#veteran-class
1 messages · Page 821 of 1
for knife vet do i swap one of these perks out for maniac or unyielding (and if so which) or do i get uncanny strike 4
This is one of the few times the pin is outdated 
Don't run maniac
oh
Stmina to carapace imo but unyielding or flak is good too
kk ty
Remember you need serrated blade on tree too
Or do a different blessing than mercy killer
yup got that
going for make every shot count with the bleed knife and the zarona
and then im swapping it with the agrip revolver for funzies
and then if i like it imma grind for a better knife lol
Better knife is just running mk6
man, I got shafted. I just took my new veteran loadout into an Auric mission thinking I was gonna be using the smoke grenades to get some relief from gunners/shooters.. and it was completely dead. almost no enemies whatsoever
Same blessings / perks? Uncanny/Mercy/Carapace/Unyielding?
smoke grenades are so goated you don't even need to throw them
Yes but mk6 has the optio for executor
Perks is cara/unyielding/elite/flak, pick 2
do i want that over mercy killer or uncanny
or is it a sidegrade to mercy
kk tyvm
I do not know if vet can reach the chance numbers, but zealot can reach the point with riposte they may not need uncanny because the crit adms are great(tho it’s still a great blessing)
Ok yes I know that's a thing mostly for zealot but if anyone needs to ask for help about knife they should not drop uncanny
this is gonna take a while isnt it
Melee kills at 10 stacks counts
that makes it easier I guess yeah
Just crouch and melee poxwalker hordes when they happen
thanks
- gets pinged
- expected a bug fix or something
- "short story"

Columnus iag
shoot hordes
Yeah, also pick the talent that gives you stacks when crouched/crouch walking
bit of a weird question but what ethnicities would best match male veteran voices?
hi

what makes the mk6 knife better?
Better consistency for veteran, slashing heavies vs mk3 being stuck with lights for multitarget
I ask if it’s even remotely worth my time reading
depends on if you are into short stories i guess...
haha
No no, it’s actually just a normal lasgun
They hate us
I don't know at this point
I’m calling it. The Moebian Steel will be used to make meltas and long las
Would these blessings work together?
they probably could but you're not gonna get a whole lot from it
Will never understand why people don't put Headhunter on their recons
I’ll give it a read when I’m more free, hopefully has subtle hints to possible content in it
Yo I’m on the same penance… not a bad idea
Ah true I forgot the controller aim in this game is "non-ideal"
no head stickiness?
theres a little
but in general its hard to react to threats like trappers and dogs that can come from any direction
anyone have thoughts on lethal proximity
i have the option to melkbux it at level 4
is that the explosion on miss
it sucks
i dont plan on missing with the thing lol
What shotguns (aside from the new one) are considered good?
agri for snipey option and kantrael for fire horde control stuff
puncture seems like a meme too for bolt pistol
3 bleed stacks? at the rate of fire and ammo pool it has?
I tried to make bodyshot bolt pistol work
puncture is mostly a meme, upside is its easier to reach BPs
It leaves gunners at like 50 hp 
its too finesse based i think you gotta go deadly accurate and probably surgical too
Indeed but was worth a try
most people will say Kant is good but I am an Agripinaa truther
negative, near shot is a shot within 5m
agri just has a little to low ammo for my taste otherwise its pretty good tho
All the shotties have ammo issues I thought
new shotgun is kickback for lil 'uns
guns only have ammo issues if you're using them too much!
I find the new one technically does but each shot is very efficient due to cleave + usually 1 hit kills
They just need to rework Agri to let you multi load slugs with special
Look I’d love a glorified rifle with two barrels
Just let me cook fat shark
Autocannon c:
Headhunter is prett much mandatory, infernus and Dum dum as a 2nd to it, everythign else is mid
oh thats really funny what
Honestly
It staggers a decent AOE
It's fine to roll into it but I wouldn't intentionally slot it on
staggering is pretty low priority for my bolt pistol use generally
Exactly how I feel lmao
he was also selling puncture but im not going to lower myself to that level lol
I want it to actually synergize with Lethal but no we’re not allowed to have nice things!
wait i need to try this before it gets patched
imagine if lethal proximity also worked on assail
Honestly I think the idea of assail dealing bleed Is cool just
Why can’t it just be a node
i mean assail already does 'enough' damage
oooh no
I LOVE THIS KARKING THIIING!!!!!!!
Assail bleed blaze combo hours
The what
Apparently Exhilious found some code regarding psykers and "new" mechanics
Slightly concerned to what the witches are going to surprise us with
We'll see, I'm personally rooting for the DoTs giving DR
That way I can go full tank psyker
Only time will tell though 
not exploding
is this combat blade ass
Really fucking good
Anybody have a shotgun build For (make every shot count )achievement?
So when is the LongLas and Hellgun making an appearance?
can you give a link? in pm at least
Keep the witch fingers on your weapons so they know what happens if they lose control
just had to do this with only knife to get make every shot count
Can u send what u got to me in dm
Anyone have a good Recon VId lasgun build
one sec
your gun perks might be different and you can take any nade and maybe you want the stam regen delay node bottom left instead of 30% weakpoint
you can swap dum dum for infernus but headhunter is best
idk what stats or perks you wanna max on 6
Thanks!!! 
If it doesn't have Uncanny Strike it is
If it has lacerate it is
Low finesse? It is
is uncanny strike a blessing?
np i bullied @somber axle into telling me all this so thank him too
Yes, Rending on weakspot hits and since knife wants to hit weakspot, it's a perfect match
whats rending exactly
Reduces opponents armour iirc
Hi Kal
ahhh tyty
It's a self buff that allows you dish out more damage basically
It also interacts with bleed but that's another topic
i was going gun veteran but infiltrate too fun
but the weapon swap gimic seems poop so gonna try mainlyy melee
Does moving to difficulty 5 give me more dockets or is it still better to grind 4s
Pretty sure it's a significant boost to dockets to do the highest diff + modifiers
Weapon swap is goated
Idk if I’m auric ready yet but I can carry a 4 so why not try 5s
honestly the main diff between basic 5 and hi5s
is just that precision weaponry for specials becomes mandatory on the team unless you're an actual psychopath
because of the number of long range specials the game will spawn
so "fun" loadouts like, say, the weapon specialist w/ sawed off suddenly have a very real opportunity cost, you are putting your trust into a solo queue team that someone can nail snipers and the like
which one do I acquire
I can only afford one of them right now, and both are 370+
they both expire soon...
i can't tell what perks/blessings they have
but I'm assuming both are crafting-ready to be exactly what you need, right
there we go
aah
alrighty then
both only have one (1) good line
so you craft 2 onto it and then they're both still suboptimal
a 4/4 weapon with a bad stat roll (but a decent distribution into dumpstats) is way, way, way better than a 380 weapon with only 3/4
Lol bro
People say stuff is bricked too much
missing a perk or a blessing hits way harder than a tiny bit of extra % from a stat bar
I don't know why this is so hard for people to understand
would you rather have a tiny extra decimal of damage, generically, or 20-25% against flak/maniac/(target of choice the weapon is specialized against)?
I've seen people be like "i'll use my 380 power sword but I have some useless blessing instead of slaughterer"
Like the power sword only has power cycler on it and then they actively use the sword that has a dead blessing on it "Because the stats are better"
as if the contribution of slaughterer or bromentum is worth less than 5% on a bar
most people won't notice the idfference between a 300 stat weapon with 4/4 and a 380 with 4/4
It's a select few weapons that depend on having only the highest % for certain breakpoints, iirc
blessings>perks>stats imo
yeah, and if you don't have 4/4 blessing/perk just stop thinking hard about it
The maul is good id get it
but nooooooooooooooo people stroke themselves to "muh 380 weapon"
it's garbanzo beans for melkcoin, you can do better
Both of those are servicable, depends on how attached you are to melk coins I guess
Seems like a good deal to me :)
This costs almost no plasteel because blues are cheap to make
and that will take you less effort overall than a week's worth of melkcoin
you just have to not use the one mod that everyone uses blindly and then complains they have no ducats
the buy until rating
idiots set it to "throw away everything that's lower than 370" then complain they have no ducats
like bro just mass craft weapons that don't dump damage even if they're only 320
they'll be FINE.
anyways
how's the autogun? I'm a big fan of it currently because I have surprisingly littlerisk while using it close range
agri brauto is great
I'm a flthy casual so I'm not too sure what I should be changing on it
tap fired it CAN kill snipers and the like and it hits like a truck
flakmaniac in perks
blessings... well, those aren't "highest damage" but frankly speaking you don't need them on brauto and the terrifying barrage/hit and run combo is pretty funny for comfort if you're not yet comfortable with holding slides
doneand done
thanks for the tips
Damn you made them throw away the unyielding
flak because flak bruiser bodies and flak dreg helmets
elite gunner
mauler
flak rager
Maniac because ragers and nearly every special
aah
ragers always give me a hard time, I heard they even made them faster
yeah? compared to either lfak or maniac the maount of time you spend shooting into bulwark flesh is nearly nothing
there's bosses for auric maelstrom Monstrous but beyond that even 25% more boss damage doesn't matter as much as "I killed the enemies that spwaned with the boss, first"
i'd consider unyielding on boltgun, revolver, plasma, but not on brauto
I think bosses spawn on other mods, too
uh, power sword
i mean yes, but not nearly as often and usually what kills you isn't the boss but the elites/specials that spwaned with the boss
That is certainly a viewpoint
you personally getting +25% unyielding on your brauto won't suddenly let you solo kill the boss
Wow
contrast 25% unyielding on ogyrn gunlugger (because of the burn damage) or zealot TH
where you can solo kill a boss fast enough that getting 25% more damage on your weapon takes it from "pretty fast" to "REALLY fast"
as opposed to "it's not dead" to "it's still not dead"
what to do with this?
Flak+Maniac is just the best coverage for most of the enemies in the game and is a safe bet unless you're going for something specific
unyielding+CHC on perks tells me you can salvage it into a funny headhunter+infernus anti-boss recon but mehhhhhhhhhhhh
otherwise you can just slap flak maniac on it and it's okay
or wait no
no headhunter
it's bricked
1/4 weapon, only good line is dumdum, you really want flakmaniac and headhunter
otherwise just make a new one
What blessings should I be using on shock maul? I have lightning reflexes and high voltage on rn
anyone figured out a way to make bolt pistol good yet?
or is it just kinda not good
it's good, but isnt the zarona
s'basically the laspistol but with less ammo, more damage and penetration, and more kick
Boltpistol has less penetration
It has 0.001 cleave
ah, forgive me
boltpistol feels more like a zarona side grade. higher recoil, slower pull speed, very similar damage but no cleave. added AOE stagger and most importantly of all double the zaronas ammo
is this a brick
the lack of cleave makes sense honestly, it explodes on contact
actually pretty decent. Change infested to maniac
execution to surgical
alrighty
stats arent ideal but it might still work, id test in the meat grinder for breakpoints
might keep execution if it works alongside power maul
unless itreally isn't that good or something
Augh
anyone know the talent tree to reach the breaker one shot with the revolver?
breaker?
which oneshot bp
hm so marksman focus, then every other damage increase in the middle tree
also executioners stance
but im not 100% sure its even possible
you dont need the focus to do it
theres also that one
but i really only wanna do the crusher one
he said he doesnt even have +carapace on the revolver
he’s not on rn which is why i ask here
hm not sure the exact build but it doesnt seem to much more intricate than just taking a shit ton of dmg increases
i tried that n i couldn’t get it
surgical handcannon
hrmrmrm
the revolver is a good roll, so it shouldn’t be an issue
Focus Target isn't necessary to hit the breakpoint and neither is Marksman's Focus if you have Exe Stance
yeah i know
that’s what i said
i’m just trying to hit the breakpoint cuz it’d be fun
I'm testing it in the Psykanium with a Weapon Specialist keystone build and Exe Stance makes hitting the breakpoint much easier but are you trying to hit that breakpoint with Voice of Command or Infiltrate instead?
whats the deal with raking fire
is it ever good enough to use over the other options
id imagine 'from behind' is not nearly as straightforward as hitting them on the back
How often do you get "behind" your target?
if its good enough for me to change something as inconsequential as the direction i dodge i think i can do that much
And yeah "behind" is forgiving af rn
GREETINGS VETS - is this worth anything at all?
After some Psykanium clown science a Voice of Command + Weapon Specialist build is just shy of a 1HKO on Crusher crit headshot (3471 in my case) and you'd probably need Kill Zone but with this talent set up it just doesn't have the points to spare to reach it
And that's WITH the +25% Carapace perk on the weapon
Also using Marksman, Close Quarters Kill Zone and For the Emperor
And popping Voice of Command just before
It's incredibly easy to hit with Exe Stance but becomes out of reach with Voice of Command but I might be missing something in my tree
I tried to test for Voice of Command + Weapon Specialist Keystone
Yeah I have that one
And Superiority Complex elite damage too
It's still just shy
Best Doublebarrel Rolls?
any viablility to a build with Lethal Proximity on the bolt pistol?
I also read a post saying Puncture gives you 1 tap breakpoints on gunners.
Surgical just feels like cosplaying a worse revolver, i hate it. So trying to find something else
good with agile engagement as well if you can hit hipfires
weird how close it is
a perfect 80 damage, 80 crit bonus, 80 pen weapon would hit it, or if unarmoured was elite it could hit it too
but doing it without Cara just puts the breakpoint beyond reach
and the person was asking about how to hit 1KHO Crusher without Focus Target and without Carapace perk
I can swap the point off Longshot to test the rending one sec
That dropped the damage done a bit
dont you have the +10% base dmg when no enemies within 8m
3382 now
Yeah I wanted to test with Voice of Command + Weapon Specialist
Exe Stance hits it easily
damn lethal not good? rip.
why play it with surgical + deadly tho over revolver? just feels worse. I was trying to carve out a different niche for it
it can 1 tap a crusher tho rly?
how? (im talking about bolt pistol sorry)
You can probably hit the 1HKO with Exe Stance without needing Cara either
the only difference for this test is Longshot -> Rending Strikes
I think with a perfect 80/80/80 weapon it could hit the 1HKO breakpoint with Longshot but then you'll miss the breakpoint within 0m-7m
You'd need 10% elite to offset that
Yeah but if I go down left tree how do you afford everything at the bottom you need while still hitting Voice of Command?
I think I'm only missing Longshot, Kill Zone and one of the 5% Ranged Damage nodes
When are we gonna get to use the Warhammer as a weapon?
No Carapace perk on Revolver, no Focus Target, still hits 1HKO
but idk what they're asking specifically since it becomes really easy to hit with Exe Stance
So I went to testing it with a Voice of Command build
Ah ok that makes a lot more sense
Exe Stance makes hitting the breakpoint so much easier
Voice of Command makes even attempting 1HKO a much bigger problem
I'm not sure how to change up the tree to get Agile and Voice of Command while still getting the stuff near the bottom but I can maybe lose Superiority Complex?
Lemme test
Yeah Agile Engagement hits the 1HKO breakpoint comfortably
but the build ends up forced into smokes to have enough points to grab everything needed at the bottom too
How do you afford all the talents at the bottom of the tree zig zagging from krak into agile engagement and back into voice of command though?
Or is it still able to hit the 1HKO without Superiority Complex?
drop duty and honour 
This is purely a Psykanium test to see 1HKO breakpoint on Zarona Revolver with a Weapon Specialist + Voice of Command build
can you not hit the 1tap without marksman? 
agile engagement should give enough to not rely on that iirc
No. It goes from 1HKO down to 3083 damage otherwise
I don't think you can hit 1HKO Crusher with this if you drop Marksman even if you have a perfect 80 damage, 80 crit bonus, 80 pen revolver
It's just too good to ignore
Left into Surv Aura? I think I'm misunderstanding
you are also technically missing 5% ranged damage in that tree
Or do you mean Longshot + Exhil? I'm confused LOL
I think my brain is still short circuited from last night. I'm not sure what you mean by 20% damage instead of toughness
this
just push them back out of range with voc
Talent tree like this?
Can't spare the point for Superiority Complex anymore though
that defeats the purpose of going down to weapon specialist tbh
if you cant take always prepared
how?
can u send ur talent tree
with exe stance
Ok tested with the new talent tree set up and this new Voice of Command tree misses the breakpoint only JUST barely
It's definitely the weapon stats being shy of meeting
5% rarely actually changes things
using this tree
16 damage away LMFAO

azreal
Yeah sure I can show. Do you want me to test without Cara as a weapon perk too?
yeah without cara
cuz azrael did it without cara
n i just wanna remake that
yeah
i was trying to do it
and i was shy by about 700
I was at work yesterday to midnight, got home to play some games with Gale and WhatTheForecast then went straight to bed after. I only just woke up and noticed someone asking about 1HKO Crusher breakpoint and went into testing
I haven't had time to download mods yet and probably will not today either since I start work again in 1 hour 40 min
I gotta get ready for work but wanted to test this
I'll do one last test with Exe but swap out my perk to like... idk Unyielding or something just to get rid of Cara
Watch bbleh and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
I'm not sure you can grab Krak, Exe Stance, and Agile Engagement while still affording Marksman, Weapon Specialist, and Bring It Down
Just not affordable
87 damage off
the worm zig zags too much
did you spend 4 points on focus target and then not ping the crusher before shooting
its possible without focus
yah
despair
despair
despair
this was the best revolver i got after a million dockets
despair
got it to 5 damage off
i give up
i will figure it out
later
blehh
how are you guys using the boltgun for auric? Just started playing again yesterday and still haven't quite figured out how to properly use this gun
You have a lot of talent points eaten up in both Exe Stance and Focus Target that you can swap over to hit Weapon Specialist instead if you'd like that keystone for easier reloads
Even if you're not interested in Weapon Specialist you can comfortably switch points off some combo of two of the following: squad highlight, non-elite shooter highlight and 8 stack Focus Target
with those two points you can buy Close Quarters Kill Zone
the damage from CQKZ would definitely push it to the 1HKO
introduce them to shredder frag grenade
Oh! I should mention
I did this test without Carapace perk
swapped over Carapace to Unyielding to show the 1HKO is achieveable without it
Precision Strikes and Close Quarters Kill Zone would absolutely net you the 1HKO Crusher breakpoint
I can only toss 3 :c
WIP
@somber axle last nights second match 
LMFAO yeah
I swear I turned around for what felt like a SECOND to shoot a burster trying to sneak up behind us
turned back to face the front
suddenly OOPS ALL RAGERS all over the entire team
it was mostly clear when I went to shoot the burster dlfkjasdlf
I swear to god that’s how it was for me
I see 2 ragers and go I’ll just stab them
Sudden ragertide
the game was telling us to go to bed LOL

Tfw darktide has a death stack
My brain was fried and like it seriously was just telling me suffer
Welcomes! I also just noticed that talent tree is missing the most important part of Weapon Specialist: the auto reload on swap after doing melee kills. Does it still do the 1HKO if you drop Superiority Complex?
Also I somehow managed to pocket react things without meaning it fml
UA
Are there any plans for LongLas or Hotshot/Hellgun?
Hello Joe Biden I need 5 billion rockets to bomb Donetsk children
Could swap Superiority Complex into this if you still meet the 1HKO without the 15% elite damage
drop relentless 
the funniest way to get the reload
you could also probably drop everything below Desperado and take the 3 points to put them into Focus Target, Target Down and Deadshot if you're a crit fiend like me
but then you have to manually reload the revolver
They really should make a dedicated spawn sound effect for when dreg rager hordes show up, like hound howls
with no reload speed talents
A A A AAAAAAA AAAAAHM RAGIN
you can swap out the grenade regen perk too
Because a bunch of meth fiends that scream all over the place sneaking up on us seems really dumb
I think that’s the whole point of elites they’re supposed to be a surprise
To be fair you hear rattling of metal when a huge group of an elite type is patrolling
That's true too! I ignore grenade regen perk sometimes but I know others tend to see grenade regen as mandatory to pick up on most builds so I try to accomodate it
I feel like if you’re running smoke it’s mandatory to do regen
Bonus points for tinkerer
Just because like, a group of 12 dreg ragers are an immediate, run-ending threat if they sneak up on you from behind (which they like doing)
fair, i just wish it had 1 extra perk point, for reload and for human outlines on exe stance
They went from oh you can challenge them In melee
To how they were before their fix
Aka be remotely near them at all
Die
Tbf the dreg changes are probably the only thing that irks me about the update
I love having human outlines on Exe Stance when running my Recon Mk II
Because they don't tell us the thought that goes into the changes unlike many other game devs
makes the uptime on Exe Stance so much easier to maintain during fire fights
just briefly hover cursor over non-elite shooter head and get instant 5 sec duration refresh
Colored outline mods making so much easier to run Exe stance
Make all the enemies a bright red when popping it
and then back to shooting elites/specials
I really want to play one more game but I need to leave for work

Damn, ragers got hands
I kid you not I was about to ask if you were even free cause I just got home and was getting on lmao
Answered my question
My work schedule is bleh this week
BIIIIIG convention this week to work with and my schedule is wilder than normal because of it
Tuesday I'm going in 3 pm to 11pm, then Wednesday I'm back at 10 am. At least that's enough time to accommodate travel time, sleep and the time I need to get ready for work
But wow no time for anything else after work Tuesday
I have 2 days off that are spread apart which is not ideal but I'll take what I can get
usually ideal days off are two in a row so you can actually get rest
I know how you feel
My days off are Thursday/Saturday
But it kinda works out
Date night Thursday with the S.O., D&D Saturday
one of the reasons I stop Dark Tiding for now is to find a S.O…
But that is off topic, so…
How is the new map?
is it ok to post weapon stat roll questions in here?
posting weapons in this server is punishable by summary execution
(yes it's fine)
rannick himself will shoot you
well i mainly only play zealot so ill pray for forgiveness c:
ive never played plasma vet, or hardly much vet since they did the talent trees a while go but is this worth upgrading?
Ditto except its usually when im doing shit around the house usually thursday is the actually relax day
id upgrade 1 more time to see the other perk and then think
cause the 1st perk and the blessing are meh
it added 20% sprint efficiency xD
stat wise whats good to have for plasma
stopping power is not very useful
cant say ive ever played vet aside from getting him to 30 because why not
any suggestion for a cookie cutter fun build i can run?
stealth vet with smoke and all grenade upgrade perks
mk13 chainsword with kantreal laspistol and weapon specialist
great melee, good ranged
overall fun
run with krak grenades for crushers
any power sword build?..
High priority are Damage, Stopping Power and Thermal Resist (69%+)
or is sword not great after nerfs?
plasma and power sword with voice of command and focus target
its still OP
Psword nerfed?
dw
Lmfao
also iwould need to see an actual build im not smart enough to craft it just by routing to noteables
its not Path of Exile man...
Psword doesn't really need an actual build to run
Just like CIAG
You just slap it on anything and it works like a charm
thats what i run

but i havent run it in a while, idk if things were changed or not
i think id say that psword is a bit worse if you run weapon specialst, due to needing to activate it
but other than that yeah
he's trying
hmm not quite sure what they mean with this
we're killing the Eye of Terror next update
rock to the eye
"We already had fuckload of traitors for past 10k years please no more"
this is not very good
It's the opposite actually
Psword really likes weapon specialist for patching up it's main weakness
you can block to near instantly charge up
Wep special also boosts your mobility and it's pretty noticeable on psword
Power Sword is pretty strong for anti-boss, anti-special, anti-horde but the weakness is the reliance on charged attacks and the low mobility. Some people go Weapon Specialist for the increased dodge distance to offset that somewhat. You can even build a talent tree and Power Sword Mk VI to comfortably kill a Crusher in charge sword -> push attack -> 1-2 light swings. With a good roll sword and specific talents you can even get it down to killing a Crusher in a single push attack (I think that requires Focus Target though? Less familiar with the Power Sword breakpoints since I don't really use it). If you're pairing Power Sword and Plasma for the most Vet standard build possible you will want Focus Target + Redirect Fire. Numbers Cat did a lot of math and worked out how to make Plasma consistently hit the breakpoints it needs using that while running Voice of Command
Psword Weapon Specialist is probably one of the best melee options
Your talent build really comes down to what ranged weapon you want to pair with the Power Sword tbh
psword 6 can kill a crusher with a decent roll without FT. needs a crit tho
But it's arguably one of the strongest of the melee weapons available to Vet up there with Combat Knife and Rashad Mk II Combat Axe
on both attacks
Chaos spawns are just like that
Both here and in VT2
yeah...
I was about to ask how u can kill a spawn solo and not a plogyrn
push attack into light kills if both are crit
1HKO Crusher without FT still sounds nice even with the crit requirement

Power Sword honestly feels like cheating
but I took WAY TOO LONG to get Power Cycler 4
powered weak spot crits
so I'm going to abuse it
i dont have it yet 😭
I did a 1v2 chaos spawns but it was in psyk
I wish I got to experience the on-release power sword
My condolences
where it got 7 charged attacks with power cycler
full strength ones?
U want to bait their overhead
yeah chaos spawn is mostly hard if you're in constrainted areas
I choked on the very last few seconds 
I would ping Numbers Cat if I were you if you're interested in trying out his build. It sounds perfect for what you may want
yes and it also had infinite cleave
Oh wait he's here
So like 70% of darktide locations
yeah for me its that I don't know what's behind me and I dodge into a wall :c
exactly....
put me in the Barvoss map? ez clap
Psword is rough to solo a spawn admittedly tbh
Numbers Cat can you share your Plasma/VoC build for Adrian? They're looking for a good set up for Power Sword and it would be a solid ranged weapon/talent tree to give them to play with
That's where you really feel the low mobility
Always try to make sure you have space on the right for 1v1 chaos spawn
Because dodge right is more reliable for his grab & overhead
yeah I always found that weird
the left is unreliable
but right? 100% safe
Cus
You're dodging into the hitbox of the grab if you dodge left
It's like souls games
Always roll into attacks
:c
Not with them
I've never played a souls game
If you dodge left you're staying in contact with his arm longer
Dodging into attacks makes you sure you don't get caught at all
ah ok
Perfect! Thanks
I'd you dodge into the right, you dodge past the arm
You only are in contact for a moment before you and the arm pass each other
So easier to time the frames
Iframes*
ah I just figured it was like "an area in front of chaos spawn gets grabbed"
You also could just try the souls games for the funny 
Make sure u have space on your right to dodge to and ur mostly gonna be fine
Only bs thing is their grab, sometimes the net code is fked and the game thinks u didn’t dodge in time
didn't think it tracked the model
na not into sword and shield kind of games
well turn-based RPGs are fine (god I love BG3)
yeah the net code is SO MUCH FUN to deal with
And u sorta just have to accept that chaos spawn is unpredictable, it’ll spam combo when u want to loop its overhead sometimes
Plague ogryn 1v1 is very consistent in terms of kill time
Chaos spawn varies
Oh yesh I can reliably 1v1 plague ogryn even without knowing what it can pull off
Me when I get 3 chaos spawn combos in a row after I try to bait its overhead loop
Chaos spawn I just tend to let someone else be a meatshield
Plogryns are so predictable. They broadcast their strikes well in advance. They're so easy to react to as long as you don't dodge too soon and eat the hit accidentally
Watch the vid I sent above
This one
I saw it
Fighting Burgles 1v1 can suck though LOL
I swapped to krak grenades on my double barrel build so I can stagger chaos spawn (also fuck bulwarks)
I know you can 1v1 a chaos spawn reliably
But I choose not to because I have skill issues
tfw you play new map and burgle spawns on the first area if you one way drop down on the right in th e first fork
So let some ogryn player take the beating while I shoot
yeah, the instant I get clipped by the goo I just run away full sprint
I shoot every barrel lol
Sometimes u can like
Purposefully get vomited on
the one way drop down
Those are the most fun and the most painful experiences
So BoN tracks u specifically, making him open to ur teammates’ attacks from the back
ah yeah that's a deathtrap unless you know no boss will come
BoN always tracks the player with vomit unless multiple players have vomit on them
ah I just find the -speed debuff very spooky
Not at all
stability is pointless
especially when it starts stacking
for recon
Not relevant for recons
however
okay so this is a good one?
change deathspitter to dumdum
You can just have 0 stability on recons and feel zero difference between 80
yes that is a good one
ehm i got both
Sometimes I purposely edge just a single point of corruption from being vomited on to get aggro and turn the Burgle back to my team to give them pure freedom to engage the weakspot. It's funny treating it like an MMORPG boss because the aggro is so predictable and the movement speed is slow enough that it's easy to stay out of grab and eat range
U can dodge the moment the vomit hits u so ur only debuffed 1 stack and still can outrun it if ur far away enough
And you’ll take like what, 4 corruption dmg
Trading 4 corrupted health for big opening to kill BoN asap is worth it imo
tail swings -> 2 teammates die
Just like an MMORPG I am not responsible for the DPS standing in fire and dying
LOL
indeed, I just don't trust myself to not get Fatshark'd trying it
true
At least not here where I can't play healer
U don’t need to be very close to it, the vomit has pretty far range
the funny part is I'm pretty sure like 90% of this convo assumes the beginning section of the new map as that's the most bullshit spot for a boss :p
headhunter???
Toughness Medic builds are funny though
yes
Headhunter is easily one of the best blessings on Recon
Beginning section only sucks if there’s BoN spawn
rising crit chance on headshots
Chaos spawn & plague ogryn aren’t as bad
i see okay im new to this thing
when I don't see Headhunter on Recon, I immediately know they're shit
does this thign even have high finnese?
Do you think they'll ever add a class that can do even a tiny bit of HP restore as a 1 min ability? Or do you think ANY attempt at HP restore would break the game?
no
No
then why not just use death spitter??
crit stacking on recon is a huge damage and ammo boost
agreed
you take the las gun thingy?
Because headhunter = more crits = more shock trooper proc = more free ammo
beast of nurgle when you’re the last guy remaining and that mf eats you
crit gives rending + damage + shocktrooper value
most miserable experience
Crits are better
I wish I knew how much rending crit gave though
Also because of crit chains I think you actually get more damage
is it worth loosing always prepared though for this?
its obvious that it does but no clue how much :c
On a 120~150s cooldown, maybe
But then the question is like
Which class gets it, and what other abilities that class has
Crit stacking more damage than Deathspitter and Headhunter is a reliable way of forcing crits to proc Shock Trooper. It extends your ammo economy a LOT. Not just for overall ammo spent per kill, but also delays the time between reloads. Headhunter is the best blessing you can get on the Recons for that
on Recon, yes
Idk why you want to play WS with recon
Recon is a pretty heavily left side gun
ehh for my own stuff
its a infiniltrate build
Because tbh, I don’t think I’d take a long CD team heal over any of the abilities in this game currently, except exe stance
especially because VoC and Relic do something similar
Even relic with the nerfed crit CDR is still more valuable to me than a team wide health recovery
no, in fact its probably a debuff
on recon
Not relevant
thx
If they ever add the Ratling they could do a bunch of support trees. Sniper would be backline shooter support since the Rejects will not shut up about how good it would be to have a Ratling Sniper. Could also have a "Quartermaster"/Hoarder type talent tree that min-maxes on restoring ammo/HP. Would be extra funny to have the PackRatling with a grenade that can be tossed to allies to restore a small percent of their ammo, and an ability that allows single target healing for a small amount of HP on a long CD
so unironically this is a good recon then even at 357
They said no ratlings cuz height balance
now if its like "take a swig of Amasec for hp, damage, and blurry vision" I'd take it UwU
It's definitely a fair reason but I want to dream of the memes still
And frankly the 1 subclass I rly have an idea for is veteran field engineer
Maybe Tech Adept former Mechanicus into Penal Legion Reject class
AT mines as blitz, deployable barbed wire as ult
I still remember the reddit post that wanted a fucking Blank as a 5th class

Could feasibly do the funny support quartermaster role there too
This would go hard
btw what is special about the different marks of recons?
landmines in horde shooters are surprisingly fun
like is heavy one just more dmaage ?
which has already overlapping elements with vet
at this point I've lost track
this is my first lasgun
like ever
recon sorry
they got changed significantly like 2 weeks ago
all my data is wrong :c
6 highest rof and lowest ammo economy/damage per shot
7 slowest with 2 target cleave
2 inbetween
2 best ammo econ, balanced dps
6d worst overall, has funny onslaught value but onslaught is not worth it 95% the time
7a has higher cleave than 2 but worse ammo econ (still better than 6d)
Collateral is a dump stat. It is only good if you like the idea of staggering Gunners, Ragers, Reapers and Bulwarks (during their attack animation) better when combo'd with Exe Stance increased impact. One of the Recon variants got a buff to damage AND impact so it can stagger things very well but most people don't like stagger because it means you have to adjust aim for the animation
oh 7 having cleave sounds nice
Damage, Ammo and Mobility (51%+) are the only good Recon stats to aim for
7a has 3 cleave (same as Helbore)
unless it just so happen that theres a poxie in front of what you are shooting
Stability and Collateral are dump stats
Although cleave is kinda less important now cuz u can shoot through all teammates as if they had no mass
No more ogryn body block

This is correct! I can fetch my chart one sec...
ah true, still though can't go wrong with cleave
DPS/TTK (single target)
Mk II > Mk VIIa > MK VId
DPS/TTK (multi target)
Mk VIIa > Mk VId > Mk II
DPS/TTK (carapace)
Mk VId > Mk VIIa > Mk II
Ammo Efficiency
Mk II > Mk VIIa > Mk VId
Recon Mk VIIa: 50-54 shots (2 ammo cost per shot, 100-108 ammo per clip)
Recon Mk II: 100-108 shots (1 ammo cost per shot, 100-108 ammo per clip)
Recon Mk VId: 160-180 shots (1 ammo cost per shot, 160-180 ammo per clip)
I SEE thank you
Keep in mind the high rate of fire of the Recon Mk VId makes it go through ammo much faster than the other two variants
tbf you kind of get a sense at some point
i think i got the mark 7 one
of how many shots you need to kill a target
so the initial ammo waste can be mitigated
1 poxwalker = 1 mag
to a certain degree
Recon Mk VIIa has the least shots technically but the slowest fire rate so despite double the ammo cost per shot it still doesn't use ammo as fast as the Recon Mk VId
The Recon Mk VIIa is the strongest variant for horde clear and for dealing with mixed hordes to strike elites/specials hidden in the crowds of poxwalkers/groaners
Recon Mk II does SLIGHTLY better single target elite/special damage and better boss damage with noticeably better ammo efficiency but no cleave so the Recon Mk VIIa will perform better when trying to shoot through the horde to hit the rager in the middle of it
I cannot emphasize enough that the DPS increase is so marginal that it has no noticeable change in TTK imo
its a good thing they equalised it across all marks
So don't stress if you like the Recon Mk VIIa more because the Recon Mk II isn't that big of a jump in damage
problem is that now 6a lacks identity
The main bonus to the Recon Mk II is having the best ammo economy
I think the Recon Mk VId is now the light machine gun variant best for suppressing multiple areas/targets the most effectively and performs best for Crusher killing duty while performing solid Elite/Special DPS/TTK in exchange for the longer reload, longer weapon swap and worse ammo economy. It does less damage to the majority of specials/elites you will see but can sustain longer volleys between reloads (as long as you have the ammo to keep the DAKKA going)
But tbh most consider that role unfun to play
So I always recommend the Recon Mk II and Recon Mk VIIa to people new to Recons
Most will gel better with their performance
previously it had the beaming target to target value
compared to other variants
but thats not the case
also
the advent of autofire mod just makes that role infinitely more effective on mk4/mg1a infantry lasgun
Yeah but where DAKKA
when you 1 tap every ranged enemy at max rof and 2 tap elites at most thats plenty of dakka
idk about boss damage on weakspot
but that usually isnt the strong point anyway
and ye ofc the elephant in the room is the carapace damage
If you have never felt it, just try Weapon Specialist + Recon Mk VId for the meme of the highest rate of fire in the entire game. Nothing else comes close and it's hilarious but you WILL throw your ammo away really fast and be as thirsty for ammo as a Gunlugger Ogryn
ye
I want to play it more but it's a guilty pleasure because I end up needing so much ammo and it makes me feel like an active detriment to teams
before aura nerf it was surprisingly sustainable in HISTG and auric maelstrom
Not like Recon Mk II or Recon Mk VIIa gameplay where I can sometimes spray into hordes to help provide additional support fire without stressing about ammo much
not anymore though
Any gun that can freely spray into hordes without feeling stupid is fun to me
The ammo efficiency for me through Shock Trooper, Deadshot and Headhunter is just so good. The synergy lets ammo efficiency reach a very funny peak
Now I really want to play the goofy Weapon Specialist Recon Mk VId again
Depends on team composition
just always queue into staff psykers 
Most ogryn builds don’t need that much ammo, neither does zealot
Most veteran builds also don’t require that much ammo
what talent tree would you guys run to make bolt pistol work on auric?
2nd question, what blessings on double barrell for a WM build with power sword 6
I run right side mainly for bolt pistol
Hold on
Do you play the brown recons
someone earlier said bolt pistol is best with exe stance and big dmg breakpoints
which sounded interesting.
but i feel like i dont want to be running a surgical build on it
Here
oh thats left side
Ignore the red X
Shit I’m stupid
“right side”
I may be stupid

Ogryns talent for Exe stance?
i will add that note to your file
it’s a oneshot crusher meme build
It also works but hey
Oneshots gunners and every special except flamer
Might oneshot flamer with max MF
But yeah it is mostly a doofy meme build that lets me take a crushers head off at point blank
this build just makes me sad bc its just a worse revolver kinda.
and doesnt take advantage any new cool blessings but
im guessing most of them are bad lol
with executioner's stance active, it's probably only like 3 MF stacks
They’re both precision weapons with fairly low mag size and similar roles
What you gonna do
the extra damage on stagger/aoe close range are just undertuned
I think bolt pistol does a way better job against shooters though
Flamer 1 shot is a huge breakpoint tho
Pop one and the rest shit themselves and dive for cover
you can try my meme puncture build
need someone to try it to tell me its probably bad 
all satisfaction is gone from the bolt pistol the moment you hit a poxwalker :D
only need superiority complex
can dump all other points in tree on melee or nades or whatever the fuck
also 2 bodyshot rager kills
no dependence on critting
Triple Staff Psyker means all the ammo is mine and I love it but that is rare
I have slight colourblindness. I play with all three variants though! But mostly the Recon Mk II after the update
My time spent using each of the Recons is probably like
Recon Mk II > Recon Mk VId > Recon Mk VIIa
That's not a chart about power/performance but more for which weapons I have the most gun playing in Aurics lately
Recon Mk VId was the only Recon I would touch much before Secrets of the Machine God
are there any paid recon lasgun comestics?
The slow firing one
I don't play it very often tbh. I tried it out but I prefer the ammo efficiency of the Recon Mk II or the silly rate of fire on the Recon Mk VId. The cleave is fun but I enjoy the other two variants way more
because 3/4 puggies don't shoot specials
It's a good gun though
so I can't afford to take a gun that can't kill specials/gunners past 20 meters
Yes they released a special Recon skin with the Elysian stuff a while back
like... "oh it's 1 bomber, 1 flamer, 1 trapper"
3 people go down to that combo
i WATCH them go down to that
and it's just like gee whiz if only I had a gun that could've just headshot all three of those specials easy as breathing
instead of a gun that kills trash and ragers gud
its got spoopy skulls
tbh that accatran skin is so sad
Elysian week had a lot of REALLY good weapon skins
they did such a great job with the elysians
where do i ge this?
wait until its in rotation again 
shiit XD
you're too late 
on the flipside
the newly released bolt pistol and especially shock maul skin are bangers
if you wanna splurge that way in the meantime 
revolver and axe are also pretty cool
It was in rotation 2 and a half-ish months ago
So it's just waiting and praying they put the cosmetics you want back in
Or using mods to use it (those are client side only afaik)
undisputed best double barrel build 
So are the papers that get imperial seals heat-resistant or something
I love all the new weapon skins that we got with the Enforcer week. The Shotgun and Revolver skins are also really good. But wow I wish the candle on the Boltpistol hadn't been positioned in front of the sights LMFAO
I don't see how else that seal on the barrel could survive longer than two minutes on a lasgun
The Emperor protects! ... this paper
Something something pray and hope it doesn't burn I guess
The candle is hilarious
The teensy weensy lil candle they smushed onto the barrel while it was still warm
I just like the thought of watching someone do this kind of stuff
Thoughts?
Sweeeet
oooo thanks ill keep a look out for it tyty!
im running HV + skullcrusher at least but idk
added to the book of quotes 
fug
these unsanctioned psykers are going wild lately
what blessings on double barrel do you typically want for a powersword 6 wm build
example, is this useable? what should i change
so this is prolly 2 out of four?
{good enough to buy with milkmoney}
well
thrust III is unfortunate
but yea you can probably still do it
might need a lot of melee talent investment to hit 1tap though
or uncanny stacks required before doing fold atk
i have pretty much all the melee stack stuff
What's a good melee weapon to pair with the columnus v
You havent even encountered the worm
Yup. Gonna have nightmares about that. Thanks.
It's what I'm here for
is maniac or flak more important for double barrel? (my other perk is stuck as +8% elites)
Try both and pray you can hit bps for both rager types.
ok, this is what i got so far, i know dmg stat is low but is this useable?
gonna swap this perk and try it
Yeah that's decent. The big thing here is "can you 1shot a rager."
And if you can, the next question is "can you 1shot both types of ragers."
Just remember, the worm could be in anyone. Even you. Waiting.
Test before you change anything.
Like, go see if you can 1tap ragers with both barrels before you change out unarmored damage.
Then see if you can 1shot both types of gunners.
Infested :)
ok, anything wrong with talent tree?
If you can 1shot all 4 without changing anything then I'd say just leave it alone. You may even be able to mess with your other blessing.
Tldr double barrel has hella cleave.
Double barrel is the vet gun that makes infested good
You can delete an entire horde with one barrel.
I dont see superiority complex there in your talent tree.
do you even need it? I feel like i was getting oneshots regardless
or was that just crits lol
If you can't kill a rager in one shot maybe you could change keystones? Unless you're going for the always prepared thing where your double barrel always has 1 shot in it.
Waiting for what
for manstopper clear
hmmmm, how much damage do you lose on the manstopper cleaves
i mean i guess it's more about the falloff
so you can get full hallway clears on manstopper crit/cleaves
Zealot smushing candle onto Boltpistol: "We must be His Light in this darkness for the citizens of Atoma."
Veteran: "Light in the darkness my ass. You're getting every gun in Atoma pointed at your head with that little 'light' of yours. And why in front of the sights?!"
Zealot: "Let Him be your eyes and your aim shall ever be true."
(Blame the Zealots 100% for the candle)
but I'm not sure 25% is enough to really do that


