#tennogen-creation-discussion
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thanks !
I’m Srry
thanks alot
What is tenogen? I have scolled past this alot
Tennogen items are fan-made cosmetics that are made for Steam Workshop (platform for publicly contributing content for the game)
Ah cool
#warframe-general is a better place for casual hellos with discussing TennoGen. 🙂 Deleting a few messages for this.
hello, i have been working on something and i was wondering if i need a seperate models/parts for emissives
emissives is just a texture, why would you need an extra model?
you mean like z-fighting, when two overlaying textures flicker?
yeah
no, that won't happen
ok, thx
if I'm not wrong z-fighting actually only happens when you have two separate models inside each other but not with multiple textures on the same model
at least not with dedicated textures for stuff like normals, emissives or tints because those are baked into the model where they can only ever affect specific aspects of a model but don't interfere with each other unless you're doing something very wrong
(pls TennoGen people correct me if I'm wrong, my understanding for 3D modeling is very basic)
No, you do not need separate meshes for emissives, UNLESS, you're making FX cards, like fire jets or exhaust vents.
Tennogen is for player-made content, please use other channels for unrelated questions.
Please see the above message.
what are the top 5 frames that are hard to make tennogen for?
Nidus, Gauss, Grendel is pretty difficult, probably Equinox, hm
Anything with many moving parts generally.
also xaku ? since this frame need a skin for their skeleton and their "skin"
i'm guessing qorvex would be difficult as well
actally, i think qorvex might not be as difficult since his form is very blocky where other frames are more organic in shapes
whether a frame is blocky or not has nothing to do with how compliacted it is to make skins for it
Quorvex fpr example has a ton of separate objects that move with a pulsate animation and unless they all share the same texture like Gauss' fingers, it's gonna be a pain to texture them all individually
as his model in symmetrical, couldn't you just texture one half and mirror the other half?
that's what symmetrical means, yes
Any TennoGen artists (published ones preferably) who want to collab on some Entrati/Necramech skins please please hit me up, I have ideas
Hello artists! Dagath & Qorvex files are now available for TennoGen, and are hosted on the Steam Workshop Guide!
https://forums.warframe.com/topic/1382340-dagath-qorvex-files-now-available-tennogen/
https://www.warframe.com/steamworkshop/help/index.php?page=content-files-and-examples
Files are now available on the Steam Workshop for Dagath, the 54th Warframe, and Qorvex, the 55th Warframe! Like all of our Warframes since Revenant, Dagath and Qorvex use newer tileable shader tech and thus full PBR (physically-based rendering) reference material is not available. Creators are e...
We've also created an Entrati Faction Style Guide, adding the Entrati style to the list of accepted Factions you can base your designs off of!
Find the full details under the "Faction Style Guide" https://www.warframe.com/steamworkshop/help/index.php?page=content-creator-art-style-guide
https://forums.warframe.com/topic/1382341-entrati-faction-style-now-accepted-tennogen-guide-updated/#comment-12959728
Tenno, We are thrilled to announce that we have added the Entrati style to the list of Factions we accept for the TennoGen program! We’ve updated the TennoGen Guide’s “Faction Style Guide” page with a new section on Entrati works that outlines how to successfully emulate the Entrati style in your...
I have been waiting for this day for years
Time to dust off my Titania and Oberon Necramech-inspired designs and start on one for Lavos.
We need material breakdowns like this for other factions. This is super helpful
I will follow any Lavos stuff you do until it's completed, I swear
hallooooo! Idk if this is the place to put this so please let me know if it's not!
I took a peak at the Qorvex model and the .fbx doesn't seem to be working, the .obj file is fine, though!
guys will see this and go "hell yeah"
that being said
HELL YEAH
im actually excited to see what you guys make with the style.
that being said. i want a soma skin in the style.
Basically Tabuk Zastava
You'll be happy to know several artists are already working on like... three or four skins in that style, I think.
do 2d artists ever get 3d artists for tennogen to collab with them by any chance? just curious. have a few ideas but I can't model to save my soul.
Here's a still very much WIP of my Entrati Titania, still have to figure out the Razorflies (will probably use Entrati floral flourishes for emissive inner wings with weathered gold for the trim), the front Ribbons, a helmet side-view, the connecting parts for her wings and the inner portion of her wings...
But it's progress! (Feedback welcomed, too)
This is fantastic. Already loving it
Yes, but you must be either lucky as most of them are already on another collabs or work alone and have some interesting ideas so you catch their attention, as they have to invest their time on your concepts and ideas
Source: me, im the 2d artist who can model but cannot sculpt
Yeah, but most of us do our own designs. It's pretty competetive aswell. I've seen people here expecting to collab with 3d artists, but their concepts just aren't good enough. Keep in mind that you need to reach the industry standard if you want 3d artists collabing with you, since that's what's required to get something accepted
You might be able to find someone that wants to try their hand at sculpting to partner with. But don't expect the first one(s) to be up to standard right away.
The best way of doing is to probably post a few arts, and then link them to a 3D modeller with an interesting to you style.
Probably gonna do another gauss themed skin or Octavia skin
Honest question who would like to see an Alastor designed Octavia skin?
how would one make the obol details??
I'd love to see that honestly
Gotta try and figure it out tho
give it that classic bob and adjusted ears on the helmet with music sound waves dancing on the face for the smile
at least that's what comes to mind
Crucible heat sword skin
Please make sure of the purpose of the channel you are posting in. This does not belong here.
Heeey! Quick Question! Are there 3D Modeling Softwares besides Blender? Blender is always crashing and causing sometimes a bluescreen on my Pc and i want to try to model my first Tennogen Concept (in which i asked on Twitter for help as i'm a complete noob of understanding anything about 3D Models so, i just try it by myself). Kinda want to know what you guys use :>
There are several options. Blender is the only free one I know of.
I use 3Ds max since that’s what I was taught to use in college, but as RisingAbyss said, it’s not free.
Hi, I'm making a design for an Ostron Mag skin, but I'm new to this so I wanted some thoughts!! I also wanted to see if gold metal is allowed here (specifically in the blue parts) since this is Ostron
Osteron do use metals as accessory bits, but I'm not sure gold specifically is a good idea. Might be better to use silver or grey.
Update
Sadly people can't do for Wisp a shroud in the form of elastic pieces from a girl from KDA (Evelyn)
So motivated to practice TennoGen designing lole
Does anyone have a ref for (normal) Volt? I wanna draw a Corpus look for him
So I decided to just use a basic image from the wiki! Too busy to draw the other side, and I haven't decided the color channels yet
This channel for player-made skins, this is not the place for random suggestions.
Didn’t know lmao
Colors!!!
Gray - metal
Cream - smooth
Teal - rubber
Copper - metal
Violet - emissive and effects
Please gimme any thoughts or questions or whatever xd
When I mentioned Corpus, I didn't mean I wanted a bot...
I see, i see, thanks you two!
Well, my idea was this but, guess i need to wait til i can upgrade my CPU and hope that Blender works 😅
And to the concept, i'm horrible when it comes to perspectives
but, yeah
what are you going for with the helmet?
it doesn't really seem that Corpus to me (yet)
The oval is emissive stuff, like the one on Caliban's default helm
The shape above it is supposed to have a lightning motif lole
And on the backside there's an aerodynamic tail and more cords and stuff
no I mean thematically, what are you orientating it on? Crewman helmets, proxy heads or neither but another secret third thing?
since your body looks to be based on crewman suits, the helmet doesn't seem like something the Corpus would give their human units
even looking at the much more complex designs from newer tilesets
That's a good point
Most Corpus helmets seem completely metallic though so I wanna try avoiding that if I can
I mean you could try to look at how the Corpra helmets do it. A lot of the materials they have is metallic but not in the same type. Sometimes it's shiny/glossy, sometimes more matte. You could maybe try brushed metal to contrast the others. Even hard plastic can work if you know where to put it
What should I change for the helmet? Make the general shape more boxy?
that could certainly work
but it's not the only option available
@atomic spade currently has two Corpus projects going, one for Harrow and one for Gauss and they look completely different than what you'd see from any Crewman enemies ingame but both still in theme and very much Corpus looking
I asked him actually
He said I could use his designs as examples/references
oh that's cool
even better that I can use this as an example
see how only the yellow region is shiny metal while the blue and red materials are completely different?
yes, the helm is very shiny but if you get the proportions right you could make the areas that aren't shiny on your helmet more prominent and still keep the Corpus look
at the end of the day what makes something look Corpus comes down more to the shape language of your helmet rather than just the materials
(obviously Grineer typical materials wouldn't really work but you get the point)
if you want you could come over to the TennoGen server and discuss your projects with the other TennoGen creators. They're more active there than they are here. Just tell me and I'll shoot you a link in DMs
I'd like to join
And here's how it looks now xd
Is there any news on Kullervo augments?
Wrong channel Silly Sue
Thanks
volt skin concept?
Yessirrr
Icic, looks nice so far ^^.
Thankiesss
Do you have any advice or more thoughts?
I'm trying to finish the design before I get to coloring and different angles
I believe I can make something up. But it's late rn. I'll ping you tmr.
just asking what's it's based off?.
It's supposed to be Corpus, specifically a humanoid/Crewman
Wdym by "make something up" lole
oo neat.
noting negative, like I could draw some ideas? Based off your design. w your permission ofc.
Sure, if you like
I also need a modeler if you or anyone you know can help with that
I’ll ping you, once it’s done.
Not really, sorry.
Sorry, if it looks rough.
Oooo
Someone should make more gauss skins and helms I absolutely love this one https://steamcommunity.com/sharedfiles/filedetails/?id=2877204638
no clue how to make it work for redline
Would anyone mind sending me a link to the Tennogen discord server? I can't seem to find it elsewhere.
On it (it's not listed anywhere, you kinda need to be lucky that someone sees your message to invite you)
what does 10p mean?
Wrong channel, but P stands for Platinum in this game
okay, so weird question
is there anything against making a genderbend tennogen skin?
ive seen some tennogen skins that just completely change the overall shape and flow of the mesh
if i made a genderbend citrine skin would there be any issues publshing it and getting it ingame?
i guess what im asking is if theres any limitations to the rig so long as its weighted properly
a another question is HOW is the rig created, do you just hand the mesh off to DE with its textures and they rig it? or does the skin creator do that
I don't think you can change the mesh of the body
i couldve sworn ive seen some tennogen with additions
i could wrong
i need to build my portfolio more and apply to DE xD, they live downtown from me
You can change the helmet's mesh, as well as the textures for both
then ill make a genderbend skin line XD
I see isee
VERY sadge
also @rotund nova your ostron design looks SOOOO cool
would absolutely kill to see a mesa with a bandana mask with the red cloth
her little grendate things could be the glowing crystals
Whats tennogen?
player created cosmetics
Ohh
They have it in the description
You cannot change the body model, so there is no rig
But yes, when rigging is involved (cloth on helmets/syandanas for example) they handle all of that
I'm totally willing to attempt this if you can give me some more concepts of the body! I'm a hard surface modeller by trade but have been dabbling in sculpture work for a bit.
sure, if I have time.
i just wanna say you guys and gals in tennogen are awesome please keep up the good work 
Whoa
used another concept as a base. cause I'm bad at anatomy.
Wonder what the theme is here. Also don't think gold metals are allowed
You cannot modify the body mesh.
You can only make a helmet form scratch and bake a normal map and textures to the body
Yep the skirt part probably won't work but I think I can do parts of the rest with maps going to get the reference files and check it out before I make assumptions. I'm not entirely familiar with volt.
Yeah, make sure to read the official TennoGen guide
Oh dam
That's why I traced the meshes for my designs lole
welp.
I have some mesh refs of Volt you can draw on, should I send em to you?
Anyways, here's my Corpus Volt progress
those should help as well. The skirt is there, so I'm going to see what I can make.
Have fun!!!
good luck
Yes please.
interesting
👀
The roundness of it makes it look Grineer, is that what you're going for?
No lol, aim was for corpus. Sad part is I've spent like 5 hours on the body and blender did some weird stuff with the hiding of the mesh and its destroyed the lower parts
Looks ok at a distance, but up close it's pretty much messed it up
So I'm going to have to start over
Helmet was based on this guy honestly,
Mixed in your basic shapes with this for detail, but it does end up looking more grineer.
Hmm, should I add some color and material channels? Maybe Avi could help too
The thing about the design you are doing is that yes corpus is mostly geometric, but its all angled and with sharpish edges, the helmet looks grineer because its a round plate and it has no angles whatsoever
Grineer design wise is mostly organic shapes, mostly bumps and curves, where corpus is mostly hard surfaced
Yes!!!
In most Corpus designs, you will rarely found helmets with round surfaces, most of these surfaces are flat or mostly flat
Where Grineer is the antithesis of that, most of the designs have round surfaces, and if a design doesnt follow this, it compensates with "crudeness"
Mhm. I think I should keep doing the colors, should make work easier for the modeler hehe
How's this so far?
This is a pretty quick example of what i meant
HOW DO YOU DESIGN LIKE THAT
bro knows his stuff
also Noxxr is insanely fast when it comes to concept sketches
I can try coloring on this. Also, the oval at the lower part of my helmet design is supposed to be an orb thingy with electricity running on/in it, would that be a good addition to the new design?
Nicely done
Messy edit and some coloring of Noxxr's design lole
The horizontal bar on the back doesn't feel that speedy to me, so I changed it to antennae
Adding to that, maybe make the front pointier for aerodynamics
Or perchance bevel it so it’s less flat but still retains that circular shape? - to stick with Kuro’s aerodynamic point
is making the visor blue neon part of corpus helmets against the rules?
also is there a discord server purely for tennogen?
why would it be?
yes there is but it's unofficial and you need an invite link
remember something about eyes facial features and was wondering if it falls under it
not really a facial feature but might be too close to the mobs
a visor isn't facial features
facial features refers to realistic human faces
you can't do eyes, mouths, noses and ears and whatnot unless it's heavily stylized
i see thanks
Who's that for?
Volt
Nice
I was thinking about doing a Vox and Alastor thing, what frames should I do em on?
I guess Nekros? Or any other character with similar themes xd
Nekros would be good for Alastor
Now I just need one for vox
Maybe volt?
Or Gauss, or Gyre, both are similar to Volt
I need one that is like technology
Vauban or Protea
Oooo
Then throw in a husk design for Voruna since she's the only one who fits Husk's design
Do an Alastor Microphone Polearm skin
Basing a Tennogen design off something from a show wouldn’t be a good idea. You can incorporate elements but the farther away it is, the better
Yeah, make sure to read the official guides
is tennogen/user-created content strictly restricted to cosmetic material? i'm currently writing a new lore-accurate quest and would like to send it to DE. curious if that's something they encourage
TennoGen refers to cosmetic material
Fan works such as quests are different, and I dunno how, where, or if you can send it to the people at DE
awesome, thanks for your help
you can obviously still take inspiration from various sources but everything you make as a TennoGen creator has to be 100% your original idea
Can you do tennogen for arch stuff and nechro mechs
Or is that not available
Nvm they should though

Please use #warframe-general or #1197322290166251680 for questions not related to tennogen. Thank you.
Removed unrelated discussion.
Hello! is anyone is familiar with Tennogen using Blender? I could use some advice 😅
can someone help me
just ask your question. If we don't know what you need no one will be able to help you.
that's equal to just saying 'hi' in a dm.
I'd say it's closer to saying hi in a random group chat
Be specific with your request, don't ask to ask please.
Mfw I asked yesterday but got nothing 
I could easily be wrong, but I don't think there's many active TG artists here who use blender specifically for tennogen
that still wasn't a very specific question.
fair enough. Was just hoping someone would reply then i'd elaborate.
even if, many people don't want to engage unless they know exactly what the issue is. It's not optimal but that's what it is. I stopped asking if someone can help me and instead outright stated my issue because the success rate of getting the exact help I needed was so much higher.
If you want I could send you an invite link to the TennoGen server. If anyone can help you with Blender TennoGen, they're probably there.
Please do!
I can agree
I like the shape of the first one
First one is 
I think the second looks closer to a Hildryn helmet, she has that loop going down around the back.
First one is absolutely perfect. The second one is great but it looks more like a Yareli, Ivara or previously mentioned hidryn. Still looks great but for Octavia the first one is fantastic
You make a ticket with #support-and-bugs
i would like to create a new Oberon Style called "Crimson Fairy" [a type of Halloween Design] but for the moment all i can do is modelling without a ref x)
if anyone have any interest in helping with 2D designs im all open
Decided to stick with something like the one on the left and am experimenting with shapes.
also tysm for the feedback @eager quail and @prisma shale !!
ooo, love me some octavia love
what's your particular direction for this concept, is it like a mohawk style?
Not sure yet! I think she deserves some more of those sick emissive mandachord rings. So I thought I'd do her justice! I'm also hoping to make a helmet that looks good on both her original and her prime.
I see I see, because your idea of a vertical ring does give me a vision of a punk-styled concept
Yep! Currently deciding on wether or not to stick with the double visor idea.
a bit scared to send that since im kinda new to Tenno stuff but thanks for an artist to help me a little bit (i did the entire modelling of the head/Mask) also it's stil a wip ^^'
Thats gonna be a no since DE strictly enforces no skulls
Even for entrati themed skins
But the idea is cool tho
and does something like that is accepted ?
(ye im trying a different way but i want to keep the horns)
Would try to make the horns more like the Tenno style
so more mechanic ?
like sort of robots even tho like there a few Oberon heads that doesn't really have like a Tenno style in the Tennogen
Yep, the shape can be maintained tho, its the details where you have to do it tenno style
the details ?
Like this one Tennogen Submission
i mean i didn't do like exactly deer horns
sure i will need to change a lot of stuff
If you want to have some sort of skull in your submission, it should be very, very stylized to the point its barely recognizable as a skull
and yet this is like completely recognizable that it's a skull
Stylized or not x)
What i mean with the skull thing, is that if you want a skull in your submission, it has to feel like a skull, but barely
And even like that you might get rejected
alright but now all i did is mainly remove 90% of the skull to keep the horns
Rules can be broken to some extent, but its very, very difficult
Because the final verdict is from DE, they are the ones who decide if its good or not
The Tenno style is somewhat mechanical but organic at the same time
ye ik
ah
i mean like i said i haven't even made the textures
Its very elegant, unlike Grineer which its mechanical and organic in its nature, but its crude and brutal
Id recommend you to make those details in the sculpt
Not directly on the texturing
alright
Where are you sculpting? On Blender??
ye
The workflow should be:
-blocking
-sculpting (down to the finer details)
-retopology
-high poly baking into low poly (can be done on Blender, but many Tennogen artists do it on Marmoset Studio if im not mistaken)
-export to texturing program (ex. substance painter)
-finish the materials and do the finer adjustments on Blender
-upload to Steam Workshop and wait for feedback
i always feared retopology
Its not that difficult, just tedious
i wont lie i am pretty skilled in terms of modelling, i have a lot of patience for it but Retopology i tried once and i did not had the patience for it
This is how the workflow should look like
Images from Malaya Yu on Twitter
Ive heard that Topogun is good for retopology
Topogun ?
oh so it's a different app
As far as i know, Tennogen artists (who have approved submissions) use:
-ZBrush
-Blender/Maya
-Marmoset Studio
-Substance Painter 3D
-Topogun
alright i will keep that in mind for now ima just stop cause i worked on the head for hours
thx for the help tho ^^
Tenno isn't mechanical/robotic. It just means a very specific shape language.
yeah no worry i mainly understood what Tenno is sort of
it's mainly a mix of Flesh stuff and robotics etc so
What i kinda mean by Flesh is mainly like Some Warframe have Clothings/Litteral Spine Bones (even tho to me it's mechanic stuff except the clothing)
i didn't said the right word my bad x)
↑↑↑
Gotta love the corpus esque look
Removed non-Tennogen related discussion.
for future reference, would it still be unrelated if the question was specifically about finding out if something is a TennoGen skin?
or does every fashion frame question count as unrelated by default?
If you aren't sure if something is tennogen, #fashion-frame is the appropriate channel to ask - or check the wiki. The wiki has a breakdown of each category and images of the skins.
https://warframe.fandom.com/wiki/TennoGen
I wasn't the one who asked about the Rhino Dex skin but I'll refer them to the #fashion-frame channel if someone else asks about that here.
thank you Tenogen for making better items/skins than the game
I mean for some things TennoGen is the only cosmetic option that exists so there isn't really much competition to begin with.
kind of a weird dunk on devs ngl
its true though. it seems they forgot some weapon classes exist
I do actually have an Assault Saw concept in mind, but I could just try designing it as a skin lole
not allowed for tennogen
Figured
Removing messages unrelated to Tennogen. Please check channel descriptions and pins.
what software do yall use to make these models i wanna try my hand at making tennogen and dont know what software to use
For sculpting and high poly, Zbrush, I think Zbrush Core is free so you can try it for free. For retopology and optimization and unwrapping Blender is most often used. If you're into making more hard mech looking stuff, I highly recommend Plasticity. Texturing is most commonly done in Substance Painter, and you can render in Painter, or Marmoset, or Blender, or I dunno, Maya or Cinema 4D, but they are expensive.
that is a lot of info i will need to do some research into and i really appreciate it thank you
@rich ginkgo why don't these guys read the channel names
what does this have to do with tennogen?
I bought the Equinox Insomnia Skin and a Valkyr Graxx skin years ago, I switched to console like 2-3 weeks ago, and It's gone?
Is it a thing where Nintendo is just restricting certain things?
yep.
Yeah I don't think TennoGen is saved across platforms
I think it is, since I do still have the Repala Syandana, Ash Bai Hu skin, Excaliburs Apex and Caduto skin I got on PC years ago.
I just don't get why the Equinox and Valkyr skin was taken away though.
Zbrush core mini is free. Hasn’t been updated in years. Same with zbrush core
I’d only recommend mini for getting comfortable In zbrush before you make any commitments to it.
who are you talking to?
@eager quail this is also in #tennogen-showcase-your-content
When a tennogen item is accepted into the program, it is up to the artist if it can be used for consoles. When these were released, they were released as PC only. They are not available on consoles.
pretty sure the insomnia skin is on ps
There is an insomnia skin, just not the Equinox one.
so tennogen items can only be considered for addition to the game if the item matches the already pre-existing art styles in the game correct?
does this mean that with the addition of new enemy factions and the upcoming 1999 update does this mean that we can make stuff matching murmur, entrati labs, and 1999 skins and stuff?
only if DE allows it
DE obviously has full creative freedom and they gave us cosmetics before that would absolutely not get accepted if it was TennoGen
I mean Entrati style literally just got accepted for TennoGen so that's out of the way
I'd say Murmur is too vague as a faction style because half the enemies are Entrati anyway and the other half is rocks with arms and we haven't seen enough of 1999 yet so I have no idea how plausible it is to have that as a TennoGen faction style
neat
I feel like 1999 would bring more weapon skins than anything if we did get any tennogen availability for it
Please keep discussion related to Tennogen. Use #1197322290166251680 to ask questions.
Murmur is really just Wally style so I’d say it could be pretty cool to see a murmur skin. But then again I am guess this would really change the appearance of a frame by a lot so maybe it wouldn’t be accepted.
We might be allowed to in the future. They do expand the styles allowed every now and then.
Please use this concept for hammer skin 😂
I could draw a concept for something like that
Excali-HAMMER
You're looking for #squad-recruitment Please check channel descriptions and pins.
If de finally coded dark split sword into new category that worked as presumed, someone would make that hammer
Hey so, helmets are one thing, but if I wanted to figure out a way to do some Duviri themed skins for the bodies of warframes, how would everyone recommend going about that since I wouldn't be able to just carve out any bits like Kullervo's elbows and knees?
Duviri skins might not be possible because it's not part of the currently accepted faction styles and Duviri, I think, is very much considered its own faction
Dang...
Has anyone considered doing low-poly warframe skins? I’d love to have a retro looking sevagoth, even if the textures were up to modern standards
TennoGen can't change the body mesh of any Warframe so that's not possible
and generally that would collide with the art direction of warframe, this ain't fortnite
correct
like that time someone suggested skins that were inspired by inverted neon wheel thingies from Rocket League or something
If we stylize it enough it might be doable
Inverted neon wheel thingies?
I don't remember what exactly but it was something from Rocket League that would absolutely not work in Warframe
this
These? That's just inverted colors on cars?
im starting to think people think tennogen are just mods
Paid mods, even. I cannot believe Todd Bothosder sold us Skyrim again.
I’d argue that’s different, that can be achieved with preexisting colors, simplifying a model to something bordering on low-poly is smth completely different
Yeah as I said. This neon thing might be doable, but we'd need to really stylize it
Why not something that looks like it came out of an 80s show
Doesn’t mean it couldn’t be Tenno tech and more warframe degradation
Maybe a retro sci-fi look would work
Like they get more blocky and bulky because the technology is more and more lost
We can't change the body's mesh. Only the helmet can be changed
How so, wukong’s piercing eye skin is different, couldn’t you theoretically just block over the mesh?
Piercing Eye isn't different
That's just clever retexture
it uses the same body mesh as default Wukong
Ah, so I’m stupid got it lmao
You can technically add very small new meshes to the neck region, but it must not change silhouette and it must be part of helmet material.
You'd be surprised how much you can fake with just pure textures and nothing else. It's all a grand illusion.
best example is the Oberon Tauros helmet
Is there a lore reason for Graxx Chroma seeming different than the default mesh? am I stupid?
Just textures
Yes, now go back to the Aslume
You're not stupid, it's just good designers can make retextures look like they affect more than they do
Alright my questions are answered haha
I wish it was only the rigging skeleton that had to remain unchanged
that'd be cool on paper but it would also mean a ton more work for everyone involved
DE also has a lot of work with implementing the skins into the game
Titania skin WIP: have to revisit the Ribbons, find better emissive placements, and helmet (based on an idea by BlazingCobalt, who is helping me out with this).
Feedback and concrit are welcomed, btw!
das conc crit
Constructive critique…?
Funny way of saying concrete, I believe. Means it looks solid/good.
Some progress on the infested Lavos, any advice is welcome :)
Holy poopoo edwino, you learned zbrush so damn fast!
Do you have any tutorials that i can follow?
thanks 😭 , I've watched the first 10 or so by michael pavlovich the rest is pretty much trial and error
Ill check it out
Also, keep doing what you doing.
||Vulbjorn is fearing you and that will make him work lol||
nah he has nothing to fear lol, I'm noob
Deleted non-tennogen talk.
Reading through the backlog here and saw this.
I cri.
I actually really love Dark Split-Sword as a concept and want it to be good.
Being able to swap it in mission would be so cool
Yeah, I also want the assault saw weapons to get some love since I have a weapon concept in mind
Updated version, with some adjustments to the wings from Cobalt. Thoughts/suggestions?
Better. Could use some obols on hanging front belt pieces
Hmmm... I'll give that a shot and see how that looks. Thank you! <3
Anyone know if hitsu still have any ongoing project.
nope
he retired from TennoGen for career reasons
if I remember this correctly and am not confusing Hitsu with a different TennoGen creator
but I'm still sure he retired for one reason or another
That might have been Faven, iirc
Dude, you’re a genius. This made all the difference!
A fellow zbrush enjoyer, great to see
I really want to get into tennogen, where do I get started?
pretty much everyone uses it haha
at least the majority of tennogen artist I know
I don't think anyone who has works in game doesn't use Zbrush.
Will this be in game?
Hard to say. Right now, I’m designing the 2D look, so nailing it down before passing the baton to Cobalt is where it’s at.
Whether or not the end product gets accepted… that’s an entirely different story.
Have you had a skin make it into the game
Have you also considered putting some obols on the back of the skirt as well?
(This is a fantastic concept btw)
Like this ^ (obviously poorly edited on my phone)
Hmmm… that might be worth trying out!
Id say you should be cautious with the amount of obols on the skin, imo there is currently almost too many obols on it
hi TennoGen friends! Dante's files are also now available with this update -- can't wait to see what kind of Dorito magic you can all whip up: https://forums.warframe.com/topic/1388647-dante-files-now-available/
Dante’s files are now available on the Steam Workshop! Like all of our Warframes since Revenant, he uses new tech and thus is missing textures in his ZIP file. It’s on you as the creator to make these maps yourself without any reference files. Below is a list of what is included in the ZIP: Norma...
Some of the actual Entrati stuff like Necramechs are decked out with obols though
contextual placement matters too, probably
Yeah, but in the necramechs its only in their main body
What frame is this concept for
O
Words of wisdom - if you bake ID maps by vertex colors, SEPARATE YOUR MATERIALS PHYSICALLY INTO SEPARATE SUB-MODELS, or be met with this and be prepared for a few relaxing hours, rummaging through models, fixing bake errors and edge inconsistencies.
Or use polygroups for tint masking
And don't forget to occasionally eat fresh fruit.
Anyone know a good tutorial to start making a 3D model of skins for the game ? I have a concept I'd like to do but I lack technical knowledge
Oh that looks SICK, is that another tech skin
Ember technopyre from MasterNoob
Yessssss
I need mad help
I already posted in the Reddit but I thought I should give another shot here
So I need help getting back into the game and I was wondering if I could get a teacher for me, cause I can’t find any videos on how to get back into the game from where I am
what does this have to do with tennogen?
My bad wrong chat
Hes lost
so uh ive had this idea for a while
Interesting, but you might have to stylize it more
of course. still in blockout
Smoke dat XATA straight!
@rotund nova i thought it would be a dope smoke emissive
combine with Excal Zato animation. love it
Smoke that nitaaaaaaaain 🚬 🚬 🚬
Bet he's a real hoot at Arby's at 3 AM
Just Simply askin,
Can anyone make a Witch hat looking helmet for Protea?
The one dats simular to Wisp Coven helmet 
Maybe I could design one
How dis xd
Hello, im attempting to start making Tennogen, other than looking at the guides and reference material, are there any tips when making skins for the Tenno faction when making weapons?
stay organic in yourbshape language but don't make things too rotund. Keep wear and tear to a necessary minimum. Try to combine materials that you might not usually find on irl weapons (depending on what weapon it's for).
so i notice that a lot of Tenno weapons look like they are a single piece like if it came out of a mold, that counts? (also thats a good advice, didnt though on material)
It counts, but the mold thing is more of a Grineer aesthetic
no I think they mean how compared to Tenno weapons, Grineer weapons look forged, built with actual tool, Corpus weapons look manufactured, as if robot arms put together multiple pre made weapon parts on a conveyor belt while Tenno weapons have that feel of archaic weapon smithing but the shapes go into each other in a way that makes them look like they either have been molded in one piece or printed (which the foundry pretty much actually does)
Considering how industrial and numerous the Grineer are, some of their weapons (such as Hind) look like they came from molds, with the same materials and spray paint look
That's my observation though
yes, but after looking at some stuff, and my original sketch, i came to the conclution that if looks like its made out of multiple parts, it might not be Tenno
Also, blueprints and the Foundry might be newer compared to the actual weapons
(not counting accessories or decorations)
mold ≠ metal casting. I know what you mean but you can use molds to cast many things. Grineer use molds most definitely but they still have to screw or weld together parts, wrap them with cloth or tape. Look at how the Nikana has no distinct end of the blade but smoothly goes over into the tsuba which in return smoothly goes over into the handle. You can't do that with conventional crafting techniques.
OMG Its so Cool!!!
A Liiittle bigger 'hat thing'(?) Would be better, tho
And I reeeeally love dat flower base design! I'm a big fan of it
Thanks! The flower's supposed to be an actual protea flower, maybe made out of metal though to make it more sci-fi
1 - visor (connected to hat)
2 - protea flower
3 - dangly bit, seen on many Protea helms
4 - protea petals
Now THAT is what i was looking for
Does anyone know if they have a boxy rifle skin? Like something for torid? Or if anyone is working on one??
TennoGen for rifles can't change the model, only texture
and 95% of guns aren't even available for TennoGen
more like 99.9 actually
you can literally only make skins for 5 non-melee weapons
Amprex, Arca Plasmor, Gorgon, Opticor and Sybaris to be exact
are these too tarnished? the color is temporary, im assuming theres probably an official yellow/gold i should use for the obols
😭 de please universal rifle skin
maybe tune down the scratches a bit
also the "dash" holes in center are too big, they usually appear as thin line with about 2/10 of total obol length
https://x.com/yu_malaya/status/1778450801582882840?s=61&t=hjWiMftGkq_XuRIIiudZfQ
Malaya doing gods work
oh what, the visor has moving text?
I was hoping it just had the regular Corpus crewman helmet visor light
maybe it's just placeholder
just strikes me as an odd choice because from the concept art I found it very clear that the scrolling text was only on the mouth cables while the visor is the same as Harrow Profitas. Did you two ever talk about what is what on the helmet or did Malaya just get to work since this the second project you two are collaborating on?
oh hey, this isn't the TennoGen server
But it is tennogen discussion.
yeah yeah, but Noxxr and I talk on the TennoGen server quite often and I just did not notice we weren't on there
I'm really glad we stayed on topic tho
yeah, though it is very unofficial but I could send you an invite link in dms
please and thank you
OMG this is so cool!
hi guys:)
please excuse my poor english QAQ...
this part can move like a animate
this animate part is made by texture program like Substance 3D painter?
or it is made by 3D program like Blender?
if i want to learning this technique
what is the key words than i can srach it on youtube or google?
supre super thanks >W<
Textures are made in Substance Painter, textures by itself are static, they do not move.
We make the textures move in Blender by animating them by hand (with keyframes), mostly its only for showcasing reasons, that way the developers have a rough idea on how to animate the textures themselves on the game engine.
These are called scrolling emissives/textures.
thank you 
i have this question been a while
your answer is help a lot to me
👍
super super thanks>W<
as Noxxr said, in blender you do keyframes. Some software support panning/scrolling emissives. You can put this information into green channel for warframe, or into alpha channel. what it does that alpha channel acts like mask and is scrolled on the area of which should be lit constantly, this makes a mask technically that is also scrolling and creates effect of animation
started on the highpoly and figuring out the tints
so good! love the snaking details on the back of the arms!!
howdy guys, new here
i have done some stuff for planetside2 back in the day, figured i would give warframe a go
heard it was a decent community
we are but you should talk about this somewhere else. This channel specifically is reserved for discussions about TennoGen, the program that allows creators from the community to submit their own skins to be sold ingame.
I suggest you go to #warframe-general if you want to chat with others
thats what i am talking about, doing skins and helmets
i did helmets and items for planetside , and a few other games so i was coming here to get an idea of what ppl are doing and watching vids of the proccess
ah, should've been more specific. Didn't know Planetside had a similar program
in that case, welcome
ya it ended when daybreak purchased them, but was pretty nice for a while, i still get a check every 3 months for stuff i made 10 years ago but the check size is dwindling with the pside2 player base
Yeah, we got a community of designers here, but we mostly congregate on another tennogen-specific server. Would you like an invite?
sure thang
I'm looking for a 3d artist to make this concept.
probably all im gonna have time to get through today. i have a lot of time this week so i hope youre enjoying the dailies
today was mostly a helmet day
Wow love this! He is like a mummy wizard
Seconded. Really love the concept @tawny osprey and incredibly keen to see you continue developing it
could i snag an invite for the tennogen server >>
is there a server for tennogen? If so, can I get an invite too?
thank you>W<
obols!!
oboes!
Do I make a hammer or a giant axe for her what do you think
considering we don't have either in-game yet, anything goes
I see Hildryn more as a frame who'd use a hammer but I really wanna know if you can make a really gnarly looking axe
her deluxe comes with a axe skin
well yeah but we're talking about infested melees
Genuinely adoring this concept so much
I AM DONE WITH OBOLS. left off the scarf so you could see what you get with the chest unblocked
really appreciate you saying so. its great when you hear that people like what youre working on. hopefully everyone feels that way when i wrap this up
Not too sure what to make of the obols having all relatively different sizes
@rotund nova they may end up being placeholders. im mostly interested on where theyre going
it kind of ends up doing what the guide says not to do
that is fair
also, the tiny ones basically became a nonstarter for me when i zoomed out lol
@rotund nova i think loids style is what i was thinking initially. basically the same size, shrunk down to fit the edges rather than cutting them off. but youre right. there it is. good call
ah I see
I mean yeah, they probably don't have to be exactly the same size and some more drastic outliers seem to be ok too. It just sounded like you had the Obols finished so I voiced my concern before you end up having to redo them when you're way further into the process
totally reasonable. this is exactly why im dropping dailies this week. itll be my first order of business tomorrow. i appreciate the feedback
got a couple more days for big swings
I LOVE your skin!!!
NEED. TO. PURCHASE. 
Well I better finish it then
Btw
When I said "legs will be tacos" I meant it
I think it will work decently well with majority of frames. There's not lot of armor that hugs the leg, at least not infested
i did wonder what you meant by tacos. looks great!
Omg take my money plz
Dat looks so good
Btw, How's dante with out helmet looks like?
@hollow gazelle im trying to nail down a lot of things so ill show you the current version and todays bake tests. closer everyday
they look more like clams
✂️ Deleted some non-tennogen discussion.
So I understand this might be a strange question here, or not I'm really not sure I'm pretty new to this discord. But if a person has a concept art for a tennogen, is it possible at all to find someone who knows how to do the actual modeling part of it here?
You can but the standards are high so you'd have to have good designs and skills
As far as I know it's just:
* Warframe skins, custom helmets
* Gun skins
* Custom melees
* Syandanas
* Armor pieces
Ah cool ill keep that in mind
There are people who have teamed up in the past for someone to do concepts and then someone else do the modelling but idk the logistics
For that to happen, you as a concept artist must bring something good into the table, something worth of the 3D artist’s time, and something thats interesting to do too
mostly down to the arms and scarf portions as of now. paint is just to get a feel
I have tons of ideas for tennogen. Anyone wanna hear them?
do they fit within the tennogen guidelines?
Nice pfp I think you can just post them here
There’s no images. Just ideas
Whoever made this, god please have them submit it as a Tennogen
I would pay double the normal price for it
You can't make it a skin because TennoGen doesn't allow the modification of the body mesh
Then they should have tennogen deluxe 😡
it would become a nightmare for both creators and developers
Yeah. Also nice pfp xd
also that's a "heirloom" skin idea, not a deluxe skin
also "whoever made this"
the signature is right there
I believe it counts as a deluxe skin, because those mean skins that have modified body meshes
principally that would make "prime concepts" deluxe skins too, which they're not thought out to be
either way that is entirely outside of tennogen scope
Mhm
Prime concepts only add Prime details to the base mesh which sometimes replace some other elements but at the core the default mesh is still intact
Prime skins are also considered default for that Prime character, I wanted to say
at this point it's mere technicalities of definitions, and I feel like there's currently a vast distinction between "deluxe" and "heirloom" types of skins/ideas in that sense, and I leave my opinion at that (to stop myself from deviating away from tennogen topic)
no default mesh is on most new primes changed
cant wait to see the dante skins!
My first idea is a transference suit and amp skin. the amp skin turns amps into a digital wristwatch, and the transferrence suit looks like a real world casual outfit consisting of a jacket, plain T-shirt, Jeans, and tennis shoes
cool idea, now come up with something that actually follows the rules and guidelines
Okay, thank you
its a sad reality people dont read the guidlines
Yeah that too
So incredibly keen to continue seeing your work on this
Im trying to put in some time everyday. with any luck we should set to retopologize the helmet by the end of the week
Start by learning workflow of creation assets for games or more simply start learning Zbrush and Blender
cool thanks
And make sure to read the guidelines
you'll find everything you need to start over at #tennogen-resources
Hi, how are you guys?
I'm new to tennogen but... Can you explain to me why you don't make a tennogen of Necramechs and Archwings?
I would appreciate it if you could answer
because that's outside the scope of what DE has permitted to submit for Tennogen, since there are no materials or guidelines on either Necramechs or Archwings
if I have a cross save PC acc and I make a purchase through the website on that acc how can I accept the items on your main device you play the game on
PC purchases are only for PC
If you make a Tennogen purchase in steam, its for the PC platform
Tennogen purchases are locked on the platform the purchase was done
Meaning that if you buy a skin with plat on PS4/5 its only gonna be useable on that platform
Why its done like this? Because Console purchases are with platinum, and PC ones with real currency. Platform lockimg these purchases stop other players to go from pc, buy the skin on a console with platinum (which they got without spending a single dime) then going back to PC with the skin, effectively damaging the Developers and the independent artists who made the skin
nope purchase on consoles stays on Consoles, if I bought a tennogen on PS, I'll be able to use it on xbox
Oh yeah, i forgot that part
no worries mate , this new system is very unique
But the point still stands, if they are buying the skin on the website, it means its a PC purchase
Which means its locked behind PC
exactly !
Which sucks, because the message implies they already did the purchase
wait... we can purchase tennogen skins via warframe's webstie ???

didn't know that
Not sure about the warframe website, but you can buy the skins directly from steam
I knew that... well it is strange if somebody bought a tennogen and then don't show up in game !
Yeah but they are on PS, or thats what i infer
They have the PS logo on their username
okay, so what Happend is that first, they didn't specify the main "dvice" he playing on... but if he's on console He can't use it as you said !
Doesnt DE pay the people regardless
Steam sales account for vast majority of any tennogen profit
Yes but not per sale
at least on console
✂️ Deleted some non-tennogen talk.
new rule: if the word TennoGen is not in the message it gets auto deleted 👍
To be honest, I feel like people mistake this channel for something it isn't so rarely, that it's not really a problem, at worst a minor annoyance.
idk how active you actually are here but it does not happen rarely whatsoever
You might think it's rare but that's because they all get... well, deleted
Yeah, its pretty common
too common
just wait for when it gets close to tennocon, people will start flooding in with questions about the 'con instead of the 'gen
Guys I want to buy tennogen sandana and it says that purchases from pc are not available on phones and vice versa, it turns out if I buy this sandana I won't have it on another platform?
correct
It turns out that if I want to play with this sandana, I have to buy it on both PC and phone?
Yeah, its tennogen…
well for tennogen there are 2 type on plateformes, Consoles and PC, tennogen bought on consoles stays on consoles and tennogen bought on PC stays on PC, Mobile phones are considered as consoles so the tennogen that will be bought won't be available to use on pc and vice versa
Thank u
Does anyone know if the Protea Technocron skin is available on iOS?
It is
Thanks!
Idea:
Would tennogen voidshell materials be possible?
no,
read the guidlines
Okay
I believe rn you can only do Warframe helms, Armors, Syandanas, Melee weapons, and skins for Warframes, Landing Crafts, and a few weapons
Huh. Could’ve sworn I saw tennogen operator accessories
Welp, imma just leave one comment here:
Xaku doesn’t have nearly enough skins
Then make one
I've always imagined an Ostron-style skin series and I think it'd be perfect for Xaku
I was thinking a wandering ronin type robe
Or a ghost-rider inspired helmet for xaku
that wouldnt be allowed per the guidelines
maybe? depends on the specific look
it would need to be very stylized
Could whip up a design sooner or later
The main inspiration for this idea is the fortnite skin eternal voyager
No idea what that is
Basically a cyberpunk ghost rider
ya. that wouldnt fly
That’s just the inspiration though
Mhm, just gotta stylize it
Yeah
Really hope you have fun designing it
Oh, I'm not that good at it
That shouldn’t matter if it’s something you enjoy doing
Honestly, I'm not sure if it's fun to me, knowing nobody would model a design that sucks lole
But i need a kullervo skin😭😭
make one
I must admit, I love the Techno-Skins For Nidus and Protea. I just wish Noob made more than 4 ;-;
How?
You can draw a design, then model it
Or work with someone who'll accept to make the model for you in exchange of money or idk
The money is what you get from selling TennoGen
That's why modelers are very selective and have high standards. Because they want it to be worth it
Some of us are doing it full time, and use it to earn a living, so it makes sense
why do I constantly see this channel having "new messages" only for there to be nothing when I check in on it? Are there comments being getting auto-deleted all the time?
Perhaps
Compromised accounts spamming phising links. The bots snipes them, but the channel remains lit up.
There's so many of them?
apparently
Is it better to make a standalone alt helmet or do a skin and alt helmet set?
Depends on what you wanna do
But I think the latter would offer more customizability, if you can mix-and-match helmets and skins
I have so many alt helm ideas but doing skins for them not so much
I have noticed that the kuvael huntress skin for ivara is strangely lower resolution, is this a bug or intentional?
this might not be the right channel for this but I'm not the one to decide that. Just don't be surprised when a mod removes your message because iirc this exclusively about discussions of TennoGen that is still being worked on.
we need a tenno op suit
?
I assume Dax styled tennogen isn't planned to be permitted, since it hasn't yet but Entrati has?
Dax is not a style like the faction styles
Dax is not a fully fleshed out separate faction, just a small subset of NPCs, so we don't really have a design doc to work from. No design doc = we're not allowed to model.
Dang 
I guess it's a bit too close to what the Orokin would be anyway
I'd love Dax Cat armour
should i assume you read the guidelines and chose to ignore what is allowed?
that isnt even allowed for tennogen
Gah rip
i mean, if you read the guidelines, you would of known
reading the titles should give you enough of a clue what is allowed and what isn't. And if you remove the categories that by title alone obviously have nothing to do with what you're looking for there is not much left to go through to find (or not find) your cosmetic type.
I left in Operator Accessories because the other dude asked for Operator suits.
Are there any samples of Warframe rigs out there? I've been wanting to do some stuff for Citrine but she has a rather abnormal shape and I feel like I'd kinda need to know where the bones that things mount onto are to do this right.
Like is this a thing that I should just contact DE and ask about? And if so where and how should I go about doing that?
Are you trying to edit the mesh of her body? Because you're not allowed to do that
no I don't think this is about any TennoGen project
and if it is, you don't need to rig anything to work on the body
Yeah unless you're gonna check how different poses look, I didn't think you'd be needing the rigs
Why would I be talking about editing the mesh if I'm specifically trying to figure out where things mount onto the main mesh?
I'm talking about accessories for the chest, shoulders and legs. A lot of the existing stuff mounts pretty weirdly on Citrine and I'd like to avoid that by checking what bones they actually parent onto rather than just guessing how things would look..
what, why didn't you just say you're working on attachments?
also DE does that part, you don't need to check attachment placement for frames yourself. You just need to make sure there's a long part on the not visible side of the attachment that sticks into the frame's body
you wanna know how your chest armour looks on Citrine? Grab her model from #tennogen-resources and place the thing yourself wherever on the chest you want
So basically make a template or example of how I envision the placements and hope DE can make it work? Seems a bit jank but I guess that makes sense considering that there's probably a few different placement styles across different frames.
Is it similar for Syandanas? I've been planning on just doing a set of stuff cause I have ideas cooking in my brain but want to make sure that it can fit with this ephemera
yeah, it's the same for Syandanas
You cannot make something that fits with shards, because shards are connected to multiple bones, and we're as tennogen artists (read freelancers) are allowed to rig only to one - the upper body core.
I mean specifically for the connection point yes. I'd been trying to cross reference the sample mesh with how they line up in game for a rough estimate but if it's a thing that is somewhat refined during the implementation process than it isn't a big deal if it isn't perfect.
✂️ Removed some unnecessary dialogue.
How long do tennogen take to be sent to your account after buying them may I ask?
on PC it should be near instant
if you have issues with that, either wait a bit or contact support bc this channel is specifically about discussing TennoGen projects that are still in the works
It's usually pretty fast. I suggest running a mission or going to a relay. Sometimes it needs to load.
I wonder if its allowed to make a chest armor in the shape of a bowtie
Realistically yes, but low chances of it being accepted because DE wants "things of substance" to push through.
I made a tie, so probably yes as long as you make it interesting enough, given the size
A normal tie is easier because much larger so it have overall a more interesting silhouette and surface to put details, but I think a bow tie is definitely possible with the right design
If there were usage percentages for accessories it would probably say that I main the diva chest plate, thank you for making it.
I suck at designs😭😭😭😭😭
Hey. I'm working on Ivara, almost finished but
Do you think the top of the hood is too homogenous? I.e. it's too much same space?
Here in color
On one hand, some smooth empty space is nice to break up and contrast the otherwise very rough textures everywhere but on the other hand, since it seems to be the only space that's this smooth, it also feels kinda out of place.
It might be worth a shot to see if extending the spinal shape from the front further to the back helps it. +-50% longer maybe. Could also help if you added a bit of that beige to the top but only where that spinal shape is so it's not too prominent.
very rough sketch of where I'd add the colour. Maybe even shorter and slimmer.
ignore the part where the antenna starts, didn't know how to make the transition smoother
Ok will redo
hey uuh, sorry if this has been asked before but I can't find an answer anywhere: I'm trying to make a melee skin that's inspired by the Entrati Labs stuff and Qorvex, both sources have elements not mentioned on the Entrati faction guide, do we know if they're allowed?
what elements do you mean specifically?
the vitreums and the "floaty bits" like the parts of Qorvex's signature archgun (can't remember the name right now)
as in the brutalism theme, I'd assume
Like those floaty things?
I'll assume that's what you mean. What the TennoGen faction style guide says about Entrati refers only to the neo-gothpunk part of the labs and the dusty burtalist rocks and desert (which I think is where you also saw the glowy eyes that peek through the walls are) are not part of that. If I understood it correctly that's part of the Murmur faction style which isn't allowed for TennoGen (yet). Also Qorvex and Mandonel technically still count as Tenno faction although more stylized and in the case of Mandonel it has Entrati parts but itself isn't considered an Entrati weapon like Ruvox or Trumna are.
I see, you assumed correctly. Sorry I didnt reply, was asleep.
About the eyes though, I dont mean the glowing murmur ones you shoot at, I mean the realistic eyes encased in Entrati machinery, the "Vitreums" you protect in Effervo, that also appear as a decoration for completing a full EDA run
You can try doing it, and if DE has a problem with it, just retexture them to glowing Entrati orbs.
Those with glowing swirls and carvings
Yeah thats a good idea
It occurs to me it might have come off as rude, so before I forget, I wanted to say thanks for the help and specially the suggestion to use one of em entrati orbs as a backup option
Looking forward to see what you come up with. I like your idea a lot
I didn't think you came off as rude
No, you weren't rude
Gauss helm concept.
anything I should fix/add?.
Are those 4 deadly eyes I see
||Jk Dats a flawless design for me||
Personally I think it's fine the way it is. Maybe just flesh it out (pun intended)
wdym by “flesh it out”?
Well is this an infested themed skin? I thought it was with the eyes and texture of the front face plate
I think those are jets on the back
Either way I mean just go along with it. Like we're the eyes are, is it just gonna be a black void?
ah. no no.
OOOHHHH
working on it lol.
hmm 
No worries, take your time. vehicle themed warframes are awesome in my book

Guess I couldn't tell either lol
where do you see infested elements?
I think it looks cool either way
The smooth face plate and what i am assuming are the energy accents. and the headlights, I thought there where eyes
Always wanted a car themed gauss skin like zyphrs deluxe
The more I look at it the less of it I see
Also for some reason the front facing side of the helmet gave me an alien vibe. But now that I look at it more I don't see it
yeah, working on fixing that. 
Might be a tad bit goofy idk
for mag?
I assume so?
yeep
that would get rejected immediately
Why?
did you read the tennogen requirement document?
A few times, I can't exactly think of anything that this would be an issue with off the top of my head
what approved faction does the head belong to?
I mean it's entirely based on a mix of infested and the terminals in the entrati labs.
it doesnt fit either of those styles
Gonna have to agree to disagree with you
does tenno gen have to be in 3D format?
because im terrable at 3D modeling but great at drawing so is it possible to submit a design just in concept art?
yes.
Read it already and it doesn't pertain to the object in game I'm basing it on.
you could potentially find a 3D artist to collaborate with, if they find your concept good enough to work with
That TV head will have to be HEAVILY stylized to fit into the game, concept can work, but as it is right now it looks cartoony and not fitting any faction.
We're also only allowed to make skins for factions with already existing design docs. TV heads from 1999 don't exist yet, and don't have a design doc, so we can't do anything with them.
Yeah it's basically a rough blocking out at the moment needs a lot of work still. As for the whole TV heads not existing yet meh, I'm probably going to have it more closely designed to match the entrati lab terminals. If it doesn't fly oh well, I kinda just wanted a break from other things and this was fun.
Here's what I think. If you do that, it won't pass, those terminals are just mid 80's Apple 2's. But, if you stylize it to be Corpus instead, and aim for more robotic style, it will have much higher chances of passing.
Problem is it'd be hard to do a corpus spin on it without removing what made it a fun idea in the first place. I can't think of any Corpus examples that resemble a tube screen off the top of my head but maybe I could find a way.
You are allowed to take liberties as long as you stay withing design guidelines of hte faction. A lot of my skins don't closely resemble already existing infested either.
I'm going to be real with you: if you keep the TV head idea as it is right now, it just won't get accepted, ever. And just because something exists as an asset in the game doesn't mean it's fair game for TennoGen creators to base their skins on it unless it's specifically allowed in the TennoGen guidelines.
If DE ever make 1999 a legit style for TennoGen it's still most likely to be tacticool attachments or Operator gear. A literal TV head is just too silly and cartoon of an idea in and of itself. Like Vulb said, if you want to see this have any chance of getting accepted, it needs to be heavily stylized. Corpus robotics should work but even Grineer could work if you want to keep the bulkiness.
id love to see this but with every frame kinda like the Halloween pumpkin OR have it usable on the operator/drifter maybe both
Not sure about this.
Any feedback is welcome 
I don't really see any Heirloom in there tbh
could you give me any references?.
uhh
what kind of references are we talking?
like anything that defines as "heirloom" or anything you would like to be on one.
that might take some time
Not sure if this should even be in this channel
yeah, that too
hm?
no worries
Heirloom has nothing to do with TennoGen so the mods will probably delete any conversations about non-TennoGen cosmetics
I see.
Heirlooms are made by DE, therefore this is not tennogen discussion. 
see?
but yeah, I didn't catch that this wasn't an appropiate topic for this channel early enough
rip
Where do I find the accepted themes for tennogen? ex; grineer/entrati/infested
I can never seem to find it
hopes and prayers
There's an official one I know it
Oh yeah huh. For some reason the channel was invisible to me :/

Hello TennoGen artists! We have just added Jade's files to the Steam Workshop page with the other Warframe files!
https://www.warframe.com/steamworkshop/content-files-and-examples
Jade’s helmet wings can be complex, and we’ve included some additional instructions for working with her, both in the "Read Me.txt" and on the Forum post here: https://forums.warframe.com/topic/1401173-jade-files-now-available/
We are asking players and content creators alike to be mindful of Jade Shadows spoilers when posting online, and we ask the same of our TennoGen artists: especially during this launch window, please refrain from posting images or videos to social media using these Jade files. Wherever possible, use spoiler-free images in your Steam Workshop uploads.
Thank you!
Jade’s files are now available on the Steam Workshop! Like all of our Warframes since Revenant, Jade uses new tech and thus is missing textures in the ZIP file. It’s on you as the creator to make these maps yourself without any reference files. Below is a list of what is included in the ZIP: Norm...

what does this have to do with tennogen?
yes please, just respect that not everybody has played the quest yet wherever / whenever possible
Sorry for the post but i was wondering why is this happening for the sevagoth skin, is a a bug? Im using the Ezriel skin btw. Is there a ticket i need to submit?
you gotta open a ticket
no one here can help you with something like that and the mods will tell you that this isn't channel appropiate anyway
alr thank you
@muted echo the TennoGen program is for people in the community to create cosmetics that then can get accepted by DE to be made available ingame. On PC these cosmetics cost real money which one part goes to the creator and one part goes to DE (also a bit to Steam). On console they're available for platinum.
*but Tennogen bought on consoles stays on consoles
*while TennoGen bought on PC stays on PC
Awesome.
Makes me wanna learn how to model
you should
It seems super fun
Just remember there are guidelines, and you'll have to get familiar with the game's factions' aesthetics
only if you make faction skins
Tenno can technically look like anything
it's more like you gotta understand DE's general art style of Warframe
Yeah, which could be called an aesthetic in a sense
flowy, organic, and imperfect shapes
life went a bit crazy but im back. entrati dante body with the defaut head just to see what it would look like. were right at the end
Yooo welcome back girl
Interesting.
To be clear, this is the low poly baked out in Marmoset. The body is all set for color. I will add the helmet when it gets retopologized
U go girl🤣
slay queen 💅
So slay king?
Looks good. Very entrati
much wow
omg YES
what plan do you have for the helmet?
@gleaming vine its actually done. it just needs retopo and some work on the emmisive. please hold while i jump into zbrush
oh? can't wait to see the final form 
looks awesome! even the top view looks amazing
i most nervous about what DE will say about the pipe. it would be a shame to lose it
well... i wanted to try creating something but idk something gone wrong and the app doesn't work i mean the "help'' part shows nothin'
kinda sad
oh nevermind it works now somehow
@balmy vine had the same problem the other day. heres the link to where it sends you for next time it breaks
I'm in love with this design they better ad it it's just mwa
I hope they add it. I want to equip Zato Excalibur animation set so I can smoke two pipes lol
I would love to provide everybody with an unlimited number of skins from this faction. It’s been my favorite pretty much as soon as it came out. Love the aesthetic. Maybe some murmur too. I wish I could get some solid numbers on how long it takes to add a skin after approval. I also wish I could get a ballpark on how much people bring in for the first few months. But NDAs and all that. I would for sure do this full-time if I could.
I’m already thinking about what to do next when and if this one gets approval
This better get in the game or else I’m gonna cry. q~q
Well, hopefully the whole community feels that way when it goes up in the steam workshop and I get some high res pics out there
wait I'm confused, why does it matter what the people in the steam workshop think?
I think that it doesn’t matter in a literal sense, but I’m sure that DE notices when people are enthusiastic
ah ok
I’d much rather be at the top of the shortlist because people really want it
sounded like it was some big deal in the acceptance progress, which it is only marginally
I know that at some point there was a policy change so that they stopped putting out everything that was approved all at once and just put out a few items so that everybody got equal attention. I don’t know how they select that list though.
The sooner I can get something approved and officially in the game the sooner I can start working on the next thing and so on
just trying to clarify because many people think that DE gives a hot steaming what the workshop says in terms of user interaction
No, no. I just think every little bit helps. I think if the work is good, the more eyes the better.
It’s much more important that I hit everything DE asks for as far as specs, but I would also love if people were demanding something I made 😂
It’s also good to know I’m on the right track
no yeah, obviously seeing people desire your stuff to be ingame is a good thing
@obtuse hull sorry to bother but I had a question regarding tennogen. I created my account on iOS and linked it to cross save and then created a pc account. It show's tennogen items in market on my ipad but on PC i do not have the tennogen section at all. My question is, If I buy tennogen items on my ipad and I equip them on my warframe.. will I not be able to login through my PC unless I remove the tennogen skin from my frame? Or how does that exactly work?
Anyone can answer this tho.. i only pinged them cuz they were the only mod online atm.. any insight would be appreciated. I know that iOS is considered under the "console" category, what would happen if I buy and equip the skin.
Unfortunately, I don't know the answer to this.
( Be aware that mods are volunteers, not DE employees )
Ohhh okie.. if its not any hassle for you, could you ask this question to a DE member. I'm not sure if they'd respond to the message here directly or do I need to open a support ticket maybe?
Submitting a ticket may get you an answer
Okie thanks.. i wasn't sure if we were allowed to ping any DE staff or not, which is why I pinged mod. I'll submit ticket then.
Not unless they're actively chatting.
the 3D models of Warframes can be inported into Blender?
as .obj or .fbx files, yes
ty
sir this channel is for TennoGen discussions only
