#Binary Supernovae (World Cup Finalist)

4903 messages · Page 5 of 5 (latest)

calm furnace
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I love VASMR but like

lone marten
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Yeah but now if good mess up

calm furnace
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you need a script built around Vizier for it to be fine

lone marten
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They really are feeling it

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Just summon the Vizier

calm furnace
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this was already true

lone marten
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No one would expect it

neon schooner
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Vizier is my little child I would never release it into the real world

calm furnace
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waffles remove and readd the vigor so it's in order :3

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gr

cursive pebble
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so sad, I was trying to order the emoji's to vigormortis boffin alchemist vizier as that's the whole point of quadjank to me

calm furnace
calm furnace
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truely

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BSN needs to go [-1 Minion] and just accept that 7-9 is unplayable

neon schooner
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Too late for that

calm furnace
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true 😔

neon schooner
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That's something in the back of my mind for after the competition

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If I get decently far I'll leave the djinnlegger as is

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If not then I'll prob make a version like that

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I'd rather do will with this rule tho ‼️

calm furnace
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:(

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Lev-type BSN is the answer :3

neon schooner
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No :3

calm furnace
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cringe :3

neon schooner
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but free :3

calm furnace
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you are bound like sisyphus to balance an unbalancable script you are not free

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/lh

neon schooner
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Look

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Just because you're right

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[this user has gone to sleep. check in tomorrow if you want to hear more]

lone marten
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that's a weird set up ability

floral arch
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That longtext game mentioned before I've ran.
(fool exed on MM day)

young loom
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good is already pressed for votes, a demon neighboring 2 good players having -2 good votes when nominated is literally game winning for evil

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marionette is bonkers broken

haughty tangle
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oh my god

young loom
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this is what you miss if you don't play livetext

open hollow
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in a 1 minion game there's no minions? unless summoner?

floral arch
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The 2nd Demon replaces a Townsfolk, not a Minion.

open hollow
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ohh

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is that balanced

fringe crescent
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excellent question

calm furnace
weak ermine
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ok i think the worst thing about GF is

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you cant kill outsiders

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but the extra demon can replace an outsider

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and the GF learns this

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opening up two unkillable outsider bluffs

calm furnace
weak ermine
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yes it can

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wait is this the unconventional home ruling my irl group used

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no, theres nothing in the djinn rule that says what the demon replaces

floral arch
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Yeah, Djinn rule doesn't specify itself, but "Clarifications" does

calm furnace
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any modification takes it out of the townsfolk

floral arch
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Actually, yeah, that's true.

weak ermine
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thats not how it works with legion

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this setup effect takes from the outsiders

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i think (without godfather) the implicit [-1 to 0] outsider clause is a much needed balance change

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LoT and kazali take from both townsfolk and outsiders, but explicitly state [+? to -? outsiders]

calm furnace
weak ermine
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legion, kazali, LoT take from tf & outsiders, chiorboy and VI take just from TF

calm furnace
weak ermine
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there is no established convention here

calm furnace
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if it’s possible you mist take from townsfolk first

calm furnace
weak ermine
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legion

calm furnace
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if there’s no established convention why can’t baron take from minions?

weak ermine
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thats an interesting idea for a "yes but dont" script

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though its not RAW

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some characters work one way, other characters work the other way

calm furnace
weak ermine
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there is no mandate for BSN to work the way you want it to

weak ermine
calm furnace
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what

weak ermine
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fun fact about the djinn rule of BSN: hystrex made it

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hystrex can change it to be whatever he wants

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its not "how it works in blood on the clocktower" because i can name 3 characters where it works differently

calm furnace
weak ermine
calm furnace
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Old Riot

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Legion

weak ermine
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legion registers as minion

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old riot no longer exists

calm furnace
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sure but you learn them in demon info

calm furnace
weak ermine
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i mean if you'd rather do a separate demon info for every single demon

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causing them to all uniquely register as a minion to each other legion

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go ahead

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if you're homebrewing around the edges of the game's rules, do whatever the fuck you want

calm furnace
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if that was true then Hystrex can say “yeah [+1 Demon] replaces a minion” but everyone knows that that isn’t fair and changing how the rule is

weak ermine
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on this script 😭

calm furnace
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no yeah it’s more balanced and Hystrex admits that

weak ermine
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i think the "demon learns demon" and "extra demon replaces outsider" are rulings that arent really core to the game

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homebrewers are free to decide what they want them to be

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my local group always plays this where the demons dont learn eachother, which leads to a FAR more balanced experience esp with magician

calm furnace
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yes

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nerfing the evil team in Binary Supernovae, the most evil sided script in the World Cup, will make it more balanced

weak ermine
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real 😭

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sorry if im standoffish

calm furnace
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I’m also standoffish

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and I love talking abt clocktower

weak ermine
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that game really got to us

calm furnace
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eh it’s been a few games for me

weak ermine
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i actually made a homebrew inspired by the "demon doesnt learn demon" ruling

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Wiretap (tf)

Minion(s) and Demon(s) think only 0-1 other Minion or Demon is evil. Each player can only be learnt once.

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where the ST is intended to set up starting info in a line or a loop

calm furnace
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😭

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Comintern info learning ahh

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(Old nwc comintern was “you start knowing one other comintern”)

weak ermine
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fair point actually, i know very little about nwc

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ive looked at it like once 😭

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i actually think this is way better than comintern but its not playtested yet

calm furnace
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also I think you are applying the wrong precendent to BSN’s setup mod, every single [+1 ____] takes from the townsfolk

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shit

weak ermine
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i think homebrew can be ruled however it wants to be

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and if you or hystrex disagree, ill simply run "better binary supernovae" with my own homebrew changes

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(i wont call it that im joking)

calm furnace
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this is actually djinn not bootlegger so it can’t checkmate

weak ermine
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GRAHHHHHHHHHHHHHHHHHHHHHHHHHHHH

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i think i agree with ben's reservations about a homebrew competition

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creating "canonical" versions of homebrews (which are way less tested than anything official) is just really bad

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BSN is great but, at least for now, it's attributed the canonical idea of a 2 demon script to hystrex

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idk it's also great to see homebrew highlighted 😭

inland plover
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Actually I'm not sure about that

neon schooner
open hollow
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oopsies

neon schooner
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req is right about evil info, Sophia is right about setup text

calm furnace
peak birch
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I totally voted this.

Spoilers: ||I didn't..I voted for the Seat 7 one..sowwy||

weak ermine
calm furnace
neon schooner
neon schooner
weak ermine
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interesting

neon schooner
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What if seam -> cm

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I like gambler

idle marten
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Idk it does feel weird to introduce TF deathmod to me...

neon schooner
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wait philo recluse winning a mm day is so so funny

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Good game design is another question ofc

weak ermine
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gambler I think works here

peak birch
ruby lodge
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clockmaker?

final anchor
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Chambermaid

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I’m almost certain

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It’s been discussed a lot here and clockmaker is weird here

ruby lodge
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but there chambermaid is already here

twilit sonnet
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Clock might be balanced here tbh

ruby lodge
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clock + recluse

final anchor
twilit sonnet
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Ok recluse

ruby lodge
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also it's a bit repetitive w/ chef

twilit sonnet
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Really

final anchor
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I didn’t see that

twilit sonnet
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Really

final anchor
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Hystrex keeps updating it 😔

twilit sonnet
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shouldn’t be here

ruby lodge
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like clock recluse double demon is that
you are 95% getting a small number that is objectively trash
and 5% you get a big number and win

twilit sonnet
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see the thing is

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I think it’s just Hystrex that likes recluse here

somber mantle
neon schooner
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Clock would be cool & reasonable here without the summoner jinx

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But chef is totally fine as is

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The swap I posted was in relation to an old version, I'll post that at some point

neon schooner
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I think it's cool on this infoscape!! And not with the evil team

neon schooner
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v3 maybe?

neon schooner
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Also considering the ruling where if mm turns off on a mm day good just wins

calm furnace
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3 (and maybe 4 depending on who you ask) isn’t enough

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actually hot take: not Imp, but Ojo is the best demon here

weak ermine
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better but I still don't like gf and fool here

twilit sonnet
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Sailor is more interesting than fool

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Especially because summoner

calm furnace
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I think i would like BSN much more with something closer to CC’s info suite

neon schooner
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Fun game :D evil tied off pukka #1 on the fake final day then couldn't kill the soldier, good was able to send it on her on the second final day (there would have been a third final day)

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Felt very balanced & climactic

calm furnace
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who won?

neon schooner
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Good

calm furnace
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woah

neon schooner
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Pukka 2 is the blank token, she started as the math

calm furnace
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I can tell

digital island
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whoa, its a pithag

neon schooner
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Summoner lol

digital island
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that should totally be on real BSN 😉

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just make good demons

neon schooner
cursive pebble
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I realized I forgot how the pithag works

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Because of the summoner ruling works where it can make in play demons I forgot that the pithag cant do that

somber mantle
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pukka poisoned, killed by a demon

pure dagger
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Is that not RAI? I guess I am not sure

neon schooner
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It's not RAW

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RAI is unclear bc it doesn't make a difference on BMR

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But it's probably RAI?

young loom
neon schooner
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And then good won because double pukka is weak, actually

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Town was building ojo worlds where pukka #2 was a minion outing that powerful roles were in play, that was funny

digital island
neon schooner
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Oh shoot

idle marten
neon schooner
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25 min to stress myself out 👍

prime dagger
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Being played on stream!

celest bolt
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Let’s go

desert notch
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I'm late why

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just to check, RAW the two starting demons must be different?

floral arch
desert notch
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Golem is clearly an Outsider

neon schooner
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it's such an outsider

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some good games!!!

gleaming hollow
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in spoiler tags someone tell me what happened in them

neon schooner
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||in game 1, they executed the soldier and the golem punched wrong which domino'd into a TPK on the mastermind day||

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||in game 2 evil was really really close to winning but didnt tell the summoned demon who was who and she killed the starting demon, giving good just barely enough time to rise up on her||

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the 2 demon script swings (shocker)

idle marten
neon schooner
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Hangin in there

final anchor
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Nooo

neon schooner
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I'm not really upset about the loss

desert notch
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huh

final anchor
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What is that

young loom
neon schooner
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real

neon schooner
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If I get at least 60 points then I'm definitely in the top 8

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42 or less and I'm definitely eliminated

final anchor
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So it’s still likely

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Well

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More likely than not

neon schooner
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B3 token subs:

  • Magician -> Mayor
  • Golem -> Drunk
  • Summoner -> Pit-Hag
  • Ojo -> Fang Gu
    (if you need a second Pukka token, use the blank one)
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Thoughts?

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Technically you might need 5 imp tokens but if we get to that point I think the ST knows the gamestate

floral arch
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I didn't fully process "token subs" at first and was like "wtf are those changes"

neon schooner
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If you pull the mayor token, you're the magician and have the magician ability. If you see mayor as a bluff, magician is not in play

floral arch
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I just thought for a brief moment it was script changes

neon schooner
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Yeah lol

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I would not

floral arch
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Pretty solid sub tokens

neon schooner
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Every once in a while I still think about subbing fool for sailor

neon schooner
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just in case i make the mistake of running the sailor version tonight

neon schooner
neon schooner
#

Participate in the World Cup with the official app: https://www.patreon.com/botconline

Storytellers for this game: Ben Burns & Edd Gabriel

Join us for the streams over at https://www.twitch.tv/thepandemoniuminstitute

Find out more at https://bloodontheclocktower.com/

Intro music - Hall of the Mountain King performed by Kevin MacLeod (incompe...

▶ Play video
neon schooner
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Token substitutions! Works with the base set and no extra tokens, & includes the Djinn rule on the back

neon schooner
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probably wont have the chance to print before f3con (im there tmrw) but alas

neon schooner
prime dagger
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AAAARRRRGGGGGHHHHHHHH

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How dare you

pure dagger
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Recluse out, Oracle in, something else out?

calm furnace
neon schooner
neon schooner
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Unless you want TC back

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Even then what gets cut

calm furnace
neon schooner
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There's pretty explicit problems with all of those 😭

calm furnace
neon schooner
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VI and empath can't coexist in context, VI is too good of a bluff for evil (which is why recluse is off), this misinfo suite can't hold a VI

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Savant doesn't have all that much to learn, severely unfocuses the script, and typically neither confirms players nor points to evil players, restricting worlds instead

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(math confirms players half the time btw)

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General is largely just diet oracle, also adds the layer of ST based info that this script doesn't want, and exacerbates swinginess

pure dagger
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"Can't coexist in context"?

neon schooner
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It's way way way too strong of a combination

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They also just kinda do the same thing?

pure dagger
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Mayhaps

calm furnace
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tbf I think that Empath -> VI would make me feel better abt the script

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*probably

neon schooner
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Sure but empath and vi combine in a way that's not really fun? Like how do you still claim to be good after that

calm furnace
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also Assassin-Mastermind sucks but w/e unsolvable

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(unfixable)

neon schooner
neon schooner
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Token substitutions! Works with the base set and no extra tokens, & includes the Djinn rule on the back

calm furnace
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should be bishopvoudon imo

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maybe butchervoudon

neon schooner
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oh ive already specified on the website that travs dont really work with this script

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use beggar. if you must add a second, use deviant

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the others break it less than average

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(bishop golem is particularly bad)

neon schooner
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(ty mist)

pure dagger
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86% of the votes is the highest anyone has managed so far from one match, so I dunno what would need to happen for one to get 89%

neon schooner
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Warrens rolls legion (it was taken off script immediately)

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I don't see it happening yeah

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2nd place, however, is very possible

pure dagger
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I'd say probable, but we'll see I guess

neon schooner
neon schooner
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what an ending to the group rounds 😭

polar tide
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😂

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Absolute cinema

young loom
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Zets i love you but SUPERNOVAE SWEEP

open hollow
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whar

polar tide
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Beautiful end

open hollow
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how did this happen

polar tide
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Summoner summoned a gambler that died to their ability. Arwell choose himself as Ojo

open hollow
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that's really unfortunate

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I never thought about that with gambler and summoner

neon schooner
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Yet another reason for summoner to go before gambler vatisotrue

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(it's not a big issue)

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The missing context here is that patters very much goaded arwell into the self kill after seeing what happened

ruby lodge
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why did arwell self kill tho

neon schooner
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Iirc there was some suspicion on him and the plan was to remove the target

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Which is a perfectly valid plan if you have another living demon

tame ledge
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You try things and sometimes they don’t work out

ruby lodge
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🤓

inner crag
neon schooner
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YIPPEE

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Oh I lost to the warrens lol

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GG zets :D

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Didn't lose by enough to knock me out tho

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(48-52, very close)

digital island
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now we lose to stowed away, but its fine because im putting a heretic in play

floral arch
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Congrats cat_dance

neon schooner
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i love this page it's so pretty and it's even cooler now that im on it 🔥

young loom
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binary superno

neon schooner
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binary superno

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hey at least it's not as bad as the phantom d

prime dagger
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:00000

neon schooner
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the djinn's bar

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the ballad of s

floral arch
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The Djinn's bar is peak

prime dagger
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The war

neon schooner
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this is not m

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show me w

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off to see th

flint harbor
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hystrex going the distance :o congrats on making it to the knockout phase!!

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trained killer and this are gonna be my two champions fr fr one of you better win this

final anchor
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🥳

neon schooner
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Tyyyyy :)

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Council of the D

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How did I miss that earlier

celest bolt
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The Phantom D

tame ledge
neon schooner
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Tyyy :)

ruby lodge
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and the last 4 all have "the"

neon schooner
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Incredible

ruby lodge
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The Binary Supernovae

neon schooner
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I freehanded it 😔

polar tide
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In my eyes, for what it is worth, it is true art.

shut kettle
neon schooner
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I got the email to make changes

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I prob won't make any

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If there's anything ppl think I absolutely must change, tell me now

open hollow
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three demons

shut kettle
neon schooner
neon schooner
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Real and true

gleaming hollow
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but keep the rule

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so only 2 legion

calm furnace
neon schooner
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SW doesn't work so MM is the only possible anti swing mechanism 😔

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And assassin isn't exactly negotiable

young loom
neon schooner
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Doesn't work because the setup text removes other demons from the script which means the djinnlegger setup text can't be satisfied meaning there are no valid bags 😔

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Otherwise I'd totally add it

tame ledge
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Always big barnacle summoner game

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The summoner simply summons a second big barnacle

neon schooner
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Oh true

deep ermine
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Squid game?

neon schooner
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Squid game??

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What does this mean

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Ooh I know I'll change my 3 demons to lleech dashii monsta

idle marten
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But insta loss if any legion are exed

deep ermine
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You gotta watch the TK vs BR match to get the reference 😂

neon schooner
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Guess I will

idle marten
neon schooner
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Every game is a summoner game now btw

woeful vector
desert notch
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soonTM ?

desert notch
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starting

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@neon schooner game time

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whoops

digital island
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this has happened before

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evil has won

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dont count it out yet

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HOLY SHIT

desert notch
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||SAVED BY THE PHILO||

desert notch
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||...gg?||

digital island
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this is BSN swinginess at its finest

final anchor
desert notch
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||nope||

tame ledge
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||I tried I really tried 😢 ||

neon schooner
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I HAVEN'T SEEN THE GAME WHAT HAPPENED

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(don't tell me I'm gonna watch it)

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Waking up to this in the finalists server sure is an experience tho

neon schooner
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...this may be my downfall

floral arch
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What happened?

shut kettle
young loom
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in the end, he died as he lived: with an empath 2 between both demons

neon schooner
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I still gotta watch game 3

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However the fact that there was a game 3 maybe says things

neon schooner
# floral arch What happened?

||golem punch on the demon by mistake with no attempt to lift followed by full apathy execution with no attempt to lift||

neon schooner
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ok game 3 was fine

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Chef and magician are just strong

neon schooner
shut kettle
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oof it’s against stowed away? i’ll have to watch the games then

pure dagger
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Dang it was a close vote

young loom
celest bolt
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Both script were very good. Sadly BSN had to go :((

neon schooner
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one percentage point

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Unfortunate

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Stowed is prob my top contender to win at this point so I'm not mad or anything

idle marten
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You also did get hurt by random chance not being in your favor tbh

verbal urchin
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gg's, super close match, if it's any consolation I invite you to look at how many comments our script's threads have on them 😆

neon schooner
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Lol

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I mean that's prob bc I've used this thread for a lot of building the script

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But yeah GG :D

ruby lodge
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noo

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I missed world cup for a few days and BSN is out

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forgot to vote

digital island
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after the world cup is over, do you think these scripts will still be played?

floral arch
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Not sure really.
Well, in longtext on server there was only 1 game of WC finalist script afaik.

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I think it did increase popularity of Bootlegger core scripts.

gleaming flax
neon schooner
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BSN lost by only a difference of 15 votes

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According to bra1n (therefore correct)

young loom
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should've made 16 alternate accounts </3

idle marten
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All voting for Stowed Away right?

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And then pointed to them as proof the election was stolen?

calm furnace
neon schooner
neon schooner
shut kettle
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the djinnlegger icon is so detailed compared to the character icons that it looks really weird to me

lone marten
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So

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What's your thought on the djinnlegger

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Are you going to change it or keep it the same?

idle marten
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Barista summoner anyone?

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Idk why this thought just popped into my head for this script

neon schooner
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But also

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I don't think I will actually

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I like the idea of "everything matters about twice as much"

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For this version of the script it's definitely not changing

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Like, I could make a more beginner friendly script with 2 demons as a gimmick and it would be fine

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But I prefer the advanced version

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And yes, this is definitely advanced

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The mechanics aren't so complex but in terms of actually playing it it's high level

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Every single thing you do matters so much more

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It's almost all fundamentals, turned up to 11

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this is a script to lock in on, basically

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and i like that

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it wasnt what i envisioned when i first made it but i think it's good that a script like this exists and has some publicity

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and it happens to have my name on it, how did that happen

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i've "started" a retrospective on bsn and basically i'll say all that and more in it

lone marten
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No change to allow starpass to recluse 🥺

neon schooner
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recluse was such an OP bluff here

lone marten
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truee

neon schooner
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it also weirdly doesnt fill the "misinfo quota"

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so, pukka + creativity it is

shut kettle
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when is BSN 2 where the rule is “if a demon dies by execution, their team loses…” and has recluse and pit hag

neon schooner
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fnuuy

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nah BSN 2 is the script im currently working on which is hybrid homebrew and has pukka ojo mouldwarp godfather golem tinker soldier

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pukka is also one of the only sources of poison there

idle marten
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Skink too right? and barrowfog?

neon schooner
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no

ruby lodge
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imagine knowing 0 minion is in play

idle marten
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only if no summoner

neon schooner
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I'd explicitly recommend to only play that with at least 10 players

idle marten
ruby lodge
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Also i love bsn just bc it beats the meta of "rolling dices has a decent chance of winning"

shut kettle
neon schooner
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Don't play 7p

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8p is untested to my knowledge

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9p is fine

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Above is fine

shut kettle
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3v4 sounds perfect idk what you mean lol

neon schooner
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We tried it once and a good player dead voting on a demon was the action that lost the game

fringe crescent
ruby lodge
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what

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-1 minion is tested

fringe crescent
#

The first bsn game I saw on the app had the players assume the demon replaced a minion

#

Good won but it was basically fair

ruby lodge
#

how was it fair with 1 minion replaced

neon schooner
#

Regardless it's got script health problems that aren't balance

open hollow
#

no minion abilties in a base 1 minion game feels bad

calm furnace
#

didn't evil win that gmae

lone marten
#

Not necessarily bad

#

And you have Summoner

#

So you would still have 1 Minion to solve for

neon schooner
#

not having an assassin or godfather is really rough ngl

young loom
#

no Outsider mod at 1-minion

#

lol. lmao even

neon schooner
#

yeah

open hollow
#

there's an argument you couldn't even put it in the bag

neon schooner
#

yes but for script sanity id rule that you could

#

i think RAW youre right

neon schooner
#

Hmmmmm I'm thinking about princess

#

It's a decelerant

#

Leaning towards no tho

#

Philo princess is interesting but probably a bad thing

#

One player controlling the first nom is also extremely strong

#

I don't think it's worth

floral arch
#

Midgame Princess sounds a bit too strong, true

neon schooner
#

Oh princess summoner, how did I not even think about that

#

Like it's not as bad here but it's still bad

floral arch
#

Princess just exing Demon D1 and triggering MM is funny :3

neon schooner
#

Funny, but not good for this script

floral arch
#

But hard to fight

neon schooner
#

Yeah ok no princess

#

This script can't afford to be funny unfortunately

#

This is high intensity clocktower

idle marten
#

that isn't just waltz

neon schooner
#

that's just djinnbucket

gleaming hollow
#

would princess stop both demons here

#

i would assume so

neon schooner
#

Yeah

#

If not then it's way too weak to be on this script

idle marten
#

Free summoner bluff

polar tide
#

the demon is any alive demon so yeah. I would say so.

idle marten
#

So how would Wraith fit on here? I feel like it could do something but not sure what

neon schooner
#

no

#

It doesn't fit but also the script is finalized

polar tide
#

Finalized 😮

Are the Djinn scripts becoming "official" scripts? As in added ot the website?

young loom
#

probably not?

polar tide
#

oh so its final from Hystrex's POV. Makes sense

neon schooner
#

Yeah WC is separate from the 15ish scripts that include all the carousel characters

polar tide
#

I knew that but I was wondering from who's perspective it was final.

neon schooner
#

WC25 is a collection to showcase the rules, the carousel 15 (that's what I'm calling it) is closer to an accessibility thing so ppl can just find a script and play it

neon schooner
#

Back at the quarter finals I knew the script was probably finalized

#

But at this point it would take a lot for me to change anything

idle marten
#

A new demon that fits perfectly, perhaps?

polar tide
#

similar to ||hannibal|| 🙂

idle marten
#

Or || skink ofc ||

peak birch
#

||Hannibal from FoR 👁️||

woeful vector
#

Chat, ||Hannibal|| doesn’t work here 😭

#

Also I don’t really see how a Marionette demon adds to the script

desert notch
#

what

neon schooner
#

it doesnt work at all no

#

and marionette demon is really far from what the script is trying to do

#

and this script is deliberately super streamlined

#

theres a LOT that this script doesnt have

neon schooner
ruby lodge
#

rlly bro

#

Imma find a chance to run this in my group

#

I doubt its balance but the idea and script vibe deserves champion in my heart

#

(I still doubt its balance)

young loom
#

It's as balanced as you can get a script with two demons and an extra evil

shut kettle
#

50% of games evil gets absolutely shitclowned by good, 50% of games good gets utterly dismantled by evil

#

the only way to get a swingier perfect balance is heretic

neon schooner
#

Yeah no the script is swingy as hell

#

Lots of people think it's really evil sided and lots of people think it's really good sided

#

From what I've seen I'm pretty sure it's balanced overall

#

But it'll also depend on the group. Evil will win in inexperienced groups, then it turns good sided once players realize they can just vote on evil players, and then settles into a better balance point once both teams have learned how the script functions

#

I think

#

(please summon ojos more often I barely ever see it and it's one of the strongest things you can do)

#

It's very much a script where everything you do matters as well. By roughly twice as much as normal

young loom
#

if you don't like the balance you can run the luis rule (demons don't learn each other during Demon info) which I personally like a lot

idle marten
#

Ok this is a really random thought, but how is snarmer as a demonfinder here?

inland plover
#

evil are kinda fucked unless you use Luis rule

#

new SC knows the other demon

open hollow
#

the old SC would know the other demon and could just win no?

#

oh the new demon can kill the old one off

#

if they know them

neon schooner
#

Yeah

#

It's way too strong

open hollow
#

still a bit sucky

#

for evil

neon schooner
#

I did carefully consider snake charmer. And everything else lol

young loom
#

still a better idea than sailor was

neon schooner
#

IT'S FUNNY

ruby lodge
#

But courtier is also funny

neon schooner
#

Courtier would be on if not for summoner

idle marten
#

Why not just add a 5th minion then?

#

Say organ_grinder mezepheles wizard ?

#

\j

celest citrus
#

A Hystrex Storytelling Video!! Felt Side Up’s next big project is the DOUBLE DEMON SPECIAL! We’ll be playing Binary Supernovae, the Double Demon Script with Double the stakes and Double the fun! Can Good catch evil when they’re moving at double the speed with Two Demons on the Team. TWO DEMONS!?!?! Sounds like a watch to us! Hystrex can be seen TOMORROW in Part 1 before he Storytells solo in Part 2 on November 20th in what he calls THE most enjoyable game he’s seen with his script thus far!!! Watch the trailer here and subscribe to Felt Side Up to get notified when these videos drop!!

https://youtube.com/shorts/l8vinWdFw_c?si=Xzb0o9frPk69A1jh

The math isn't math-ing. Felt Side Up plays Djinn World Cup script finalist "Binary Supernovae" with the author themself-- Hystrex! Full video available 11/6/25.

SCRIPT: https://www.botcscripts.com/script/6457/3.0.0

▶ Play video
neon schooner
#

Yeah you guys aren't ready for game 2

#

Game 1 was great of course

idle marten
#

was there an atheist claim game 2?

neon schooner
#

no lol

idle marten
#

missed opportunity lol

neon schooner
#

remember what i said about definitive files

#

yeah im updating them ever so slightly

#

(should be actually definitive this time, i just made summoner's setup text [-1 Demon])

neon schooner
ruby lodge
#

maybe i'll propose professor on bsn

neon schooner
#

not a bad pick, just too strong here

#

The revival isn't the problem it's the fact that that player is hard confirmed to be a townsfolk. Even if they get summoned you can just use that knowledge to find the other Demon, via chef empath and ft

idle marten
#

Hey, so I just realized the wording of the vigormortis / mastermind is very interesting in the context of BSN, and was wondering if you had any thoughts @neon schooner ?

#

Not necessarily recommending adding vigor to BSN, but thought it was interesting to consider

shut kettle
#

“A Mastermind that has their ability keeps it if the Vigormortis dies.” for reference

#

fascinating

idle marten
shut kettle
#

no

#

i see the vision

#

vig kills mastermind, other demon is executed, vig kills self

#

fire

neon schooner
#

I mean that's cool but clearly against the intent of the jinx

#

It could be scripted for tho sure

idle marten
#

Hey VIg/MM was overly weak for years due to an overspecific textual reading. Let it be a little strong due to the way they worded it

#

(also it only really applies in multi demon contexts so it's not super common anyway)

shut kettle
idle marten
#

like the old leviathan / mayor jinx, obvi

neon schooner
#

Ur both correct actually

#

World Cup Loser Hystrex misses once again

shut kettle
#

i’m always saying this

idle marten
#

too bad world cup loser hystrex doesn't have the good opinions of Quadjank author hystrex

shut kettle
#

I’M ALWAYS SAYING THIS

lone marten
#

New jinxes means Quadjank doesn't work anymore

#

Hystrex stays losing

neon schooner
#

True

floral arch
#

True

lone marten
#

Last time I was in conversation with so many minions, it was a Typhon game

neon schooner
#

Nah we reject modernity, return to vizier winning on the spot if a good player votes on them

shut kettle
lone marten
#

quadjank has been busted since its release wdym?

shut kettle
#

TRUE

neon schooner
#

TRUE

idle marten
#

BASED

lone marten
#

i have in fact considered it's based

#

that doesn't mean it was busted since its release

#

they aren't mutually exlcusive

shut kettle
#

basted

lone marten
#

The Midnight Oasis also falls into this category somewhat

#

it's bused

neon schooner
#

You guys should watch this 👁️👁️

shut kettle
#

no

neon schooner
celest citrus
#

You got there before me lolol!

quartz bison
lone marten
#

Who put a Scarlet Woman in my Typhon game??

shrewd flax
#

How much faster are games with this script than games of TB at the same player count?

twilit sonnet
#

Compare to shabaloth

#

That’s about the speed

neon schooner
#

Generally I let days last a little longer on this script, which means they don't quite go by twice as fast

#

It's still faster though, I wanna say it's over in about 80% of the time if both go to final day

shrewd flax
#

At a superficial read, one thing I dislike about this script is the presence of certain characters: Chef, Mathematician, Butler, Tinker, Moonchild, Ojo. I have certain personal objections to them all. I will think more about the script in depth later.

How does the Golem balance as an Outsider here?

floral arch
#

The Golem speeds up a game by killing a player and becoming a player that evil doesn't need to kill to win, which is pretty harmful on script with forced extra evil and around double killpower.

neon schooner
neon schooner
twilit sonnet
#

and even more outsidery

neon pelican
shrewd flax
twilit sonnet
shrewd flax
#

(Assume that Golem waited to nominate until D3)

neon schooner
#

BSN has a bunch of death modification, so you don't consistently have a final 3 or 4-- you don't even have a consistent final 5 always

twilit sonnet
#

Let’s see

#

12p game

#

4 evils

floral arch
#

On multikill/extra evil scripts the advice is harder to use as there's no consistent final day.

neon schooner
#

Good also really needs their nominations on this script. Not being able to nominate on final 7 can absolutely be the difference between victory and defeat here

twilit sonnet
#

If golem hits a good player

#

You’ve taken out 2 players you need to remove for a TPK

#

And you still have another outsider

#

Which will likely also cause death

neon schooner
#

I will say, golem is pretty emblematic of how swingy this script can get. I've seen it lose several games, but I've also seen it win a few because they hit a demon

neon pelican
#

Yeah this script tends to make the hardest "final 5 ever"

neon schooner
#

(and the demon never thinks to pivot to fool)

shrewd flax
#

Those seem like sufficient reasons for Golem to be a detriment some of the time, though still swingy.

I will have more questions about this later, but this looks like an excellent script🔥

shrewd flax
#

Alright, I saw the site for BSN, which is nicely done. I can't get past this, though:

#

This is why Mathematician is a bottom-feeder character to me, right above Heretic. The vast majority of people, including (I would guess) most people into social deduction, don't want to parse this. It's completely technical and impersonal and requires fairly comprehensive knowledge of the script to be actionable at all.

neon schooner
#

This was me spelling out particular cases for STs, much less something for players to learn

shrewd flax
#

How is someone supposed to interpret their math info if they don't know these things?

neon schooner
#

Math on this script boils down to "+1 every time someone gets false info or every time someone is protected"

#

You can play with that knowledge instead of the full list and you'll be fine

#

I understand if it's complicated despite that, but 1 I can confidently say it's the most complicated thing on the script mechanically, and 2 it's really integral to the script and how it functions

shrewd flax
# neon schooner Math on this script boils down to "+1 every time someone gets false info or ever...

Even then, you have to specify things like Fortune Teller hitting their red herring doesn't count as false info (I know this follows from Math ability, but still overly technical). It's better with that summary statement, but I hate this character anyway and was just using the list as a good illustration of why.

This is a personal preference, not a criticism of the script's cohesiveness, so I understand it being here

neon schooner
#

Sure

neon pelican
#

Mathmatician the goat

neon pelican
#

Ayo what happends to the demon if they get deleted

#

Do they remain evil or what, do they transform to summoner or another minion

floral arch
#

In Summoner game a Demon is replaced with Townsfolk.

neon pelican
#

Ohhhh i get it

ruby lodge
#

also that reasoning is just saying ppl hate knowing more mechanics abt the game

shrewd flax
shrewd flax
neon schooner
#

hey what if we didnt antagonize ppl for disagreements

#

-# saying this as a server minion rather than the script author

#

oh also

#

happy new year!!

twilit sonnet
shrewd flax
#

Imagine calling that a disagreement instead of a reductive, bad faith interpretation of what I said

twilit sonnet
#

what is this

#

the internet

neon schooner
ruby lodge
#

Also saying ppl who's into social deduction won't want to parse math interactions is just splitting "social" and "mechanical" aspects into mutually exclusive

#

which is false, and exceptionally false in clocktower context

#

-# it's less false in other sdg

#

idk how you see the game but clocktower is clocktower bc it has a lot interactions

#

and knowing and using them is like a big part that distinguish this from other sdgs

#

notably

twilit sonnet
neon pelican
#

Mathmatician is the perfect representation of the nerd side of the game and how it is INTEGRAL to the game depending on whats happening on the script and on a real game!

quartz bison
#

This is from day 2, but town lost because they were Mastermind-paranoid and didn't execute much

neon schooner
#

👀 👀 👀 nice

#

Who got summoned

quartz bison
#

I'll ask!

ruby lodge
#

Peak bsn gameplay: have 1 demon sink every night so it’s always maybe mastermind

quartz bison
#

Into the Ojo

neon schooner
#

ooooooooooh nice

young loom
#

yay ojo summons!!!

twilit sonnet
#

Rq

ruby lodge
#

?

twilit sonnet
#

@neon schooner your planet needs you

idle marten
#

since when has bsn had typhon?

twilit sonnet
#

It doesn’t

#

They just wanted to know the ruling

neon schooner
#

I would say that's legal yeah

#

But uhh if you run the BSN rule as an extra evil then I have other concerns lol

#

If you're running another script and using a similar rule it can be fine

ruby lodge
#

+2 starting extra evil 😭

neon schooner
#

Hey I mean goon is the honorary 25th character on BSN and it would be fine in big enough games

#

It's just. Yeah that's too many evil players lol

desert notch
#

when did lot get on BSN

twilit sonnet
#

Someone was simply asking the ruling

polar tide
neon schooner
#

Ooooh nice!!

wise moon
#

livetext good win in 8p

#

its a bit scuffed at that player count

neon schooner
#

GOOD WON ON 8???????

#

Wow interesting

neon schooner
#

Thx for running!! :)

shrewd flax
#

The background image that shows up at clocktowerdotlive when you put in the BSN json is amazing

shrewd flax
#

I've come around to this script hard and would love to see a breakdown of how the characters interact, if you have one

polar tide
#

A big important note of this script is that demon night order is extremely important. That's what I would say

neon schooner
neon schooner
# shrewd flax I've come around to this script *hard* and would love to see a breakdown of how ...

https://beardytas.com/garden-of-djinn/binary-supernovae/ this says a lot, but i don't think it's quite what you're looking for. i might do a quick writeup later today if I have time 👀

Djinnlegger Rule: If a Demon dies by execution, good wins. Summoner only removes 1 Demon. [+1 Demon] BSN FinalDownload Binary Supernovae is a Garden of Djinn World Cup finalist script featuring not…

shrewd flax
neon schooner
#

Yep, it's because it got top 16

#

There's 15 other script icons like it :D

#

Actually, gimme a sec, I have them all on my laptop

shrewd flax
#

Sick

#

Although I was referring to this

neon schooner
#

ohhhhhhh i didnt realize that could also show up on .live now

#

i thought it was app only

#

and yeah this one's also great and also made by tpi!!!

#

all the top 16 have it

#

(depending on where you get your json from, at least)

shrewd flax
#

They have unique ones?

neon schooner
#

nope it's the same one

shrewd flax
#

Still really cool

neon schooner
#

ya for sure

neon schooner
#

ok hi im back ill yap for like 15 minutes then i gotta go

#

starting with the rule itself: this has the effect that both teams have twice the opportunity to win. in practice, what i've found is that this means that everything from who you choose to what's in the bag to who you vote on matters about twice as much

#

though the script is built so that most bags work. any evil team works perfectly fine, and most good teams will work as long as they have access to both info and protection

#

the misinfo suite here is very sparse. it's actually mostly just pukka. with the game moving twice as fast, pukka poisoning info townsfolk is far more impactful, and it's able to bear the load of misinfo far better than your average script. it still needs help though

#

innkeeper and philosopher are the other ways for information to be false. these are, of course, townsfolk, but they can also be bluffed, which is just as important for the evil team

#

(basically any bag of BSN should have at least 1 of innk and philo either in play or in the bluffs, or both. if not, you BETTER have a pukka)

#

summoner and mastermind aren't misinfo, but they're more for the good team to work around, which takes up players' thoughts and makes acting on info riskier

#

mastermind in particular is very potent on this script, because it's a little harder to detect than bmr if youre just going off of kill patterns

#

like, there's still gonna be a demon killing on a mastermind day, usually

#

to counter this, we have characters like mathematician and oracle

#

oracle is more obvious in its counterplay. if the number didn't go up and you trust your info, it can't be a mastermind day

#

mathematician has the unique ability to distinguish different sources of dropped kills. if the innkeeper saves a player, that ticks the math number up. if there's 1 fewer kill than expected because a demon's not killing, that doesn't tick the math number up. higher math numbers usually mean it's not a mastermind day

#

this is also a script where you can (more often) pinpoint exactly which characters ticked up the mathematician. pukka can be difficult to spot because it's so invisible until after the fact, but there's strong synergy with things like exorcist and philosopher

#

another effect of pukka being the main source of misinfo here is that you can never totally trust info on the day after you got it. if you wait a day, and you're alive, you probably weren't pukka poisoned at the time... but this is a script where you probably can't afford to wait a day

#

the info is also quite polarizing at times. i've seen an empath bluff fall apart because they claimed strong info on day 1 and then not die about it later on. pukka can't explain that, all you really get is philosopher.... or that you were lying about your role. let's talk about magician!

#

this is a script where coordination is incredibly important. assassins don't want to sink their kills into whoever the demons are killing tonight, summoners want their demons to know who the other demon is, and minions desperately want bluffs in most cases. magician throws a massive wrench in that

#

evil has ways to get around the magician (like ojo), but it can really mess up day 1 especially. in the first game on stream, the magician fooled the evil team all the way to late game, where there was a great conversation between 2 evil demons that thought the other was good where they complained that they were being framed

#

magician is also uniquely good at affecting votes on this script. evil is, by default, incredibly mechanically coordinated (they know who's who), so having someone on the inside is a solid counter to TPKs

#

it's also a great bluff to back into. i had a game at final 3 con where the magician bluffed golem, then the real golem punched a player, then she had the most suspicious magician claim ever... and was good

#

so, uh, evil players can do that and be believed too

#

golem and fool have ways to publicly confirm themselves as good here. that's totally intended, and it gets hard countered by summoner

#

the later they confirm themselves, the better. since summoner can act on night 2, the value of confirmation goes up over the first 3 days. but, the number of living players tends to go down faster

#

fool golem is also an intentional combo. if a golem punches a fool, they don't appear to die. this is an incredible bluff for demons!

#

fool soaking up a kill is also quite important as counter to godfather. if the godfather gets a kill here, it can often mean evil steamrolls. if they kill the fool though, good still has a real chance

#

these 3 demons kill in very different ways, which is part of why i chose them

twilit sonnet
#

BSN zombuul

#

kinda stupid but maybe

neon schooner
#

imp kills in the standard way, but if it kills itself, it moves the goal post for the good team to a minion. this can be incredibly risky against characters like empath, chef, and gambler

#

pukka poisons first, then kills. it also can't kill itself

#

ojo is uniquely good at killing demons, especially because it goes last in the night order and won't drop a kill from a teammate (if the imp kills the ojo, that's it, they don't get a kill)

#

ojo also, of course, kills by character

#

the ways that ojo and pukka kill are often double edged swords because they have blind spots as far as choosing who to kill goes. but, in context, they usually make up for each others' weaknesses because they're not alone

#

these townsfolk are carefully selected to support the philosopher. chef info is universal, so it doesn't synergize that hard with philosopher... but you can still find a summoned demon! most other characters benefit from being sober for a long time, whether that's a chambermaid that's choosing every night or a soldier that's holding out against 2 demons trying to kill them

#

i've seen most townsfolk get chosen by philosophers on this script, and i genuinely believe that all of them are viable choices. it's really about reacting to how the game is going (or going magician night 1)

#

ok i gotta go lol

#

ive said like most of the high notes i think? but i have SO many thoughts on this script and if anyone is curious about smth ill happily answer

shrewd flax
neon schooner
#

I can't remember any off the top of my head, but I wouldn't be surprised if it's happened before

#

It's less common than you might expect tho because this script USUALLY has at least 2 minions

#

(7 and 8 player games are very evil sided, 9p and 10p aren't much better)

shrewd flax
#

In what range of players would you call this a very good script

#

Does it shine the most in large games

neon schooner
#

Yeah I'd say so

#

12p is probably ideal? But anything from 11-15 works well

#

Even 9 or 10 is definitely runnable, just be careful with the bag

shrewd flax
#

Why two minion game instead of three?

twilit sonnet
#

people hate 3 minion for some reason

neon schooner
#

Higher variation in which minions are in play

#

It's not a very substantial difference

twilit sonnet
neon schooner
#

Like I'd always rather 13p than 12p+traveler or 12p+spectator

shrewd flax
#

I tend to like 2-minion games more, because 3-minion feels like you're always working with the same characters. But if the script is best with more players, maybe 12p and 15p are the best

neon schooner
#

Fair enough

#

I would say don't stress so much about the player count once you hit 11 players

twilit sonnet
#

Remember when this script had xaan

neon schooner
#

Yeah that was before I understood the implications of the rule all that well

twilit sonnet
#

Pepperidge farm remembers

twilit sonnet
#

probably shouldn't have baroned the xaan tho

shrewd flax
#

Is it ever strategic for the Imp to starpass to Summoner on N2, collapsing to a normal BOTC game? In other words: is the Bootlegger rule evil-sided, compensated by a strong town here, or vice versa, or is it balanced?

ruby lodge
#

It’s evilsided

twilit sonnet
#

and compensated by a strong town

neon schooner
#

Yep seconding what they're saying

#

It's a fully coordinated extra evil including an extra demon ability and a weird safety net

#

The wincon alone is not enough to make it balanced

#

Again, misinfo is sparse, and info is potent

#

There's a reason a good chunk of the info is from TB, the script with very direct info that's not afraid of direct conflict

ruby lodge
#

Hot take: evil should sink 1 kill each night to bluff mm day bc they still have 1 kill

neon schooner
#

There's a push and pull there because you give good multiple free executions that way

twilit sonnet
#

alternatively: not everyone is a demon candidate

neon schooner
#

Yeah that works too

ruby lodge
neon schooner
#

The extra time makes it easier to find a living evil player to execute

#

Because pukka is the main misinfo

shrewd flax
#

If you had to name one flaw of BSN at high enough player counts, what would it be @neon schooner

Or is there none

neon schooner
#

It's incredibly swingy by nature

#

Swingier than anything else I've seen

#

And I'm okay with that!! It makes it feel distinct

#

But in a perfect world yeah I'd rather it be less swingy

#

Moonchild is also just kinda... there, I guess? It works just fine, but it's not actually adding that much to the script

#

That slot wants to be goon, but goon would be an extra extra evil which breaks things

ruby lodge
#

I think mc is fine

neon schooner
#

It's fine, but it's only fine

ruby lodge
#

Well with 2kpn the extra good player is actually less benefit to town than in 1kpn

#

So the outsiders should be less damaging

neon schooner
#

Uhh... kinda?? It's complicated

#

Executions are about twice as valuable

ruby lodge
#

What I do also like about the script is it makes summoner mm good

#

Normally they have the issue of there not being a demon for 2 days

#

And the solution is just let there be a demon

neon schooner
#

Yeah exactly

#

Same with summoner magician

ruby lodge
#

True

neon schooner
#

It's a little weird in practice and prone to people not understanding the interaction, but if everyone understands it then it works really well

#

I make sure to explain it in full

shrewd flax
#

I guess it doubles the swinginess of regular scripts that comes from accidentally executing the demon D1 or D2?

neon schooner
#

I gave both teams double the win condition

#

It doubles everything

shrewd flax
twilit sonnet
#

||is this tramp again||

shrewd flax
#

||I actually think Feathermaster works better here||

#

||It counters the loss of townsfolk from the Bootlegger ability, among other things||

twilit sonnet
#

Oh lol

ruby lodge
#

But it has misinfo

#

So 👎

shrewd flax
# ruby lodge But it has misinfo

||Misinfo bad for the town. But slowing down the game (no more Moonchild death) good for the town. Balances.

Moonchild face-up Outsider, execution a known Godfather threat. Feathermaster a face-down Outsider, execution an unknown Godfather threat. Balances. ||

neon schooner
neon schooner