#gameplay-help

1 messages · Page 61 of 1

sudden inlet
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i gotta get better at that

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im not super confident in melee against a horde and not taking chip dmg, i lean on my purgatus staff a lot for hordes

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maybe i should rock a vet with power sword (i still like being strong at range lol) or even fuck it and try a zealot

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and force myself to get better at pure melee

pliant willow
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Is this good?

fluid flare
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The blessings are really good, stats and perks not so much

pliant willow
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Or should I buy it just to get the pinning fire blessing

fluid flare
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Do you have power cycler already? If not, do you want power cycler?

pliant willow
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Is that for like the electric sword ?

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atm I have no blessings at all

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I main veteran

pliant willow
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hey look I can take this one

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I'll grab this blessing

fluid flare
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Oh sweet

fluid flare
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But it's very rare and Melk is one of the only good sources for it, so if you want power cycler, you'll want to make sure that you have 4k melk bucks left in the bank at any one time

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Just in case a power sword that has it shows up in his inventory

pliant willow
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oke I'll gather that

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Can I get the pinning fire + blaze away on shredder now?

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Since I have the pinning fire blessing

fluid flare
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Unfortunately no

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You've only unlocked it for the bolter

pliant willow
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oh right

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that sucks

fluid flare
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Blessings are not shared across different weapon types

pliant willow
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that's so bad

fluid flare
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Yeah it's rough, but sometimes the same blessing does different things on different weapon types, so they decided not to make them shared

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(and also because they want you to grind more lol)

pliant willow
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gotta get grinding then

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but if I got pinning fire blessing and have it on shredders, can I get a perfect one then

reef hornet
pliant willow
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I see

fluid flare
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but just pinning fire is strong enough to make shredder good

pliant willow
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Alrightyw

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I guess electric sword + power cycle is his best weapon?

fluid flare
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depends on who you ask, but one of the best melee weapons for sure

pliant willow
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How do I equip this

coral tide
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hit c when you have one of your weapons selected

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and there is a tab on the top of the window where you select one of those to put on the weapon

pliant willow
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ah I see

hasty pulsar
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can anyone help me clear zealot just a flesh wound penance? struggling to find randoms that are both willing AND capable.

fervent ridge
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Sure what's your steam ID

hasty pulsar
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McSquoogler

fervent ridge
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I'll get on in 15 mins

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See you then

hasty pulsar
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word

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thank you

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if i don't accept right away i'm making a run at it

fervent ridge
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It's our best shot

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if you're around let's go for it

placid wharf
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Anyone can tell me why these assets keep reloading every time i open the menu? Swapped my GPU recently and now cosmetics menu is acting up like this and in operative cosmetics store same thing while i'm scrolling up and down. Did a proper DDU old driver uninstallation/new drivers in safe mode etc, verified game files, but nothing's helped. Makes me wonder if something might be gimping my performance. x.x

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Or was it like this the whole time and I just didn't notice?

hasty pulsar
fervent ridge
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Another pilgrim delivered with @formal granite catfive

formal granite
hasty pulsar
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Hell yeah, thanks

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now i just need to get the one for healing to 75% and i've got all the zealot penances

fervent ridge
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That one is alot easier

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Just play Combat axe or hsword

hasty pulsar
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Yeah, i've gotten really close, i just had too much health while working on flesh wound

sudden inlet
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So this content patch coming.... do we have any info besides knowing its a new mission?

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new mission is like, a new pathway on an existing map right?

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but not a new area/map completely, right?

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is a new mission and like 3-4 weapons gonna be all it is? i was hoping for new subclasses or something else big. new weapon types entirely hopefully not just new models maybe

fluid flare
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Might just be the one Throneside mission and a big balance patch

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We don't know

neat jacinth
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There's some balancing stuff coming in this week's patch too

pliant willow
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What type of weapon should I look for in Melks shop as a psyker?

sudden inlet
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idk i feel like if they dont surprise us with something good

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some cool new weapon types, new subclasses

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something

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ppls gonna be annoyed, population is kinda dying

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games population is less than vt2 most days

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how that game launched with....12 subclasses?

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and this had 4

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is beyond me

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like they need a patch with 4 new subclasses 1 for each character pronto IMO

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google says this, they ALREADY haven't met this deadline and i would argue this isn't enough lol

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gonna leave the last class to have no extra subclass for over a year, while the first one to get one gets a year of having 2?

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they need to release 4 at once to start

pliant willow
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it do be kinda bad yes

sudden inlet
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idk how vt2 had 3 subclasses x 5 characters, right?

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and this had 4x1?

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like ....

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not that this is new news, i just come back to the game 5 months later and its like "oh look, crafting is done....shoulda been ready at launch"

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THIS patch 8, feels like what launch patch should of been MINIMUM. If game was launched in current state, people still would of said it didn't have enough content

strange kiln
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i am broadly not informed enough of VT2, but the blessings were much simplier in that game right

sudden inlet
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im enjoying playing again and like the new weapons/missions and QOL stuff we got. I admit, but like...is it enough lmao

strange kiln
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like they very seldom had mechanical complexity at all

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and were like, deal damage and get barkskin

sudden inlet
strange kiln
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some of them are? some of them i would say are roughly as complex as a feat

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ie, they do something mechanically complex, that changes either the functionality of a weapon on a foundational level

sudden inlet
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i dont remember the vt2 builds being that much less complex it would excuse them creating triple the classes in vt2

strange kiln
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well, you're asking "why is there much less build variety" and i suspect there's your answer. they expanded the blessings, doing work they in some cases can't even apply yet

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there are fully functional level 5 blessings in the code with unique functionality completely impossible to access

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i dunno if that's wise, but i suspect that's why

sudden inlet
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i just don't believe belssings are complex enough thats why build and class variety is lacking compared to vt2

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i believe its because of:
Covid
Deadlines/pressure from higher ups to launch
they put an incredible amount of time and detail into the graphics, lore, environments etc. Its impressive. Its high quality, but due to the previous two things somehting had to give to meat launch deadlines: aka content

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its a 180+ person team, not a small studio

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i believe there is a good amount of content being worked on, just a matter of when we'll see it

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i have to believe we have a new subclass for each character, a new map entirely maybe 2, and new weapons minimum are all in development. Just a matter of when its ready

fluid flare
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Darktide is in a better place now so it would be nice if they resume where they left off

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or never began, I suppose

sudden inlet
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ya, it does feel better now at launch at least

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it just should of launched in this state

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sorry to randomly change topic, trying to improve to break into t5, starting to feel comfortable in t4

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when people do combos, like light->heavy -> reset

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whats the best way to reset the animations so you can start the combo you want again, are people double QQing? or just blocking?

woeful root
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both; I do QQ if I don't need to move sideways since I have my ranged mapped to Q and melee to E

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also depends on the weapon. I'd do whatever feels comfortable or optimal at the moment

frosty crag
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what is the dump stat for bolters?

fervent ridge
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mobility

frosty crag
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thx

sudden inlet
woeful root
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i unfortunately don't know

dusty cipher
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Is there a good resource for combo information?

sudden inlet
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i think i figured it out actually

woeful root
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my guess is that quick wield swaps between ranged and melee

sudden inlet
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its "quick wield"

lament sand
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Quick wield swaps to melee in all cases, except if you have melee out then it goes to ranged. (I think)

latent girder
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if you notice a "jank" moveset then it's worth looking into

whole imp
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Whats the max value for health or toughness curios please?

woeful root
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21% hp and 17% tough

whole imp
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Great thanks

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Has a feeling my information was out of date based on what I'd seen in the shop

fluid flare
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Max rating curios in the armory became a bit rarer than before

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But they still show up from time to time

whole imp
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Thanks. It's more that I was looking for the ratings that show on games lantern

rigid wasp
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any tips for shooting the bolter?

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the iron sights seem really unreliable

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for me anyways

restive tulip
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helps a lot on my 0% stability bolter

rigid wasp
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thanks, will try that out lol

haughty badger
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What is a salvo

coral violet
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chain of consecutive shots that is reset with automatic recoil compensation

haughty badger
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Thank you

pliant willow
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Are any of these good?

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What should I look for?

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And what are the best blessings for voidstrike staff that I should collect?

formal granite
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best for void is warp flurry + transfer peril

pliant willow
fluid flare
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Do you have a force sword already?

formal granite
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itll serve you for a very long time

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replace shred with deflector/uncanny/unstable and ur golden

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and block efficiency to flak or maniac

pliant willow
fluid flare
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Then yeah I'd do what @formal granite said

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It's a great specimen

icy sand
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hey all, what perks do i reroll on my zealot's weapons /what am i looking for? also what should I replace the T1 deadly accurate with?

restive tulip
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Deadly Accurate could probably be switched with No Respite, it's just bonus damage on staggered enemies, but up to you since Kantrael blessings aren't too important

icy sand
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thanks!

wet tusk
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Hello everyone, I don't use boltguns very often but do you think this one is good?

wet tusk
fluid flare
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Okay well

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That is one of the best bolters I've seen

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High stats, good perks, and incredibly good blessings. Pinning Fire T4 is BiS and Shattering Impact helps with crushers quite a bit. That bolter will demolish enemy Ogryns and monstrosities like nothing else

wet tusk
fluid flare
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Run it with Sustained Fire as your lvl 30 feat so you can empty the mag, activate volley fire and empty the mag again with full pinning fire stacks to destroy entire Ogryn squads in the blink of an eye

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No, keep the grenade regen, only run the reload on elite kill feat

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Bolter kills most lesser enemies in a single shot and it's semi auto when you aim down your sights, so you can contribute to clearing out enemy shooters if you have to, but the ammo reserves aren't very generous

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Bolter's biggest strength lies in the hipfire's full auto burst damage which can delete enemy specialists and elite squads very quickly

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Pair it with a melee weapon that can deal with hordes and squads of bruisers, like an antax combat axe with brutal momentum

wet tusk
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Will do, I've set my feats as you've recommended. I'll give it a go! Sounds good, I do indeed have an antax with brutal momentum that's been a good time overall. Thank you for the info and advice, really appreciate it !

fluid flare
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You could alternatively try both reload feats + counterfire but I've found it really hard to maintain volley fire uptime either way

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Then there's the Ogryn hunter feat "the bigger they are", but I prefer the maximum burst damage that sustained fire provides

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Try some stuff out and see what clicks

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Have fun!

wet tusk
fluid flare
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Yeah that is much more easily done with your kantrael

wet tusk
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If only the game wasn't crashing everytime I try to get into a game.

agile stone
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what mods should i get to better my game play experience

fervent ridge
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dodge count, custom HUD, numeric UI, healthbars

warm nebula
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As opposed to the mods that better your crafting experience at least a tiny bit

fervent ridge
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The healthbars one is kind of contentious within the community because being able to see enemies' exact health is considered by some to be basically cheating since it'll inform you of exactly how many bullets you need to use or hits left to down key targets, but stuff like numeric UI and dodge count are just useful combat info for you

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dodge count I find is quite helpful since the giantass white numbers in the centre of my screen inform me of how many dodges I have left and how sparingg I gotta be with them, numeric UI just informs you of your teammates' exact health and ammo count so you can see who is being overly greedy, oh and scoreboard mod is useful too if you care about maximizing personal performance

hoary hull
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it is perfectly fine

tough epoch
strange kiln
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it's stupidly good for picking targets out of fire, imo the primary advantage it gives

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you can always tell where your target is roughly even if there's a bomb, flamer and horde in the way

fervent ridge
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It's not my opinion, since I use it myself to optimize my ability to carry pug lobbies, but it's a common opinion i've heard echoed alot on both Reddit and Discord

fervent ridge
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Especially on weapons like Bolter where being able to place the exact number of shots needed to kill X specialist without overkill becomes more relevant on shock troop modifiers or in ammo scarce vet-less teams

tough epoch
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Yeah its EXTREMELY good

formal granite
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YOUR CHEAT REMOVE NOW

tough epoch
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AAA

fervent ridge
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Honestly Blood I played hi5 without mods today and felt no difference

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I think after staring at healthbars for 300 hours of modded t5 I just know how much hp enemies have now at any stage

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I'll keep the mods off and play vanilla DT from now on unless they add some amazing mod that makes me fanatic oiled up shirtless and twerking

formal granite
fervent ridge
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Oh yea I'll keep reroll

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can't live without that

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Chatblock very useful as well hnggg

warm nebula
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Which mod does hub hotkey? I missed it browsing nexusmods…

fervent ridge
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It's called Hub hotkeys

warm nebula
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Hm. I must not have been browsing hard enough then 😅

tough epoch
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Its just 7 pages but i dont blame you for missing a specific mod

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some just blend into each other

rigid wasp
fluid flare
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Can't

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Gotta wait for Fatshark to unfuck the game

reef hornet
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anyone know which mod crashes the game?

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or all of them?

tough epoch
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I just turned off all of them

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no chances

idle kite
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How 2 naked plz Sitgryn

amber spear
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anyone willing to help?

rigid wasp
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Wait for a hotfix

amber spear
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oh?

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what are they gonna do to it?

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or is it bugged and impossible to do

prisma hollow
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so I have a question regarding the "Bring the hunt" pen. Am I supposed to hit the same type elite/specialist 5 times or 4 times? the second sentence kinda confuses me

celest flax
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anyone wanna do zealot penance run sub 20?

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assassin up atm

rigid wasp
fluid flare
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Now Fatshark needs to give you the helmet and award you the penance

heavy stone
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Darktide seems to be crashing from mods whenever I try to enter a mission, will report back if I can figure out which mods it is

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Mod framework got an update too

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Has anyone gotten mods working with the new patch?

rigid wasp
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All my installed mods seem to be working, or at least not crashing the game

lament sand
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No mods ran fine, mods crashed game before i could join each time

reef hornet
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mine cause the game to crash on loading into a mission; I don't know which one it is though

green kettle
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anything i could try to change on this?

remote lark
digital vector
remote lark
digital vector
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Yeah

remote lark
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oh neat that works, thanks for the info

heavy stone
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Checking with the darktide mod discord, looks like version 1.9.1 of the Numeric UI mod does work

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Scoreboards I'm not sure, all the other mods should be fine

unreal aurora
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reroll the headhunter and the carapace aye? stamina doesn't seem too bad with the new changes to the deadshot perk

rigid wasp
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Deadshot is still percentage-based, but at least it consumes a bit less now

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I'm not sure I'd use the weapon tbh: the fire rate doesn't really feel good with headhunter to me, between the eyes is a blessing I avoid like the plague, carapace is useless without critting headshots and stamina is kinda whatever

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Though I'd reroll between the eyes and the stamina

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The least that would be done there is make the weapon kinda crit-oriented

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The maniac and unyielding damage is already pretty nice on the MG12 and the veteran's ult just wrecks things even more, so the gun could try to farm crits on crushers or something

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The joys of having a weapon that is already great on its own

unkempt wraith
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Is there anyone willing to help me in on overwatch?

river roost
frosty crag
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is this any good?

river roost
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idk about volatile, thought i'm no expert or knowledgeable

neon galleon
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Which zealot shirt is the one that lets you go shirtless? Aka which one is bugged? Anyone know?

frosty crag
neon galleon
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Nooooo! This is the worst day of my life..... Hope they give it to everyone as an option

fluid flare
strange kiln
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i have it on three classes, so it must have been several. keep it in tho plz

neon galleon
tulip wind
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If I try to get Head Honcho in a private game with one other player, will the two bots ruin it? Do we have to make sure they are dead first?

fluid flare
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My Vet and Ogryn have all of their items and no shirtless option

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It's only the Zealot shirt

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It gives the shirtless bugged item to all of your characters but if you don't have that penance done you are shit out of luck

strange kiln
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that explains why all of zel chat got it, lol

azure siren
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Huh, is this a good place to discuss weapons and what blessings are good on them? I’ve been poking around the pins, but I can’t find any

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Been trying to make a good Catachan M3 Combat Blade

river roost
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yes

azure siren
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I'm playing Zealot btw

latent girder
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precog is terrible becuase of how the math on it works(same goes for most increases to weak spot or crit damage)

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precog to uncanny strike, and melee crit damage to flak(imo)

azure siren
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Alright, I’ll have to get a T4 Uncanny Strike lol

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Also, does anyone have a breakdown of the likelihood of getting a T4 blessing on green to blue vs purple to yellow?

latent girder
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assumed higher from purple to yellow I believe, it still isn't super efficent to upgrade all the way all the time tho

azure siren
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Dang, so it’s still better to do the constant upgrading to Blue

knotty tulip
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Does anyone else's PC hard crash during gameplay?

azure siren
azure siren
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Oh hey, how am I supposed to use the chainaxe?

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I’ve tried it a couple times, but it seems a bit clunky for special killing? I’ve only tried it on Zealot tho

tough solar
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push attacks and chained heavy sweeps seem to be the go to

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and using the special heavy for elite kills

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it has good options for blessings and is pretty versatile.

latent girder
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^

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mix in lights from time to time while clearing as well

knotty tulip
keen palm
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so at what level will melk finally carry transcendant items?

fluid flare
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I can count on one hand the T4 blessings I got from upgrading to blue

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But my arsenal is full of great weapons with t4 blessings I got by fully consecrating

fluid flare
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(yes I have a skill issue with chaxe)

latent girder
azure siren
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I mean, it is fair to note that something requires a fair bit of skill to be useful

lapis spindle
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When will the stuttering in game be fixed

strange kiln
lapis spindle
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What's the work around

strange kiln
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the issue is a shader cache, meaning that (every time you update the game or your drivers) it will stutter the first time it plays any special effect, then won't stutter playing that exact same effect again. eventually if you hop in the firing range and use your stuff on lots of enemies, then run a few maps on lower difficulty you'll be "through them", so to speak

lapis spindle
strange kiln
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mostly anyway, there will always be esoteric ones that don't play often that might still cause a stutter, but they'll become rarer

lapis spindle
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I'll wait for an update

strange kiln
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long and short, play one game of any difficulty, and they'll mostly be gone, play three and they'll become quite rare

lapis spindle
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Update

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Thanks

crystal totem
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will i never be able to get this helm? i was on my final penance of 95/100 missions complete as sharpshooter months ago. just returned to finish it up and check out the new content

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there's no way i need 5/5 damnation missions since the old penance challenges stopped at heresy difficulty

strange kiln
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yes, it's bugged since the last patch, it for sure will get fixed

tulip wind
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If I try to get Head Honcho in a private game with one other player, will the two bots ruin it? Do we have to make sure they are dead first?

brave harbor
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It's a possibility. I'd say it's safer to get them killed first.

tough solar
# tulip wind If I try to get Head Honcho in a private game with one other player, will the tw...

yeah. easiest way would be to find a host, kill the two bots and have an ogryn tank it. Or kite a beast of nurgle around, but you'll need to make sure the bots are dead before the beast spawns. Good luck trying it though, when they increased the spawn rates, the game will immediately throw 4+ disablers at you as soon as you aggro a boss and you'll have to hope it doesn't spawn a horde either. It would be much easier with a 4 stack.

kindred marten
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hello

crimson quiver
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Is there a cap to how much brittleness a target can have?

coral violet
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you cant exceed health type damage mod over 100%

crimson quiver
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But for weapons that apply say 6 stacks of 5%, can another operative apply more stacks on top of that?

rigid wasp
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There isn't any cap mentioned in the blessings, though another question for those would be if blessings like "3 stacks of 5% brittleness for 5s" decay all stacks after 5 seconds, or decay one by one, or if they even refresh the stacks when you try to reapply it

stoic heath
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So, do you need godrolled weapons to succeed in heresy and damnantionm, or is it more based on player skill?

crimson quiver
fallow rivet
left skiff
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if you exceed 100%

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it doesnt work on unarmored though

frosty crag
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i know it's not great, but what are the best perks for the recon lasgun? just for hordes on lower difficulties

coral violet
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unless those are different from others for some reason?

rigid wasp
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Dueling sword's rending has a stack cap

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It doesn't manage to go above 100% rending

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Actually nvm, I'm missing a T4 of it

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Well, the T4 is probably 5 stacks of 20% anyway instead of 5 of 15%

coral violet
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what isnt capped then? because can opener sure as shit doesnt overstack on carapace

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same with GG shattering impact

woeful root
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brittleness should be capped at 8 stacks (40%)

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rending is whatever your blessing stacks up to

coral violet
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didnt they turn all rending into brittleness at some point

woeful root
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they just fixed the description of certain blessings

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"+rending" with the plus sign was actually brittleness (rending shockwave, shattering impact, etc.)

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so they just fixed the term that was used

coral violet
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power sword which is "+rending" doesnt stack infinitely either

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so what unicorn does stack over 100%?

woeful root
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probably CAxe's decapitator

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t4 stacks 5 times for 25% rending each

fluid flare
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Instead of oops secretly brittleness the whole time

little coyote
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which damage resistance curio perks were redundant again?

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Like the ones that only count bomber kicks and so on

azure siren
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Wait, does damage resistance (Bomber) not protect against the bombs?

little coyote
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ye think that's how it went

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or I might be misremembering it to being some other special ability

coral violet
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flamers too

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Snipers>Gunners>Corruption

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everything else is worse than grim corruption/corruption

azure siren
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…That is so dumb

coral violet
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well they oneshot your toughness and after that the damage isnt as big

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even if resistances worked the toughness oneshot would still halve your ehp

azure siren
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Oh hey, does anyone know when the increased odds for Concentration are probably going to end?

empty hinge
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how many missions are there in the game

ebon crest
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does anyone know the best way to complete the Heavyweight champion penance?

coral violet
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queue up anything that doesnt have low int on it

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press f

ebon crest
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thanks thumbsup_ogryn

pliant willow
ivory ruin
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I could probably use some help getting better at the game in general with like positioning and combat but I can’t send clips longer than 2 minutes with medal

woeful root
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prob upload em to youtube

thick ledge
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Any penancers?

tight jewel
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does anyone have any advice on how to do the on overwatch penance? Cheesy strats are acceptable

strange kiln
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put on active camo and play very cowardly, ideally with friends who will facilitate

tough epoch
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Also definitely try a throneside map

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its very open and as long as you avoid poxhounds by standing on boxes you'll probably be fine

tepid garnet
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Odd question, In playing private matches I keep getting the error message "2001" is it anything on my end?
I limited my game to low settings to try and fix this.
However I can run public matches just fine

tough epoch
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No idea why a private game is doing that though, strange

mint nymph
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Hi, real quick! Can anyone clarify what these symbols mean on the mission selector?

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The chevron-y bits

woeful root
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it indicates the highest difficulty on which you've completed that mission on

  • The chevron with 3 lines in the top-right indicates that you've completed that map on Malice.
  • The chevron with 4 wings and a single skull in the middle indicates you've completed that map on Heresy.
  • The chevron with 4 wings and three skulls indicates a Damnation completion
mint nymph
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Awesome, I had a feeling that was the case but I appreciate the clarification

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that's the specific mission, not the mission type, right?

woeful root
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specific mission yeah

mint nymph
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class, thanks very much!

woeful root
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something to note is that those chevrons are account-wide across all of your characters

mint nymph
#

yes indeedy, I'm on my low-level psyker and can see ones that I've done on my zealot

woeful root
#

if you've completed a damnation mission on, say, your level 30 psyker, you'll see them on your lvl 5 vet

mint nymph
#

good to know

#

yup!

kindred marten
#

anybody available for help?

rigid wasp
#

"Help" is a very broad term tbh

#

Penances, leveling, gear, mechanics?

reef hornet
#

does scoreboard work again?

woeful root
#

the only thing that got borked (with respect to scoreboard) was UI Extension

#

which is no longer required for newer versions of scoreboard anyways, so you're safe to just uninstall it if you've got the newer versions of scoreboard

pliant willow
brittle laurel
weak tiger
#

im trying to improve my weapon rating as soon as possible, but im confused whether i have to equip the best items or only have them in my inventory? Also I am wondering does the curio rating affect weapon ratings or overall rating ?, i dont get why curios have their own rating.

brittle laurel
# weak tiger im trying to improve my weapon rating as soon as possible, but im confused wheth...

Im sure someone knows the exact mechanics but in my experience the higher the base ilvl the better chance of getting t4 perks and blessings.
Darktide is good at being adaptive to your play style. So if you want ie quicker reload or quell then go for those things. Typically the higher base ilvl is better.
Qurio rating has no affect on weapon ratings and over all ratings are not really an issue as there is no ... minimum gear score for things.

sudden inlet
#

so, does 3 wounds not really help when picking up grimoires?

#

bc 2 grimoirs = 2 wounds. 1 wound left, 1/3 hp

#

but if you only have 2 wounds, grimoirs can only take you down to 50%?

coral violet
#

It only counts your total hp

rigid wasp
#

It helps you get less wounds per time

coral violet
#

Not wounds

#

Stop running this shit KEKW_ogryn

sudden inlet
#

ive been experimenting with no wounds, and sometimes bullshit happens and you go down bc you get hit by a dog, and grabbed by a mutant and a crusher hits you same time. shit happens

#

i find people saying wounds are bad weird

#

kinda elitest, as if the rng of the game never happens and puts you down

coral violet
#

By the time that happens no one is around to pick you up

#

Why not beef up? Might make it to the next medicae and not go down with +60% health instead

pearl palm
#

Wounds pretty much is a banked insurance of extra HP if you ever go down, the more wounds you have the more banked HP is split between your extra lives before you go out cold for good and need to be rescued by your allies.

#

From experience, i feel that Corruption damage from Grimores have a soft cap to your HP so it only eats up about 150 HP or so rather then all of your health over time, so investing into some Max HP blessings is solid and gives you more health now then banking on some extra health for whenever you go down

sudden inlet
#

is corruption resistance perk ever worth it

strange kiln
#

wounds are an extremely poor insurance policy, given you can upfront that HP much much more efficently

pearl palm
#

Its not as a full investment, its a neat secondary pick from RNG

strange kiln
#

sec, i made a chart once for this

pearl palm
#

least when it comes to grimore damage resist, though honestly both passive and hostile corruption should be one of the same effect, just scaled differently to accomodate

strange kiln
#

lets pretend that the HP amount is equal, say they're running all stamina otherwise or w/e. okay so: in the orange parts of the health bar, the wound provides any protection against corruption at all, half of the bar. the yellow section the wound curio does absolutely nothing, and in the green section of the healthbar running a wound actually makes corruption worse

#

this is comparing 1 wounds to 0 wounds, ie, nothing. one wound is worse than nothing a quarter of the time, and equal to nothing half the time

#

if you were to compare to HP, as corruption damage is always flat, except when reviving, you would need to make a much larger bar for the +hp

#

the corruption damage from grims works like this:

#

it deals you a flat amount of damage, i want to say 20 or 40 each. this is fixed, and can be undone by dropping the grim

pearl palm
#

Extra wounds don't give you anything other then an extra chunk of your health for when you get down, unlike Max HP which can for non Ogryns ensure that you have at least a spare wound which is almost fully corrupted but enough to count as a wound spent if you go down.

strange kiln
#

then, everyone gets a corruption DoT which is something like 1.5 a second. grims will never kill you, they will bring you down to 1, exactly like beast of nurgle funny enough

#

or, 1.5 every ten seconds or something

pearl palm
#

same thing with Corruption Resistance (Grimores) but the minor blessing reduces the soft cap that passive corruption damage from Grimores can take

strange kiln
#

there is no soft cap of corruption damage

#

there is one wiht demonhosts, weirdl

#

y

#

but there is none with grims

#

there is a hard cap of 1 and afaik that's it

#

ie, it will bring you to 1 hp and no further

pearl palm
#

always felt like it, at some point it just stops pushing down, but for uninvested non-ogryns it always takes up to a wound and a half

strange kiln
#

nah

#

also, i personally don't think that it's an elitism issue like, wounds and HP do the same thing, wounds just does less and requires you to jump through more hoops to get your extra HP. now, toughness versus HP, that has an element of elitism

#

where, hp is a buffer against chip and bad decisions, and if you are an mlg gamer you want more toughness since you don't have to deal with those and are more concerned about big unplanned hits from eg shotgunners

#

reaper spam, etc

pearl palm
#

I would say wounds give you more back end support then max HP which gives you more HP now rather then later, if you don't go down much then its better to get max HP or Toughness, but if you go down a lot then extra wounds help a ton

strange kiln
#

do they help, though? that sort of seems like offloading the responsibility of survival to your team. i die waaaaaaay more often with a wound left than with none, i would guess probably about 4 or 5 to 1? that's not to say i don't die, but when i die a wound wouldn't matter

#

wounds is taking a gamble saying: i will go down at least twice between mediaes, but not in such a way that having a larger buffer of HP will help, but definitely in a way i will be revived. because in any other case you are losing out

rigid wasp
#

One could make the case that health and toughness have no use if the player is skilled enough at avoiding damage

pearl palm
#

a fair point, each of the main blessings could be considered redundant if the player is capable of avoiding all projectiles and melee swings flawlessly.

sudden inlet
#

it just feels like often skill goes out the window

strange kiln
sudden inlet
#

when game just spawns something behind you and you take a smack

strange kiln
#

look at me, i don't need hp toughness or anything, i can run wounds, etc

sudden inlet
#

or dog gets you around a corner

#

in terms of taking dmg

#

just feels like the game throws a lot of bullshit unavoidable dmg at you

rigid wasp
#

I run a wound on vet because someone has to stay up a bit longer to nuke elites

strange kiln
#

well, okay, how is your wound preventing you from going down more than the substitutions? that to me is the rub, imo people think it's training wheels while learning but it's not, it's worse than the alternative at the thing you want HP for, ie, not dying

rigid wasp
#

It's not, it's preventing me from making a mistake and being on my last life

strange kiln
#

put aside toughness for a second, the only scenarios that i legit think wounds make sense are: if you are psyker (or plasma vet sort of) and risk popping to peril, which ignores HP, or if you hate the colour desaturation

rigid wasp
#

The safety net I have on veteran relies on using volley fire, contrary to zealot having periodic immortality and psyker having kinetic deflection

#

It's much easier to play at range, but harder to keep up at close range

strange kiln
#

it's like saying i need this HP when picked up twice, but that quantity of HP previously is irelevant to my survival

rigid wasp
#

My situations aren't slowly dying to a point where I get some kind of insane benefit from an extra health curio

#

I already have 200 toughness and almost 180 health, do I really need to overdo defenses instead of using that base value to expand to other curios that I want?

#

I can revive people better because of my stamina curio and I often see people failing revives because they didn't invest on it and just ran triple toughness or triple health

#

Going full toughness, full health and specially full stamina is something I consider almost as overboard as going full wounds

#

Hell, if a veteran can't play properly with 200 toughness and 150 health they should git fucking gud

#

There are psykers out there meleeing with 120 toughness and painting the floor red

strange kiln
#

well, i'm trying to compare apples to apples here - hp and wounds do the exact same function, they give you extra of the resource that if you reach zero you die

#

and it is imo a straight linear comparison, there is nothing special about the HP you get before getting knocked compared to the HP you get after, just the quantity

#

and that the stuff you get after has an additional requirement that can fail

rigid wasp
#

It's not about the HP, but being able to get up once more

strange kiln
rigid wasp
#

I don't really care about the marginal amount of extra HP that wounds give me, though they are at least welcome

#

Being able to get up once more is having room for mistakes

strange kiln
#

because it gives you HP

rigid wasp
#

No?

#

It's because it allows you to get up once more

strange kiln
#

yes? like, the function of wounds is to ensure that when your HP reaches zero you are given bonus HP, assuming your team can meet the requirement.

rigid wasp
#

The function of wounds is allowing the player to go down once more before the team has to work with 3 players to revive someone possibly on the other side of the planet

strange kiln
#

okay, let me frame it differently

#

say i am going to take 300 damage in a game, no matter what. that 300 damage might be delivered in a different form, ie it might be all at once and the rollover is relevant, in the case that wound buys you "more" in a sense, or it might be chip distributed over many medicaes, and wound does nothing

rigid wasp
#

It's a game with laggy dogs, specials that like not making spawn noises, snipers that sometimes pretend you didn't dodge and, if you are graced by a position you couldn't possibly be aware of, a gunner firing at you from above

strange kiln
#

yes, there are lots of things that do hp damage, i agree there

rigid wasp
#

The damage doesn't matter, it's the wound that does

#

The wound is the point of the wound and nothing else

strange kiln
#

that's just tautological

rigid wasp
#

I use a wound on veteran because I already have 200 toughness and 150 health

strange kiln
#

and two wounds

rigid wasp
#

I don't need more health when I can just play around the already high base values

strange kiln
#

like i am saying this from the perspective of someone who has to get people up a lot. i almost never prefer a teammate with an additional wound

rigid wasp
#

Veteran is a class good enough that it justifies spending a slot on a wound

strange kiln
#

okay this is getting a bit fuzzy if i can be frank

rigid wasp
#

And who's saying you'll have to get people up a lot just because they have wounds?

#

Wounds aren't playing to fail

strange kiln
#

we are asking for the situations where the curios are relevant, which are better

rigid wasp
#

Yeah, sure, you might see people running wounds and dying, but that doesn't mean that people who run wounds will die

strange kiln
#

well, okay i'm going to challenge that

rigid wasp
#

I run the wound on vet and hardly ever need it

strange kiln
#

in fact, the people running wound go down when their hp reaches the quality between not running HP and running HP

rigid wasp
#

When I do need it, it's good to have because I'm the lifeline of the team against elite crowds

strange kiln
#

if you are the lifeline of the team, wouldn't it be better to stave off getting knocked? if you go down you are going to lose

rigid wasp
#

Yeah, I can just wave my hand and be immortal

#

I mean, I can, but I find that feat bullshit so I don't use it

strange kiln
#

well, no but you can have additional HP to prevent going down

rigid wasp
#

The HP isn't magical

strange kiln
#

no, it's roughly 21% max

rigid wasp
#

If a trapper pulls me into a crowd because I dodged poorly, I'm not going to be saved by a single HP curio

strange kiln
#

no, that's absolutely true. if you are routinely in a situation where you take, say, 121% damage or more between medicaes, the HP curio won't do very much for you

#

well

rigid wasp
#

If a dog pounces me and enemies start attacking, the HP curio isn't guaranteed to put me just exactly on the line where it prevents me from dying

strange kiln
#

when you get up you'll have more HP

#

and if you die and are revived you will have a lot more HP

strange kiln
#

if you are in a crowd via a trapper, now you are reliant on your team's competency to survive

#

you are, like i say, offloading the responsibility. and if they fail then you gained nothing from the wound

rigid wasp
#

I don't have a use for yet another HP curio on my build because I already have more than enough HP and the situations in which I do get my HP drained enough to justify yet another HP curio will be the situations in which I'd have died anyway

strange kiln
#

i can't stress enough how i am not arguing for running HP, just comparing HP and wounds. what you are saying is "i have enough HP, and also, i need this curio that gives me extra HP assuming my team is competent"

rigid wasp
#

Okay, and the opposite of getting caught by a trapper is not getting caught by a trapper and believing to be a literal god at the game who makes no mistakes?

#

Jesus, I'm not saying anything about the extra HP from wounds

#

Ever

#

I already specifically stated that I don't care about the HP

strange kiln
#

i am going to again challenge that. wounds and HP are the same resource, just distributed in a less efficent way. your HP bar is a bar of HP, regardless of how it is divided

rigid wasp
#

Hardly

#

Wounds and HP fulfill different purposes that some refuse to understand because all they see is "it's still a health bar"

strange kiln
# strange kiln

incidentally this is the exact same reasoning that leads to people using wounds for grims and disadvantaging themselves

#

where you are calculating it based on how big the bar is, rather than your HP total

rigid wasp
#

I thought grim corruption was a percentage

strange kiln
#

nope

#

all sources of corruption except wounds are flat, always

rigid wasp
#

Yet another thing the game fails to communicate, unsurprisingly

strange kiln
#

wounds are the only time percentage matters at all

rigid wasp
#

Specially after grimoires in Vermintide 2 being percentage-based

strange kiln
#

couldn't tell ya, i barely played that game

rigid wasp
#

I took it from there and assumed they wouldn't do something as weird as making it a flat number

strange kiln
#

i don't say this to be antagonistic or anything but corruption is another example of you know, hp is hp. corruption is more or less HP that starts at the top, and as such running more HP helps in the linear fashion you'd expect, although there are some weird externalities

#

like, if you take a fight at 1 hp with a BoN, you can take all your health as corruption without losing almost any functionality

pearl palm
#

I always had grim corruption stop after 100 damage dealt, which is enough to passively set non Ogryns down to their last wound just by passive damage alone, so i always pressumed it had a internal cap on how much it can deal, so that it wouldn't be capable of setting you down to 1 HP and be instant killed because of some mobs being able to damage your health trough your toughness...

woeful root
#

probably just games ending before your health got fully corrupted

strange kiln
#

nope. it will bring you down to 1, afaik. weirdly demonhosts have a cap, i found that out when helping people with the psyker penace

#

the sheildgryn will get to like 33 or so and stop

rigid wasp
#

I don't think I mentioned corruption for wounds anyway, because, well, I already said the only point I make for wounds is the wound

#

As much as I didn't know about corruption mechanics, I also said nothing on them anyway

strange kiln
#

it was what started this conversation

rigid wasp
#

And it's what I haven't touched on

pearl palm
#

someone had the argument piece, wondering if wounds would help against corruption

strange kiln
#

but again it's relevant because it's all the same mechanic. most of the time hp ain't nothing but a number and it only matters at 0, and as such all routes to prevent it from getting there are equally valid

rigid wasp
#

It's only maybe antagonistic if it comes from how I was talking about wounds helping with corruption, but I just didn't, so it's whatever

strange kiln
#

or, equally are trying to do the same thing

#

here let me play devil's advocate for a second

#

let me talk about some scenarios where wounds are good, compared to HP

#

rollover is the biggest one

rigid wasp
#

HP stops mattering when your last wound is used

pearl palm
rigid wasp
#

If you go down, you can be revived unless you ended up in one of the most inconvenient places possible while surrounded by 5 crushers

pearl palm
#

and there are no Ogryns capable of trampling those bigguns with their own might

strange kiln
#

rollover meaning, when you normally take x, where x is your HP value, you might instead take X+Y in the blow that killed you

#

or, it's better insurance against overwhelming defeat

rigid wasp
#

When someone goes down on my team, I flip the rescue dog switch and don't stop until the guy's up or definitely down

strange kiln
#

if i had 500 HP, and i'm fighting something that does 1000 damage a swing, it is not relevant if i have extra HP but it might be relevant that i have an extra wound, because of rollover

rigid wasp
#

If the guy goes down too much and is always somewhere on the map gathering plasteel while getting slammed by 2 scabs, that's one thing

#

When it's a competent player who made a mistake or had the game make a mistake for them, it's another

#

Even when I'm the person on the other side of the map getting plasteel I still plan on getting pounced by a hound

#

I'll go fight the hound in an open area instead of sitting still, for example

strange kiln
#

well i mean that's not an ideal example, because hounds deal corruption

#

as do one of the common walkers and trappers

#

they are designed to negate wounds

rigid wasp
#

I am not talking about that

#

I am talking about competent players still making mistakes or, worse, having the game make the mistake for them

#

I know I'm not immune to getting disabled while I'm on my own getting the funny plastic steel, so I already go there with a plan for making a rescue easier if I do get disabled

strange kiln
#

you get this very strange scenario sometimes when if a dog is biting you, HP is much better, but if a dog is biting you and a friend is hitting you at the same time, wounds could sorta kinda be better? if you die quicker? it's very marginal

#

well, like, other than mutants, all the disablers deal only corruption right? i think that's true

#

trappers hounds and bonbons work this way

rigid wasp
#

Seems to be the case

strange kiln
#

so you have to go down to like, the non-disabler part of the roster, ideally before the disabler has pushed you out of one of the zones where the wound does something, rather than working against you and/or doing nothing. this is what i mean when i say if you sit down and work out like, when is this doing something for me, when am i getting value from this investment

#

generally imo people trend away from wounds

#

because the RoI is quite poor

rigid wasp
#

I refuse to believe I'm not speaking English, honestly

rigid wasp
#

Anyway, bye

lapis spindle
#

Toughness regen speed what is it explain

#

is it coherency regen?

#

is it more toughness on kill?

#

i have 90%

pearl palm
#

partially tied to it, it increases the speed you regenerate it while in coherency

lapis spindle
#

i never get my toughness back on coherency or i never notice it

pearl palm
#

it helps overall but it doesn't really do much if you are in melee range to hostiles

lapis spindle
#

so should i change one to like combat regen?

tough solar
#

its pretty invaluable for ranged firefights.

woeful root
#

I'd say it's one of the better curio perks

pearl palm
#

its a neat little tech piece you can add in, its def worth having

tough solar
#

the combat regen doesn't give enough to be worth it

woeful root
#

depending on your class

lapis spindle
#

i learned that gunner resist is only for the special gunners so i took them off

#

specials never hit me lol

tough solar
lapis spindle
pearl palm
#

with having up to 300+ potential toughness, having more ways to generate your lifeblood is solid choice

lapis spindle
#

im conflicted

lapis spindle
#

i might do like bomber resist or tox flame resist then

#

they hit me more than mutants and dogs and gunners

woeful root
#

though coherency regen is flat so the regen is going to be relatively small on vet

tough solar
#

you could try going into stamina regen, sprint efficiency or block efficiency to help you move quicker and do better in melee

lapis spindle
#

thanks

#

im a god at melee

tough solar
#

don't sell yourself short

lapis spindle
#

more stamina would be nice

pearl palm
#

honestly bomber and flamer damage resist feels a bit jank at times, against toughness its terrible because you always loose toughness when exposed to their flames, ironically good for Zealot who wants to regen their toughness back on demand tho

lapis spindle
#

ima do stamina and see how i like it

#

thankjs

pearl palm
#

its more or less offers more resilience against their damage to your HP then toughness which is there to shield your HP from harm

strange kiln
#

stamina regen owns

#

toughness regen is best on ogryn but i like it on zel and vet too, mostly as a QoL thing

lapis spindle
strange kiln
#

i want to say stamina regen and toughness regen work differently, in that stamina regen also influences the time it takes for the regen to start, and toughness regen does not even though it is supposed to?

lapis spindle
#

lame

#

anyway ima try this

strange kiln
#

bomber regen if i am not mistaken is still bugged to only influence the bombers kick

#

resist, rather

#

so if you find yourself getting into 1v1 no items final destination fights with them a lot i guess

glossy solstice
#

same with mutant/hound, mutant only does considerable damage if you're out of toughness, in which case there's probably something that's also going to damage you while you're hit, and if you're taking serious hound damage, you're probably not getting rescued in time

strange kiln
pearl palm
glossy solstice
#

huh

#

the correct spelling is moot

#

thats a new one

strange kiln
#

ooooohhhhh that makes more sense

#

yeah as in a moot point

#

english goofy

glossy solstice
#

truly

strange kiln
#

reads like a cow sneezing

glossy solstice
strange kiln
#

the worst is for sure +XP

glossy solstice
#

and stuff like gunner and sniper resistant which is so incredibly more useful than all the other damage resistances its just sad

strange kiln
#

which like, everyone from an intuitive perspective goes "this won't do anything at 30" which is both true and fair

glossy solstice
#

sprint efficiency is your hipster perk "no dude im really good i just slide everywhere and dont take damage"

#

and then everything else is kinda class specific. toughness regen is incredible good on ogryn, veteran kinda needs stamina regen and maybe block efficiency

#

etc

strange kiln
#

but what they don't know is that if you got +XP on the microsecond you could, so at level like 6, 12 and 24 or something like that

#

you save one game

#

or some equally comically tiny number

glossy solstice
#

oh boy

strange kiln
#

it's fucking terrible for leveling too!

glossy solstice
#

if only you had the money or resources at low levels to actually buy enough curios for that to have any impact at all

strange kiln
#

in every set something is going to be the worst, i do understand that, the magic R and D team have made about a million articles hammering that point home

#

it is impossible to make all the options equally good, so you are going to have a best and worst in slot, etc etc

#

but come the fuck on +XP doesn't do anything, at any level, ever

#

i think the only time it's good is if you only play lower difficulties

glossy solstice
#

even then wouldnt you be getting less return

pearl palm
#

Its just rng clutter the moment you reach lvl 30 after all

glossy solstice
#

since the total extra exp earned from your curio is less than on higher ones

strange kiln
#

right but it's more granular, so you'd be saving more than one game

#

maybe

glossy solstice
#

but at that point youre also playing more anyways

tough solar
#

i mean, we still get xp at lvl 30 for no reason, like it couldn't just be translated to extra money or craft mats. After every match you get an xp screen that is functionally worthless at 30

glossy solstice
#

just add prestige levels or smth

#

this game tracks what kinda missions you complete and how many anyways

strange kiln
#

it's obviously supposed to do something, function TBA

#

fuckin feels great shitting them into the void until then

glossy solstice
#

curios are a holdout from when they planned to make perk rerolling cost more with each attempt

#

there's some obvious 'dead perks' on there, there's no way to buy them en masse via brunt's armory

#

and getting a good one is a byzantine fucking mess

pearl palm
#

I think back before you had guaranteed drops from missions, one could justify exp perks for drop farming if you could earn gear from leveling up past lvl 30, much like you can in Vermintide 2 with the Commnedation Chests, but we instead have a bit of a different reward system here that gives us different quality gear depending on the difficulty we played on.

glossy solstice
#

because you can have a like 71 base rating +3 stamina and a 76 one

#

and for some reason those 5, functionally useless extra rating points have an impact on the tier of perk you roll on the curio

rigid wasp
#

🧠

#

gamemdesing

strange kiln
#

the curio grind is by a wide margin the worst part of the itemization

glossy solstice
#

the best way to grind curios imo is to just grind matches until you've got a suitably large amount of emperor's gifts to choose from

strange kiln
#

wide margin. the weapon grind has always been swingy, curios is just awful. i don't know if there is blessing weighting, sample too small, but someone exported their reroll until rarity results and it seems like there's weighing on perks at least

#

i always buy from store and level up, cause i want max utility and getting that from milk or emps is fuckin impossible

glossy solstice
#

so long as you're playing damnation you'll get a decent one (as in, good base with 2 usable perks after you reroll)

pearl palm
#

Wish we had the ability to either re-roll or upgrade Curios main blessings, rather then being left out as the exception... Have at least 2-3 of them on a couple of characters together who would love it those main blessings were complimenting their builds more...

strange kiln
#

god do i have so many god tier wounds over my characters, lol

glossy solstice
#

i delete every wounds curio i get

strange kiln
#

they might make em good

pearl palm
#

got so many wounds on me i lost count...

glossy solstice
#

i havent used them since i got to level 30 and could actually buy half decent base stats curios

#

i turn them into dockets so that i may fuel my incessant desire to grind far too many weapons

strange kiln
#

like it wouldn't take a ton to make them more viable, just something else that interacts with corruption on a percentile instead of flat basis would make them more relevant

#

like a lot of things in this game they're just a bit undertuned, particularly with the stupid hp curio revive bug

glossy solstice
#

if corruption damage had an additional timer for bleeding through 1 wound to the next extra wounds would be kinda useful for grims runs

#

instead of counterintuitively worse in some cases

strange kiln
#

oh yeah that might work, like a barrier where you need to get hit for a big chunk of corruption or wear it down over time

glossy solstice
#

yeah

#

originally when i bought this game i though wounds worked like health bar segments in AC:BF ship combat

pearl palm
#

I do also want other main blessings to be able to reach their fullest potential, notably HP and Toughness since for some reason, Stamina has always had its max 3 while Wounds always offer one "extra life"...

glossy solstice
#

so you could only lose a wound's worth of health in one go or something

strange kiln
#

the only thing i can think that interacts with wounds on a percent basis is blowing yourself up, which is always 100%

#

er hp rather

#

like, imagine if psyker could instead take a wound rather than blowing up

#

shit that actually rules

#

like, something where you pay a wound worth of hp to do something

#

that would make them more relevant

pearl palm
#

Psyker could always use their class skill to auto pass their peril test

#

Honestly would be cool to have some special conditions that's directly inspired by the chaos gods themes, for Khorne you can have friendly fire on and you restore HP from melee kills while using warp damage abilities applies some corruption damage, while Tzeentch corruption increases warp damage dealt but enemies have a small chance to transform into another hostile, with an even rarer chance of becoming a chaos spawn. just to name a few.

strange kiln
#

what if a zealot ability, that lets you go HRRRRRNG and self flagelate and get the effect of having been knocked

#

like if you're at 2 hp and then use it, you would gain back all your HP less one wound, which would be corrupted

#

kind of like a conditional self revive

pearl palm
#

would be an interesting class ability for one of the Zealots potential classes in the future, it would greatly incentivize players to invest into having as many wounds they can have so they can use their class ability more for meatier self heals.

strange kiln
#

right, exactly. the leaked class has something to with corruption

pearl palm
#

with diminishing returns of course

#

and i think that it could play well fluff wise into what happened post Archs of Omen, even the emperors most faithful did end up on a blood crazed rampage from Khorne's influence during that entire event.

keen palm
#

does teammate's melee/ranged kill of scab/dregs also contribute to melk's contracts?

strange kiln
#

yes

#

or at least, last i checked

pearl palm
#

think they used to, or they still do, most of the time if i have melee challenges from melk, go a little Karneth and claim skulls for Hadron, she wants more of em for servitor skulls after all...

#

and with range, i get my shootiest shoota that would make orks blush with the amount of dakka they can put out

onyx shuttle
#

thoughts? i know my perks are 10/10 but im kinda screwed on blessings i feel

grave briar
#

Is there any way to tell which mission type you're missing for penances for Heresy difficulty?

#

I'm at 6/7 and cant determine

wraith fossil
#

on the mission board you see green medals

#

each stripe is a difficulty

grave briar
wraith fossil
#

oh then i dunno

grave briar
wraith fossil
#

nice lol

pliant willow
#

Never done this before

#

so

#

how do I make it 20% damage vs flak

pearl palm
pliant willow
#

ok so I can reroll as many times as I want? @pearl palm

#

without it locking

pearl palm
#

the selected perk gets locked so you have to decide which one to keep and select the one you want to reroll

pliant willow
#

that's only with blessings

#

?

pearl palm
#

the lockout system is for both, you pick the perk, either your ranged weakspot damage or damage against infested and roll for another stat

#

with blessings you pick which one to replace

#

with more direct choice over which blessing you want from the collection you have

fluid flare
pliant willow
#

aight

#

and now to find a tier 4 what?

#

for my voidstrike

coral violet
#

transfer peril T3-4

#

as long as there are enemies you can spam charged attacks

#

wont help with armor just deletes hordes without quelling

opaque belfry
#

looking for help with "make every shot count", anyone up to carry a little?

azure siren
#

Any advice on how to modify this hammer?

#

This is for a Zealot btw

#

I also need to learn how to use this hammer but

azure siren
#

I guess what should replace Hammerblow at least?

#

Oh, Thrust and Slaughter, which is better?

fervent ridge
#

You need both

#

those are the two BiS blessings for th

#

Thrust, if you for some reason can only get 1

#

Perks for Thammer are Unyielding (priority) and Maniac

#

if you have access to T4 Thrust, maniac can be replaced by Carapace or Flak

#

Unyielding and Thrust are non negotiable because you need the combination of those to actualize your boss-nuking which is the th's entire role

#

Happy Hammerin'

azure siren
#

I can only replace one on this hammer lol

keen palm
#

poxwalkers dont count as dregs for melk's contracts? then what are dregs and what are scabs?

azure siren
bitter wraith
#

How to git gud?

frosty crag
#

so is the meta bolter Pinning Fire+ Cavalcade or Pinning Fire + Shattering Impact?

feral gust
#

Penance: 20 dodges without taking damage. .. consecutively right?

pearl palm
feral gust
pearl palm
#

don't really dodge that often lately, most things tend to die before they land a good hit in for me these days.

feral gust
#

How can you dodge 20 attacks.. There are literally 10 'slots' around you that can be filled by poxwalkers.
And enemies 'block movement', so you'd have to be a zelly/ogryn rush - and that wouldn't be dodging.

pearl palm
#

some mobs try to lean forward with their attacks, so their bodies doesn't directly block the others from reaching out as well, its weird, basically you pretty much need to dodge the first wave of attacks while the other 10 mobs begin to reach out with theirs, i think...

#

it was so long ago i got it so i lost complete interest into trying to explore it further

feral gust
pearl palm
#

that could be the issue, trying to break up the preferable combat range from close-mid range to melee range is rough to get back into. We all end up a bit rusty over time.

feral gust
#

Looks like I'm gonna have to deliberately let the horde into VigilStationOblivium bridge stage..
This is gonna surprise the team.. and I'll probably get only one shot per run.

#

Hmm, maybe if I don't play psyker, I'll get the opportunity to get upclose.

left skiff
#

i personally find shooting the horde a waste of ammo. mixed hordes fire away, but theres no need to waste ammo if you can just left click on melee

rigid wasp
#

Even the newer penances are a bit eh

#

"Stun a billion enemies with grenades", like they didn't expect people to farm the penance and be encouraged to just dump the stun grenades on a random crowd that is of no threat

rigid wasp
#

It's consecutively, so just spamming dodges with a force sword until it happens

rigid wasp
#

would anybody be willing to help me get "just a flesh wound" penance?

hasty pulsar
left skiff
#

i dont think spamming works since if you dodge and don't dodge an attack its no longer consecutive

#

normally you bait the attacks and wait for the animation or sound

rigid wasp
#

I got mine by spamming

left skiff
#

you might have just had enough attacks in a few dodges

rigid wasp
#

Well, yeah

left skiff
#

i spammed for a long time and i never got it until i slowed down

#

its easier if youre dodging a horde on your own since there wont be people to interrupt the attacks being dodged

left skiff
rigid wasp
#

It's like... then just play with a group?

#

Problem solved?

#

It's like people were allergic to just talking to people to do the penances

left skiff
#

most people quickplay, and i doubt many people play in full premades.

#

i play premade all the time but its not generally 4

#

its more that people didn't like their quickplay matches being sabatoged by people farming penances

rigid wasp
#

They have in-game chat, a lobby, the Discord, the Steam forums, and they think they're forced into doing penances with 3 random people

left skiff
#

since they required suboptimal play, like not shooting or not having health

rigid wasp
#

Well, that is the fault of people looking at the penances and going "I'm going to do this with 3 unaware people"

#

Helping people get pick and mix in a premade was pretty fun and it was interesting seeing people coordinate takedowns for it

left skiff
#

you're assuming they were unaware rather than unconsenting lol

rigid wasp
#

Same difference

hasty pulsar
#

Forcing you to learn mechanics

rigid wasp
#

Hell, before I cheesed and they nerfed the 100% accuracy penance, I did it playing normally on a random heresy by missing 2 shots

#

Well, "did" it

#

Would've done if it I didn't miss, but you get the idea

tough solar
hasty pulsar
#

They were actually challenging and force you to get better.

rigid wasp
#

Meanwhile some people start shitting themselves about lining up a shot for 5 full seconds just to be sure it'll hit, like come on

hasty pulsar
#

Just use a revolver lmao

rigid wasp
#

A lot of the difficulty ended up being self-inflicted

tough solar
rigid wasp
#

The psyker monstrosity one was how people already play, except that after the team cleans up the enemies around the boss, they just don't shoot the boss

tough solar
#

same for staying in coherency with an ally for an entire match

hasty pulsar
tough solar
#

tbh there were ones that could be considered good challenges, but a lot of them had incredibly low margins of error and actively discouraged working together to finish the mission.

#

They are still there as optional challenges and I do appreciate that some of them have been given a greater margin for completion.

hasty pulsar
tough solar
#

just that the old ones still suck

hasty pulsar
#

Yeah it just came to mind. Idk, I liked most of them. I really only play veteran and zealot though. Doing the old penances made me feel like I was pushing to get better.

#

I can see how some of them are not that tough

tough solar
#

brainbursting 90% of a bosses health isn't making you play better

hasty pulsar
#

That was exactly what I had in mind

tough solar
#

tbf a lot of the old challenges have had adjustments made through other games changes like upped ogryn spawns for heavyweight champion and psyker buffs for pick n mix.

#

they were a lot worse before these changes

hasty pulsar
#

Idk tho I once saw a psyker loopdeeloop a beast of nurgle for five minutes on damnation because instead moving with the rest of us, he ran backwards.

tough solar
#

iirc the beta version of the zealot heresy penance was to do a mission in under 10 mins rather than 20

hasty pulsar
tough solar
#

was that with the skip?

hasty pulsar
#

Skip?

tough solar
#

there was a skip on hab dreyko to avoid the first scan section

tough solar
hasty pulsar
#

To the best of my knowledge, we just ran it. It may or may not have been low intensity. Idr

#

Yeah, I get you. I'm just saying that about half of the old ones were solid, but the whole new batch feels half-assed

#

Imo

rigid wasp
#

Get X headshot kills, then I look at my hands and I have a hard-hitting BFG that doesn't even headshot ogryns on charged shots

#

I think there's a zealot one to get crit kills on stunned enemies?

tough solar
hasty pulsar
#

I'll go down for you

#

Wait

tough solar
#

how am I supposed to kill 4 elites in a row with boxes if someone kills an elite as I throw a box

rigid wasp
#

Like, "get this specific zealot build to do the thing they expect you to complete as you play the game", as if every player will not only stray away from the trademarked stuff like thunder hammer, eviscerator and heavy sword, but do so into a crit build that nearly always uses knife or tactical axe

hasty pulsar
#

I think I saw today that the grenades that pop out with the feat count

#

And also ogyrn grenade launcher counts

rigid wasp
#

Provided they don't get told to not do crit builds because it's easier to just grab the bro moment combat axe

#

Maybe I'm just weirded by it because I'm not used to long term goals

tough solar
hasty pulsar
#

Yeah. Fatshark can't read

hasty pulsar
rigid wasp
#

Same tbh

#

It's how I got into gun psyker

#

And the FUCKING INSANE laspistol

#

pew pew.

hasty pulsar
#

Laspistol is low key fun as hell. Revolver is fun for sick iron sight counter snipes

hasty pulsar
grizzled panther
grizzled panther
tough epoch
#

I wish i knew this before I got the penance

grizzled panther
#

Lol ikr i did half of it before i tried rumbler , to do it as its written you have to pounce on them grenades.

tough epoch
#

Lmao yeah i did the box because it said EXACTLY to use that

#

I hovered over the grenade box feat on the main tab page just to be sure too but i guess I was the fool 😔

grizzled panther
#

I was trying to race another ogryn to the grenade ammo. Before i remembered someone said in ogryn chat earlier in the day you could use rumbler. 🤣🤦‍♂️

feral gust
#

YES: I got the 20x Dodge penance!

  • used mod: "tap2dodge" (doubletap instead of accidental jump)
  • used SCAB/DREG BRUISER as opponent (poxwalkers move too jankily to predict)
  • "Power Matrix HL-17-36"('Repair') mid-section(with cogitators) and hid in mid-level away from others

@pearl palm It was serial dodges, not concurrent dodges.
Clue was in this video EnclavumBaross
https://www.youtube.com/watch?v=swjngWLDr8Y

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▶ Play video
sudden inlet
#

how would you guys say a T5 Damnation with low intensity pairs up to a regular t4 heresy?

rigid wasp
#

Low intensity is much easier, I feel

#

The enemy density helps a lot more than the health each enemy has

fervent ridge
#

Low 5 is as easy as Malice

#

there are barely a thousand enemies

#

Decreased volume and frequency of specialist spawns also make it really chill

#

Regular 4 is definitely harder because of pacing

left skiff
#

low is definitely not as easy as malice, the special and elite cap is significantly higher as well as the hp and damage

#

if you throw a malice player into a low 5, they would struggle with the elite packs. probably even clearing trash adds if they aren't playing with meta gear since you can run anything in malice and it will work without effort

craggy terrace
#

When you extract a blessing can you apply it to multiple weapons or do you need to get it again every time?

woeful root
#

blessings that have been earned can be applied an infinite amount of times as long as you have the plasteel and diamantine

#

the only limitations on applying blessings to a weapon is that the blessing must have been earned from a weapon belonging to the same family (e.g., Combat Axes (Rashad, Achlys, Antax) share blessings with each other but do not share blessings with Tactical Axes. Voidstrike blessings are not shared with Trauma. etc.)

odd sparrow
#

Just about the difficulty of low int dam I would say it's on par with heresy or low int heresy.
Even low int heresy is much harder than hi int malice if you don't play heresy or dam.
Your playstyle basically evoles when you jump from malice to heresy or you just die and wipe endlessly since you can't just trade hits or stand in the open with out sliding into cover or into the gunners.

#

Once you can clear heresy a few times damnation is a easy jump while malice to heresy is a big difficulty spike

strange kiln
#

malice to heresy is mostly just a slide check, tbh

opal idol
#

guys, want to do "gone bowling" with 70 knocked targets, are 1st difficulty maps ok for that? or damnation, with higher horde counts? (don't have too much experience with damnation, afraid to ruin games)

strange kiln
#

what i did was i waited until i got ultra infinite horde and got it by accident

#

you can tell how broken it is by keeping an eye on the FPS count, you see it drops from my usual 90ish to like, 30 or lower by the time the server dies

#

if you play a lot it will happen eventually

azure siren
#

Yo, need some more help, this gun workable for a Sharpshooter?

strange kiln
#

the revolver are pretty undertuned overall

#

i wouldn't recommend it, but if you wanna revolver ocelot it up

#

i think those are the good blessings, i know speedload is

#

oh god the damage score lol

azure siren
#

But hey, I can shoot through god itself

azure siren
shell robin
#

is this workable with ?

warm nebula
#

You will get higher-quality weapons very soon. Don’t expect to carry this one for a long time

strange kiln
#

when i was leveling i only took stuff to blue

shell robin
#

ok i know i get better stuff soon but i still don't know if i should use it or not thumbsup_ogryn

#

i guess i just use it

rigid wasp
strange kiln
#

u are learning by doing, if it's your first character. don't worry about it, go nuts

#

no respite is a good one on it, it does damage

strange kiln
#

do one small shot and then a bigger one

#

i thought speedload was unironically BIS

#

revolver blessings suck ass

#

yeah all of these are rough

#

i can't remember what rending does, but speedload would look appealing to me with this set

rigid wasp
#

From what I tested, speedload doesn't work with dodge slides

strange kiln
#

nah only forward slides, but you wanna be doing that all the time anyway

#

even as ogryn it's good, although obv it's less good. the handful of times people have tried a lot of revolver in chats i recall speedload being favoured

rigid wasp
#

I use handcannon and crucian, though I don't remember how fast surgical stacks for it

#

Point blank is cool, but lasts too little for its requirement and doesn't synergize with deadshot well

#

The rest is ugh

strange kiln
#

crucian got nerfed fuckin, somehow?

#

like they looked at the game and went

#

the problem here is revolver is too good

rigid wasp
#

Revolver also needs the feats to work around its problems, and that's where tactical reload, deadshot and sustained fire come in

#

I also put ult cooldown on my curios to be able to do the funny reload as often as I can

azure siren
#

So no Run & Gun and Speedload for eternally charging at the enemy

rigid wasp
#

Sustained fire is the second most annoying thing they could put on the blessing pool

#

"Why yes, I'd like to dump this weapon with 5 shots on an enemy instead of aiming for the head"

#

It has a really annoying timing too

#

You almost have to mash the button because the recoil resets too fast

#

It just has so much penetration to hunt enemies through hordes

strange kiln
#

honestly while i have seen a handful of utter fps god including a fucking godlike gunpsyker when it was terrible. but it just has so many limitations compared to the other options. it's v hard to do that, i sure couldn't

azure siren
#

But consider, bang bang shooty

#

Like all girls, I like to swirl my skirt and twirl my revolver

#

But ya, I sacrificed the revolver to get the Speedload Blessing, if it gets buffed I make grind one out shrug

pure lodge
#

Does anyone have an updated in-depth guide on the graphical/video settings for the game? All of the one's I've seen are 5+ months old and there have been some extra changes since then

ivory totem
#

are emeperor gifts capped still

#

?

formal granite
#

no

keen palm
#

is it me or are dregs relatively harder to find than scabs, across any difficulty

crude stream
#

is One In The Chamber fixed yet?

steel wing
#

Since shop doesn't sell gold weapons and day shop kinda expensive , how i get gold weapons ? farming lvl5 mode?

neat jacinth
#

Melk, Emperor's Gifts and by consecrating weapons through Hadron.

steel wing
#

so what is most optimize way tho ? does is harder the mode is better the drop?

#

im 24 zealot now , play most on heresy , have purple drop now and then but gold is not much

tough solar
#

i'd just wait until you're lvl 30 and focus on trying to buy weapons from the shop with the highest base modifier totals.

#

Once you get to lvl 30, aim to get weapons with good base modifiers and upgrade them to get good perks/blessings.

#

A gold weapon is no stronger than a purple one with the same stats, it just has one more blessing, which may or may not make it more powerful depending on what blessing it is.

scarlet oasis
#

Hi i would have some advice with a penance

rigid wasp
#

Aaaand which one is it?

azure siren
#

Yo, what Blessings are good on a Columnus MK 2 Braced Autogun?

rigid wasp
#

Dumdum is the patrician taste and I personally like sustained fire because it still works with dumdum and makes firing in bursts more effective

azure siren
#

Speedload good on it?

rigid wasp
#

I don't like it, but I seem to be the minority on that from what I talked with other people

keen palm
woeful root
#

blessings are shared across accounts/classes but not between different weapon families, so your thunderhammer's t4 momentum is not transferable to your ogryn's cleaver

rain dew
#

do the blessings on a curio increase in stats if you consecrate it?

keen palm
gray swan
#

how do I install mods

rare lintel
#

Hi. If I quit the game, the penance "flawless execution" reset?

finite plaza
#

really dumb question but can you still cheese the make every shot count penance by alt f4 and joining back in ?

celest prairie
#

I have noticed that in some missions, the purple bar gradually increases over time. What does the purple mean and, why does it gradually increase?

woeful root
#

your team probably picked up a grimoire

#

the purple is Corruption, which basically decreases your max HP and prevents your health from refilling as much from medpacks; Any existing health is also removed when corrupted

#

Corruption is incurred from attacks by Infested enemies (Poxwalkers, Poxbursters, Poxhounds, all Monstrosities), from Grimoires (which inflict x amount of corruption every few seconds), or from being downed (which fills the current non-corrupted segment of HP with corruption)

celest prairie
#

Ok

#

I wish the corruption has a limit because it has killed me a few times

woeful root
#

yeah, it's basically a time limit

#

esp on Veterans and Psykers

#

best you can do is hope to move through a mission quickly

celest prairie
#

Yea

woeful root
#

since your health already gets ticked down, you can be a little less careful about hit-trading

celest prairie
#

What's hit-trading?

woeful root
#

just a broad term for hitting an enemy at the cost of taking a hit from them

celest prairie
#

Ok

#

Thought so, just wanted to make sure

feral gust
#

Does anyone know how much damage does 1x stack of Soulblaze does?

woeful root
feral gust
# woeful root

Wait.. What kind of Primaris beast can deliver 30 stacks of soulblaze.

woeful root
#

Wrack & Ruin and Ascendant Blaze are able to stack up to 31 stacks

keen palm
#

what specifically is a chained attack? using a specific attack type within X seconds? like 2 light attacks in 5s?

#

trying to figure this out for trauma staff's secondary

feral gust
#

SoulBlaze4 Blessing feels like a waste.:
"Enemy gains 2-4 Stack(s) of Soulblaze on Critical Hit to a maximum of 10-12 Stack(s)."

You need 3x CRITICALS (5% chance) to get max 12 stacks.

  • TrashMobs will die with 3x strikes from even an Illisi.
  • Specialists (like Reapers) seem to deflect non-charged strikes.
feral solstice
#

is power cycler 4 any good or...

fervent ridge
#

It's the best you can get

#

Would definitely pick it up

pliant willow
#

You can't reroll for ever?

formal granite
pliant willow
#

It goes down

rigid wasp
#

You should be able to reroll as many times as you want

#

I don't recall them changing it, so it could be bugged

formal granite
#

the cost should go down to 0 so idk what u mean by cant reroll forever