#veteran-class
1 messages · Page 816 of 1
I was getting ready to say I hate the Mk3s bayonet XD
and now that ive restarted the game, im going through the same thing again
It's also a vertical slash, with a slow charge shot
ive already gotten bored of playing vet
Psyker is the most fun for me, if the most punishing to mistakes
Hey fellas
slaughterer is considered the meta blessing for PS...
No it is not
slaughterer was the meta with power cycler back in 2023 when i stopped playing
Sunder or bromentum
Yea it's now not that good
Like 4th or 5th place
ill look in to it
oh did brutal replace it?
yeah brutal or sunder replaced slaughterer
Slaughterer is functionally just an inferior bromentum
Sunder clears trash worse but you can left click into elites like ragers without your sword getting stuck
and guns?
Meta guns?
yes
Revolver plasma ciag
besides columnus
Most guns are good enough though
which revolver
most guns are good
Is one variant of PS better than the other or is it just moveset preference
Mk6 is preferred
By most
i left around the time with shredder was the meta
lol amazing how everything has changed
Yeah they nerfed pinning fire
shredder/bolter meta ended after pinning fire nerf
good to k now
those guns are still pretty viable, just not at the top of meta
Turns out losing 80% dmg buff killed autopistol
honestly they need to bring pinning fire back with teh gunner buff
and yes you still want pinning fire on them, even after the nerf
Hey fellas question what type of weapon would you say the columnus infantry autogun is?
like what do you mean?
Autogun
its an autogun
I don't know what kind of question this even is
lol
😂
basically its what star war would call a "slug thrower"
Like would you say it’s a spray and pray sort of gun or something else
Autogun?
It has high finesse
its a pretty accurate gun
i do both spray and pray and mid-long shooting with it
its pretty accurate within medium range
Get good get helbore.
It's just a generic assault rifle type of gun with a slight emphasis on short range
how is the agra autogun?
but I wouldnt wanna consistently have to fight elite gunners or snipers at range with it, given the initial snap recoil
have they buffed that or is it still crap
^
Asking in general what y’all think what each type of gun is since @bitter turtle you said the laspistol is a gun and run sort of weapon
Except maybe autopistol
Las are guns too...
When I asked for a gun and run sort of weapon
run and gun would be recon or columnus
You can slap hit and run on it and charge in
are knives still a viable melee option
Like I said it's a generic kinda assault rifle ish gun
And this guy thinks he’s experienced enough to talk balance
oh 100% certified
L o l
Mk6 knife is top 3 melee imo
Ok good to know thanks for answering my question sorry if I didn’t get into more detail earlier with my question
The sheer mobility alone of knife offsets the few downsides
So knife is a weapon that is made for being mobile?
being specific with questions helps both parts
Definitely, it syngergies better with zealot than vet, but vet makes it work too
Yes, the dmg profile on it kills almost everything as well
It doesn't struggle against any armor type
knife is mobile and has cracked single target damage
Mk6 has passable enough performance against hordes too
if you aren't good at circle dodging hordes tho, is where you w ill struggle but thats more a mechanical issue
I don't think its that difficult with knife
I’m fuckin with the second power sword
I hadnt realzied they nerfed Slaughterer Azrael, I took a break just before penances hit lol
they changed a buncha things
Oh was it
Thunder hammer is best melee for Zelot
Nvm then
Didn’t the thunder hammer get nerfed?
thats rough lmao, but funny enough slaughterer is still the third best I think
Only thing holding ironhelm back is its awful moveset
I mean, cycler is basically a must, aint it? lol
Yea
Caxe? The heck is that
combat axe
Combat axe (rashad)
Ohhhh ok thanks
rashad is a silly weapon
It's prolly the strongest well rounded melee
boring tbh
Stealth is cool too for killing carapas stuff with knife.
psword push attack stuff was at least interesting but hard to get excited about it when you can just slap sunder and spam lights like a bozo
Ok question about vet stealth does anyone else use infiltrate to gain a moment to see where the hell the priority target at the time is?
Haha yes
Gambler it’s great if you are on lights out or vent purge
I use it to kill crushers cause it can one hit.
what is a priority target lol
Stealth removing low visibility is so goofy but appreciated
if you want to highlight stuff you use executioner stance
Is ds4 dclaw
As a vet frankly I find the idea of using my melee on bosses offensive 😂
Stealth is good if you are maining special killing
Unless it’s a cspawn who thinks I’m a chew toy
ok let me clarify what I meant by priority target shit like snipers, trappers, ragers and so on
Any high value target
What blessings?
Yeah I use that on my zealot a lot to line up revolver shots in visibility gambler
Low visibility*
Uncanny + riposte/flesh tearer/mercy killer/executor/precog
All work
Legit just shoot them, stealth is really only good against Ogryns since it does so much damage.
you don't need to be invisible to see those, I don't compute
Just need uncanny for sure
Flesh tearer and mercy are my go to, but that’s on zealot for piety
if visibility is a problem you can spam mark and it will pick specials through hordes
That’s the rending one yeah?
Yea
Guess I gotta get more plasters and work on more knives
My current one is flesh tearer lacerate lmao
Remember that uncanny makes your penetration stat mostly not important
If you haven’t finishes the special event you get 4500 plays
60 pen is enough
Plas*
And pls don't use lacerate
Yeah just need to do more kills
🤦🏻♂️ think I’ve being playing to many ghost recon games I forget people don’t use military terminology in this server
I don't really have very high opinions of infiltrate so I won't be sugarcoating it for you, the coolest infiltrate use I've seen was someone dropping shredders next to huge ambient packs
That has nothing to do with it chief.
and thats about as complex as infiltrate gets
You goofy for that.
Infiltrate is definitely the black sheep but it can clutch pretty good
I like infiltrate cause I feel like voice is everywhere else and executioners stance just makes me a bit sad
I just wish it had a more reliable route for cooldown reduction like zealot has access too
Since zealot can build into backstab cd or crit cd reduction
Tac is only elite specials tho, where as zealot can literally just spam click a horde for a few seconds and instantly have stealth back
smoothest auric UwU
Only specials actually
Game can’t put enough pressure on melee to put a good player with a psword in danger
It’s damage is also significantly overtuned
Oh shit yeah I don’t know why I thought it counted elites too bummer
How did 7 people die when only 1.6k spawn
Both psword and caxe kill 4 in one swing
Obv the one that doesn't need to charge every 3 swing kill faster
Psword kills crusher faster tho
Fwiw
I guess
I had a player die 9 times on new map
Veterans what are we thinking about new shock maul?
Can do some silly things with the block stun
they're cool, hadron won't let me play with them as I'd like
Does anyone know how tall you can be and still fit behind cover?
The stagger stun is kinda fun too
The sped up ogryn
I feel like way too short when I pick the shortest option
I really like that you can set up a horizontal cleave loop with it
It’s currently bugged so if you just spam block you will instant stun everything
missclick mb
most reliable way i've had to queue up the cleave loop is sprint heavy, then light heavy alternating

I think ps kill crushers faster too no?
god I love those gifs
it does if cycled
@celest salmon this you?
My rashad need 3 swings at least
rachad
incoherent tide gifs
Why would you not cycle it
Ah ok
I don't think you understand the average vet main azreal
I played a match with a vet who never once cycled his PS....
yes
the inverse is I've also played a match with a vet who kept doing special chainsword and getting dumpstered cause of it XD
I have seen some players play melee only vet and top a mil damage consistently
Because the psword is overtuned
easy to pad damage on psword
I just like power swords
I feel like that would be like queueing up as zealot then proceedin to only shoot
1m dmg has nothing to do with strong or weak
I feel like psword is fine tbh. Power cycler is the issue
also sometimes you get teams that can't pull a lever to save their lives
That just mean your team was shit at advancing lol
and the psword vet goes ''time to spam m1 on this door for the next 10 minutes''
Schwing. Shvroom. Schwing.
The pub experience
Just doing my part to depopulate the underhive sir.
I wanna like the chainaxe, I just can't stand its moveset.
barely
I havent tested anything
I mean
Recon got buffed?whats new?
literally every single bullet critting was
Autoguns
Lowered the amount of hits that do increased damage on a critical hit string:
Columbus Mk V Autoguns from 4 to 3
Braced Autoguns from 3 to 2.
indeed strong
did columnus mk5 get nerfed=
I linked the notes above Chey.
Slightly yes
still best I guess
yeah
Still the best iag
here I am playing agriag meme veteran with no deadshot
and it still pumps on psyker
It’s still #2
I made a build that one taps all ranged enemies but the problem is hitreg
#giveogrynaplasmacannon
It really miffs me when I go tap tap tap on a line of gunners and 2 of the hits don't register
Honestly I'd put plasma over revovler simply for the better ammo economy and better at clearing entire packs
Thats why I say its ammo economy is prolly still technically better than revolver since your per shot is more imapct
^impact
most of the times there is more than enough ammo but the problem is its spread around in wrong places
Yeah the gunker took it all

since you can two to three pump an entire pack of ragers or gunners
small price to pay for no smyker in my lobby tbh
I kneel for gunkers
agrip is underrated
I wouldn't say its this ''hidden op gem'' or anything
but its not this low tier garbage gun everyone pretends it to be
only thing holding agrippa back for most players is the fuck awful alt fire
I think the only issues I have with it is how hard suppression destroys my aim
its one talent point to fix I guess
Does executioner make your aim snap?
It's a decent gun
We promise the Zarona is NOT strong at all
pinky promise
Crosses le fingers behind back
I find it annoying any time you talk about agrvolver
the other problem is well, it does suck up a ton of ammo
yeh, classic
Zarona completely overshadows it
And how it's not zarona
its why and its depressing
I think at this point nerfing zarona would be doing a service to mental health of this community
its living rent free on everyone's mind
Then what wold all the rat zealots do when they get caught out in the middle of no where against armor packs? XD
erm... die
Also on another note I want it to go back to being a gun people use because its cool not because its op
will do for now
you use agrippa because its the funny cool high noon gun
Oh shit that aint bad
I think agri is just a balanced zarona ngl
most ppl use zarona because its busted as heck
nerfing zarona is simple rly
It's cool and op
Thats why I like it
Tho if i could have I woulda dropped infernus for dumdum
Its cool
make always prepared (WS subnode) stop rounding up
I just want a reliable way to snipe gunners

That's all my zarona really needs to do
I'd rather take away some of the pen, but maybe thats me. Stupid high pen is what plas/zarona have in common so I sense a pattern there.
Its almost like, high cleave/pen is really overpowered in a horde game or something
I guess part of the issue there is how good surgical is
compared to other crit blessings
with weapon spec shenanigans or in general?
I mean I use agrippa anyway so my choice is not surgical for dakka reasons alone
Wep spec to keep 1 bullet in chamber prob
but funny enough I don't run WS on agrippa
At least I use ft
I think you want focus mark to abuse the borked unyielding modifier
plasma imo
uncharged: cleave nerf to 6 (from 100), ammo cost nerf to 4 (from 3)
charged: ammo cost buff to 6 (from 9)
It doesn't need ws anyway
Yeh, rate of fire is pretty high
With the reload being all at once
lol
but for the MASSIVE head of a pogryn its tight enough at any realistic range
monstros have massive heads
except dhost
I think the biggest thing for plasma is it has way too easy of an animation skip reload
but we dont talk about dhost, its horrible design
More voicelines to hear cadians trashtalking other vets for reloading then :p
lmao
Plasma doesn't reload during fights most of the time anyway
I feel like this may have a bit to do with revolver bullet magnetism no?
Well yeah
i mean it is kinda dumb that plasma basically has 50% of its entire ammo in one clip
I'm not worried. Those reloads will happen eventually. Cadia won't though
haha
Nah that'd be wild, 1/3 mag size and ammo nerf would be a bit much
might as well just go the +ammo cost route then
achieves more or less the same thing
Ammo reserve should be different per class before talents
All our toughness values are different at level 1.
not necessary tbh
it's not a class intrinsic thing
having super limited ammo but very powerful sounds cool but I think that should be like
a different plasma variant, perhaps
Wish they'd give us a hellgun
so u get options between less power (still powerful) and extreme power
i had a 4k pov on a vet using his last krak to aggro an ambient crusher pack in a maelstrom
we did indeed wipe that run
what is the minmum thermal resistance should be on plasma gun?
i saw a vet shoot next the dh every time on lights out so they’d stand up and provide light 
Thermal resistance isnt too big of a deal.
cause typically we don't overcharge
overcharge is how you go boom
so which of these two has the better stats?
I'd say roll them both and see which one hadron hates you more on
Near perfect if it weren’t for that pesky infested enemies perk. Could be much worse tho, considering this a W.
Took a decent chunk of my plasteel tho.
So many trashed double barrels…
Nice, I swear infested or groaner damage is like the white elephant of guns for me
I honestly get infested a lot of the time.
Just gotta wait until I ditch the game for Space Marin- I mean patiently wait for the super awesome weapon itemization rework.
Then it will be perfect.
Had to trash eight double barrels before I could get IV FB. Not fun.
Makes you feel any better, I've still yet to get Power Cycler IV lol
That’s pretty rough man. I’ll pray to the Omnissiah for your deliverance.
I got lucky and rolled a damn good power sword with power cycler IV like a month into playing the game and just never replaced it.
Sometimes you just get lucky.
Game gave me a 380 bolt pistol when I bought only one to test it
Now I just gotta decide if im ever gonna use bolt pistol XD
Doesn’t feel right to use the bolt pistol without the commissar drip so I don’t use it.
It also sounded pretty underwhelming.
Its not the greatest, but definitely usable
Sounds about right.
it just suffers from what most pistols suffer from in that its no zarona
Me with my trusty lasgun when I feel silly.
which is more predicated on it being overtuned
Recons kinda feel good again
with latest patch
Still have my trusty kantrael for whenever I queue into a modifier where there’s no ammo pickups.
It’s still fun to use but you need to invest quite a bit for it to be useable.
kinda like the kantrael laspistol
Crafted this but new to bolt pistol, I'm guessing crit -> maniac and gloryhunter -> deadly accurate?
Laspistol is still my go to for gunker.
A lotta fun just blasting things like you’re a dollar store Solo.
Yeah prolly sharu
Bolt pistol looking good so far 
deadly accurate + executioner
Comes down to preference on exe vs surgical
if you are running exectioners stance definitely exe
Is the second Power Sword ever a particularly good boss destroyer? I got really used to using the evis and I haven’t found anything melee wise yet that feels as strong.
Makes sense since zealot is more melee focused, but worth the ask anyway.
Power sword reliably fights against a lot of stuff in a pinch
Bet, it’s felt pretty good against hordes and specials so far, and it’s not even really built yet, just a random blue
Wait till you get power cycler IV on it
The 2 additional energized hits is a game changer
I'm sadly still stuck at 1 energized hit cause hadron hates me lol
how does this work with new shotgun
do i always get 10% crit when i blast both shot?
Why's that?
the reductions will let you more reliable weakspot hit
Ah you mean one tap?
Its more than one tap, where as without exe stance you'd prolly be better off with surgical since you gotta take your time with shots
Pretty much
I have been running this with the bolt pistol and am still not sure about the blessings, I really like surgical + Deadshot for almost guaranteed criticals
ups lol
wait, did recons get buffed?
I just ran mine with puncture and execution because thats what it spawned with, but I like it on my build which is kinda close to yours
Yes, balista.
Yes
eyes.jpg
Tho i don't have always prepared and on your toes in my build
So i could get superiority complex
Not gonna lie if they slightly buff the bolt pistol by giving it a bit of cleave it might just become my favorite weapon
But for now the AGri shotty is actually better with the same build imo
You can kinda get "some" cleave with it off lethal prox but its really not worth it
Lethal Proximity
Near shots also causes an Explosion. In addition, the Explosion Radius is increased by +10-25%
basically turns the bolter rounds into proxy fuses lol
Yeah another way to make the gun more interesting is to buff the explosion damage
Hard to balance I assume though
They really need to give boltgun the lethal proximity blessing too
It might actually be worth it on it XD
Hipfire mag dump or bust
yeah its just dumb that the bolt pistol has more and arguably better blessings
but could you imagine bolt gun with exectioner ANd pinning fire lol
Meh, if you want CC on a vet, use shredder nades or even VoC
Ok you do you!
I'd advise not going above Heresy with that approach though
I think they may be an ogryn in disguise.
YOU'll annoy everone by stealing all the ammo
hehe
God thats my biggest complaint with gunker, greedy little goblins eat all the ammo lol
In disguise? I never said i wasnt
I am just
Well now your cover is blown, no rations for you sah.
Small
Anyways, think im gonna go grab some poptarts and pass out its 3 am, have a goodun y'all
9 am, havent slept yet
maybe replace glory and sprint?
this slaps
only dumdum 3, bricked
is this still good after all the patches? Haven't been on for a year. I am looking for a good ranged weapon but idk any except shredder auto pistol
but also we don't know if we'll keep our gear (and I believe they implied raising the cap for stats so we might have to grind regardless)
Should do you fine.
I don't remember reading that, my bad
I just reread the introductory devblog and I'm not getting that from it, is it mentioned somewhere else?
Shout is still shouting
Still no hp damage when gold toughness is up?
On discord she said it
rashad?
Si
best axe
oh right
which is still best axe
but I should be good with my power sword right?
Ah, then I'll never find it, lmao
but I don't know what gun to pair it with
Yes, power sword is great.
but for all intents and purposes, you can trade them out equally
Power sword is more offensive, axe is more defensive (mobile)
why is everyone saying "my sword" or "my vet"? they all are the same no?
no need to be philosphical
i really dont get it
It's all different operatives
Metawise, plasma. Or plasma. Maybe... plasma. You could also take plasma.
and what skills, talents
Voice of Command is the big one
and what do I want on my plasma gun? Nothing in sir velks shop right now
well VoC + that one talent that gives you cooldown refresh on elite kills
special kills*
Yes, that one
columbus autogun
columnus mk5
columbine autogun yay
I mean, there are many viable options, some of them pretty strong, but plasma is plasma
I made this, nothing perfect but it slaps aurics
plasmas pretty strong cause its so ammo efficient
if im using an off meta weapon like lawbringer i run out in 1 minute
ammo efficient + kills everything that isn't a horde
I can ammo dump with plasma on a boss and do the most damage on them + still have easily half my ammo
the scav nerf literally just made the strongest option stronger and the weakest options weaker
yeah, lol, of the weapons that got shafted by the scav nerf, none of them were the meta ones.
IM SICK OF PLASMA I WANNA BE ABLE TO USE AGRI AND RUN N GUN AGAIN
use agri mk1 or columnus mk5
nah the unscoped one is funner
its just not viable anymore since they nerfed counterfire survivabillity that and the ammo nerf
Nobody is stopping you
be the change you want to see
yes running out of ammo and being shredded by shooters is stopping me 😔
back in the good old days of vet you could actually deal with shooters with your gun only
now vets best playstyle is support zealot 2.0
Agri what
Autogun?
If you're running out of ammo with an iag you are not playing well
i forgot the name but the hipfired one
yeah but doing that with a braced autogun is absolutely not balanced
If you're running out with a brauto you are also not playing well
I'm doing am and histg new map with a recon with 2/3rds of my dmg coming from my gun
meh psykers have infinite ammo and aoe i think vet should have at least enough ammo to not have to melee 50% of their enemies
yeah i have good aim
Vet isn't as squishy as psyker
"ranged" vet is or counterfire vet
id say counterfire vet is even squishier
psyker atleast has very good toughness regen
I mean even without VoC you can still stack a ton of defense perks that do a lot to keep you alive
Toughness regen doesn't matter when you get dropped before regen matters, and that's generally how psyker plays. Extremely glass cannon, the infinite ammo makes sense imo.
vets toughness regen is either shooting headshot kills or elites/specials kills its not as reliable as psyker
counterfire vet literally drops just as fast their only damage resist is iron will which u lose after a single hit
That absolutely is pretty reliable though, at least on damnation you won't have any trouble with that. It's not Psyker regen, but again Psyker regen is just regen
over half my dmg comes from gun in these games
and i also take much less ammo than others
if you can aim its not an issue
if you want more i have plenty of scoreboards showing the same thing
What gun tho?
Becuz I think their point is that certain guns have ammo issues
1st one was agri shotgun
which is fair
theyre using agri brauto
it should not be a problem
unless you're trying to play gun only revolver
its not going to be a problem
I think veteran should have a gun only build tbh just like psyker
Yeah, I don't think the braced agri has ammo issues
I see some psykers not even use their melee in some runs
Can I introduce you to our lord and savior the plasma
even staff psyker should be using their melee unless they are bad players
they have some of the best melee in the game
weapons
Either those are goated psykers or bad psykers, lol
they use it to poke a mutie then back to staff usually
or just to dodge
how i use my melee in those game lol
Well yes
just to poke mutants and crushers coming at me
That's how psyker plays
which is exactly how staff psyker + deimos plays
I know, but veteran has to use their melee to kill everything that gets near
You can get vet to be mostly ranged too
no you literally dont
gun only vet should be a thing
i had
100k melee dmg
and 300k gun dmg
in the first SS
im shooting literally 75% of the time
no a staff psyker does not have 0 melee dmg
I don't think there's a class/build in the game that can completely ignore melee without the player being godly
They have like less than 10k sometimes my friend mains trauma staff
So I'm saying veteran should have a build that plays like that as the other ranged class
A player can absolutely be covered by their team too.
yeah you can play badly and only shoot and never melee like a bad staff psyker too
smitekers never doing anything except smite
or someone spamming their purg staff on a mutant running at them
you can do that with vet too
its just bad
but you can do it
well, idk about the smiteker being bad in effectiveness, lol
it is effective
the only game
games
i get 1m+ dmg in
is with multiple smitekers
because they dont fucking do anything to advance teh game
it gets wins but it slows down the game
im not saying smite is bad btw
im saying LITERALLY ONLY USING SMITE is bad
you have 2 other weapons
that do a lot more dmg
Multiple smitekers sure
smiting a pack of elites that surprised the group -> good
smiting a pack of poxwalkers instead of just fucking killing them waiting for your teammates to do something about it -> please stop
the last two games I played in auric had 3 smite bubble psykers
Not really, excluding bosses smite does so much for the team and empowered psionics can cause it to at least do some damage. Using only smite and letting your teammates do work is valid, if boring.
Of course, if there are other smiters around then yeah, use a staff/gun/whatever
to me its a way for bad players to help better players and for them to keep up in auric+
i have seen similar sentiments echoed by good players in here too
Lol, that's an appeal to popularity/authority
i already explained the logic of why it is bad
its an addendum
not my main point
I mean, you did, but only for multiple smiters
ok
if you have a trauma staff
or a purg staff
or literally anything
explain the point of smiting a bunch of poxwalkers instead of you know
killing them
Almost like peril is not a real resource and its the underlying problem or something something
Well, for one, you could absolutely do a surge/smite/dueling sword build and not have a thing for hordes other than smite
even if your weapons aren tideal for hordes
doing some dmg is better than doing fuck all
Empowered psionics does let smite do damage on hordes though
if anything it slows everything down
Psykers effectively having infinite ammo makes them so much better than vet at the ranged aspect of their classes
bc now the hordes dont clump up as much
i dont need anyone to stun the harmless trash
again
pack of rager ambush the team -> yse smiting them is fine and good
literally just poxwalkers -> no its not helping
empowered psionics smite makes it work though? You keep ignoring that point
i think the main thing is the ease of use, like if theyre whiffing their trauma shots theyre better off holding smite
It makes it the best option in a dueling sword/surge/smite build
literally using any weapon kill faster than that shit
its a way for bad players to punch above their weight its still effective cause its like a multiplier to their teammates, but just not the best way to play psyker
As someone that literally uses empowered psionics smite to kill hordes, you're... just wrong? Lol, idk how to tell you this but empowered psionics smite may be delayed but when it starts killing it wipes everything it was touching at once, meaning it tends to do a lot more than appears at first glance.
i do?
ya u kinda do
Dueling sword/surge staff is absolutely doing way less than an empowered smite for a horde
For unempowered smite though... eh, I haven't crunched those numbers so you could be right.
my friend used to run surge smite
kinda but after eating the impossible burger
then I got her hooked on trauma
Oh, and another thing to note is this is mainly after that big buff to empowered psionics.
...whenever that happened. Somewhere in the last 6 months...
so there was a buff and then a nerf and then another small buff
so somehow BJ joined the fascists/imperium, dang
but yes I'm talking about the current state of things
I thought EP was trash now, I guess its alr then
It's specific.
You can also add venting shriek on top and just clean house with soulfire talents and smite, smite really helps with spreading the soulfire it seems to me
sec
uploading
its literally
not any faster
thban just spamming heavy with ds4
smiting 10 dreg bruiser
play the knife psyker then
I thought we were talking poxwalkers though? Yeah, it struggles on its own the moment the trash is a bit less trashy, I don't disagree.
I don't disagree with just spamming smite, though. Yeah, maybe you can be more effective in other ways, but that's also true of everyone not sporting VoC and plasma.
ds4 literally just spamming lights vs 20 poxwalkers - 9 seconds
smite using and empowered charge - 8 seconds
from what i just did
i think id rather do the one that doesnt build half my peril and cost a resource
if u want i can upload it too but i am lazy after i cancelled the dreg bruiser one lol
Peril can regen toughness tho
Useful in actual combat, and sometimes you even want to build peril for specific stuff
your original premise was that nothing else comes close to killing horde speed of smite in a ds4/surge build
not that there is small ptoential benefits to having high peril
if you want to say that
No?
then ill say ds4 spamming lights into a horde primes up your uncanny stacks better so you can stab elites when they show up
My original premise was that smite is a valid option for horde clear in a dueling sword/surge/smite build
w/e i was in the middle of editing these two clips together but idc anymore, do what you want, i still dont want smitekers in my games

and it increases in efficiency as there are more enemies, whereas dueling sword/surge doesn't. Go from 20 pox to 40 and smite will perform even better in comparison.
Cool.
"Wants" is a strong word.
Trying to figure out a lasgun/ghost build for the new mission, because damn ranged is death atm, anyone got any decent ideas?
Here's the current idea
Though I think maybe swap out Salvo for Between the Eyes on the lasgun, then I can drop Determined for Marksman
Maybe swap out that stamina curio for more toughness or health, or maybe even an extra wound
You could try drawing them to you with smokes, but then you wouldn't really be using ghost I guess
Yeah and tbh the big arena in the middle I'm not sure how effective smokes will be
The one with the timed bits, gunners on all sides
Tbh Kill Zone is probably useless at this point
Could swap that with Opening Salvo
And maybe drop Tunnel Vision? That doesn't work during combat anyway right?
Maybe something like this for the talents?
chat would this work
seems like survivalist is the only upgrade node that doesnt override its unupgraded counterpart
didn't they remove that in path of redemptoin
least according to bots
it gave me 3 bolter shots
when i had survivalist
ill need to test with this horrendous build though
any recommendations?
what about chainsword ciag
hm.
might work
also i need to get a vet with survivalist
smh
anyway if it does stack and give +1.75% per 5 second
this can be huge
even if it means me being way weaker
so if you havw survivalist
bot's scavanger aura still shows up
and ticks separate
iirc survivalists dont do that with eachother
benediction least overrides the default aura
Beginning to think Marksman's Focus isn't all that great
it helps if you dont skip iron will
Standing still in this game is just generally bad. Not just for dodging purpose but keeping up with your team.
Yep, that's what I'm finding
Atm I'm also finding that having Ghost is good, when there's a good squad keeping things from hitting me
you get 6 seconds to move after a headshot kill
3secs after just hitting a head
Because I really want to just pick off gunners etc constantly 😄
Yes, that's all good and well. But there are patches with no mobs. Then you lose all your stacks. Which feels bad.
Yep, switched to this for now to see how this feels
Eh, they're not that hard to get back
Although I might drop Shock Trooper/Superiority for Competitive/Target Down
2.5% in Hi-Intensity I imagine is triggered constantly
never used it myself
yeah, I think a large part of it is it's a little counter intuiative. its less good for high precision sniping weapons and better for high RoF guns like IAGs and Recon Lasguns
for precision ranged stuff mark target actually seems to work better as it's a way to help restore stamina when using deadshot on a high crit single shot gun :>
but marksman's focus on a CIAG? surprisingly decent
MF great on a laspistol too
yarp :>
it works better with a high RoF gun which can just score multiple head hits quickly and keep hitting heads to sustain the bonus rather than standing still at all
aye sadly not, on the Kantreal lasguns I think you want mark target. combine it with either VoC or Exestance and take the good shooty nodes and combine them with the super utility nodes on the mark target line
so whats the general opinion on the smoke bomb
this is my "counter shooter" loadout for trying to play sniper/shooty. it's been going mostly ok? REALLY wish I had a couple of more points handy to nab a bit more utility admittedly ^^
What's considered the go to blessings for the bolt pistol? i would imagine maybe deadly accurate and surgical 🤔
pretty good! they're kind of starting to come into their own as a solid utility tool since they fixed it's interactions with various shooters.
kind of like a blitz version of the Psykers Bubble shield.
yeah, surgical + deadly accurate combined with Maniac + Elite seems to be the solid hand-cannon combo
cool, maybe i can make this work, i am stuck with 5% crit but its not too bad
maybe change flak to maniac to kill mutants faster instead
it does pretty chunky damage :>
I kind of hate that surg/DA is the combo when the hipfire is so fun
it's big party trick is that it can one shot headshot ragers and 1 shot bodyshot both gunners without too much investment
mutants arent really a concern for shooting
maniac gives flamer oneshot headshot for non executioners stance builds
i always roll the shout build instead
maybe just keep flak and reroll proximity into surgical
then maniac will serve you well
yeah, it'll wipe the floor with a ton of priority targets while still being a bit more flexable than the revolver for prolonged firefights.
it's not strictly as good as the Zarona revovler... but it's still pretty damn good
and has the upside of being better in a prolonged ranged fight thanks to the magazine reloads.
considering the new map that's far from a bad thing
2 headshots = dead crusher if i mark him first with focus target
gotta crit though but almost always happens with surgical and 5% crit
aye, more so if you can mix in deadshot, which also helps with the bolt pistols handling overall
faster scaling for crits off of surgical (starting at 35% I think?) less sway when aiming down sights too
it's definitely not a "dead" perk
so yeah, get surgical and maniac damage on there and you're going to be happy enough for now while you work on making the "perfect" one later :>
its so close to perfect i think ill chill with trying to get a better one, 380 stats, got the blessings i want, only one bad thing which isnt really that bad since it synergizes with perk is the 5% crit 
maybe when i become a darktide billionaire
^^
yeah, it's mostly that ranged elite damage being nice to push you closer to some instant kills, I wouldn't stress too much on it
you guyst hink recon las are = iag now?
They're different
What are good perks/blessings for new shotgun
IAG is much more damage still
Recons have accuracy and ammo
They're still not peak tbh but much more useable
recommend sstuff to use with this build
now that i learned that for some fucking reason scavanger is the only base aura that can stack with the upgrade aura
i will now abuse it to its fullest extent
which means this is like the most scuffed vet build ever
volley fire 
cant take any auras
so might as well
which means i waste 7 points
that sucks
like least zealot let me do it within the boundaries of an aura
vet cant
thrust is an option if you do lots of heavy attacks though I think it's less useful on the shock mauls compared to the folding shovels?
I put Skullcrusher on mine and it seems to work rather nicely combined with high voltage.
the amount of stagger on the mauls is delightful so it gets the use out of it pretty quickly, particularly if you like using the Taser special
keep hv, OF either changes to LR or SC
i dont think thrust actually does anything for the newfangled mace
mhmm, the electrocuted effect and skullcrusher kind of stack nicely
I do enjoy heavy attacks, got a similar shock maul (Saul?) on my Zealot
spamming heavy does more damage and scullcrusher while not reliable(mace has bad stagger on heavy elites) still does 80% damage
^^
I mean... Oggies got Paul. The little ones got Saul
yeah, hit a heavy with the taser special when you can and both high voltage and skull crusher kick in. works decently well as a way to handle individual crushers and bulwarks pretty safely
and if you've got someone else with some proper can-opening melee in the team (ogryns with the new picks for example) turning enemies into sitting ducks for their big silly overhead attacks is just useful :>
follow in your big man's wake tasering all before him and laugh
so I've tested it out with Thrust and with Skullcrusher. If I electrocute and then follow up with heavy attacks, I need 3 swings to down a crusher either way
but HV + SC does more damage than HV + Thrust
would be nice to unlock SC IV
also worth checking how skullcrusher helps out with bruisers and pox walkers?
oh yeah, poxers and groaners get demolished with light attacks
this will definitely be a great hoard clearing tool
though I do have power swords with PC4, I grow tired of that weapon sometimes
good luck with getting tier 4 SC
i used to doheavy-light repeat for hordes
but brisers block the cleave
spamming light is good tho
heh... you know those missions where you've done a quickplay and realise that you're heading into a high intensity shock troop gauntlet in the middle of going sideways?
just had one of those on the power matrix and "almost" got there despite players quitting constantly
really am getting tired of people bailing the moment things look like they're going to go south -_-
like... I get why it's a "good" idea but it's just so.... eh?
either way I actually felt like I was playing pretty damn well despite it all. we sadly got torn apart at the hacking section before the end when we got a combined gunner/rager swarm.
So whats next blessing should i get for DBshoty?scatter and?
both barrels is the big one, partly because it's a BIG reload boost but also it gives you an alternate doom-guy reload animation :>
not so sure on scattershot on it personally, it has rahter weak bonuses for crits/weakpoints so doesn't really benefit from it (have a look in the specific damage table in game, it's suprisingly low)
I'm actually thinking Both barrels and Man-stopper might be the idea picks? just lean fully into the utility options
manstopper being set up by weapon's specialist for context
hit and run/both barrels would also likely be a strong pick
vet goes brrrrrrrrrrr
wait, a different reload animation?
yeah, both barrels has a slightly different reload animation to go with the faster reload speed.
it's pretty neat :>
I have to check that out now
I'd make a quick clip showing it but I'm currently rendering a video of me getting my ass kicked on that high intensity shock troop gauntlet auric to show a buddy ^^
hah, that's neat, opens the breach and just yeets the shells out
aye ^^
though I guess the original animation does the same, but this one if much faster
and the gun stays closer to the corner of the screen
both barrels IV is crazy fast
yeah, that 70% bonus is ace
load out?
I wonder if Both Barrels stacks with that 10% reload speed
all reload speed increases stack
quite possibly? though it would depend how they stack
if they just add together that's a nice 80%
its additive so should be 80% yeah
neat!
also, reload speed 69
I assume if ObeseFish will be removing locks, there's a chance I'll be able to change that Scattershot 3 into a 4
definitely
which helbore is the best for all round play? is it still the mk 2
though it might be worth looking at alternative blessings due to the aformentioned weak finesse/crit damage numbers
the DBshotty is not a delicate weapon, it doesn't really do much better with a crit unless it's enabling something else ^^
is the new DB anygood dont use shotguns very much
better then other options?
imo yeah but it depends on the situation
left vet tree basically
crit talents as well (not the 10% of your mag one, that one is garbage)
nice
best perks for the double barreel shotgun?
what gun?
cringe autogun < based lasgun
is the new double barrel better than all the old shotguns?
i was thinking of trying a recon lasgun
yesnt
its better at killing whatever is infront of you and dont like looking at you funny
but at range or crowd control it kinda lacks to each individual shotgun in their respective category
lets say im looking to get a shotgun setup going for the first time what would you recomend
it is in all fairness the doom shotgun
the combat shotguns are precision mid-range weapons, the double barrel shotgun is for Doom style rip and tear :>
thw doom shotgun imo is a bad choice for new players, either the incindiary shotgun or the slug shotgun is best
so the DB shotty is more of an augment for a melee focused veteran loadout if that makes sense? while the combat shotguns (aggripina, lawbringer) are more about precision target elimination with solid tight spreads and high damage against specific targets.
one can snipe, which works well for vet, the other is great at Crowd control, which can be much easier to handle for new players, cause sniping is something i rarely see new players do well with
basically yes i'd say
DBS is basically for hybrid vets
mhmm, the Double Barrel shotgun is probably the better starting tool? the combat shotguns are less familar than most for "game" shotguns as they're ironically closer to real world shotguns in terms of use/effect rather than what we expect from video-game shotguns.
i would actually say its best used with stealth cause in a pinch, IF someone HAS to kill something problematic and it is on you in that moment, you are screwed without stealth to get close enough to the bugger
so what are the meta blessings for kantrael shotgun? full bore, scattershot?
but the double barrel on an infiltrate set up and weapon-specialist? works wonderfully
no clue
no respite and full bore are a good combo, the kantreal shotgun hits like a truck so the bonuse damage from no-respite kicks in really easily.
Deathspitter is also a good option?
Scattershot over Fullbore, Kant has the widest spread of the 4 shotguns
yea, i rolled no respite, and scattershot tier 4 randomly, and put on maniac dmg, and already had 8% specialist dmg , seems good, no?
I think Flakiac (flak/maniac) might be preferable?
but yeah, no respite + deathspitter would probably be my preferred choice for the mkIX shotty
ty
along with flak/maniac for damage, hard to go wrong there
though I admit I prefer the other two combat shotguns over the kantreal personally. the lawbringer is nicely balanced while the agrippina is basically a bolt action sniper rifle with the slug rounds ^^
I hate bulwarks though
can set a pack of them on fire, since pugs struggle with them anyway
helps a bit
fair, it is worth noting that the agrippina's slug shell is one of the few ranged attacks which will knock the shield out of the way and stun them :>
hit them with the slug then unload into their face with the standard shells, works a treat
Yea, Ill probably try the others too though.

Ive heard it said that the bolt pistol is a bit underpowered? This true?
eh, it's kind of being overstated on how "weak" it is. it's perfectly solid, it's juts being somewhat unfairly compared to the Zarona II revolver.
just to relink this vid, it's more than capable :>
Is it better the combat shotguns?
do u guys think the buffed recon is > the CIAG? or does the CIAG still reign suprme
Ciag is still probably the king honestly, even with it's slight nerf
but the recons are definitely viable now, @somber axle is the Felinid you'll want to talk to for some more specific details being the Zappy-Dakka enthusiast :>
haha yeah he was helpin me a ton yesterday iv been playing with both
i just wanna pew pew recon seems better with ammo
Recon with headhunter might pull ahead of Columnus on marksmans focus builds. I need to test. The damage is very headshot dependent though.
those are my babies
it does not
i can save you the trouble
recon finesse is low
ciag finesse is very high
so the ciag disproportinately benefits from Marksman Focus
recons are alright
ciag/revolver/plasma still best 3 guns
imo
better than lawbringer/kant
much worse than agri shotgun though
not really fair to compare it to lawbringer/kant since its hardly the same role
but agri is a similar kind of gun
the mk7 combat shotgun just feels right
a practical workhorse gun
this'll do
Sneaky builds gigajuice setups that are painful to play for the majority of people. Also ciag is still, undisputably the highest dps automatic.
The only angle recons can compete/beat iag's on are ammo efficiency with crit stacking and shocktrooper
for me it's the fact that IAGs have absolutely stupid horizontal recoil that doesn't seem to have a left<->right limit
you can fire two bursts of 5-8 rounds and have them end up pulling into completely different sections of narnia
it's fine until ~15-20meters but past that it becomes so frustrating to try and kill elite gunners and reapers
meanwhile with the MG4 infantry las and its massively forgiving hitboxes, even with the sight's cosmetic sway you can actually just beam things at its max ROF
https://medal.tv/games/warhammer-40000-darktide/clips/1PB3YQd2J_HCLi/d1337IjgsswN?invite=cr-MSxSQm8sNDg2MDU3NTUs like see how some of these bursts stay on the pillar and others fly entirely off of it, that level of random deviation makes it impossible to "dude just control it better bro" when trying to beam heads past 20 meters
7 Views. Watch IAG horizontal recoil is fucked and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
ye thats intended
horizontal recoil is usually for the exact purpose of limiting laser-beaming
It's definitely a balance point yeah
and its always frustrating but, well
id rather that than the IAGs being even dumber
but like I hate how people talk up IAGs "killing everything" and "doing too much damage" when their ability to actually hit things past 20 meters with sustained fire is basically nil
they're more shotgun-like than the actual shotguns
yeah most people dont stop and shoot
autopistols with cosmetic sights
i am also most people
its all about holding left click in bursts and moving on
but even for stop and shoot purposes columnus is still pretty stacked
like yea you can click heads better with an infantry las
but you are trading a lout of output to do it
tbf it's not like you can really get that chance
er- all that much I mean
you get it all the time, darktide maps have plenty of variety
with all the shooters and the gunners
and people PULL ranged squads from ridiculous distances at times
you can totes stop and shoot, actually we're probably shifting back towards the need for proper backliners
trash shooters got notably scarier with the patch
like.. backline players?
but there was zero need before
there are a lot of "pain points" on specific maps where if you get a gunner patrol (6+) the average group will literally just fucking wipe to getting shot to pieces without being able to return fire effectively