#game-discussion
1 messages · Page 14 of 1
Hi
Trees need to drop their saplings. Shouldn't be forced to farm totally unrelated plants to get them
A 4th drop would be kinda annoying for inventory space though
My homeless character sleeping on the grass floor while rain still pouring on him inside the tent
You can imagine that every tree produces seeds, but only with the use of life essence the seed evolves into living sapling.
How to fix Hytale inventory:
Reduce all slot but hotbar down to 1 only
Done
Yeah but you can't really get essences from trees unless im mistaken. Also you're still forced to do farming since most of the saplings are locked in the farmers bench. It's ridiculous. Life essences are just an arbitrary step to make quality of life worse for the player
Max stack 1, 1 inventory slot, 1 utility slot, 1 armour slot. Fixed
It doesn't take long to acquire life essence though. Even without farming, just finding vegtables in the wild will give you a decent amount. But you need to start farming to upgrade your farming bench to get a lot of the saplings so you'll have a supply of life essence anyways
I'm not sure but does flowing water or not work anymore for the crops. Like the canals every two soil block? I'm making my new garden at my main base now and thought I would check with you guy in here.
The idea may be that if you kill an animal or tree, you won't get the essence. But if you harvest fruit (apples so far and vegetables), you will obtain the essence.
Having to upgrade is also stupid. You can chop down as many redwood trees as you want at any stage of the game but it still takes a huge amount of effort with random unrelated plants just to be able to replant them
Upgrading just the farming bench or upgrading in general? Cant tell if you just hate farming or the whole system
I mean having to upgrade the farming bench to unlock certain saplings
But you're okay with needing to upgrade to unlock stronger tools and armour?
Neither source blocks or flowing water does anything with farming. This was only in the very first version of the game and has been patched out right after.
Watering with the water can, fertilizer and light (during the night) helps crops grow faster.
It's essentially the same thing. By the time you get to zone 3 for redwood, you should already have a supply of a bunch of other materials including life essence. You would've needed food by then so farming should've been on your to do list
To be fair, you COULD just add the saplings to the loot tables of the trees 🤷♂️
So what would work better that still incentives the player to farm?
Also that ^ there are plenty of mods that do this. There are some that increase life essence drops and others that replant automatically for you
Food is enough I think. I'm also not a fan of the farming system so I don't think people should be FORCED to engage with it. Farming for things like getting feed for animals and animal breeding and rearing makes sense
I haven't gone deep into the game yet but what does life essence do except for trading with chief kweebec
So you'd break out the system, then the next complaint would be "Why do I need to first grow these crops to be able to make seeds for the other crops that I like more."
Its gamified, for a good reason.
Additionally, as for anything making "sense", it's a magical world, things have essense. Your ideas of how the world should work doesn't apply here.
I for one really enjoyed the farming system. It's well thought out, and the saplings are a bonus.
You also don’t HAVE to farm. Been playing since day one and the only thing I have needed life essence for is to purchase the food recipes. You can also just not use the high end foods. Or, again, just make the recipe’s easier to craft…the game has all of the tools built in to make it play how you want. Just have to be willing to learn
Make seeds for crops to farm
oh farming
wait when you farm you have to get more life essence than what you put in right?
Farming is always a life essence net positive, yeah.
yeah, it'll take a few days to get like 500+ essence just by replanting (depending on farm size ofc)
misread that but the rest still applies
well then that's fine, I think the gameplay just wants you to progress for a longer period of time, you are always guaranteed more life essence so there's no tediousness, right?
you aren't softlocked or anything
sooo u can't sheer the sheep before taming it ?
not anymore
Then the game becomes deforestation simulator and all trees are eventually cut down.
There's a difference between gamifying things and making things arbitrarily complex for no good reason (workbench slop like Palworld) I like the idea of being able to exchange the produce of crops for different seeds, but having crops drop seeds could open up more freedom for different people's preferred playstyles.
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If you like to stay at home in your countryside cottage's vegetable patch, you could trade excess seeds for essences of life which can be used to upgrade the bench and buy seeds for more exotic plants. Alternatively you could buy them from Qweebecks.
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If you're an adventurer, you could find wild crops in distant lands. Your journey is rewarded by collecting their seeds and being able to grow them back at your base.
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Same mechanics for trees.
With essences, you constantly need to make trips back and forth between your field and the farmers workbench (which you will probably only have one of for your entire base) and then know the EXACT number of seeds you need to buy. If seeds were dropped then you could simply plant them as you collect them and convert the excess seeds to essences (perhaps a special magical chest to automatically do this?) I know eternal crops kinda let you do this but they're kinda odd.
Or maybe don't change the current system but allow some kind of tool to drop seeds from crops.
Isn't the sheers supposed to give you seeds back from wild crops?
Something I heard a while back
That sounds cool but you can plant the seeds then harvest the crops and can't plant any more if they arent unlocked, so exploration is not rewarded
you do know you're extending a lot of energy and criticism for a game that is early access, the devs could have kept shelved, for a game that's going to undergo some major planned overhauls over the next year, including farming, world gen, combat, graphics, textures, additional zones, more items and blocks... like realistically, if "released" is 100%, my suspiscion, is they haven't completed 10% of their plans. So.........why waste your time at all? seems a little silly.
The point of early access is to criticize mechanics?
how is this wasting time? I'm voicing a complaint about the current system in hopes it may be changed and seeing what people think of my ideas
They have a plan and a direction. I'm reasonably confident they won't read walls of text in discord before using feedback emailed to them. Just seems silly to argue with people here about what you think.
I think you're the only one making it an issue mate
I'm obviously going to put an official feedback on the support site but its good to see what other people think too
You do you booboo, just thinking you could save yourself aggrivation. I'll shut up now.
For what it's worth I agree with you that essence to get seeds is weird and illogical.
Some mechanics just feel like they wanted to legally differentiate themselves from Minecraft
Idk if theres something amazing im not seeing in the farming system and that the mechanics of not being able to replant and having to run back and forth between bench and farm and entering the exact size of your field every time is somehow peak gameplay design
You don't need to engage with the farming system at all if you don't want to.
Also, you can even create a mod so that you turn something like raw meat into an Apple Pie, and get you good food that don't require any work.
Do you want me to make you a mod for that, @teal forge?
Not really a solution to the problem is modding it out, I think base farming needs a change
It does need changes, but my personal guess is that we'll see it evolve a lot before 1.0
(I personally like it, even if it is a bit grindy to get even a 5x5 eternal crop plot)
Not sure how much of it is legal stuff here lol. Some of the different stuff I really do like, such as how you need to have much more water to irrigate farmland, watering, crop variety, etc. And the essences of life definetly tie into Gaia and the game story somehow and the devs probably have some interesting lore about it. But it could be implemented better to improve quality of life.
And yes, the farming system is mostly optional which is neat, except for the fact that you can't replant trees without it, and the game becomes deforestation simulator.
Theres a mod for that 
imagine needing a mod to fix the base game
But real servers are impossible to find anyways with all the AI slop so thats less of a bad solution
All the ai slop pmo lmao. Uncreative slop
I need to look and see if any of the big youtubers have servers. Much better way of finding servers than the current multitude of fake server lists
Hytale needs an official server browser
Simon already said as much that its coming
won't be surprised if its pay to promote though
ALL HAIL SIMON
but we cant wait
I think that server list is in update 4
so sometime between 2-4 more weeks, I think, is the time table for update 4
Awesome, im gonna go around building giant wooden fortresses on servers. Might unfortunately mean all the trees get chopped down tho
/0
saplings are cheap to make and replace, so if you deforest the world, its cheap to reforrest 😛
when is update 5
Yeah just gotta run all the way back to base, level up the farming bench to the right level, buy the right number of saplings with essences then run all the way back to the redwood forest just to replant them
So as far as farming goes and we have the orchard mod installed, Do all animals poop? I know that question can look funny. But so far I've only gotten poop from my sheep when I shearing their wool.
Also I have found if some of the stump is still in the ground it will sprout sapling. So I generally cut one above the bottom and then when the saplings sprout I break them and rinse and repeat as much as I can while I'm out deforesting around my base on our server
No mods for real? That's really really cool I need to test this
I forgot to add it's not every stump every so often there's a sapling on it. Check it out and give it a try
Yeah so I generally do like a circle back to the trees that I started with and sometimes there's a sapling there. I find that if it's going to spawn a sampling it happens fairly quickly after chopping it down. Maybe 3 to 5 min. I've also noticed that if it doesn't spawn it in that time it generally won't ever on that particular stump.
chiken, cow, sheep poop
Maybe I'm just missing it. But I've only gotten poop from my sheep. I'll pay more attention now and see what's happening
That seems like a simple enough mod ngl..
I've gone through all our mods and I don't believe it's from a mod but I can always check in single player.
I never noticed that, I’ll watch to see if that happens in my world
I have wondered if there is some version of chunk or resource regeneration in the game because it does seem like sometimes I’m picking up endless amounts of stuff in an area I’ve not broken any blocks before. Constantly running, collecting stuff that seemingly is always available and there.
Sorry, you say "same mechanics for trees", why does an adventurer need consistently the same trees? I can get crops, as it turns to food, but why trees? Are you or are you not a builder?
Not to mention, you can find plenty trees out on the road.
has anybody here sent a request in the support website and actually gotten a response? i sent one over 3 weeks ago and still nothin'
There is a mod called 'Regrowth' that does the sapling stump thing.. I had considered downloading it at one point. If you have that installed it would explain it potentially.
Maybe your request is in a deep backlog? Not that I have sent any.
There is also Tree Harvester, but it appears to be broken right now. At least I never was able to get it to work (tbh I think it needs updated)
a big chunk of mods are currently broken.
I'm waiting on one mod to be updated... Bronze Age.. it's the last one for my 'update 2' modded game to run that I am aware of
Regrowth was updated one month ago. It's pretty much deprecated
Ahh.. was still in update 2 myself when I was looking at it.. decided against it since I wanted to clear-cut the forests, level the land, and build a city
I mean you should be able to either unlock new saplings for purchase at the farmers bench or go out exploring to collect new tree saplings you can plant at home
Why?
I think it is a mod. I've chopped down a bunch of trees around my base and none of them have grown a sapling on top.
Just because you're used to how Minecraft does it doesn't mean one should be able to.
The current system is inferior. Not every builder wants to be forced to either commit amazon-level deforestation or start a massive farm of unrelated crops just to get saplings
Why don't you tell me why you love the current system so much?
I think the minecraft system is inferior. Being able to just replant trees so easily with zero effort, always having too many saplings.
It's clear that Hytale is making trees more of a chore, with their roots going through things, and the saplings not being readily available. I welcome the change of making it less monotonous.
Now explain why it's so much better that you can't get the saplings/seeds from the trees themselves like IN REAL LIFE
This is a game, ||not real life||
Hytale isn't real life, why does the game need to be like real life? You need to resow crops in real life as well, do you want to remove eternal crops? Should we remove the monsters, as that's not in real life eiher?
You're telling me I cant shear chickens for their eggs irl?
Since when did I have any issue with resowing crops
You'll never know unless you try. 
Time to find some chickens
Because, if you want to apply your argument with a game needing to be more like real life, then that should apply to all other aspects of the game as well, not just trees. Otherwise your argument holds no water, as you're cherrypicking.
Solid puns 👍
Now defend why making things a chore makes a game better
Because starting up a game, and hitting a single button to win it is much better? Pardon the straw man, but it still works.
You're really missing the point here
I think at this point you should consider that argumenting with people really isn't that productive. you've already made your point. You're not going to convince anyone.
Lol, seems like you are the one who is missing the point
I really am not. A game is made of challenges. The farming station and needing to upgrade it to unlock better wood is part of the challenge. If you don't like that challenge, either mod it, or accept that the game is not for you. This isn't about accessibility.
have any of you actually tried tree farming
You've already give the feedback to Hytale, you asked us what our opinions are, you had your answer. What else do you want now?
Yes, multiple times. Very successfully, I might add.
The game is designed how the devs wanted it for early access, if you dont like it and wanna change it, they've included some amazing modding tools so that you can change what you want. The only thing stopping you is yourself
Its not even that; for most games this would be a valid point. But this is Hytale, which is a 'modding-first' oriented game. If you don't like any aspect of the opinionated gameplay loop the developers implemented, you can change it with mods.
I prefer multiplayer so modding isnt really much of an option
Even if it isn't modding first. The current system has no issues, it's just slightly more challenging than the easy way Minecraft set it up.
servers can add the mods 😄
You can ask the server host to mod it
And, you can host your own server.
So what happens if you play multiplayer and a server admin has added a mod that you strongly disagree with, what then? Do you spend your energy trying to convince other users of the server that they should revolt and get the server owner to revert? 
Honestly I love the progression, you cant just skip to the end and beat the game in an hour like you can in mc
Hypixel literally exists because they wanted to implement their own way to play. If you don't like how other servers are doing it, why not start your own. You have that power.
off topic now
Is it only off topic because you're not winning?
This is all very much on topic of general discussion revolving around Hytale, that includes servers and mods, lmao.
The "Saplings from Trees" mod has 33k downloads, making it a very popular QoL mod. Betcha a lot of servers implemented it.
I should add that one.
It's a single player game with a modding scene, like who gives a crap, just play the game how you want
Having it all being about "winning" or "losing" is making you guys sound like ragebait chatbots ngl.
In Minecraft if you want to be able to grow all the different wood types, you need to actually go out and explore the world. That might not be everyone's preferred playstyle. Some people, perhaps yourselves, probably prefer to stay at home and would love to be able to progress through a farming progression like in Hytale. But that's not for me. So why not have both, and accomodate all sorts of ways to play the game and make everyone happy? I don't know why you'd be so opposed to that.
Single ** & multiplayer ** you mean.
but the game is doing that in the first place?
you can have whatever you want with mods. Like... you're literally arguing "I absolutely want people to tell me I'm correct in trying to force the devs into changing the game".
However many people here agree with you or not doesn't change whether a change will be made in the game unless we all go provide the same feedback... and people that agree with your feedback have probably already provided it themselves so what's the goal of this conversation?
to convince us
I'm very confused, your issue is that you wanna explore to get the wood you need but also wanna plant it at your home? Why not just cut down a ton of trees and fill your inventory, instead of growing your own trees? You have teleporters too so you're not travelling all the time
Well it's hard not to try that since I'm surprised so many people are SOOOOO against my ideas
internet arguments have a way to engage with the brain, Im not immune
I never said it was about winning or losing, a game is about the journey, the challenges you meet and overcome.
You still give the same argument of wanting to both have the saplings, but not care for a home. Why do you need to grow trees that you can find on the way when you don't want to build a home?
Again, there's mods. (Crossed out because of sensitive people)
The developers chose to do it this way, and I applaud them for not going down the same worn down path. If people want to change their experience, that's up to them, but don't think you know better than what the devs have in mind. That's where your argument falls apart.
Why does it matter if we're against it or not?
I will no longer respond to anyone who mentions mods
Respond to my message then
you can't really force a game to change your way if the general consensus is this
is this guy god or
Then why do you claim to know better than developers?
if the general consensus is if hytale devs suddenly made combat boring then they will respond, your argument is pretty bizarre tbh
its called finding a mechanic im not a big fan of in an early access game and suggesting ways to improve it
Ok but you did that. You gave the devs feedback. What's the goal now, here, in this channel?
cortisol farming
I think you can engage and have more fun if you find the solution now (wink wink) via other methods than to sit here, because we aren't really in agreement with you
Biggest issue is crops not dropping their seeds being an anti-quality-of-life feature which forces you to run back and forth between your farmers bench and the crop field between harvesting and sowing. Also the fact that you don't get any essences nor convertable items from trees so you have to farm other things if you want to replant those trees and avoid worldwide deforestation
You know the game isn't perfectly tailored to you, right? That's what a certain thing I'm not allowed to mention anymore is for.
And if you want to give feedback, do so through the form. You coming in here and saying it should be so means you're open to pushback. This is us pushing back. I prefer it this in this new more complex way. You saying you want the saplings for free means completely nullifying the existing system.
Cause the point is to push you to perma seeds not mc style farming loop
The game is different so it sucks
What's stopping you from moving your bench? Or creating a second one? Why do you care so much about trees that probably arent within your view? And if you're destroying the trees that are around your base, why is that now the games problem and not yours?
they want you to explore via temple and then unlock seeds, I think that's built in
I will agree that I don't love the tree sapling issue mainly cause it makes trees kinda expensive early game when you actually need materials to build etc. One solution ide like to see is instead of getting a sapling that trees cause other trees to sprout over time. Ie a Forrest will grow out new trees to refill
Sorta like how mushrooms work atm
Right now:
Farming Workbench > Farm Crops > Upgrade > Get memories > Get more seeds > Go to Farm Crops until you unlock the sapling you want
Vs
Fell tree > Get sapling
I prefer the more involved way, it adds challenge and work.
Yeah someone mentioned trees regrowing from stumps, I think that would be really cool
what's the point because in the end game you'll get your wish anyway, perhaps you want to go farm in the early game right from the get go?
Personally I just think the system of manifesting seeds out of the ether is just really weird and feels like its being contrarian for the sake of being contrarian. On top of that, it takes away a reason to explore given i cant get new crops or saplings from doing so.
A further issue is that in the early game it effectively limits your build palette to whatever is available in the first few tiers of the farming workbench, because I can't just go grab a sapling from across the map to bring home but rather need to either deforest a rather large area, or just make do with the first two or three tiers of the farming workbench's offerings (usually beech)
That too. Just something that isn't mc coded
A new idea! Who would've thought it was that easy /s sorry just using this to make a point
The main issue with a system like that is control, how would you stop trees from spreading into your land where you don't want trees? Also between biomes? I like the idea though!
Have it cap out. Like if it can detect 200 log blocks in a radious it doesn't do anything
Expensive
I also think it would not be performant, would create a lot of lag on servers.
if like a group of entity does that everytime there's a tick that would be costly
Do you notice lag when the trees grow?
or at least having a chance for getting a sapling from chopped trees and being able to regrow trees like the original ones - instead of just straight plain ones, having a chance for the tree to grow bigger, possibly even by putting down multiple sapplings on the same tree chunk
Yeah and it might start growing in the way of your builds. Builds becoming overgrown over time would be cool but not at the same rate that trees grow rn
Scanning every time a tree stump ticks to grow would cause additive lag. Trees changing blocks because they grow is an entirely unrelated system (and also doesn't happen that often).
like the overgrown stuff and biome detection
At the moment I dont think theres any way to detect a certain amount of blocks or block types in an area, also which tree would be checking? Because there could be trees on the edge of a forest that dont detect that 200 so it would continuously expand. It's a hard one to balance
If the game can already track trees individual growth stages I don't think tracking number of trees in an area will kill it. Also this would only effect active regions that are loaded
You know that the problem is that EVERY tree will check it, right? Like, yeah, no lag right now, but think about every tree checking something EVERY TICK.
A tree stump wouldn't check every tick, it'd check when it'd try to regrow. Which is still for every wood block, so still not much better.
You don't have to tie the mechanic to a tree. You could tie it to the biome even
It does not track individual stages, it's a randomized timer with random start and it just goes down.
I feel like you guys are going for the absolute worst case implementation of such a feature to twist it into sounding like a terrible idea when its very obvious there are much better ways to do it
you didn't give us those "obvious better ways" to do it
You cant just say there are better more obvious ways without giving any examples
Something something, not everyone can be a developer.
I mean I could give you a bunch of ideas but I'm not the devs. I'm just shooting ideas more interresting then sapling from tree
Here's a question for y'all. How do current trees know when to grow to the next stage?
Me? If i wanted to add stumps regrowing I'd just make like, a single block at the base of the some trees a "regrowth node" and make it functionally identical to a sapling placed in its same position. New day, check for block above it, if it finds none it rolls to grow a tree. Literally just sapling reskin integrated into the tree
You're the only one who's actually tried to suggest a new way of things
Let's say, they don't know, then why is there a "time per stage" in their description? It's a timer, nothing complex?
There's a timer attached to them, they change prefabs at the end of each timer and start a new one
What's "them"? Because as Stormy literally just explained, keeping a node (much like the mob spawn nodes, like the golem, etc) is much cheaper.
Regrowing a tree isn't difficult to conceptualize. Implementing it in a fun, intuitive and understandable way is the challenge.
Also would it not be possible to make stumps start the tree life cycle over again?
I don't see why it wouldnt
How bout trees drop acorns and you need to put the acorns into a planter box first to grow it into a sapling
If you wanted to stop a tree from regrowing ever again you remove the stump. Seems like a idea that could work eight?
Where do you live that stumps regrow?
my backyard, lol. A mulberry tree got chopped down before I moved in and its been regrowing from its stump
Also makes mass scale ecological destruction a bit harder if to make an area devoid of tree life you need to destroy the roots
The sapling itself is them, it does not just disappear when the tree changes prefabs, it becomes the tree
Where do you live that a fully grown and nutured sapling drops out a tree lmao
How does the tree know how to grow further stages when the sapling has been replace by a wood block?
You can just get them with some methods, but alright.
However that happens is already in the game since its the same mechanism by which trees have growth stages
Would be a good thing for large servers where the starter areas get ravaged lol
tbf you can do that with some trees, referred to as taking a cutting. Planting a twig and it growing roots and leaves. Only really works with the faster growing ones like willows and mulberries tho (usually)
Oh 100%. Iwas being more sarcastic since we're talking realism in a game
Yeah this is one of my main concerns for the current system
Even in small server I'm in. The starter forrests near spawn are litterally gone lol
Man, if only there was a farming station where you could craft saplings.
Okay so imagine you have a prefab, it knows exactly what blocks are in it and where they are, you can place down those blocks, keep track of the prefab, and when the timer is up, remove the blocks it placed and switch to a new prefab, then repeat until you've run out of prefabs in a list. Just because the block itself has changed, doesnt mean that the interactions related to that block have stopped. Of course, if there is something different from the blocks in the prefab compared to the blocks that are there, it realises that something or someone has made changes to the prefab, so it wont be replaced and the timer will end there
I have to wonder what the point of building a large home is if it runs the risk of having mob spawn nodes inside it, meaning the job it's meant to do of keeping mobs away is made obseletd.
yeah currenty you just cant reclaim ruins
Everything's possible in Eastern Europe. Sometimes a neighbour just leaves his tank in the nearby trench, sometimes stuff falls from sky 😄 Possibly even trees, no pun intended
😄
That's... what the discussion is about. The merits of such a system over a more natural method of regrowing trees. Thats what we're talking about
Right, but where does it keep the data of what the prefab is? It's not attached to the sapling block, because it gets removed, or replaced.
Point being, I wasn't asking because I needed you to explain, I was pointing out that you can use the exact same system as Stormy described to have trees regrow.
But again, it'd need to be intuitive enough for player to immediately understand.
Hey man I'm a big time supporter of Ukraine I just wish people would realize Russia doesn't own all people who speak Russian. People have free will.
I'm actually surprised that whenever I occupy a volcano biome's Town - all the axis mobs seem to stop generating. I currently have a whole volcano city under my control 😄
Really hard to make said station without logs lol.
You missed my point. They're making a bad argument. Why do you want saplings to drop from trees? So you can replant the missing trees that people remove in the starter area. But you already are able to plant those, and the problem is people not replanting, not the trees.
Yes, a regrowth system would be sorta nice, but it'd need to be implemented well.
In the sapling asset. The issue with that implementation is how do you restart the process? How do you tell the log that the tree has been chopped down, and it can be started again? If you're constantly running the timer, or constantly checking whether the prefab is there or not, then it will start to lag
People need to realize that's the case everywhere, we're all just prisoners to the whims of the evil rulers. At least in Hytale we'll be able to stop evil.
I'm more referring to how people confuse language and nation but only in weird cases. Like no one thinks Canadians belong to England. It's just russians.
Bro thinks he can break the curse 😭😭😭
Timers do not cause lag, unless really badly implemented. But, that's what I'm getting at. You have a tree node, it checks if the tree above the growth level is missing, and then grows a new sapling after a growth stage, which then turns into a new tree.
Nice, thinking that something is too grindy is automatically a bad argument and makes me lazy
I don't have the Cursebreaker tag for no reason 
Make it part of the tree getting chopped down. Convert the stump block to a "sapling stump" then it can just use normal crop behavior. It wouldn't even be as intensive as a modest farm
It is when your suggestion literally supplants the existing mechanics completely and fully.
That depends on the amount of timers, if you have 100+ trees all running timers, you will notice. By checking the tree, you're checking against an entire prefab every time, for every tree, even if its fully grown.
My farm is 40x40
I wonder if you could mod in the stumps to trees thing.
yeah its a good idea for a mod
You wouldnt check every tree, just the converted stump blocks.
yeah. I'm personally not a huge fan of the fact that you chop down Azure trees, a bunch of them but there is literally no way to regrow them unless you upgrade your workbench 😄 In the end playerbase just destroys all the source of wood because nobody bothers will all the technical stuff to regrow it
Generally once the tree is fully grown it's not running said timer
I mean yeah? If the existing mechanics aren't something they find fun that's fine. A mechanic already existing doesn't make it any more valid than any replacement for such a mechanic. Reworks are okay
"All the technical stuff" being a basic farm. How do you get tier 3 food if you dont have a farm?
Ok then how about
- You can spend perhaps ~100 logs from a type of tree you cut down to unlock its sapling in the farmers bench (an alternative nonlinear method for people who prefer to settle in a different biome with different trees)
- Plant fibre from trees can be exchanged for essences which can then be exchanged for saplings
Thats already a thing. You just level up the farm bench. Trees come pretty early.
Having stumps regrow the tree wouldn't hurt the workbench mechanic cause the saplings should be a thing of convenience and if you want x wood that isn't in your area it gives you said option
That's not how this works whatsoever. If you have a good system, you can put the timers into a separate "check every X seconds/minutes", even just a simple comparison of current time vs expected time does not cost a lot.
You also don't need to check the tree every time, you can make the node check after a change was made in the chunk or around it, or even just close to the node. This is called event based programming, instead needing to check a chunk of data every frame.
I certainly don't like the existing system for how saplings are handled, given that I think gatekeeping something as basic as a renewable source of your preferred color of wood behind endgame progression seems pretty silly to me
it's more of a concern about human lazy nature 
Then play in creative. You already have to explore to get higher tier gear. Why is it a problem with trees but not with ore?
How do you update that block is the issue. Which one is the stump block? How much of the tree do you need to get rid of before it updates and starts to grow again? What if you put blocks on top of it? There are a lot of questions for something like this to even be viable
Nah that's restrictive and nonlinear. What if later down the line the devs added the option to spawn in different zones? Or on servers where it's not usually a good idea to build near spawn. You'd end up starting out in a zone with trees whose saplings are far too high level for you to regrow until much later down the line. I don't see why locking these saplings like that is a peak gameplay feature
I definitely agree that the Azure tree shortage is a problem, especially in big servers. That's not to say you can't just walk an hour and find a new place to settle where people won't have harvested everything.
Additionally, unless you're in a massive server, you don't need that many blocks, and your biggest problem is people hoarding them.
The block is already getting updates from the tree getting chopped down. Just add it to the tree gets chopped down check.
If a block gets placed on top it doesnt grow just like how saplings behave already.
I see what you're saying, and I would agree if it was a different game, but trees and its growing mechanics are not coded, they are created in the asset editor, they don't have access to that kind of programming
it's more about - why make life harder when you can make it simpler. I personally play single-player so I don't bother, I keep the pretty trees and destroy everything else, regrow only the regular trees
Linear progression is definitionally not non linear.
If you want to regrow a rare wood type, level up. Same as if you want rare gear types. Its the same thing. Just play the game and your problem is solved
I'm hopeful that the world will be more alive as development goes on. The fact trees grow is already cool
The world is already way more alive then minecraft imo. So much more wild life.
Considering you pretty much already need a 100 logs from every tree to upgrade the workbench, I wouldn't be opposed to this.
However, how would you implement this? A trader you'd need to find? A special crafting station that's made just so you can craft your sapling recipes? By trying to make it simpler, you've now made it even more complex and unintuitive.
I think we know how much the team love exploration, its early access so this direction could be more malleable in the long run
Only the block above it would update the "growth block" then, in which case, how do you tell which log is the source? And if you accidentally cut it down, then you wouldn't be able to replace it since it would drop a normal wood log. So you'd need a sapling anyways
does adding alternative pathways make it more unintuitive?
Exactly. If you want life easy, play creative.
Games dont need to hand every single thing to you on a silver platter.
Use the existing game mechanics, they're not even hard. Farming is likely the simplest progression mechanic in the game right now
Problem: I want to make my base using X wood. Now in any system that makes sense, I could just go get a sapling of that type and set up a farm, right? Whereas in hytale i need to either
A: deforest a massive area for sufficient wood and then just leave it ugly and barren
B: make my base out of a substitute material and tear it down and rebuild later out of my actually preferred wood OR
C: just don't make a base until i reach the endgame, which is what i currently do, and just live out in a field or something
It's just not really something that's needed, I think
I'm actually excited for some new bosses, dungeons, possibly a new biome, but we'll see how it goes. Modding community are already God-tier and makes me wanna try modding too 😄
I'm not sure we're on the same line here, but what I'm suggesting would need additional coding eother way, regardless of what the asset editor is able to do.
"tree spawner blocks" basically
jots down good idea for a mod
You mean like a sapling? xD
I hate to bring up minecraft, but minecraft was very malleable in its gameplay but it is a sandbox game first and foremost, it's up to hytale if it wants to make that part of its identity
Correct: make a block in the base of the tree a "regrowth node" of sorts thats functionally identical to a sapling. Just generates with the tree automagically
If you chopped down a tree to leave a stump and then went back to chop down the stump, thats on the player
Why do trees have "levels" anyways. They are a basic resource found in most biomes and they just have different types.
The game is built mainly with the asset editor, you need to consider what the asset editor is currently capable of
Not if done right, but so far you've only given "But what if this way", without working out how people would go about doing it. It's just not well thought through, which is the biggest issue with people who think they can make games. They critique the current system, say "this way would be much better", but then completely miss out on all the other mechanics they just broke with that change.
It's progression in a system that really just does not need to be tied to progression, and therefore ends up limiting in a rather annoying way, yes. Especially when it's all arbitrary. Every tree is more or less functionally identical to every other tree, barring a few specific recipes
I think you're missing the part where trees are already doing what they're doing. Asset editor has nothing to do with them growing.
You can make a base out of the wood in your spawn area, build a small farm, get saplings by your second hour in game, and go infinite by your fourth hour. I dont think you realize how cheap and easy to aquire saplings are with farms.
The asset editor controls how they grow, its literally built into the sapling asset, via the asset editor
Dude, that's not the point. It's just something that shouldn't be a progression system in the first place
Why? because you say so
Ive filled double chests with logs using the life essence from a single harvest of a 40x40 block farm.
That's... not... I don't know how to explain to you. Yes, the functionality is "built into the sapling asset", but someone programmed how saplings work, so they'd be able to program that in as well.
Good for you, again, that's missing the point
What is when i Play with mods the Recipe that has a Question Mark "Invalid Item" to craft mod stuff?
its too hard to do x
Its actually easy to do x
thats not the point!
Please elaborate on what your point is because im not seeing it.
The only thing im seeing is you dont think it should be a mechanic because you dont like it but you cant elaborate why
uh, ask the mod creator?
The point is not "boohoo trees are impossible to regrow wah" so you can come in here to put on your fedora and go "well ackchually", it's a complaint that this really shouldn't be a system thats limiting the player at all
Whatever item that is doesn’t actually exist
Typically the first part of designing things is to suggest a broader idea and then work out the finer implementations.
If the unlocks were optional on the farmers bench then it would probably need to rewrite the whole upgrading benches system.
As much as I hate adding loads and loads of benches for random reasons, a sapling growth pot could be an option. You put in essences of life and a certain type of wood, then over time it grows that wood's saplings that you can harvest from the top of it then plant in the ground. Kind of like a furnace
Cuz when i Try to Craft a Zelda Weapon from the zelda gear mod i see i got "Invalid Item" as Resource in my Chest.
In the asset editor yes, it's not just a tree growth command thats being run, its a prefab replacer. And yes that part is a part of the server code, but is entirely controlled by the asset itself
Not gonna lie, I like the concept of a sapling growth pot. It'd be a fun alternative.
recipe is probably calling for an item that isn't properly implemented, if i had to guess
Why? Why shouldnt natural resources be a mechanic in a sandbox survival crafting game? Why should wood be infinite with zero work? Because thats how it works in minecraft?
unironically I think that's a good reason
lol unironically
And we're back to the first argument I made, lmao.
Oshi--, timer did increas to 60, thought I was hallucinating.
Why should wood be infinite with zero work in one biome but not another?
LITERALLY this. Why do you guys not register this
alright, the Cats mod you can Craft a Cat Carrier on the Farmer's Workbench and it requires 1 Invalid Item which i dont have.
Hey it could be because the item has been renamed or the crafting recipe has the wrong input/output name
but then I agree, this system right now (early access) could be contrived, because it promotes one style of gameplay too hard
tbf, I do think they will eventually add all/most of the saplings to the farming bench, at least the very common biome ones
Yeah that's just a misnamed input item unfortunately, you're gonna have to report it to the mod author
the Cats mod Creator aint on Discord i think.
Why if I choose to start out in Zone 1 I can get saplings straight away, but if I want to start in Zone 2 or 3 I have to grind for hours to unlock their saplings via the linear progression
Because soft woods are abundant and rare woods are not. Why is iron and copper near infinite in the spawn zone while adamantine requires exploration? Why can cloth be farmed from mobs in every zone while shadow weave requires a specific surface dungeon in a specific biome of a specific zone?
It's an arbitrary progression system that does not need to be a progression system. That's the whole issue. It only serves to gatekeep me out of using my preferred color of wood until I've arbitrarily reached XYZ gameplay progression point, which is just a ridiculous thing to lock behind progression
The whole issue....that is a non-issue. Its an opinionated gameplay loop, that most players don't have a problem with.
CurseForge comments are probably the best way
I get that it's a prefab replacer, but it's clear that this prefab replacer is replacing trees, which means it could also have regrow functionality coded into it. I'm really not sure what point you're trying to make right now, other than "It's not possible", whereas it'd clearly be possible if added in.
I don't even think the issue si the progression system it's that it really limits you at awkward times and really really limits non coop mp
You could say the same thing for armors and weapons.
Without malice or contempt, if you want a game with easier resource gathering for creative expression why dont you just play minecraft?
Dude the timer bouncing all over the place is so awful why is this a thing
because it's magic wood, you get a sense of abundance when you visit their biome and then you chop them all down
Weird thing is, the Zelda Gear Mod to Craft a Weapon i Require Invalid item and got like almsot 60 in my chest, that also confuses me lol.
This is some very Emerald Wilds-centric thinking
No fr why do we have slow mode time that adjusts to activity levels in the verified section....
The point is that it's not currently possible, yes anything is possible if you add it in, but it's not possible right now
Doesnt azure wood not even have craftables right now anyways?
ok now Im not gonna let that slide, why does the thinking need to be called out
Only used for upgrading workbenches.
v Chat timer was at 30, now at 60. v
wha, what happened?
I think it'd be possible to include a state for dirt blocks to check the slope next to them when the rain is happening and have mudslides...
Thats what i thought. Server tilting cause they cant find or grow rare wood easily because its rare and its not even meant to be a building block right now 
probably would
teleporter
60s timeframe my beloathed
So if you Fell the Entire Azure Forest then GG, you cant get Azure Wood anymore?
Currently, yep. Which only happens when you have that guy that hoards everything on your server.
You can grow it with the farm bench. Its not even hard to get
good news, the world is infinite, there are more biomes to find
With the rain/mudslide idea, they could implement a system that tracks days/rain and local trees and slowly builds up the ground with 'dirt slabs'....like seriously it would be so dope to come back to an area and see the landscape shift a little because of weather
Its just people causing their own issues and blaming the game for it
So the World infact is Infinite like in MC?
60s Timer my beloved.
What I mean isn't rare wood but wood that is common in zones other than zone 1. The progression system assumes EVERYONE has a main base in zone 1 then goes to other zones from there, which isn't a good idea to do if you're playing on servers
The challenge is going to those places, exploring and collecting their wood. Why should you be forced to go to the other side of the world to unlock its wood first
Wait. Are azure saplings not a thing in vanilla? You can even get palm saplings. Now i need to check
Wait, why does it presume that? I don't see why you wouldn't be able to build anywhere else.
bro have you even played the game. Do you know anything about the argument at hand
Not yet, again, I'm fairly certain they will be added at some point.
who is playing with the cooldown settings
This weather system would involve a section that allows for saplings to automatically fall and plant themselves below and around trees...pretty easy to code actually.
Wait, the World is not Infinite? it was just Misinformation about the Azure Wood?
All the progression assumes you're starting in zone 1.
It is infinite, you just gotta walk a lil bit more to find more
Such a hard task for some people apparently
I just think that exploration shouldn't be tied too much to whatever game the player wants to play, but people who want to play their own game should know what hytale wants you to do first
i Use Exploration for Building after gathering Resoruces, so its kinda Multiple Modes.
Annnd the Timer is back to 60s.
If you wanted to, you could go out into the arctic zone and build your first base there. But unlike in zone 1, you need to spend time upgrading your bench to be able to replant the native trees.
how do i strip a log???
Who says you need to replant native trees? Who forces that on you?
That's not a thing.
I prefer games that have a low level region and then high level regions, I think it's weird AF otherwise
i Would Rather not go with Copper Armor to Zone 3, Outlanders deal alot of Damage, as seen in my First world. They Literally thossed me down a Mine and i died to Fall Damage.
That's the whole argument! Why does this system need to exist? Why is this something that needs to be locked behind progression? How does the gameplay experience benefit from not being able to do something as simple and basic as replant your trees until you're progressed far enough into the game
if you start in artic that is, I don't see the reason why you shouldn't make a temp base in whatever zone you want that is rich in resources and then move to artic for aesthetic reasons
It's pre-release
Team Trees.
is Mythril ingame Mineable yet? i havent seen a Single Mythril Ore.
Why do you consider this to be basic? Why does it need to be basic? It really feels like the lot of you are stuck in Minecraft mentality.
I think hytale is an adventure game and if someone doesnt want to play an advenrure game they should find something that better fits their desires
I can't even look at minecraft anymore, that game looks so dead compared to this pre-release. This game is already way beyond minecraft in terms of immersion
Why do I consider putting a sapling in a ground to regrow the most common structure and resource in the game to be a basic mechanic. That is truly a head scratcher
It's uhhhh magic wood!
Just mod in saplings as a drop if it bothers you so bad lol
And Bears that Love to Tear you Apart when you got like no Armor yet
It can only be found in Valinor, Numenor and Khazad-dûm.
ooga mine craft i want diamonds and saplings booga where creeper
And the horror aspect with the darkness and the crawlers! This is PEAK
Bruh, are you just trying to argue against everyone? Because I've seen you 180 your stance like multiple times now.
And if it's the most common structure and resource, why do you need to replant it so badly right off the bat?
uh... what...?
I think the game is too bright honestly, especially in caves
slowmode maxxing
Read previous comments. I will not repeat myself again. I have already stated my argument
I swear if they have the full version and they have a built in lore reason for why saplings for magic rare wood doesn't drop I swear none of the complaints would exist
They're trolling you, it's not currently in the game at the moment
Because this isn't minecraft........the processes are different. You're stuck thinking this is MC and it's not
So Max is Adamantite?
Oh yeah i dont even bother with torches, they gotta turn that minimum gamma down
Would be nice if that adventuring was rewarded with things like... being able to get saplings for the trees in the faraway lands you discovered. As opposed to gardening for days in your little cottage. Could be a nice alternative
Your argument is "It's common, so I want to be able to make it even more easy to obtain", unless I'm missing something, in which it'd be useful to expand on your argument.
quick way to solve the problem and hand waved it as gameplay
At the moment yes, we're waiting for either Zone 5 or world gen v2. Who knows what they're planning
I use a Reshade shader just to make the game's dark colors that much darker myself
yooo I see argument
Any mods that Add Mythril Early ingame? or a Biome that Has Mythril? or is there Currently no Known mod for it?
didnt realize there were shader mods already
I miss the night in beta minecraft when you couldnt see anything without torches. I hate how the games are always so bright nowdays and there is no setting to tune it down to those who like it
There are quite a few out there, I'm sure if you search Mithril on CurseForge you'll find one
the devs want you to adventure, lol, that's the whole point of this naive system, I knew it, you wanted to play the game the way you want first and foremost
I swear I read this argument right and responded in line...but now it looks like the argument sides flip flopped....
it sure would be nice if i could just dig high tier armor out of the dirt instead of toiling for days forging in your little blacksmith
There isn't, Reshade is a seperate program you can use to add shaders to anything
The game does do exactly that. You need to collect specific logs to upgrade your workbench to be able to craft those saplings. (Yes, some are missing, but I'm sure they'll be added eventually, early access after all.)
Would need a Whole New World then right, in order to generate it?
Oh no, some add craftings recipes, other may change world gen but all you have to do is do some travelling and load some new chunks
Or delete old unused chunks to refresh them. There's also a mod for this.
Luckily in the Update 3 World i Didnt Explore much Besides the Beginning Area near Spawn.
Well the sapling box idea would let you unlock zone 3 saplings before zone 2 saplings if you so happened to venture into zone 3 before zone 2. I think they are about the same level anyways so why force people to go to one before the other if they are the same
This has NOTHING to do with digging high tier gear out of the dirt for absolutely nothing. It's about making the most of sideways progression and giving players more freedom to play the game how they want to play.
Bc that's how the devs made it....mods will allow you to play how you want.
there are more than trees in this game
Don't say the M word around Endarkaris, they'll ignore you.
I have endarkaris blocked Idgaf lol
This is already a pretty decent strat. As soon as you spawn, go to zone 4, you will find plenty of free thorium gear in chests.
there are still different mobs and items that revolves around specific biomes
Who they ?
Is it possible to make a Mod that contains the Minecraft Dungeons OST that can be played in Hytale?
Sorry I'm late but somehow they do it in other games. There are a few games where if you don't chop the stump it will grow back. Icarus for instance has an option to turn on plant regrowth and if you cut the stump it will not grow back.
I was hoping someone would do this tbh
I think everyone got tired that's good, I must ask though, why do they have such an aversion to mods?
Is this legally possible?
Only MC I can play is dungeons bc it doesn't look dead lol
Oh 100% I was thinking more maybe we could even mod it in as an example/suggestion for the game even
I literally made a mod for this for Don't Starve back in the day, lol
then just go to zone 2 for azure logs. Seems like a pretty easy strat 🥴
The possibility isn't the problem, the problem is how do you convey to players where they need to cut the tree down, and how do you show them it's been done successfully?
Diegetic systems need to be intuitive, as just outright giving a messagebox with the info "You cut down the tree right, it will now regrow in a couple days" would not be a good implementation.
Good morning everyone. How are yall doing?
Minecraft achievement popup every time you cut down a tree correctly xD
Cutting down a tree partially and expecting regrowth....let's look at physics/reality....the growth would not be fast and you'd get maybe half the wood if you convert growth times.
It's that "Well if you don't like it just mod it" is a very handwavey argument against criticism towards a game.
Lets look at reality, i dont think skeletons are running around
Cool another person to block
Have a tiny shoot appear at the top of the log when you cut it.
Are we 100% sure about that? Maybe they just run around when we cant see them
i feel like your stance isnt a criticism so much as you just not liking an aspect of a game. There's a difference between not enjoying a mechanic and thinking a mechanic needs improvement. You dont like having to explore to get a non-renewable resource. That doesnt mean that resource needs to be made abundant.
Dont try to be a smartass if you cant stand getting outsmarted
"i feel like your stance isnt a criticism so much as you just not liking an aspect of a game" is bro fr
Ahh yessss a person I blocked because they were rude was rude immediately after...perfection xD
That is a fair point, i need to look into this and study. Maybe ill catch one of them skelly runners
You were the one who brought ores up for whatever reason. Trees are renewable
I'm sorry I said the wrong game It's not Icarus. But it is other games like all the The sons of the forest franchise, greenhill in Aska. I'm sure there's a few more I just can't think of them. But they also have some mechanics attached to it like five in game days timer, or even percentage base like 5 or 10% of stumps will grow back. The way it's not all of them and it's constantly cycling through and I'm not sure how they develop it in those games. I do not know anything about this stuff.
im not even trying to be mean. I really think you should take a step back and ask yourself if maybe it just isnt right for you despite it not being a bad mechanic. I dont like turn based RPG's, that doesnt mean i critique final fantasy by saying it needs god of war's combat
yes tim, that is what critisism is. If i liked how the system was handled, i wouldn't want it changed. That is what critisism is, yes. If you expect endless praise, look elsewhere
as a means to contrast his complaints with a non-renewable resource being a non-renewable resource. I think adventuring to find ores and crafting ore into higher tier gear is a great mechanic and i enjoy it a lot.
Please report with any information you find, I suggest you start with catacombs and anywhere else skyrim may have taken inspiration from
I thought you blocked me, how did you see i was rude afterwards
Bc discord doesn't do blocking right...all your messages are hidden and I have to click to show
Why are you just making things up now? We can all scroll back and see clearly that's not what my problem with the system even remotely is
no stormy, that isnt criticism. That isnt critique. Criticism and critique are methods of improving a work through editing. What you're doing is reviewing. There's nothing wrong with you not enjoying part of a game, but that doesnt mean it needs to be "fixed" or that fixing it would universally imrpove the game
That'd be a way to tell them they did it right.
How do you inform them that it can happen at all? Let's say you need at least 1 block above the ground, and people always cut straight at the bottom, they'd miss out. Or, other people think you'd need to leave a wood block because stump, but the game expected you to fully flatten it with the ground?
Or maybe you'd implement both. Or differences per tree? Either way, this is now finally thought out well enough that it'd be implementable. Add a server switch to allow tree growth, and there you go.
Well damnn. Dont open them then
Have I also been blocked because I'm a skele believer?
Easy code actually...you measure ground level around the tree and make the one above the ground the growth node
Woosh
what is your problem exactly? You say you dont like exploring for wood but when i tell you exploration is part of the core loop you say thats not your point. You say you dont like not being able to get more azure wood but when someone tells you its infinite via exploration you say thats too hard. When i tell you to just play in creative so you can express yourself, you say you dont want the game to be easy. What exactly is your point?
eh what I think we(yes we), lacked a bit nuance here, he's saying that the system right now promotes the core part of hytale, basically its identity as an adventure game first, which is naive because hytale is still in early access and the system can be changed, you however also have to expect that hytale's identity is going to be tied to adventure no matter what because of the scope of the game
You know what? I would actually love for you to link any time I've said any of that stuff, lol. Please, do so immediately. Why do you feel the need to strawman me here?
I cant

Assign a role to wood in ground level plus one lol...you'd probably be able to grow trees by putting logs on the ground this way....a way around that would be to make sure at least 1 log is in the ground too
Measure above for wood, below for wood in ground and ground level....there
We've been over this already before you were here. Have tree nodes, so you don't need to chunk check a billion times because of every piece of log that's in a chunk.
that means mechanics will be warped and different in this aspect
Yeah I also enjoy that (apart from the great leather shortage, why is leather rarer than the ore itself) so why bring it up?
OK how about we apply the developers' own logic here. Different ore tiers have only small differences in stats between them, and cobalt and thorium are identical. The devs have already talked about it being intentionally "sideways progression" so how come you aren't forced to get cobalt before thorium but you ARE forced to get boreal wood before desert wood?
No this generates the nodes automatically
What would happen if I decided to grow my trees in the sky?
dont you need both at the same time?
Skeletons would shoot them down
Same thing....I tested growing trees on sky platforms to figure out how they measure stuff before looking at the code.
It'd actually be easy to refill in the holes too when a tree falls
I totally understand what you guys are saying about the tick counter and the challenges and worries about the tree regrowth implementation. I'm not sure how these other games are able to do it. And a lot of them do it slightly different and I'm not sure why . However because I don't know or understand how games are built or designed. So there is a good chance that this is not possible. And for that I use mods. I love mods and I think they're a great addition to every game. So for me it's not a big issue. Right now we are running like 56 mods I think on our server and we're all having a great time.
[9:41 AM]Stormy: It's an arbitrary progression system that does not need to be a progression system. That's the whole issue. It only serves to gatekeep me out of using my preferred color of wood until I've arbitrarily reached XYZ gameplay progression point, which is just a ridiculous thing to lock behind progression
9:36 AM]Stormy: Dude, that's not the point. It's just something that shouldn't be a progression system in the first place
Ive asked you several times to please elaborate on why you think it shouldnt be a progression mechanic but you refuse
Just putting down a log and growing a tree out of it would both not be intuitive, and bypass the current sapling system. Try again.
Now please note how what i've said here is not at all what you have said my argument has been
Yeah...I mentioned it as a thought so someone might chime in with an IDEA not rudeness...I blocked you for a good reason it seems
Other games are able to implement this kind of system easier because the whole tree is just one object, in a block game its not as easy. Not impossible, just not as easy
you arent really saying anything, my dude. Im literally begging for you to elaborate but you refuse
ok it's arguments time Sadge I've been ignored, abandon ship while you can
Also I'm done with the topic but I just want to say that I respect the developers and it is their game. It is their vision and I am happy with whatever path they take. ❤️ Because I always have my lovely mods 😍
Wasn't trying to be rude, I was abbreviating a discussion that'd been had 20 minutes ago.
"that shouldnt be there" isnt critique. Its like the opposite of critique, its refusing to engage with the material at all.
You keep writing like you think you know better than me...you should stop interacting with me
Don't lie about my argument if you can't back it up with receipts.
Anyways, I have elaborated on the issues with the system several times
mygoat leshasta522
If you want me to stop interacting with you, I'd suggest not replying to my messages.
please reply to where you elaborated, i may have missed it in the scroll
Yeah I was assuming that. Just because the games that I listed above are able to do it in some way doesn't mean that it'll work for this style. I totally get that and I respect if they just don't want to even if they can.
Anyway as I was saying.....coding trees is really easy...coding is really easy. Coding the trees to act naturally is easy AF.
I would imagine they have trees being one entity. Preset of multiple blocks so its not object but spawns in like object
with default furnace you can smelt both thorium and cobalt but you need both for adamantite
with Farmers bench the forced tree progression is:
- Beech unlocked by default
- Birch unlocked with softwood and lightwood
- Apple, Ash, Oak, Spruce and Frozen Spruce unlocked with hardwood
- Redwood unlocked with Drywood
- Cedar unlocked with Darkwood (Cedar logs)
- Dry sapling unlocked with Redwood
- Palm sapling unlocked with Goldenwood
each level requiring everything to be unlocked before it of course
1/3
Don't worry, with Hytale's current system it'd totally be doable, would just require a tiny bit of extra coding to keep the current tree nodes after fully growing.
2/3
slowmode my DESPISED
Oh yeah of course, I do agree with you 100%. Either way it's up to the devs at the end of the day, but I imagine they're more focused on other things at this point in early access
3/3
Fair, the farm bench does currently have the longest progression in terms of nodes. That being said, all the wood you gather for it can be found at the same time as thorium and cobalt. You're not actually doing any extra adventuring for those resources (exception being goldenwood) You could easily have all the wood you need to upgrade to level 7 in a single excursion. Right now, tier 8 farm is the endest game upgrade.
Trees are the easiest part of farm bench...the petals are the hardest xD
Definitely. I know they have their hands full with lots of feedback. But I have to say this is one of the reasons that I love early access games. It's fun when topics like this can come up and slowly it shapes the game with the combination of the developers and the community. Some are more accepting and accommodating than others. One game that I've really enjoyed being a part of it since the start of early access has been enshrouded. The game has slowly morphed into something fantastic with developer and community compromises. So to speak.
Getting to the petal stage was maybe 2 hours. I haven't finished the petal stage several weeks in
Am i correct in reading those 3 posts as you expressing your frustration with the game limiting your creative freedom? If so, i feel as though my points of either using creative mode to build your houses for now OR with playing another game that is more freeform in creation as valid takes.
I personally enjoy the progression mechanics in game and i take way more joy out of building things with materials i have to actually go and find and adventure for. Thats why i feel like your observations dont necesarily reflect an improvement for the game, because your suggestions actually make the game worse for me
Oh I absolutely love Enshrouded. That water update alone was game changing. So much freedom in every aspect of the game and it gets better every single time
"have to actually go and find and adventure for" thats exactly what i want! to be able to go out, explore, get saplings and bring them back to farm with, instead of needing to go around this roundabout way of fiddling with the farming workbench and growing a truck load of tomatoes before i can make them into saplings. That's literally what i want, to just be able to go out into the world and get them
Didn't say anything before as I hadn't tested it yet but now I have - When you break an upgraded workbench, its upgrades aren't saved so you need to start all over again.
This is a big problem if you start out in a cave and want to move to a proper base. Even worse if you are yet to unlock renewable wood for the biome's wood that you want to build with
Also for next time, you can just copy message links and stick to just 1 message, like this:
#game-discussion message #game-discussion message #game-discussion message
Wut? I just moved all my benches and they dropped everything
That message was over an hour ago. Just let it go man
Benches drop upgrades though
Oh hey those work. Last time I tried to post links of any kind a few weeks ago the bot shot my dog
No, saying to use creative mode or play a different game are not valid takes.
that seems like a very minor contrivance to me. the farm bench is intentionally made so farming any food gives you access to a big variety of materials. Again, i think you over-estimate the cost and time to get saplings
We should all meow a bit more in this channel
Took me 2 hours to start reforesting with giant redwoods
"Well if you don't like it you should just go play minecraft >:(" is indeed not a valid argument, fyi fellas. Idk why some of y'all think it is
Discord links get parsed differently, sorta just grabs the message ID.
yeah we want this game to be BETTER than minecraft but we need to sort out the strange, unfinished and un-fun features first.
i mean. If you're not having fun with a game but theres another game that sounds like exactly what you want...
mₑε₀ω²
Yeah, we want this game to be BETTER than Minecraft, that's why we should implement Minecraft mechanics and not like how Hytale does it.
Sorry, not sorry
Goes hard ngl
Yes, if someone doesn't like how the game handles regrowing chopped trees they should drop the game entirely and go play something else. That is truly wise insight
Why are you comparing it to minecraft? xD
People have genuinely been like "okay where's the click combat" before
Why are you still replying to me if you want me to leave you alone?
hi someone intressted in testing a tool for making textures for me^^
There are infact other survival crafty games and its perfectly ok to play other games. You could even play both! Have you tried vintage story?
Compare it to valheim and terraria not minecraft.
Because I'm affecting you now so I'm trolling
Exactly. And this is one of the difficulties in early access development. Trying to find the balance between their vision and trying to keep players and bring new players. Listening to your community but also staying true to what your visioned. I've seen a couple games where they have moved on a firm no. Like valheim and icarus. They said absolutely no mounts and they have implemented them now. I feel Like a lot of open world crafting survival game players often want mechanics like taming, mounts, animal husbandry and so on
Not the minecraft mechanics anymore we have now moved on to frustration with sapling inequity based on geographic location
Stop. You must surely be self aware enough to realize how ridiculous you are being. Critisism about hytale mechanics does not equate to hating the entire game and that someone should drop it
suggest playing other games that are also fun
Thats ridiculous!
friend, i ask this with total sincerity. Are you trying to win a discussion or are you trying to enjoy videogames?
Criticizing a pre-release is kinda....annoying....ya know?
1min chat cooldown in this chann as well? Wtf
@green kayak There is a third solution, we could start a group that goes around all the servers and cuts down every tree we can find until people realize the issue
i take it as you dont want an easy way to make textures? XD
I am sick and tired of beech enjoyers living it up while the rest of us must suffer their oppression
(IF i need to clearly state this is sarcasm i will kill one of you)
It's kinda the reason why its a pre release though
Lmao, fair. But also, while I'm not saying it should be like real life, wood inequality is definitely a thing in real life. It'd be weird to have all type of trees in 1 location anyway.
I think they actually like the game, there is no one who is actually dedicating this much time criticizing a game they don't like that's insane thinking
Why would you think that?
It's not even bugs tho....it's literally "make it minecraft or I'll spam the discord"
you are the one i will be killing, i have decided
Imo I'm Thankful that they give the upgrade materials back. Often it is not well received to be harshly penalized for moving or changing things like walls or benches. People want the freedom to rebuild or organize. And if they didn't give us back the upgrade materials that would be really frustrating.
i dunno dude. I feel like someone saying their primary method of enjoyment is creative expression then ssaying they're really frustrated with the way the game handles creative expression is kinda toxic thinking?
Oh really. Whats the claim being made here lol?
You couldn’t kill me even if I let you.
"I want to upend the entire current system because other people get their preferred color before others", that's your entire argument to decimate and dumb down the current system.
The inequity is solely their positions on the sapling unlock tiers on the farming bench. Like if you start in the desert, you need to go all the way to zone 1 first to collect stuff to then use to unlock saplings for your own biome if you get what i mean by this
Hope you get banned for that. And @gaunt terrace you're smart just read the convo lol...multiple people the last hour or so just completely trashing the mechanics and every suggestion they have is MC
im still out here trying to find the mythic golden tree in zone 4.
.
well, that is just the gameplay loop, are you criticizing that it is contrived?
the fight will be legendary...
Lmfao fair enough ive been like an entire day without sleeping so im a bit tweaky rn
WHY?
Have any of you guys played Vintage Story? Now that is a much more realistic and punishing survival pixel block game. Of course they have some fantasy mechanics to it as in we have the skeletons and other hostile mobs in this game.
Are you implying that a game being in pre-release should make it immune to critisism? What are you getting at here?
Game's about exploration, I don't see the problem.
Yes, areas are tiered and not everything looks the same. This is a good thing I'd say.
Ahh I slept lol no wonder xD
i have a love hate relationship with vintage story. I super respect it for what it is but the pacing is just a little too slow for me. I can see people getting really into it though. 40 to 80 hours to reach iron age is wild
I really like Vintage Story even if I don't play it a lot
that game actually has chores but in the best way imaginable where you really feel like you're sustaining yourself through them
I really like terraria :3
But why be against being able to alternatively unlock a specific sapling that is common in a certain zone you are already in without having to travel to totally different zones first?
Terraria is boss
Criticism is okay, but you're just spamming at this point saying the same thing over and over with your 1/3 2/3 3/3 posts....This isn't your blog, if you have that much time for criticism maybe put that into something constructive that you can affect instead of just reiterating stuff people say everyday bc they think it's a full game.
does anyone know if golden trees are visable on the map?
lol, he literally asked for me to reply to my previous statements to show them to him
Oh yeah thank you for mentioning Vintage Story as an example, that game is a notoriously hard and difficult survival where even the act of sculping needs at least 10 hours of specific gameplay. The fandom only plays that game because they like hard games!
There's only one boss
(No one hears a word)
Cool...learn to dm?
Because Hytale decided wood is tiered as well, to fit with the tiered lands?
I am going to choose to believe you are attempting to ragebait
I blocked you and reported you for spam like 4x lol idgaf
They say
One thing from that game that really stands out to me is the chisel mechanics. Now I know Minecraft has a chisel mod but this is way more intuitive and it's in the base game. I really thought of it last night when I was building my base how it would have been nice to make half slabs even thinner. But I also agree with the love-hate with vintage story. I think a lot of people have that feeling. It's a tough game
if you blocked me, why are you still replying to my messages? lol
yes, i love the crafting mechanics so much! It makes the game feel so much more immersive and alive
Why wood of all things though? A most basic of basic resource
I like your pfp
ok I actually emphathize with you they're a bit weird
thanks a friend drew it!!! it's a protogen :)
It's funny actually I explained why to another guy a bit ago...it's because you're spammy and I troll spammers
Wait oooh now i see it. I thought it was a silly moon
Why not wood? Should you be able to craft and create/buy every type of furniture and block from the get go? Terraria does it this way as well.
Additionally, the same happens with stone blocks. You need to upgrade your tool workbench to make the better pickaces to mine the better stone. Should we change this too?
Did you see the light no fire trailer? It looks like its going to have some similar-ish crafting meechanics! Full voxel destruction with what looks like very small voxels in the world. It looks really cool
510 million square km *droooool
In terraria you can use your starting axe to cut down an ebonwood tree and build an ebonwood house if you wish, then plant acorns on corrupted soil to grow more ebonwood trees. In Hytale, you could go to the desert and cut down a desert tree and build a desert house, but you can't regrow those desert trees unless you go to the tundra first for whatever reason.
ugh. i just realized that all the metals in game are all early game items and the high tier metals are all going to be alloys 
Who wants to gamble that mythril is going to be a silver/cobalt or silver/thorium alloy?
-
stone isn't a crop you're meant to regrow a steady supply of at home, lol
-
No? In terraria trees drop seeds you replant at home
Can you immediately get pearlwood trees?
My point is that some stuff is locked behind progression, not that some things aren't.
I've watched some things on YouTube. Apparently they're in the zone 4 on the lighter colored areas and they show his yellow/golden leaves from looking at the map. If my description isn't great I'm not good at that stuff but take a look at YouTube. I'm sure you'll find many helpful videos.
Very lifelike...learning how to grow crops/trees from different regions than where you're from. I applaud them for making it hard
Have you seen the trailer for Lay of the Land? You may enjoy that one, its all chisel building
the ash that almost looks like snow or the light tan dirt looking stuff?
So ill ask again anybody wants a tool that does texturing for you??
YOOOOOO
I'm talking about if you DO live in those regions.
@shell dome Pearlwood is from a biome that dont exist at all until you defeat WoF. Its not like in Hytale where you can wander into desert to build your base from the start
Yes. I can't wait to get precise or close release date. There's a lot of hype with that game and hopefully there won't be a big disappointment.
I'm going to go look that one up right now. Thanks for the suggestion
Then you've lost me on the argument. Yes, you can't regrow. Do you have the need to immediately need to make an entire village in the first 20 minutes of the game? No? Then get to farming.
Idea: Different starting zones that change the order of bench upgrades...you wanna start somewhere else? Cool, then the other trees will be harder. Super easy to implement...the universe would simply swap which zones are which
The trailer showcases it a lil bit, but they have a full video of just building and it looks so relaxing
From what I saw in the video it looks like light tan dirt color.
Neither is wood.
Also if I'm not clearly explaining this hop over to YouTube and there are videos that going to depth about it
Uh yes it is. Or more accurately, it CAN BE because you can CHOOSE whether you want to deforest the Amazon rainforest or grow trees at home
No, it's not. No more than stone. You can also choose to make a quarry, much like you can choose to just explore to find more trees.
You're not making any consistent point that doesn't come down to "I'm lazy and I want to play it my way", which, you can! With mods. Please stop asserting you wanting to dumb down the game to the rest of the people here.
dangit. I thought i found some but it was just a patch of glowing mushrooms ;-;
Maybe try googling if wood is a renewable resource or not
Oh no, the real life argument enters the fray again.
In Hytale
Whether its renewable or not, both are infinite as the world is infinite
It already is a renewable resource (apart from some types that dont have saplings yet)
It is! The world is infinite, and imagine needing to make a workstation to make saplings.
everyone talking about farming azure logs, when do i get to farm burnt wheat for infinite coal?
You've already admitted to being fine with needing to collect 100 wood to unlock the sapling, the only argument you have left is "But I don't want to do it in order".
Just make a bunch of furnaces and grow redwood trees for infinite coal.
too lossy. Burnt wheat harvests directly into charcoal
1400 a sapling my man. It's about as anti-lossy as it can get.
zone dependent farming would actually be hella cool. What if farming in different zones let you grow different crops or get mutated/altered crops from the same seeds?
i get something like 8k essence a day from my farm
I have wondered if they have plans or considerations for weather/zone attributes that affects farming
if you plant in the rain your tilled soil automatically hydrates!
ooh boy a bunch of if statements! tbf yeah that would be cool
hey, is there any chance to remove all teleports from a map wit a command or something ?
yup, the weather systems are pretty nicely designed for effects and things so I was curious about it
I don't even know why you randomly started talking about wood somehow not being a renewable resource
azure is currently non-renewable. i thought you could get it from benches but you cant
burnt and firewood too.
can someone test a thing i made (max 5 min)
sure
Where did I say that?
FINALY GODNESS CHRIST XDD
right here
Please reread that, because I never said what you claimed.
Chat, it’s quiz time: Coal is a renewable resource: true or false
coal isn't real
there is no coal
eat coal
Did you or did you not say that wood is no more of a crop that you can regrow a steady supply of at home than stone, thereby implying that like stone, wood is non-renewable?
It's aaaall in your head Luigi
Good job, you all got it right. Next — My wife left me: true or false?
She also took the kids
lmao
Interesting thought. Is wood actually renewable in hytale? Trees don't drop saplings, so you have to get them from an external source
you have to farm tomatoes or something to gather "essence of life" and then you craft saplings with that at the farmer workbench
I FOUND IT! I FOUND THE DANG SALLOW TREE IN THE GOLSH DURN CINDER WASTES!!!!! TIER 8 FARM BABEEEYYYY
I did not? What?
Are you referring to me replying "Neither is wood"? Because that was directed at the statement that stone isn't something you're meant to regrow a steady supply of at home.
trees are renewable in the same way crops are. You get essence of life for farming and you use that to farm trees
any boss rush guys in here
Im kinda tired about trees
Just because you can make it doesn’t make it renewable
Yes you were saying that wood isn't something you're meant to regrow a steady supply of at home whereas in Hytale you absolutely can if you so wish (after some annoying progression ofc)
Just wait until you find out that they messed up the palm tree's second growth stage, and there's no way to get renewable goldenwood.
yeah, ive seen that. Ill just be happy to have a maxed farm bench for now
I have found like a single yeti and some skeletons praetorians + plus some outpost of ancient people and burnt skeletons
i wonder if that means the palm trees in the desert will be a source of goldenwood when that gets fixed? would be funny/kinda suck to see a late game upgrade get made so much easier
I'm saying you don't need it. You can just fell some trees and have enough wood for whatever. If it's meant for building? Get stone. If that's not good enough, get more trees? Take too much time? Mark a farm workbench. I don't see the issue, other than people being extremely self centered with their personal wishes.
on a side note, alchemist skeleton have the highest burst damage I've seen, it melts my health like butter with two bombs
that and blocking doesnt reduce the damage to zero ;-;
They're some mean SOB's
you tried blocking, I dagger spamed until my avatar jumped head first into a bomb and then I have to jump into water lmao
-# Not enough talk about AI in this chat
Clankers have their own social media now. The 'ai' for mobs is better than most games I've seen.
thank god because besides bears enemies hate going into water and then get arrowed to death
just found cobatlt next to lava :v
It's a minor issue and nitpicky but we think it would make sense to change it
I dm you, I can't share videos or pictures on here. ☺️
I mined nearly a stack in volcanic regions lol coldness is a lie
I want full machine learning and everything for Hytale. I will personally donate a cup of water for it
I just saw that you found it. I'm glad ☺️
I would like a full-blown wiki on Hytale. There are some community-made wikis but they have very limited information at this point.
People already did it for MC, I guarantee you they'll be shifting over here to replicate it
Wiki's make games like this boring. Its way better to figure stuff out on your own
Community wiki from before hytale got canceled lol
I think the Hytalewiki page is a newer one that has the EA release date. I'm not sure though because I didn't look thoroughly for any dates on when it was made. If anybody knows of any newer ones that would be great. I love wikis for games it helps a player like me. I like to be the most efficient. It's just me and I enjoy reading them and getting tips.
i just had a wild idea. What if hytale had truly giant enemies. Like 20 block tall bosses that you could climb and fight shadow of the collosus style
What if Hytale was real
Theres probably a mod already for that, and likely a host of them to come out if hypixel doesn't add something like that on it's own.
the dinosaurs kinda are that way..... maybe they'll give us a king of the beasts later.
THERES A TIER NINE FARM BENCH im gunna die, oh my god
thats to unlock the reward thing i think isn't it ? that weird trophy or something I think they put there
And 10
whats tier 10 need?
im afraid to ask
Even more petals
200 each (azure, blood, storm)
🤦♂️
200 of each azure, blood, and storm
I see dynamic slow mode is back 😩
does it unlock anything? Im just seeing the undiscovered recipes left, im assuming for plants that i need to luck into seeds for?
How does the dynamic thingy work🤔
more chat = more time
I guess i'll chat less
No, we clearly need more people, see what the absolute max is for slowmode, surely 60 isn't the top?!
I've put chats on year long slowmode
here's the yapper
This was with bots though
We yapping? Stress testing the discord?
I wonder what the most optimal formula is for yapping the most possible
usually one lip over the other
Damn
Pick a topic you know people disagree with and keep talking about how you're right no matter what they say
message
Best formula for yapping is to involve people with DID
Is hytale dead
Yes
It was never alive to begin with, it's just a game. Not a living thing.
Back to minecraft we go
We think alike, you and I.
But a youtuber told me it was a living thing
Oh, well, in that case I was clearly wrong.
Maybe I should start a yt so I can have my own cult.. i mean community
YouTubers are the smartest beings known to ever exist
And? I’ve seen a YouTuber go into the woods and scream at plush animals.
Clearly they had it coming.
the bear trap still locks down enemies if its already tripped 🥴
Me when early access game with bugs has bugs
AI told me Hytale is best game ever and AI is always right and amazing
Well then no reason for mice to get into the house
AI told me that YOU owe me a million USD, so pay up.
Isnt it freaky that we're all playing with a living being
AI told me your wife left you for me
Speaking of traps.... Anyone use the spikes ever?
I would if they'd give us more trap blocks 
more trap blocks like what?
My teleportation portal has become unbreakable, invisible, and immutable.
;-;
more like the Grass Trap, but would be cool if they made them indistinguishable from the actual block (e.g. Dirt trap, Cold Grass Trap, etc etc)
Mod Botania(minecraft) had a block sorta that could do that, called an Abstruse platform, where one side of the block was passable and the other was solid, so you could use it for secret doors and floors. That would be a really cool addition, in this, for traps like you suggest.
I think in Botania you could color that block to any other textured building block
LETS GOOOOOO. first blood mushroom i broke i got the seed recipe
it requires tier nine 
phantom blocks would be so cool too
Come back
Too attached to Minecraft..
Creeper has your wallet it's true
That's more than understandable
It's not like hytale is complete or anything
That too
Ill give minecraft another shot when the new FTB modpack comes out
i really hope hytale gets a global enemy AI buff soon. Feels really butts to be able to just snipe unaware enemies and not even have them react
Yeah, while I appreciate the entire opposite of "you damaged them, they now know where you are and they're coming for you", it'd be nice if they'd try to hide, or try to find out, or inform other enemies nearby to also go searching for you, as a lot of other games do it.
Look, I’m not saying it’s not hilarious and feels a little Skyrim-levels-of-op, but I can say as a DM for several D&D games… sometimes the monster rolls a 1 on perception even after getting shot in the butt with an arrow… 😅
you're a nicer dm than me.
That’s just going to make me want to kill them harder
Anyone know if there is a mod yet that lets beams connect to platforms so supports look right ? lol my ocd is killing me.
no but there are some that did diagonal beams, no idea what the name is
Advanced AI for hytale!
i want to be able to fight what ever these desert bones belong too. Rib cage is like 50ish meters long. Whole animal would have been twice that not including tail? So like a liberal guess is like 100 meters long? ribcage is like 23 meters tall. maybe 30 to 40 meters tall in total depending on leg layout
6 weeks so far
If that means we'll effectively have Grokodiles ingame, that makes it all worth it
Why do you wanna fight my house
to prove that i can
Your house might have cool loot?
I spent a long time re-purposing the giant ribcage to be my house
maybe it's the fallen dinosaurs
blugh. The desert is so much nicer at night. No scarak bees
dunno. There's extant dinosaurs and they're not in the desert.
hi
that likely will change lol enjoy it while it lasts
you think? I figured the hard split between day and night was an intended mechanic
well, perhaps it is working as intended....for now lol
Those bees though.... agro range seems inconsistent to me but thats cause im probably dimensionally challenged
I haven’t encountered the desert monsters just yet (I keep getting distracted building my main base in the emerald wilds… haha) but I heard another friend say they were like the death-squitos from Valheim
your name and color of name are perfectly suited for those winged beasts in Hytale. Poison, and pricks..
they're almost as bad as cazadores
Are the desert skeletons no longer dropping feathers randomly? I haven't seen any in quite a while and I still desperately need them
Does anyone here know how to do density props? I need a bit of help
if you switch off of your bow before your arrow hits the arrow just disapears
Yeahhh its bound to the item, same happens with bomb goblins if they throw and die before it explodes
🫄
does it still consume the fired arrow?
I wonder when pre-release drops
HyTown MMO or the base game?
what game-discussion channel should i be checking? i get stressed having to check both haha
Dont get stressed over something so simple. Neither are that important, simply play Hytale
This one has the cool people in it
let me be lmao
i'll check this one then!
^
This...
The other channel just seems like lil kids spamming most of the time
im the cool people dont know about the others xD
fr though this is verified only, you wont have people spamming about hytale being dead or people asking to buy them the game
right?!?! why even join the discord if you dont own the game
Because they want the game and ask people to buy for them. Or in some cases they are having issues buying the game.
But it's the weird ones that join and ask "What is Hytale" that make me question my sanity.
truth
Lol I play a mobile game called Shop Titans. I had a friend named Stage who's name was upside-down and backwards. We were really close. Sadly he died 11/28/23 I made my name this way in his memory.
That's really sad and also really cool of you.
upside down and backwards stage......sounds like a mario kart course
maybe that was Stage's inspiration
or I guess Egats
omg i forgot about that game lol
no idea how to flip words with windows keyboard
Whats everyone creating today?
haha you have a point
dude devastated lands loot is op
i've got more adamantite than i do cobalt. i cant even craft adamantite stuff yet
He actually got his nickname in elementary school. He was walking on stage for a play and fell face down onto the stage. Everyone started to call him stage after that and it stuck for over 40yrs of his life. Ha. He was a really sweet guy. Over the years I've met some really nice people through gaming communities. Lost a few friends along the way, but that is life.
At some point i wish to know what other stuff Cursebreaker edition can get for people who have it.
Anyone know a way to clear all entities on the floor. Like if I dropped a lot of items, how can I clear them?
I'd assume what it has now is all you get. With the joy if the fact that you knowingly supported the game for pretty cosmetics. 😍
I could see that but it also said more coming soon so i cant wait to see the other stuff that you get with it
The only way I've found is just by waiting, the only clear command does not apply to dropped items
yeah it says Soon to be revealed.... and more with future updates
It's not a big deal, you'll be able to upgrade for a long time
The only reason I didn't buy that version is because it was just cosmetics. But if more does come that I want I'd definitely upgrade ha
full release when
2073
our little comedian
Thanks
could also be 2666 XD
funniest honkai player
there's at least 10 years of development ahead like anyone knows
aight thx
wow (this is a joke but) calling me out right as im on honkai
waiting patiently for lots of new cooking recipessss
I got custom fonts working. They are sick. but now I need to find a free commerical font that looks like Hytales or make one, any advice.
comic sans
this is a really tiny tiny "bug" but lanterns are counting as crops when using scythe lol
sickle, whatever it's called
I know it's a joke. But recently I was doing a project and needed a font. Scanned them I had and pick one. And its.... Comic Sans. I think I just like what everyone hates.
I've found it so cumbersome to use I don't bother :( Kinda of sad
Sans serifs are out. Serifs are in. We profesionals now
i had lowk thought braziers could burn items but alas no such luck
Balsamiq Sans is a nice alternative. you can find it on google fonts. how do you change the font anyway?
mreow
I made a tool that takes the TTF and converts it to the crazy font system hytale uses. Took me a good day to get this to work. I'll release the tool in beta I hope next week.
Oh nice. On Curseforge?
Its an IDE so I'll release on my discord for beta for a few weeks first so I can get dedicated feedback. This is one of the modding tools I added to it. Also have Recipe Batch Tool, Version updator for Zip, Jars, Manifest, Lang File Auto Maker
Any other tasks you hate doing and wihc there was a batch tool for.
File Renamer with context, Item templates, npc templates, and item batcher are on the list with many others.
I was hoping to find something like the logo's font with the sharp ends. Fantasy Medieval style so the titles match it more.
ME-ow~
YOUCH!!!
where's a good place to farm venom sacs?
im thinkin desert bc of all the snakes and scarak
There's no "good place", but it drop from: snakes, scorpions and wasps. So, if you find a dungeon with lots of snakes, it can help you, but it's not that easy.
What do you guys except the game to be at (in development progress) in 4 months?
rats
i need like 21 of em
yeh
im still unclear on if i can curse round here. bc typically i swear like a sailor
Yaharg matey
yippee
server connection gone??
same here
yep same for jadeberry looks like hytale´s host server crashed now nobody can host
Can't even start game in online mode
gathering petals for the farm aint too bad. Ive already got recipes for all 3 colors. Just need 50 more storm and 75 more azure for tier 9
yes
are you in europe and on a telekom network by chance?
seems to be working now, I was able to start my server and connect to it
same
europe yes, telekom nope, 1&1
just to filter out telekom peering problem
Hey everyone, I'm wondering where there are good places/spaces to invite people to play on a (modded) Hytale server. FB groups? Reddit? Somewhere else? It's been so hard and I know I'm not the only person struggling to bring together a community
Looking for recommendations based on experience, though, not random guesses 🙂
Hmm... new weird thing found:
I cannot place a light temple lantern on top of a shale brick beam
again down
if youre also with hetzner, thats the reason probably
Have you tried hard enough?
Nah, I figured a single mouse click was sufficient effort and that I should go directly to yelling at game devs and mod makers
also my doctor says I can't try for 24 hours after electrolysis
gotta avoid sweating
Fair enough
Have you tried placing the shale brick beam under the light temple lantern? 
Honestly it is their fault for everything I agree
I started making mods, mainly just adding new items or editing existing ones, but I'm wondering if when people download a mod do they want to have easy access to the items from the mod or are they fine having to craft as if they were in the game, having to go search for the ingredients?
It really depends on what you want to consider
either way works depending on the mod and items in question
I personally like the effort to consider how the item should be crafted compared to the rest of the game to integrate better
real, ty
does anyone know if the azure, blood, and storm plants can drop eternal seeds like other crops?
unironically yes, lol
first step is... complicated
I have no more advice then. I wish you luck
I even tried finding something I could hang the lantern from and then putting the beam under the lantern and then breaking the thing above the lantern
😭
guys where in earth do I get palm wood
like when I find palm trees they are only like the small ones that gives sticks but I need palm logs
Palm is rare. If you need the logs for the farmers bench I think your better bet is golden wood. Is much easier to find
I started exploring the infinite lands in my world and it seems every direction is Borial.
So much purple
oh I just wanted to build my own palm trees 😅 I guess I'll use some other logs
Everything? Well that's a relief, I thought most of my life problems were MY fault
it's true
so ive been to all the ancient portals. Im coming up on 200 memories. Im missing 2 of the findable seed recipes. Is there anything im missing as far as completion goes other than the rest of the memories?
Recreate Minas Tirith
EZ
i believe you should already have a backup of your world, if not, please make one 
Create a memories museum, capture each creature so anyone can walk through and get all the memories /s
guys .. so i went to trade at the kweek tree nearest me and found out something had slaughtered all most all the kweek .. really sad .. but will they re populate . or what do i need to do to help
ok so i googled it . and it says give them gifts .. but i dont know how to gift them
Were Fires at the Kweeb Tree?
Lucy 🤔
If yes, i think i know what caused that.
but even if theres no Fire, i know who did it.
no fires .. and there was an injured bear and a few wolves and skeltons near by
Trorks.
i killed the bear he was almost dead ,
According to what i Searched, Trorks can Attack Kweebec Settlements.
i killed the other things too now .. but their population is down to one injured Kweebec and the trader
so does that mean there is a tork village near by
yeah a camp .. is what i ment .. ok thank you so much for your help ! i will try to see what else i can do .. do you happen to know how to gift them . the only thing i can think to do it repopulate their rabits and gardens
Never had that Happen to me, and i dont know if its really that or not, i just searched in Google what could it be.
I'm Stumbling... anyone know what blockymodel in the assets is uesd for beams?
Hytale
hy tail
High tale
T
High on tale
tales is high
Anyone know a better option than curseforge for browsing mods
nope
That’s the only option lol besides premium ones
there is a few on nexus but not much
Well that’s just stupid
I'd argue Nexus is a worse user experience than even curseforge is.
I think they have a deal if I’m not mistaken
probably why there is only a few
The people running curseforge are evil
Probably true.
🙄
Maybe it's just Fallout 4 that makes it such a miserable experience then.
I literally need a better option because I have mods that need publishing
no it's high tail
Oh, bad news, you want those on curse.
wym? i have a pile of mods for f4 through nexus .i dont seem to have issues?
Is it open source? If not probably going to be curseforge
Are you mad?! Do you even know what Overwolf is supporting?!
Hmm? No I don't have issues, the UX is just worse in my opinion. Granted, I may just heavily dislike Load Order.
My guy, it's capitalism; there is no ethical consumption.
Vortex sucks ass but you should be using Nexus for downloads only and MO2 for modding anything it supports (Bethesda especially)
I’m going to dm you real quick because I can’t say it here
Oh. I might have just been thinking of Vortex then.
guess im lucky
Darn it won’t deliver
Weird. I don't have my DMs closed.
You might only be accepting dms from friends
I'm pretty sure I didn't turn that on. Let me check.
Okay
Apparently I had filter for spam on.
Hold on, I'll send a message to open a convo.
Okay
Uh... I can't send to you either. Can you send like one word?
Huh. Weird.
Weird...
I double checked the server rules and I guess mention of politics is okay
@upbeat wigeon
Yes, I am in fact, still here.
Okay
The reason why I’m not using curseforge is because the company running it is supporting the Israeli government who is committing genocide
ffs
Hmm... OK, whilst I do agree that is in fact atrocious, unfortunately, basically every single company is supporting that genocide. There's not really a place you can go to that doesn't.
Wait… what?!
Like, most of the companies support it, unfortunately.
can we tame the lil spark eye dudes?
You just made me paranoid
woah woah, it's antisemitic to criticize the genocidal country, didn't you hear?
Sadly, yes.
Are y'all from the us 😭
Yerp. NC, smack dab in the bible belt of the south, at your service.
yup, big funders of the genocide here
Same 🤣 Wisconsin the best state fr 🙏
I won’t say
can we not derail the channel today? this is way to much a hot topic to be talking about here in GAME-discussion.
I appreciate you but RIP, people are gonna get mad about this
haha it's not the place to soapbox, I'll step away
but I agree 100%
I see how it is, poor souls can't even commiserate over our miserable situation anymore...
you can. just not where we are supposed to be supporting th game
I didn't know this, I'll be sticking with nexus then.
Good good
I was being sardonic as a joke.
Corrupt governments will use any means to perpetuate their control.
One such method is to reframe criticism as racism or bigotry.
So long as you can convince enough through propaganda & emotional manipulation, the facts can always be obfuscated.
Its not the job of every website or service to hire professional researchers who can verify the authenticity of geopolitical conflicts.
Most of media are owned by billionaires and act as the PR arm* of the state regardless.
Almost is every news story starts as, "the police say," or, "this evil af regime says".
Seems like all the people who go into journalism are satisfied to be stenographers and propagandists.
This is kind of true, however, it does falter after reaching a certain scale. Like, for instance, WW2; supporting the axis in that conflict is an abject failure.
Man, y’all in here being real downers tonight huh
IDK, I just came off of watching the state of the union from yesterday, so big depression vibes all around.
I miss my wife
I miss my cat
I miss no one, because I have yet to lose someone. (T~T)
Go pet a baby pig in Hytale. You’ll feel better.
We can change that if you want
: |
That sounds like a threat...
I never said the methodology
It's always abyssmal over there, and as much as I'd like to indulge in venting about all that crap, this is Hytale 😄 cries inside a lil
(T~T)
True...
tbf if we had something to say about Hytale we would be 🤷
i mean true tbh
Not even the time to do modding anymore because of college workload... small violin
i got something...
has anyone encountered the bug where if you TP out to far distances, the world starts to fail?
- 100,000 blocks out = the shaders get a bit shakey
- 1,000,000 blocks out = movement is odd, shaders get really bad, sometimes the world flickers out
- 2,000,000 blocks out = all hope is lost. Movement is horrible (Basically can only move along the x/z planes)
Oh that's just floating point precision being floating point precision.
i figured as much, im just surprised they havnt fixed that.
I mean... I think it may be unfixable.
in MC, you can go 30,000,000 blocks out...
Its pretty bad that Hytale is basically limited to 100k
Unfortunately, the mantissa can only be so many bits. It's just a limitation of how we store floating point numbers and represent them.
MC uses doubles, Hytale uses floats.
Doubles are 64 bits
Floats are 32 bits
I haven't seen that... but now I'm curious. can you just teleport that far out to see it happen ?
then they need to switch to doubles
nvm you said TP so... guess i'll try
Double:
1 sign bit - 11 exponent bits - 52 mantissa bits
Float:
1 sign bit - 8 exponent bits - 23 mantissa bits
I assume they didn't because 32 bits means more through put than 64 bits. 2x as much in fact.
nvm can't show imagine