#veteran-class
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and voc without revive is still very valuable in picking people up
also did they implement a middle mouse shortcut that if you press it twice it sends out a location ping?
if only the auras actually mattered, like apart from surv and the damage reduction aura they're all pretty mid or do basically nothing.
I thought they didn't want pidgeon holing to the extreme in the class overhaul
Its a ping key shortcut
i like to think im ok at shooters but i really struggle landing consistent headshots on small head targets in this game
I play Auric Maelstrom damn all the time, it's fine
I also use it to give toughness all the time
I am wanting to disable it lol
oh for sure just boils down to what ur putting ur last point into voice of command revive or covering fire
to be fair, the psyker cooldown aura puts you near 100% uptime in maelstroms
its funny
except revolver, revolver super easy to headshot
if ur doing a full support vet build
so they implement a capstone that incentives spam while also adding additional clutter for spamming?
lmao
well lads, did like 4-5 missions and can safely say the shouty swingy vet is safe and still there
Go to Options > Input scroll to bottom
what fatshark wants and what they end up implementing are often different
Just mark the targets, soldier
thanks
i thought left side keystone maintained stacks on melee weakspot kills
Oh god I'm fully aware considering I've been playing since vtide 1
and weakspot hits
Single and Double Tap shortcuts. It's nice but the headsup would have been nicer cause I was very confused for an entire match
aka this or this are both viable choices
does covering fire give you toughness back if you're within 5 meters of the target?
it does not
if they didn't want the vet to feel pidgeonholed they should have made the distance to capstones feel similar to that of other classes
left side is garbage
yes
not sure if it does but even if it doesnt its still a massive dmg bonus to allies
the only good left talents are near the bottom...
Always Prepared is amazing for slug shotgun
but its on the fucking right side
might have to try it out with a shotgun
The faithful in shambles
melee vet can oneshot bosses?
So after some testing I find the new keystones.....eh...
im interested
Melee veteran that knows their shit can out-kill a zealot
i finally broke 1k hours in darktide
its more that I have to rebuild all of my classes because the entire layout got changed
@proper delta I saw it too and knew my shotgun build could make a comeback
gonna go touch some grass brb
capstones are majority shit though
What do you run on your axe?
bro trust it is so good i literally have not picked up ammo since patch
purge the heretic?
Im correct in assuming revive speed curios dont give assist speed right
for like helping people up if they fall of a ledge, don't think so
Oooh what's this about shotguns?
Think i've managed a build im happy with
what's the veteran chat consensus on the sharpshooter keystone
Yeah even with one kill you can insta reload one shot in revolver
left side? its kinda ass imo
sadly wont have the kill potential i had before but ill live
crab walk
Always Prepared under the right side keystone putting ammo back in your weapon on melee kill stacks
its so bad
Eh, pretty shit without the usability tax talent that gives you stacks for standing still or crouchwalking. Finesse boost makes it very limited in effectiveness for guns without hueg base mods for crit/weakspot already.
Oooooh! Hadn't thought of that!
shame my krak build only has 2 kraks and shedder build only has 3
Essentially, you can have ammo always in your weapon enough to take out priority specials and such
Pretty usefull.
i dont want to have to headshot 4 poxwalkers to then stand still and shoot shit
2 kraks hurts
no
damn no side thing I just missed and it really is just complete ass?
still bugged
I feel like the reload speed node being right under the insta-load a % of your ammo on draw is a bit redundant.
it does indeed but 2 points to get to an extra nade hurts more
still bugged
it's just squishier and lost some damage
you will take +10% toughness damage per stack
otherwise still fine
rather have all of this over the extra krak
That explains a lot lol
They should probs be side by side and not interdependent.
so close
Also make it stack lmao
Gimme like 50% reload speed on full stacks
Make it fkn crazy
At least Dreyko is exciting now
tried it in a game yet?
wow smh melk look at this shit sword he gave me cant even be all 80s
shit sword
not all 80s
Yeah but the whole map used to be lame so (:
smh
Bastard lol
missed it when you could glitch run the whole shebang in less than 10 minutes
nope but basically the same build i ran last patch just without covering fire shout revive as i took elite dmg and bigger they are
still usaable, just change the perks
when you try it out lmk how it goes, if you're not running iron will though i get the feeling you're gonna feel like you're very squishy
Music video by Mr. C The Slide Man performing Cha-Cha Slide. (C) 2000 Universal Records, a Division of UMG Recordings, Inc.
#MrCTheSlideMan #ChaChaSlide #Vevo
That build looks cursed to me
But then again I was never much of a shotgunner
Who did this rework and show me on the doll where the Veteran hurt you.
I bet it was the same guy who did the original class Penances with how much mental contortionism needs to be practised
Yep, that'll teach me to get my hopes up. Can confirm that weapons specialist functions contrary to its description and absolutely doesn't persistently give you that much crit chance for the 5s.
Mortal combat fatality combo input
It’s crit chance on the first shot I believe
This rework is nucking futs. Why do we have 100 talents compared to other classes 80?
for revolver with always prepared, does crucian roulette interact?
That's what someone else said and it seems that way. So gigabuff to revolver and dogshit for automatics.
Crucian Roulette is dependent on how many bullets are left in your cylinder, not your reserve ammo
Crucian roulette is pretty bad
Wait which one is Always Prepared again
Okay I thought that one was the 25% ammo
I mean it should have the max crit chance bonus with it
for the right tree capstone does the crit chance stack? like if i have 3 stacks of ranged specialist when i swap to my ranged weapon will i have 99% crit for 5 seconds?
drastically reduces the time you spend reloading with the shotgun provided you play melee like a crazy person
for sure but then i just swap demo team for it
out of everything im just glad warp traveller and nightsider are in the music rotation
Veteran feels poopy again after this update
just use braced auto lol
I got excited and thought it gave you free ammo.
Ya I thought it was the left branch talent that gives you 25% reserve ammo
I hate it lol
I'd say that'll teach me to read descriptions but the talent its attached to doesn't even function like the description states.

yall see the no heat bug on plasma gun?
like the slug shotgun actually seems good
Dragonbreath shells are awesome obviously
it is but it also does like 3 damage
Oh, that's also called always prepared, LEMAO
by the time you get it you have 2 (3 if lasgun) ammo passives that its just silly
easier close range spam and damage for people who don't aiming
with helbores I dont even lose ammo
Yeh but I have to have more ammo if I want to deal more damage to Elites. My entire job as Veteran.
that I genuinely think if you're doing like infiltrate marksman meme you can just dump survivalist and go speed aura or whatever for pathing
like you have so much ammo it does not matter on a lasgun
Think I'm just gonna go back to playing ogryn until they do the vet tree justice. Again.
on shotgun what do you guys go
so i should have 10+5+21=36% base crit chance right?
mid tree or right tree?
Make sure you take deadshot for shotguns
Which gun is this
Veteran's base crit chance is 5%.
idk whether to go infiltrate or voice
used to be, not anymore
5%
so 31% then
anything to help with having Vet be a bit more tanky?
Defending the imperium with my lasgun, just as the god emp intended.
recon
rip
the veteran-ly urge to buy the steel legion gear but i dont like spending money on cosmetics :(
Shotgun build?
Yes
Shuvl
Any suggestions for kantrael?
wait for free ones soon
Also shuvl
Vet chat how we feeling with the new talent tree??)
the free ones from the anneversary? no cool jacket, i sleep
see what you can sacrifice to grab the tanky talents
vital things spread around too much, needs to be tightened and some nodes removed/moved
so... annoying.
seems worse. key stones are clunky.
Hmm I see
This keystone update really immerses you into the true imperial guard experience where you constantly get overwhelmed by enemies
Keystones are better off ignored due to the extremely high tax cost for minimal benefit.

Issue is Talent tree takes up so many nodes. Hard to mix sometimes without tax nodes in the way. Feels like your only option in taking hits is going strictly down middle tree
could you post your tree
Middle & right are decently good
Seen a lot of vets running focus target tho
melee focused vet or bust right now anyway
Seems like ppl like that one
How I feel about this update
focus target is the easiest to build rn arguably
im really happy to see new vets crab walking around
?
Man I can't even one-shot the Tox Flamers anymore. This is balls.
True
Primarily because it’s one of the only 2 keystones you can visibly see someone using in the game (other being martyrdom, indicated by high wounds)
martyrdom vet 
oh i see what you mean
Lmfao
The line is enjoyable to use, but (very) sadly sucks numerically and has for most of the games lifespan. The only acceptably usable one (6d) is only being kept somewhat alive by the talent tree.
how does the crit chance work on weapon specialist?
So update not good then
is it 33% crit chance regardless of stacks?
Only first shot
ooo
33% per stack
middling
Yeah it sucks
right tree rn and always prepared is actually good for shotgunning right tree
6d ammo econ is atrocious was hoping shock trooper would work with it again post patch. still infrequent registration
is it really 33% per stack
Map is cool tho
For one shot
it stacks additively or multiplicatively?
I thought we all thought it was a typo
no has to be a typo. think its 3.3
Additive
i have it at 80% damage
this is really good for slug shotty
now that its actually relevant, does anyone know how the fuck skirmisher works?
So Im chillin
what's the go to perk/blessings combo for the MG la infantry? Deadly Accurate - Headhunter?
yes
It's a worse version of the psyker true aim imo
alright after doing a few builds and playing with the new tree, I actually don't hate it
even taking keystones
thanks
I didnt use the keystones before but the new ones look not very good
Elaborate
It works, it's just been purposefully gimped. Only applies to the first crit in a crit string from the looks of it. It's hard to tell because of how fast the gun fires though.
there's some bullshit like separating elite and ogryn damage, and still plenty of tax nodes, but it's not too bad so far
ET still not fixed 
the new abilities seem pretty nice, and they decrease how heavily I leaned on prior nodes that got nerfed
Vet needs like 4 more talent points and ET fix
thats what i mean. 6d ammo econ is so bad that it would need to be reverted for it to be usable imo
I do like the new keystones, what i don't like is that it takes so many points to reach them
What that
At least I can two-shot Reapers now, that's kinda cool
better lasgun?
confirmed kill's lackluster new version is partially made up for by new ways to gain and maintain toughness
Middle keystone good
but yea, still too many points to get to keystones
the 7a recon lasgun works with shock trooper though, its "ok"
confirmed kill at 30% is going to feel so much better when we can also take Exhilerating Takedown next to it
other than the point sinks, the new tree isn't bad
I've heard the Mk Ia and IV lasguns are the ways to go now because their damage values have been buffed up, but I'm still a Mk XII enjoyer
i.e. when they fix it next patch
Having a maxed damage stat isn't enough I'm afraid. A fine example of this is the recon 2, where an 80% gray gun has sub-500 dps to mutants. Some guns are just very poorly tuned baseline.
Hello, I was wondering if the Exhilarating Takedown talent is working?
yep, and still have enough to take keystone subnodes for regen too, the vet feels a little tankier actually. Esp. the weapon swap toughness regain one is lol
Steel legion guy would be using a vraks autogun im pretty sure
If they fix it next patch
Could have a better perk, and that Deadly Accurate could be level 4, but she's carried me through some harsh levels
nope, still bugged
not yet
i would bet money on it
But, it still feels like it can be consolidated
nothing wrong with the XII but the Ia and the IV both out dps it. and their ammo pool was buffed to account for their faster fire rate so idk if you want to be optimal probably Ia is the easiest to use
What’s ET do again?
Thank you. Helpful to know
From what Ive seen they rock a lasgun
or at least have travel nodes be shared between trees in the latter half, both for build diversity AND for tax reduction
15% toughness regen 10% damage reduction x 3 on weakspot kill
its bugged you take more damage instead of reducing damage
i know
he was asking what it does
it's a feature that you take more damage actually
they use both, from what ive seen and read they just use autoguns more
ok. cool was just trying to help
all g dude
im not unequipping it
That's what I said, ya, but I'm actually more into the damage per shot value of the XII myself. Perhaps if I can one-shot more enemies with the Ia, I'll use it.
k12 still has the highest pool of possible one shots, so if you're into a high precision playstyle it's still the go to. But yeah its regular dps is about 125~ lower than the 1a according to crab. He said 1a has 800, 4 has 750, k12 has 675.
The Voss Pattern Lasgun is the Steel Legion standard issue lasgun iirc
the 1a is sooooo fun
However lasgun > autogun (I am a laser enjoyer and I will not elaborate)
k12 is the highest damage variant so you definitely won't be one shotting more enemies.
Part 1 brings the Veteran tree rework
Part 2 will bring the other Veteran tree rework
yeah, i prefer lasguns but ive got a soft spot for the vraks autogun
the Ia has been my all purpose workhorse since patch 14
pewpewpewpewpew
zapzapzap
sick gun
love the reocil pattern on it as well
it just kicks a lot under fire 😦
I'll reword that. If I can one-shot Shotgunners and Gunners, and possibly Flamers, with the Ia, I'll be inclined to use it over the XII
what melee are you right tree guys running
I mean, you probably can
you need a few steroids to get there
So what is the best lasgun for someone with shit aim
recon?
I've been using the 4 because I don't like precision playstyles
mighty impressive backshots there
I mean technically UwU
With shit aim, the Accatran VId
that is why I use it
PS6. im addicted. dont know how to use anything else at this point
all of these little gray nodes in the middle should be condensed to half that, and should link the 3 branches
if I could just take ET instead of spending like 6 points to get iron will I'd be happier
I've been known to do things from behind.
revolver already has buttloads of cc
why would they do this
You don't need to wait for surgical with it
Ngl you could eliminate a lot of the 'operative modifier' talents (the grey ones with the generic icon) and the talent tree would be far nicer to navigate
But yeah, revolver was already doing EXTREMELY good without it
someone on dev team has revolver obsession
because it buffs shotguns 🙂
weapon specialist is basically designed for revolvo in mind
I do love how quickly I remove Reapers and Mutants with my XII though, even without Volley Fire. I think the added DPS would be more noticeable on Maulers and bosses, but that's really it.
the firerate buff is still very potent on automatics btw
my darktide experience this patch thus far
dudes be acting like weapon fire rate doesnt help autos more than revolver or something
oops this probably shouldve gone elsewhere
Does the fire rate buff actually work for not just the first shot? Because the crit doesn't.
Same though.
god damn the new talents suck lmao
I thought it was just exaggeration but it really is bad
the RoF persists
ye i cant play the game atm unsure what happened
you get 5 seconds of extra RoF so ammo go brrr
I'm not sure if that alone is really so huge for automatic though
I've just been getting hit in the back way more often then what I'm use to. Even had 3 shield ogryns get just knocked in seconds.
the real uplift from weapon specialist is like
you get one ranged kill
10 seconds of melee buff
so obviously just designed with revolver playstyle there
instant bar swap
get a kill
Technically a dps increase but ammo usage remains the same. So eh, I guess it's a bonus if you're going for the melee playstyle.
my entire game is just desynced, ive tried turning off mods and im going to verify game files rn but idk what the issue is
back to melee
Uhh
If it was the same issue I've had consult your ISP
But that is pretty niche
@formal lake what build are you using for rashad?
The game constantly desyned for me, but I had a tech come in to check my internet and badaboom
No more desyncing in any game
game ran fine before the update and im chilling in a vc with no issues, its odd
I mean it does help you melt stuff faster in a panic but there is undeniable focus on making it pop on revolver
but if all else fails ill look in that direction
yee
I noticed if anything the extra rof just makes me dump a lot of ammo for no reason because I'm not used to it
and I keep shooting long after shit is dead
few bullets wasted for each gunner
skill issue?
who asked your opinion
its an open forum bud
Annoyed at being told Blood Letter is a bad blessing for CSword, just gave it a try for the fuck of it and it's amazing how many enemies the shred on CSword leaves on 10% health with the 14 stacks easily disposing of the remainder
i like it on csword
animation leaves you vulnerable
I have shout and shredders to make that not an issue
I assume the crit working as it does was simply a huge bungle given the description
okay
Talents but knowing the weapon too would be cool 
Is Glory Hunter BIS now for vets with the new tree?
Neat
if your running shout you shouldnt have big toughness problems
any specific talents I should look for on a plsma build?
here's mine
its near perfect, only missing 5% flak
plasma doesnt need flak
I mean talents on the character, thanks for the buffs tho
maybe it was a bug maybe intentional but other things also point towards it being generally very revolver focused, like the fact that they have been buffing revolver patch after patch and you have the keystone modifier that adds +1 to your revolver which is enough to quickswap and nuke a crusher.
I guess 5 round slow reload gun in a horde shooter so it makes sense. Just lame that there isnt a persisting crit buff for that 5 seconds which would have made it very good especially with deadshot
for breakpoints it does
oh lol
"technically speaking" you only need headshots
but the plasma is sketchy when aiming 30+ meters out
Is ghost or deadly accurate better on the mk 12
Because every guide is wish wash about it
i run headhunter/infernus and i love it
deadly accurate
deadly accurate and not even close
if you hate getting suppressed take the suppression immunity node, which just so happens to be on the left bottom tree
Ghost is ranged damage immunity
what about shotguns with weapon specialist. what we thinkin?
Suppression immunity is osmething else
what weapon are you using and why the right tree ?
Well with fatsharks incompetence it could've gone either way. Either they bungled the proper implementation of the crit or just forgot to change the description.
The fact that the rof persists (and is present at all) leads me to think the crit being single shot wasn't intended though.
replenishing ammo in a mag babyyyyy
It'd be better if the capstone actually worked with the special bullets without bugging out
I traded Deadly Accurate IV for Ghost III for no reason then
I genuinely wish people would come to a consensus
kekw
or you know, test and form your own opinions
A large group of people have differing opinions, it's unfortunately inevitable. Some people have told me the mk2 recon is a great gun, despite it objectively being dogshit.
It would completely shift my opinion on weapon specialist. So far its incredibly good for melee attack speed, kinda whatever if you want more of a gun focus, like honestly agile engagement is better for that you get a very consistent and easy to proc %25 damage and its very up there too so easy grab
the mk2 is bad, but the 7a with shock trooper isnt the worst imo
Oh my god... I'm late to the party, but what the fuck are these new trees?
Imagine my shock that Exhilarating Takedown is still bugged and makes you take more damage, not less
yea, enjoy the dumpster fire
Ghost is good because it makes you count as dodging, which is relevant on Reciprocity and Duck and Dive, so you get infinite stamina and 25% crit + immunity to just walk right into ranged packs
Is there a good lasgun builds anyone's tries yet after the patch?
but I only take it on las pistol
7a is indeed less bad by objective measures, but still clearly not good when compared to other guns.
What's that I hear? "Go play Gungryn?" 
its me or the focus keystone sounds meh
It didn't work on reciprocity last patch, you had to manually dodge for it 
I like it more than marksman
moving and losing focus sounds so hard
Probably still have to do that
oh that one
Just grab Camo and you'll mostly be fine
Ok both keystones have the word focus in them
would prefer if it was losing focus if you miss lol
smh
Did they patch it?
dabbling with this rn. trying out builds without CDR to see how it feels
I get confused when people say focus keystone lmao
lol
No clue, I can try to test it in a bit.
please just say marksman for left or lets just call it sniper larp keystone
did they really do away with the 1 bleed stack talent
the get hit keystone
fuck's sake
I call them
Marksman’s Focus -> “Turret”
Focus Target! -> “Tag”
Weapon Specialist -> “Swap”
It's near the top of the tree now....for some fucking reason

lmao
we have Focus and Focus Target for names of buffs
yeeaa it stinks, my advice is treat it like it doesnt fucking exist
like you can take it, who cares
cheers, last place I thought to look
not 80 damage trash uwu
omnissiah pls bless this lasgun
I don't think going for the keystones is even worth it anymore
just dont get that mental block of like ''uu I gotta stand still''
the thing i like it but god its like so against the game
Tag is pretty good
you get more power out of nodes like agile engagement than you do from the left side keystone
best way to play it seems to be to treat it like psyker's Disrupt Destiny
ignore it until it somehow stacks up from playing normally
100% would prefer a no miss your shoots one or if you hit non weakspot you lose stacks
so for power sword MKvi are we still running supercharge/brutal momentum?
you can still move around a little and hit heads to keep your focus stacks up
yeah thats why I'd say just treat it like it doesn't exist you'll get low stacks and it will constantly reset but like, who cares on actual marksman weapons you dont even need that damage
pretty alright, tbh
so fair Im really liking the weapon specialist and tag keystones
the tagging keystone is awesome
Tag is awesome
im gonna try it with the tagging keystone
working better without
im thinking of a keystone for plasma and idk the mark one but its so meh
I like that having tag keystone active your tags wont disappear
its really useful if you stack up 8 stacks of Tag and then tag something like a Monstrosity
Tag is the only one worth anything. Even then, it's not great
no Tag and weapon specialist is good
Is there a reason to take any keystone at all?
it did work, also still works, just tested
Are we still running power cycler/brutal momentum on MkVI power sword?
yeah tag has given me the best results
Focus I dont vibe with it
yes
danke
Sunder's a good alternative especially for scab melee only
you can cleave through 3 scab ragers, maulers. And you can cleave through a bulwark's shield
what this means how its works ?
Feels like going for damage to elite and damage to ogryn/momster in the same build is better... which means not enough depth for a keystone if you take the toughness on elite kill at top of the tree as an extra two points
weapon specialist the base keystone is well done, but the crit only applying to first shot is sadge, and the modifiers are a little questionable. both the reload modifiers and stamina modifiers I feel like should just be combined so its a 4 point keystone instead of 6 which is ridicilous
siiick
@dapper spear second try at the map. honestly I dont think I can do it with 4 bots, the amount of ragers are too high. but the problem is the obscene amount of melee elites instead of gunners imo
speaking of, I really dont feel like they are any worse than normal at the end?
maybe there is a spawn bug in which case that's different.
what's a melee weapon that has:
Good horde clear
decent vs armor
decent mobility
(bonus points if m1 spammable)
yeah I dont run any of the ability modifiers for it
it seems they try to inflate the modifiers there having to invest 2 points to get the full benefit from 1 path
Shovel
Mk2 combat axe
Mk5 combat axe
then you have the extra middle node on it
for Vet, what nodes do you think should be merged?
I do like the idea of the Damage/Toughness Regen when not in X of enemies' being a solid pick on the left side.
PS6 
It didn't work last patch, I checked it myself.
okay
same I just run base keystone but at least its good at its base which is not something I'd say for the other two. The other two feel like they are designed around tax talents to work well.
combat axes good horde clear?
which would you personnaly reccomend of the 3?
Brutal momentum
with brutal momentum, yes
Right
The attack chains just arent great for it then but you can do it
All 3 are good, more of a preference thing
Shovel needs uncanny strike (blessing) to be good vs armor but has great stagger and defense
what's the best melee to pair with an inf lasgun anyway
yeah this is stupid
I like using the Chainsword myself
vet's best melee overall imo is mk6 power sword
Here's a video of me testing it last patch
havent open the game yet wtf its that
kills hordes and elites with ease
no pc4 :(
lmao I was just silently malding staring at this for half an hour today
riparoni and cheese
thats a 2 POINT INVESTMENT you gotta do before you can invest a point to a grenade lol
yeah its so stupid
At least it's like that on every tree Pepega
brutal momentum and power cycler
oh interesting
the illusion of choice
We live in a society
that +1 stamina used to be at the bottom and its replaced by %25 suppression lmao, which I also end up taking for iron will
tax node after tax node
In this Warhammer 40k Darktide Deep Dive, we take a closer look at The Power Sword, its hidden mechanics and combat complexities.
Warhammer 40000 Darktide Power Sword Breakdown
Warhammer 40k Power Sword
They definitely need to look at this skill tree again holy shit
The worst tax nodes are for cross-class. The only other ones off the top of my head are to get into Keystones
its even a 1 stamina awful
atleast make it 25 toughtnes
I think it just really fucks infiltrate hard in particular
Sunder reportedly cleaves through everything on power sword, great for handling rager swarms
in this video, our very own TinyAngryCrab describes how to use powersword
It's like playing pachinko machines where your fate is determined at the first half of the pegs
ah PS6, my darling
does it matter if i use bm3 or 4?
it's still gonna do great
bet
both get the job done. but you need power cycler 4
gonna give this one a try
You know what every other talent tree has before reaching the keystones? Intersection
Ikr If it was +3 stam I could at least see that as good value
Updated video of reciprocity not working with ghost on this patch.
What are preferred blessings on mk7 shotgun
here's my power sword
Been really enjoying running this setup with Laspistol
my first game was laspistol shout vet with focus
I think we killed BoN in like, what? half a minute?
right side melee vet with a dip into shouting seems like it's gotten a big damage upgrade in exchange for survivability nerfs
if even that
This build feels like the play. Keystone suck, just take both raw damage and guaranteed rend...
point taxes for hybrid builds are insane though
is it good ?
Yeah
the tree goes in parallel until it converges
what are you using perk / blessing and mele weapon ?
instead of, idk, having a lot of lateral linking built in like the psyker and ogryn trees
This my Laspistol, I swap between chainsword and power sword pretty often
zealot talents have similar issues but they get a good payoff at least
Oh, speaking of Zealot talents. You know the other problem Veteran keystones have? The amount of effort required to actually use them
oh okay
thanks
Np 
what's the best mele weapon rn ? i don't like the P6 anymore xD
Han shot first eh
it's so slow XD
no
no
Middle is pretty good
wait u are using deadshot ?
im reading them now, why does the focus stacks one give you ranged finese when not a single vet weapon has a finese modifier stat
Yeah
why is that
Standing still in an Auric Damnation is probably going to get you in a bad situation, Focus Target is a worse version of Witch Hunter Captain's passive unless you hold your marking for another target, which runs antithetical to good teamwork. Weapons Specialist is probably the most consistent, but the problem is that you have to move in and out of melee and ranged combat for it
Thinking about consecrating this autogun. Been doing me quite a bit of good, but I'm no good at appraising shit. What do you guys think? Worth it?
Laspistol has a base 15% crit chance I run Deadshot to get that up to 40%
pretty sure all weapons have base finesse stats, it's what determines your crit and weakspot multipliers
it's just that some don't have it as an option for rolling
Laspistol has really good crit and weakspot damage
collateral 21% 💀
I kinda wish you had those stats on an Agripinaa Braced Autogun, but you've basically got a 50% chance of screwing this one up
Here's reciprocity with other types of gunner
Collateral is like stagger, right? It's not Stopping Power where it dictates damage against armour
@half wigeon the left add on of the middle keystone can help with stamina management a good bit
so it's just Reapers that ignore the Ghost dodge procs?
we feastin
isn't ghost suppose to work when u kill someone ?
ghost is on weakspot hit
You can see it active in the bottom
Noice. I bought a 5800X3D a few months ago and I saw a noticeable improvement to my performance during hordes
oh i though it was on kill
okay thanks !
I'm pretty sure, yeah
Other, shittier forms of ghost like hit and run are on kill
this knife worth getting?
So they broke up the feat taxes onto completely different lines and then slapped some shitty keystones at the bottom and called it Steampunk?
Hope you have fun pal 
Nope
I’ve gotten used to the stamina drain so I just run 2hp 1 toughness that have stam regen
And with regular shooting enemies
okay i will test with it and without
thanks
I may sound crazy but believe me it doesn’t make that big of a difference
But you’re free to think otherwise
I could very much be wrong
In classic fatshark fashion a talent doesn't work
I need to test Headhunter, Inf Lasgun, and Revolver this patch
Ch1nk in the armour does nothing
Infantry lasgun is good
Laspistol works pretty well with it
Quite a few are still iffy no?
This is the one that I run, ain’t she a beaut?
Question, are mods okay yet for this patch?

haven't used a plasma in ages, did they get rid of venting it?
the rolls could be better
BRO i am like ticking crushers with my atuogun now lol wtf
Meh the difference between 70 and 80 percent damage is only a 3 point difference
And stability hardly matters
I haven't had any mods break after I patched them all
yeah
So in my eyes she’s perfect
Yall think this is worth a grab or nah
where did you get that skin btw
It’s a mod
ya
I did some testing last night, ch1nk in the armour does nothing, even paired with the talent that increases stack size to 15. Have you found anything else that's broken?
Right skill tree doesnt activate if you take your weapon out by using executioners btw :3
I believe exhil takedown is still broken
I still need to get Dum Dum 4 for Laspistol tho
hit it to blue if it bricks give up
The new scopes plugin is pretty nice, my only real complaint is that I wish the low-power scope still had peripheral vision so it could be the equivalent of an ACOG from Call of Duty in functionality
Been trying for 4 months or so 
Classicccc
goddamn vet made of tissue paper on auric now
Weapon fov mod works im sure
Ah yes, vet after the new patch
Ooh I'ma try that
this a brick?
Get home, see new patch, see vets are still mad
raking is ok for infiltrate with %90 threat reduction
if it helps you can check the shop on all your characters on reset, all the Melks shop on reset and check for 370+ Laspistols
Focus Target work for allies?
I keep hearing this and no one's ever answered when I ask what's wrong with it >_<
Oh lord what did fatshark do now
but I think thats common at this point
Yeah allows you to change the fov on the weapon models while retaining zoom, helps free up a lot of the visual mess, naturally the scope itself will be smaller for the better or worse
I would run raking personally think its K
Instead of 30% damage reduction, you take 30% MORE damage
Didn’t trim the tree and forced more talent point taxes
hmm good blessings, bad perks
Read the message he typed seconds after this and you'll have your answer
I'd say slap flak/maniac and then make this your infil vet gun
Ye
I know, that’s what I’ve been doing 
I think fixing perks priority
ye i was thinkin dumdum instead of rake and just replace infected w flaj
finally hit level 30 veteran
Jesus
I’m just that unlucky
Dumdum is better, but fire frenzy us also good
is blaze away + gets hot together a good combo on plasma?
tbh you could also just swap guns
Focus Target work for allies?
up to you. I dont think dumdum vs frenzy is a massive diff but its better for magdumping a single target

Never
Welcome to the club, now here’s your free plasteel addiction
man having superiority complex and bring it down so far away hurts
so if you want to shoot many gunners keep frenzy, if you want to shoot ogryns or whatever in the back then maybe dumdum
whats the new melee vet
already have it, this is my second level 30
the trees look like fatshark thinks we have 35 points or some shit
@torpid hedge I commit to the bit
Plasteel addiction squared
how are we feeling about the new tree

Lmfao, that's hilarious if true but in my experience.. not the case.
Had an experience where a silent trapper spawned in a closet on a ledge (plague tree area in the scanning mission) and netted me.
Had ET rolling and a pile of poxwalkers whacking me and I didn't actually start taking damage until the buffs ran out lol

It is bad but can be fixed v easy, was a whole warzone in here earlier today
oh no
Aight, but disappointing. They nerfed the tree a lot + needs to be condensed
not liking it a lot tbh
So far, so meh
feels like a downgrade
i heard one good thing came out of it though, we got a connector node that lets us pick from all 3 grenades
Tag keystone is the only one I really enjoy
@kind relic here check this
yeah the only good thing but i dont feel like it was worth the rest of bad things
tl;dr too much bloat
But it guarantees you spend 2 talent points to get to the grenade instead of before where you could spend only one if you just went straight down
Im just not gonna use keystones, it takes too many points to get down there
In this channel we see a group of Varlets coming to understand why Imperial Guardsmen are the Stormtroopers of Warhammer 40k
They rearranged shit so you can't get the feat taxes, and then slapped keystones at the bottom far far separated from one another so you can't dip into any one keystone without following it's line
It's railroady
damn no kidding
the bottom of the vet tree has always been STUFFED with passives
most of which we just use to get from point A to point B
I would hope they condense the tree a little bit, but I don’t know if that’s happening anytime soon
i was running a melee build pre-patch so i'm glad someone has made a new one for this tree
Tried out focus a bit. Not a real fan
Yeah
Balanced
It got reverted to giving 50 toughness
50 extra toughness instead of 100
Makes sense tho
I mean it make sense but it's a nerf and homie asked about nerfs
no more crutching on VoC
whats the reigning best blessing combo on plasma? i know gets hot, blaze away, volatile are all good. Is blaze away + gets hot a solid combo?":
Its still stronger than its earlier iteration
Reduced to 50 extra tough from 100
can't believe confirmed kill got so nerfed
Blaze away gets hot is the meta
they should nerf the shit out of the infiltration ability
yeah... leave VoC and exec stance alone...
What's the new value compared to the previous?
what triggers this block animation and WHY ISNT IT THE DEFAULT
this exists so recon players can hold mouse 1 I guess
It is objectively cooler than the other one
w+m1 playstyle enabler
my favorite gender
It's true, just tested it. 75 damage without ET stacks from a pox, 101 with.
recon is back?
why is this keystone modifier a nerfed version of passive he already has?
is this what i'm hearing?
Nope.
This dropped at the end of a match, wtf
Used to be 25% on kill and additionally 25% over time, which was nice. Now its 10% on kill and 20% over time, which you really feel now
Stealth Columnus Vet still work’s atleast, though some sacrifices gotta be made in terms of talents
eh Idk about that but I do know it maxes out marksman focus instantly
that you dont even have to play the movement game
im an agribrauto player anyway
Amusing.
Guess I'll keep using it anyways, since I didn't even notice there was an issue to start with lol
you just run and gun like normal with it
so marksman focus is like that
rifleman focus more like
its also good with iags
i hope my Catachan MK I "Lawn Mower" still shreds
You Infantry and Braced Autogun Veterans scare me. Who are you? What is your destiny?
what blessings do i slap on this
I highly recommend not doing that. Just because you don't "notice" it doesn't mean it's not happening and actively detrimental.
the rof on the VId is hilarious with max weapon proficiency stacks
you just drill baby drill
counter strike AK tap-firing at elites 50 meters away just to waste all the ammo
The rof persists but the crit doesn't
nah the stagger is insane on the agribrauto which is perfect for helping me get in and out of melee range
anyone have any ideas?
You can go with Scattershot + Flechette. Or go with Full bore + No respite.
ngl i love the weapon specialist keystone. its actually kinda cracked for a gameplay cycle that doesnt rely on standing still and clicking on heads
The melee bonus is insane
I personally enjoy it, they basically spreaded the buffs to certain key chains and loved some heavily used perks around
The ranged bonus is uh
the weapon specialist tree is actually busted af with a revolver and combat axe
Made it much more easier to obtain some stuff
is anyone even using the left keystone tree
Me lol
they need to remove a quarter of the nodes in vets tree, theres just too much
Yeah on the MG 12
honestly I rock the Recon Lasgun and Combat Knife and im kicking ass as a Skirmisher
you take the modifer that reloads bullets into your mag per stack and then just quick swap to revolver to get a 100% crit chance shot on a special then keep swinging and you never have to reload revolver
standing still and shooting in darktide is like suicide run but even harder
Three seconds of movement is quite a while to an extent in many situations for me and I do enjoy it as I can 1hit enemies to the head
My weaponry is built for headshots
you're right we should take out demo specialist and iron will and always prepared to squash the tree down
just run in, take out a specialist squad or grab the objective, or save a teammate with infiltrate
I always headshot as a vet
do you mean demolition stockpile
And the spread sheet makes it easier to have krak nades as a means
like there is no point for a sniper role that relies on standing still 😭
I think you'd be better off with a different gun, especially if you're not building damage boosts
no i meant demo scientist
I've been hit by poxies like that a LOT since using the perk. Always fun when they change targets midswing because the zealot just sprints away.
And I've never been hit that hard from a single swing. My earlier comment about what happened while I was netted wasn't a joke, it actually happened. I was getting hit for like 10 toughness damage per poxie and regen to full before the next swing. There was even a Flamer kicking me I the head and I only started taking any real damage when my buffs fell off.
I'm not saying there's no bug there, just that even if it's present, whatever else mky build is doing is adequately neutralizing the damage taken issue and just leaving me with the regen.
flechette seems pretty funny, would you recommend that over full bore since kantrael has a pretty wide spread?
i know youre joking but i unironically agree
I mean you can get a bonus for it now though
what did they nerf about confirmed kill?
im casting shade on the keystone
its a death sentence
Instead of 25 + 25
It’s 10+20
its unsustainable in this hectic of a game
yeah both burn and the bleed DOT is applicable on the kantrael 9
On toughness
weapon specialist the clear keystone winner, surely
Though I personally prefer Full bore and No respite
Unless you’re close to the enemy yes but then you just use melee and fall back to teammates
whats the verdict on keystone my homies
gimme a basic ass build
to run with lasgun
fr, you can swap in and out of melee to ranged and keep having a consistent buff while also not being confined to any specific position
That was without any additional reduction talents. If you're taking some combination of close order drill/iron will then you will obviously take less. But then ET is just dragging down your existing damage resistances. Given it's avoidable, you're better off just taking the reload.
is it me, or is the new map REALLY laggy, im literally have 1 second rubberband, this has not happened before
Ok the tagging is better than I thought
I mean it’s a play style at the end of the day I feel that one is more akin to run and gun
It’s only a death sentence if your aim is so bad that you can’t pop heads while moving
Skill issue basically yeah

To kill stuff
I'll keep it in mind. I do appreciate the explained and clip, thank you for that.
It's decent, it gives total damage aswell
weapon specialist rocks, juggling my revolver in between melee kills to reload it is so funny, and actually insane to consistently put rounds into elites while killing trash with melee
the elite squad spawning behind you:
Ok cool meet my axe and the ability to dodge and push
Yeah like even if your teammates are monkes
You have ears i believe
like any casual player ever
anyone have any funny stealth guardsman builds in a post re-rework
I was using it with the toughness Regen, it was decent
did they nerf the krak grenade radius or something? I swear i used to kill more elites in close range
Bad players will remain bad players regardless of focus fire existing or not
It’s funny how two of the three new keystones are just Saltzpyre builds but more interesting/better executed
The damage aura also stacks nicely and can be good
I don’t think the touched it
yes but again its not like you can play for very long as the sniper without being rudely interrupted and pressured to all hell because youve strayed too far back. the game KNOWS.
New tag is effective while discouraging mindless tag spam
weapon specialist>>>>
Depends on the Map too
this too
if you ignore the sub nodes
But its better than not having anything loke the cover screen
I have a separate tag button so it's not that bad
Weapons Specialist is Bounty Hunter’s melee talent but actually good and in a game that allows that play style
Sup vet surprisingly good
how is the melee building on it tho
It's bugged currently and functions best on revolver, seems to give an inordinate amount of crit but only on your first shot. Then you get nothing.
Oh yeah I do know that the buff carries over between kills
I just want the reccon being good back only weapon i like with heavy pistol & Colomnus
Thought the pin was kinda useless but once tried
regardless of actual tag spam
Kinda doin okay
It’s ment to have you chain your gun and melee to get the boost off
YES PLEASE, JUSTICE FOR THE ELYSIAN DROP TROOPERS
Thus needing to go close
Real
oh well that sounds like something i am perfectly suited to doing with my agribrauto
hell yeah
was veteran toughness always weak though? I started playing the game like 4 months ago

Men use reccon boys use revolver
im so disappointed that they are no longer playable in the table top
no
We had the highest toughness out of anyone
Once
i get tapped by two pox and im dead
Vet also used to have camouflage
That was year 1
This is year 2
Skill issue
Well, they brought back a talent called camouflage
Mine use to make me have 300 toughness back then
we have it now, its called Infiltrate

infil is unironically really useful to me
Nobody used it because it was shit
I get it for psykers because they do brain things but for vets kinda ehhh
It was a very funny talent
i can run in, startle a horde, grab someone or the objective, and also get a damage boost on ambush
its actually super fun to be a skirmisher
I forgot which talents it competed with
AND because it works close range, its perfect for Weapon Specialist
But I remember people using it for sure on release
unwavering focus
so you backstab someone, then pull the strap out on the rest
Which is also why nobody used it when they figured out unwavering was so good
@grand pumice Can you send me your build in dms ?
Is this worth buying off melk to rip blessing off of or is Crucian just a worse surgical
im not gonna pretend like i know what im doing, but ill send the talents i have
Hmmm either be invincible or """""invisible"""""
weapon spec is actually a fun
Sûre thanks
People thought camo was better than it was before they figured out that nonstop dodging/sliding was the best survivability
Only if you aren't moving, and only if there's other people in aggro range of the mobs, and only if they aren't targeting you already
But it would still make trappers completely ignore you from a few feet away sometimes
Which was funny
anyone wanna share a middle tree keystone build? I just put on a simple one
Longlas when
Actually I wonder how a longlas would be able to compete with the plasma as a sniping weapon
Other than having a scope and not forcing you to manage its heat and long reload + ammo economy
Plasma already gets crazy value with penetration, and it has good breakpoints
if it had a bit more ammo tho...
Yeah plasma is hungry
Its other big downside is that it only has like two dodges
I look for ammo when i run it more than i look for them trappers
I just want that longlas sniper that was datamined a year ago lol
helbore? nah thats just a halberd with extra steps
the only datamine of a longlas is a probably scrapped icon
are power swords bugged since patch? seems ill apply the effect, but then when i go to swing they are regular swings sometimes
probably not going to be effective for anything other than bosses or just sniping a line through a horde
we don't knoow if it's scrapped, some of those weapons actually came out
Like the little maul for the zealot
oh im an idiot no wonder i was lagging, i had my emulator on for my gacha game 
Yeah and plasma already does the second bit
Fatshark dev cycle is very slow, so a lot of those weapons just might still be in dev
its more like a DMR
This please. I will remember the 29 days of Recon Lasgun fun fondly
Longlas will compete more with a helbore
I’d use the Helbore more if I didn’t hate its ironsights
Why do you sully my memory
inb4 a longlas doesn't damage carapace and helbore is still better
And it was only one of the guns 
God that would be so sad
yeah
This sums it up well
Justice for Recon
was recon nerfed
no justice no peace!
LOOOOOOOOOOOOOOOL
Not this patch, but they were last patch. Even the bad ones.
actually would be too cracked
I remember the days of recon infernus with infinite stacks back in December. It was glorious.
😩
Holy shit I can play Witcher Hunter Captain in 40k now
Yeah it’d be stupid af if the fire rate weren’t slow to balance it
Technically we already have the ordo hereticus in 40k 🤓
On that note
helbore does that.. Well, if you build for it.
Give us those Bolter crossbows that the ordo hereticus uses
Am I crazy or is the placement on these nodes fucken wack
Plasma looks cooler. Looking away.
Though that’d probably be a zealot weapon if anything
Haven't played the new update yet, how bad has this update affected veteran?
Doubtful. Unless the scope is radically different from what’s present in the extended weapons modifier mod, it’s going to be C tier. Thing take up the whole screen when you’re looking down sights and completely ruins situational awareness.






