#veteran-class
1 messages · Page 708 of 1
Hello, what's the best build for veteran plasma gun please ?
Any build for plasma works
maybe those people just like having MOAR DOTS!!
It's funny
I'll give them that
But it felt like
"WHy kill something instantly when I can just wait for them to slowly bleed and burn out?!?!?!"
btw, I just rolled this kant shotty, and idk what to swap...
Lol
This is a great build for plasma gun ? https://darktide.gameslantern.com/builds/9a565016-bd70-4fe0-8c82-1080bc73412e/veteran-squad-leader
more boss dps, I guess?
Reload to maniac
Personally I like scattershot but deathspitter is good too
So take your pick and roll the other to no respite
No respite is the best blessing on kant so
Deathspitter doesn’t stack from DOT kills
Oh nvm fuck that then
I mean, I do have all tier 3 blessings (or at least most of them iirc), so swapping one blessing out won't be all that big of a loss
Wtf is that a bug
Fire frenzy doesn’t either
I only use scattershot kant so I assumed
ahhh ok, problem: I have run out of plasteel while upgrading this one kant
Well, there's your problem
Pain
The blessed tables
Actually, correction: uncanny strike is “per melee weakspot hit”
Some flex on the build
The rest of the tree is pretty "core"
i think you can drop 8 stack focus target unless you need that 4.5% dmg for a bp
this blessing guide has been very helpful ty
It also work as 12% potential , stam regen and thoughness regen
Rampage seems to be one of the best choices
Twinned blast. Twinned blast. Twinned blast
It is hard to beat on point availability
That the two grenades upgrade?
i dont think you can really think of it like that outside of maybe the first elite in an engagement
Tinkerer. Tinkerer. Tinkerer
you are spammin 2 stacks either way on successive elites
Yea 20% chance for double nades
and dropping some pts to grab melee talents sounds like a worthwhile thing
for plasma
Twinned blast. Tinkerer. Stockpile. Extra grenade. Shredder grenades.
Not really because you are losing at least 2 points to get 10%
And the 5% is not worth over 4.5% teamwide and not melee cobstrained
Going for agile engagement is good too. Schwing through a horde. Swap to plasma
You could also go for krak grenades but I find shredder grenades get more utility
if you drop the other talents you circled you can go to agile or 5%+recip+desperado
which opens up options to use something like knife
It is good but it is another build
Lemme show my version, 2s
I forget what agile engagement does
25% damage on your other weapon after a kill
Wait till the full release
I’ve got more surprises
STICKY SURPRISE
This one is for speed aura. I have a version for each aura and may adjust grenade too
Gross.
Also, i play it with ps so no armor pen
Thank you, kind sir
i just think there's always something better to take than 8 stack
its basically a conditional inferior fire team
cause you are never holding and waiting until you actually stack up to 8
Well, it is the best boost for this version on raw damage for point availability
Simplest to keep up too
Do they stack with each other?
yes
but just remember your team doesn't really care or think about your damage buffs
outside of monstrosities
Other option may compete on utility, not on dmg
nobody builds around a breakpoint that only works if you brought fire team and are in ocherency
Fair
Like a fully remade & interactable (with hyperlinks) talent tree
You are thinking at it the wrong way though
This build stacks a lot of unreliable dmg boost
But if you have enough you get your bp on average
Crit, blaze, mark...
Could someone please send me a great veteran psword/plasma build please ?
i asked you what keystone you want
lol
you can take one of the ones posted above anyway
"Not really". That combo has low core requirement
me ?
Aka everything works
yes
Sorry
what bp are you missing that you need 4.5 on though
i can hit bp on everything without it at least
I have 2 "core" plasma/ps build, a ranged and hybrid one. Without counting blitz/aura variant
and anything i cant is far enough away that 4.5 doesnt help
What bp are you gaining with 5% more melee dmg over 4.5% though ?
if you do that path
its not for the 5% melee as much as desperado and recip for something like knife
or rashad
can go 10% melee
to help on bp
And it is another build altogether, already said it
tbf
he never said psword in the beginning lol
plus
you dont know if he can hit bp without desperado
maybe his psword is shit
lol
either way
my point wasnt that you must change those nodes
but i would consider 8 stack to be another flex node
its really low value
Imo there is only 1 flex point on this build
Because i think 5% nade regen on elite is core
ye i can agree with that
bu ti just dont understand why 10% rending is there too lol
Well, understandable for chaxe ig
idk with the tree i posted i hit:
1shot dreg rager, 1shot flamers, 1 shot gunners, 3shot crusher, 3 shot mauler, most of them dont even need focus
what does 4.5% damage or 10% rending actually do
if its psword i cant imagine you need them either
or if you do you might as well get a more significant dmg boost for melee
Even with that in mind, you are arguing that 10% melee dmg on you would bring more "utility" because at core this is a ranged plasma
i think its important to consider that a plasma build should be meleeing quite a lot though
Yeah, but again, that 4.5% is team wide
And apply to ALL dmg source
Also dont require the 5% health node
why would u ever go the right side at the beginning, a major waste of points
Our for blood is really strong now
because ofb is based
and 5% movespeed > 5% health
^
SPEED
if its doing nothing for the plasma its just a conditional 4.5% melee buff tho
+1 stam is kinda better for knife than +move speed in my experience
which is pretty bad
Wat ? 
It’s 1 extra push atk u can do
ye but OFB>confirmed kill in that case
ive been asking
what does the 4.5% actually do for the plasma
does it hit a bp im not aware of
if it doesn't, then its just a conditional 4.5% buff for your melee
I also still consider confirmed kill better than O4B for knife simply because knife doesn’t have nearly as good horde clear
assuming that even does something
I think O4B is better for stuff like power sword & Rashad
I have never talked about bp myself besides pointing stacking unreliable source of dmg to hit unreliable bp
what unreliable bps tho
all my bps are really reliable
the only one i even have to tag to hit is the dreg gunner
Crit, blaze, mark stacks, teammate dmg
Ranged distance
even at close range most of my bps still work fine
Headshot
and tagging would fix that
One shot reaper, 2 shot mauler conga...
not headshotting most enemies is not going to be fixed by 4.5% tho
idk i just want a concrete example of something
is what i was asking about
Wont get it from me
Plasma 2 shot mauler is mostly crit related
mauler is pretty solidly in 3 shot territory if you dont crit
small amounts of dmg wont change that
if you have like 8 stacks of redirect fire, 4 stacks of focus target, blaze away and land a headshot chained into a bodyshot i think you can 2 shot without crit
but there's a lot that has to align
yeah probably
At the end of the day i wont be dragged on a bp discussion cuz it was never my argument to begin with
Plus, i only play it on no ammo maelstrom so i only care about dps here
it didn't work 😔
just tried it lol
RIP
prob needs a couple more stack sof focus
6 worked
this is at close range tho
4 might work if longshot
probably, yeah
also sometimes if i take like 0.5s too long to aim when the mauler falls down, blaze away doesn't apply to the second shot and i miss the bp - it's very finicky! with any external damage boost it'll be more reliable tho
Real talk can we all appreciate how amazing the Veteran (Voice C) Voice of command lines are.
another reason why blaze away is good - when spamming into maulers, the latter shots have a good chance of 2 shotting maulers
try full auto mod and shot cancel with a weapon swap or right click shot cancel as needed?
Click on heads.
That's about as complex as I want my strategy to be.
also i probably would consider that more valuable if i wasnt running invigorated
but i get what you mean tho
i will say
i do notice the difference when i take off 5% speed
maybe
idk
maybe im just fooling myself
Well, same energy as 4.5% dmg 
well
its a pain in the ass to measure movespeed

would have to record both and line them up and see
5% alone is prob not enough to get meaningful value measure
at the very least
i know im not wasting the sprint efficiency
since i cant help myself sprinting fucking everywhere
esp on knife and laspis
not having stamina to push bursters, this post was brought to you by deadshot gang
this is why invigorated 
its exactly enough for 2 push attack stoo
for the h1 -> PA -> PA crusher kill combo
Btw, the plasma/ps with surv. Grenade is flex
I recommend with sunder for max cleave shenanigan
kraks vs bulwark shields? last i remember it was lack luster
Kraks will always kill bulwarks from what I've seen
I take krak on it cuz i need kill. I prefer smoke for this build
unfortunately
iirc
krak dont kill bulwark after the buff to bulwark
unless you take tinker?
so ironically it got worse since release if anything 

Kraks is mostly good against bon.
i want the krak penance and im also getting a little annoyed with crusher bulwark combos killing my volley fire
so two birds one dead vet i guess

you only need 20%, so fire team + superiority complex or just ogryn damage work too
too bad this baby is on my zealot...
Rip illusion of choice
Ib4 brick
I dont take tinkerer if i go smoke/fire team
Which is rare tbf 
But i do have that in my build list

i dont think i go smoke->fire on any build
but are tinkered smokes not worth?
havent played with them to really get a feel if the duration is just excessive
lol
Plus i dont like camping anyway
Ppl getting overwhelmed because they put themselves in a crap spot without retreat point and getting zoned by bomber
Smoke doesnt really help against bomber
In practice
you gotta smoke the molly so we can take banana control
...Almost tested my cs reference memory
Yea that’s understandable
still waiting for the ogryn ability to throw your psyker when they’re overloaded
damn missing 1%
literally unusable
braced autogun meta
Any grenade talents are there so you can spam as many smokes on top of each other and take everyone's frames away
Best games I had were doing the smoke grenade penance with all the nade talents and throwing as many as possible in 1 place
we have ventilation purge at home
It's so much worse. You go down 39 fps just by looking at the cloud
Become the vent purge. Bring the vape nation build to the vent purge
I think it's good. It's more pathing that's the issue. Tinkerer feels like such a troll placement
in context i was asking craime who says he goes covering fire on smoke->fire team pathing
If you don't care about survivalist and you already need more points lower in the tree
which is a pathing i never do
so i was asking
since the only reason i can think of to do that pathing is if you need 5% more dmg for bp
otherwise agile engagement > anything on the fire team line, and 5% crit usually is better than 5% hp
But the hive needs the clouds
A puff of smoke
If the hive burns, there will be plenty of smoke.
Which might also be considered clouds.
Also keep in mind: I like testing weird talent that never works
Sometimes you find good stuff that way
Krak grenades with Skirmisher can be kinda funny. It's kinda annoying to run around a little bit to get the stacks up but you're able to fully dump a monster instead of just half a monster
longshot killzone dreg gunner flak armor body shot 1 tap no blaze away or crit?? 
Skirmisher is very hard to get value of
It could be so good but the way it tracks your sprint is completely against you
I don't consider killzone to be "weird" though. it is the default path if you go exe 
disable killzone
They should nerf executors stance so all it does is give you yellow hud, and you have to spend an extra talent point to get your DMG back
Remember lads we provide them the clouds to the skies they will never see
So is this saying one charged and one normal is optimal for crushers
no
just uncharged spam
later on i realized
because 3 uncharged > 1 charged damage
you can get 3 uncharged kill easily without carapace
1charged needs cara
so it frees up a perk
you can run elite for a comfy 3 uncharged bp
without needing v much modifiers
Wait doesn’t one charged one normal kill faster than 3 normal?
also you have the chance to just straight up 2 shot
Isn’t that top right in the video?
Assuming no crits
I am so close to getting Moebian 6th armor 
lol
1 charged is technically still worse for several reason
yeah
i included it bc its relevant to consider how much faster you kill if u crit 1 one of the shots
twice as fast
and that's ignoring the freed up perk
also the fact that you knock down the crusher immediately on uncharged vs just standing there charging is somewhat relevant too
there are basically only downsides to charging lol
I still want someone to show me a video of charged having more wall pen that base shot
i recorded that bc someone was claiming charging is a faster kill
they're basically exactly the same
Ok wait so the conclusion is, charged is slower ttk and more ammo consumption?
same ammo consumption too
The conclusion is that you can use charged as much as you use braced on agri brauto
but the downsides are
- doesnt have the chance to crit for twice as fast ttk
- requires carapace on your gun
- you do nothing while you charge, uncharged knocks the crusher down immediately
Does anyone have any good tips for the "Adept Assassin" penance?
Doesn't stack Blaze Away as quickly
well
that part doesnt matter for the crusher ttk
aside from probably being 1 of the factors that help you avoid carapace perk
the context of that convo was just someone claiming you should always charge for crushers "because its faster"
charged might kill you
Yea it's just all downsides tho. There's no value to charged shot unless you actually need more than 20 cleave which is super rare
there's also the human error of letting go exactly when you max charge
vs just spamming left click
its probably why it was slower by 2 frames maybe
No
infernus bad?
unfortunate
so you cant full fix it
you can buy it and keep specialist damage if you're very desperate(?) i guess
nah i dont "need" anything
Specialist is not enough to push to a breakpoint
in the hypothetical that you buy it
think it gets flamer bayonet 1sbp
Bayonet 1 tap flamer without perks
Precision strikes is already enough
And there’s like a <2% chance you’re not gonna take precision strikes on a Helbore build
This penance is gonna drive me crazy
I hate how you can't do it solo.
You need atleast 3 people to do it, and it's SO EASY TO DO
But there is always one idiot who ruins it every time
what penance
Quick Work
It's SO easy, but I stg one random per match just doesn't know how to read text chat
or have vc on
or have a brain at all
gl lmao
Go to lfg and get a full team
shoutout to the random who threw the capsules off the top when we had them lined up
Shoutout to the fucking random who downed two times in a Level 1 sedition mission
when I'm also trying to do dream team
sometimes I forget you can do dream team in sedition
the difficulty makes a difference, most people are playing damnation and auric
I think just playing normally I only have 5 or 6 out of 100 for that
i wonder where the perfect mix between difficulty and competence is in pugs
I think if the loot system was better you’d find more people hanging out in heresy
I never have problems finding competent legend lobbies in V2 for example
whereas cata still exists
thats because cata is a huge step in difficulty from the last
so is auric maesltrom damnation to auric heresy
not like vermintide, vermintide is much less forgiving, you have so much at your disposal in this game
yeah this game is on average a little easier I suppose
This game is easy.
you cant really tank hits in vermintide
Which is why my mind is boggled
especially on cata
but I still think the veteran players would hang out in lower lobbies if the loot was still worthwhile. as it stands I feel like I’m wasting time if I’m not doing auric mael damn
you don't get anything additonal for auric, you get the same material as normal damnation
damn fr?
yup
penance progress I suppose
lower lobbies is worth it
that shiny new title
if you mean low int damnation
thats why most people just do damnation for material runs, no reason to work extra hard for the same amount
aurics dont give you anything extra
personal challenge
for fun
@bitter turtle we need to do this one lol
normal damnation is kinda boring
normal damnation is mindnumbingly dull at this point
ya lol
I’m legit 35 points away
I'll do it
The moment I started playing specific missions in auric for points the progress was just much quicker


The only build I enjoy playing on ogryn is shield + GG/kickback because I can turn my brain off
I’m gonna cheese auric storm survivor with shield ogryn
foldable shovel on ogryn to kill 5 crushers with one heavy
crunch plus thrust4 is crazy
Later tonight maybe
I'm gonna try forming a group for it again right now
Cuz I’m outside rn
Did u do the lucky bullet one
no

only one I havent finished
takes sooooo long
Go Karnak private sedition, bell skip to final room and use all the ammo spawns + ammo crate to shoot as much as possible
Shoot all ur ammo then leave mission
The faster u get it done the less brain dmg u suffer
I already finished zealot and then I said “ogryn will be easy lets do that”
Up Flak* to 25%? Pinning Fire upgrade seems to be largely redundant, it'd contribute to merely 5% damage on full stacks

Ogryn at least doesn’t force u to play out of ur way to get penances
It’s just tedious progress
now I’m magdumping at the end of every mission just for more progress
I’m honestly not sure which one is worse
Lucky bullet 4500 proc
Or krak kill 500 armored enemies
Kraks are worse IMO
not looking forward to that one tbh
just run shout with upgraded kraks ez
They are a "bad" grenade, and while BLO "requires" you to play Achlys stubber for maximum procs, at least it's an effective playstyle
Throw kraks at bruiser & scab shooter horde
truuuu
and Kraks effectively encourage you to krak... not elites
They count
which is bad
Marksman focus speedrun: crab walk 2500 kills
“Pre-release ratling class gameplay”
ciag deadshot 
Darktide smoke spots
ciagv mentioned ciagv mentioned
why yes I do use ciagv and catachan4 on every class thanks for asking

Sick of that bloody Error:2014 disconect B.S.
Trying to farm Power Cycler IV... do I just upgrade 350+ power swords to blue or is it better to get them to orange?
Roll to gold
l
how big of an asshole are zealots running loner?
depends on how good/bad they are
i find myself despising them from the get-go and then they prove themselves to be exactly what their aura says they are, a loner - not fit for the team
but i'm nearing the point on zealot where i'll need to run loner, somehow, and it's terrifying
my friend plays loner all the time... and he's pretty good at it. The main issue is that most of them never bother knowing what's going on with the team and are alone the entire game going ahead, which is dumb
it's honestly just best to play with a zealot loner if you are in voice chat with them
otherwise, gross.
For the penance? Yea
Do loner backstab and stealth backstab at the same time to salvage some sanity
i have invis backstab already
but it might help be actually get backstabs, yknow
yeah right, as if i'm gonna be running sedition
i might need to do ascension riser on sedition...
No. One requires elites or specials (Shroudfield), and Loner requires shooter backstabs 
Unless Gunners = Shooters, then they might qualify
Shotgunners certainly are not shooters, and Scab stalkers aren't qualified as shooters, either, supposedly.
ranged
Yea you can backstab 4 gunners in 1 hit and that counts as 4 for both 
As long as they don’t have a melee weapon out when you backstab them, it counts as “backstab ranged enemy”
watch stalkers pull out their melees when i get into melee in invis
Stalker and shotgunner draw melee if they see you get close
why would... they not count?
BECAUSE
both count? they both have ranged?
they are melee units in ranged disguise
But if they don’t see you and are using their gun then you can backstab them and it counts as backstab ranged
i.e., scab shotgunners and stalkers
kjerad tweakin
sometimes they're considered shooters, sometimes stalkers
so even if they pull melee out, you can push them, dodge behind their back, and do a friendly stab
HI,which meele weapon do you recomend for a infiltrate build?
Combat Blade Mk6,
Power sword Mk6,
... probably Combat axe Mk2
thanks 😄
Infiltrate can benefit from a flexible weapon, hence these recommendations
I personally like Mk6 Combat blade the most
Understood 😄
Man I wish I would not play with infil or shroud ppl

infil seems to be funny,isn't it?
But then the elf rat tradition would not be continued in the critically acclaimed game of Karktide ™️

Inflated Ego mindset
Chainsword 4 is funny with infiltrate
They don't hear you rev it in stealth
Which is both silly and actually a good tech
i use it as a specialist/elite picking tool
Hmm
and depending on the class, i either use it for one or the other
zealot struggles with elites because there's more of them, but they get more bonuses for that one target you really want gone
vet doesn't struggle as much with either but they can't onetap crushers, reapers, bulwarks or mutants
milk jug, sponsored by milk himself
Shroud Zealots don't struggle against elites tbh, they just let everyone else handle the problem while they carry on.
unless you decide to go all in on clown tactics and make a Mk III Helbore capable of 1HKOing Crushers or double down on Plasma charging for a 1HKO
but most people do not do either
and I'm not sure anything else in the Vet arsenal is capable of 1HKO on a Crusher
Mk III can definitely one tap pretty much anything though
everything short of actual bosses
depends on the weapon
mk4 chaxe with punishment talent can bully mauler packs
man, I just played a game with the happiest gunlugger ogryn
three psykers and a gunlugger
all of the ammo in the world was his lol
carapace packs are quite the exception to this because of knife or hammers
crusher can handle that, mk4 chaxe if you are criminally insane like me
mostly just weaving unrev'd lights with mk4 chaxe
jokes on you i can't read
Me and my friend have been arguing back and forth on which of our two playstyles is better. My vet playstyle is "Bring a 'yes' amount of grenades, and headshot ranged enemies with my slug shotgun, while using shout to motivate my team to kill the thing i marked with the golden outline". His vet playstyle is "hang back and snipe everything his stance highlights for him with the helbore, then stealth up or pop smoke to do objectives/revive a downed teamate."
Shout support playstyle is the safer pick for newbies though exec style is very strong as long as u don't get downed too often.
I use a hybrid of shout-support and grenade spam, he uses a dedicated stealth-sniper build
Let’s just say that neither slug shotgun nor stealth Helbore are rly in the conversation of “meta” lol
So just play whatever u want
Fair enough
Any playstyle can work but yeah helbore stealth is uh unique, same as shotty support
I mainly use slug-shotgun because I can basically go a whole round without ever needing more than maybe 1 or 2 small ammo tins
atp isnt that just like using a revolver
Slug can break bulwark shields or knock a crusher out of his swing, revolver can't
In terms of ammo efficiency, las weapons like helbore n las pistols are prob the best at saving ammo
fair
Revolver is the meta for zealots
Mostly worse tbh lol
Revolver is very powerful with weapon spec vet
Though if you want to run it as a primary shotgun might be better
why revolver when u have a plasma gun for vets
Because it's cool
Welcome to vet, we have plasma, Ciag and Zarona
Maybe helbores
It is also fun to grab the agripina revolver, executioner stance, and pretend you're playing mcree in old overwatch 1.
Can you get Power Cycler IV in the first blessing slot?
Some brautos
What blessing get's put in what slot is random
total RNG
Are they equal chances
If the emperor smiles upon you
Some shotties and definitely no recons nor autopistol
Slug shotgun is more than likely one of them.
I'm a Lawbringer myself but yeah slug is fun
never used the lawbringer... mainly because i could never roll one with more than 65% damage
Those are baby numbers. There are dudes with like 5+ pages of no PC4
Then there's me with sunder and PC4 first try 
wooo, 4110 penance score
Nice
I haven't made another power sword
Side note, I FINALLY rolled a psword with bromentum... and it was tier 4
then theres some nerds who use the armoury extension app to check the shop every hour
the stats on it were objectively trash, but it had bromentum 4 for me to rip off of it
Yea, I don't have that extension. Play game, check store. Don't play? No check.
wait how's he using exe stance and stealth at the same time?
My mind blanked and got the marksman keystone and stance mixed up
executioner's focus
Worth the pickup?
I dont normally use the autopistol, but it seems to have really good base stats and decent looking blessings...
If you have the melk-bucks to spare, feel free to go for it.
i queued into a game and realized halfway through that this was my tree from when I was fucking around trying to make krak nades do the most dmg possible on bosses

(still did the most dmg on my team)
LOL
Uh sure if you have spare melk bucks and want to wait for a patch
Damage dump stinky
What does a 0 stability ripper gun look like?
You literally lose the sights from your UI
You gotta look at the floor to shoot whatever is in front of you
It's okay-ish against bosses
But not what you want
the crosshair reset after a burst already slow on 70 stability
0 stability possibly worse
Is there any steam in-depth guide for veterans that is similar to Orgyn's Ogrynomicon?
Surprising there isn't any currently
Isn't there one in the pins
They did specify Steam, but a guide is a guide, right?
(Maybe because they found Ogryn one on steam)
Not on steam, but I’m working on an updated guide
My friend told me that he wishes the Demolition team talent gets nerfed, because he saw me toss 2 grenades into a mixed group of dreg ragers and dreg gunners that were at the end of the hallway, and suddenly get those 2 grenades re-stocked when everything died.
Ur friend doesn’t know how to rly play veteran and that’s ok
I am trying to teach him... he's still stuck on the "Loner-stealth-knife" mindset (where he wants to run ahead and shank everything, then pop stealth when he gets in over his head).
Lots of things need nerfs but I guess that's another story
And definitely not related to the small chance of getting those grenades backs
5% putting in some work

do you remember how many there were? i kinda want to calculate the probability now 
I am so glad I have finished the stealth penance so I can put that shit back in the garbage where it belongs, shout is life
I would say at least a "yes" amount of gunners and a swarm worth of ragers...
auric damnation numbers tend to just be "a 'yes' amount"
Demo team is 1 in 20
On avg
It can proc twice randomly
thats fine if he doesn't die tbh
It can also not proc from 40 consecutive kills
Most people are horrible at surviving on their own without coherency
ya
you have to know that at a minimum to play that way
also have a read on the situation if you do need to go back to your team
it might sound like "no shit" but if you're doing hounds modifier
and you hear the dogs go off
you go back to the team
stuff like that
On hound modifier missions he brings napalm grenades instead of his throwing knives... to quote him "I can just toss down napalm and the dogs cant hurt me"
im not saying that solely about personal safety
but to also group the hounds so they ufnnel through 1 choke
Oh, i agree, but he really doesn't like having to stick with the team...
On a totally unrelated note, He still struggles with heresy level missions
despite having played longer than me...

Does he type passive aggressively when the team doesn't pick him up 
well in that case, I just chose some arbitrary numbers and ran a script to do the math for my amusement
I would probably say the number was arround 20... though, knowing auric damnation, 20 might be a bit less than what was there.
it was a roaming rager swarm that was walking past a squad of dreg gunners
Has anyone completed the "On overwatch" Penace? From what I've quickly gathered that is almost impossible to do unless you wither go through the rigorous effort of trail and error or jumping off the map.
Doesn't work
It's possible.
Run Voice of Command and stack toughness. Melee attacks that hit you when you have 100% toughness won't go through, so you have that one buffer.
You can block attacks
You can get hit at 100% toughness
Just don't lose any hp to melee attacks
Yellow pee shout works too
Just do a malice and shoot gun
Get a melee with block efficiency and stamina curios and side dodge your way throughout the entire mission
Yea and hold block
and dodge when you hear the woosh of an incoming melee attack
You could also try it with Infiltrate, Overwatch node and Low Profile node
Infiltrate stealth when things get spicy but know that Low Profile gives you -90% threat for 10 sec after stealth break so you can fight freely both in melee and at range without fear as long as an ally is near (be careful around Maulers/Crushers though since an ally dodging a strike can lead a hit into your face anyway)
Overwatch node gives you +1 infiltrate charge so you can chain stealth/low profile buffs to stay out of danger when things get too hot
Get curios with +4% combat ability reduction on each and use that with Overwatch because it gets a lot more value from those curio perks
Grab an ability CD reduction stim and hang onto it for moments when things get EXTRA spicy
Low Profile is really funny because while the buff is up hordes, specials and elites will literally walk past you to beat up whoever is next to you instead
Say a silent prayer for the Psyker who is going to suffer and hug them
Yes very true
Blow them a kiss instead
kiss their ass goodbye because the Crusher is
Battle pass expansion when
Please don't before I have 100% penance completion
Fuck 100% penance completion
the barrel penance is the worst designed penance in the game
Worst/best 
But now I've got people stealing my barrel kills
And they should count fire barrels too
It is but I'm getting there #darktide-pics-vids message
That's crazy
And it shouldn't be limited to barrels but also the ball things and explosive pipes, and progress should be shared within the fire team
Nope. It's ridiculous
Dude
I don't know how they count who used the barrel
Isit the igniting guy
Or the exploding guy
The exploding guy
Yup.
I know this becaus I stole a barrel kill from someone who ignited it
So if you ignite and don't explode you get nothing
Maybe the execution could be alot better 
But they count ignited barrels as environmental damage in scoreboard tho

So jumping off doesn't work anymore?
Hm. Good to know as I'm going to pretend to know or remember half of this. I'm only doing it for peace score and I think it had cool looking armor.
But so basically just pop stealth back to back. Try for the love of the God emperor himself that some random Enemy doesn't poke me from behind.
Right. On the scale from 1-10 how much of my mental state will be left intact after this endeavor?
It's not that hard if you put your mind to it consistently
probably like 9-10
It’s a rite of passage of learning how to play vet in higher difficulties so I’d say somewhere like 5~7 depending on ur skill lvl
So basically mentally fried. Also I mean I feel like if I just follow the given advice I should be alright. I just gotta know like what type of mission is best to do it on.
Orthus offensive (private)
Bell skip to boss fight immediately and just position urself to not get hit
U can use VoC or stealth to try to mitigate any potential hit you might take
I mean I've just got my vet lol 30 yesterday and made different skill sets for curtain things (Mosty for penance) and yeah. So I'm still relatively knew to the whole thing.
What’s the highest difficulty you can clear right now while taking minimal dmg across the entire mission
Infiltrate and Smoke Grenade both have some really cool green camo armour! And you can suppress enemies by just popping out of stealth next to them, hordes included. It'll get you progress on the Infiltrate suppression penance while you try for On Overwatch!
Idk if On Overwatch has armour as a reward off of the top of my head though
It’s required for the inquisitorial agent set
I've been chilling at malice recently. But I've done hersy and survived so I mean perhaps hersy I don't even remember when I did it
Killshot’s duty
Try to do a couple missions with the sole purpose of minimizing any Dmg u take
Ooo that one is a GOOD one
That gets you in the groove to try to complete this penance
I have runs where I take <50 Dmg across the entire mission in damnation so it’s not as bad as u think
The most recent ones I've done I took like maybe half to 75% of the full first bar. I use VoC and I believe have a alot of toughness and each kill or Melee gives me toughness back and well I'm the guy who stares down a horde and comes out practically full health
Whenever you hear enemy backstab sound cue you just block
Only time I lose a lot of health is when I either do something stupid or get jumped my orgryns, Chaos beast or just kinda unlucky when a horde spammed maulers and gunners
Malice doesn’t have that many enemy spawns so it shouldn’t be that bad
Just remember to block
And use dodge against dangerous attacks
So do I sit in a corner and let everyone fight or like just keep moving and try not to get touched
My suggestion is to play a couple games with the mindset of minimizing any Dmg you might take
Even in the thick of battle with specialist & elite spam
When you’re comfortable enough with that, you can try to go for this penance, just be a bit more mindful and sit backline a bit more
Or other penace I'm fighting for is long arm. Trying to get a krak nade to either stick or not bounce is tougher than thought
But you’re not entirely excluded from melee
Long bomb is frag only
You aim throw it high at ~40m
Goal is to have it explode before it reaches the ground
You can also try throwing it directly above your head and it’ll prob fall down and blow up midair around you
Never tried that tho
I thought it said krak gernade! Bruhh also I mean most missions I'm on that wouldn't work simply cause I'm usually in a building. But 40m I'll have to see about that cause I've had plenty of opportunities
There's plenty of missions
One with the elevator and horde coming across the bridge is an easy one
Torrent something
I will say I'm jealous of a guy who has literally Krieg outfit I saw yesterday. I want it so bad. But I digress...
I was just on that one
Can't you cook the gernade?
No
No
Great. So yeeting it is then
You can practice in psykanium too 
CONGRATS
Moebian 6th set is good but they need to release the helmet + mask combo headgear
It doesn’t pair that well with other stuff I have
Decided to just buy this set
Congrats on 4500
I'm still going for a krieg man look on my vet. But I'm looking at other guard regiments and... I never realized how many there are.
Krieg set is prob not coming back
Blame fatshark’s fomo micro transaction shop for it
Ah. Always something isn't there. But I found a gas mask that looks... similar and have a good body and pants to go with it to kinda said yeah krieg regiment uniform.
Then I have another more regular guard regiment.
Again I won't lie I'm still new hell I just figured out the difference between gun types and damage and stats.
I’ll have an updated version of the pinned veteran guide up soon
I used to just be like "Oh higher rating better gun" Now I realize that some guns are good just different
eventuuallly™️
Smoke nade works as well since I accidentally got it while doing the smoke penance
Veteran did not benefit that much from toughness regen perk on curios right?
I meant to say toughness
no way what a steal!!

Also got it because it is black for the most part. I should fit with other things more easy. I left the headpiece though. The ski hood thing is not for me. xD
Hello I'm a beginner. You advice me what build for plasma gun build and what melee weapon please ?
the weapon customization mod has actually made matching more of a possibility
it’s a godsend really
You probably could go along with something like this
there are 3 skill points remaining, you can go for some things you like with them
Even not spending all the points in Focus Target keystone is probably fine, which is going to give you even more free skill points (make sure to at least take Target Down upgrade)
What you think about this build please ? https://darktide.gameslantern.com/builds/9bfe4755-d14f-408f-b67e-7fdf9bb3c123/plasma-gun-8?utm_medium=website&utm_source=gameslantern&utm_campaign=share_button
Yeah, I’d say it’s probably the least valuable node in that keystone
Change slaughter to brutal or sunder
I don’t think Flak does anything remotely useful for Power sword. Same thing for Unyielding on Plasma, albeit I’m not sure how relevant Bulwark HP buffs were for that perk. Power sword also better uses Brutal Momentum or Sunder; Slaughterer is somewhat overkill on it. The skill tree is OK, albeit neither Plasma nor Power sword really use Reciprocity all that well. Close Quarters Killzone might be a bit more consistent/predictable in use.
Does different thinfs
But I really like brutal
I’d also avoid toughness regen and ability regen on curios - VoC doesn’t benefit from the regen, and toughness regen is redundant with how much (a lot) of toughness you can replenish via skills or VoC
I'm aware, but brutal is just far superior to both slaughter and rampage
Being able to kill 4 bruisers in a swing is difficult to compete with
Ability regen is nice while using Infiltrate with Overwatch upgrade, because the cooldown of that ability is noticeable enough for these properties to have a tangible effect
Sunder is for going through shields or smth
Oh excuse me, I'm saying slaughter should be turned into brutal or sunder
Not that slaughter is better than them
Ah
You advice what for curios please ?
- toughness and stamina regen are quite staple in my book
I use Ordo dockets for the third property, but that’s because I like having a lot of Ordos 
But if I were a sweatlord, I’d probably grab + health, corruption resist or even stamina sprint efficiency
Gunner/Sniper resist can also be solid situationally, but I rarely use either as I avoid getting into situations where they are useful in the first place
I replace by carapace for both ?
Carapace is OK for power sword, but for Plasma I’d rather go +Flak or +Elites
Like this ? https://i.imgur.com/u4VSfcs.png

Ability regen no work for VoC ?
It’s so minuscule it rarely if ever is relevant if you have the skill in middle bottom tree that reduces the cooldown on special enemy kills.
Look at it this way: VoC baseline has a cooldown of 30s. Ability cooldown regen curios give 4% each, for a summed total of 12%. Reducing the 30s cooldown by 12% shaves merely 3.6s of cool down time off of it, which is really, really small
I see
You are better off relying on tactical awareness (the talent that repleneshes some of your cooldown when an elite dies) for accelerated ability cooldown at that point.
Side note: Krak grenade vs Frag grenade, which do you guys generally prefer?
Always frags, at the very least until Kraks have a “niche” to fulfil (they currently are outclassed by mundane weapons IMO).
I typically throw a Krak at something, it beeps, the target dies shortly before it goes off and it all is just

Psword is the best with plasma gun build ?
“Best” is a strong word, but there’s an argument to also consider other melee weapons
Power sword just so happens to murder everything, but your mobility is fairly low with it, so it has a trade off
I mostly agree with this notion.
Toss out a frag, you clear a room of trash-mobs and can focus on the bigger threats, who now happen to be staggered.
Toss out a Krak, it either sticks to something with armor and might go off before your team melts the thing you kraked, or it sticks to the boss and staggers them while also taking a quarter of their health (assuming there arent any buffs/debuffs applied).
I could also consider taking smokes, because they are a fun alternative to just murdering a group of enemies in front of you, albeit I typically like to see direct effects of my actions. Smokes are a nice alternative if you prefer to benefit the team in different ways than just “kill more”
Smokes also cut down on tax nodes for travelling to the right part of the tree, which has relatively good options when compared to say, left hand side of it.
I've seen smoke do work, tossing it down on the guy doing the objective so ranged threats don't aggro onto them, and denying gunners line-of-sight
but... I havent seen them used for anything else
and I am of the opinion that it's better to just eliminate the threats then distract them
At that point just have psyker pop a bubble shield, helps with toughness and protects from ranged
smokes also fill a niche but yeah killing a room is better than disorienting
the only time a smoke is reliable is if you have an entrenched spread out gunner patrol already firing on you
In ideal situations, yeah, but sometimes mistakes are made, and instead of something dying you can/have to* stall the situation a bit, but besides smokes disabling ranged threats, like shooters, trappers, flamers or gunners, they can also enable aggression
I think there’d be more uses for them, had jumping on a group of enemies be not as simple as it is today
if shredders were tuned down a bit and kraks were tuned up id say the grenades are all even picks
kraks just need to detonate faster
Kraks are anti-boss too. With a Chainaxe and a couple kraks you can destroy a Daemonhost and save a team mate from getting their soul ripped out. Shredders are just going to stagger at best
It's just that Vets prize what Shredders do more than what Kraks do
Shredders are really good at mixed horde clear and creating space
thats more so because other weapons are more consistent and reliable boss killers
A lot of people play Vet with Plasma and/or Power Sword and both are very low mobility weapons
fat roll Dark Souls style
Shredders clear rooms full trash mobs, Kraks delete big singlular threats
being able to use a Shredder to create space is more important for those playstyles
taking an extra chunk of boss HP from a krak is significantly less useful than 2 shredders clearing an entire room
you have two weapons that turn heavier enemies to mulch already
I think it’s a fair point, albeit bosses in a situation where everyone is aware how to quickly handle one, are generally push-overs and don’t require you to have a tool specifically to disable them (VoC typically has that quality by default, VoC + krak is an epic disable boss setup, and Kraks by themselves are probably totally valid for that purpose on non-VoC setups, if you feel like you need something anti-monster)
especially when plasma and knife are already great at downing bosses
Me who uses chainsword and slug-shotgun as my vet loadout of choice.
bosses really are only a threat when paired with other specialist/elites that is true
Or when the spawn grabs someone and throws them at the demonhost...
which has happened to me 6 times now
well, in situations like that its better to have awareness of where not to fight the boss, i.e. in the proximity of the DH
that being said, sometimes you just get unlucky
I once got eaten by a beast, who then moved ahead to the next room and vomited me right back out on top of the demonhost
while my team was dealing with a dog wave
Context is important. Generally yes but saving a team mate from a Daemonhost is the most valuable thing to me and it's also really fun
Wiping out a horde with flak ragers and bulwarks quick and easy using 2 shredders is also really good
If you have demo-team, chances are you will replenish some of those grenades that you used to clear the mixed horde.
if someone triggers the host i just let them die
unless you got some zealot thunderhammering its HP away in 1-2 hits
Hammer zealot, or if the one the host has aggro'd is a shield ogryn
Yeah but generally the bigger threats are what end quickplay pugs in my experience. Bosses, Crushers, etc. and shredders are just delaying them. Kraks can kill 4 Crushers at once if they bunch up but since a lot of people run CIAG or Plasma a lot of Vets don't really have fear of Crushers until they get cornered
I build for dealing with the things I see as run enders
Pretty much everyone is built for taking care of specials/elites/disablers so they're never a concern and really anything I run will kill those too anyway
Hordes are a non-issue imo
But I hunt Crushers and bosses with immense prejudice
I'm apparently a weirdo because i use the slug-shotgun as my primary... 1 slug staggers the crusher out of their attacks, and procs the full bore while setting up no respite.
Shotgun mains on Vet are rarities yeah. Agrip Shotgun is a very solid pick for anti-Bulwark and anti-Crusher as the single weapon left in the game post-update that can 1 tap shield break stagger a Bulwark
the vast majority of Vets I see are running autoguns or plasma
and they do nothing at all when rooms full of elite shooters appear

making me on my Zealot run around clearing ranged trash when it's the Vet's job

sorry my mistake
non-elite shooters
basic gun boys flood a room and the Vet pretends he doesn't see them suddenly
The sound shields make when i break them is just too satisfying for me not to main agrip
Hey that might be my mk6 knife veteran, youll see me shoot once or twice and go melee 
zealot getting more benefit from normal shooters so it really zelaot job to deal with thme
whether you deal with ranged trash is dependent on your build and your team's comp, in all fairness
I had three Vets all go down recently to a pair of gunners and a large number of non-elite shooters and I was practically screaming at my monitor "literally any of you use your gun"
they weren't even out of ammo so idk what they were even doing
even bots know to shoot back
as i said the vet sould only care about elits gunners and not the trash ones
ok so then who do you think should take care of the non-elite shooter packs if not the Vet, the ranged class, most specialized for taking care of threats at range?
are you praying an assail Psyker is in the squad to spam knives down range?
if you go zealot you getting ful toughness on just 1 dodge
so why veteran have to care when you are unstoppable force
the only think that can stop zelaot is elit gunner sinve you ainge getting any toughness on dodgin the m
if I go Zealot and have to sprint around a wide open room without cover break dancing clown style from corner to corner killing gunners, reapers, shotgunners and non-elite shooters because the Vets are concerned about their ammo I wish I could break their guns over Vet's heads because at least then they gun would be used
but still zeloat can just kill tem no problem
yeah I can kill them but if you're a Vet participate in shooting them down
don't go afk because you're scared of losing some ammo
Prolly not me but usually i tend to be a veteran zealot with a knife and plasma gun, the plasma gun is used for balwalk killing and triggering weapon specialist and the knife is used mostly for everything else. If there is a horde of gunners plasma go zoom.
the reality is the vet is easly the weakest class of them 4
the reality is that's not true
psyker can easly outshoot vet zealot can out melee them
no?
ogryn is all of them combined
if you're being outshot by Psykers that's a skill issue my dude
have you every meet a good gunpsyker?
again, context is important, zealots and vets can both handle ranged trash but weapon loadout and build orientation may facilitate easier trash clear over the other
Disagree i tried melee focus pysker it didnt go too well. Vet focus melee is surprisingly great if you use your range to proc specialist from time to time ||melee from those classes are done with mk6 knife same perk and blessing, only doffrence is ranged weapon but my ranged weapon is used for balwalk dealing xd||
1 kill = everythink aroud dies
Unfortunately, most of the good gunkers i know stopped playing gunker after the last patch.
yes and it's why I hate Plasma meta because they're deathly afraid of helping take care of any ranged trash ever
or if they do they become ammo vacuums because it's so inefficient for taking down multiple non-elite shooters scattered around a room
personally i'm not a fan of the philosophy that classes have "jobs" they are expected to do
is said zelaot not psyker ?
playing vet does not mean I need to always counterfire ranged trash
someone has to take out the trash and I am tired of being the ambulance and clean up crew all in one so if you're reading this as a Vet who turns their nose up when non-elite shooters appear please start shooting
your team will appreciate it
it's easier to pick you up off your knees if I don't have an entire room of guns aiming at me when I do it
Sorry brain is foggy and missread your sentence. I just came out of a 4 hour lecture and currently in gold fish mode
np
I dont disagree that vet can handle ranged trash, but I also think every other class is just as competent in dealing with it, and who should deal with it is heavily variable on build, team comp, and the current combat situation
psyker is by far better at long range then a veteran
zealot is bettera at melee
ogryn os both of them if you know how to
the only think that fs make veteran so bad is that they make veteran more of a melee class instead of range only range weapon that save vet is a plasma
and is full on melee builds
Depending on loadout, Zealot is either ill-equipped or less equipped for dealing with large rooms of scattered non-elite shooters behind cover outside of rushing them down in melee which can be risky depending on other factors like elites, specials/disablers, bosses, etc.
Gun Psyker is more ammo thirsty than most Vets and if they spray their ammo on all the shooters while a Vet pretends his trigger finger is numb then they're going to be red ammo faster
And idk if you're serious about Ogryn against non-elite ranged trash because yeah twin stubber is solid but don't complain about the Ogryn vacuuming ammo if they're being forced to use it to clean up ranged trash because you're not shooting back
Oggy and zealot's main benefit is locking ranged packs in melee, and then not dying when in melee combat
psyker has plenty of utility and ranged DPS to also deal with ranged trash
you know, when you get in melee with ranged trash others will also enter melee to attack you and stop firing
sure, Vet w/ an iLas and shocktroop is going to have the greatest ammo efficiency and sustained fire in a firefight, but not every vet brings an ilas or should be expected to bring one all the time
It depends on what gun the vet brings anyway
If you bring a plasma or a revolver then you don't really wanna focus the trash shooters
if you're bringing a CIAG then you kill anything
(especially if you go e stance)
Versatility is a treasure
Look at this list:
Hordes, ranged trash, melee trash, specials, disablers, elites, armour, bosses
If you read any of those things on the list and your thought was "well it's not my job to deal with that, someone else in the squad should do it" then you're making your team carry you whenever those problems appear
Plasma, mk6 knife and smoke is how i deal with those 
If you've got an answer to every problem, you're the solution and I like getting matched with Vets like you don't worry 
i'd definitely advise in picking a build that specializes in one role only
For Vets who like pretending that someone else should do things for them, please consider not making people do things for you
you should always make builds that enables you to handle multiple combat situations
however, knowing which situation you are the strongest is the key, and that's not always pidgeonholeing yourself into specific jobs
It's zealots job to deal with ranged trash because I have to let the bleed/lacerate shroud zealot get his penance done 
Legate I hated doing Loner penance SO SO MUCH LMFAO
Same concept on my zealot, i now run laspistol instead of zarona to deal with range enemies if they are too spread out in a big room. Its not that bad of a gun if you can crit frequently with fury. The only thing my zealot cannot handle in melee is 3 firing gungryn, but if they are in idle/roaming animation my zealot can eat them with a knife
but I love playing Zealot SO SO MUCH
lmao
