#⌨coders-cave
1 messages · Page 48 of 1
yes
Ok
But in binding of issac
The rooms are already made
And it just chooses a random room
Do you want your rooms to be premade
Or generate randomly
Makes sense
Place rooms in the scene far enough from wach other that you cant see a room from another room
I feel like the way I'm thinking of doing this is so much more difficult then it needs to be
When you go to door A in room A
It teleports you to door A in room B
No need to overcomplocate anything
That's actually pretty smart I'm just scared it won't work so good, I will still try it tho
Thanks
I really need to get back to coding
I haven't done anything for few days now
@bitter sedge doesn't give me any motivation and enjoyment anymore, it's just boring work without getting paid so I don't do that anymore and I don't really get project ideas
I want to do project in c++
but everything fun is way too complicated
and I don't want to do something boring
maybe I could use unity with c++
that'd keep me motivated most definitely
Search ray marching
Do it in c++ or c#
With the console
Really fun
I just do shit and throw it on GitHub
I kinda understand that, I wanna code but everything I do.feels too complicated and I don't have the time to learn some stuff
I mean the more complicated the more fun
The more challenging the more fun
Just make sure its not way out of your skill
seems interesting and not too complicated codevise
Or make a Acrostic poem generator
I made one
Like 5 years ago
Wait lemme check github
that's definitely way more boring ngl
It's not I'm just too lazy to learn how lists work in unity
the first one has real world use and could give good experience
4 years ago
300 lines
Of badly written code
I was so bad 4 years ago
but I honestly think I'm gonna use Unity with c++. It seems like a fun way to master basics and learn some more advanced stuff
Can you even use c++ with unity
Lemme check
ye you cam
You can
it's just a bit harder
You can
But you still need c#
Wrapping and injecting
Dlls
Just use unrealengine
Ima stick to c# because I don't even understand what that is
seems like better option for now atleast
Idk I have heard unreal is kinda dumb in the way that it does alot of stuff for you
But you can try
C# is very simple
nah, I want to learn C/C++
I would say best first language
C++ is unreal
Unity is written in C++
I know
its easy but takes 2000 years and art is hard
most stuff is written in c++
Im not gonna tell you that its not
But its not
Game making
Is the mosy frustrating thing
U will ever do in your life
it has WAY too much math
most of it is done by the computer
only makes it more intresting for me
Spending days on just one bug
but its still hard to use the numbers you are giveb
Then finding out youve forgot a -
Used to that
That's programming in a nutshell
like the time unity didnt understand what i was refrencing when i was very clear towards what that was
But making your own engines
Makes it easier
After your done with the engine
Cuz u can edit the engine directly
Anyways its fun
how long would it take to make an engine
Good luck
A week or two for a simple 2D engine
Same with 3D tbh
that highly also depends on skill
Its just more math
Yea
i have been writing a room generation script for 2 months
what
I can make one in 2 days
That'd for me take triple the time because I'm newbie most likely
U need to work on your speed
i dont have time tho my coding sessions are very small
I think less than a month for a newbie
school has been real difficult
i write half a notebook and i get a hard C
30mins is barely enough to get the flow going
sounds fun
2 books of math
2 books for physics and chemistry
One arabic book
2 english
2 french
I'm finishing the school I'm in and I'm not gonna lie I don't do much but get Bs and As without doing shit
here only people with "smart friends" get that privalige
I'm stupid so I get low grades😔
I need to get 230/240 to get computer science in college
Finland is pretty easy especially before high school
And i dont know if i can do that
grades mean nothing to your intelligence
Yea
Here i am
5 years experience in C#
But takes me 10 mins to memorise one biology question
i write everything right and then the teacher will be like "you missed a dot here so you get an F" similar to how picky c# is with ;
The problem is i forget easily
c# pog
Problably going to have alzheimers when I grow older
Spaced repetition
I have a friend that's actually super dumb but gets always As because she reads to one exam 20-50 hours
I admire how much she works tho
Use spaced repetition it will help you memorise for longer times
but I'd feel my life useless if I did that
oh wait i forgot tommorow starts online school
nice i can code now
you better believe i will be making a room generator in my classes
Xd
I have physical school atleast until summer break
i had physical school for a while
it was painful
Shit my alarm is in 7 hours
Bruh i dont have school
But i still have an alarm
I need to wake up early and start studying
Cuz geyh
I wish secondary school was over already, after I finish this shit I'm going to IT vocational school
anyway so this is all the code i did for 2 days
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class RoomGenerator : MonoBehaviour
{
#region rooms
public GameObject start;
public GameObject L;
public GameObject R;
public GameObject TP;
public GameObject LD;
public GameObject TL;
public GameObject TD;
public GameObject RD;
public GameObject LR;
public GameObject TRD;
#endregion
public int north = 0;
public int east = 1;
public int south = 2;
public int west = 3;
#region singleton
RoomGenerator instance;
void Awake(){
instance = this;
}
#endregion
void Start()
{
GenerateFirstRoom(start);
}
void Update(){
}
void GenerateFirstRoom(GameObject Start){
Instantiate(Start, new Vector3(0, 0, 0), Quaternion.identity);
}
}
damn thats large
You need to make a room class
Give it a list of doors
Connect them with doors in other rooms
they are cool but complicated
No
because i dont understand them
You add
isnt it the same door script ot whatever
MyList.Add(Door);
ok but
what if i dont have a door until i generate thhe room itself
i get the door from that room
i guess
Anyone good with image coding? I need help unblurring an image.
lol unblurring an imagine isnt that easy
an official unblurring program hasnt even been done yet
This week my interest was directed towards PULSE. A new image upsampling algorithm. Ask any questions or remarks you have in the comments, I will gladly answer to everything!
Subscribe to not miss any AI news and terms clearly vulgarized! Share this to someone who needs to learn more about Artificial Intelligence! Spread knowledge, not germs!
...

The project still isnt published online
syntax error at line 69
FUCK
Huh
@obsidian kettle !! wooo
!! wooo
Hey hey!!
i have to fix boats too... for some reason in my mod transport boats never move... i dont touch boats or AI logic in the slightest...
ive been ignoring it but steadily keep getting reports
😩
Hack.pc(this);
@astral basin Hey, you asked if i had to chmod the file on linux
How did you create the tar.gz?
Was it with "tar czf worldbox_0.8.1.tar.gz worldbox_folder/" ?
Yeah
Because that way Unix should keep the permissions
tar -zcvf worldbox-0.8.1.tar.gz worldbox
ok then maybe i didn't give it +x before tarring
as i got it from a zip
you tried it on arch right?
or it's because you gave it only to that user, if it doesnt work with the +x, maybe 755 will do it, i can test that if you like
jup
nice nice nice, that was easier than expected
but other than that everything works? like saving / loading maps ?
noice!!!
So saving and loading works
Quick question, do u plan on doing an Install script, or do we have to go to the dir and ./file it everytime :D
🤔
You mean an install script that adds a shortcut to the desktop or?
Oh right, I forgot desktop exist :D
More like a script that adds the launcher to the /usr/local/bin or something like that. So you can search with a start menu and also create Desktop Shortcuts yes
Ah I see hm hm hm
At first I was thinking about .deb or AppImage
But not sure they do this natively
And of course .deb doesn't work for other distros
Youre either good enough to be able to do it manually or have a distro that can work with deb
Maybe do both
Same when youre trying to install something on linux
Since the majority will use ubuntu a .deb is a good option, and for everyone else, an install.sh or manual effort will do I think
All nubs like me use ubuntu
like do all your games end up there?
Or maybe just wait for steam
Well if I do it myself, yes I throw them there
Others can use wine
Please
Have you tried wine on the pc version
Kk
( humble bundle already has it btw if you wanna try )
Hm ok , I just saw some distros have /Applications/ like macos etc
I really have to look into this
Because ideally it should also have a nice icon
Any thoughts on AppImage? have you used them before?
I dont think theres wnything that'll work for all distros
The current .tar.gz works for all distros
Yeah , so right now the user decides, yeah
So I'm checking if there's a smart installer that is widely accepted and knows these things
Maybe make a .deb a .AppImage a .tar.gz and let the user choose
I found this package which makes a .deb, a .mojo, and some more https://github.com/darealshinji/UnityEngine2deb
it's a bit older so i'm looking into how it does it
Nope
Well putting them into a tar and then moving either a link or a sh script into the bin-dir works on every distro, because thats how your linux system works, unless u use some completely unknown system i never heard of :D But Steam is still the more elegant way
either way, please even if you put it on steam, will you keep the .gz as a download? Cause steam is... not always correctly working on arch distros
Do you mean the Version I tried?
Oh yeah, and about that version, let me know when you put an updated version on Humble, then we see if we still need chmod +x
Hey! I bought the game to support your effort in porting it. It doesn't run for me yet, but I half-expected that as I'm using a very unusual setup (3 GPUs, Sway/Wayland, Pipewire, etc). Is there a way to generate a debug log or something similar to find out what it's getting stuck on?
Have you tried to run it using wine
Does it give probelms ?
I dont have it on pc so i cant try it
I'm trying the new Linux beta, which should circumvent the need to emulate Windows. I don't need to get it to work immediately, I'd just like to assist in fixing problems of the native Linux port.
Uh alright, not X but wayland?
Yeah, Sway window manager. I was able to get it to open using gamescope, but the window was corrupted.
I mean, im on i3 and it works, so its not the tiling :D
But since the binary has no extra parameter, at least i found none yet, i dont think you can debug it this way
What Graphic card drivers are you using?
Mesa
The game is using OpenGL, is it not?
Arch Linux
I think it's some problem with creating the window on Wayland. It's getting stuck and eating 100% of a CPU core.
Well unity should support Wayland, so that shouldn't be the problem
But i ran into Window problems with i3, too
And they didnt make any sense and were very specific, can you configure stuff in wayland? Unfortunately I never looked into it, I'm stuck with my X11 :D
What did you have to configure? Sway is very similar to i3, it even uses pretty much the same config file.
In my case it was the combination: i3, with my compositor picom, and X11 always crashed windows that received a notification
Could it be your pipewire?
And do all your configs for Wayland pipewire etc use the opengl or mesa drivers and not some other stuff?
Also, is there a log for Wayland? Or a Log for PipeWire since it is a daemon? Could you look in there?
I actually couldn't find a answer, the only workaround was to disable notifications
there should be a debug log in ~/.config/unity3d/mkarpenko/WorldBox/Player.log
Thank you! I'll take a look.
Mono path[0] = '/media/games/SuperWorldBox/worldbox/worldbox_Data/Managed'
Mono config path = '/media/games/SuperWorldBox/worldbox/worldbox_Data/MonoBleedingEdge/etc'
Preloaded 'FirebaseCppApp-7_1_0.so'
Preloaded 'lib_burst_generated.so'
Preloaded 'ScreenSelector.so'
Unable to preload the following plugins:
._FirebaseCppAnalytics.so
._FirebaseCppApp-7_1_0.so
._FirebaseCppAuth.so
._FirebaseCppDatabase.so
._lib_burst_generated.so
._libsqlite3.so
FirebaseCppAnalytics.so
FirebaseCppAuth.so
FirebaseCppDatabase.so
libsqlite3.so
._ScreenSelector.so
Desktop is 0 x 0 @ 0 Hz
Probably the 0x0@0Hz thing then.
Or maybe its the missing plugins
If that were the problem it wouldn't start with gamescope.
What is your Xrandr alternative?
You send messages to sway with swaymsg
This is what it looks like with gamescope:
Display 0 'XWAYLAND0': 1920x1080 (primary device).
Desktop is 1920 x 1080 @ 60 Hz
Initialize engine version: 2019.2.11f1 (5f859a4cfee5)
[XR] Discovering subsystems at path /media/games/SuperWorldBox/worldbox/worldbox_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Renderer: AMD Radeon RX 6800 XT (SIENNA_CICHLID, DRM 3.40.0, 5.11.16-zen1-1-zen, LLVM 11.1.0)
Vendor: AMD
Version: 4.6 (Core Profile) Mesa 21.0.3
It launches normally, but the frame buffer is not displaying pixels in the right order.
Sorry i never used gamescope before, but do you use it with parameters? Like -w and -h?
Yeah, exactly.
Yeah, that's something different. :D
It's a useful tool for games that struggle with tiled window managers or with Wayland. It gives them their own emulated desktop and displays it in a window.
Actually, i will take a look at this, since my stuff on i3 wont run :D
have you tried to just run it on lower grafics?
What do you mean? :D
instead of 1920x1080 on idk, 1280x1080?
It's not a resolution thing. I started at 2160x3840, then 1920x1080 and now 640x480, but they're all corrupted in the same way.
Damn
Might be related to running on the wrong GPU, but I can't get it to launch on the others right now.
Well that might be, but i never used multiple GPUs, so I wont be a big help there
Doesn't matter, I'll get it to work eventually. Thanks for your help.
C++ or C#
have you seen this https://askubuntu.com/a/1073104

I'm not on a minimal linux, but that's pretty much what gamescope provides. An X server just for the game. It's just corrupted somehow, but the logs don't show that.
The ScreenSelector.so doesn't seem to work with Wayland, since it chooses a 0x0@0Hz screen.
Hmm yeah it seems to try to run in headless
Another thing people reported was unplugging the other monitors and trying then
But I'm not sure how related this is
Interesting that the Player log didn't have Vulkan detection
@quick ferry do you have any similar issues with other Unity based games?
And just to make sure, your OS is a 64 bit kernel right
Of course. And I haven't had problems with other Unity games, no.
It should detect and use Vulkan?
Maybe I'm wrong, or i remember wrong, but didnt unity have a dedicated option for headless, which only then let the game start that way?
Oh, apologies. It fixed itself after a reboot.
Heh, reboot rules :D
Since you wanna beta and/or stresstest, look at the beta-tester channel, maybe there is something making your life easier
Display 0 'XWAYLAND0 32"': 2560x1440 (primary device).
Display 1 'XWAYLAND1 27"': 2160x3840 (secondary device).
Desktop is 2560 x 1440 @ 144 Hz
Initialize engine version: 2019.2.11f1 (5f859a4cfee5)
[XR] Discovering subsystems at path /media/games/SuperWorldBox/worldbox/worldbox_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Renderer: ATI FirePro V (FireGL V) Graphics Adapter (TAHITI, DRM 3.40.0, 5.11.16-zen1-1-zen, LLVM 11.1.0)
Vendor: AMD
Version: 4.6 (Core Profile) Mesa 21.0.3
Looks better. Now it found the screens through XWayland and uses the primary GPU.
Perfect, any clue why it didnt recognize it before? Just the tripple GPU?
I think it was XWayland not working as it should.
or that
Maybe it happens again, then I'll know more.
Well for now, enjoy the game, will ya :D
I shall do that.
Nice!
Boat fix > linux release
Should be similar folder as the Player.log
Somewhere in ~/.config/unity3d/mkarpenko/
Hey mastef
Do you use unitys physics
For things like force
Or do you have your own
I dont really like unity's physics in 2D
And i heard its better to make ur own
And only use collision detection
From unity
trust me physics in 3d are way worse
in reality i feel like 2d in unity is pretty good
look
you spend 30 minutes a day coding and you will understand what im talking about
also i figuered it out
i just use spawnpoints
@astral basin decided to pick up a copy for Linux :), seems work wonderfully
Noice!!!
Better ask maxim I didn't look at it
yup looking good, saving and loading looks fine too
i assume the Linux build will also go to Steam now? 🙂
yeah i mean for when it does eventually release there
Yeah!
😄
I don't understand why more unity based games don't release for macos and linux
a mix of things really, lower market share being the biggest part of it
but unless you use a bunch of windows-only unity assets store packs, unity makes it easy enough
I remember I couldn't even play Among Us on Mac. Which seems weird
Ye
Nope. Among us still windows only. Crazy
look
i want to code more but i have other things to do, like eating pineapples
well, happy to see this on Linux now, 😄
👋
cya mastef
Bro ive never seen maxim talk
custom system
no
Yes
i disagree
You dont have enough time to disagree
i disagree as well, but its also relatively simple to set up a custom thing like maxim's done, it just depends on what youre using it for
30 mins is enough to invade the world
worldbox obviosly needs its own physics as its a complicated game
but for roguelikes
thats not the case
id say its likely because its simple to remake and have your own control/understanding over what youre doing
but you dont have to, and for some things you wouldnt want to
and how long does it take you to make a game
for me it will take 5 years
with my current working schedule
all i have to do is make a couple of rooms and items and yet i still am barely even on the 1% done
i can win against it
ez
i beat stockfish at its own game
you
upwards
left
ye

the friends we made along the way are the friends we made along the way
Center
Shush
4d chess with time travel and parallel universes
pretty genius game
that i dont understand
I don't even know how to play chess
lets play one more time in #🎲game-room
help
so a little question for any experianced coders
so every time i stop coding and countinue after a certain ammount of time, i constantly forget what i was doing and what i should do next
should i be putting more comments on my code to make it simpler?
I have had the same with other languages but now I don't have that very badly anymore / but that's just because I kept coding C# continuously.
I think writing something that you can use in any case for the purpose it was meant for is a very good way of remembering.
I don't really have that but I just think it's good lol, mostly for basic stuff you can remember or don't bother knowing about how it works I think tho so maybe not so good
i don't forget what i was doing but i frequently look at old code and wonder what i was thinking
I don't really have that but I just think it's good lol
i agree with daniel, seems like a good thing to me but in a weird way
Hey coder nerds, I need your help in an argument
Okey
Will it be hard to make formations
In Worldbox?
no
Cody did a formations mod
not hard
Hey
hallo
Haha
it was one of my first original ideas and is relatively simple
the hardest part is getting the math right
@muted glacier read and weep sucker
lines for example are just position 1 + small offset for next guy and so on
Isn't there an example on the wiki for a circle
Does it actually function with the game mechanics well
yep @keen shell , because i rewrote that sucker several times
Can they still kill a wizard or would they just be fighting him one at a time?
if you're using manual control for them they can kill whatever you want, since youre the one targeting stuff
if you're using AI control yes they can still group up on him
AI led squad, as you can see theyll stop following and target enemies if theyre close enough
They have square formations?
🤔
only for manual control
What's the catch?
its outdated
i say its not hard but i worked for a very long time on creating and bringing it back several times, got tired of it eventually
this is RPG mode, and you could hire anyone to join a personal squad
center guy is being controlled with WASD
steam workshop gonna be supported once its released on there?
no one knows yet, but i assume yes
to a certain degree
maps will be supported before then, mods will be iffy depending on what the workshop will allow
ill be honest
at this rate, im not likely to be making mods for the game anymore when its on steam
taking way too long lmao, ill be moved on
right?
What's taking them so long
Is it just the process of publishing something on steam?
no i think theyre waiting to put more into the game first
maybe 1.0 update will launch on steam? no idea
They're doing everyone wrong by waiting that long
i disagree there, no one is being done wrong except the dev in the decision
the longer he waits the more money he loses by giving more copies to people who own it on humble
people are not realizing the sheer amount of $$ he will be throwing away with that whole thing
People don't buy games that aren't on steam they don't trust it
this game proves that wrong very obviously
only available on PC on humble and still has a sizable audience
I'm sure there's dozens of people who haven't bought this game on PC because of that
I see them around here
myself included
Parents don't give their credit cards to their kids instantly, they don't trust them
so lets change that to under 13
Gift cards get most of their sales from that trust me
Then they buy it for you
They can make their kid happy and the only thing they have to do is look if what they're buying is legit
i think this guy is attributing his own situation to everyone else a little too hard
I've seen my situation recreated in tik toks with hundreds of thousands of likes

lmao
Lmao I'm 15
you dont know what its like to be me
said every teenager in every decade
and they were all wrong
older people have been exactly where you are now
Digitally buying video games?
yes?
WHAT
you think i wasnt able to buy games online 10-15 years ago?
internet wasnt invented yesterday
Wasn't as common back then
steam wasn't as popular back then
what is your point
im telling you people 10-20 years ago could buy games digitally too
They could but it wasn't common
this
I can't imagine it not being popular back then
my counterpoint: i think this guy is attributing his own situation to everyone else a little too hard
It's not like how it is now but that has reasons
not everyone has your parents and their decision to keep you from buying online
there are an ungodly amount of children in this server who own the game
I wouldn't attribute it as hard if I didn't see wow so relatable tik toks about it
I can show you a study
formations are not hard, mods and maps are coming to steam
dont remember what else was talked about
Only 50% of parents have ever let their kids use their credit cards to buy something online
yes good
bruh... so you're a glass half empty kind of guy
half of all children can buy stuff online and you try to tell me parents dont let them
you just got lucky with having stricter parents
no
yes
just learned that collider and collision actually have a difference, that was alot of thinking for a stupid error like this
Easy to typo them more like
Why is everything so red like your place is in the middle of a wildfire
playmode
and because there are so many errors it might aswell be on fire
Not to start the argument up again, but you've been able to get Steam gift cards for probably a decade, same with google play, so parents don't have to give them credit cards

I thought this was for talking about coding
what even is that
Exactly
Channel got a bit off topic 😩
joe
Just keep this in programming/coding
how to make computer from scratch
first: do the hardware and then the software
atoms
so in atom level
electrons never touched each other
and we're made of atoms
so no officer
i did not punch that kid
this channel has gone way too off topic 
translator?
good answer because ill ask you dozens of useless question
every question i ask here is probably useless because i change my code every 2 hours so go ahead
how to make electricity flows
i have 2 A2 and A3 batteries
and 1 big boi battery
i have cables
which are the leftovers from my broken things
_google does not help so just "google it" won't help
_
IHaydot#1126 uses "google it"
its not effective
from what i remember in electronics class... you need to google it lol
too much to explain here, just wires alone wont do it for different battery types i think
Make electricity flow by smoking crack
Godly words
turn switch on electronic turns on
The 5 mins it takes to load a flimsy hand made metal one hitter with some electric rocks will forever blast pass them school books and admin
@main brook but seriously you won't learn shit asking people about super complex stuff like this, googling is the only thing that helps but you first gotta learn how to google
But why would you make transistor
for fun
you can buy like 200 of them for $2 in ebay
and i don't have money
nor ebay
also shipping fee
also parents strictness
and other factors
well transistor aren't easy to make, you need to buy components from somewhere
when I want or need components I ask my dad to take me to one hardware store near me
wew
I don't do much tho nowadays with electronic components
but you should watch ElectroBoom
he teaches so damn well about electronics
is that from youtube
ye
frick
my wifi is being mean
and youtube is broken for me
although i can use other services
the videos just wont load
damn
YouTube is seriously the best recourse
for basically anything
well not really
but basic stuff
ye
but internet is better than my teacher teaching things that we know we're gonna fail at and blame it on us for being lazy and they will take the credits if the class didn't fail

I actually learn stuff from school but I also learn stuff on my free time because I'd be dumb af if I don't do that
i learn everything not from school because it gives me stress while learning by myself gives me more space to learn and customized choices and doesn't forced

When i was 12 i wanted to make a game
So i opened youtube
Made a game
Best thing i ever did in my life
want to join Ham gang Hamza
i think it flows when you have a copper wire enclosed in some space
The voltage is what makes electricity flow
When you have a closed circuit
And lets say you have a battery
Electrons flow from the negative to the positive side of the battery
And the current goes the opposite way of the electrons
So this is where all the nerds go...

That's not nice towards coding people...well I guess depending on how you look at it
nah hes just being an ass
same
NOW IT PLAYS CONNECTFOUR

But its not a superbot
Too hard to bruteforce all the moves
Too many moves
Depth 5 takes around 200 ms per move
I need a transposition table to make it faster
But its an ass to write on my phone
Coding on phone sounds like hell ngl
It's honestly the best thing ever to have a nerd dad. Even if my main pc would break I have 1-3 other computers I can use for programming (depending what you count computer)
if it has a screen and it can do like one calculation a second its a computer for me
well with that only laptops count lmao
also having nerd dad means he can help me with problems with my PC or code, I can talk about coding with him and I get more easily stuff for programming and electrical engineering
my dad knows nothing about both code and electrical engeneering, he is a great builder tho
even if that isnt his profession
Wassup?
its a fun experience
What are some good commands in crosh page in chorme books
so im making a knife script rn but i have a bit of a problem with colliders (also goddamnit i hate colliders in unity)
because of the colliders, i need a rigidbody but
for some reason whenever i put is kinematic on on the knife my player with the knife falls, even tho its not supposed to use physics
and i need is kinematic so that the knife moves
machine learning go brr
Added transposition table
Depth 5 without ttable: 200ms
Depth 5 with ttable: 180ms
Not every effective
BUT
depth 7 without ttable: 4500-7000 ms
Depth 7 with ttable: 1500-2500 ms
Thats 3-4.5 seconds saved per move


Xd
Added actions sorting
And started checking for winning actions before searching
And depth 7 is down to 300ms
From 2000 to 300
Thats pretty nice
gl
i somehow went from learning machine learning to hoi4

I found the weirdest programming language ever
and I love it
after I learn this I can call myself rockstart developer
hell yeah
"Proper variables are proper nouns - any word that isn’t a reserved keyword and starts with an uppercase letter. Proper variable names can contain spaces as long as each space is followed by an uppercase letter. Whilst some developers may use this feature to create variables with names like Customer ID, Tax Rate or Distance In KM, we recommend you favour idiomatic variable names such as Doctor Feelgood, Mister Crowley, Tom Sawyer, and Billie Jean. Proper variables are case-insensitive apart from the first letter of each word, which must be a capital letter."

rockstar just looks like im reading a "deep" poem that a german man wrote
Ricardo is proper variable
sweet
Does worldbox have a modding API?
no but there is an official mod loader
theres also an asset manager that makes a lot of modding much easier
theres some info on the wiki to help get started modding, as well as a few code examples used in mods already
https://the-official-worldbox-wiki.fandom.com/wiki/Modding
id personally recommend using bepinex/official+HLoader mod if you can, which isnt documented there
Damn Building your own engine really teaches you about how games work
It's also surprisingly fun to do which is nice
I am gonna try making my own engine too. I hate Unreal Engine already
Start with a simple 2D engin
It also helps if you know java
Much more engine making libraries and documents
Than C#
But they are very similar
The syntax is almost the same
If you dont know anything in java and you know a lot in C# you can do a lot in java
if thats true id love to check out some things later
years ago i remember seeing stuff about java reflection that could pretty much allow modding java apps
would be fun to get into
wow lol, it was 7-9 years ago and it was for runescape private servers
you're right, it does look nearly identical to c#
https://www.rune-server.ee/runescape-development/rs2-client/tutorials/436720-rsps-reflection-client.html
tbh my engine will be more of a library lol
i dont wanna do anything graphical in it really, i just need to setup my basic functions and some other stuff like update
vectors
and colldiers
i guess but making an engine really helps with learning how an engine works (also whoever is putting those eyes please stop)
Heres a great way to start
im only using c#
i already know alot of c#...well
And the game loop
Yea use monogame
Very good
It handles the gameloop and the graphics
So you can focus on the game logic
And a lit of documentation
hmmm the only thing im not really sure about game engines at the moment is how they...well appear as a window including games
Your game engine doesnt have to be like this
These are game engines made for the public
Yours should be private so you dont have to worry about that
oversimplified
i stopped using unity because it felt like everything i did was extremely limited, like physics were already made for me and remaking them wouldnt make much of a difference
and unity also doesnt have very good...anything unless you do it yourself
(also we need a coder role or something lol)
i mean i dont want the engine to be super complex
Breaks all the time
Unless you wanna make a moving square its gonna be like that
its more like a moving sprite
But you still should go for it
Learn a lot
And when everything start to break apart
Make a new one
And each time it will be better
its a roguelike, so most of what will be dont for the game will have to be implemented after the engine is done
done*
just like colliders in unity
working great at one point the next you have cubes going into eachother
Hi
Hi
What does 2×2 equal this is a pretty complex question so its just the question for a bunch of coders
Please don't ask me to calculate difficult mathematical equations like that I just type a bunch of words and numbers on a dark screen
When you think coders are smart
Oh im sorrry i just thought you guys could do it
But they are just people who know how to google effectively
Stack overflow be like
Knowing what to write in google to get the result you want is what a good coder is
Well, math in here isn't that complicated if you know what the letters mean
Its literally the volume of somethings
Math in coding is mainly done by the computer
Triangle
Ohh
Doesnt have a volume
Very easy for us to understand but imagine saying that to a 2d person
No u
What is 36+x*z=52+y_(zy) equal to for x, y_(zy) and z.
7
X=(y(zy)+16)/z= y^2 + 16/z
Z=(y(zy)+16)/x
Y(zy)=x*z-16
Are these right
Or am i stipid

I'm getting this with X, don't you have to divide everything with Z instead of just removing Z?
X*Z = 16 + Y(ZY) X*Z = 16 + Y² * Z X = (16 + Y² * Z) / Z
Its the same thing
I split the division into two divisions
Then removed z from one of them
To make it more simpler
oh right it's the same lol
Otherwise your answer is also right
I just checked
I don't know what a 8th grader is because I have a completely different schooling system but I guess that's true
Age 13 to 14
Here it's 14-15
yeah same here
Yea i think it should be 14-15 he just miss calculated
Here 9th is 14-15
why would you try it when you are able to just use pc
Because I'm not always home, plus i thought it would be a good place to practice
Yea I noticed
Trust me if i had my laptop i would never do it
But i have exams so i dont have time to fix it
Not a good enough reason to do it xd
But I will need to always carry a lil truck extension with me and a shit ton of cables
What's a good mobile ide anyway
I use C#Shell
noted
hello nerds
Dang
Bad
I need to make this channel more active, hmmm
Maybe we could do something like the game jam
Yea
Would be interesting
Something of the type "create a simple calculator in 72 hours, whoever makes the best calculator (in terms of usability, looks etc) wins....doesn't even have to win anything tbh"
Something worldbox related
in worldbox blue one follows this rules
other colors are custom ones
I don't think it should be too difficult, the more.people that participate the better

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