code-review

276 threads · Page 2 of 6

Egui multi-pass support 21 messages
Crate API Generics Help 5 messages
Camera Movement and Collision 6 messages
Map any 3d object position to 2d screen coordinates keeping out of view objects on the screen edges: 7 messages
tips to rewrite fetching world value from component hook without clone? 4 messages
bevy_trebuchet 2 messages
How to generalize similar events? 7 messages
first bevy project, and first project with simulation 4 messages
Load and processing data once 8 messages
Cannot set up custom shader material 12 messages
movement is jittery 3 messages
error propagation 4 messages
Implementing Arcade-Style 3D Spaceship Movements 3 messages
Any uses for a high level networking crate? 3 messages
doug, a really early in development 2d cad editor for semiconductor designs 8 messages
Rock, paper scissors Simulation battle 3 messages
I created a flappybirds clone as my first project. Roast my game 11 messages
image spawn 73 messages
DOOM 6 messages
Skybox sample 4 messages
Entity State Machine 12 messages
`bevy_undo_redo`, a practice library of mine where I make an undo/redo system 66 messages
How do you architect Bevy? 31 messages
Behold the madness that is my mob movement system 4 messages
Gameplay Ability System style Attributes 8 messages
bevy_egui render nodes refactor 2 messages
Minimal code entity Timers 11 messages
Enum variant query macro 6 messages
Observer based state machine feedback 14 messages
Working on an audio controller plugin 6 messages
Plugin to parse a file 2 messages
FABRIK IK solver 31 messages
I have written a book on logging in Bevy. 12 messages
Why doesn't rapier3d collision detection work in my bevy engine code? 4 messages
First time writing rust code making a very basic game 7 messages
Hey, could you review my code for a simple shoot 'em up? 5 messages
Architecture of my text-based adventure game 4 messages
Improving Collision Detection Performance 5 messages
New-ish to bevy, tried to translate someone's javascript particle life into bevy, advice needed. 2 messages
[SOLVED] struggling with Resources and Queries 12 messages
Tweaking texture_atlas example to make the texture atlas accessible elsewhere 9 messages
How to refactor this collision handle function 4 messages
3D movement system 276 messages
Plugin for RenderLayers manager: review needed 7 messages
How would you make this VFX spawning better 20 messages
Dynamic Entity Loading from PostGIS 2 messages
Wrote a Tiled Importer. It's a bit messy. Feedback or PRs appreciated 10 messages
Improving compile time safety 5 messages
In need of a code review 11 messages
Color issue 5 messages