#[Released] [Free] Wentward S3 - https://www.beamng.com/threads/wentward-s3.95636

3011 messages · Page 4 of 4 (latest)

coarse snow
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oh whats up dummiesman
pretty understandble now that context has been provided... hope things will go well eventually

gloomy granite
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Ohhh alr, I’ve never seen the interior of the real bus body it’s based on, thanks for the correction!

dense jetty
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Nice to see you responding once in a while 🙂

jagged maple
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Why not apply for developer again

sand forge
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I've been playing BeamNG for over a decade, it's one of those things that's near the point of "life moves on"

They're working with a custom engine on custom technology, which means the workload is generally higher and more complex than usual and IMO people working there really have to have a passion for it, which I don't anymore. I also disagree with many decision they've made on their technology, but that's a personal thing, they have a very talented team and aren't necessarily doing anything wrong.

Also the community that has formed now, to put it lightly, are annoying zoomers / whatever you call them now, can't talk here without someone showing off how insufferable/immature they are or gifspamming with gifs that are incredibly detached from reality. I dread what the world will look like in 10 years.. Anyways...

Basically, I don't think there's a place for me at the company and in the community anymore.
Edit: Actually, re: community, I've been pretty willfully ignorant about that and should probably only join here to post updates on things

coarse snow
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aw damn

tropic yew
languid surge
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The new lights from the MD-Series are looking pretty good on this.

sturdy garnet
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Is this not on beamng anymore I can’t find it.

merry jungle
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bc it is for me