#veteran-class
1 messages · Page 976 of 1
what kind of stat distribution should a rashad have? i remember seeing in chat earlier it was another odd one with 77s across the board, or maybe that was something else
???
everythhiing should be a mobiliity dump
Its all 80s and a 60
I have installed the gun customization mod and this is my first creation
any changes?
also, does shredder matter that much
bc i still 1 tap ragers and muties
stat spread is pretty bad
re roll stats
what should i be aiming for then
Dump mobility
well, this will be a replacement
I wish executioners stance had different voicelines if you’re using an automatic weapon
like instead of “One shot, one kill” cutthroat says “Establishing killzone” or something if using a brauto
80 everything except mobility (60)
I believe in bolter supremacy
I got a Boltgun + Rashad build if u want
I'm using your old one to great success still actually
imo every vet should be usiing rashad
speaking of which I need to throw together an agri brauto exe stance build
that darn thiing one shots abboout everythingg
Kantrael IIb, ghost + headhunter, maniac & flak
I be using heavy sword
New (?)
I found a way to squeeze in a Rashad into a Boltgun build
U don’t need determined anymore
The sway buff this patch also made Boltgun really resistant to enemy suppression
Same for Boltpistol
Superiority complex is nice and enables a couple breakpoints (in case killzone is disabled) but it’s just kinda hard to squeeze in
havent tried bolter since they changed it, been having fun with WS+DB, what kind of perks and blessings should i be looking to aim for?
Flak + maniac
Puncture + pinning fire imo
I mean I got an extra point now so stam regen, one motion
Surgical is an alright choice
I don’t think u need rending either tbh
ty, i'll give it a crack when i get the mastery on it up
Boltgun can actually afford some melee spec
I'm using chainsword on this build personally
This is with Killzone working
Without, u need superiority complex to reach mauler 2 tap
Which is a nice breakpoint but
Limits melee options
Since u can’t afford atk speed
would you say puncture over cavalcade?
Puncture is nice for some breakpoints
I don’t run crit stuff on Boltgun anymore
If I had to I’d consider surgical
But I’m not a big fan of surgical + deadshot for Crit farming
how do you get this end of match breakdown like vermintide?
Scoreboard mod
no workshop?
its a mod called scoreboard, needs a couple extra mods to get all the stats though
its on nexus
thx
What's the general thoughts on the other dueling sword marks?
II is ok, V is meh
anyone got any pointers for an agri brauto executioners stance build?
(i could use boltgun but honestly i prefer bolt pistol instead)
mostly wondering which keystone to go for
eh fuck it ill go ol' reliable for now
is ceaseless barrage any good?
No
Can someone give me some tips about veteran melee cause it’s frustrating have to hit like 7 or 8 times to kill a random horde npc
what do you use?
sorry ive tried a ton of different builds with the power sword and ive come to the conclusion that you simply should try not to use it unpowered
its garbage like that
use power cycler
8 hits? You sure you're turning on your power sword too?
Same
Would love to have Slaughterer with Brutal momentum. Turn it on once and BAM, snipe out a boss.
Here, showing you my build. Give me a sec.
Wait, you're level 30 right?
Yes but where i’m turning on in mid of an horde attack they punish me with random hits idk feels unfair
what do you use plasma's charged shot for?
Level 20 at the moment
I use bolter spear and energy sword
I feel nude when I’m surrounded and have to reload
Thats why i was asking for tips cause i need some help at melee situation with hordes
post your weapon stats.
Don’t use charged shots on plasma
Ok you need power cycler + brutal momentum
As for Boltgun, it’s a pretty niche weapon that needs a whole build to support it
I’m trying to make my build arround it but feels so slow to reload sadly , thanks for the tips probably at 30 things will become better
finished leveling the plasma.
how do I build the weapon itself? I.e. Blessings/Traits.
Like that
Perks & blessings are fine
thinking if I should go Maniac instead of elites ?
No, you’d miss breakpoints
How am i getting an health damage even tho i have over 100 toughness still on me
Melee damage scales based on % toughness remaining
If you have 150 toughness total and 149 remaining, you’ll take some health damage
Toughness only fully negates melee damage (most) at 100%
How the hell am i supposed to finish that damn no damage penance now
Have you tried blocking attacks & dodging
Power Cycler and Brutal Momentum is a must. Just gold it up and you should be good. The lowest my power sword in damage ever was, is 60 damage and i ran with it for months.
BUUUUUUUT
If you want a melee build... at level 20....
Ofcourse i tried
You can block every attack that’s not overhead
Every overhead attack is coded as unblockable
how do you view full build btw.
It only requires malice, literally matter of time & practice
And i thought my suffering ended after finishing make every bullet count
I use the website, not ingame. Darktide.gamelatern.com/build-editor
so... they intentionally removed ability to view full build from game?
It was never there
since I remember I could see entirety of it at some point.
I don't~! That would have been useful to have back then, and still right now!
Thanks for the tips i will try that build at 30
I mean, since you're level 20, i'd go with this.
This is the one I currently run with plasma.
Survivalist takes quite a toll, but I really want it in.
how do actual plasma builds look like? This one takes no breakpoints into consideration since I have no clue.
Normally, i would not go Krak grenades, since you can melee bosses with death if you can land your headshot damage. But since you're new, VoC is really good in order to learn how to read situations without dying.
What fire weapon do you recomend with that build, i guess as melee i should go with powersworf
I'd say any range weapon. Power Sword can carry heavy on it's own. But since i go with Weapon Specialist, i'd say any hard hitting gun. Stub Revolver, Bolt Pistol, Plasma Gun.... i've not yet tried Boltgun, but it should be good.
Thank u so much

Man, i wish ther was a 4 vet power sword team. That'd be bomb.
Post-buff Boltgun is peak
It's bomb. But head shots are wonky.
Both good, Vraks V usually considered better with higher dps but worse damage falloff over range & higher recoil
This is what i mean by wonky
V & VIII infantry Autoguns have the same ideal perks & blessings so they’re very interchangeable
5% crit chance, 25% flak damage
Dum dum + deathspitter
what is the dump stat on the plasma gun
None, doesn’t have one
The ideal stat spread looks something like this
80 damage
80 stopping power
80 ammo
69 thermal resist
71 charge rate
I got 1 roll with 80 on everything and charge rate at 60
Charge rate directly affects your rate of fire
Both uncharged & charged shots
U can play with low charge rate, it just wouldn’t feel as good
If u want a perfect roll, it’s what I posted above
Wouldn’t recommend going for one unless u have a lot of resources
It’s the hardest weapon to perfect roll in the game rn
I play with the lowest charge rate. I love my power sword too much to keep shooting.
right now its the only gun that I use that isn't a perfect roll
This pic took me somewhere like 5M dockets
Good luck
havent used chainsword in a bit. do i spam auto attacks or charged attacks? cause the charged attacks seem to mainly be single target swing down
Heavy & light mix
Chain-rev atk is single target only, and is pretty meh at that
High risk, not that much damage
69? 🤔
🌳
1k unyielding damage is pretty low
Chainsword can't do much else against Unyeilding i believe.
When veteran can hit for 2~4k per hit
On other weapons
It’s just comparatively worse while also being riskier
I have no idea how to buff up a Chainsword on it's Rev ability.
I only use it because of the Cadia's Teeth Skin! It looks amazing! Lol
arent almost all the heavy attacks just top down swings for the mark XIII
cant really make use of savage sweep and rampage that way right?
Which is why it's amazing!
PA -> [L3 -> H3] loop for horde clear
Diagonal cleaving strikes
ah cause i was used to spamming heavy sweeping attacks with the mkIV
The last heavy attack really feels slow tho.
Cope ig 
But love the first 2 heavy attacks. Knock off anyone's head with those.
It do be like that.
I don’t rly bother with chainswords
On any veteran build where I think a chainsword would be nice, I just run a Rashad
They're fun.
gotta do my Yarrick larp
Horde clear one trick, super mid anti-elite
even for horde clear I would prefer the PS and Shovel every time
i just dont value horde clear tbh
a weapon that specializes in just hording isnt really that good in my eyes cause everything can handle hordes just fine if you pace yourself right
yeah wave clear is only really needed at a certain point
chain sword would be more useful if it doesn't just turn into as wet noodle every time it hits anything with armor
that said i totally do take the 13g chord to the new moebian hordes cause its just funny to mulch them that quickly
damn, plasma feels like the best gun there is for a melee focused character in current version of DTide.
Weird to find it on Vet.
well, de-facto he is
not the most melee, though.
finally got my ass into auric, t4 for a start. Only tried it when it just got implemented, last time.
I assume Tactical Awareness is worth sacrificing some dmg for, for Voice of Command? with that amount of specials around.
Revolver is better for that
Plasma’s swap-to-fire time is pretty slow
This improves it by 0.15s
Really dont like reload on revolver, and plasma covers that with it's magsize.
Weapon specialist just removes the need to reload revolver
it's 1-2 bullets, no?
Kill smth, swap, shoot, go back to melee
Unless you’re not actually majority melee
What's dump stat for Helbore?
Stability
manstopper/flechette double barrel with chaxe4 is fun
not 70/70 with charge? I assume most hellbores are used with Shock Trooper and crit buildup anyway?
Like, difference between 45 and, say, 80 stability is pretty huge at distance.
Helbore is not plasma gun
Plasma gun wants a 69 thermal 71 charge rate spread
Helbore gets basically no benefit from stability (sway & recoil)
And the other 4 stats actually matter
eh, not sure how 60 would look compared to 80.
45 is extremely noticeable compared to 80 at distance. Had a chance to compare, today.
Charge rate is firerate
Damage & stopping power is dps
Ammo matters (kinda)
oh right, not with charge, with ammo.
That’s because Helbore has a really low sway minimum for stability
But generally it’s not a problem
Excess damage that’s wasted
Don’t think about overkill damage too much
It’s only a problem if u have more overkill than total damage which rarely happens

Is there any important change to the talent tree of veteran?
They added some talents
But idk...
Survivalist is no longer a must take depending on build
Yea
finally
Its a 1% ammo fill on special kill now
But with a cooldown of like 4 seconds I don't remember
Yea
That's not good for plasma gun D:
plasma is one of the lesser weapons that was hit by this change because you can kill several enemies per shot
it was a good nerf idc survivalist needed to be hit
Just melee better
Bolter also kills multiple?
Looking it that way,it's true
3 cleave
Plasma is 50 uncharged, 100 charged
Oh damn
And any impotant change to infiltrate builds?
Basically none
aurics amirite????
if there is one downside to the patch, its that you will never get a good weapon off of brunt for a something you dont have mastery 19 of
if you want to have a usable weapon for something that you still need to level, you need to find it off melk or emperor's gift
The upside being emperor’s gifts pop off more 
True, tho melks weapons are like 95% of the way to perfect usually, like, better than we could do ourselves before the patch lol.
absolutely, melk was just a blessing 4 fishery
Lol never heard it so well described
Finally updated.
Can’t run missions yet but gonna rebuild the tree nodes
And look at my weapon potentials
So i wanna try the shotguns again since i didnt play for like 1 year, wich versions would you recommend?
the double barrel
Isnt the range so short?
Brunt near perfect roll I think, but will have to level the damn thing up again lol.
Just a reminder that weapons you dont want to use can now be sacrificed for weapon mastery, or purples/oranges can be sold for plasteel and diamantine
Ty didnt know about the plasteel diamantine, where do you do that?
that's perfect
yeah but it's got good minimum pellet amounts for sniping problmatic enemies
Just by selling them like normal (i think its still called "discard" tho?)
Damn the update is CRAZY good than.
The mastery gain from sacrificed weapons seems to be determined from rating, NOT rarity. So a green and an orange of the same rating is the same mastery. So sacrifice your greens and blues, sell your purples and oranges
Chat what is a good build for doing on overwatch
it's also determined by the weapon your leveling up being the same one you're sacrificing
it's like a 5x boost if they're the same
Anything with VOC
At some point it just becomes being comfortable with your gameplay
Question does onslaught stack with shattering impact for up to 32 brittle stacks?
or is 16 brittle stacks just the max
I'm conflicted on infil
For Ono overwatch
But it's good tooo
I just think you can just keep uptime on voc and you're gold
And u can harvest diamantine from dismantling gold weapons
No, up to 16

The 2.5% brittleness stack up to 16 stacks (40% total)
10% brittleness (from Exploit Weakness) is unique and stacks twice on top of that
Flame brittleness is new and presumably also work by stacking additively on top of that
Also, onslaught can only be stacked on a single enemy
If you hit an enemy and stack it, then hit another, the stacks on the previous enemy would disappear
Sorry lads and ladettes, where exactly do I check my Weapon Mastery for blessings?
Thought it was with Hadron…
Inventory - mastery
I was hoping puncture/shattering with onslaught would result in some hilarious boss damage, but alas.
Not rly
You’re better off going for direct damage over DOT for boss
Also, chain-rev atk is a single atk instance and does not stack onslaught multiple times
It u were thinking about that
tried the mk6 power sword
it worked for sure
but i miss sliding and powering up so gonna try to make the mk 3 work again
nah just mag dumping the bolter
this sounds like a super boss killer combo with the boltgun
U don’t need brittleness for Boltgun
Nah, Boltgun just doesn’t care about brittleness much
what about THE TEAM?!?! (only reason i think of brittleness)
Brittleness & rending’s effects largely depend on the weapons’ innate ADM
I feel the same way lol. I know the mk6 is better but I enjoy my muscle memory of sliding around with the mk3
The team won’t have to think about the boss when u kill it in 5 seconds
This is not even a magdumping build for Boltgun
I don’t have +unyielding on it either
this is funny to me
I like this
especially if Im able to do this mid match before my zealot can get the bonk off
how do you reliably hit all headshots?
Frag blast Center can stagger boss
Enough time
U can use krak for more reliable stagger (stick is guaranteed stagger)
oh shit you're so right
should i still take onslaught tho?
No
Im just trying to smear the boss
lmfao
that was hilarious
never see a boltgun stay that steady on taget either but i guess the combat stimm was why
Exe stance reduces spread & recoil
Onslaught is a waste of a talent if you take it on other guns than VI recon or Vraks V inf autogun
God I hate the name changes
Recon lasgun XII and infantry autogun V
Don’t work them too hard, they’re still trying to fix the stat potential bug
Give them 2 years
Do they really? Good, honestly, now I can read them to remember which gun is which
I’ve changed my guide to use the new mark names
Sooner we adapt, the less confusing it is for new players
I just want to know which new mark corresponds to the old mark, until I memorize them all again
Like the recons, wtf is that mess 
there's patch notes that conviently lists everything.
Taking advantage of the in game descriptions being old will help me learn faster if they forgot to change them all
Exactly what stat does the "Rising Heat" blessing on plasma guns increase?
Combat Axes
Rashad II => Rashad III
Shock Mauls
Indignatus III => Munitorum III
Power Swords
Munitorum III => Scandar III
Munitorum VI => Achlys VI
Infantry Lasguns
Ia => VII
IV => IIb
XII => IX
Recon Lasguns
II => VIc
VId => XII
VIIa => XIV
Helbore Lasguns
I => IIIa
II => V
III => IV
Infantry Autoguns
Columnus V => Vraks V
Graia VIII => Columnus VIII
Braced Autoguns
Columnus II => Vraks II
Shredder Autopistol
Ius III => Ius IV
Bolt Pistol
Godwyn-Branx Pattern => Godwyn-Branx IV
Combat Shotguns
Lawbringer VI => Zarona VI
Kantrael IX -> Accatran IX
Assault Shotgun => Double-Barrelled Shotgun
Ironhelm “Hacker” IV => Crucis IX
Ur welcome
strength / power
This is all for vet I think
You have a list lol
Thanks
Cool
What is a good blessing for power swords besides Power Cycler?
good thing the rashad is now nr. III, II was just too confusing. ITS SO MUCH BETTER NOW THAT ITS III 
brutal momentum / sunder
mark upgraded, now kills heretics even better
is what I'd imagine the munitorum would be saying

Scandar or Achlys powersword
VI
ye? just better moveset to slice through heads or?
Better moveset & more single target damage
I want to re-do my Infiltrate vet and wonder which knife and blessings to pick. Does playing around Serrated Blade actually worth it?
Please let me know what you guys think of this build?
**Recon Mk XII Inferns Elite/Bossing Build **
unarmord / maniac (depending on mark) + flak and agile + bromentum
what's laspistol good at? it just seems like a less punchy more mobile lasgun
Lacerate sucks anyway when Flash Tearer exists
Oh this is a good news
higher mobility, high crit scaling, instant sprint to fire, minimal suppression, high flak dmg
i would also maybe take out the threat perk
u can also push hounds & bursters with it
the recon isnt high threat to begin with
anyone knows if deadshot stops being applied to you if you run out of stamina but you don't stop aiming down sights?
wondering because i see ppl pick it with recon lasgun but you run out of stamina super fast with that gun
also the stam curios are kinda troll
take 2 toughness ones
sounds awesome ty
and one stam
Yeah I've considered it,
I took it so I could 'guarantee' myself uninterrupted boss killing time
you get that anyway
u can start by taking grenade regen over 2 charge infiltrate
lmao
nah, it's the best node for infiltrate
Honestly I'm just so used to it at this point.
Why exactly is it troll?
to be honest I'm not overly fussed about regening Kraks
my DPS on crushers is around 2000
it does stop when you run out of stam
what's the best regular lasgun now?
boss stagger, remove bulwarks, it's useful
frees up the nade box for others
also take +1 grenade over the revive speed talent
revive speed talent is only maybe worth if u play smokes but even then it's a tossup
Yeah I think you're right
I already am running x2 Infiltrate charges so the revive speed talent is a bit overkill
this build was more oriented towards pugging
if I was an pre-made team, I'd remove the 2nd Infiltrate charge
Keeps the tempo up
also, if I was in a pre-made team,
I'd 100% be using VoC
let's not kid ourselves here
I think u can get away with 1 infil charge with low profile being there
Yeah it helps prevent wipes in the first place, I get it
but man it's just so boring lol
Infiltrate just lets you kill things, plus it gives agro to said stupids
and no one does objectives so I enjoy Infiltrating to do the objective
infil and exe are not as strong as voc but they have their uses
exe boltgun
infil is extremely strong for actually winning (obj in event, flank, special sniping)
I think for me personally, Exe Stance is a complete write-off this patch,
unless you're obsessed with being a Krieg helbore user or potentially IAG / revolver
does plasma work with exe?
yes but it's kind of weird (?)
like, if u play plasma in the first place, ur already building for 1hs breakpoints
and exe doesn't change bodyshot breakpoints that much
it's not horrible because u do get a wallhack wallbang gun
there's no situation where that's objectively bad in an fps game
but not optimal?
but u could be doing more interesting things
I just find it too difficult to survive in pug games with Exe Stance
but yes everything could be solved with 'git gud'
practice melee fight different elites etc
and melee-only bosses
if ur melee fundamentals are good u can survive with any ability
I can't whip out my gun to chain Exe Stances because of the endless poxwalkers and trash
they fixed that
bring a melee that kills things then
psword?
counting on stagger to make space doesn't work nearly as good as killing things to make space 90% the time
rashad
power sword is alr but it's buggy rn with activation
depends on how many points ur willing to invest into melee talents
I currently run Curios on Total Toughness + Combat Ability/Toughness +5%/Sniper resist…still valid?
gunner is a bit better
do u have 200+ health
Lemme check, I don’t think so
this is what i get
I recommend getting 200+ health and 20% sniper resist
everything else up to u
extra toughness, extra health, gunner resist, stamina regen rate, sprint efficiency, all good choices
I went crazy on Toughness, I am at 231 T and 158 H lol
because it just does more in the long run
3 toughness curios?
there are unlucky situations where u get shot by sniper or get hit by burster
would u rather have 200+ health and survive multiple hits from these
or have a load of toughness so u can tank shotgunners
I think the answer is pretty simple
toughness becuase my team cant deal with shotgunners
extra health also means u don't get hurt by grims as much
all i know is if snipers are hitting people, im not doing my job
Which dagger for vet?
VI
Riposte uncanny?
works
Is it the one with the good push attack cleave?
if snipers are hitting people, it's positioning problem
which is not entirely to blame on veteran
every class should have special sniping tools
both III and VI's push atk have 6.5 cleave
lights and heavy chains
but VI has higher base attack speed, which leads to higher dps since they have the same breakpoints
VI also has sweeping heavy attacks that help with mixed hordes
does III have better heavys?
Combo is light spam horde with some pushatks then heavy spam head for armors?
do mind that if u want to play knife on veteran, it requires a lot of talent spec
Talent spec is the crit and rending stuff on the right?
no, heavy & light mix for horde, push atk & heavy for single target
crit, finesse
u don't need rending for knife
u need attack speed & stamina regen related things
knife without atk speed doesn't feel good imo
+3 stam ?
preference
Ok
Whats the light heavy combo for this knife
5% crit chance not worth
L1 h2?
ur better off running smth like carapace
H2 + L3 for horde
im fishing for flesh tearer
reciprocity + riposte reaches 75% crit chance
u don't need that 5%
For heavy its h1 patk?
im running the shit knife
For armors
H1 / H2 + PA, spam PA until enemy dead
yea, u bring a gun
Lol what did i just see
🗿
u can knife fight 2 ragers with relative ease
rager groups, use grenades & gun to thin them out
try out a recon las build if you doing crit
I do wanna try those
shock trooper refunds its ammo
i do infernus-headhunter
but others like infernus-dumdum
The recon las fastest firerate variant is midrange shredder of things?
ye
Can u actually hit snipers with it?
yea
no recoil
XII
it moves side to side more than up and down
this is what i do to reapers
Can you speak more on this? I've noticed I've been having trouble dealing with hordes with my power sword lately, and I think it's because of this.
it sometimes doesn't activate properly
I see. What's a good alternative until that's fixed?
rashad III combat axe 
Rashad with bromentum is incredible, but it's not quite the same hordekiller that the power sword is
@tall torrenti did a quick roll with Carapace + Elite rashad, while it's something i would definitely use for Scab only MS, it felt less attractive to me in other situations, where i was using FLK/MNC, like losing shotgunners oneshot, sometimes 4hit on rager, etc. Operating at 45+% critrate with Rec isn't hard and that's where i felt the difference. (there's agile engagement in play too, but i always use it)
yea, it's better
it's 3 hit ragers tho
I prefer it because it's more flexible
and shotgunner 1hs is mostly just crit dependent?
u could get there with CQKZ / Marksman active as well
it should be a noncrit on flak one
but it doesn't obliterate an entire horde in one horizontal sweep like the power sword used to
rashad is strong because it's good at everything
rashad clears every horde type faster than power sword rn
with a rashad and a plasma gun there is no problem you cannot solve
launch power sword was smth else
but rn, rashad is essentially power sword but always active
yeah that's why I said 'used to'
Yep, 17/17/16
downside is costing more melee talents to run so u can't afford it in every single build
weak
go get your 3rd 17%
my only issue with rashad is the lack of horizontal attacks besides the pushsweep
but I'd say it's still my favorite vet melee weapon
they are somewhat manageable as "horizontals"
look at Achlys
that abomination is heavy 1 or push attack

Ok not to be a Whale but…
A bolt pistol skin of OLD MAN YARRICK’S BOLT PISTOL
For mkvi knife what does the punch do
remind the enemies of mankind that you're the emperor's fist
or smth, idk
So what is the crowd favorite shock maul? Seems to me mk 3 is decent.
III
I'd buy it if it had the mastery skin's iron sights
Supposed to have stunning property…
but the mastery skin's sights are just better
Unlocked the mastery but haven’t tried it (only upgraded game and inventory/weapon management as family is visiting).
Looking forwards to the improved ironsights.
I guess the skin is proper for a Forge World skin after all lol.
vs base
mastery skin's iron sights are just so much better
Do u need recip on it anymore? 🤔
I play reciprocity on rashad since they "fixed" how it works from ranged attacks
so u can actually stay at ~40% crit chance on it in combat
there just aren't many things in this game that a 40% crit chance rashad cannot solve
Yeah but I'm asking if it needs it
well no, but it benefits from it quite a bit
Like let's say u have a build with no right side nodes
Is it better to go PS/Shovel in that instance?
Is mkvi combat knife the one with the zooming heavies
Or does mk3 also make ur heavies give u movespeed too
Feels like preference
well, VI has better horde & better single target dps
Heavy knife?
pretty much a flat upgrade
Sure i rather horde clear with some combos rather than light spam anyway
U mean the objectively better knife? 
Has anyone else had a glitch with the hellbore? I just had it changing between the marks IIIa and V during the last mission I played.
lol?
It was really weird.
What glitch? Non-readable stats?
never heard about weapon
changing its marks tbh (by itself)
unless you use Psykanium mod, that could bug out
Guys, is serrated blade worth for a no keystone build, shovel as melee?
Not with shovel
Mercy Killer knife worth it
If it was a mercy killer knife.....
otherwise i'd say no
I see, thanks. Any mercy killer build that is worth checking out?
whats the best bolter build for vet?
ok good, ty good to know
I heard thhat was bbad
idk why but I love running the sprint fire blessing with the bolt pistol
just feels fantastic
I prefer the based irons but with the candle skin to light up the iron sights
did some qp normal damnnation with a friend who hasn't played for a bit and of course our 2 pub teammates are sub level 30 people who have never heard the concept of blocking or dodging
some things never change
playying this game with any lag or stutteriing is so noticeable
Anyone rock chainaxe / double barrel / weapon specialist build?
I love the auto reload thing.
matches can be easier in auric qp because better player pools
(can be)
what doo I run oon rashhad
It is
But
Its funny
Especially with focus target
Testing a voc build that focuses on melee
Ok
these are the nodes
Rip my insides out
I want every criticism
idk it's very hit or miss lately
no Iron Will?
feels like it depends on when you hop on to play
sometimes you get a squad who just falls over in 5 minutes and you're playing alone until you get revives
there are definitely a lot more people confident they can step into aurics now with the new system giving them better gear
but they need more practice with it
the way most people learn is by limit testing unfortuntaely
so it's just part of the game to have newbs join (imo)
pretty sure it's also how evolution + ML + AI etc. works as well lol
looool
does the 33% crit chance from weapon specialist apply to the next amount of shots equal to the stacks? or does it give like 33% per stack, up to 330%? (which i dont think makes sense sorry might be a dumb question)
yeah it's 33% per stack now
wait
it used to be bugged and 1 stack would grant 100% but it got fixed
after 3 stacks you're pretty much at a guaranteed crit
any stacks beyond it doesn't really change the crit
Or people like me that used to run aurics but stopped playing for a while and realizing only now that I'm not used to some of the changes in talents/weapons or the darktide "dance" 😂
yeah At thhe top I also changed it so I go down the middle two right
I feel that
cool ty!
I fell into FF14 for a bit and came back very rusty
I keep forgetting to push because that's in like no other game I've played
And then on my psyker I'm trying new weapons besides the FS and I keep blowing my brain up because I can't quell on... non-force weapons.

I think we've had a trickle of players funneling back and forth between Space Marine 2
Im one
bbecause like
sm2 is fun
but operatiions
I'm one too
is repetitive
I do SM2 whenever friends drag me into multiplayer shenanigans
and pvp offers a lot
I can't play operations with a random group
withh friends
it's just really fun but I tend to do Darktide if I'm solo
And come back to Darktide 
Seeing the little guardsmen running around always makes me want to play Darktide instead
that
is kinda what brought me back
and the itemization rework
The itemization rework and skills tree rework are what DT needed to have been at launch 🫠
also the funny shenanigans of people saying we could take on chaos space marines and then seeing that space marines can just casually run through normal people by accident and mulch them into paste
the Tyranids really put things into perspective LOL
...and then not being able to do that to gaunts..
nah DT characters can definitely take on space marines
maybe an Ogryn could get knocked around by a space marine running and not instantly die
With some specialized equipment, it’s doable
idk I think if a charging space marine in full sprint ran into any of the Darktide characters short of an Ogryn they're pasted
I just have a lot of issues with bulletsponge enemies in SM2
And the weapons and combat don't feel as impactful/chonky
and they're much, much faster
Like the bolter in SM2 feels like a pea shooter, in darktide the first time I fired one I went "whoa"
I think I remember reading that their casual run is faster than the best Usain Bolt has ever been recorded at top speed
DT is canon therefore a veteran being able to stop a plague Ogryn’s charge shouldn’t be that much different from stopping a space marine’s charge
that's very tricky to dodge vs the slower things we fight now
or being swallowed by a beast of nurgle.. LOL
The difference is that getting swallowed by BoN in DT can’t kill u
So you’re already built incredibly different
yeah we probably should not survive that LOL
I think that's just game mechanics?
I get that there's some level of leeway with avoiding disease by sheer willpower
i mean we shouldnt be surviving getting hit by a lasgun more than a few times
we are in need of vermintide 3
but that is a horrible disease slug digesting someone
Factor into everything DT characters can do and you’ll see that they can 100% take on normal chaos space marines and win
to come out alive is wild LOL
ehhh, dunno, i don't actually like vermintide 2 that much
braces for tomato throwing
yhe u better do
I think if you take a dedicated squad of 4 Auric level operatives and put them against a single unnamed chaos space marine they have a chance
if it's 4v4 it's over
and the chaos space marines stomp no contest
tbh anything more than 1 chaos space marine is likely instant death
it just feels too clunky to me + not enough guns :(
seeing some of the crazy shenanigans in multiplayer weaponry of space marines vs what Darktide operatives get access too is insane
we can tank the shots of Moebian troops
no one is surviving a meltagun blast from a space marine
full size melta gun vs some dude's old lasgun dragged out of a trash pile
but we have yellow toughness 
Plasma gun in DT breaks all ur toughness in 1 shot
homeless man with a shovel fighting in the trash challenges genetically mutated supersoldier in the most advanced power armour equipped with the most powerful weaponry of mankind
So u’d be able to survive one Melta shot at the minimum
I mean I have issues with SM2's representation of a melta
is this like gameplay mechanics vs gameplay mechanics
or lore vs lore
because couldn't Space Marines just parry literally every strike a Darktide operative attempts
and with minimal effort
Nah
Mechanics.
He’d get stagger locked
there's the Ciaphas Caine thing where he lost a duel with a Space Marine but he managed to get a nice gash across the breastplate of the Space Marine and they thought he was really cool for managing to get off a hit
DT is canon so everything that happens in DT is canon
idk if we're on the same level of named 40k heroes of the Imperium tbh
we do some very wild things
No but it is considered “canon”
4v1 win is entirely possible & very likely
I could sorta see it if we get fire support from the 53rd or 21st
we've got tanks, we could lure a chaos space marine into position for something with more firepower to put them down
bonking them with a shovel is probably not going to work LOL
one of the biggest things that came up with friends recently is like
take the Darktide rejects and put the 4 of them in Space Marine 2
they're going to die 100%
If we were to fight a marine we could just pull up with a kraks plasma ps vet, thunder hammer zealot, branx pick ogryn, and basically any psyker
put the Space Marines into Darktide and they absolutely clean up here much easier vs the Tyranids
they can just walk through the vast majority of enemies that exist in Darktide
this is also Nurgle so it'd be Death Guard and aren't they particularly difficult to kill among chaos space marines
Yeah tbh with the feats we got as players in Darktide we could handle a space marine.
anything I just listed would largely disregard it
Thousand years of warfare experience getting stagger locked by kraks and killed in 20 seconds by 4 veterans with Rashad
Since we can nuke daemonhosts / beasts of nurgle like it's nothing.
2 or so kraks is more than enough to outright kill them
yes we can kill chaos spawns
how do these compare to a space marine?
4 Vets all throwing Kraks into a Daemonhost is still the funniest thing to do in Darktide LMFAO
but idk if we could stagger lock them
it takes a lot for us to stagger the bigger beasties here
maybe stagger them briefly
but trapping them in stagger to death sounds improbable
Better comparison is plague ogryn
Bigger, tougher, spreads disease
Live VoC reaction (you are literally just yelling really loud)
make it so if you VoC them off a ledge they just use their jump pack to leap back up
sees 4 zealots running into a slide with ds at him
is the shattering impact icon broken
they don't have training, equipment, speed, etc.
they just have the size and strength
the parry/counter mechanic in SM2 feels really cool for playing at the insane reflexes Space Marines have without slowing down gameplay with slow-mo scenes
as far as i know (i've never played either) its just a repeat of the melta from SM1
so i guess they wanted to keep it consistent
i wish it was a beam weapon or something
short ranged beam
It really should be a "fuck you delete what's in front of you"
But also bolt weapons shouldn't feel so puny lol
Not like you really need it tho?
oh
Does survivalist proc mulitple times if you have multiple vets around?
I'm guessing not right?
Yeah it doesn't stack
Figured as much
Kinda feels like a waste when there's multiple vets with that aura lol

Random question but, does anyone know if enabling anisotropic filtering to x16 in nvidia control panel actually work and imrove visuals in Darktide?
mobility i think?
No, cannot stack
Idk, staggering shields can be nutty
i know collateral is the dump on the bolt pistol but i think mobility is the one on the bolter
Boltgun - mobility
Bolt pistol - collateral
Does suppression affect boltgun or bolt pistol accuracy?
because after you get 51%+ mobility, you reach the maximum amount of dodges and thats all you care about
ahhh
the spint speed and dodge distance are minimal and dont matter
Pinning Fire value I guess
and that ^
But Pinning Fire is affected by how many targets you stagger, whereas collateral is how much they are staggered?
Or maybe I'm misunderstanding how that stat works
also wait lol, when did darktide add loadouts?
I didn't realize that that was a thing
rate build plz
https://i.gyazo.com/a4912146f54b1d6b3d00148c074945d3.png this is considered bis for infantry lasguns yeah? want the lower stopping power
Crit hit chance
Cringe make it block efficiency
Mobi
Is a better dump stat
But i believe thats still good
dump stat for shredder autopistol. is it collateral or movement?
movement probably
collateral usually is a dump stat but Idk what autopistol even has to offer besides mediocre suppression past breathing distance
I love that I'm dumping on the shredder 7/24
but I kinda like using it
I like the idea of the gun I guess
The inglorious Basterds gun
Spray your enemy full of holes while they comically flail back and forth
Recon lasguns, infantry autoguns and revolvers
whats the dump stat for recon lasguns?
stability is what i've heard
I went with collateral
some people say its usually always collateral
since movement helps you survive
while other people say you max dodge count at 51% mobility and the distance barely matters
anyone got a solid right side build handy: infiltrate and weapons specialist?
For recon Lasguns specifically, collateral is a bigger dump than mobility because it basically makes no difference
u mean the stagger doesnt matter so u prefer to keep mobility?
Recon Lasguns have innately very low stagger & suppression that having it be a bit higher from getting higher collateral stat doesn’t make a noticeable difference
However, mobility directly affects your movement speeds
Including your ADS movement speed
Which imo is a bigger “good feeling” contributor in a first person game with guns
what about infantry lasgun. would you drop mobility instead?
Yea cuz the other stats contribute more
Damage & stopping power improve ur dps
Stability is recoil & sway
Which kind of does matter for longer ranged shots
Ammo is obvious
i used to sacrifice a bit of ammo on some guns
but i guess thats a bad idea
so its always gonna be collateral or mobility
hellbore lasgun is probably stability though right? since its naturally very accurate
finally got around to working on power sword mastery
I don't like using this 
what about brace autogun? do u keep stability or mobility
Stability
For a gun that doesn’t shoot straight, reducing spread size helps
ok thanks
will need to check
ye
what about shredder autopistol, sorry if i already asked earlier
Just dodge and push often
Oh yea I do that anyways 
just gotta get used to a slower weapon after using faster ones
mobility
Power Cycler and Brutal Momentum probably the best choice
drop mobility? because stagger actually matters for shredder?
kinda yea
what's the preferred helbore?
ive been told that the super slow heavy one isnt really worth it
ur better off using the faster 2 variants due to break points
and ammo consumption
and having to do partial charges for the heavy one is annoying
otherwise it overkills
I see
blessings/perks? my friend used it and had the worst time of their life with it
wanna try it myself 
the chaining charge speed reduction one is non negotiable
flak maniac i assume
weight of fire and no respite
im 95% sure
anyone know the perk blessing for recon lasguns?
V
Unarmored + maniac
Blessings can vary, most simple is surgical + weight of fire
Does Desperado on the laspistol trigger off ranged dodges from Ghost?
so how are people getting boss ending dps on the bolter?
Bleeds
Ah okay so no room for that in my build it seems
I could be wrong, but that bleed perk looks like it stacks quick
it charges fast for the V, is weight really needed?
and ty!
if you cant actually acquire and line up a shot within the reduced charge time then strictly speaking no, it's not needed
i dont fucken know these new mark names tbh but the fast/weak one is honestly a pretty good contender for Sustained Fire + Surgical
was anyone psychotic enough to test out the new falter changes yet
it depends,
headhunter, infernus, deathsplitter and dumdum are all used
I personally use deathsplitter dumdum
perk wise flak crit chance
i was wondering if i should go the old infernus route or standard deathspitter dumdum (straight damage)
This is perfect
which variant do you use?
whats that mean
I don’t like using onslaught talent
ah
whats the dump stat for shotguns and plasma rifle? thermal resistance ? and mobility or stability?
I'm just going to say it. This sucks nuts.
can someone give me a good talent build
Depends, what you want, and weapons.
if u stack uncanny + exploit weakness + onslaught + bleed knife
then COPIUM
isnt brittleness teamwide as well
seems like a great support talent to have
I don't know, i just feel like you should not rely on your team so much. Need to nuke down stuff on your own for the most.
Both onslaught and EW only procs on one target at a time
Like yes assuming everyone is hitting the same target at the same time then it can be concisered a "support" tool
But in practice this only really happens when you are fighting a boss
Try out a mobi dump one as well
Sometimes the rager stagger from 80 collat is nice
Brittleness in general is also worse stacking than rending
Nah fuck the team, play what I am targeting isn't always going to be what the team is targeting



