Simple-Anti-Cheat (SAC)
Simple-Anti-Cheat (SAC) is a lightweight Mono Unity anti-cheat built for developers who want strong protection without invading player privacy. Our focus is simple: stop cheating on Mainly PC and to a certain extent VR games while keeping users anonymous.
First Hardware Protection
To prevent ban evasion, SAC uses a one-way cryptographic hash of hardware information. The motherboard UUID is processed locally using SHA-256 before anything is sent so we don't get any of your actual information.
This means SAC and game developers never receive or store raw hardware identifiers. Only an anonymous alphanumeric hash is used for hardware-based integrity checks, making it impossible to reverse or identify the user.
Bot Automation Detection
SAC includes abnormal human detection to identify scripted or automated input. We do not log keystrokes or typed content.
Input activity is measured as numeric event counts to analyze timing and rhythm patterns. This allows accurate bot detection without exposing private communications or user behavior.
Targeted Process Monitoring
SAC scans active running processes only to identify known cheat tools such as memory injector like dll's and debuggers. The scan is limited strictly to protecting the Unity environment.
No personal files are accessed, and unrelated software is not monitored.
Secure Handling
All identifiers used by SAC are stored internally and never exposed publicly. We collect and process only what is technically required to maintain a fair and secure gaming experience.
User-Mode Operation
SAC operates entirely in user-mode and does not use kernel-level access. Its scope is limited to the protected game process and immediate external threats, reducing risk while maintaining effective protection.
Join us: https://discord.gg/R7ApxvgPnz
Website: https://simpleanticheat.com/
US OWNERS DO NOT RETRIEVE OR GET ANY PERSONAL INFO LIKE HARDWARE ID WHICH ARE PROXIED BECAUSE OF CAPATCHA