#👾┊familiars
1 messages · Page 15 of 1
Hello
750m might :)
Hello
Hi How are you?
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Hi
hi
Hello everyone
Hellooooo
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Ку
Which. F2p fam talent shld be maxxout furst .. ?
In my view ...pyris shdl be ...am i wrong ?
Yea, you wrong. Pyris good only for range. With cav or inf that buff that buff duration is usefull only for 2-3 sec. Because half time gone when that troops wallking to enemys or destroying wall
I offer focus on tempestite
All familiar that give stuff are important first like gems and stars and troops. Then you build up you others for their help in DN and Rallies. By then yo should have enough might in research to be of good use to your guild. That is my opinion. 👍
wrong, work on aquiris and weevil, they offer army hp buffs/debuffs for their army talent, tempestite isnt a bad option however it requires you to lose a large portion of your troops for it to activate, it isnt recommended for your wall
Yeah u r on a good point ..but m asking about a good def
Not good for rally def ..it will be good pn atk ..or for solo trap
You dont say about deff 🙂
Yeah then its decided .then ..a f2p 3 slot shld be fill with the good combi of . Pyris-weevil-aquiris ..
And btw. I maxxed aquiris recently ..
Magmalord, jaziek, teraspike then make -40% hp for enemy toops.
Yeah ...but single type ...not worthy for limited (3) slot ...
And fact is enemy will not give that time to choose the counterbtype fam ..lol. ...there is already rush for changing phalanx ..and gear .... hahahahaha
Ok, ask igg better familiars

battalion presets for defense would be more helpful
Tempestite is really good for deffence and offence
How batallion oreset helps in rally def ?
Use all 3 with -40hp lol
simple, removing the appropiate -HP ones in ~single/two type rallies
to change them to +15% atk ones, whatever
Not for ..rally def ...lol ...thats needs ur 10% army down to implement. ...and now calculate if u have 10 m troops ....so u need to 1 m down first ...for temptesite amd gryphon to activate ....so they both are useless ...for a rally def
But for offence ..yes . ...tempesite and gryphon is good ....u just need to 100 k aemy down to activate those both
Its easy loose 1 mln troops
1M total, sure
1M single type, you'd rather not
but in either case you're likely losing badly
If you will get hit with t5 familiars you will burned with 10 mln troops
What type of lords gamer ..u r lol .....i just showed u the demo ....u r not going to def a rally with 10 m troops ...u shld have decide to atleast make 20 m ....and in that way ..u have make 2 m down first ..to activate gryphon or tempetesite
Why you asking if you know all self lol
U r loosing . 1 m by dfending coz u r believing in gryph and temptesite .....just try with other type
Always been curius about something new ..
Oh lmao ...not about the paid fams ......
Ohh u wanna make me p2p. .lol ...dream on ...igg never succeed till
4yrs + . 700 mm reached .. 100 times + zeroed .... hahahahaha rss emptied. Many more probs.

But honestly i buyed 2 packs when 1+1 was there .... hehehehehehe

Thats a new and nice thing ....need to consider about it again then ....what will good for then
I think territe or krabby will be good instead pyris if .ur wall hp is full and high ....

Hello
Offense? Yes
Defense? Hell no
If you have 3 fam slots, I'd suggest using weevil, aquiris and one of the +15% attack fams
Wow
Thats an good idea too
How many fam slots do you have
how many fam slots as solo trap should i get
Personally, I'd say 3... Weevil, aquiris and either a 15% attk fam that boosts your Frontline or a -40% HP reducer of the troop type that counters your front line
Two fam slots is ok as well. Weevil and aquiris
i dont even have aquiris at elder
so slow getting the runes
Good set of 3 fams for attacking?
p5 fams
o.o

Training is slow
THIS FAMILIAR IS SICK I JUST GOT A FRICKING GOLD CAV JEWL
Wow too coool
Hi everyone
Hello
This is taking forever… any advice to speed up the process
spam pack 4 for fragments
Assuming you’re attacking with a single type, my preferred 3 would be one that boost type’s attack by 15% at lv10, one that increases type’s attack by 100% when 10% have fallen, and tailwind
(I’m just mentioning the basic ones that you get from pact 3 or under)
is tempesite even worth to use when attacking
if you know what you are attacking, -40% HP + aquiris + stacking boost, possibly +!5% attack but I'm not gonna train it up any time soon
If you don't have p5 fams or the shield fams, then yes
And that's assuming you have 4 or 5 slots
Thoughts on tempestite elder skill of generating random t1 troops? I cant think of anything good for using those t1 troops except for sending them out to gather to keep my strong units home to defend or be a buffer for familiar attacks
For guild fest, if have tasks that require gathering and you want lv5 tiles, the speed of t1 is useful if competing w others for tiles. Also if you do lords cup…t1 needed for the first kick type. If getting rallied or attacked, you can shelter them all
Plus if getting tile attacked during kvk, good to have the t1 collecting
You just gave him a lesson on how to be the world's best farmer
Supposedly could use t1 siege on someone when trying to guess their formation 🧐 idk how effective it’d be though, I usually do t2/t4 siege
Gotcha! Thank you! C: ill keep leveling up my tempestite then!
I use T4/T1 to test fronts. I never have enough T1s
Recently unlocked bunny fam army talent but currently have saberfang’s ‘feral ward’ at lv6. Couple people in my guild said I should just start to focus on bunny now and forget about maxing out feral ward….anyone else agree?
well feral ward is a cav blast familiar. and bunny is a inf familiar. which stat you focusing on/leading with more? but of course bunny is p5 and pretty important
Usually I do range or cav rally if leading blind. Infantry is my worst stat but not by too much, and will run infantry under certain circumstances
I know bunny is overall better and could be useful when doing wow, kvk, or da (when sending mix troops), but just figure it’d be a wicked long journey to getting it maxed out…even if buy the $20 strike a deal packs
well thats interesting. i know most people main inf since its generally easier to upgrade stat and people set inf/range front these days
well id recommend getting both still. but which ig is up to your preference and or wow
Personally in my experience I’ve noticed that the people who forget shield/anti are usually the same ones that forget to set their formation to the proper one before going offline, but you’re right that infantry generally safest one
Isn’t infantry universally hardest stat to max out? I know its max is way above the cav’s max stat (at least before the new monsters showed up), but it definitely annoying getting all those halos, pearls and terror seeds 😤
well once you are endgame inf is easier yes
but in terms of gear cav easier
Team, join dn
can some tell me the best familliars for newbie f2p like me
It depends what for.
familiar are use for three reasons: war, passive boost and abilities.
depending on what you going for the answer would be different
I would say that a first good pick could be Aquiris from pact 1B as he give you the ability to get STA (helpfull to improve you heroes), give you decent anima related passive boost and allow ou to decrease the opponent HP in war. Not bad overall. it does take a bit of time to get the medals though
i already have aquaris but i still need 50 more medals to awaken it
and i mean familliars for war
Hi
Alright then. In that case I would suggest you to wait for the pact 3 as their are 4 good familiar for war (if you are the leader) in it. 3 of them increase the offensive power of one type of troupe by quite a lot each time 10% of the said type is gone. the last one increase your overall army power when 10% of it is gone (one time only though for that one.) . Of course, since they rely on you losing 10% of troupes it's only good when you are the offensive party (since you are limited in the number of troupe you have. so reaching 10% lost is achievable. while if you are the defensive party, you probably have too much soldier and so the thing probably won't trigger)
okay thanks alot
that hard
How can use it in castel walli cant select that
You have to unlock familiar slots in the research tree first
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Does anyone know how much xp drider takes to max from 50-60? I’m wondering how feasible it would be to try and save up xp to immediately max drider once I hit elder
found this on the wiki, hell drider is a rarity 5 familiar, around 590k exp (lvl 50 - 60)
Oh gross, that’s 11,800 of the 50 xp bottles, or about 491 days worth of saving to get lol
i am not far to 4th site, what familiars should i do next for the 3 blast ? others than pact 5
Aquiris
-40% HP
can someone tell me the best way to get bright talent orb?
Hell events, buying red orbs pack, cargo if you're lucky, guildfest
Exchange extravaganza
Good Evening Ladies and Gentlemen
Heyyyy
Tamil ah
watcher pact merging hell
I like familiars
Which ones do you use most?
My might is 17m
I don't have much
I have 5 support skills
But my brother has 1.5b might
He uses blackwing
Hopes
Bon appetite
Frosting
your main goal for now should be to focus on account growth/development, work on your construction, research and familiar gear sets, don't waste your talent orbs for now, unlocking more support skills would help
Which familiar combo is best for castle defence?
I think p2p
Which ones, specifically?

Gryphon is a huge no no for defending
Hmm

Salve salve
Feliz año ser felices

Happy new year
Hola
bonne annee
Hlo😋
Hi
Hello
Hello
Haw can unlock familiar am nivel 18 but they are inactive yet
Is gnome good?
Ahhh emperor. The guy with the pfp of a girl deep throating a sandwich.

Hmmm
Complete skirmish 8 on the far left of your turf to unlock
Oi
Hello
Any one know the best familiar for infantry?
The familiars that boost infantry stats
Generally, pyris isn't exactly a good option, because the buff usually wears off before your troops engage the enemy
Thanks bro
So pyris is good for rwnged u see
I though gryphon is good for all troop
those with no dividers are suitable for all troop types
Good advice 👍
What fams to use on a 442? Ihave 7 champ pieces and 1 faith
Well the full champ guys and girls will help you there, hope that cara or Cait see this, those are the only decent leads I know of here
idk I dont play this game, sorry
Yep that full champ acct is mine 
I'd suggest bon, blackwing, gryphon, Garg and bee/bunny
Can use bee+bunny instead of Garg
Whats the benefit of those over garg?
i see most people running all 3 600 fams even though its an inf/range or inf/cav biased comp
Bee and bunny actually deal more damage than Garg in a 442 since your cav stats are lower compared to inf and range.. the p5 fams deal damage based on the initial attack %age
never thought of it that way
Some prefer the 600% fams over the 150% x5 ones tho..
Probably cos the 600% ones do instant damage while the 150% ones do gradual damage
yea looking through reports a 424 used these
Tho technically bunny does more damage than bon in the long run lol
Yeah that's how I'd set mine also
So two inf, two range, and gryphon?
424 refers to troop ratio?
yessir, 40% inf, 20% range, and 40% inf, same with 442, 947, 333, 749, 244, 794, 974
Theyre percentages, best way to remember the ones with 40% is that its double that in thousands, so 40% is 80k of that troop, just double those. The 9 7 4 etc ones are already in the 200k format
Yeah
What is the best way to use the extra runes
Turn into frags or use them as is to upgrade fans
Fams
Use to upgrade fams
Thanks
The best fam for def ?
aquiris and evil weevil
going for saber,horder and snow beast a safe bet for brilliant orb?
dont wanna waste these orbs lol
according to pin^
Well, you need the shield familiars eventually, but you should probably get the 150%/600% familiars first if you don't have them
ok
hello i have a technical question
we have grim reaper a target under anti today, and after calculation (lost might/lost troops) we found that he had t3 as highest troops type
but when he was hit 15 minutes later we find out a t4 reinfo
so Grim reaper hitting reinfos too or not ?
it says troops in barracks, no?
Reaper also doesn't hit troops in shelter or hidden on camps /tiles / reins, and those can be sent out to avoid losing high tier troops from reaper and then recalled in time to eat real attacks ;)
Was this always a thing
Lol
I've never seen that before
Maybe the person you pyrised got pulled out that kd during kvk?
You know when the 4hr thing ends, even if you're in fury you get pulled out
Yeah we think that's why. Probably hopped back to the other kd. He was shielded
Anyone else having issues where familiars aren't proccing as they should for the 10% down familiars
Happening more often these days...single troop blast...down 50% in my nest...only procced twice..
it's 10% of the soldiers (of the relevant types). not 10% of your morale
that's two different thing I'm pretty sure
so even if on screen you lost 50% of your morale, it doesn't mean 50% of your soldiers of the relevant types are down
I'm not fully aware on what trigger a morale lost but I'm fairly sure losing a squad make it go down a bunch. so maybe you lost a few squad but the total of soldiers actually down is bellow 30%
would you replace this fam with another one for inf rally ?
Shield fam?
so shield>heroes stun ?
i went from tempestite to shield fam, not a big change tbh.
😵
Anyone know how many tokens on average to get enough blackwing and garg runes from tycoon?
Do the math,here is my case
Not to long ago I dropped 10k tokens into bon tycoon.I've gotten 298 Huey and 290 bon packs
Sweet thanks
How do I get familiar exp elixir
Events or tycoon
Also, you get 20 of the small ones each day at c25
Wdym by 20 each day at castle 25
In the daily quest rewards. The last one has 20 of them
24*
I was close enough
Oh i see thanks a lot
Sometime when the bargain shop come up you can buy the big ones for gems. It's not nescessary the best use of your gems but once I bough a lot of them (I think I had over 70 by the time the bargain shop close) and it lasted me for month (I only used them for guild fest quest.)
Is their a fam for wall?
Mole shaman repairs wall
At level 60, you can fully repair your wall in just 48 hours with mole shaman (technically 24 hours after first using it)
Ahh thanks!!
Тут русские есть?
#🌏┊languages > 🇷🇺 > #русский-язык
But there mentioned 50%of wall can be recovered
Need to repair after 24 hours?
Repair 50%, wait 24 hours, repair the other 50%
What familiars to use for testing? I have all, and im just wondering what exactly to use
for test marches just dont use p5 fams
those will ruin your test marches
then its a ffa
if your stacking fams arent all the same level dont use them
if you follow this you can use whichever fam just not p5s
why does that make it a ffa?
The goal is to test what the frontline is. P5 fams will kill troops not necessarily in the frontline, so you get no useful info.
the point isn't just to get a walkback?
you aren't supposed to get a walkback from testing marches
If you get a Walk back, then it's got no troops
?
What’s best place to put yellow orbs towards?
Gryphon if you're f2p
If you send a test march at a castle and you get a walkback, then that means there's little or no troops in that castle. Also you'll get a report
ah so the idea is that if you countered the front line you'll drop their might slightly more than when you don't, or something?
yes
I dunno, I'd just save them for now
I have 194 yellow orbs, is it enough to max out gryphon?
Hey all - looking to get a better understanding of wards and when they wear off. It seems like they are triggered at the 16th hit? Is that in a row or within a timeframe? Can we stagger the hits to never trigger the ward?
not by a mile, last two are about 250 orbs alone
640.You can get the exact ammount just by adding a zero next to the awakening ammount
Convince me not to put territe on my wall
If your built to take rallies and hypothetically only have 3 slots, Then Evil wevil,aquirus, territe paired with debuff research = 25% def and 25% hp debuff to attacker.
What do defense stats do?
Supposedly nothing but I'm not fully convinced because the tests I've seen suck
There's a whole lot of speculation about defence but general consensus is "defence is useless" so people neglect it entirely because they're following the consensus without ever actually testing it themselves
That's why I'm asking you.
What do defense stats do for you?
Yes please tell me cause i have a few purple def jewels 😀
if ever gold seige jewels were a thing to flaunt i have two of them too ✌️🙄
Will they help
Not sure I've never really tested it. I was told early on that def is useless so never really messed with it much.
I wonder if atk will be x2 when we are in offensive position and def will be x2 when we are in defensive position
and hp is good for both situations so normal jewelry is not the type that boosts hp
because the resulting test is a camp test...it's outside the castle so maybe def won't help
That would make sense ... Only it's not like that
All the test videos I've seen are years old And there's no actual field tests to my knowledge. I feel like a 20% defense boost tested on 1k troops in camp isn't a good representation of what would happen with a defense boost on 20m troops
Keep in mind I'm also adding his 15% def debuff + the research debuff which would be 25% def debuff
Its hard to test because you also have to factor in the people testing all have different passive boosts that come into play (range def,cav hp etc)
I would love to actually run some tests though if anyone ever feels like it
I still have a battle report from when I was roughly 80mm trying to be a t1 solo trap 😶. I didn't understand gear or attack stats and had mostly def gear (deathgazer,frostwing boots and what not 🤦). Me and a 600-700mm guild mate wanted to test my solo trap and had him t5 blast/counter me in full def gear and 20% boost and I only lost around 1m total and killed 120k of his t5 despite being countered.
I was wrong I actually killed 200k of them in full def gear...pics or didn't happen
This is why I'm not 100% convinced that def is "completely useless" because the 1 test we did run turned out way better then expected
Hey Man U can sit in your def jewel while we blast u with our atk jewel 
Its not useless, its just undesirable, and expensive to change.
Where's the attack comparison and the control test?
Defense isn't useless, it's just useless in the meta. You can't get defense high enough to compete with most big players. You definitely can have an effect on lower end players though or players near your level. But once you get to mythic gear and champ you can't get defense high enough to matter
Yeah no one ever said defence does nothing at all. But in this game atk stats work so much harder than def, the best defence is a good attack. There's no point using def jewels, always put atk.
Like how coins aren't worth nothing, but if you can fit in your wallet 10 cents or 10 dollars, you want the biggest bills you can find ;)
This was the original question tho
Since a discussion is going on between offense and defense my quick question is while holding a Fort in kvk is it better to use all talents on defense, use priest title and defensive gears or talents on attack, general title and offensive gears.
Nope you don't hold forts with defense talents or priest title, like Ann said the best defense is a good offense, focus talents on attack and it should be attack gear too
Thanks Fission
No worries bud, defense stuff is 100% useless btw
If you could get super high defense values it'd be better. Like if they doubled all the defense stats it could.become more viable to use in certain ways.
U think this corrupted company would do that ? 
Yeah they're entirely willing to change the meta to make more money lol. They wouldn't double the stats theyd make new research and gear instead lol
If you look at the screenshot, that is exactly what I did at 80mm.
This screenshot is from when I first started playing over a year ago, I was around 80mm with roughly 4m t1. I took a full t5 counter in nothing but defense gear
1m t1 in def gear though...
He lost alot more might and I doubt I even had a gold hero at that point, so I'd say the defense boosts/gear definitely had something to do with that
There was no attack comparison, I was super green when we ran this test and this whole scenario was me trying to see what my "solo trap 😶" was capable of. All in all it went far better then expected, I have a report of Me far more experienced with 2m+ more troops getting t5 solod by a titan and lost 3× this many troops
Is players don’t care about might
kills is what counts
I honestly dont think attack stats would have done that much better though. I was a 80mm noon castle that had no understanding of familiars, gear and talents.
Lol yes players definitely care about might
I would much rather lose 1m t1 then 200k t5 and a shitload of might....
Dude big players doesn’t care about might 
U think dropping them a few million is a big deal? They train that shit right up
And they probably have like 30m+ troops
Lol why are you even trying to argue this
T1 solo trap
I feel like the comp can be wiped in 2/3 hits by someone competent
Defence isn't 100% useless, but let's just say atk and hp provide a lot more value...
I seriously doubt any player of any size would prefer to lose 200k ty...
It definitely could be and by all standards should have been zeroed that hit...
Hold on let me try and find this other 1
This was a couple months later. I had more troops, actual war gear and learned to set my talents better
Dude 120k bed and 80k dead
He receives 80k t4 dead only
120k goes to his bed which he heals and brings back
It was at this moment I decided not to solo trap
1 rally eats 80k t4 btw
Ok....but t1 lol....... Your not makin alot of sense
120k gets sent to bed 
Big players care about kill… kills are forever troops are made to die
What's considered a big player to you?
50k T4 for 3m T1 
They make them look scary with the amount of kills 
1b+ with decent gear
Or some fat troop hoarder 
Or someone with hella good gear at a certain lvl
That was t5 from full mythic champ
was it a counter?
It looks like I countered him tbh...
See that guy doesn’t give too much about his troops
He has champ gear 
That’s like 10k+ usd invested already
stat difference, the player in the first report (at the moment) only has 2 gold cups, and the usual non champ lvl 60 mix (report is over 1 yr old, so they're definitely weaker than their current state), compared to a full mythic champ
Right
I know that I am just showing for context
The first hit was taken very well imo
I've solod more then that with a t4bblast and when I took that hit I was clueless on gear/talents so I think the def shit had to contribute to it
There's really no other explanation
the thing is that solo traps are meant to cap solo's, not burn on the first hit after killing a portion of their march...main issue would be the troop composition, not stats, if your gear/talents in the 2nd hit are setup properly
Ok we'll by your standards I am a little over half of a "big player" and have yet to burn in a rally...so from my standpoint I would rather lose 1m t1 then 200k t4/3 llet alone t5
That's what I'm saying I was an idiot
That's why I'm " " the "solo trap"
It was a horrible comp, horrible trap, horrible gear
No.....
Check the date or maybe scroll up and read the Convo?
That was well over a year ago when I first started playing. I tried to solo trap, got wrecked and have not burned 1 time since that last screenshot
If I hit that comp with my castle today it would very likely be a full zero... Which is why I think the hit was taken a little to good for it to make sense

it's most likely due to the fact that your friend was a wet noodle in the past imo
Your comp will not function and will get absolutely destroyed if u attempt anything now
A comp of 18m troop I took 1.8m red every rally
And I countered
Dude WTF can you not read?
Drop your a year ago thing bro nothing is the same 
That comp is over a year old lmao they're all dead bro there's no more t1 jesus
Time to move on 
I am literally taking rallies now smh
Make sure to buy resource ready 
You must be like 120mm or something
Because you sound absolutely retarded
Like u? 
Would you like to try hitting my solo trap then?
No
I’m not migrating in 
I'll come to you
Name?
Will do send me coords/name
Right next to bright 
So give me your name and when I pull you up I am gonna ask you to do a specific emote
So I know its you
Fair?
Naw come bright 
I 100% assure you I will, I just need to make sure its you before I waste my scroll
Username ?
Yes username/coords
No yours 
And I'll pull the kingdom up and you can do an emote to prove its you
Let me know yours 
Lol dude
I don't think that's possible tbh
Did you really just screenshot someone's pic of full mythic champ gear?
Because I feel like if that was yours you wouldn't be scared to give me your coords....?
Come 231 bright fort
There’s castle next to me same name 
Same as my discord
Ok cool I'll just spend $5 to migrate to a random kingdom some 90mm guy tells me too
Lol pm me if your nuts drop

Your making this unecessarily difficult
Well I have 600k guild coins and will definitely oblige you when it comes in the store
Pm me so we don't forget
So What’s your ign ? 
Jayseven
I’m not soloing a 620mm 
What the fuck your a solo trap at that lvl
?
Also your kills from tile hitting? 
Dude I don't possibly understand why you keep going back to me being a solo trap...I have explained at least 3 times that I'm not a solo trap
What are you not understanding here?
Like what is leading you to believe I'm a solo trap???
Idk man 610mm doesn’t look like a solo trap ngl 
Well at the time it was a protected kingdom so we were all kinda wet noodles lol... He was 600-700mm and was 1 of the biggest guys there and we were overlords so there wasn't alot of people who hit harder then him at that time
😉
I obviously don't want you to solo me. I said that because you were having trouble comprehending me
890mm destroy divided by 27m is like 1 t4 each
not even… close to 1 t4 each
You have full permission to rally me as well, whichever you prefer
I have double amount of kills with 6.7b 
Ok since your looking at my record then you can probably see there's not alot of war stats right?
Ooo come on in then 
Why do you think that is?
Unfortunately screenshots of full mythic champ doesn't scare guys over 400mm anymore 😕
So where’s the solo trap 
Your saying I'm a solo trap. I literally never said that I'm a solo trap? If you made an attempt to read instead of just talking shit you probably wouldn't look as stupid as you do rn :/
Just scroll up bro....read the convo
??? 
I assumed you were of age to understand sarcasm....I apologize let me break it down once again
I'll give you a brief summary of what's happened so far

*posts 1yr+ old screenshots of when I WAS ATTEMPTING to solo trap" (keywords WAS ATTEMPTING). first screenshot was in full def gear with def boosts/talents taking a t5 blast from my guildmate.
*posts second screenshot of my "solo trap" (notice the ""?)
Def jewel has always been useless end of the story 
Solo trap gets destroyed by sf meat full mythic champ player
Migrate 231 
proceeds to say "it was at this moment I decided not to solo trap"

Do you get it now?
So by not actually understanding what you were talking about, you assumed I'm a solo trap a year and a half later.
Even though I clearly explained multiple times
231 when 
Instead you want to flex your mythic champ screenshots because nobody can defend against mythic champ gear right?!
Lol trust me dude the second I get a scroll I will be coming to 231. Just pmed you so you don't forget ;)
You said there's no scroll in the store so I guess we wait 😕 or you could come to me?
Come to me I can wait 
I wonder if your still gonna feel this way
I will see you soon :)

Its a date 😎
Look dude. Defense stats are weaker than attack and hp stats. That's a fact. I'd rather have attack and hp fams on my wall.
If you don't believe that based on a hit you took a year ago from a noodle that obviously didn't even have p5 fams, then that's your choice. No one is gonna make you change your mind.
Just use whatever fams you want on your wall. I've seen people with 40m+ troops using gryphon on wall.. its their choice.
I read an article once where some guy made a comparison between the stats by doing some experiments. And a end up on the same conclusion. The def stat fell behind the other two
Granted it was quite some time ago
(older than familiar probably)
I'm aware def is weaker then attack and hp, I've stated this at least 5 times already.The original question was if your account is built to take rallies and you have 3 fam slots + all 3 maxed debuffs, ( weevil+aquirus) , would territe not be a viable 3rd option to compliment the hp fams?
The only thing I can see being better is the 40% hp debuff fams but those are situational. Activation fams are useless because if you lose 10% troops in a rally you've likely already lost. Some of you are twisting my words around so you can add in the "DEf UselEsS" theory and nobody is offering any proof, because as I already stated there isn't any actual conclusive evidence, just theories that stuck for whatever reason...Tbh nobody really understands LM battle mechanics, not even igg and I posted that screenshot because REGARDLESS if dude hitting me was a "wet noodle", your literally completely ignoring the fact that I was 80mm with 4m t1,NO WAR GEAR (only defense) OR TALENTS, No fams, COUNTERED by a full t5 march.... my mixed stats were likely somewhere around 80-100% when i took this.
So getting back to my original point the question remains, Do you or do you not think def had a huge role in why this account was not zeroed on the first counter? The account was literally made up of t1 meat shields,no stats or other troops for damage. Literally the only thing it had was def shit, and I would literally bet my house on that 99% of us (wet noodles or not) would zero this account with 1-2max leaderless solos. Your ignoring the massive skill/stat gap between us when this happened, he was 1 of the most p2p in our kingdom, and I had just got around to getting rose Knight... I would love to see an actual def test if you know something I don't because 15% def on a camp of 1000 are useless statistics when we're out here taking quad counters with 30m+ troops, constantly changing gear, formations/leaders and There's to many variables (range hp,cav def etc) that these "tests" are neglecting
Too long to read it all
And I believe I made my point clear when I said defense stats are weaker than hp or attack stats.
And I also mentioned the fams.
Erggo, personally I wouldn't use defense fams on wall if I have 3 slots. I'd rather have a -40% hp of the troop type that counters my Frontline or a +15% attk boost to my Frontline... Reason being there's no guarantee you can counter everytime. So yes it is situational, but it will prevent me from getting super fucked if I get countered.
I also said it's down to personal choice., So if you wanna use defense fams on wall, go for it.
If you wanna test and see the difference, go for it... Cos nobody here is gonna test for ya
Fair, This is more of what I was looking for in this discussion so thanks for the input. My offer stands if anyone wants to do run some field tests with me so we can get some factual evidence and end this debate once and for all. Im willing to take 1 for the team
So many people have tested it. Seems like you aren't interested in anything but trying it yourself so why bring it up here. Just go do what you want
Ok do you have any recent sources I can check out then?
And maybe a test with more then a couple hundred troops? I'll wait
Well first you have to find someone with maxed territe lol
Can test with full size army + lead... t4/t2 or t5/t2
I'd get in on this convo but nah lol
Been considering maxing him for a couple weeks but always bitch out last minute 😕 Me and my wife have been trying to figure out how to do this forever now and can't come up with anything that could be considered conclusive outside of taking dozens of rallies in diff formations,talents etc.... I was hoping someone here could help me figure out a better way of doing this, because It would be nice to actually be able to prove what this stat does
Congratulations you are now actually IN on this conversation.
I wouldn't max him till I've maxed out the better fams.. attack stackers, hp stackers, hp debuff fams, and the 15% attk ones.
If I still have red orbs, then that's when I'll work on maxing territe
Yall ping me at 1 and 3 am 
But only when compared to army atk and army max hp is when def becomes useless. Offense is the best defence but ordinary defence works as well. That guy was a fucking noob with shit gear I'm sure, plus he sent inf in inf wedge, like wtf. Your troop count as well as your "gear" balanced out a lot. That's the most vague explanation I can give
It you're not 100% sure about something then it's not worth it
No stat is useless. It's just that it's less profitable to improve the def. But in equal attack/hp stats with your target the def will make a difference. (or you know.. if your attack/hp is slightly less good but your def is out of this world. I know, unrealistic)
I agree that it would be very difficult to make a good experiment to find that threshold were def make the difference though
Too many rally to plan to get the big picture
Wait til you have to get it to lv60
Territe is 15% debuff + the 10% research debuff would be %25 debuff to your enemies defense. Aquirus paired with hp debuff would be %25 hp debuff as well and I'm wondering how much this could potentially affect the outcome combined.
It'd be hard to get = stats but I think if we only use base stats (no gear,leaders,talents)and found someone. with no debuff research then they could use a few talent points to make up the difference and get as close as possible if not completely identical stats. We could then send out full camps and try out different scenarios. Do you think this would work? It would need to be tested by another group with no debuffs as well
If you have 10% defense debuffs and you have territe on your wall imma say you have some other problems
Defense is only comparable to your attackers offense.
So you're playing a niche build. You're hoping that their attack isn't over X value otherwise it completely negates your defense stats.
And if you have max debuffs then I guarantee you cannot get your defense high enough to deter people who target you.
What is this obsession with territe which is just a weaker version of aquiris
So vs low end players it has value. But against average or high end players it's just as good as an empty space
Well you won't be saying that when you get free t4 now will you? Or when your lead escapes free of charge
Where are you getting this info that attk % will negate defense? Again I'm speaking from a debuff standpoint, as in Im reducing your Hp AND defense by 25%. So in theory I'd probably hit harder if you had less def and hp right? Ok so now id like to know how much harder
Like aquirus's fat little brother who's lived his entire life in his older brothers shadow, never getting the chance to show his true potential....until now
If your defense gets high enough the attacker will not do any damage. Like when you hit a wall and do no damage. Or when T1 hits t4 and does no damage.
Yeah but you'd be better off with something like terraspike because infantry is strong. You'd have a larger single gain using that compared to territe for defense
Basically can see the stacking defense has more impact because it brings it to a more meaningful value
This should be pinned ^
Why don't you just save stuff yourself rather than using pins like your own personal bookmarks
I am looking at the dat and don't know how to interpret tge meaning.
When I first started I tested out how defense worked.
I thought it negates a certain % of attacks from each unit.
so when it's high enough it negates all attacks.
BuWhich means even if I send 1 mikkion units, I shouldn't be able to do any damage.
But it turns out that if I send enough of my shitty t1 units, I started doing damage to the wall.
So it's like Sum of attack of one volley - Defense = damage.
still not sure what the multiply the defense % with though.
should probably start a new account to figure out what the base stat of each unit is.
Could be useful for others. And those that missed the conversation so we don't have to start it all over again... That's kinda the reason for pinned messages
#🌏┊languages -> 🇧🇷 -> #português
Is Yeti any good to awaken?
Better to wait till you have better ones
Welp I'm nearly upgrading to max level
Can anyone haw can unlock familiar.really am not understand what can do?
Use red or yellow orbs to unlock their talent (the second tab).
If you're referring to their abilities, you need to upgrade the familiar to elder or adult. These both require a lot of runes of the same familiar.
Boa noite
How do i get the permanent effect skills of a familiar, it's says activates when hired, how it works?
Can you help me with this?
you literaly awnsered your own question. those activate when you get the familiar
Just having them in your monster hall
But it's doesn't make any changes
Like i have a familiar with production speed i upgraded it to elder level and unlocked the army talents too but there's no change in production boost
And i just unlocked harpy , it have shelter capacity boost , but still no changes in shelter capacity
you need to unlock the skills for that too
some skills aren't unlocked until the familiar reaches a certain stage (adult/elder)
on lower levels it isnt really noticable but this is
Upgrade Aquiris to adult, it will give you support skill
Yet more noob advice
Spam merging
Merging hell events
Well, any time, but merging hell events is best
Open 100 pacts per turn to get more familiar shards (if you need fragments too then opening 30+ pacts everytime can give you both shards and fragments at optimal level) - this is my opinion from my experience
@teal jungle is defo a person to listen too
yes, and a person that doesnt like to be pinged without a good reason i think 
Eh what's the worst that could happen? They block you? Meh
Beast master good?
..nope
Hes really good if you happen to be a bank. Just not the battle skill lol.
I assume he was asking about the battle skill lol.. that's pretty much all people ask here
No one asks about jaziek vault boost 
Ok explain me
Well, if you have red orbs left over after maxing the better fams, then go for it
It's quite literally one of the last fams I'd awaken
I will try, thanks for info
And now tell me easiest way to get talent orbs because I don't have it to awaken my familiar 
Guildfest, cargo ship and the special events like exchange extravaganza for f2p. Daily login rewards also
Think those are the only ways to get em as f2p
Hell events too if you're in a good guild with lots of gifts per day
Thanks man
Basically, grind, grind, and then grind some more...
also some from kvk guild/solo rewards
So hows the vault boost? Maxed? Asa😋
Amazing!
what familiar should I level up first?
Trickstar, goblin and gremlin
watcher pact merging hell
you will eventualy
can anyone gift ne familliar attack 😔
i dont have any attack familliar
engineer has not grow to adult .. because of insufficent runes .
familiar can't be gifted
Does Aquiris have more advantage than other pact1 familiars when deployed in battle? Since it lowers army HP
ظ
Are Trickstar, Gemming Gremlin and Goblin good battle familiars for F2P?
Before i spend my talent orbs on them
Are good for attacking not for wall/defence with much troops
Oh man, just got this bad boy elder... 125k more troops are gonna die in my wonders soon 
True, tycoon is good though for elixirs so will get them as a by product of halo hunting in a couple of weeks
Hello
Salut à tous
👍
Anyone know how many brilliant orbs to max out trickstar
You need 800 Bright Talent Orbs to max out Trickstars Army Talent
OK thanks
Is that amount also identical to max the gemming gremlin and goblin army talents?
Thank you
Seeing IRL money scares me lol
Thanks
It takes too long to get your familiars up and running
That's why exp potions and merging speeds are sold in packs
no, the reason it takes so long is so they can sell those packs.
Just got my MagmaLord to elder. I don't know if I should spend orbs on his army talent or just wait until I got my LV.3 familiars to elder( goblin, trickster and gremlin). I'm also close to get to elder the other LV.1 familiars with decent army talents ( so I can have the rebuffs army talents : -40% enemy range hp, -40% enemy infantry hp, -40% cav enemy hp. Some people say I should max those first so I can focus on the LV.3 BC they take the longest. Others say the opposite. Help pls :)
Jaziek and Terraspike are the others
Well better save orbs on good familiars, I also made Yeti to Elder but its pretty shit, I rather awakening Aquiris
Indeed you should wait
Ok thanks dudes
Mine 10% + troops were killed but no skill of trickster activated , it happened why ?
Oh thanks my cav was front
#🌏┊languages -> 🇷🇺 -> #русский-язык
With a ranged front and being attacked with inf, considering that more than 10% of your ranged troops would be wounded in battle, which fam is better on the wall? Is it teraspike or Sorcerer?
terra
As for me I'd go sorcerer. If inf can do more than 10% damage then it also means that a strong range on range would do the 10% damage. Teraspike would only be effective if attacked with infantry but sorcerer would be effective in any defense where 10%+ of your ranged are wounded
Thanks
But. What if you. Maybe. Counter infantry with Cavalry. Then what?
Incase of a gangbang scenario, there's that one frontline you should be at,that which you are strong even when counterd.You can't counter them all in a GB
@rain bluff
Oh of you're talking solo trap then yeah since you won't be changing often buffing your ranged line works best
Yeah,but not just solo traps, also inf rally traps, range rally traps...
My snow beast, mecha trojan, tidal titan, and grim reaper familiars are currently still hatchlings. How many runes are needed to get each of them from adult to elder? I just want to know how many runes I can safely shatter into fragments.
Working on hell drider for another 3 weeks 
Took some digging but found it.
chaos pact merging hell
Do you guys think it's better to
A) Use the familiar that lower 40% of a the enemy specific troupe type max health
B) Use a familiar that give a 15% boost to your own specific troupe type attack stat
If only one of those option was possible because of number of familiar limitation
Assuming you either know what you going against (dark nest), or what you getting attack by.
Intuitively, I would say to lower the health by 40% but I have not a lot of war experience so... Just wondering if you guys know which would tiled the balance in a more favorable way
A) definately
thanks 🙂
👍
What are possible way to get red orb other then hell event?
cargo ships
Those are just 2 way right?
also kvk rewards etc
GF rewards too. Exchange. Some other special events.
also login reward sometimes
Yes x3 i guess
IGG ID: 1229035676
🥲
Is training familiars one by one by building one gym netter than training multiple familiars at once by building multiple gyms?
Better*
having 3 is better
Depending what you want to achieve
Like if you have maxed with Pacts then you should train more
If you working on bunch of pacts then go with 3 gym and train slowly
As for me i am with 4 gym also because my pact 1-2-3 familiar which i wanted is maxed so just training Pact 4 and merging them
Pact 4 take long time to make so no problem of anima production
I can make 22 pacts per turn so no need to use anima from bags save them for skilltone
i wish you only the best of luck
you will need it
Thanks for the help
Your welcome
@desert mulch
If I am new to familiars and want to get more runes what should I be building
If you’re going mainly for runes…build springs
They decrease time it takes to merge pacts in the spire
1 gym, 1 spire, and 6 springs
Check Above MSG from spartan ninja but usually people make 2-3 gym from starting to slow rolling
But for runes he described well
Most useless familiar in attack
?warn @glass latch you posted this already in #🎥┊streams-videos - don't spam
Hamli#4585 has been warned. || you posted this already in #🎥┊streams-videos - don't spam
Evil weevil & aquris need 400 red orb each to max there army talent right?
i'm not familiar
What is the best way to get Talent orbs for fams pact 1 - 3?
I do hell events with orbs when i see them, buy orbs in Cargo ship. Another option beside buying packs?
👍
participate in kvk, lords ball, daily gift.. occasional exchange extravaganza type events
I havent heard of familiars until now, how do you get them?
Clear skirmish 8 (the far left) on your turf
Ah, thanks!
Sweet tysm
Best familiar for defense?
I just opened pact 3, should I first max my pact 1&2 familiars or focus on pact 3? I am f2p btw.
Focus on one familiar at a time. You need to have a plan in place for them or you'll spend weeks wasting time on one familiar that could have been spent on another.
🇩🇿
?
Yeah why
Why what? Seems like a random thing to post a random country flag in a channel where nobody is talking about countries.
I am from the USA, but this is not the appropriate place to chitchat about things that are not related to the channel. The appropriate place is #💬┊general .
Are playing lords too
I wanna to get some informations about the familiars in the game
Can I ask here
Yes
Finally an Arabic player which is not from Africa...... It is hard to find saudi players
He didn't say he's Arabic
and here
Prove it
no most useless is wrong boost type in blast rally
Or people that have better familiars and choose to use the crappy ones…
Focus on your hyper fams first. After that, weevil, acquiris, totem for cargo & the one for lab essence. Then move to gemming gremlin & the one for holy stars.
for attacking others?
You need to unlock the familiar battle slot with research first. And awaken a familiar battle talent. Then you can send it with your troops
Unlock familiar slots in familiar tree first and pick it at the time of attack
I only have 3 familiar slots what should be my go to f2p fams for darknests
you should get the evil weevil and the aquiris for the army hp, since they can go on ur wall too
as for the 3rd, if you have yellow orbs you can level the gryphon
or for stacking fams, but those dont really fit on your wall
Is that for my wall or darknests
Hi
Uhh... How to use familiars?
I just unlocked them in ct 14, and currently have the tree, magma and that blue familiar with a ring or something something
Familiars have passive skills that boost your economic and military abilities. You need to train them in gyms to level them up. Once they are at 20 or 50 (for adult & elder) you can use runes of that familiar to upgrade them to the next stage.
It would be nice if we could earn a new pact 5 familiar and its special skill is to make Elite labyrinth available for less then 10 or 20 minutes but the cooldown is 3 days
Suggest it in #📑┊suggestions-no-chat
Hey
Hii
😫 
I finally unlocked familiars, oh boy where do i start with all these pinned messages
If I were you I'd Start by Training 1a Packs and Trying to Max out your territe
Territe?
😋
Territe? You sure?
Don't even worry about it. Just merge pacts. It will take you aaaaages before you get anywhere significant with familiars. You've got time to read all the pins
Yeah he's sure....
Go for aquiris in pact 1b as a starter
Join beb
Quite sure this counts as spamming

Are the P4 Shielders (Hoarder, Saberfang and Snow beast) better than Gryphon if compared individually with single troop type
💩
Yeah actually,I've seen people test this out
There are a couple of vids regarding this on yt
I did see any best I saw was Stackers vs Gryphon
Hi. Question about poison sting lvl 10 familiar. It says 10K troops to infirmary every 10 mins for 240 mins. So it’s 10k x 24 = 240k of troops sent to infirmary? Thanks
Yes
If people had to pick, is it better to get bunny and bon army skills halfway or get 1 to max, if I also have gryphon, stacking attack and hp debuff fams?
I think getting one to max is a better option but if you are gonna max both eventually.. maybe then you should do both simulatneously.
okay, but any guesses on how good half-finished p5 fams are versus the lower-tiered ones?
Lv.5 is 216% and takes around 532 orbs while maxing up to Lv.10 takes 1,600 orbs but gives 600% so cost-wise it's good but think it this way.. your troop type ATK may not yet be at that level to make half-maxed P5 better than other fams.
It depends on how your blasts are like.
@green jungle
hm, okay
What are your blasts though?
I don't think paid fams will do insane damage with those stats.
You'd have to test to see. I've never seen it myself. Also depends on what you replace
Anyone use line app for hell alert?
well, mostly using hp debuffs besides the stacking fam and gryphon
If you replace something like weevil or some lesser familiar it could do better
A friend once told me that he will max one of these paid fams as F2P.
(all maxed)
Stackers would be better. The HP debuff is debatable. But it also depends on your target at the same time
Actually, it's possible but when his blasts are gonna be in 500s(at max), there are better options available.
@rain bluff I had to ask something about shield fams.
Does troop type HP affect the shield effect?
Or will it be the same?
Yeah low stats won't work very well if you hit a counter type. Like if you hit cav with inf fams and low attack it'd be real soft. Where if you use an HP debuff you're directly hitting Frontline hopefully
It's the same. It basically saves them from dying once
Agree.
But I was thinking it this way.. More HP means troops will survive for long?
I haven't tested it though.
Yes in that sense. Also in that view it would take longer for the shield to activate making it useful later on
If your targets real weak then you can get it to activate near the end of a fight
I hardly see new leads using the shield fams.
An HP debuff is semi comparable to a shield fam in some ways. Shields better though but HP isn't bad
Or the HP stackers are solid f2p familiars
Maybe because people usually do it in the last? idk
If I was maxing all 6 p5 skills I'd do shield fams last
I was wondering the same.
But I'd max out hp debuffs and stackers because they're super cheap
Also, HP debuffs are super easy to max.
Also useful on wall
Exactly.
shield fams sound kinda meh to to me, just 7% and just keeping them alive 1 more hit, whatever that means
What about Gryphon? Can it outperform shield familiar? I know it's a weird question.
doesn't help that game mechanics are so opaque
This is the problem. Especially with pyris
In some cases.. that means a walkback, I believe.
You have to physically test to see results
Battles are all about time. If you can out survive you'll walk back. So shield fams are super good. Also typically you're a lot stronger than your target so having additional immunity seconds is very valuable. Sure the one troop takes an extra hit but that's 1 less hit on the next troop
XD
You'll kill more with gryphon but you'll survive WAY more with shields
weevil is that useful?
I see.
But I'd still use gyphon first. Like if you're 4 slot don't worry much about shields
kinda surprised by that
It just adds survivability
Yes.
but this is best case, so when you counter them, does same hold for inverse?
He's a noodle
😮
Defensively weevil is solid. But if you're looking to burn a target I'd go attack before survival
Nah just around a lot of leads and I absorb knowledge lol
Same.
I'm only in the 700s lol
Ramen
Uncooked
Soggy
Seems hard but breaks when pressed xD
You're gonna sponsor my next p5 fam 
I've become discouraged building my account to lead so I just trap leads lol
Costs so much and we have a bunch of 1000+ leads anyways
btw p5 fams only trigger when their troop type has x% deaths yeah?
or is it total army deaths %?
description is kinda vague
Not troop type.. total troops.
huh
@rain bluff
Total death BUT only the troop type attack is used to damage.
Will trigger with 4% army death.
So if you send cav p5 with inf troops it'll activate but do like 0 damage lol
Also, depends on troop count, right?
yeah but if you send mix you then get all troop types hitting 'one of the largest squads'
442 or a strong cav blast. 208 even works too
Yeah thats common in wonder battles.
okay
You send mixed with mixed p5 and it does damage to the largest squad, which is just 1/4 of the largest troop count
Ok.
So they'll basically wipe a squad out or heavily reduce it. You can use certain comps to counter out fams too. Like I prefer higher cav so when I take inf rallies it hits cav. Rarely ever see ranged rallies.
Counter matters in fam?
Forts is a whole other game with lots of variables.
Ohhh yes
Like bon will do less damage to cav?
I'd assume so'
Yep.
if you have counter rs anyway
or well, I guess there's also the default counter bonuses
Also if your biggest front you take a counter in its gonna hurt real bad
So let's say you have ranged front(highest squad too) and the rally is inf with Bon.. it will deal massive damage?
T3 solo traps play on that when they sit one front. Defers all fam damage to their t2 lines
Yeah
Oh, ok.
Haha.
Haha.
btw this is for mix armies going up against each other or something?
It shows inf vs ranged. But can just use the troop stat ones as same % likely some variation but not much for other types
Mixed vs mixed is full of variables so it's a bit harder to determine
then why would jaziek do anything?
ty
The familiar yeti that increases travel speed..
Shall I awaken his talent?
any idea why the bon units killed difference % is so low? I assume it's because it hit the cav, but it's sad they didn't also say something about how it compares to huey if both hit the same target.
I'd assume bon would do better personally. But bunny also hits 5 times right, just later. So they're pretty similar
But yeah I figured it was just what troop hit
I've meant to test it myself since that result there doesn't seem like expected
Can anyone help me with awakening of familiars skills.
im assuming you are referring to battle talents. these are familiars that you can use in battle to boost your troops. most pact 1-3 will require red orbs to awaken, found in packs, hell events, guild fest, and other events. gryphon + pact 4-5 require yellow orbs, found in the same places but costing more than the red orbs. each familiar battle talent requires a higher cost to activate, which allows them to be used in battle. after that, you can pay more orbs to upgrade them to level 10,increasing their state. you need familiar battle slots unlocked as well to use them.
you should focus on some army hp familiars first (weevil and aquiris) as they are cheap and give good boosts. dont awake def familiars
Thanks bro for the information..
How to use a familiar skill? I have all pact 1 familiars but mostly are lvl 12-13 and still puppies
I just upgraded my turtle familiar to adult stage, that r1 spiked green turtle with food production buff
Food production buff are passive, auto applies to stats
I guess the only ones are the elder state abilities (for some familiars) the one u needs to click and also awakening talent ability
Hmmm....
HMMMMMMM......
About battle skill that nerf/buff troops at battle and turf-attacking skill or something something?
Those are talents awakening abilities
Which is in army talent tab
Once unlocked u need familiar slot (research tree) to use it
I’m not sure but I think u have first slot open automatically 
I could be wrong
yamete kudasai
I need party for hunting
what do you mean "party for hunting" 
they going to the woods for a hunting party wdym
I imagine there's music and beers
because your leader is still level 59
I have a question. Do the fams like jazeik that reduce 40% cav hp act like simple subtraction from enemy’s total cav hp or do they act like debuffs? I mean if the cav hp is 600 would it be reduced to 560% or 360%?
Ok thanks
560%
Who search kills and base on K?
Hey
Thanks
Can anyone tell me how hell Drider skill works?
The leader rescue skill?
If you get capped there's a small chance that your leader escapes. You don't have to do anything to activate it.
and if it doesn't trigger, bunny will take over if active
If you have bunny
yea, obviously :p
@slate imp
Hell drider when you're under attack by enemies: 💤
Hell drider when your guild mate is trying to save your leader at the last minute: 😜
alguien de G'V o de DwC?
Hey guys if you want to know what fams to use in wow and da battles here is a cheat spread sheet for you!
https://docs.google.com/spreadsheets/d/1z9D-6FKnIN-d17ETFo4zo8PTphB-RLsyyqrGj_vnWj0/edit?usp=sharing
Okay Thanks bro
ty, any idea why they're using frost wing in a bunch of setups when they might just as well use skull crusher? Is it bc of jewels inserted?
hi
For an f2p player, is this fam important and usefull when mature or not really
How many fragments required for gemming level 50 to 60 same time immediately
Assuming you mean gemming gremlin level 50 to 60 immediately: add up the numbers in the far right column here (minus the first row). That is how much exp is needed. Then divide by 10.
Which is better to unlock first, 4th fam slot or t5?
t5
4th fam slot only costs about 3-4k tomes if you already have slot 3 opened while T5 is 20k. Also depends on if you can keep up with healing T5 everytime which requires Lunite and can only be obtained from buying packs.
So I would say slot 4 first.
Which is better to unlock first: 4th fam slot or Counter Researches? I am F2P, with 5.3k tomes.
Counter makes a big difference so I would definitely suggest that. Just an example, if you have counter researches done, even with 400-450% stats you can beat most DN 6 but with 4 familiars and no counters, its much harder.
Ohh okay. Thanks for this useful suggestion :)
Bruhmemegang
I have got about 200 pact3s. In what batch size should I open them to get the best drop rates?










