#Sega Saturn

1 messages · Page 99 of 1

rich violet
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Nice!

serene thunder
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Peg the message, for the greater good

high bramble
tiny quartz
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Not sure if anyone's noticed this yet, but ST-V dev docs:

floral saddle
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No idea about the previous unstable, don't worry about it for now.

marsh crypt
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Any chance of 8mb support in the future?

ripe valley
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I asked srg320 but he is busy at the moment.

marsh crypt
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Some games required expansion ram for saves and/or accelerates

wise brook
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we already have that

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BACKUP, 1MB ram, 4MB ram, etc

marsh crypt
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Some games were developed to take advantage of the extra RAM, allowing for larger levels, more complex visuals, and more extensive features

marsh crypt
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Some popular games that utilize 8MB RAM cartridges include certain SNK fighting games, and some Capcom games

wise brook
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you mean the made up cartridge that only runs a non-commercial piece of software.

snk used 1mb, capcom used 4mb

marsh crypt
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I don't mean the Pseudo Kai Cartridge

wise brook
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maybe show me this cartridge you’re referring to

pallid pier
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8Mbit isn’t 8MB

ancient surge
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Yeah I'm confused, because officially there is only the 1MB and 4MB cartridges.

Where is this 8MB one coming from?

pallid pier
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make sure you’re talking about the right cart

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8Mbit = 1MB, 32Mbit=4MB

marsh crypt
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Knowing me .. I most likely did confuse megabits and megabytes

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Gahh... Losing my mind

thorn turtle
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Is anyone using their mister with a rt4k?

wise brook
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yeah, a couple

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and the morph

thorn turtle
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I set mine up tonight on a LG CX OLED tv

wise brook
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sounds like it should be a hoot

thorn turtle
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Trying to figure out if I need to turn on VRR

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On the rt4k

wise brook
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oh within the Mister ini

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probably

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i do the same with the tink5x

thorn turtle
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I’m using direct_video over hdmi to the rt4k

wise brook
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should be fine my dude

river river
warped saddle
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it's display dependent

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there are some TVs that have quite a bit of reduction in buffering/latency when the VRR flag is set and the output refresh rate is something non-standard

frail token
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Does VRR even work with direct video?

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or are you not using direct video

Which I'd assume you are

warped saddle
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they're not talking about enabling it on the mister

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enabling it on the tink is basically the same as what the mister does. so it can help

celest lake
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Lg c1 and beyond have trouble with the fun refresh rates. With vrr off, latency can be 30ms. Sub 10 with vrr on

radiant karma
warped cliff
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I think in the retrotink community they have a recommended mister.ini, and I think they have VRR off

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I'll have to check. I use an LG C3

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so if I can reduce latency by 30ms by turning it on, that would be amazing

warped saddle
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yeah, it should be off in the ini, although with DV it doesn't matter

celest lake
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Yeah, you enable it on the tink side

radiant karma
celest lake
radiant karma
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Does mister laggy work with non standard refresh rates? I don't own one so don't know if it lets you select resolutions and refresh rates.

celest lake
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Yes, you can step it all the way 50-60hz (can’t do non whole numbers but that’s fine).

celest lake
royal saffron
celest lake
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I think it was worse with vrr at 60 but better at 57?

radiant karma
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Common non standard arcade refresh rates, 55hz, 57hz, 61hz? Maybe those need to be retested with vrr on off and boost mode.

celest lake
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I’d test but I don’t think my CX does boost mode

royal saffron
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Found some of my posts

celest lake
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but then waka had you test 57hz I think

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or maybe 55?

royal saffron
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Hummm

radiant karma
# royal saffron

2ms is about right with standard refresh rates and boost mode on.

celest lake
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there it is #settings-workshop message

radiant karma
royal saffron
radiant karma
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Setting vrr for arcade and computer cores using mister.ini works perfectly. Lg oleds just turn off boost mode when detecting vrr. So now I have 2ms lag for consoles and 10ms lag on arcade and computer cores. Thanks guys, would not have found an optimal solution if not for your comments here. I could set vrr for each arcade game that does non standard refresh rates, but till I find the time to do so, this is the best compromise.

marble laurel
rich violet
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What's the name of that game that uses the dev cartridge?

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Ah, it's Heart of Darkness 1996 proto

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"Update sys" -- that means the Saturn core gets the new advanced bob deinterlacing, right?

radiant karma
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If there are no regressions I don't see any remaining issues, the core could be considered finished. It only means 3DO soon!

rich violet
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Unfortunately the single ram and both ST-V builds failed

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Well, it looks like the build actually worked

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But uploading the finished artifact failed:

marble laurel
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STV's build Failed because of this issue
#9 11.92 Info (12023): Found entity 1: emu File: /project/Saturn.sv Line: 17
#9 11.92 Error (10161): Verilog HDL error at Saturn.sv(1387): object "dezaemon2_hack" is not declared. Verify the object name is correct. If the name is correct, declare the object. File: /project/Saturn.sv Line: 1387
#9 11.92 Warning (10222): Verilog HDL Parameter Declaration warning at jtframe_resync.v(33): Parameter Declaration in module "jtframe_resync" behaves as a Local Parameter Declaration because the module has a Module Parameter Port List File: /project/rtl/jtframe_resync.v Line: 33

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something with declaration so need an update I think

warped saddle
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it does not have the new bob, the menu entry in the actual core wasn't changed

marble laurel
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srg320 fixed the build of STV

ripe valley
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I need to check some parts of the core during next week, after our discussions with StrikerX3.

marble laurel
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Biometal logo seems fixed on Dezaemon 2

wide glacier
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holy shit

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the saturn core is finally 100% perfect

celest lake
ripe valley
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100% perfect, not sure.
But very close, yes.

marble laurel
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Also some timing will not be perfect because of de10nano

muted cradle
wide glacier
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is that not possible over HDMI?

warped saddle
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no, not right now

wide glacier
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gotta bring out the old crt

solemn ledge
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Hey guys, quick question. does the saturn core support a guncon 2? And if so, would I need a SNAC adapter?

wise brook
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yes and no

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yes to guncon, no snac adapter required

solemn ledge
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perfect, thank you!!

wise brook
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unless you get the Virtua Gun, that would require SNAC

wise brook
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@untold cloud basically had that solved, but a lot of updates were coming down the pipe at the time so wasn’t worth trying to add at that time

naive whale
thorn pagoda
wise brook
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probably, even it it’s not srg personally fixing it. maybe the code would be added to the next stable?

alpine pagoda
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Oh man, I didn’t realize guncon 2 support got added, that’s great!

kind bough
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The one game was 'Scud - The Disposable Assassin', has an interlaced title screen
#1046941029296779344 message
#1046941029296779344 message

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Dont think Ash made a PR with that fix (he added the lightgun support to the core)

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That game needs player 2 set as light gun in OSD also (you play with gun as p1)
if its set as 'digital' the game's menu keeps looping back and wont let you start

ripe valley
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I will close my pending issues tickets later next week for the dev DRAM cart and Dezaemon 2.

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I need to check also 2-3 things on the core and discuss eventually with srg320.

pastel basalt
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The latest cores are so good

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What an odessey it's been with this one. Can't believe we got stv also

ripe valley
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I need to check some parts of the core -for future proofness- later this month.

wise brook
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now we just need some youtuber to review the core, and claim it’s still not good because they forgot to run update all for the last 2 years

ripe valley
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I need to run down some unit tests and check against the real system.

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Some extreme accuracy tests.

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If my idea is correct, that should help for the 32x and possibly have a correct base for future possible cores.

wise brook
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absolutely incredible to think this core, if paired with a better ram architecture would probably be indistinguishable to the original hardware.

hopefully the code is very portable and can move to other FPGA platforms without too much effort.

ripe valley
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A SuperStation- like system with a Saturn form factor.
That's on my mind right now.

deft verge
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i'm not a saturn fan but would be interested in that

wise brook
left chasm
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Someone modded the blue button but otherwise a great start

deft verge
wise brook
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Model 1 or 2?

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i think Model one in grey looks

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a e s t h e t i c

tiny quartz
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Navi FTW. Then in descending order: model 2 HiSaturn, Skeleton(s), White, V-Saturn, black, model 1 non-black, model 1 black, and dead last, the SGX.

wide glacier
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model 2 v-saturn goes hard

tiny quartz
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I've got the coloured v-saturn buttons in my skeleton. Looks great. 🙂

serene thunder
exotic elk
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lovely rocker

inner kayak
warped saddle
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I know JT looked at taito SH-2 board(s) and the problem there is they are basically an SH2 coupled with a massive custom chip that no one has done the magic on to recreate it

wide glacier
warped saddle
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it's a bunch that share a mostly common sh-2 based board. TGM2, dragon blaze, some strikers games, gunbird2 various other stuff

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I'm sure there's other arcade stuff out there that uses sh2 tho

wide glacier
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ah, i forgot about the psikyo SH2. should've known lol

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would love to see more psikyo stuff on mister if it's ever possible

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hell just more arcade games in general. pcb prices are ludicrous these days

light magnet
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I think we'll get Psikyo stuff eventually. The games are prolific enough.

somber grail
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I ordered the components for that sega saturn 3d controller wireless usb board, with the PCB and ESP32 it was about $50 after shipping

naive whale
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so thats 100% boot yes? with Heart of Darkness now?

naive whale
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Let me see if I can find it

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Sega H1 / Psiyko SH-2 / CPS III / Kaneko Super Nova / ST-V (duh)

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H1 and Super Nova being the outliers

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H1 would be annoying because it runs one game but it’s Cool Riders so it’s a legit 10/10 game. Technically there’s Aqua Stage too but that’s a coin pusher

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And it’s lousy with Sega customs for the graphics side

exotic elk
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Sega customs? will these tariffs never end

naive whale
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Supernova has some decent shit. Nothing special

naive whale
wide glacier
high bramble
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Orange Sega the best!

wide glacier
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i think the big three that use the SH2 would be the (aptly named) psikyo SH2, kaneko supernova, and of course CPS3

naive whale
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Psiyko brings the goods the best

wide glacier
mortal mist
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I checked how the new bob in core works, I don't know why but sometimes after switching from wave to bob the image starts to streak (ghosting)

drifting frigate
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This is a T-Shirt I made (and I love it)

exotic elk
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it shows you're a true Nintendo fan

drifting frigate
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Here's the full artboard. But this one is the one that stuck fo rme.

warped saddle
mortal mist
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no , I built my own core with changes

wise brook
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me stuck at work for the next ten hours unable to test

warped saddle
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oh

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yeah, bob does image retention on ips. I dunno, I think at this point most people should weave+filter

tawny forge
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Unless @drifting frigate already sells those of course haha

frail token
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Good lord I could never

drifting frigate
drifting frigate
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Moving to #spicy-off-topic

#spicy-off-topic message

naive whale
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@warped saddle sent you a DM just to clarify a detail for a vid 🙂

light magnet
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Hopefully not referring to the #spicy-off-topic subject, @naive whale

naive whale
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I just wanted to confirm / deny 100% of games booted

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I know the testing sheet says 0% no boot but double confirming

light magnet
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Thanks for clarifying XD

naive whale
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Do I even want to know whats in spicy? lol

light magnet
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IDK, I don't go there either

sweet vale
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One message removed from a suspended account.

warped saddle
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<@&806015468916703282> git on it

radiant karma
cosmic bear
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I have a Dual RAM setup but the Dual RAM core gives me a black screen. Any thoughts?

celest lake
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Does the single ram core work? If not, you’re likely missing the bios (or it’s not named boot.rom)

cosmic bear
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It does. And I found an older Dual RAM core that still works.

polar mountain
ripe valley
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For documentation.

I'm beginning a full deeper review of all parts of the Saturn core starting today, and for the next days of this week.
We already have a quick talk privately with srg320, so possibly expect some updates on the core later this month.

ancient surge
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Any obscure inaccuracies found so far?

ripe valley
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Many, I can't comment more at the moment.

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I have good faith that it will be useful for the 32x and future SH2 arcade games.

high bramble
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Thank you for everything that you do.

floral saddle
ripe valley
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Thanks for the reminder.
I'm busy at the moment, gimme a hour or two.

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Issue reopened.

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srg320 begins to work on the last findings today.

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I'm comparing some results with other emulators on my side.

And will probably discuss with their authors later tonight.

floral saddle
ripe valley
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I need to test it on my side.

ripe valley
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I can confirm, I've seen it on my MiSTer systems.

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A quick flickering just after when the claws transporting the KONAMI sign are destroyed,

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For Radiant Silvergun, we cannot reproduce the issue at all, even with all our MiSTer systems and IPS/TV panels...

floral saddle
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I will leave the Silvergun one up for a little longer, if it's really just an outlier with my DE-10 and setup like with those audio pops you couldn't replicate then I will close it.

cobalt rune
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Noooooo let the man work on the 3DO core!!! 😂

ancient surge
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Stay mad 3DOrks 💪 saturn muscleleft

celest lake
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how dare u

cosmic bear
celest lake
cosmic bear
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Alright, I'll try that. I downloaded it from Discord.

celest lake
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yeah, but how are you transferring it to your mister? filezilla?

upper dust
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Maybe config file needs deleted too. Always a classic

inner kayak
cosmic bear
celest lake
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yeah, then I am out of ideas

polar mountain
cosmic bear
left chasm
# polar mountain Dodgy second stick of ram?

@cosmic bear worth a test. Btw you might not know as I didn’t that the default memtest only checks the first stick, you need to download another memtest for the second stick

cosmic bear
left chasm
cosmic bear
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This is from the 2nd RAM MemTest

left chasm
lofty spire
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gotta test your MiSTer for memes

cosmic bear
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I ran it for 2 minutes and there were no fails. Has anyone with a dual RAM setup taken the time to test the most recent build for themselves?

left chasm
celest lake
polar mountain
cosmic bear
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To be clear, the core boots and I can access the OSD. But games won't load.

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I'm at 10 min now. Still no errors

muted cradle
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I guess that a 2 minute test is without any meaning

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Should be at least 10 minutes

celest lake
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if the previous core is working, then something else is afoot

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does the jaguar dual ram core work for you @cosmic bear ?

small ore
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I was playing saturn games all day yesterday with the most recent unstable dual ram core, no issues loading or playing anything

polar mountain
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Is there a switch that needs flipping for dual ram?

celest lake
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if it’s not a 9.2 board

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but, again, other dual ram cores are working

polar mountain
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Ah

cosmic bear
celest lake
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I also have a couple of dual ram misters. I can see if it’s a weird “works with some but not others” situations

polar mountain
cosmic bear
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Another thing I want to do is comb through the ini file to see if something is amiss. Maybe, somehow, it's trying to output a signal my screen doesn't like?

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I've only tested with my modern display. I also have a PVM. I'll also test that. I'll keep y'all informed. Thanks!

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Um... The mem test reset. Is that normal?

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It's says it's on minute 2 now

celest lake
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yes, it probably hit an error on that speed

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so it drops to the next speed down and starts over

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basically, you want the upper right-hand number to stay above 140

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if you can get an hour at 140+, it’s fine

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(my guess is that it’s fine)

cosmic bear
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Good to know. Thanks!

celest lake
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and when you’re testing jaguar, you don’t need a game. you just need the core and bios (both are pinned in the jaguar thread). if the core boots and you get a red jaguar screen, then you’re good

cosmic bear
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We've passed the hour mark at 147 and no errors

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Jaguar core didn't seem to work. I'm testing the first mem stick now

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This is from the Jaguar osd

celest lake
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and you have the jaguar bios in the root directory?

cosmic bear
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hmmmmmmm no lol

celest lake
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that would explain that :p

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should be pinned in the jaguar thread, hold on

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rename that to boot.rom and drop it in /games/Jaguar

cosmic bear
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That fixed it. The Jaguar core works for me. Thanks!

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I'm going to move on to reviewing the ini file and trying a different display. Thanks again for all the help with this!

celest lake
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i’m running through all my dual ram setups now

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just to see if I can get a no boot

cosmic bear
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I don't currently have anything core specific in the ini file. I don't think the problem is there.

celest lake
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all your files are stored locally, on the card?

left chasm
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weird one, I've been playing daily wo issues, dual ram too

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md5sum /media/fat/_Console/Saturn_DualSDRAM_unstable_20250519_168bd5.rbf
f1f291ac9ab3fad5bd0ad509996b97aa
cosmic bear
celest lake
cosmic bear
left chasm
#

ah! which one did you get? I got it from unstable-nightlies, checking (update: ooops they made a new one)

cosmic bear
celest lake
cosmic bear
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I'm wrong. The Test build is outdated.

left chasm
#

ok also works (for me)

md5sum /media/fat/_Console/Saturn_DualSDRAM_unstable_20250605_17c4f6.rbf
b323e885525cbc995ad5b988c7976893
celest lake
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can't share that, unfortunately - copyrighted. However, if you use update, delete the bios and then enable the bios downloads in the settings. ti will grab the correct bios

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(also, delete that message 🙂 )

cosmic bear
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How about the boot rom?

celest lake
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that's the bios

cosmic bear
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Is there a reason I would have both?

celest lake
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nope, only need the 1. it only loads boot.rom

warped saddle
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make sure you don't have extensions hidden

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and that file isn't named like boot.rom.bin

cosmic bear
celest lake
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Go forth and play grandia without flickering

warped saddle
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wait, did we get githubbed?

celest lake
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I dunno - I haven't done the direct download

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the first build did fail - surely it wouldn't be listed as the working build

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surely

cosmic bear
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The build that I got that wasn't working was downloaded from Discord Unstable-Nightlies

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I didn't realize there were two. I probably grabbed the wrong one from 6/5

ripe valley
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So, user error.
That's reassuring.

cosmic bear
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Yup

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Actually... I grabbed the correct one. So, that's not it.

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ends in 4f6. The wrong one has a different identifier.

celest lake
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maybe something got gunked up in the download

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we could go down some real rabbit holes and start memtesting your mac.......or we can just shrug and say we figured it out

cosmic bear
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I'm thinking so. Alls well that ends well. Thanks again for helping me. Now I can experience all that Saturn content that needs 2 RAM modules. hahahaha

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I guess the real immediate benefit is knowing that the Mister doesn't have any hardware issues.

cosmic bear
cosmic bear
celest lake
cosmic bear
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On a completely different note, not to open another can of worms, but has anyone had issues with using a USB mouse? When trying to play Phantasmagoria or Broken Sword, the right click registers as a left click. I haven't tried a different USB mouse yet nor do I have a real Saturn mouse to test. But I did just confirm that the issue still exists on the newest core (that finally works for me).

warped saddle
#

crank that ddr clock!

cosmic bear
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I'm assuming it's the mouse. I have the NES styled 8bitdo one. I love it. But it is kinda weird.

cobalt rune
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Broken Sword? I could've swore that was PSX only.

cosmic bear
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Oh you're right! I tested multiple cores. There you go. It IS the mouse. Although it works fine on ao486

ripe valley
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Discworld and Policenauts are good candidates for tests.

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Destroying partially the idea of a possible future Turbo core / overclocked Saturn was my final thing for today.

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People asked on comments section from the last video of AwBacon.

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The video hardware uses the same clock as the CPUs, so if you overclock the CPUs, you break the video.
And changing the CD-ROM speed is counter-productive as the SH-1 would still spend the same amount of time polling the CD hardware for data and likewise for the SH-2's polling the SH-1 for data.

cosmic bear
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I think people just love the fact that they can play n64 games at more than 10 frames a second lol I personally don't think the Saturn needs much of a boost even if it were possible.

wide glacier
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i can't think of many saturn games where the performance was bad enough for me to wish the cpu speed was faster

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loading times however are another story, but even the most egregious ones are usually bearable

wide glacier
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the worst i can think of off the top of my head would maybe be the initial load in daytona usa circuit edition, and between levels in sonic 3D blast

cosmic bear
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But those are still nothing compared to someof the load times the PS1 saw.

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I feel like I'm sounding like a SEGA fanboy lol

wide glacier
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i guess it's just a game by game basis

cosmic bear
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Yeah, if every PS1 game was coded as cleanly as, say, Naughty Dog's games, it would be a different story

ripe valley
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Let's hack the BIOS for gaining some resources on the system, yeaaaaah!

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Some dev when creating Crash Bandicoot (respect for Andy Gavin for that wonderful idea back then).

cobalt rune
left chasm
cobalt rune
left chasm
cosmic bear
cobalt rune
#

Haha no sweat

ripe valley
#

No Broken Sword for you!

cobalt rune
#

I'm gonna play thru Discworld here on the Saturn tonight.

cobalt rune
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I've played thru the PSX version my multiple times over the years. Figure I'll try it on the Saturn this time and see if there's any noticeable differences

ripe valley
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Broken Sword is a meme factory in some languages.

cosmic bear
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I always felt like Discworld was particularly hard. Maybe if I was more familiar with the source material, the puzzles would make more sense to me.

ripe valley
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Discworld is hard, that is coming from a very hardcore fan of the genre.

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And I survived to the Deponia series & Dark Seed.

cosmic bear
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I played through the first 3 Deponia games. But I think there's a 4th one now, right?

ripe valley
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Right.

cosmic bear
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Just watched a video on Dark Seed 2. It sure looks like... a game lol

ripe valley
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HR Giger.

cosmic bear
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Do you recommend the first one? Does it hold up in your opinion?

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I haven't played either Darkseed

ripe valley
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Not on Saturn, as it is in Japanese.

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Whether it holds up is a personal impression, but I wouldn't recommend it directly and we have so much more choice with PnC games.

cosmic bear
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Fair enough

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Phantasmagoria was next on my list. That, and Unavowed.

ripe valley
#

Far better choices.

small ore
lofty spire
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lotta Saturn stuff getting English translations. i'm stoked

cobalt rune
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I played thru both Discworld 1 & 2, some of my all time favorite games. Gonna give em both Saturn runs this week. I need to try Discworld Noir too, but I'm not sure I'll like that one as much as the first two

lofty spire
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never thought Princess Crown would get one and now it's got one 🙂

cobalt rune
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Damn that's right. I gotta play thru that too

cosmic bear
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I think new translations are what I get most excited for nowadays

cobalt rune
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Gonna finish Blackthorne on SNES here tonight, and then move onto the next game.

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Same here.

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I don't give a crap about modern gaming. There's barely anything interesting that comes out today.

cosmic bear
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It's become a slow drip feed, for sure. Plus, good games get buried in a sea of shovelware so easily.

cobalt rune
#

I also wanna start up Albion on the AO486 core, but I feel like that's a game that needs all my attention and don't wanna play thru multiple games while going thru that one

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Lucky for us, there's enough retro stuff to last us several lifetimes!

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I keep an eye out for good Soulsborne like games today and that's about all.

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And I'm behind on that too lol

cosmic bear
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I started with BB. Since then, I've played ER and Dark Souls 1. Almost done with DS3. So, I still have Demon's Souls and DS2 on my plate.

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haven't even looked at Another Crab or Lies of P yet

lofty spire
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i couldn't get into Demon's Souls when it first came out but things clicked when i played Dark Souls 1 so i went back to Demon's Souls and it became my favorite Souls game lol

upper dust
#

...Sekiro for us Tenchu heads...

cosmic bear
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It's rare I hear either that game or DS2 get compliments. Did you play the remake?

cobalt rune
#

I love dark souls 2

upper dust
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Though i love them all

cosmic bear
#

I forgot about Sekiro! It's my fav. I played it after DS1. I guess I don't think of it like a Souls game

lofty spire
#

i played the original Demon's Souls, i don't like the art style shift in the remake but if that doesn't bother you at all it's a way to play Demon's Souls in the modern day

cobalt rune
#

Absolutely hated Sekiro. It's a me issue though. I could never get the timing down

#

I hope they go back and make a new Kings field

cosmic bear
cobalt rune
#

I'll have to try that

#

Thanks

upper dust
#

Yeah, plus you have to like stealth games, which can be a big ask. Unless you're so good you don't need the stealth (but I like the hunt)

cosmic bear
#

No prob. There's a YouTube series that is fantastic for tutorials. I can find it for you.

cobalt rune
#

I installed Mortal Shell on my PC today I wanna give that a try soon

small ore
upper dust
#

Also you get very fast and varied movement in Sekiro. Strike hard and fade away

cosmic bear
cobalt rune
#

The problem for me might've been I tried to play it like demons souls

cosmic bear
#

That tends to be a common problem with Sekiro. But, to @small ore 's point, the game is very forgiving about mashing the parry button. Eventually, you'll have to start "getting gud" but mashing can help

cobalt rune
#

If I can beat Elden Ring I'm sure I can beat Sekiro if I kept at it

small ore
#

It's kind of a joke I make about sekiro. Mash Parry, Win Game. It's not 100% true, but the game is very forgiving about it, and there's straight up a boss where it's required, which is where I learned that it's OK to mash it and timing isn't super strict

cosmic bear
#

Absolutely. And Sekiro has some of the most rewarding bosses to beat. There was one optional secret boss that, when I won, I screamed out loud lol

upper dust
#

Same, lol

cobalt rune
#

I was that way with Bloodborne a few times.

#

Bloodborne is my favorite of all of them

#

Lies of P was pretty damn good too coming from a totally different studio. I really am excited to see what that studio does next

cosmic bear
small ore
#

I'm really stoked for Mortal Shell 2, the 1st one was fantastic IMO, and the no shell challenge was pretty easy and fun

cobalt rune
#

You don't have to lie. It's just an in option

#

I gotta share with you guys this Bloodborne story...you'll love it

cosmic bear
#

But isn't it like the "right" option?

cobalt rune
#

I mean you can play it how ever you like really

#

I think it affects the ending

#

Without giving shit away ... You should lie in the end

cosmic bear
#

What's the Bloodborne story?

cobalt rune
#

so my buddy brings his ps4 over and we're gonna play thru the game together.

#

well...

#

we get invaded, he attacks my buddy, and he insists he's got this....they go at it for bout 5 minutes but my buddy gets killed

#

so im standing there, and this invader is bout 50 ft away from me

#

literally at the exact same time, we each take a bow

#

and then battle it out for like 10 minutes

#

finally took em down.

#

Shouted so loud when i finally took em down

#

but the part where we both bow'd outta respect at the same time i remember thinking how bad ass that was.

cosmic bear
#

That's one of those moments you wish you were recording, I bet

cobalt rune
#

absolutely

#

Do try Lies of P man, it's really good, and trust me, telling a few lies pays off in the end 😉

cosmic bear
#

I'm sure I will. That was just the deciding factor on whether to do more FromSoft games first or jump to that one. It looks too good to pass up.

cobalt rune
#

It's a game where if you told me it was a FromSoft game I'd believe it.

cosmic bear
#

Now that's high praise!

cobalt rune
#

Great graphics, amazing soundtrack, controls beautifully, I really enjoyed the story, and the ending was pretty sick, and what it leads to for a potential sequel is very promising.

cosmic bear
#

Yeah, isn't it supposed to be the start of a series where each game is loosely tied to a children's fairy tale? (like Pinochio)

#

So, like, the next one is supposed to be like Alice in Wonderland or something like that

cobalt rune
#

Yeah something along those lines yeah.

#

Next one seems linked to Wizard of Oz

upper dust
#

That seems like a better backdrop. Return to Oz is practically a Souls movie

kindred sundial
#

Realize this is getting way off topic but Bloodborne is the best one

cosmic bear
#

I'm sure people are thinking, "Isn't this the Discord for Saturn on the Mister? What's with all the Souls-like talk??"

cobalt rune
#

Hahaha

upper dust
#

Umm, play Baroque on the Saturn?? But yeah, play them From and From-likes

cobalt rune
#

While I'm tossing out recommendations if you did cinematic platformers... Check out Full Void

cosmic bear
#

Did Nightmare Creatures make it to the Saturn?

cosmic bear
cobalt rune
#

It's absolutely amazing man

cosmic bear
#

Downloading the demo now

cosmic bear
#

I miss 80s dark fantasy so much. I wish it would make a comeback

cobalt rune
#

Dude I wish good cinema in general would come back lol

sage axle
#

just a quick question, is there any disadvantage using single ram version currently or is the core targeted towards dual?

wise brook
#

yes

muted cradle
#

Some games have timing problems. Mostly those on the Virtua Fighter engine. Those games need the fast timing hack on single RAM or a dual RAM setup.

wise brook
#

and even then…

muted cradle
#

Dual RAM is better but not perfect for those games.

sage axle
wise brook
#

you can have that with dual ram

#

direct video

sage axle
#

yeah I know, but I like to switch between my crt and my tv, it's just a lot easier for me to have them separate

wise brook
strong osprey
#

i prefer analog board over dual ram even for saturn

wise brook
#

i mean some folks don’t care, the Saturn is just a curiosity to them.

but when I’m playing, I notice that some of the best games of the fifth generation don’t run right.

#

Single ram sometimes feels like playing on a PC emulator

muted cradle
wise brook
#

Yeah, it’s close but no cigar

wise brook
strong osprey
#

saturns still under development right

muted cradle
#

Original HW > Dual RAM > Single RAM with fast timing hack > Single RAM

sage axle
#

then i'm good.. Grew up with the n64 and having 10 bit output on analog io is crucial to me

wise brook
wise brook
#

decathlon get weird

wise brook
radiant karma
#

Using dual ram I doubt you could tell the slowdowns from fighting games are not from the games itself. Unless having a Saturn as reference. Me and some friends owned Saturns as kids and none of them ever mentioned / noticed the slowdown when we play on mister.

muted cradle
#

Just make sure that the fast timing hack is not enabled for all games, just those that show timing problems.

visual grove
#

Yeah usually I just use my Saturn since it’s one I leave hooked up but I played some VF2 the other day in the core and I noticed feels slightly slow without fast timing and slightly fast with fast timings 😉

#

Good enough to have a fun experience but yeah not dead on. Haven’t tried with one of my dual ram setups but my understanding is the timings are still slightly off real hardware regardless so shrugmoji

radiant karma
visual grove
#

Eh those are in my arcade cabinets and I have VF2 arcade hardware so I’ll never choose the Saturn port 😜

#

It’s an awesome port and I played the hell out of it back in the day but it’s got nothing on the arcade

radiant karma
wide glacier
#

i don't know enough to say if model 2 is possible but it would be amazing to see. same with namco system 12, i NEED to play fighting layer

#

as far as saturn goes, i've been a single ram user from the beginning and never felt it was an issue outside of the few known problematic games. tried lots of shmups and platformers and it felt 100% like my real saturn

#

besides the vf2-adjacent games, are there any known slowdowns elsewhere? i didn't see if grandia was ever fixed

ripe valley
#

The current flow of progress on the core since yesterday is to check all known remaining system issues & currently non-simulated quirks on almost every chip in the system.
Priority should be given to the SH7604 chip aka. SH2.

#

This should help greatly for the 32x and prepare the next step towards other arcade boards.

#

I left some notes and test results for srg320 last night and he read them today.

#

The SCU also needs verification as it is the only part of Mednafen more advanced than the core.

floral saddle
#

@ripe valley Checked Parodius and the bug is fixed, thanks for opening the ticket again so it could be looked into.

rich violet
#

Oh, I missed this one earlier

zealous karma
ripe valley
#

I have everything needed on my hands (and now srg320 too).

#

"We are working on it."

celest lake
#

So help me if “it” isn’t “3DO”

visual grove
#

YASSSS

#

Saturn & its ICs forever!

#

3DO never

exotic elk
#

3do had ICs

hushed hinge
floral saddle
#

I use dual ram builds, no idea about single performance.

mortal mist
warped saddle
#

I guess we have to sort out how to do arcade release for ST-V now

naive whale
#

Sat hitting update all?

#

just saw the patreon email and those usually mean new core for non-testers

warped saddle
#

the only other combined arcade/console release doesn't split the core. I think we can do it the same way, but people will have to live with seeing an ST-V and saturn core in both _Console and _Arcade/cores

naive whale
#

if someone can confirm it hit update all ill spin up a "woohoo go update that shit" vid

#

well then

wise brook
warped saddle
#

full splitting the cores into different repos would be really annoying for him because it's all the same code

celest lake
#

@naive whale

#

I don't see stv comig down

#

so not sure what needs to happen there

warped saddle
#

wiki updates

#

but there's no MRAs and if we add ST-V to the arcade wiki it'll copy both rbfs to both locations

celest lake
#

gotcha

ripe valley
#

There is something wrong with the core on my MiSTer Pi.

#

I need to check on the other systems.

#

When I try to launch the core, I have an "off-limits" message on my IPS panel screen.

#

I will try on a 4K TV.

celest lake
#

I can check after my meeting

radiant karma
#

No issues with the new core on mine (DE10). I see STV in releases now, I suppose we still need to keep downloading manually?

marble laurel
#

How it was done for Atari 500 and atari 800 ?

warped saddle
#

you'll get an ST-V in _Console I think

#

500 and 800 are not split between consoles/arcade. that's different entirely

ripe valley
#

The QMTech and the MiSTer Pi are panicking with the Saturn core on my IPS panel.
The DE10 Nano ones are fine on my 4K TV.

naive whale
radiant karma
ripe valley
#

The ST-V core is working fine on all my systems, even on the 640p IPS panel.

ripe valley
# celest lake I can check after my meeting

I reverted to the unstable from yesterday on the QMTech and the MiSTer PI,.
When I'm performing the new internal tests, the results are the same on the SH2 and the other ICs between the last unstable and the stable one.

celest lake
ripe valley
warped saddle
#

there's no support for putting the mras in a folder inside the release dir, right?

#

it's like 70+ mras, lol

celest lake
warped saddle
#

thx for the ip

devout dawn
#

@warped saddle not yet

#

Maybe is time to add that

ripe valley
# celest lake

That's normal, I don't worry, just reporting something strange on my side.
And I will see during a next version of the unstable.

#

The core works fine now, after years of work.

#

Just some quirks are missing, that are supported either by Mednafen (SCU interrupts timings) or Ymir (some DIVU extreme cases on 64 bit divisions).

#

Some quirks on the SH2 could be interesting, especially on the 32x (and fixing the remaining issues).
And creating a solid baseline for a SH2 module for future arcade boards.

celest lake
#

When is the 3DO beta, Zet. tellllllll usssssssss

warped saddle
#

you don't have it?

celest lake
#

I plead the fifth

stiff latch
#

i had my sd card loaded up months ago, i was waiting for this moment to arrive

#

thanks to everyone who put in hard work to make this real

celest lake
#

@devout dawn any discussion around handling of the dual ram core?

ripe valley
river river
#

For anyone using update_stv I've updated it so that if the ST-V core file that update_all downloads exists it'll clean up after itself and remove the old unstable symlink. It currently still downloads the MRAs, but once that's in place I'll push an update to stop it from doing that too

celest lake
devout dawn
stiff latch
#

so update_all will update the cores, but will it pull the requisite bios files if you tell it to as well? also, ill probably have to move the st-v games some place else after everything updates i imagine

river river
#

If you've got the right option in update_all configured to pull BIOS files it'll download the Saturn BIOS. ST-V games should just stay in games/mame

stiff latch
#

ok, that sounds about right. i originally placed st-v zips in their own folder, but putting them in mame makes sense, thanks

river river
#

Although I don't know about the ST-V BIOS 🤔

stiff latch
#

well, ill just have to run update_all and find out then

#

haha

warped saddle
#

ST-V stuff will be part of the arcade rom db

stiff latch
#

so it will pull roms automatically with the rest of the arcade roms, then?

#

thats fine w/ me if so

warped saddle
#

hoorj

celest lake
#

that....uh...don't seem right

#

my beloved beastie feastie

devout dawn
#

You pull the trigger very quick xD

#

Try again in a 3 minutes

devout dawn
#

I need to raise the assertion value for these kind of errors to be picked by the CI, 13000 files is so 2022

marble laurel
naive whale
#

ready to go for 4. Fun times

celest lake
#

stv might be sorted by then. the core is coming down

#

just waiting on MRAs

warped saddle
#

subscribe to my patreon to accelerate mra work

warm ledge
#

Lost video signal using latest core downloaded vía update all on qmtech board

#

Original de10nano no issues

#

It seems that clone boards starts to show some weaks

river river
#

huh I get out of range on my MiSTer Pi connected up to an old 9.7" ipad screen over HDMI, it worked before.

Latest unstable is OK

celest lake
#

oof @ripe valley

#

#1046941029296779344 message Zet also had trouble on the clone boards

#

are you guys loading a specific game, or are you getting that at the bios? @river river @warm ledge

river river
#

@celest lake I'm getting it at the bios

warm ledge
#

Just starting the core

river river
#

Oooh, hey, alright. So my default MiSTer.ini runs the screen at 1024x768 (the iPad screen's native res). Switched it to my 1080p profile and all is good. Guess I'll need to make some changes to my default profile.

warm ledge
#

Ok, It only happens using 720p

#

With 1080p no problem

ripe valley
#

So, on 640 and 720p HDMI.

warm ledge
#

Using original DE10 there is no problem with 720p

ripe valley
#

Same results.

#

My DE10 Nano systems are working fine on 720p.

warm ledge
#

This is the first time I see a problem with the clone board that doesn't happen with the original one 😅

wise brook
#

multi system 2 shouldn’t have any issues, exact same chips were used top to bottom

ripe valley
#

So let's keep it at the moment.

#

Strangely, the new stable ST-V core is working completely fine.

wise brook
#

yeah

warped saddle
#

best part about the unstable build

river river
#

Huh, the ST-V rbf is coming down as a two byte file for me

/media/fat/_Arcade/cores# ls -l ST-V_20250612.rbf 
-rwxr-xr-x 1 root root 2 Jun 12 11:13 ST-V_20250612.rbf
/media/fat/_Arcade/cores# file ST-V_20250612.rbf 
ST-V_20250612.rbf: ASCII text, with CRLF line terminators
/media/fat/_Arcade/cores# cat ST-V_20250612.rbf 

/media/fat/_Arcade/cores# 
warped saddle
#

#9 1919.5 Critical Warning (332148): Timing requirements not met

exotic elk
#

sudo !!

celest lake
#

Ok, so on my mister pi, it took much longer to find sync on 720p, but it's working

#

lemme try 1024

river river
celest lake
#

lemme go check the other mister pi and qmtech board

river river
celest lake
#

@river river @warm ledge what v_scale are you guys using?

warped saddle
#

I wonder if the ST-V core should just have a region setting, instead of mras that just differ by what bios they load

river river
devout dawn
river river
devout dawn
#

Alright haha

#

then I'll let it open

river river
#

I figured srg320 knows you so will be more likely to merge yours

celest lake
#

Ok, I think I figured out the display issue

#

first of all, shame on all of you

#

how do you live with vsync_adjust=0

#

it's a WHOLE FRAME

#

(it's also what's causing the issue - if you swap to 2, 720p and 1024x768 works)

river river
warped saddle
#

it's more than a frame depending on the difference between input/output refresh rates!

celest lake
#

well right now it's EVERY frame

celest lake
warm ledge
#

Yes

celest lake
#

change that to 2 and the core will load

#

I have to run out but can someone check a de10nano and see if setting it to vsync_adjust=0 also borks it?

warped saddle
#

I wonder if his release build failed timing

celest lake
#

(remember to disable direct video if you're using that)

warm ledge
river river
#

It "works" on my MiSTer Pi but then its offset and there's black vertical lines on the right hand side. I'd post a photo but discord isn't letting me atm

#

Nevermind I figured it out. It's the weird LCD driver board that this screen is connected to. Just had to change display size setting from Full Screen to 4:3 and its happy now

#

lol dammit, the saturn core needs to have that setting set to 4:3, but everything else is OK as Full Screen. This is going to be painful.

#

Oh well, this seems like a my hardware problem. Its just a secondary screen anyhow

celest lake
#

Also, I think this will be fixed. If adjust 0 is busted in the core, then that’s a bigger issue

ripe valley
#

Only works with adjust 2 on my side, but my IPS panel doesn't like it much, it takes 5 secs for resync between games on the core.

celest lake
#

What about on the de10?

ripe valley
#

No problem.

#

I need to test the DE10 systems on my IPS panel, but I need to remove all the cables and such between rooms.

#

Lazy

celest lake
#

Yeah. I can also test it when I’m back home. I’m just curious if adjust 0 is busted or if it’s a clone board issue

ripe valley
#

Okay, it's my IPS panel with that version of the core which don't want to work together.

#

I could use the unstable build.

river river
#

Yeah, unstable works on my screen with vsync_adjust=0 as well

ripe valley
#

I think something is busted as the ST-V core is working fine.

river river
#

Oh interesting, my unstable is v250611, stable is v250612

#

Looks like unstable nightly is built in CI? And stable is built not in CI? That seems to be the only difference at the moment

warped saddle
#

the best part is the unstable failed timing

radiant karma
warped saddle
#

it can be detected

#

but really "the plan" was some people saying "we should do this" and then I'm not sure there's been any movement on it. kinda a Sorg thing

#

semi-invasive change for basically 2 cores

ripe valley
#

For 5 ? 10% of the userbase ?

devout dawn
warped saddle
#

you'd have to rename the core too

devout dawn
#

Or having it with a different name

#

The other solution was to hide the non compatible core from the firmware afaik

warped saddle
#

I mean that was "the plan" that keeps getting referenced

#

I've seen zero movement on that thing for months at this point

celest lake
#

He’s working on my rotation flag

devout dawn
#

I can ping sorg about it again

#

But I don't want to distribute a dual sdram core by default without any mechanism to hide it when is not gonna work

#

otherwise you can imagine the party at the Issue tab

sturdy dagger
#

I reckon you might get an increase in dual ram users due to the price of Takis ram. I wouldnt have got a 2nd stick of ram if it wasnt priced at £20 shipped. (I probably wouldve left the analog bridge thing). I only use hdmi.

#

I havent even played that Gradius or whatever its called xD (The saturn game that had issues with flickering images or something. But it works fine on Dual Ram)

radiant karma
sturdy dagger
#

To expand on that, maybe have it as opt in as I'm guessing most people are running single ram.

radiant karma
sturdy dagger
devout dawn
#

I disagree, most users don't wanna touch an ini file. The people you see active is not representative.

celest lake
#

Whatever the solution, it’s best to go through sorg because (as much as we may grimace) not everyone uses update all.

#

(They probably also use vsync_adjust=0)

sturdy dagger
#

An interesting take. I reckon the users that don't touch the ini are missing out on a wealth of amazing settings and tweaks

#

Like vrr and HDR. Video scales to vsync

devout dawn
#

I asked him in january and march, I'll check again now

ripe valley
#

Shoot. I see a regression on Gunbird...

celest lake
#

Eye on the prize Zet. It’s 3do time

ripe valley
#

No, never!

sturdy dagger
#

You mean Gamecom

#

Il send you a Gamecom Zet

ripe valley
#

Or a Virtual Boy ?

sturdy dagger
#

I have never came across a Virtual Boy at all.

ripe valley
#

I tested one last week.

radiant karma
ripe valley
#

I regret it.

#

Never again.

sturdy dagger
ripe valley
#

You're safe... for now.

#

I cannot reproduce the issue a second time, with the Fast Timings and the Dual RAM system.

celest lake
#

Two rams better than one rams is just maths

devout dawn
#

The ST-V also benefits from dual ram right?

celest lake
#

Yeah

#

Wait, no

#

I don’t think any of the games do

#

Maybe Zet can correct me but I don’t believe that any of the problematic games are on stv

devout dawn
#

That scenario makes the optional ini solution even worse

#

Ideally you have just one MRA per game that calls either the single ram core or the dual ram core

drowsy hull
#

is vf kidz one of those?

radiant karma
# drowsy hull is vf kidz one of those?

No one plays that one, so it does not matter 🙂 Will have to take one for the team and play it in single ram core tonight to see if there is any slowdown.

ripe valley
#

VF2 was on Model 2, same for DoA.

naive whale
#

MiSTer is just an overpriced doorstop til I play Killing Time on it

muted cradle
radiant karma
ripe valley
#

Let's see the videos of VGE and PCN, if people are ranting about missing functions anymore (I see you, integer scaling).

naive whale
#

Feast or famine…nothing in between

drowsy hull
#

still no faster than cd loading I assume?

ripe valley
#

Not possible.

#

I explained why the other time, gimme a moment.

drowsy hull
#

saroo cart support when

devout dawn
#

It's cleaner doing it in the firmware

#

The additional MRAs just for different bioses also feels wasteful

ripe valley
# drowsy hull still no faster than cd loading I assume?

The original system was done in a way that you can't overclock anything on it, with extremely tight timings between chips.
And changing the CD-ROM speed will not help loading times too, as the SH-1 would still spend the same amount of time polling the CD hardware for data and likewise for the SH-2's polling the SH-1 for data.

celest lake
#

So just to verify what we probably already know: vsync_adjust=0 is broken on all boards in certain resolutions. Now it's zakk's job to figure out why

visual grove
#

The reason is sin

#

lights incense by Toshiba and claps twice before praying to crt gods

ripe valley
#

Pet Shop Boys were right.

#

(It's a sin)

celest lake
#

The morph’s triple buffer is screaming but I think I may have found the problem

burnt matrix
#

The Saturn core is amazing because of all the work the community does to support it and srg320. The community really is the best part of MiSTer.

timber marlin
celest lake
#

Yeah, something is broke

#

Probably should file an issue

pine bobcat
celest lake
#

(I’m pretty sure Dave knows this)

naive whale
celest lake
#

Sir, have you been drinking? Do you know how fast you were going

river river
pine bobcat
#

Gotcha. Any reason you went with that over the standard iPad 3/4 screen?

river river
#

Because I already owned it and reused/recycled it instead of creating more ewaste

pine bobcat
#

I still have my original iPad 1 kicking around, thinking I'll use it for a project someday

#

The rest of them I gave to my kids, but that one is just too old

celest lake
high bramble
#

Man, why you always gotta be pointin out prollems...

celest lake
#

I dunno. I am a broken man

bitter moth
#

Anyone having button issues in Radian Silvergun on the S-TV core? I can't get all the buttons working. On the USA version I can't fire green homing shots and on the Japanese version I can't get the sword to work.

celest lake
#

It might be that the mras need updating. Not sure if today’s new core needs new mras.

#

If you haven’t updated MRAs recently, make sure you do that

#

There is a script in the pins that will do it automatically

next bronze
bitter moth
river river
celest lake
#

Word. Can someone write up a bug?

#

Or actually wait

#

Let’s see if the MRAs need updating

river river
#

Actually hold up, I think its the game plays different to the Saturn version?

#

Oh no, I really can't do the sword in the JP version

#

Oh no I can't

#

I just was just struggling to hit the combo

#

This sucks on a dpad lol

bitter moth
#

On the USA version I couldn't even fire a homing shot. Didn't think to try a three button combo on the Japanese version.

river river
#

OK yeah, the US one doesn't seem to behave. I think the JP one is OK?

small ore
#

The USA arcade version of radiant silvergun is only 2 buttons, they thought Americans would have too hard of a time with all 3. The USA version behaves just as it should

bitter moth
#

No homing shot is Turd

river river
#

oh dang, rip the US version

bitter moth
#

Going to have to dig out my arcade stick, can't do 3 buttons on my game pad.

#

It seems the Saturn version is the best but we need a cheat for more credit. 3 is just not enough in this quarter muncher.

wise brook
ripe valley
#

I really need to check more on Gunbird.
Another person is reporting the same issue I saw yesterday, but I've not seen it a second time when activating the Fast Timings on my MiSter PI.
I need to check with the Dual RAM and do another check without the Fast Tmings OFF one more time.

ripe valley
#

Gunbird needs the Fast timings option on Single RAM systems, after more checks.

devout dawn
#

@warped saddle releases/mra in the end, It seems mras sounds bad in russian 👀

small ore
viral pebble
#

Hey testing out the new core and I have some issues with Alone in the Dark: One-Eyed Jack's Revenge. There is a constant flicking of white pixels across the screen at all times. Has anyone else experienced this?

viral pebble
#

DE10

#

This issue is also present in Andretti Racing. Do we need the latest unstable version of main or since it hit update_all is that relevant anymore?

#

Both NTSC versions btw

celest lake
#

I can take a look when I get home

#

HDMI > screen, yeah? No scalers or CRTs

viral pebble
#

No scalers or anything of that sort

celest lake
#

cool, I will take a look when I’m home

ripe valley
#

I'm available for 10 minutes, I will check.

#

I see something with the stable version, but not the unstable one.

#

Hmmm.

#

I need to recompile the core.

celest lake
#

more video timing stuff?

ripe valley
#

Most probably, something broke during the compilation.

#

I see something like the SNES core case.

celest lake
#

yes, exactly

ripe valley
#

I'm checking the last Taito F2 compile right now, and launching a Saturn Single core right after (with seed 10).

celest lake
#

I filed an issue for the video timing stuff

ripe valley
#

I see.

#

The core is compiling, I will upload it within the next 30 mins.

#

I want some people testing it with vsync_adjust=0 and the games cited just before.

#

If we're successful, I could upload it on the issue log later.

#

Otherwise, we will need to search and inform srg320 about an issue that we can't resolve by ourselves.

celest lake
#

it's a vsync_adjust issue

#

Alone in the dark looks fine on vsync_adjust=2

ripe valley
#

The core seems to work on my end with vsync_adjust=0

#

I need some tests here and some feedback, please.

celest lake
#

yep, timings are correct here

#

loading alone in the dark

#

I'm sorry

#

this zombie has a fucking gun?

ripe valley
#

A French idea.

#

Infogrames...

celest lake
#

luckily, their aim is shit

#

but game looks ok here

#

I wasn't able to replicate the dots though

#

checking andretti

ripe valley
#

So, same issue like the SNES core, changing the seed to the 10 value could let us meet the timing requirements.

celest lake
#

seed 10 remains undefeated

ripe valley
#

And the stable version of yesterday is once again... borked.

#

Great.

celest lake
#

yeah, this core seems fine

#

did you check gunbird?

random shard
#

Hey guys

ripe valley
#

Gunbird needs the fast timings.

#

I have a note from last year where I noted the 'issue' for myself as a reminder.

random shard
#

Where do you get the latest stable dualsram? Robbie's links lead you to the latest unstable

ripe valley
#

The 'stable' dual RAM one is the latest unstable.

celest lake
#

yeah, there isn't a "stable" dual ram

random shard
#

Ah, as I suspected

#

Thanks guys

celest lake
#

won't be until they figure out how to do dual ram releases in the update channel

ripe valley
celest lake
#

do you know if STV games needed new MRAs? there were some issues with radiant silvergun in the latest STV

warped saddle
#

nothing changed

river river
random shard
# ripe valley

Im confused, should I download this version or the one on update all?

celest lake
#

ahh gotcha

river river
random shard
#

What was fixed? I don't want to scroll up 😜

river river
#

Its effectively the same as the stable version, except its dual ram

random shard
river river
random shard
celest lake
#

Yeah, GET OUTA HERE DAVE

(but yes, that build fixes the issues from yesterday)

ripe valley
#

I don't know if it's possible to republish the stable core with my compilation shared on the issue page.

celest lake
random shard
#

Ahhh gotcha

river river
celest lake
#

didn't work with vsync_adjust=0

ripe valley
#

I see some other people having the issue on comments to VGE's video.

random shard
#

So I'rather wait a few days because timing issues are pure chaos

ripe valley
#

I corrected them already during the compilation and only the single stable core was impacted.

celest lake
#

yeah, zet's core fixes the issues

#

it is the stable as SRG intended

river river
#

But whatever stable version gets pulled using update_all isn't fixed though right?

random shard
#

So, how do we move zet's changes to the dualsram unstable? 😬

ripe valley
#

I want to know if we could change the stable version by mine.

warped saddle
#

was the dual sdram build even broken?

ripe valley
#

Nope.

celest lake
#

it was never built

#

it's just the unstable

warped saddle
#

well there's one from unstable

high bramble
#

The changes weren't for the dual SDRAM version... 🤦‍♂️

warped saddle
#

I can't wait for this seed to break the dual version

#

everyone's hair will be on fire

ripe valley
#

I've done the test some minutes ago and didn't break anything.

river river
celest lake
#

it's the same

devout dawn
#

I don't think the dual ram versions will become stable anytime soon

river river
#

The only difference is the compiled rbfs

ripe valley
#

Yep.

random shard
high bramble
#

Couldn't give a shit...

warped saddle
#

I think it might be worth finding seeds that cause the core to meet timing for both single/dual versions and comitting that seed to the repo

#

so at least the CI builds make timing

#

(although any small change may break that so...fun)

#

and to be fair almost every unstable version ever build fails timing requirements

#

sooooo

random shard
warped saddle
#

we just got unlucky

ripe valley
#

So, is it possible to change the stable version to mine for Update_All ?
The seed 10 works for the two versions of the core with timings requirements met when I checked some minutes ago.

warped saddle
#

yeah, he can just put yours in the release folder

#

(or build it himself)

ripe valley
#

So, I have to ask to srg320.

river river
#

Or you could raise a PR with the changed core

celest lake
#

don't bug him. he is busy playing way of the warrior

warped saddle
#

probably worth checking if ST-V meets timing with that seed too

ripe valley
#

The ST-V core is compiling now on my end.

mortal mist
#

From my experience I know that seed 10 is not always the solution, sometimes seed 13 sometimes 8 or others

warped saddle
#

yes, it depends on the code contained in the core

celest lake
#

I can't believe you guys would talk that way about seed 10

ripe valley
#

And the ST-V core passed the timing requirements on my end.
Yeah, seed 10 is not a panacea for every issue with the timings.

marble laurel
#

We need mra's seed compliant if more than one version of rbf 😅

ripe valley
#

I left a message to srg320 though the issue log and left also some notes to users complaining about the issue on VGE and PCN videos.

celest lake
random shard
warped saddle
#

ugh, this STV bios situation is annoying

river river
random shard
#

Beautiful, thank you good sir

#

Well there's a good idea for theypsilon, a toggle option for unstables

#

That will "unalienate" dualram users 😂

celest lake
#

I can’t remember what it is but there is a reason it’s not there

mortal mist
celest lake
#

I didn’t go to college but 10 > 6

random shard
celest lake
#

No it’s something else.

If that were a concern, the llapi and yc builds wouldn’t be there

left chasm
#

yeah, casuals go with defaults and avoid config files or opt-ins?

warped saddle
#

because making unstable generally that easy to enable is just going to annoy developers with bug reports for stuff that they haven't actually released

warped cliff
#

Yep, then you'll have content creators calling them betas and draw more attention to unreleased stuff

ripe valley
#

Casuals are already complaining about Grandia being broken when they don't know they should activate the fast timings option.

#

Don't ask them to toggle something on the Update_All menus.

visual grove
#

Why does grandia get so much attention? Never even heard of it back in the day

ripe valley
#

Recent remaster, most probably.

#

The possibility to play it with the superior version, with JPN language.

#

😏

celest lake
#

*on PlayStation

exotic elk
#

I play my mario games in the original Japanese

ripe valley
#

Never @celest lake

#

Weebs want their Saturn version.

devout dawn
#

I've been talking to Sorg on the dual sdram cores. And it seems that they won't get first-class support in firmware, and thus neither on the updater side, since they are considered dev/test cores only. They are not even officially released yet

#

So it's better to let this clear to people potentially buying dual sdram setups

ripe valley
#

I had the question just a moment ago on the Gunbird 'issue'.

celest lake
#

Gonna be rough when 3DO is dual ram only

devout dawn
#

I can enable some kind of .ini solution for the dual sdram cores, but that's a problem for when they get released

celest lake
#

10s of people will cry out

left chasm
warped saddle
#

yeah, Sorg was never big on dual sdram cores I guess. maybe in his own way he's forcing devs to not just go 'core only works on dual sdram'

#

although in typical Sorg moves he simultaneously makes a new i/o board specifically to allow easier swapping to dual

random shard
#

But in the end, it was causals ruining it 😂

devout dawn
#

Somebody could do a dualsdram database already, and that would do the trick for the most part. Dual ST-V core can use the same path as the single sdram one, and then users would be required to filter out !stv from distribution_mister. That way there is no need to duplicate MRAs.

warped saddle
#

hmm, I wonder if I should just make all the mras use the stv multi bios

winter phoenix
#

It seems to be more than just "3D fighting games" since it's now also Grandia and Gunbird

livid grotto
#

Nights - Some slowdown on single ram.

muted cradle
#

The PWM build is out. Is this affected by the vsync_adjust=0 problem?

celest lake
#

dunno

#

probably not?

#

it's a build issue

#

not a code issue

ripe valley
random shard
ripe valley
strong osprey
#

single ram is the truth

#

that analog board is simply too important

winter phoenix
#

we single-RAM proletariat cry out for freedom from slowdown

wise brook
ripe valley
#

Dual RAM Master Race.

winter phoenix
#

OK, so what's going on with this scaler issue? Does it just affect the Saturn core that's on update_all right now?

ripe valley
#

It's just the Saturn core on Update_All, something broke when the code was compiled.

winter phoenix
#

OK

ripe valley
#

Recompiling the core manually and/or changing the seed value on the Fitter operations seem to have a positive action, and the core works once again as wanted.

winter phoenix
#

so what should the average user do if they're having problems? switch to an unstable core?

ripe valley
#

The ST-V core isn't affected.

winter phoenix
#

do you need SRG to push a new version to update_all?

ripe valley
#

Yes, I try to talk with him

winter phoenix
#

OK cool

#

And this doesn't affect anyone using HDMI or composite?

ripe valley
#

I've recompiled the core some hours ago and uploaded it on a issue ticket, but I want srg320 to upload either that version, or a new one from him/compilation bot to the Releases folder

river river
#

It effects HDMI users

ripe valley
#

HDMI with people using the video_adjust option set as 0 on MiSTer.ini.

#

If you set the option on value 1 or 2, it should work once again, but some IPS panels (like mine) only work if set as 0.

#

Okay, the core was changed 25 mins ago by my compilation.

#

So people could load Update_All once again.

#

And it will change the core to the newer one from today.

river river
#

@ripe valley ooh yeah, that works just like before, nice!

ripe valley
#

@celest lake Could you check and see if we could close the ticket later.

#

Thanks.

celest lake
#

Yep, I haven't pulled it down yet

ripe valley
#

I've left a note to some users who were impacted.

celest lake
#

ok, I have the new saturn RBF now

warped cliff
#

Every time I see the extension rbf, half of my mind reads it as reel big fish. Is it just me? 😅

exotic elk
#

isn't it Robby binary file

warped cliff
#

Perhaps, but that's just too many syllables 🤣

exotic elk
#

hm yes

#

I have a mind bug as well where whenever I see MLB I read out "Martin Luther Bing" in my mind

#

I don't know why

river river
#

ST-V MRAs are now being pulled down by update_all 🎉

rich violet
#

Does update_all pull the games now too?

warped saddle
#

give it a bit

#

there's a delay after they show up in distribution

river river
#

They also appear to be from the future 🤖

MRA                                          Core       Year Manufactu. Category
################################################################################
Astra SuperStars (J 980514 V1.002).mra       ST-V       9999
warped saddle
#

yeah, there's probably a bunch of metadata to update

river river
#

I'm thinking that the Radiant SIlvergun MRA should get modified to use the JP BIOS otherwise people will probably keep reporting how only two buttons work in the US version of the game even though its by design

remote berry
#

I just did update_all and can see the Saturn core, but no ST-V core. Where is it and what should the name be? (I'm using the renaming option in update_all)

small ore
rotund steeple
#

Just tried some ST-V games. But all MRAs seems to start Radiant Silver Gun.

river river
#

Bug or feature? Who knows?

#

Hmm, I just launched Astra Super Stars and it launched what it was supposed to launch

rotund steeple
#

I'm clueless. Never cared for ST-V untill now.

warped saddle
#

you may not have roms yet