#veteran-class

1 messages · Page 532 of 1

bitter turtle
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the problem is

lilac jungle
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I mean its a crusher, its not that hard to dance sround

bitter turtle
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when you wep specialist psword

terse idol
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I still think rashad is on par with psword or better

bitter turtle
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basically all the weaknesses are gone

lilac jungle
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Psword is baby easy mode

bitter turtle
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the dodges become smooth as fuck

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and you're just a meatgrinder of death with those fast swings

terse idol
bitter turtle
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also psword needs less tree commitment

torn root
terse idol
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Wait then a rashad weapon spec would gain as much too

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Eg

bitter turtle
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rashad NEEDS

terse idol
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Eh

bitter turtle
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a lot of nodes on the tree

terse idol
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That is true

bitter turtle
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psword can literally have fucking nothing and still 2shot crushers and 1shot bruisers

lilac jungle
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goofy sure, but a dodge slide is perfectly fine, and 1 push gives you plenty of time for them to come back

torn root
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i tested that one thoroughly

lilac jungle
bitter turtle
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there's areason why i still psword on my v7 tree even though i would prefer rashad mobility

torn root
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you Do kinda need damage

bitter turtle
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well

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the damage you need is damage your gun already wants

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is what i mean

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so u already take those nodes

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rashad needs nodes JUST for rashad

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even if it does fuck all for your gun

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like that 10% melee ndoe

lilac jungle
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I think you need one of damage/finess at 80 and PC 3 for the push attack/downward strike combo

terse idol
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I just run revolver rashad and revolver gains abiiit, although the rending is redundant

torn root
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70/70 with weakspot and bring it down is a minimum i think you could get away with on PSword

terse idol
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And likely not changing bps

bitter turtle
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yeah but like

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that's already much less investment

lilac jungle
torn root
bitter turtle
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i NEED precision strikes, 5% melee, desperado to hit the bruiser bp on my 2nd rashad

torn root
terse idol
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If we're speaking or like true min max

lilac jungle
bitter turtle
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and that's already a very near min-maxed rashad that just barely gets to skip 10% melee

stone dome
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Haven't played the game in a long while, what do people consider good in weapon perks nowadays? Aside from crit on crit builds

torn root
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PC3 is literally the only neccessity for the weapon, with 80/80 you can 2 shot without any other blessing

bitter turtle
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ig the point is just

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any dmg up perks psword needs also helps ur gun anyway

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its stuff you naturally pick up on a gun focused build

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meanwhile if i try to drop rashad on v7 i have to give up alot

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just to make it function

stone dome
torn root
lilac jungle
bitter turtle
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which is not

torn root
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someone last week made me super jelly now i need a PSword with 80/80 and sunder

bitter turtle
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that's just the grey parser's take

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:^)

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jk

lilac jungle
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Well its not on your Rashad build, but for most others, it could be

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probably

bitter turtle
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well let me put it this way

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i havent seen one yet where i dont barely make the dmg threshold for SOMETHING

stone dome
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whats a rashad build

bitter turtle
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and went "ok let me just drop 20 damage"

lilac jungle
muted knot
bitter turtle
torn root
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oh thats disrespectful

bitter turtle
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to function

torn root
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i think the rashad is good at base

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i just didnt like it as much as other weapons

muted knot
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I don't think it is

lilac jungle
bitter turtle
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i think its hard to justify it over a folding shovel at base

torn root
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only weapon I actually dont like at base is shovel and dagger

lilac jungle
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which knife?

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i like the mk3

lilac jungle
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then the mk5 is a horde clear knife? Its weird to me

torn root
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I hate knives in general mostly because i have shit tier blessings atm

lilac jungle
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haha

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Dont i know that

bitter turtle
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knives are pretty obnoxious to build as well

torn root
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basically my entire time playing this game is i dont touch a weapon until i get a few t3 blessings

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Misérable existence

bitter turtle
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4 dmg stats

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at least the perks can be flexible

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blessings are kinda flexible

lilac jungle
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Does Lacerate ever suck though

stone dome
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perks kind of mandate a crit chance on the knives

lilac jungle
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LIke it does

bitter turtle
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lacerate is shit

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on vet at least

lilac jungle
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So bad

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So terribly bad on everyong

bitter turtle
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idk about zealots

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since they may or may not need a bleed or something? idk idc

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its shit on vet at least

lilac jungle
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It is bad

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Zealot has bleed on crit at the top of the tree

bitter turtle
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5% crit is whatever

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drop in the pond compared to the base crit + what you can get in the tree

lilac jungle
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Yep

bitter turtle
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its probably one of the inferior perks to get

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that are still workable at elast

torn root
stone dome
bitter turtle
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well

lilac jungle
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I mean its not the worst, because more crits are always nice, and what else are you going to put on the knife

bitter turtle
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i'd take 5% crit over specialist damage

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at least

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lol

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or pox damage

stone dome
bitter turtle
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well

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10% specialist damage

stone dome
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and recon lasgun crit build

bitter turtle
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is literally one of the absolute worst perks

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so

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its not saying much

torn root
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i always look at it from a math perspective

bitter turtle
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5% crit is pretty bad in the end

torn root
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5% is .2% damage increase

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🙂

strange grove
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5% crit chance is great tho

bitter turtle
lilac jungle
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I mean Zealots get 30% crit for free, and the knife has a higher crit chance already

bitter turtle
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i actually am kinda fond of riposte as a blessing just bc its really consistent crits on crushers

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if i cant get precog at least

stone dome
lilac jungle
stone dome
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when an axe cat hit at the speed of a knife

torn root
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lmao i think you havent been playing recently

bitter turtle
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knife is a lot more popular on zealot than vet at leaset

torn root
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knife zealots have been both plague and boon this past 2 months

unreal bone
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Is Deadshot worth it with a Kantrael XII lasgun?

stone dome
junior needle
junior needle
bitter turtle
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i dont know much about knifelot

torn root
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from zealot you literally get 55% from the tree alone

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assuming you are stacking bleed

lilac jungle
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Well Zealot can get 55% crit from the tree with just 3 nodes,

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One is a keystone

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But the other is right at the top of the tree

bitter turtle
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but yeah

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im somewhat fond of riposte

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very consistent 3tap on crusher since you get a buttload of crit

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also doesnt need to go down serrated blade like mercy killer

torn root
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i just dont know what the tree value is if you go knife invis with blazing piety

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stretched thin imo

lilac jungle
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Oh god, you just reminded me of a zealot i saw with Lacerate and Uncanny Strike on their knife

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I was just confused

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You take one of the best headshot weapons, and try and only hit bodyshots with it?

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But you also have extra rending on headshot?

junior needle
lilac jungle
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Constant stealth, extra safe since teammates take aggro, iirc you still have points for the CD on backstab as well

torn root
lilac jungle
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its stretched thin, but you can get both CD talents

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or you dont take those last 2 on the right side and put them somewhere else

torn root
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I wish fully Loaded and Superiority Complex swapped places on vet tree

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shit would make me so happy

lilac jungle
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yeah

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Like sure extra ammo is nice, but Survivalist exists so who cares?

torn root
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+25% ammo is legit useless in the eyes of a Survivalist user

lilac jungle
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Shock trooper is just a horrendously bad talent as well.

torn root
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and in general i think its just one more mag, and not even a full one on most guns

junior needle
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25% is pretty good, but it depends on the gun

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All ammo pickups are % of your reserve

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So increasing reserve increases the value of all ammo replenishment sources

bitter turtle
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i apprecciate it somewhat on some guns

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but yeah i mean if it swpaped places that would be much stronger

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but yeah i mean

torn root
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maybe its useful on the heavy hitting low ammo guns

bitter turtle
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lik eon v7

junior needle
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Shock trooper works perfectly fine on guns that aren't recon

bitter turtle
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er

lilac jungle
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on most guns its a decent ammount, but survivalist is so good that there is literally no reason to ever take another aura, especially since all the talents before the Aura's SUCK.

bitter turtle
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v3*

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having it is nice

torn root
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but generally i think more damage vs ammo on rapid fire weapons would be better

junior needle
bitter turtle
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actually

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the talents before surv

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suck

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way more lol

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surv is just op though

lilac jungle
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Agile Engagement is the only one that doesnt, but Tinker also sucks dasly

stone dome
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in any case what do people use on vet nowadays? power sword, axe, shovel?

bitter turtle
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tinkered frags are good

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really good

untold mulch
bitter turtle
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tinkered kraks are ok

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if ur build really sucks at killing bosses

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its better than fucking get back in the meme at least

junior needle
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That's my setup for max permastealth with knoife, I run uncanny/flesh tearer though

torn root
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Catch a Breath....

bitter turtle
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catch a breath is

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like

torn root
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why do people sleep on it so much

bitter turtle
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it would be ok in theory if not everyone went voc

lilac jungle
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Dont need the extra damage on Krak, extra range or damage on shredders (Tinker doesnt effect the bleed), and smokes are garbage

bitter turtle
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it feels great on exec builds though

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but >exec

torn root
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well

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ppl like exec stance

bitter turtle
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ppl also like recon

torn root
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big facts

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lmao

bitter turtle
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i still take catch a breath though yeah

trim hemlock
lilac jungle
bitter turtle
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it helps you top off between fights

trim hemlock
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There’s so many good options that separating them further than “OK” or “good” is no use

torn root
bitter turtle
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but exec is much worse than voc and infil so

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it gets overlooked

torn root
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also its more for taking on ranged engagements

lilac jungle
trim hemlock
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Combat axes 2/5 are still OK obviously (5 less so, it’s kind of slow)

torn root
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LMAO

bitter turtle
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something something crutch just git gud never get hit

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honest to god, on v7, exec does nothing but add 100 dmg against crushers

bitter turtle
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useless

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on the archetypal sniper gun 😔

torn root
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I personally love the M13G Chainsword

lilac jungle
trim hemlock
# stone dome cheers mate

Literally play anything you want/like for your build and compensate for the weapon’s shortcomings

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Veteran doesn’t have truly awful melee weapon categories

bitter turtle
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tac axes kinda suck

torn root
trim hemlock
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Tactical axes overlap with Combat blade somewhat

torn root
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its value over the course of a run

stone dome
bitter turtle
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either way, not saying its amazing, esp on a voc build, but get back in the fight really is pretty useless

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i dont think ive ever really noticed and went "wow that really helped"

lilac jungle
torn root
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I still believe that catch a breath is something that helps avoid a lot of chip damage on vet

bitter turtle
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to begin with i dont think either of them are particularly amazing, that's why I was contesting what u said about the other auras having bad talents above them

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tinkerer and agile are way better

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tinker frags are pogryn

lilac jungle
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You dont really need the range though? It only adds about 1.5 meters

torn root
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you can be bad take a hit, then PSword or just generally kill everything in front of you, get some extra regen and get hit again

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it adds on to how brain dead easy it is to sit at max toughness on vet

bitter turtle
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bigger radius on the best grenade is even better

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gives you more leniency on ragers too

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u need to hit the explosion for 2frag to kill them

lilac jungle
bitter turtle
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also dotn tell me you've never done 2frag in a room full of spread out gunners to just flush them all out instantly

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more bleed radius is great

torn root
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lmao

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so yes its worth

bitter turtle
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ya

lilac jungle
bitter turtle
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how

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could you be taking field improv instead

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if ur going surv

torn root
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^

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yeah

lilac jungle
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i mean after you take Surv

torn root
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like its a highway node and its the better of 2 choices

torn root
bitter turtle
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you literally

torn root
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YEAH!

bitter turtle
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have to pick one

torn root
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Lmao

bitter turtle
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catch a breath or get back in the meme

lilac jungle
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Im talking about Tinker here

bitter turtle
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tinker would be if ur going fire team

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again

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remember

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u

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yourself

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said

torn root
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if you are taking get back in the fights to get to survivalist imma have to come beat yo ass

bitter turtle
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the talents above fire team and close and kill are bad

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you're not picking between field improv vs tinker

lilac jungle
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Oh yeah they are

bitter turtle
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you're picking between tinker vs agile vs catch a breath above the auras

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well

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in reality

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you're picking surv

lilac jungle
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yeah

bitter turtle
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so you're stuck with catch a breath

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but its not becuas etinker or agile are bad

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its not even bc fire team or close and kill are bad compared to other class auras

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surv is just broken

torn root
lilac jungle
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and its ALSO not worth getting Tinker or Agile. Agile because its to far, and Tinker because I dont think its that good

torn root
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i want my fav aura to stay just as is

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tyvm

sharp ember
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it works exceptionally well thumbsup_ogryn

bitter turtle
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some good players here take the 2 points to get tinker

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i can see it on grenade heavy builds

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tinkered frags are justr that good

torn root
bitter turtle
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as for agile

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well yeah, its cursed to be under smoke nades

torn root
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tinkers does feed into the grenadeir tree really well

bitter turtle
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you still end up taking it on some builds though

torn root
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smoke nades need to be changed into something like land mines

bitter turtle
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like rashads that need the 10% node, or bayonet builds

sharp ember
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i can imagine survivalist getting the nerf bat and turning into +15% team ammo capacity

lilac jungle
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Is the grenade build just getting every grenade node? Because a normal Vet build can just take Grenade Regen and Field Improv, and throw like 40+ grenades a match

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And thats without going Demo team

torn root
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actually going undercover just to place land/trip mines would be so cool

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but no you can go invis

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and use grenades that are usless because you are invis

bitter turtle
torn root
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who ever made that decision is an idiot

bitter turtle
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this is my bayo build that takes agile

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lul

sharp ember
bitter turtle
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i dont think field improv is that impactful for grenading in particular

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not that you probably odnt take it anyway

lilac jungle
lilac jungle
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Or more Ogryn nukes

torn root
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you can kill more things with nades

bitter turtle
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fuck the team

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as for yourself, u already recharge like crazy with demo team and stockpile

torn root
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to get more easy procs for demo team

bitter turtle
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well

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you probably take it anyway

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just because

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but when i ran grenade heavy i valued the other 3 way more

sharp ember
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ive multi-dipped for grenades very rarely but it’s usually when we have 2 ammo crates and a million enemies

lilac jungle
bitter turtle
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like i said

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u need to land the explosion to kill ragers

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if you dont, they dont die

torn root
bitter turtle
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and bleed radius is important because that is usually meant to kill gunners/specialists around whatever you're trying to knockdown with the explosion

torn root
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where normally it leaves dudes with a lil bit of hp

bitter turtle
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and its very likely they're spread out

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im not saying frags are bad w/o it ofc

torn root
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with tinker the guys farther away from initial impact are more likely to die

bitter turtle
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its just that it gets even better

lilac jungle
torn root
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the bleed alone is not enough

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and because the radius increases that means you have a larger margin to work with before fall off

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QoL

bitter turtle
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i remember

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this extremely dumb argument from the past

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anyway the clip here is helpful

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lol

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but yeah

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you need to land the explosion for the grenades alone to kill

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the bleed ca nt do it

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so yes, more radius is nice

lilac jungle
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Sorry, i just tested it

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Its 9m normally and 11m with Tinker for the bleed

torn root
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im still sorry about that i had with nachies

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was pissed because we spent so much time 4 ppl telling him if he hits with the explosion he would get more kills

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lmao

bitter turtle
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you guys were basically just arguing about two different things lmao

strange grove
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god I love the agri brauto so much

torn root
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well its was 4 ppl telling him it only takes one nade to kill shit

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and he was tossing them like a mad man imo

lilac jungle
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So its only 2m of radius and 90 damage difference (on a scab gunner)

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regardless of if you have tinker you still need 2 grenades to kill a gunner

torn root
junior needle
torn root
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they just happen to be able to soften up other dudes

strange grove
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lol

bitter turtle
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you throw them on packs of ragers/crushers/bulwarks to knock them down while the bleed aoe kills everything else

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so the more you can catch in that radius the better

torn root
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^

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and on auric you are highly likely to get 1 nade back

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if there are about 30ish dudes on your screen you'd have to be very unlucky

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not to get a nade back

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killing 30 dudes is 150% chance just saying

strange grove
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With the crazy toughness we get, I enjoy playing Zealeran more than Zealot

lilac jungle
torn root
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this was on apack of ragers

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that was without tinker

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i think shredders are goated

lilac jungle
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So the knockdown radius on ragers is almost exactly the same as far as i can tell,

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WIth and without Tinker its 2m

torn root
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pretty sure Tinker only affects the damage radius

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which is the most important part

lilac jungle
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That woudlnt surprise me

torn root
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thye are gunna be runnign right at you anyway

lilac jungle
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But is it the most important part? If you are tossing them at ragers and bulwards how do you miss that?

torn root
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so just underhand toss the nade infront of you

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enemies walk in too much of a predictable pattern for you to miss the CC part of the nade

bitter turtle
lilac jungle
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If you cant miss then why use the extra range of tinker? Is it not better to save those extra points to use elsewhere

bitter turtle
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even WITH tinker tbh

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they dont exactly clip into each other

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here

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sec

torn root
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anything else is just a bonus

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you can soften up elites a bit more

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nice bonus but shredders arent for elites

lilac jungle
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But its already easy to kill trash with without tinker

torn root
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you kill less without it

lilac jungle
torn root
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we gunna act like thats not a boon?

lilac jungle
torn root
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saves you nothing if you are building into nades to begin with

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if you are building for nades, you literally have no reason to not take it

lilac jungle
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All vet needs to do is take Grenade Regen

torn root
lilac jungle
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You can use those extra 2 point for Demo Team and Field Improv if you are building into nades

torn root
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not even CLOSE

bitter turtle
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no dead rager w/o tinker

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same spot

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same distance

torn root
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field improve is also outshined by tinker + demo team

bitter turtle
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same logic applies to the bleed radius

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gunners can spread out

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a few extra meter will help catch ones that arent in range w/o tinker

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bombers dont generally approach u either

torn root
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not sure why field improv is even in this convo

bitter turtle
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field improv is good but not for nades

torn root
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you'd have to use it too selfishly to get anywhere close to as much use

bitter turtle
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its 3/4 extra nades once

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lol

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might as well take twinning blast

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honestly

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it would help more purely in terms of nade-ing*

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since it saves u a nade every time it double procs

torn root
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like actually the moment i see someone take more than 1 charge from an ammo crate thats an instant kick

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dont troll and do that shit

lilac jungle
torn root
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bro again

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shredders are fro trash mobs

torn root
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stop @ me about killing ragers lmao

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we said that you use shredders to soften up elites while killing trash

lilac jungle
bitter turtle
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its for both

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its for literally

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everything

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honestly

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because its such a good nade lmao

lilac jungle
#

ALso true

bitter turtle
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but yeah

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25% maniac still leaves some alive ragers

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they arent exactly super far from the explosion center

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its very conceivable that ragers fan out at that range once 12 of them start charging at you

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you can see tinker kills but no tinker doesn't

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idk how the value of this is incomprehensible to you

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even for the ones lcoser to the center they will die faster

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which is helpful

torn root
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actually do nades work with Superiortiy Complex and Bring it Down?

bitter turtle
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damage is increased by damage buffs from Bring it Down!, Close Quarters Killzone (if within 8m to the enemy), Competitive Urge, Covering Fire (if applied to Veteran by another Veteran), Grenade Tinkerer, Longshot (if not within 8m to the enemy), Redirect Fire! (if tagged), Skirmisher, Superiority Complex (against elites), Surprise Attack, and aura Fire Team; damage can also be affected by weapon perks and blessings if Veteran swaps to weapon before the grenade explodes

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yes

lilac jungle
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Im killing them with 20% maniac, no tinker and just tossing 2 at their feet at the same time, only 1 explosion is doing damage, the 2s just bleed and its killing ragers just fine

bitter turtle
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strangely, longshot works...?

torn root
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that's nasty

bitter turtle
torn root
lilac jungle
bitter turtle
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some ofe them will be healthier than 4 hp

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you saw in my ss no?

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im not saying its unforgiveable

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like i said

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base shredder is already great

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yes

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nobody is denying that

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the entire argument is that you dont see value in tinker

lilac jungle
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Because there isnt any IMO

torn root
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the value is in efficiency

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which tinker 100% does increase

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not just efficiency, its also just quality

bitter turtle
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like

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this is how much

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enemies fan out

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even when i literally

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spawn them

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on top of each other

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and extra radius doesnt seem useful to you?

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even with tinker its not going to cover all of them

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nevermind base

lilac jungle
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Because enemies dont fan out like that in a mission,

bitter turtle
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they can in more open areas

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yes you can squeeze them through a choke

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that doenst always happen

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and even if they are going through a choke

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they are still srpead out

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just in a more linear way

torn root
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they Will IN OPEN AREAS

lilac jungle
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There are so many choke points everywhere that they never just spereak out like that

bitter turtle
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rather than a circular way

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ok

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if they're funneling through a

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choke

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you realize

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they are still spread out

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just over a line

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rather than a circle right

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enemies generally dont clip into each other

torn root
#

^

lilac jungle
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Generally no, this isnt vt2

bitter turtle
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so again, extra radius still helps greatly

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plus

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honestly?

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half the time im throwing nades its bc im surrounded in an open area

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not because im spamming melee into a choke and want more sick kill feed frags

late hatch
lilac jungle
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But what i am saying is the effeciency you gain from taking tinker, you lose more by spending those 2 point on it. Those 2 points could be much better spent elsewhere in your build.

torn root
#

🙂

bitter turtle
#

and what you've already taken, what melee, what ranged weapon

#

superiority complex

#

is a talent

#

i in fact drop

#

on some builds

#

rending strikes as well

lilac jungle
#

Tinker does things, it just doesnt do enough to be worth it.

#

Rending strikes sucks though

bitter turtle
#

im just saying your argument that "well sometimes you might want to drop it" is meaningless

#

some builds have to drop elite dmg

torn root
#

1 sec man

bitter turtle
torn root
#

imma just post a grenade tree real quick cans you arent really losing anything in that case

bitter turtle
#

ig if you only use plasma and volver sure

lilac jungle
bitter turtle
#

i need rending strikes to hit bp for v7

#

so idk about "sucks"

#

unless u like 2 shotting flamers instead of 1

#

idk

#

ive already shown u exactly how it can make a difference in a photo

#

just agree to disagree then

torn root
#

and in all honesty twinned blast > field improv

lilac jungle
#

Again, im not saying its doesnt make a difference, i am saying that difference isnt worth the 2 talent points.

bitter turtle
#

you also say rending stirkes sucks

lilac jungle
bitter turtle
#

that's rending/no rending

torn root
#

next question lmao

bitter turtle
#

stats in question if you want to say its just bad rolled

torn root
#

PSwors still 2 taps

lilac jungle
torn root
#

gun doesnt matter might as well slap on plasma gun

bitter turtle
#

well

#

if its plasma

#

u have even more free points

#

lmao

#

dont need rending strikes on plasma at least

torn root
#

you could take focus target when using plasma gun

#

rid Improv and Rending for Focus and Redirect for plasma easy

#

also gotta talk about confirmed kill and shredder nades

#

its down right dirty how free the toughness is

lilac jungle
#

Swapped FOR THE EMPEROR for suppression, but then i read plasma, so that on me for forgetting

bitter turtle
#

suppression

#

please stop taking this damn node

#

😔

lilac jungle
#

ITs great for getting gunners to stop shooting

bitter turtle
#

you know what is also great for gunners to not shoot

#

them not ducking behind cover

#

and reapers not covering their head

torn root
bitter turtle
#

so i can kill them

lilac jungle
#

Anyways, swap tinker and rending for Recipricity and Desperado

bitter turtle
#

3 shots to kill reaper goes to 6+

lilac jungle
#

Reapers are still hard to suppress even with that node,

torn root
#

yeah lmao the mechanic means wel

lilac jungle
#

But gunners just dive for cover

torn root
#

until you realize its actually counter intuitive

bitter turtle
#

wonderful

#

i truly appreciate it

torn root
bitter turtle
#

if it suppressed ragers

#

or shotgunners

#

then maybe

#

but no

#

the actual things you want to suppress in teh game

#

it doesn't work

lilac jungle
#

Melee enemies dont get suppressed i dont think

torn root
#

to suppress an enemy is to waste ammo

bitter turtle
#

yes

#

that's my point

#

it just trolls you on enemies you dont even care about suppressing

#

you know what else stops gunners from shooting you

#

holding sprint

#

without trolling a dmr player on your team

lilac jungle
#

I mean if there are like 6+ gunners suppressing them can be handy

torn root
bitter turtle
#

just saying

#

i have never gone

#

"thank god they suppressed the gunners!"

torn root
#

nope!

#

lmao

#

just now you gotta chase them to get an angle

bitter turtle
#

i have gone "fuck ing god damnit he's covering his head"

#

plenty of times though

torn root
#

yeah suppression is actually bad

#

sad to say

#

again its generally counter intuitive

#

it can mess up kills

bitter turtle
#

if enemies that generally dive you got suppressed it would be useful but they're just immune because why not

rigid whale
#

why obsess over killing an enemy that isn't posing a threat to you

lilac jungle
#

But anyways, if a vet is playing on STG or ASTG then they pretty much alredy have a grenade build if they take Regen and Demoteam

#

Tossing them out left right and centre

bitter turtle
torn root
#

im sorry

#

get Iron Will and move on

lilac jungle
#

yikes

torn root
#

unless you are literally focused on grenades

lilac jungle
#

There are literally hundreds on elites and specials in a HISTG run, sure its only one in 20, but thats still a dozen free grenades

torn root
#

free grenades over potentially just getting more damage that is consistent

#

it makes sense when focused on nades

#

not so much when not

#

like see me on this one

#

you go superiority complex, bring it down, rending strikes and onslaught?

#

or deadshot and desperado?

bitter turtle
#

||guess what this build is for||

torn root
#

stabby gun?

bitter turtle
#

ye

opal dagger
#

power cycler and rampage or power cycler and brutal momentum on power sword

#

?

junior needle
#

Brudal is #1 for clear and it's not even close

#

due to first target damage spreading

lilac jungle
junior needle
#

Silly mechanic honestly

opal dagger
#

ok ty

lilac jungle
lilac jungle
# torn root so you dont take damage

Well none of the nodes you mentioned were Iron Will and besides Shout, the main 2 Toughness regen nodes are at the top of the tree and also werent mentioned.

torn root
#

why woudl i name iron will when the comment was talking about what demo team was contesting

#

i would never assume demo team is contesting ironwill

lilac jungle
#

Well take iron will of course,

torn root
#

thats just silly

lilac jungle
#

ok, well at least we agree on that lol

bitter turtle
#

that does absolutely nothing

#

for this build

#

in terms of bp

torn root
#

you said taking demo was okay, and i said not unless its a nade focused build

#

taking demo team on a regular build means you are contesting so many other possible nodes for damage

lilac jungle
torn root
#

and possibly keystones

bitter turtle
#

also

#

not really a joke

#

im playing it rn in auric

#

lol

lilac jungle
#

Ahh, i thought you made that build as a joke at my expesnse, not that the build is a joke.

#

Anything can work in auric, just like in VT2 anything can work in Cataclysm.

final stone
torn root
#

you can clear auric with greys yes

bitter turtle
#

not even using it as a meme

shadow aurora
bitter turtle
#

i play it semi regularly in auric lol

torn root
#

not me

#

but there are some heretics out there

shadow aurora
#

Slaanesh cultists ewangymorrow

torn root
#

I could be down with a slaaneshi daemonette ngl

shadow aurora
dire olive
#

This is how you know their opinions on talents should be ignored

#

Take demo team and start throwing people Smug

bitter turtle
#

what guns do you play

#

for you to rate rending strikes so low

#

maybe bc i dont play volver and plasma but most of my guns need rending strikes to hit bps

#

HHs have awful maniac modifiers

torn root
#

i think the only gun that deosnt really benefit from rending is Plasma

#

and the guns that benefits the most is IAG

bitter turtle
#

recon*

lilac jungle
bitter turtle
#

not that it makes it any better

rigid whale
#

is iron will really that good?

torn root
#

not toys

lilac jungle
#

Britle is the same as sending, but everyone gets it

dire olive
#

Recon benefits most from sitting untouched in the inventory

bitter turtle
#

brittle is worse

#

because you have to build it individually

#

on each target

#

rending is a self buff

lilac jungle
#

So its either 10% rending for myself, or 40% rending for everyone

torn root
#

thats sad

bitter turtle
#

js

torn root
#

you really don't know how much better autos are with rending

bitter turtle
#

if onslaught was 40% rending

#

it would be busted

#

since u can stack it up and then gun everything down

lilac jungle
#

Well yes

torn root
#

rending + onslaught is what makes IAGs so broken

bitter turtle
#

i dont think "benefitting everyone" is really much of a benefit since most things die before that matters

#

maybe on monstros

#

that's about it

lilac jungle
#

And crushers

bitter turtle
#

u do like 2k dps to a crusher with onslaught rending

#

its less than 2 second sto drop one

torn root
#

^

bitter turtle
#

i dont think its very meaningful

#

in terms of

#

"other people chipping in"

#

i mean

torn root
#

onslaight vs onslaught + rending is like almost a 2 second ttk difference

#

that's the ttk I had before sustained fire 4

#

you cant do that without rending

bitter turtle
#

well, i dont think its 2 seconds more

#

iirc i lost about 300? 400? dps without rending strikes

torn root
#

almost

lilac jungle
#

Take off deadshot and whats the differnce?

bitter turtle
#

its not a huge deal if you just don't care about crushers that much

gray finch
bitter turtle
#

i know some people dont even run onslaught on their iag

torn root
#

rending legit shaves off a little over a second

lilac jungle
torn root
#

and when you count that crushers can come in droves it matters

gray finch
bitter turtle
#

nice job

torn root
#

a 2 second kill on a crusher is still nutty for IAG

bitter turtle
#

well

#

testing it rn

#

since i was curious

gray finch
#

literally feel inconsistence

bitter turtle
#

or comfiness

#

i will suggest mercy killer over it

#

i still dont suggest lacerate

#

my personal fondness for precog is just that you literally do in fact 2shot crushers with precog knives

#

but it is harder to use

#

mercy killer with serrated blades is really easy to use but you wont get the 2shot

#

better boss dps than precog though i imaigne

#

unless you're super super on point with precog

lilac jungle
#

I do agree that rending is most useful on the IAG's but, like Tinker, i dont think its worth the point, especially if you are using deadshot

bitter turtle
#

on some builds, its not worth. I don't take it on every build

#

ironically since you say you play plasma, im confused actually

#

since plasma is a build that i'd take it on

#

a lot of the nodes are just kinda useless for it

#

it needs so little to do well in the first place

#

the person that takes tinker all the time on this channel actually is on plasma too

torn root
#

ppl have done the math

bitter turtle
#

it depends on the target

#

i checked

torn root
#

yes

bitter turtle
#

predictably, rending does... almost nothing shooting maniac

torn root
#

but specifcally rending affect carapace the most

#

then unyielding and flak

bitter turtle
#

flak gains about 60 damage? 70 damage per bullet going to about 360 per shot instead of 290 on a weakpoint

torn root
#

for IAG

gray finch
#

we will see about that

bitter turtle
#

so yeah its a fairly significant boost

bitter turtle
junior needle
bitter turtle
#

dont forget to take serrated blades

junior needle
#

There's some objectively bad weapons

bitter turtle
#

riposte is also a choice

#

which I like

#

but yeah

torn root
bitter turtle
#

just wanted the numbers

#

its obviously a big difference on carapace but that's only 1 enemy

#

so one could argue its not as meaningful if you have other ways to dealw ith them

lilac jungle
#

88 to 98 on a gunner if i use rending

torn root
#

check it on unyielding too

#

flak, carapace and unyielding i think are the only targets where rending really affects ttk

bitter turtle
#

er mb, its more like a 40-50 dmg not a 50-60 dmg increase

#

i rounded badly

junior needle
bitter turtle
#

so like

lilac jungle
#

Rending saves 1 bullet vs a gunner

bitter turtle
#

they already shred the fuck out of them so id be surprised if it wasnt already 100% modifier

torn root
#

also yeah rending works on fall off too

junior needle
#

It's actually unusual in that the other iag's do not have this extreme differential

torn root
#

which is another thing ppl dont mention much

junior needle
#

It's like 140~ for maniacs

#

probably more

#

at close

bitter turtle
#

yeah

rigid whale
#

crazy to me that vet can have a ranged crit build at the cost of 1 talent

bitter turtle
#

i was testing at close range

#

so any falloff only works in favor of running the 10% node

torn root
#

it does kind of need investment

junior needle
#

You only get to below 100% maniac at like 45m last I checked on the ciag

bitter turtle
#

er

#

i should add i was testing giag too

#

ciag goes from 270 to 300 for close range against flak

#

a bit smaller but still about 10% increase even in the worst case

#

on a headshot against a flak rager*

bitter turtle
#

slightly yeah

#

i just rounded

#

lul

torn root
#

yeah the math in this game is dumb af

junior needle
#

ciag starts at about 92% ish

#

iirc

#

But drops harder

#

other iag's start at like 72

#

for flak

bitter turtle
#

makes sense

#

the gain was bigger on giag

rigid whale
#

that's crazy

bitter turtle
#

at close range

lilac jungle
#

So far 10% rending has saved Me 1 bullet vs everying but crushers

#

Thats not exactly a huge savings

torn root
#

its only effective on enemies resistant to your gun damage type

bitter turtle
#

right now

#

guess how many bullets

#

superiority complex saves me

#

on a rager

#

1 as well

torn root
#

lmao

#

yup

bitter turtle
#

just tried it

torn root
#

the 15% from complex

#

is about the same as rending on IAGs

bitter turtle
#

no crits ofc

#

just headshots

#

6 bullets with superiority

#

7 without

#

same as 10% rending at close range vs flak rager actually

torn root
#

monstrosities exist still too

#

which rending helps a good amount

junior needle
#

Depends on the range

bitter turtle
#

yeah

#

like maniac, very little difference at close range for rending

#

lemme check longer

junior needle
#

You go from like 140+ to like 48 or something on unyielding for ciag

torn root
#

for guns*

junior needle
#

So you either get very little or a lot of value

torn root
#

48 more damage per bullet is still gunna bump dps a good chunk

junior needle
#

is that with over 100% modifier?

torn root
#

so the one im using right now

bitter turtle
#

yeah i get something like a 15%~ increase at longer ranges for unyielding

junior needle
#

Yep, was on the money

torn root
#

15% yeah

#

rending is great on unyielding

#

thats reapers, and monsters

#

on top of bring it down

bitter turtle
#

pretty sure other guns see a big increase too

#

i cant imagine something like laspistols dont see a big benefit on maniac

torn root
#

i think yeah

bitter turtle
#

since idk fatshark things crazy ppl are immune to lazer

torn root
#

but consistently IAG get more than the 10% the node says

bitter turtle
#

ye

#

laspistol goes from 250 to 290 for me

#

on maniac

torn root
#

either way was just noting that rating rending so low for IAG was weird

bitter turtle
#

like i said before, i feel like thats a pov you have if all you play is volver and plasma

junior needle
bitter turtle
#

since they have insanely good modifiers or handcannon to shit out rending

torn root
#

well

#

the dude says he was using an IAG

#

so its weird

#

idk what to say man

bitter turtle
#

as I showed before, I quite literally need the 10% rending node or i cant bp flamers on v7 Sitgryn

#

feels bad since the monstro/ogryn node isnt particularly... great on v7 so i kinda just go there just for rending lul

untold mulch
torn root
#

well im not talking about you sorry if that was misunderstood

bitter turtle
#

ya no i get you

junior needle
#

Yeah the HH's didn't have particularly good modifiers last I checked

bitter turtle
#

was just saying

torn root
#

also pretty sure if you stacked IAG it could kill a crusher in just 1 second maybe less

#

lmao

#

braindead is the only word you could use to explain what the gun is

bitter turtle
#

stacked as in multiple? yea probably

#

if you mean like stacked all the modifiers on a solo one

#

i dont think so?

torn root
#

no i mean like deathspitter

bitter turtle
#

at least for me, the best i get evven with deadshot is 3k

torn root
#

etc.

bitter turtle
#

oh

#

maybe with deathspitter already stacked yeah

torn root
#

im using sustained fire so its not as fast as it could be

junior needle
#

I suppose sustained gives you more ammo efficiency

bitter turtle
#

best i got is 3.2k

#

with fire frenzy stacked

#

but my stopping power is a bit on the low side

torn root
#

my average dps on crushers with deadshot is 2400

junior needle
#

Although it kinda goes against the bullet hose thing ciag has going for it

bitter turtle
#

so maybe

torn root
#

dont even think ive hit 3k once

#

i lied

#

just hit 3.3k lmao

bitter turtle
#

well

#

im using a maxed focus target

#

so

#

lol

#

maybe its not the most honest

torn root
#

that was without focus target

bitter turtle
#

i just wanted to see if u can hit 3.6k for real

#

for 1 second ttk

#

and damn

#

must be my shit stopping power

#

LOL

torn root
#

yeah

#

stopping power is needed

#

i dumped ammo on mine

#

dont need ammo anyway

bitter turtle
#

too lazy to make a bette rone

#

stopped using ciag anyway

torn root
bitter turtle
#

nah i mean

#

stuff like that doesnt bother me that much

#

albiet i really dislike plasma and zarona volver

#

playing them i mean

#

but even when i play iag i prefer giag stability

#

so i just use this instead

#

well, nowadays i use v3 if i want that gameplay tbh

torn root
#

that's fair

#

i think any of the iag are good

#

just that when i got on vet

#

Columnus was just so much different than on zealot

dusty sluice
#

oooooo

#

worth grabbing?

crude ermine
#

It COULD work

#

But the experience needs to go

#

And Rox flamers are pretty useless as a res so swap that out with gunner and exp toughness

bitter turtle
#

combat ability regen isnt the best thing ever

#

but

#

its not useless

#

so yeah

#

just swap the other two out

torn root
#

yeah 4% combat regen depending on you ability is not the best

#

1.2 seconds for Voc

dusty sluice
#

oh i thoght it was 4 secs

bitter turtle
#

think its probably the best on infiltrate with overwatch

#

oh man

#

if it was 4 seconds per curio

#

if only

torn root
dusty sluice
#

i run +thness +sprint efc and gunner res for tgness curios mostly

gray finch
bitter turtle
#

its ok, not the worst, but something like stamina regen is usually more helpful

#

but lik ei said, overwatch infil might be the best user of it

#

since its rarely "wasted" thanks to the extra charge

#

unlike if u refresh with less than 6 seconds left on voc from a special kill

#

then you may as well not have had the curio perk

torn root
#

3.6 seconds automatically overshadowed on auric when it wont actively give a faster CD in some cases because you are getting enough tactical awareness procs

#

even on regular damantion actually

dusty sluice
#

i have 12k melk money so its not anything wasted to grab it

bitter turtle
#

ya

#

i mean i'd grab it

torn root
#

12% total ability CD is decent for the other 2 abilities tho

bitter turtle
#

its not bad

#

you never know when ability cooldown might become meta or something idk

#

tree changes and whatnot

#

maybe they give voc a 2nd charge

#

then it would be a lot better

#

lul