#Teval Brew part 2 lets go

3515 messages · Page 4 of 4 (latest)

modest lodgeBOT
#

Legendary Creature — Human Warrior Ally
Landfall — Whenever a land you control enters, you get an experience counter.
Whenever you attack, earthbend X, where X is the number of experience counters you have. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
2/4

frigid edge
#

I think how you sac them might vary, but since the earthbending trigger returns from the gy to play it triggers Teval so that seems automatic.

floral sigil
#

I have a personal vendetta against experience counters though

frigid edge
#

And the Szarel deck usually likes to sacrifice land and hit landfall triggers which earthbending leans so well on already.

#

Yeah, but at 0 experience counters you get a free landfall/land death

opal patio
floral sigil
#

It’s always free if you earthbend a fetch land

frigid edge
#

Truth, you need some method to sacrifice lands, or creatures, which Szarel should have in spades. Teval might have to change a bit depending on your list.

frigid edge
#

And yeah Fetch Lands, Waste/Strip etc make bending so good.

opal patio
frigid edge
#

I feel it's a crime to not include some earthbending in all my landsmatter lists now

#

I really hope they reskin the mechanic or we get more Avatar sets in the future

floral sigil
frigid edge
#

Absolutely

opal patio
floral sigil
#

[[Avatar Kyoshi, Earthbender]] plus [[Greater Good]] has me salivating 🤣

modest lodgeBOT
#

Legendary Creature — Human Avatar
During your turn, Avatar Kyoshi has hexproof.
At the beginning of combat on your turn, earthbend 8, then untap that land. (Target land you control becomes a 0/0 creature with haste that's still a land. Put eight +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
6/6

frigid edge
floral sigil
#

You know what would be a really good sub theme in an earth bending focused deck? Deserts

opal patio
#

those pinging damage

floral sigil
#

Imagine earthbending [[Lazotep Quarry]] then using it to make a token copy of something in your GY.

modest lodgeBOT
#

Land — Desert
manat: Add manac.
manat, Sacrifice a creature: Add one mana of any color.
manaxmana2, manat, Sacrifice a Desert: Exile target creature card with mana value X from your graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. Activate only as a sorcery.

opal patio
#

is it so you get the desert back that it sacc'd?

#

just trying to think of the benefit

floral sigil
#

Yes. Deserts almost all have a “sacrifice a desert” effect. So like fetch lands, they’re a way to sacrifice what you’ve earthbended for free. They’re a bit more versatile than just fetching more lands

opal patio
#

yeah yeah, i was just thinking how thats different..but i guess i never really thought about cycling lands that way

frigid edge
#

I want a deeper earthbending card pool

opal patio
#

in teval?

frigid edge
#

in general

unique path
frigid edge
#

I just want a ton more cards with the mechanic because it is amazing design space and I like sacrificing lands and creatures for payoffs.

opal patio
unique path
#

[[long feng]] seems really good to kill someone with teval. or anything. anything not blocked you have a sac outlet with your 20 zombies someone's gonna take a bunch

modest lodgeBOT
glad sparrow
#

Ashaya and earthbending go crazy together

#

So much combo potential

unique path
#

Has anyone tried [[journey to eternity]]
The flip land ability to bring something back from the gy is pretty ok. Not as cheap as shifting but also permanent

modest lodgeBOT
#

Legendary Enchantment — Aura
Enchant creature you control
When enchanted creature dies, return it to the battlefield under your control, then return this card to the battlefield transformed under your control.
Every journey has its inevitable end . . .

Atzal, Cave of Eternity
Legendary Land
(Transforms from Journey to Eternity.)
manat: Add one mana of any color.
mana3manabmanag, manat: Return target creature card from your graveyard to the battlefield.
. . . but every end is a new beginning.

floral sigil
#

That looks like a very strong card. It looks like it would probably work better in your build than mine. You run much more self-sacrifice synergy than I do, so it would be hard to trigger the transform consistently. This is definitely going in my Betor deck though

unique path
#

Shit I think it triggers teval twice. Once for creature coming back once for the journey coming back as a land from the gy

opal patio
unique path
opal patio
unique path
opal patio
unique path
#

you said if they exile the yard you lose both

#

i guess i misunderstood

opal patio
#

well you would lose both

#

but if they exile just the creature from the yard, then journey would still come back

#

the reason journey still returns, it doesnt target

#

with beifong, and other earthbenders, im thinking about tossing in [[Umbral Collar Zealot]]. Sac earthbending lands to get a surveil seems like an easy way to fill the yard, and trigger grave-reaver or literally anything else.

modest lodgeBOT
unique path
#

[[snarling gorehound]] etb not death. pretty ok for zombies coming in though

modest lodgeBOT
opal patio
#

as well

#

but it could be decent with the zombies coming in

#

i looked at umbral when it first came out, but it didnt fit to well, because i was a sub-theme of sac..but now i might make it a bit more, because of earthbending

opal patio
# glad sparrow Ashaya and earthbending go crazy together

someone else just mentioned it in Hearthhull, for infinite HH pings and its kinda crazy here too...infinite zombies

Teval, Ashaya, Badgermole, Land or Creature Sac...Ashaya makes badgermole enter as a land, target itself with earthbend, sac it, it comes back triggering teval, target itself, repeat....i guess the only downside, unless you are playing a more lands matter deck, ashaya doesnt play into tevals wincon

glad sparrow
#

Yeah I think I might just build hearthhull

#

Sorry teval but earthbending is too cool

unique path
glad sparrow
unique path
# glad sparrow Fetchlands.deck basically

Not to get off topic but you can apply the same stuff to teval really so it's not.
Yes. Sac outlets for lands. Play many lands per turn cards. Return all Lands from gy to play.
Play Lands from gy
That's the shell of any landfall deck. Can apply to any commander.
Hearhhull terrifying because it's going to kill you with the 2 life loss every land sac and who cares if it's removed you ramped enough to cast for 20 if needed

#

If I wanted to slot in after math analyst and squandered resources into teval I can and it would work wonders. But also the same cards would do the same in any landfall deck that has the colors

opal patio
#

I run a small landfall package in Teval and its great..the only difference is with HH you can get guaranteed damage, but there are plenty of ways to do that in Teval...

i run Syr Konrad to get some pings in (plus i just love the card) and Jared (which woudl work with HH as well) to throw my mossborn when its high enough to board wipe

#

the problem with HH is it needs to be stationed to 8 before it gets the pings, whereas teval is immediately turned on.

now an untapper with the earthbending loop can get you there quickly, i dont need to specifically worry about that with Teval

unique path
#

I station evendo to 12 many times same turn it comes out. 6 zombies or some other creatures. It's so easy

opal patio
#

i guess it depends on what bracket you are playing it in

unique path
#

3

opal patio
#

yeah then its pretty easy

glad sparrow
frigid edge
#

imo never pick. Proxy frequently and play your decks against each other.

unique path
#

Man I got destroyed today vs hasheton or whatever the discard blue white black guy and indoraptor.
Couldn't keep creatures on board all game
Game 2 I took 16 commander from azule fire lord turn 4. Won turn 6 off a incarnation technique into collosal gravereaver first resolution into mirkwood bats off reaver etb into spark double into konrad for attacking with teval.
Ended up doing like 40 damage from making tokens to creatures entering and leaving the gy

modern solar
#

Aaaaay yoooooo whats happening Teval sleepy? 😮

I want ask if anyone has a Teval list with only two GC in their List mines are field of the dead and crop rotation and also thinking about Wasteland 😮

I'm currently filtering my Deck with categories and wanted to know how much draw you guys have for Teval 🙂

floral sigil
modern solar
floral sigil
#

I’d be happy to take a look

glad sparrow
#

I think going too hard on lands is wasteful

modern solar
#

This here is my current list guys I hope all the categories I've choosen are right 🙂

https://archidekt.com/decks/12167171/compost_king_you_cant_do_this_to_me_after_everything_ive_milled

Please have a look on the maybeboard as well since those are the cards I'm curious about testing / want to add ❤️

Archidekt

Teval, the Balanced Scale - Commander deck

(1) Commander • (2) Creature • (4) Finisher • (7) Graveyard Leaving • (4) Interaction • (36) Land • (5) Landfall Effects • (3) Lands etb untapped • (10) Mill Effects • (9) Multipurpose • (7) Ramp • (8) Recursion • (4) Tutor

glad sparrow
modern solar
#

I'd be happy for some thoughts on my Decklist 🙂

fierce cairn
unique path
glad sparrow
#

Chasm feels mean in a deck that can recur it so much

#

I think I'd probably just be on crop rotation and fotd

glad sparrow
unique path
glad sparrow
glad sparrow
#

Very light on removal too

modern solar
#

@glad sparrow whats your opinion on Warren Soultrader .. I somehow want to play a Sac Outlet too to react to removal and also I wanna play Zuran Orb I guess 😮

glad sparrow
modest lodgeBOT
glad sparrow
#

Also useful with [[Skullclamp]]

modest lodgeBOT
unique path
#

I cut ob but I can always slot back in.
I really like tatyova and river kelpe for vard draw instead of drain with ob.
Also I have other drain options

#

I've been debating on [[greater good]]

modest lodgeBOT
unique path
#

It's a sac outlet. And it's a draw outlet and discard outlet all in 1

modern solar
#

Yes I also cut gravecrawler but not sure what Else I should cut for him ..

Greater good seems fine but since Most of my creatures are not that big its more just a / loot effect but could be good maybe not sure in my henzie deck it’s insane tho 😮

unique path
#

Gravecrawler is a infinite piece

#

And sac fodder lol

modern solar
#

What are in your opinion the best Cards to trigger teval with cards leaving gy?
I want to lean more into the Token strat..

#

Yeah I wanna try gravecrawler, phyrexian Altar & Altar of the brood I think 🙂

unique path
modest lodgeBOT
opal patio
#

They need a power-crept Titans Nest. The exile effect is a little underwhelming these days

unique path
modest lodgeBOT
#

Multiple cards match “ayara”, can you be more specific?

unique path
#

Doesn't matter where it's going its leaving the gy

#

And you can't respond to the mana ability. You can respond to triggers that happen because of it but no one can try to kill it because you exile a card

opal patio
#

Yeah i dont play either of em. I played ayara for a bit but neither were "helping me win" fast enough

unique path
#

I play both and syr konrad and it wipes tables

opal patio
#

Konrad I do..but kirkwood is just too expensive to get out and ayara I've thought about bringing back now that I loop more with earthbend

#

But still

unique path
#

Konrad with gravereaver for example is insane. Mill creatures everyone gets damaged. Bring one back everyone gets damaged

#

Well my thoughts on it are this.
Make a token everyone is drained.
Black creature etb drain.
Sac token drain. Creature dies anywhere konrad drains them.
[[Poison tip archer]] might throw that in for more drain

modest lodgeBOT
opal patio
#

Yeah pinging damage doesn't really work in a lot of my pods I play in. They all get removed relatively quickly

#

I have to win on the spot with em...so I have limited ones in my list

modern solar
#

Well I need to get a [[Tortured existence]] I guess seems really strong 🙂

modest lodgeBOT
unique path
modest lodgeBOT
modern solar
sterile perch
#

Have TE but not urbog lol

unique path
modest lodgeBOT
unique path
#

I run urborg and Cabal. And the station cradle land

sterile perch
#

I can read Urborg just too expensive for a mid effect in this deck

#

tortured in here for an infinite anyway

unique path
#

I run it and yavimaya for color fixing its 3 colors I'll take anything that works
Also just proxy

sterile perch
#

Nah

modern solar
#

Yeah true but urborg for me to expensive as well 😩

opal patio
#

Just remember with Yavimaya and Urborg make ALL lands tap for a color, not just basics. So now your Urzas saga taps for black or green, etc.

But they a definitely deck build dependent

unique path
#

There is not a deck that would not benefit from both

sterile perch
#

Deck that budget lol

floral sigil
#

If you want a budget version of Urborg you can consider [[Swampbenders]]

modest lodgeBOT
wise cave
#

Has anybody tried [[tombstone stairwell]] in Teval in an aristocrats build?

modest lodgeBOT
#

World Enchantment
Cumulative upkeep mana1manab (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each upkeep, if this enchantment is on the battlefield, each player creates a 2/2 black Zombie creature token with haste named Tombspawn for each creature card in their graveyard.
At the beginning of each end step and when this enchantment leaves the battlefield, destroy all tokens created with this enchantment. They can't be regenerated.

unique path
#

If you have ayara or anything else out that drains on death or entering its a game ender with 1 rotation

unique path
#

[[beifong bounty hunter]] picking this up today to throw into teval. with a sac outlet you just go infinite, death triggers, ETB's, token generation. and landfall triggers

modest lodgeBOT
frigid cairn
#

Would you play [[elementals teaching]] in teval or it might be a bit too cute.

unique path
#

[[Elemental teaching]]

modest lodgeBOT
unique path
#

[[Realms uncharted]] is what I use

modest lodgeBOT
unique path
#

I don't think there's anything wrong with having both.
I think I'm Iroh I'm using the lesson card

sterile perch
#

Yall running [[old rustin]] ?

modest lodgeBOT
#

No card found for “old rustin”

sterile perch
#

[[old rutstein]]

modest lodgeBOT
opal patio
unique path
# sterile perch [[old rutstein]]

I'm not because I feel like this is ok for token decks there's better 3 drop token generation.
[[Mycotyrant]]
Or the best one [[tireless provisioner]]

modest lodgeBOT
#

Legendary Creature — Elder Fungus
Trample
The Mycotyrant's power and toughness are each equal to the number of creatures you control that are Fungi and/or Saprolings.
At the beginning of your end step, create X 1/1 black Fungus creature tokens with "This token can't block," where X is the number of times you descended this turn. (You descend each time a permanent card is put into your graveyard from anywhere.)
*/*

unique path
#

anyone have experience with [[likeness looter]] i'm tempted to try it out. it's a draw it flies and it can copy stuff in the GY for the cmc. like ayara, or konrad. or gravereaver

modest lodgeBOT
opal patio
unique path
#

it's for b3 but yea it is a 1/1 so are other things that i play

sterile perch
#

I think with this looting I rather play da frog

opal patio
unique path
unique path
#

Yea that card is bonkers

floral sigil
#

Alright so I'm doing a bit of a redesign of my teval deck, and I need help finding a few cards to cut:
https://archidekt.com/decks/12081160

I'm trying to lean a little harder into the "power matters" subtheme that I had before, since that's what I really find fun. And then I added a few earthbending cards, since they synergize so well with teval. I'm currently at 106 cards

Archidekt

Teval, the Balanced Scale - Commander deck

(1) Commander • (8) Big Guy • (5) Counterspell • (7) Draw • (2) Earthbending • (6) Finisher • (40) Land • (3) Protection • (6) Ramp • (9) Recursion • (9) Removal • (1) Tokens • (9) Tutor

#

Also, how could I potentially cheat an enchantment into play without casting it in these colors? The only card I have that can do that currently is [[Rise of the Witch-King]] but I'm sure there's more

modest lodgeBOT
floral sigil
#

Maybe I'm trying to do too much in one deck. There's some overlap with the power-matters stuff and the land toolbox stuff because of cards like Ob Nixilis and Mossborn Hydra, but it does feel like the more I try to optimize stuff like Ghalta and Greater Good, the more I move away from the lands

unique path
#

Permanent into play probably not many besides which king or muldrotha but that's a cast not a cheat.
If it's an enchantment creature sure it's way easier.
Otherwise it's [[regrowth]] effects

modest lodgeBOT
unique path
#

Also six retrace cost

#

Ghalta archpriest of shadows. Smugglers surprise

#

Not sure how you do with those but those would be my cuts to go to 103

#

i think if you had a loop to bring back lands over and over again en masse, like shifting woodlands aftermath and a sac outlet for lands ob would be good. if you can play 3-4 lands a turn ob would be good

#

so the easy way is cut 3 lands, go to 37, and 3 other cards and you get to 100

#

40 is a lot of lands

floral sigil
modest lodgeBOT
floral sigil
# unique path 40 is a lot of lands

I am happy with the land count of this deck. The high number does 2 main things for me. First, it maximizes my ability to play Teval on curve. I am running extremely few ramp cards that can be cast before turn 4, so I have to rely on land drops from hand. Secondly, it maximizes my chance of hitting a land when I mill from Teval’s effect, since there’s a decent likelihood I don’t have any in there the first time she attacks.

I know this isn’t helping my case, but I just think it’s funny so I’ll point out, I’m actually running 42 lands. I just moved Maze of Ith and Dark Depths into separate categories since they don’t tap for mana

floral sigil
# unique path Not sure how you do with those but those would be my cuts to go to 103

Ghalta and Smugglers are new additions. I haven’t gotten to test them yet, but they’re part of the “power matters” subtheme I was referring to. Archpriest of Shadows could definitely be cut though. It’s theoretically very useful, since the backup counter could go into Teval, to fly over blockers. But I’m not sure it’s really been performing that well in practice

unique path
modest lodgeBOT
unique path
#

get it out for cheap. reap the benefits of constant card draw

opal patio
modest lodgeBOT
#

Creature — Eldrazi
When this creature leaves the battlefield, draw a card, then you may put a permanent card with mana value less than or equal to the number of lands you control from your hand onto the battlefield tapped.
Warp mana4 (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
7/5

floral sigil
#

Interesting!

modest lodgeBOT
#

Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, search your library and/or graveyard for a non-Human creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle.
Defense: 6

Zilortha, Apex of Ikoria
Legendary Creature — Dinosaur
Reach
For each non-Human creature you control, you may have that creature assign its combat damage as though it weren't blocked.
Phyrexia's largest goliaths stormed Ikoria, ready to challenge the world's great monsters. Zilortha was unimpressed.
8/8

opal patio
#

wait no

#

[[Invasion of Shandalar]]

modest lodgeBOT
#

Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, return up to three target permanent cards from your graveyard to your hand.
Defense: 4

Leyline Surge
Enchantment
At the beginning of your upkeep, you may put a permanent card from your hand onto the battlefield.
Shandalar's wild magic stripped away the unnatural Phyrexian carapaces, reclaiming the true forms hidden underneath.

opal patio
#

and because you are playing big creatures [[Kodama of the East Tree]]

modest lodgeBOT
opal patio
#

or if you want some CHAOS

[[Show and Tell]]

modest lodgeBOT
sterile perch
floral sigil
#

No, but cheating that is funny

sterile perch
#

You have to go out of your way and have a slot for it kind not worth it imo

#

Usually I sac half the aftermath analysis back anyway

floral sigil
#

Yeah I don’t think I’m going to run anything for it. It’s fine to use the normal way. I was just looking into my options

sterile perch
#

The worse case you get counter spell

#

But they have it they have it

opal patio
sterile perch
#

Wait why galta in here ?

opal patio
#

and Ghalta works wonders with crazy token generation

#

( but that was in their decklist )

floral sigil
# sterile perch Wait why galta in here ?

It’s a recent addition and I’m not too sure I’ll keep it. My Teval deck has a small “power matters” subtheme to make a few of my finisher work. So I wanted to see if running more big stompy creatures would help with that or not. Probably not.

sterile perch
#

Make sense

#

It’s prolly far bc Teval have prolly close out game unless you play either Overun , combo , or armory

#

Stompy*

unique path
#

Coat of arms zombies lmao

frigid cairn
#

If I were to run springheart nantuko what good etb or creature would you usually copy in a teval list

sterile perch
#

Reclamation sage

opal patio
unique path
sterile perch
#

Yall run a lot of basic

unique path
#

I have 6 basics
3 of each color snow and 3 regular for naming differences for field of the dead

floral sigil
floral sigil
unique path
#

2 each basic

floral sigil
#

1 regular and 1 snow? Or 2 snow and 1 regular?

unique path
#

Yea one normal one snow if each

floral sigil
#

Ok that makes a lot more sense

#

Btw, I came across a tech card for Teval that I think is really interesting. What do you all think of [[Pharika, God of Affliction]]?

modest lodgeBOT
unique path
#

It's a nice 3 drop and it gets around nukes and it makes tokens. 7 devotion might be tough or it might not be as teval and her are 4 of the 7

tired jackal
modest lodgeBOT
tired jackal
#

More versatile + Teval makes tokens anyways

floral sigil
#

The main reason I’m interested in Pharika is because it can make deathtouch creatures at instant speed, and give them to any player. Obviously it’s good to exile your own stuff and get her token + Teval token, but she also has the added utility of doing stuff like giving someone a blocker after attacks are declared, or making political deals

unique path
#

If they happen to have a creature in their yard

unique path
modern solar
#

Anyone tried [[Talon Gates of Madara]] yet?
Also I want to add Tortured Existence but not sure what to cut from my current list any clue? 🙂

https://archidekt.com/decks/12167171/compost_king_you_cant_do_this_to_me_after_everything_ive_milled

Archidekt

Teval, the Balanced Scale - Commander deck

(1) Commander • (4) Finisher • (7) Graveyard Leaving • (4) Interaction • (37) Land • (4) Landfall Effects • (3) Lands etb untapped • (11) Mill Effects • (8) Multipurpose • (7) Ramp • (9) Recursion • (5) Tutor

modest lodgeBOT
unique path
modern solar
#

Yes i think so too but what to cut ?
Maybe Sheoldred I guess 🙂

unique path
#

massacre wurm probably ok to drop but it's under finishers?

#

it stops combos i guess

#

i might have to go heavier into the reanimate theme. add a animate dead, necromancy, reanimate, dance of the dead,
the puppeteer clique seems good if you have a sac outlet
there's also [[diabolic servitude]]

modest lodgeBOT
unique path
#

this card actually triggers teval 2x if you use your own creature.
when the creature dies, you exile it. trigger teval. and bring this back to your hand. might have to get one

modern solar
# unique path massacre wurm probably ok to drop but it's under finishers?

Yeah it’s under finishers because in my pot we play a lot of creatures and Token Decks but I think so too that I can cut it from my Lista as well 👍

The Clique overperforms every Game I See it it’s one of my favorites cards.

I think I have a good reanimate package but maybe I Slot in necromancy as well 🙂

unique path
#

Yea I'm gonna have to go full reanimate lol.
Incarnation technique overperforms 90% of the time.
Clique I can see doing the same

#

i wonder how good [[life//death]] will be now that there's earth bending

modest lodgeBOT
unique path
#

really thinking hard about adding mesmeric orb and a [[underrealm lich]] as multi draw will let me filter spells and throw creatures in the bin

modest lodgeBOT
unique path
#

also might make sense to throw [[kotis sibsig champion]] back in the deck

modest lodgeBOT
#

Legendary Creature — Zombie Warrior
Once during each of your turns, you may cast a creature spell from your graveyard by exiling three other cards from your graveyard in addition to paying its other costs.
Whenever one or more creatures you control enter, if one or more of them entered from a graveyard or was cast from a graveyard, put two +1/+1 counters on Kotis.
3/3

modern solar
#

I play a mesmeric Orb and it’s really OP since my List is already a reanimate Deck and I just added a incarnation technique as well 🙂
I have a reanimate / leave graveyard trigger style of deck I think

#

Also I added Vesuva to try it out .. im thinking about how I could Protect my graveyard someone ?

unique path
modest lodgeBOT
unique path
#

[[Witchbane orb]]

modest lodgeBOT
quaint sedge
#

[[syr konrad]] doesn't protect but it shreds the table's life if a stray bog hits you

modest lodgeBOT
#

Multiple cards match “syr konrad”, can you be more specific?

quaint sedge
#

[[syr konrad the grim]]

modest lodgeBOT
unique path
#

Man him with mesmeric orb just does work. Gonna make changes this week for sure

modern solar
unique path
modern solar
#

He drains a lot and Gets very big which you can sac into Altar to mill even more 🙂

unique path
#

Great points

unique path
#

Anyone have experience with [[litjara mirror lake]]
Or [[port of karfell]]

modest lodgeBOT
opal patio
#

with [[Cosmogoyf]] getting play in Modern recently...i almost want to toss it + [[Necropotence]] into my Teval deck. I already run [[Jarad, Golgari Lich Lord]] to fling Mossborn/Lumra

modest lodgeBOT
floral sigil
#

I feel like you can do a lot better for “giant power creature” and find one with more direct synergy with the strategy. [[Lord of Extinction]] comes in the precon, for example. But there are better options that that as well

modest lodgeBOT
unique path
#

[[Consuming aberation]] not as good floor but higher ceiling potentially as it forces mill

modest lodgeBOT
floral sigil
#

That doesn’t really synergize with Teval or anything the deck wants to do, though

unique path
#

Yea would be better if it milled you as an option

opal patio
#

Oh for sure...I wasn't going to actually do its just a cool combo because I love flinging creatures unexpectedly to win

#

The thing is necro does synergize so it would really just be adding cosmogoyf which doesn't synergy otherwise

unique path
#

Went infinite with a 5 card combo lol.
Beifong bounty hunters plus journey to eternity plus teval plus altar of dementia to mill but ayara to drain just in case

glad sparrow
#

I feel like beifong bounty hunters has a lot of combo potential

floral sigil
#

It absolutely does. No doubt about that. But you can also run it as just a good value piece

unique path
floral sigil
#

Assuming you have an infinite sac outlet, yeah.

#

You can also go infinite with [[Basking Broodscale]] and any landfall = +1/+1 counter card

modest lodgeBOT
floral sigil
#

Since the spawns dying making you earthbend 0, which makes the land immediately die and come back

floral sigil
#

Made a handful of changes to my deck again. Ended up cutting back on the “power matters” stuff a bit, because it ended up feeling too gimmicky. I want the deck to feel a bit more midrange-y, with a defensive playstyle until I’m ready to drop a finisher. What do you folks think of the current list?

https://archidekt.com/decks/12081160/teval_land_toolbox

Archidekt

Teval, the Balanced Scale - Commander deck

(1) Commander • (7) Big Guy • (5) Counterspell • (5) Draw • (2) Earthbending • (4) Finisher • (40) Land • (3) Protection • (8) Ramp • (8) Recursion • (11) Removal • (6) Tutor

glad sparrow
#

Makes me want to build teval again

#

I just can't pick between teval and hearthhull for a bracket 4 landsy deck

unique path
# floral sigil Made a handful of changes to my deck again. Ended up cutting back on the “power ...

what's your experience been with herd heirloom?
i really like tale end. I also reccomend [[unsubstantiate]]
and maybe a overhwhelming stampede if you are going +X stuff.
i love the interaction suite
my other sugggestion would be to get more land sac outlets as gitrog is your only one that I see besides the self sacrificing ones. so you can get your special land ETBS like the flying or the stun counter one. maybe zuran orb.
you do have some earthbending stuff in there though maybe that's the plan there

modest lodgeBOT
floral sigil
# unique path what's your experience been with herd heirloom? i really like tale end. I also r...

Herd Heirloom is a new addition as of this update. Haven't used it in a game yet. Love the concept of it though.
I don't love the idea of unsubstantiate. I'm playing in mid power bracket 3 so there's not a lot of "uncounterable" spells that I need to worry about. If I was going to add an effect like this, I'd prefer [[Sink into Stupor]]
Overwhelming Stampede was something I cut in this update. I don't know if it was the best choice, but I want to test the deck without it. I run a lot of creature-tutor effects, so I find myself grabbing Tyvar or Hoof out of the deck more often than not.
As for land sac outlets, I really don't like the ones that can be used infinitely like Zuran Orb. Just a personal preference. I tried to run enough lands that sac themselves. I also have [[Tectonic Split]]. If you know of any land sac cards that either have a cost or tap to activate or something like that, I'd be much more open to running those types of cards

modest lodgeBOT
#

Instant
Return target spell or nonland permanent an opponent controls to its owner's hand.
The kami help travelers find profound relief, by freeing them from their mortal concerns.

Soporific Springs
Land
As this land enters, you may pay 3 life. If you don't, it enters tapped.
manat: Add manau.
Desperate travelers journey from across Kamigawa, drawn by rumors of relief from all their troubles.

unique path
#

[[claws of gix]]
also zuran isn't inifite. if you don't have lands you dont gain life

modest lodgeBOT
floral sigil
#

I don't know if "Infinite" is the right word for it, but I just don't like open ended sac outlets. Like for example I hate [[Phyrexian Alter]] but I love [[Phyrexian Tower]]

modest lodgeBOT
unique path
#

i think ashnods is a more fair altar as it's coloreless so unless you are making colored mana some other way, it's harder to go infinite with it

floral sigil
#

That's not the problem in my mind. I just don't find it fun to take game actions without there being a stop-gap on it like tapping or mana

unique path
#

I added
[[Puppeteer clique]] it has persist. It flies. And it's gy hate for opponent creatures

modest lodgeBOT
#

Creature — Faerie Wizard
Flying
When this creature enters, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
3/2

modern solar
unique path
#

I used it tonight to get a [[malignus]] out of a yard. Copy it with my new land. Kill the guy who owned it with 2 of them lol. He had the most life

modest lodgeBOT
modern solar
#

Is anyone playing the tripple black Ayara ?
Also kinda wanna try gravecrawler again in the Deck but it’s so Hard so find cuts 😮

modern solar
unique path
#

No gold keeper

unique path
#

really thinking about [[coiling rebirth]] because it reminds me of incarnation technique. no mill though. but 2 copies of a single creature can be insane. 2 gravereavers. or mirkwoods

modest lodgeBOT
opal patio
#

it being a 1/1 is killer though..dies to easy boardwipe

unique path
#

Mostly gonna be etb or drain effects for me.
What if I get a spark double and have 3 tevals?
Or bring back a gravereaver and have 2 etb mill 3 and potentially get more creatures with both.
The 1/1 doesn't bother me so much. But there are cheaper options than 5 that don't make 2 of whatever you target

opal patio
unique path
#

Just realized I need a command beacon in teval. How do I not have one in there. Landfall deck

opal patio
floral sigil
#

I never ran command beacon in my build because my deck isn’t very commander dependent. If I’ve played my commander 2 times already, I’m probably in a very solid position. I don’t really need to recast it again

opal patio
unique path
#

It's always a nice to have

floral sigil
#

It is, but I would honestly have a really hard time finding a land I'm willing to cut for it

opal patio
floral sigil
unique path
#

I mean yes lmao 40 is a metric fuck ton. I'm at 34 or 35

modern solar
#

Anyone here tried out this card AND does each land count as leaving the gy as well ?

frigid edge
modest lodgeBOT
unique path
modest lodgeBOT
unique path
#

Good card though

#

The floor on it is zero. But past 1 black creature it pays for itself and gets more and more efficient. Anything past getting you any 2 cards for 2 mana is bonkers good. The ceiling is high.
I might put into my rendmaw deck as I give out black crows

modern solar
#

Yeah my pod plays a lot of black tho but thanks for all your thoughts 💭
But my teval deck is so mill heavy it’s insane but kinda like it because you never have turns that feel familiar because it’s so random what you mill 🤣

opal patio
#

anyone actually give [[The Soul Stone]] a try before. I pulled one today ( i had a gift bundle i was sitting on since McAtlanta), and been wondering if i should give it a go or not

modest lodgeBOT
sterile perch
opal patio
unique path
opal patio
unique path
#

Too expensive for me to buy

unique path
#

so i added [[lotus field]] back into teval. and I've had pretty good results with it. especially if spelunking is on the field.
I own a [[lotus vale]] and I'm gonna throw that in there to see how i like it as well. it sacs 2 untapped lands, but it taps for 3 right off the bat

modest lodgeBOT
#

Land
If this land would enter, sacrifice two untapped lands instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
manat: Add three mana of any one color.
At what price beauty?

unique path
#

i'm really enjoying the mana acceleration of depletion lands and other lands that give more than 1 mana at a time

opal patio
floral sigil
#

Played my first game at the LGS with my Teval deck since I’ve added all the earthbending support. I have to say, it went really hard. That was a ton of fun

unique path
#

That's awesome congrats

opal patio
#

wrong chat

#

lmfao

devout crescent
#

there was a card i was looking at that i thought might bo ok in teval( im considering getting the precon)

#

[[gravespawn sovreign]]

modest lodgeBOT
devout crescent
#

since teval makes zombies

#

it seems easy to pull off as well

#

plus its in green so the fact its 6 mana shouldnt be too much of an issue

floral sigil
# devout crescent since teval makes zombies

I don’t think this would work well if Teval is your only method of getting zombies, but if you’re running something like [[Field of the Dead]] and other additional token makers then yeah I could see it working

modest lodgeBOT
wise cave
#

[[tombstone stairwell]]

modest lodgeBOT
#

World Enchantment
Cumulative upkeep mana1manab (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each upkeep, if this enchantment is on the battlefield, each player creates a 2/2 black Zombie creature token with haste named Tombspawn for each creature card in their graveyard.
At the beginning of each end step and when this enchantment leaves the battlefield, destroy all tokens created with this enchantment. They can't be regenerated.

unique path
wise cave
unique path
wise cave
#

I think Ayara and Syr Konrad are the best choices for pinging opponents, especially with Tombstone. The Meathook Massacre is also great. Any thoughts on [[Poison-Tip Archer]]? Not good enough or too many pingers adding it in as well?

modest lodgeBOT
floral sigil
wise cave
#

Yeah that's fair

unique path
modest lodgeBOT
wise cave
#

Oh yeah... Mirkwood would go nuts with Tombstone as well

unique path
#

Yes for the first half

wise cave
#

Oh right. Tombstone doesn't cause you to sacrifice. It's a destroy (bury) effect. Need to read the cards more carefully.

#

[[funeral room // awakening hall]] would probably be better in Teval than Bastion, if you're going aristocrats

modest lodgeBOT
#

Enchantment — Room
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Awakening Hall mana6manabmanab
Enchantment — Room
When you unlock this door, return all creature cards from your graveyard to the battlefield.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

unique path
devout crescent
#

hold up a second

#

[[syr konrad]]

modest lodgeBOT
#

Multiple cards match “syr konrad”, can you be more specific?

devout crescent
#

[[konrad the grim]]

modest lodgeBOT
devout crescent
#

thats a damage trigger

#

hmmmm

floral sigil
#

I stumbled into an accidental combo tonight that resulted in me tutoring for every single land in my deck. There’s a lot of parts to this so I don’t think it’d ever be practical to do it again, but whole thing was so funny I had to share

Permanents on board were
Teval
[[Beifong’s Bounty Hunters]]
Greater Good (any sac outlet)
[[Tectonic Split]]
[[Amulet of Vigor]]
[[Urza’s Cave]]

Steps:

  • Sac something to trigger
    Bounty Hunters, earthbend Urza’s Cave
  • Tap a land for 3 mana to activate Urza’s cave and tutor for a land
  • Urza’s cave comes back since was earthbent, triggering Teval to make a zombie
  • Sac the new zombie to earthbend Urza’s Cave again
  • Tap the new land to activate Urza’s cave again and tutor for another land
modest lodgeBOT
unique path
modest lodgeBOT
#

Legendary Enchantment — Aura
Enchant creature you control
When enchanted creature dies, return it to the battlefield under your control, then return this card to the battlefield transformed under your control.
Every journey has its inevitable end . . .

Atzal, Cave of Eternity
Legendary Land
(Transforms from Journey to Eternity.)
manat: Add one mana of any color.
mana3manabmanag, manat: Return target creature card from your graveyard to the battlefield.
. . . but every end is a new beginning.

unique path
floral sigil
modest lodgeBOT
unique path
#

Oh yea teval commander and infinite damage and mossborn kills the other guy with 5k damage

glad sparrow
#

I'm once again thinking of building Teval. I just love a value engine in the CZ which the deck isn't dependent on

#

I feel like he can be like sultai landfall or just a pure animator list

#

I'm not sure which I would want. Maybe both?

floral sigil
#

IMO Teval works better as a lands matters commander, rather than a landfall commander. If that makes sense. Sultai landfall would rather run Glarb

#

Most Teval decks do run some amount of landfall cards as value pieces obviously, but a dedicated landfall deck typically wants to run some amount of extra land drop cards like [[Azusa, lost but singing]] and those honestly don’t work great with Teval’s kit

modest lodgeBOT
floral sigil
#

Not me accidentally using the Miku epithet instead of the normal one LaplusDead

unique path
#

[[Icetill explorer]] probably best extra land card for teval easily

modest lodgeBOT
unique path
#

[[Port of karfell]]

modest lodgeBOT
modern solar
#

My last games with him was an absolute blast I added Vesuva to my list and holy this land overperforms hard 😱

unique path
#

I'm gonna find trouble slotting any more lands in the deck.
I have 2 basics of each and the rest are not basic. 3 fetches. 3 shocks. 3 depletion lands.
Command beacon. Port of karfell. Strip mine. Field of the dead. Then the normal stuff like command tower

#

Urborg and coffers. Yavimaya. Evando. So many bangers. I guess vesuva can be any of those thats not legendary

remote birch
#

Phyrexian tower

#

Shifting woodlands

#

Lazotep quarry

#

Talon gates

#

Are required

#

Imo

floral sigil
#

I ran Vesuva and Echoing Deeps for a long time, but eventually ended up cutting both. For every 2 games where they perform amazing, there's one where they're just a tap land and it screws me over. I decided to cut them because I'd rather run things that work all of the time

glad sparrow
#

Vesuva with Ashaya can do really fun stuff

lofty remnant
#

So the first precon I ever got was a Gisel and Geralt zombie deck, and I have a Teval precon deck thats seem super strong but I really like playing a tribal deck... is it possible to merge the two decks and build a Teval zombie deck?

#

I have been searching online, I just dont see that many and most are not that popular

#

Does Teval not lend itself to a good zombie deck?

unique path
modest lodgeBOT
unique path
#

Also [[twilight diviner]]

modest lodgeBOT
#

Creature — Elf Cleric
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Whenever one or more other creatures you control enter, if they entered or were cast from a graveyard, create a token that's a copy of one of them. This ability triggers only once each turn.
3/3

lofty remnant
#

except the grace reaver

#

(too bad it isnt a zombie too XD)

unique path
#

[[Arcane adaptation]]
[[Conspiracy]]
You can make all your creatures zombies if you want.
That's the magic of EDH. You can do whatever within the rules

modest lodgeBOT
floral sigil
modest lodgeBOT
#

Land — Desert
manat: Add manac.
manat, Sacrifice a creature: Add one mana of any color.
manaxmana2, manat, Sacrifice a Desert: Exile target creature card with mana value X from your graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. Activate only as a sorcery.

#

Artifact
Zombies you control get +1/+1.
manat: Target creature card in your graveyard gains embalm until end of turn. The embalm cost is equal to its mana cost. (Exile that card and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types and has no mana cost. Embalm only as a sorcery.)

#

Legendary Creature — God
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
mana2manaumanab: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.
When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
5/5

lofty remnant
#

I have scarab god but not the other two. Will grab them.

#

I also got Curse of the Restless Dead

#

[[Curse of the Restless Dead]]

modest lodgeBOT
remote birch
#

That card is neat

unique path
devout crescent
#

how good it the teval precon out of the box

floral sigil
devout crescent
#

[[gravespawn sovreign]]

modest lodgeBOT
devout crescent
#

i know its not the best card ever but i like the design

opal patio
# devout crescent i know its not the best card ever but i like the design

the 'best card' is both subjective and objective. Objectively, there a better purely reanimation cards. Subjectively, if you are playing a deck Bracket 2/3, want some cool flavor, its a cool card for that. Especially if you have a ton of zombie tokes, you can effectively do it a few times in later games

#

Additionally, its not just your own graveyard, and because it causes the tapping, the zombies can be 'fresh' (summoning sickness), and LASTLY, more importantly, its an instant speed ability, so you can steal opponents cards immediately when they hit the yard, or steal a target they are trying to reanimate before they can.

unique path
#

I would hold that until end of turn before my turn starts. Or to bring back a blocker. You can block with 5 zombies then tap them

lofty remnant
floral sigil
#

The precon is a deck, not a story telling device. It’s “identity” is self mill and reanimate

devout crescent
#

add flavor if you want but its all graveyard synergy

wraith loom
#

[[glacial godmaw]] and [[beifong bounty hunters]] are so good in teval

modest lodgeBOT
#

Creature — Leviathan
Trample
When this creature enters, create a Lander token. (It's an artifact with "mana2, manat, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Landfall — Whenever a land you control enters, creatures you control get +1/+1 and gain vigilance and haste until end of turn.
6/6

lofty remnant
#

Are there cards I can use to cast sorcery, enchantments or instants from th graveyard

sterile perch
#

[[conduit of world]] ?

modest lodgeBOT
floral sigil
# lofty remnant Are there cards I can use to cast sorcery, enchantments or instants from th grav...

Permanents like enchantments are pretty easy to get out of the GY in this deck. There’s lots of cards that could do it. Instants and Sorceries are a little tougher. Casting them from the GY is typically more of a manarmanau effect. But you always have the option of returning the card to your hand first, and then casting it from there. Plenty of ways to do that. [[Eternal Witness]] is one way that comes in the precon.

modest lodgeBOT
floral sigil
#

Oops, I meant [[Timeless Witness]]

modest lodgeBOT
floral sigil
#

Eternal witness also does it, but that one isn’t in the precon

lofty remnant
#

Anything with “anytime this attacks” or landfall?

quaint sedge
#

[[six]] is pretty close

modest lodgeBOT
floral sigil
modest lodgeBOT
lofty remnant
floral sigil
#

What instants and sorceries are you trying to cast from your GY that are more than 4 mana?

lofty remnant
#

Sorry I misspoke, I meant enchatments

#

Stuff like curse of restless dead and endless ranks of the dead has a chance to go crazy if they aren’t thrown into the graveyard by the mills

floral sigil
#

[[rise of the witch king]] is a very good way to get enchantments out of your GY. You can also cast them from the GY via the effects of cards like [[Conduit of Worlds]] or [[Muldrotha, the gravetide]]

modest lodgeBOT
wraith loom
#

You can use teval to put bala ged onto the field and then a bounce land to bounce it back

#

Or an effect that lets u play lands from gy obv

#

You just keep saccing the bounce land and play bala ged then play it from graveyard as a land then bounce it to hand

#

But ewit/ archeomancer is much easier

olive folio
#

You can also use [[Shigeki, Jukai Visionary]]

modest lodgeBOT
olive folio
#

For 3GGG, Regrowth + Shigeki + Target is an endless engine

unique path
#

Did you guys know that [[ground seal]] works with teval? He doesn't target.
[[Incarnation technique]] also doesn't target
Lots of other stuff does though

modest lodgeBOT
floral sigil
#

If you wanted to run ground seal you’d have to build around it, but yeah that’s totally doable. If you’re running any traditional reanimates or regrowths, those wouldn’t work

#

Shutting off [[Eternal Witness]] would be pretty detrimental to my deck