#veteran-class
1 messages · Page 73 of 1
Unless something was broken in this patch, I am sure you are allowed to take toughness damage
Vet keystones are just not needed the same way every other class needs theirs
Peak marksman hours
So it cant beam everything from 100m away anymore
🥲
you can take a hit as long as you have 100% toughness, as that will prevent any actual health loss. Taking a hit under 100% toughness will hit your hp
It's less that they're just tanky, ogryn can address multiple threats uniquely compared to other classes with less consequence on mistakes.
Rockgryns are supposed to do that not veterans
Honestly well deserved
So bring it down got nerfed, and trench fighter got nerfed too?
Realy?
Their active input goes farther by comparison
Bruh wot? The ranged specialist class shouldnt be killing things at range?
This is true, I feel like I can handle any clutch situation without breaking a sweat on my Ogryn tbh.
I just don't know why they didn't make blitz, aura, ability indepedent of the actual build
Thats uhh.. thats an out-there take if i ever saw one
Its funnier to see ogryn rocks do it
how long does this buff last?
yes thats how toughness works against melee. Its a percentage thing. 100% toughness when you get hit means only toughness takes damage. If you have 70% toughness when you get hit, 30% of the hit's damage goes to your hp
until you reload
Isn't that the point of Keystones tho? That using them gives a huge advantage and supports your overall build?
Stays until you reload, it’s pretty good
They just dont do that on veteran
Seems likea fail in the Vet Keystones then
Neat
i also find it kinda weird how independent the 3 branches are, there's no crossover paths

Except they don't. Cause rather than getting keystones to suppliment our builds and actually feel strong, they removed out power from our tree to balance out people actually using capstones.
It should be, but 2 trees barely do anything and in order to reach the keystones you essentially have to just go straight down one node from start to finish
Iron will as a fucking perk is so much more useful than any of the keystones
So its like resist and not addinial health?
Yeah cause they built a tree initially designed to be keystone-less, and then later just appended the keystones on
So effectively. You're just having to partake in a stupid minigame of whatever keystone you pick, to reach the same power we had before the update
Take the middle nodes at the top though. Way more value and Vet can't afford to spread its point around atm
While losing out on build variety
Feel no pain makes Ogryns complete heavy tank
for melee. Toughness always blocked ranged attacks until its empty
It activates on next reload
Found least edgiest guardman's gun.
I'm referring to our current tree, not them
Don't forget we have to play in a gimmicky way to activate said keystones
This, they removed Ogryn being marked from exec only to add it back as a node you have to waste a point on, they continuosly take away and nerf from vet, then add it back in dumpster fire ways and expect us to be happy
Mid
Absolutely. Like it's boring for me after a while on shield ogryn but dude. The utility is ridiculous. Got shooters? Block once, force them close. Got a gaggle of dogs that you need to deal with? Max range bash. Fuckdd up but didn't get swarmed too fast and are disabled (actually unsure if it works for trappers)? Boom, cc purge on the uh, the stack for whatever it is that bursts stuff off you.
I love playing minigames while dodging 3 poxhouds, 4 muties, 2 bombers .... 
I'm not opening that

And any melee - just go strait through?
keystones rn are even weirder cuz u barely have enough points to reach the major node, let alone the smaller keystone specific additions
wait did iron will get nerfed too?
This is why I'm going left side tree. No fuss. Works with what you're supposed to be doing and you don't need to pay attention to it if you grab Camo.
4 vet maelstorm
You just go around shooting people in the face.
how doable is this
Nuff said
Personally like the danger of being up against the wall as clutch shooter vet or zealot overall.
very doable
again, its more like a damage resist based on the percentage of your remaining toughness. If you have 100% toughness when hit by a melee attack, the toughness aborbs all the damage. If you have 50% toughness when hit, half of the damage applies to your remaining toughness, half to your health
Surrounded by enemies? bull rush or taunt? enemies at a range? shoot em with your shotgun that will kill or knock em back with a single pellet? fighting a boss? charge up a melee that hits for 3k on spam because you don't lose damage for being near a single enemy
I don't even bother running shield on ogryn because it's too much of a crutch IMO.
Bullbutcher + Achlys HStubber
having 2 shouty vets makes it so much easier for the rotating constant uptime
The best team comp is one of each class
honestly i can't see how throwing this many points in those shitty lines is worth any of those keystones
damnation maelstrom
The vet keystones just arent worth it
I wouldn't call it a crutch necessarily but it's just kind of a solid go to since I run rumbler. I'm there to guarantee control when I'm position you know? Plus the horde dmg on shield ain't bad.
I haven't gotten used to most of the guns that aren't the grenade launchers. Kind of just hate their guns for personal reasons.
yeah, quad vets are not that uncommon tbh
how about auric maelstrom
I still find the middle keystone an absolute boon
iron will itself no but your path to get it got nerfed yes
you used to have a bunch of useful stuff going down t o it
So, to do that stupid penance, i must not take ANY melee damage when my toughness is not 100%?
Thats what im saying’, not even going to take a keystone
correct
now you get filler garbage like %25 suppression etc
correct
They just srent good
Look, I will whole-heartedly agree that there would be nothing wrong with just adding ogryn highlight to the existing node modifier that highlights shooters; but to act as if volley fire highlighted ogryns prior without a drawback is insane. Volley fire only affected specials, you needed to either take shooter highlight and shooter refresh OROgryn and Monstrosity highlight w/ big damage multiplier OR Reload on abiltiy use
It personally sucks for me, but it's nice seeing the stabby bri'ish bois out
bet they nerfed the other nodes to compensate because they thought the keystones were good
Definitely can't play shield ogryn for more than like three missions. It's just too static.
And they need two upgrades to be good
The middle keystone can give you and your team a very consistent 12% damage buff ignoring the marked target damage buff
Which is noice beans
yes, but you can block 360 and every melee swing has a warning noise
so you better get used to blocking and dodgin
its doable on heresy its not that difficult
you can probably lfg for a group here to help you out and babysit you
I did it by accident once 
Yea if you get hit by melee and you have sub 100% toughness then its going to do some damage to your health. Penance is easier now than it used to be with the shouts and such, just remember to block and shove.
But two perks give you 35 percent damage at all times
Its just underwhelming
I did it in the same mission I was doing the %90 accuracy penance
Just grab camo and you'll have 10 stacks in 1 kill on the muttie
Isn’t the keystone also extra damage for teammates
for plasma gun, when do I use charged attack and normal attack
Damn son
They stack! Not to mention stacking with the +32% situational buff of the keystone
Agreed, I enjoy Vet and Zealot for the challenge as well. It's more fun living on the edge
Achieve penance nirvana. You will inevitably complete it. Do not seek the progress gauge.
I figured those PC exclusive cosmetics would have released with this update. Any word on those?
I got Overwatch totally by accident , was on a team with the Ogryns who wouldnt let anything near their SL
post your tree?
is there any major changes to a squad leader loadout with the plasma?
Funny thing is how I think that the left side is actually usable, only if you have Camo for the keystone
3 days
@brave verge @rugged sorrel Ok, what best melee for it? I tryed with knife cuz of move speed and dodges.
does anyone ever use smoke grenade ever?
They said in the announcement for those they would come in at the end of the month
For a total of +44% damage at max potential, which is not that rare with the marked target keystone
It can be useful, yeah
It's still good! Just hard to afford in a build
yes, often poorly
I do
whens the best time to use it?
power sword or chainsword probably, they're the best all around melee weapons vet has
when pew pew pew, smoke
when there is a lot of shooters xd
makes sense
thanks champ
When there’s a lot of ranged enemies you aren’t dealing with / can’t deal with yet
How do you have your tree that small
what the fuck
smoke is, basically only taken if you are going down that side of the tree already
I did it way back in the day with an axe, I cans ee you easily doing it with a power sword. I'd choose those over the knife for better shoves and blocks.
I find Catachan IV outperorms the chainsword as an allrounder, but maybe I just haven't got the right blessings on chainsword
Oh God what the fuck
By god the taxes
This boltgun can't even one clip a beast of nurgle anymore
, revert the keystones this is nuts
I wish i had a curio that let me carry more ammo
Claw sword, extra block with parry
And iron will
true
In a vacuum: against groups of shooters either directly on top of them or along the path that your team has to break through to reduce the amount of shooting; during unstealthed revival attempts, lowkey to temporarily just fuck yp the threat value for yourself vs rager groups. That kind of thing.
Ok, all thanks for help, ill try to do my penance.
You gotta like, change your mindset a lot for running smoke.
ay champ, what gun are you running with that build again
There are times though where uh
...
Wish I didn't fucking run smoke gdi dies
@subtle hornet you should use a shout build, having above max toughness will let you take more hits before taking hp damage
My current build for Bolty and PS
to answer your question, smokes can be used in a variety of different ways:
- you can use them defensively: when shooters are spread out, when there are a lot of melee pressure, you can deploy smokes at team feets to encourge shooters to try to come into melee range or shoot at outdated locations.
- you can also use smokes aggressively: use them to push a pack of shooters, breach a room, cover your relocation, etc. etc.
dont think any kind of mindset change improves its usefulness plus the negative of blocking team vision
@subtle hornet take as much cdr as you can to keep spamming shout
does this not sound like a good change to you? or should everything be power crept up to one clip BoN
we tried it today and verified it just fucks up vision for your teammates in a lot of instances
yes I went out of my way to go test smokes
which are the best ones to use for the WHC keystone?
which I said I wouldnt do but curiosity
Never had that issue but that's my experience. People can easily shoot in a crowd or enemies that each person can mash tag for if they aren't executioners
Everyone just wants to play BH and one-tap monsters again so they don't have to learn to fight them
left or right imo
middle one takes too long for 8stacks?
right one is the biggest one, but all together is chef kiss
the worst problem it creates is it makes snipers even harder to deal with
middle is kind of eh, a lot of the time on higher difficulty you won't hit 8 stacks
middle and right can chain each other, Im using both
The only issue I've had with smoke is using them too much instead of just dealing with the threat with either murder or suppression
thats what 3 other people have told me. Its less bad when you are in the smoke and total disaster from elevated angles resulting in zero visibility
to add insult to the injury the snipers see you fine
fix vet
I can't be bothered by them most of the time. I've learned the timing.
Ah they probably have thermals or something
I duck, I dodge. It's free for me.
smoke is just a failed concept, I'd love for it to work
the snipers being obscured by smokes is the worst problem it has imo
What weapon are you using?
because I play a lot of melee vet after FS dissected and fucked up sharpshooter tree
if it blocked sniper shots it'd be so much less agony
so the idea of a gunner denial tool appeals to me
Idk...I think people need to work on their defense versus specialists when they're able to.
8 stacks and toughness imo, I love dmg as much as the next mf but it's a lil whatever
I just find that tossing frags into chunks of gunners works better
what gun is that?
yea stamina regen looks fun
So basically for people that didn't want to go way the fuck down into noman's land to get keystones, you got massively nerfed just pretty much across the board? Am i reading all of this right?
Just woke up, how’s the new keystones?
Yep
...Fuck.
Not much imo
according to chat, world ending game breaker, better uninstall
My guy it is definitely much
Anything that demands such drastic gameplay changes from the entire team ought to be useless
veteran skill tree is boss now
reminder here that I used smokes in a team of friends
You cant even get bring it down and superiority complex unless you go way the hell down into seperate trees now
born leader
smokes are best used in uncoordinated pubs
to deny them of vision so you can pad your damage? 
Yeah that's fine. Main reason why I'm saying that when you're running heavily into right tree with vet your decision making is entirely different because you're not always going to have access to the best cc being a killed a target. It falls incredibly short when you have a team that lacks the awareness and utility needed to act without your input.
From my end, I've had the best turn out with right side tree when other people fuck up enough. I do a middle/right mix. Ranger veteran support bardin kind of thing.
I have enough dmg to reasonably kill the majority of things
exactly
But fr, it sounds redundant but the community overall in most levels is severely lacking in defense.
If vast majority of players look at something and question its existance or worse are hindered by it, then the tool is at fault
30% to 15% 😮
smoke is also not something you take for free there is an opportunity cost for taking it
Tree needs to be compressed a bit imo, that and add some more bridges across the deeper end
Oh boy what a wonderfull day to be a veteran play isnt it? 
Its not a Clip. Its a Mag.
This was the worst Nerf for me 😦
All the stealth changes are here except for talent placement: https://www.reddit.com/r/DarkTide/comments/17v1okc/vet_stealth_nerfs_and_buffs_written_out/?rdt=62244
LITERALLY UNPLAYABLE
Review bomb
I mean, okay. It's a detriment when used haphazardly I agree. I've been better about it as I've used it more and it's nor a rpbopem when I'm in pubs or coordinated groups.
It has a new sight now?
50% to 20% weakspot power for me was
@noble dune sorry, completely off topic, but is your pfp Thurston wearing an ff11 red mage hat
Undeniable buffs to the leftside tree from this update. damn
There's a funky bug with right capstone. First shot regardless of stacks is always a crit if you got one melee kill.
I've had this discussion all the way back in like P13
nothing has improved since then
With my right tree build the main point is that its utility is to recover from back situations.
man they really did vet awful didnt they? Just when I was actually having fun with the class too.
I was running a stealth rescuer build with machine pistol, after the update it feels meh now instead of fun
if smoke had an alternate choice for pathing efficiency its usage would drop even further than it already is
Interesting, should be after 3 kills
vet preggers
If ppl aren't fucking up I get less useful but I'm still able to do things.
Trench Fighter Drill:
Before : +15% melee attack speed
After: +10% melee attack speed
😭 😭 😭 😭
The tool tip is so wrong
Vet feels way more fragile than it did
So I don't really see the loss to team efficacy
With the new changes having an unlimited supply of grenades is great don't get me wrong, but still needs too many points to get to the keystones to the point I can't justify using them
imagine if it stuck to ogryns and monstrosities and leaves entire smoke walls/trail as they move
its a cat with a red mage hat yes
Pretty sure the tooltip is supposed to be 3.3% crit per kill, up to 33% total
I am okay with this since you get an extra 15% all the time from melee specialist
I’d love if smoke had a nice stagger to it so that gunners wouldn’t keep firing from inside it 
that sounds... even worse lmao
Apparently it's not
The problem is, they just made it where its better to take a second ogryn or psyker over having a veteran
vet before: not great, but viable yes
vet now: 
a lot of the toughness stuff is more spread out, much harder to get them all now
Apparently the tool tip is just straight up wrong/bad
this was never good was it?
Need to see the lua
Feel like if it dropped suppression or stagger it'd just be a mildly less useful stun grenade.
nopee
Why would you play vet when you can stop an entire horde, or outright kill everything in front of you?
I cant even kill a crusher with an entire fucking magdump now.. Jesus.
oh my god, my helbore lasgun is doing so much more damage ><
works fine with combat blade and that finesse boost on bleeding target blessing, but otherwise kinda worthless
Well I don't get 100% crits at 4+ stacks for the full duration. So clearly they must intend for it to be only full crit on 1 shot?
is it forced on the right sode tree?
God damn the tag keystone is a shit ton of fun
smoke doesn't even function on a coding level, they should just replace it entirely imo
Sorta like Saltzpyres blessed bullets skill.
Yeah it is 1 guaranteed crit after 3 stacks apparently
I thinnk there's a blessing that benefits from having 1+ stack of bleed but otherwise it was always doodoo
smoke should be used when planting breaching charges
Or supposed to be
away we go then lol
my god that is so bad lol
I won’t say vet is bad but they fa sho made him a more careful play style
as somebody who likes headhunting, I so far really like this update. The fact grenades are so much easier to choose for too is nice.
Yeah, right now it's effectively working like saltz's skill exactly.
ideally you'd just have it replaced entirely but too many crayon eaters insist on it being good
They probably just stole the code for it, and never updated it
I wouldn't have recognized when it's not working. Usually whatever I'm smoking is already dead or I've already like picked up ppl or guaranteed safe travel to better positions for the team.
doesn’t seem like the devs play their own game smh
I need to really see what the lua is saying

at the bare minimum they could offer a choice next to it to save people the misery
I’m pretty sure most game devs dont
fatshark hates vet confirmed
hey i was wondering what melee weapons should i use as vet? its been a long time and i use to use the powersword all the time but i hear that weapon has been nerfed into the ground.
YOU HAVE TO EITHER MARK OGRYN OR REGULAR SHOOTERS LMAOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
they have playtesters but they hate vet
i got stuck in a mission with a guy who was using trainers to spam it, and it became very quickly clear that gunners still light you up when its on them, and when its on you
Ah
NAH BRUH THIS IS RIDICCCCCC
Power sword definitely hasn’t been nerfed, or if it was it was buffed back or smth
Ah I see.
powersword still strong what
It still works fine
Ya odnt gotta mark'em they're nice and big
People are just being whiny cause they gotta swing more at crushers, cause they can't oneshot them anymore
but you do have a lot of viable alternatives, catachans, knife, shovel, etc
Power sword just feels best with energized. I don't like that but it was a better move anyway.
if I wanna keep uptime on my exec I def wanna have em marked
psword is fine, probably BiS with power cycler
what keystones did you get with it
unironically nerfing vet is lore accurate 
Im confused there are 2 keystones that do the same thing
Power sword is still good. Chainsword feels really good, so do the combat axes (antax, Rashad).
Wait, does the uptime node also count for the extra ranged enemies and ogryns if you have those?
Yes
Neat.
It takes me 2 full magdumps on my autoguns just to kill one now, its a bit more of a nerf then just that.
Probably won’t take either of them still but good to know
So is vet any good now after the update?
No
no lol
Best to try it for yourself
Vet went from F tier to dumpster fire in two patches
play anything else
Lmao
worse at doing what it used to do, better at doing new stuff
Any kill u get while exe is marked will extend. That's why it's so good vs shooter hordes. If you can't get to the big boy it doesn't matter you're not losing your utility @idle dirge
depends how this keystone works
Why?
sjeezes dreg/scab melee guys (not elites) do too much dmg like wtf. i go from max health/toughness to insta death in 3 hits >.>
It takes me far far less
the only build that gets better after this patch is the stealth melee plasma vet build
What gun are you using?
That’s a shame I really enjoyed my bolt gun and power sword
gotta try it yourself to truly experience it
I use revolver so I can’t afford to shoot every single shooter 
Cause i can't even get the same damage nodes as before because they are in completely seperate trees now and way too far down.
ok real dumb question, but whats the difference between auryc and non auryc missions? i see theyre all 4 and 5 difficulty
What I hate is that veteran isnt a must have class anymore
I think the mark vet is the only decent choice, but its slightly worse than shout vet last patch
Well off to play the better vet, the ogryn. The kickback just does everything a vet wished it could
I'm thinking of going plasma, the end-tree keystones feel lackluster
more enemies and loot
fair enough
AGI MKI
Its better to have a second class
Auric is basically just cataclysm in vt2 with extra steps and rewards yeah
Two ogryns or psykers
thanks
This is what I did, with a random Colum I had laying around
boys hows the update
Whats the point in picking Fleeting Fire when Always Prepared does the job just fine
I'll try with and AGI mk1
They nerfed a lot of the talents to compensate for adding keystones though so if your not going keystones your gonna have a harder time with old build
tag looks fun gotta try it out
I had to mag dump twice even with deadshot and 3 stam curios to kill one, and only barely
It’s pretty neat
Like considering how this game feels by comparison to vt2, auric is just cata difficulty. When tier 4 and 5 in darktide become a baseline for you as a player, they're inconsequential. Auric is just the one that is a lot more likely to remind you that you're playing a fatshark horde shooter on the highest difficulty.
trying to decide which keystone modifiers
Auric just ensures that all the mission modifiers are intense. And requires clvl 30 to play so you don't get lowbies. No increase in loot
thanks
you need the one that keeps stacks
yknow I usually never took it, does deadshot need to actively drain stamina to work?
Without building up any stacks or anything, and just using ex stance it took me less than a clip
wasn't this shit 20% before too?
yes
yes

each ability modifier got nerfed
My Agi ain't even a good one
Was strong as hell in og launch of the game but most people I ran into in pubs slept on it. Didn't need their approval because counterfire and exestance extension guaranteed a free cd and nades and ammo for ppl. Nobody went dry when I was on the mission fr. Wipes could happen and I took some Ls in dense melee but I got a power sword so I didn't care.
It wasn't even worth taking when it was 20% lmao
think this one's a carapace > +10% elites right here
this is how much health mine has left after magdump 2
Ya it was on the reddit link of stealth changes
Boltgun is best
the one that gives you a higher stack cap?
I'd hazard to say it might be because of your build
wdym vet is still the best class in the game lol
Unsure about now but the infantry lasguns are amazing with it.
No gun is better than boltgun
not gloryhunter to gets hot?
as long as ammo aura exists vet will remain the best class in the game
Uhhh it should return stacks on kills I think
I have the same stuff i would normally take, minus the nodes they moved into noman's land
I heard the Vet' class got gutted
At least my stealth krak grenade build is okay since they buffed twinned blast
I thinkt his makes him more lore accurate since he dies more often
nah reddit is delusional
don't listen to redditors
^
I figured lol
Show me what you're running, cause you gotta go pretty harshly into some branches for the important nodes or else you gonna suffer
It has
Reddit and the forums and discord is saying it 😐
Anyone have server issues? Its been 15 minutes and i still havent entered the hub as an operative
Something is not right.. Something is nerfing my damage. These numbers are clearly not correct
OH NO! MY +15 went to a +10! ITS FVKING OVER!
Doesnt even notice
twinned blast lmao
Like I'm not saying that reality hasn't shifted some things but people's loss aversion is intense for this game fr.
Just be a chad and use the Helbores
@glacial forum not gutted, but took a huge hit overall, and the bloat is ridic on the skill tree
some of these are pretty pointless shuffling around
whats meta gun choice for vet post patch? Still plasma?
tbh I was never gonna use the Keystones - all of them are kinda useless on Auric
Plasma never was a choice LOL
there's no coherent build right or middle that can take the +15% on elites for example
It sucks ass
There's a whole lot of stealth changes like that to most of the core talents, but it adds up
Not it’s not, it was ok before the patch now it has been completely butchered
Not gutted but definitely lost some power in exchange for they keystones but the issue is the keystones are so deep into the trees it definitely feels like a hit to vet's power
i still like columnus, but i go with no keystone builds so 
:^)
u understand
I just wiped it, give me yours and ill see if i can get the same results and if not maybe i'm just in a bugged instance cause this mk1 is doing maybe half of the damage that it should be. It should take maximum one mag dump to kill this crusher with what i have on.
My headcanon is that they didn't notice the tree got reset so these people are playing without any talents
Any word from Fatshark regarding the initial vet tree response? Unlikely, but still curious

bringing a plague ogryn to 17k hp with 3 throws (5 grenades) is sexy what can I say
lmao
is a stamina relic worth getting for Vet at all
IF U STAND STILL U GET MORE DAMAGE!!
Meanwhile, on Auric if ur not dodging while shooting ur gonna die in 1.2 seconds unless ur team is competent.
Like, even my recon lasgun isn't having as many issues as you're having, and that's on the same build I did the Agri on
Man
Dropping Turret's Focus and grabbing some of the nice talents from other parts of the tree just feels so much better to play, ngl
Turret's Focus, imho, is map dependent lol
Some maps you're not really in one area long enough to actually make use of Marksman, and i know its probably a net damage+ having marksman, but seeing the stacks drop for just moving feels bad
stamina helps vet yes
I really really like gets hot but I think I need consistent dreg gunner breakpoints
Wait did they fix the plasma gun to actually be useful or is it still utter dogshit
Yeah mine was definitely not doing that..
plasma gun has been super overpowered
tf you talking about
for like a month now
Plasma gun fucks
LOL
Plasma was tremendous last patch at least
I expect it'll be at least good in the current patch
I run 2x +3 stam and 1 toughness on vet
plasma gun has always been good, people were just bad at using it
The build I'm currently running was for testing the middle tree. Do you want that one, or do you want the one using left side tree?
Wiped out like 15 scab shotgunners in two shots earlier
Plasma used to be the worst gun in the whole game, bad at everything
So I presume they patched and fixed it based off your reaction?
yeah that one is ass, would be better if the stacks dropped slowly over time or if your aim was inconsistent
imagine running anything BUT plasma: https://medal.tv/games/warhammer-40000-darktide/clips/1AnrLcgh6b_BPy/d13370P02ZhR?invite=cr-MSxWS0ssMjAzNTQ0ODI5LA
42 Views. Watch Darktide Plasma Patch 14 testing and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
Oh wait, I just realized there's a perfect weapon for standing still
Nah early on it sucked because it’s main role of AOE/tank busting was atrocious, every other gun was a better option
Bro, when was the last time you played darktide?
Legit was probably our second best gun in the last patch
Like 9 or so months ago
I was trying right side tree but either this talent is bugged or it only works on one bullet or something because i am definitely not getting that crit chance for the duration. But i have onslaught on and everything so i should still be doing substantially more damage then i was with deadshot and 3 stam curios.
What's the build? I need it cause I love my plasma
plasma also has infinite penetration of bodies now too
no lol. early on it sucked becuase you had to vent health

Oh my lawd…….
it was still good
doesn't work anymore on this patch but lemme get it to you
Yeah it was pretty weak before the talent tree update. Now its an absolute monster
DAMN
Even at the very beginning of launch i was using it just fine..
Have you tried it at all? Even in the meat grinder?
if you're gonna spout bullshit at least make it believable
Put your bolt gun in the dumpster, cause every gun is better than it now
Boltgun was better in every single way….. lasguns too for efficiency….
only if you were above 30%
how does fatshark make the weakest class even weaker XD Please for the love of god just revert the talent changes
I’ve been running these 2
I'll take a bolter over an autopistol let's be real here
Right side tree is literally just Saltzpyres Blessed Shots from Vermintide 2. It only applies on 1 bullet after a melee kill.

you obviously havent tested it lol
the stacks fall off pretty slowly
Um I still find it fun to use because hehe
pulls trigger
bad guy go splat
Revolver dethroned the bolt gun, plasma is in a realm of its own
no way its only 1 shot?
..You're not fucking serious. It only actually works on one bullet?
ah ha you can keep the buff up forever probably on higher difficulty
are they stupid?
What the hell am i supposed to do with one bullet?!
cause they moved superiority complex and bring it down way down in tree you pretty much have to take a PERFECT roll plasma with flak 25 and elites 10 perks to bodyshot dreg gunners anymore, or just run middle keystone for tagging buff
I did the testing after Azreal told me he was getting 100% crits, but found I wasn't getting the crit chance it was telling me I'd get
That's....
Recon lasgun I’ve heard is the worst, which is surprising because I’d assume the laspistol is the worst because it’s a pistol…..
I should make a good plasma gun soon; but its so good I have come to think of it as kinda lazy.
and kill shit
guess plasma then
what the fuck
yes and it is ASS because no good vet is going to stand fucking STILL, I can hit my shots but I'm not gonna be shooting a motherfucker two inches away from my face because a good vet is going to pull out their MELEE
Man, I was actually kinda excited for the right side memes now
Lucius mk2 hits so hard, ong
does the ammo crate gives granades not always work?
Where my anniversay cosmetics huh
you can kill a line of dreg shotgunners in one shot LMAO
so extra 12% damage hmm
It’s really nice, I also like that the tag outline is a golden sort of color when you run the keystone
I was just thinking they drain slowly enough that it’s not even an issue
I will point out. I haven't done the testing to see if the bullets after the initial shot work as the description says.
didny lucius not get touched at all
yea just noticed that too 😄
think i got my build set
But i can confirm that for the first melee kill you make, the first ranged shot after will always be a crit.
Keep in mind it’s for the deployable ammo crates, not the tins and bags you find
So literally just saltz's ability.
I remember it being stopped by one guy, and it’s AOE damage was worse than the boltgun
That’s impressive
Did plasma gun get changed now too?
oh ok ty
I stg fucking fatshark was on crack when reworking vet skilltree
Np
BLESS THIS SHOT
that is such ass
Hell yeah brother, have fun
I mostly just use the bayonet feature, but goddamn
what keystone modifier marksman focus talent is best?
Fifth class for heretech when
The part where you highlight everyone
Knowing that's how it works. It gives me funny ideas for singleshot weapons. ESPECIALLY SHOTGUNS.
so right side keystone is just a meme
What bayonet feature?
ugh they didnt tweak make every shot count at all
The play testers obviously don’t play damnation +
fml
On the Lucius
I DID FOCKING PENANCE NO MELEE DAMAGE, maybe its bugged, i make it even after taking damage 🙂
i just wanna get that one done so i can play the fucking game normallyu
if this is the kinda shit they’re ok with
Hahahaha bro sit down
Lucius used to only be good for Krieg larp
Is it good now?
It has a bayonet...on the Lucius pattern lasguns...
they dont keep playtesters a year after release lol
Always has been good
there is none like that?
Yeah there is?
Oh, but did they change someothing on it this patch?
oh shit, didn't realize patch was now
The two playtesters (I know of) for Vet are actually competant at the game. It's just Fatshark that have no idea what they're doing and don't play their game.
I like the changes to be honest. Makes left side tree just silly if you know how to position yourself. And the helbore lasgun has always been good, Username. People who say it ain't just reveal they have lousy aim.
Still needs a mod to give the helbores a usable sight but otherwise they're decent
jonny is playtester
keystone mod for this?
Get the one that makes you gain stacks just by standing still
so how are you dealing with nerfs
Played for an hour after the dlc released, I haven't noticed any changes
has this always not healed past a wound?
full cope mode?
So reddit is whining like usual, how did Vet fair with the rework?
you get 3 stacks for blasting mooks in the head...
Yes, it only heals current wound. Always has.
ok ty
Otherwise it'd be a med station in your pocket. Too strong.
I have good aim, I just never liked the poor firerate. The MK XII or whatever always felt better because volume of fire is effective
Just...don't use a combat knife on highest difficulty
Fatshark are definitely incompetent but this is another level of dumb..
knife is good
People are whining here too :p
knife good
Vet definitely took a power hit but not as bad as it sounds
But I’m a boltgun main so I’m not a lasgun expert, I only know the basics
Vet got a lot of its core talents nerfed, VoC nerfed, and the keystones are ok to bad.
This is the full build that I’m running atm using Laspistol
Like dont get me wrong, I love the knife too, but if you're in...a sticky situation, you might be better off with perhaps a shovel
in a week they will find the changes are good; at least for marksmen. Infiltration has kinda remained the same, and VoC has been nerfed; but not by so much as to be bad.
Boltgun is best
The combat sword is my beloved, I'm addicted to the parry
Did you see the stealth nerfs too yet?
VoC was a bit crazy with its uptime tbh
what is it that sometimes cause me to sometimes have 5 granades instead of 3?
It is pretty good, damage wise, however I'll stick to my lasgun
Oh yeah VoC deserved the nerf and its still good, but the other stuff not really
maelstrom modifier? improved blitz
maelstrom def
oh ok
is vet still paper
But you can’t split the enemy in half with one shot and leave them dying in a pool of their offal :c
Thats...ok nvm
Can be for sure. Iron will helps a lot
vets pretty much paper unless you go shout build with iron will
FIX BAYONETS!
i found that the Thy Grenade Be Swift was the hardest nerf of them all
damn, was hoping id have a fighting chance with the plasma build i just finished yesterday
Me laughing as I annihilate an entire horde of bad guys with 15 clicks
the stuns really add up hard
Man, I think my run n gun build is gone entirely
seems middle tree is treading water with this patch -- you gain tag damage bonuses, but you lose the +15% elites damage perk, and have to commit more points to do so. that plus the voc makes it an overall nerf at least for middle tree vet
Part 1 is here
This
Yeah shout vet is slightly worse than lasy patch even with keystone
Or out at least
it's good, but reddit is whiny as usual
It's the vet tree of all time
RIP secret best talent
Every single time I’ve met a Krieg larper they never say a single thing, have the highest performance, and carry the team with a single thumb
Reddit will always be whiny
At least there’s a bit of an insensitive to run the damage buff due to VoC’s crazy uptime
Nice
Sounds very on brand
Keep or dump. The spread is pretty ass, but idk if that matters 
i personally die trying to skewer a mauler with a bayonet
My charging plasma gun getting prematurely shot off while some fodder trash swiping at me has made me infuriated
Upgrade
I don't use autoguns much
66 is enough stability
We need adeptus scion drip
You likely won't notice the stab
Weapons*
I want to be a space marine larper with my boltgun >:/
stability is important to keep their max spread down but that is a usable roll yeah
Probably will release at some point
just got home, what's the new skill tree like fellas?
hope pt 2 of this update comes with new weapons
We already got Krieg

i want new toys
WE need that buff as shit shirtless Catachan drip
shafted
Not happy about the skill tree tbh, but you can still play it
Wdym you don’t like playing slots for a chance of getting a better gun
But overall nerfed a good bit
From what I hear speedload isn't bad
😦 remember what they took from us 
Umm, that would be conflicting with other weapons
So, I guess we're officially saltzpyre now if we go right tree capstone. Which means you don't really need surgical and stuff on singleshot weapons if you don't intend to spam fire them.
Considering its braced, you're basicalyl always getting that buff
I'm having similar issues on my pure marksman builds. Running the coherency toughness talent and the 10% TDR in marksman tree is alright
Vet need melee buff over marksman 
I love this game...
Haha marksman is very dead this patch, they made it even harder to get survivabillity options like iron will with keystones
Hey what the fuck happened to the Krieg set rebreather box?
If you dont take any keystones you can still make your old build
Well specifically bounty hunter but yeah
My damage 
Revolver bois get another W 
These guns are more RNG than actual slots
Hadron strikes again
Spray a horde, watch as a fresh mag flys into the right place 
A nerfed version yes
I was cracking up over this
Bruuuuhhhh💀
I know I complained the box was too bulky but god damn.
This is not what I had in mind.
GOT 2D
"REDUCE Z AXIS"
clipping issues^^
I need a good Helbore build fr
I play ranged vet so not really nerfed
All they had to do was size it down for fuck's sake.
FIXED
Heheh a ogryn sat on it
Ranger vet is nerfed too, but less so
Slight buff actually, one extra perk point
Fucking insane.
I play melee vet
Is all thin now
haha slim edition ™️
Everyday I am more and more sure Fatshark are three fishes on a trenchcoat
That's what £10 of his majesty's finest will get ya
What do you want on shovel?
It got the PS2 treatment
and lost weight
Ultimate build: Lucius Mk2 + Shovel + Krak
Holy fuck what did they do to the Krieg coat lmai
Just reduce one axis and call it a day...
Lmao
at least I can still do a decent laspistol build 🙏
Get the intern to fix it
easy
Despite the fact that psyker has an already appropriately sized box right there.
I just realized something
breathing privileges revoked

We need Naval Armsmen drip
If it isn't old Killburn Slaughtermaim
😔
They messed up the tagging keybind
This is the setup I’ve been running with Laspistol as of late, lots of fun
Naval Armsmen drip when
It’s literally human power armor in all but actuality
Honestly, I agree.
So I can finally remove that mod huh
That is probably the one thing they didn't screw up somehow this patch
that I've noticed so far
anyone notice the doggos are doing funny this patch?
Does dream team show your mission number or is it still blank
Never played snipe-boltgun, should roll flack and maniac?
sometimes dogs sink into the floor
Got all vet´s already, but handy for the other characters.
Buy and equip all the Krieg skins on Darktide, check. Use a Lucius and bayonet charge, check. My life is complete.
Also note how many vet talents got nerfed
finally got simple QoL after a whole ass year 
hows the new mission
And kickback is untouched
interesting, this is mine
actual L update to veterans, what was Fatshark thinking?
long and hard
also does middle tree work like i think it does? do i ping people?
fatshark making bank
Also I just noticed that they fixed the Commissar hat removing your hair
New drip for the Veteran?? 🥺🥺
Naval Armsmen
awesome, hope the rewards are cool too
Naval Armsmen
Also check.
That'll be 30$ and the helm comes seperate from the bundle
opposite, plasteel etc can be in very obscure corners far from main path
they aint conning me no more i already got my krieger uniform
People actually blowing money on the cosmetics confuses me tbh
man bring it down is so far into the tree now
Good choice
dammit
It shouldnt
hey people do it on val for a knife
Man this new tree is some serious horseshit.
40 dollar knifes
The finale in the new map is very meh, I figured there would have been something than just push button > kill people > end
That’s also dumb
It’s scummy that the early purchase bundle give you 2,500 of those credits
And then they charged 2,700 for every single outfit bundle
They exacerbates every problem it had.
Cunts
I blow money cosmetics, I blow money for the emperor, I blow the emper- I jus blow money man
thats healthy
It is just a fact of life both 40k fans and videogame fans
Imperial edition not early purchase
I wish confirmed kill and iron will traded place tbh. And now I really need to sacrifice some stuff If I want to go infiltrate + Regen grenade without ammo aura
But yea that does suck
is exhilarating takedown still bugged
Yeah
Still?? Fuck
whar
Yep
vets are so frail now

it was known and they didnt fix it 😐
Yep
i dont understand why make number changes to a bugged talent
I guess I need more toughness curios
confirmed kill nerf hits hard
Atleast the revolver can one shot maulers now with the keystones 😂
Be careful what you wish for. You could get another monkey's paw situation like with the Krieg set.
🤓
If you want an easy class go play psyker instead, veterans are in Chad only territory now
The krieg stuff was so botched imo
what was the controversy
I simply invest only a small amount of left overs or the small amount I know I won´t use anyways.
Supporting the team is my goal, mainly because of Vermintide.
But man, 1400 for a helmet?
i just bought it
Wdym?
our shit is bugged, again. go to zealot
you can oneshot crushers without the keystones lmao
No tubes to the respirator box
Member when vet had 200 base toughness slol
Revolver was oneshotting crushers last patch... what do you mean?
oh
ogryn
haha funni speedyvet time
gonna run this with all sprint efficiency curios
oh yea
I havn't discovered that, i just go boltgun full auto and hope it works lmao
Between the prices of the cosmetics and the fact that every update is mixed hood and bad, and that they still haven’t addressed core issues
why is it FLAT
I feel like theyre still balanxing like he has 200 toughness
This was their "fix" to address complaints about it being too bulky compared to the actual size of the rebreather box.
man... vet sure does feel worse when you are getting stunned
So what is the Exhilarating takedown bug?
ooo, need to try out the boltgun this patch as well, see if the new talent tree disappoints boltgun vets
might be because im playing it wrong, but left tree vet sucks ass to play, i hate not being able to move
Me looking at my 180 Toughness on Vet'
Dear lord 💀
you take more toughness damage apparently
...wait what
Give vet an extra 50 toughness them the fragility is solved
looking pretty pinned there
It makes the boltgun a bit nicer to play actually.
I want iron will opposite cool down talent
Thy Grenades Be Swift sure spoiled us
And somehow wasnt fixed with the rework #2
You can practically reload full ammo without actually reloading the weapon at all.
Good god they didn't fix our tree at all
And the fix on there end is probably just changing from a negative to positive
it got fixed
Literally all they dip was swap the last two nodes on each line with keysones
yeah with weapons specialist right?
Correcto
They somehow messed up one line of code and are unable to change it in a timely manner. Meaning it makes you take more damage instead of reducing it
there are so many tooltips that are bugged as well
Brush we ain't got enough points for that shit -_-
@minor brook how much more?
We didnt tell them about it 3 months in advance
Sorry
does anyone even know how volatile works really
I'll give that a spin, cheers
As a boltgun main I see no real issues beyond the low ammo capacity, but I still don’t find myself running out so I don’t care that much
imo stuns just feel like ass and the game feeling better play when you used the node meant the game would improve if they were gone :)
Recons left in the dumpster for another patch 😂
30%
I go from voice of command and then straight down the right, gives a lot of survivability plus the extra ranged damage
jesus
not sure about the exact numbers
A lot of y’all’s complaints are justified I just wanted to make a quick joke
wait 30%?
It makes charge rate better. Which in most scenarios makes you do less damage because charge rate is scuffed as fuck
Recons are cringe, just make a normal lasgun automatic
oh god
it stacks 3 times 10%
Is marksmans Focus even usable? How are you supposed to stand still?
Veterans only innate ability is to peak over walls in cover
it stacks up 3 times
You- sniffle- You shut up!
you play like a true marksman: hold still for the shot, tight movements to relocate
literally just a difference between making it positive vs negative. The change would take them 10 seconds to fix
Recons would 100% be ohkay and fine usable if they had bigger reserves
you get 3 seconds of movement and 3 stacks per kill. you are not supposed to stand still, just keep shooting.
for some reason charge rate is so weird, high charge rate makes you do less damage?
Cus vet is in balance jail
Because Ogryn is best
I will split you in half with a pre-nerf power sword.
i really dont get it man
They're so shit that's what I've been doing with the autofire mod, but the infantry lasguns bounce way too much even with max stability
Well thats fair
In reality you just play normally and keep a couple stacks for a very meh bonus.
crab walk vet
It has a use, so long someone likes it, it is fine.
Now, I do want a Hot-Shot Vollygun.
I ran a recon earlier and had no issues. Never even ran out of ammo.
If you close your eyes, the emperor can't see that you miss!
And 55% damage reduction from operator nodes and FNP
Vet could get extra ammo tho
Mmm, I love Veteran having 99 total nodes when the other classes have around 80
How many people on your team were taking ammo boxes?
Veteran must pay the ranged tax.
And having the overall weakest nodes too
Considering it takes over an entire clip to kill anything heavier than a scab shooter..
Hotshot volley, lucious, and MK XXI all having to compete for being the high damage, high firerate gun:
*mag
or at least i feel like i cant take everything i want from before
It literally is a nerf
It is
I cannot believe that. Was that Auric Damn?
Gonna try recon now. No final keystones still lmao
or even regular damn hell
rippo
Overall it is in terms of talent taxes.
i havent tried it in game yet
The best way to give vet extra ammo is to give them a higher % of ammo requisition during scavenger.
You probably haven't built for the recon that well then
2/3's of the models wouldn't. The dps on the 2 and 7a is just way too low. Even the 6d is easily outmatched by multiple guns, especially now that columnus IAG can get like 3.3k headshot dps WITHOUT volley fire. Mk2, gray 80% damage, talentless. Sub 500 maniac dps.
so i didnt want to say "nerf"
There's no way you aren't running out of ammo like mad unless you're using your melee 90% of the time
have you even seen the stealth nerfs
Regular damn
Outside of specific things you do with capstone, it’s an outright nerf
ya i did
The new tree isn’t a nerf but it does leave some things to be desired, like a few more points so I can unlock everything that isn’t softlocked
Nah the tree is good bro. All the core nodes get a -33% to -50% slash in exchange for gimmicks
i wasnt sure if the keystone made up for it cause I havent tried it in action
And a pretty decent one too
but i noticed the lower numbers and i find it harder to get everything iw ant lol
You can see from the scoreboard how much I used my recon
na they dont and its hard af to reach keystones
that i had before
21 nodes to reach a single leystone
Marksman is no -20% weak point damage… less than the node that is an unconditional 30%
Bruh what are you mfs doin out here on tertium
Actually monkey typewriter change
No its not?
I would like to use my gun more than my melee as the literal gun class, but fatshark seems to really dislike the gun class using guns effectively for some reason
so is recon back on the menu boys?
I see it now, so basically a 50/50 split for the most part. I see you never actually used it in hordes pretty much ever
21 node, psyker takes 17, ogryn and zealot take 18
aint half bad
Magdumping on hordes of pox you mean?
what
or shooters/shotgunner hordes
"fatal error out of memory" GG fatshark
the problem is you can do the exact same on an iag without having dumpster maniac dmg
I shot every gunner+shotgunner I saw
poxxers/dregs aren't really worth shooting at unless they're mixed with heavier stuff and just need to die
I didn't really have issues with maniacs either. They just burn.
Doesn't make it any more difficult though, vet needing smaller points would make him broken.
i need FS to please fix the damn audio
it objectively does like 1/3rd dps of a columnus vs maniac
Yes PLEASE FS
Weakpoint damage is useless because it only is useful on a number of enemies you can count on one hand
dead things making sounds, alive things not making sounds
But lasguns are cooler 
Once again, life is good for VoC vets
sadge recon days
https://i.gyazo.com/b51f5ce7408a0795d61c19cc608d0a89.jpg
Vet's not even close to broken right now ._.
What
for the love of christ I can't play the game when 80% of the specials are perfectly silent cuz of a glitch
i need fatshark to make scab/dreg melee duds to be less dangerous then elites 
I never said he was?
Ironically the shredder pistol with marksman is kinda good lol.
damn man does this still happen
At least keep keystones at 17-18 like the other classes
yes it does
Is it though? 50 toughness instead of the 100 we had feels bad
that's my biggest gripe with the game tbh is the audio bug
IF there are too many things happening at once all audio channels break and what little audio does get through is stuttered and broken
1/3 of the recons are "fine" if you take the required talent taxes and have volley on, albeit inferior to meta guns and chugging far too much ammo. 2/3 are still dogshit.
Audio sucks
We still desparately need rager and crusher audio
Fucking vermintide had audio for plague monks and chaos warriors
poxxer audio breaking is the worst shit
*Vet with full auto guns is fine, recon is pretty ass comparatively, only one of the models is performing at an acceptable level.
Yet these guys show up in swarms and sneek around
We need trapper an pox' audio to sound actually behind us.
My guy. You're making excuses. It's called a build. I made one and it works. Things are dying. It's really that simple.
Crushers and ragers do have audio but it rarely plays
can VoC still block sniper shots and pox?
on auric or anything intense all the audio cues start getting cut / silent / jumbled up
Crushers have audio too but its hard to hear
It was bound to be nerfed, it was way too crazy
You have any idea how surprised I was when I saw a video showcasing the withal rager and crusher voiceless. Never heard them in game in 800hrs
And yeah, I ain't having problems with maniacs either
Bro even the youtube comments are telling fatshark about how they completely butchered the veteran tree
💀💀💀💀
is it just me or has the ammo eco become even worse since this new patch?
Audio does need an overhaul, but then again, I can't hear shit over my boltgun
It doesn't look like they actually changed anything
Its not just a discord thing
you have exec stance on, and i never said you couldn't kill them, obv you can
I nearly got cooked because the pilot light enemy noise was muffled so much
but i posted the dmg comparison
what if vet has a 30% better audio cues (better hearing) aura
Nah
People got problems with trappers now?
I always have ex stance on in my missions. It's pretty much never off.
Ngl more audio issues are popping up the more I play this game. Had a crusher sneak up on me last night, which is just funny considering chaos warriors clank around in verm
Why does something being good justify being cut in half though. Why not like 75 lol
Just cant hear em
then you would delete them even faster with iag lol
yes, sometimes the trapper sounds aren't properly played
Typical tonedeaf fatshark. It’s like they’re trying to displease their own community
Meh
from what I can see all they really did was replace the final two nodes on each line- which literally NOONE ever took anyways- with keystones. So now we kind of HAVE to give up critically important mechanics nodes because keystones xd
also that means you are forced to take exec stance regardless, which is even more build inflexibility
either way, it doesnt have an advantage to make up for it
That's not the point. The point is that you can run the recon, things die quicker than they can reach you and you don't need to pick up ammo.
less than half the DPS of IAGs 
besides removing skill issue of recoil
You dont have to run keystones
you can run a grey gun and still do auric
ofc you CAN run it
Mhm. I haven't okayed since the patch but I'm a paranoid shit so I'm constantly scanning for anything that's a disabler
I mean yeah but it feels like they're too good to give up. That focus fire one especially looks god tier to me idk
Im begging you to not to, theyre just another point sap
Fatshark had a ton of perfectly working things in vermintide (eventually. After much fixing) and forgot all of it on purpose it seems for darktide. And is vehemently opposed to bringing the good stuff over.
fuck my life i cant even get agile engagement now cause they moved that too
they need to give it something to have its own edge over the other guns that are just "it but better"
They’re not as good as you think for the sheeer level of points you need to sink to get to them
Did you mistake me for someone else? Everything I said is factually correct. 2/3 of the recons have dumpster dps, the 2 and the 7a. The 6d also chugs too much ammo for its dps and is overly reliant on onslaught to fix its shit damage modifiers.
Honestly, all i'm really missing is the stun immunity :V
in fact they could have had that if they just didn't touch the damn thing lol
Was finna say, bro the fucking trapper literally announce themselves with hilariously smarmy sounding voice lines.
Hehehehehehe im gonna getcha
Nerf vet
From zealots
Yeah nah, discord replied to wrong person

SCARRY LOYALISTS
You would be dumb not to after they pulled power away from everything else to make room for the keystones
And yeah 2 and 7 are absolutely in the dumps still
crabwalk
Psyker keystones are a bit of wor kactually
I got all the smoke for trappers the same way I despise smokers in l4d2. Fuck em.
you know
Kill em all
not the warp charges but disrupt dest and empowered require some usin
warp charges and empower psionics come passively almost from kills
i thought the capstones last patch were not worth taking but at least you got value easily from them
disrupt destiny is some aiming tho
With Focus Target you just wait a second then tag
Empowered psiconics literally does
needing to stand still is gonna get you killed a lot