#TEVAL BREW LETS GO

2406 messages · Page 3 of 3 (latest)

proper creek
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Getting land screwed feels real bad

broken hornet
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Don't buy a fetch right now

thorn cosmos
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Go through our lists. Sort by rarity. Archidekt will give you price ideas

proper creek
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Even the mh3 one?

broken hornet
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Yeah don't worry about fetches if you are on that strict a budget

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A single fetch will not help in that instance

proper creek
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What about five?

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(Jokingly)

broken hornet
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If you are buying 5 fetches you can easily afford a decent budget mana base alongside solid synergistic pieces

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To upgrade your deck

proper creek
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Oh?

broken hornet
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Yeah

proper creek
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I thought the decent mana base is like fetches and shock and stuff I didn't know there's alternative

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Because you'll never replace those once u get it

broken hornet
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No, good mana bases are shocks and fetches

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Decent are what I'm recommending

proper creek
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Alright I'm open for the idea

broken hornet
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And it's more affordable than ever to fix your mana bade

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Base

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Let me do it tomorrow

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It's 10 pm and I have work early tomorrow

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So I don't have time

proper creek
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Is this gonna be like verges and ridge and those other dual color lands from expac

broken hornet
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It'll be signet lands, check lands, pain lands and the like

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But just wait til tomorrow

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I'll be home in about 20 hours

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To be able to get that sorted

thorn cosmos
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Getting one fetch is fine if you draw or mill it you can recur it every turn.
You can also use things like
[[Broker hideout]] for multiple land drops per turn

smoky scarabBOT
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Land
When this land enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Once the witness was inside, the safe house vanished first from sight, then from memory.

thorn cosmos
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There's many versions of that that get you the 3 colors you need

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For budget restrictions

thorn cosmos
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Ok were back with the focus being on building

thorn cosmos
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[[Lotus field]] been stopping my field triggers
Losing too many lands with it I think.

smoky scarabBOT
thorn cosmos
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Played a game lost to yuriko who did 11 damage 2 turns on turn 2 and 3. Hard to recover from that. Second game went infinite. Killed everyone bit the guy who had a platinum angel out.
Tried to use talon gates to phase out. He hexproofed it. Countered his game ender with Glen elandra. And then suspend and a talon gates again after gitrog sac to kill him

thorn cosmos
proper creek
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oh nice

glad heart
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If it comes down too early, then I'm losing the fotd triggers yeah

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But it is SUPER nice when you have Gitrog out

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Sometimes you need to refill the "real" hand

thorn cosmos
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Gitrog has been doing work and yea I'll need to time the land better

glad heart
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Gitrog is truly an all star player in the 99 ngl

humble harness
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im trying to understand how Lotus Field is stopping your field triggers (forgive me im not great at seeing combo lines), and im still getting up to speed on everything with magic again...

glad heart
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[[Lotus Field]]

smoky scarabBOT
glad heart
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[[Field of the dead]]

smoky scarabBOT
glad heart
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Field of the dead doesn't work until you have 7 more more lands total with different names

humble harness
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sure

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i get lotus field after

glad heart
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Lotus Field, requires you to sacrifice two other lands

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Bringing your total, assuming you were at 7, down to 5

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Field of the doesn't work for two turns now

humble harness
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so is it only that combo?

glad heart
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Assuming you whiff on Teval and have no ways to play lands from GY

humble harness
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i was thinking there was something else i was missing

glad heart
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Nah that's the gist of it

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Lotus field is great in the deck

humble harness
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got it okay, just wanted to make sure there wasnt some other magical land thing i was missing

glad heart
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Cause it allows for fast mana acceleration, and triggers some other cards, and gives Teval targets, but if it comes down at the wrong time it's not gonna be useful for us because FotD is one of the key pieces to the deck

humble harness
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for sure, i just wanted to make sure there was nothing outside of FotD that i was missing

glad heart
smoky scarabBOT
humble harness
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yeah yeah..i meant the 'stopping triggers'

glad heart
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Oh yeah lotus field only has a that small anti-synergy with field of the dead

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Which, in the grand scheme of what the deck does? Not that big of a problem

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It can be worked around if you can control when you play lotus field

quiet copper
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I feel like if you play lotus field + FotD you want to use a lot of crucible effects

thorn cosmos
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So lotus field enters and if you a field of the dead trigger then sac 2 lands

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If you don't already have 7 lands it's tough to play lotus field

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I might actually cut it

quiet copper
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Yeah. I think in a 3c deck it's also generally worse. I have it in my Yuma deck but it wants you to sacrifice lands.

thorn cosmos
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At that point it's an opportunity cost of more zombies vs more mana. But that translates into more blocks and sacrifice effects and such

quiet copper
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Yeah, as I said, I think the two of them together have some very specific deck construction requirements

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Are you running [[pit of offerings]]?

smoky scarabBOT
quiet copper
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Theoretically it can spot remove some graveyard cards from opponents and make a zombie by removing one of your cards.

thorn cosmos
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And not for my own stuff but yes I can for my own stuff

quiet copper
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I view exiling one of my own GY cards to that land like it's a chrome mox

thorn cosmos
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Yes a multi colored one off a teval Trigger is pretty fucking sweet

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And you can hit 3 different graveyards at once

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I'm convinced

thorn cosmos
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If you did make a land drop you are at 6. You'll be at 7 again next turn.
I've been going down to like 4 or 5 lands which is my mistake

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Gitrog is real good here.
I played against brudivac and he doubles all mill so I was milling 6 with treval and blossoming

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Brudivac player "never against against a gy deck" no shit sherlock

glad heart
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"I can mill you faster than you get value"

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Let's see 🙂

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Turn 3, I looped [[Chthonian Nightmare]] enough to get back [[Grave Reaver]]

smoky scarabBOT
glad heart
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Not that

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[[Colossal Grave Reaver]]

smoky scarabBOT
glad heart
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Now anytime he was milling me, my board was just getting STUPID

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I think I untapped with like 28 zombies

thorn cosmos
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Brudivac is only good if you can mill a library all at once

broken hornet
glad heart
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It's actually possible for me to mill out my whole library and win with lab man via looping Lumra, but it has to go perfectly

thorn cosmos
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14 things to grab most important is e wit

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I have 12 things to grab

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Some upgrades. Not sure if cratferhoof is going in

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Or sylvan scrying

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Mossborn will replace nanagorger

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Blasphemous will replace meathook

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First time I've seen a cratferhoof for under 20. Picked up a foil one for 15 shipped

broken hornet
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Id run cthonian nightmare if I felt I had enough 2-3 drops to properly loop it tbh but I run enough 5 and 6 drops for it to not be viable.

austere dew
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Yeah I’m in the same boat

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Though now I’ve got an idea for a goofy alternate build with a small energy package, using cards like [[Nissa, Worldsoul Speaker]] and [[Roil Cartographer]].

I don’t think it would be any good, but it does sound funny

smoky scarabBOT
broken hornet
glad heart
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Which kinda makes sense given their typical color alignment, red and green are best buds

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You like creatures? Hell yeah. You like mana surges? Hell yeah. You like fighting stuff? Hell yeah. Did we just become best friends? YUP

broken hornet
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I love Nissa and Chandra the 2 "cross dress" (complicated don't ask) cosplays I'd do are Liliana and Nissa

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And if I did a Nissa I'd want a Chandra with me

quiet copper
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Is this still Teval related?

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It sounds like it can go to #vorthos-and-lore

broken hornet
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But I get it I'll drop it

thorn cosmos
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I don't care as long as it's having fun

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If you were going to do an energy subtheme
I'd probably run [[dreamtide whale]] and a few other things.
This one's insane for proliferation

smoky scarabBOT
thorn cosmos
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With the fallout cards you can go the radiation counter route as well

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[[Master transcendent]] might pick this up. Probably pretty good early game to tap and take anyone's creatures

smoky scarabBOT
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Legendary Artifact Creature — Mutant
When The Master enters, target player gets two rad counters.
manat: Put target creature card in a graveyard that was milled this turn onto the battlefield under your control. It's a green Mutant with base power and toughness 3/3. (It loses its other colors and creature types.)
2/4

austere dew
thorn cosmos
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Yea. I'll surprised none of us are doing undying or persist creatures. I have kelpe and Glen elandra but there's more

broken hornet
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So realistically you can do stuff like rad counters and energy counters stuff but it needs to have either of 2 prerequisites

It needs to be solid standalone cards that can be roleplayers on their own at a solid rate.

Or you need to play a critical mass of them to be a functioning consistent subtheme

I'd also warn against stuff like proliferates unless you are in a more highly focused deck around those things

austere dew
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Yeah I agree that proliferate would not be good to pair with an energy subtheme unless you have other counter stuff as well. The unfortunate thing is, most of those standalone good energy card that you're referring to are in white, so its hard to do that in this deck

broken hornet
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And 3 cards don't make a sizable package

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Cthonian nightmare breaks this because it actually does a fair amount on its own being a repeatable unearth

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Especially when the other 2 require more work for their pay offs

thorn cosmos
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I picked up multiple copies of [[worthy cost]] and [[strategic betrayal]] and ainok wayfarer
And a copy of [[the mycotyrant]] I saw it in someone's list and I'm going token drain focus so it made sense for me

smoky scarabBOT
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Legendary Creature — Elder Fungus
Trample
The Mycotyrant's power and toughness are each equal to the number of creatures you control that are Fungi and/or Saprolings.
At the beginning of your end step, create X 1/1 black Fungus creature tokens with "This token can't block," where X is the number of times you descended this turn. (You descend each time a permanent card is put into your graveyard from anywhere.)
*/*

thorn cosmos
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I'll be slotting these in the deck and some others

humble harness
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for mycotyrant what is your target for the descend?

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i guess deck mill, right?

austere dew
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Descend doesn't target

humble harness
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no no

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i meant what are you using to increase it

austere dew
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It would be via mill, yeah

humble harness
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like cycling a gravecrawler or something would work

austere dew
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or sacrificing

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Sure. There's a million ways to do it

humble harness
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yeah i had to double read it, for whatever reason i thought it was from battlefield

thorn cosmos
# humble harness for mycotyrant what is your target for the descend?

So I have teval. The grave reaver. Blossoming tortoise. And yea potential to go infinite with gravecrawler sac and recursion. Also with tortured existence.
Plenty of opportunities. I'm token focused and drain focused so if I have [[mirkwood bats]] out and go to end step I can drain for at least 3 if not more

smoky scarabBOT
humble harness
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more of a question of 'what was the strategy' so i understood

thorn cosmos
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Just exist as teval pretty much lol

humble harness
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yeah so the mill right? again, sorry for the stupid questions, just trying to work through my head logic. I cant always see combos/lines without physically playing those cards out in a test game or something

austere dew
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It’s both mill and sacrifice. The deck puts things in the GY all the time so “if you descended this turn” is basically not a requirement.

thorn cosmos
smoky scarabBOT
thorn cosmos
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You have to answer the threat. The threat is never teval. Teval is the engine that empowers the threats

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If I mill 9 in a turn and make 9 tokens. You have to answer a 10 trample next turn

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Ans turn after that it's 20

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It's a way to put pressure on the game. To force wipes. And answers early.
Liken I've had [[scute swarm]] get exiled before the turn ended that I cast it on

smoky scarabBOT
humble harness
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sorry for the nuance

thorn cosmos
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You dint have to apologize

thorn cosmos
humble harness
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yeah im already WAY down that road. I was talking more of what do i want teval to do

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mostly from ideas from this thread

thorn cosmos
humble harness
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lol for sure, i more of meant the deck direction, but for sure

austere dew
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Teval is kinda like a sling shot. It gets the deck going, and accelerates your gameplan, but its not the thing that actually wins the game.

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Its very powerful in the early game, but not as strong in the late game, so you need to use that boost it gives you in the early game to reach some other form of win condition

thorn cosmos
thorn cosmos
broken hornet
# smoky scarab https://scryfall.com/card/tdm/94/strategic-betrayal

I think there is this obsession exile being so much better than destroy that is kinda just wrong.

It hitting a card in yard is neat, but at sorcery speed that doesn't matter. And sorcery speed removal < instant speed.

I'd straight up just play [[infernal grasp]] over this.

If you are going exile a single card in a graveyard, you want that effect to be instant speed so you can respond to the thing that is pulling stuff out to begin with. It forces out mana and potentially a card or a once per turn resource or the like and causing it to fizzle. If you're doing it at sorcery speed you'd want it to be off the back of something like bojuka bog where it hits the whole yard.

As for removal destroy isn't so much better than exile that you would run something sorcery speed over an instant speed removal spell that destroys. Or a lower cost removal spell that destroys. The lower the cost of a card and whether it's instant speed or not changes the flexibility of it, and the more flexible tools are better

smoky scarabBOT
thorn cosmos
# broken hornet I think there is this obsession exile being so much better than destroy that is ...

It's an edict. It gets around targeting the creature. And it targets the player. It also gets around targeting the graveyard.
Between my bounces, counters and destroy effects which I have in the deck, this is a good gy exile spell with creature removal as a cherry on top.
Single creature decks like ygra and such it's much more potential
The worthy cost is a creature or planeswalker. Who cares if it's sorcery speed. I have zombies to sac. It's 1 cmc removal.

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Destroy can be stopped. Targeting can be stopped. Exile is only stopped with a counter or hexproof/shroud

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Plus there's titans that are indestructible. Tons of huge eldrazi. Avacyn.
The ojer gods that flip can only be exiled. The gods that come back from the gy lile scarab God can only be exiled or they just come back

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And strategic is all the gy not one card

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[[Baleful mastery]] dod that come in the precon? Amazing card that permanently deals with an issue

smoky scarabBOT
thorn cosmos
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I'm still waiting on my elvish reclaimer. Once that shows up and these 2 removal spells amd mycotyrant, think I'm good on the build. It is nearing completion. Still needs testing for those cards. I can always swap something else back in

broken hornet
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Misread strategic it's a little better. But the removal being a single target edict makes it worse.

If you're doing edicts and want that effect at 2 mana and sorcery I'd still love accursed marauder. It's a 3 for 1.

Unless your pod is omega heavy in indestructible or the specific cases of scarab god. It's not worth the niche for exile over better rate cards.

As for baleful mastery, I like it, it's a solid rate and an opponent drawing is good when you can pick the opponent for politics or the like.

Don't hyperfixate on exile though unless it's really that hyperfocused to your pod and even then that's not really a wide suggestion thing because that's a pod specific thing.

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Like destroy isn't so much worse than exile that you should consider destroy completely awful

thorn cosmos
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[[Virtues maneuver]]

smoky scarabBOT
broken hornet
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Also if your meta is Voltron, tonne of hexproof, indestructible and the like, are you okay? Like are you having fun? That sounds really really unfun. And second the stuff that you need to deal with that falls under tech choices or metagame choices and those aren't really meant to be broadstrokes suggestions for people for general discussion. If you get what I mean.

thorn cosmos
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I'm fine I only don't want to deal with Deadpool

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I hate him like I hate tergrid

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If you have ideas on that I'm all ears

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Right now I just make sure I don't cast commander before he's out

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They can't help it they go for first commander out to steal

broken hornet
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Theres not much that answers those specifically in the cards you recommend. But also rule 0 if they get too frustrating is a valid tool

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Especially for tergrid

thorn cosmos
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I just don't play against her

broken hornet
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That's a valid option

thorn cosmos
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Rapid hybrid and pongify are great options. They give them a 3/3 but is a good one.
Another reason I give exile more weight in general is because they don't get death triggers. And they can't get it back. Unless it's suspended with suspend or delay

broken hornet
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Suspend as removal is just bad

humble harness
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any thoughts on [[Golgari Thug]]

It popped up on a combo line with Colossal Grave-Reaver (and Altar of Dementia), not sure if that is too narrow of a use case, but the Dredge and Top of Deck can be useful, and just a Sack outlet to topdeck a graveyard card + teval trigger without the other two pieces

smoky scarabBOT
broken hornet
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Like it's a solid card to run

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Back onto removal, single target removal is often not fantastic in commander because it's never hitting more than one player so it's less efficient. So you need to find smaller ways for it to be more efficient, lower mana cost and instant speed allows you to hold up less resources for the removal and gives you the option to only use it when you desperately need to

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So 1 mana removal that destroys tends to be better than 2 that exiles if both are instant

broken hornet
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That's just personal preference at that point

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I'm just speaking objectively

thorn cosmos
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Had a teval mirror I had mossborn hydra at 124 power I should have killed him

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I played a 2nd game where I constant mists And made a dude scoop to it first cast like turn 6 or 7. He was playing infect and trying to kill someone and was in the lead

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Used delay to counter a wipe. Suspend to exile a reset life total angel and a Fumble to bounce it once they tried to give it hexproof

thorn cosmos
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pretty interesting tech if you have a [[mimic vat]] out, and creatures die under your control, you can actually make them all go under it and back out if they all die together. so with a blashpemous edict for example

smoky scarabBOT
thorn cosmos
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it comes them leaving the GY and coming back

viscid shell
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So I built a generic sultai landfall deck with glarb in the lead, but I feel like teval would actually be an even better option. I have teval in the 99 but has anyone gone the pure landfall route with teval and have you got thoughts?

thorn cosmos
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Show the deck list

viscid shell
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Pretty sure I could switch to teval at the helm by making like... 3 card changes

thorn cosmos
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yea i would add a snow covered land of each basic type and swap out to teval you should be very ok

viscid shell
thorn cosmos
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scute swam ob nixilis and tireless provisioner are the only "landfall" things i see

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and the crab

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and duh field

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asei and tatyova. cool

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so some of the deck has things happen when lands hit

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i'd cut eye of duskmantle

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[[raul]] might fit here

smoky scarabBOT
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Multiple cards match “raul”, can you be more specific?

thorn cosmos
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[[raul trouble shooter]]

smoky scarabBOT
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Legendary Creature — Zombie Mutant Rogue
Once during each of your turns, you may cast a spell from among cards in your graveyard that were milled this turn.
manat: Each player mills a card. (They each put the top card of their library into their graveyard.)
"Raul Alfonso Tejada, former gunslinger and sole survivor of Hidalgo Ranch, at your service."
1/4

viscid shell
austere dew
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Glab and Teval do play on similar axes, but they are just different enough that I wouldn't freely swap one for the other. They have similar vibes, but their strategies are a bit different

viscid shell
austere dew
viscid shell
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I don't have the budget for two decks which need all the fetches

viscid shell
austere dew
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So just push the button to scroll to the top

astral dirge
thorn cosmos
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[[Wickerfolk thresher]] seems steep for a 4 drop
Also [[reap]]
Dead without black on the field but pretty high ceiling

smoky scarabBOT
thorn cosmos
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Worldly tutor. Mystical tutor. Cyc rift

astral dirge
broken hornet
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I would argue that gaeas cradle isn't so fundamentally important to the deck that you should worry about a replacement for it

astral dirge
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Thanks guys, helping me tune. Deck feels better to play and play against

thorn cosmos
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Keep in mind I'm trying to stay at 3 game changers. You have no limits in 4s

astral dirge
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Thank you for your help, again!

broken hornet
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[[growing rites of itlamoc]]

smoky scarabBOT
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No card found for “growing rites of itlamoc”

broken hornet
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[[growing rites of itlimoc]]

smoky scarabBOT
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Legendary Enchantment
When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.

Itlimoc, Cradle of the Sun
Legendary Land
(Transforms from Growing Rites of Itlimoc.)
manat: Add manag.
manat: Add manag for each creature you control.
Though the Sun Empire and the River Heralds once came together to plant the sacred forest, its roots have been tended by the mycoids ever since.

broken hornet
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Imma be real, it's really not that important a card to run. You can won't fault you, but doesn't seem so insane here over other lists

thorn cosmos
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Tapping for 12 mana just because you have 12 creatures is petty good.
You could also run lands that copy other lands like Cabal coffers to make more insane mana.
If you like having a cradle effect it's easy to get to 4 creatures

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Instead of cradle / growing rites
copy lands for example

broken hornet
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Good/winmoar =/= important

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Does it serve a fundamentally important role in the deck? Or is it icing on a cake when you are already doing the thing in an over the top way?

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Like anyone who argues that cradle isn't completely fucked in a world where it's doing it's thing is high on drugs.

But it's importance to the deck does need to be highlighted and made apparant.

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I might look like a dick for this, but I think if we are going to discuss cards, we need to be aware of what we are saying and be specific. Especially if we are going to recommendations to other people for their decks.

This is all in service of long term constructive conversation about how we discuss building teval.

thorn cosmos
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Well since they are going for a bracket 4 deck card selection is more important and have to have more impact and faster impact and that's fine.
But important doesn't mean fun either. We're not talking about cedh. Dude can have pet cards if he wants and if he likes the thought of growing rites more power to him. He can always slot it out if it underperforms

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There's no right or wrong style of building. That's kind of the point.
We should do a 4 way teval mirror match and see what's up

broken hornet
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You're arguing for a stance that doesn't actually contest what I am saying.

If you have pet cards you want to run, do it. Literally just do it. If you want to run a card because its fun. Fucking do it. An opinion from someone online shouldn't change that. But if someone is asking on an objective front if a card is good in the deck. We need to be realistic and honest and its a completely different conversation than one about personal preference or pet cards.

If Lolking, wants to run growing rites of itlimoc in their list because they just want to play with that kind of effect, more power to them. I am hella on board with that.

But if we want to have a constructive conversation we have to be able to put personal preference aside and speak objectively too.

For isntance, if you want to keep running suspend in your deck because you like it, more power to you. If you want to argue that its actually good removal or better than the alternatives when it objectively isn't, you are having a completely different conversation.

Ya get me?

I want to build a few decks with wheel of misfortune in them. I don't think its particularly a good card, or even a card with synergy. I just really fucking like it. But if someones red deck doesnt have it, im not going to sit there and say "run wheel of misfortune" or recomend it becuase thats not in service to the conversation. Its literally my favourite card in commander, but its definetly not constructive to argue its anything more than that in decks that arent nekusar and the like.

I feel like what I am saying shouldn't be controversial. You are arguing for a valid point of view, but think that it makes it constructive whne trying to talk about objective reality when it really really isn't.

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Its a question of intent. Behind giving advice and asking for it.

If someone asks for help with making their deck better, saying your pet card is best doesnt help, or your personal preference with removal doesn't help and the like. Or even how you engage with proxies. And its the same with me.

If someone asks "what are some fun cards peeps are running in their deck" im going to point out my for the funnies cards in every one of my lists.

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so it all goes back to

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is the card actually realisitcally that important to making the deck better?

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no

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is it a powerful effect and can it see value

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absolutely

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the person who is recieving that information is then informed

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and can just pick whether they want to play it or not with that information

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but when they do they can be assured they have all the things they need to decide on that

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If you really really want a cradle like effect in your teval deck and you arent shelling out for cradle itself, by all means run growing rites. But if you want to know if it is actually that importnat to the deck, absolutely not.

thorn cosmos
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i'm not arguing anything. suspend is a good card lol.
my personal preferences are there for them to take and do what they want with them. that's the point of this. we all contribute, and then use the knowledge we all contributed in the best way we all personally see fit.

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they are making a bracket 4 deck, they will need to cheat mana. or combo out faster than everyone else. some kind of edge. up to them how they will get there

broken hornet
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Objectively suspend is not a good removal card. If it was it would see vastly more play than its alternatives. That's an objective fact. Stop acting as if your pet card is the best. Run suspend all you want but stop lying to yourself and others.

Growing rites gets its value after the deck already starts doing it's thing in an axis that doesn't immediately work with the core shenanigans of doing stuff with your yard. If it comes online it's insane, but it's not an immediate synergy piece and isn't important.

If you're gonna recommend your pet cards include the context as to what it is

"Hey this isnt a commonly run card I like it for these reasons, but also these are the ways it can fall short" that way people actually have the context they need, especially when there has been 2 new players in this thread who will take your word as gospel. You need to at least be honest with them.

So again, it's not an important card in the deck, it's a very good card when you are starting to do your thing, but it isn't immediately important to the strategy and doesn't fulfil a niche that is absolutely needed.

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If you want to run these cards with the added context by all means. But at least now the added context has been provided.

humble harness
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( sorry i know im interjecting, but it is a brew thread afterall )

broken hornet
# humble harness what would you recommend as an alternative to Growing Rites...it was on my origi...

I'm just going to rephrase so it comes off easier.

The effect itself isn't that important to the deck. It will get value in the deck for sure and even be insane.

If you are wanting the cradle like effect still, and either dont want to proxy and/or cannot afford or see a reason to want to buy a cradle, absolutely run it.

All I am doing is just trying to get the added point across that it isn't that important but at the end for all the context.

You can't make an informed decision without all of that info.

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Im just trying to make sure everyones on the same page about discussing cards honestly

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because I can sit here and just jam all the fun cards into a thread and just not add the context that its just the fun cards

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and people like lupus who is both new and on a budget might be mistaken into thinking im adding good cards they can think about

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which has happened a few times in this thread

humble harness
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Oh i have a cradle, i just dont want to pull it out of the deck its in to put it in here. Additionally, where I am playing doesnt allow proxy cards (theyre are a tournament shop) so I dont want to risk it even with the really good looking ones

broken hornet
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a better way of putting it. Rhystic study is a very good card, and can absolutely see value in teval. But its not important to the deck. You may not even be hurting your deck by playing it. I am just adding the context that it isn't vital to the deck.

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does that all make sense?

humble harness
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i dont even know if kyoshi is active anymore right now lol

broken hornet
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i am being very very pedantic, but I am autistic, and I know for a fact that if i were new to magic looking at some of the cards suggested and discussion around them, I would easily be misled into doing things like:

  • Buying a singular fetch instead of working on a budget mana base first and prioritising something functional before going for more expensive upgrades
  • thinking pet cards automatically makes them good
  • that good strictly means important

Especially when some of the suggestions aren't made with the intent being made clear.

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because telling someone who is struggling to consider buying a ripples of undeath because price range

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DEFINITELY cannot be recomended a fetch lands

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over something like this

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where they own msot of it and are just missing 3-4 cards totaling the cost of a single fetch

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and will serve them in the long term while they upgrade the rest of their deck under their budget

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But again, at the end of the day, I am just stressing objective reality and adding full context.

If someone wants to run a card, at the end of the day its their decision, this isn't cedh.

broken hornet
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on the topic of suspend to properly put that argument to rest.

now some added context around the data and the caveats around that added context.

To be fair to suspend, part of the numbers is how often cards get reprinted in precons specifically too. HOWEVER, wotc have also being making attempts to make sure the removal put into each deck list is actually at least decent. And if pongify and rapid hybridization are getting reprinted more than suspend, that probably tells you something about the quality of the card.

Chances are, and I havent even started to look at that data, but I am 99.99999999999% the data will reflect this. In decks that are monoblue and/or don't have access to the colours with better removal of that nature, you will not see suspend and you will actually see those 2 floating around in CEDH. The format where powerlevel objectively matters and if a card is objectively at that role it wont see play.

Suspend is a BAD removal spell. Objectively. There is no debate on this. Its a blatant fact.

IF you want to run it, I don't care, do what you want. But do NOT pretend or even state that its objectively better than the other tools available for its job. It is not. And especially don't seek to tell other people it is. It doesn't have any inherit synergy in teval either, which is what you need to look for if you are planning on running an inferior card over a superior option.

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I went into the cedh data base and clicked through and took screen caps of the first few decks (especially the mono blue one that popped up) no suspend and a smattering of the others, you can see the black removal spells are btter that the blue ones which isn't much of a surprise but the mono blue weren't running suspend at all.

I can go through the rest some other time if i can be bothered but at this point it should be obvious that suspend is not a good removal spell.

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the website btw

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just for context

thorn cosmos
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The crusade against suspend can end.

thorn cosmos
broken hornet
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I reference cedh so that we had a point of reference that it's not just play rates in casual because those cards get reprinted more.

I just want you to stop lying to people especially those who are new. Youre going to keep saying some really really misleading things to people and cause them to make bad decisions. especially financially

viscid shell
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Fetches and graveyard land recursion other than teval can be so terrifying

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9 lands out on turn 4 is not uncommon

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But their price is a blocker

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My zimone deck would be torn apart for a sultai landfall deck if I were to make it, but need to work out the commander before I commit

broken hornet
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I just want you to accept that suspend isn't as good as the other options and people can play what ever they want at the end of the day

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I legitimately wouldn't care if it wasn't already going to cause budget players to make bad financial decisions

viscid shell
broken hornet
viscid shell
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And if you're not in mono blue, you should be looking at those first

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In sultai I wouldn't even look at mono blue removal when black exists...

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Suspend probably is great in time counter decks or super friends

broken hornet
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Yeah pretty much

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It's good in shit like 10th doctor where you can manipulate them

thorn cosmos
thorn cosmos
thorn cosmos
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90% of the time the creature that is suspended never makes it back before game end. I remember it happening once time and it was a commander and the dude waited the full 3 turns for it to come back

broken hornet
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If it was recognised as a good card, the data and other people would actually say so

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Like just accept that it's a pet card and pet cards don't have to be good

thorn cosmos
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Yea buddy it's bracket 3 I know that already

broken hornet
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Just say it when you talk about these kinds of cards

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That way someone new coming in has context and isn't going to buy suspend for their decks thinking it's better than in actually is

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I just want to be able to make sure that when we are discussing cards we are keeping in mind we have had new people in here and they come for advice

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And to look at ideas

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A d if they see the one guy keep saying suspend is good, regardless of intent they're going to keep thinking it's good and if they're on a budget wasting money

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Which is really really bad

thorn cosmos
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You aren't the card and build police. And again you are really going off track

broken hornet
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Man you are just the absolute worst person for new people to ever get advice from

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W/e

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I played teval today peeps and the new changes were a fucking dream

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Jarad sacking big stompys killed a few players and I won around the Elish norn player cutting off Kelpie draws

quiet copper
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Hey all

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I was pinged?

thorn cosmos
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I pinged you

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Because again this has been getting off track. And I'm being called a liar and a worst person to get advice from. So can we clean this up

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And maybe ask some folks to chill out

broken hornet
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I just want if we're going to discuss cards especially with new people we speak with full context and not do stuff like recommend new budget players buy fetch lands right off the gate and speak objectively

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And I'm pedantic about it

quiet copper
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Yeah, chilling out on this is probably a good idea.

broken hornet
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Because it's going to lead to problems

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I just need him to say he understands because this shit is actually important

quiet copper
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This thread isn't specific to new players

broken hornet
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I know it's not, but the problem is, he has actively told people directly

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Who said they are budget and new

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To do stuff like buy fetches

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And I'm trying to make sure we aren't doing stuff like that

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Because that's genuinely bad practice long term

quiet copper
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...

broken hornet
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I have screen caps of that

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A few people have said they have specific constraints budget or otherwise and he has ignored it to recommend things that is financially irresponsible anyway

quiet copper
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Ok, so, people don't have to listen to him?

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I understand that you feel it's immoral but I think you need to step back from this

broken hornet
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"I'm gonna recommend people do something dumb and if I get questioned I'm going to act like the other person is an asshole and ignore their follow ups"

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The fetch thing literally had me say "don't do this that's bad advice" and that was a problem for him too

quiet copper
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Again. I'm asking for you to pull back on thism

viscid shell
broken hornet
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It seems like a shitty thing to just let happen but w/e

I guess new players can get fucked when he's around

quiet copper
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I think this thread needs to be closed but also this isn't something you need to police

broken hornet
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I want to discuss the deck and have objectively fair discussions that are beneficial, but it doesn't work if everyone isn't going to be on the same page

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Like if a card is a pet card talk about it but add that caveat

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That's all I want

viscid shell
broken hornet
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I mean I want to discuss them in those merits too

quiet copper
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That may be a good time to make your own thread on the deck though

broken hornet
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Look w/e

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If we can mislead and do silly things I find immoral

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Then shits fucked

viscid shell
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So, suspend is not a widely played card, because of the ability to recast later. But if your meta has a lot of indestructible, it can be objectively better than alternatives. So there is no objective truth around cards.

broken hornet
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And I guess I have to roll with the fucked shit

broken hornet
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I actually said this and it was unacknowledged

quiet copper
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Because, I understand what you're trying to do, and it's admirable but, again. you're not responsible for enforcing the rules on this server.

broken hornet
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Like I'm all about talking about cards and adding nitty gritty context

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And we should absolutely do that

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Especially when talking about pet cards

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I just want honest not misleading conversations

quiet copper
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And, at this point @broken hornet , going after @thorn cosmos for bad advice is closer to being in violation of the rules than bad advice.

viscid shell
# broken hornet If we can mislead and do silly things I find immoral

I can feel your autistic need for justice and correctness, and I feel for you, and I absolutely agree with you here. It can be hard to accept that even though you feel you are right and have presented your view, people still disagree or disregard you. Take this as a learning moment - some people will always disagree, no matter what you say or what evidence you provide.

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I'm not saying this as "you are autistic and so you don't understand" - I'm saying "I am autistic, and I understand you"

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I've been there, seriously.

quiet copper
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Again. I'm closing this thread.

broken hornet
quiet copper
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That sounds like a good plan

broken hornet
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Specifically because I had no way of knowing better

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And it financially fucked me