#veteran-class
1 messages · Page 168 of 1
And coming in waves of 6
as if you need a good hellbore
huh
you only need the bayonet
you can run with a grey one at this point 
i wanna have sex with the helbore
No
for the bayo stabbo
im out of dockets because i was trying to craft a rashad 2
and the plasma gun
become hadrons cutest servitor and you will be given everything
ngl i dont even bother with brunts
i just buy anything with good rolls in the normal shop
i just tried to find the helbore i bought after selling things in the melee tab
- gunlugger ogryn on no ammo pickup melee maelstrom
- no vet

Skill issue tbh
I am enjoying my 5% movement speed aura when I see kickback ogryns 
I get to ammo pickups before they can
Increased pickup range for ogryn when? UwU
Is the achlys combat axe good?
It’s alright
is there any reason to charge plasma gun instead of spamming left click?
it consumes 3x ammo but doesnt deal 3x damage
This just my personal opinion but
Rashad > Achlys > Antax
Because Antax needs more point investments to hit the same breakpoints
no
i love plasma
why would you kill disableds and special (needs)
i mean
to be perfectly fair
that's totally in line with the 40k setting
they just call them mutants :^)
Abore the mutant
Adore the mutant*
Quick question for my veteran mains
Since the buff that went out that made the kantrael la better does that make the kantrael XII kinda not worth it
probs a preference thing
a god roll 12 will still serve you incredibly well, but a god roll 1a will probably perform better
1a has a slight edge because it still 1 headshots common shooters while having faster RoF and more ammo
12 is still excellent though
Of the basic autoguns, which are best?
Okay so it’s more of a preference of if I want a las that does really high damage or one that has a good fire rate and also does good damage?
or join the dark side, take the IV, and shoot infinite mags into hordes
infantry or braced
columnus for infantry autogun, agri for braced autogun
Tyvm
Hmmmmm
I like that option too
Which blessings do people like for the Columnus
Okay thank you vet mains this was very helpful and insightful I appreciate you
imma come out of the gate and say IV mag dumps are NOT ideal for new vets or if your aim isn't goated
Have a rock 🪨
I might go for the 12
i'll also add that the graia infantry autogun has pretty gentle recoil if you hate recoil control
so check that out too if you have recoil issues
Iirc the mk1 was best before the rework. What brings the columnus above it?
the dumdum buff in my mind
columnus has the fastest firerate
so it builds max dumdum the fastest
the firerate synergizes with that and onslaught the best
Makes sense to me
you're just going to see less dmg on the others in exchange for better stability
Do people usually take both of the rend talents?
but columnus recoil can be reduced by crouching anyway
and
i do
but only onslaught is really important
the other one I get b/c i just go down that tree anyway
left tree is very mediocre for columnus
i'd say do a mix of middle and right
you can focus on right if you want more melee
the 10% rending isnt make or break
but losing ogryn dmg + 10% rending will mean your crusher ttk will be longer
Sounds good to me. That’s the goal I had was focused on right side, just needed to pick a gun to use with it
XII does not allow shit accuracy from the player
if you want more consistency go for IA
or just standing still
if you want something with skill ceiling just do X12
or that
I love a challenge so I might stick with my choice
so you can kinda do spraydowns
the forbidden recoil ceiling strat
if you're not running deadshot you might aswell go for sprays
just don't forget
Mark 4 with executioner and focus fire is kinda nutty
to pick up precision strikes
on the left tree
its all you need from it (and deadshot if you want it) but
probably has a lower recoil stat for crouching
I can't be sure but I think they have separate recoil values for each stance
like stand, stand move, crouch, crouch move etc
Not sure how I sent that, had my phone on my lap lol
I'm considering leveling my vet, one concern I have is in having repetitive gameplay. How are the guns? are there multiple viable guns at endgame? I feel like I just see recon lasguns all the time.
are you from the past
recon lasgun is literally the worst vet gun lul
yes there's many viable guns
as in
every single gun except recon
Recon lasguns are the worst. Everything is viable though
outside of recon lasguns everything is viable
People just don't realize how absolutely shit recons are
lol why am I seeing so many recon lasguns
recons you could also say are viable but I dont think stealing all the ammo from your teammates counts as being a viable gun
prob people reading builds from 2 patches ago
They are fun to use
Because people are dumb and don't check their gear
its a terrible gun
its basically inferior to a columnus iag in every way while offering a similar play experience
The only thing recon has is easily controlled recoil
how is bolter on vet? It's pretty bad on zealot but I was hoping perk support might make it viable
Which is wasted due to its pathetic output
I also run out of ammo sometimes on bolter loadout but difference is bolter absolutely nukes everything it touches
Usable but still bad
and does like 800k-1m damage on longer missions easily
its more manageable with exec stance for instant swap
right tree can also help assist with reloads
with keystone
but
in the end
its still kinda meh compared to revolver and plasma
Plasma and revolver are better but bolter is usable
youb asically get better boss killing compared ot them
but in exchange you get a gun that takes 10 years to swap to
so its worse at picking off specials
I have a very very viable bolter-deadshot loadout that uses shout and focus mark keystone.
which is not a very good tradeoff in bolter's favor
The swap speed argument lost its value when Fatshark buffed revolver like 4 times and gave plasma a "small buff"
with deadshot and surgical it has very high crit chance and I basically treat it as a fat sniper rifle
Hey, who wants to see something funny?
Bolter needs a scope UwU
If we're being honest, if you already got a zealot, it's gonna be a samey experience
next question I have is whether or not melee is usable? not exclusively, but I mean if you're lacking a frontline can you melee or is it as bad as psyker?
I'd argue revolver and plasma are a little overperforming rn
not bolter's fault
that those two got ridicilous buffs
tbh
the melee on vet is better than the guns lmao
Why my columnus autogun goes to china and back 
bolter can still have 1m damage games without starving your team off of ammo
bolter is very good if you ignore all the people meta slaving away using only revolver and plasma
i dont use revolver and plasma tho 😔
Melee is fine. A good power sword is crazy devils claw best aside from that. Can handle hordes without backpedalljng
what makes it better
Melee build is one of vet's strongest build currently
the good melees are just really good basically
you get %25 attack speed
Melee vet is stupid 
constant %10 movespeed
its part of why revolver/plasma are considered so good
8 second invisibility
since they slot into that playstyle so well
"We saw our playerbase was having too much fun with melee vet so we adjusted the values"
I'll be fucking sad if they nerf it
you can melee most of the time and then quickswap to a revolver to pop special and go back to your 25% aspd melee
They nerfed it but added melee spec keystone
its more likely they nerf it than remove 20 points from the tree 
Idk what you could remove from right tree its full of good stuff
thanks for the responses 
skirmisher/exploit weakness is a rather
meh line
but yeah everytthing above it is great
Remove the pointness stat nodes
and below it
does anyone really enjoy 50% extra suppression to enemies ? 
I guess if it was more reliable I'd like it more
and even then i dont love it
I thought the point was to do damage
left tree
Exploit weakness stealth nerf hurts me
has so much garbage
The only good stat nodes on right is the +10% melee and +25 toughness node
specify ?
the best nodes are literally right at the beginning at least
No, but FS doesn’t really seem to want to scrap things they initially put in the trees.
Left tree definitely needs some love
15% elite damage though
left bottom row stinks so bad
shocktrooper/suppression immunity are both very situational and a lot of guns dont care about either
Sharpshooter vet THE POINT OF THE CLASS
Is the worst part of the tree 
like all the way down to volley fire is good
To be fair, Superiority Complex is pretty good
and then you maybe take precision strikes / deadshot
But that's about it lol
quietly sits in corner and plays with my volley fire
+ammo is not an issue for most unless you dont take survivalist ig or something
after that the tree stinks
and yeah
suppression immunity is useful when director decides to spawn 20-30 gunners
Elite damage is good for some weapons
if you make it down to superiority complex
THAT is good
yeah
but like
damn that's a lot of wasted points
Yeah...
yeah
But you gotta go all the way down the tree to get it
so many wasted points just for superiority complex
Volley fire plasma is legit cracked. One 1-2 tap everything
i only find it useful for specifically sniper guns like hb3 and vraks7
and even then
if you ask
I miss when "fuck ogryns" and superiority complex were right next to each other :c
like yeah fatshark I need %25 ammo on my survivalist/shock trooper lasgun build smh
and yeah the wierd part is
the guns that like going left tree
are the exact ones that give 0 shit about more ammo
^
Indeed
dunno been running full left side and hasnt felt that there are any wasted points for the sharpshooter playstyle. The biggest issue with left side is that you dont have points for any substantial TDR
TDR?
Its the opportunity cost
toughness damage reduction
Nah you take it to elite damage and theb go mid tree. Capstone is a trap
By themselves, they're fine
Giving water to a pool 
i go left too for vraks7 but its more b/c nothing else is good in other trees for that playstyle
im not exactly happy about taking useless nodes like 25% ammo and meh nodes like suppression immunity
I would like to use a keystone since they were added
Keystone aren't really worth it
Melee spec only one worth going
Maybe only the right tree is
They are in the right build
The only keystone I like is the ping keystone
my helbore with like 800+ ammo, shock trooper and survivalist lmao
Middle and left are pretty mediocre
Giving water to the ocean*
i like all 3 keys now for the most part, as long as it fits the gun
please I just want superiority complex
left key is not hard to keep up with the right guns
Sad thing is we're probably never getting left side love because it's probably very good on lower difficulties on their metrics
please
So much stat buffs with the mid keystone
Maybe uou can run boss damage build with ping keystone + kraks and boltgun
Middle keystone is good
left in paper is very good, but unless you are already full on headshot playstyle is very unfun to play
Middle is a tone of toughness generation and left is massive dps with the corrects guns
dunno homies I been running mk12/bolter with full left tree just fine 
I wouldnt say massive dps
Its team-wide damage + toughness & stam
Sadge
Its kraked
i mean
Its enough dps to make certain weapons reach a breakpoint
im running full left on vraks 76 and doing great
Columnus marksman is very high dps
Oh god don't tell me you are putting more than 1-2 points in the keystone
i only run it to hit breakpoints because elite dmg affects gunners and the other trees don't have anti-gunner shit
I always find amusing the best way to use left keystone
is with magdump guns 
design team
dunno I still find it a fun tree cause you trully are not allowed to make any mistakes but I would like to have access to iron will at least but its not possible currently
2 for ping
That's because the columnus is carrying
idk i dont take iron will now on any trees anymore personally
so i dont mind that part
but if they swapped ammo with iron will
The capstone and the toughness/stam node
i'd take it
Lol its bad if you don't
"Its bad" -> doesn't invest
Also works well with some other things like las pistol
Who could have guessed
nodes for ping keystone is VERY good
well given the fact I run deadshot I opt in for stam delay node instead of 10% DR and the only DR I get is a 5% node and ET 
the nodes are what makes ping stone good
i also take stam delay
Only the toughness one
Like yeah you need to invest lmao
i mean im same as you it sounds like
i only run exhilirating takedown for toughness
+12% damage teamwide is insane...
its fine enough
The other two are negligible
Nah you should be spamming ping except for bosses
just as i said, literally anything would be better than that ammo node right now
The damge one is the best lol
i'd take a blank 5% ranged dmg
Can you tank damage reliably without it? Cause my build could use some more points and the Adeptus Administorum is monitoring my points accounts for tax fraud and points laundering
lol
It stacks off itself
Guys I'm not saying take the keystone with 1 point, just pointing out its not worth it even if it only cost 1 point. Spending 2+ in it uou lose so much
You should never have 8 stacks except between clear spots
So its always 8 stacks
oh my god guys middle keystone is good but so is a knife zealot or an ogryn that can infinitely stagger a boss 
is ET worth if i'm going down voc and weap spec
idk this is my opinion
in auric mael
It works with many weapons but the problem is the tree itself isn't providing that substantial of a benefit. The weapons themselves are good and slightly benefit from certain perks like precision strikes and shocktroop
steals your ammo
dunno I personally feel like vet is a class iwth no identity atm
or you are at 0 toughness because your toe touched fire
No you should always have 8 stacks. It builds up
yea i'm either running full toughness or i have 0
and m yhelath drops in like 5 sec
I identify as plasma turret
Vet is a shooty class
Where all the shoot talents are treated like shit and all the melee talents are treated like royalty

if anything i'd rather take CK over iron will to restore toughness faster after it drops to 0 if you want more defenses
a shooty class that gets outclassed by all other 3
fair nuff, thanks for the input fam
being able to top yourself off quickly after a bomber or flamer inevitably tags you is huge
Iron Will is pretty good compared to Demo Team so I take Iron Will
why shoot the shooters when a psyker can press venting shriek with soulblaze through a wall 
i feel the opposite actually
But if I used Shredder nades maybe
Yeah
Not necessarily true
Its just that I use kraks lol
Ranged vet still outputs great ranged dps
the only useful thing that vet has is VoC every 10 seconds or less
yeah that's fair, I can see that. kraks have been less and less useful since the tree coming out imo
Demo Team team-wide buff when? UwU
yea but damage does not matter
?
everyone has infinite damage
They're good for plasma and revolver to save anmo and fuck bulwarks
mostly b/c they keep upping horde sizes
scavenger aura too
so the relative value keeps dropping compared to shredder
But otherwise yeah :c
I dont understand why damage doesn't matter
ammo grows on trees even without aura
ammo should have been like, way up there
Plasma can double tap bulwark what u need kraks for
You can put lots of ranged dps out and easily compete with other classes
6 ammo vs 0 used
You can just not waste your time
why is the shredder so strongly preferred? does it have a larger radius than the krak?
And it can kill multiple
you have ogryn and zealot that can deal with any target they want and a psyker that requires 0 aiming and has infinite AOE
Kraks take 3 times as long and are also a resource....
Ammo should be a single point pick for most builds 
Why the fuck the Veteran is not packing extra mags?
Its on the way to survivalist
kraks are basically very small aoe but magnetizes and oneshots big dudes
magentizes to carapace mind you
shredders are horde control, very wide aoe
bacuse krak got nerfed and the crowd control of shredder is appreciated when facing 12 ragers
You can do the same with a lasgun
Sorry I have nade regen and I can kill another bulwark while waiting
they dont do the biggest damage but they inflict knockdown
I mean you need to aim
and i dont think krak got nerfed
yea with a lot more effort required for minimal utility compared to what other classes can bring
its just its relative value dropped
You don't just stand there after throwing a krak lmao
sure big dps nice but thats about it
Bro you can run jeans if you want but it sounds like you just ha e bad aim
This, shredder CC is very good for emergencies
horde sizes have only been increasing since the talent tree patch
Na sounds like you have bad resource management
hm, guess I'll have to try shredder out then
which makes shredders more and more valuable
They lost like 2k boss damage that's about it
do u guys really need nades to kill bulwark?
just like...go around them and hit them in the back
shredders just offer more utility than kraks and I personally prefer them
Big dps, stealth revives, toughness regen and stagger, excellent grenades with multiple utilities
o i missed that I guess
You save time
Because I shoot all the bulwark and don't run out of ammo?
Vet does a lot
i praised kraks a lot on the talent tree release since the stunlock on bosses was great at the time i felt
but with how big the hordes get nowadays, its hard to justify anything except shredder imo
Compared to me saving ammo and killing 2 bulwarks at once, yes
I find this is true only so long as you have a carapace-piercing gun, and I like running infantry lasguns. Need dat krak
after patch 14 i feel like you see like packs of 20 ragers now often
and kraks are sadly unable to do anything to them
You can stick scab ragers with a krak
Which is funny
I prefer kraks to shredder
most ragers are dregs
I've stopped running grenade talents at all on plasma
Just pick up frags because they are above survivalist.
Almost like chaxe was supposed to fill this niche or something
except it sucks
I need the Hellgun to solve that issue 😔
every class has big dps so thats a moot point, stealth revives every 30-40 seconds but could be less depending if you havec access to the talent, stagger is the only relevant part here and grenades of which only 1 is really useful. In comparison zealot can have permanent uptime on stealth during hordes without sacrificing much and I am not going to compare VoC to ogryn or zealot setups regarding stagger 
I use shout so its mostly just very convenient to get the nade regen
chaxe has been awful for as long as I remember when will they improve that thing
Idk there was ever a patch where it was good
chaxe looks ugly to me sorry
yeah dont get me wrong, krak can stunlock a boss for like literally 10s+ esp with shout
your team can basically just unload on a monstro free of pressure
BuT tHeRe'S aLwAyS pOwErSwOrD mfers taking the wish.com lightsaber cause they hate melee
but i just find them less of a problem compared to ridiculous hordes now
Chainaxe barely got buffed in patch 13 :c
psword does anti-carapace better yes
chaxe just sucks
They should make chain axe kill everything in one hit for a patch
dodge like the average walmart shopper and need to hit a button to do anything
To be fair, the bayonet build feels like "I hate nelee" lol just spam 1 button constantly
also not sure why we bitching about carapace but I can do 620 damage headshots on crushers with full marksman stacks 
imma stick to my shovel
on a MK12
Your argument is not very convincing. Vet is easily competitive with other classes. Scavenger aura alone is equal in utility to other classes imo
with how slow it swings that might barely pull it to s tier lmao
We can agree to disagree
Plasma can drop crushers with headshot + a crit rn
Its fun playing a support vet and seeing the other classes go ballistic
yes that and VoC but thats about it. Rest of the kit can be ignored in comparison to what others give
Do not agree
and you all want voc nerfed now cause it actually does something lmao
If you're not literally the only reason your team has survived, you should try pugs UwU
VoC needs a buff
yeah support vet is strong as hell. the tag keystone for +20% dmg almost permanently for your entire team is amazing
they already nerfed voc
3 sec cd pls
50 instead of 100 toughness
I primarily only play pubs what are you saying 
not enough it should take away 50 toughness on activation grrr
I just odnt use shout cause I find it as boring as bubble psyker
VoC is good where it is currently
Then idk how you don't feel like the only reason your team has survived
Vet is insanely strong
i dont think VoC needed to lose the 50 toughness but meh
because I can do the same shit on other classes for less effort
i also like the triple digit over double
ur right
It constantly feels like "man if I go down, this entire team is dead"
because you scared your teammates
it made them spooked and they're not so tough anymore
Imo to my knoweldge
Support Vet can do very good force multiplier
Melee Vet is just dumb + revolver silly
Marksman vet has overtuned guns compensating how badly thought it feels like
''VoC stun op'' mfs when smite psyker stuns the entire map for 30 seconds
It's basically the same effect as before. The only thing that it changed is you can't completely tank a burster anymore
yea I dont run smite for that reason
To be fair, no one uses VoC for the stun
and ''50 toughness op'' mfs when bubble shield makes cover irrelevant
yes you can
im still doing it
without iron will too
You still can
just shouting at bursters instead of doing the stupid shove game is nice too
I dont care what people run it for I want them to stop making these arguments for why it needs this and that about it nerfed
I use VoC to facetank bursters occasionally be ause its funny
just leave it alone
Ah then yeah I agree VoC is fine atm
why would anyone argue for a voc nerf??????
I like the wall shield 
who ARE these people
only reason why people say nerf it is cause the other options require more investment in comparison to something that only requires 2 points
Because VoC is a crutch tool
its better but that takes some brain cells to use lol
if you want proof
you can see the ppl that got hit took 0 dm g
improve the other options then
Right, so 90% of PUG out
just don't take an ult 
I wish we could get the hp upgrade that dome gets
I need to invest 2 points to make volley fire worth using
thats not shouts fault
that they nerfed the fuck out of volley
and you still have no DR reduction 
Volley Fire is a crutch tool UwU
Watch FS add a toughness buff to Volley Fire
weapons are a crutch tool owO
True
that'sthe big thing about shout tbh
Volley fire is fun
you only need to put 1 pt into subtalents
you know what else is fun? having talent points
Shout also is in the best spot to be easily reached
overwatch is really good tho
I take +30% damage though
Imagine if Survivalist was also in the middle 😩
talents are kind of a crutch if you think about it 🤔
and also
infiltrate suffers in popularity
I use it for plasma build. Dropped keystone and grenades. Wrecks everything
because its below smoke nades
playing the game in abeta state for a year is the real crutch 
so not only do you need to dump 2-3 extra pts in subtalents
having the game installed is a crutch tool and i am right and you are all wrong vet chat is closed permanently goodbye all
hello fellow veteran players. anyone got a good support build w plasgun and chainsword?
you ALSO have to pay a 2pt tax to even reach it if you didnt want to take the fucking smoke grenades
I'm starting to think survivalist should be a perk point instead of an aura, cause otherwise there is literally no reason to not take it
yea just run VoC and tag keystone if you into it
the other auras just need less competition and we need to keep what makes us special
that's literally four (4) minimum wasted pts compared to just taking not-infiltrate
i think teh ability itself is actually p good
but man you have to tax yourself so hard to even use it
I wish they just made it so you kept the basic aura (0.75% ammo gain)
Go frags, survivalist, shout, take mid tree to iron will then go right tree
meanwhile zealot gets cooldown on stealth from backstab kills and crits 
So that way taking the other 2 auras doesn't feel like a waste
bottom right tree doesnt feel like a support build
I run zero cdr on curios and its up every 5 seconds during horde 
God I wish we got cdr on crits
He wants to use chain sword. Nothing wrong with melee talents. If you want to go full support then take smokes lol
bottom right tree has so much stamina potential but i cant access it
what you need stamina for
Honestly smokes are miserable for teammates
rev it up 4 but with stamina
Can't see shit
i dont need it but i want it
I take a lot of tax to use it, and goddamn I feel is wortrh
Stealth saves my ass so much
yeah its actually like
really good
imo
but people meme on it partly because nobody fucking uses it
b/c of how many taxes you have to pay
a rev it up 4 combo + weapons specialist is hilariously micro intensive but got some marathon running vibes
Stealth lets me push hyperaggresively like I personally like
would agree if there was more reliable way to get cooldown reduction other than 1 node 
every time i think about using it in a build i end up givingup b/c i'd rather not waste FOUR POINTS
lul
Someone needs help?
pop infiltrate rush to help
I am surrounded? pop infiltrate get out

though I dont use it if with an ally
because the aggro shift will get them killed 💀
first time I used it
the utility to do objectives is underrated too
stealth is funny on hab dreyko when everyone is ignoring final event scans. Always nice to send 10 ragers to allies just to get the scans 
I used it and my friend next to me like a
Mf
like your team can just plant their asses while you finish everything
instead of everyon needing to move and then move back
I pop it for all objectives
utility to do obj with stealth is the easiest way to do the obj usually but oh god it is not worth that as a talking point imo
Use, do the minigame unbothered
I imagine if you have an IAG with Raking Fire there's value to popping it next to a teammates to take 3 steps away and shred some spines the way our lord and saviour John Moses Browning intended
just pump out more dmg
with the 6second reduction per special kill
raking fire 
i did
I have infiltrate a LOT of itme
also stealth obj isnt gonna help you if you're getting flamed out
rip
took 1000 years to complete the mission
probably why that wiped
yes
and unironically
it was not even b/c we were slow or ppl were bad
it was prob the most fucked up spawns ive ever seen
its always because were slow
just a darn shame the points tax means I can't take infiltrate and shock trooper 
not even a second to breathe
you have 1 million, one is 700k ther other is 600k
I have never seen that high numbers
probably it took too long
even on a 50 minute melee only run for a maelstrom
this is an outlier for me as well
i unironically think
the director bugged
or something
i wish i recorded the run
lul
its so crazy that when you are rushing thru u can catch lots of enemies off guard but if you're moving slow they just have amazing ground lmao
sometimes you can't push because the game keeps spawning wave after wave and your team is just not good enough to push
taking it slow is the dumbest idea ever seen 
How do you get this detailed info? I've seen this a couple times and I've always assumed it's a mod?
just adjust to the hordes and boss spawns
taking 10 years to progress is so pointless
at the same time if you dont have the mechanical knowledge to move fast move slow
tell it to the console premade that flames me for running at the blistering, speedrunning pace of one room per minute
learn the game
usually VoC helps with that

I just ignore them usually
i totally agree with moving briskly
since spawns are endless
just this time
it was uniornically
if I am in a bad mood I just exit mission when I die cuase I have no faith anyways
not wasting 50 minutes
for 800 plasteel
nonstop maulers coming through covered by snipers and bombers at a choke
i dont know how you kill fast enough to deal with that lul
its dandy and all except playing ''true solo'' would have been easier
had to push through slowly
since game kinda takes it easy on you if you play solo with 3 bots
I swear so many times in T4s+ I get people fighting still for minute
Homie, PUSH, you are getting bogged down
every man for himself
Damn speedrunners smh /j
this is what premades are for
this is why it is t4
we sometimes play 3 and there will be that straggler 5 rooms behind
Sadly only one of my gaming group still bothers with Darktide
- im an ass

nothing motivates a mf better than ''catch up or boot''
I just let them be
my group came back im lucky
I'd love to but elevator/checkpoint design disagrees
Need this mod for surge staff
like if I could I'd just leave them be
I usually make pubs wait when they have unlooted rooms and boxes
trully enhances their experience
sometimes you'll ask people to try something different in this game and they'll get offended you said to do something different and then they flame you
the monkey paw curls
and then they die
looting really shouldnt take time if the team does a 2/2 split and clears some rooms and yet...
Anyone who flames dudes in chat needs to touch grass
yeah
but you also have the ppl that literally dont open any boxes
thats too much coordination lel
I know and I do it on my marksman focus vet which takes 10 yeras cause I have no movement speed buffs with powersword
sorry but i want my plasteel
tell me about it with my power sword helbore 3 loadout lmao
speedrunning? Yeah I'm speed crawling
LMAO
hence why I enjoy playing zealot for mat farming
i dont mat farm
so much freedom to do whatever the fuck you want
i only play carnival and 83k maelstroms when grinding
I play auric 5s but I will prioritize mats over protecting the pepegas 
i have taken a break lately. am enjoying wiping a lot on extra barrel modifier
This offends me
i see we've played b4
Lmao
"can you share some ammo please ogryn i am keeping you near maximum ammo with my passive"
and then literally
"all the extra rations belong in my belly"
this isnt a rare voiceline
it is violence
I think there is a bit of a silent agreement with most people
you'll just clear the big bads and then loot fast
some zealots be like ''oh 12 crusher train? let me just dip for this small plasteel while you deal with it alone''
Most games I don’t honestly run into ammo problems with brain dead teammates. People learn real quickly to funnel the ammo to the plasma vet. If they don’t know it right away, it’s a lesson they learn in the first few minutes of the match
let me AGGRO them THEN look for plasteel
Infiltrate noises
I could bitch about bad aggro for years
Psyker problem now
sometimes the enemies in room are nicely together
you're like ''I'm gonna throw 3 frags and it will be beatiful''
I usually have in T4s shit plasma gunners
But the one time I had a match with a GOOD one
and then some rando pokes them all
That’s how my games always go hahaha. Everyone just runs and pings ammo for me
“Please shoot all the specials in the zip code”
oh yea if there is high value threats I will deal with them but if its just regular horde with some specials I am gone
by the time they finish killing them I will have looted the other side of the map and come back to do that side
yea that muchs fair I usually just let zealots do their thing
My toxic trait is that if I see someone run solo looking for stuff I assume they’re looking for grimoires and I definitely don’t slow the pace for them in hopes they die before they find one
grimores are toxic
I avoid Grimorie missions like the plague
if you're playing non auric just pick them and then nuke them
There is ALWAYS a window licker picking it up even if we are suffering
cause your teammates may attempt to hold it
I always look for grimoors. So I can delete them before someone picks them up
It sets me off so bad
same
My toxic thing I do is blocking people's line of fire if they do it to me enough
I see so many low levels going PICK IT and I am like "you dumbfuck don't even know why is that for are you?"
I had a Vet level 20 asking to pick them
Lmfao that’s toxic af
teammates taking grims make me with my commissar cap gave me friendly fire
"YOU HAVE SULLIED YOUR HANDS WITH FILTHY PARCHMENTS OF HERESY, GUARDSMAN!"
Like I hate when someone edges out in front of you when you've popped CD
AND THEN WONDERING WHY HIS HEALTH WAS GETTING CORRUPTED
kind of a game design issue

if it was a worthy risk/reward situation you'd not feel the need to flame noobs for picking books

My curios:
+money
-cd
+grimoire corruption resist

Grims should grant you an extra wound and then corrupt it.
oh yea, I'm also madge
there are two corruption resist stats
for curios
why
smh
so you play for longer
Ok that’s kinda shitty ngl
Regular resistance better than grims even for grims
I take 2 extra wounds like a thiccboi just in case someone trolling with grims
remember to treat grims like shoplifters in grocery stores
If you think you saw one
No you did not
Good to know
@stuck bridge if you can’t handle someone picking up a single grim cause you don’t want better rewards at the end then next time just tell them not to pick them up
I just learn to grow a pair and pick them up
Do you actually get better rewards?
Or maybe have basic courtesy and ask your team before fucking up their hp
People wanna complain I tell them that’s on them for not telling me
I always ask at the start if people want to go for the grims, unless it's like malice or less
great 10k more dockets for an increase in wiping
It’s not V2
and not even getting 10k
99^% meming my guy chill
That too I always ask
I get 10k more dockets from my curios
Whenever I’m with randoms
The answer is “go do norms for that shit”
idk i've just never wiped out bc of a grimoire
So why not 10k more with grins ontop
I finished a damnation game with 60 hp the entire mission because glue eaters picked grims
if i was gonna wipe with a grimoire we were gonna wipe anyways
in that situation I'm the nice one for keeping up and playing
That shows skill there friend
You pick up grims because you want rewards
I pick up grims to look at glowy green lights
We are not the same
cause I lose a lot more than 10k dockets when the run fails
Only filthy heretics pick up grims
Ok heretic
Your toxic trait has been revealed
Design problem, grims and tomes both need better rewards
then we can have a discussion
Green light goes bzzzzzzz
I'd say tolerance moreso than skill
Be more mad at the poor rewards than the players
There is no such thing as flirting with heresy. There is only heresy.
They do offer at the end when you get your final item reward it adds ontop of that since it’s a side objective
poorly implemented mechanic even if it had better rewards
no amount of extra dockets will make me consider playing the game at one shot death HP
I just hope they don't make it near mandatory like it is in Vermintide.
I love that FS ditched the loot mechanic in VT2 for the DT mechanic
Exactly my point
It’s a good option to get
I’d much rather have people give the option to grab it to get extra with extra risk
Playing for extra money is for poor people
Rather then forced to
Then you dotn farm for 380 items brother
statistically your odds of earning money is better if you dont take them at all as a random team
^^
over the course of say 100 missions
You literally get tons of $$ form AM/AD with +money curios
you'll fail a lot due to RNG teammate factor and not having the HP to make ballsy plays
In terms of survivabilitu then yes I agree
Yeah. I almost exclusively play QP. Let’s just finish the mission and go to the next.
A failed run is time lost from a successful run. I'd rather not risk with randoms
In fact just taking ordo gains on your curios would probably outperform it
I run Stamina regen, sprint efficiency, and Gunner resistance
I don’t see a reason in sacrificing a good core perk for my curios to get extra cash I’m not saying it’s bad but I much rather have more oomf in surviving for that
Hell even 2 stacks of 15 corruption resistance is more then enough
Totes. Only QP AM/AD means I just want the mission to succeed. I don’t care how
I have all 17 toughness , 4 combat, 30 toughness regen on all curios
Toughness or health, toughness regen, and a resistance of choice. Usually sniper or gunner.
not unless you lose every run over the course of days 😎
I had to spend what remained of my weekend playing valheim
If you’re losing a lot then join the disocrd here and play here instead
throwing a single sniper resist in there is nice
Yep, stops it from completely nuking you
three gunner resists :)
I also have microphone issues, need a new headset
I personally never see them as an issue compared to gunners but it’s still good
Fail enough AM runs you still make more money than those stuck at malice
Lmao
I never go back to auric missions
Nothing in this game is a problem on its own
but you're not playing a 1v1 game
Tried them it’s decent but not my cup of tea
eventually you'll get grabbed by a mutie and that sniper will hit you
this is true but I also got to set up a carrot farm and mine more copper, so in the end I did win
I’m playing a 1v100 game yes
Anyone here use weapons specialist? Trying to confirm something.
most often people die over a single error causing a wombo combo from enemies
usually because of disablers
trapper or mutie combined with sniper/bomber
A high AM run that fails with some ordo boosts will make at least like 60% of a standard Damnation
The mutie flamer burster trapper cluster fuck
there is nothing your teammates can do to save you other than shooting them pre-emptively
Some guy overextends, or gets trapped and slammed by a mauler
Leading to a failure cascade
Unsure if I'm using it wrong or if it's not working properly. Basically I'm not getting the same fluid exchange between melee and gun specialist. I always have to go back to melee in order to actually buff my gun and gun doesn't give me any stacks.
Is there something I'm not understanding?
Generally my enemies thay kill Me more often is two, ragers and bombers
Darktide: things go south very, very quickly
Melee specialist doesn’t have stacks but ranged specialist does
Crushers maybe but my build sufficed them a lot mroe now with the new skill rearrangement
ragers are easy once you learn their pattern
but they are silent
Oh. Ohhhhh.
which can be dangerous
The sound cues do need some work imo
Tell that to a. Vet that has to deal with three in close range
get stacks with melee kills then get a single stack with a single ranged kill. Swap between the 2 depending on what you need. If you need more melee damage do a swap get a single kill go back to melee get some melee kills swap to ranged so on and so forth
Unless he is melee build
you can if your melee game is good
My main sniper build works well
Ragers should raar, the mutie should be less overwhelmingly loud
Yah. So when you melee you’ll generate stacks for your ranged weapon. When you kill with the ranged weapon you’ll just have the buff ready to activate for melee
Special spawns should be louder
Only noticing the incoming horde has 8+ ragers when it's 3m from your face
Doesn’t take away they delete your health a lot
ideal to play the dodge game against ragers or have a lot of block efficiency
Got you. Was using it wrong.
Infiltrate noises
Was straight up losing my mind.
My sniper build doesn’t have that , that’s my point
"GOING STEALTHY" smoke pops
Thats something you should fix then
I run mk6 powersword with some block efficiency curios
sometimes devil claw for the parry
shovel also good as it has like 5 dodges
and its heavies are fast
and bonk
i might whip out the shovel just to mix it up
I do fix it
ps6 kinda boring after a while
you can snuck in melee hits while dodging
Just pointing it out
shovel is so good, like the middle point between dclaw and caxe
Dude you’re not listening to me I told you I can but unless I am my melee vet they deal more damage to me
or dodge-shoot with certain guns works
I know how the game works dude
I keep repeating myself to you
Over and over again
Helbore mk1/2. Stab will stagger ragers
Can you not dodge/block on ranged vet lol
I do that exactly
Ah
Doesn’t mean I won’t get hit by his other two guys
Ragers patterns are noticeable yes
But they are in packs
I kinda wish we could dodge forward somehow
Horde + Ragers can be troublesome, especially flak ragers, since they're so dark they blend in
So I can only do singular at a time
Stab harder 
Really hope the visual design of the elites and some sound cues get updated
If ragers don't punish you for getting in melee with them what will
This is cursed
kinda why I like executioners stance
I'm just trying to be kind to you
Shovel is a great option for melee with minimal perk support
Thats fair
normally I just pull skill issue card when people complain about ragers being impossible to melee
Exe stance comes surprisingly in handy on Aurics
Exe is solid
they didnt knew they could bash
I still run battle shout
they are not impossible but they offer no player interaction other than running out of their engagement range and abusing that window
But may try Exe Stance again sometime. I worry too much for my team.
thats why I prefer VT2 ragers over what we have
yes, or you shoot them
yea
exe stance with columnus goes hard
plus, it always feels good when you hit F and the screen lights up
still player interaction is missing there
its not an interesting mechanic
its an annoyance
Ps6 can kill ragers in the small openings you get
the only thing missing in my book is audio ques
PS6 can perma stagger
they shouldnt be silently approaching player
Cancel charge and push attack
which is what makes it good
Skull of the day, Like the devils claw sword
Agree, Plush
Don’t need to stagger them
ps6 can perma stagger yes which is a bit cheesy
^^
but it also loses energized if you get hit
Eh, cheese schmeesh
Not stagger
stagger is the important bit
There's a lot on the table to deal with
I mean you can safely share cancel and push attack as needed to kill them
you can just straight up kill them
you either go for stagger or dodge plays
Feeding the nuke nade ogryn grenades is arguably a lot cheesier
you dont push attack them
just charge lights
not damnation im pretty sure
You can do it without needing an opening
you can even tank a hit and as long as you get 1 light off
they die
caus eyou perma stagger them
Why tank a hit?
holding the parry w/ a dclaw & waiting
Don’t tank a hit by safely charging and using push attack…
dclaw is a lot safer & has the added bonus of being able 2 protect from crusher / mauler overheads
ps6 strong but you'll make one mistake and they'll turn you into sliced ham
you can get hit by adjacent ragers if you dont manage that properly mid parry
I just have been finding rager's design such a downgrade from VT2 berserkers since launch
it is
Your reduced block cost will tank them fine
U R more likely 2 clutch a horde solo using a dclaw rather than a ps solely BC even playing perfectly w/ a ps won’t save U from tight hallways
just charge dodge and do lights
I need to spam more dclaw honestly but I cba atm 
psword just simpler to use
Psword and Dclaw are very close, really up to preference imo
entire point of dclaw is being able to parry
I know
and cannot be bothered right now 
dclaw heavies + well timed parries will never not work, i definitely prefer dclaw though
what, hallways crammed full of hard targets are the ballinest place for a PS
i still can't really manage rager packs well with ps6
