#📚wiki-editors

1 messages · Page 10 of 1

unkempt zodiac
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(We talked about caps, but I think I might've lost the 'uses' at some point, and I have no idea where or if it matters)

vapid hound
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it would be the latter in terms of format but first you need to have something in that categorycucumberpain

unkempt zodiac
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That's fine! I just wasn't sure about the format 🙏 😩

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Thank you!

unkempt zodiac
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... Okay, good news is that it looks like I think I only dropped the 'Uses' as of today 😂 👌 Which makes it simple to fix!

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Btw, for the automated category return table for Recipes: Would it be possible to edit or rearrange the message generated when there's no Cooking recipes so that there's a word with a capital letter at the beginning of the message, like the Artisan message? This was actually the original reason I started capitalizing the lookups, but if capitalization would interfere with the code...

vapid aurora
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Meaning?

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Ah that

unkempt zodiac
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This is perfect, thank you!!

vapid aurora
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@nova flume couple things about dialogue

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as a side note, if you ever need to use anything with a colon that is not a time in a ; line, please use &colon; instead of <nowiki> as well

nova flume
vapid aurora
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then the textmaps really need heavy LQA-ing

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they are so inconsistent lmao

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i've already found stuff ingame sometimes in BrE and sometimes in AmE

nova flume
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Yyyyeah... :'D Consistency is an issue in a lot of areas.

Also re:formatting dialogue: Do you want me to do anything in particular with linked dialogue (ie. one interaction gets one set of lines, second interaction gets the next set, ect)? Right now I've just been leaving them adjacent to each other and separated unlinked lines with an empty space.

Would you prefer I keep doing them that way or use a double colon to indent follow-up lines? Or something else?

vapid aurora
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not entirely sure what you mean

nova flume
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These two sets of lines are a part one and part two that you have to talk to Alice twice to get both of. The left is the way they are now, but I was wondering if the right would be clearer.

vapid aurora
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if there is a dependency, then yes indenting is in order

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but wait

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is it a continuous dialogue, or a talk once, get first, dialogue ends, talk again, get second

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bc if its continuous then no indenting unless there's branching

nova flume
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I think they're a talk once, get one set, then talk again for the other.

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Like. I haven't played for a bit, but I'm pretty sure that's how the introduction line sets worked. And they don't really have animations breaking them up like the cutscenes do.

vapid aurora
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if you have to start the dialogue twice, then they should be neither indented nor next to each other, but each line should have a ; with the condition

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one with ;Talk to X for the first time and the other with ;Talk to X again

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;Talk to Alice for the first time
:{{chat|Is that… Is that you, ''Player''?<br />Wow! I almost didn’t recognize you in that getup.<br />Oh, so you’re the one moving into the lot, huh? That would explain the outfit.}}

;Talk to Alice again
:{{chat|Right. It’s not just the town, you know. The inn isn’t as busy as it used to be.<br />Hopefully, with you moving in…it’s a sign of something good.}}
{{Dialogue end}}```
nova flume
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That'd get kind of messy to read though, wouldn't it? There are a lot of lines set up that way, and with additional conditions.

vapid aurora
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i mean if we want them to be somewhat connected then we could have them indented, but the "talk again" should be there to denote that it is a separate dialogue

nova flume
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Works for me. I'll get to cleaning them up in a bit; I have some other work to finish up this morning.

vapid aurora
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i noticed that for items that have multiple recipes, just setting the "cooked dishes" category doesnt cut it as it wont only select those that are form cooking

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which functions around the same as recipes by category table

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but has a default setting to only get stuff that is cooked

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and has default special columns for recipe sources and dish effects

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so now ===Recipes=== sections need to be {{Cooked dishes by category table|<ingredient>}}

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no need to add |category= or anything

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will bot the current ones

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eventually will do the same for artisan products

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once they're all updated to use {{recipe}}

vapid aurora
unkempt zodiac
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That sounds good! From here on, then, I'll have the ===Recipes== Section only say '{{Cooked dishes by category table|<ingredient>}}'? 👌

vapid aurora
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yea

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ofc, replacing the <ingredient> with the actual name lmao

unkempt zodiac
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Aaaw (/j)

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Yeah, though, that makes sense 😂 👌

sterile hatch
# vapid aurora <@284177411279552514> couple things about dialogue - please use `&ast;` instea...

A note about apostrophes: If I'm not mistaken, non-Apple keyboards in the US all have the straight apostrophe, and Apple keyboards generally insert the curly one. This causes problems when searching for pages with apostrophes in the name, because users can often only type one or the other. Outside of page names, this is not quite as important, but can still be annoying to some. I recommend adding a policy about which apostrophe is acceptable and where its allowed to be used. A bot run can set them all to the same type on all pages and then you just have to enforce the policy on new pages. Just a thought.

vapid aurora
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this is direct in-game text, we cannot enforce any preference over one or the other

sterile hatch
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Well, you can, but it's not a huge deal if you don't. It's most important when a page name contains an apostrophe. My wiki, for example, only uses the straight apostrophe in page names.

vapid aurora
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yes, we can, but it is a huge deal if we do, we're a wiki, we're not to proofread and LQA the game, we are only to record it, we cannot alter it based on our arbitrary preferences, that'd be both an issue of fidelity to the game's content and an issue of future updates, as we are mixing editor discretions with raw official content

vapid hound
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if search is the concern then redirects will solve that

unkempt zodiac
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Hi @nova flume ! I just wanted to check in on some of the corrections to the gifting for the fruit juices; I haven't verified it in-game myself, but this website says that there's a handful of people that Love all fruit juices https://koenig.gg/coral-guide/people/gifting

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Do you know if this website is wrong? At some point I'm going to be picking up more juices and etc on that second page, and I want to know if it's flawed for when I continue 🙂

nova flume
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They love a specific, deprecated fruit juice, I believe. I don't think the devs ever got around to updating them to all juices.
https://coralisland.fandom.com/wiki/Fruit_juice?so=search

Coral Island Wiki

Fruit juice was a consumable item that could be cooked at the kitchen of the upgraded farmhouse, but the recipe has since been removed. All fruit juices can now be prepared in the keg.

unkempt zodiac
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oooooh okay, yeah, that's different

nova flume
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Same reason a lot of people have specific responses to Apple wine and Artichoke kimchi only - more variations were added and... they forgot to fix it. :'D

unkempt zodiac
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I was wondering about those extremely specific preferences 😂

nova flume
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Yesss. They used to be just 'Wine' and 'Kimchi'. When the new items were added, Apple wine and Artichoke kimchi were updated into the old ID numbers.

unkempt zodiac
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This explains SO much 😂 👌

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Also, in this case I'll be sure not to assume too much about 'fruit juice' when I see it on the gifting list, then goatlove2 Thank you for fixing the ones that are out there!

unkempt zodiac
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https://coralisland.fandom.com/wiki/Aging_barrel Just as a note (since I'm not sure what tables it would need to be added to): Grape juice can now be placed in an ageing barrel to make grape wine! IIRC it takes about 5 days

Coral Island Wiki

An aging barrel is a type of artisan equipment that can be used to ferment all cheeses, all salted eggs, some juice, all pickles, all non-black honey and some other goods into preserved or...

nova flume
unkempt zodiac
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I can check, yeah!

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I'm not sure if I already sold the wine, I might need to make more

vapid aurora
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ok so

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in light of some random adding a section for how resin is needed when buying smth

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so now we get another section in ==Uses==

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dunno what to name it tho, best i can think of is "Shopping" but that may be a bit broad

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example usage

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and as a tangent

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we really need to figure out section order

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bc rn there's not really any standard

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and its all over the place

vapid aurora
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sorry, got distracted, anyway, i propose having them as

===Artisan products===
{{Artisan product by category table}}

===Recipes===
{{Cooked dishes by category table}}

===Shopping===
{{Shop usage}}

===Gifting===
{{Gifted item
|love    = 
|like    = 
|neutral = 
|dislike = 
|hate    =
}}

===Offering===
{{Offering need}}

===Quests===
There are no [[quests]] that currently need this item.```
unkempt zodiac
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That order works as good as any, imo!

vapid aurora
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so we're gonna need to have another section

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smth like

{{Crafting recipes by category table}}```
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so for the final layout

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===Artisan products===
{{Artisan product by category table}}

===Recipes===
{{Cooked dishes by category table}}

===Crafting===
{{Crafting recipes by category table}}

===Shopping===
{{Shop usage}}

===Gifting===
{{Gifted item
|love    = 
|like    = 
|neutral = 
|dislike = 
|hate    =
}}

===Offering===
{{Offering need}}

===Quests===
There are no [[quests]] that currently need this item.
unkempt zodiac
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I'd be down for this! Is there a way to rearrange the pages that already exist without doing so manually, btw?

vapid aurora
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hmmm

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unfortunately not really

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there's too much variation possible

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since we're not really at a point where everything is or can be standard across all pages in terms of page code

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missing sections, hidden sections, sections with outdated or manual formats, sections with wrong names or wrong header level, etc

unkempt zodiac
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Fair enough!

nova flume
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Do we want to use Artisan products for resources though? Like stone + kiln -> glass etc? Artisan products as is isn’t catching them.

vapid aurora
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hmmmmmm

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mby we could just include them in crafting

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just make it into a "anything not cooked or artisan"

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and thinking about it

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we should prolly rename the sections

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bc "recipe" is a bit too ambiguous

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and the headers just are a bit all over the place

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"artisan products" refers to an item type, but "recipes" and "crafting" refer to medium types lmao

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so mby

{{Artisan product by category table}}

===Cooked dishes===
{{Cooked dishes by category table}}

===Crafted===
{{Crafting recipes by category table}}
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but idk if the crafted one should be a more generalistic name

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dunno what to call it tho

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for now i'll just include resource processing into the crafting recipes template

lament sundial
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Should we mention any pages with wrong info here? I was on the ginger page a couple days ago and it said Ling sends it as a gift, pretty sure it should say Lily and link her page instead.

vapid aurora
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updated the link

vapid aurora
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ok so

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on the topic of character pages

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specifically the "schedule" sections

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this both standardizes them, and makes them actually usable on mobile

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back to the shchedule

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this would be the thing

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following more or less the same format as there is now

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just automated

vapid aurora
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and as mentioned, it is mobile-friendly

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SS from actual mobile

vapid aurora
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@nova flume question about the dialogue pages, since we kinda just have all the lines thrown together with no real differentiatior, what do you think about having this, a delimiter for groups of lines when there's more than 1 group inbetween {{dialogue start}} and {{dialogue end}}

nova flume
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Ooh, yeah! Looks good to me.

vapid aurora
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applied the css

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the effect can be desabled at any point by adding |no_group=1 to the relevant {{dialogue start}}

kindred beacon
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maybe better to have bg diffs instead? jettThink like a massive alternating row table

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one of these days i'm gonna look into desinging stuff again lolcryithurts

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i've been super busy ;_;

vapid aurora
kindred beacon
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oh sorry i skipped topics there

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that was for the dialogue

vapid aurora
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ah

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feel like that'd be worse lmao

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not really a fan of this kinda format

kindred beacon
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XD ofc not like that

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i'll get to it eventually!

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yours is okay!

vapid aurora
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ignore that the bg are not alternating

kindred beacon
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hmm they kind of look like replies to each other than diff dialogue jettThink

vapid aurora
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a bit yea

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kinda why i prefered the border

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more of a "this is a set" vibe

vapid aurora
terse aspen
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just wanted to point out that if I go into the fishing page, it says that catfish are caught in stormy and rainy weather.
But on the catfish page it says it's caught in lightwind and sunny weather.

On the Offering's page it says they want bronze, silver and gold bars and bronze, silver, gold and osmium kelp extract. But I don't think it asks for osmium anymore.

vapid aurora
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the offering page is correct

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you are misreading the osmium kelp that is given as a reward as part of the required items

terse aspen
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thank you.

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and sorry. I'll try to be more observant in the future ^^

vapid aurora
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as for the catfish, that is basically due to this information being mostly manual, which is prone to lack of maintenance

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still havent gotten around to fixing up fish stuff

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will update the catfish manually for now

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although, no idea which one is the correct info

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@nova flume can you confirm pls

terse aspen
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It's okay. I just wanted to point it out in case it was something that had just been missed or something. It's not a note to "fix this now". But just coming from a place of wanting to help.

vapid aurora
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yea ik, any kind of feedback is appreciated

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just leaving it up there for when naut can get around to it

modern hill
terse aspen
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This is both a question and a suggestion I think.
But when I've asked about fruit plants I've gotten that there are 2-3 fruits/harvest, but I don't think the game or the wiki mentions this either in the plant fruit page or the individual pages for the fruit.

vapid aurora
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mk, then the catfish page is the outdated one

terse aspen
# vapid aurora wdym by 2-3 fruits

I've been told, perhaps completely wrongly, that fruit plants such as bananas or dragonfruit give 2 to 3 fruits every time you harvest them (usually every third day?)

vapid aurora
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ah you mean the yield

terse aspen
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yes

vapid aurora
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hmmm, i do think that is true, but im not sure what the ratios are

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and if it is true for all fruit plants

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will have to wait until naut can check to make sure

terse aspen
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fair enough. Either way. Thank you for your time.

vapid aurora
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np

unkempt zodiac
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Just throwing this in, I sometimes get up to 3 fruits harvested in a yield, but I've also leveled up my skills so that harvesting extra crops sometimes happens!

nova flume
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Mm! ^ Base drop is a flat 2 fruit across all fruit plants.
And yeah, general Fish page is the most up-to-date, I don't think anyone's been around to the individual pages.

vapid aurora
unkempt zodiac
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Hi all! Checking back in on the stuff we were discussing about sections for item pages: is this more or less how we're planning for the current version of all the tables and stuff? (Along with an 'Any [item]' hatnote if relevant, but there isn't a good one for this item)

vapid aurora
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Yep

vapid aurora
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"all alcohol"

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but idk if game ever uses asks for any x for recipes

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its only on gift prefs

vapid aurora
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also side note

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but please avoid leaving trailing whitespaces

unkempt zodiac
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Sorry, I'd just copy pasted from this chat and hadn't checked for it! I'll keep an eye out for it, though

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And that works! I'll see about including the alcohols group, maybe I'll get a chance to build the page

nova flume
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Yeah, I'm not sure the alcohol group is fully set up in-game. I don't think anything is actually tagged with it.

unkempt zodiac
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I was wondering! 🤔 it might be worth it to hold off on trying to set that group up until it's a little more finalized, yeah?

nova flume
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Probably? Unless you'd just want to make it a note that while the group exists and is referenced, there's nothing actually in it at the moment.

lament sundial
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There’s an issue with Sam’s page, in the heart event section

vapid aurora
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fixed, its due to the page not being updated to use {{Heart event}} yet, so i've added a safecheck on the template

azure valve
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I'm not sure if I should make a suggestion in this specific channel but, I think it might be really helpful in the "Cavern" wiki page to maybe show an image example of each rock that contains certain items, because I'm not really sure just by description alone ><

kindred beacon
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i also didn't know what each rock meant when i was mining lolcryithurts if there are no assets for it, I can help clean!

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looks like the devs use "dateable" instead of "romanceable" so will update what we use in the wiki

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wow ok i hate them

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kickstarter:

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trying to find recent instances of romanceable

nova flume
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Yeeahhh. Consistency is a thing they might not be very good at. :'D

As for the rocks, I wasn't sure how to best handle them. There are multiple possible models for each one - like 4 or 5 for of them, I think. This ignoring the tinting for the mine-specific variants.

But DT_DebrisRegistry_Mines lists where all the models for the particular rock types are if that would help? :'D Sorry, I don't really know for sure how to pull them myself.

azure valve
nova flume
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So, these are the basic small rocks. The top row can be found anywhere (farm, mines, etc), the bottom row are only found in the mines. The second row is also the basis for the smalls rock unique to the specific mine you're in - they're only tinted different colors.

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So these would be the yellow ones in the Earth mine or abouts? I think.

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Ehh, probably less bright in reality.

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Fmodel's viewer of the tinting:

flint gulch
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I think that all crops profit are wrong.
For example:
Pineapple:
Growth time: 9 days
Seed price: 110
Sell price: 185
Max harvest: 1 (should be 3) I can plant and harvest it 3 times in one month.
Profit per day: 8.33 (should be 8.03)

My calculate: 185 - 110 = 75 * 3 = 225 / 28 = 8.03

vapid aurora
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not all are wrong

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only for fruit plants

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as the multiple drop is not accounted for

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ah wait pineapple

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yea it is correct

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the count is for one planting of the crops

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thus only 1 max harvest

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those with more than 1 harvest are only considered to be those who regrow

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e.g., hot pepper and banana

flint gulch
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But the monthly profit should be based on the maximum number of times I can harvest the crop in the month. It makes no sense to count only as 1. This gives the wrong idea of which seed is more valuable.

vapid aurora
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i mean, not really?

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its profit per seed

flint gulch
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Hot pepper, for example, is not the most valuable in the summer, pineapple is more profitable. But looking at the wiki it gets confusing.

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On the wiki it says "profit per day". So we take the total number of times a seed can be planted/harvested in the month and divide it by 28. For me, that makes the most sense.

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Just to have one more example.
From wiki the hot pepper seems by far the most valuable.
But if in summer you replace it with pineapple and in fall plant lily, you will have more profit.

Plants that regrowth, have a full month calculation. It's not a fair comparison with non-sprouting crops if you don't calculate based on the total number of times they can be replanted in a month.

Sorry to be pushy about this. But I hope you are understanding with my logic hahaha.

vapid aurora
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but even then, hot pepper is still more valuable

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have also updated template to add the range of profit, from all base drops to all osmium drops

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the column sorting is unaffected so its just to give a general view of how the crops fares in higher tiers

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this also helps see which crops are better at what points of the game

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bc here hot pepper is shown to be better in early game where non-base items are scarce

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but significantly less valuable on lategame where high tier drops are commonplace

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that should be easier to understand

flint gulch
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It turned out great, thanks for the improvement.

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Only hot pepper for me gives a different daily profit:
17 * 30 = 510 - 40 = 470 / 56 = 8.39

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Still, it actually got more profitable, as 17 harvests affected the calculations.

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Again, thank you very much.

azure valve
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because I genuinely...don't know if any of these have decent drops or if im wasting energy

nova flume
vapid aurora
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kind of mimicking the ingame format

vapid aurora
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bc the current one is full inline css and is a table, both which are bad practice and unusable on mobile

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current on mobile

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new one on mobile

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there are still a couple things that need mobile adaptations, but thats outside the letter template

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also we need a coin page, or just anything to redirect it to

kindred beacon
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What do you think of this layout for mobile?

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made a darker version of dark version's card bg, but i prefer the lighter one. any is fine tho lolcryithurts

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these new templates are awesome uwu thanks for the hard work mike!!!

vapid aurora
kindred beacon
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that's even better lol

kindred beacon
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let these guys breathe please huhu
some padding for top and bottom uwu

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oh rip the figma took the text line-height so it had 0 top and bottom margin if you were looking there osfsfdf

vapid aurora
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no it just didnt occur to me to add vertical padding lmao

kindred beacon
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oh ahahaha

vapid aurora
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its 3px

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a larger amount

kindred beacon
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4px uwu

vapid aurora
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better?

kindred beacon
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yes!

vapid aurora
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mk then done

kindred beacon
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gremlin letsgoooo

vapid aurora
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have updated letter to new format

kindred beacon
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i have these for the thumbnail things for home. idk what to add to friendship Painmelo

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or are the chosen images fine Painmelo

vapid aurora
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mby add one of each?

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one bachelor, one bachelorette

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and one townie

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the rest look fine

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although

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why is there a fence furnishing on the foraging one lmfao

kindred beacon
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it's a reward for foraging lolcry

vapid aurora
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if anything i'd expect a mushroom log or smth lmao

kindred beacon
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OH 👀 let me see

vapid aurora
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and on the farming one i'd expect a hoe, not the backpack

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hoe or watering can

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backpack is so universal that it's like why

kindred beacon
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okay!!

vapid aurora
# vapid aurora desktop

made the letters less wide bc there's way too much blank space and most letters are not that long anyway

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this size is more comfortable

kindred beacon
inland echo
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Just wanted to give a heads up that rambutan can make jam in the mason jar and juice in the keg, I didn't see them listed. Here is how much the gold juice is, I will try to keep track of selling prices for each so there is a more complete listing.

kindred beacon
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dateable it issss

kindred beacon
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Nautilus, is it okay to preset {{Gifted item}} based on item? Like Dippa, Erika, and Paul love All jams, so does it make sense to add it in the Jam preload when people make Jam pages or is it as inconsistent as a lot of things in the game? lolcryithurts

nova flume
kindred beacon
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Awesome, thank you!!!

vapid aurora
cerulean flare
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by Fall year 1 one BIG question becomes real: whether fertilizer BOUGHT in shop is worth it, and how much for each crop?

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also, speaking of RAW crop price - what are multipliers for prices comparing to raw vs bronze to osmium? 1,15 / 1,3 / 1,5 and 2 respectively? or..........?

nova flume
cerulean flare
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For now I stick to spreadsheet where i put ACTUALS for all mass crops I harvest, lemme show you..........

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here, cumulative totals, and for numbers in 1000s they should be pretty accurate. Although I'd prefer to have solid ingame data, sme way we have it for Stardew on their wiki

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itlooks like 3.5%, 11.5%. and 42.5% for both silver and gold respectively

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and this data is CRUCIAL for calculating profit per day - since normal quality and osmium just give THEORETICAL range, because in reality you have such mix with %% as on my screenshot

vapid aurora
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@nova flume is that double chieftan at the bottom intentional?

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also, on https://coralisland.fandom.com/wiki/Gort

  • Remember to not use templates with underscores ({{Infobox character, not {{Infobox_character)
  • Keep each notice template on their own line
  • {{Gift prefs}} is now fully automatic, thus the page should just have a simple call with no parameter given
  • Do not leave empty sections, either add ''(To be added.)'' or simply hide it with <!-- -->
  • Do not add manual categories as they are handled by the infobox ([[Category:Characters]] is added by default by {{Infobox character}})
  • Remember to add Navboxes always under a ==Navigation== header
  • Page name at the start of intro must be in bold '''Gort''' is the
nova flume
vapid aurora
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another thing

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on acount of trying to avoid stuff that's cancer to maintain for no reason, i've removed the "likes" and "dislikes" params from character infobox
with this i also added a param for |type= to properly categorize, with Dateable, Townie and Pet as the main types

vapid aurora
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<@&909661844698972160> spam, please delete
Edit: thank you

jaunty cypress
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Thanks for the callout!

kindred beacon
vapid aurora
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kinda like we do on giw for like the harbingers and such

kindred beacon
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Sure! Let me make them

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I saw a few others too o:

vapid aurora
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yea, semeru and a couple other merfolk need em too

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goddess of flowers too

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you can just check the character navbox

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also, not sure what to do here, since now we have merfolk that are marriage candidates

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also, where does the "the coral three" come from?

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it doesnt even have a page and i cant find any mention anywhere aside from here

kindred beacon
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it has a dash here lolcry

vapid aurora
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is it used at any point ingame tho

nova flume
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I leaned towards leaving the merfolk off the Marriage Candidates list for now. They won't actually be available for dating until sometime post-full release.

vapid aurora
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do we want to decategorize them from marriage candidate then? and only keep the mention of them being planned for such a function in the late future?

nova flume
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Sounds good to me!

kindred beacon
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I don't see Coral Three in the files, but my FModel crashes if I try to export all folders, so it may be in the folders I didn't export. lolcryithurts

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I don't wanna clean Semeru's img celtisPop

vapid aurora
#

lmao

#

can i just do this

#

having three separate lines is kind of obnoxious

kindred beacon
#

Can't tell apart the "Three" much lolcryithurts

vapid aurora
#

is that better?

kindred beacon
#

What should the name format be? I uploaded a few but it's not updating

vapid aurora
#

<name> icon.png

kindred beacon
#

A lot better!

vapid aurora
#

for butter it should have the (character)

kindred beacon
#

Ah okay

vapid aurora
#

looking better shxtouBlush

#

oh and for gort

#

we should probably use that silluete from the char menu in-game

kindred beacon
#

oh woah

#

dateable when crying mike got his semeru

vapid aurora
#

yes idk how to write siluete and i honestly dont care to learn, the word is trash

#

nori why did you switch grantle?

#

he's to the left on the image but to the right in the icon lmao

kindred beacon
#

oh that's what i have in the files o:

vapid aurora
#

they're saying hello to each other

kindred beacon
#

HAHAHAHA

#

will swap that one with the one we have lolcry

#

Mike I don't understand the template lolcryithurts May I ask you to remove Files by date category if unfilled?

#

Or is that intentional?

vapid aurora
#

if it has no date i dont think it should be in a date based category lmao

kindred beacon
#

best row

vapid aurora
#

do we want a "wanted date" category still?

kindred beacon
#

Probably not for the assets

vapid aurora
#

currently it gives both an empty-sortkey "files by date" and a "files missing date"

kindred beacon
#

Only really need it for the artworks o:

vapid aurora
#

if there is no date

#

do you want the "wanted" category added by default? not added at any point? added with a boolean? removed with a boolean?

kindred beacon
#

Added with a boolean!

vapid aurora
#

do you want it to be a separate param, or a keyword on the same date param

kindred beacon
#

keyword in same date param. maybe "unknown"?

vapid aurora
#

smth like |want_date=1 or |date=TBA

#

prefer unknown over tba?

kindred beacon
#

it's the date the art was posted, not when it will be released, so i think unknown works better o:

vapid aurora
#

sure

kindred beacon
#

thank youuuuu uwu

vapid aurora
#

done

kindred beacon
#

Beautiful!!! uwu

#

ah did it add the category because it was #if instead of #ifeq?

vapid aurora
#

no it just had the category added on both the true and false of the #if

#

just one with sortkey and the other without

kindred beacon
#

Ahhh o:

vapid aurora
#

which like

#

makes no sense

#

bc if you introduce non-sortkey items in a sortkey based category

#

the sortkey becomes utterly pointless

#

since some items will be sorted based on sortkey, and others based on page title lmao

#

so for example a file named like File:13 Upcoming Features.png would be put before all the sortkey files since they all start as 202X-

kindred beacon
#

huh. i wonder why it's set up like that jettThink i copied it from genshin

vapid aurora
#

bc on genshin we're stricter with file names and most if not all files have the date added

#

so its not really much to consider

kindred beacon
#

i see o:

vapid aurora
#

but on this wiki

#

tbh the files names are hot garbage

#

specially the character files

#

i get they're prolly just copypaste from game files

#

but eugh

kindred beacon
#

we'll standardize them eventually! genshin was super messy too lmao

#

we need to entice gaboles so they categorize and use file template in everything gremlin

vapid aurora
#

like, File:Alice surprised-summer.png i hate it here

#

found a worse one lmao File:Wallpaper hand Alice-l.jpg

#

oh yea and on the topic of images

kindred beacon
#

the tabbers?

vapid aurora
#

this should have never been a thing lmao

#

yea the tabbers

#

if you need to use tabbers (#youneveractuallyhavetousetabbers) then it shoud just be a gallery page instead

kindred beacon
#

tabbers actually working on mobile was your fix or did fandom fix it? (coping lol)

vapid aurora
#

my fix

#

template based

kindred beacon
vapid aurora
#

well, "my" based off sailing's attempt on another wiki

#

and i doubt fandom will ever make default tabbers work on mobile

#

being honest i prefer they dont because the tabber syntax is cancerous

#

and if it worked on mobile it would just incentivise even worse page formattings

#

since everything would just be thrown into tabbers without consideration just for the sake of "saving space"

kindred beacon
#

ugh i hate that

nova flume
vapid aurora
#

my main thing is not images so prolly nori would have better ideas for that, but my main issues with current names is:

  • They dont have any indicator for when it is full sprite or head sprite
  • The default outfits are called spring, which is 1, not true since its also on fall and winter, and 2 confusing as hell when its just the default
  • The expresions are not properly marked as expression sprites
  • Some are in title case and some in sentence case
  • Files sometimes have simple and direct names and sometimes go full descriptor mode with an entire sentence (Christmas 2021.jpg vs Kickstarter final day promo with Denali.jpg)
#

an possible suggestion for the expression sprites i'd give is File:<char name> <outfit type if not default> sprite expression <whatever expresion name>

#

so like File:Alice sprite expression happy.png and File:Alice bathing suit sprite expression concerned.png

nova flume
# vapid aurora my main thing is not images so prolly nori would have better ideas for that, but...

But the only head sprites are the name.png ones, so what's the point of labelling all of the others.

And seasonal outfits are incomplete. The Spring outfits are still Spring even if the Fall and Winter ones haven't been added.

And why do expression sprites specifically need to be labelled as expression? Isn't that obvious from the fact they're titled with expressions?

I'd agree that the casing and naming scheme should be standardized, but those title suggestions are pointlessly long.

vapid aurora
#

If we want to keep the distinction of every seasonal outfit then there should be redirects made for the same names for the other seasons that reuse asset

#

Aka if we wanna keep calling it summer and spring outfits, then we should also clearly show the fall and winter outfits, even if they are repeated, as we cannot expect people to know or understand the assumption of "any season not mentioned just uses spring bc reasons" lmao

nova flume
#

People won't know that the update with Fall outfits comes out next month and Winter is a while off yet...? Almost like this is an unfinished game or something.

vapid aurora
#

I'm not saying that they need to know when the specific season outfits will release, I'm saying that currently we're making the reader assume what outfit is used in the seasons we don't mention

nova flume
#

Is that something that's actually giving anyone trouble though?

vapid aurora
#

Doesnt need to, this kind of stuff is just avoided as it is considered poor practice, stuff should very rarely, close to never, be left up to the reader to assume, specially when all it can be avoided with some short clarifications in the expression sections

#

Just smth like "during fall and winter X uses their spring sprite until blahblahblah" would avoid the reader having to assume anything

cerulean flare
#

hey peeps maybe you can help? folks in #🐔coral-general only confirmed the 2 per harvest part:
>> hi there folks. i started messing around with fruit plants in Fall Y1, planted 6 each lemon, pear and cocoa. wiki says it grows 10 days and regrows every 3. BUT, I got TWO fruits from each plant on 11th (it's okay, 10 days passed) - which by itself was a surprise, since..... nowhere mentioned you get TWO fruits per harvest. Next BUT - it's 14th, and NO next harvest. I'm puzzled to say politely. Can anyone kindly provide real data regarding fruit plants please? wiki seems to be "incorrect" on that matter

vapid roost
#

Hi guys. Sorry for the sudden notice.

I'd like to correct the unnatural Japanese translation, but I can't find the language file (the file containing the character's lines, etc.).

In addition, the folder that seems to contain such files was also locked, so I could not confirm the contents.

Anyone know where the files are?
If possible, it would be helpful if you could tell me both the Japanese version and the English version.

nova flume
vapid roost
nova flume
nova flume
vapid roost
nova flume
# vapid roost I was able to open up to the ProjectCoral/Content/ folder. However, I could not...

Do you have a way of opening .pak files? FModel, Unreal Engine, etc? Everything is condensed into the ProjectCoral-WindowsNoEditor.pak file to start out with, so you'll need a way to open that first if you want to view all of the files as they are.

I was able to pull just the localization files though:
English: https://docs.google.com/spreadsheets/d/1_1t5BINJ--TSUDzebnswIaV064cS7bpyAQPGF-6fLPg/edit?usp=sharing
Japanese: https://docs.google.com/spreadsheets/d/1vUzZC7ad1c9Ku1TGe0P-DhODgnynbnZ1CDGys9lKTu8/edit?usp=sharing
They're kind of messy, and I'm not sure how many of the lines in there are actually used anywhere, but there they are. :'D

vapid roost
vapid aurora
#

<@&909661844698972160> spam

barren tinsel
#

Thank you for the notice!

solemn merlin
#

I friends, is there someone I could talk to offline about the Modules you guys use? I love all of the work you guys have done with the wiki, and would like to learn about your automation for a different game I work on. Sorry if this isn't an appropriate topic for this channel. Just trying to find a way to learn the really cool things you guys have implemented. Thank you, and keep up the amazing work!

vapid aurora
#

most of the wiki-specific modules are made by me

#

so yes you can ask me about those

#

my dms are also open if you prefer that since it is indeed not really relevant to here if it is for another wiki

solemn merlin
vapid aurora
#

oh lmao i have that off by default

#

forgor to turn it on

#

there

#

you should be able to now

lament sundial
vapid aurora
#

done

lament sundial
#

Thank you!

unkempt zodiac
#

This question feels a little silly, but: is there a character called Ray? His birthday was added to the calendar, but I'm not finding him with a quick wiki search

#

... oh, it's a misspelled Raj 😂 Nm

lament sundial
#

Hey, it looks like Rafael loved items on wiki might not be accurate? There’s been questions about whether he still loves Onyx, can anyone confirm or update the page?

nova flume
lament sundial
nova flume
lament sundial
vapid aurora
#

her shop's page didnt have any info on her selling one

#

so not sure if they're just wilding

#

also nautilus, on the onyx page, did you mean to add Common and Fire gem as categories? or is it just Common fire gem

#

asking bc currently its doing neither of these, but none of the categories exist nor are in use

nova flume
vapid aurora
#

The element is more of a source info than an actual category of the gem

#

So I'd say there's no need to list them

#

Unless we want to also automate coffer/geode drops

#

Which would require adding each possible drop source to the relevant items

nova flume
#

Alright. Sounds good. :>

vapid aurora
#

Is that the same source but with outdated price?

#

Have never gone to the black market myself ingame so no idea how it works

lament sundial
#

Black market was 180k and unlimited. Now it’s 30k and only one.

#

Unless it’s one a year, haven’t had a new year start since purchase

vapid aurora
#

so it is just outdated

#

will update then

modern hill
#

Stamina fruit purchase It’s once per file at black market

Flat 45 permanent increase to stamina bar
100% stamina refill when consumed (so the one from goddess is auto consumed but the one you purchase from ratih & the reward from museum you can consume at your leisure iirc)

vapid aurora
#

Kewl

#

Thanks for confirming

modern hill
#

& its less an issue now that the purchase is limited as originally intended but you can only consume 1 per day for the permanent increase to apply

#

The boost wasn’t applying for consecutive ones on same days

flint gulch
#

I noticed that the pineapple jam price is wrong.

I sold a silver quality for 375. But on the wiki it says 130.

I don't know if there are other mistakes, but it would be good to review, because currently almost no item is valid in the manson jar, Keg prices is always better.

lament sundial
amber pond
#

The wiki list for the museum rewards seems to be out of date. It doesn't show Pumpkin seeds, Snowdrop seeds or glass and I'm pretty sure the Wakabanana outfit, compost, pumpkins, and tea leaves have all been replaced but I didn't realize it wasn't accurate until I went back over it trying to figure out how many items the snowdrop seeds were for someone else.

kindred beacon
#

@flint gulch I only spotted 4 when I based off base quality. I checked random pages to check all qualities but didn't spot any mistakes. May I ask what other item you spotted?

jagged vault
#

hey @nova flume i'm not sure which one is wrong- if it's the wiki or the files but if someone has time- for the empty cabin- wiki says after you earn 10mil you unlock melon seeds- but i unlocked them at 1mil

kindred beacon
#

I'm not sure why it's also being compared to keg prices?

nova flume
#

And I'll look through the museum rewards in the morning. Is time for sleeping.

jagged vault
#

rest well

lament sundial
kindred beacon
#

Oh Painmelo thank you!

sudden bluff
kindred beacon
#

Ah I see. More price changes Painmelo they changed how they made inventoryitems so it was a pain to check diff and make a sheet last patch

Oh nvm it was a change from 0.4 to 0.5

sudden bluff
#

it's likely that more changes will be made

#

also is it okay if i clean up the grammar etc ><

kindred beacon
#

woah May i ask what infoboxes?

#

I was in the middle of changing a lot of them to use infobox item but i've been so busy Painmelo

sudden bluff
#

Oh, I fixed them - the skill pages, some of them were missing level 9
and the recipes they made had pages where the infobox was accurate but the description proper hadn't been changed

#

so the infobox would be say <skill> level 7 but the description still said <skill> level 6

#

i can't code, so my plan is to go through the pages later looking for similar discrepancies & possible typos

kindred beacon
#

With the exception of kimchi stuff, i think i updated artisan product prices. Not much for mason jars though o: I'll try to compare 0.3 to 0.5, i didn't datamine each hotfixes if ever changes were made in between big patches

sudden bluff
kindred beacon
#

ah i see it's related to combat and masteries? i am lost in that aspect Painmelo but please feel free to update stuff, we always need more help!

sudden bluff
#

Of course ♡

lament sundial
nova flume
flint gulch
meager zealot
#

👋 Hi, just poking in for a sec. Was looking over the megasheet (adding some stuff to likes vs dislikes while there) and wondered why some items are listed in black while others are grey? At first I thought it just meant a row was complete/incomplete, but that seems inconsistent. 🤔

unkempt zodiac
#

Unrelated to the above question: Have we condensed or automated the gifting/preferences tables, btw? Is there a page I should use as reference if I get around to updating the artisanal category's items to a particular order? (If there isn't, would it be possible for us to make one, or perhaps to make a pinned post here?)

vapid aurora
#

There already automatic tho?

foggy dew
#

The grey formatting in the megasheet was indicating that the information had been migrated over to the wiki. It was done after a row was completed, but there may be more completed rows now that have yet to be migrated/confirmed in the wiki.

meager zealot
vapid aurora
#

uhh, if y'all are talking about the google sheet pinned in this channel, i dont think its really being use at all currently?

#

wouldnt really recommend to use it as a reference for what is or isnt on wiki, or use it as reference for anything for that matter

sudden bluff
#

the google sheet is v...0.1?

meager zealot
#

So there is no longer a spreadsheet of info, just the wiki? I'm assuming that means all gifts have been accounted for, but some of the characters (like Antonio) have such small gift sections that I didn't think it was finished (does he really only have two loved gifts in all the giftable items?). Also, even the wiki seems to be at least a little out of date on this subject (was gifting from what I saw on the sheet and little wood satyr butterfly seems to be more universally hated than disliked?), so should I instead assume that ongoing changes have lead to those differences being ignored in the short term?

#

Sorry for coming out of nowhere and asking all these questions with no real knowledge. ^^;;

sudden bluff
#

but he should have a few specifics as well

#

The wiki is official as in endorsed by the devs, but the work is fully voluntary so yeah it takes a lot more time

meager zealot
#

Yeah, it always feels weird to me when a character has this big area for liked or loved things, but then only a fraction of it ever gets used and the rest is blank or placeholder. 👀

sudden bluff
#

at the rest of the wiki folk:

is there a way for me to edit infoboxes etc? I was hoping to add the rest of the ocean critters now they're in beta (and label them as such) - is there a notice for 'beta only' as well - can't seem to find the template

nova flume
# meager zealot So there is no longer a spreadsheet of info, just the wiki? I'm assuming that me...

Alex's site (https://koenig.gg/coral-guide/people/gifting) probably has the most accurate, up-to-date info since he's able to pull the game data and format it more easily. (I... hadn't noticed that insects were shifted to hated. That could be a 'changed within the last few hotfixes and I missed it completely' situation, sorry. :'D)

But also, yeah, some characters just don't have many things (yet). Antonio's is just very sparse beyond the universals.

nova flume
sudden bluff
nova flume
#

Oh! Yeah, it's under Template:Navbox insects. :>

vapid aurora
#

So now it's basically fully fan for fan

vapid aurora
#

<@&909661844698972160> spam again

viscid inlet
#

thanks!

sudden bluff
#

oh sec all ocean critters are disliked

unkempt zodiac
# vapid aurora There already automatic tho?

I might not be describing what I mean very well, honestly! What I mean more is, is this the correct kind of format to use? ===Gifting=== {{Gifted item |love = |like = universal |neutral = |dislike = |hate = }}
Or do we have something that's more like: {{Crafting recipes by category table}}

vapid aurora
#

You mean on item pages or character pages

unkempt zodiac
vapid aurora
#

If its for item pages then yes, using {{Gifted item}} is the correct way

#

As for something similar to crafted recipes by Category, you are looking at it from the wrong side, just as you need {{Recipe}} on the item page to be able to obtain the information through crafted recipes by Category, you need {{Gifted item}} to get the information through {{Gifted prefs}}

#

As it should be obvious, it is much easier for each item to have it's own preference listing than having all the information on each character page, as that would require constant updating and quite honestly would present many issues on a technical implementation level

unkempt zodiac
#

I think I understand! I've implemented it on this page as a test: https://coralisland.fandom.com/wiki/Aged_barley_beer . With the old way, the beer was marked as a universal like, but now it's not marked for any of the preference categories; am I doing this incorrectly?

Coral Island Wiki

Aged barley beer is an artisan product that can be obtained by putting barley beer in an aging barrel. Aged barley beer can be crafted by the player on their farm. No shop sells this item. No...

vapid aurora
#

You removed the parameters

#

Ofc it's not gonna mark as anything lmao

#

It's not automatic

#

As I said, you need to treat this as if it was {{Recipe}}

#

Have the actual information on the item page, get it easily elsewhere

#

the page was already correct before your edit

vapid aurora
unkempt zodiac
#

Sorry, I'm unfamiliar enough with the templates that I don't know what {{recipe}} means, which is why I was asking 😂👍 I think this answers the original question I was trying to ask, though, which is that they're not automatic, and if the page now has its most up to date version

vapid aurora
#

the most up to date version of format, yes, most up to date information, that im not sure but i'd assume yes since artisan products are generally simple in prefs

vapid aurora
#

think of it as a kind of infobox, but exclusive to how to craft the item

#

same for gifted item, its an infobox about the item's gifting preferences

sudden bluff
#

do we want to include the specific areas in the infobox? they're like 'unnamed area' right now especially for the 50-60m ones

#

*for critters

vapid aurora
sudden bluff
#

Quick check you guys: is the giant isopod only daytime (morning & afternoon) or all day? i'm seeing conflicting information when I check

nova flume
sudden bluff
#

Okay, thanks! I'll go change the main page as well then ❤️

sudden bluff
#

@vapid aurora

just a heads up - i saw your message on the wall, but I need to let you know that I didn't write those from scratch. I created the pages but I copypasted off a pre-existing one, which still used the old version (I remembered it looking like that before v0.4 release, at least)

I think it might be worth going through old pages for re-standardisation. when I checked the various critter pages they also had differences from page to page before I added the new ones.

#

so i think the other one, the diving scavengables, i suspect it may be like that too because those were the two that didn't really get updated in previous patch but got updated majorly in beta

vapid aurora
#

Yea, many pages are still with old formats

cold moat
#

So, I've got a bit of a concern with wiki page bloat.

  • Each individual artisan product item has its own page. This leads to a lot of very short pages that contain a lot of the same information as other pages, including likes/dislikes, where it's made, etc.
  • You have an Artisan Products page that lists every single base-quality artisan product, as well as a sell-price and energy value. It excludes all items made in the Aging Barrel, as well as anything of bronze or higher value.
  • You have artisan product pages, but they look like the image below. They're just a directory of other pages. The only information that this page provides is that all jams are made in the mason jar, and that everything listed here is a jam.
#

So we have lots of little pages that share lists of likes/dislikes, etc. (for example, Dippa, Erika and Paul all love jams, Sunny hates them, and everyone else likes them - regardless of what type), whether or not it's a temple offering or involved in a quest or used in a recipe (and for jam, it's no, no, and no). We have one massive list that doesn't even accurately represent every item in the game. And we have 'product type' pages that only direct you to other pages.

#

I think it would be better to get rid of the little pages, and use these 'product type' pages as the sole page for individal types

#

I apologise if this is something you have discussed already

vapid aurora
#

each item having their own page is the farthest from page bloat, it is just common recording of game content, just like each production machine has its own page, each item has its own page too, this is also just good practice that allows for easier automation, the pages being short is just due to the nature of each item, which just varies based on what uses it has, many items having similar or even exactly identical uses is in no universe reason to just not have the pages

#

and the "product type" pages as you call it exist as the game uses those terminologies for crafting recipes and such, for example a cooking recipe asking for "any bug"

cold moat
#

I just feel it would be better to consolidate them to single pages, and use tables or lists to note different sale prices/energy bonuses, since it would save having to go to several different pages to look at all the different items.

vapid aurora
#

they are not meant and will not be representing individual item's info, they are just a collection of "if the game asks for X, you can use any of these, and here's a list of recipes that ask for X"

#

for comparisons of prices and energy values there is already tables for that, one example being for crops, if any other group of items is interested in having a similar type of information, it can be brought up to try and figure out a way to accomplish it

cold moat
#

I'm just saying that putting all these different items on a single page, since the only thing that changes between each one is the sale price and energy value, would be an easier user experience. If every jam is not involved in a quest, does not get offered at the temple, and is not used in a recipe, is loved by Dippa, Erika and Paul, is hated by Sunny, and liked by everyone else, then it would be simpler for people using the website to be able to see that on a single page, rather than have to go to each individual page and check each individual one. And this can apply across the board for all artisan products.

#

Each production machine having its own page is fine, because these are single items; each artisan product, which are variations on the same core item, doesn't make sense to me.

vapid aurora
#

again, the separates pages exist for a reason and will not be removed, and such preferences are not surefire, there are specific items which deviate from the universal preferences or from a character's own general preferences, thus makes that also unreliable, but if a small notice of that kind of information is wanted, it can be added to the "product type pages" as new sections

#

having more information on some pages does not merit the deletion of others, these are not mutually exclusive

cold moat
#

All I am saying is that the condensation of information would make it much easier to navigate the website and find the information one is looking for. If specific variants of various artisan products are different to others - then they can be noted on the group pages. That would still be easier than having to check every page to know for certain. Being able to view the different prices and energy values all at once - rather than having to go to different pages and see each one - would be easier. That's the point I am trying to make here.

vapid aurora
#

and i've already said that those kind of informations can be added without issue to the item group page, i've only rejected the idea that anything needs to be deleted as that is nonsensical

nova flume
#

Making a note because I'm bound to forget: the 'Deep Forest' that was added in the Fall/Mermaid update to insect (and probably forageable) spawns is not a child of the existing Forest areas (Higher, Lower, Mid, Farm).

It is its own area, doing its own thing - at least as of the previous hotfix. I haven't installed the most recent one yet, but I don't know that they've done anything with that.

modern hill
nova flume
#

Updated the interactive map image to its most current image which meant all of the markers were knocked out of place. I think I've gotten everything put back now (and started placing markers for where the hidden chests are), but if anyone notices anything I've missed, that's why and feel free to fix it. :'D

On that note: It's a really big file. Would we want to convert it to .jpg instead?

sudden bluff
#

Hey, not sure where to put this, but when the Jayakar's & Shiho's seahorses pull from the cooked recipes page, I think the apostrophe messes with something

vapid aurora
#

done

sudden bluff
#

thank you!

sudden bluff
#

Hey, I wanted to add the new forage item pages

Is there any page that's confirmed up to date with current wiki standards that I coudl use as a ref?

vapid aurora
#

im not sure if anyone's gotten around to touch forage items at all

#

lemme give it a check

sudden bluff
#

Oh yeah but if there's one standard then I can def go edit the older pages to match as well

#

Thanks!

sudden bluff
#

ty!

jade rune
#

Good evening. I'm looking at the Wiki and comparing it to my excel calculations for ROI profits per day.. and the numbers for fruit trees don't appear to match up with mine. For example, at base (no bronze-osmium) quality an avocado fruit tree would net around 27.14g per day by the end of the second month. For a single month, it's much worse.. like -9.5g lost while attempting to overtake the cost of the seedling. I wonder if I am doing something wrong in my formula or if we're calculating different things?

jade rune
#

Sugarcane, we match up perfectly except that it's dividing by 27 days instead of 28. Know why that is?

#

Guess it doesn't matter, it's just how the data is presented.. profit over the course of growth days instead of day 1 as a seed. It just makes the numbers all slightly higher than what they would be for the 28 days of the season.

#

The doc is missing the avocado and some other crop data, so I'm guessing the wiki info was obtained some other way that wasn't quite the same.

sudden bluff
#

I realised that the scavengeables aren't showing the stone soup recipe even when they're listed under 'any edible items' - this applies for old ones as well

Is there a term I should use for those that are only edible items (not clams, etc) as well?

vapid aurora
#

they show on the item group page

sudden bluff
#

ah okay, thanks!

vapid aurora
#

and it seems honey item pages are outdated

#

as they use a raw {{recipes by category table}} instead of {{cooked dishes by category table}}

#

will try to bot them

sudden bluff
#

The cooking item pages are all outdated as well, I think the infobox needs to be changed
I can input the new data no problem but the infobox looks like it doesn't account for the new update to quality?

vapid aurora
#

by cooking item you mean cooking utensils?

sudden bluff
#

sorry, I meant the ... cooked dishes

vapid aurora
#

ah lmao

sudden bluff
#

*the cooked dishes individual page, infobox

vapid aurora
#

food has quality now?

#

hmmm

sudden bluff
#

yep, as of beta

vapid aurora
#

tbh considering just ditching infobox food entirely and just using infobox item

sudden bluff
#

I mean, yeah, the only diff is the crafting section I think?

vapid aurora
#

crafting is supposed to be removed from infoboxes anyway

#

as its now in the how to obtain section through {{recipe}}

sudden bluff
#

makes sense

vapid aurora
#

and maintaining the same information both locations is difficult, on top of there being the possibilities of multiple recipes for the same item

#

making its display in infobox awkward

sudden bluff
#

I'm looking at the apple pie one right now and it is kinda squashed already in the infobox

vapid aurora
#

yea lmao

sudden bluff
#

I think the only one that might matter is the recipe source then, for the gifted ones, but then that could just go in the normal text?

vapid aurora
#

infobox item also has a param for sources

#

so not really an issue

sudden bluff
#

ah! d'oh me XD

#

yeah then there's functionally no difference anyway, might as well

#

and it should be easier for people to read anyway

#

since it's more standardised

vapid aurora
#

if any dish has a recipe source filled in, just add it to the source param as ;Recipe: <whatever the source is>

sudden bluff
#

Got it, thank you! I'll finish up the diving loot first

sudden bluff
#

https://coralisland.fandom.com/wiki/Giant_clam quick update: apparently we don't have a pic for it in the wiki

Coral Island Wiki

Giant clam is a forageable item that can be found in the ocean. Giant clam can be gathered on the ocean floor while diving, in areas that are 10-20m deep. No shop sells this item. No artisan...

sudden bluff
#

Thanks Naut! Sorry to have to bother you guys for this ❤️

sudden bluff
#

one more thing, my apologies - mangosteen doesn't show up on the artisan machine list
i did classify it as a fruit and it can be made into a jam I think, but it reads as 'no artisan goods'

vapid aurora
#

need to make its jam page

sudden bluff
#

AH okay
I'll get to it

sudden bluff
#

Okay, sorry, one more question -

Is there a way to make a beta tab etc. for the food, because I can't squeeze beta/main information on the same page, they're incredibly vastly different

vapid aurora
#

It would kinda mess up with the automatization so ideally no

#

Could you build a mock example of a food of only beta info? To compare what exactly changes from current

#

You can make it in a userpage

sudden bluff
#

Okay

#

But the main big three are:

Quality (so base to osmium)
Price differences
And each recipe now makes 2 instead of 1

merry aspen
#

does someone know where the files are located for coffer/geode item chances?

nvm found it: core/data/shops next to the subfolders - thats why i missed it if someone else needs it

vapid aurora
#

<@&909661844698972160> spam, plsnthx

hallow locust
nova flume
# merry aspen does someone know where the files are located for coffer/geode item chances? nv...

Ah, yeah. Sorry I missed this. :'D It's the nodecoffer processing file too for both of them. The geodes only one is they'd been trying to update and wasn't working.

Fossils are in a separate file in the same area, but they're a bit odd last I looked. There's a set of fossils for individual species that I think you can only get from Ratih and there's the set you can actually find that have a wider variety, and I think there's some overlap between them in terms of IDs? The ones called fossilA, fossilB, etc are the older, purchaseable species-specific form; the ones called SmallNode, MysteriousNode, etc are the newer, findable, varied form. I think. I haven't checked through them in a couple updates, and I'm not 100% sure how the overlapping ones work.

merry aspen
nova flume
#

It isss. :'D I wanna say for the most part the ones in the main Shops folder are the correct ones. Exceptions being the festival shops which have their own subfolder, and Sam's shop which uses the file in AlphaV1, I believe.

merry aspen
nova flume
#

Ahh. Yeah, maybe carpenter shop too. AlphaV1 has the aquariums.

#

Lab Upgrades, as well... Okay, maybe AlphaV1 is right for most things in there. :'> BOS shop in the main folder has all of the swords and rings though.

merry aspen
merry aspen
nova flume
merry aspen
merry aspen
kindred beacon
vapid aurora
#

yea it should be separate

#

the group page is just for the "used as a group"

kindred beacon
#

okay, then will add the {{for}}

#

or whatever that template is

vapid aurora
#

i'd say its see also lmao

kindred beacon
#

that one LMAO

vapid aurora
#

but for would work too

#

depends how you word it

sick roost
#

anybody have info for last event to lily ?

#

1 staff say this wiki page is false

#

apparently this is not the right place/ time/ weather

cerulean flare
vapid aurora
#

apparently beta

jagged vault
jagged vault
# sick roost 1 staff say this wiki page is false

it isn't that the wiki is false- it's that it is done BY PLAYERS- like you were told
the wiki is not official as the team has nothing to do with it- the dev team is also bound by NDA- we have data miners who look for info

BUT

just because it is in the files- does not mean it is in game- you come across very mean/rude and i dont think you mean to

but most likely it isn't in game if it isn't working based on what we see in files- it has happened before and will happen again

sick roost
#

i just asking

#

but it's ok if we dont have info

jagged vault
#

we have the info- if it isn't triggering based on what the wiki shows- it isn't in game

sick roost
#

I was told it was somewhere else

#

or a question of weather or temporality

#

but idk, i just waiting and i made research

nova flume
sick roost
#

y

nova flume
sick roost
#

so idk why i cant launch it

nova flume
#

I'm not sure either. :< It's the only scene that uses that location, so maybe the area wasn't set up properly. Or there's some tiny typo or flag somewhere that isn't going off right.

It has a script and sequence instructions, so it doesn't seem to be a lack of those - though I can't read the sequence to see if there are any bugs in there... Sorry though. :<

sick roost
#

np thk for you help

nova flume
# sick roost np thk for you help

Actually... I noticed that Lily's first 8 heart cutscene is called "HS_Lily_Heart_8A", but when 8B checks to see if it's been viewed, it checks for "HS_Lily_Heart_8". I'm wondering if the difference of the A is what's breaking it.

sick roost
#

i can take your info and talk with staff in modmail ?

nova flume
#

If you'd like, sure.

sick roost
#

thk

frozen seal
#

Hi all, minor thing but on the wiki on the big Gift Preferences table/page a few of the group likes and dislikes aren't showing up for me. Specifically I noticed Macy's dislike of all fruit and all pickles, Eleanor's like of all bugs and all fish, and Surya's like of all kelp essences. The data seems to be there but it's not populating.

Also thank you so much for all the work you do, the wiki is incredible and I use it constantly 🙂

frozen seal
#

I was trying to resolve the issue I mentioned above and I think it may be a result of some fandom quirks. For example, info has been added to Macy's neutral_groups, dislike_groups and hate_groups, but since there are no individual items in the neutral, disklike and hate subheaders the associated groups are not displayed. I tried to show the subheaders in question by selecting their check boxes on the left of the edit panel however as they are empty they are revereted to hidden when I hit apply.

#

Hope that was all helpful - thanks again!

nova flume
#

Nah, it isn't fandom, I don't think. It's the code for the gift table. Pretty much, the display checks for individual items first, then it checks items groups. The problem it's hitting is that those characters only (dis)like item groups, so it's failing the first check and not writing the section.

I'm not super great at coding, but let me see if I can cobble together a fix.

#

Okay, it's probably not the prettiest thing coding-wise, but it looks like it might be working on my end?

vapid aurora
#

no yea thats perfectly fine the way you did it

frozen seal
sudden bluff
#

Leaving a note here first:

beta -- all winter plants are now rank C, including, well, plants
I'm just waiting to see if that's a bug

lament sundial
#

With || pet adoption || being a thing in beta, is there a list of love/like gifts for them?

sick roost
#

i go trying with my pet for checking that

#

@lament sundial yes

lament sundial
#

I meant a more comprehensive list for each pet, Naut could probably grab it for us later

nova flume
#

Yeahyeah, I can probably pull it and put it...somewhere. For the time being at least.

I don't know if we want it on the main gift preferences page? Or if that make the page too bloated?

All this assuming they even have unique preferences at the moment.

#

I'm not seeing a unique file file for them and they don't seem to be on the main file (or at least Bast and Bode that I searched for aren't).

I'd assume universals unless somebody finds something out of place.

sterile hatch
kindred beacon
#

Naut, just in case you're interested, we also use AutoWikiBrowser to semi-automate edits in the wiki. Like, if you need to change all instances of Character portraits to Character full body expressions. Or even create new pages o:
https://community.fandom.com/wiki/Help:AutoWikiBrowser
You'll need to get a bot account for it so your edits don't flood Recent Changes.

#

Oh or maybe we can poke moviesign to update the bot account's type so you don't have to email fandom support Painmelo

sterile hatch
#

Yep, I can do that.

nova flume
kindred beacon
#

Oh, it's no problem! I was just thinking if you ever want to speed up the process of repetitive stuff. Feel free to poke me or mike as well if you need help with setting stuff up or advanced way to search for stuff

#

Hi @sterile hatch, may we request for naut's bot to be flagged? uwu

sterile hatch
#

You can log in by hand using whatever password you set when you created the account, but when logging in via AWB, you have to use the BotPassword.

sterile hatch
kindred beacon
#

thank you so much!!!

amber pond
#

FYI the data in the wicky for House Upgrade 2 is now incorrect. It has changed to 10 bronze bars instead of 5 bronze and 5 silver.

viscid otter
#

guys i already fixed some of the lab upgrade equipments, and i already upload some of the icon image, though i don't know what should we use for the text case on the item naming like "Sentance case" or "Capitilize Each Word"

nova flume
#

Sentence case, barring the initials in the Auto SFH probably. :>

viscid otter
#

well in that case i accidentally using "capitalize each word" and i cant change it because if i changed it the icon would be gone 😥 i'm so sorry

nova flume
#

No worries! Ican get 'em moved around in a bit. :>

viscid otter
#

okayy tsym!! and sorry again

nova flume
#

Thank you for getting them!

desert shore
#

I'm not sure if this is the best place to put it, but I've got no experience in wiki editing, so wanted to give a heads up to those who are -

Jack is missing from the Townies section of the navigation panel that shows up on character pages. He should be between Frank and Jim.

nova flume
viscid otter
#

hi, what's the different between infobox item and infobox equipment ?

nova flume
viscid otter
vapid aurora
#

They're all items

#

At first there was a different Infobox for each type of item

#

And slowly it's been tried to merge all into using a general item infobox

viscid otter
#

ah okay then, thank youu approve2

#

and btw we can't put the crafting recipe on the infobox item right? because i tried to put the crafting items and it didnt show up

nova flume
viscid otter
vagrant bloom
#

I would think expanding it to include a space for the recipe (if there is one) would be a good thing.

viscid otter
#

i do think so put the recipe on infobox would be a great option eventhough not all items can be crafted

vagrant bloom
#

I looked at the Stardew Valley and Factorio wikis, and they both include the recipe ingredients for craftable items.

nova flume
#

I think the difference is that we have recipes in the body of the page instead. They'd be redundant in the infobox as well. And some things have multiple recipes to 'em too; it might get cluttered.

vagrant bloom
#

I checked, and Factorio does have some items with multiple recipes. Those items, the recipe is listed in the body. Anything with a single recipe is in the info box.

viscid otter
#

guys btw the scarecrow also not connected with the farming equipment (?) if i use the infobox item

vapid aurora
viscid otter
vapid aurora
#

bc it doesnt link to the category page

#

it links to the article

#

in case you're misunderstanding, the category is added regardless of if the link exists or not, the link there is simply for navigation

#

and as a further side note, these links should not be redirects to category pages, as linking to categories should be avoided on articles

#

so pages for each of these types should eventually be made, explaining what they are, what their functions are, which items fall under the group, etc

viscid otter
#

ahhh got it, thanks for the explaination approve2

brave gale
#

When will the diving pier section become available? I am trying to go further in the game for diving and need some help. But that section is not done yet.

vapid aurora
vapid aurora
#

<@&909661844698972160> spam

hallow locust
#

Thank you!

jagged vault
#

@nova flume have you had a chance to double check heart events?

nova flume
ashen hinge
#

Just FYI. I caught a Lionfish off the dock by Zarha's boat in summer 21 at 16:40 in the afternoon with the osmium rod.

vapid aurora
#

<@&909661844698972160> spam yet again

hallow locust
#

Thank you for the notification

vapid aurora
#

do i have to ping again shxtouDed

jaunty cypress
#

You do not lol

vapid aurora
#

thanks lmao

hallow coral
#

Hi! I wanted to bring this up, but in Fall page, it puts Amaranth in the Multiple Harvest page, but when I bought the seeds today in the game, in the seed description it doesn't mention it has multiple harvest like pumpkins do.

#

Oh also, Cotton is a winter seed too for it mentions that in the seed description. It's on the Fall page too.

nova flume
hallow coral
#

It would be amazing if Amaranth was regrowable, I'd have unlimited flour source.

nova flume
hallow coral
#

Btw, are there plans to make a Harvest Festival Display Contest guide as far as a points system goes?

nova flume
#

I'll try to get something put together for it sometime this week. :'>

hallow coral
#

Aww thanks

sudden bluff
tiny lava
sudden bluff
vapid aurora
#

You have to buy up in winter, save them for three entire seasons then use them

#

Its a pretty bad system

modern hill
nova flume
#

Got the basic scoring system up. Couple things:

  • Do any vegetables break the 300c mark? Never mind, Cauliflower do at least. and
  • There's something called a QueryTokenStream attached to each category. I have no idea what it is. Or if it even does anything? For fruits, vegetables, flowers and artisan products it's 0, 1, 1, 1, 0. Barn and coop products have longer lists with 2s, 3s, and 4s. Don't know what those do, if they're adding or multiplying anything, or they're just keeping a tally of something.
nova flume
#

Tentatively assuming Bobby's Year 3 sets are where he stays for the rest of the game since there are five of them compared to three for Years 1 and 2. He has a default set of 6 osmium Grapes in there as well that I can't tell if gets used or is just a formatting template/placeholder/bug catcher thing.

Poke at me if any of that is inaccurate. :'>

modern hill
nova flume
#

Oop! Thank you! I can math. :'D

lament sundial
#

3, 1, what’s the difference? 👀

sudden bluff
#

Hmmm
Actual quesh
The sell price is calculated without perks, right

#

Because that would potentially change the value of some items

nova flume
sudden bluff
#

Yeah, that's why I was wondering

#

I dunno if startprice refers to just the non-perk price or the price category

nova flume
#

Could maybe test it with a bronze melon? 268c normal, 308c with +15% price boost. See whether it gets 6 or 8 points?

sterile hatch
jagged vault
#

<@&909661844698972160>

#

They're in a bunch of channels

sharp lichen
#

So it wasn't so much a concern as just curiosity.

I'm slowly trying to do more to help either retrain my brain or cope with my TBI. and I know it's detailed on the site but me reaching out directly is more productive then me reading and trying to work it out on my own.

I, due to a near fatal car accident, have become the stay home parent, so if I can help, well... im offering. I just do have some cognitive things I have to work around so I might need a second set of eyes from time to time

#

@jagged vault

jagged vault
sharp lichen
sudden bluff
#

I usually hop in to change stuff if needed, not so familiar with the inner workings of the wiki

nova flume
#

I can try to help where I can! Unfortunately, I don’t know a lot about the automation set-up that Mike and Nori did.

sharp lichen
#

@nova flume when u meen automation what r u referring to.

Side note I take it then I should just figure out the setup in my end send then hop in the wiki to help where I can

nova flume
# sharp lichen <@284177411279552514> when u meen automation what r u referring to. Side note ...

By automation I mean things like on the Crops page where the list of crops by season pulls the data stored in the different crops' infoboxes automatically instead of needing to be entered by hand. If that makes sense? Setting up stuff like that and getting it to work correctly is a little beyond me.

Just updating pages is fairly straightforward. Fandomwiki has a visual editor that works similar to most other text editors. The source editor allows a bit more control over the elements but requires a bit of learning wiki syntax to work. I'm not sure how deeply you want to get into that?

As for the data itself, you can base it things from your own game - I haven't played the game personally in a while, so details how things actually play out are a bit beyond me. Just keep price modifying skills in mind when updating prices.

If you want to dig into the raw data files, I use a program called FModel to look around, and I can help you set that up if you'd like. I know we still have a fair amount of character art that needs pulled and cropped, at a minimum, probably in-game pricing updates too.

hallow coral
#

Hey Editors, y'all might want to edit the Fall Calender. On it, it says Lily's bday is Fall 19, along with Randy. Well, in game, the calendar there says it's Randy's bday only. I can't remember which date Lily's bday got moved to, but just wanted to make y'all aware.

blissful carbon
#

I tried to find out how to edit it but I didn't understand it, it seems the sell values for Smoked fish are off

kindred beacon
#

food has rarity now NoriShake

#

need to update infobox

#

will get to it on monday (or if I can anytime soon) ;_; but @blissful carbon, other than artisan products, prices are automatically calculated from their base value.

blissful carbon
#

👀 I seee

kindred beacon
#

we can get this from datamining. base sell price is 24

#

so you ideally only need to change sell = 24 in the infobox woah

blissful carbon
#

happy that sounds clever

brave gale
#

Could we add pictures to locations? Such as if I searched forest lake. It gives an image of the location. I do better with a visual view than reading where it should be.

hallow coral
#

Another Birthday change. On Winter 8 on the Wiki, there's 3 bdays, but in the game, Wakuu is the only one who's bday is on that date.

lament sundial
viscid otter
#

hi, this is the icon for merit points, if someone wants to update the merit points page 😁

viscid otter
#

should we include the cotton quality sell price in here ?

rough wasp
#

it would be nice to have price for other quality too

deft lintel
#

Good day! I noticed some confusion on the the contents of the fossils page while checking the wiki.

  1. Content of the Small Node (bright red) fossil is not the actual content of the fossil in game.
  2. Content of the Medium Node (orange) fossil is not the actual content of the fossil in game.

So I tried testing and found out the actual contents of the small and medium nodes on the wiki are swapped. Perhaps it can be edited and swap the content to match the following category.
Contents of the small node on wiki is the content of the Medium (Orange) node in actual game.
Content of the medium node on the wiki is the content of the Small (bright red) node in actual game.

Hope this helps.

brazen gazelle
#

hi, i was just curious if the wiki would/is ever forking from fandom?

sterile hatch
#

I sincerely hope not 🙂

iron widget
flint gulch
nova flume
#

@deft lintel @iron widget @flint gulch
Think I got 'em all.

#

We may wanna take another look at how characters' schedules are laid out. The dateables are going to turn into a mess now that marriage and children are in the game.

Not a clue how to begin making those look nice and sensible. :'D

viscid otter
#

hello, for shop table should i use {{g|225}} (upper the scrap one) or 225 {{g}} (below one), though personally i like the below one better but the price would not visible in {{Shop availability}}

lilac sand
viscid otter
#

alright!

terse aspen
#

if I want to contribute to the official wiki, do I just make an account there? Or how do you want contributions?

#

And I'm assuming you've abandoned the fandom wiki?

nova flume
#

...I thought there was only the one wiki?

lilac sand
#

Theres coral.guide which pulls directly from game code. But fandom is the first to show up in searches

nova flume
#

Alex's site isn't a wiki though, and I don't think there's any way to contribute to it beyond just talking to him about stuff.

And I'm not sure why the fandom wiki would be abandoned when people are still actively working on it. :T

terse aspen
#

I don't know. It just says a lot of things there aren't in the game yet as it's not released. Which is outdated information. Which is why I assumed it was abandoned since fandom has had a very bad reputation as of late.
Other than that. I just clicked the wiki link in the game menu, you know?

lilac sand
#

Duck_Coffee_Emoji i need an income that isnt murdering my will to live. Then i can work on it, update it, perhaps talk to devs and wiki.gg folks to transfer it somewhere better. Ive already got experience there, and friends who know more coding stuff

terse aspen
nova flume
#

Huh... No, I've never seen that one before. If we were supposed to be doing things somewhere else, I don't think anyone bothered mentioning it here.

terse aspen
#

sounded very official with the stairwaysgames domain. And it being linked in the main menu

nova flume
#

Yeah. Looks like the devs set it up. But they never mentioned it here.
I haven't been able to play the game in months? a year?, partly because I've been busy trying to keep the wiki up to date and getting burned out on the whole thing.

lilac sand
#

Oh mood

nova flume
#

Bluh... I give up. I'm done putting effort into something that apparently no one uses or is supposed to use.

lilac sand
#

Thats fine. Taking break or hiatuses or just leaving forever is ok. All work you did do is appreciated

jagged vault
kindred beacon
#

may i ask your username in fandom? woah

#

was checking wiki and this channel because i was committing to jumping back in, but this is kind of a turn off. they never bothered to say anything about this.

kindred beacon
#

it's not like we're not already in the official discord. communication could have been done and we could put our efforts in the correct place.

#

if they wanted to gatekeep wiki editing in this site to themselves then shrug

lilac sand
#

Lol, my last game did that. So we had wiki.gg copy it and got that all pretty while slowly destroying the fandom. If we are making the wiki, we are in charge, end of story

jagged vault
#

This was WAY back when. I don't know enough about the wiki program now. I'd have to learn. I still reference the wiki for stuff when I know the info is current. It IS still helpful. It's just getting everything updated. And 1600 pages is daunting

viscid otter
#

just trying to say the wiki is very helpful, im sorry if you feel that way, i love using wiki and i tried as much as i can updating it

sterile hatch
#

What sort of updates are we talking about? I can't add new information, but I have a bot that can make automated changes as needed. We can use infobox templates to automatically add categories to pages based on the info in the parameters. What are the tedious tasks and how can we make them less so?

#

People will go where the information is, so regardless of what the devs do, the wiki to which you've been contributing is most likely the primary source for those that play the game.

nova flume
# sterile hatch What sort of updates are we talking about? I can't add new information, but I ha...

It's mostly information that needs added and/or updated. It's just a big game with a lot of little parts that sometimes get tweaked between updates. Going through and adding or verifying things is time consuming, and I'm not sure what options there are for making it easier beyond just doing it.

Mike did a lot of work to get data to cascade to where it's needed, but every individual item, animal, and character still needs to be gone through and re-checked.

#

Guh. I dunno. I was working on trying to get all of the character art, heart events and letters up-to-date. Is there somewhere I should focus on instead? I know I had stuff in fossils and artifacts I needed to update and tidy.

lusty adder
#

I've seen most people asking about heart events and such in regards to wiki confusion, so I think that seems like a really good plan

viscid otter
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do we have " {{g|500}} " for merit points ?

nova flume
nova flume
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Or, ah, maybe Mike or Nori will have to handle getting shop availability to pull it. I am not that confident in editing this. :'D

viscid otter
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also i need a bit help, i already create the winter festival page (idk which one is right :' winter fair or festival) i wrote it "winter festival" not winter fair https://coralisland.fandom.com/wiki/Winter_Festival

Coral Island Wiki

The Winter Festival or Winter Fair is the first and the longest festival in Winter and taking place on the 17th to 21st at Beach, on lower side of the Starlet Town. This festival is the only...

nova flume
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Stairway isn't great with consistency, so I'm sure they've used both. :p
I moved it to Winter Fair and left Winter Festival as a redirect just in case.
But anything else with a typo'd name or title, you can go into the little dropdown menu and pick Move to rename it. :>

viscid otter
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ahh i see, hahaha thank you for the help btw!!

solemn merlin
# nova flume Or, ah, maybe Mike or Nori will have to handle getting shop availability to pull...

I fixed the Merrit thing, kinda. I think shop availability needs something special to remove the words, since it appears when the template was created if the currency wasn't coins it added the text (I think).
But removeing {{M|##}} in the shop and just doing Merrit Points*### makes it so it pulls on the shop availability template, rather than being blank.

(Just as an FYI - The template documentation on this wiki is really good, it tells people how to format stuff like that, helpful for the future)

dusty lance
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If I wanted to become a Wiki editor, do I just... start editing? Or do I need to do anything here before I start? And do I need to get changes approved?
I was thinking about expanding the Furniture section, and adding a column for dimensions, so people planning farms can have the list readily available, but I don't want to step on any toes...
Edit: Looks like there is a lot of special functionality and I've never done this before, I'm just a very meticulous person. Not asking for hand-holding, more than willing to figure it all out, just saying I may be a little dumb.

solemn merlin
# dusty lance If I wanted to become a Wiki editor, do I just... start editing? Or do I need to...

I cant speak for the CI wiki specifically, but I know on the wiki I am an admin of, you just need a fandom account. You can begin editing after that. Some fandom wikis you dont need to have an account to edit, though I know most prefer to associate an edit with a name.
Changes don't get "approved" but some wikis do have a "patrol" option for admins, that tells other admins "hey I looked at this, and its good", but for the average user you just make good-faith edits.

A lot of stuff in this wiki is done in modules and templates, so familiarizing yourself with those will help a lot (like I said above, they did a great job at documentation on how to use them). I'd recommend reviewing the manual of style, especially if you haven't done a ton of wiki editing in the past (https://coralisland.fandom.com/wiki/Coral_Island_Wiki:Manual_of_Style).

dusty lance
viscid otter
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@nova flume sorry for tagging you, kinda want to ask, should we put the wedding outfit on the front page of the character?

nova flume
dusty lance
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Hey team, someone asked if we could include a page on how to make money quickly for new saves/players... Does this seem like an OK page addition? Maybe like a tips and tricks kinda page that can link to other relevant pages? Any thoughts?

dusty lance
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Also, where are the images being pulled from, if anywhere? Are they being pulled from game files?
Thank you in advance for the info, sorry to be a bother 🙂

kindred beacon
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Hello! Sorry, I don't agree with a tips and tricks kind of page in a wiki. It's telling players how to play, subjective, and hard to maintain if we get more changes/updates. I believe we should just record game info and enable others to come to their own conclusions. This might be more suited to a blog post or your user namespace, but not the main namespace of the wiki o:

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And yes, images are pulled from game files through FModel

kindred beacon
lone harness
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hello! just wondering about this section since the game is full released, can someone please put the full release date here?

solemn merlin
viscid monolith
ember wadi
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Sorry if this is out of pocket, but would it be able to make the wiki lists sortable? For ex i want to know what i can catch on a stormy summer day, being able to sort by weather/season would be ideal.

lilac sand
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🤔 fish table is already sortable

ember wadi
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Some tables on the fish page are but not the main bit

lilac sand
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Odd, it is for me

nova flume
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Ally is trying to use the official wiki, I think, not the fandom one.
And Iiii don't know how much we're allowed to change on the official one?

solemn merlin
viscid swift
viscid swift
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Oh also can you explain what is DPL automation and how you all usually use it?

nova flume
# viscid swift Oh also can you explain what is DPL automation and how you all usually use it?

DPL - as far as I understand it - allows us to make data tables than can be referenced and updated across multiple pages.

Like I saw some recipes were updated in the last patch, with the automation in place, I only need to update the recipe on its specific page and all other pages that reference the recipe, like the pages for its ingredients and the page that has a list of all the game's recipes, will update to match so we don't have to track them all down.

solemn merlin
# viscid swift Oh also can you explain what is DPL automation and how you all usually use it?

DPL basically reads categories and will pull data from pages that match those categories onto other pages.

Nautilus' description is spot on. To explain what is going on behind the scenes a bit:
A recipie template will auto create categories (that usually get hidden) that say "uses cheese". Then on the cheese page, we use a different template that uses DPL to read all of the pages that have the category "uses cheese", and then we can display all of them on the cheese page. If a new item then uses cheese, the DPL template will automatically pick it up and put it on the cheese page.
I usually explain it as "a template that creates categories" is paired with one or more templates that "read categories" and displays data based on that.

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There are three extensions with this name:

DynamicPageList (Wikimedia) , also known as Intersection, used on some Wikimedia sites such as Wikinews and Wikibooks, by Ilya Haykinson and Amgine - handles <DynamicPageList>.
DynamicPageList (third-party) , also known as DynamicPageList2, by Gero (Algorithmix), Ilya Haykinson, Unendlich and Dangervil...

viscid swift
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Thank you Nautilus and geekette! Will relay this to the team SaranghaeLlama

vapid aurora
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the _Currencies is to detect when to use smaller icon when the cost is used by name

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updated the Shop template documentation accordingly

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mentioning just in case it becomes a case

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if a shop ever needs multiple currencies at once

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e.g., 500 coins and 200 merit points

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there is no option but to use name format

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so Coin*500,Merit Point*200

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the currency param only counts for when the input is plain number, otherwise its wholly ignored

vapid aurora
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but if we're going to have to play the game of telephone with every change it's going to get pretty annoying pretty quickly Duck_Coffee_Emoji

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also, if DPL is/will be a thing, it'd be a good idea to fix the pages currently existing to a proper format that will work with DPL

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instead of putting it off and then have to change way more pages

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if Lua is also enabled, my modules could also be ported over

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another question i had

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is why do filenames have random numeration

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that makes them infinitely harder to use

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like, File:882Falafel.png instead of just the expected File:Falafel.png

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there seems to be no real rhyme or reason to the numeration

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so i assume its some interal naming stuff

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but that should be stomped out when ported to wiki

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the way images are currently makes them basically impossible to automate Duck_Coffee_Emoji

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and tangentially from this

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this is unnecessarily complicated

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and gives no real benefit to the image post-upload

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licensing also has no real reason to not just be fairuse Duck_Coffee_Emoji

vapid aurora
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this naming is 100% internal lmao

sterile hatch
vapid aurora
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ok so small update

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you can obtain the result of /Profit by adding |profit=1 to the base template now

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and this happened bc someone brought to my attention that the calcs for max yield and profits

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might not be correct

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for now i've just updated stuff to module bc calcs were getting way too complex for just wikitext

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its almost 4am so i wont try to fix the calcs rn

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but if naut or someone can try to find a way to properly calc the max yield and profit numbers it'd be appreciated

livid raft
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hi everyone, would like to report the crop page on fall section, currently seeing this, thank you

vapid aurora
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Fixed

viscid swift
vapid aurora
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cool, that'll make automating pages much easier, but could i get an answer to the rest of my inquiries

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there's not much automation i can do if the basis are not usable

kindred beacon
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we never heard back from them rip Painmelo

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fandom at least replies and helps us make a better wiki Painmelo

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anyway

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some of them don't have a name, the source string uses their item description instead woah but should be easy to cross reference if you have the file/search in wiki

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oh rip i did buy instead of sell Painmelo brb

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added consumables gremlin

kindred beacon
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I... i'm not sure if it's easier to just write the whole buff or shorthandish it Painmelo pls lmk if there's a better/preferred way to do this

vapid aurora
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<@&909661844698972160>

viscid otter
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Guys, we don’t use infobox equipment anymore right?

kindred beacon
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yes iirc

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i was transitioning it to infobox item

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it had no unique info that required its own infobox i think

viscid otter
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Okay thanks, i just need to make sure, because someone change infobox item to infobox equipment on scarecrow page

teal lion
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Moved Fizz from the Cat category to the Dog one on both the Pet Shelter page and the Pet navigation pane on Fandom.

grim wagon
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👋 Newish editor (16 edits), I just added a table for the house styles to the Farmhouse page. My farmhouse is only at stage 1, and I'll add the later stages as I reach them, but if anyone feels like adding later stage styles before I get there, I resized my images to 1200px wide for consistency

ancient mango
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Hello!

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I did some cleaning on the new wiki of the fruit trees page. https://coralisland.wiki/wiki/Fruit_Trees

Fruit trees will grow over the course of 28 days and yield 3 fruit of their respective type when harvested by the Player. These trees take 4 days to regrow and will continue to bear fruit while in-season. These trees will not wither while out-of-season, do not need to be watered, and grow on a 1x1 tile.

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All minor edits of grammar, spelling, tense, capitalization, etc. Larger edits were condensing, rewriting for better flow or removing a duplicated sentence.

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Let me know if anyone disagrees with the edits!

nova flume
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Thank you. It looks fine to me. :>

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Also, finally got an answer from Novita:

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So I guess free reign to do what we need to.

ancient mango
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Excellent to hear. Any community guidelines to try to adhere to? Doesn't seem that there are any channel-specific rules documented here.

nova flume
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Ehh... Unfortunately, this is mostly for the fandom wiki. Devs haven't told any of us much about what they want for the official one.

ancient mango
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Cool, well I'll just go until I don't feel like it anymore. Appreciate it!

nova flume
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No problem! Have fun!
I think a lot of the syntax is the same, so if you have any questions there, feel free to ask!

grim wagon
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I've made some edits to the fandom one, I'll do them on the official wiki too I guess :>

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Oof the pets page is looking like a stub

nova flume
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Thank you, as well! I've been busy with other things and not able to help much lately. :'>

grim wagon
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Over the years I've done little touch-up edits to various wikis (fandom and official) and with Coral the wiki has so much to cover so it's fun to contribute meaningfully c:
I've mostly been uploading missing images for e.g farmhouse styles and have a few ready to go for other farm buildings so will probably go do those later today Chick_Dab_Emoji

viscid swift
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Thank you so much for the help everyone! Feel free to contribute as much as you want!

ancient mango
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It looks like one project may be to add specific times back in on some pages

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They appear to have been removed or just not carried over (i.e Night (18:00) -> Night)

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How do people feel about specificity as well? Is "bringing items and money to the Lab for upgrading" better or worse than "bring $2,000 and 5 bronze kelp essence"?

grim wagon
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I use wikis a lot (which is why I was interested in doing a bit of editing), and as a user I always prefer specificity to avoid any confusion or mistaken assumptions for certain mechanics (like spawn times or required items like those). Especially "bring the money and items" is a lot worse than "bring x and y" UNLESS there's a table on the same page with a list of items required for various services at the location, such as the lab's range of items -- if there's already a chart of all unlocks/upgrades, that's already specific enough IMO
Like Rimworld's wiki is extremely specific, due to the nature of the game lol

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e.g. if a fish only spawns during afternoon and evening, and it's only specified as "Afternoon - Evening", that leaves a few questions about what exact time period that encompasses

nova flume
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Up until the Sturdy Computer was added, I don't think we had any way to definitively confirm what the hours for the times of day were, at least for the Fandom wiki. And now...

I think there's a little hitch with Evening/Night specifically since they can change based on season? I feel like I read that they start an hour earlier in Winter and later in Summer. But somebody may wanna doublecheck on that; I was never able to find it in the files.

ancient mango
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That would be good to know

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Hard to tell what is a discrepancy and what is confirmation bias for me, I'm only just now above 100 hours

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I'll add specificity as I think it's needed.

normal kestrel
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Go to this new wiki, to check info about pets, and then see this: we can adopt monkey?Chicken_Nervous_Emoji

buoyant ferry
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I wish there was an easy way to move stuff from the community wiki to the new wiki

obtuse jackal
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Hello! Was looking at the Monkey shop on the Wiki and realized that the Plop Backpack (which is totally my favorite) isn't listed there. I'd help edit the wiki page but I have zero clue how to do that!

wet monolith
#

The carpenter page shows shed needing silver bars, but it needs gold bars.

shell night
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fixed

placid basin