#veteran-class
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It does but it matters on what you like
but heavies are for zealots only right?
ye i kinda wanted an evisc but i guess that would be too good
Assault Chainaxe
So theres this 40k table top RPG I'm going to be playing in soon
The build I've come up with can kill a SM in 2 hits
They're a regular ass human using a sword lmao
unmodified with 2 tier 4 perks, Im no vet main so are they any good
Personally I'd say thats pretty good.
You could swap weak spot damage for crit chance. Bolter has some high crit damage anyway so just going all in on the crit build would make a scary strong build
just feels like it fires too slow for the bps it has
Tru
i guess hte difference is
when im mobile with a melee
its easy to hit shit while staying mobile
dashign and sliding around with a gun that demands headshots
idk
maybe is just skill issue
and like i dont even oneshot bp if i dont crit on half the things
rather just use v3 and run around hipfiring
oh yeah
that's another thing
the hipfire is so inaccurate
Forgot how much crit does laspistol get
You reach 700 damage per shot on crit headshots, but not sure if worth
Maybe for Marksmen stacks

i tried marksman on it
but that links back to the other problem
if im staying mobile then ehadshotting is a pain
hipfire is inaccurate so adsing slows me down
and if im standing in back plinkingi things
then the rof makes that inferior compared to v7
you mean like these on my 501 gold rated bolter?
no wait, the second one is weakspot damage, oops
I can't read
weakspot/crit damage is very weako
crit chance is probably very good on bolter either
surgical already exists so
Rather well
Every shot will stagger a foe within 4ms
So you build up pinning fire relatively fast
o
pinning/surigcal is the typical loadout for bolter
personally I want to roll for a higher stat bolter but I'm not risking losing my mind over Hadron potentially bricking it
Old pinning fire used to give 20% per stack but realised boltgun kinda gets free 100% dmg bump

shredder pistol never recovered š
Hadron already bricked my Deimos for Psyker
there's also that Hadron loves giving out level 3 perks and blessings
I honestly wish I could use my massive pile of diamantine to reconfigure stats or upgrade a blessing. I get that it lessens the grind and artificial play hours of Darktide but also holy fuck is the rng brutal
im convinced now that mobility is more important than damage stat unless its like
a HIGH dmg low firerate weapon
how does blaze away work on a gun that is not automatic like the plasma?
how do you "keep firing" if it semi auto?
I think you shoot before the recoil "resets"
like there is a "period of time" between semiauto shots were the game still takes it as the same volley/salvo
Your guns position when you fire
When you see it click back into its resting position
The volley is over
The next time you pulled the trigger
A new one begins
So ye
Condolences, fallen soldier.
š
May you one day join the Fellowship of Shovels
A salvo is any amount of shots continuously fired until the gunās recoil resets to the initial position
This weapon is pure garbage?
i got this ancient fucker
is it still viable?
For crowd control I'm sure.
It seems like a very serviceable weapon.
A good one to have.
But the sappers are just

The new ones
That strikedown.
havent gotten to try yet
cant wait to get a good roll
Basically a Thunder hammer
Which of the shovel mks is the best though.
Been enjoying the mk3 even with its below average blessings.
its w/e you like
im partial to the VII or VIII or w/e because it's the most flexible moveset
Two quick vanguard lights is a nice crowd opener for easy Uncanny and Skullcrusher stacks. Heavies are a crowd control cycle as well for thicker groups of enemies. And push attack combos into two strikedowns which is great to pick out elites and bruisers in a pack.
It just does it all.
the spike shovels just have no right to be that versatile
ntm its funny spike attack
if I would describe the jack of all trades, master of none melee weapon, it would be the spike shovels
IF I AINT SHOVELING SHIT; IM SHOVELING BRAINS 
IM STARTING TO FINK DA COMMISSAR TRAINED ME NO TO SHOOT BUT TO LOVE TEH SHOVEL
AYE LAD NOW YER SPEAKING TRUE
OY AM A GUARD AND IM DIGGIN IN A HOOLE
DIGGY DIIIIGYY HOOOOLE
IM DIIGIN IN A HOOOLE

'Ho needs Kraks when you got ya trosty shovel
psyker with shovel pls
That'd be entertaining.
DA ONLY CRAK I MAKE SAH IS THE SKULL CRACKING OPEN WITH ME PICKAX.. I MEAN SHOVEL
THAT'S THE FRAGGIN SPIRIT, BIG MAN
I mean prologue psykers get to use the shovel
BTW which one is better?
im torn between the high modifiers, but i like the thrust blessing alot
Depends on what you're going for
the right one seems more geared towards hordes
using it mostly for single target damage
ah yea you are right that is good for hordes, or second+ hits on ogryns
If you want devastating power attacks, I suggest you grab the Skullcrusher off of the second one and change the hammerblow with it
the mobility on the second one is good tho
depending if mobility is important on a shovel
I have 60~ mobility on my shovel, it's not at all a large issue.
hmm
neglible difference
cept dodge distance
i wont be going full sly marbo with it though so im not so concerned
For me dodge distance doesn't really matter because the shovel is already such a stagger focused weapon
damage is also pretty good on the second one
thats sounds like a good way todo it
āļø
Alongside its defence stat which basically entirely focuses on the effectiveness of pushing and blocking.
Defence also has an unstated block efficiency bonus.
yea its only like 0.2 difference in sprint cost
and 0,5 in push cost
The difference between 0 and 80 is pretty substantial.
need to get that mod that shows all stats š¤
I only know it cause others figured it out lol
Stamina is hella important in my eyes so I value that bar quite highly.
Thrust already makes a fully charged power attack absolutely bonkers so I suggest you keep skullcrusher for hordes.
And if you keep skullcrusher, you can change the unarmoured+ to something else
That's what I'd do, anyway.
My shovel, for reference.
ah yea thats a good point, i feel like the shovel has alot of base bonus on staggering no? i definitly stagger enemies alot more then i feel like with other weapons.
i would like to add though. do we need the 20% on maniacs though? the heavy special insta kills mutants and 99% hp of ragers
I don't think so, I'd say carapace is the better choice.
But yes, the shovel definitely staggers more consistently.
It's the Vet's answer to an Ogryn club.
Now get out there and shovel some brains
oh man i was using it on my ranged vet
trying it on my melee vet shall cleanse THE HIVE CITY IN MATTER OF DAYSS 
thanks for the help btw
always love how helpful this discord is!
Grabbed myself some new weapons, wondering which of these pairs are better
hmm if you are using plasma as im assuming, i would say higher thermal resistance is better (if ur doing spam lmb, not charged hits)
have never played with laspistols so cant comment much on that
btw, what are the best blessing combos on mk3 shovel if I wanna have at least some horde clear while also having high single target?
properly mine then :p
its got great singletarget
and decent horde clear with its stagger
#veteran-class message
so I just need to get Thrust in order to get somewhere decent with my shovel. good to know.
thrust or uncanny strike, for single target. the special is really bonkers with that and 25% carapace damage
and for horde clear you can also use
Thunderstrike
Hammerblow
those are good
Thrust is insane
ye
also, which would be better on an Columnus IAG build: Suppression Immunity from Determined or 30% extra Weakspot Damage from Presicion Strikes (I only can pick one of the two due to my other skill points being spent on other stuff)?
Poggles, any suggestions for blessings/perks?
i use a recon lasgun as a veteran, whats the best blessing to use for the recon lasgun?
First of all, the best is not to use it because holy kark, its stats are terrible
Now, with that out of the way, blessing wise, headhunter? the one that gives you crit for headshots
Infernus and headhunter
I actually can get both, if I just swap out kraks for frags...
alrigjht then, thanks
Idk if infernus is the best but also
Recon needs every bit of damage
I personally would use dumdum
Means around +25% of damage pretty much constantly
Usually precision strikes because IAGs are high finesse weapons
In some rare cases (getting suppressed by gunner waves at very long distances) suppression immunity would outperform precision strikes
Fire damage is probably the best supplement to the Recon lasgun's damage, plus, on vet crits won't consume ammo with the right build
onslaught is also super important.
Shock trooper only works for first shot in a crit chain
Didn't know that
I guess that means its better than I thought for Infantry Lasguns since they don't crit chain. Meaning you can have one crit occur immediately after the previous one and not consume ammo for either.
dum dum
Recon lasgun best option is headhunter + dum dum/infernus
Headhunter is must have
Infernus & dum dum donāt vary that much
best damage blessing, and imo for second blessing headhunter or deathspitter
After some testing, I can 2-shot reapers with this thing
I'm thinking either Surgical+shattering or pinning fire+shattering
I would change both blessings
Surgical + pinning fire
headhunter gives you semi reliable shock trooper procs, and dum dum is just more consistent
But if u wanted to harvest gloryhunter IV, Iād just add surgical
So, what I'm hearing is that this thing isn't half bad
Itās playable but not great
Isn't half bad, for Recon 
I'd be very pleased with it.
A disgrace of all sins of the design team?
The poor things are just utterly blown out of the water with a nuke by the IAs
Your recon lasgun is a great example, but the Recon lasguns in general aren't the best rn
Especially Columnus 5
not shattering impact?
Itās ok
But itās mostly just relevant for crushers
okay, I guess since I have both blessings I can just change it if I change my mind
You donāt rly gain anything from it besides killing crushers
I'm just gonna run 10% rending as an alternative
Rending isnāt needed either
good to hear
i just stick with a high damage recon lasgun
Ever heard of an oxymoron
High damage for a recon yess
oxymoron, isn't that a cleaner?
An oxymoron are when two opposing words are put next to each other. Like Old News.
Or Happy Marriage.
Take that how you will.

?
so you're saying is a bad weapon of choice?
Well, no, I'd say that if I were a meta man, which I am not.
recon weapons are bad yes
It's just fun to rag on Recon's because they are bad
eh, i'm a fully automatic type of guy
if you like them use them but they do kinda suck
IAs
Or even Braced
Autoguns, baby.
The same rapid fire feel with better results.
š
braced seems good but problem is not able to aim down the sight so i stick with columus mk v, its useful for infantry and infested meat grinding as a veteran weapon of choice
fastest infantry lasgun, if you are on pc get the full auto mod
it's just a better recon las
i dont do mods
One can hope the best mods will be added to the official game gradually :p
That's some hard hopium Mon Amie
massive hopium
Blind Faith to the emperor
your loss tbh
even if you dont do mods
the best infantry las rn is the fastest one
and it outpaces recon lasguns
GDI, I spend AGES looking for power cycle and now I'm getting heaps of them
but now it's all PC3 and not 4
Monkey paw
That would involve fat shark acknowledging the community 
game isn't even finished

Laspistol does better the Recon job
A toenail would do better job than recon
I just want diamantine to plas conversion
Outpaces recons is a blanket statement
rather them just give us a meaningful way to use diamantine
instead of just giving a bandaid solution asap
Your greed is ruining this community
better than recon is the biggest non statement when it comes to this games guns
As there a ranged weapon that is worse then recons?
what meaningful way? using diamantine to make better base weapons or something is way too radiccal
recon is pretty decent?
all the shotguns are pretty mid
Agri shotty is great imo, havent messed with the others yet
It could not exist
and the game would be better because clueless players wouldn't be using it 
recons are by far the worst category of weapons the only one thatās really even a point of comparison is the 6d
I wouldn't say they're mid, kantreal is great for the piercing it has with the fire pellets, agri is great, idk about the other one
Haven't tried it yet
Lawbringer shotty for meme bleed hoard clear in which you should just use kantreal
tried rolling for a bleed lawbringer
too much of a pain
since i'd need to slot in both flechette and scattershot specifically
I remember getting flƩchette first ever blessing for my shotgun because I for some reason decided to roll a shotgun at low lvl
Idek if I grabbed it out of it or not
Ehh, to my knowledge, doesn't need much,
The ones for more damage per hit/kill are good, but you can also run the others
Deathspitter, fire frenzy, stripped down
Shame stripped down was nerfed
Melk has a fire frenzy and TB, that work good ?
what perks?
Terrifying barrage is bad
Not good, sprint etf and 8% eltie
I have it on mine 
Only good roll I got with stats before I gave up
Hmm
I just need a godroll 540+ plasma with elite, carapace, gloryhunter 4 and gets hot 4
Easy
Then I can stop rolling stuff on veteran forever
Well Shredder technically
Theyre kinda onpar
On Melk's. is it worth?
Recently got this so I can basically forget about needing to roll a Rashad from now on
On one hand, yeah, the other, it's the mk 3
No flak+unarmored but this is like as good as it can possibly get for a very long time
I got one similar for zel but it's missing unarmored
(this is old)
I put the bromentum and decimator 4 on
i agree autopistol is roughly equal with recon, it will stagger and mulch maniacs in close range, but past 10 feet the bullets become chia seeds
recons you can at least click heads and clear shooters at range
My first ever Rashad
at the cost of no stagger and stinky dps/ammo economy
I think zealot has a bit easier bruiser breakpoints due to sustained assault and the 5% melee dmg pathing which gives u +25% melee dmg already
I am not sure if I want 10% melee dmg for best breakpoints
Or 5% melee dmg + duck & dive
I'd say try both out
5% melee doesnāt get Dreg bruiser 1HS for me
But thatās like the only BP I miss
Assuming I donāt have redirect fire stacks active
Thatās why I wanted unarmored + flak
FUCKING 1 SECOND FROM COMPLETING THE MOST BALLS TO THE WALL MAELSTROM AND I CRASH
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
But 25% carapace on mine already, canāt complain abt that
I can 3 overhead crushers
OOF
No respite is pretty much a meme on Helbores, right?
Kind of?
It helps bayonet vs ragers
Bricked 
Honestly
Iād harvest
yeah pretty much
Mega bricked, like damn
what are the breakpoint damage mods you want?
is unarmored not good for dreg gunners?
Mk1 can get away with a lot of things
I love how like half of the perks/blessings in this warp forsaken game are considered bricks
Elite, maniac, unyielding, flak
At least u got a IV blessing out of it for collection
This is basically unbrickable
Maniac is good
a high roller mk1 should 1 headshot dreg gunners outright with talent points
Second perk could be anything and itās still playable
real preem stuff
U could just get onslaught + surgical
If u roll second blessing as onslaught or surgical
Essentially a godroll
It could very easily be a 540 godroll gun
wow those are some godroll stat dumps
Pretty sure I have Onslaught 4 so fingers crossed for surgical 4
welp. be back in 30
Idk how or why but Iāve had way better luck rolling literally every other weapon except plasma
plasma feels easy to build but annoying to breakpoint optimize
It's like
if you wanted to be crazy with it and run +10% elites
For a weapon with such a small blessing pool it surely is a pain to get everything just right
Iām a gloryhunter + born leader enjoyer now
i like both so what does that say about me 
This is the plasma gun that i was running for a while before i got bored.
born leader huh, i've never stared at my teammate's toughness bars enough to gauge how much it was contributing
What does it even do again
snazzy plasma for the most part, i hope the 15% maniac didn't leave anything at like 1hp
heals teammates 10% of the toughness you heal yourself, even when at max toughness
The only maniac enemy who doesn't instantly die in 1 shot is the mutant, but the focus fire keystone covers that. assuming i have at least 1 stack of focus in the tank.
in theory you become a toughness generator with shout and our 3 toughness recovery talents
in the year 2026 we will realize that born leader was actually cracked and just no one ever gave it the time of day
but today is not that day
nah, it's exactly as good as you think it is
assuming it works on REALLY small fractions like Confirmed Kill regen
it do
Gloryhunter makes born leader actually playable and when it works it makes a very real difference
10% of 30% toughness regen is.... 3% 
3% to three players
huh, I found a pretty useless mechanic but one that's pretty neat. I don't think I've heard anyone talk about tho.
and it's a flat amount
there's some nuance to it that makes it actually pretty impressive
lemme guess, cover peeking
yeah
It does theoreticaly make voice of command toughness regen slightly better...
kinda funky
but it's never going to be as consistent as 10% damage to four people
...and serves absolutely no purpose in an actual match lmao
you shout at 0 toughness to bail yourself
your 150 is now 200
20 flat toughness to three people is not nothing
Me with base toughness of 207...
yea
do you know if there's an actual use for it?
like that's very substantial
Essentially
Gloryhunter IV + confirmed kill = 35% toughness immediately, 20% toughness over time (55% total)
55% of total toughness on a proper build veteran (160+ toughness) is 88 toughness
15% of 88 toughness is 13 toughness
For every elite u kill everybody on your team gains 13 toughness which doesnāt sound like a lot but considering the other 3 classes donāt build very high toughness usually, 13 toughness could very well be their 10% and thatās for every single elite u kill
and again, you're regenerating in %'s, but your team gains a flat amount
so your 200 toughness sharing 10% of its generation for a Psyker or Zealot at 100~ toughness
is quite substantial
actaully 15%
If u run into a shotgunner wave and u just click 3 of them with plasma (very easy to do), thatās already 30% refill to all of your teammates
if you generate 100 toughness they get 15 toughness. they do not get 15% toughness
it only slightly reduces your hitbox profile to enemy shooters, but it's not great because shooters are crack shots at hitting your forehead. The greatest use I found was using it to crouch and brace my braced autogun for improved accuracy
while still being able to see over a railing
I mean the 30% as in
The amount of toughness Iād have generated for them
Would prob have been around 30% of their total toughness
Cuz Iām looking at like 39 toughness for each of them
BOOOORRIIIING
if everyone is running the same amount of toughness, sure
in reality it can be as high as 60% of their bar or as low as 15%
the percent isnt really the metric
If theyāre a bunch of veterans itās not as impactful
Cover peeking would be WAY more relevant if it also improved weapon accuracy and recoil, but it's no better than crouching in the open at the moment
But if youāre not with a bunch of veterans, itās actually not bad
like my knife zealot is 113 toughness
the other thing to consider is the value of feeding your team toughness
that's the rub
it's only consequential if you have teamates at a specific skill level
none of this matters if the other guys have full toughness already
not so good that they don't need it, but not so bad that it doesn't matter
Mhmmm
most of the time, you aren't losing or winning based on attrition
it is at its best a way to mitigate melee chip and help in a prolonged fire fight
but you know what already does that?
do you
do you know
i'm gonna puke
do you know what already breaks all of that
...note to self, never to melk rando weapon lmao
I know games like Red Orchestra 2 and maybe Squad give you stability benefits when bracing against cover
I made this a long time ago, before i actually knew what i was doing when making weapons... be honest with me, how badly did i screw this thing up?
I mean change out flak for something else and it'll be a nice fluffy piece
Yea itās not the most impactful thing but it can prevent a lot of dmg in bad situations
Also
Gloryhunter plasma basically makes u unkillable as long as the game keeps throwing elites at u
Especially if u run target down for tag keystone
You regen a hilarious amount of toughness from a single elite kill
confirmed kill on its own is disgusting
I would take Out for Blood
sadly CK is still way too good to not take at Damn+ level
O4B is very underrated
it's very good but the vet is just that broken
It just suffers from pathing
I prefer CK over OfB
Out for Blood is real snazzy now, passive toughness income for killing anything in any method is great
but you have to deal with taking Vanguard as a tax point 
O4B is great for reducing chip dmg as well but 6 stacks of CK passive regen is still nuts
Vanguard is very underrated because everyone underrates stamina's capacity to keep your alive
exploits out here trying to figure out how to turn down overtoughness
This is true, but vanguard is not on the same tier as COD or LS
actively running away from vets with their chests all puffed
CK and ET is what allows bursts of toughness and facetanking entire rooms of gunners. OfB doesn't help nowhere near as much
i did not consent to this shouting
if youre a freak like me who already runs 3x stamina efficiency
vanguard is amazing
because it's -.2 off the sprint cost
and THEN stam eff takes over
Sprinting around into surprise poxburster with no stam...
U mean sprint efficiency?
even with three stamina you can sprint with the knife for an absolute eternity
er ye sprint sorry
Yea sprint efficiency is very very underrated
behold the cardio freak, they seek not to outrun the crusher horde, but to outrun us
Once got a colateral with a conga-line maulers, went from 0 toughness to full instantly... then the confirmed kill stacks let me keep above iron will threshold even as i was being swarmed by ragers...
2 stam curios, sprint efficiency, stam regen
U can go like 25m just using 1 bar of stamina, sliding & sprinting
It comes in clutch very quickly in Karnak HM
grab both -.25 stam delay nodes for maximum overrun
Veteran with nade spam + gloryhunter plasma + born leader makes Karnak HM significantly easier
you havent lived until you can regen your stamina while blocking a rager combo
i just grab invigorate on weapon specialist
CK stacks really is amazing
Playing both stam boost is a massive talent tax but Iād be lying if I said it wasnāt fun
Infinite stamina
veteran is so busted right now
Bonus points if u run double stam boost with duck & dive
i'd give up six of zealot's best/better nodes for a single -.25 stam delay
Actual infinite stamina
Now then guys, just wondering if anyone has a link to a good veteran build only lvl 22 at present but not sure what to go for
what are your guy's thoughts on "grenade spam" builds?
Iād give up one stam boost delay if veteran could use zealotās crusher
I love that thing
Sure. Just grab survivalist and VoC. Everything else is personal choice and will do fine
at a certain point, grenades stop being panic buttons and you just start throwing them for value
Funny
so the question is, could you get better value out of taking a different talent
you legit only need the grenade recharge
the grenade keystone build is legendary, one of our strongest and most versatile setups
like if you're already doing VoC
and it only scales up in effectiveness with difficulty
U could try this
just grab the 60s regen
going from 10 grenades a match to 30 is super impactful
going from 30 to 60 is probably much less impactful
This already has most of the talents u care abt @next seal
2 shredder nades don't care how many heretics are standing in the radius, they will all die
and more elites means more chances for demo team to proc 
I like demo team since I run exe
yea exactly
but doing all of them?
+nades and timed regen and +on elite?
like idk
there are so many good fucking nodes
More shredders
Demo team + demo stockpile is a special kind of fun
there's no reason to put so much into grenades
like, fundamentally the game will never put you in a situation where you NEED a grenade to survive
But more shredders
you throw them if you're not confident enough in your ability to deal with a situation without a panic button
as you get better, the amount of situations like that will decrease
my grenades are honestly just a conduit to apply skullcrusher
Demo stockpile alone is good
If u add demo team on top of that, some would say itās redundant, but there really arenāt many situations in this game where u canāt solve by dropping more frags
Look vet is already good enough to have plasma, psword and all grenades talents into smoke and be effective.
vet is good enough that you can play a pacifist support build with survivalist and shout and you'll still output a higher performance than at least one player on your team probably more often than a coin flip
And will taking a different node really make a difference for your build?
so at a certain point it is just nading for value, and in terms of value, the vet talent market is REALLY competetive
Demo stockpile, field improv, and demo team are all excellent. Everything else is whatever
yes
Doubt
Field improv be like
vet tree is stupid stacked
Here Ogryn, free nuke
REALLY REALLY competetive
It is, but isn't going to really change it drastically where you can think more nades is redundant
Demo stockpile (must have)
Demo team (optional)
Grenade tinkerer (optional)
If you already have these 3, youāve put a significant amount of points into grenades already and anything beyond that is just overkill
Tinkerer has such a troll placement. Right below krak when kraks kill crushers
The only situation where you could maybe get more value out of investing in more Grenade talents than demo stockpile + demo team + tinkerer, is maybe Karnak HM where you actually need to spam frags on elites rather frequently, and Iād maybe pick the +1 nade talent but thatās still a huge maybe
oh boy i sure love spawning into a match with 20% hp to clean up someone else's fucking mess
I've just spec'd it now will give it a go and see cheers š my main is a zealot just trying to get all the others to 30
neat. Thanks Hadron
Extra 1 nade is usually not needed imo
Just demo team (1 point investment) on top of stockpile is more than enough most of the time
I am pleased
not taking any of these nodes to me is strictly the definition of insanity
This is a 540 godroll
U can actually play without these
yea you CAN
why WOULD you on the majority of vet weapons
im not saying take ALL of them either
now I just gotta find Surgical 4
but not taking ANY of them
Because left & middle tree have more dmg options
is ridiculous
Desperado is beyond insane and it's right under goddamn Reciprocity
Itās good, depends on weapons tho
i feel like on basically any vet build i could look at a point invested in demo team and think "i could probably find something better"
I literally barely use these
Like, if ur running a chainsword, reciprocity + desperado combo is way less valuable compared to smth like devilās claw
then i do not wish to speak with you until you have been institutionalized
Just depends
i think i'd actually take 0.25 stam regen delay over demo team
Infernus to surgical, can probably get more value changing flak to something else. Flak is only really relevant on scab ragers and mauler body shots
but that might ACTUALLY be insane
i definitely do
Thatās a very valid choice
Whats the best Plasma Gun buid rn?
I grab stam boost on left tree
yeah I'd take the stamina Regen delay node over it as well
Cuz itās just 1 point from 15% elite
I do think that grenades can be whatevs but demo team does become a must pick for me during melee maelstrom
to proc skullcrusher right
you're sick in the head
lmao
For me if I want desperado I need to sacrifice either demo team or target down
The thing is
The only BP desperado gives me is Dreg bruiser 1HS at full headtaker stacks
But if I have redirect fire active, I can hit that BP
I donāt consider crit bulwark 1HS as important of a breakpoint given I already bring plasma
This is the talent tree of my current "Support Veteran" build. Weapons are a slug-shotgun with full bore 4 and no respite 4 and the chainsword i posted earlier, because said chainsword is (weirdly enough) my highest rating meele weapon.
This is what I run rn
Rashad + plasma
you already got that 60s regen
i would absolutely take the stamina node under duck and dive
You figure Elite or Unyielding?
like as a bare minimum
I alr have 1 stam boost and combat axes swing slow enough that I donāt feel the necessity to take another stam boost
I think demo team more valuable than the stamina
again yall havent lived until youve regenerated your stamina while actively blocking rager combos
In regards to this thing, what would you guys suggest i swap flak damage for? Carapace maybe?
Well...because I tend to not get myself into a position to worry about blocking a rager
probably unyielding
If I was playing knife Iād get both stam regen
But combat axe doesnāt rly need both stam regen
Not needed
Flak is good
Flak gives u 2HS Dreg bruiser with heavy atks
Depends. Head into meat grinder and try shooting at the enemies at various ranges. Or make bodyshots because most people aren't hitting the head 100% of the time
This thing's light rev + bleed kills the mutants after about 2 seconds of hitting them
The issue with that roll is that u donāt have rampage
assuming head-slash
Y'all bother with Shock Trooper on Helbores?
Mk3 maybe
Mk1 and mk2 no
Yes
good to know. What about Deadshot?
Again, i made this when i was still relatively new to vet, and didnt know how to make weapons, i stupidly swapped rampage 3 for the bloodletter 4.
Just remove yourself from the ammo economy in the game
No. Surgical is all that's needed
Itās fine, youāll get a better roll
Deadshot is kind of anti-synergy for helbore because youāll stay in ads most of the time when using the gun portion
hmmm makes sense. I'm new to bayo gun
The hipfire is not good enough for u to get away with 50% hipfire 50% ads like with laspistol
the worst part about it is the damage
but you got the two good perks
so you're free to make the blessings anything you want
It's good. CK and ET will keep you topped off with toughness. You can stand in the open against rooms of gunners and be invincible. Also helbores have suppression immunity built in. Bayonet let's you avoid needing to swap to melee save for horde circling moments and poxbursters.
I guess Onslaught isn't amazing with a Mk I helbore
knife really wants to 1 tap light zombies and 1 tap heavy both bruisers
Nope
This is the semi-scuffed helbore i use on my kreigsman vet (i say semi-scuffed because i had to choose between keeping sprint efficiency or poxwalker damage)
so check the psykanarium to see if you can
+carapace is not the most impactful perk for HB1, usually you donāt want to point it at crushers
going for riposte and flesh tearer
Yeah now I just need a good Brutal Momentum melee to complement the bayo
This what I use for helbores. There's someone in the discord that uses it with melee talents for its bayonet and is still very effective
bruh i have no idea what perk to put there, i can't oneshot gunners without unarmored buff but i'm not exactly a sniper so i thought about carapace or just elite, opinions?
U canāt 1 shot gunners?
nope
yes
You do some decent dmg to them at range, relevant for your team to finish them off. But for dmg perks I would see carapace as the luxury, 2nd dmg perk. Definitely unarmored and maniac more value if it's the only dmg perk
my fucking game crashed and now this happens
Maniac is usually higher value, carapace is a pretty low tier pick for HB1 imo because youāll never kill crushers fast enough with them regardless
Maniac, flak, elite, unyielding, all better than carapace for HB1 imo
no i didn't tag them because there's always like 4 of them at once and i just shoot shoot
Try tag?
yeah that will most likely work but its annoying tbh
.
Again. People forget it's a team.
If everything is this annoying to u whyāre u even bothering with Boltgun
verify steam files ofc
guys, im a bit noob to knives, which mark is the preffered one?
Unyielding for reapers won't be relevant either. You either 1 tap or 2 tap them
do both give speed boost during heavies?
But I guess bayonet stabbing monstronsities is good
A bit better boss dmg and I think u could reach bulwark 1 crit HS with unyielding
Which prob helps team more than taking 1 less HS to kill crusher
Eh. I think getting rid of crushers can be more important.
yes, tested both heavies, no speed difference between the two as far as i can tell
and i'm sure thats my settings lmao
both are good
Ty!
mk 3 slightly better at single target due to a spammable special attack followed by downwards heavy that doesn't cost stamina
mk 6 slightly better horde due to all horizontal lights and horizontal heavies
its single target dps is the same and slightly easier to aim, but costs stamina
ultimately the differences between them are minor, they both play very similarly
wait, heavy attack cost stamina? havent evne noticed that damn
mk6 uses its push attack to bust armor
and really just for anything beefy
for the mk 3 it's either push attack, special attack spam, or h2l3 repeating
itās not a major weakness but you do have to be cognizant of that
sorry for scruffed audio had to compress it, but this is my new character i got to lvl 30, no shop items all random items i earned as well as no curios
got it thanks a lot!
for the mark 6 it's push attack spam if you have stamina to dump
or push attack + special attack repeating
np
oh push attack, i was a bit confused yeah that makes sense
yeah, push attack is very important on both knife models
both for control and damage
it's just mk 3 has additional single target combos that don't cost stamina
im saving these things into a notepad š
seems like a complicated weapon compared to foldable shovel i have now
most things are complicated compared to the shovel though tbf
knife just requires a bit more spatial awareness
Yeah so this works only when I have 3 stacks or higher which is pretty bad when there's more than one gunner
yeah, like in terms of combos, the h2l3 on the mk 3 is the most complicated thing
and it's not that complicated
Do u have redirect fire ?
otherwise itās really the same deal as long as you donāt get possessed by running heavies to fuck off into a DH and ruin your team
yes
Ok take +elite on that Boltgun
knife is mostly about positioning and knowning what you can get away with
That should give u gunner BP with tag
bp?
Breakpoint
ah
i see, im pretty new to the game and trying to get a knife soon bc i'd like to be a bit more mobile
and i dont mind learning how to use it, seems fun
it's a good weapon to learn! teaches you a lot about the game
and fun when you figure out the rythm
one other tip - pay attention to differentiating between trash mobs and bruisers
you can control trash mobs with light spam and be pretty safe
but bruisers have more health and stagger resistence, and hit really hard
so if you try and take them on the same way, you can get clapped
you have to pay attention to which type you're fighting, and adjust to it
glhf!
thanks! bruisers are the more armored horde enemies right
lesser melee
with some flak
yeah
because there is no form of material conversion in the game
got it thx
I'm purely using this knife as a defense so I'm thinking of what perk to use in a scenario where I'm having to use my knifen
always thought they just have some extra armor and that's it, good to know
Bruisers can very easily overwhelm u if not taken care of quickly
Theyāre way more dangerous than they look
10% on elites, yeah that'll work
Or one of them hoe-dunk hill billies boutta make moonshine
I have had runs lost because someone underestimated the bruiser swarm that was alongside the rager trio.
yeah, you have to push attack way more aggresivly against bruisers to control them, and cause light attacks don't cut it in terms of damage
ASSAULT RANGE
what's the word on the plasma gun
Is it weird that i find the "plonk" of the Slug shotgun breaking the bullwark's shield extremely satisfying?
Still one of the best weapons in the game for veterans.
"still"? was it nerfed?
one of our strongest guns in the game, only limited by ammo, so if your team feeds you youāre unstoppable
Strong, handles anything thatās not mass shooters from all directions, and deals with elite hordes quickly
Just remember that you still have a melee weapon to conserve some ammo and not be an ammo goblin
no, it was not nerfed, it's just been consistently one of the best weapons for a while.
Basically just a "Point at that thing and it dies" button
i guess that is why plasma vets don't know what melee is whenever i see them
Also plasma is not the best at dealing hound waves but thatās pretty self explanatory and youāre prob gonna melee them anyways
plasma has swap speed almost as good as revolver too
dipping in and out of melee is super easy
Most bad veterans donāt know how to melee, itās not a plasma gun exclusive issue
plasma is like if bolter didn't have ammo issues or 5 year long draw time
Not exactly, Boltgun has better ammo economy vs specialists,gunners and shotgunners
Plasma gun is so strong, that you can go into an auric damnation with a grey, and still have a solid chance of winning... assuming you dont play like a Loner-Stealt-Zealot.tm
trying to hit headshots with Bolter just feels like i'm not supposed to
the survivalist value on plasma is so bad that you could not take it if it optimizes your build path to save a point
nice with bolter though
gobbling more ammo pickups with plasma is a small price to pay for 100 cleave perfectly accurate mini-suns
is Longshot good for Boltgun?
I'm trying to get rid of some stuff so I can take reload speed talents
its what i used for my plasma
whats that
no mic kek
do you oneshot gunners without keystone ping?
Here
This is the tech
thats for da quickdraw
Or wait no that's the Quickdraw one ye
mmm yeah but idk what im supposed to press
sprint
alternatively those are also all points where you can switch back to melee
and then resume the reload another time at the next stage
queue for a heresy for some chill gameplay
Nurgle ordained me to receive his most suicidal subjects
yeah i don't get it, doesn't work for me
ssimply stack like 95% reload speed talents Uwu
The Plasma Gun is my favourite weapon in Darktide and the 40k universe in general. It delivers the emperors justice with unrivalled impact.
Here I will be teaching you 3 simple tips that will elevate your Plasma Gun ability in Darktide. Let me know what you think of the weapon in the comments.
Crosshair Remap: https://www.nexusmods.com/warha...
timestamped
If this Devil's claw I got from the eg is good after all the plasteel wasted on numerous I'm gonna fucking cut my toes off and ship them to a 3rd world country
so plasma has 3 points when u can skip, how many does the boltgun have
and when exactly
This is better than the 18 I've tried to get good
when the mag comes out, just before it goes in, and after you cock it
feels like too much effort
i mean
it frees you from taking 2+ nodes
i'd say thats pretty substantially worth it
it comes out to about 25% reload speed
(but i also havent fucked around with bolters that have lower base reload to see how it plays out on those)
just gotta practice it
eventually its muscle memory
how about Deadshot
I donāt think killzone is needed, go for a stamina boost instead
I also donāt know if 8 stacks is needed for ur breakpoints
anyone knows why on the plasma gun sometimes i get no visual/audio feedback for firing?
if im firing it in quick shots this happens a lot
but i do damage and everything but it's rather annoying
u using weapon customization mod?
no
i do have quite a few mods tho, crosshair remap, weapon fov
some bug from the last patch
ah okay so it's a base game thing
what would u put instead of that
stamina regen boost
nah
yeah sadly bolter is like 100% armor pen on most armor types
weirdly, bolter does like 60% damage to infested enemies
is the buff bar even useful? Like I never looked at anything other than how many stacks I got, thought about putting it in the middle and disabling the other one
U have lost ur mind
its not really useful because lets be honest, you're going to 1-2 shot the target then immediately switch to another tag
i mean i check it sometimes when i see a boss coming
i don't even know what most of my buffs are
most Vet buffs don't really need to be watched
its mostly the other classes that care if their buffs are up
especially Zealot lmao
"my bleed stacks D:"
It's fine to check if you want for boss's yeah
Just to make sure you're putting 8 stacks on
I will say conversely, Zealot buff is like automatic
My teammates are the cause
You'll auto get stacks just being in combat, so it's binary
Either you have max stacks, or you don't and just need to go into a horde
I should've expected this from the weekend gaming
U must overcome
yeah they're easy to apply, I was mostly joking as a Zealot that has their buffs up vs one that doesn't is like 70% damage resist lol
How can I overcome things out of my control
Wow
you get used to it. Heresy match btw lol
Genius thinking
I am
lie down
cry
A very big henius
Al'so tipsy
I might have to switch to a plasma VoC user just do normal Damnation lol
Man I went into a game with 3 psykers today
It felt like dragging a daycare through tertium
anyone feels like playing a game?
le baguette
HugeJackedman
I would suggest installing the True Level mod
helps me gauge how "tryhard" I need to be
i can play a match or two, give me five min tho
"lvl 30+5" -> Auric Damnation -> swaps to VoC plasma gun + Power Sword
30+5 yikes just have them combined
k
np, ping me
though its not very accurate for global players
who tend to be always shit
saw a lvl 200+ player and knew in my gut I needed the VoC build
once more, my gut was right
i like checking high lvl players and seeing their bad decisions
volatile
this guy charges his plasma
kek
indeed, funnily enough his plasma is strong enough to not need to charge to 1-shot most enemies lol
Not like attrocious, plasmagun needs very little to do good
And charge speed also affects your uncharged attackspeed
they have a new client now?
Been like that for a lil bit
yeah its weird, not sure why it changed. Thankfully it doesn't interfere with playing or anything
indeed
I like how it focuses the art more
Darktide was never lacking in its art department šŖ
do you receive discord DMs?
i got you
loading in now
i have HDD so just hang tight a lil š
it's still loading 
truly
yeesh
wtf
accepted friendo quest
how old is your pc lol
it's new
š¤Ø
quite good actually, just really shit drive
you bought a new pc without a ssd? oooof

5800X
6800XT
32GB RAM
but no ssd...
Naur
i have 2 SSD, Darktide is just not on them 
that's what people says about me as i barrel us off a cliff
Happens often?
Long fall
Where is the supreme potato graphics mod?
I just played with a purgatus player
and had <30 fps all game
You won't get rid of us
In a line soldiers
More will spread. Like wildfire
Just like anime pfps?
Yes. Like femboys in this discord
Like femboys in this discord
God there's so many
Its okay, there nothing more masculine than being in touch with your feminine side
Treasuring this one
Used to be gunker and trauma staff. Now purgatus is my brain off loadout
Of course not. If you have a brain, then you're susceptible to chaos
