#veteran-class
1 messages · Page 119 of 1
Could someone here walk me through the current Recon build? I am trying to make one for the future, and also just want to mess around. What version do I pick, the stats/perk/blessings, and what talent setup would you recommend?
4 is better because you want to weave heavy 1 in with your counters
Not just counter spam
I've been shopping for a good mk7 but no luck, want to take it for a spin to see how it feels
Sunder allows you to do thing like this. It is very good when facing horde of mixed elite which is very common this patch #veteran-class message
Could someone here walk me through the current Recon build?
Not using them is the current recon build. They're supposedly slated for a proper rework in the future, so trying to build a future proof one now is not a wise idea. Just stack crafting fodder for the future.
Just kill them one at a time, and you'll get throug hthem faster
Yeah, but in the future, I will have more mats... and I'd like to play around with the gun.
You can cleave through a mixed horde, but you won't be doing all that uch damage to multiple, as shown in said video
With bm i would just die bro
bm would be bouncing a ton
If i wanted to showcast dmg i would have let invis on
They're very weak at the moment. Trust me, you aren't missing out on anything if you intend to play with them now. For stats to look for, damage/ammo to max and maybe stability if you can but it's not nearly as big a deal as on other guns. Collateral is near useless on them and can actually lower performance by making it harder to headshot.
Current blessings are HH/Infernus/dumdum (only because it's bugged). Perks are Crit chance and a choice of flak/maniac.
Given the likelihood of an actual rework, there's no telling what'll happen to them or their blessings/blessing pool.
What's best now may change down the line, so building them now would be a waste.
I'd recommend stockpiling until the time comes. Fatshark was content to let them sit in the dumpster for nearly the entirety of the games existence so there's no telling when that might be.
Stopping power is armor pen
Nvm read above messages lol
Collat is stagger/suppression and the guns barely do either
i have obs setup, now i can record some smoke runs
Ok nice then I just got a perfect one
thanks. Don’t even care if they’re bad atm lol I just built it with the double 3rd and 4th shot blessings and have been having insane fun in damnation so far
Little burst machine
Would be fine if they were extra killy to make up for it but uh
double 3rd and 4th shot blessings
I regret to inform you that you've been bricked, those are quite bad on them
Seems good af so far
You may not have terribly high standards. They're fine for shooter duty, but not much else
Yeah uh, a salvo is measured based on when your gun's recoil begins to when it resets.
I have no doubt you find its performance to be good.
But objectively speaking, that blessing's contribution is negligble.
For reference, compare the kill times/dps to the columnus IAG
6d has better dps than the other models but also hogs more ammo, even more than other guns that do way better dps
Let me take a video for that
Was actually worse than I thought it'd be to maniacs.
i love chokepoints
79% is still max damage for the gun btw
ah crap my game runs like a ppt when i record for some reason
That's nuts
@stable spear out of curiosity, why do you need exe stance for flamers/bombers?
So this occurred to me on a whim while I was walking to work. I've got no hard numbers, but:
A Veteran Aura that lets the Vet and anyone in Coherency regain Toughness from all Ranged Kills. Even from Poxwalkers/Groaners
I know the Zealot has a Talent that does that and the Psyker has a Talent that gains Toughness from Warp Attack Kills.
It still doesn't fundamentally address the issue of Vet needing to Kill to regain Toughness unlike the Psyker and the Ogryn (who just needs to land Heavy Attacks) though.
damage/stopping power are a bit low
I'd definitely scrap it for the Onslaught IV, but that's just me.
yea i was thinking of that
Yeah that's a scrapper for onslaught
I have Onslaught IV on my Lucius Mk II and it almost has the same firing pace as a Kant MG XII when Onslaught kicks in
cause most if not all of my maelstrom rewards have had a tier 4
well gifts scale off your levle
level
ah
and dif
are the helbore lasguns any good in patch 15
I like my Hellbore Mk II, but that's because I prefer rapid-firing Lasguns and the Bayonet Thrust special comes out fast and recovers quickly
Yes, they're doing very good and surgical hasn't been touched. The only reason they aren't the most represented lasgun is because of their swap time (and off putting charging playstyle)
I didn't like Hellbores during the previous patches either, but once you get over the swap time, they're pretty good.
is it just me or is the carnival like really easyt
Fatshark seems insistent on balancing strong guns with jank that makes them offputting to use
Carnival isn't hard if you use the cheese method and camp at the entrance
For the last part
also have u guys recieved a single melee weapon from the emperor
ive been getting nothing but guns
Multiple melee weapons, but almost always never one I'd want to keep.
Yes, consistently
its less of a cheese and more like smart thinking because of the chokepoint
It is smart thinking, but also it stops things from spawning behind you
So they'll only come from the front
IDK, I've had at least one Carnival finale where Specials were spawning in behind me
They appear a few meters away from where that Poxburster is lol
i thinking about switching off the columnus and switching to another gun
any suggestions?
what playstyle
yeah but ill take the odd special spawning behind me over massive elite hordes spawning behind me lol, definitely a cheesey spot
i use it dont get me wrong, but i do hope they make it so the rest of the horde will come in from behind there or just cut off access to that hallway
something simliar to the columnus but with a good middle ground of both range and CQB
Need to sit a bit further back
I had the same thing one game, then another game where there was not a single thing from behind
i tend to hip fire mah gun in CQB because cant be fucked switching to my melee
Well mine and probably alot of other peoples personal recommendations are always plasma or revolver (Personally plasma abit more)
Gotcha, I like to stick close to the rest of the team as a habit
It should only be one person needing to be that far back
Seems sufficient to stop everything from spawning there
With plasma you will not only shoot straight through everything including some walls, but you will slice through hordes and elites. Only issue is its economy, so you cant be too trigger happy
don't like the revolver or the plasma alas
found it helpful back when the servers were having a really bad episode to bind ranged to mouse wheel up and melee to mouse wheel down
Well if you like something long range and cqb, I can also recommend the agri shotgun
It has its normal pellets and then a precise round thats basically a sniper shot
missing a weapon swap input was a bad time, flicking the mouse wheel guaranteed multiple inputs
that 1 shots most specialists across the map
the Martini-Henry
A follow-up Agrippina shotgun slug to the head will knock Crushers flat on their ass, IIRC
yes
It also knocks Bulwark shields aside with a single slug, which is great
might take one or two rounds but you can sit crushers tf down
defs like it
but need to know what blessings/perks to use
1 sec
Full bore and no respite
That will maximize your single target damage with the precise round
Ciag is easily the best automatic gun in the game currently, anything else will be giving up ground somewhere.
laspistol is pretty nice if you're good with headshots, but you barely do damage on non crits/headshots. Can be very stably autofired.
@astral blade Ultimately if you want a better horde clearer instead of a mixed weapon, go with lawbringer + flachette
prefer mixed
@astral blade its not perfect but you wanna go for something like this
Can't play adequately while using at least one hand to sniff glue
Preferably two hands
I was playing Smite Psyker
on the scanning mission
I keeping enemy away so they can scan
you know what 2 Vet in my team did ?

melee stunned enemy
instead of trying to scan objective
These Vet might as well be Ogryn irl
do one then the other?
did you just come into this chat just to bitch about us vets?
and psyker vs vet war continues
oh that's sad
The only war that can outmatch the one in 40k

I keep them alive the whole game
but of course they're still useless through and through
feel like you're kinda judging an entire class based on a single persons actions
Not every game is gonna have good players
maybe they were keeping rhe enemy away so you can scan
Isnt exclusive to vet players
Don't feed trolls, come on. Basic stuff.
dude I play Smite Psyker
That would be why onslaught is mandatory, 6d has a 60-50% maniac modifier based on range.
I'm suppose to keep enemy away not them
Lol didn't win, but dayum. Had to handle the rescues and machinery myself.
Of course it's still not impressive even if it had 100%
nuh uh
how lose as smite psyker thats brain ded
class waars
exactly
Even though we have enough automatic weaponry I think they should do a gun like this but just more exaggerated could fit with the more ganger aesthetic even as a skin, maybe have some fabric wrapped around the grip idk
heretical
this is why we don't let children aka the smite psyker play video games
My teammates Vet is so bad Smite can't help them
You mean.
kicked off over the great brain burst dispute of M2
Give me a sec to put the wrappings on it
Like
i was swinging at a door then a burster came through and killed me
I realized halfway through it could be a skin
Just have it one handed

its cause vet takes concentration to aim
I said
THEY MELEE STUNNED ENEMY
smite is like aim at rhe floor
Maybe, or worst give it like a minimalist stock that's a skeleton frame
THEY MELEE
It's kinda cool
melee vet is best vet rn
yeah just go clean up the stunned crowd and scan
Complain there
But they allow us to run and do flips with a hand cannon they'd definitely do something even higher bullet spam
Good but squishy
in other news i didn't get a good roll agrip shotgun 😦
Whats the point of complain in Psyker
I'll just complain in Vet
yes the best out of the trash class
not like vets get exclusive access to power swords or anything
so you KNOW
There ya go
because that's where you complain to your people
🥹
got the blessing fullbore and no respite at rank 4
Swag, I just think people should run and gun with an Uzi as a treat
i mean i have psykers who just blow them self ip every minute
yall hear something?
it's the default class for people new to darktide

its a just a pub disease lol
its cause vet is weakest class need buff
Yep, vet is generally the most chosen class for beginners and people learning the game. Also that there's been a large uptick in people trying the class since the tree chages.
yeessss
even if I play taunt Ogryn that round it probably wont help either
Vet being better in melee than zealot
so bad
Idk man. I never get picked up when I get downed.
Assuming someone else will do the objective is hardly a vet thing though
😢
If that scoreboard said anything, I'm the last one to go down.
why you play the most braindead builds though, just play one that can solo carry not support
Vet also attracts the CoD style people. And those people dont understand melee is important
XD
shield ogryn and smite psyler are for support
guy with gun feels familiar and safe to the new player
I prefer support
this accounts for the bulk of anti-vet rage IME
Vet is L
Vet stealth users are superior to zealot stealth because vet people will actively try to get people up and play defensively while zealots mind is just DAMAGE DAMAGE DAMAGE
Vet L
I prefer keeping the maniacs/specials off my team, thank you.
then dont conplain about ur team ur fault for supporting trash
does that make you trash?
I mean
Eh
Wee
can't help them out of the bin
could we all agree that ogyrn is the best class?
We do alot of damage
think of support builds like a multiplier
Stop interacting with mustard
#veteran-class this is an announcement people pls do not give the troll rations commodores ventures is running low and the the ogryns are complaining
there's something about maining zealot that smoothens the brain something fierce
Ogryn good yes
Can't polish a turd.
it's meaningless
Not saying we don't, I just generally see vet stealth users play more team based than zealots
This is a fucking fact
Zealot stealth with the added damage only lasts a few seconds
vet stealth users dont have 90% uptime like zelot
Even with low profile, we're somehow more team players than the stealth zealots
You only have a tiny window to actually have stealth
Well
Because Stealth zealots are built to one tap crushers
loner aura has a lot to answer for
Not stay in stealth and have low profile as we do
Legit the only time I proc stealth is to res someone or clutch
vet stealth lasts way longer and doesnt give the big dmg boost
There is no good Vet player
have a good day
bye 
Revive, hack, get out of bad situation,
bye
#veteran-class once again this is an announcement people pls do not give the troll rations commodores ventures is running low and the the ogryns are complaining
Bye Zealot.
Yeah thats why I prefer vet stealth, because it's just so much more versatile instead of just bonus dmg
well we do have 30% damage
Lke
Ahh
weapon spec
Genuinely, of the 3 classes I would assume the most toxic players are actually sitting in zealot.
Does brutal momentum always cleave 4 heads on kills? Or does that change with blessing level as well as %damage?
90% reduced aggro may as well be continued stealth
Yup. That's what helps the hacking
Practically is, just not with hordes
But low profile is amazing at harrasing gunners
Also, vets can activate stealth and pick up the objective canisters.
At least, when there's no ogryn around to pick it up and move fast for us.
id run that if there werent so many nodes and so few talent points in vet tree 
Running plasma on vet stealth feels so good yet so wrong
TO BE FAIR
probably an interaction with the charged attack
Lol wtf
With one test
Than a zealot
Like we have more melee damage
On a right side build
Than a zealot
Which is saying something
On paper ye
Plasma crashes my game so I can't even run it
Stealth vet also helping to counterfire that one sniper while we're all stuck in melee
personally im a rashad enjoyer rn 
In practice it harder to get the perfect weakspot cleave count
But like its basically the same melee damage wise
mk6 power sword being busted doesn't hurt
I aint even kidding try it, even without survivalist it feels so good to just quickly whip it out and turn someone into soup before cutting down a horde
Lol I also use the stealth when I need to reload in melee range
yeah ironically weapon specialist doesn't come up much in discussions
I play vet melee with knife and plasmagun, no keystone but it seems very meth
Literally only the main node is worth taking, except for the first left one
Mid one is also v v good
Eh. I'm not a keystone user. Though I will use it if I have the leftover points for what I'm buildign.
#veteran-class this is the last announcement people pls do not give any trolls rations commodores ventures is already extremely low on rations and the the ogryns are still complaining
I'd rather spec into something else tbh
mate the troll left a long while ago
20% toughness for killing any random poxwalker is pretty good
i know i just wanted to say it as a reminder
first left one is great with revolver
do NOT TAKE EXHILARATING TAKEDOWN
plasma doesn't really need it, one more precious point to use somewhere
DON'T DO IT
Well my take on it is if that you're playing melee vet you can avoid toughness damage and general hits good enough to the point where the bonus toughness from poxs' are not required
It's extra damage you will take
Still praying the next Hotfix will resolve the issue with Exhilarating Takedown 😔
it's going to be pretty hilarious once it's fixed though
DO IT
IT WILL BE FUNNY
Would you rather have 33% toughness damage reduction+30% toughness replenish on elite kill, OR 20% ranged damage+25% toughness replenish on any headshot kills you make?
JUST OUTPACE THE INCREASED DAMAGE TAKEN WITH MORE HEADSHOTS 
toughness damage reduction is multiplicative right?
yeah, no 100% toughness damage reduction i'm afraid
i has recorded a AM smoke run with melee vet, love me some melee vet
not totaled
"Up to" is not "Per Ally"
it's 11% per ally, innit?
Pretty much
Yeah
still, between close order drill, exhilarating takedown, and iron will
Damn, loner zealots be stealing my 11% TDR
loner zealots be stealing people's time tbqh
Lol I'm always doing this
exhausting takedown
But sometimes I wonder if I can just save a point if I go left
it's the fuckwit alert aura
training weights 😆
Oh right. Its broken right now, rigth?
i think i've concluded by now that psword just doesn't vibe with me, dclaw is where it's at
Shovel
Power sword is good, but fuckkkkkk me if I wanna spam C everytime
well special activation
Should I let Hadron cook?
i'm ass at special activation and get interrupted quite often
gonna get bricked
and then i fold like paper 
which mark are you using?
its usually just shove then activate
Melee 
And here I am just using a bleed knife
mk6, i have better luck with mk3
in the run i recorded, im sure my teammates couldn't see shit 
Alright im off to bed, have fun fellow vet enjoyers 
Lol. It doesn't say RANGED power.
Can still technically be that melee assassin in the range tree.
the wording on that is so jank
is it 20% weakspot power?
or is it 20% total power if you hit a weakspot?
Essentially 20% bonus damage on weakspot hit.
huh, uncharacteristically generous
Pair it with this which also doesn't say RANGED.

left side melee tree op
Lel.
which verison of the hellbore rifle should i be rolling for?
also brutal momentum power sword I guess
Mk 2 or 3
2 has a moderate fire rate like a Lasgun MG12. 3 hits hard.
entirely up to your preference
mk2: fast
mk1: medium (i use)
mk3: heavy
Mk1 is the fast one isn't it?
in general, people have a bias for mk3 to get more surgical stacks in between shots, but i prefer mk1 for stabby bayonet
nah mk1 is the middle one
The Mk1 and 2 Hellbores also have a Bayonet special that attacks and recovers fast, Mk3's bayonet is a slower swipe
I'm bout to pull out my helbores here. e.e
vet larping an ogryn
as i am a MG1A man i think the mk1 is my style lol
So, how important is suppression immunity? I've been tinkering with my build and I hardly ever notice a difference
it's pretty nice when you don't wanna use mk3, but want more oomph than mk2
It's handy when you run into half a dozen Gunners and a Shooter pack, more commonplace on Damnation and higher difficulties
depends on your gun, some guns are more resistant to suppression than others
trying to land revolver shots on a gunner suppressing you 
Yeah, but getting shot at with immunity still throws off your aim a lot
almost
kantrael lasguns wobble everywhere, but lucius helbores are near unshakeable
Really? That's something I never knew.
I'll probably just take out the 2 points and grab something else...
is this actually good i might try it
on my helbore, I get pushed physically out of my line of fire before I stagger in ADS.
damned gunners...
Give it a shot. It's my main build.
Just know its more ranged focus
You should only switch to your melee when you don't really have a choice.
Yeah, that's what happens to me too. Makes me think the suppression immunity is a wasted talent
I use a Lasgun IA with it
do you take the purple or no
The keystones? No
ah i see might give it a go
I would if I had points, but the keystones are just bonuses to the build if I could reach it.
I predominantly used Kantrael Lasguns before this patch, so Suppression Immunity definitely helped.
But if Hellbores are pretty stable then I can probably switch over to Shock Trooper, thanks for the heads up 👍
Let me get you the full tree.
savable?
i dropped it for close order drill, since if you stay by your allies, you get 33% toughness damage reduction.
and asa marksman, tf are you away from them?
I run my own weird Krak/VoC/Focus Target build with a focus on weakspot damage
the boynet seems to have some crazy stagger to it
im trying so hard with vet but the rework is just so bad as far as im concerned i just wend down mid before and with the new tree nothing seems worth it anymor
Lucius Mk II Bayonet can stun Ragers with headshots, ye
here's the full tree
So I had to spend 2 points after Precision Strikes to get to the Suppression Immunity
melee vets eating well with the rework
Now they are after they stopped complaining and went on finding a way to create a new broken build.
sharpshooter vets still obliterate everything with helbores and plasma guns too
I picked up the better medkits/crates and Charismatic now instead of grabbing Suppression Immunity
basically tried to recreate my old build immediately and gave weapon specialist a shot
is there a reason why not the right tree or are the perks just 2 bad
but then again, psyker main and not wedded to the pew pew
80 damage bolters dont one shot fodder, interesting
Right tree vet super fun
bolters have a shit infested damage mod
Funny. This was my old build before the new tree. The only difference is not having the 25% bonus ogryn damage.
is stabilty my dump stat on the hellbores?
Yup
good, shooting trash with bolter should feel bad
Yup
I have one with a 'worse' charge rate, which mostly gets solved by Onslaught anyway
deadshot makes up for any shortfalls, so yeah
But yeah, ideally you'd go for lower stability or even ammo
I hardly ever have to pick up ammo for my MK3
I can echo Pot Boy's experience
Someone told me to go middle tree for helbore 3, but I'm not as sure about it anymore. Feels slow.
right tree is mostly melee buffs and the weapon specialist keystone doesn't fit the tastes of most of the vet base
I like weapon specialist
Focus Target is great for a Hellbore. Let the stacks accumulate while charging and right before the shot tag your target. Instant bonuses!
Mark bois unite
there's just about more of us than the ogryn can count
hmm how should I deal with it? I know savage sweep + rampage is really good, but so is bloodletter + shred
ima try it but it seems like its a waste using so many points just going somewhere ya know
Current vet tree feels like a waste of points going anywhere
Its worth it. These were my last 3 games with it.
why does boltor not do the same damage per shot, most of the time it one shots this shooter with damage to spare, sometimes it hits for 311 or so, all non crits
I suggest Bloodletter + Rampage, and if you want you can change Infested > Unyielding to really put the hurt on bosses when chainsawing their blood out
too bad bleed damage was slightly nerfed
As the infil+low profile. You should be the one taking care of picking up people, popping armor with krak, and dealing with the machinery operation.
did you hit him in a limb
how do you get this is it a mod im on xbox so sadly i cant get them cool for stats tho
Yeah, it's a mod
Aww. I'm sorry, m8.
should be base game idk why it isnt
got removed to kill toxicity
I feel sorry for the console players who are unable to put a sight on the hellbore
meanwhile the toxicity
To avoid "toxic" players
toxic people being toxic
Yea right
what kills these efforts IME is when they just cut away the easy routes for people to mald over
tbh, VT2's scoreboard was just 'green circles go to the elf' anyway
instead of actively implementing incentives to be prosocial
unfortunately scoreboard just makes it slightly easier for toxic people to be toxic because "stats"
it's like companies going "we have diversity" when it's just a few token minorities they recycle for all their ad campaigns
So deprive the entire community of a feature because of some bad eggs?
Good job, I suppose
I can be more toxic based on weapon at the start of the match
Also, the scoreboard mod doesn't always work right anyway
Hell, I still feel we should have friendly fire so people will learn to not stay in the firelane
i don't need it, i always know i'm the best 
Friends and I often compare and the stats are always different
Lol okay. That was not what I expected.
A very ogryn vet
the sub scores on the mod account for a lot of toxicity IME
people go "offensive score 199
"
Here we never have different stats, check who has a different version of the mod
Was so caught off guard by the one shot, I paused by mistake.
imagine playing with trauma psykers and flamer zealots and rumbler ogryns with friendly fire
All installed the same day
I guess the default cleave is good enough to handle waves then?
I would pair it with a plasma gun for now, so armored aren't really an issue, but long term I want to power sword + plasma, so keeping this chain sword able to deal with armored easily should be the best bet, so I can use it + lasgun or whatever and handle everything fairly well. So yeah keeping bloodletter sounds good for now I think
Odd, premade here we always have the same stats outside of coherency efficiency and stagger
Its because it is account bound, if it was an implemented feature it would be the same as its by the server
Yeah, we think it has something to do with coherency
If someone disconnects halfway, the values change too
if it was implemented by fatshark it would be inconsistent AF 
You know what? You got me there
Rampage gives cleave because it's power too, it gets me through most horde situations unless there's mixed elites or incredibly dense
also hidden 50% damage rn
Rampage still gives power?
what mod are you using for the sight? weapon customization mod seems to be gone
The veteran tree is to big to use or we get too few points to utilize the tree properly, but I’m mainly a psyker player so maybe I’m just biased
I thought it was a bug bound for fixing
power as listed, and an unlisted damage buff
It's not on NexusMods. It's on the Darktide Modders Discord
and yeah then I can clear a bit with plasma and go back to the sword if needed. it sounds great, and I keep the flexibility to switch it to full armored/boss focused later on. Thanks a lot 
first time ever asking this kinda question.... but i really like this gun, what do? perhaps swap infernus for weak spot damage? i truly just want to snipe elites/specials with it
4x scope gang
Thats a big scope
Its the weapon customization mod still.
so if you do use rampage, unless it's to juuust clear a breakpoint, don't count on it staying that way
i was just messing around in meat grinder haha, i don't use it
probs individual pimples tbh
But you miss the Rager buttcrack at 80cm
Nurgle skidmarks
"big man you need to exfoliate more"
the big scopes are very obstructive for me, variable zoom would be sick
@glad stump Tell me how playing that build went later. I'm curious to see how it felt for you. It might be to my liking, but I know it doesn't mean you'd like it.
We got sound to avoid those thankfully
4x is taking the piss in the darktide context
oh does it actually change magnification
the mod does, yeah, there's 3 scopes that make it insane
personally i don't go for those kinds of mods
That work 60% of the time
shots despawn well before the zoom is useful
Yeah, the mod has 3 kitbashed 4x scopes.
Allegedly they work 
going good so far needs more toughness or something tho im still getting used to it
I just ended up slapping the laspistol scope on everything, it's the least obtrusive
Its just an option. Like how fullauto mod allows helbores to be fired automatocally when fully charged.
I turned that one off
scope i use vs the... big one
same
Yeah. I use a knife for it because it gives me more dodge so I don't have to rely on my toughness as much. Also, use the stealth if you have a spare charge on it to get your toughness back to 100 and reposition elsewhere.
Infernus is quite bad on anything that isn't recon (rip). Also it was only mediocre on them at best even when they had longer crit strings. It's basically only ever boss damage and not that much on inf las.
You can get some value out of it if you take onslaught as the burn stacks it, but if you're doing a primarily precision one shot playstyle then definitely remove it. The k12 will also serve you better if you want the highest pool of possible one shots, although the 1a is also fine on that end.
the one scrimshaw's using is good for executioner's stance builds though
Infernus Dumdum Laspistol ain't too bad
this is the aim zoom longlas wanters crave so they can't see anything at close-medium range 
Keep in mind that infernus only procs on crits and if you aren't crit fishing, you aren't even applying it to most targets, much less in enough quantity to get value from it.
with headhunter i see it proc enough, i figured it would be nice for boss damage
i'm running power sword but could switch to chain for boss help
Thing is, you're killing most things in 1-2 headshots.
How does right side keystone work. Do those stacks disappear every second of you wielding a weapon or what ?
yeah like i said, like boss damage or crushers in a pinch.. but tbh i'm not sure how much damage the burn realistically does over the course of a boss fight, like 30 a tick?
It could proc on the first shot, but you only get a small amount of stacks (and low damage), and then the target will likely die to your second or third shot. Practical useless for most things and you can get much more value elsewhere.
headhunter / deadly accurate where it's available is a good one for boss work IME
Swing swing swing BANG swing swing swing BANG
i haven't really played since release, so rolling blessings is sorta newish to me
Rip Reroll Blessings Mod, you did good
How the crafting system works is that you get a kickass base 380 grey, you upgrade it 3 times and now it's shit because it rolled 2 shit perks and a shit blessing
notice the three swing cadence, the exact number of powered swings you get off a Power Cycler IV Psword
Nice
And sometimes you think maybe you should buy a lottery ticket.
0 stability, how is that possible
That's my first ever hellbore, btw
ask fatshark's servers
Lol Idk. Sheer luck.
If that shotgun doesnt aim at yourself after the first shot, I'd be disappointed
a timer starts counting down the moment you switch weapons, and you have that long to use the buff before it's gone
is this bugged cause thats funny
This is it in rapid hip fire.
thanks
Not at all.
Still have to finish this one. Probably go for Shred 4
let me check the bug report forum though, i heard it was bugged in a certain way
how
always rebless if you have a T3 or T2 at blue level
okay yeah it's currently bugged in that only the 1st shot gets the bonus crit chance
I've seen some guns dump things down to 40-50% but when I saw it at 0%, even I laughed and said I was keeping it no matter what.
ahh of course
makes sense
Yeah, I just don't have Shred 4 yet

Before patch 13 I really didn't like vet, so I lack a lot of the blessings
you could also gamble it and put another t4 blesssing or t3 blessing that can work on it instead if you dont have that many blessings

catachan is shared amongst vet, psyker and zealot so you can use melk's shop to check for blessings if you have all the characters
Yeah, but what zealot or psyker would use a Dclaw before patch 13?
Dclaw was a trash weapon
But yeah, I'm keeping my eyes peeled between my 4 non-Ogryns
I still find it trash, you really need the talent tree to boost it up
saying that dclaw trash 
it is
DOT's are less effective against crushers, so unless you're running onslaught it has very little value for them (14 damage per tick). It's basically only useful for onslaught stacking, and that's for a more bodyshot oriented lazyman playstyle.
Bosses should be about 201~ damage per tick at full stacks with infernus 4, less if you have infernus 3.
if you don't spec into it
I guess people dont enjoy 3-4 shotting a crusher
Psword 3 shots it with less time to kill.
It clears trash
Do does psword 
Yeah, but Psword has to activate every few swings
I guess you are not aware of the parry mechanic 
So?
And Dclaw just goes brrrrrrrrrr
don't need parry when you have sunder
Pretty irrelevant when dclaw already has great dodges
sunder just cleaves everything including bulwark shield
Which is prefered, Sunder or Bromentum?
fukin runefang in 40k
If you don't know, sunder is the safer option
sunder for CCing the death mobs, bromentum or slaughterer for general use
I just know what the scoreboard says and damage with lsword/dclaw is lower than psword over 20 matches each
Problem with sunder might be that it teaches bad habits 
Like swinging wildly at Bulwarks?
I just know that I don't care about the scoreboard and play what I enjoy, as long as I'm not hindering the team
dclaw is trash until you boost it with the talent tree and it suddenly becomes your favorite sword
Like assuming that every weapon can stagger everything in mixed horde
It doesn't matter if I kill chaff with 1 or 1000 overkill damage. It's dead
fair point
too bad azreal is not here to prove a point about devils claw
I forgot to save that clip and I am not scrolling through 1000s of messages
tried to target my parries yesterday and got bushwhacked by a fat ninja
Still prefer psword, specially to deal with mass elites in auric.
usually I just block and wait for the noise to hit parry
Imagine every weapon has a Sunder equivalent haha
just gotta practice
I just like the dodge distance and parry on dclaw
yeah used to zealot dclaw
PS6 currently is too good if you can manage the low mobility but dclaw and shovel are both solid choices
dclaw on zealot was also fantastic for feeding bleed
i wish we had other options as good as ps6 for krumping crushers in melee
axe
its fine not to have said options
synergizes well with ogryn
not being able to deal withe verything is not a bad thing
doesn't krump as fast, stunlocks sure but doesn't kill as fast
Caxe or Taxe
hey question whats that one cosmetic for the vet that has the jacket on the outside and the armor on the inside
I forgor
the tanker jacket one
caxe 2
Yea that's good
I just know my build can deal with pretty much everything between the blitz, ability and weapons
If it works, it works
yeah that tanker one
mainly focused on killing crushers, ignoring that powerswords are an omnitool that handle anything
Oh, and I feed the team toughness and ammo while doing it
what's so special about mk2 caxe?
they kind of do atm if you can manage the low mobility
axes seem pretty samey
time to test it
Appearently the damage is Too good
least
That's what I keep hearing here
could ask Azreal when he's on
Probably moveset. I know MK5 used to be the best one because of moveset, but a lot has changed...
Tanker's Battlegear (Cadian 802nd)
Ezpz Az spams left click with it
yeah was a risky cop but I'm glad I got that
because the commissar one is questionable
looks like a child wearing dad's 90s suit
Both tanker sets are great
even the black/green one with the goofy pauldron
its 40k after all eh
did you have to do anything special to get that working? i installed the 3 parts, for the drip, customization/mtstuff and loaded it in the order it says to now i get crash when i load past main menu and a big error dump
I have a bunch of mods installed and they work fine. I'll check my load order
I don't use the mt stff
animation_events
NumericUI
scoreboard
reveal_blessings
ItemSorting
BetterMelk
KillfeedImprovements
weapon_customization
true_level
will the tanker battlegear ever come back into roatation for the commodores ventures
That's my load order
Lol here's mine.
==================================================================================================
[WARNING] AML IS MANAGING MOD LIST AND LOAD ORDER: PLEASE REPORT ANY LOADING-RELATED ERRORS TO AML
AML IGNORES mod_load_order.txt and loads all valid mod folders in a correct order automatically
To disable a mod, disable it in Vortex, prepend an underscore to its name, remove, or delete it
Preloading mod metadata..
Final load order:
1:'dmf'
2:'animation_events'
3:'barter_with_hadron'
4:'BetterFireGrenade'
5:'BetterMelk'
6:'book_finder'
7:'buy_until_rating'
8:'ChatBlock'
9:'creature_spawner'
10:'crosshairs_fix'
11:'crosshair_remap'
12:'DarkCache'
13:'DirectToHadron'
14:'DynamicCrosshair'
15:'EquippedIconPlus'
16:'fancy_bots'
17:'ForTheEmperor'
18:'for_the_drip'
19:'FullAuto'
20:'hub_hotkey_menus'
21:'Inventory2D'
22:'InventoryStats'
23:'ItemSorting'
24:'KeepSwinging'
25:'KillfeedImprovements'
26:'LookAround'
27:'minimap'
28:'ModificationIconColor'
29:'more_characters_and_loadouts'
30:'MuteInBackground'
31:'MyFavorites'
32:'name_it'
33:'no_dodge_jump'
34:'NumericUI'
35:'Perspectives'
36:'PlayerOutlines'
37:'PreferAuric'
38:'quickest_play'
39:'QuickLookCard'
40:'range_finder'
41:'ReorderChars'
42:'reveal_blessings'
43:'scoreboard'
44:'smaller_talent_tree'
45:'SoloPlay'
46:'SortBrunt'
47:'sorted_mission_grid'
48:'Speak Up'
49:'TalentRefundBelow'
50:'ToggleHUD'
51:'TrueSoloQoL'
52:'ui_extension'
53:'weapon_customization'
54:'weapon_fov'
55:'who_are_you'
56:'WillOfTheEmperor'
Returning control to DML
Oh shit, it's over 50. I undercounted.
HOLY SHIT thats allot
A lot of those mods just do a very small thing though
I'm reading over it right now, and no. I don't feel the need to get rid of any of them.
better remove that anime light on a scope , you can do that in mod option settings {
for the drip mod where can i find that
Its also in the darktide modders discord; just like the weapon customization mod.
Thought about it. Not too sure.
I download Mez's mod pack and Weapon Customisation mod
Weapon Customization mod made my weapons disappear every few matches, uninstalled it bleh
hmmmm
yeah, I like the idea, but man it's tough
1 more day without free cosmetics
The latest one?

Is this the pc exclusive free cosmetics?
The latest at the time, the dude uploads a new version everyday changing some insignificant thing
yeh
The vanguard pack ye
hello everyone. I am new to veteran. I am an ogryn main. But I try building up a columnus. I only have a good plasma and laspistol now and a meh kantrael before patch.
What should I change on this columnus?
It's somewhat broken as far as I know. Sometimes the gun is locked and I can't customize it, or the barrel for some reason changes in my first mission upon starting the game, and I have to fix it after.
Yea this ...is a bit of an issue I admit, hard to find a stable version usually
Lately, I've found a crash related to it in my console logs.
get agripina
@hollow turtle Hmmmmm
I just kinda wished there was more Prosthetics
like maybe a hand one
Once i get a stable Weapons Customisation mod I stick with it without updating as long as I can
its kind of borked cause you rolled 2 shit perks and 1 shit blessing
whats the differece
Said no BFV player ever. 
range attack more dps
Why does he remind me of the XWing pilot from Mandalorian
I mean, yeah
Hm, you know what I can see them doing? Release the sets as the standard rotation on the 30th and just give all eligible players free sets at the same time.
What perks and blessings should I be looking out for?
must be some conflict with something in mez mod pack, cause i crash at end of loading with weapon customization
I guess you could replace sprint efficiency with maniac and terrifying barrage for weakspot damage on 3rd or 4th shot in a salvo
seems like that , but they said after 17 nov you can find them in intevoty so yeh
gonna assume the for the drip mod hasn't being updated?
https://youtu.be/vPlRMEuEl54?si=qlY7QVAgiTmxWelO I has a smoke run with melee vet recorded
my teammates probably couldn't see shit
(excuse the audio idk why it's scuffed)
So revolver (which is my fav gun) isnt that good on veteran ? Or am i wrong ?
is very good
better to gib him agripina
Replace Terrifying Barrage with Stripped Down, go Melee vet
Which perks and blessing combination should I look for an autogun? Columnus or agripinaa
Never had to update in the longest time.
Still works fine
no idea about agripina but flak and maniac is fairly standard on colomnus
Current GoTo appearance using "For the Drip" mod.
Care to explain ? Because after i used another build with plasma and fire shoty it felt more complimenting to the vet
iirc, weapon spec goes very well with revolver using it to reload from reserve ammo, and revolver is just very strong
b/c of hand cannon and surgical
well given the fact revolver can 1 or 2 shot a crusher
I would say its fairly strong

you don't even necessarily need to do anything special for revolvo and it's still pretty darn strong
Revolver can one shot literally every enemy in the game if built correctly, while also grabbing all tax nodes on the tree.
+25% ammo, deadshot. Revolver vet is very strong
well there goes all my luck
U have build to share ?
this weapon fucking slaps now lol
https://darktide.gameslantern.com/builds/9aa06a41-93c9-4c37-8330-1f8453296fac/revolvet-20
One shots everything under exe stance.
mind you this is only my way of building it, there's also builds with more of the middle path.
anyone mind sharing a good bolter build rn?
is knife bad?
Like this?
Lol no. Just the person holding it is.
yeah i cant seem to get this working, wonder if it works on its own without mez
yea thats good but replace fire frenze for the weakspot blessing instead
good synergy with dum dum
Man. Why am I crashing so much this update.
was that to me?
this one
i have this but i just cant get the feel for it
This thing rips through so much, love it:
Man that was hard
Thats why you go Stripped Down instead of Weak Spot blessing
light spam can carry you with cs
not sure then
just test things out and see what works
whenever i pickup melee as vet i just keep wondering why im not zealot
Because Zealot dont get Power Swords
dat supercharge
or was it sunder
whatever the cleave one is
sunder
Something tells me you have unrealistic expectations, just take a ~340 PSword, slap Power Cycler 1 on it and its a god tier weapon
pc 4 is a bigg difference tho
?
good stuff
I do fine with just 2
Waiting for PC4 to appear randomly is unrealistic
is that sword good enough
i mean yeah better is better, not much to talk about in this conversation 
It is
that remains to be seen with upgrades
pc 3 vs pc 4 is a big power spike after just getting it recently

Even if it gets shit perks, if you put Power Cycler 3 and Brutal Momentum, its still going to slap
There you have it
ive been putting near all my extra resources into PC 4 and still havent gotten it, i think ive rolled at least 20 swords by now
good start
dats the authentic veteran experience
so just swap rampage to brutal and bblock to flak?
yeap
if thats your in between sword you could get away with the block eff and just save that slot of pc4
to late
eh just a suggestion
so whats this broken melee build people have maybe been mentioning?
the one with revo i guess
More like Revolver is broken
not really
melee vet is just very fun :3
nothing that affected the main reasons it was already good
if you ever wanted a bolter just take a revo lol
oh, way some people mentioned it i thought there was some newly busted thing
Time for Bolter to get a mag size increase and more ammo
it's pretty balanced and not busted, if anything it's cuz the revolvo is busted
well there's revolver keystone juggling to reload it in between melee kills
but nothing directly affecting revolver like you wanted
how many energized hits is there? 2?
the power of rounding up
its pretty handy
2 with PC3, 3 with PC4
-sigh- pubs rushing to their deaths. not much new I guess there.
is power sword 6 or 3 the good one now
If you get staggered or cancel, you lose the charge
both are good
6 is better
I'd say pogryn helped you in that fight
6 has some hidden modifiers and a really good push block attack
sick
but both melt
They should make smokes work like flashbangs
its kinda not a thing without power cycler
do you guys like columnus 5?
which is a case for Power Cycler to just be built in
i like the damage but theres so much reloading with the weapon
i miss release PSs, when it was a timer so youd get 2-3 swings
and the recoil is kinda annoying if you go for headshots
slaughterer is bettter than rampange cause its power and not just an increase to damage
i think a flare throwable that blinded shooters and exposed nearby enemies to increased damage would be kinda sick
typically power blessings are better than straight damage
Would have been better than the team griefing smoke nade we got
exactly


the way that smoke grenade can actually be used wrong and make things worse
compared to simple EXPLOSIONS
so a better vet tag 
bleach grenade
clean up the fucking slime trail on the ground from a beast of nurgle
chucking flares at the BoN
Put enemies in the cloud in a coughing fit
give zealots a standard issue mop thats only horizontal sweeps at the legs and a special that only cleans up slime lol
actually fuck, fire extinguishing nade
what are the weapons that can give me an edge in auric maelstrom?
guessing plasma is on the list
your skills
because that gun is nuts
be a crusher zealot
the way I see it, though, FS doesn't like it when we remove
game is easy enough to make anything work 😎
Enemy effects
oh yea im only asking because im ass lol
I don't even think there was something like that in V2
yeah it's not a thing, just throwing funny ideas out there
oh no yeah
any guns that are fun to use
I think everyone who uses smoke Including me 
wants the smoke to
im trying to make a columnus build work
but idk if im mucking up my build or something
basically mobile cover
because ive seen clips of vets absolutely demolish with the thing
snipers have thermal vision 🤓
and i can’t match them for my life
i dont think we should still perpetuate that anything works because the average player base doesnt meet the skill floor for that
The imperium has not developed anti-IR smokes

ofc they havent
do you see a speedloader
like
anywhere
for the revolver
because I dont 
Discord degenerate perspective "Game is too ez just go whatever" 
What seems to be the issue
like recon lasgun but not built for crits and hits bodyshots mostly 
The mechanicus has viewed speed loaders heretical
is it supposed to be a headshot weapon or something
It is a mobile close range weapon
it does really good damage but i have to spend so much time reloading
Its a vehicle to bring you to melee range while still having the ability to do medium range shootouts
thats why I said plasma

Considering the lines low finesse and smallest crit strings in the game currently, it's not exactly built for crits either
like i can kill a mauler and then i have to reload before i can kill another
well there's your problem
depends on what you got on yer gun
I suppose
Yes, the IAG's actually have massive finesse modifiers
im running dum dum and something that gives me more damage after i get a close range kill
Maulers have a Carapace head unless you have rending you best shoot at their body
maybe i should try and get a high 70s columnus
and yes nth wrong with reloading after killing 1/2
69% stability is kinda hard for me still
It's still unstable when moving even with 80%
pretty sure stability is the 2nd dump stat after mobility

oh
The trick is to stop moving when firing apparently
maybe the trick is to get good
also try bursting
If you have problem with reload then why dont you take the reload feat?
You kill one, reload fast kill another
i have a lot of respect now for the gamerlords who absolutely demolish with it
Yes
But if i remove it it is no longer chaos ogryn grandslam
It's really not that difficult, the gun is extremely high tuned. Here's talentless.
took less than half a mag
I tried with spawn but it is still a bit too ambitious right now 
Doable but it will take me dozens of tries and I have other things to do with my life
from 15m
you'll figure it out
need to try columnus with exe stance and tag keystone but not sure there is a lot of points for that 
In any case, can veteran handle 10 crushers. 2 bulwakrs and 1 plogryn at the same time with a sword and an angry voice ? Yes
If equipped right? No Problem
Is exhilarating takedown still bugged
yes
fuck
Yup. I think I took it by mistake yesterday when I was playing a supporting sniper. Bad idea.
well, you need to take it for the glass cannon roleplay
Not wrong there.
It is actually very fitting: killing is bad and you should feel bad
Should just make Iron Will a mandatory node 
just make it class base at this point
I dont run iron will and its fine 
I run iron will and it is fine too 
"This is a Christian gaming community."
go for it
technically true since Big E is jesus and god 
Lol
im still addicted to braced autogun
try yolumnus it s easiest way to quit the autogun addiction
but thats another autogun 


ogryn chair throw
thats why u use laminated glass at schools
chair has 50% rending
chair with 20% carapace 1shots crushers
wich one
theres more than one
?
col 2 is the braced one right
columnus v
I confused braced with headhunter 





