#veteran-class
1 messages · Page 751 of 1
More than just Psykanium fluff, I do this in Aurics
And it is hilarious to me
When your gun has 108 ammo per clip and another 800~ish in reserve you tend to laugh when a Crusher goes down in 7-10 ammo spent
I cannot begin to explain how painful this was
HISTG Damnation, the other Zealot was competent
I prefer my point click adventure game with the plasma gun lol
Guys really living up to his name as future survo skull lol
Very fair
I revived him and the Ogryn like
I cannot even recall at this point, too much
it kept falling onto me and Romero to Duo half way across the map
had to clutch like 3 times
I miss Old Plasma with HP bleedthrough on vent when Vets would use charged shot more and often to their own detriment when it would overload and they'd run at hordes as though they just Pokémon evolved into a poxburster
But it is nice to see the pea shooter actually be useful if given the love
Those are the games that get the adrenaline going
I wish I didn't stutter on my set up
If you think that's funny you should see my Shredder Autopistol
I have a 3700x and a 6750xt but darktide hates AMD
Heresy, Autopistol is supposed to be doodoo fart
No shoes are too big for a clown to fill
I ran it in Aurics and it went fine LMFAO
Now do the boltgun
People look at you funny the entire time
As resident bolter addict I assure you it performs just fine
Is that a shredder build I see?

That weapon is actually good so it will not be nearly as funny but I can show you the result of some clown science proving that it is still technically possible to stagger break a Bulwark with the Boltgun in one shot fired into their shield
Good I want them to
how viable is a “stealth” veteran build?
Yes
Very and I use it often in Auric Damnation in combination with Low Profile
Clown builds around stealth are referred to as "Mime builds."
Infiltrate is fine
Damn you're right
I was a mime all along
I'm sorry you had to find out this way.
im working on one with the combat blade and quickdraw revolver
Infiltrate Vets I've seen are either god tier or absolute pain, and no in between
spy tf2 energy
It's ok I'm fine with it
(I'm the absolute pain variant
)
Then what do we refer to VOC Builds that are purposely gimping it COUGH revive shout
It's vets version of the knife zealot
If you see them they're not using their ability right

Yes and I have successfully run it through Auric Damnation on multiple occasions and still continue to whenever I feel like using a Shredder Autopistol for fun
You can use literally anything you want on any difficulty if you want to play funny enough
(Do not do this in no ammo maelstrom)
Too late
(!) DO NOT (!)
Make a build that generates ammo from the ether
That's called Helbore Shock Trooper
30secs in and I'm out of ammo because I had to spray into the hoard and will now request ammo ever 2 secs
You didn't let me finish.
I guess like go Survivalist Aura and lean on your melee for 90% of the match?
Ammo generated out of ether just stabbing things
Uh huh
Then use ammo to shoot things
Uh huh
Surv Aura and Weapon Specialist sound funny
It's like infinite shooting time on revolvers when you keep swapping between ranged and melee while killing specials/elites but only if you can time special/elite kills every 5 sec if you are on red ammo
If you have some ammo in reserve you'll just never reload
I try for the no reload runs.
Same but I try to see how long I can shoot with a Recon Mk VId using Shock Trooper before reloading
See that's crazy
Or with the Kantrael Mk IV Infantry Lasgun with Shock Trooper
Just shoot forever
Kantrael Mk IV is truly the infinite ammo version of the Infantry Lasguns
I just like autoguns more. Dakka beats pew
I wont lie, I forgot WS with this upgrade would actually do that
That's fair but I have had lots of games with dakka. Halo, Gears of War, Battlefield, Crysis, Left 4 Dead, etc. so lasguns appeal to me in a way bullet hose guns very rarely do anymore
I say all this but I haven't actually played the game for about two weeks because of a combination of project zomboid and Rogue trader
Yeah it makes for a very funny wombo combo
Look I main Support on Battlefield I understand the need for Dakka
Just keep swapping back and forth between melee and ranged, only bringing out ranged for specials/elites and you can go a surprisingly long time ignoring reload animation
I am also becoming addicted to Rogue Trader so I understand
Machine gun plus instant revive kit? Why pick anything else?
It's really good, isn't it?
2042 I assume?
Nah. Battlefield 3.
Im mainly playing Battlefield 1 now-a-days, rarely V
Im a huge WW1 nerd so 1 instantly sucked me in
I loved the Knights of the Old Republic 1 and 2 games so this feels very similar. The isometric perspective feels more like Diablo or Baldur's Gate but the turn based combat and story themes remind me more of KOTOR
3-V I say are all Fun though i haven't touched 3 and 4 in ages
That is... a very good observation. I hadn't thought of that before but you're right with the Kotor comparison. No wonder I like it so much.
I really wish the MMO was better
But wow
Their last xpac launch was the last nail in the coffin for me LMFAO
Also they completely ruined their story around Revan so I pretend it isn't connected to the original KOTOR games at all
Once they started adding Revan content, I bailed.
It ruins the character to know more about them.
That was the point
Wonder if W40K has/had battlefield-like game genre. I loved dawn of war.
Closest you can really hope for is like, a modded Battlefront game
Which would be pretty cool, I admit.
It was always doomed to fail trying to bring back a player create a character in an MMO format
They should have left Revan as a mask of the past
To see the face behind the mask was the first and most grievous sin, everything else was just character assassination
I'll always treasure memories of being a Trooper Vanguard beating Sith to death in PvP
I loved being able to guard a point solo, let a Sith pop out of stealth and then grind the butt of my rifle into their head for the mistake of attacking a Vanguard 1v1
Vibroknife for fun Republic Commando nostalgia
Look if any game has a Battlefront/Battlefield gameplay formula of mainly revolving around team play im sold
your tactics confuse and frighten me, sir
Good it means they're working. If allies see me and wonder what the hell I'm doing just imagine what Wolfer must be thinking when he hears reports of a breakdancing clown roaming through the carnival district wiping out his men
If I don't know what I'm doing, the enemies definitely don't know what I'm doing
🧠
Cadian Vet when he uses Infiltrate: https://www.youtube.com/watch?v=tNtLjkV0Pds
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What does professional vet brain look like
praxis 9 alpha
Because the average professional vet only knows 2 buttons
Mouse 1 for Plasma spam and whatever their keybind is to charge their power sword
did they nerf MG lasguns again? i never see it in build guides anymore
Cutthroat Vet brain looks like this:
They will never stop thinking about the fall of Cadia
The Kantrael Infantry Lasguns? Or do you mean the Recons?
Current meta is Revolver, Plasma or Columnus Infantry Autogun as the strongest weapons. The lasguns are weaker but viable
Even the Recon Mk II is viable for Auric Damnation if you're skilled enough with it
And it is considered one of the weakest guns for current balance
Mk12 fell off cause it can’t hit the one hit BPs reliably even with high investment and the mk1a hits the 2 hit bps with low investment
the old meta when i last played back in october was Mg1a and the other MG lasgun
The Mg1a is arguably the strongest of the Infantry Lasguns though I personally enjoy the Kantrael Mk IV Infantry Lasgun slightly more
Mk12 used to be king
did they buff the plasma rifle? last i knew it was kinda shit
The Kantrael XII wasn't buffed like the IV and Mg1a so it has fallen behind
Still viable but weaker than the other two
Still clunky easier to use
Wait did you miss the 100 cleave freak plasma buff Fshark did?
Yeah it no longer causes HP damage on venting heat and the current meta revolves around spamming uncharged shots because you can't accidentally overload and explode with them
It's borderline braindead for gameplay
Turns the game into a point and click adventure
They partially reverted it but it’s still strong asf
One of the easiest to use guns in the game and also one of the strongest
Charge attacks are bait just uncharge shots
A lot of people use it
Very appropriate
If you are curious about trying Plasma the current meta blessings are Blaze Away or Glory Hunter + Gets Hot
man... i remember when the antrox and rashad axes were meta
Rashad axe is still meta
BM just isn’t completely brain dead really, until you hit the breakpoints
Then it is even mroe braindead just requires investment
If you hit the breakpoint for say, ragers or shotgunners you can kill 4 of then in one swing
Rashad Combat Axe Mk II is probably the strongest all around melee weapon for Vet but good luck rolling one because you need Damage, Finesse, Penetration and First Target high. You also need Brutal Momentum and Headtaker. I think you also need two specific perks to make it work too
The hardest part of a Rashad is playing Brunt/Hadron casino games to get a good one
think it’s unarmoured and flak, but also seen people here skip flak
Yee, also melee
Honestly vet is probably better investing in BM powersword
Chase 2 big blessings at once
invest into tacax 
Rashad kinda forces you to go into right side talents which not everyone enjoys
Oh we doing balance investment gambling? Watch the mk7 HH
It’s gonna be on par with the halo 1 magnum
It came to me on the astral plane
the astral plane came in me
ill show my current build which used to be the old meta back in oct when the twins released
after my psyker round
The meta hasn’t done anything but settle
Idk where you are getting your builds or info from but lol not a lot has happened since twins, at least nothing major
Check threads
Build for bullet bois
youtube and Gameslantern
GamesCanSuckMeLmao
Gameslantern is shit
It has no natural filtration and people have written paragraphs of justification for the shittiest builds
Youtube, is a mixed bag
But yea check the discord threads it is a bit weird to access
The number of Vets chasing after Power Cycler 4 grows every day
That's why I use Combat Blade VI
Knife for Life
I got pc4 before the blessing update cause im built different
Crafting update dropped and i opened with slaught 4 pc 4
Then BM got “nerfed” except it was buffed
mentlegen
tf is the BM?
Brutal Momentum blessing
Which in actual gameplay terms, you can deal first target damage to up to 4 targets as long as you oneshot the previous guy with a weakspot
The blessing that makes Rashad Mk II Combat Axe so funny
Cant believe they reworked BM and somehow made it even better
Some people initially bitched that BM was nerfed but lmao now you can oneshot 4 ragers in one swing
its not finished but it was the lasgunb infinite ammo build one of the popular youtubers made a while back
The only thing that got nerfed was Helbore Bayonet interaction with Brutal Momentum
Rest in pieces Brutal Momentum Bayonet
Popularity is not skill it’s charisma
unlimited rizz
Maybe i’m biased because i’m a zealot chatter but anyone can speak loudly over a microphone with confidence
No iron will and no tactical awareness makes this painful
I like crab, i don’t like tanner
No keystone either
it's 23/30
Idk who crab is but I like tanner for how he makes people mad LMFAO
Take his info in context and ignore the emotional fluff to look exclusively at the info he presents and his vids are solid for learning tidbits about the game
Look at his angry rants calling people apes if you wanna laugh LMFAO
That makes a lot more sense
Am still on my phone for a bit longer, only just got home
Idk that sounds a bit more than emotional fluff
The build could use tactical awareness, iron will, demo stockpile and a keystone
Also how tf do you not know crab he’s the helbore crab
chink in their armour 
Everyone in zealot chat likes him
I will never understand why Zealot chat is the most unhinged channel on the entire server
and also the least helpful
Someone else’s
We are helpful when asked
We just multiclass and multigame and multifandom a lot
i just linked the finished build once i get to 30
really? Not only have I asked multiple times and been ignored, I've seen the same thing happen to others
I do not actually pay attention to the Darktide community outside of Vet chat and sometimes driptide during new cosmetics shop rotations
I am vaguely aware of ChocoB on YouTube
Cause there isn’t much to do and it takes one lacerate simp to ruin chat for an hour or so
I do not know anyone else
Depends on time of day and who is online
It will normalize once new content comes
I know the usual people who chat here in Vet channel
Not really anyone else
And by "know" I mean "know of"
Sorry mobile wrong reply
Oooh ok LOL
This is what i meant to reply to
an obvious question with an obvious answer
It used to be Vet chat during beta and post launch days
Vet chat used to be dominated by almost exclusively pink names and they were all femboys
there's a set number of maulers you can headbutt before you start going
Im a zealot main
(I was not and am not one of them)
got my hopes up
Vet chat did a 180 and now people here are mostly tame and helpful
Im going to defer talents to people who know better than me my vet is still stuck in the agri brauto rambo stage
i want opinions on my build sobs
I know enough about shared weapons so i like to hang around here and also kill any talk of lacerate and simp for chain axe
Yeah that looks fine to me tbh except for the lack of grenade regen
ok time to be mean
No Demo Stockpile or Demo Team
You could drop Deadshot/Shock Trooper and put the 2 points into Demo Stockpile for 1 min nade regen
they could just take out opening salvo for that
I love Deadshot and Shock Trooper so I understand if you don't
That's true too
OH
And they can drop the 10% Rending from keystone
That does nothing afaik
Helps with no breakpoints
going deadshot and skipping the stam regen node is a choice though
it makes me feel cool
Lose Opening Salvo + Marksman's Focus 10% Rending at 10+ stacks and you have the 2 points for demo stockpile
And can keep Deadshot/Shock Trooper
I didn't even notice that at first but yeah
or take demo team and use the other point for long range assassin or camo
The Stam regen would help bunches even if they're using the Mg1a with three Stam curios
Also good options
deadshot could also use the +1 stam in the middle starter tree instaed of +health
was gonna go 2 stam curios and 1toughness curio with the stam regen
That would work fine
cuz my critical ability drains stam
and going that hard into toughness generation nodes up top makes me want to use born leader instead of for the emperor
Born Leader with Exhil Takedown and Confirmed Kill could be funny
tldr i'd run this if i didn't hate iLasguns that aren't mg4
i'm assuming dropping FTE won't lose any breakpoints since you got marksman
That looks much better
Just one +3 stam curio will work
Imo
more stamina curios means larger phallus
Get an hp for the first 2nd one
Does HP help on anything
bursters
I know you want like 1-2 Sniper Resist perks on your curios
but i think you need 2?
No it means you last longer and ask any woman/receiver there is a point where lasting longer is just as bad as not lasting long enough
corpses can't respond
1 hp 1 stam one toughness should give enough spread
Get stam regen some sniper resist some
Idk im sleepy
Tbh I usually go with triple stamina curios but sometimes I do 2 toughness 1 stam for tanky frontline medic build
Yea my eepy hit me like a truck
Ugh you know what
I dont run any stam curios
My build is 2 tough 1 hp
And no stam regen either
My angry cadian gal is using all her energy being angry and shouting
Tbh you could probably ignore Stam curios entirely if not running Deadshot
Just get sprint efficiency
Bam
Nope
No fear keeping up with the team
Ok get left behind then on 0 stam LMFAO
Minor perks are hp, tough, 2x sniper 1x gunner
Like outrunning a bear
No Stam curios and no sprint efficiency mean your Stam hits 0 fast sprinting
Yep
also keep in mind that the rashad is the only anti carapace you got in that build, and that generally takes 4 heavy smacks to the head to kill a crusher
frags can still knock them down though
With no sprint efficiency, no Stam curios you're only outrunning the Plasma/Power Sword Vet LMFAO
I am confident in my skills to slide sprint and knowing good vault spots has gotten me through
guys, the thermal drill
I’ve only been left behind once and that is cause all 3 of my teammates were knife stealth
go get it
You slide and keep your sprint momentum without losing stam
How do you live with the stamina of a mall cop
Very carefully
Also vaulting
If you go to pick up a downed squadmate and even 3 poxbursters swing at you they will slap you out of the rescue right?
It’s really underrated
Nah
Only like3 bruisers
It feels like such a vulnerable life for trying to block
If my kraks, agri brauto, and psword can’t clear off the downed person
It’s their problem
Fair
What's the most ammo efficient ranged anti-carapace weapon?
mk III helbore
mmm shocktrooper
Some people fall into fights you can't save them from and you just gotta do a sad clown dance killing everything while they slowly die
I was going to say maybe plasma or a juiced headhunter but yea helbore mk3 exists
Def not plasma
Shut up brain
bro took the plasma pill
Survivalist Aura Shock Trooper Mk III Helbore will literally 1HKO a Crusher for free and get ammo back for the kill (but like the breakpoint is tricky to build for)
Any builds floating around for it?
I am nostalgic for bullets
I can show you what I have when I want to 1HKO Crushers with a Mk III Helbore
Give me a few minutes to swap to my computer
sent you mine
Thank you both!
go get em
psychiatrist on standby
@gilded wraith
Ok here you go
I also recorded a clip to show it kill a Crusher in 1 shot for free
and it refunded 7 ammo too
you can watch my ammo counter to see how funny it is to kill a Crusher and gain ammo back while spending nothing LMFAO
oh neat with volley fire
I might try it, it's not as good as it used to but I still like VF
I miss the instant reload on activation so much
You could swap Target Down and Demo Team over to Demo Stockpile but tbh I prefer having Target Down to offset stamina and toughness woes during fights especially when running Deadshot
running this without target down feels like ass
my stam didn't regen in that clip because I was using a version of the talent tree with stockpile instead of Target Down + Demo Team
but I can show you what it looks like with Target Down
I miss it too
I hope the code breaking it with the Skulls event was a hint that they're reworking it
anyway yeah here it is with Target Down and you can see the stam bar regens right back to full instantly after
still getting a free 1 shot and gaining back ammo into reserve
still getting grenade regen through demo stockpile
the only downside to this is that you're using a Mk III Helbore so you have to deal with the slow bayonet swing instead of the fast bayonet thrust
Mk I and Mk II Helbores have the really good thrust special attack
also keep in mind that Target Down is not just restoring your stamina, it is also restoring your toughness
and it's not just restoring your toughness and stamina, it's restoring it to your team too
no born leader required
a very good damage and support tool
wish there was a perk that gave you + stamina for each kill
target down does that for elites/specialists you mark so you'll just have to live with that
where is target down?
moar liek
left subnode of Focus Target keystone in the middle
target CLOWN
but yes it's on the focus target keystone
Alright people, I've heard that there is a meme build with Marksman's Focus and the Lawbringer. Does anyone have a guide on this?
@somber axle honkdor calls for aid
the beacons are lit
what is the "best" autogun or at least all rounder with damage above 150?
agri
which one?
agripinaas are the ones that hit the hardest but have the lowest RoF
from more dakka to louder dakka, columnus, graia, agripinaa
my agri IAG does 139 per shot
and im assuming columnus is the middleground for firerate and damage?
all the Gria i see only do like 80-100dmg
all the columnus i see do between 130-150
Thanks!
are headhunters the burst fire ones?
yes
lol
only the mk III (3 round burst) and IX (2 round burst). VII is single shot
ewwwww
why are those even a thingggg
im using agripina braced
157 dmg
i have 9 bars of stamina
should I keep this? its got mostly 70 or above stats
only blessings i got for it are shattering impact volatile and blaze away
save ducats/gold and buy plasma rifles and bless them then sacrifise them
oki what blessings should I look for
gloryhunter is fine. you want gets hot, elite damage, blaze away/gloryhunter, and something else i forgot
thermal's a bit low, but that just loses an extra shot of blaze away iirc
Sorry was in a match! A very funny match
This is the first time I've ever run out of ammo on a Kantrael Mk IV Infantry Lasgun
LMFAO
That match bled my gun dry
yes, then swap crit damage to elite damage and you have a good (not perfect) plasma
Good thing I had the Mk IV or I'd have been empty through a LOT more of that match
I need more boolets
OK MEME BUILD TIME
Brutal Momentum or Sunder
think it's elite/maniac but i don't use pee sword that much
Okay... literally just now I finally got Power Cycler 4
Today is a good day
Flawed... But pretty nice
@topaz lance The meme build for Marksman's Focus and Lawbringer Shotgun requires Manstopper and Scattershot blessings. Perks are pretty irrelevant for what this gun can do with just those two blessings but if you want good perks grab Flak/Maniac if you get the chance. The blessings are the most important part though
I'll share a talent build too but tbh the important part is Marksman's Focus keystone. I'd recommend Camo node for easier stack building if you're doing the Marksman's Focus 10 stack 500 kills penance but if you're not then you can probably swap Camo node for the 15 stack node
You'll want Kraks to help offset Lawbringer's inability to hurt Carapace
Click heads until you're at 10+ stacks and then load your special horizontal shot then fire away into the nearest horde. Poxwalkers will become dust and maggots. Groaners will evaporate into a red mist. You'll tear through hordes like they're literally nothing. It becomes THE most efficient ranged weapon in the entire game for clearing hordes and nothing else comes close. Literally one shot will wipe an entire wave of poxwalkers/groaners like nothing and it is glorious to behold. Best part? You can just keep loading more special shots and do it over and over as much as you want. Hordes don't matter anymore. The Lawbringer is also still a solid option for killing specials/elites if you're good at clicking heads and krak offsets the weakness to carapace. I like pairing this with Infiltrate and Low Profile so I can literally stand right next to my squad completely ignored and untouched while I load up the special shots and keep making bodies explode
I do this with Out for Blood, Tunnel Vision and Born Leader because I think the toughness regen is hilarious
but you can swap Out for Blood into Confirmed Kill and Close Order Drill if you're more comfy with that
you can also ditch Infiltrate for Voice of Command if you prefer
I just like Infiltrate because I can freely delete hordes while standing in plain sight
do you miss not having tactical reload
no because I'm a creature
I reload my shells slow because I can stand still and be ignored
give me a moment to record a clip and I can demonstrate
ok give me slightly longer because I tried to join a match and the team went to game over while I was trying to load in LMFAO
Thank you very much, gonna try this! I might use Exe stance though, it's hard for me to use any other ability.
Best farming strat
Welcomes! And that works too. Any ability can tbh. The important bits are Lawbringer Shotgun, Scattershot and Manstopper Blessings, and Marksman's Focus
Talent build can be whatever you want around those
I do see the point of takingkraks though. Which makes this build very good at getting two penances I'm missing anyways. The Marksman focus one and Armorbane.
Yeah it's funny that things work out this way
Very helpful for grinding both of them
dude
my luck tonight
go into a regular match
2 ogryns who want to spend all day inside me
I'll tag you in
I need to take a break from cuddly Ogryns to try to record a funny Lawbringer meme clip
the sad part about Scattershot/Manstopper
the cleave is only if it crits
the crit is only if it hits multiple targets
do you think they'll ever add a friendly fire difficulty modifier
Enjoy the sweet peesword. I got my pc4 yesterday. Awesome day
Rugor is now 17% more combat effective
when you get an awesome roll but it's worse than the mid gun you're carrying 🥲
I mean you get a whole 3 more ammo
Yeah that's solid
Would that be decent upgrade for melee vet if Hadron doesnt brick it?
I mean sure
just... very different weapons
left is an anti horde that barely tickles flak and armored enemies, right is a very focused single target that's not the best anti horde
I hate hadron
so much
How scattershot work? In single shot or buildup till max?
Your previous shot gives you a buff that is then consumed by your current shot
Whether you hit or miss
Strangely it doesn't seem to activate if you only hit one enemy
So next shot consume the stack?
mhm, which can then give you another if you hit enough enemies
Ahh so as long more enemy hit the stack stays.
More like it's refreshed based on the previous attack
Make special shot worth more and more per shot
If you hit 3 enemies with your previous attack, and then 2 with your next one, the one after that will have 2 stacks
They are consumed and then reapplied
Or if you only hit one target, consumed and you get nothing
you're not going to believe it
I got my Recon VId to kill a Crusher in as little as 5 ammo
can I push it to 4??
But can you kill a boss in as little as 5 ammo?
Only one way to find out.
Only Azrael with their Agripina Revolver can pull that off
I don't think any other gun could even come close
Many things are possible when you don't care how goofy your setup is
Damage is the only thing that matters.
Me being alive to do it is the teams problem
It's honestly impressive how you manage stuff like this
Putting more points into crit and damage
That's it 
The damage on ult talents are especially egregious for psyk warrior showcases
But the moral of the story is that the vet talent tree (mainly shocktrooper) can give you a lot of juice with enough points
Also sneaky is running carapace damage
The Vet tree has a lot of hidden juice that most people ignore in favour of more utility/defense
Despite it being objectively worse for overall performance
if you ignore all sense of self preservation you too can put on clown shoes and honk where you walk
I am doing clown things
No reasonable player would do this
No reasonable player would play this
But I'm bored waiting for Bolt Pistol
And we still have a few more weeks
Hate crushers, kill crushers
Playing darktide to the point you go insane isn't healthy
I am but that other game is Rogue Trader and I don't want to progress too far in my solo playthrough before I get back into my co-op session with my friends
Play another different game
Dawntrail isn't out for FF14 for another month
Keep going until you find one
If you desire something that taxes your sanity, league is free
All the games I want to play are either not out yet, not updated yet, or I'm waiting on friends
No no
I was in League once
I quit
It's like meth
WoW is like cocaine
you put those down and you never go back
they're bad for you
Exactly
what in the flying fuck is going on over there
You can play league for free without spending a dime on skins
Much less 500 smacko ones
I am not the kind of person who can do that

I bought every single Elysian skin and I only wear it on Vet and Zealot
I have very little impulse control when it comes to game cosmetics
any ideas on how to cheese "on overwatch" where you take no melee damage? plz no "get gud" responses (ok maybe 1)
Choose to have self control
Well the trick is to ||acquire proficiency||
It's ok I'm dating again and maybe my new S.O. can try to teach it to me
i like the spoiler tag
Ok so there's two ways to do this: Voice of Command and just be really good at watching toughness, blocking and dodging
OR
Infiltrate cheese
Low intensity modifier and either overshout or infiltrate
hm ok
Infiltrate, Overwatch node for 2 charges, Low Profile
Low Profile gives you 10 seconds after stealth break where you have -90% reduced threat
enemies should ignore you as long as you're next to a team mate
chain Infiltrate and Low Profile during heavy fights and stick near the team
you'll end up ignored
also yeah low intensity will help
oh so toughness damage doesnt count
Yes, you'll get one free hit at full toughness
Overshield also prevents penetration
iirc
Trying to record the magical 5 ammo spent but it's tricky to recreate because I think that's literally a perfect back to back to back crit string from start to finish on a Crusher
But I got this one that shows 6 ammo spent
how many on ult buffs
yes
LMFAO
I decided to go maximum cheesy and grab Marksman/For the Emperor
usually I skip FtE in favour of Keep their Heads down for increased suppression
but the extra damage is funny to toy with
The suppression node is not very good
This is also ditching Close Order Drill/Confirmed Kill/+1 Stam node in favour of grabbing Longshot to squeeze out a tiny bit more damage
I decided to test it and like it saves maybe 2-3 ammo when spraying near non-elite shooters in the psykanium so yeah it's probably not worth
but FtE is so short duration and the only other node on that tier is Born Leader
this is not a build that has any sort of toughness regen to share
FtE can be funny for squeezing more DPS though
Also!
It's doing 1700 DPS outside of Executioner's Stance now
Kinda crazy that FtE, Exec Stance and Marksman are adding another 1000 DPS
What's a good way to get marked for death done? Should I just try and roll a nerf gun?
Should I be taking notes?
Quick guide how I did this penance.
Enjoy!
just find Burgle
hit Exe Stance
shoot burgle back
ezpz
Bet tyvm friend
5 ammo spent killing a Crusher
I can now say
Recon Mk VId is one of THE most ammo efficient weapons for killing a Crusher if you're willing to be a clown
Thanks, I hate it.
I think only Helbores and Revolver are technically better
*With a carapace perk, a very particular talent setup maximizing damage and taking both rending nodes, exe stance, 3 +3 stam curios, and not representative of practical in game performance
yeah in actual Aurics it will likely spend somewhere between 6-9 ammo
which I think is nice

Is that with or without deadshot
With
Crits would be less consistent relying on just Headhunter
Need the crits to synergize with Shock Trooper
it's ok he should be disgusted
I like Idira more
she's just too fun
I love talking to her
her personality is so entertaining
Meanwhile helbore with surgical and shocktrooper
she's got a much wider emotional range for her voice actor
zero ammo
add in survivalist aura and you're literally gaining ammo
I recorded a clip for someone earlier to show
Abelard is great.
I haven't played rogue trader because owlcat is a terrible company and releases broken unfinished games
Much like a certain obesefish

it's not what it looks like I swear
it definitely has some performance/stability issues but it's also definitely a very fun game
someone was asking what the most ammo efficient weapon for killing Crushers is
Mk III Helbore no contest
Revolver is 2nd place
Its ogre😞
Plasma maybe 3rd?
no other gun can shoot a Crusher and GAIN ammo
Revolver getting a 1HKO is ammo neutral
i have a terrible feeling that corruption might count for the melee damage thing.
Mk III Helbore is ammo positive
Plasma is using 9 ammo for 3 uncharged shots or 9 ammo for 1 charged shot if you can hit the 1HKO breakpoint on charged
"Ah, there's a nice gun in melk's inventory today, just a quick mission and I'll be able to afford it with no iss-"
It's THIS kinda day uh
It's all Ogryn now
hahahahaha
oh hey I pushed it to almost 3k DPS
the numbers keep climbing higher
the circus music only gets louder
outside of Executioner's Stance this does 2100 to 2200 DPS
I'm reaching the point of silliness where Exec Stance is more of an "oh shit" button for Crusher trains and less a button that is required to kill Crushers in any reasonable amount of time
Gotta respect the thought that's going into this. Sorry if this was already asked, but how did get to this point? Like, what build are you doing?
you're gonna laugh
I probably am, and I'm still ok with this
All damage, deadshot, duck n dive, standing in front of things to recharge your all stamina curio bar
Pure psyk warrior showcasing
no Exec stance duration reset on kill
this is silliness that is possible exclusively during a 5 second window
outside of that window it does 2200 DPS to Crushers
and kills pretty much anything and everything surprisingly quick
I'm curious about testing this against a boss
You should really tell people that this is extreme psyk warrior stuff
Yes
Otherwise people are gonna be very misled when you make boasts about that
This is clown science and if you attempt this in real matches you are likely to suffer
I do this in Aurics because my clown shoes are well worn
I am goofy and you would need to be too to pull this off
tbh this was purely as an experiment to see what the peak of Recon Mk VId Crusher killing potential is
just fun math exploration
killing a Crusher in 5 ammo requires the stars to align
it requires perfect back to back crit strings
this is very unlikely in actual matches
but the build DOES give it punching power to hit for 2200~ish DPS even outside of Exec Stance
that's still solid on its own
It better with that kind of setup
Soldier 69
this isn't even the actual ceiling
it doesn't have +10% Elite damage perk
one day I'll find the true end to this science
Recon with 80% damage, Infernus IV, Headhunter IV, Carapace +25%, Elite +10%, every single possible damage node in the entire tree
Just to make a psyk showcase for crushers specifically
on that day I might drop it to four ammo spent and possibly even break 3k DPS
There's some beauty in this. Utterly unplayable specifically for myself, but it's beautiful in itself.
it's trading every bit of utility, survivability and consistency to make a specific 5 second window juiced beyond anyone's imagining
That's small time in terms of absurd damage output
397 Views. Watch it's all joever bois and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
if I do this with a Columnus Infantry Autogun it hits 3600 DPS easily but that's literally the cap for Crusher DPS
you're doing the whole health pool in 1 second
I can see that, it is just a beauty, just making me nostalgic about my old days seeing how I could break souls games in like, one very ultraspecific way.
yeah the Headhunter Autoguns have such hilarious damage output LMFAO
You can't do that kind of damage with it anymore though
very underrated guns
most people are laser focused on the Infantry Autoguns
people are sleeping on how good Headhunter Autoguns are
But I still got like 5.5k dps on a vraks 3 against a boss
Thank you I am very proud of my clown science
it's not even finished
there is one final thing to test that I physically cannot test unless I get a PERFECT god roll Recon Mk VId
until then the Recon Labs remain closed
ALSO
if you were curious
I tested the Columnus Infantry Autogun with this exact same build
it can do 3100+ DPS without Exec Stance and without +Carapace Perk
my CIAG only has 75% damage stat too
CIAG is so broken LMFAO
Jesus
lol, lmao even
the smallest upgrade ever
Don't mind the TB, it was merely there to not be rolled in the orange upgrade 
Dang been wanting this curios for ages
another reddit balance thread, another endless series of dipshits who think every weapon needs to be brought up to Columnus/Plasma levels of efficacy instead of just nerfing the obvious standouts.
brainrot 😔
sometimes i read these awful takes/conclusions on weapon balance and then go out of my way to equip their supposed offending loadout for auric runs
just in the hopes of running into and annoying them
also my lock is broken and i cant leave my house <.<
me when i delete enemies before my teammates ever have the opportunity to play the game
wha
Add a long las, that’s my balance opinion
oh nooo your lock is broken and you can only play darktide
this is either a tragedy or a good thing
but i am gonna be late for work
whats the baked in crit bonus for knife again
10%? 20%?
15%
Braced Lasgun line, basically acting as hellguns :>
stupid scatter/recoil unless braced, huge ammo capacity, major Zappa :>
i am free
seems my roommate has torqued the twisty thingy so fucken much that it's now too loose to fully delatch the deadbolt
You're thinking of what is essentially the hotshot lasgun
Which may not be happening ever according to one of the mods
For the dumb reason of "it invades the ogryns design space"
Why not the sniper variant
the one the marksman uses atleast in the killteam model set i dont see how that would disrupt the ogryns big dakka design space
which doesn't make much sense considering they're going to be adding shock mauls for ogryn, which subsequently invades zealot's design space
i just want hotshot 😠
monkeys paw curls
Wish granted. It's now as shit as the recon lasguns, and also has no crit strings.
The recon lasguns aren’t bad!
As if i need crit strings when i have volume of fire
but lowkey they probably would just make it a slightly beefier recon if they did actually add it

forget hp just go 3x +3 stamina with deadshot very good build 
Even the "good" ones are pretty bad, the only thing keeping them kinda somewhat alive is shocktrooper. The 2 is likely the lowest dps gun in the game.
swap blessings for infernus + headhunter?
Infernus my beloved
Yes
Yeah
Infernus and Headhunter are what you want for the Mk VId
Azrael I did more clown science last night
i was going over the vid you linked sneaky and i'll swap the blessings
What is he cooking!
I got a new Recon Mk VId and got it to almost 3000 DPS and as little as 5 ammo spent for killing a Crusher
Infernus caps 12? 12 is good
I used Infernus for it
Speaking of another thing that needs a buff/rework
This is not possible with Dum Dum
It also does 2100-2200 DPS vs Crushers outside of Executioner's Stance
Making it a reliable weapon for killing Crushers for very little ammo
I should clarify that 5 ammo is the ideal
Only when you get all crit strings
disclaimer
infernus was working great for me on the heavy laspistol as well
More often it will cost 6 to 9 ammo spent
The time to kill is roughly the same during Executioner's Stance though
Oh also yeah disclaimer
That's surprising, I rarely ever stacked beyond 6 on the 2 and that one has lower damage per shot
This gif is using a clown's talent set up for testing purposes to forsake as many utility and defensive talent options I favour of grabbing every single damage option across the talent tree
It was mainly for funny clown math just to see what was possible in the perfect scenario
I mean like
I can show you a comparison of the Recon VId with and without Infernus
For the Recon specifically the fire rate and crit rate stack Infernus to max very fast because of crit strings and Headhunter/Deadshot play
Other guns don't get the same level of silly effect
The VId just has such an insanely high fire rate that it stacks it near instantly
Recon Mk II and Recon Mk VIIa also fire too slowly to get the most value out of Infernus
How about dum dum in place of infernus?
Recon Mk VId is the exception
Or in place of headhunter
Dum Dum and Infernus is the highest damage blessing combo but you're sacrificing a lot of crit by giving up Headhunter which means less synergy with Shock Trooper
So like you end up losing damage instead
Crit too important because shocktrooper is the only thing salvaging any real performance out of recawns
headhunter is mandatory
In theory if you get all crits with Dum Dum and Infernus it should outdo Headhunter and Infernus but good luck forcing those back to back crit strings relying on just Deadshot
I see
The entire point of the recon is its high ammo efficiency and ammo per clip via shock trooper, so definitely headhunter is best
Dum Dum is only worth it for the Recon Mk II and Recon Mk VIIa
it's way less valuable for the Recon Mk VId
It's high ammo efficiency for someone like me
if you stack crit and shock trooper it kills things in surprisingly little ammo
It's moderate ammo efficiency for someone like you, judging from your scoreboards
ilas and helbores can get high ammo efficiency
I generally don’t have to pick up very much ammo to keep myself topped up
The recawns numbers are just too poor
Any moment you're fighting a target at >8m Dum Dum has no value because it only buffs close range damage. That's most of the fighting sure but for mid to long range fighting Dum Dum isn't buffing your shots in any way
That's not how close range damage works
It functions like anoint in blood
The boost tapers from 8m to 30m
Is that not how it works? That's always been how I've thought it worked
That's really dumb but that makes sense
Fatshark really needs to make a big patch just going through and redoing tooltips for everything
Anyway like what's the boost at 8m and 15m then? 
Because I'm willing to bet Headhunter/Dum Dum on a Recon Mk VId is objectively less DPS unless you're basically melee range with something since it has such low damage per shot
even if you're literally doubling the damage per shot from 60 to 120
that's still less damage than a max Infernus stack ticking away for 230 damage per tick
and you're definitely not doubling the damage per shot from 60 to 120
8m and lower is full value
now that I've thought about it there's not really any scenario, even in melee range, that would make a Recon VId prefer Dum Dum over Infernus
you'd need to literally do four times the amount of damage per shot to justify it over Infernus
Dumdum is undoubtedly better for softer targets
Because things die quite fast
And infernus needs to not only stack but tick for value
You can use the loadoutconfig mod from the modding discord
I'm willing to bet that for softer targets the DPS is unchanged and at best it's only shaving frames off TTK
you can only chunk a trapper for 900 DPS so hard
their whole health pool gone in a second will always be their whole health pool gone in a second
trading damage numbers that don't actually matter for gameplay against soft targets vs damage for heavier targets feels like a bad trade
It'll only show 900 dps regardless of whether you do 1000 dps or 4000 dps
Low health targets are not very good measures
Dum Dum IS the optimal choice to pair with Heahdunter for the Recon Mk VIIa or the Recon Mk II but it's definitely not for the Recon Mk VId
but even then like I'm not sure how much value Dum Dum is even giving the Mk II
You can grab the mod and do your own practical testing 
does this just let you change blessings on a weapon at will?
base stats, blessings, perks
It lets you create a weapon with whatever stats/perks/blessings
because like I have literally 15-ish Recon Mk VIds in my inventory all with different blessings, perks and stat ranges I can test
You've been gimping yourself this whole time by not using it
I've tested Dum Dum on a Recon Mk VId and it did not perform how you think it would vs Infernus
Dum Dum + Infernus was objectively worse
Dum Dum + Headhunter killed heavier targets slower
Yeah and against softer targets like Snipers, Bombers, Trappers, Hounds, etc. the value is so marginal that I wonder why anyone would consider it important
you're insta-killing things in less than a second so the invisible DPS number is something that only matters for WoW players that want to spam DPS meters in dungeons
You should want faster TTK and more damage on things like Muties, Maulers and even Crushers
Muties have the HP pool and the armour type combo that make Recons struggle
It's why I recommend +Maniac as a perk for a Recon Mk VId to help offset that unless you want to just swap melee anytime you see a Mutie
With the rending stacking and the crit stacking it shreds through anything and everything very effectively and Infernus is another part of the combo to tear through Crushers too
If Dum Dum helps the DPS on a Tox Bomber but drops your DPS against a Mutie I'd say it isn't worth taking at all
I also have Recons with Dum Dum so I can test this in the Psykanium too
And I can record
why Infernus > Dum Dum specifically for what I do
There's just not many other options for Recon is the real answer.
Yeah the other options are either just weird utility you don't need or Stripped Down which is funny but unnecessary
But I do agree that Infernus is 'bad' in the overall. Like if Sustained Fire didn't take a full second to reset on Recon, I'd be using that instead.
Or yea if Stripped Down still gave movement speed.
The one thing going for Infernus is that it stacks Dumdum and is boosted by it so that's nice.
I have a perfect 380 Recon Mk VId with 80% damage I can swap Infernus to Dum Dum on for this test
and I can compare it against my test last night using a Recon Mk VId with 80% damage too
the one I killed in 5 ammo spent and did nearly 3k DPS with
for a Crusher
The results won't be too surprising.
In my case if I see Infernus procced I can usually stop shooting the target. It saves me a whopping two or three bullets for small fry.
In my 100 round mag lol
Yeah it's always funny to let off a short burst into a Trapper or Hound as it flees around a corner only to see it appear in the kill feed a second later
Yeah less DPS
2600-ish DPS using Dum Dum vs 2900-ish DPS using Infernus vs Crushers
Just get the mod 
Also as far as Maniac damage goes I don't recommend +Maniac without Onslaught. Maniac damage is just that bad on the Recon that you should just consider your melee option instead.
I really don't need to when I have all the values where I need them to be for testing
Talent trees are the same, Recons are the same minus blessings
You're gonna want it in the future, it saves you resources and time
The only difference is this 380 base item rating Recon has a better ammo stat than my new Recon VId
It's something like 40 shots to kill a trapper at 15m+ and that's just atrocious.
Moving to literally 8m to see if being at the optimal range helps it some
(Without Onslaught with +Maniac)
I was firing from center of the Psykanium arena to compare it at the same range as the Recon from last night
time to test where it should technically have the highest damage
Weirdly
it's consistently hitting 2600-ish DPS
no deviation
every single test I do seems to end roughly the same with Dum Dum
vs Crushers at least
That's Onslaught.
Damage drop off is an ADM effect in the script.
It'd be most noticable on like, Dreg Gunner headshots I guess.
That makes sense
less DPS vs Maulers too
on any of the healthier/heavier armoured enemy types Infernus beats out Dum Dum by 300+ DPS
on any of the weaker enemy specials/elites the DPS number is the same
the entire enemy's health pool in the DPS number above their head
Damage drop off starts at 8m, ends at 20m
You lose 20% of your dps between 8 and 20
Mind you, the dps on lower health enemies can't be calculated properly over their hp limit
the funny thing is that with this talent set up you want to be at or just beyond 8m to make sure the damage from Kill Zone and Long Shot are still at least somewhat in effect but I'm sure Long Shot and Dum Dum are basically cancelling out each other's positives/negatives
probably why I'm seeing 2600 DPS at roughly 8m vs standing in the center of the ring when firing at Crushers
they're just trading damage values between each other based on range
Longshot used to only apply after a certain distance. It's much more generous now.
which is the correct way to view something
It's a linear boost from 0m to ... I foget what distance.
if something has 900 HP there is no value to doing more than 900 DPS to that target
it dies instantly
the DPS is only valuable on targets healthy enough to show you where that DPS value really is
shaving off literal frames from a weak target is funny but meaningless
The highest DPS I've managed to get so far from testing with optimal crit strings and dancing at various ranges to try to find where the sweet spot is for Longshot vs Dum Dum value is 2749 DPS
not bad but still below the 2931 DPS the Recon with Infernus did last night
without Exe Stance it's hitting for around 1800 DPS
300 DPS lower than Infernus
I'll record a Dum Dum clip just to share
Were you asking for a way around that, or saying that guessing with hp limitations is the "correct" way of doing that?
the latter but I'd also be down to see the true funny numbers
they're meaningless but neat to see
That would be incorrect then, because a trapper won't show any difference between 900 dps and 40k dps
but there's a massive practical difference between them
900 DPS on a Trapper is the literal maximum and the game doesn't bother to record more than 900 DPS because it only has 900 HP. It is dying in 1 second. For the game's way of identifying kills/damage it sees a Recon Mk VId bursting it down in under a second as the same as a Revolver 1HKO to the head even though we know they're different
longshot does nothing within 8m
after 8m, gain +1~20% dmg (caps out at +20% at 30m)
only active when ranged weapon is in hand
I know
The practical difference of 4k DPS against trappers is worthless
Well, not quite
Going from 900 to 4000 is 1/4 the ttk
you can only one-shot a target so hard and no matter how high 4k DPS is, you'll never be faster than a Revolver literally 1 shotting it to the head
u are misunderstanding the situation
DT dps showcase is not accurate
the number that actually matters is TTK
I understand the situation numbers cat and the DPS numbers over a target head shows only the maximum cap of the target's HP pool in 1 second
To kill a target in under a second will always show that same value whether killing it in one shot or in a burst of shots
For the game this is the same
It's not
900dps on a 900 health target is 1s to kill
4000dps on a 900 health target is 0.225s to kill (game still says 900dps but that is not accurate)
a ttk of 1 second and a ttk of .25s are quite different
there's a massive discrepancy between TTK
And the TTK is so small at this point as to be barely perceptible
You'll notice this on groups of enemies for sure
It's still killing them all incredibly quickly whether you're killing in 1 second or 0.225 seconds
it's really not
going from 1s to 0.225s is extremely noticeable
And even in that scenario of 0.225 seconds that's still slower than a one shot weapon
There isn't really any realistic scenario where you can push DPS on a burst weapon to be as fast as a one shot
the TTK will get closer but never the same
the difference between 0ms and 225ms compared to 225ms vs 1000ms is not the same
and ur just refusing to acknowledge any of this
you'd need the first shot to do the entire health pool and at that point you're doing the same as a one shot weapon
