#veteran-class
1 messages · Page 579 of 1
So that explains why when I spray into a horde with DB rounds the Crusher simple just acts as a meat shield
noted
Mmm i actually forgot to test knife breakpoints with precision strikes, 15% elite.
Just don't use lacerate, god what a trap blessing
^^
Needs a rework
Funny thunderous interaction: #veteran-class message
waste attacks that would be weakpoint for 2 hit BPs

*unless you use punch but why do that
Might as well use smackdown
So is that happening because of thunderous?
just simply having it on your Axe causes it to do that
Yup. Proc on dot when axe is out
Not meta
Try throwing knives on zealot with uncanny strike
I simply do not care if its effective or not, brain fires dopamine when I see procs go crazy

Uncanny is a buff directly to you, so it should work with anything while the buff lasts
Yes 3 is enough to kill a crusher
Crunching Crushas
Ruined an attemp cuz of lag 
Well, that is 150 crushers
No joke though: the most useful of those video for me was the 30 crushers melee only. Got me WAY better against getting caught pants down by crushers ambush
The rest ehhhh
For funzzy
you never know, one day you may bump into a 150 crusher patrol
modded darktide meme runs
Standard no ammo maelstrom
4-5 crushers patrol are common
Now all you need to do is stumble upon 30 5 crusher patrols at once and we'll be cooking
10 crushers melee only is the top diff mechanically. Adding more is just about stamina (player, not stats)
If you can do 10, you can do 5
I struggle managing 5 crushers melee only personally
I dont really use rashad so i wouldnt know 
Usually rely on frags to stagger so I can shank one or two down
rashad vs crushers in a nutshell
*Heavy Heavy Dodge Heavy Heavy Heavy.........
Meanwhile knife w/ uncanny spam push attack to victory
For reference: #veteran-class message
no punch stabbings?
died to what i thought was poor situational awareness and proceeded to spectate a vet who completely forgot he had a melee weapon equipped
I'm impressed by how much more effective a vet shooting into melee chaffe with a ciag is compared to a recon
Didn't even dip to red ammo once the whole game
And other people still got ammo pickups
Me keep using Graia brauto on melee chaff enemies

worst thing is he kept doing it when ogryn enemies got all up in there
he got grabbed by a mutant, thrown, defaulted to his chainsword
and swapped back
Try agri brauto. It is an experience
isn't graia the one that shoots fasta when bracing?
very rarely.
Agri brauto never braces
No reason to
More importantly: it cleaves
bracing is a scam rn anyways
not good right? Doubt opening salvo is a good thing
pretty sure the gun itself is not the best
i was told its the best lasgun, i mean i will probably never use it but just for collecting it would be nice
I think the mk12 is the only one worth using unless you plan on wearing out your index finger
though I'm not terribly confident of that
Mk12 has the lowest dps but does one shot most things
MGXII is typically seen as being the least of the three now
oh
after the great numbers rejiggle
yummers
but fuck wearing my mouse out on the MG1a and MGIV
the what huh
if only it was a fucking rashad and not antax
Patch 13 gave all the enemies more health to compensate for the new talent trees giving us more power. Also a lot of weapons got their numbers adjusted.
MGIa and MGIV were both beneficiaries of the change
which eroded the relative advantage MGXII had over them
MGXII is still fine it's just not the optimal choice anymore
so now they have similar breakpoints but more RoF
so a lot of the stuff that used to reach oneshot breakpoints don't anymore but the two shot breakpoints are piss easy to hit letting the higher rof versions shine?
oh
tbh more things reach 1-shot breakpoints now than ever before I think
it's a better balance than it was
like my kickback on my ogryn now semi-reliably one-shots mutants when it wasn't before
Yeah, MGXII isn't exactly bad or anything
it's not like a pre-patch MGIa or MGIV
it's just a little bit less practical than either of them
Still fun to throw a scope on with the weapon customisation mod and larp a laser dmr
I like it more than Helbore there I said it
I hate charge ups

Helbore is a melee weapon I thought
Why does it feel like you have better odds on winning auric maelstrom than normal one? After I didn't dodge the trapper shit hit the fan
Why do lvl 19 people join it
because of your second message lol.
any good recon gun build?
god i'm never doing low visibility mission ever again
and they put 5 demonhosts in just to fuck with you
smth smth tzench
what
just as planned
wait till you meet the buster conga line then
what frame is hardest to earn
i really like this one since it glows
special condition is anything that has this kind of icon right?
Probably the mission type grind frames, unless you really tunnel-vision maps like Hab Dreyko, no matter the difficulty level, and I suppose that the one that requires you to play 1500 missions in total (it’s just a lot of missions, frankly, I only have gotten it recently at 1400 hours)
love playing with bots
@sonic marlin lmao noob
Just spam ping to avoid dhost

Or better yet, dont play low vis
i couldn't fucking see
Sniper gauntlet is more fun
is it the same low visibility?
i got one available
But u can still see
Sniper laser still visible as ever
Get thrust at least
I'm so close to getting lvl 30 in vet
Also, bonking Rinda with Krak grenade is best feeling
i just realized its you and not some random on the server
rename urself smh
Just turn it off when you're close ro dhosts on lights out 😌

No
Uncanny and riposte or precog is my recommendation
I'd roll more knives tbh weakpsot dmg is really bad
It's not 10 percent of your total dmg on a weakspot
If your stuck with one the first one
It's 10 percent of the bonus dmg from hitting a weakspot
But yeah weakspot is unfort
So if u do 100 dmg on body and 150 on weakspot, it's only 10 percent of the bonus 50
So only +5 dmg
I meant the perk
Mercy killer is an OK blessing that has a talent tax is all, forced to run serrated
Perk not blessing
Ya idk why the weakspot dmg values are so low if that's how it works
10 percent makes sense if it calculated off total dmg
Crit damage is the same way
Yep
Fine. Just you can get a better one
Infested is worthless saddly
It's fine to run until something better
Slaughterer is a b tier blessing and infested is bad
But
Sword is op
So it probably works alright
Yeah thats fine
will work but eh doo doo kinda
Its not doo doo
Pcycle+ sunder or brutal momentum
What the hell
Sunder for packs of elites
Yea. Blaze Away is dmg but also requires immediately firing again for more dmg. I like gloryhunter
Bromentum for hordes
Its like baseline
It's passable but b tier like I said
Slaugt isnd bad just brutal momentum is fucking absurd
Its hard to get better cause you don't really have other breakpoints to build for it smhh
Aim for cycler and sunder/bromentum
Think of it like this. Energized power sword is already killing everything. Do you really need slaughterer?
Sunder let's you cleave more ragers in packs of them
Bromentum let's you mince hordes easier
Cycler is mandatory
Yes
Yea
Even cycler 3 is fine
I'd personally go maniac for the mutant one hit
Maniac one-shot mutants
Carapace two shot crushers
Unyielding one shot bulwark and boss dmg
You have to tinker with your trees a bit but
Go Infested to kill bursters faster 💪💪💪
For some of them I mean
When I'm bayonet stab happy and a burster leaps around a corner
I would probably suggest grabbing unyielding Maniac and then taking ogryn dmg on the tree which gives you carapace 2 shot anyway
But it depends on your tree
Agile Engagement also gives the breakpoint
Though I use ping keystone
I love agile engagement 😩
i feel like they need a harder mode cause even malestroms are a cakewalk with one good team mate
Clearly you need to queue for standard maelstroms
All the maelstrom difficulty + shitty teammates 💪
Just queue for heresey

thats even easier cause i normally dont solo queue
Helldive difficulty it is
HELLDIVE WOULD BE EASY IF MY TEAM DIDNT KILL ME 10 TIMES
Helldiver needs more friendly fire
Assail tracking on my teammate's head pls
You got a shootable face, sorry mate
its more them calling down airstrikes on me than shooting
Director teeter-tottering between murderous intent and asleep
There used to be one where mobs had way more health. Broke all the breakpoints. Not sure why they seem to have retired that.
its cause people complained it was too hard
Elite Resistance was it.
There are some busted things in helldivers ima be real
Also I run the 380mm, I don't can't blame my team for dying to it becuase its HUGE
And very random 😌
Nah, it was just whatever
Trivialized by bolter
Iirc elite resistance was a lot of psyker shield hugging
It was certainly a slower pace when you got a bunch of gunners spawning.
Brain skip
😌
Lol indeed
Hnnrrnng
well said luna
Thank you English I studied 3 years
Interesting experiment
Elite resist + High Inten pls
Kinda enjoyed the first couple of games
But no staying power
Also I got really excited about trying a Thunder Hammer on it
Charged up, Thrust IV, swung at a gunner
And the karker didn't even flinch
Was the moment when I realised "fuck this dogshit"
Maybe Reapers would finally be scary
I got downed once cuz back then ps could stagger crusher but not on this mod 
See, THAT was the core. They needed more mobs.
All gunners
one day reapers will be more than a windtunnel
Bolter is back on the menu boys
The day when we don't all have +20% Gunner resistance x3?
Fatshark making the perfect shitstorm of Elite Resis + maelstrom + nurgle blessing
Bolter against elite shooter is stupidly fun 
I don't think reapers get affected by it
Litteral one shot one kill
Nurgle blessed poxburster waves
You only ever need 2x 😌
And yeah I think it's only heavy gunner
Oh and immune to each other
Oh crap really?
Unless FS is willing to redesign many perks we're kinda stuck
Thought it helped on all machine gun type enemies
Nope
I know it doesn't affect shotgunners
It doesnt help with regular gunners
Works vs dreg and scab gunners
No one else
listen man, the titan won't kill itself. we thank you for your sacrifice.
do you dive? add me UwU
we are calling down so many danger close airstrikes 
i'm still trying to figure out
a bunch of mechanics in the game
like why sometimes strats stick to enemies
and sometimes they bounce off
Helldivers is funny in that you just have the learn shit from others or trial and error
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PERTEC
LIDLWUNS
Been trying to push higher difficulty
And it gets kinda crazy
AM GUNNA TEL YER MUM
You really need to go out of your way
To reduce the stalkers and patrols that spawn
Otherwise its really easy to get screwed
They seem to only stick on heavy enemies like chargers
But uh
Unfortunately it doesn't make it any more accurate 
My PRECISION STRIKE that I stuck to this charger will not hit 
Orbitals afaik land where they originally activate
Yeahh
🥹
I love my very dangerous and very random orbital artillery strike
I'll try to add you when I get the game going c:
Haven't played beyond tutorial and stuff atm
People already doing diff 9 solo runs lol
Yeah I was watching woolie do 1 and uh whew
You haave to, and even with 4's sometimes the best option is to keep running 
Its the infinite horde generation because sometimes I'm fighting with my friends we take 3 or 5 minutes beating back a bunch of chargers or hulks
Then a random ass patrol decides to waltz over and sends another
Sometimes the strongest fortress is brought down by a single fast boi UwU
Dip dick
dreg/scab gunner & reaper
Lmao I'm not fixing that
So I was right?
Going from 2x gunner resist to 3x gunner resist is diminishing returns
1x: 80% dmg
2x: 64% dmg
3x: 51.2% dmg
The question was about if it affected reapers
And also diminishing returns or not, it's still worthwhile imo
It's not even really diminishing, depending on the scale you look at it with
I’d suggest running 1 or 2, but going all 3 seems less worth
Each one you add does reduce the damage you take from the Gunner by 20% relative to the previous "tier"
I’ve personally had a better experience running a mix of 2s and 1s
I find gunners are just so dangerous that it helps to go to the extreme
Depends on the class & build
It's forced damage
In reality curio perk choices are just personal and inconsequential
All the other resistances are mitigating errora
Errors
But gunners are huge consistent area denial
It pays to be able to shrug them off
Again, depends on class & build
Maybe less for a veteran, I play the other 3 more tbh
Vet has lots of other stuff to survive taking shots and can return fire with a suppression ignoring plasma or something
I just stand out in the open counter firing as vet
unless you take three +wound curios
then you're handicapping yourself 
ET + CK + Catch a Breath with Iron Will basically makes you invincible against gunner rooms. Unless there's a reaper that's shooting in my back that I never noticed
6 wound ogryns in my games
Me putting 3 wound curios on my Vet so I heal by going down near allies when I'm low UwU
Helbore and laspistol also have built-in suppression immunity
man helldivers is fun
Wait what?
Yea ur aim won’t waver with those guns when getting suppressed by gunners
This changes much
Actually might not change that much. I've been getting used to my vraks 8 again after days of laspistoling and lasgun 1a
There was a moment where I killed 7 spread out gunners in three seconds. Hard to replicate with most other guns
Dont tell fs this, they might actually remove that nifty feature
Veteran should honestly have suppression immunity takes into the class at a baseline level
As much as i agree, a veteran is a veteran. They shouldnt be shaken by bullets flying by, it might make the game that much easier for them
i wouldnt mind a rework on the skill tree again or a change on some features of supression
Also this means “between the eyes” blessing for laspistol is irrelevant lol
Just dont tell the players that 
it could oneshot crushers and I would probably still think it needs more oomph
U mean mk2 or mk10
the og
I guess? It has very little recoil going on so prob that
But I like it for the low recoil aspect lol
yeah as a tool it's probably nice but I'm distracted so much by the fact that I can fire off twenty shots and watch the reticle jiggle less than an amateur OF creator that I don't notice I'm killing most specials with minimal effort
it feels so underwhelming to shoot
try the slower firing one
feels like a laser deagle
i treat it like a pocket MGXII, does me very well
also oneshot-headshots most specialists which is nice
jesus christ wtf is melk smoking
we love gloryhunter we love gloryhunter
Glory hunter good
krieg build anyone?
It has pretty bad maniac dmg
Depends. Full marksman, VoC marksman or bayonet?
just looking for ideas for playing a valid one with randoms (VoC i suppose)
huh, does it? seems to take out ragers pretty easily either way
still, it makes a good alternative to the accatran laspistol which i really dont like
I prefer exe, feel free to drop shock trooper or detour for survivalist on VoC
this part of the tree is really worth it?
Depends. CK is what allows you to have loads of toughness counter firing rooms of gunners. Tried exe builds w/o CK and I don't like them as much.
A combination of ET, CK, Catch A Breath, Iron Will and some MF stacks, you're basically never getting toughness broken at range
That trio is way too stacked to ignore.
Why go down the right side of the beginning 
Because he asked for a build and it's one I'm experimenting with because Out for Blood itself is nice
Bruh those are like the strongest defensive perks Vet has until like Iron Will
When your first node is 11-33% TDR the next two nodes after are almost irrelevant. But one of them is CK lol
Gotta get that stamina reduction on sprinting 
Most valuable
I gotta have the stamina to make space when dumping aggro with infil

If it were 20% sprint efficiency like the Zealot's node it would be pretty blah.
But it's -.2 off the sprint cost of your weapon.
Lol who sprints? Sorry I got to crab walk for Marksmen stacks 💅💅
got it
Everyone else's input is also correct and valid
:D
on lasgun ? mk1, mk2 or 3?
I miss when right side had the "stack brittleness per hit" node instead of "melee crit"
1 and 2 for Bayonet
3 if you want big damage and can compensate for shit bayonet
okay what
Helllbore my beloved
how do the two interact that way
ok, so maybe i undarstand where i took vet wrong for thoughness regen, is about to stack microbonuses alltoghether
The Omnissiah works in mysterious ways
You mean toughness regen on curios?
Hey, I’ve got a build you might like. It’s pretty simple and fun for the whole family.
Shredder + all grenade nodes
Close
I'm building a new knife, and want to use the MK 3, since I already have a good MK 6.
Would Ruthless Backstab be a better blessing than Mercy Killer? I don't have the level 4 Rending blessing yet.
https://darktide.gameslantern.com/builds/9acba373-8bf4-4471-b5a0-332e0992e9d5/professional-detriment
Smh not taking recon
i've got one with bleed stacks on bleed stacks on my zaelot....that build bleed stacks🤣
usually you want uncanny + mercy if you have bleed node, or uncanny+precog if you don't.
Goal is to make shittiest build possible ?
the bleed blessings suck and are a huge noob trap unfortunately
Indeed, brb asking reddit for a good build
I want to have the best knife I can. I already have a good bleed stack on the MK 6 knife.
Not just bad, detrimental. I want to actively make the game harder for the rest of the team.
If your weapon sprint cost is 1, and you have 3x sprint efficiency, it's now .55/s
Wut da fug 
With that Veteran node, it's now .8 base cost and then the 45% applies
sorry but I think you're massively overestimating the knowledge I have on this
what's the difference between cost and efficiency
Cost is the number efficiency works against.
Well just make sure you’re taking uncanny and NOT using lacerate if that’s your goal
I JUST GOT AN IDEA.
A NO GOOD, TERRIBLE IDEA.
Also if you primarily light spam, mk3 is the better knife
so sprint cost usually comes from the weapon held and efficiency is usually 0% until it comes from somewhere like a skill or curio
Correct.
Put the mk2 recon in your gun slot and don’t take any rending?
and removing sprint cost is much rarer but also way better than getting sprint efficiency?
Wait no. You can just use your normal shove to push bursters into your team.
Also correct
The recon gives you some hope of clearing out gunner and stalker packs though.
I wonder if you can actually play bad enough to get vote kicked
Or is the skill floor that low
I think I have a good base here
There was only one time I’ve ever seen a votekick on someone who wasn’t afk, and it was a zealot who refused to drop the med crate despite literally everyone on the team begging for it.
keep their heads down has any value?
Here ya go
Based
Lol nice
Don't take covering fire, that gives toughness to the team
You underestimate how shit the damage on that thing is
There is a twist
Look at my weapon perks
Lowest dps gun in the game, easily
Lv3 of a Good blessing is better than Lv4 of a Shit one (like lacerate)
You can still kill a poxwalker for the team
Born Leader would probably be even less
No toughness for recon mag dumping into the horde
Post on the reddit and watch someone unironically try it UwU
Honestly for this i should try to make it look good
You know what ? that's a good freaking idea 
After seeing people play Starsector on the Reddit, I now know there's no such thing as a "bad" player
Only progressively worse players
Recon users think they're him
Alright, I call this one: "IDK what I want to do"
The ammo dump build
Survivalist spotted. Instant team value
You do not understand
It is one thing to make it purposefully bad
It is another to make it realistically bad 
True
When you shoot into melee chaffe and run out of ammo in the first room💯
I've seen players mod their game because their comp is so bad they need mods to justify their playstyle
True. Vape nation is only 7 wasted points and 1 still provides value to team
To be played with this
Lol
Why couldn't poxwalker/groaner dmg be like the largest dmg bonus perk. Yea yea shooting into chaff and all that we shouldn't do. It's like the least useful dmg perk but they could've at least juiced its bonus
Take both the salvo blessings for optimal big shit
No dmg blessing recon
buff recon las when
Or actually, run stripped down to sprint at ammo packs ahead of your team in safety
Probably never at this point
next update huhu
Knife recon + invis build that plays like a knife zealot UwU
"DMG up 5%, nerfed infernus max stacks on blessings to half their previous values"
Honestly it'd be funny if they just gave sledgehammer nerfs for like no reason
"Removed Headhunter from Recon"
exec build with agile engagement indeed fitting that name lmao
"Recon given inverse damage dropoff"
Optimal bolter gun bashing
Maximum ammo capacity reduced to 40.
Spread increased by 720 Degrees.
Damage reduced by 70.
Recoil increased to 70.
Indeed
Increased brightness and saturation of lasers vfx
Just the dumbest shit for no reason
I played anarchy gage in BL2 I'm ready for it
Anarchy Gage with sound on 😎
Oh you want stupid?
Damage set to 10000.
Magazine capacity reduced to 1.
Max ammo reserve reduced to 10.
oh my god
Lascannon time UwU
Liar
PIERCING?
Testing out my new PC build by showcasing the pick-up Railgun in Battlefield 4 on Ultra settings
Oh, VS armor.
"All Classes"
PPl are too focused on making build as "bad" as possible but they forget the most important thing
a build that looks like it might work is worse than a terrible one
That randoms will always have worse UwU
Also that
Honestly I should go around the Mourningstar and just post people's builds and ask for advice
Weapons with 495 combination of variables to consider for breakpoints...
See what kind of shit I get into
Well, you know what ? Lets do it
Sadly at work
Or otherwise I would
Honestly sounds fun
need help
LOL
Truly they can make anything worse
Stop running the tree so wide
2nd look: kantrael mgIa
Waiit wilmer is just baiting smh
Shredder is just better
3rd look: revolver
I like the node focus
I wonder if they ever throw them
3rd one has an idea
I'm like, accepted that my anti armour is butts so I run an anti armour melee
But from the look of it: ppl value suppression immunity a lot
I run exe and MF for my Ia yeah I feel its mandatory
I'm surprised all 3 rsn suppression immunity
The only bad talent here is serrated blades
But Exe gives very high suppression resist
They did this in patch 14 with the shock trooper changes AND the crit string nerfs
Its largely unneeded
True
Is this a good build? I'll have to pour in a ton more resources before I can make something better.
For the times I don't have exe😌
Recon was usable for a time
Shock trooper got changed?
Based
Man saw Infil and thought "yes"
I wish I could
Sadly at work :c
I actually do that while waiting on friend
You see some hilarious builds
Maelstrom but your build is randomized.
Only for crit strings. Instead of applying to every crit, it’s now only the first one in a string. Only affects the recon because no other lasguns have them.
Tragic
Extremely
I have the level 3 blessings for those. I need to unlock the level 4's.
Maniac doesnt really help with any BPs on the catachan mk 3
The only interesting one is on mutants.
Knife already 1-shots flamers, tox-flamers, trappers with h1 headshots.
The mutant one shot activates the happy neurons in my brain tho
Completely fair argument
Mk 3
S
Unyielding. Crit chance, flak, Elites
A
stamina, carapace
B
Maniacs, weak spot damage.
C
Sprint efficiency, Unarmored, infested, crit damage
Near useless
Block efficiency, groaner/poxwalker, specialists
Elites is good on mk 3 if running 15% elite talent, desperado, 10% melee damage otherwise don't run it.
This testing was done with 80% in every stat on knife
you will have to rip this out of my dead hands
i dont care if its garbage, faster boltgun has been on my wishlist for months
||even if its faked via mod||
Probably comparable to the good revolver judging off the damage and surgical
Oh true
Pranked

hm
what would be the god combo
I will have to think long and hard about that lie
shower thoughts
can you upgrade an upgrade on a weapon? like I start with FUll Bore level 1 and then replace it later when i find a higher level blessing?
suppose I have used both slots, can I modify and existing upgraded slot?
thanks
yes
you can modify any 2 slots as much as you like
T_T amazing, thanks, the slot machines have been cruel today
do we have some comprehensive up to date guide on vet like ogrynomicon or the psyker one?
no
sadge
I have never heard of the Ogrynomicon and it is now one of my favourite words.
ikr
found it
Still waiting on the Veteranomicon
doesn't sound as catchy so it ain't happenin
Vet's Declassified Imperium Survival Guide
The veterocroum 
Veterenarium
nah, but it would be nice to have an easy access to all breakpoint/stat data
Ima be honest with you
Theres no way that anyone can consider every single breakpoint
Theres 11 damage perks in the game.
There is atleast 8 ways to increase melee damage in the talent tree of veteran
The amount of combinations that can be combined is insane.
Even the ogrynomicon likely lies to you at points.
no, but if you are building say a rashad axe, you want to know your breakpoints, then theres is the constantly changing weapon and blessing meta, then there is the skilltree that changes every patch
Im saying the breakpoints change depending on the talent tree
a lot of up-to-date notes that would be nice to have is what im getting at
better than nothing at all mate
I belive theres like 495 combinations of perks, damage talents that can be combined on a melee weapon.
humanity has been compounding utter bullshit on the internet since 2014, this is so much more objective
Then you have to take this combination and look at it for every single enemy in the game.
Not feasible.
Instead rough estimates have to be used.
it pretty much makes sense to do only on 'first hit' effects, even then only if it's any good on the given weapon
if we are talking mercy and slaughterer type effects then who gives a shit, enemy is going down on your 2nd/3rd/4th hit in a chain anyway
Best way to probably find out breakpoints is for the player themselves to choose a build, test it out on a weapon without perks
Then see what they can change with the perks added on.
I can make claims about what is best but i unforunantely cannot do every scenario.
except not everyone mods their game or has the time to test everything, or straight up wants to spent the time and effort. then there is me hopping over many classes and it a nightmare to keep everything in mind
Well some sacrifices have to be made in terms of using optimized gear.
And if its thats a couple of minutes in the psykanium then yeah.
Ill still try to do my best in trying to find the most optimal breakpoints for reasonable builds, talents, even without talents.
Easiest way to likely play the game is to hop onto a build that has been relentessly tested, then play with
Becuase such a build will ensure that all the breakpoints are already met.
Also by the way if someone is looking to test weapon breakpoints, id be happy to do it with you.
The Psyklopedia
I'm confused by the ranged portion of Weapon Specialist. If I stack to ten rangerd expert, do my next 10 shots have +33% crit chance, or is it still the first shot, but I get extra rof only?
breakpoint mfs when they have to click more than once or something
Ah thanks. That's lame
To be fair testing a BP is fast enouugh
And doesn't need mods
Open the psykanarium
Shoot the enemy boom
First shot is extra crit only but you keep the rof
Well also
I learned that Guns like CIAG' works on crit chains
So in theory you can shoot a ciag with weapon spec with 10 stacks you get technically get a few more than 1 crit
Because of the crit chain
Crit chains?
Iirc, for many automatic weapons when you get a crit the next few shots will also be crits
Hence the crit chain
What's the difference between the different Helbore lasguns
How fast they fire and how much power is behind each shot
Guessing the mk 1 is the one that charges fastest
and coincidentally is the weakest in damage for the 3
shit
Crit chance buff only applies to the first shot, RoF buff stays for the whole 5s duration
Crit strings, also yes. You get extra crits after the first crit
And I was all excited for my Krieg cosplay build
But those extra crits cannot proc more crit strings
Mk2 is the lowest dmg one
This is still pretty bricked tho
Mk2 rapid fire low dmg
Mk1 general purpose
Mk3 high dmg low charge speed + bad bayonet
ok
As in, the bayonet move is very bad
Mk1 and mk2 have the same bayonet move (very good)
So I'm seeing mk2 kind sucks, mk1 is good, mk3 is peak
That’s the actual opposite tbh
Well also the difference in the bayonett
The mk3's bayonet is kinda stinky
Mk2 is very strong, mk1 is good, mk3 is very unwieldy
The mk1 and mk2's bayonetts are some of the best melee weapons in the game
Never used lasguns before
~~Just use plasma ~~
NO
What do you want to max/dump for plasma
Escape the plasma
Max damage, dump Charge rate 😌
Max TR
So this is good?
You generally want a balanced spread of 70+ across all 5 stats but prioritize damage and stopping power
Thermal resist needs 70% to be able to fire 8 shots continuously before venting
No
I remember the days of plasma sucking
Think it was like 6 months or so before they removed it doing damage directly to your health
Looks good be sure to grab unarmored +25% but otherwise plasmas are unbrickable
Ammo sucks which is disappointing but shouldn’t be a huge issue
Plasma blessings are mostly unimportant
Tbh Plasma has never really appealed to me
I tried my hardest to enjoy bolters, and failed
I hope you have a cleave blessing and flak on that
Bolters aren’t as great as they used to be
Survivalist aura go brrrr
Best way to run them now is to treat them as a semi automatic rifle scoring headshots and Criting
I've only been trying to learn the lasguns because I want to make a lore accurate lasgun +shovel build for my Krieg drip
I got a semi decent k12 las, but it just depends on aiming too hard (i suck)
Try the revolver
I prefer the revolver on Zealot
Mk12 is just a bit sad compared to the other lasguns
It just didn't get buffs like the other 2
You’ll wanna grab the mod that turns all weapons into automatics
Which one is better now, Kant mk3 or IA
The middle one imo
You can play both of them without full auto mod but the faster one is just eh
Which one is middle
I mean you can play it to mag dump monsters too
That's because the other 2 were even more sad before then 
You know how fast a pogryn goes down when you hit Exe focus target, and a combat stim
Preeetty fast
Especially if you hit headshots
The issue being the DPS compared to the Ia lasgun
Is smaller
The 12 only gets 40 damage over the Ia
And the slower fire rate actually means it's doing less DPS
K12 has better headshots
Hardly
It was previously
It's much more of a marksman rifle
1a has supplanted the k12 post buff
You'll be augmenting your shots just the same with Exe and MF
You can but it’s suboptimal
Its... really not
Oh he's using exe stance
Because you its still able to deal with specials
Nm, yeah IA is better
You just can build it also to delete bosses
Bosses, crushers
Mutants
Maulers
I honestly think the bolter is actually balanced
The problem being the only other comparison is the plasma
And that THING is broken af
Plasma needs less penetration but the damage is where it needs to be
But I think it'd be fine just to give all weapons a slight buff to met the plasma, rather then nerf plasma
Yeah I agree of you had to use your charge more it would be fine
I'm not sure about that, currently win rates for the highest difficulties are a tad bit high
I'm not sure if that has any bearing
I dont think that matters too much but that's just me
My main concern being getting weapons closer to one another
In general
I don't think bringing everything to plasma level is healthy for the games difficulty
I mean. A competent level 30 team with remotely appropriate weaponry should clear damnation 90+ percent of the time
Plasma is op because it can kill 6 shotguners with 1 shot
That was my experience in Vermintide and VT2 on the second hardest difficulty
Ain’t cause it can blast one with a left click
Plasma is OP because it has minimal break point requirements
And a fast draw speed
And a high magazine size
Tossing in full books on VT and VT2 maybe lowered the average match win to 60 or 70 percent
It is
Because there's no reason to use the right click
Lol no
Uh yeah?
You right click to save ammo
More like clear auric damnation 90% of the time
You never charged shot
Usually
Blaze it makes left click do more damage
Gets hot just gives your left clicks more opportunities to crit
Charged shots consume less ammo for about the same damage
You literally spend more ammo with charged most of the time
This is not true
The plasmagun
Charged shots cost MORE ammo for the same damage
Its slightly more but more ammo for sure
Bruh
How you gonna post the corpse starch sticker
What really?
Yes
When you dont know how the plasma gun has been played
Its why the right click is a fucking joke
Charged shot uses 3x normal shot ammo for less than 3x damage ye
That’s BS I though it was the other way around this whole time
Nop
Made sense then
Lel
Regardless it’s the pen that makes plasma op
Also please no
Plasma is boring because its too easy
Its not even like broken OP in a way like the volver
This is literally why people build for the dredge gunner 1 tap BP
Because it makes it more efficient
Its just utter braindead to play
Which makes it about as fun as watching paint dry after 3 games
Honestly I would rather that the plasma gun gets nerfs to draw speed and left click damage to incentivize charged shots more
Makes up for brain dead pugs
Plasma i feel needs to hold the player's hand a bit less
Like its ok to have easy weapons but plasma is too easy
Yeah
Thats the issue, it's when I started playing the bolter was when I was like
"Okay if I'm pulling out the bolter I'm committing to doing something with it"
Thr plasmagun just doesn't have that thought
I can pull it out any time
Put it away at any time
And I'm not worse for it
On top of never needing to find an angle for a shot
Yeah
And also aim assist on a weapon with perfect accuracy
It holds the player's hand in too many ways
Aim assist
Zero recoil/suppression
Perfect stability
Perfect accuracy
Infinite cleave
Good swap speed
hey guys, only a few weeks into playing. Are you guys saying the revolver is the most OP weapon and plasma is just behind that?
Is rending strikes even good?
Big mag
And no explosion on left click shots on high heat
Other way around imo
Revolver is more OP in good hands.
Plasma is better for people who dont have their fundamentals down
Or well. "Good" hands
Reasonably competent people should get more out of a volver than plasma
sooo... are my teammates all shaking their heads at me still running the infantry lasgun?
Nobody cares
No one cares
The infantry lasgun is fine
And anyone who cares is a dodohead
The main things that cause me to put plasma over revolver are infinite cleave and way larger mag size
Infantry lasguns is a reliable gun
You can run whatever at the highest difficulty and be fine
Play what you enjoy
except recon cough
Volver has effectively infinite clip size when built correctly though.
That's the most important thing
Recon:
I've only done up to the level 3 difficulty so far, haven't tried a 4 yet
Shredder auto pistol only run
Including recon
Done this
Dats okie
Its ok
You'll get there
Don't rush it, get your basics down and work your way up
Its a weird niche build but raking fire knife shredder vet with stealth works well
running with pickup groups, I tend to get pretty frustrated by ammo hogs pretty regularly, so I went lasgun for ammo efficiency
I will say though!
Don't get stuck playing 3's because the only way you learn higher difficulties is trying and failing
That said, once you are level 30 you should definitely dip your toes into 4 and later 5
Yeah but plasma doesn’t require conditions or a specific build to achieve effectively the same result
I mean builds are stuff u can just do
Run the survivalist aura, it's pretty broken
Should I use rending strikes or no
Plasma also deffo needs a build to hit some BPs
And sadly the other 2 auras are really bad
Otherwise it misses some pretty important BPs
Depends on what you're building
Pulling plasma for 1 shot to open bulwark immediately is pretty nice
All guns should be rated in context of buulds
Infantry autoguns benefit from rending and onslaught
I've got several friends into playing, so I'm 30, but was waiting until they all got 30 so we could do level 4s together and have comms and stuff to figure it out
Yea but u can also just do this with a nade
Im using plasma and power sword
Don't take rending
Oh you're good to go then
BPs?
You already have ALOT of armour pen
Breakpoints
Idk I think using 1 shot is more efficient than using 1 nade to open a bulwark
Yeah
You have a near bottomless supply of nades
I do think plasma is just better for ease of use, and every other thing
Not to mention the nades also murder everything around the bulwark
1 shot which can hit the entire patrol 
The plasmas cleave will also murder everything around the bulwark
The difficulty jump from 3 to 4 is higher than the difficulty jump for 4 to 5 so just get used to 4s

Yea but plasma actually uses ammo

But!
Hardly matters
Two nades clear the entire room
Your grenades are also like their own resources
Firing 1 single shot is not a big deal on ammo econ

You said throw 1
I mean... the regen like
One every 20s
Ofc I know nade open bulwark
Yes and then for the next room you're out of 2 grenades with 1 grenade remaining
That's 60s
Demo team is a little rng
It’s still more efficient to open with 1 shot from plasma
I've put together 3 builds, and I've taken krak grenades and grenade regen on all of them
So uh, it could be 20s
Welcome to auric damnation stg
U kill so many elites u get nades for days
60s but yeha
I will admit you do have a CHANCE to get alot of grenades back
Im counting demo team as well
But you don't know when you will
If you have 0 grenades
You may not cook many with demo
Depeends
By probability distribution its pretty darn reliable
The rngesus
Shredders are a huge help when going into 4s because they will let you create space when shit gets tough
Cos it follows a normal distribution
Well then it's a question of, will you have a grenade already cooked by demo team before the next time you need it
And the law of large numbers starts applying

Idk I really don’t think plasma 1 shot then go back to melee is such a big loss over “just using nades”
Plot a graph against elites killed
Well its 5%, so like what's the average how many enemies will you need to kill to make 1 grenade
