#mods-discussion

1 messages · Page 141 of 1

livid oasis
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I live in a hilly, mountainous area, so the roads are windy and fun with tighter corners, not boring highways with long straights and sweeping corners

dawn tiger
#

Look up how to use irl terrain data in beam ng

livid oasis
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I will

crude halo
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after trying with etkc

near estuary
#

I learnt my lesson today

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There is so much crap and viruses on midland

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also is that a rx8

torpid topaz
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@plush ruin this channel works

rain spoke
crude halo
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@near estuary yea current WIP of my Solstice/Sky

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@rain spoke Ground Effect Kit Name is from Pontiac

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Reuse of ETKs Part

crude halo
lethal solar
#

Anyone got any cars I can download?

dense jungle
lethal solar
lyric cedarBOT
#

Gave +1 Reputation to @dense jungle (current: #85 - 38)

latent ivy
#

what is everyones opinion on a new spark mod?

crude halo
#

Fail Moments.

barren magnet
crude halo
ocean mauve
barren magnet
lyric cedarBOT
#

Gave +1 Reputation to @ocean mauve (current: #2 - 360)

thick niche
crude halo
#

this time i have to figure it out of rear wheel issues.

thick niche
thick niche
#

if you just move it in the body jbeam by using node offset, you won't have to move each piece individually.

Just find suspension_R and put node offset

crude halo
#

ah ok.

thick niche
crude halo
#

because i move the rear suspension in blender too. (by the way if you moved it in blender you still need to move the node offset too right?)

thick niche
#

you shouldn't be moving any suspension jbeams in blender if your unexperienced

crude halo
#

yea i move it to original places

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@thick niche i moved it like the original

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when i removed node offset the unibody appeared

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@thick niche how can i fix?

dawn tiger
#

Bruh quit pinging people thats why i stopped trying to help

crude halo
#

ah sorry.

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because i am curous why when i moved rear suspension to be closed to the body and suddenly disappeared

thick niche
dawn tiger
#

start over with the supsension for the rear and then use the node offset

crude halo
#

what i used is etkc_body

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i'll copied another one and lets see because i backup the original

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same results.

thick niche
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sorry i am at work now, unable to help.

ocean mauve
#

Post the jbeam in here, might have a typo somewhere

dry quarry
#

How do i properly reinforce the wheels so they dont twist from torque when engaging launch control?

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It happens even on vanilla vehicles

crude halo
#

maybe i can give you whole of this to check what's wrong.

dry quarry
# dawn tiger Wym twist?

So when you engage lc alot of pressure builds up on the rear wheels causing the hubs (i think) to twist, so the whole wheels with the brakes is turning a few degrees

dawn tiger
dry quarry
#

It either squats or pushes thru the brakes but it shouldnt twist the whole suspension, also with some vanilla vehicles the car rocks a bit on its wheels when coming to a stop, but ill try and see if adding additional support beams does anything

crude halo
#

that's funny.

hard prairie
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Finally got the slicks stable....

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And fixed the rear brakes 🤣

ocean mauve
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You might wanna make the tire jbeam wider, right now only the inner half of the tire seems to have collisions

hard prairie
crude halo
# crude halo

One funny things That i attempted is Moving the rear suspension same location as Fuel Tank (blame General Motors)

hard prairie
#

Could be too springy I suppose, but the truck jumps all over the place. It's quite entertaining

crude halo
hard prairie
crude halo
hard prairie
#

Not surprisingly, it's already been done 🤣

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But not with the ramp truck body 👀

crude halo
hard prairie
#

This one used to wheelie. Not sure what I changed 🤣

fluid hedge
#

this is suck a stupid thing...

dawn tiger
fluid hedge
dawn tiger
fluid hedge
#

yeah

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and some parts off the wigeon

dawn tiger
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Nice when's the release date

fluid hedge
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no idea

dawn tiger
#

Damn I think it would be fun to drive around I like those odd little kei cars

fluid hedge
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yh they are fun. It will mostly be based off the pidgeon 4 wheeler though. Will make the I3 make the 64hp and such

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might make like stupid configs eventually, like a cup car and some sort of rediculas bodykit

dawn tiger
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Lol hell yea make a group 5 config

fluid hedge
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o god

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fuck it lets just stick f1 shit onto it and call it a day

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though I need a name. At the minute its just called the "Nogeon" but i want something better. any ideas?

gloomy skiff
dawn tiger
fluid hedge
fluid hedge
cold pewter
#

potentially

ashen lagoon
#

Any good suv mods on beamng from forums? Also I should only get mods from forums right? If so should I get a lot or not that many?

dawn tiger
rough edge
#

can anyone reccomend any muscle car mods (charger/challenger, mustang, camaro, or any other American muscle cars) paid or free, all years

ocean mauve
twilit wyvern
#

let my know what do you think about this tail light (not ray traced, just textures)

dry quarry
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How do i make a node for the pops and bangs for a car

wary cloak
#

Hi, im trying to import a dae and putting a mesh, when i click colision visible mesh, theres no colision but when i go to blender and fuse all mesh into one when i import it appears a no mesh, any ideas? Also im going to sleep so i wont reply for some hours

errant zealot
#

does anyone know how to properly upload automation vehicles to a online beammp server hosting website so i can actually let other people use my vehicles in my server.

dawn tiger
dawn tiger
snow lotus
errant zealot
#

yeah i did that and its a .car file without a info.jsn and its not showing up in the vehicle list on the server :(

errant zealot
#

its not a zip file

dawn tiger
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automation car mods for beam are zip files

errant zealot
dawn tiger
errant zealot
#

could you please tell me how to get the zip file if you dont mind?

dawn tiger
errant zealot
#

oh alright - thank you, i have a code for three months of youtube premium would you like it?

dawn tiger
errant zealot
#

oh laright sorry, have a good night

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or day for where ever you are

dawn tiger
#

You too bro hope you get your cars in game

crude halo
errant zealot
cold pewter
crude halo
#

next part : Sky conversion part (front bumper done) then front hood

livid prairie
#

can some one help me add tire marks to my custom map plz

distant talon
#

i'm starting a mapping project with absolutely 0 prior experience, what could go wrong

dawn tiger
crude halo
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yea now i do sky conversion.

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technically V8 4.4 from etkc fits

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but since this is rocketship so 4 cylinder should be enough

latent ivy
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i've got lore friendly names for those:
bruckell cyrus (saturn sky) and soliad meridian (pontiac solstice)

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for performance models, bruckell cyrus sport (saturn sky red line) and soliad meridian s (pontiac solstice gxp)

distant talon
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one thing making it easier is that when i used to drive it 2 years ago the asphalt was brand new and perfect so no need to model bumps and holes lmao

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and i also found lidar height data for it

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i just have this one video of it but like look at that beautiful asphalt, and the scenery is ok too I guess

crude halo
latent ivy
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cool!

crude halo
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you forgot there's clownshoes version? (aka Solstice Coupe)

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so i have to magically do coupe version myself

rancid sable
#

do you can do a fox in the game ?ß

sour dew
#

What

proven rose
plucky needle
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Are they out yet?

astral pike
plucky needle
#

ah i couldnt find them lol

astral pike
plucky needle
#

ah thanks

barren nebula
#

Greetings, drivers. I'm a graduate student and GA at Pratt University NYC in the MS, Information Experience Design program. We're using BeamNG.Drive as our driving simulator to allow our graduate design students to explore the possibilites for in-vehicle multimodal (digital, voice, haptic, and gesture) experiences. If you have any experience creating or modding the UI for interesting dashboard apps, I'd love to hear from you; any insights or experiences would be very appreciated. Feel free to PM. Thanks very much!

bright drum
#

hmmmm 🤨

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something here doesnt feel right…

barren nebula
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Me?

bright drum
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yeah i dunno if i should trust or not.

barren nebula
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Totally cool, I respect that. But I am a GA and this is a legit thing. Not sure how to gain trust, happy to do that. Just thought i'd ask the community about it.

bright drum
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ah oki

barren nebula
#

Not here to steal ideas or anyone's work! Just looking for insights for our students. Up and up, I mean it.

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Ask away.

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Happy to share.

bronze shard
#

you will be hard pressed to get anyone legit to shoot you a dm. there are so many scammers in here on both sides lmao.
you might have better luck linking to similar existing examples that are on the repo so people have a rough idea of what you want, or messaging the authors of those directly. cold calls arent usually received super well though

barren nebula
#

I completely understand that, and also the scammer sentiment.

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Thx for your response. I get it.

bronze shard
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i do really mean both sides here, take care to look at anything you get sent. people yoink portfolios from others or claim they are someone else all the time

barren nebula
#

ahh. thank you. We are NOT into plagiarizing or stealing people's work at Pratt. That's expressly against our whole jam.

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That's why I asked for insights - not looking for code or samples. Just...what's your experience, how did you get started in this?

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Sorry for inviting some angst folks. not my purpose at all.

dawn tiger
barren nebula
#

We have some directions from the BeamNG tech team, just thought it might be cool to ask the community here. Didn't want to stir up probs.

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We're looking for opportunities to introduce some dashboard mods that may help pedestrians, or safety, etc.

bright drum
#

useful tip.

DONT use modland. use the official BeamNG.drive mod repo instead

barren nebula
#

Q - is it all Angular or is there an oportunity to use Vue?

dawn tiger
barren nebula
#

We're working up an opporunity to have an iPad Mini with some Figma prototpyes set next to our dashboard (Logitech wheel) but I'd like it to be interactive if we can

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We'll have the iPad Mini set up right next to the wheel for an in-dash experience...

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Kinda like paper prototyping but with real touch controls...but it won't be connected. Still pretty powerful.

bright drum
#

well beamng isnt really meant for mobile devices

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i would recommend using a computer instead

misty onyx
#

wataheck

dawn tiger
bright drum
#

ah

barren nebula
#

Yeah, the iPad won't be connected. We have a powerful computer and a 34" curved monitor and the logitech driving wheel and pedals. The iPad will be a satellite device on an arm to mimic an in-dash touchscreen. Not connected - but we can mirror

bright drum
#

makes sense

barren nebula
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(Force feedback Logi wheel is crazy cool btw)

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G920

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We will mount the iPad Mini on an arm so that it's right next to the wheel. Figma prototypes with touch ability will allow us to mimic driver controls, and it isn't perfect.

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But, it's a lab. 🙂

bronze shard
barren nebula
#

Thx. Have not yet.

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If anybody here is working in UX/UI you get the whole paper prototype thing...we do what we can.

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Some of our designers aren't really that code savvy. We want to give them the opportunity to express ideas...but I also know that the software allows for mods.

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So, want to give them the opportunity to really add an app that we can display in the dash in Beam

bronze shard
# barren nebula Thx. Have not yet.

there might also be someone relevant from part of the team working on one of the audi mods, havent kept up with it. they were doing some pretty trick things to get "modern car stuff" working. probably a handful of others too, but not many

barren nebula
#

The BeamNG folks have been very generous with us so far

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Great team

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We're totally grassroots on this, appreciate the responses

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Not even sure what the students will come up with yet. It's all open. Super exciting.

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For example - what would a "deer alert crossing the road" UI app be like? Do we have an actual deer? What's the alert? Is it kids crossing the road? What about upcoming stop signs? What about alerts for fire (LA things)? etc

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Students are interested in pushing boundaries on alerts.

latent ivy
#

Does anyone know of any Tesla Model X, Y, 3 or Cybertruck mod that actually looks like them

bronze shard
latent ivy
#

Yeah I looked and they all looked fake but I see ones people have on Tiktok and it looks good

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but dont want to download on sketchy sites

barren nebula
#

Is it cool if I ask what everyone is actually driving IRL? Or is that against the rules 😎

bronze shard
barren nebula
bronze shard
#

would have been cool to have someone this switched on for the coding part of the uni courses i did. instead we were taught in one language and examined online using an adjacent language. code worked on our pcs but not online lmao

barren nebula
#

par for the course, man.

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I hate Javascript - Python friend now.

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DatViz has never been better.

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Remember a loooooooong while back taking 3 classes in - wait for it - freakin cobol.

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#offtopic sorry

barren nebula
bronze shard
bronze shard
# barren nebula And your truck is sick.

cheers, dont mind yours either. tacos are pretty cool for a modern car. certainly hard to beat the classic patrols though, especially with a few small upgrades

barren nebula
ocean mauve
#

And yeah Zeit might have some useful insights too

bronze shard
bronze shard
proven rose
#

Angular is legacy but I belive can still be used for the time being. You should use Vue though for LTS

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There already exists an Android app to drive cars using your phone (check the settings) as well as some apps that let you show gauges from the game on your phone'

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You probably would be able to send information from the car's controller over the network or bluetooth to your devices to display info

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I'd reccomend seeing how other tools do so to build your utility

bronze shard
#

i was under the impression that the app was no longer supported? yeah, there is some really cool stuff you can get communicated to/from the game. stuff like actual car dashes and wiper stalk support can be done too, that might interest the students

tired coyote
#

You can use vue if you set an isVue flag in the info.json and export the module manually (aka add that to the Vue file responsible for that, beam doesn't do that automatically)

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This might also be interesting to you

dawn tiger
#

2024 denali wip

dawn tiger
crude halo
#

sky conversion parts progress

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what if i use Forza Ported Solstice........

lone junco
#

can someone tell me what is some of the most realistic and pretty good mods

dense jungle
#

pins

crude halo
#

remade the chassis

weak bolt
#

Can you reuse the same object in a model at all?
I need to use 18 XL cargo boxes in a trailer and there are only 16 unique normally, so I thought if I split it into 3 slots then I can reuse them - but it still doesnt work.
Should I just include a clone of a cargo box in my mod, like adding a cargobox_xl_90_degrees_Z box or smt?

crude halo
#

it could be worse.

dry quarry
crude halo
#

i was try to move the etk rear suspension last time and turns out Body Selection left the chat

drowsy leaf
crude halo
rough edge
#

I've seen other people use a mod that changes the supercharger sound, does anyone know where they got this

wary cloak
#

what is the best tutorial to importing custom 3d models?

rough edge
crude halo
rough edge
#

it was a joke

crude halo
#

Ok I'd take it as a compliment

rough edge
#

modland mods are usually wonky

crude halo
#

Even I ported it myself it is wonky but I can't find good candidate of Solstice/SKY Port as base or should I make my own jbeam?

wary cloak
#

can anyone help me get some 3d models and the colisions on beamng?

young scarab
#

i want to make this but i have 0 experience modding in beamng, any tips on how to start?

ocean mauve
#

Either base the mod on another, already existing car, or start with smaller modding projects first

young scarab
ocean mauve
#

Depends on how you do it. If you keep the jbeam the same and slap on a different model, yes. But if you mix and match parts from different cars, modifying the jbeam to match your project, then no (imo)

The main difference from making it all from sratch would be that you have a base to work off. Scratch making jbeam stuff is a pain if you don't have prior experience

In any case I'd recommend the other option, starting with smaller project. For example some new parts for one of the vanilla cars

young scarab
#

i woud do some personal mods for my 200bx and prolly releas them to the public

crude halo
#

And what if modifided base jbeam to suits your model (example ETKC jbeam to Saturn Sky)

young scarab
ocean mauve
young scarab
#

might read it out for some bumper modifications and stuff

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(no shit the widebody on the 200bx triggers me as fuck

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also the lug bumper thingies)

ocean mauve
young scarab
#

thanks ngl i thought beamng modding was hard but i see it isnt

ocean mauve
#

Personally I don't really like the plugin as it doesn't organise the .jbeam in any way, and for a lot stuff you still need to use text anyway

young scarab
#

🤷

ocean mauve
young scarab
#

thanks!

dense mica
#

does anyone know if there has been a modded map of laguna seca made? doesn’t matter if it’s paid or not just want to know if it’s been done yet

cyan drum
#

pretty sure there is one

dense mica
#

do you know where I would be able to find it?

cyan drum
#

beamng forums

dense mica
#

i’ll give it a look, thank you!

barren magnet
cyan drum
#

ah right

#

joever

oak belfry
#

is there a mod that allows you to change the fr, fl, rr, and rl tires individually?

graceful echo
#

so happy with it

torpid topaz
fringe pendant
#

wondering i anyone else has had this issue with the Repo Tow Truck. Cant get the lift to wokr in a long bed. Part is selected but nothing appears

sudden whale
#

Do someone know why my realistic headlights mod looks like this? Do I have to increase my graphics?

oak belfry
torpid topaz
#

forgor

wild nest
#

ts pmo sm

woeful river
#

rear turbo swap the WORLD

#

if I actually wanted to pour a bit of effort into this mod, I could make the turbo have a jbeam and stuff but ehh

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made it in 50 mins so pretty happy :3

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vrum (on a mechanical point, this makes absolutely no sense, and I know that)

crude halo
#

Yea i like it.

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If you made its way to repo i will downloaded it.

spiral lake
#

how do i install mods?

sour dew
#

since the engine is already rear

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and it looks to have a beetle hood

copper wharf
#

if im making info files for a config are the defaultpaintnames necessary? or can i just not use them

#

like can i just delete them and the colors from the .pc configs get used or smth?

surreal shoal
ocean mauve
crude halo
crude halo
#

should i unnecessary front end swap?

ocean mauve
#

Ah yes the weekly new project

crude halo
#

because i didnt shaped it yet.

woeful river
#

I might release it onto the repo, might just make it so that the turbos are attached to the exhaust and not the engine tho

graceful echo
graceful echo
#

i forgot something in this image

the fancy police spoiler yes

graceful echo
#

i think i might make that livery a tad bigger

#

chevrons are sorted though

graceful echo
drowsy leaf
drowsy leaf
graceful echo
#

i love the look of all of this

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just trying to think what else i could do in this 80s-90s livery style

drowsy frost
#

@graceful echo have you uploaded any of this to the repo or anything?

foggy atlas
#

is there a mod that seperates the camera when playing with a friend?

graceful echo
#

i wanna explore adding new bits to the cars before i do a release of these

drowsy frost
graceful echo
# drowsy frost I'm just wondering I abandoned UK emergency services pack entirely because I lo...

making emergency services stuff & getting it right is very difficult isn't it?

I understand why you lost interest, at least I have 0 pressure for me since I simply enjoy making police cars. I just have the deep knowledge of these cars in person, particurally the modern ones

you don't have to, very kind of you to offer. I do remember seeing your pack, somewhat inspired me to make my one eventually.

#

my only particular downfall at the moment is not knowing how to get stuff into the game properly. I have some great idea's for the vehicles in game but don't exactly know how to execute it. Modelling side is perfectly fine for me, just getting it into the game lol

drowsy frost
#

Haha, I suck with jbeam and modelling lol

Skins are my main thing as well as small part addons

graceful echo
drowsy frost
#

Send me a friend request and I may be able to help

#

No promises, I'm not the most talented lol

graceful echo
drowsy frost
#

Who said I had a brain

graceful echo
#

2 braincells then

dreamy arrow
tulip fog
#

So how hard would it be to port a mod from Rigs of Rods to beamng since yk they both use jbeam

#

I haven't touched RoR since like 2012 but there some good mods there that you can't find for beam

dawn tiger
rain spoke
#

Man doing my pessima front end swap and nothing works 😭 @crude halo

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Imma fix it tomorow

fluid hedge
dawn tiger
#

2024 Denali Progress

fluid hedge
toxic spade
#

Anyone have a good fire engine mod

#

Like a Pierce Arrow XT

dawn tiger
#

starting on headlights

ashen lagoon
#

one of my modds dont work...

crude halo
dawn tiger
ashen lagoon
#

its a mod where i can put a v10 into a mini van

dawn tiger
crude halo
#

Silvia S15 Ported from Project Cars 3

gusty cape
#

The definition of a meshslap.

dawn tiger
gusty cape
dawn tiger
crude halo
crude halo
#

try to invert side parts to S15

toxic spade
#

Does anyone know why Beamng tells me my mods are old although I got them from the mod menu section in games

dawn tiger
toxic spade
#

Ah, I see, also I tried downloading the crown Vic mod and it didn’t work

dawn tiger
pallid schooner
#

idea: tow flatbed (from the d/h-series, or the t-series one) for the md-series

surreal shoal
crude halo
# crude halo

Yea how can i find trunk? Because i use Ibishu BX as Base and when i find trunk it is Tailgate

obsidian plinth
#

can someone come vc and help me with mods?

near estuary
#

also i want to try out modding but dont know where to start, what should i do

crude halo
#

problem is

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S15 is Coupe But bx_body is liftgated (180SX)

near estuary
#

180sx is s13

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I don’t know Jack shit about modding but isn’t there a coupe unibody

crude halo
#

there is (diana or something)

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Ported from PC3 (Project Cars 3)

near estuary
#

Ah I see

#

So what should I do to start learning to mod

bronze shard
#

visit the documentation site, pick something small like parts of a bodykit to learn modelling/uvmapping and basic jbeaming

bronze shard
abstract mango
#

No thank you

graceful echo
#

good morning chat, it's time to cook

crude halo
#

current project:

graceful echo
opaque falcon
#

Try making my own frame

crude halo
#

attempted to add node offset of etk engine swap

opaque falcon
#

It doesn't have spinning stuffs

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So should be very easy

crude halo
#

and disappeared the body selections

opaque falcon
#

Eh

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What did you do in the code

crude halo
#

i just change ["bx_engine","bx_engine_i4_2.0", "Engine"], to ["etk_engine","etk_engine_v8_4.4", "Engine"], {"nodeOffset":{"x":0.0, "y":-0.01, "z":-0.0}}],

opaque falcon
#

Woo

#

You add an extra ]

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["etk_engine","etk_engine_v8_4.4", "Engine", {"nodeOffset":{"x":0.0, "y":-0.01, "z":-0.0}}],

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Should be like this

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You should only have 1 pair of []

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And you had 1 extra ]

crude halo
#

Thank you @opaque falcon

lyric cedarBOT
#

Gave +1 Reputation to @opaque falcon (current: #661 - 3)

crude halo
#

if i change nodeoffset if i want it down x y or z or minus?

opaque falcon
opaque falcon
#

Move the engine to the location you want

#

And check the xyz

#

Then just type it in the node offset

crude halo
# crude halo

so even ported and mirror positions (blame to exhaust located in Original BX)

opaque falcon
#

But don't keep transform

crude halo
#

oh how to added this engine swap to optional in bx engine?

opaque falcon
#

Simple don't

#

Make it a engine pack

#

So when you select the pack you can apply the node offset to all the etk engines

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Like how ceep works

#

You can add another slot under engine or make a new slot call engines pack
Under that is engine, and you can choose between bx or etk engines pack

crude halo
#

if i made engine pack files example of slots {
"bx_engine_swap": {
"information":{
"authors":"Poppukorn",
"name":"Engine Pack",
"value":12000,
},
"slotType" : "bx_engine",
"slots": [
["type", "default", "description"],

#

["bx_engine_swap","bx_engine_swap", "Engine"]

opaque falcon
#

Yes

#

But I'll suggest you change the slot type from bx engine to others

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Otherwise the original bx also have the options

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And the bx_engine_swap just type bx_engine

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So you can just use the normal bx engine file

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No need to change the original engine files

crude halo
#

example

#

because this s15 you saw (aka ibishu s-series) is testbeds of swap

opaque falcon
#

"bx_engine_swap": {
"information":{
"authors":"Poppukorn",
"name":"Engine Pack",
"value":12000,
},
"slotType" : "s_series_engine",
"slots": [
["type", "default", "description"],
["bx_engine","bx_engine", "Engine"]

#

Like this

#

If the s series engine slot is this name

#

You can refer to classic engine expansion pack codes

#

I highly suggest you to refer to others mod creators code

#

But need to give credit

crude halo
opaque falcon
#

👍

crude halo
#

rear suspension can do the same things right?

#

example i use bastion and wanted to use etk suspension to better quality of driving.

opaque falcon
#

Yes

#

But the nodes need to be the correct ones

#

Or you gonna get very shaky

#

Or worst implode

crude halo
opaque falcon
#

kinda work

crude halo
#

this is what happended when i add node offset in front suspension of etk

crude halo
barren magnet
#

why would you use etkc for an s15

#

use bx, its literally the same car

crude halo
#

just testing of suspension but engine? yea i want it louder

#

louder than LS Swap

opaque falcon
barren magnet
#

???

opaque falcon
#

its my mid engine moonhawk

opaque falcon
#

well you shouldnt

#

you need to add the node offset to everysuspension parts

#

atleast the spining parts

#

like brakes, hub, wheels

#

and for the shocks

#

yes because the etk c suspension is alot higher than bx so the shock will be too long

#

unless you shorten it

crude halo
#

one finagling problem should i ignore it?

opaque falcon
#

What's that

#

Model issue ?

crude halo
#

not linked driveshaft of bx to etkc transmission

opaque falcon
#

Model or physical

#

Like not moving

#

If model just change it in blender

#

If physically you need to change the drives driveshaft code

crude halo
#

the car is running fine.

#

and this popped up

rain spoke
crude halo
#

@rain spoke if this swap works fine (s15 with etkc engine) i will do in bx

crude halo
opaque falcon
crude halo
#

ok i will do

opaque falcon
#

If you see it shacking very hard means you need to check the nodes

crude halo
#

this one?

opaque falcon
#

Yes

#

The g force one

crude halo
#

and yea i opened engine thermal debug too

opaque falcon
#

so is the meter shaking?

#

if so check the nodes

#

CTRL M

crude halo
opaque falcon
#

so check the nodes

#

check which nodes are shaking

native moon
#

Could someone help me with a mod

glossy prawn
#

Can confirm that the pontiac aztek mod is broken in 0.23

opaque falcon
#

no cutting

#

new v10 model

crude halo
#

From Scintilla?

#

like this node?

glossy prawn
opaque falcon
#

from bx remake

opaque falcon
#

the one will show the node name\

crude halo
#

That must be control b

alpine cobalt
crude halo
crude halo
#

i guess this

drowsy leaf
# crude halo

dude you literally started a different proyect yesterday

#

pick up something and mod it for a while

thick niche
barren magnet
#

fr

hard prairie
crude halo
#

One issue is trunk how can i do? because body file mainly is Liftback

#

if i change from ["s15_tailgate","s15_tailgate", "Tailgate"], to ["s15_trunk","s15_trunk", "Trunk"], which meant trunk not operateable

ocean mauve
#

Well did ya also change the slotType of the trunk?

crude halo
#

i changed yea but i'm curious how about in original diana (bx) trunk behaved

#

turns out i forgot it.

#

sorry for not recheck it.

lilac cloak
#

Mod idea! Lore friendly R35 GTR maybe as a modern Ibishu Diana to compete with the SBR, and the desing is based off of this

thick niche
#

that's a interesting concept

#

i like it

lilac cloak
#

I just need to learn to mod, and model, and code...

#

I probably wouldn't use that exact design but definitely something inspired by it

#

It could actually be called the GTz since that's Ibishu's high performance trim

#

And instead of GTR Nismo it could be a GTz NOMI, DREID, or GRUNT Edition

graceful echo
#

modelling is the easy bit, actually getting it into the game will be hard enough

#

for example I've got loads of stuff I wish to make to continue my crusade of making police cars but i need to just learn how to make small addons first

#

I can model, no problem just more so the coding.

weary hollow
onyx siren
#

How do you change the terrain color in world editor? Cause when i use paint tool the color doesnt change (if you reply @ me so i can read it later)

graceful scaffold
#

How do I reinstall BeamNG game files? I accidentally edited Utah in the world editor and now it doesn't show as a level to load into freeroam. When i try to play a Utah scenario, it just puts me on a random map and the scenario glitches out.

ocean mauve
graceful scaffold
#

Wow thank you so much! It worked.

graceful scaffold
ocean mauve
# graceful scaffold

Similar issue to the map thing - Those are probably custom configs you made for those mods, which are still saved even when the mod is deleted

For those, the location is userfolder/0.34/levels/carname/

There should be a bunch of .pc (config) files and thumbnail images in there that you can get rid of

Another possibility is that other mods add configs for those mods - for example a skin mod adding a skin (and config to go with it) to a car mod that you don't have installed

graceful scaffold
#

lemme try 0.34/vehicles/carname and delete all hte configs. i think thats it

#

should i delete the entire folder of the deleted car mod?

ocean mauve
#

Yeah, so for example for the Bugatti, delete the Bugatti_Chiron_Trix folder

graceful scaffold
#

okok. thank you!!

calm locust
# graceful scaffold

yo does that rs6 mod of yours have a bugged colors or its normal like you can change to any color?

graceful scaffold
drowsy leaf
opaque falcon
#

And do transaxle and v6

#

Etk c is the closest thing you can get for r34 gtr

grand eagle
#

Hi, does anyone know how to change the indicator sounds on automation mods?

summer pendant
#
mortal spruce
#

T-Series Group T4
Finally finished enough to release the beta.

sour dew
opaque falcon
#

Just realized something

#

If i put this into the mid engine moonhawk

#

Isn't it the mid engine viper

crude halo
#

continued the s15 where i lefted off last night.

sour dew
#

anyone know of some really good early 1950ss european race cars

#

preferably some with nice engine sounds

dawn tiger
#

Yo where are the pickup seat jbeams cause there not in interior or in common

sour dew
#

i do NOT want automation

cyan drum
#

gavril phanta is the best you're gonna get

opal solar
#

hey, i need someone that will show me how to import buildings etc. from farming simulator into beamng. if you can do it - dm me

sour dew
cyan drum
#

tough luck then lol

sour dew
#

i swear i remember something like this existing

cyan drum
#

that mod is literally like 10 years old lol

celest sundial
wicked egret
#

the Dodge Viper has double wishbone front and rear

#

Vipers actually corner very well

magic forge
#

i made this cool ahh jdm car]

#

i tuned it aswell

#

all of the body parts have been swapped and suspension is lowered wheels camber

#

it used to only go 120 and then after tuning it goes like 210

#

mph

dawn tiger
#

Hell whats it look like

magic forge
#

i can show u lol

#

one sec ill record it

wicked egret
sour dew
wicked egret
#

the ai is not good enough to race

sour dew
#

i have a race i havent won in first place yet

wicked egret
#

which race?

sour dew
#

not becasue im a bad dricer

sour dew
#

you can make the ai very very hard to race, just most beamng races arent becasue theyre supposed to be fun, not hard

wicked egret
sour dew
wicked egret
#

nope

magic forge
#

yo @dawn tiger ill post a vid of me driving

dawn tiger
#

Nice

magic forge
dawn tiger
magic forge
#

mb

sour dew
# wicked egret nope

yours must be bugged, when just using the mod, i still have it

try clearing cache or temp

#

this awlays seems to happen with my maps

#

some people see the missions some dont

sour dew
#

theyre supposed to a custom config

sour dew
opaque falcon
livid oasis
#

A potential new map I'm gonna make. What do you think? The blue squares are grandstands

sour dew
#

looks nice but feels familiar

livid oasis
sour dew
#

just the layout

#

😐 sigh

livid oasis
# sour dew just the layout

Is that a failed AC port? When I tried to port Mount Panorama and Oran Park, there were tonnes of broken textures, but Phillip Island worked

sour dew
#

just need to re equip the textures

livid oasis
livid oasis
sour dew
livid oasis
#

I assume that is some track from Germany? Is that correct!

sour dew
#

yes

#

1950s track, i wish there was better old cars

livid oasis
#

As the Bruckell Nine is too old, and the Autobello Piccolina and Ibishu Miramar are too new

sour dew
#

its also about what cars the AI can handle, the AI doesnt like not having ABS

crude halo
#

what is bx_shocktop_F?

lusty bronze
#

Hi

#

I'm new to BeamNG

sour dew
molten veldt
lusty bronze
#

Can you help me with a mod

crude halo
#

re-adding bx parts to my S15 (ibishu S-Series)

lusty bronze
#

It's the performance index mod

dawn tiger
#

The top shock node

crude halo
#

what's left on S15 to being considered to re-added it or not (because i used original BX Suspension both F/R)

crude halo
lyric cedarBOT
#

Gave +1 Reputation to @dawn tiger (current: #18 - 103)

crude halo
#

does that still looks like the SR20?

green quest
#

hello

opaque falcon
opaque falcon
#

not the best header

#

but good enough

agile birch
#

CAN SOMEONE DO GRECAV AMICA MOD?

#

ITS SO BEAUTIFUL

sour dew
#

Pigeon

agile birch
#

but its pickup

agile birch
ocean mauve
#

Well

#

Make it then

#

People don't really take suggestions or commissions here

olive fable
#

im not quite sure if this is the right channel to ask this but does anyone know if the gta 3 map port still works? it was made by alec1200 on the forums and was last edited oct 2021

ocean mauve
olive fable
#

yeah thats what i was gonna do but id figured id ask to see if anyone knew

weary hollow
#

low-poly model, which is identical in dimensions to the real VAZ 2107/05, made from scratch.

fluid hedge
dense jungle
obtuse raven
#

im new to beam modding were do i get the Jbeam editior

dawn tiger
obtuse raven
dawn tiger
#

so in vs code on the left there is an extensions button click it and search for jbeam and download them both

obtuse raven
dawn tiger
#

On google just look up vs code

obtuse raven
#

thanks

dawn tiger
#

Materials are the bane of my existence but they do look good tho

warped hazel
#

lets say one wanted to about making a custom front suspension how would i go about it? I got jbeam editor & the suspension 3d model

dry quarry
#

One shall put in the time and effort looking at how vanilla vehicles’ jbeam look with their complementary 3d model

tawny raft
#

Looking for some good (pickup) truck mods... modern Ford F150-350, Chevy 1500-2500 for example. Have not been able to find any on BeamNG's forums and all the other websites seem to be broken in some fashion

dawn tiger
tawny raft
dawn tiger
#

Most that i can think of are mesh slaps that i wouldn't recommend there is a free one in miniature societys discord but its not very good in my opinion i cant really send a discord link her cause ill get muted but i can dm u one to his doscord if u want

tawny raft
dawn tiger
sour dew
#

bane of my existence

#

and my pc existence

#

damn long roads are laggy

dawn tiger
#

lol make smaller ones and tthen join them

sour dew
#

yea thats true but im too lazy and already like halfway done

misty onyx
opaque falcon
#

F3 loop connect

misty onyx
#

😭

opaque falcon
#

Place 2 loop at the location you want

#

And connect it

#

Then add how many edges you want and adjust the angle

#

This is the most easiest way but not looking that good

dawn tiger
#

or a plane and delete 2 verts and then extrude it how u want convert to curve and give it geometry

opaque falcon
#

Yea

#

But the loop connect one is the most easiest one if you want to make turbo manifold

dawn tiger
sour dew
#

3 hours

#

dont mind the gpu wait its normally at .2

#

how i feel rn

sour dew
weary hollow
opaque falcon
#

its already in blender

#

i just forgot the name

sour dew
dawn tiger
# opaque falcon bridge edge loop

Yea i found it after searching lol i was so confused for a min cause ive used blender for a very long time and i was like wtf what is this lol and why havent i heard of it lol

sour dew
#

Yep exactly

#

Would be amazing

#

If people were able to make skins too that’d be sick

Sorry, not tryna sound like one of those people that ask mod makers for everything but I had my chance

I know how much of a pain UV maps are to make, but the livery’s for a Dakar truck are endless

bright jacinth
#

do i have to know engineering and physics in order to carefully tweak or make jbeams?

dawn tiger
bright jacinth
#

if it isn't really the focus

dawn tiger
stone horizon
#

so this video got updated to a new website called mods.to and was wondering if mods.to is actually safe or not video is this

#

when i tried it it redirects to other sites i go back and after like 10 minutes i got a mod. anyone know like a html editing trick to get mod instantly

dawn tiger
stone horizon
#

ok thank you

#

ima go on a modding find to try to find every mod on that list on forums or those other sites you said

crude halo
#

is this panel gap ok or not?

woven idol
#

i need a mod where i can have a insta360 type camera

#

it would be the amazing

latent ivy
crude halo
drowsy leaf
tired wharf
#

anyone got some recommendations for some high quality map mods, paid or not idm

weary hollow
dense jungle
#

kofi + gumroad are typically ok, so long as they have a forum linking to them

#

what broken said basically

tired wharf
lyric cedarBOT
#

Gave +1 Reputation to @weary hollow (current: #1281 - 1)

tired wharf
#

i found a small drift island 2.0, would that be it?

weary hollow
#

I forgot the name a little lol

proper turret
#

Hello,
Is there a diagram or number which shows the damage caused by torque to the engine? So its easier to set up builds✌🏼

crude halo
#

in this case should i use node offset or node move

#

or regularly move in blender

ocean mauve
#

nodeMove/Offset if you want to move the model and jbeam, move in blender if you just want to move the model

crude halo
#

Since the SILVIA S15 have Automatic Transmission in Real World but in all Games it is Manual Version Only

#

During this port i reasearched some reasons it has Automatic Transmission too.

shy shore
#

Does anyone have any good Pickups to drive trailers with?

#

any mods for that?

ocean mauve
#

Gavril D-Series

graceful echo
#

lol

shy shore
weary hollow
marble hull
#

someone should make the street outlaws cars

obtuse raven
marble hull
#

thats the main one

latent ivy
#

<@&710084482031550547>

crude halo
#

you should do it yourself

proper turret
shy shore
#

Does anyone ghave any good offroading maps?

jaunty linden
#

rip i was messing with the world editor and converted all the textures to pbr and its all broken 😭

dawn tiger
jaunty linden
#

yeah i have no clue how, i think i need to revert back lol

dawn tiger
#

Can't unless you made a backup of your map.

jaunty linden
#

yeah

#

im messing with textures and the material library and nothing seems to be happening so

runic axle
#

im gonna get approval for this bc its using TheAdmiester samples but im working on transfering the sounds over from that onto the oldsfullsize

mortal grove
#

is beammp working proper?

whole gust
#

can you get Atlanto still cus I cant find it?

ocean mauve
tawdry basalt
#

are there any good offroad maps with like light mud and such? just some basic stuff that doesn't need a crazy truck with long travel and the whole 9

karmic cloud
#

motorsport playground map have such things

karmic cloud
#

hey guys, i wanna show my work in progress on a mod where can i submit that to have a feedback ? 🙂

ocean mauve
#

here, i guess

karmic cloud
#

that would be the overall model ( i started from the frame of a mercedes 190D 2.5 then i imagined it as an SUV type ) i've finished like 80% of the jbeams, i'm just struggling on some little parts that needs more of comprehension but i am on it hehe, i will also make an EVO version of that monster just like the EVO 1 and 2 of the 190 🙂 i hope you like the style ( be honest i'm not a princess )

swift void
#

Anyone know any other good plane mods other than b 25 me 262 and planes like that

#

And not the forums one cause i got all of them

dawn tiger
dawn tiger
karmic cloud
drowsy leaf
ocean mauve
#

yeah visually im not a huge fan, and anything beyond that cant be judged from a screenshot

drowsy leaf
#

if you want this to be a beamng mod you are goingto have a mnore detailed model, it seems you have no underbody, the design is also very weird

#

it seems like a retro car with huge rims and tiny tires thats utilitarian but luxurious, the bodylines are very weird for sure and it looks like a subdivided model (very highpoly and bad for beamng)

karmic cloud
# drowsy leaf if you want this to be a beamng mod you are goingto have a mnore detailed model,...

actually i've made some test of the body of the vehicle on beamng it worked fine even if it's quite smooth and all, yeahh also for the rims and wheels i think i went a little far on that hahahahah wait i'll try to show you more details of it cuz i've even made the suspension, the chassis, a little bit of the interior, a shitload of things but it looks like it has nothing ( it's myfault, i didnt render the rest lol )

drowsy leaf
#

do you have a pic of the polyflow?

karmic cloud
karmic cloud
drowsy leaf
#

take in this- even if i dont particularly like it, it looks like a renault 5, but also looks model

karmic cloud
#

here it's on a first level subdivision, i can go to 2 maxi for it to work on beamng, here is the body video testing

#

cant send the link rip

karmic cloud
#

the point is that i didnt want to make that vehicle futuristic or modern like, but more like of giving a 190 steroids xD

drowsy leaf
karmic cloud
drowsy leaf
#

some parts are very highpoly

#

how many total triangles does it have

#

you can check with this

karmic cloud
#

how many is too much for beamng ?

drowsy leaf
#

WHAT

karmic cloud
#

xD

drowsy leaf
#

that is like
3x the amount a beam car has

karmic cloud
#

damn

drowsy leaf
#

a full car generally has <150k
a full car with a fine amount of customization and extra parts is like 220k

karmic cloud
#

ok ok alright x) so i gotta make the overall car less than 150k

#

the jbeam tho is a lowpoly version of that, even box

#

when i did my first atempt i put so many nodes and all the game said the car is a pancake now

drowsy leaf
#

like even this thing im making which im not caring if its highpoly or not (i have a reason for that) is lower polycount

#

also general recomendation

drowsy leaf
#

you seem to not know much about modeling and jbeaming at least, making a full car mod is VERY complex and to date i know 0 people that have done a car mod thats not complete garbage as their first mod

#

it is reccomended to mess with already existing vanilla content instead of trying to make your own

karmic cloud
#

that's what i'm doing exactly, messing around with existing data and eventually ask for opinions

drowsy leaf
#

no

#

what im saying is modifying vanilla game cars

#

not trying to make a whole different amalagamtion of a car

#

my first mod from 2021 is literally just a piccolina engine but switched to be a diesel engine instead of being gasoline

karmic cloud
#

for modeling, the story of that car went from a unique blender project to a beamng mod, for modeling part i'm quite good for it but optimizing the polycount for the mod that's what causes maybe some problems

karmic cloud
cyan drum
#

(the first version was dogshit, and the 2nd one, and the 3rd and 4th one but shh)

karmic cloud
drowsy leaf
#

no dont do that
fixing old mods is NOT a good idea

karmic cloud
karmic cloud
drowsy leaf
karmic cloud
#

the name i gave the model just naming it :p

#

Treha*

#

it means " a punch ", well i guess in this case the punch is litteraly one hurtfull one xD

drowsy leaf
weary hollow
#

I doubt it, but we will try to completely remake this mod

#

but this is not our main project

drowsy leaf
#

we,

#

?

weary hollow
#

just a mini rework

drowsy leaf
#

so just adding gimmics instead of like
fixing it

weary hollow
karmic cloud
dawn tiger
karmic cloud
karmic cloud
shell estuary
#

Does anyone have something like still working Variety mod?

sour dew
karmic cloud
#

189.993

barren magnet
#

judging by the ratio of faces to triangles, i'd wager a guess and say theres probably a lot of ngons in here

#

292k tris is still insane for a beam car

#

especially something that's not a highpoly bake candidate

dawn tiger
marble hull
#

can someone make a procharged fox body?

sour dew
#

antone know some cars like an ariel atom or a caterham

sour dew
dawn tiger
cyan drum
latent ivy
#

but it's been in development for too long, and it's not even released

sour dew
lyric cedarBOT
#

Gave +1 Reputation to @cyan drum (current: #36 - 70)

sour dew
cyan drum
latent ivy
#

i don't remember seeing the blackpool superlite being released

cyan drum
#

it's a repo mod

sour dew
latent ivy
#

OH

#

i was confusing it for another mod of yours

#

my bad!

cyan drum
#

guh

cyan drum
latent ivy
crude halo
#

My Current Project

#

that's upper parts only because i use suspension and few things from Ibishu BX

thorn obsidian
#

Anyone know how to fix an issue im having on the RLS career mod? I load in and the garage your meant to start and isnt avaliable for me to use

#

meaning i cant play the mod at all

left igloo
#

what is the new pessima called in files?

drowsy leaf
copper bane
#

is there like a simple way to disable lots of mods quickly without having to wait a very very long time

ocean mauve
#

Drag m out of your mods/repo/ folder to some temporary location

runic axle
thick niche
runic axle
#

yes

sour dew
runic axle
crude halo
cold pewter
#

made a chassis for a pickup truck using the midsize underbody as a base and honestly it didn’t come out too bad, thoughts on this?

crude halo
#

Looks good

crude halo
cyan drum
#

I don't think that's how it works lol

cold pewter
# cyan drum ...unibody pickup?

wait wait wait i kinda explained it wrong my bad 😭 meant the like cab shell and stuff not the actual frame itself, and i still gotta work on adjusting stuff like the underside so it’s more pickup like so i thought it would’ve been good enough to show now lol, still preeetty unfinished

cold pewter
cyan drum
#

the front would be held by the frame and the rad support

crude halo
#

Anything is possible

cyan drum
#

like on the d series

cyan drum
#

unless it's actually like that irl which I'd find bizarre

cold pewter
cyan drum
#

oh huh interesting

#

tried to find pics on bringatrailer but it's modern so it's joever

cold pewter
#

yeah i think similar pickups like the vw amarok and that one Mercedes are kinda similar to that

#

same w the navara/frontier and dmax

cold pewter
worldly steeple
#

Hey Guys - does anybody knowes how to add airbags?

cyan drum
#

nope

cold pewter
#

even some american pickups are sorta like that a bit but it’s much more simplified

worldly steeple
cyan drum
#

nope

worldly steeple
lyric cedarBOT
#

Gave +1 Reputation to @cyan drum (current: #34 - 71)

copper bane
thick niche
cyan drum
#

cursed

thick niche
#

but

cyan drum
#

other than utes

thick niche
#

i think the mavrick and the new ranger are unibody

mighty basin
#

Ranger is not unibody

thick niche
#

just the mavrick then

dawn tiger
#

The rivian is a unibody there are a lot of unibody trucks lol

karmic cloud
karmic cloud
dawn tiger
runic axle
slate egret
#

any good turbo mods?

bleak venture
#

hiya lads im having a bit of bother doing up an astra h mod im trying to make 1.9cdti engines and its not really going too well is there anytone that could possibly help

bleak venture
dawn tiger
bleak venture
#

and modify engine data and so on

dawn tiger
#

Hmm where are you trying to add configs in the jbeam like how are you doing it? also do you have vs code with the jbeam addon to help with syntax errors

bleak venture
#

i apolagise if i seem to be a complete idiot btw im new to beamng modding but have been modding assetto corsa for years now

dawn tiger
bleak venture
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how do i find all this info out??

dawn tiger
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Wym? like what info?

bleak venture
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like syntax nd all that

dawn tiger
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well you need vs code with the jbeam addon and if you have any major errors it will show in the botttim

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You get muted for saying the r word lol?

bleak venture
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ye and i was calling myself it aswell🤣

dawn tiger
bleak venture
dawn tiger
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Be careful not to get warned and muted too many times or you may get banned lol, but if you get vs code and the addons for jbeam it should help a lot

bleak venture
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cheers man thats vscode downloading the now#

versed turret
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Trying to do airride on a mercedes 300sel, i attempted to follow this old thread but got lost at step 10. is this still the way to do it or is there an easier way, usually pretty good with jbeam stuff this just confused me a bit. any yhelp is appreciated, heres the link to the thread i was attempting to follow https://www.beamng.com/threads/tutorial-how2make-airride-airlift-suspension.42570/

crude halo
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please look up at {"beamSpring":0,"beamDamp":0},
{"beamLimitSpring":251000,"beamLimitDamp":10000},
["fh1r","fs1r", {"longBoundRange":0.09,"shortBoundRange":0.055,"boundZone":0.04,"beamLimitDampRebound":1000,"dampCutoffHz":400}],
["fh1l","fs1l", {"longBoundRange":0.09,"shortBoundRange":0.055,"boundZone":0.04,"beamLimitDampRebound":1000,"dampCutoffHz":400}], @versed turret

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it might help

ocean mauve
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This is useless without the positions of the nodes and a lot of other context

versed turret
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have plenty of blender experience but without the jbeam alll that is useless. so different to assetto modding

unkempt vector
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anyone know any uk maps? with tight roads. like highforce.

unkempt vector
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thanks 🙏

hot pawn
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new gavril car?

hot pawn
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oh sorry i didnt see it

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im new

latent ivy
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is this a mod

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what car is this?

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noice

sly mica
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Hi everyone! My buddy got Beammp the other day and wants me to get it. He says its safe, but I was wanting another opinion. Is Beammp safe? Anything to worry about?

cyan drum
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beammp is safe