#Pell's Personal Deckbuilding Enclave
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infinite gremlins, infinite tempest technique copies, infinite mana
and didnt even draw the whole deck, only 71 cards
ok i had a good day off
Jaws primer work time:
I have a section on deck-specific pieces called "Core Strategy Support" where I was originally going to put things like Crime Novelist, KCI, Radiant Lotus, Monument to Endurance, etc.
but also, technically 3 of those things are rituals
does it make sense to leave them out of the ramp/ritual/dork section because they're in a more important section?
[[Ghostly Dancers]]
Creature — Spirit
Flying
When this creature enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control.
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying.
2/5
Can make you tokens when enchantments enter and it also can retrieve an enchantment from the grave.
[[Rite of Harmony]] is also another great way to draw cards off of enchantments.
[[In Too Deep]] could also be a potential interaction aura.
Enchantment — Aura
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Enchant creature, planeswalker, or Clue
Enchanted permanent is a colorless Clue artifact with "
, Sacrifice this artifact: Draw a card" and loses all other abilities. (It's no longer a creature or planeswalker.)
[[Restricted Office//Lecture Hall]] could be an option for a board wipe/protection piece that also doubles as an enchantment. Since most of your key creatures won't be destroyed for having less than 3 power as would Estrid be safe as a Planeswalker, it could function very nicely.
Enchantment — Room
When you unlock this door, destroy all creatures with power 3 or greater.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Lecture Hall 


Enchantment — Room
Other permanents you control have hexproof.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Also yeah, organize your key pieces in the section you want them to be in for your deck primer.
I am so sorry but there's a problem here: I have already given up on Estrid after 1 game, as it's a bad fit for the group I play with
i didnt say anything bc the game was p late last night
but estrid was just taking too long of turns for that group so 
and i dont know what you mean by this at all
To your question earlier.
It makes sense to put those cards into the important section.
Since it's what you want and you are the designer of the primer.
Ah, so you think it's okay to put those cards into a category of their own with the other cards that interact uniquely with the deck?
Exactly!
Since you can go into detail about why they are so important and how they interact uniquely.
Yeah, okay. Thanks for that, it helps a bit to know I'm not doing something that doesn't make sense.
Anytime.
Interesting stuff I was looking at because someone got top 4 at the Play To Win tournament yesterday on [[Longshot Rebel Bowman]], of course I look at every Longshot list to see what kinds of things they're on that might be valuable
I didn't know this card existed, but [[Sazacap's Brew]] might actually be good enough as a rummage spell alongside Demand Answers
Instant
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
As an additional cost to cast this spell, discard a card.
Target player draws two cards. If the gift was promised, target creature you control gets +2/+0 until end of turn.
can't be redirected by anything but swat, so that's not a concern, and notably makes jaws a 7/5?
at the low cost of giving someone a fisbh
i don't know if it's better than Witch's Mark, though, and it probably isn't
@thorny plinth https://topdeck.gg/deck/titans-of-the-underground-season-2-round-2/HDq91LxDiyYJdLv6YfuPkD1Scrk1
Mica already top 16'd a not-small event
lmao
something i hadnt considered was [[clockwork percussionist]]
also, someone won an event on Longshot in the red love discord and posted their list
and a neat card in here was [[solstice revelations]]
Instant — Lesson
Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost if the spell's mana value is less than the number of Mountains you control. If you don't cast that card this way, put it into your hand.
Flashback 
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
i also kinda like the idea of Sazacap's Brew and Blazing Crescendo
For Mica specifically I'd assume that you'd probably take that yes.
Yep. That would be why I specified "For Mica"
been chatting with the guy who won on Longshot about how easy it is to win games on burn decks rn
because people just throw away their life total as part of their gameplay habits
I love Mica but I hate that so much stuff gets clustered in 4mv
yeah i dont totally love that so much of our heaters are in the 4cmc slot, it makes picking which ones you can actually run less interesting.
That's been true for a lot of commanders I've built though. It's like WotC goes "well 4 is where we can start doing weird stuff and it's probably safe"
yeah, and then conversely the more 4cmc cards you are playing, the less powerful your deck is on average
so you've gotta be very picky about which ones are worthwhile
One thing this guy mentioned was that he literally never comboed the entire event
he's not on mystic forge he's just on sensei's divining top + any cheat spell, and then most of his deck exiles the top card of his library or draws a card?
very ruby storm but with no storm cards lmao
yeah that's what i was thinking, and even then, you can't really rely on that many of those either
because then the hands you draw the 4-drops and no way to put them in cheaply, you're screwed, and the hands you draw all the cheats and no payoff also feel bad
which i think is why Longshot works as an option for this deck
because he feels much less bad if he's the discounter you have
I know it does that if there hasn’t been activity in it for a bit, but that’s not what happened here
I say that cause it happened to me lol
yeah it's weird, because it's been 3 days
i've been subscribed to the canlander channel... forever
You can adjust it in the settings, but yeah its annoying
I cleaned up the Jaws primer's combo section today and included a really interesting thing about breach wheel
[[cool but rude]]
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
Whenever you attack, you may discard a card. If you do, draw a card.

: Level 2
Whenever you discard a card, this Class deals 2 damage to each opponent.

: Level 3
When this Class becomes level 3, search your library for a card, put it into your hand, shuffle, then discard a card at random.
if you're breach wheeling, cool but rude kills in roughly 3 wheels, or 2 casts if you're copying with mica
i might be higher on this card than i was previously, i still don't think it's good if you're not actually breach wheeling, but an enchant that turns blood tokens into 2 damage (or 3 with jaws out) is like, not nothing, and if it can kill with breach wheel that's big
I think, if nothing else, it should be in the deck before [[magmakin artillerist]], a card i was already running
I have figured out why Fated Firepower
it is a way, at instant speed, to turn someone cracking multiple treasures into them dying
[[Fated Firepower]]
i think this is better than i originally gave it credit for
being able to be like, you're cracking 3 treasures, i'm going to respond to those triggers on the stack by paying x=3 and turning that into 12 damage to everyone is kinda big?
it's WAY better if you play against a lot of Smothering Tithe
I'm glad there's approximation math now for what my thoughts were on it!
Being clear I'm still not 100% sold on it but it is much better when you think about it not as a way to push at instant speed, but as a way to kill someone for being greedy.
No, but I mean when I said I preferred it of the options you gave for damage boosters.
Note, this was in March.
So a WHILE back
yeah, i still don't think it's better than Mechanized Warfare necessarily
i know, i looked for discussion in here
The cost difference is important
usually when i bring something up in here i check first haha
retreading the same topic sucks ass so i try to avoid it when possible unless i actually get around to testing something i hadn't
But what you worked out is a good explanation of what my instinct was
Didn't win, but had a good jaws game yesterday. Got [[reckless fireweaver]] and [[reaver cleaver]]. Woulda won if I had just use the treasures to crack blood tokens but I didn't think I was gonna go from 37 to dead in one turn 😂
hell yeah!
Temporary excursion away from Jaws for me to work on a more casual [[Ratonhnhake:ton]] kinda has me wishing there were more cards with Bargain
Legendary Creature — Human Assassin
As long as Ratonhnhaké꞉ton hasn't dealt damage yet, it has hexproof and can't be blocked.
Whenever Ratonhnhaké꞉ton deals combat damage to a player, create a 1/1 black Assassin creature token with menace. When you do, return target Equipment card from your graveyard to the battlefield, then attach it to that token.
3/3
Right now the list I've got just has [[Beseech the Mirror]] and [[Rowan's Grim Search]] because most of the other Bargain cards aren't so good
Sorcery
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.
Instant
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
If this spell was bargained, look at the top four cards of your library, then put up to two of them back on top of your library in any order and the rest into your graveyard.
You draw two cards and you lose 2 life.
the reason for wanting the bargain is so i can sacrifice stuff like [[lotus ring]] or [[skullclamp]] for value, so the commander can re-equip them for free
You could include [[umbral collar zealot]]
yeah, he's in there
just a little 🙁 about how not-great the other bargains are
grim search is great though
can bin up to 4 equips if i see em, and still draw 2 is kinda nice
looking at the current list of equipment:
Paradise Mantle (basically just makes the guy make a mana dork, not great but not awful)
Shadowspear
Skullclamp (draw 2 cards on hit is great)
Lightning Greaves
Swiftfoot Boots
Lotus Ring
My Precious (this is mostly there for the adventure, but it's fine as an equip too)
Batterskull
Kaldra Compleat
At least you can [[deadly dispute]]
im gonna include more than this but this is a start
yeah i can deadly dispute it, which will be nice
It’s not great but [[Ahriman]]
I think I like My Precious over Whispersilk Cloak just because it has the draw spell stapled to it
and also it's hexproof and not shroud, importantly
Here's an excuse to include braids too
oh right braids is great here
No card found for “bartoleme”
No card found for “bartolem”
fuck off
[[Barto]]
other good option, [[anchor to reality]] ?
Sorcery
As an additional cost to cast this spell, sacrifice an artifact or creature.
Search your library for an Equipment or Vehicle card, put that card onto the battlefield, then shuffle. If it has mana value less than the sacrificed permanent's mana value, scry 2.
The Wanderer sighed in relief as the Reality Chip tethered her wayward spark to Kamigawa.
[[Baron Bertram Graywater]]
that's pretty funny
oh fuck i forgot the reality chip
it is, technically, an equipment i can mill and have connor attach to a 1/1
i think it's perhaps the single worst use of his ability but
it's an option
oh, [[clan crafter]] is probably a worthwhile inclusion
or dockside chef
Sai too
i kinda don't care if my commander is big
Hes a sac outlet
[[sai master thopterist]]
I've been on a LOT of artifact aggro recently for some rason
idk
Its been i'll I can brew is like fucking cranial plating aggro
he should probably be in the deck, if only because i think im gonna have most of the artifact o-rings
Like this is literally something I started today https://moxfield.com/decks/Bwv6eSbdsUmmWydDwBf3Hw
yep that looks like cranial plating
hell yeah
Imagine all these dumb affinity creatures being turned into bello mode and drawing me cards
Bello doesnt say non-creature I remembered randomly
Anyways, sorry
correct
no its fine
im kinda goofin around rn before i go back to writing the primer this coming week
oh [[eviscerator's insight]] is a card pauper plays, this probably isn't worth it but
it can be used twice
oh true
i probably don't need too many of these because ideally i'd like to keep equipment in play once they're in play but some of the equips are better when you don't pay their costs
[[cloud, midgar merc]] this guy is a bit OP
Legendary Creature — Human Soldier Mercenary
When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
As long as Cloud is equipped, if a triggered ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.
2/1
Are you on prewar
im not currently but probably should be
Just rescue your commander and be infinitely annoying with a sac outlet
oh right, connor puts this into play on a 1/1, then i get to reanimate any 3 drop and then move this over to it
This does a lot of shenans tbh
like in terms of value i can just play this
Its probably the third best equipment in my cloud secret commander deck IMO
Jitte>clamp>pre-war
i think for connor the best one's probably going to end up being lotus ring
Yeah probably
because 3 mana every turn is
fucking nuts
oh right this is an equipment deck
i need sram
trying to think of any other must-include equips
jitte is probably a good bet but
maybe hammer?
i kinda fucking hate hammer
but making an 11/11 on hit is like, not nothing
it holds equipment pretty well
another one i was looking at is [[razorfield ripper]], a card i've literally never thought about
Artifact Creature — Equipment Rhino
Whenever this creature or equipped creature attacks, you get
(an energy counter), then it gets +X/+X until end of turn, where X is the amount of
you have.
Reconfigure—Pay
or 

. (Pay
or 

: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
3/3
im trying to be a little weaker on this so we're not playing stuff people can't play against, so playing cute shit like this seems fine
You're not going to enjoy playing with this probably
Its been my experience that undedicated energy feels fuckign awful
probably yeah
oh i had no intention of subtheming, just playing that one
It is cute that it sits around and grows forever
Isnt there a version of this that works on creature death or something
unsure
oh, speaking of other reconfigure creatures
probably acquisition octopus and lion sash
even if i dont include kirin or ripper
the thing i find interesting about the reconfigure creatures is that even if the thing you equipped them to with connor dies
you get the creature, kinda like bestow
cranial plating is a cranial plating
lmao connor summons a 1/1 assassin to wield excalibur and become an 11/1 vigilance
very powerful thanks connor
here's a thing, are there any equips with a very cheap equip cost that give hexproof/shroud that im not running
Yes
even if they're more expensive cmc-wise
[[silver shroud costume]]
so here's the thing rouge
DO you need full hexproof?
but it doesnt stay shroud
winged boots might as well be hexproof, yeah
hear me out here
[[sword of wealth and power]] is uh
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from instants and from sorceries.
Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Equip 
[[neurok stealthsuit]] ?
is this crazy
i dont think im gonna be spending mana on my turn very often
It was pretty cool
once the setup turns are done a lot of what i've got in here is flash or gives flash
another option is an equip that blinks the thing it's equipped to
because that's also functionally hexproof for connor
[[champion's helm]] and [[dragonfire blade]] are very interesting
the latter even moreso because it's 1 mana to equip to connor and castable
Dragonfire blade is great. I have it in both Kotis and Narset because of it
If you have legendary equipment [[honor worn shaku]]
i dont have very many, right now, i think it's literally just kaldra compleat
[[relic of legends]]
Interesting
I wonder if I have shaku in reki
I didn't, oops
Thats actually a big buff for that deck, good find
improvise is a good shout, whir of invention's already in
but i should check other ones
most of the other improvise things aren't stuff i'd include i think
maybe kappa cannoneer
[[Archway of innovation]]
one of the issues with things like metallic rebuke is i like my cards to be consistent, so i'd prefer lose focus over it
No I know, I just didnt remember shaku was different and I had to double check
Yeah
I like Cannoneer a lot, the 5 mana card draw spell is solid, the 7 mana one is okay, and the 3 mana all non artifacts have improvise is pretty good too
I cant remember any names apparently
[[guide home]]?
No card found for “guide home”
?
[[Inspiring statu]]
[[reverse engineer]]
The 7 mana one is actually affinity I forget
They changed ot to be affinity later
[[herald of anguish]] I found the guy lmao
No
[[voyage home]]
[[Reality heist]] is what I thought you meant
Instant
Affinity for artifacts (This spell costs
less to cast for each artifact you control.)
Look at the top seven cards of your library. You may reveal up to two artifact cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
Kaito grabbed the chip, hoping it held answers.
[[demonic junker]] this thing is way pushed
Artifact — Vehicle
Affinity for artifacts (This spell costs
less to cast for each artifact you control.)
When this Vehicle enters, for each player, destroy up to one target creature that player controls. If a creature you controlled was destroyed this way, put two +1/+1 counters on this Vehicle.
Crew 2
4/3
i actually dont want the equips in my hand most of the time
OH
REFURBISHED FAMILIAR
THANK YOU
[[Stolen armor]]
No card found for “Stolen armor”
Instant
Choose target creature you control and target Equipment. Gain control of that Equipment until end of turn. Attach it to the chosen creature. When you lose control of that Equipment this turn, if it's attached to a creature you control, unattach it.
"It's a little tight, but the price was right!"
YOU ARE OUT OF UNIFORM SOLDIER
WHERE IS YOUR POWER ARMOR
YOU ARE OUT OF YOUR UNIFORM SOLDIER, WHERE IS YOUR POWER ARMOR!?
#fallout #memes
Originally credited and created by: @irradiatedPirateBooty
^^^ Give them a sub, like, and comment
me playing this deck
i just tell every assassin to go to the armory and get a replacement and somehow i never run out of Mark 2 Power Combat Armor to issue 
why do they keep losing the armor 🙁

nah i have enough pet cards in here
i included reflector mage and meddling mage
and [[assimilation aegis]]
Artifact — Equipment
When this Equipment enters, exile up to one target creature until this Equipment leaves the battlefield.
Whenever this Equipment becomes attached to a creature, for as long as this Equipment remains attached to it, that creature becomes a copy of a creature card exiled with this Equipment.
Equip 
Alright, back to the Jaws, there was someone who brought Jaws to Mortal Kraumbat this year!
They didn't do incredible, 1-3-0 made 21st out of 47 players, but still worth mentioning.
Some notables:
- This list has fucking [[Smoke]] in it, which was a card that I've been enjoying locally when it comes up and I think is very good right now. I wanna try to get a real copy of it at some point, just to have.
- List is lacking Radiant Lotus, which is not uncommon, most people aren't on it but I think it's a mistake to not be.
- No Shinka, but they're on Boseiju Who Shelters All so I can forgive them.
- Still on the core 2 of Blood Moon and Stranglehold, alongside a Mechanized Warfare, but no Underworld Breach, which feels wrong.
- This guy's on Sunspine Lynx as his Skullcrack of choice, but it's also just a 2nd copy of Price of Progress, which they're also on!
- Guy was on Godo Host as his kill combo.
- Another person on [[Swashbuckler Extraordinaire]]. I still don't get it.
- I think a lot of this list was copied wholesale from @ melongator (don't actually wanna pingem in here since Niall isn't active) but not enough of it to say they just grabbed a list, made a swap or two, and shipped it.
- They're on Flashback. Not sure how good that is here, but it does mean you have at least 3 copies of Price of Progress in the deck, so that's cool.
- Sweeper of choice is Pyroclasm, understandably. They're also on both Pyretic and Desperate Ritual.
- Decklist includes Silver Shroud Costume and Improvised Arsenal. Based.
Creature — Dragon Rogue Warrior
When this creature enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Whenever you attack, you may sacrifice one or more Treasures. When you do, up to that many target creatures gain double strike until end of turn.
2/2
Swashbuckler can give jaws double strike and makes a treasure on etb
I think those are pretty much the main reasons
yeah, I'm just not entirely sure it's better than something like Lizard Blades or whatever
I think it's because you have to reconfigure
this is again very notably a list that is not trying to combo kill, the intention is to burn the table, so maybe the extra doublestrike enabler is worth it
it has Godo but no Breach, no Forge
not even a grinding station
Mystic forge?
yeah
Huh
Mystic Forge + a lot of things + sensei's divining top is an easy way to win in red
Godo is weird here
No, I know the combo
My cedh lists have been elsha and power urza, I'm familiar 😅
yeah you'd think if you're gonna go far enough to include Godo Host you'd include Mystic Forge combo first
because it's mostly cards that are good in the deck anyway
rather than hoping you draw Godo first
i guess if you draw helm first you pitch it to a blood token and if you draw godo later he gets you a conqueror's flail or something
i should share the list
for some reason it is not on moxfield so
i think Containment Construct but no Inti is wild
just kinda noticed that
Hey, kci shaman
also they were on Lizard Blades, being clear
but not everyone running the swash is
yeah he's in a lot of the cEDH lists since it's functionally a second copy of Meltdown for winning the game that gets past stuff like Force of Negation
Yeah, I suggested it in here a while back
Yup
that deck simply cannot play through a shaman, especially if you buff it somehow
(which is why i wanted to try [[pyrohemia]] in my c list at some point)
there was another list from a smaller event recently that was on something even spicier
[[krark-clan stoker]]
If you're on thst
I think the other players have the same issue i do of worrying about people taking it
my thing is that in all my testing thus far
not a single player has won after redirecting radiant lotus
usually they redirect it, deny me my win, and then lose
Huh
because i don't use it as "i pop 15 blood to make 45 mana"
i use it as "i tap this and pop 1 or 2 blood to make 3 or 6 mana"
I need to sleep
please sleep
@junior meteordid you try [[rose cutthroat raider]]?
Legendary Artifact Creature — Robot
First strike
Raid — At end of combat on your turn, if you attacked this turn, create a Junk token for each opponent you attacked. (It's an artifact with "
, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Whenever you sacrifice a Junk, add
.
3/2
I'm on rose, I've liked her
it's nearly 6 AM but im gonna ping this for later me, this is not an endorsement just something i found scouring sets
[[Mage's Contest]]
been churning through every set since yesterday looking for every card i would potentially want to look at for Jaws between writing a script, and i'm finally to M12 
got through the first commander set and i forgot that's where Stranglehold is from
Yep!
gang what if my proper tournament EDH list was just najeela again
kinda miss playing najeela
she isn't that good these days but it was a personal favorite of mine
I don't know if I'd take her to tournaments but fun is important?
probably not a good idea, but hey
i should probably find something, i just haven't really enjoyed any of the stuff i've gotten to try during testing nights so far
but also i spend a lot less time with those decks than i do jaws so 
oh right, personal reminders go in this channel, starting friday night im gonna be testing a heater from vintage because it solves a problem, but is a little expensive and slow
[[argentum masticore]]
Artifact Creature — Phyrexian Masticore
First strike, protection from multicolored
At the beginning of your upkeep, sacrifice this creature unless you discard a card. When you discard a card this way, destroy target nonland permanent an opponent controls with mana value less than or equal to the mana value of the discarded card.
5/5
the main problem this solves is specifically rhystic clones
it's quite slow, though, and at 5 mana is a lot, so it's reasonable to assume it's not worthwhile, but i was given the suggestion locally to try it out and i think i will
the reason for this over something like meteor golem or summon bahamut is that it's repeatable
I'm a fan of Argentum Masticore
yeah my thing is like
I run it in a few lists
if people are gonna clone rhystic i should probably have an answer to it that is not just one-off
Though apparently only in the Meren right now
and i think argentum masticore is literally the only answer that exists rn lmao
i can see it being really good in meren
The thing I'd say with it is you need to have a good distribution of CMCs
i'm really only worried about this hitting 2 things
rhystic study and 0-mana rocks
i can get the latter by discarding lands, that's not as big of a deal
But yeah, it's good in Meren for combining binning and removal
I've used it in like Syr Konrad, and other decks like that
the main reason i like this is like
it's a creature
creature removal is pretty uncommon in cEDH, even in fringe, and creature counterspells are mostly nonexistent
if someone burns removal on argentum masticore it is not getting burned on jaws
Yeah, it has the downside of being an artifact, so it's more fragile and people can often clone it with similar effects that they use for cloning rhystic
But I don't think it's a bad card to test for Jaws
well the big clones rn just hit any permanent, so that's fair
i think it's worth giving a shot at least, i've been really liking [[melded moxite]]
last night it felt incredible
so i think trying things that people have found to work in other formats that solve problems i have is like, a reasonable thing to do, maybe
Yes, that's always the case.
melded moxite was very specifically "i like pfb and knuckles but sometimes i am low on creatures for them"
so this ended up taking the spot of demand answers
i think i might still want demand answers too
I'd keep demand answers in
moxite is part of like, a series of tests to see if i can grab some number of tokens into the list in a way i feel happy with
For one thing you can sac the moxite to demand answers
yeah
i also am testing [[panic spellbomb]] this week and it works really well with that, too
i don't really know how i feel about this
last night panic spellbomb felt really good in one game but also it was like, an ishai game
and i had to use it to get around a 15/15 ishai
but ishai is not that common in my area, people are mostly playing bottomless rog/thras if they're on control, which does not have this problem
Giving Jaws unblockable has been one of the main things that has been important in playing it
yeah
I still think there's a place for [[smokebomb]]
i dont think it's bad or anything i'm just not sure about it
Yeah
i think i like silver shroud more
i have successfully made it to Journey to Nyx
You having that script just makes me feel like there's a drill to the center of the Earth running somewhere
good news: this is not for a video script, this is just me scouring sets for my own purposes
That will just unleash terrible eldritch horrors through the deck
otherwise i would be much further back
im only looking at red and colorless cards haha
there aren't many more cards here than i already knew about but much more than i'd ever thought of
Part of the reason I've gone over into playing more Red is the time I"ve spent in the weird mechanics mines
this isn't weird mechanics on my end thankfully, it's mostly stuff like [[piston sledge]]
where they're cards i know of but don't actively keep in the front of my mind
I mean, that one you didn't know about when I mentioned it
right but again it's not like im learning about these for the first time, i'm just not actively keeping them in the front of my mind
which is what i said
oh wait this says you control
CRINGE
im not running it anyway but it was fun to see, i've never seen this card before
[[sidequest play blitzball]]
Enchantment
At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.
At the end of combat on your turn, if a player was dealt 6 or more combat damage this turn, transform this enchantment, then attach it to a creature you control.
World Champion, Celestial Weapon
Legendary Artifact — Equipment
Double Overdrive — Equipped creature gets +2/+0 and has double strike.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
"Sorry for making you wait, Yuna. I had some promises to keep, ya?"
yeah i'd probably rather run sidequest play blitzball than most of the other options
i have reached the beginning of FIRE design
i have lied, i am not quite to War of the Spark
i somehow managed to memory hole ixalan and amonkhet
kinda wish i could go back to forgetting about them
I think you generally can once you finish your search
I can't think of much that synergizes with Jaws from either of them.
Like, [[hazoret's monument]] maybe? At least from the non-obvious things
the things from AKH so far are [[glorious end]] and [[insult//injury]]
Sorcery
Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead.
Injury 

Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Injury deals 2 damage to target creature and 2 damage to target player or planeswalker.
and i think that's literally it
im literally adding anything i could see myself playing so there's some funky shit in here
I still enjoy Neheb with Jaws but that's just me
oh i said amonkhet
neheb was in hour of devastation
🙂
i didnt mean the entire block i literally just forgot the named sets for those planes
God, remember back in Guilds of Ravnica how half of the set was REALLY bad because they were too afraid of making Jump-start strong?
Is desert of the fervent in HOU?
yeah
sigh Pepperidge Farm remembers 😔
all the cool cards that would have been neat to play if it weren't for the fact that they had a full 3-mana upcharge over regular cards to make up for... having flashback with downside
Jump Start was really neat, everything felt VERY over costed
Better in later iterations of the keyword (MH sets)
Niv Supreme was an interesting way of doing it
i mean that's why in standard the only ones that really saw play were stuff like Maximize Velocity that were just actually the same cost as the card would be otherwise
[[niv-mizzet supreme]]
Listen…flashback, escape, retrace…I LOVE a good “from the graveyard” mechanic.
Guilds of Ravnica exercised extreme caution when balancing those cards ;-;
That niv-mizzet didn't
It just was annoying enough that it didn't se eplay
FIRE I thought started in Eldraine
nope
it officially started in War of the Spark
i have a feeling that while i think FIRE design is dogshit it will not lead to increased number of cards I am interested in playing from any of the sets moving forward
if anything it might be a small bump from the 1-3 standard
Red generally you should find things <M12 and >2019
i am immediately proven wrong as War of the Spark had 6 cards
two of which are actually red lmao
bolt bend dreadhorde arcanist
that's it there's nothing else lmao
I WISH FOR DEATH
I still am with Carson and never really liking dreadhorde
I FORGOT IT WAS IMMEDIATE
[[emergence zone]] is good from WAR
yeah, ezone, blast zone, ugin the ineffable, and karn the great creator
are the other 4
God pharaoh's statue
we love onesided nullrod we love urza's incubator on artifacts
i did not include GPS
as there is no universe where i consider playing that
i've truly always been a GPS hater, i think that card wins 0 games
just makes people dislike you
if people are gonna hate me i want value
OH, when you were going through GRN, did you get [[goblin cratermaker]]?
It's a card that's often missed by people
i didnt include it but i know the card exists
just not something i think im ever gonna put in the deck
maybe if i start seeing people playing Ulalek more i might consider it but otherwise probably no
this is it from MH1, forgot that set was relatively tame
For red, yeah
MH2 and MH3 have a lot more for R
I think its bad in this format
It just never seems to be able to cast things?
I wish it had prowess instead of trample
Probably, but I'm still willing to try it, because I know how good it can be when it is good
been a dreadhorder a few times 
that said i've usually been a dreadhorder in colors that have draw cantrips
haha
It's a card I keep considering for narset enlightened exile because yeah, she has a lot of cantrips and would grow it
But jaws isn't really doing either
Lmao the ugin safety valve. Hilarious
Right? Ugin, Karn, etc.
Smh my head it should have just destroyed any colorless nonbasic permanent
No
Then you start getting into "this goblin kills shops"
Not for this channel
what we cataloging?
oh this? is this just general stuff or stuff for Jaws?
because MH3 has quite a bit of juice for Red
jaws
yeah and im being pretty deliberate so there's probably less than you expect even
im gonna just add them all to one big list on moxfield so they're in one spot at the end
We have a new champion for "set with the most cards listed"
Previously, it was Scars of Mirrodin
kinda forgot how FUCKING INSANELY BUSTED this set was
(stirring bard is there because i put all of the initiative creatures in, and that one happens to be a dragon for Magda so it might be the best one?)
[[Stirring Bard]] for reference
at some point i want to test how good initiative is in this so just having the creatures in the vault is probably a good plan
i have a sneaking suspicion it is really bad in jaws
and very likely to just hand games to t&t or kinnan or whatever
shocking nobody, MH3 very nearly beat Commander Legends Baldur's Gate
17 cards from MH3, 18 from Commander Legends Baldur's Gate
I'm actually surprised there are more CLB is surprising
it's padded a little by me including the 3 initiative creatures
if you take for granted that initiative is not good in jaws, which is reasonable but not the stance i am taking, MH3 has more
Was a little sad that Bloomburrow looked like it was going to be the lowest number of cards of a standard set for like 2 years but remembered that Dominaria United only had 2
unfortunately, sets that are very creature-type-focused are hyper dogshit for the deck that has a commander that shares a creature type with... almost nothing
but we got 3
i'm not there yet
i just finished Bloomburrow
but i assume probably yeah
it's a little sad that Assassin's Creed had more

I can think of at least 2 for duskmourn?
boutta find out
five
Chainsaw, FOMO, Razorkin Needlehead, Rollercrusher Ride, Untimely Malfunction
3 of those came to mind
I wouldnt have remembered chainsaw lol
And i didn’t expect you to put the rollercrusher
let's be clear i think that card is ass
but it has a use
I CAN SEE THE END ON THE HORIZON
3, exactly as many as Bloomburrow
and pretty consistent with creature-type-focused sets
the list is completed
For reference, the set with the most hits was, indeed, Commander Legends Battle for Baldur's Gate, followed by Modern Horizons 3. The highest number of hits in a standard set was 12, being Mirrodin, just barely beating out the rest of its block and ABUR.
Lots of 0-hit and 1-hit sets.
Did you count [[siege smash]]
just doing test hands since test night ended early and
it's just so close
if i have ANY 0-mana artifact or a mountain this can do so much
i miss dargo a lot
he's funny enough also a way to sac a creature for grim reaper's sprint?
Tonight's build had Weapons Manufacturing in it again and I like it more in the spot of Pyrite Spellbomb/Legion Extruder/Chainsaw rather than in the spot of a damage amplifier i think
Wdym by “damage amplifier”?
Like Torbran or Solphim?
Also yeah to me its a way to do stuff like pyrite spellbomb loops
yeah
like torbran, ojer, mechanized warfare, etc.
it's not good for those slots, it should just be in a slot where pyrite would go
it's nice that it's also a payoff for mystic top, since drawing ~60 cards with it is enough to kill everyone from full
and in 60 cards if you don't have a sac outlet i think it's cursed and you should concede
notably you gotta know how many cards you got left before you do that, and it's less damage than it would be from any other pinger in the deck
since it's 2 per card instead of 3 per card
but these things are why we do the testing nights, i missed Cool But Rude actually
the ability to rummage early when i don't have anything going on is big
i swear to god some people are simply able to fit more cards into 100 than me
Small pell update: I'm thinking about abandoning cEDH entirely again and going back to only playing with the homies. I really like optimizing and testing new cards with the homies. However, I do not like the conversations about when I'm going to go to an event. I super don't like what's going on at tournaments, and the expectation that I should be going to them is getting to me as my brain attempts to convince me that I should be going as well. I think I would enjoy it more as a 1v1 format, but Canadian Highlander wasn't super enjoyable to me and Duel Commander looks kinda miserable rn and also really hard to find games for.
It could just be depression but my local crew are good players and I think highly of them as competitors but they're miserable to talk to as people. The playing for draws thing is killing my desire to actually play, and I know they are actually going to events so it makes sense to play as if they're in an event. I get that. However, it also means that every game I sit down and say "I'm not drawing." is a game where I am immediately on the backfoot as strategically it makes sense in the current system for them to kill me and draw between the three of them.
It's worse when I'm on some deck I don't love because they need practice in the matchup, so I can't even really enjoy the gameplay at that point.
Sorry for complaining. It was a rough c night and I tried to distract myself from it by going through my notes and fixing my list and figuring out what to work on, but it didn't work.
Sometimes it helps to just write feelings down
I’ve done that before, usually because I have a terrible memory and want to hold a grudge…and then that doesn’t work and I forget what I was mad about a couple days later
it feels more and more like magic isn't the game for me, or maybe i've put too much of my identity into the game for it to be healthy
You know, when I came back, it was just to make some casual stuff to play when I got to Portland and talk with homies.
I’ve definitely had moments where I’m worried I let myself get too serious about the game
Particularly when I was on a 7ish game loss streak with Koh
Sometimes a break helps, and that’s true of any hobby
I don't know if it's identity, but you've been building/consuming like you're a fire being fed oxygen
Pell update:
Taking a small break for my mental health. I talked to some homies and they suggested that I really do need to moderate the time I spend doing things now that I have all this free time. I'm gonna be around and doing stuff but not 100% of the time.

(You may cast this card from your graveyard for its flashback cost. Then exile it.)
, Sacrifice another creature or artifact: Draw a card.

.