaker
Bro in auric. Failed to keep them up?
yup
I can assure you people get separated some times. I cannot control mutants throwing
even if they do go down
It is my mission, bestowed upon me by the benificent God-Emperor of mankind, to keep their toughness bar full
If you're not on a team that can provide gold toughness then of course gold toughness isn't getting them through it 
gold shout will let you revive them safely in most circumstances
or gold shout + nade
That's why I use the shitty Covering Fire talent to refill their whole toughness bar with a single plasma shot to the horde that is eating them
so revive shout is just hurting yourself in 99% of scenarios
You seem to misunderstand me. I've had to spectate people who win without gold health
Their skill is what wins
they would've had an easier time if they could keep spamming voc for gold toughness 
There's nothing wrong with being skilled. I am here to molley-cuddle the remaining 99%
Love me plasma
mhmm... the big question is how to fix and balance Voc longer term... because emperor knows that's a pox grenade we'll have to pull the pin on at some point
One shots gunners on malice
Y'all must have no toughness if you need gold to stay alive
Increase the amount of toughness it yields from +50 to +100
And you seem to misunderstand me. Games are won much easier when you can constantly spam the most broken ability in the game to keep the most broken mechanic on all your teammates up constantly.
yeah its arguably the best way to get someone up, but having a tanky ogryn or invisible zealot do it instead while you give yellow is even better. if the teammate is in such a bad spot that a full health invis zealot or ogryn cant get them then its not worth it anyways. that domino effect happens when people are pressured to revive someone that is in way too bad of a spot, not because theres less combat ready players
Currently grinding for another plasma that is the godroll with charge on dump
do you miss the point as much as you miss headshots?
I stay up no problem base toughness in Auric, until I'm last man in which I make a dumb mistake and die, but the gold health is not necessary y'all are just made of glass
What about putting the Camouflage song by Sabaton on Loop and running invisible Veteran with the rez speed talent and 3 stacks of rez speed on your curios?
I use executioner stance because I need to see what mfs I need to plasma
exe stance also buffs plasma really well
only worth it when fatshark releases a purple vet armor set
I don't use the one that highlights all the ranged enemies though
you mean a purple heart vet armour set
Congrats! Now do it with gold toughness. You can pretty much unplug your keyboard and turn your monitor off and make all the stupid plays you want. 
Nice jeer btw, almost made you seem smart.
The point isn't that the ability becomes bad when you take the revive perk. The point is that its broken without it and actively nerfs it when you take that node.
I am low key considering switching from The Professional to The Loose Cannon for his VoC lines
Actively nerf implies it's effect is bad. An instant revive is not bad people will go down and that makes it your job to get em up quick and easy
Loose Cannon is also the closest thing English has gotten to how people used to speak in Amsterdam before we were colonized by rich people and expats
Waiting for a cadia stands voiceline
You're probably the type to leave people to die, I like reviving and keeping peeps in the fight
if they nerfed voc with a big cd then it would be a huge voiceline buff
My goofy ass would go out of my way to revive someone
I also maintain a no man left behind policy
i mean multiple people are disagreeing with you. idk what else to say at this point lol.
Because I can basically deal with anything over there
Hordes? Shredder frag and cleave my way through with the chainsword
No. Actively nerfs means it is worse than before, not that it is bad. You know what else helps with reviving people? Keeping them alive in the first place with gold toughness and bigger faster knockdown.
I will fucking die before I get into that Valkyrie without the squishy that contracted a booboo
Mister smilez I think you misunderstand what many of us are saying, while its true that players can often get through without gold toughness because of skill. Skill does not exist in a vacuum, sometimes bad spawns happen, the director spawns the one mob you are bad at dealing with. When everyone goes down in a small area shout is amazing but thats trading away the 90% of the time gold ytoughness is useful even as insurance for a maybe 5% of of the time where its clutch
Yeah no it's fine to have your own opinion Mister Smilez but now you're getting defensive when literally everyone has told you that it's generally agreed to be a bad node
a nerf to the uptime of gold toughness is absoutley a nerf because the downside happens far more frequently than the upside
I wish chsword was good
I hope that explained my opinion well, sorry if I worded it poorly, I can elaborate more if needed
Not to mention, you're completely ignoring the fact that getting to play like a complete idiot with gold toughness lets you focus on being an absolute mindless killing machine. You don't have to dodge. You don't have to reposition. You don't have to play smart. On my VoC/Born Leader build I just sit in the mob and left click until everything is dead. You don't get to do that without gold toughness crutch.
It's a stupid overpowered mechanic
"Auric storm survivor" level 23 dude, hogs every medikay and ammo we get all game, get to last boss, leave him dead and trapped, all heretics down. 👍
most toxic loner vetern ever
and still played with shout???
hes on some crack
its ok if you got an ogryn to babysit you constantly lol. just rev attack the crushers and muties that last more than 2 seconds around him
wouldnt something like this save some points while keeping it as a pretty good elite killer with some points to spare?
I love the mk13 chainsword moveset
what color is that one
yeah Chainswords are fine, the Rev is kind of specific and niche but the general toolset they have is solid.
I agree to this entirely, but the flaw I find is in your perspective. Numbers wise it doesn't compare. Cause you're right, bad luck does happen, but the assumption that approx 50 extra toughness is better to get them through the monstrous wave the Ai director concocted is better than fighting it out and giving them back top health one corruption and full toughness on revive. They will go down gold or not. I will get them up in the heat of the fight. Gold wont.
i think professional has the advantage in exec stance thoughg
gold toughness prevents you from taking hp damage no matter the source
Do you not know how gold toughness works?
cant miss, won't miss
so its actually better because its just straight prevent death
One crusher and gold is gone. The second one and your down
you act as like that's a "gotcha"
to a degree aye, there's just some more personal preference picks I much prefer. agile engagment over the bleed for example and I prefer to take the reduced stamina delay node on the right hand side of the tree.
it's a gotcha for some people
that's a glowing endoursement of Duty and Honor
"CAMPOSSWOMPOSS"
That happens all the time! 2 pox bursters a bad trapper an unlucky hound and flamer
seeing quickplay players, it probably is
Gold toughness doesn't save you from taking two back to back crusher overheads in a row. Must not be that good. 
use VOC to knock back crushers, still manages to take two overheads before clearing the crushers 
that's why you have the 9m knockback from VoC
But also, auric players never take damage
VOC bad, please buff
which revive shout reduces lol
understood, but why not the +1 stamina node in the middle of the tree then?
Still have it with revive too
Reduces the radius
just 50% slower
comes up much less often
Why would I build my vet shout around my teammates dying when I could just run infiltrate and do a million other things on top of being a clutch king?
Getting closer is a quick remedy
I always take the hp or movement speed over that stamina. if I really need stam then a single curio does enough
besides this argument for revive shout has been done to death since Patch 13 like a year ago
its not even like a numeric thing
what a stupid hill to die on 
I tend to run a +3 stamina trinket and use that as an excuse to have the 5% extra movement speed, combined with the aura the 10% faster movement feels nice considering how close range the loadout is.
that's 100% a personal pick though, switching for that extra +1 stamina is perfectly reasonable)
its demonstrated to be a worse pick
we need no further evidence than revive shout's performance lol
man just let him run revive shout
ah makes sense
if you argue to make a shit build, people are going to say its shit
its not that complicated
Yeah at this point I'm tired of your attitude. You're just wrong dude. I'm sorry to tell you but outside of that 1% of situations where you're getting a 3-man rez off and your gold toughness shout wouldn't have helped them prevent that situation (which is never), revive shout is just a worse shout.
no i agree, it's just been going on for a while
and he clearly wants to die on this fucking hill for some reason (revive shout didn't save him)
ah only been here for like a minute
classic green leaf
"wow these vets that have played for years and have access to data upon data of games. CLEARLY must be wrong"
reminds me of the old "guys every vet but me can't make Recon good" before the recon buffs
i don't like bullying newbies too much, but if multiple no-lifers on this discord are telling you you're wrong, maybe you should reconsider
true for any game
indeed, at the very least revive shout isn't out of the way to get
god VoC's position on the skill tree is peak
Glad you feel vindicated.
eh, again playing purely for the meta is just a way to burn out.
sometimes you need to try the random other stuff just to add some spice.
The reduction is to the radius of the shout, drastically reducing the total area it covers. This makes it pretty difficult to revive large groups in a clutch situation its ideally used in unless they are all grouped up. The reduction is 33% of the radius, reducing it from 9m to 4.1 meters as well as the 50% cooldown nerf
even if it isn't optimal
indeed, I'm saying that its super flexible
Thanks man. If you have any more questions or opinions you'd like to share be sure to do it in a friendly and constructive way.
so you can compensate in other ways
mhmm
Me and my attitude will go revive players so they can fight on instead of watching your spectate screen for 5 minutes at a time.
Nobody cares man
like revive shout with big grenades so basically guaranteed revives
to be fair, there are a lot of barrel deaths

