#veteran-class
1 messages · Page 688 of 1
i'd bump it down to a 6 maybe
Technically yes, aim better 
Unless you are already at the level where you don't, which isn't too hard because darktide enemies are quite predictable
if you are missing constnatly
you're not going to have the most elite/special kills
(probably)
It does slightly outpace plasma if you use it to mag dump a weak spot into a monstrosity.
what i mean is
But people who complain about ammo issues MIGHT just be missing constantly and having issue
if you are doing well on kills
you literally cant just
outskill th eammo problem
you're gonna have to pick up more
read my sentence again
I'm talking about ammo value not dps
i agree revolver and plasma are better but i dont really care
everyone knows they are broken guns
like i said, imo its best to compare it to v7
they are very similar actually
and i do think v7 is a better gun
but i think bolter is fine
Ammo value is dependent on team comp and how much of the round you spend the percentage with ranged picks and not in melee.
slightly worse, but fine
Which was so nice with bolter pre nerf, I could kill anything that moves with 1 shot outside of the biggest bois and have +-0 ammo, rewarding accuracy
yes, and fatshark understandably doesnt want you to ignore the entire ammo mechanic
I could do it with the zarona too but bolter beefy sound so good
by going neutral on every kill
because you are not going to be using bolter on hordes
If they cared about us ignoring ammo mechanic I think they would’ve prevented it in Vermintide too
that is why earlier i was saying ppl who think shout is the strongest ability by far are crazy
I don’t think it’s by far but I’d say it’s the strongest one most of the time and in most situations
"oh u can reduce the cooldown by 6 seconds every time a specialist shows up!"
like zealot isnt spamming crits from BP to lower it by 6 seconds every time they swing their weapon
I like to think I'm good at aiming and was planning on playing psyker next, can I still make use of aiming through certain builds that have an advantage over builds that don't? If that makes sense
voc is only super popular because exec is trash on half the guns and infiltrate has an insane amount of tax on it
I want these nerfs to happen
like
do you know why I want these things nerfed?
and u know what's funny
continue
Spamming chastise is not as good as spamming shout.
literally switching lanes
I want veteran nerfed into the ground so bickering rtarded zealots mains can shut the fuck up and cry about something else
i dont really agree
voc and ctw are very similar abilities
ctw has much better offensive bonuses
if you arent getting hit constantly
only one of those two lets you get away with shooting your autogun into a crusher's mouth
but yellow toughness is also equally stupid soo
both stagger, both restore toughness
shout gives yellow toughness and a stronger stagger
ctw gives as much aspd as trench fighter+wep specialist (which is basically permanently up because lmao bp), and armor downgrade which turns every enemy in the game into paper
nevermind the guaranteed crit
im not saying shout is bad
but ctw gives you so many offensive bonuses up the ass
you dont even need to worry about getting hit bc everything is dead
i can literally ctw into a pack of ragers swinging my taxe4 like a dumbass and come out on top
its like a comparission of two of the most busted ults in the game
still not as disgusting as psyker being a thing
Lol imagine being upset at PvE balance and toxic about an entire class that everyone has access to.
Reminder CTW is full on Offensive whilst VOC is support based, of course VOC looks brain dead cause it’s whole point is to tether a group together from a sticky situation
this mf aint seen assial pre nerf
or sister of thorn
or shade pre nerf
assail*!
CTW is just delete anything you remotely don’t like
yes
esp in conjunction with our shitty crafting system
they cant just buff enemies bc it ruins people's weapons lul
thats why every change we get is "what if instead of 5 ragers, 20 ragers!"
cause that's the only number they can change
The rager hordes
You act like every class can't just roll into auric damnation with subpar builds and still come out fine on the other side.
They yearn to be released
Im just saying, if it was both scab rager and the other varient
those would work bro
Two armour types
totally.
assail at release was massively detrimental at people experience in malice down
Like, I actually began pushing my diff up, so I could avoid them
it still is
damn
do people think assail is bad now?
no clue
you just pair it with any broken staff
same result
spam shit at general direction of the enemy
I’ve seen gunkers run it
and win game
Mainly for Scriers or Disrupt stacks
I only remember that playing Malice and seeing a Psyker was quickly turning into a search another group moment
gunker has to occasionally shoot guns so clearly underpowered
I run it when i have no more anyone
psyker is such a brainlet class that they are given a better version of exe vet and they view it as an unplayable spec
I mean is to be expected, they are brainbursting every day
Edging they peril
Thats fatshark with me and the fucking hellgun
Why is so karking hard to give it to USSSSSSSSSSSSSS
I enjoy running scriers just cause the instantaneous buff on demand is so damn fun
it gives you speed, TDR, damage, crit etc
no reason not to
The last 2 seconds always catches me offguard
I fucking saw it in there
memetic hazard
Lmao
suuure

Always funny to hear Vet is the brainlet class, when I can play zealot slamming my face on my keyboard
Vets the brainlet class?
figured i should just record it if anyone didnt know what i was talking about
I have heard it sometimes around the internet
Sometimes I feel like I’m fighting for my life even with odds stacked with me
average vet player kinda is
the amount of plasma vets I have to babysit
average any class is a brainlet
No offense to our big pals but they very easy to learn
Ogryn is very new player friendly
I imagine psyker average could be even worse
Getting flashbacks to release zealot t hammer
Pressing q to ignore stun
average Zealot has MC syndrome
average Ogryn is incapable of walking and thinking
average psyker is 100% periling
the funny thing even at auric lobbies I still get psmykers blowing up to peril over and over again sometimes
I assume you it’s vital to my power fantasy
I assume you it was very crucial I mag dumped into a horde of pox walkers to see my funny blessing numbers go up
I’ll say it right now though if we’re comparing the classes
Veteran
Easily the most painful start
When you’re a low level
Oh yeah
I thought Ogryn was awful without the talents for a build or curios with health/resists.
Levelling was painful, however once I clocked lvl 30 things started to look better. I love this class now
reach like lvl15 and you're ready for damnation
They have a talent that gives em toughness on heavy swing right at the start
That alone makes their start drastically more manageable
Commando tree + Powersword = "we do a little bit of trolling"
Running around and beheading gunners feels so good
Wasnt a fan of heavy swing spam for the first few hours of gameplay.
well vet gets toughness regen right at the start now too
you have 3 branches for vet and all of them start with toughness regen right at the top
I think I know why it’s so painful
rn I just need an auto las that doesn't sucks
So you get toughness right
is nonironically necesary for my enjoyment
That's the secret. All recon lasguns sucks.
I mean, thats kinda all classes really
So you can finally equip a toughness curio
Yeah, thats my point 
you get fudge all toughness without curios and later nodes
Other classes also suck on toughess amount at start
Vet has what? 100 base toughness?
Use a Mk IV infantry las and imagine you aren't having to rapidly click instead.
Psyker has 60?
yeah, the glory days of 200 toughness are over
Ogryn iirc has 90
speaking of bolters btw
though tbf, with psyker against melee
you only care if you are 100% toughness
or not
and you bleed out toughness regen methods
delete this
My Vet usually has around 260~ toughness
Looks cool when we don’t look at the fine details lmao
There is a mod to avoid it, but IV has shit flak modifier + the bouncy recoil is a pain
I mean
Maybe I am stacking too much but oh well
Hadron needs to servitor you
can still reach 200 toughness at least
when i take off the stock on my ciag, everyone goes "but recoil"
True
now when I put a stock on my bolter they are nowhere to be seen
I don't think vets that squishy unless you go the deadshot route
you see, if there is no stock, the recoil has nowhere to go, so easier to control

Sten method
Exactly
don't grab the mags
my brothers in christ, where tf were the soldiers supposed to grab otherwise?
doe sit look better without the knick knacks on the side
🤔
Honest I kinda digged the Knick knacks
antimateriel sniper
and cultists are made of materiel
It looks way to big of a weapon for a person to be sprinting with for 40 minutes straight.
Mainly cause it give off that AT rifle vibe
Also I assume you’re using the extended version
that's why I put them there 😔
We are hooked up to the gills in stimms and prayers
Or is that just a heavily modified bolter
syn edits and mt stuff
Noted
it is a bolter tho
yeah
i got inspired to make it because the most recent mt stuff release has single barrel twin stubbers added as a barrel option
How recent I ask cause I think I have it updated
Unsure I’ll check tomorrow
very very recent
but
if you updated within the last week then yeah it should be there
You’d be skinned alive by the tech priests if they found out you remade an AT rifle
oh no daddy kayex don't punish me
to the heavy flamer with ye
Honestly the Imperial Guard needs more weapon roles
though an AT rifle is kinda dumb in 40k I assume
is either too tanky straight up
or moves so fast that Volume of fire is better
Reminder we veterans will purposely overcharge our laser gun packs as DIY Grenades and they’re dangerously effective
That and you can raise the charge on the laser weapons
A well trained guardsmen can actually with that hurt a CSM through weak points
But remember this is 40k
Bring it back
That’s rare
BRINNG JT BACK
I said since release, it was a hard miss opportunity that Lasguns didn't have variable power settings
I just assume our charge level is always on max
optimizing the power draw against the target
or depends on weapon
Probably don’t trust the rejects
recon in low, MK12 in high
in the end, the variant system is another pain in the ass for that
Look I’d think it’d be funny
Eh, at level 30 you are an acolyte
you are somewhat trusted
If we’d have a laser gun where the special is overcharging a pack and throwing it at the enemy
You say that but the most recent writing we got (about Hestia) constantly stayed how we are rejects
Ah wait
U say somewhat

Yeah we’re just slightly less complete dead weight cause we serve a purpose for the more normal tasks
Lmao
Ngl, kinda L of fatshark
anyways we are not thrown to meaningless deaths, but if mission requires us to die, we die
Nah the short story is good
like when they mention we're the "among the finest of the warband" when the nobles show up
It revealed that Zola actually likes us 
in that one midalogue
is to be expected
we clean districts
Our success rate is exceptional
Is the words Hestia uses
As close as “they are badasse” we gonna get
That means either they’re that short of soldiers and they’ll take anything or we serve a purpose
I mean tbf that’s why we’re here
I assume canonically our Strike Team is actually kinda cracked
Out of the thousands of rejects they recruit. There are 12 who are cracked af. (If you count male and female versions of the same personality as different people)
kinda yeah
Lol we're inmates with forced service as inquisition grunts that have somehow killed in the tens of thousands.
and?
Kind of cracked is probably an understatement
weakest guardsman
And still at the end of the day Hadron is like, "here's your bricked 380 rolled weapon, mate."
nah thats hadron being an agent of chaos
I imagine the numbers we face in game isnt lore accurate
Probably kill a few. Resupply in a room and move on
Nah the lore is probably each mission is only done once and not at the scale of enemies we see in the game.


My level 1 vet wasn't also taking faceshots from gunners in his potato sack inmate attire and still carrying on either, lol.
Bro took face shots
smth smth close misses
What wouldn't you do to serve the emperor?
You've seen that character creator. It'd be doing you a favor with those mugs.
Imagine the uproar in universe if the incredibly cold vet in the squad finally took off his helmet and was handsome
THATS the lore I want FS
NOT THIS KARNAK SHIT
Is there no other good blessings for Zarona Revolver other than Handcannon and Surgical?
An absolute stud Kasrkin.
The weapon is so good it doesn't even need optimal blessings.
Yeah just absolutely dressed tf down
He be like
Seffoni calls me stud muffin in my mind
some goblin slayer shit
i like to imagine that the cutthroat shouts FOR CREED when he throatpies people
😭
Tell me my boy doesn't have the stud muffin vibes already.
i'd close kill and do it again daddy
Really? I have been trying to get the handcannon, is surgical 3 good enough? What about the second blessing, out of these which one would you pick to go alongsaide surgical 3? Gloryhunter 4, Sustained fire 3, Trickshooter 3, Crucian Roulette 4?
CEASE
THERE IS ONLY WAR
No do another
Fell off
Truthfully, level 3 blessings are just fine all the way up through auric dam mael with only a few exceptions that you'll even notice a difference or see a change in breakpoints, etc.
Give us your darktide pick up line
Imagine the situation gamers
She’s a support smite psyker who you need to carry
How do you slide into the strike team
All those options are decent, some will claim meta, but if it pairs well to either lower TTK or balance out weaknesses in your build, it should be good. Too many people stress trying to min/max when it's really unnecessary even at the highest difficulties.
Or a dude
…I accept that
what the fuck
surely that's not going to get me a ban I will delete it though
creeper 3 12 engaged
This character preset is cute I think
I swear that’s one of the only face that works with a black character 
I agree
not to beat a dead horse from earlier
but genuinely
i dont understand
u can kill a lot of shit with bolter and still come out pretty good on ammo
3/2/1 pickups is really not that bad given the number of kills
bolter ammo econ still seems pretty fine to me
prob people not using it as a dmr i suppose
also man
they were not kidding
about making the bulwark shield hitbox actually accurate
that too
I saw that

you can actually shoot their head peeking out behind their shield lol
Yeah I got a down right illegal jump shot on one
Had to alt f4 before FS contacted the authorities
people over here cheating against bulwarks while bulwarks are cheating against me
ultra instincting my lasgun shots
if you can actually
shoot that tiny head peeking out
in a real game
while its moving
i think you deserve the free hit
Only thing trauma is good at is bypassing shield. 
trauma god-like staff
Except FS can just push it now
get a good roll and it can surpass voidstrike with ease
I heard trauma bad especially blaze trauma. Useless staff knocking things around 
Also it's impossible to get good trauma roll
Trauma has some great utility with rending too
Knock crushers on their ass
High skill floor to make it work though
Yea holding rmb before clicking lmb? I don't have enough fingers for that
deceit. ive seen some gucci ones
Zarona Revolver is just awesome, I get it now
zarona is really nice. big dmg, accurate... only need reload speed, which Weapons Specialist's Always prepared subtalent helps greatly with

I should probably go for weapon specialist then, currently I'm using focus target
Yep, definitely, I use melee a lot with Power Sword, seems great
not unlimited ammo, just puts bullets in yo gun
My ammo economy is fine I think, first match with Zarona went great, left ammo for teammates and still never ran out
you won't regret it
power sword until melee spec runs out, shoot once or twice into the crowd with your automatically reloaded weapon to get melee specialist back, repeat
Good strat
crucian roulette works well with this for this specific reason
shoot all bullets so when you only gain 1 bullet back, you have giga crit chance for first and only shot
and maximum bullets WS gives you with a revolver is 2, meaning it's still good amount of crit chance bonus
I got the immune to range while stamina is over 50% while restoring 30% stamina for avoiding ranged attacks. I love sprinting straight at gunners. Swapping to sword. And chopping them down. It's very satisfying. Also really helped I was playing with a team who all needed ammo all the time, so not shooting and just charging to swap to Melee works well. It also helps get into cover of course.
Also I'm running the speed reload 3 and 10% reload speed. 20% reload speed if bullet in mag, and 30% if killed a special/elite. The gun reloads so fast now I can have ridiculous up time if I want. I feel like it's very flexible.
Now I just need power cycler 4 to make my build perfect.
Zarona is just Plasma gun but even more extreme
And faster
What melee weapons and grenades do we typically use for weapon spec builds BTW? I guess it's generally very flexible?
Just craft better. 
trying to get Surgical IV on the Helbore and Hadron just keeps eating away my plasteel without any results 
I trust you are pleased, varlet
chain sword, chain axe, combat axe, power sword
grenades dont really matter but i like frags, kraks are nice and im finding my way to smokes slowly but surely
I plan to build a revolver for it, which is enough to take care of Crushers I guess
So chainsword might be the best pick for me
I have a good mark 4 already
maybe not smokes actually for ws because youre never getting ranged specialist from inside of a smoke
Me: "No, you toaster-fucking cyborg. I give you my hard-earned plasteel and for what? So I can get Surgical III for the 6th billionth time?"
and maybe not even kraks because frags are a very easy way to get ranged specialist stacks because you get them with grenade damage while wielding the sword
I'm presently thinking krak too just for speed of crusher killing while still having a backup, but I can see shredders being good too
Also I need a krak build lol
Penances yo
kraks arent bad depending on weapon choice
And I'm not sure how else to justify taking them
im not used to them but they have their merits. i like the bonus horde clear my frag build offered
it aint great
My thinking is i can take the best hordeclear weapon I can in the chainsword and then I won't miss frags as much
I actually rolled power cycler 3 again today. So I'm trying.
inb4 200 year grind for pc4
I mean, depends on your build really. I use krak nades for waves of crushers. for everything else I have my chainsword/chainaxe and my Mk V
From my zealots experience, zarona is decent for Crushers but not exactly optimal, especially when they are in blob formation
in the grim darkness of the 42nd millenium, people's search for pc4 takes them 10 000 years
make a rashad for horde clear
Just in time for their VT3 announcement.
Also, VoC or Infiltrate
esp since you are using revolver
single crusher yes. if there's 2 or more overlapping, you start splitting damage
You don't wanna know how many dockets I have shat away on trying to do that
aspd boost feels real nice on rashad
i used infiltrate because being selfish gives you more room to not be a burden to the team
They do different things, do you want to be support buffer or sneaky damage DPS
Being selfish in war 
I like VoC for melee play because it patches up mistakes, but if I have a revolver I think I won't contribute enough to dealing with trash shooters
both patch up mistakes
infiltrate isnt even so much about the damage. i dont take the node for dmg bonus
I find that blue stim gives way more damage than red for mk6 p sword
I haven't tried infiltrate yet but I imagine it is great for dealing with them safely
the difference is
voc is better if you like playing right next to your team constantly
infiltrate is better if you like pushing in on your own
infiltrate allows you to get close to threats that are far away
gunline of gunners? no problemo. infiltrate and whack em melee
take low profile and overwatch
What I do with VoC is PSword/Laspistol/Shredders.
Shred nade for Crusher mobs, most other classes have abilities to clear them.
Laspistol for ranged work.
i would also suggest 3x cdr curio perks
i used to give infiltrate a lot of shit before trying it
by far my favorite build now
you have 2 nigh-invincibilities and toughness refills on hand at all times
I didn't get it before, but I guess the threat reduction and two charges are the real power on it
Speed aura stealth melee vet 
If you tale it with low profile, you can stealth, waltz up into a gunline and hack apart 5 to 6 gunners before they realise you are there
I only use the basic ability in my build to save point.
works surprisingly well with frags
Oh I go all out with smoke too
Since i can get into the heretic's formation's soft centre and wreak havoc without immediately getting surrounded like a Zealot does
420 vape it up
the value is far too great to miss out on
From what? Double charges?
Yeah that's the shit I'm interested in
the reason i strongly suggest on overwatch
is because you can be very very aggressive
since you always have a charge to get back to your team
yes. does it not happen to you that you see yourself not using your ability even though you have it?
low profile lets you wreak havoc on specialists especially
I am used to zealot 1 charge I guess.
Yeah, my Zealot suffers from having to quickly CDR another charge to get my breathing space back
trappers will just walk past you trying to get to your team
you can just murder them so nobody even has to try to dodge
So I only took base ability.
This is almost crucial in one of the Carnival Maps (the one where you have to wait for servoskull in the room near start of mission), since gunners spawn everywhere
because besides giving you 1 more use, it makes tou not waste time on full cds. its always either up fully or up for 1 and 1 reloading
I've never noticed this dude and his armor before..huh
I'd have to remove the value point in weapon specialist to get the 2 charges with my build.

yeah you get more value out of tac awareness since its much less likely you 'waste" those 6 seconds
2 charges and CDR are an incredible combo. There's a very good reason why pre-13 they were mutually exclusive on Zealot.
i honestly find it critical
zealot's shroudfield is an attack prep invisibility. infiltrate is for positioning mostly
Teaser for potential future updates. Especially since we jear things about Auric Gear now...
to properly play infil
Infiltrate also helps with hot zone ressing
Smoke speed stealth 1 charge and base weapon specialist
https://youtu.be/_4fZ6q0j3C0
Vape nation y'all.
Patch 1.3.1
Hab Dreyko · Investigation · Damnation · Hi-Intensity Shock Troop Gauntlet
Loadout: MK VI Power Sword / MK II Revolver
00:00 Build
01:22 Game Starts
yes. its awesome
or doing the auspex puzzle without getting hit
Granted I am still stuck with smoke for penance farming
But after that is done will rethink nades
fax. pain and suffering
infiltrate can carry most minigames
Unironically like smoke 
like i remember just soloing old hab dreyko sometimes lol
wearing those pants is going to be a fucking sign to not play with people because they willingly used smokes
Oh to be fair, nothing is "wrong" with smoke
same with that mission with 3 safes
you can literally just do all the safes by yourself
it just feels worse than the other grenades. less reliable
But it is just...the AI moves around so much smoke only really is worth in enclosed spaces
its still worse than shredder but the buffs put it above krak imo
yeah i dunno. i like the certainty of big number from krak more than the posibility of not getting shot at, but its a thing of preference
I love smoke grenades tbh, it's like a throwable psyker bubble
nothing will ever top shredder though
I would say Smokes are truly Situational (like real life smoke nades)
You want them in tightly enclosed maps (rooms in Carnival/Chasm Logistratum) but in open areas you are just better off killing the enemy
its nowhere near that good
smokes can help you save precious seconds of infiltrate
Should I put a talent point on Exhilirating takedown or Fleeting Fire for Zarona - Power Sword build?
suppose you're under extremely heavy gunfire
you can throw the smoke down and run halfway through first
before you pop inflitrate
If you have all the killing power you need without the grenade, and if it's more convenient to path through
what are those two?
its pretty good with the stealth build really
and it offers some team utility on an otherwise very selfish playstyle
well
I use them on a shovel7/helbore bayonet heavy build
selfish might not be the right word
these two. what are they?
With VoC
fleeting fire is pretty bad
on like
99% of builds
id only ever run it on a shotgun build
what other choices do you have
just those two?
Actually the patting combo is something to be considered, but it is reliant on the enemy being a pure shooter horde (or at least not too many melee enemies blocking the path)
USUALLY its not hard to maneuver through a horde
but even if the horde is blocking you off
that only saves you more time on infiltrate
I wish we could see through the smoke better ourselves though
Oh, fleeting fire is on the weapon specialist tree, it gives you 20% reload speed for 5 seconds on ranged specialist activation, and the exhilirating takedown gives you 15% toughness and also 10% toughness resist for 8 seconds on ranged weakspot kill and can stack 3 times
sinc eyou can move through teh smoke and start hacking through the horde while you get closer
Also, smoke gives a bit of utility for going up a staircase TBF
3 not 10
Especially if you can't see what is on top of the staircases
unless its really dense its not too hard to maneuver through poxwlakers
(Enclavum Baross bridge)
for infil
what does your tree look like right now
no weapon except shotguns benefit from both always prepared, which you have to take, and fleeting fite
fleeting fire is really weak
Not just those two, I will send it to you
the problem is its locked behind taking always prepared
so you dont actually need it unless its a shotgun trying to load special shells lul
So you don't need it on Zarona revolver either?
Got it
most enemies go down in one bullet
so always prepared will keep you going for a while
nope. if youre running always prepared, you want to be shooting on low bullet count because you want crucian
only maulers and crushers take 2
Am I weird/doing it wrong for running Infil with CIAG?
not really
and whats stopping you from just hitting em with a melee after 1 shot
(Which is what I am doing now for penance farm)
my first infiltrate build had it
ciag works on anything and any build
even an ogryn would be able to wield jt
get in close, kill everything near you, become immune to bullets while sh ooting
terrifying barrage for bullet inmunity 
no terrifying meme
hit & run = bunch of shotgunners become harmless
terrifying meme = u die
CIAG might work on any build but nothing makes it as happy as e stance
this is a revolver build right?
what melee do you use with that?
Yep
It's just you don't have a survival ability which veteran really needs lmao
Just remember to control the recoil lol
good options are
on your toes = 20% toughness every tim eyou swap
as a revolver you swap
a lot
the stamina in meee specialist activation is really good
or just dip 2 points into Out for Blood
Controlling recoil costs precious milliseconds that I could be using to get headshots
it honestly did not need to be buffed but its stupid good now
you can even move the 5% health boost minor node under volley adept
into 5% movespeed minor node
on the right side
which is way more useful
tbh im not sure why you need longshot
this is a melee build
when is longshot going to help
stamina on melee specialist is goated dudes hear me out
Just got it for Volley Adept
lets me get 2 push attacks no matter what
But I can change that
you really dont need reload speed
the way you are supposed to play revolver is
mostly melee
then the moment you see an elite/special
you snipe them
every single thing goes down in 1 bullet
properly built, ragers can even be bodyshot
only crusher/mauler take 2
but since you refund 1 bullet at least no matter what when you swap on weapon specialist
your clip is way bigger than 5, effectively
frankly i'd move the 2 points you took on longshot/volley adept into either Confirmed Kill or Out for Blood
both are good, I prefer OfB personally, but nothing wrong with CK
Makes sense, I play like that too, just haven't done with a build like this, so I had to reload
Yep did that
Thanks a lot
reloading is a noob trap. sincerely, a crucian player
np
Have one more to spare, putting that on on your toes, seems to be a good choice as you said
On your Toes or Demo team is my suggestion
both are very nice
if your melee uses push attacks a lot
invigorated (stamina restore on swap) is good too
if youre using power sword 6, the push attack deals way too much damage to pass up on
and it speeds up your attack downtime
it does but i dont thin kits quite as necessary
you dont usually.. spam it, no?
its not like mk6 knife
u literally just hold down block and spam push attack on mauler/crushers lol
when getting swarmed, its either that i get hit or i push them away every other attack
if you're being swarmed the strikedowns on push attack are probably even less appealing
i usually never had stam problems on psword since you're charging every few hits
but
and i mentioned that the push attack deals a lot of damage if you're hitting one target
feel free to try it if you prefer it
ive done it because it really feels necessary
@ his build i mean
on pc3, where your charge doesnt last fkr that long, getting hit means losing your charge
i need food recipes, preferably utilizing chicken breast
freshest slab of corpse starch there is
it looks nurgle active
New corpse starch just dropped, it seems.
God emperor is dead 
Is bomber damage resistance an in inoffensive perk to have on a 3+ stamina curio, or should I swap out the curio chance perk instead? (76 base stat, thankfully)
id rather ikeep bomber damage
Its pretty meh
curio chance is pretty bad
Curio chance is very meh
its not even a good thing to get a curio instead
I heard bomber damage resistance only impacts their kicks and not the grenades themselves? Is that actually true?
nah
well
supposedly that was fixed a while back
idk if it actually is fixed, havent tested
Boltgun would be amazing if it had normal equipping time and also sights that you can actually see
smh a perfectly good weapon being kept down because of some minor animations/textures
Fatshark moment
you can circumvent the swap speed
how
when you swap, have at least 1 bullet missing
then swap -> reload to cancel swap animation -> sprint to cancel reload
also what's that scope on it
that's just weapon customization mod
Weapon customization mod is probably allowed though I'm not sure, and yes it has a good amount of sights, there is the accatran reflex sight MIII sight
Wait, what actions are performed there?
And in what order
swap -> reload to cancel the swap animation -> sprint to cancel the reload animation
Ah, I didn’t notice the missing bullet in the mag, that makes sense 
i dont bother remembering to leave an empty bullet
honestly you usulaly have at least 1 bullet empty
and if you dont
well whatever
the inputs arent that hard
its just reload into shift
FS should just fix the weapon lol
It's such a good weapon aside from swap anim and sights
OK, why should they do that,
So the weapon is fun, especially for people who use melee
Because I think these setbacks make the weapon interesting to manage
If you could pull it out as quick as a plasma gun (which really should also take longer to take out) or a revolver, then that’s a problem
No it's not
It'd be perfectly fine
It doesn’t, not in my view at least. You should wage your space for when you have the opportunity to pull this weapon out, when to back off, etc.
It’s the same setback that makes Helbro lasguns fun to use
Nah, it should be quick to swap to
That way you can pull it out in middle of combat after making some space to take down a special
and then continue with the combat flow unbothered
We’re not coming to an agreement in that regard then, so one might just as well agree to disagree
It's not a matter of opinion. I'm just right.
look up "bolter swap" (in this Discord)
People aren't using Bolter (as much) because of the swap speed
Why would I do that
It'd be more fun and not OP with faster swap speed.
Surely you don't need 3 stamina regen perks on curios, if you also have a 3+ stamina curio right? I tried to see how much stamina I had on the psykhanium and I just couldn't run out of stamina unless I spammed block push
just learn the tech if you want the quickswap
Well then maybe it’s their problem with the weapon, not the weapon’s problem lmao
i run 3 stamina regen
but
this is for psword right?
im not gonna lie
Yes
i dont understand how someone can run nout of stam on psword
you're just spamming lights and charging
and with weap specialist you should be dodging a lot anyway because the dodges become op
and you pick up stam regen delay
i still like stam regen in general
but i think you can drop it if you really really want something else
stam is gold in Darktide
True, so should I swap out stam regen or swap out the 3 stamina curio entirely? I also use deadshot
i'd keep the 3 stam curio
i use it on everything personally
deadshot or not
it just gives you a lot more stam to work with
stam regen you can swapif you'd like
Makes sense, stam regen is going away then
going back to bolter
i like it having tech tbh
why not just leave it that way
some weapons could have some more mechanical skill to use
and bolter already has tricks like resetting recoil by unadsing
kinda fits too
puny baseline human uses big bolter and needs to have a lot of dexterity to make it less clunky
at least with the sights, they literally desynchronize from where the shots will go so that should at least be fixed
Because it's no fun.
All of the above I agree with
and no amount of FoV tinkering will fix that issue
Bypassing swap anim is skill.
It's just not fun.
some people enjoy weapons that need more mechanical skill
for the swap speed, it's the bolter so it's just something that's going to have to stick
theres tons of weapons in the game already that appeal to people who want something simple
ooooor it could be changed
sure, but then what is the boltgun
if i want a nice DMR with a faster swap speed, there are some other weapons to go for anyways
AoE semiauto.
like
i know its perhaps
confusing to you
but some people like weapons with a bit of clunk to them
Yeah, but not explosive nor do they go dakka dakka
are they in the minority? probably yeah
but there is tons of weapons already in the game that are simple and straightforward
and the clunkiness is also a part of its identity
why turn bolter into another one of them
I never said make Bolter simple.
I said make Bolter swap animations not fucking terrible.
i'm sure there's some debate to be had about the exact time of the swap, but there should be some clunkiness in that
part of the slow swap speed is the complexity
it's the boltgun after all
you have to understand more deeply when you should be swapping weapons vs something with a fast swap
that or you have to master the mechanical skill involved in skipping the reload animation
shittity
It's not complex. It's just annoying.
frankly you have to do both
im just saying, this is how homogenization and dumbing down of gameplay starts
everyone wants all the "jank" removed from their classes/weapons/whatever
devs throw their hands up and make everything easy and samey
abuse exploits or stay annoyed
wow great
And even then it’s a minuscule increase in performance, which is fine, you can live without it
Not all exploits are bad.
All exploits are exploits.
(originally, combos were a bug in the original SF2 the devs didn't bother fixing)
and if you want to see a game that killed itself by fixing "exploits" just look at GunZ vs GunZ2
the weapon is fine, just use the exploit
they removed all the movement and weapon tech that's just like bolter swapping
nobody enjoyed it anymore
you dont have to use the swap tech
its just an option
don't forget rocket jumping and pilljumping in quake!!
Well, then they should've rebalanced it so it's still viable but not because of exploits.
You can make do without it, and “stay annoyed”, but this discussion has reached an end in which you stop acknowledging anything and play your vinyl on repeat
we literally wouldn't have fighting games without bugs
Go to the forums, make thread about it
It really depends on whether the exploit adds mechanical depth and another layer of mastery (sf2 combos, rocket jumping, etc.)
Maybe it will make a difference
yes, and it does here
or if it just trivializes the skill required to play the game
its not even particularly complex
Oooooor the boltgun could get fixed so all the people who find it annoying would be using it, while people crying about balance wouldn't notice it becoming OP or anything.
but it does punish you for messing it up(you're locked into reload animation)
not everyone needs to find every single weapon appealing to them
some weapons should appeal to some, and others to others
we have plenty of simplistic weapons already
with very little jank
just use those
It's required to play optimally, and it adds skill expression. But you don't need to do it to have fun
like i dont undestand
its literally just boltgun and helbore
you have literally every single other gun in the game to play with if you dont like their playstyle
but you must have ALL the toys right?
I'm just surprised Plasma has no swap speed malus
or long holster animation, or anything
It should have some 
Unironically? Yes
yeah

if you want your "big aoe damage mindless left click simulator"
just use plasma
there's no need for boltgun to be another plasma
It'd at least force you to commit to the absurdity that is plasma
and that's something cool about the bolter
it's more a tool you commit to for specific situations, like bursting down armored elites, than it is an all-purpose shooty stick
its funny cause this same conversation happens in other games and it fucks up everything when the devs actually try to streamline literally everything
Pretty much, it's basically just a straight line to kill anything, all the discipline about it stands in knowing when to shoot, what to shoot, and when to pull out a shovel to mow through a horde
See; FFXIV
dont worry
And I do use plasma, it's a fun gun, but it is a fairly simple thing to play
got my job memed into purple warrior because WAAAH I DONT LIKE IT

that was since it was released
Heavensward DRK was so cool
dropped it in ShB
I miss HW drk...
StB DRK is my favorite
it had my favorite savages, it introduced ults
it had a ton of ff5 and 6 references
people remember StB for being weak on story
and it kinda was messy
but the gameplay was the peak of XIV tbh
And it was the last game where classes had distinct identities
ya
Oh man, if StB story is messy
too bad they've actually gone on record and said
Then what the fuck is EW
they are never going back to HW/StB job design
instead we get
colored lego 1 button jobs like nuSMN
no jank :^)
easy to use :^)
BLM is the only class left who can really move around their rotation and burst
Veteran guide says elite and maniac for zarona perks, this should suffice too, maybe?
reworked summoner is an abomination
elite and maniac are very specifically used to 2 shot crushers and 1-bodyshot ragers
you need elite or carapace to hit 2shot breakpoint for crushers
I'm curious to see what the golden baha they seem to be getting is like
flak is sadly rather useless
Unarmoured?
But I'm probably just playing BRD/MNK again in DT
are you possibly shooting
that does not die in 1 hit without the perk
idk if im getting DT
i feel satisfied with the story ending in EW
Lol true
i did some of the post patch stuff but then unsubbed
it really just was not interesting
maybe ill try DT when it goes on sale or somethin gidk
Though I switched to dnc during asphodelos
oh yeah, that's also what made me drop it
the game i mean
i was raiding with PLD
then they reworked PLD to be another generic 2 min burster
i was literally orange parse on week 1 doing pugs kek
I did DSR and TOP, finished the savages, finished all of the savage dungeons
These acronyms lol
And now I’m taking a break while thinking about whether I even want to play DT
Which game is DT?
God parsing got so stupid in Abyssos (as if it wasn’t already boring in Endwalker before)
Nearly every fight had a cursed kt, so someone would have to sandbag each pull
just awful stuff
TOP might actually have burned out the raiding community
God I hate that ult
lol
my friend stuck with the game
the ultimates this expac made her quit the game after she finished
DSR was linear but cool since it was meant to tell a story
TOP was meant to be as annoying as possible
It took my static five months to clear top because tanks kept leaving to get paid clears every time we got to p6
lel
And then we’d have to trial new tanks all over again
god that was awful
It’s so funny
i havent done ultis since UCOB/UWU back in stb
shb was during the period iw as living and working in japan
so my ping was fucked and i was busy so i didnt feel it
and EW just made me quit the game postpatch
also never had any good experiences with statics
starting from gordias
when i was new to the game
the first static i was in could not pass fucking faust
i thought it was maybe my fault since idk anything back then
and my static in stb were pretty good players but uh
they were conservative transphobes that constantly went off on that shit during vc
When TOP dropped, everyone praised it for how hard it was and would jump down your throat if you criticized it. Now, a year later, everyone is complaining about what I complained about back when top launched (strict and precise mechs, body checks at every corner)
just kinda done

Yeah don’t suffer that shit
yeah
TEA looked cool
just didnt have time durinng ShB
i always liked brute justice so more mecha combos was cool visually at least
i really miss alexander
They really encompass everything I think an ultimate should be: complex puzzles with MANY ways to solve them. I still see people come up with new ways to solve hatches
tbh
i miss having weird shit like the potion pools or having to dance around a giant metal ball or a 4 boss gauntlet taking a stage
Like, the skill expression should be that you can recover a bad pull with good mechanical knowledge
“Guys can we wipe, I got gorilla”
