#š”game-suggestions
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I thought of the idea because of the worthless finger
What is the finger even for
cross race towns for people with the pacifist trait
Shouldnāt we just make it so there are different fingers like one spawn villagers and the other spawn land and the other spawn disasters?
Give PC the ability to make custom worlds instead of just gigantic. PC is more powerful than phones, and can support bigger worlds.
The fingers just creates soil, sand, and forest
add option to select favorite kingdom. And it will always alarm you when another kingdom attack favorite kingdom
Yeah that is pretty much what I am saying
Ok you should just specify, making new god fingers shouldnāt really be a problem
Ok ok hear me out , goblin race
@rapid glacier use /vote to suggest
The medium boats have catapults/ballistas that they use to shoot land-based invaders, the tiny boats should be used for colonization
A goblin race could be great it could possibly be an ally to the orc race
hear me out Goblin villages, or it could be a race that lives with orks
capital only can have walls
Tier 1:only using wood
Tier 2:using wood and stone
Tier 3:only using stone
Capital don't have farm it's only the provence
Docks can be used as a defensive build
War boats can only contain 20 people
Walls are abandoned
Ooooh noooo
There arenāt going to be walls until further notice my guy 
Howcome ? Issues with borders I'm guessing

Look at pins
maybe mammoths, giants/Cyclops, dinosaurs, and a hydra cou2pd be added?
My spelling is horrible today
Auto correct is the really ruins my spelling 
military camps are created near village. Military camp is created where is dangerous enemy and has a risk of attack on town. Military camps have only soldiers. Camp is small(10 soldiers max). When there is no enemy or few the camp is destroyed and soldiers back to home.
Like an outpost?
Military camps are for defence cities
add hysteria - Hysteria will be a mechanic in which when you inflict natural disasters upon a nation/plague or whatever that nation's hysteria meter will increase. With higher hysteria the productivity of a nation decreases so they produce less food, less gold e.c. (obviously this would all be togglable in the world rules) it would effectively simulate a nation falling on hard times and make the world more dynamic.
The military could possibly have a jail inside for any enemies that are captured
Sounds like a raiding camp
i think jails are stupid
vikings just vikings
Thatās your opinion
maybe seasons that affect the weather,temperatures or how much the villages produce certain reasources, for example the water freezes and food production goes down in the winter.
multiple culture types in races
no seasons and a day and night cycle will never world in world box
Why not ?
the game literally goes up a year at a time what a dumb suggestionš
what about spies and alliances spies spy on the enemy but only can spawn if a kingdom has 100 civilians and alliances happen when two weak kingdoms are going against a strong kingdom and fuse to make one kingdom until the war is over?
All Iām going to say itās going to be a long time to have different cultures when every human looks the same 
history in worldbox should be more intelligent. When king die the history told who kills him, when is a battle the history told where the battle are and who win(very hard to program).
Ye true but different designs could be made
Me?
EVERYONE 
Different cultures would be interesting tho don't you think?
there are already different cultures
Huh?
Then maybe have an option to toggle how fast time moves
There are different race not cultures
That's a good idea
elf culture human culture all count as differing cultures
Ye Ik that I mean like different cultures within races
Elfās and humans are different races
Elfās have long ears while humans donāt
@versed depot you downvoted my suggestion because you donāt like this or you downvote because I downvoted your suggestion š
yes and different races obviously have different cultures are you stupid 
Bc i dont really like it
Ok
Oh gosh what have I walked into
@waxen drum dude different races have different cultures but not the same race 
Idek at this point
maybe when two kingdoms are in a war they could make plans or soemthing like that
Humanity is one race (homosapiens) and have multiple cultures within it
@gleaming schooner wdym by 'plans'?
Exactly
what im trying to say is different cultures within races just wont work in world box
Strategic planning ? You mean
I never said there should be more Iām just saying there are different races
They could it'd just need development and thought
Yes
That sounds quite cool actually

That seems hard to implement tho
please give me one way in which they could feasably implement differing cultures within the same species 
Whatās is hard to implement?
Like all things it'll take time
it just wont work in a game like worldbox
By having different skins 
Chill....
farms should be out of city(but not out of border city). Farms in center of city is stupid.
Calm down boat itās not that serious 
It's mostly a different sprite for buildings and people. But this could easily be fixed by recolouring buildings based on nation flag
The rest that D-advocate is saying is just... no
how would they even start on implementing cultures of the same race? i guess they could make it random which culture is assigned to. My point is it doesn't add anything to the game apart from it visually looking more interesting
City have borders
There are
What like compass?
Can we stop talking about cultures and move to a different subject PLEASE
Unfotunately people like vanity options. It's not worth it to make for the game in the long run, but the demand is high. IT should be a late-development option but that's in the far future
I thought you meant walls
I'll talk about anything
Oh lord look at all those people typing
I was thinking more along the lines of just different behaviours in races so they're not all the same is all
No. Farms should have place where people canāt build buildings
Can't we just not ignore the that people who once entered the boat cannot get out even though they are there island. And the enemies are destroying their kingdom and you have to destroy the boat to get them all out and defend their land???
Different behavior is just unrealistic in a pixel game
@pure gorge exactly. Vanity options add nothing to the game when it already looks A tier. All it does is waste the devs time when they could be adding interesting new mechanics 
That's super hard to implement. Only different behaviours I can think of is peaceful vs non-peaceful. Or using a lot of boats. It's not worth it
Plus traits only affect their stats and how people view other people not behaviour
look at my suggestion about hysteria and tell me what you think
The hysteria is interesting
The looks of this game are definitely not A-tier. But that's a late development goal. Again, once the game is out of Alpha or fully released, Maxim might want to hire more people to program/make art like that. And with a steam release, he'll have a way higher income.
@waxen drum can you stop staring at me 
š
Bruhh, give love to fishes, add mechanic where they goes underwater so that they cannot be hit by archers
True
Than those religions stuff
Religion is on trello
Bruh crusades tho
Kraken. Destroys boats occasionally and has a high life
A high life?
Playable Kraken
HP, sorry
Seriously in to do list or doing?
Playable Kraken
I donāt know i just heard someone say it
I think that'll go with the whole culture idea , like a stepping stone I guess you can say
Religion?
/domestication of animals
buddy
Underwater mechanic:
Fishes goes underwater which makes them untargetable by archers, only their shadows can be seen underwater, and reveals themselves once they attack
So much add ons less mechanics
Ye like certain religions do certain things, look at our world and how religions effect our cultures
Use /vote buddy @rapid glacier
We have wolves but I do think that a lot of people have already talked about it, being able to tame animals
Farms should have place where people canāt place city buildings. There should be special buildings for farm. Water mill should be near water and it increase growing food speed. When people have more advanced civilisation they can create tools for farm. Tools can fast grow and take food from plains. Sorry for my English
Like dog for hunting or for looks
Hysteria would be really interesting, easy to implement and fit well with the game. one issue i have with wb atm is when a civilisation get's established it never has any difficulty producing food or surviving and large civilisations can continue to war for literally hundreds of years without falling on hard times. It really ruins the immersion and with something like hysteria or war weariness for wars in which wars which go on for a long time would slowly take a toll on the production and stability of an empire would be very epic.
Guys, read trello first before suggesting stuff
I was thinking more along the lines of like chickens being domesticated, like farming animals
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
This channel is for suggestions. More suggestions more fun
To produce eggs?
I Want airships tbh
Ye
Ok then 
blessing shrine
You are my enemy number 1
Would be epic to see a fricking airship battle
Buuut they just got boats
I think aslong as they are actually interesting suggestions it's alright
No modern
A shrine... bro we already have statues
Airships are a huge jump foward
*temples
Airships arnt necessary modern
Kind of are
you do know maxim was actually considering adding airships right?
Airships were made in 1899
This is the medival/fantasy theme not egyptian maybe you should suggest caves or dungeons
Underground map sounds cool
You think temples are egyptian
Welll we just got boats soo think abt the times thoes were first made

underground to see mines and maybe underground attacks like moles
Legit almost every religion has a type of temple
Well guess what we donāt have religions yet and religions are already on trello
We just got boats ?
What kind of pagans tho?
@rapid glacier a mining overhaul could be interesting
True but it does sound interesting
Like a second layer of the world where mining occurs
We canāt even see through houses let alone with this pixel art that worldbox has
Colonists actually have more than 2 people in their boat and pack resources with them
I know
There are lots of pagan religions and god's and technically pagan originally was a derogatory term made by early Christians
I'm saying they should have more than 2 people and pack resources
kind of a idea but kind of the same thing but maybe when kingdoms make ships maybe there can be land trade routes that will appear
I think different tiers of boats atleast
There will be no real religions in the game only ones that are made up
Ooo trade routes sounds good
I dont any complex religion system should be made
Oh ik that obviously, and there are others like Celtic
As it is a simple game
Whatās going on?
I donāt think religions in the game would be complex i just think there should be no real religions
It may be simple but it's only in early access and it will become bigger and more complex as time goes on
What he probably mean the coding is complex
Yes
I agree , even tho I love satanism I don't want it in a game ššš
The pathfinding system is not even that good enough
EXACTLY 
What
Like I don't want Christianity either fuck that
Oh
lol
Religion will take much time to code
I'm satanist
Okay
This conversation just proves that real religion just wouldnāt work
However religions resembling real life ones would be nice
no
Is it just me or do they establish villages more often?
I could imagine that one kingdom can just have religion which could positively or negatively affect them and people with different religions could start maybe some wars?
people would probably get offended if religions resembled real life ones
Maybe like elderic or however you spell it
Itās not easy but itās doable
Religion is possible but not the religion or beliefs that you are thinking
Btw how come the suggestion has become more lively now 
Or taking ideas from real religions like they have a satanic god or an angelic god , or like Hinduism , Buddhism, just ideas not copycats
when the Fighters go in the Ship you can see how full the ship is
Just fictional beliefs no christianity or something
What i mean by elderic is a religion like that as a example
I wasnāt thinking of any real religions I donāt think real religions should be in the game, period
I mean the other people
Ye exactly , inspiration can be taken but make them unique at least
Oh
We just have to take one step at a time for the moment
I just don't want something like Roman pantheon where there was a god for everything ššš
Religion could be a thing but it will take later
If religion gets into the game can there please be a cult about Crabzilla
Ye , one step at a time
I mean religion is on trello so itās possible that maxims planning on it 
at least the romans didnt make a god from a octopus
Once the game feel satisfied in world building, it will be added, but it's not necessary for now
YESSSS, like he's the leviathan or cthulu or any of the other eldritch horrors
Imagine a god called bacon I would love that 
Boat update tho! 
Yes just yes
BACONISM
I can't eat bacon ššš
YES!
But bacon still nice and bacon religion Would be mad
Good cause I donāt want you to eat up my kind 
CALVARY
Unique soldiers and units would be nice
I can't eat bacon ššš
@rapid glacier is it becuz of ur religion
why are people talking about bacon here
:O HES BACIST!
BEAR CALVARY
Satanism isn't like that , no its a personal choice for my health and training
BEAR
dragon with dragon scales as drops used to make dragon wepens for the high lord?
Yes
Use /vote
Aquatic Update: I think that we should get more ocean and aquatic stuff due to the fact that weāve gotten so many updates for land. I think we should be able to get boats made by the different races and have different sharks that could take those boats down. There should be added fish with different sizes, colors, and patterns. We should be able to get a new god type unit almost like crabzilla, a kraken. The kraken would only be able to stay in water and could only go in deep and medium layers of water. In the medium layer of water it should slow the kraken down. The kraken should have two fighting abilities. One being itās ranged attack, splattering ink all over a group of targets or on one target. The ink would be able to stay on the ground for a short time slowly taking an entities health away and the same if the ink had landed on its enemy all though the ink would take the enemies health away it would also slow them down. And next the krakens melee attack being it slamming its tentacle down onto a groups or just one target(s). The tentacle slam would have a medium sized radius. And for the finale part is the krakens super ability. If adding ships the kraken when coming across a ship should be able to grab the ship and instantly destroy it by biting down on it, only leaving a few entities alive.
whats vote?
So in one word skyrim?
POG
@gleaming schooner yep
NORDS
Skyrim....
ARGONIANS?
I say we need bear calvary
YESSSSS
Oh god we have a Skyrim fan here...
nah @gleaming schooner thats stupid we need bear cavalary with ak s
Wait I know a meme some may not know what I am saying but the meme is gonna be from different skyrim lores
@supple steppe die imperial
i'd rather have horses
Warhammer is more my thing
Imperial....
@rapid glacier its not like were gona have thick sapce bois in game
Smh not 40k
Everyone is fine until the argonians start revolting
@supple steppe worlds box belongs to true nords
Look donāt bring any games into worldbox we donāt need units like imperials or your Dragonborn stuff here 
New trait:only a king who reign during 500 years can have the trait holy emperor which mean that the king can't be betrayed
@gleaming schooner every demon fine until
Very specific but ok
NURGLEEEE
slaneese :==)))
šš
You know you can become a werewolf in skyrim the elder scrolls
Dlc
@gleaming schooner i used mods too to further make werewolf better
Tbh there shouldāve been a small halloween update
Skyrim is for the modders now
Well that skyrim game I got from someone in my family had the dlc installed
@supple steppe how you o dvote stuff?
Put /vote first then type your suggestion
like this
bear god
dragons drop dragon scales when killed which in turn can be used for making dragon weapons for the lord
Bruh Iām waiting for the IOS update
Seems like a cash grab to me....
Troops with dragon weapons and armour sounds cool, very Monster Hunter-y
This channel is making want the update more tho
i mea nthatsop i say lord deserve dragon wepens
SHIELD
what
Ye, SHIELD WALL
It would give an incentive to summon dragons
shields already exist chiko
Ships spread the plague
military personal which have higer ranks or high kills have specal skins or gear to show their veterency
did this man say shield wall...
THERE WILL BE NO WALLS CHECK PINS
But shield wall...š
lol
I love the shield idea but not the wall idea
why
wierd
No walls, shield walls
The dragon idea has potential imo
do you not know what a shield wall is bacon
The idea is abandoned until further notice
a wall make from shileds? stacked on each others @idle frost ?
Man's in the shower while this is happening š¤£
I can imagine walls be hard to implement into worldbox
a shield wall isn't a wall to protect cities bacon
Soldier have a shield bar and the longer they have been a soldier and the more kills they have makes the shield bar larger.
carrot god
Waffle is correct
it's like a battle tactic where people hold up shields to block arrows & stuff
Bro just make a REGULAR shield we donāt need walls for villagers
@supple steppe what about walls for the capitals? and not villages?
It's where units make a defensive shield during fighting, Romans , vikings and Spartans used them often
NO THE IDEA IS ABANDONED CHECK PINS
@rapid glacier i dont think the ai is too uumm intelligent to move in formationbs or work in groups
The shield block attacks ie. the soldiers get in formation and black attacks from say a orc horde
I wonder what makes separation walls so hard to implement
I donāt think he was talking about that I think he meant a magic barrier 
Ye Ik that it was a joke but I think bacon doesn't understand š¤£
ok this is wierd but what about catapults for dwarfs????
Wait, is shield already added?
yes
Catapults for all
How about monuments like oblisks and stuff like that
cool @gleaming schooner
No it ain't, not as an item just a design
To lauch dwarfs?
Omg Iām getting a headache from this ima head out
Instructions unclear, fired the dwarf with a catapult
The monuments are already in the game
Inabit man
@versed depot nah just throws roks or luanch dwarfs?
Goblin launcha'
Idk thought you were sayong to launch dwarfs
oh
Ye
sunfactions like goblins or noms? noms?
Different shields would be nice
subfactions like goblins and other lesser racer that may help a major race?
Goblins would be so funny š¤£
Are their requirements for building ports?
Skavenš¤£
guess no one likes goblins :/
Goblins are cool
Beside the obvious village water
I love goblins
goblins
Itās not that itās the idea you think they should help āmajor racesā
WE FIGHT FOR GOBLINS
@supple steppe yeh like small villages of them that may help the powerfull major race
Goblins should be an independent race
THERE IS NO FREEDOM UNTIL THERE ARE GOBLINS
YESSSSS BROTHAAAAA
No goblin is going to do that, their goblins they steal and are like orcs but smol
GOBLIN UPRISING
What about gnomes?
Ability to change kingdom color and banner
I donāt know what goblins would do but it should have something to do with gold
@supple steppe hmm your opinion but still the idea of a lesser race that may or may not help a major race sounds cool
GNOMES ARE SCUM FROM WOW
@rigid tinsel i hope we all watched goblin slayer 
And why do you think goblins are a lesser race any ways
cause goblins @supple steppe
They can be just as balanced as the others
Even in Warhammer they can be independent
Took 20 years for 3 kids to be born
@supple steppe as i said just an idea sounds cool
They could have the highest baby producing rate
Oooo, that sounds good
@rapid glacier yeh sure tell that ot the warrboss
Gnomes
@supple steppe goblin slayer :--))) mass reproduction
A rat race would be better for that , night goblins, there have been goblin warbosses
@fading matrix no politics here
Okay
Plus helping a ā major raceā isnāt what goblins do imo itās not fun when they do. They terrorize towns steal raid villages to become a great kingdom instead of āhelpingā
@supple steppe what about other races besdies goblins? that help major races for gold and stuff or as mercineries
Goblins could be little greedy race and steal gold?
When have you heard a goblin help people?
It would be cool if they were a lesser race that lived off of the other races
Exactly
goblins slayer anime @supple steppe
Can you please stop using the term āmajor racesā 
why?
Weāre not talking about anime weāre talking about worldbox
@supple steppe can you plz stop shiting on my opinions and my terms
@supple steppe then stop asking wierd questions about why goblins are not good
I understand what he's saying but goblins can be independent, maybe they get along with orks better
I never said it was a bad idea I just donāt think they should āhelpā people it is very unecessary for them to do that
@supple steppe so leave it at that
š OK
OHK
GOBLIN BROTHAS RISEEEEEEEEE
EXACTLY!!!!!
yeh
People beefen about GOBLINS in a game is literally the funniest thing
Like in Warhammer š¤£š¤£š¤£
itās not funny itās life or death...
Init
Goblins race that get resources by stealing them from other civilisations
Nah they can still gather there own they just like stealing
Indeed
different building and clothe style and different ways for survival in factions that llive in cold or warm areas? like warm clother for pepel that live in cold ares and different way to get food?
war strategy and actually seeing two armyās squaring up
Goblins and other races could keep slaves
No slaves
no
@rapid glacier i see where this is going
Oh no
ok gotta go bey :))
Byeee
I think humans should have different tribes. Like Slavic, Germanic, Celtic etc and fight each other

We had this conversation already
maybe not real life tribes
Yes^^^
Late game idea not just yet
That is way to complex to have bro we talked about this
Why not Iām from Bosnia, I love that kind of stuff haha
idk you might offend someone with real life stuff
I didnāt know
Just be patient it could happen but not now
I'm from Britain and tea is shit , green tea thoš¤£
I think having different civilisations is enough
Iām not going to lie Iām from sweet home Alabama 
Do you mean culture
AHH yes , lovely
YEEE HAW
One goes with another
šļø
I mean they go with each other
Different cultures can be very complicated....
š š š
But tribes aināt. Donāt need to have a separate culture
Like I said it'd be late development for that shit
šļø šļø
Tribes? Bro we already have humans we donāt need tribes
š š š
This update is taking so long anyway. Wouldnāt be surprised to see 4K in the next update
Maybe a race with a tribal-esq building architecture
Theres only one developer? I think
no there's 2 now
That still isnāt the best
Ok that's good, more we get more updates
Maxim is literally the only developer
no there's maxim and mastef
Is mastef Pakistani ?
OH
š š š

š
š
Idk
š
šļøššššļø
die
Ok now that is going way too far
This creature is so beautiful 
if a city is devided by mountains or a ocean it should split into east,west,noth, south
ššš
ššš

#GOBLIN RIGHTS
šļø šļø
š
š
WOO
Add my snap āš½ @summer matrixgderslaven
ššØš
ššš
ššš
shacks or huts where someone lives that doesn't want to fall under any kingdom
Are you promoting 
Sure š„“
Nomads do sound cool
šļø š šļø
š
Disgustang
SHAMAN'S
ranches where some families or people live and work, and raise livestock and grow crops, away from the main town but still in the kingdom
š
š
š
Why are there two mastefs?
Why are there clones of mastef in Glonks cloning machine 
šššØšš
šš”šš”š
ššššš
ššš”šš
There actually four
Whos glonk𤣠, what
What in gods name have you done you sick bastard
Scratch that thereās actually five
Because mastef will help us with worldbox which means faster updates 
I just saw the VC š¤£š¤£š¤£
GO IN #šgeneral
We need a goblin riches chat š¤£š¤£
Fine you party pooper 
as cities get larger, the outskirts will always be less developed, like how a real life city grows basically, if you know what i mean
We need a mastef channel 
Yes
STOP talking here this is for game suggestions if you keep talking here nobody will see peoples suggestions
a game suggestions talk channel, where people can talk about suggestions
Yes
Goblins that reproduce at a faster rate than other races, have stealing as a large means of resource collection, and maybe prefer to live in deserts?
sorry my suggestion was supposed to be in server suggestions idk why it moved here
Ok
Put /svote instead of /vote for server suggestions
Horses for people to ride as a faster way to get around cities, or ride them into battle. As people gain more materials they create horse carts for more people to ride on and armor for the horses.
Maybe different types of civilization can ride different creatures, for example elves ride elk, dwarves ride mountain goats, and orcs ride bison.
Horses would be complicated, you probably couldnāt take them to other islands for example
why not
And? Couldnāt they just be any other land animal?
they could just swim to others islands or go on boats
I donāt think they should necessarily swim I think they should be able to walk on shallow water
can someone delete the off topic conversation in this channel pls i really just want ppl to see my other suggestions
GOBLIN RIGHTS
can people stop burying suggestions with useless messages
ships has a carrying capacity of like 200 so that for big invasion you would actually need a fleet instead of one ship with 1000 guys
golems to protect certain races elf would have a nature golem dwarfs would have a mountain golem or rock golem humans would have a man made metal one and orcs would have kind of just a big boy orc.
in game user made maps/ map templates page. I don't see it in the trello, but ios doesnt have the same capability of uploading maps to the game as other platforms do, so i think this would be very nice
ive suggested this a few times but thats only because i know a ton of others want this too.
horses :D
Will I die if I accidentally swallowed plastic?
posting this again because it was flooded with off topic conversation: shacks or huts where someone lives that doesn't want to fall under any kingdom
as cities get larger, the outskirts will always be less developed, like how a real life city grows basically, if you know what i mean
ranches where some families or people live and work, and raise livestock and grow crops, away from the main town but still in the kingdom
I thought that that was supposed to be a update in November thatās what I posted and thatās what I heard some of the developer say but itās the 30th and the only have one more dayļæ¼
Goblins. Again.
Yeah
in many of my cities all of it is fully developed stone and none of the outskirts are less developed
wolves can be tamed and used in battle to attack or defend
Carrying capacities of like 200 people for ships so that there are fleets of ships during an invasion instead of one ship with 1000 people.
outlaw gangs, people similar to bandits, but instead of a separate species, they are normal people who decide to form a camp outside of a kingdom, and go on stealing gold or resources, running from the law
^ these people would also take over abandoned homes or buildings as camps
corrupt kings or leaders, in which people can protest and riot against, along with the current ability to have revolutions for independence
bridges
Check pins
along with current wars/revolutions/etc, there should be a stat of the relationship between two kingdoms, like good, great, neutral, bad, very bad, etc, where sometimes if there is a bad relationship for example, instead of being at war, there would be tensions or cutting relations and working together with another kingdom (like the cold war, i guess)
This suggestion channel has turned into a hot mess 
i am full of suggestions
Your suggestion need to be thought out more we already have relationships between kingdoms all we need is an allied relationship we donāt need āvery badā ābad āvery goodā thatās all too complicated man
then just good, neutral, or bad
Youāve been stuck here giving out random suggestions when you havenāt put thought into it
Why do you hate on all suggestions
^
I donāt hate suggestions
You hate on all of them and most of them are good
I actually I never said I hated his suggestion Iām just saying he need to put more thought into it
Do i go / vote to do a suggestion
I know
Ye then your good
If I hated the suggestion then I would dislike it and moved on
archers donāt do damage to boats you need a special weapon

Couldnāt some archer weapons do a little damage instead of using a special weapon
Yeah but an arrow wonāt destroy the side of a Hulu
archers should do damage to boats.
Maybe do like 1 damage if they donāt have a special weapon, or boats (and dragons) have armor that reduces incoming damage by a flat amount, being one damage if 0
besides. boats have a large amount of health points, so boats will typically last long anyways from archers attacks
demon and cold ones boats for example, the demon boats could go on water and lava while the col one boats could go on ice and water or you could just have it so that demon boats go on lava and col one boats go on water
But isnāt a special weapon a little unnecessary?
I mean everything in the game is unnecessary
Your not wrong 
But it would be a cool thing to have
no that would be dumb
thing is, in my opinion, a special weapon to damage boats just wouldn't be interesting
To me I think they could just walk on water like demons will be able to have lava under their feet and walk across water while cold ones can freeze water to walk on it
Yea
I still want my corrupted brain idea
boats already have a monstrous amount of HP, and the typical soldier with a bow deals like 15 damage. and that's usually for the smaller boats
bandit boats could be a thing that they would literally be pirate ships raiding other boats and attacking villages this could go with the outlaw camp idea
i think it would suck if there is a unit holding a special weapon attacking a boat with 2500 hp doing only 20 damage per hit. that would take way too long, wouldn't it?
Yeah
Why not vikings. They periodaically land and attack small villages before going back to their boat.
corrupted brain should control units into protecting the brain and there will be two units solders and defenders solders will go out and kidnap people to corrupt them and have more corrupted and defenders defend the brain
Or just make bandits be able to turn in to porayes vikings or stay as bandits depending on their biome
That idea will always be amazing same with slaves
transport boat can only contain 30 people max
slave boats where people get kidnapped and shipped to nations as slaves
transport boat can only contain 30 people max
I think there should be a limit to what boat can carry but not 30 maybe 50-100 or a larger amount sense boats contain a lot of people
The limit could depend on the tier of the ship.
tumor spreads more
Ī©ācdfgtyhujiujhygfdcxdxxcfvZsxdcfxASWZXSDCFVBNMJKLOP[ā
add a way to control monsters or humans
Tumor creatures
My bad I dropped something on my keyboard
if a village gets raided the king can go on a royal boat with a bunch of guards to retreat to make a new village
Tumors infect buildings, turning them into smaller tumors.
It's quite hard to an empire to stop 100 men so a limit of 50 could be ok
tumors take over people and have them roam the tumor
Tumor bread
patrol* not roam
Not if you fast forward time 
Tumor bread
I enjoy the taste of tumor bread
Only if it's teleported bread.
Tumor bread can eat
Sigh....
Why donāt people want demons to be able to use weapons and armour?
Can we get a real suggestion
Nambia
add, a way for humans to evolve to make cars, weapons, airplanes and so on
Question
NO MODERN
tumors should be able to create giants the attack villages then after 10 kills it turns into a protected tumors that can only turn people to join it and once it gains 20 tumor guards it creates a new tumors and both can generate tumor monsters
No need to swarm, take your time. And read the pinged messages.
I teleported bread.
Yes
add gods
Giants should be their own unit they shouldnāt be created from a unit....
Alright, people, PLEASE re-read your suggestions before posting.
CAN WE HAVE ACTUAL SUGGESTIONS PLEASE
I mean a tumor monster they spread the tumor
creature creator in next update
don't make me pog
The goal ISN'T to post as many as possible, but to bring up actual, feasible suggestions.
Demons get equipment slots like cold ones do
You make one
Totems, they can be placed to buff a certain village or kingdom, like a Totem of Strength a totem of Health, a totem of hunger and so on.
mine crystals the can give solders elemental weapons and can make them more power full
more boss monsters like the dragon maybe a litch that summons dead
buff dragons so they donāt get game ended instantly
Guys please put actual thought and actually explain your suggestions
Oh sorry
So they find crystals and can have ice fire or earth elements so they can freeze burn or become stronger with crystals
Here is an example of what a suggestion should somewhat look like but it can be short as long as you actually explain
Better Revolutions, so a rebellion in a city won't conquer the entire nation of which it rebelled from but instead conquer a specific area.
So what you mean Lamba, is that peace during a rebellion is an option instead of only total annihilation of the other side?
I 100% agree then
But I feel like a rebellion in one city shouldn't be able to conquer a entire empire
It should be able, but perhaps not be too common.
Yes
But if its like a colonial revolt then no, if its a major city on its home continent sure.
That might be harder to code, but sure
Dragon fix: ever since the bow update came out dragons are pretty much not a threat to any village they are also not very aggressive and they must attack twice to kill most races. Buffing dragons would make them more aggressive,more tanks and stronger. This would make dragons a bit more of a threat no where near the way they used to be before the bow update. I would also suggest dragons being more attracted to gold rich kingdoms/areas this would allow dragons to target certain areas instead of random attacks.
But not impossible to kill
I feel like richer kingdoms have the ability to contain a dragon. If there's multiple the city falls
what would be the purpose of that
From what I've seen
In my games
Depending on the situation dragons can be overpowered
I donāt want dragons to be like crabzilla I just donāt want them to not die within 10 seconds of flying by doing nothing even while getting shot
Very rarely they die but once they get to the richer lands archers deal with them easily
Anyways
These are short ideas that I up with so bare with me.
-When someone dies some items, weapons and armor picked up from the ground not all of them.
-Second want I more ores like diamonds emeralds, and other stuff to create new armor and weapons.
-I also want some of the villagers clothes to be redesigned when their at a certain point where they over 500 people.
Iāve also heard the barracks are only for decoration and I want it to be useful, like a soldier has somewhat a chance to gain a stat or two in combat.
-But most of all donāt you think children having the playful trait is a little unnecessary, I mean I want the children to be able to run away and hide in their house or for the some of the kingdoms children and villager to rest rest when in danger. But yeah this is all I got.
Bacon maybe split them
Split what?
The ideas since they seem to be different so voting is for all and not individually
Crossbows, Deal more damage than regular bows, but ar only unlocked by tier 3 civilizations (Castle) You must have a barracks, Metal and wood make it.
What idea do people not like
No I mean like itās multiple ideas compiled into one vote so you canāt really differentiate what people didnāt like or did like

By tier 3 I mean level 3 town center
Sorry:(
Liked your barracks idea gonna change it up a bit
How about you need a barracks to create certain tools and give soldiers better combat traits if they go inside for a specific amount of time
barracks will give xp to people that use it so the longer a soldier has trained the stronger they become
Here's a suggestion: A sort of multiplayer mode, possibly with a God Finger-like display showing the other player. The host (whoever invited everyone else) could also ban certain elements from being used, as well as kick players
Use /vote
a multiplayer mode in which the host can ban elements of kick players. Players see each other via God Finger-like display
No
Targeted spite, so you can make a war between two nations in two nations of your choice, and a paint tool that allows you to paint borders of villages.
add missiles
Maybe
Donāt we already have bombs
Oh lord 
Wait we have bombs
We donāt need missles we have bombs
give me mod
Lmao

@hard vale we r trying to keep the game in a medieval time period with new updates.
also no joke suggestions plz
and asking for roles counts as a joke suggestion
add tsunamis, actuall night day cycle, rain cycle with clouds, new demon mobs
Guys can you split your ideas up so that they arenāt compiled into one vote
How do tsunamis work?
Drop a meteor in the ocean and it makes a splash
Big impact make big wave
Archer towers
How come we donāt have towers?
add josh to game
Like actual towers for villagers instead of cold ones and demons
Ikr
pls add josh
Towers such as archery towers or watchtowers and walls
NO WALLS
Why no walls?
walls are abandoned
THE IDEA WAS ABANDONED CHECK PINS
Iām not your master Iām a bacon
||a ok tocino||
a

if a swamp biome is added I have a few suggestions for it:
Hippos naturally spawn here. They are like bears but peaceful and will attack boats that come too close.
Snek! Poisonous or constricting or both? Will only attack when hungry
Swamp creature? Hostile to humanoids. Attacks boats
That's all I can think of lol
Hippos live in swamps?
I guess they would? They like water and mud
But I know irl they don't so maybe alligators would have been better
Hmmm yes

I hope they are added
Does wafflicous dislike every suggestion?
can place buildings ( like houses and that)
Bruh 
something to add to my previous suggestion: alligators instead of hippos! Alligators would be like water bears lol
@idle frost I just realized that weāre both breakfast foods:3
I eat bacon any time I can
DIE
YOU BACIST
But I like bacon 
Speed up boat boarding process.
?trello
If youāre going to eat bacon at least ask for consent
can we not talk about bacon here
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Ok. I just had waffles for lunch 
a bot command in help channel that awnsers faqās
seriously it gets annoying when suggestions get buried by random crap
True I didnāt know it would go here
Bacon?
Yeah
Hm
Its in #šinformation the faq
Oh didnāt see thanks , wish I could remove it lmao
Make limit of passengers for one transport boat(200 maybe).
Decrease speed of boats a little bit.
How do I report a bug cause the big boat will have a bunch of passengers in it but it will stay there and then randomly it will be empty then I will look on the map and find all those people that was on the boat randomly attacking on the other side of the map
in the kingdoms tab, info on the amount of soldiers a kingdom has
Maxim said that heās looking to fix the huge number of passengers per boat
Itās not that itās that the boat wonāt even move then everything in it will just be Teleported to the destination
Yeah I did notice a bug where transport ships would randomly disappear
Add pirates, alliances between kingdoms and improve bandits.
people can actually establish a secure settlement on a snowy area
kingdoms could have
bro i accedently click enter
How do I do a poll like that?
say /vote
ohhh, ok
Kingdoms tab shows how many soilders a kingdom has
kingdom could build walls to protect against invaders like on the coast lines and they could be upgraded from a fence to a stone wall where archers could fire down on them
walls are abandoned by maxim
dang
Custom map dimensions. Example 1500x1500
you'll need a nasa super computer to do 1500x1500
LMAO
maybe I want to make my computer roll smoke lol
more like a heat source
but it would be custom, so you could put whatever dimension you want, 1x1, 50x50 24x60.
you do realize that the largest map dimension on mobile are like, 7x7. and on PC, i think it's 10x10. and even then the game can get really slow. Granted, I do think that the custom dimensions should return like before. the max 20x20 in older pc versions.
not yet
Okay
How to post a suggestions?
We already have unpassable mountains
No
Not in the game yet
My mountains are passable
Isnāt it in the update
Only new visual changes, no technical changes
Add new era, this era only unlock when a kingdom is as a certain age.
Oh sorry
Archer towers and kingdom border generated walls
I think we all have that idea
Please donāt be mean , people have the same ideas ,
Check trello before you send ideas tho
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
optimal buffer zone between kingdoms. So two different kingdoms arenāt right next to each other.
Iāve always wanted this
let us have the ability to change kingdoms borders such as use your finger to cover an continent
MERMAIDS/SIRENS
With the arrival to Boats in Worldbox, lets face it...wouldnāt it be fun to add a new threat to the seas? A sirenās call draws ships near and all of a sudden a group of these creatures attack the ship like locusts! The ship breaks and the survivors are dragged under...never to be seen again...
TL;DR
A Siren/Mermaids that draws ships in and kills everyone.
They tried that before...they changed it back
when you inspect a boat it says what kind it is. (Trade, fishing. Transport)
You can tell by visual
if creatures are close to natural death, their max health is slowly decreases so strong creatures survive longer, weak creatures die faster
There could be random spots in deserts that would be quicksand and could kill creatures that get caught in it
Why should a siren kill every ship near it that makes no sense but I like the mermaid idea
Make it to where you can designate a village as a certain type, mining villages can build multiple mines, forts can build multiple military bases, and blacksmiths. Another couple could be farm which build a whole bunch of farms and build less, and finally, Metropolitan. Metropolitan cities get one of each and their main purpose is for population.
Ok
Valkyraes just a random suggestion I thought of
How do i post suggestions?
Do /vote
Just read pinned messages
use/vote when people are mad they don't attack each other
Lmao, just do /vote nothing before it
this is a simple one you could add aliens to the game where their is a 10% chance they spawn when a ufo crashes or you could have it so a ufo/alien has a 20% chance of spawning when a meteor crashes
Alright thanks
Not meteor..
add a giant canon to the game this would only get builded if the village is nearby water and has 1 castle. This would do a couple hundred damage and would only target boats. It would basically be like a flame tower
on the topic of flame towers flame towers when they shoot the fireball it is way over powered and can easily kill enemies I do not think they should nerf it but give the ice tower the ability to shoot snow balls or ice balls
Tridents for the boat update. They would be a weapon
Pleae read pinned messages. no joke suggestion.
@wide stone do /vote
tridents. They would be part of the boat update. They would be a weapon
Cool @wide stone
Thx
We already have spears so i hope this to added in spear enchantment
Itās an easy basic retexture. You just need it to have three points
Fog of War - Civilizations initially have no knowledge of what their world is like beyond what they can see. Any civilizations that forms from breaking away will adopt the previous civilization's knowledge.
Line of Sight - What a civilization can actively see. A nation has line of sight in all it's territory and within the sight range of each of it's citizens.
Map Sharing - If two nations trade, they can take things a step-further and begin sharing their discoveries with one another.
Line of Sight for Alliances - When two nations form an alliance, they'll both also share Line of Sight.
Explorers - Explorers travel either by land or boat, revealing the map to it's civilization. Even if it's just one island surrounded by ocean, explorers won't rest until they've completely discovered the map.
Explorers can carry food on themselves, scavange for berries and buy food from the nearest village(in exchange for gold). However, if they don't have a source of food they'll return to their civilization.
Watchtower - Manned by a few archers, Watchtowers can see much farther than a normal person. Not only that, archers manning the watchtower can fire upon enemies from the tower, providing safety until the tower is destroyed.
A suggestion at a time
Do these separately so if you agree with some but not all, you can vote accordingly
Civilizational advancements.
As kingdoms advance the game becomes much easier for the common ai bots to live in. If you caused to much damage to these kingdoms they will lose their advancements which would make the game more difficult for bots to survive in
Better armies. Have armies form together to defend or attack a position instead of having them get overrun by the enemy forces.
Add Cannons that would be used for coastal defense. And give ships these cannons to defend the coasts from invading armies (get rid of arrow damage to ships. Its not only stupid but renders the ships utterly pointless in wars)
(add radioaction effects to the nuclear weapons)
Make it so that kingdoms cant just turn your entire world into one big village. The need to have some boundaries. Inshort keep the bots from over urbanizing
Change the bandits so they cant litter the world with explosives
Please improve the war and friendship buttons
And finally kingdom advancements. Other things i keep seeing suggested like watch towers warships airships cannons tamable dragons should have to be researched by kingdoms in order to use them.
Do one at a time so you can vote some but not all
Please
I see
I mean there good ideas itās just hard to vote yes if you donāt like one thing but the rest is good
Better manipulation if time
Do /vote so we can vote on it
And do one point at a time so we can vote individually
I believe there should be a power that allows you to take control of a humanoid, or to give one of them items and effects.
I think you should be able to give the people powers, and be able to take them away
I also think you should give traits
Do /vote for us to vote
I know
You should update IOS
It updated!?!?!
Not the newest one
.
Feel like we are saying two different things
For iOS
@round locust the update is currently under revision and will be out in approximately 2-3 days
Remove same race buff for Orcs. In many sources Orcs would fight against other Orc clans pretty often.
make bees able to attack once if a creature goes to their beehive too near
,
I think it would be cool to see coal, sulfur, and saltpeter as mineable ores and if one faction is able to collect and mine all three they can unlock gunpowder. Which can be used for explosives, cannons, and guns that they can use. I also think it would be cool to see the combat system reworked in general and too work with this i.e formations, better a.i, etc.
š
Yāknow for some reason I donāt know why I like this idea
Kingdoms with muskets š
NO MODERN UPDATE STOP ASKING
@outer oar aināt asking for modern update, just some classic muskets
Devs said it wasn't going to go past medieval
Muskets arenāt modern tho
There were muskets in medieval times
Correct
Domestication of animals for food and resources like wool, leather, horns/ivory,
and possibly transport i.e. riding horses or cows (hint hint new passive mobs)
@lilac kernel muskets were a thing of the renaissance
Muskets were around in the mid 1400s and early 1500s placing them in medieval times.
WorldBox isn't based on human history, it's inspired by fantasy medieval themes
While gunpowder weapons were prevalent in the late middle ages, they aren't commonly seen in Medieval fantasy
@shell blaze true, but as seen with total war warhammer and other medieval fantasy games the mixture of the two can be a beneficial addition. Personally I donāt think most would perceive simple muskets outside the realm of medieval fantasy.
Tool for stretching a border
If the developers had the capacity include it, I'd probably go as far as gunpowder cannons
I feel that a worry of the devs is that including more technologies that seem "out-of-era" would inspire more people to ask for modern content or just more time periods in general
This is why I feel that future updates should focus on balancing and reworking existing systems instead of adding major new content that would make the game more imbalanced.
True, but I donāt think the simple addition of muskets would inspire an uproar of requests for modern updates. Especially since there are already way more modern devices in the game already, for exsample nukes, grenades, and especially bandits who throw dynamite.
I'd say that there's a difference between including modern weapons and incorporating it into civilizations while being balanced
While players have access to bombs, it's up to their freedom if they want to destroy the world or use it sparingly. But you'd have to balance civilizations so that they don't immediately blow each other up
Being able to control the creatures as well as the crabzilla like the bear and attack or a human and attack or join the bow, like a power that says control
Your a god in the game rigth?
ANSWER TO QOTD: Well going along with the current update with the introduction of boats, I think that a boat would be a great new save icon.
@compact lodge If you're on PC, you should check out Cody's mod. It has the feature to control creatures, but it has to be updated for the most recent version
How do I get it?
@shell blaze yes, but again muskets are not modern weapons. To the game they would be nothing more than louder and heavier bows. That are more visually appealing.
And how do I get the updated version?
I know. I'm just referring to your earlier statement about how people perceive the inclusion of modern weapons.
It depends on how it takes for him to update it, maybe weeks
Very big cities build walls around them. They take a spit-ton of stone and iron, so only the most advanced cities could afford it. The walls would start out as stone (Wooden walls would be called fences), and could be upgraded to iron with copious amounts of it. The walls could then become guilded with gold, which is to display the cities wealth, so it therefore boosts morale. The walls would take a massive amount of damage to take down. The only option for quick entry is to go through the main gates. The walls would, as I said before, be ridiculously expensive, to keep it balanced, so not everyone can have them.
Walls are abandoned
If Maxim does plan to revisit it some day since pathfinding was fixed, many people have already suggested it in the past
On the topic of walls, and only of their added, is siege machines. They would be able to take down walls with little effort. They could also be able to destroy houses.
I can dream, canāt I?
Walls have been brought up constantly in this channel
horses. They could be tamed and ridden. They would be in stables and would need room to graze. They could be transported across the ocean via special boats
horse-drawn carriages. If horses get added, then these are a must. They could trade across land. The main reason I suggesting horses is this. If there are ships, there might as well be horse drawn carriages to make trade easier across land
Because theyāre a good idea
Don't get me wrong, I love the concept of walls in WorldBox. But seeing so many suggestions about it is annoying, especially since it's currently abandoned
Horses has been suggested so many times (mostly by me)
customizable soldiers. Basically you can change the colors of the troops, as well as a limited selection of armors/outfits.
walls
Add option that u can give a person/animals/monsters
Some Items
Some effects
All in favor of creating the Kingdom name, City Name and Human Name in English?
boat
bigger boat
Add option that u can give a person/animals/monsters
Some Items
Some effects
Bruh click the attachment to see what i said that about 
Dm me how


š² š °ļø š½ ā¹ļø š²
You're so dumb man 
Did you not know that you can change it into English by typing it when you touch the name of a person or kingdom?
I know but it takes too long to change each person's name in like 250 people village
Not if your dedicated 
when are putting a commander that can put army formations
boats on ios
when a village is far they build a camp site to rest or build powerful gear
War Elephant?
schools to learn traits such as smart, dumb,strong,weak etc, basically where kids get their traits , and barracks increase troops stats in damage.
churches to make faith and they could not believe in you
faith update anyone
War Update
Please war update
can strong swords be passed on to other generations of the family and be enchanted
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
I agree on the boats on iOS idea
make the death animation better depending on what they die from
If a soldier is injured put blood spots where they got injured
a Mather a Father figure
A smithy where weapons and bows are crafted for the army and tools for workers. Before the smithy is built, they use stones and sticks (or what ever they need) for they jobs/protection. smithy would require stone and steel to be build.
a Mather and a Father's figure who give birth to children instead of food, they give birth just by going into the same house (keeping appropriate) and a child comes out.
Wow
Chat dies whenever I come in
Why
Strange
Maybe they just canāt handle the neutron style
I canāt wait for iOS to come out
Me either. I have a few worlds where I would LOVE to see boats. I never interfere with the humans, so they havenāt discovered a few areas
Same, I have one where I dropped a few groups all over the map and now they built empires
tridents. They should be a weapon that is basically a retextured spear. They can be thrown.
Make armor appear on the soldiers sprite. Right now they all look mostly the same even if they have adamanite armor.
a Kingdom's warriors armour is the main color of the nation its serving
tripod alien invasion power. Similar to the zombies and flesh thing. Pods would drop from the sky when you place them and tripods would emerge and vaporize the world. Similar to war of the worlds.
when not moving crabzilla for a moment (maybe 10 secs) crabzilla will do the crabrave dance (lil easter egg for the game)
if religion is added, there are different churches in each empire, and some empires might have some of the same churches. Each church has a different religion/interpretation of religion, and if one church gets powerful enough it can do an inquisition in the empire it is in. If the church is really powerful it can even start its own empire, and if it is supreme, it can persecute other empires and force believers to fight for them.
blood / gore on death peps
when you inspect a character you can give them items and traits
horse
Creature statistics editor where you can set it damage, add regeneration and give it a item like weapon or ammor.
3am
@hard vale no joke suggestions plz
night time
Magic update. Basically take what Minecraft has and do that. You should be able to enchant weapons to, say, light people/entities on fire. Or you could make boots that make you extra fast. A full list of weapon enchantments is below
Flame
Knockback
Smite (does extra damage to endear creatures)
Stabbing (extra damage to other humanoid creatures)
Reaping (extra damage to any other mobs)
Cursing
Poison
Sweeping edge
Bow enchantments are below
Knockback
Multishot
Flame
Pickaxe/axe/sickle enchantments are below
Fortune (drops extra)
Speed
Armor enchantments are as follows
Protection
Speed (boots)
Respiration
Thorns
I think thatās pretty much it.
Why do you guys not like this?
Those are just the enchantments from Minecraft lol

