#veteran-class
1 messages · Page 128 of 1
ill accept it if im shooting too much but the ammo is just so awful, i cant bring myself to say the bolter is fine
people need to learn to play more defensively, gain more awareness
Lucius Mk3 is good too
All 3 infantry lasguns good
All 3 helbore lasguns strong
All 3 recon lasguns bad
All 3 infantry autoguns strong
2 braced autoguns good
2 headhunter autoguns strong
Bolter is alright
Laspistol is strong
Revolver is strong
Autopistol is alright
Plasma gun is strong
Those are the 5 i would use
just make sure everytime you shoot its a kill and you basically get that 1 round back 
gotcha
Perfect summary
i agree with this list
laspistol is immensely fun with scriers on psyker
MG1A is overall better than the MG12, it’s certainly more versatile
But if youre a powersword enjoyer you can compensate for the MG12s lack of hoard clearing capability that way
in terms of one shot potential, ammo efficiency, ease of use etc
I wouldn't call Helbores strong, IMO
do we know what blessings we want for the 1a?
like this thing is top of top tier for sure
But I don’t think there’s quite a “this gun does almost everything the best”
via a lot of metrics
MG1A comes close
Helbore is strong but very playstyle specific, you’re basically sniping in the back line but it is very strong in that role
my gut feeling says headhunter/deadly accurate?
i haven't been noticing this
reapers die in 4 shots
non crit
exactly
Reapers die in 2 shot from MG12
But everything kills reapers fast
Lasguns by default just don’t do that well against flak armor
so the same, because the 1a can fire 2 shots in the time it takes Xii to fire one
and has better recoil
Yeah, but on higher difficulties you don't get to just sit and snipe, you get swarmed from every direction a lot of the time, and the punishment for missing a charged shot is too much, I think
1 shot headshots are more consistent on the MG12
And come more often
Thats why I prefer it
Combine that with needing to "prepare" the gun when you take it out...
I see almost no reason to take Helbore over Plasma atm
I'm 1 shot head shotting everything that isn't a Mauler, a Flak Rager and Ogres with my 1a
Which is why it shines a lot in a team that gets to handle hordes efficiently where it gets to just pop specials and elites one after another, but absolutely horrible if you’re getting melee’d left and right and need to reactively shoot priority targets
feels redonk
i like the hellbore purely because the bayonet is fun
Both are really good use what one you prefer
helbore? idk
bayonet on HEllebore very nice now
You can do flak rager one shot headshot with MG12
Thats one the 12 can do
yes, but the price for that is a slower gun and much worse recoil
i really dislike the recoil on the XII
Recoil pattern is the same
feels like a bunny hop
speaking of weapons, its been hard for me to use anything other than the shovel, but this thing has pulled me away
And with deadshot its not bad at all
MG12 actually has very low recoil
You should run deadshot on all lasguns
you don't need to
Like all recoil pattersn for infantry lasguns are the exact same
Per shot kick
no point in Caxes without brutal momentum fyi
Crit tac axe builds are based, I think if u run right side bottom for crits u can get like 50%+ crit chance with tac axes which is kinda crazy
Also 45 % crit rate with deadshot
IV recoil is silly 
caxes?
combat axes
tac axe, i'm using the weapon customization mod
yeah lmao
Imo deadshot isn't needed for 1a or XII, and especially not the 1a. I'm a fan of deadshot in a lot of builds but Infantry lasguns do not be those builds
10% ish crit chance from base stat roll
Vet 5% innate crit chance
Shred max stacks almost 20% crit chance
Reciprocity procs at 10~20% crit chance respectively
Tac axes still want brutal momentum imo
Just helps with horde clear
that's fair, and i have a combat axe with it, i just really like the roll on this lmao
its very fun for me
issue with taxe is their miserable single target
Really not as bad as I thought
and just being a much worse caxe with better mobility
being able to lock down a crusher with heavies on a caxe is great, beware of any friends of said crusher
Isnt the best horde clear melee a sunder powersword?
Like, yes the dps is not as good but getting to stagger basically every enemy indefinitely is valuable
Its stupidly good at it
Brutal momentum power sword
my build is focused heavily on mobility so taxe is great for me
no need to stagger things when you kill things
But power sword gets punished in loads of things
Isnt that any Caxe too?

Combat axes can, but much slower so if u get hit and lose the chain, you get combo’d
Very noticeable when fighting ragers
Thats when you can reset them with vet shout or zealot chorus
also i dont play this game on the higher stuff like 5/auric so i just make fun stuff instead
Possibly controversial opinion: horde clearing isn’t just cleave and dps, you need defence as well when you need to dodge or parry a rager. I like the dclaw more
You don’t always have shout available
If they’re a scab rager
Well
you can totally play auric 5 with any loadout really
no big deal, I'll run and hide behind an ogryn

true, but you fail to consider one important fact: i am aggressively mediocre at this game
Viable, just try to not shoot his back (impossible)
if you like the game and the challenge you can get better to the point you can clear auric 5 with any loadout

mk3 hellbore does not require headshots
4 is a struggle for me on most classes unless i'm on zealot with at least 2 bowls in me
exhil takedown is now fixed?
yes
i am no longer paper mache?
Yes, good for sharpshooter vets now
If I can destroy a rager horde with one grenade I will

Dreg ragers are differnt
On Damnation?
But ky gun can kill maybe three with headshots before they get close

Stagger light attack spam with sunder tho
ragers are scary :(
yes hellbore mk3 should be able to one shot body ranged elites and specials from my experience
at worst just backslide and shoot them in the face
got to try out sunder for the first time recently, i was shocked at how good it is
Sunder and cycler 4 are really good together
sunder is rend right?
Yeah I can see that.
I feel like it also suffers a lot when your teammates routinely knock enemies down...
Cleave
i loved the mk3 HB until I was tired of having to get knocked out of my 'perch' by every poxwalker and their mums
cleave???????
Helbore is somewhat polar in team composition

I don't think mine could do it to anything lol, but I should check again
By what increase I dont know
But it says increase
omg they really dont like telling u anything
hellbore seems like it's extremely good but only if you're in a party or something to back up just how exposed you are with the thing
columnus support fast paced vet is my jam now, that 20% revive speed w/ some curios is great
thats just left side vet really
so i assume it takes up less charge per mass on powered swings
Being able to shout rez people in the middle of ten thousand crushers and ragers is great
still at work so can't experiment, is exhilirating takedown worth taking over confirmed kill?
I was told you can penetrate bullwark shields with sunder
I replicated it twice
i take both
But cant tell if it is consistent or two flukes
I would say mk12 is harder to use than hellbore
sounds like a bug, I'll report it to FS
U can’t actually hit the bulwark’s health, but u can cleave through it
cause you actually need to hit heads on mk12
fraktal noooeee
So stagger them into a body hit
You can’t stagger bulwarks with power sword pretty sure
whats up with people not waiting for bulwark to swing and then taking a shot at their head which then leads to a stagger which then leads to more headshots 
Power sword just doesn’t get to stagger Ogryns at all
Krak penetrates shields
me throw nade and bully them on floor
got too many threats other than bulwark tbh
Grenade regen perk
r u guys still enjoyers of agripina infantry and agripina braced?
no points for both
had a run with both of them yesterday on damn, was really fun going brrrrrr
I know regen exists just doesnt feel mandatory to waste any nades on bulwarks unless there is like 6 of them
I dont use ballistic weapons
I love it because I can deal with annoying shit really quickly
exhilarating takedown node still broken?
i played mostly las/plas/bolter since cbt so the change of pace was nice
Fellas, is it true?
its true
They finally fixed it?
yas
its fixed
with todays hotfix
sweet
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veteran was fine
just sharpshooter vet was fucked till it was fixed

to be fair, sharpshooter vet was fine if you just built it like pre-rework
With weapon spec at 10 stacks, do i get 10 shots with 33% crit or one with 330%?
Yes
one shot git fuuuuuuuh
The way it works right now is 1 shot guranteed crit
wack
yes
if you didnt want to use keystones it was fine
I don’t use the bottom keystones either.
Some of the other node bonuses cough nade regen cough are just too useful to ignore.

let us know
Night-Eagle
which pack is it from like which class pack
steel legion i think
"My job is Gun 2 - Electric Boogaloo" brainstorming
steel legion is for vet ?
bet it comes back without the extras and only the skin
Ya
steel legion yeah
they did that recently with a pack
for the zelot i tihnk
yea the zealot one
The current zealot skin
Didnt even lower price smh
They did.
that lasgun skin is unobtainable now and I get to flex on the xbox kids and their free aquilas
2400 -> 2100
oh 300, didnt know. Still not worth the loss though
imma call my lasgun the pearl and clutch it HARD
no trynna diss but I feel like sniper resistance is not worth the perk slot
It's a better deal if you only wanted the clothes and not the weapon skins
ive found 1 enough to save me from a shot every now and then
hol up store got updated?
understandable
A few days ago now.
Pretty much all repeats
ah so the original steel legion drip isn't there?
was that a 1 week store change? or still 2 week like normal
2 weeks
felt like i missed a week
i hate that veteran set
minus the gun skin and for the same price lol
Not the same price.
300 less
ah, isnt the zealot bundle also a repeat and still 2400?
No that image above was the old one

Left capstone node instead of right :v
no bonus damage for the team?
I mean it depends on weapon but the no ammo consumption on crit for lasguns does not feel necessary currently
It’s a variable boost that caps out at 7.5%, so it often will have no value
Toughness and stamina for the team will always help, and it will give you more stamina for deadshot
I disagree, keeps me from getting in the way of ammo inefficient builds when I am running next to them, and I get to unload into hordes before they become melee problems
unload into hordes
which lasgun can do that
IV
so I was using this tree with vraks 7 in a pub AM
oop, just queued for auric maelstrom on hab dreyko. this is going to suck
let's just say it felt like absolute ass to use exec stance in pubs 
They all can unload into hordes it’s just not a good idea
- 5 poxers are less dangerous in melee than 20
- it's fun
and now that ET is fixed,
3) toughness
I would disagree with the first point and second point I Cant argue with cause I understand fun
5 poxers are more dangerous than 20
1000 poxwalkers is about as dangerous as 20
I feel like Exhausting Takedown did help a little bit when I'm taking ranged fights with the shit ton of ranged enemies
Exhausting takedown 
however the problem is that exec stance absolutely sucks in pubs
exe stance requires careful piloting and almost perfect spatial awareness of where your team is
has taken me like 100 levels or so to make it work 
in pubs at least
my pub teammates, as per pub tradition, scattered around
if I'm stuck in melee there's nobody to shoot bombers and flamers. If I'm able to kill the horde before they become a problem for me, I can click on the more important heads
in premades its much easier
It’s good it just doesn’t feel needed
Now I wiill say Sniper resistance is one of the choices, your other being Gunner for sure
it goes against everything we've been theorycrafting, I know, but believe me it works
It's good
I spent most of my time doing melee and not exec stance
if anything, I took an Execution Seat
But Columnus with marksman and a executioner stance is crazy good
I dont run any personally. I usually kill both on time. Only time I could see sniper resistance being good is when you are dropping and then there is a random ass sniper spawn that snipes you mid drop
which admittedly has happened a couple times
the snipers will shoot you through 5 chained fences that you can't shoot back
I meeannn
There are those times where you can't see the sniper in maybe a horde
I know cause I use exe stance 
I can seee it
I can see the fuckers
I wish their was a flat aoe damage reduction like vermtide has
but in some desert maps you cannot distinguish the exe stance outline
I use a mod to change this
I changed it to full white
Honestly, with how Guners can clump up and catch ya
so they are still visible inside fire or dust maps
It caan be nessasary
send link
Gunner damage reduction is great
ye curios are more playstyle oriented imo but if I see bomber resistance
I swear

bomber resistance only affects the kick
it's called outline colors but I can't seem to find it on nexus
ye but have you been kicked recently by flamers/bombers?
ET IS FIXED?
they HURT
yes
they did not skip leg day for sure
yes they do hurt when I Get netted next to one and I proceed to be kicked into the warp
I agree
Id run flamer resistance off it stopped fire from instantly taking all of your toughness
seen some people with the holy trinity of bomber, flamer and mutant resist

yay need to try out the marksman build now
bomber/flamer resist doesn't do shit
they protect you from their kicks
if you're getting kicked by bombers/flamers I think there's usually bigger problems 
i went down to a bomber kick before
Pretty much the only usable damage reduction is gunner and sniper
yes its called a skill issue when I play zoomy zealot 
I guess that explains why folks were getting hit by 100 by pox walkers
Also saw someone put infested on their shredder pistol
Maybe that wouldn’t have happened if you were Fit Sasquatch
pro strat for horde farming
click heads, become ungovernable
Wait it does?
No
Lmao
flamer resist is good when ur sitting on fire cooking
use a smoke nade to choke the fire on the ground next time
gotta let them cook
If only it did that
dude I swear they silent buffed the AI teamwork
alright
as soon as you get netted
marksman focus still feels like overkill
there will be a bomber nade perfectly tossed to the dead center of your downed body
but no MF keystone ranged vet feels great still
from 200m away
wait what if smoke grenades extinguished fire like in csgo
Even the most dogshit teammate can be useful if you buff them enough UwU
Personally I'd prefer if it helped vs melee enemies too
Like it gave a buff to teammates when in smoke
on the topic of the ping one, I've already met a few unfortunate soul who didn't know u can turn off the double ping "go over here"
it wouldnt make sense if it did something against melee
Like stim smokes in XCOM
Yeah...
I try to tell them when I see it
and a few more who bound ping to LMB
Literally make it give combat stims
I hope whoever does that steps on a lego
It already exists just usually for the more "valuable" people
omfg i had a game ehere this vet would NOT stop saying "GO THERE" every 5 seocnds
beyond annoying
it gets really annoying really fast
Hard to melee when blind
they prob dont know how to turn it off
He's just trying to help but man does it get in the way
I know it's not their fault
Because it blocks pings too lol
fatshark decided to make a double ping for whatever reason to be default on
So it also makes it harder for ping keystone
I can tell the vet is trying really hard to support the team
It feels intentional with how shitty that change was
because I am told to "go over here" "this way!" multiple times a second
i quesiton if they play their own game if they didnt realize ppl spam tag button as a way to scout out elites
Adds ping stone -> adds double ping marker that BLOCKS further pings????

you can change how the double ping works in setting, even turn it off completely. I have mine to mark enemy hordes
yeah, but that setting is not obvious at all and not really properly announced
no argument there
The problem is its not announced and its on by default
ya its not under controls when you'd THINK it is
Is 15 stacks for markmans keystone worth?
Not in my opinion
i prefer camoflauge
the one where you get stacks standin g stll
incidentally its the only one i take anyway
for high fire rate IAGs maybe, but camo is too good
rending one is meh
Camouflage or don’t use keystone at all
Anything that doesn't die in 1-shot with 15 stacks of Focus is probably Nurgle himself
camo should just be a base of the keystone
^^
whats camp
it really should
camo
the fact that it is mutually exclusive with more stacks is really dumb
feels like it doesnt work right without
stacks for standing still
or if you are a crab walking enjoyer it also stacks when you are crouch walking I believe @umbral scaffold
you shouldn't have to prefer -- you should be able to get both
🦀
you dont really have to go out of your way to stand still

its not like you are perpetually in motion
just make sure you hit a headshots every second or 2
toughness stacks meaningful? or another dud on the keystone
just dont miss 
Does no one read the tips? You can move and kill and still keep your stacks lol
No they dooo, people just don't like needing to stand still
my bad 
I took Exhausting Takedown so I didn't bother investing in marksman focus
exhausting takedown lol
Its finally fixed
exhilirating takedown fix when
i havent touched the left keystone, i saw that middle tree let me be Witch Hunter Captain again and now i just want a boltpistol/dclaw weapon like the flintlock and rapier
fighting a beast of nurgle solo
Now
its fixed
omg
unironically yeh, it's not that hard
todays patch
Check the patch notes
2 points freed up
we picked shooty bois for a reaosn
Look I dont disagree, but doing it for a prolonged periods of time it gets really taxing 
yeah, exhilatering takedown is fixed -- but what is broken?
our table
now all they gotta do is remove a quarter of vets nodes still
yeah vet tax is still rough
I meant if it did
Leave No One Behind -> Leave Everyone Behind
I'm beginning to suspect I'm the only one here who came from shooters
knife zealot players
my zoomy zealot build exactly. I just go for a run to collect the 10 million specials that spawn to come back to team that is struggling to fight crushers/maulers/ragers that are refusing to ping 
ogryn has 61 nodes excluding blitz, ability and aura
if I ping something its cause I cant deal with it so others can do it or I ping stuff of high priority
vet has 80 excluding those same things
I was pinging shit all the time before keystones, might as well get more boons out of it
I have seen people getting ram ranched by 6 crushers and still not frantically spam pinging them to get peoples attention
6 naked crushers in the hab block at tertium ranch
18 naked cowboys in the showers of the Mourningstar!?
prob gonna shove it on demo team
zealot has 64
Middle top
Can anyone confirm that exhilarating takedown was actually fixed? Because at this point I’d trust a heretic before I’d trust fatshark patchnotes
fucking finally
no i literally just got rid of middle top lmao
my screen shot wasnt fast enough, but i just caught this
since ^ fixed
no need for CK anymore
far left was a bot
clearly you should get serrated edge 
omg ur right
psyker has 55
let me drop another thing for that 1 bleed stack
Yes.
serrated edge with the more damage to weakpoints on bleeding enemies
on a knife
there you go
Why? It’s just bonus toughness and toughness reduction
problem solved
psyker 55
ogryn 61
zealot 64
veteran 80
i like serrated edge because it makes the shovel horde clear even faster
wtf is this shit
i made a precog and a mercy killer one
that makes a lot of sense in retrospect as to why i felt so limited with vet. With psyker i got a full keystone and still was able to put several points into the other 2 trees for perks i liked.
devs just dont care about vets talent tree
there's a ton of fat here that needs to be trimmed
if vet's tree gets trimmed then stuff needs to get nerfed 
DELETE 👏 BORN 👏 LEADER
marksman keystone is the definition of luxury
if i recount including blitz, aura and ability vet will still be huge
there is too many nodes that when combined will make vet absolutely disgusting
LOOKS LIKE MEATS BACK ON THE MENU BOYS "Fixed an issue where the Veteran "Exhilarating Takedown" talent was increasing the toughness damage taken instead of decreasing it."
overpriced, overexaggerated
unironically the best sharpshooter vet build is still no MM focus
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGHH
hey screw you i use that on agripiss brace autogun
Blocked for disagreeing
Wha' baout theyah toughness nodes? They don't need those!
isnt meat on the menu ogres and not orks though
D:<
UwU
Technically it was an Uruk said it iirc
so much toughness dmg reduc
ahh, right
kinda insane
Sharpshooter > shout Vet UwU
it's been a while since i've read the books, i should go through them again sometime
catachan knife shotgun vet
Nah that’s cope
:3
Helbore > all the other guns
this is true
That single talent helps so much with toughness regen and DR, I cant wait to play and see if the vet is in decent shape again
I’d use executioners stance but teammates are in the way just too much
the Helbore is objectively perfect
Plasma gun would like a word
Plasma gun time
objectively
I know this is dumb, but fatshark and clarity aren't on speaking terms; do ragers have some sort of bonus against veterans? I always seem to get mulched by them, yet even playing psyker I can briskly squash them.
Sorry have fun with your 20+ ammo pickups every game 💅💅💅
That’s what I use but just use it with my shout support
what are you using to kill them at melee range
im assuming you are doing it at melee
Literally my favorite gun for this reason, Ogryn allies cant troll me anymore
Same its comfy
for you to get bodied by them
I simply block every ogryn player
UwU
equip speed slower than hive world bureaucracy tho
fatshark and clarity aren’t on speaking terms bruh I’m fucking DEAD lmao
smort
I nearly failed my Make Every Shot Count because of giant Ogryn asses in the way
if your melee cant stagger them you're gonna eat a lot of hits @ ragers
So? Just never switch off
Powersword mk3 atm. Shovel is having slightly better results, I suspect that's better stagger
if you go in a head on fight
good, more time to my teammates to die so i can save the day once again 
since they do a silly combo whenever they attack
I forgot to equip my melee weapon on Helbore
search your feelings, you know it to be true. :p
Like it matters, Helbore has bayonet
they dont do anything "extra" tho no
💪
the commissar cap says I cannot argue with that
I have to google wtf rending is
it just hurts is all if you get caught in their shit
rending is armor pen
not sure why we have to turn on our hellbore every time we pull it out 
is ur already at 100% rend, every 1% = 1% extra dmg
rending is armor pen, brittleness is general damage weakness iirc
Because the Omnissiah said so
no
rending past 100% has a 1/4th effectiveness
sure, but I have to google it to find out, when I don't know maybe having it explained in the game would be good. But I'm a weirdo like that.
unless they changed it
@delicate estuary I found the mod link, it's in the darktide modding server only though: <#1048318548180738118 message>
they changed it remember?
Brittleness is rending but for everyone
like patch 13 or something
still trying to work out if that 10% rending on my keystone is worth it for my lasrifle.
ahhh, gotcha.
No you're right
think it's working
thanks will take a look
Which is why revolver is cracked as fuck
like i said, vet needs a quarter of its nodes removed
took too many to the dome
As anything it could pen a minimum of 20% damage bonus on top of it
Yeah, they have... lots.
i need to contact fatshark about this
And lots of them don't matter
this is ridiculous
Which makes it feel extra bad
Yes
think they made vet more specialized ehnce the more nodes which is fine but if they remove nodes they need to nerf existing ones cause combined some nodes can be disgusting
max brit % is 40% if i remember right
imo that rending node is always worth it if you can reach it
or just remove a bunch of useless nodes
The problem is the Vet talent tree forces you to make bad choices
Like literally no one wants Born Leader
Fixed an issue where the Veteran "Exhilarating Takedown" talent was increasing the toughness damage taken instead of decreasing it. Oh, sweet, I can actually take that.
twinned grenades useless
But you need to take it
i have come to the conclusion that, Marskman Focus will always be useless.
what does born leader even do
15% toughness regenerated is given to allies as well
The key word is "regenerated"
true just run at enemy with shovel
Just shoot with your gun and everything will be fine.
oh that useless node
I swear it would be much better as a lower % but GENERATED
aka 100% toughness bar = not shared excess for allies right
yeah, if it was "all sources of toughness you get" it would be great especially for an 'officer' support type build.
Yes lol
god what a shit fucking node lmao
Vanguard and tactical reload can go
They did literally everything in their power to make Born Leader shit
u know i vent plasma just to hurt myself for teammates
true veteran is to not take any nodes
It needs to be the same % and "generated" to be considered honestly
And then make it a forced node
Another believer
Indeed lmao
people saying that vet doesnt require any nodes when they realise they will have to run exe stance since its the default ability 
honestly don't even give the node a name or effect. Just have it be a blank "fuck you" node
It would be more honest
Relentless just needs to be incorporated into executioners stance
FINALLY
Wrath 4
Honestly now that shout got nerfed a bit, I don't mind taking exec stance cuz it doesn't feel completely stupid to not take shout
?
THIS for the love of the emperor
I mean +50 toughness is still good as fuck
it doesnt need wrath?
all they did was make shout toughness go to waht it originally was with the bonus node
+50 past max
I run exe stance dont ge tme wrong but I still think shout is BiS for vet
200 group toughness
and stagger anything you want
shout will always be god tier
Also get rid of enhanced target priority
No one tell him that psword has like 12 base cleave 😔
lols
on a 10 second cooldown
It's a massive upgrade to it, yes.
Yeah its super good asf still, before it was "why would anyone run anything else" good tho
issue with not having shout is ironically i lose a tool to make space to shoot
True
It was a good nerf
if only they didnt nerf For the Emperor
honestly
that 20%->10% i cry
You can also stack the shout if you get it back fast enough
They should meme and remove Duty and Honor from Shout
I was memeing, it's a melk item that has PC4 on it
Half as good as 100 toughness though 🥹
Just to see the shitstorm that would occur
youll want PC + slaughterer or Brutal momentum
That would imply Vets deserve anything good UwU
With 100 yellow toughness you can tank 2 Crusher slams
Thanks for the advice, but that's already what I'm running 
P cycler bad
You should scrap it
I think people are sleeping on the doom fun zone build where you swap weapons every 3 seconds
With 100 overtoughness, pox bursters don't even dent your hp
anyone else a fleshtearer+lacerate enjoyer?
Also bayonet charging with a Mk2 Lucius is amazing
True that too
You can take a burster to the taint and walk away
They still don't if you stack more toughness
I have 230 base toughness lmao
OMW to scrap that sword for wrath 4 sir 🫡
You need some UwU
Do you run 3 toughness Cheerios?
Do you run 3 toughness curios? I haven't done that since the overhaul, don't you find yourself too squishy without extra hp?
2 tuff curio + the 2 25 tuff nodes does it
Talking about toughness, why tf is damage resist against flamers a thing when they strip you of all your armor anyway
Yes
Extra hp is useless
it reduces the damage you take from their kicks
Because all your resistances are toughness lmao
Because Fatshark loves to meme its players
No ones gonna stand in the fire
Health is useless cause you die in 2 fucking hits from a poxwalker anyway (when your toughness is gone that is)
it doesnt affect fire
"But fire" your literal job as vet is killing specialists like flamers anyways
Oh
So you have to fuck up before hand
You mean their melee attack
i dont know if this is universally true. sometimes you get clipped by bombers/flamers and some bonus hp comes in super handy
Thats hella useless
Because uhh, it's for their kick

HP is more important than toughness especially after the resource changes if you can maintain your toughness
Considering the Vet's job is killing them, skill issue is unironically the only thing I can say
Okay to be fair
because you take significantly less hp damage?
just dont get clipped by poxwalkers
me like toughness up the wazoo
cant be that hard
I wish the target keystone had a modifier to mark multiple enemies
Sometimes flamers will come up nearly silent
I used to run 3 toughness curios but found that running 2 hp and a stam curio helped my survivability a ton when I needed it, which was when my toughness broke. When things are going fine, it doesn't matter if I have 150 toughness or 250. But I haven't run that in a while, maybe I should try again
Tox flamers are loud
But I don't hear regular flamers till it's too late
FLAME. DEATH. REPEAT
Finally, I have a solution to Ragers and Maulers
Do we know what comes in Traitor Curse part 2?
they hate this 1 simple trick!
another vet nerf obviously
I know
my favorite
One or both of Wolfer's boyfriends fights us
2nd Vet rework
I'm in.
traitor curse part 2 will feature more bugs 
Why do so many people consider the last patches to be veteran nerfs 😂
Honestly it's when you're in a horde and a flamer clips you is when they're most dangerous
That's the spirit
Rally for bolt pistol
I hope the bodyguards are like 3 nurglings in a suit
factually speaking they did nerf a lot of numbers on the vet stuff
Yeah
not even memes
All of them were toughness
Like we literally had voc nerfed, the damage on cqc nerfed
Its almost as if toughness stacking is op as fuck on Vet UwU
New horde type release. it's nurglings and there's 3x as many and they're super small
Yet it’s still very possible to get the same results and some situations even better results.
We had a rework and we also had some nerfs
next patch:
- slightly increased quantity of ragers
oh lawd.
They patched that today?
Yeah it's in the hot fix notes
"We also doubled the amount of maulers that spawn in auric missions"
Nice
it is but it doesnt change the fact they brought down more numbers
Maybe we get orks
The day Fatshark says "increased elites" is the day I shit myself
keep in mind my current stance is vet is fine, the talent tree just gives u an aneurysm
When our buffs are actually bug fixes

it added some spice to the bottom of the trees at the cost of nerfing some of the neutral talents we were using. vets have to spend significantly more points than other classes to get to those keystones to make up for the nerfs to our older talents in order to shore up some of the weaknesses. its not a nerf per say but limits what you can fit into your builds. also for some the keystones require more work than they should to get value
As Patch 13 AND Patch 14 "decreased" elite spawns lmao
Oh they also nerfed
"increased elite spawns and lowered the volume of audio cues for some maniac spawns"
this is the funniest shit
Toughness stacking was op as fuck
they said they DECREASED some specialists
Idk why people even bother with wounds and hp back in Patch 14
When toughness was like near damage immunity
just dont get hit htne you dont need toughness
today i met chad triple wound vet martyrdom enjoyer
True, brb 3 stam curios time
That's me
I'm the triple wound vet
when you get a littlre more comfy id recommend against this. i feel much safer with double toughness/health or triple toughness than i did with 1 wound
Tell that no extra HP when you get clipped by a tiny bit of fire
ET, IW, COD, toughness DR eat good this patch
I took wounds in P14 since Vet is hella tanky anyway and I really don’t like the grey filter when you are down to last hp bar


anyone that understands about plasmagun, plasmagun charge rate optimal points... is this a good plasma?
I hope we all understand that stacking toughness on the blessing slots on curios is multiplicative btw
yup good
gotta make space for the 10% more dockets perk
You need gets hot
unyielding perk, and brittleness blessing will do ya good soljah
Unarmoured enemies is bad
It's a great plasma. Ideally, you'll want maxed stopping power and damage but it looks great.
You'll want gets hot as a blessing and some combination of +maniac/flak/carapace/unyielding on perks
go compare the toughness difference when you equip 1 toughness curio with 3 toughness curios
+unarmored for plasma isn't great
oh yeah swap unarmored for flak/elite
Charge rate you want somewhere in the 60-71% mark IIRC
unnamored will let me one shot gunners with left click
but ok, unyielding seems better
73%
ty
Nah
With Blaze you'll probably be able to reach 1 shot
Azreal actually did testing the other day. Charge rate doesn't effect left click damage anymore.
Go ham
73 is the best, close followed by 64, 80 i think... 63 is really good if i can remember... i dont have the table
oh really? they fixed it?
On 2 shots
i think i have...
So I’m pretty relatively new but were the vet changes good or bad? I personally can’t tell too much of a difference other than the keystones but I primarily run melee voice of command anyway
Shout -> instantly back to full
Yeap
YAY
Hp is just bad sadly
repostin
Already been fixed
thats it
Doesn't apply to left click anymore
-me staring at ogryns with 500+ hp-
this has been fixed
No, highest damage reduction you can get from charge speed is like 2%. Nothing in the grand scheme of things if you have a 75% plasma
why r they so tanky
for real? when?
in terms of raw functionality no, not a nerf. in terms of build flexibility, yes, massive nerf
so mine at 63% is really good
@kind scarab just told me
Because they have up to 80% damage resistance flat lmao
This is in my Melk's requisitorium should I get it?
Vet only has TOUGHNESS damage resist
I dont understand
Well, am going to test it
DD/MM/YYYY this guy
Azreal is a Nurgle spy
Az and I spoke about it a few days ago and he tested every single % on the charge rate
UwU
So all those 80 plasmas are actually da best now?
I’m too American to understand that format 
For right click attack, yes
Since you just charge it faster
left click is now unaffected
But you want what 73%
Charge rate is dump stat now got it
To be fair, makes it a lot clearer now what to aim for
I mean you need like base 73 cause I'm assuming that'd make it play smoother?
Nah
Damn nice I love this, I was sad to use ammo as the dump stat before
Sorry for asking again, how good is this? Should I get it? Not looking for the best, just something fun to use.
The 73% was for just making sure damage wouldn't suffer
Since left click damage was affected by it
(by like 5 base damage, which is nothing, but people are pedantic)
Did i read somewhere that ET is fixed?
Check dah patch nootes
\o/
ET now instead reduces your toughness on weakspot hit UwU
Yeah it’s serviceable until something better. Change out falter for surgical and you’ll be fine
Thanks
"When in unobtained status, the penances in the "Flawless Execution" chain will now display the current value being tracked instead of the best value ever achieved."
Glad they fixed this about 10 months after it bugged the shit outta me
I hate the Vets rng on rewards
You cant go wrong with surgical on an mk1 at least imo
I lost at a 14 streak and thereafter had no idea of my progress until it popped
i got this one that might be good now
Plasma Rifles with 46% on dmg and shovels
Can I even trust you guys with ANYTHING ?
We need a compendium like the ogryns have lol
you can trust me to use all the ammo sah
You should get flak
yep good, i would reroll unyielding to maniac myslef, but up to you
im training my aim with this one... hits as hard as plasma (almost)
I like unyeilding cuz it helps meet 2 shot breakpoint on reapers
also i never saw myself within a close breakpoint on maniacs that the damage perk would help meet
I see a lot of people using the recon las now, there something i'm missing?
no its still bad lmao
Its still mid iirc
yeah i tihnk yo can actually go +elite and it might still give you breakpoints across more units
I think I agree, haven't tested it thoroughly tho
most specials are maniac
so maniac perk is still useful
even if you cant one shot ragers
Elites help with gunners
maniacs is specialists too
if you dont reach new breakpoints youre just giving yourself overkill damage
maniac is dreg ragers, both flamers, trappers, mutants
ragers are elite
Huh
yeh, im saying some specialists are maniac
go in the psychanium and check 
most of the important specialists are maniacs
therefore maniac is still good
maniac, flak is god combo for a reason
if ur trying to kill elites/specs
unless ur worried about the thiccest of bois ofc.

When i read +1 bleed on serrated blade it sounds meh, but after a couple of rounds it actually feels pretty impactful, at least on dclaw
We gonna need to ask Az what he did then. Cause it didn't do that for him

let us stack 16 bleeds and runaway me fren.
There's gotta be some interaction we dunno about then that might cancel out the charge rate nonsense
Here is another video of charge rate interaction with damage
I have no talent on this video
so plasma CR is still code soup?
Apparently yes
I am just saying: pics or didnt happen
Honestly, wouldn't surprise me if between last update and this one, someone fixed it and then they broke it
🧑🚀
🧑🚀
Lol fr
Also with the psy mod to test every setup, it is very easy to test now
12/10 mod
anyone got like a testing clip or example of the powersword 6 push atk combo on a crusher?
in the meat grinder is fine
just at work, cant log in to clip it myself, want to show my friend what i mean (new player, just hit 30, was asking why the ps6 i wanted to show him an example)
Good god, exhilerating takedown with confirmed kill, and 33% more toughness reduction when in coherancy
which mod?
As long as you're doing your job and headshotting shooters, you're pretty tanky
Even gunners can be dropped while they're shooting at you
I don’t have a clip, but have them watch this video
In this Warhammer 40k Darktide Deep Dive, we take a closer look at The Power Sword, its hidden mechanics and combat complexities.
Warhammer 40000 Darktide Power Sword Breakdown
Warhammer 40k Power Sword
Glad to hear, I was thinking on patch day that vets might be in a decent spot defensively if ET wasn't still bugged. Excited to give it a whirl now
vet bot with heavy sword? since the patch been seeing this in lobbies
which mod is this?
its a stealth zealot
Here is an unoptimized example
what's the dump stats on rashads usually? considering gambling on this
Mobility
is this worth 1700 melk buxx if i don't have a revolver already
fuck no
No perks/Blessings worth a damn on that
Well if you have an excessive amount of melkers then sure but otherwise pass
hmmm alrighty thank you



