#veteran-class
1 messages · Page 705 of 1
sure, and the braced autos are sufficient for many of those such situations
you can force engagements to happen up close if necessary or just tag enemies at a distance at a slow and painful rate, but at a nonzero rate
i don't disagree they have their weaknesses but rarely have enemies at a long distance been a make-or-break scenario for a game
and that such scenarios can not have their gap closed
a zealot will use the same weapon and make that weapon work to those 20-30 meter engagements because with one dodge they null the entire spread and they just took that on the way to thy wrath be swift so it wasn't even a big investment like exe stance is
These guns have some genuine design problems
they need urgent help and its not a dps buff
i disagree since close-range is where a lot of the meaningful engagements happen
nor is it better blessings
i don't get why you keep bringing up DPS
i've not talked about it
for fuck's sake
just stick to your god damn argument instead of bring up random shit
people who minmax and use meta builds vs people who use the things that look cool
I sticked to exactly what I started with
yeah and I didn't disagree with it
I saw a dps chart and said why I think it means nothing
yes and i already explained that was in the context about an argument between the brautos
i.e., the base assumption is that you were picking a brauto and were choosing between the three
this argument that we're having is outside of that
anyhow, i think caring about long range is a meme unless you have literally no way of dealing with it (flamer/no throwing knives or purg/smite), and it does not matter for an overwhelming majority of map sections
20-30 meters is not long range
it's still fine up to that range if there's a significant density of enemies at that range
and if you can't move up to that range, then the brauto is probably able to deeal with whatever is preventing you from moving closer
the ''close range'' 7m or whatever is quite literally one step away from melee range
yes and i'm saying that there exists situations where you can rack up deathspitter/fire frenzy
or enemies are not dense enough for melee to be strictly better
even a fucking shotgun works at 30m without crouching and building for spread reduction
sure
once again
i am not here to argue what is better
i don't care about optimality right now
my only argument is that there exists situations where brautos are going to be better than melee in a close range engagement
i don't see why you are arguing so hard against this
speaking of optimal, heres from a recon game. the other vet was running survivalist so that helped a bit
i am making an extremely non-statement
there is almost nothing to argue about what i have said
because i have said only the most lukewarm of takes
i am being intentionally lukewarm and i'm still somehow getting argued over it
I'm not arguing against you lmao
...
the barauto in question
you're getting worked up over what I'm saying
yeah and what's wrong with being worked up?
I came here to say my piece about what I think about brautos
heaven forbid that I care about something and am angry when I perceive that somebody is not getting my point
Think you could adjust a few points for usage
let me know what but i was going all in on stam and crits
I could not give less of a flying fuck about how you think 7m ranged engagements are valid
maybe they are maybe they aren't
I just saw yet another dps chart and I wanted to talk shit about dps charts and how little of a fuck I give about them
Objective information is helpful
nu uh
so just being angry for the sake of being angry even though that dps chart was not used to promote the usage of brautos
it doesn't portray the reality of the use case
anyways, i'll just say that i generally disagree with the usage of brautos on vet in terms of optimality and leave it at that
all 3 brautos could have equal DPS and agri would still be the go to
hell you could give the other two extra
agri would still be the go to
I use agri brauto cause ive had it since my days of a rambo vet
unless they beat agri by a really crushing amount
because agri is the only brauto that can shoot shit worth a damn past 10 meters
i like the columnus big mag tho
I used Graia because it fucking shoots fast and is fun
I love the ramp up as you get kills, nothing is better than blasting through a horde to the special on the other side
Oh remember when they changed fire frenzy to give fire rate instead
That was funny
Made your weapons waste more ammo and have more recoil
graia is my least favorite, it feels so weak even if it shoots fast
yeah it was funny
though it was probably a bigger dps increase
I used it with weapon specialist to make it shoot even faster it's a fun time
pop a blue stim while your at it 
Exactly gamer
mag dump 100% speed run
It’s an unreliable dps increase though 
I want to try this now just because the faster something the more I love it
Recons all have pretty poor weakspot modifiers, and so lower than average value from precision strikes. They do however go from near pinpoint accurate when ads to having a substantially bigger hipfire spread, so determined is a surprisingly good pickup. You can see this here: https://imgur.com/a/MnVC51a
Reciprocity is pretty poor for getting stacks from ranged attacks due to the particulars of how it works, so just keep that in mind. Taking the 5% crit chance would also be good generalist pickup.
Ignore me shooting at fucking nothing
And more firerate on kill means more chance of wasting a bit of ammo
well not like there are many reliable guns in this game besides iags
as far as dps hoses go
me neither
I just prefer autoguns
any kind of autogun over lasguns
I hope they do some kind of braced gun rework and include the autopistol in there too
Born leader is also not very good
Click, hold down click (i use full auto mod cause i tried using the mk7 on vanilla and my carpal tunnel got carpal tunnel)
And going through the damage aura is not as efficient
I think Vraks 7 needs some penetration
determined is meh when running exe stanc imo, i know precision is mid on recons but figured damage was damage. if i drop precision would you say go +5 crit or marksmen focus?
I also think this for agri revolver too
not a lot
just enough to go through one target
Yee vraks 7 is good it is literally just lacking penetration
Ya literally all I need is to be able to shoot through ogryns and the occasional chaff in the way
It isnt needed for auric damn but you feel the absence of it
I noticed I do a lot better with headhunter+deadshot on V7 over surgical
lack of pen really messing with me
Imo my experience
I'm very used to nutty helbore shots that just punch through like 3 shotgunners at once
This depends on build
I'd have to see how much the spread differs with exe on, I didn't test it. That would require me to update my mods and I don't feel like doing that as I won't be playing until the actual content drops.
The curse of low base finesse applies to MF as well, focus target would be the best option if one wanted a keystone but you could take it if you wanted.
Surgical is nice but it’s better on helbores
vraks 7 has the hypothetical fire rate to keep blasting target to target
Or chain hits on big lads
it has pretty decent rate of fire and no pen whatsoever so headhunter unironically feel better
Some builds have pretty crazy toughness gain that born leader gets somewhat hilarious
surgical I want to kinda see on iLas 12 just to get a feel for it
problem is im 2 points away from focus target and i only have 1 point
+5 crit it is
crit node aint too bad on some builds
yeah its only %5
but %5 is still %5
I don't think of crit like damage
It’s good for Lasguns and IAGs
its a chance to do a lot more damage
and proc things like deadly accurate
the value is deceptively high on crit
but if you use a brauto then its not so hot
whats the standard build to run for the mk5 column ?
is that the infantry autogun?
It's a lasgun with shocktrooper so more crit is free damage
literally anything will do on columnus iag
yes, literally anything
run it naked, it will work
if you want godroll I guess flak/maniac and dumdum with whatever else second
infernus or dumdum for mk6 recon? currently have infernus
I’d say Infernus tbh?
I like infernus+headhunter on mine because I want it to feel different
i remember liking infernus but dumdum is pretty good on mk7
Dum Dum is actually pretty interesting because it’s not +close ranged dmg
sometimes I feel like infernus probably should have been a built-in thing for recons
ooh
Going exe starves you a bit more for points not just for the ult tax but also for going out of your way for the good nodes like nade regen. If you went voc you could do something like this with points to spare: https://darktide.gameslantern.com/build-editor?id=9bf9b422-4f15-45b4-94a1-98ec0bc41ffd
Infernus’ burn DOT ticks also stack dum dum
I mean talent build I have a near god colum 5
because you sure as hell arent sustaining deadshot with the faster recons
Yes which sucks
yea as I thought, rip r*con lmao
In an alternate timeline, a psyker is currently playing SG + true aim + DD and burning everything down with an Infernus + dum dum recon6d
Yeah deadshot usage on recon is quite rough
This is my.bad Boi I only have tier 3 of the DMG on close hit one though so I haven't swapped fire frenzy off
Dumdum is still much better overall value because it's essentially always active
The difference between tiers of it is very small
Tier 3 dum dum better than t4 fire ?
Then I shall swap it until I can snag 4
ultra crusher killer meme build. sneaky cat would be proud
Unless you only kill things within a 7m range
its bugged for ages and better than any other dmg blessing
most other dmg blessing kinda blow
It seems to be the intended design
Other sources of close range damage were changed to work like dumdum, which works like anoint
I used to think bromentum on helbore was also as such
till it wasn't
Thing is
After dumdum was working that way
They changed other things to work that way
to this day I'm still not sure why nerfing g.gauntlet melee or bayonet was a priority
but moving on from that tangent
I like that dumdum at least worth having
oh, did they now? Last I asked I was told close damage is now 7 meters
So close damage is different from close range
Close damage has been normalized to work like anoint in blood
A damage increase that tapers off up to 30m
Close range is now about 7m
From the 15 it used to be
Not exactly
There’s a difference between close DMG and close ranged DMG
Hol up
I make the distinction between my guide because close DMG also buffs ur melee
Close Quarters Killzone
Dum dum technically is close DMG since it buffs ur blitz & DOT dmg but none of the weapons that can access dum dum have melee attacks
I assume the ranged adjusting portion of close damage is the same as anoint and everything else
Anoint in blood is close ranged dmg that somehow works for DOT (no idea how)
At least I’m not making a zealot guide 
Because I tested cqkz a long time ago and it just cut the damage bonus beyond 7m
Fire frenzy is close ranged dmg but does not improve blitz/DOT
And then was told it was changed to work like dumdum
I have very clear distinction between what affects what in my guide
Hold on
It actually does
lol
At least DOT is improved
Lemme check again
This is very weird
always did
anoint only works on dots / nades everything if you have your ranged weapon slot active
the only language big corpo understands is massive outrage to the point even normies hear about it .d
by the same logic, longshot works like that too
though ngl I didnt think sony would budge
So
Deathspitter and fire frenzy both seem to improve DOT dmg
But not blitz dmg
Dum dum improves both blitz and DOT dmg
CQKZ improves ranged, blitz, DOT and melee dmg
Between that and the stellar blade censorship (And false advertising about it) they were in a PR hole

yeah but numbers are everything honestly, like how the damage falls-off is very important, it doesn't always mean its a linear line
They'll probably try it again in the future
Ok I gotta word this a bit better
I wouldn't be suprised
Its sony
anything is possible
I remember they copyright striked pyrocynical's video over a song
Longshot buffs any dmg on enemies 8m+ away
and then refused to settle for the money they asked for because they were cashing in on video ad revenue
i was talking about the ranged weapon slot active
you lose the buff if you switch
Oh ok
(the source is Commissartyr, so reliable)
I need to word this close dmg / close ranged dmg stuff better
so dumdum goes well with infernus
let me find you his quote
I helped by instigating this investigation 
Seems like +close ranged dmg always buffs DOT but not blitz
Only CQKZ buffs melee
Both CQKZ and dum dum buffs blitz
Well, it's a boost but I wouldn't say it goes well because you still undoubtedly want headhunter
In practice I found the laspistol just kills in too few shots, and especially if you crit
So infernus is mostly boss damage
Mk2 with Infernus is ok
I've only used the mk2 
More one taps
Pretty much
The 1 taps are pretty range limited (unless full sharpshooter tree) and the maniac DPS is sorely lacking
Imagine MG12 but it takes 3 headshots to kill a flamer
Yea it’s about that bad
Strange, I thought laspistols could put out more dps than the ilas
yeah i was thinking about the laspistol... latest mael monstro i did like 200k dmg with it against bosses (using a bp build)
OH HEY
Idk how many people here also play Helldivers 2 but
Helldivers fans -- we’ve heard your feedback on the Helldivers 2 account linking update. The May 6 update, which would have required Steam and PlayStation Network account linking for new players and for current players beginning May 30, will not be moving forward.
We’re still…
I've barely touched them so I'm only going by what I hear
inb4 the chorus of simp
Funny as possible. As I said I would I deleted my negative review
Not in maniac dmg
Flak dmg yes they’re pretty good at it
Maniac dmg is horrible
I am slow because I work a lot and get info depending on whenever my friends find out LMFAO
yeah it's better on crit zealot with knives
I would actually unironically take recon 2 over laspistol mk10 for killing flamers
Ilas do have a hueg modifier to maniac, what do the laspistols look like
Still another 2 hours of work ugh
I ain't ever want to hear vets are not the most spoiled class in the game no more
This is silly lol
Yeah all the people who refunded are going to buy the game again all over again
this is Mk10 laspistol with 80% dmg + 80% SP (no maniac perk or rending)
it is actually a 4 headshot kill
it's so laughably bad
No scoreboard with time 
I more meant the modifiers, but that is quite bad
I don’t care for modifiers as much as actual shots to kill
Maniac is 78.6% smth I think?
42 minutes iirc
But maniac has rly low weakspot bonus somehow
No but seriously seeing the actual dps is more interesting then the total score
laspistol on vet huuuu
it was a long mission, cuz I had to solo 3 times
maybe with marksman?
this is some pathetic maniac dmg
laspistol 2 gets away with shit maniac dmg because it shoots fast enough + crit weakspot helps quite a bit
mk10 however
peak dogshit I'm afraid
Mk10 Laspistol is actually just MG12 but it takes 3 shots to kill a flamer
I think you played a good game but its not proof of a rock solid build.
Yea maybe
But also the pinned psyker guide says between the eyes is good on laspistol when it has built-in permanent suppression immunity is a bit ???
I genuinely don’t see any reason to take mk10 Laspistol over mk2
the pinned guid is made by Pygex
and he has opinions
on gunner resists / tougness gen curios
Idrc abt his hot takes on those
on BM on taxes
The fact that between the eyes does actually nothing for laspistol and he puts it as recommendation is a bit weird
gunner resist bad / tg regen very good
changed my "close DMG" description, prob accurate now?
it's not a collaborative effort afaik
He poured alot of time into also just researching the most obscure things ever
Two of the 3 tax variants are kinda carried by BM, assuming you can actually reach bruiser breakpoints
but it's a effort nonetheless
Which regardless is likely useful to someone
But it's an unhealthy relationship and they're just worse combat axes
Except for the 4, which has an actual niche to itself
yeah, i know and with sg + dd / or warp charges or the one with peril... you can access some good damage
Mine?
Yes
It's dumb brain dead if you're good at not being bad 
do laspistols have suppression immunity by default? it never felt like they did
caxes without melee attack speed are kinda pain when you are used to fast weapons
don't every try the eviscerator without it
it's just soooooooo painfully slow
Yes
There’re 4 gun types that are baseline suppression immune:
Plasma gun (technically, because it cannot ADS or brace)
Helbore lasgun
Heavy laspistol
Combat shotgun
Also, all Psyker staves are immune to suppression because ofc they do
I guess zealot’s flamer counts too?
Any means in which you can acquire 10% melee atk speed is a must
i agree
It's a pure night and day difference
Player-side suppression is extreme ADS sway / shot spread (in the case of recon) you get
on zealot you can afford no to do it, because you have chastise and inexorable judgement helping you...
it depends on the weapon
And now I do it on vet, since power sword is just busted for no good reason.
Having played all 4 classes up to 100+ levels, vet's such a spoiled child lol
I feel that, but I'd just use a different weapon altogether rather than resort to a 2/7 taxe
Their qol is not very good
Ridiculous toughness sustain, shouts incredible, plasma is silly easy to use and nets every single kill possible, power sword requires little thought
In fairness, the knife also has dinky damage on bodyshots and taxes don't by comparison
So it's all finesse
Despite all of this sounding like a complaint, its incredibly fun being just a wall with major power weapon options.
But I'd much rather use a chainsword and psyker especially has force swords
plasma + shout + psword is really console player lvl of meta
it's braindead
It is.
But that's the devs fault for making them really effective, not mine
Zealot, psyker both outcompete veteran right now.
i disagree
Disagree.
How they both do it however is abit differnent
Psyker is a more simple case of just packing as many damage buffs ontop of a class as possible.
Vet's core kit and nodes are so strong, that he doesn't need keystones at all.
i like the fact that both force sword are vastly different
I will admit that the moment you run out of ammo on something like plasma, your options on approach feel bad.
I like how obscurus has been memory holed 
what's an obscurus?
No other class can claim that
That's why I grub a decent amount of the ammo if I can, but it's ammo economy is so simple.

sure is handy you can actually melee ragers now lol
I dont obsess over maniac as much as I did now
That has more to do with vets keystones anyways just plain not being as impressive.
Its also that vet has a larger talent tree.
the rager/bulwark fix biggest W of the patch
yea but 4 headshots to kill a flamer on a 158rpm gun is crazy
somehow it didn't make the game feel any ''easier'' like some claimed either
Bulwark is my favorite change.
I somehow feel like despite all the choices it converges towards the same talents.
oh, I mean yeah. I never understood why flamer was maniac anyway
Especially at the end.
The only thing I'm missing right now is a T4 power cycler and I'm set.
I got everything else I need.
top tree zealot is the wors offender ever, no choice in blitz, everything good on the right...
Seeing supremacy, iron will on near every build isn’t that unusual
you mean left surely
Which blitz?
the nades
Which nades?
Iron Will has no right being as good as it is.
But it is, so I'm taking it. It makes you tank things you normally can't on other classes without having procc'd certain talents.
If you go pure right tree on vet you're kinda left with nothing but iron will as TDR
if you want a specific nade or knive you have to invest in the nodes before
vet lets you chose, at least
Ye but thats not what i asked
you got stuns, fire nades or throwing knives, knives are on right side
oh sorry
Which blitz ability do you think that zealots generally go towards?
Stun nade is ok if your group actually abuses the openings they give.
Fire is still one of the best in zealot kit.
fire is the most popular from what I've seen
Knives are hit or miss, it's entirely dependent on player skill and servers being cooperative with hit reg
but stun I would not disregard as weak, as it gives you strong openings or saves
you chose the one giving you the more point economy
throwing knives are cool but not always needed in a build, id almost always want to run fire nades if not knives
Then why did you say this?
But to say top tree zealot is lacking good nodes is wrong
Doesn’t that mean the tree is diverse at the top?
There's a lot of solid options for both offense and sustain
because if you want a specific blitz you have to invest in the nodes before
Not really.
good fucking lord
You can still make most playstyles work.
top middle zealot tree is pretty mid imo, i tend to go right then loop around to left depending on the bui;d
I went abit on a tangent here anyways.
right tree is packed with good nodes
I wanted to see how well you understood the class.
not really lol
Yes really.
all 3 blitz got some pretty decent nodes before them
compared to the right? nope
The value you get from the nodes in any part of the tree is dependent on your playstyle and loadout. If you feel as though certain parts of the tree lack value it is probably because they don't synergize well with your preferred playstyle and/or weapons
middle tree is pretty mid all the way down imo. beacon of purity is pretty useful but id rather avoid wasting points into most of the thing before it
Knives are too low reward for the effort imo
They're good but for specific ways of play
that's a separate problem from having to pay several talents to get access to your blitz
So they're usually a concession for going crit builds
you talk as if veteran reaches their blitz for free
zealot reaches their keystone several points easier than veteran
zealot tree is not amazing but its not as awful as you make it either
i have a 580 zealot, a 500 vet, a 320 psyker, a 200 ogryn and 2.2k hours in the game, mostly playing hisg / aurics
so yeah, i know the mechanics of each classes
psyker is a mess
I love grabbing all 4 toughness regen talents at the top
And still getting my keystones with points to spare
Don't touch my Scriers Gaze 
Psyker is also really good, but it has a big ugly duckling on the right side of its talent tree
Besides not being able to go crit chance aura to vent, psyker pathing is fine
Wow thats actually really weird.
there's no point in going left/right keystone. Mid is somehow always better because that's really the only one with enough consistency built into it.
its not so much about talents but psyker mechanically is a problem class
Building Psyker, Veteran and Zealot is really fun
explain
No idea how to build Ogryn tho
Curious to hear your perspective
Either melta gun or fat tank man
and vet has the luxury to go keystoneless
ogryn has stupid high dps on bosses and thicker hordes
shield bubble, staffs, peril, every unique thing psykers have access to trivializes some part of the game for both them and in most cases their teammates
Ogryns don't hide
Have you ever heard of our lord and savior the throwing knives?
same
They have their moments
Rumours say that they can 1 shot specials.
along with the vast majority of enemies in the game.
are you talking to me? oO
And other times they go careening off into the nether for some reason when you toss em while dodging

I don't like that they have weird bloom during movement
Zealot keystones are stat buffs for existing, please.
that is a problem in itself
theyre pretty big buffs to be fair
what does each chainsword excel at?
though i tend to avoid right side keystone on zealot
at least weapon specialist asks you to do something
It's a personal bitching of mine, but I just want my knives to fly straight with no arc.
not just exists / take dmg / move
I just hate martyr personally
that they are, arguably weapon spec is a lot stronger than momentum but the key takeaway is zealot ones are really braindead to use
I did some further digging
+melee power (headtaker) doesn’t boost DOT
+ranged power (full bore) boosts DOT
None of the +power blessings seem to boost blitz dmg tho
What if there was a ranged weapon in the game that had the ability to instantly be fired without any delay.
With the ability to 1 shot any special expect mutants along with elites up to the level of gunner.
Requires no reload.
Has ammo that refreshes with melee elite/specialist kills
Has a cleave of 2.
12 ammo.
left and right keystones for zealot are both solid
But with how toughness and chip dmg works, it doesn't feel as good as it does in verm 2 with temp health being as reliable as it is
Revolver with weapon specialist baby
you forgot uncanny and manstopper in the list
though to be fair, its not like veteran keystones are difficult to use either. They just don't always work for all builds.
Yeah, mine doesnt need them at all.
Throwing knife pretty much is a revolver with less cleave, armor penetration capability but with no reload, refreshable ammo.
like why would I want weapon spec on my knife build? I already got carpal tunnel fine without that extra %25 attack speed.
Plasma gun already 2 shots crushers, I really don't need any more dmg
Just pick mk4
Mk13g’s moveset is completely incoherent
here comes someone with optimal mk13 attack pattern. gonna look like a cheat code
I actually like it more, funny enough...
It clicks really well with my brain for some reason
mk13 moveset is wrath + shred and spam lights, because how crits work on the chword (no adm fallof)
It feels like a hot knife through butter on atk speed zealots
That’s for zealot tho? I thought rampage is better than shred for vet
with enough crits and cleave, every swing just sorta phases through hordes, mixed or not
I personally run wrath rampage
I don't think zealot needs a keystone either to succeed. Its just that they give such commonly useful buffs that its silly not to take one tbh. I don't feel this way with vet keystones and honestly personally don't like the gameplay some of them offer.
I'd say weapon is one I would use, if I wanted to with something like axe/csword and a acc pistol
sometimes I actively go out of my way to make a build specifically tailored to make use of a certain keystone just so I can have a more positive opinion of it
Left is maybe, really unsure if I'd like mid
Tag is the easiest one to justify picking up.
1 point investment for atleast 8% specialist, elite damage.
I'm a really chronic tagger.
I don't want to fall into the trap of ''I don't like this so its garbage'' because vet keystones are at least on paper math, incredibly strong
It really doesnt matter it does things anyways.
Infact the more you tag the more it does.
Yes tag everything, that’s how the middle keystone is meant to be played
just as long as you give a few seconds between tags
to build stacks
thats how mid keystone is meant to be played
But doesn't it have to refresh every 2 sec?
I don't wait that long tbh
I play almost exclusively on auric and maelstroms, so there is never not a time I have something tagged
personally it annoys me a bit, having to tag every 10 seconds for breakpoints would drive me insane so I'll never play that way
when I do play focus mark I just take the stamina&toughness node
i tag all the time on every class, i do to help me see enemies and id like to think it helps my teammates as well
It does
i whis they made the keystones less packed with stuff and gave more generalist nodes above (on zealot)
I don't think it does anymore but at one point it might have
There's nothing more helpful than seeing a dog in the massive hoards in the middle of prepping its pounce animation
I also tag a lot to see enemies at times and I would kinda ruin the optimal focus mark stacks a lot on certain sections
my tags are more for myself rather then my teammates.
I think zealot needs better gun build
I can maybe agree.
or a trapper / crusher before someone run to rescue you
and a gun ultimate instead of the loner build it has maybe.
this so much
It can still kill kinda well with guns
U don’t need to wait
Idk I don't think its good for the game I'm sure someone will disagree
but many of its gun nodes are pretty shit
It just needs more uhhh, close range weapons
Karking Emperor's Bullet bs
it has a minimum refresh mechanic
could always use more guns, I want melta for zealot, proper lmgs, hellgun,longlas etc for vetaran etc etc

Hmm
i think 90% of my time on zealot is played with bolter + dance of death + knives
I guess it matters if 4% is enough to kill something
I think the key issue is zealot doesn't get a gun ultimate
It basically always resets itself to 2
Off of 1 stack
i am trying to do other stuff, like vraks hh
some stuff survives with like a pixel of hp from a headshot
You’re meant to spam tag & kill as fast as possible
I don't think it really needes it, middle build is like Zealot/Gun/Support build anywho
I could drop 1 node for it...
skipping focus target is usually more just lazy building rather then actually optimal.
In rare cases this statement might be wrong but usually its not.
You don't need it
Not always
And focus target + redirect fire is just incredibly useful for loads of weapons’ breakpoints
I feel like demo team does a lot for me
There have been times waves of elites and specials show up while i have zero nades, and suddenly I'm topped off
then it could get something in the keystone department over matyrdom maybe, I think mistakes were made during development
chastise :/
because zealot is the only class without a clear cut gun build
How come?
Hmm
I have an incredibly cursed build
I mean the top talents are your like gun build least that's the way I see it
it's a shame there's no ranged ult but i think it's fine the way it is
It's fire support
they could've had one but i'm fine with how it is
middle tree talents are poopoo yeah though
Not every class needs to have a ranged subclass.
they should break chastise down
Disagree, I think they give your team alot more survivability if I recall
If I had to drop one of these, I'm wondering which it would be
So here is the problem
I do like both of them
it's a do it all ultimate
Covering Fire is good for teammates
zealot already uses guns
And Inexorable Judgment works with ranged
there's shield of contempt but then you have a lot of bangers like Unremitting and whatnot
but grenade tinker is also nice
just not on the intended ''gun support'' middle build
Nah don’t take it
Especially now that we're taking alot more corruption damage
you use guns with fury of the faithful and with the dodge finesse/spread+recoil talents
If ur gonna use covering fire just play smth like gloryhunter plasma + born leader
thats how guns work on zealot, they are tacked on with their powerful melee build
I just use like, boltgun or flamer for middle build fr
I also tried to justify twinned blast
Well yeah zealot has like 1 exclusive ranged weapon
Its basically not possible
gambling correctly I see
Covering fire basically forces u into using cleave guns and most of them aren’t stuff u rly want to spray at ur teammates at
but I tend to hate on relying on a chance for my nades to do more
yeah no twinned blast is a meme
The only modifer where its somewhat viable is melee maelstrom.
If twinned blast was 20% chance to not use blitz charge on throw it might do smth
it still doesnt sound worth it over grenade regen
and if you take both thats kinda redundancy
Grenade tinker is just good
No but it’d be much better for Grenade spam builds
I like reliable nodes that always do something
You could just take both in this hypothetical and throw ALOTTA grenades
Along with tinkerer
if you're gonna make it another grenade saving talent would be better off positioned near another ultimate to improve pathing for side ults
Bold of you to assume my luck is good enough to proc a 20 percenter
this is my categorization of the middle tree talents (red = poopoo/extremely niche, and yellow is meh)
Yea that would be nice we should delete Killzone & opening salvo (talent) from this game
Something something math
It took me 52k plasteel to roll one blessing on a staff
I still have all of the bricked staves on my psyker in commemoration of that moment in time
You will likely get at least a few grenades back per single mission
And uh, I mean does anyone know if we have like, factors that make RNG more likely?
(Forgor the word)
could still be better with a timer over a proc chance RNG
All I'm saying is, you have a good chance to proc it a couple times per mission than not at all
like say ''every X minutes your next grenade is free'' or something like that, replace it with the +1 grenade next to infiltrate
Kill more things.
Martyr’s purpose is actually such a troll pick idk why anyone would ever take that
Then I remember there’re actually people who get the +2 wounds talent without taking martyrdom
I still believe that Unremitting should be where EB is
be careful, someone will challenge you by saying left and middle tree are good
The emperor blesses those who grant hes mercy.
(they are not)
Yeah
like fire emblem stuff where the listed crit chance is not what it actually is?
surge?
You must find how random is calculated in their little scripts and figure out the right orientaiton to trick the game into giving you free grenades.
you know it
that is the only way
And theoretically it would be very less likely to notget the outcome at least once in any given instance
blazing spirit!
oh rng manipulation
Competitive urge RNG-
Ive calculated that if i throw a grenade at precisely this milisecond i have a 100% chance of getting a twin blasts to proc.
🤓
Also
Further digging
+melee power blessings (ex: headtaker, executor) only apply to melee attacks
+power blessings (ex: slaughterer) apply to all non-blitz attacks
+ranged power blessings (ex: deathspitter, pinning fire, full bore) apply to ranged attacks & DOT
people are still taking swift certainty thinking it works with dodge talents...
strange because slaughterer works with sb stacks on psyker AFAIK
also, skullcrusher works with dots
and the weird object permanence it gives them.
yaassss swifties rise up
Zealots being able to simply stop looking at enemies and they stop existing, firing at them.
I am so tired of her new song playing in my yt shorts

Fortnite

you could also slide, dash, reposition yourself... it's just a meme
And still get hit in a different mission all together by a melee enemy nowhere near you
because video game funny
Otherwise you could just slide the entire mission and be untouchable
However the slides would be adjusted around that
swift certainty must be something taken by non main zealot playing the class then
Never seen auric with no high int shock
Such as cool downs or you know, not dodging melee
such is life, also, toughness stacking and be more awere of your surroundings
yeah, that sucks, i agree
is that like a ping that transforms when there's a full moon
moreso that you can get sprint i-frames, but
just that swift certainty lets you do it at zero stamina so it's whatevs
since you basically always have stamina during ranged engagements
Toughness

i live in a tiny island, i have fiber... but so my netflix watching neighborhood... it's horrible from 7.30pm to 9.30 pm
Block efficiency bad
ur bad
Do you have proof?
I have 2 
ur mum said so
you're a good man
would she lie
I fear i must accept that then
(your dad said so)
the people you meet in early morning quickplay.
bolter zealot on enclavum baross. hipfiring just about everything. is nearing orange ammo before we cleared the first street
finds ammo kit, deploys it immediately despite no one else needing ammo yet. gets ammo, fires 9 shots, double dips ammo kit, then runs over to nearest chest, fires a single round, takes that ammo pack as well
keeps hoovering up about every single kit, still runs out of ammo, goes into melee and dies repeatedly within seconds
can i get a commissar over here?
auric?
auric damnation
you should have let him dead on the floor
Slaughterer is +power, not +melee power
Skullcrusher is +DMG received (a different modifier similar to veteran’s focus target)
yeah reread your comment after mine
Mb, wifi went out for a bit
i did not see at first the difference between +power and +melee power
Skullcrusher is +DMG received (a different modifier similar to veteran’s focus target) > does ff works like sc with dots?
I did but teammates didn't
From what I’m getting at:
+dmg (applies to everything)
+melee dmg (only melee atks)
+ranged dmg (only ranged atks)
+close dmg (8m start decay, 30m end, applies to ranged atks & DOT)
+power (applies to everything except blitz)
+melee power (only melee atks)
+ranged power (ranged atks & DOT)
Only unique situation with +close dmg is Veteran’s CQKZ which works for melee & blitz on top of ranged & DOT
I’m assuming that CQKZ is a self status buff rather than a combination of different types of dmg buff
Fire frenzy?
Or you mean focus target
Focus target buffs any & all dmg received by the marked enemy
Skullcrusher causes the debuffed enemy to receive +10% dmg per stack (max 8 stacks) when staggered
I think so
so it's close dmg and not ranged dmg then
Because I had a braced autogun with fire frenzy IV and deathspitter IV
And it buffed bleed 6 stack dmg on scab gunner (with +25% flak) from 60 to 74
Not sure how the math went there but
It did go higher
I checked deathspitter IV on its own as well and it’s also increased very slightly
that makes me want to do a brauto grenadier vet
throw the nades at your feet, and start spraying 😄
Actually lemme check deathspitter again
It might be pure +power instead of +ranged power
Yea deathspitter and pinning fire are both +power
They apply to melee atks
Not that it matters that much
@thorn lark fire frenzy also applies to melee attacks
Update on this stuff:
+power applies to all non-blitz attacks
+ranged power applies to ranged attacks only
Most ranged weapons’ +power blessings are in fact +power
Only Trickshooter seems to be +ranged power
Also, +close DMG stuff seems to be coded the same way as CQKZ
You just do more dmg to all enemies within certain distance regardless of melee/ranged/DOT
The only weird case is that
CQKZ and dum dum both affect blitz dmg (prob coded same way as Anoint in Blood)
Fire frenzy does not affect blitz dmg
The only blessing that buffs blitz dmg is dum dum
By blitz DMG you mean like the initial DMG of the frag or the Krak?
Explosive dmg basically
Am checking melee blessings rn
Executor is +power (not limited to melee)
So hmm you can really milk those frags with an iag + dumdum + ds/FF + cqkz...
Executor also gains stacks per weakspot hit (can gain multiple stacks in 1 hit)
With cleave I presume
Might not be a horrible idea to run Mk6 knife with executor if just not interested with serrated blade or dodge reliant blessings
This why it's better on Mk6 right?
The main issue is that it drops all stacks on non-weakspot hit
If a melee atk hits at least 1 enemy on weakspot, it’s good
If a melee atk doesn’t hit weakspot at all, it drops all stacks
My hot take is that mk6 knife is just better than mk3 knife in most situations now 
At least on veteran
Zealot breakpoints I’m not too sure about
But on veteran, mk6 can hit the exact same breakpoints because serrated + mercy
You would go serrated + mercy + riposte?
Serrated blade (talent)
Uncanny + mercy
Seems to be the most consistent breakpoint-wise for veteran
All or Nothing is also +power

limbsplitter?
In terms of “+power” & some “+type dmg” blessings:
All or Nothing: +power
Decimator: +melee power
Executor: +power
Headtaker: +melee power
Rampage: +melee power
Slaughterer: +power
Thrust: +melee power
Blaze away: +power
Deathspitter: +power
Dum dum: +close DMG (blitz included)
Fire frenzy: +close DMG
Full bore: +power
No respite: +ranged DMG, +melee DMG & DOT
Opening salvo: +ranged power
Pinning fire: +power
Powderburn: +ranged DMG
Raking fire: +ranged DMG
Run n gun: +close ranged DMG
Sustained fire: +ranged DMG
Trickshooter: +ranged power
Talent:
CQKZ: +close DMG (blitz included)
+melee power
hu lol
has anyone made the effort to count the penance points that are obtainable?
it’s something near 4800
on a separate note fatshark give this thing a tiny bit of pen pretty please
pineapple
pineapple diet
good, theres deffenitely some room for skipping some of them. Im not sure i will ever kill 2500 enemies with barrels...
By "little bit of pen", I presume you mean "summon a friendly ogryn every single time you ADS, activate ES or get a decent stack of MF going"
fuck me it's enough to make me want to retire my CIAG
Btw I made my CIAG build less memey, but I'm still not sure of what to do about my MF choices
I think it's mostly because it has a longer crit string and better crit and weakspot multipliers
ah okay
but yeah, my build before was like that but with deadshot instead of demo team
but obviously deadshot is frivolous as fuck and grenade regen is basically 100% necessary
only got on it recently and it does feel really strong. Just wish the iron sight wasnt as aggressively bulky
I'm currently doubting between long range assassin and camouflage, and wishing I could get marksman too
CIAG basically has better damage up close but worse damage farther away than the other two IAGs
and better mobility
it fulfills the "close-range smg" archetype, which turns out to be good in this game because that's where most meaningful engagements happen
It's also still powerful enough at long range
is plasma still popular?
not that the other IAGs are that far behind and they're just a very good weapon family
Plasma is still a contender for best gun in the game
it's got a similar niche to zarona, but more flexible
hard to stay up to date, after a few months of a break x)
The main recent balance change is that survivalist aura got gutted
it's still one of the better auras, but it doesn't totally solve ammo economy
4835 iirc
which is a nerf to the less efficient guns that were being carried by it
gun lugger ogryns got shafted worst tbh
CIAG has amazing pickup from ammo boxes so it copes ok
Any veteran laser weapon has been relatively boosted if it was already good on ammo economy due to shock trooper (that is to say, any laser that isn't a recon)
Fast fire rate. Good damage/modifier. Low/moderate recoil. Very good blessing (dumdum).
Forgiving weapon stats too.
The scaling of damage and ammo stats are such that it's okay to use 60 something.
So it's easy to build and not have to wreck your souls for high 70s stats.
btw I know I'm a broken record but it's well worth trying CIAG in a full on marksman build rather than the usual VoC stuff
It turns from being an efficient decent dps stick to an extermination engine.
between that and hitreg I don't play ES builds anymore
I check what I'm dealing with on the mission start screen
but that doesn't matter because every stupid selfish fucker leaves the moment they get downed these days
so you can't be sure that the team you see at the start will last for more than 30s after first engagement
is the revolver good on vet, I took it with zealot a lot but its more of a side piece for picking specials. Though a vet gunslinger build sound kinda fun in my head 
So much this. There are so few clutch moments available because new people just join to replace the downed (not even dead) ones 😦
Try it with weapon specialist
I don't mind people dying or being bad, but at least give me my fun moments!
The left modifier that makes it reload your gun works amazingly on it
Because it rounds up
You can kill QQ kill to reload the gun one by one without actually reloading it
And the crit boost from swapping is really good since zarona is so crit reliant
it's hard for me to play veteran without going down the left tree all the way
I play veteran to remove armies of shooters from the map
Is that a derg holding a griffin?
Yup
Is precious
Thank you I drew them myself
i dont like it when people leave when downed but please if i get netted dont try clean of every poxwalker in a 20meter radius first
Alternatively if you get netted near more than one mauler or crusher I'm leaving you for later
The likelihood of me accidentally getting us both hit with the power overhead is too great
i'd say it depends how crowded it is
Of course it all depends on the situation
Yeah
That's why every team needs an ogryn so he can just knock down a crowd for your team
thought i was gonna get good luck with brunts today
often just running over and pushing works fine though
the big sad
but from my recent endevour to get the auric maelstron survior title i think individual skill tends to not matter much more compared to normal damnation. As soon as I made a support build and just coordinated myself around the rest of my team, it was almost easy.
The only thing I'd really want to change in that gun is infernus
That gun always gets me in trouble when it's reload time
i think the perks are garbed, weak spot damage is absolute coal
I like looking at what my teammates are using before a game so I can choose my loadout
Don't go revolver then lol
Or be prepared to try a different niche
I use the Graia or Kantrael infantry
I have all kinds of builds
I used to play veteran with Deadshot a long time ago with the revolver
yeah thats probably the smart way to do it. I just went with a zealot build where i could spam the chant all the time and that was basically a free ticket. I guess its easier that way since everyone is allready so focused on going ham on killing stuff.
i suppose its ok
Looks good
Reload speed bad but rest good
Adorable art style
Might miss some BPs
ill take reload speed over crit damage of the same level
im probably gonna stick with bolter for now lol
Truth
Trying new things keeps the game fresh
I suck at infiltrator veteran lol
And I struggle with the thunder hammer on zealot
Roles where you're supposed to be constantly chopping up people in close range are tough for me
Except on ogryn obviously
I like using the power maul to knock everyone over
Shovel gives the good bonk
I could swap out Infernus for Weight of Fire
I subjectively enjoy the 7 so much more than the pee sword
Oh damn
God Emperor has blessed me
If you don't have a rashad already I think that could be your endgame combat axe
Just swap the blessings
Damn I'll see if i can scavenge for that
Bromentum rank not important btw
So am I getting this axe? Or wait the next day lolol
Mad
I’d say swap both of your blessings for brutal momentum and headtaker
Both your perks are good
What are the specific differences between the Accatran Mk 7A, Mk 6D and Mk 2?
Rate of Fire and DMG per bullet/laser
yeah but like which one for which weapon? the acquisitons page is quite unhelpful
6d is the fastest and lightest hitting
7a is the middle of the pack
Mk2 is the slowest and hardest hitting
thank you
Though the mk2 - due to how slow it is - makes the dps quite low
no
7 is the slowest
2 is the middle child (and shit)
7 also has enough cleave to sh oot through 1 poxwalker
the others have no cleave whatsoever
Both
Combat axes are very tight to build
Flak unarmoured bromentum power is the way
Power preferably headtaker
Decimator acceptable
Shred is great but doesn't fit what you want from a combat axe
if you're wondering btw, I would say 7 is probably the least bad one right now
ignore onslaught and just build as much damage on left and middle as you can
if you want to use onslaught, 6d is the best one
but i would say onslaught is a trap
2 is just bad
not that the others are great
they are mediocre at best and subpar at worst in general
appreciate it you legend
I am a parrot.
oh woops, my bad
me when I spread misinfo on the internet
Just repeating what smarter players figured out first for the most part
in terms of dps, 6d and 7 bonusless are roughly the same in ammo efficiecny and dps. 7 takes 2 rounds per shot, but also does twice as much damage as the 6d
meanwhile the 6d shoots roughly twice as fast, 1 round per shot, half damage
Difference between Rashad and Antax
so the 7 pulls ahead a bit thanks to the cleave assuming you arent running talents that want high RoF (onslaught)
the antax is the bad version of the rashad
basically
you see that cleave targets stat>?
its worthless because you want to run bromentum anyway, which makes cleave targets a meaningless stat
rashad has a finesse stat in place of cleave targets
thus, it does more damage and has ane asier time reaching breakpoints
antax is serviceable if you do what kragogram said, especially since yours looks fairly good statwise
but the weapon itself is just a bad version of rashad
Antax is only a little bit worse
It is unambiguously worse though
Probably better for low levels since it has a pointless stat bar
I see
Antax is still one of the best melees in the game mind
I will hold onto this axe until I get a rashad
Yeah, that is the way.
What's the best melee so far?
there is no straight up best
but
for vet
power sword/mk 6knife/rashad are probably top 3 imo
Mad
all 3 have really high killing power against all targets, mk6 knife has pretty meh horde clear but compensates with insane mobility
Arguably standard shovel
meanwhile rashad and psword are just powerhouses
psword is the absolute most lethal weapon
BTW specifically sword 6
but it lacks mobility
Psword 6 I mean
I had a bleed knife build for zealot fun build
rashad is very balanced
good against basically everything with decent enough mobility
and
chs4 has a problem of being really bad against armor in a lot of cases
I don't like to rely on secondary actions such as the power sword and chainsword imo
Devil Claw 4 can be great too if you want more antimelee
I have bad timing and get caught trying to activate the power sword
mk7 shovel is great, but i dont put it in "top" because its boss/unyielding damage is absolutely ATROCIOUS
like its an amazing weapon in most cases but the moment a boss or bulwark shows up you realize how little dmg it does to unyielding
fully charged thrust folded heavy can oneshot carapace but its not even close vs bulwark lel
Yeah, I like it with a boss killer gun for that reason


