#💡game-suggestions

1 messages · Page 117 of 1

shell blaze
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Discussions are allowed

maiden ridge
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Ha

oak comet
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Just dont talk about random topics

maiden ridge
supple steppe
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I wish the veteran trait wasn’t a trait instead make it a award @rose cliff

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Like some to give warriors instead of boosting them for no reason

oak comet
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@supple steppe it is like a reward for getting 11 kills

rose cliff
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Yeah I said it wrong

shell blaze
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Wait do barracks simply produce new troops? Existing civilians cannot convert into warriors?

supple steppe
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Yeah but it doesn’t need to boost someone’s stats for getting kills

supple steppe
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It’s for decoration?

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;-;

rose cliff
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It still looks cool though

shell blaze
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I was imagining a feature where existing civilians would enlist as a warrior during times of warfare

rose cliff
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That be cool

supple steppe
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I’m going to make suggestion for adding mages in a few minutes

rose cliff
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Are we going of topic?

deft bayBOT
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xaunyo lopho's#6495

Add carriages, if you have horses in the future, of course!

supple steppe
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I completely agree with the carriage idea

shell blaze
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IIRC during the Middle Ages, nobles would call upon levies to serve during times of war

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After their services are no longer required, they would be sent back home

oak comet
supple steppe
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Like some type of medival mercenary?

deft bayBOT
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AncientOgre66667#6989

bears can fish

shell blaze
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I think having city leaders conscript civilians would be a bit complex for worldbox, but some sort of enlistment would be interesting to see

supple steppe
shell blaze
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Or we could have a separate militia unit, that temporarily serves in conflict. Meanwhile, the warrior class would be the equivalent of medieval knights

oak comet
deft bayBOT
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Raphmar#1140

necromancers that summon the spooky skeletons

supple steppe
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I made a suggestion on units and stuff

shell blaze
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Yeah that's an exciting feature. It seems that it will add a lot more organization to warfare in Worldbox

oak comet
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@grand jetty already on trello

supple steppe
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That could improve how there are more units of villagers

grand jetty
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ah nice

supple steppe
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Oh I can’t send the link

shell blaze
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Decreasing the amount of professional warriors while creating a militia class that serve as the bulk of armies would add an interesting dynamic

oak comet
supple steppe
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Ye, it gets kind of boring when there are just archers and swordsmen

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Are catapults on trello also? 😂

deft bayBOT
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xaunyo lopho's#6495

add heavy armor to soldiers so they have twice as much defense and last longer on the battlefield. If horses and riders are added in the future, when mounted riders advance on their enemies, birthdays will be trampled.

shell blaze
supple steppe
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I feel like there should be body armor like light and heavy body armor and most of the armors that are produce should decrease the speed

shell blaze
supple steppe
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And also would there for the shields sprites on warriors to have an affect in battle as well

rose cliff
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Its their already

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Not shields

supple steppe
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That’s not what I mean... villagers don’t have BODY armor I’m not talking about the shoes and stuff

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Also wish there was helmets:3

jade marten
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There are

rose cliff
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Body armor is there and helmets

supple steppe
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Is it on trello or in the game already?

rose cliff
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I gave already

jade marten
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Helmets?

oak comet
supple steppe
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There aren’t any helmets from what I’ve seen

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That weird I’ve never seen body armor in a villager inventory before

shell blaze
rose cliff
shell blaze
rose cliff
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Like that? And the way you can see it is inspect

oak comet
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The helmet sprite will appear if they have helmet in their inventory

supple steppe
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Ohhhhhhh

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I’m blind

deft bayBOT
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ImAGamerDude#7269

music in the game should be nice

rose cliff
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It's on trello I think

oak comet
quasi gale
oak comet
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Trello?

oblique jacinthBOT
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rose cliff
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I just realized that there's a small world button when creating a new world

supple steppe
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Oof

oak comet
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@supple steppe they are 8 different types of armour in the game

rose cliff
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Did everyone know this

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Notice

oak comet
shell blaze
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as we can see here, warriors comprise of a huge portion of the population despite being in times of peace

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They're highlighted with a blue square

oak comet
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@shell blaze defenders or attackers or in all

rose cliff
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Just in case

shell blaze
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All

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This is why I want a smaller professional force and a large temporary force that is utilized only in war

rose cliff
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When the king dies does his son or daughter become the new leader

supple steppe
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Your going have too zoom in more cause all I can see is purple and green

shell blaze
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Let me get a better screenshot

oak comet
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@rose cliff the person with the most deplomancy becomes king or the leader,sadly inbreeding does exist in the game

shell blaze
supple steppe
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Also the ambitious trait gives you a chance of becoming leader too

deft bayBOT
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IPlayer1#2987

Orcs improvement:
can take down buildings easily, likes to conquer (whenever they tries to attack their movement speed increases includes sailing their boats).

Dwarves improvement:
Dwarves like mountains but never done significant things to it. Perhaps they could build tunnels across the other side of the mountain from where they came from (portal in short).

Humans improvement: could adapt to any biomes.

Elves already befriends all animals and treents

Disclaimer: I cannot think anymore suggestions that connects the Orcs to the surroundings. Hehe

oak comet
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@shell blaze that alot of soldiers ive never seen that many soldiers in my gameplay

shell blaze
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This kingdom has a population of 3k

rose cliff
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That's why

shell blaze
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Throughout the kingdom, the distribution is exactly the same as presented in the screenshot

supple steppe
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3K?

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OML

shell blaze
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I don't know if there's a way to observe how much soldiers a kingdom has, but the ratio of soldier to civilian looks very close

rose cliff
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Yeah because most soldiers die

shell blaze
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Seems very excessive for a feudal society though

oak comet
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@slow plover you want all races to be buffed?

supple steppe
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He’s not saying that I think what he’s trying to say is that the races should be balanced where they all have strengths and weaknesses @oak comet

rose cliff
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I think its already balanced

oak comet
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@supple steppe oh,they do

supple steppe
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There’s no way you think that @rose cliff

rose cliff
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Pretty ok In my experience

supple steppe
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Have you ever placed a elf race down onto the ground?

rose cliff
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No it's the dwares but there my favorite tho

slow plover
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I do think the races are balance, I just came up with ideas that could be useful when the game will be one much repeated

oak comet
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They all have strength and weaknesses I'll list them

supple steppe
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BRUH the elves basically CANT die from old age and are always the ones to be the last standing kingdoms

rose cliff
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Any way the elves always are babies on my experience

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Then they die

slow plover
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I also think elves are still op because they can befriend the Trent's and other animals

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And most of them have bowsss

supple steppe
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They also don’t immediately become hostile to humans because of their race

rose cliff
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I know but bows aren't really good against swords

supple steppe
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Their to op and whenever I put all the races in different areas the humans are the first to die

oak comet
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Orcs
Their the second strongest among the race
The third highest birth rate
Kill any innocent creature which is why elves hate them
They die pretty fast,about the age of 50

rose cliff
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@supple steppe really for me they have a good chance

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All of them do

slow plover
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What I just wat to suggest is the way the races handle certain environment like nature eg. Elves befriends animals and Trent's. I just think dwarves likes mountains for no reasons

supple steppe
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Your saying humans have a good chance against elves?

rose cliff
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For me yeah

supple steppe
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Put a human against a elf right now

rose cliff
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Ok

supple steppe
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And tell me what happens

slow plover
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I guess humans have the All 50% stats

rose cliff
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1 the human one 2elvs one 3humans

supple steppe
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What does that mean?

rose cliff
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I mean humans are better 1v1

supple steppe
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Cap

oak comet
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@slow plover human are balanced
They are good at everything but don't excel at anything
Their the only ones to create swords
They the second highest birth rate
They have the lowest stats in the game
The fastest to expand

slow plover
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Dwarves needs some love tho, they are the slowest among the other races and they going to mountains which slows them down more

rose cliff
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dwares are my favorite

supple steppe
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Let me guess the elves have the highest birth rate 😒

slow plover
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It's so wierd even though they likely have the highest hp but due to range attacks units they cannot even get close

rose cliff
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For me the dwares are always on top

supple steppe
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goose and who is most likely to die first?

rose cliff
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Better armor I guess

slow plover
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I also like dwarves but them liking the mountains seems weird because it slows them down more that's why they have the most disadvantage in mountains

rose cliff
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I think we should talk in general

supple steppe
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Ok

oak comet
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@slow plover the dwarf are the strongest among all the races
They weild the worst melee wepeon in the game(hammer)
They have the lowest birth rate
They have the second highest life span
They have miner trait(give them a higher chance to get gem)
They hate the elves causes they called them ugly

hard vale
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Yedeye

rose cliff
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I don't understand why people hate elvs jk

supple steppe
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BECAUSE THEY ARE OP

slow plover
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Wait for the Goblins to come soon

rose cliff
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I know already

oak comet
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@supple steppe no really, dwarves and orcs could deal with them

supple steppe
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Goblins are not going over throw the elves unless maxim makes them op on purpose

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But humans can’t

slow plover
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I want the Goblins to like swampsss

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Like how other creatures prefer to build their shelter to other biomes

supple steppe
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I get why elves have a better life span but god do they like to make babies

oak comet
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@slow plover the elves
They have the highest life span in the game
They have the highest birth rate in the game
Likes to use bow alot
Have lightweight trait(which allows them to go on ice without breaking it)
When they die they spawn a tree
Third lowest stats in the game

supple steppe
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So what your saying is that elves basically have no weakness... @oak comet

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Stats don’t matter when they have op armor...

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So the low stats thing doesn’t matter....

slow plover
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The only weakness I could think of to the elves is that their children grows slowly than others because of their age progression

supple steppe
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But still elves live a long lifespan so children growing slowly isn’t a problem...

slow plover
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I always see many elves children cannot do anything in the early game being attack by orcs

supple steppe
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This is kind of suspicious 😑

oak comet
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Also the elf hate orcs cause they harm innocent creatures
They more likely start wars with orcs

supple steppe
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They really need to rebuff the elves before it becomes a huge issue 😂

rose cliff
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Didn't he debuff tem already

hard vale
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Humans should eveolve over time

shell blaze
hard vale
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Tech

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And bio

supple steppe
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Well yesterday I was playing and when used fast speed the elves took over a lot of the islands and there were ton of babies so I don’t really think they were debuffed

shell blaze
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Well they do technologically progress, but in the timeline of the medieval period

hard vale
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Yeah

deft bayBOT
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IPlayer1#2987

Goblins will impale those elves by throwing spears and goblins will have the highest birthrate in the game but have the weakest stats, likes swamps, and more likely to get aquintance to orcs

supple steppe
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@hard vale I don’t think we’re going to have planes or bazzookas anytime soon bud 😅

shell blaze
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But if you're thinking of technologically progressing outside of Medieval, then that's not happening as per the devs

hard vale
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Ah

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OK

slow plover
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Are there any possible civilization that you guys can think of?

hard vale
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Hmm

shell blaze
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btw, what do you guys think of having civilizations of the same race being able to plunder villages? I know that different races already destroy the buildings of others, but it would be nice if it was interspecies as well.

supple steppe
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An actual palace?

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Like a building for king to live in to further progress the medival age

slow plover
shell blaze
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But if it's interspecies, I think units with the pyromaniac or bloodlust traits should be the only one to destroy buildings occasionally. This is in order to prevent entire villages being destroyed

slow plover
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Undead civilization?

supple steppe
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An undead civilization wouldn’t make sense

oak comet
supple steppe
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What about bandits can’t they have a civilization?

oak comet
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@supple steppe bandits camps are abandoned

slow plover
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Bandits for me is classified as job or class

shell blaze
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I don't know how a civilization based on bandits would be functional lol

slow plover
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If dragonborn civilization could be a thing they'll be op I think

supple steppe
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How about a civilization of cold ones and hot ones?

oak comet
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@supple steppe the hot ones are demons

shell blaze
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They would basically be humans since you need people to attend to crops and build buildings, therefore they are no longer bandits

slow plover
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The skeletons could be classified as undead

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They could become a civilization

supple steppe
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@shell blaze no it doesn’t instead of attending crops they can steal food and instead of building normal buildings they build camps and destroy anything that gets in their way

oak comet
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@supple steppe bandits camps are abandoned by maxim

supple steppe
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That sucks ;-;

dapper pilot
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What about adding special buildings
(Like a dungeon or ruins or even monuments)

shell blaze
oak comet
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@supple steppe same with walls and bridges

supple steppe
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I was thinking of adding buildings like taverns places to train and medival stores

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Or something like that

shell blaze
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Would be cool to see civilizations compete to have control over these monuments, would add more interesting reasons for war

slow plover
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People from any civilizay could enter to a dunveon to hunt unique items with special effects, and ruins to take resources cannot be found in the mines.

deft bayBOT
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liontamer23#5118

when worriers enter the barracks they will lose weak trait and have a chance to get strong trait

slow plover
hard vale
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What about knights,castles,cannons,catapults,moats,and boats>

shell blaze
oak comet
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@hard vale boats are coming in the next update

hard vale
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oooh

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fancy!

oak comet
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@hard vale which is this month, promised by maxim himself

shell blaze
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Since they are already professional warriors made only for war

slow plover
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Do you guys think if the mages will come to the next upcoming updates, they will add magic weapons like fire sword and etc?

supple steppe
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Kingdoms could also fight because of rejection of marriage

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That can somewhat be a thing because of heritage and all of that stuff

slow plover
deft bayBOT
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小冬#4465

add crossbow it canIts damage, accuracy, and arrow speed are all higher than ordinary bows and arrows, but the attack speed is not so fast.

dapper pilot
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I was just thinking of ways to have them explore more
Like with ruins they could find treasures or release evil(kinda similar to pandoras box i guess)
Monuments would give the village or tribe a buff if its in their territory
And dungeons could provide resources, strengthen them, or something.

supple steppe
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@dapper pilot like potions and unique armor?

slow plover
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That is good actually

supple steppe
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Cause if so that could be great for those things to only come from dungeons

oak comet
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@supple steppe armour can be scale by common to legendary

supple steppe
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I know that I’m just saying an example

slow plover
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It adds conflict or reason to fight with them fighting over these

shell blaze
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We don't actually HAVE to add noble marriages but you can start imagining the scenarios in your head.

dapper pilot
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Maybe but if that was the case the potions n that would gotta be kinda rare while most expeditions would fail or they would obly find junk

slow plover
supple steppe
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Wait what is that one game that is similar to worldbox but is totally different

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I don’t know what it is called

oak comet
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Alright remember to stay on topic,to not confuse maxim(he will check and add suggestions to trello)

supple steppe
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Ok

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CRUSADER KINGS! Worldbox can take inspiration from crusader kings and add some detailed things like for world history

hard vale
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Auto clicker fix

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Or implement a Auto clicker into the game

shell blaze
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Yeah it would be cool if there were random world events that pop up as notifications similar to Crusader Kings

dapper pilot
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It would also be cool if the demons and(or) cold ones made their own kind tribes or villages i guess n they would do the same as normal humans,elves, etc. But theirown style?

oak comet
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@hard vale use/vote

deft bayBOT
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Blue Default Pfp#1374

The ability to give units armor to make them more powerful. Maybe even make armor with custom stats. Either way it’d be cool to just give units armors to make my kings and knights stronger.

hard vale
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I'm able to?

supple steppe
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Just do /vote then type your suggestion @hard vale

deft bayBOT
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Qxity#7899

implement a Auto clicker

oak comet
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@hard vale auto clicker is in the game just go to #🚑help-chat to find out how to activate it

hard vale
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What da hell

deft bayBOT
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glassypack2221#9741

more structures such as monuments, ruins, and(or) dungeons

hard vale
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@oak comet what do I type

supple steppe
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There can be things in world history like divorce, the king send someone to kill another king or people being able to migrate to other kingdoms to live because a peace treaty

shell blaze
supple steppe
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Dont mind at all

oak comet
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@hard vale if you want auto clicker you need to find the hamburger and click on it alot of times the find the debug menu

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In the game

slow plover
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I hope to ight will be the next update

deft bayBOT
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Jonat818#2194

Non-simulated World Events

Currently, the game has very generic reasons for war: land, king, distance, etc.. When a war is eventually declared, we are only greeted with the message that Kingdom A has declared war on Kingdom B. Instead, we can have more flavored and interesting casus bellis that exist to improve the quality of life, without the necessity of being simulated in WorldBox.

These casus bellis could include:

  • Border disputes (such as villagers from neighboring villages stealing goods)
  • Refusal to accept a marriage alliance
  • One ruler insults another ruler
  • The sudden death of a ruler that arises suspicions that a neighboring kingdom may have been involved
  • A precious artifact of one kingdom has been robbed by another kingdom

Like I said before, we don't necessarily have to include the features of marriage or assassinations in the game. However, these events would add a lot of life to the game and helps it not feel like just a simulation, but a real world.

hard vale
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Refusal to accept a marriage alliance?

shell blaze
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And plus since these events aren't actually simulated, it's up to the imagination of the player if these causes for war are legitimate or mere fabrications.

hard vale
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I was thinking about this

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About mere fabrications

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It would be something to complement the player's imagination

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Not to complement the game

shell blaze
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Yeah that's what I was thinking of for this suggestion

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There's no need for complex systems, just some flavor text that gives the exact same experience

slow plover
slow plover
hard vale
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This is disheartening

deft bayBOT
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[blank]#2464

royal family

slow plover
deft bayBOT
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[blank]#2464

upgraded pixel

shell blaze
deft bayBOT
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Qxity#7899

wandering entities such as zombies, skeletons, dragon, etc.. have a village that's able to be placed where they live, like zombies have their base as a broken down village. Demons already have a camp, but what if they can take over land. Skeletons have a cave or ruined castle they come out of, dragon comes out of a cave that's riddled with gold as showing it's overflowing

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[blank]#2464

slave: could get by conquered kingdom

hard vale
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Blank people would be sensitive about that 😂

deft bayBOT
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IPlayer1#2987

History Record for each Kingdom.

shell blaze
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At the same time, history shouldn't disappear whenever you exit the game

hard vale
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@hard vale yes i think so

hard vale
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Does rocks, iron, and gold automatically respawn?

hard vale
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That's good

slow plover
deft bayBOT
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[blank]#2464

race main mission is to conquer all land available. So they would do anything to get all of the available land.

hard vale
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Agreed?

deft bayBOT
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Qxity#7899

make a mountain type block that's impassible, such as mountains that they'd have to fight in a choke point if surrounded by the mountains

sterile wraith
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I think there should be an option to turn that off from natural generation

hard vale
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Yeah true that

deft bayBOT
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Qxity#7899

entities not passable, when fighting other entities, I see warriors go through other warriors, I'd love to see a battle where everyone isn't stuck on one pixel fighting eachother

hard vale
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I'd love to see swarms of warriors and not 1 square that has 20+ warriors bunched together

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Plus, it'd stop entities being ganged up on and dying in one hit

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I mean, that would absolutely shatter pathfinding though

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They'd have to update there route more often then they do already

Not to mention most people would die due to being blocked in by others

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I get what you're going for though, just that's not the solution

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You could limit the number of units per pixel, for example

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Well, the reason I brought that idea up is because I don't like seeing everyone run through eachother and getting all mixed up.

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Yeah, and I get that

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Plus it'd feel more realistic and could have more really cool battles

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The solution isn't making entities moving walls

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But if that was implemented, there's so many possibilities you could expand on that, like a giant unit that rams through them

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Can't tell me that wouldn't be sick asf

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It wouldn't

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You can't trade functionality for coolness

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As I was watching a battle, that wouldnt really affect much, they're already such tiny entities

smoky anvil
hard vale
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Yes xzibit

hard vale
hard vale
deft bayBOT
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CameronTIE#2580

Different colored roofs of houses for different kingdoms

hard vale
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Eh colors are supposed to represent the races, not the kingdoms

long wagon
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Still, just to tell what house is in what country

versed crow
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Soon it will be 50 percents chance

long wagon
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And detail too

hard vale
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dom takes over another village

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cuz roofs will have to switch colors

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making it look blah especially when a city goes back in fourth between two kingdoms

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So i say no to this idea

strange hinge
hard vale
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But ye also the style but u were talking about color

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Agian back to problem of city switching kingdom in a war. What will roofs look like then? Will they switch over and over? It just doesnt seem plausible

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The colors switch over and over, roofs switching isn't that big a stretch

hard vale
deft bayBOT
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IPlayer1#2987

Waving Flags for each Kindom's Castle

hard vale
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Meh, it could be a toggle able thing

hard vale
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War needs a revamp in general so

deft bayBOT
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Qxity#7899

different colored clothes, armor, etc for different guilds

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IPlayer1#2987

Rulers of a certain kingdom should remain inside the castle if they are in the state of defense. And the castle will have 2 archers inside it to protect the king inside

hard vale
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First time in a long while that I've seen sensible ideas tbh

deft bayBOT
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IPlayer1#2987

soldiers or defenders should gather to the castle to defend their ruler, because once the castle is destroyed, the king will come out and become vulnerable to attacks.

hard vale
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I never said black

shell blaze
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@hard vale By guilds do you mean kingdoms?

hard vale
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Yeah

supple steppe
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You know I wouldn’t mind if there were like small guilds

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I don’t know what they would do but wouldn’t mind

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Din must be writing a whole paragraph

hard vale
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Or he's writing 50 suggestions into one

supple steppe
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Mhmm

arctic tree
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The game really needs better defense now....

hard vale
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Meh, we're getting a pathfinding update along with boats

supple steppe
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I suggested for them to add actually shields in their inventory

hard vale
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By colors for different guilds, i mean when u zoom in and see individual troops, the same guild has the same color of clothes and other guilds have other colored clothes

rapid escarp
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Yupe

hard vale
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Maybe war will be nicer

supple steppe
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Or to add back dodge into the game for villager without any weapons

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Like martial artists or something like that 😂

hard vale
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😂😂😂

shell blaze
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I hope that boats aren't expendable or easily produced, so that a numerically superior nation could be defeated if the inferior nation has better archers that destroy their boats

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Hopefully we will see less nations throwing away manpower with this update

supple steppe
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I also wish troops were more organized like some DONT barge in to battle or immediately go across the water to attack

shell blaze
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It seems like drowning will be added, so they won't cross oceans anymore

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But yeah the AI really needs to conserve its troops more

supple steppe
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I hope so, I also don’t want any villagers going across lava either XD

shell blaze
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One video showcased by Maxim had villagers smartly navigate through lava

supple steppe
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He has a YouTube channel?

slow plover
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The pathfinding system was improvised

shell blaze
deft bayBOT
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IPlayer1#2987

people who makes roads makes unpredictable patterns

supple steppe
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Unpredictable patterns?

dim meadow
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What?

supple steppe
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Ummmm

shell blaze
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Why lol

dim meadow
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I think it already makes unpredictable patterns...

supple steppe
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Plus we already have sidewalks the villagers walk across we don’t need roads to be unpredictable

shell blaze
#

Aren't roads supposed to be organized?

supple steppe
#

I don’t want a road to go straight into a volcanoe

slow plover
#

The humans tend to connect roads from house to house, it could be more creative if they also make random patterns like making a circle that revolves the statues or castles

dim meadow
#

Okay

supple steppe
#

Ohhh that’s what you meant...

slow plover
#

Yeahhh, sorry I'm a little bad at explaining my thoughts

supple steppe
#

I thought when you said unpredictable you meant for roads to go all over the place 😂

dim meadow
#

Same

shell blaze
#

Alright that makes more sense

#

You should have just said unique patterns instead of unpredictable

supple steppe
#

Dinnnnn really is going ham into this paragraph 😂

slow plover
#

HahahahaH yeahh

#

What I said is so weird

deft bayBOT
#
IPlayer1#2987

new materials: Fish scales
Killing piranhas/other fishes give fish scale that can be used as equipment or items

slow plover
#

For equipments I mean

supple steppe
#

Not a bad idea

#

Wish there was more materials j to the game like emeralds diamonds which would give a lot of options of more weapons or even BEAR FUR for hunters 😮

deft bayBOT
#
Dinnnnnnn#9027

1/ Following Royal Family member (just only 2 generations)
2/ Following Dynasty of Kingdoms (It has the tab to check their kingdoms go through many years age)
3/ Adding more features:

  • 🤝 Coalition : 2 or more kingdoms can become Coalition together to fight with other coalition or the strongest kingdoms (I think should have button to choose same features 'Friendship')
  • king Vassal: When the stronger kingdom is near by another weaker Kingdom, they can be imposition Vassal on that kingdoms. The vassal will provide some resource for owner vassal every year. (When the stronger kingdom declare war with other kingdoms,and all vassal will war with that kingdom)
  • boat Trading: When village, kingdom rise on the land they must to trading with other because each land will provide some certain resource. It's will make every kingdoms need support from other kingdoms. and make it a little bit balance. There are traders and boats to do that job, ex:
  • Forest provide ✅ wood, water but no 🚫 food, mineral
  • Grassland provide ✅ food, water but no 🚫 wood, mineral
  • Hill provide ✅ mineral, mining area, but no 🚫 food, wood, water
  • Sand provide ✅ gold, rare stone but no 🚫 food, wood, water
  • Island or near sea provide ✅ fish
supple steppe
#

OMG

#

I’m just going to like it just because of the fact you typed all of this

charred bloom
#

Ikr

rapid escarp
#

Yupe

#

That's just my ideas

charred bloom
#

Just like it because I can’t read one whole sentence.

supple steppe
#

Exactly

slow plover
#

That's a very good idea tbh

supple steppe
#

I can’t even write a sentence without making a grammatical error 😅

rapid escarp
#

my gramma english is so bad, so can someone help me fix

supple steppe
#

But most of these ideas that brought up are in trello already like trading

#

But I don’t think vassals are on trello yet

charred bloom
#

If they sound smart or write/type something smart, follow em.

slow plover
#

Will maxim add minor fishes to fish underwater? I mean visually we can see them just like how farmers harvest crops

supple steppe
#

Maxim said that he was adding fishing so it’s a possibility

charred bloom
#

Wait how do you add a suggestion that could be liked or disliked

slow plover
#

Not just throw nets in a random waters

shell blaze
supple steppe
#

Use /vote @charred bloom

charred bloom
#

I’m not very big brain 😐

supple steppe
#

Aren’t we all not very big brain?

slow plover
#

The only big brain here is The Big Brain statue that the zombies like to eat

rapid escarp
supple steppe
#

I’m pooped

slow plover
#

Imagine a flying fish the literally flys in the sky and can swim in the ocean

supple steppe
#

Imagine a flying potato...

slow plover
#

Imagine a flying potato burger

supple steppe
#

A potato flew around my room.....

slow plover
#

That's a possessed potato you got there

deft bayBOT
#
Fishyboi88#8498

We should be able to have a controllable kraken kinda like crab-zilla although the kraken would only be able to stay in deep ocean layers and when in the medium layer of ocean, it would be slower. It should also have a melee attack and a ranged attack being it flinging its tentacle or it splattering ink onto its enemy. Then the melee attack being a slam down with the krakens tenticle. Also the kraken would be an ocean only and wouldn’t be able to touch shallow water layers.

slow plover
#

Probably the elves that you killed hahahah

supple steppe
#

What if there was potatoes in the game

#

Big brain 🧠🤯

charred bloom
#

Brilliant

#

Big brain 👌🧠

supple steppe
#

I feel like a kraken would be kind of useless and wouldn’t fit the style of the game unless it was underwater

slow plover
#

I have that certain Idea called deep mechanic

supple steppe
#

Deep mechanic?

charred bloom
#

Yeah my brain can’t process that, explain.

supple steppe
#

Boat mechanic?

#

Submarine mechanic?

deft bayBOT
#
Qxity#7899

Giant oddball here, castle stone walls around buildings in the capital, wood walls around the non capital cities. And after that, possibly wall, fire, and bomb units to scale, set alight, and bomb those walls to break in

supple steppe
#

A mechanic?

#

I think maxim said he wasn’t adding walls

charred bloom
#

We’re going to build a wall

supple steppe
#

😐

#

WERE GOING TO BUILD A WALL

charred bloom
#

I guess he wasn’t going to build a wall 😕

supple steppe
#

It’s going to be huge

charred bloom
#

Brilliant 👌

slow plover
#

The animation is that sea creatures can be seen as shadows , you know like (in real life you can only see the shadow of a whale when you sees it under your boat)unseen from other land creature , untargetable unless it tries to attack

supple steppe
#

OHHHh

charred bloom
#

Ohhh

supple steppe
#

I LIkE THAT A LOT

slow plover
#

That's the deep mechanic

charred bloom
#

Big brain 🧠 👌

supple steppe
#

Then a kraken can pop out from its shadow and grab individual people

slow plover
#

Yesss

supple steppe
#

THAT SOUNDS SICK

#

I actually love the sound of a deep mechanic

charred bloom
#

Big brain

#

Honestly the name makes it sound big brain, so I just decided to like it before I even knew what it was 👌

supple steppe
#

Imagine spawning a dolphin and you see it’s shadow and it just pops out of nowhere and makes dolphin noises

charred bloom
#

Ooooo dolphins

#

Is he ever gonna add more sea creatures

supple steppe
#

This is an amazing idea @slow plover

slow plover
#

That would be great because you other creatures can only see the tentacles but not the actual Kraken itself unless all the tentacles are cutted it will get stunned revealing itself, and that when people will have the chance to attack it, after recovering the Kraken will hide again in the deep and regenerate if the people did not do enough damage to kill it

supple steppe
#

I HOPE SO

#

Imagine a group of ships sorounding the kraken as it grabbing people from the ship

slow plover
#

Yeah it will be sick

#

This deep mechanic also grants balance for the sea creatures to avoid arrowsssss

supple steppe
#

It also gives sea creatures to attack out of nowhere

slow plover
supple steppe
#

Would be cooler if there was shark and then when the shark attacks a person underwater there blood in the water but that wouldn’t be good for the game 😅

slow plover
#

Blood in the water is good tbh

supple steppe
#

But it wouldn’t be pg though @slow plover

#

XD

slow plover
#

Whenever a sea creature attacks a certain land while trying to escape, it will follow it's blood trails in the water

#

Land creature

supple steppe
#

Fishyboi you’ve been typing for a long time now what you up too... -_-

deft bayBOT
#
Fishyboi88#8498

Aqua Update: It would be cool if the dev could add a whole aquatic update adding dolphins that could jump out of the water and adding sharks that would hunt down certain fishes. We could have different colored fishes and fishes with different sizes and patterns. It would also be cool to have a new god type character, the kraken. If the dev were to ever add a new god character that would be in the ocean it should be a kraken. If so the kraken the kraken should have two different types of attack styles. One being a ranged attack where the kraken would splatter ink on its targets slowly taking health of of them and the other attack being the tentacle slam down. The tentacle slamdown would have a medium radius when snaking down onto its target to efficiently take down a group of targets. Also the kraken should have a ability to grab smaller enemies and pull the enemy right to it and instantly eliminate it by chomping down on it. That’s all.

supple steppe
#

Ok now I see why you’ve been typing for so long

charred bloom
#

Yeah

#

All the aquatic stuff mainly focusing on a kraken though

supple steppe
#

You were just typing what we were saying XD

charred bloom
#

Oh

supple steppe
#

Still like the idea though 👍

charred bloom
#

Whelp throat was worth nothing

#

That*

deft bayBOT
#
IPlayer1#2987

Aquatic creatures improved mechanic:
The animation is that sea creatures can be seen as shadows , you know like (in real life you can only see the shadow of a whale when you sees it under your boat)unseen from other land creature , untargetable unless it tries to attack(shows itself when attacking). In this way they cannot be targeted by archers once they goes underwater.

supple steppe
#

AQATIC ANIMALS NEED TO BE A THING AFTER THIS UPDATE

#

I want to see a turtle moving at the speed of light itself angry

thorn wagon
#

What about some horses with carriages

supple steppe
#

We already discussed that, and I think that’s pretty good idea

deft bayBOT
#
MasterZEDIA#8418

people being able to create farms in the snow

supple steppe
#

What...

#

Why.... @molten loom

molten loom
#

I just want to be able to make an entire snow setting and have people survive in the cold

supple steppe
#

But people can’t farm in the snow it’s impossible I

molten loom
#

I'm no game designer but if you punch in the right codes I'm sure you can make it work

supple steppe
#

No I mean in real life you literally can’t farm in the snow

molten loom
#

Norse were able to farm in cold climates

#

and plenty of other Scandinavian people

supple steppe
#

Inside or outside

molten loom
#

Outside, but in the game people should be able to farm in cold climates so it creates an immersive effect to an all winter or cold game

#

they'd be surrounded by pine trees and it would create its own immersive effect

supple steppe
#

How are people able to farm in cold climates?

molten loom
#

People selected only the best crops for different areas throughout history

#

that's how many people survived

supple steppe
#

Well bud in worldbox all we have here is wheat

molten loom
#

Well it is a game after all so I'm sure it wouldn't matter the kind of crop grown, only that it would be cool for people to actually live in a winter dense environment

supple steppe
#

Plus it wouldn’t matter if people farm though winter as long as gather enough food before winter actually hits

molten loom
#

Well in-game generated seasons would be a nice touch too

supple steppe
#

I’m thinking of making a suggestion on natural weather for world laws and a day and night cycle

molten loom
#

Well you can right now

supple steppe
#

Nah I’m tired and too lazy

hard vale
#

As of now, I guarantee no suggestion will be considered until sometime after the boat update

supple steppe
#

Yep

half sparrow
#

Living rocks

supple steppe
#

🪨

#

I support rocks

half sparrow
#

Just drain the oceans and spam rocks and boom pacific rim

hard egret
#

Genius

supple steppe
#

Big brain

#

Bro I actually just thought of a crazy idea

half sparrow
#

Also I drain my oceans so I can “guide” big army’s with rats to begin massive battles

#

So I don’t have to wait 200 years on intercontinental wars

deft bayBOT
#
Bacon#9594

having the ability to increase the size of a human animal or object

supple steppe
#

It’s like a shrink ray

#

Imagine making a bee the size of a dragon

half sparrow
#

@supple steppe do u like how I instagate invasions?

supple steppe
#

Uhhh sure?

half sparrow
#

I might have to undrain my oceans after they add boats

#

Unit customization?

supple steppe
#

What about it?

half sparrow
#

Custom units

#

Huge demons with big boy stats

supple steppe
#

I don’t think that’s going to be a thing

half sparrow
#

Wut about unit control?

supple steppe
#

Or at least not now

#

Someone said there was a mod for that earlier

half sparrow
#

Time to mod this game like it’s Minecraft

deft bayBOT
#
IPlayer1#2987

natural occurrence: for the upcoming biomes, with 10% occurrence rate

Dessert will have sandstorms which damage several houses (slight damage) and people will go to their houses for safety.

Forest: instant earthquake when more trees are cut off.

Swamp: spreads poison that last for several secs damaging creatures near it or within it.

Snow: mountains with thick snows can cause avalanche and causes damages to creature or building below the mountain sides.

supple steppe
#

Time to mod this game like it’s the sims

#

Instant earthquake?

#

I don’t think it would be possible to create an avalanche in a 2 d game

half sparrow
#

I’d support it if they also added an option to turn it off

#

U see I’m a simple man

supple steppe
#

Swamps spreads poison?

half sparrow
#

I like watching people slaughter each other

slow plover
#

Nothing significant, any suggestions?

supple steppe
#

Aren’t we all simple men and women?

#

Uhhhh

#

How would avalanches work?

#

And spreading poison?

slow plover
#

I do not know tbh😅

supple steppe
#

😂

#

I feel like like the sandstorm thing would work

deft bayBOT
#
CurlyHeadCarlos#9088

how about a bigfoot creature with a smash attack and if anyone has any more ideas for it

supple steppe
#

Hmmmm

#

That’s pretty random but ok

#

Imagine people being able to climb trees

#

That’d be kind of interesting

half sparrow
#

Giants

supple steppe
#

Like grab some fruit from a tree or shake it animal crossing style

#

Giants?

half sparrow
#

I want giants so I can reinact attack on titan

supple steppe
#

Wow

deft bayBOT
#
IPlayer1#2987

Slow motion

supple steppe
#

I can already hear the music

half sparrow
#

Also when r we getting walls

supple steppe
#

Why would there be slow motion?

#

For pixel characters

slow plover
#

So that we can see in detail how they fight , I like watching my favorite char fighting

#

And save them from dying in the middle of that fight

supple steppe
#

I mean there’s nothing much to see all they do is punch crit and use bows all the time

hard egret
#

True

supple steppe
#

They don’t even run away to get a better position they just fight

half sparrow
#

Lmao

#

All they do is shoot each other with bows

supple steppe
#

Now I really wish they didn’t remove the dodge skill

winter slate
#

So when a kingdom invades another kingdom how about instead of the winning kingdom killing everyone, how about they enslave half and kill half.

supple steppe
half sparrow
#

I’ve had a city of 1500(blessed) lose to 300(unblessed)

slow plover
#

You know when your in a situation that you do not know that one of your favorite character is in the middle of a fight noticing it is late to save them

supple steppe
#

No @winter slate

winter slate
#

Yes

#

Its a good idea

supple steppe
#

Bro you’re going to have be more detailed you can’t just say let’s have half of the people slaved and other go free

half sparrow
#

Don’t u love it when the war devolves into where only the archers survive?

slow plover
#

Slavery could not be a thing in world box

winter slate
supple steppe
#

For example make it so one of the kingdoms have give up their belongings their land or money

#

That’d be more better instead people getting enslaved -_-

winter slate
#

😑

supple steppe
#

Plus a kingdom isn’t just going to enslave half the people

#

That’s too many mouths to feed

#

They’re all going to die after a few seconds of fast forwarding

winter slate
#

Why would they feed slaves 🤨

supple steppe
#

Why would they not?

half sparrow
#

They should make it when a city has no inhabitants that it simply becomes abandoned instead of just GONE

winter slate
#

They wouldn't

supple steppe
#

You can’t just let your slaves just die then you wouldn’t have anymore slaves left

shell blaze
#

lol then there would be no point to slaves

supple steppe
#

You right

shell blaze
#

you might be confusing scarcely fed with never fed

winter slate
#

Slaves would get paid a small amount of money for food

supple steppe
#

Slaves getting paid money?

#

HECK NO

winter slate
#

You know what nvm jeez

supple steppe
#

I never heard someone say a slave getting paid money before

half sparrow
#

^

shell blaze
#

Anyways, slavery is too controversial to be added in WorldBox

supple steppe
#

Not really it’s in crusader kings

shell blaze
#

but then again, warriors ruthlessly slaughter children without a second thought

hard vale
#

Haha

supple steppe
#

I think

hard vale
#

What if there was a national trade, kingdoms at peace with eachother can trade resources

mossy coral
#

Well WorldBox is technically a simulator of similar events in the past

shell blaze
mossy coral
#

Ya know what should be added to Worldbox?

shell blaze
#

I think units with the bloodlust trait should be the only ones who actually kill civilians, while everyone else refuses to

half sparrow
#

There should be moral so that city’s don’t need to lose 99% of their population in order to change hands

supple steppe
#

I don’t like that every kid has the playful trait

mossy coral
shell blaze
#

Yeah

half sparrow
#

What does the playful trait do?

supple steppe
#

Some should have some type of disobedient trait or aggressive trait

mossy coral
#

I think dinosaurs should be added

half sparrow
#

^

supple steppe
#

Playful trait basically means they can’t do anything

half sparrow
#

Also what does half of these traits do?

mossy coral
#

I mean WorldBox is a god simulator

shell blaze
#

I made a suggestion of having civilians prioritize evacuating a city when it's being sacked, while most warriors (except for those with the bloodlust trait) should avoid killing civilians

mossy coral
#

Maybe even custom animals can be a thing.

supple steppe
#

Why would there be custom animals?

mossy coral
#

They need to make civilizations upgrade their society over the years

#

Like how we became advanced irl

supple steppe
#

We don’t even have an actual fish in the game yet

shell blaze
supple steppe
#

All we have is a piranha

shell blaze
#

If you're asking for modern, then no we aren't getting that

mossy coral
#

How about sharks?

hard vale
#

Boats?

supple steppe
#

Plus we’re in the medival age so there isn’t going to be a upgrade into technology yet either

shell blaze
mossy coral
supple steppe
#

Boats are coming to the next update

hard vale
#

Ok thanks

mossy coral
#

I just joined so

#

Like 5-10 minutes ago

hard vale
#

Has anyone suggested villages willingly joining rebellions without being invaded?

mossy coral
#

They should have religions and cults (made up ones like how the village's, kingdom's, and creature's names are)

shell blaze
#

In my games, half of the kingdom splits

supple steppe
#

I wish when people revolt or rebel they don’t immediately make their own kingdom it wouldn’t make sense for a kingdom 200 to split in half to face off against each other. There should be people walking across the roads with small signs or something and breaking houses not just immediately making their own kingdom

mossy coral
#

They should tell you who was the child of who and who was the parent of who

#

and maybe add in queens

supple steppe
#

That would be WAY too laggy my friend

mossy coral
#

PC wise or Mobile wise?

hard vale
#

Can we get a Rebel thing in the same style as the Spite or Make Peace thing

supple steppe
#

For mobile it wouldn’t even be possible to play but of it could

mossy coral
#

I thought inspiration was the rebellion cause

shell blaze
# mossy coral and maybe add in queens

There's not really genders in worldbox since creatures reproduce asexually, despite the male and female models. Rulers can be either "male" or "female"

hard vale
#

Yes

mossy coral
#

Actually there are females and males

#

Just look at their hair

supple steppe
#

There are females and males they just don’t have their gene set when you tap them

shell blaze
#

The sprites do exist but they don't really mean anything outside of their design

hard vale
mossy coral
#

Females have the ponytails

supple steppe
#

Rebellion is caused because the leader the distance between capitals and many others things too

mossy coral
#

Yeah but forcefully

#

Its the inspiration tool. @hard vale was mentioning tools

supple steppe
#

When people rebel they just instantly get land for no reason

mossy coral
#

I haven't had a rebellion recently (although one of my villages might cause I cursed their leader because the leader had the deceitful and greedy attributes)

shell blaze
edgy tapir
#

@supple steppe the country rebeled, thats why they got land

supple steppe
#

Yea but nearly half the kingdom joins the rebellion

shell blaze
#

Aren't the villages that rebel the ones who have a low relationship with their ruler? Hence why they have land when a rebellion begins

edgy tapir
#

only the leader can rebel right? so if he rebels, the city is no longer a part of the old country

#

leader of village i mean

mossy coral
#

I bless those with traits not normally species wise traits and are good traits. I only curse those with bad traits

#

I gtg now bye

supple steppe
#

There should be different rebellions between how large and how small a rebellion is what I’m trying to say

edgy tapir
#

oh,

#

depends on how strong the nearby villages are. if they are weak, they will be coonquered by the rebelled quickly, and join them

supple steppe
#

Well I gtg to sleep too

edgy tapir
#

btw, you should be asking in help, not in game suggestions.

deft bayBOT
#
Qxity#7899

option for normal rain, acid, and lava rain, ofc all in different options

#
DenFade#0553

Raise the level max

#
Qxity#7899

undo button for accidental presses, when undone it undos the click it press u did, as in long clicks and long presses. Undo doesn't undo villages or entities.

edgy tapir
#

/voteAdd air balloons which goes pass mountains and oceans, can only be attacked by archers

#

hey how to make my message a suggestion so ppl can vote?

hard vale
#

/ vote

#

No space

edgy tapir
#

???

hard vale
#

/ vote without the space between / and vote, redo it

supple steppe
#

Oh and btw can you guys stop making random suggestions

hard vale
#

:(

#

Yeah, it can get you banned

deft bayBOT
#
lamhang#8500

add air balloons which goes pass mountains and seas, can only be hit by archers

hard vale
#

Corvax did this suggestion accidentally👀 he tried to write the command in #🚑help-chat

supple steppe
#

We have boats why would we add air balloons????

edgy tapir
#

because.... why not?

hard vale
#

@runic estuary

supple steppe
#

Bro I’m gone for a few minutes and I see “HIHI”

runic estuary
#

???

edgy tapir
#

i am trying the commands

hard vale
#

Don't argue about it, just list reasons why it wouldn't be a good update

supple steppe
#

Michael Jackson 😂

edgy tapir
#

I AM TRYING THE COMMAND AS IDKHOW TO DO T B4

hard vale
#

type /vote

supple steppe
#

HI HI 💃

edgy tapir
#

ik it now.

runic estuary
#

do not talk here

hard vale
runic estuary
#

that

#

and that

deft bayBOT
#
lamhang#8500

perhaps wave on the sea after the boat update. Waves can change the direction of boats(by random) and slows down the speed.

supple steppe
#

That could work out with little wave animations

deft bayBOT
#
Qxity#7899

wandering entities such as zombies, skeletons, dragon, etc.. have a village that's able to be placed where they live, like zombies have their base as a broken down village. Demons already have a camp, but what if they can take over land. Skeletons have a cave or ruined castle they come out of, dragon comes out of a cave that's riddled with gold as showing it's overflowing

magic bay
#

That doesn't make sense

#

Zombies are suppose to be dumb

deft bayBOT
#
Raphmar#1140

when game is paused, bombs won’t drop and people will only die once the game has been resumed (they can still be killed but will only die once the game has been resumed)

grand jetty
#

Yeah technically zombies are undead

#

You can’t be both undead and smart

hard vale
#

Like the golden brain, it attracts them to stay there

#

And that's just a stereotype, zombies can be smart or dumb.

#

I woke up this morning thinking that a new update is released 😦

deft bayBOT
#
Maddox#2662

What about baby crabzilla that can be spawn but not controlled, which will do the same as crabzilla but with less damages

#
Hasgardien#3326

what about second breakfirst?

#
Hasgardien#3326

what about second breakfast?

hard vale
#

Joke suggestions can get you banned

#

No jokes man

deft bayBOT
#
Qxity#7899

horse entity that's breed able and tameable by kingdoms. Can't cross deep or mid water, can only cross shallow water. When charged into battle, does knock back damage, horse has option to be killed, if horse dies, rider gets up and fights, if rider dies, horse runs off unless someone grabs it and jumps onto it.

past prism
#

Not banned

#

Only warned

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@native hill stop posting joke suggestions

slow plover
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Tomorrow will most likely the update, I hope sooo

hard vale
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there's no information that says tomorrow will be the update lmao

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Ad a crocodile
That will eat everything
Out of water and in water

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for all we know, the update could not even happen until december

slow plover
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Saddd

hard vale
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The crocodile will not attack humans
IT will kill sheep's rabbits bears and wolfs

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But if the humans get near the croc will attack

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Or a big cat

quartz dawn
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maybe more types of houses??

sweet orchid
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Trello ?

hard vale
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add scavengers, those will act much like skeletons but if they survive long enough the will make small Tents and Camps, outposts etc, but they will not grow as big as other villages like humans and elves

sweet orchid
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Trello?

oblique jacinthBOT
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deft bayBOT
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[blank]#2464

king's private guard

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[blank]#2464

bigger map that could make ocean exploration using ship more fun or exploration mode that could discovered by ship

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AncientOgre66667#6989

necromancer

Once it is level 5 able to summon more skeletons and skeletons can now infect turning living creatures into ghouls

Ghouls

A little bit stronger than zombies but much faster

lethal hinge
#

multiplayer cuz i wanna play with my friends

deft bayBOT
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[blank]#2464

@unborn surge add scavengers, those will act much like skeletons but if they survive long enough the will make small Tents and Camps, outposts etc, but they will not grow as big as other villages like humans and elves

hard vale
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Trello?

oblique jacinthBOT
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sinful vine
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Trello?

oblique jacinthBOT
#
deft bayBOT
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Kacper playz#9226

maybe trenches bunkers shelters

grand jetty
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too modern.

final fulcrum
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Ok

deft bayBOT
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SHKIPER FIRE#1201

Ability to skip tutorial at the beginning of the game.

hard vale
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It really doesn't take long, and appears once

hard vale
oak comet
hard vale
oak comet
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@hard vale use/vote

deft bayBOT
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proxygt#0544

new god powers
1:you Will be able to give people loot much easier
2:defender get trained to be stronger
3:sometimes rain Will spawn automatic if enable
4:only defender Will Attack zombies
5:when war begins the village that get attacked Will not be destroy but just be slaves

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amar lokmić#7163

if u increase heat the land will actually change and water evaporates

gleaming apex
#

Boats ?

hard vale
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Boats?

deft bayBOT
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connect 4+4#9579

builders will also remove destroyed buildings and make pathways 2 tiles wide

spark hamlet
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@clear apex use ( "/vote" )

clear apex
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Oh right, sorry

deft bayBOT
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harry111#7362

Make people line up when transporting...
Is it okay?

dim meadow
#

In boats.....

deft bayBOT
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harry111#7362

Make people line up before entering the boat

tame yew
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Well we need to just wait for the update to see if its already there

sonic wigeon
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I mean I doubt that's going to happen but it's a good idea

tame yew
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Yeah its a good one

hard vale
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I can't wait for impassible mountains, imagine the choke points

sonic wigeon
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Ya

verbal jewel
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Wait will there be impassible mountains?

tame yew
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Yes

verbal jewel
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Nicccce

tame yew
deft bayBOT
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Calbanar#9676

Monster crypts.
Basically small buildings we can place on the world which periodically spawn entities.
e.g Dark Obelisk/Tomb Temple spawning skeletons and Graveyard/tombstone spawning zombies.

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Calbanar#9676

To complement crypts:

Hostile Parties

If a certain amount of hostile entities (I.e zombies/skeletons/imps) are present in an area they will group up and look for ennemies, essentially becoming a horde.

clear apex
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Hurray I did it!

shell blaze
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Yeah impassable mountains are a great addition

hard vale
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Yo my horses voting got 13 Upvote and no Downvote 👀👀

tame yew
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I think i did a vote where i suggested trees can grow Apples, bananas, and oranges and it have 30Upvote

clear apex
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Btw, since we are getting boats, are we also getting fishing?

tame yew
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Yes

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And a lot of other sea animals

clear apex
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Aaaah, finally! Can’t wait for this update ^^

hard vale
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Had 9 Upvote no Downvote on updated wandering entities

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Horses would be a amazing feature 👀

tame yew
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Honestly im trying to make a map of the location where the movie "300" happens

hard vale
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Dude me too lmfao

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The sad thing is that they'll pass right by eachother

compact ember
#

Trello?

oblique jacinthBOT
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tame yew
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Yes that the sad part

hard vale
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I did a /vote but one guy didn't like it because of pathing

deft bayBOT
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Malodos#7166

People do port and boats

tame yew
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They will in the next update

gleaming apex
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Oh sorry

tame yew
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Its ok

hard vale
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This game has so much potential

deft bayBOT
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∞Pr1Xma∞#6389

Possibility to change the boundaries of the various kingdoms

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Just_Your_SP00KY_user#0244

the power to give a kingdom specific resources

hard vale
#

Update

deft bayBOT
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IPlayer1#2987

History Records for each kingdom, and improvised History details like" Kingdom Bru made fun of the King of Bro" and then 'Kindom Bro declares war to kingdom Bru"

light stag
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Yeah one thing I don't like is when I load the word back up the history is gone

slow plover
surreal bloom
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It would take an asteroid

compact ember
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it's /vote

deft bayBOT
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SlycoolGamer#8799

more controllable creatures

slow plover
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Imagine a history record that states"King Arthur 4th: I saw an extraordinary phenomenon that I never witness before, a huge magic that destroyed the Elf's Kingdom to ashes

deft bayBOT
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Calbanar#9676

Population List

I often wonder who survived a war and who has the most kills in a given kingdom, and right now it can be tremendously difficult to find out (pause and go through every single character). Being able to see a list of the population in a kingdom would be very convenient and fun.

slow plover
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There is a button to know the population of a certain kingdom tho

clear apex
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There is?

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Oh right, but it only gives the amount

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Not details

slow plover
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Oh so you mean not just the population but also which kingdoms has the most kills?

clear apex
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Not even just the kingdoms (that’s for the kingdom history records) but the characters themselves.

slow plover
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Oh so a mvp list or something

clear apex
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I find it’s kind of waste all the humanoids get custom stats but you barely find out anything about them

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Kind of, yes

slow plover
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Who's has the most kills/contribution to the war

clear apex
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Yes, or the oldest, or has the most kids, or even who has the most traits, you know, stuff

slow plover
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So a general lists to each Kingdom's properties/domain

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That's a pretty good suggestion

deft bayBOT
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Plox1248#3663

When kingdom conquer another kingdom they have slaves. The slaves have no weapon, no money and they don’t have salary(the salary system I talked in another suggestion). The slaves can work in mine and they can build constructions. They have their own building, prison. Slaves live in prison. If town don’t have prison, they can’t take slaves. Prison can build above 150 population. Slaves can do revolution. Slaves revolution can’t start with captured city, they have effect like madness but they don’t attack other slaves. If revolution win the slaves back to their origin kingdom or start new kingdom.

rare moon
#

imagine nuking your performance because you have 500 people with complex systems

kindred notch
#

the game really need to rework its warrior system

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its worse than without the warrior system as now civil war is becoming less great as it should be

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and usually after civil war a country would lost almost all their army and become extremely weak against those that didnt have civil war or being a mono city with a large population

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anyone agrees? (no offence, really tries to see if im having an unpopular opinion or not

hard vale
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( Know I sent this in email, but I'll copy it down here and add a couple things. )

was maybe thinking like ports so they could create boats and such. They could have cannons. There could be like Sloops, Brigantines, and Galleons. Maybe like a pirate guy. I feel like more sea creatures could be cool. I think it'd be cool to maybe have like a water based/aquan race. Trade routes would be epic! So like allied nations could send eachother resources or even reinforcements. There could be like towers where archers could shoot farther. Maybe cannons on those to blow up the ships. Some of the battles could be a bit better. Creatures with eagle-eyed should be able to fire with insane accuracy. Maybe you could add guns. ( Is there any? ) Anyway, I thought that'd be cool.

sonic wigeon
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Nice

vital palm
hard vale
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(( kk

deft bayBOT
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ȶɦɛ ʊռɨʋɛʀֆǟʟ ƈʀɛǟȶօʀ#7132

( Know I sent this in email, but I'll copy it down here and add a couple things. )

was maybe thinking like ports so they could create boats and such. They could have cannons. There could be like Sloops, Brigantines, and Galleons. Maybe like a pirate guy. I feel like more sea creatures could be cool. I think it'd be cool to maybe have like a water based/aquan race. Trade routes would be epic! So like allied nations could send eachother resources or even reinforcements. There could be like towers where archers could shoot farther. Maybe cannons on those to blow up the ships. Some of the battles could be a bit better. Creatures with eagle-eyed should be able to fire with insane accuracy. Maybe you could add guns. ( Is there any? ) Anyway, I thought that'd be cool.

vital palm
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noice

deft bayBOT
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boogienoob#6701

add scavengers, those will act much like skeletons but if they survive long enough the will make small Tents and Camps, outposts etc, but they will not grow as big as other villages like humans and elves

hard vale
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Ones again cause i didnt use /vote

deft bayBOT
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YaBoiGoose#7139

more house upgrades

plush bramble
#

Is the boat update delayed

violet oyster
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It never had an exact release date, so we don't know

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It's coming soon tho

plush bramble
violet oyster
#

Yeah, so it probably was delayed at least once

turbid berry
hard vale
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I'd assume that. In the email I sent the creator I spoke about maybe having Sloops, Galleons, and Brigantines. Some may have cannons. Transport ships should have some kind of defense in my opinion, because if it was just shot down by arrows they would loose all the units or resources.

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undo button

supple steppe
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Yo

deft bayBOT
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Bacon#9594

make it so hammers in the game can affect how fast or slow you can build.

hard vale
#

I think the Undo Button is a good idea too

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And Undo button would be perfect for map making

supple steppe
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And undo would help whenever I make a mistake trying to make proper islands XD

hard vale
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You can only undo when paused. That would keep from creating tons of bugs and weird happenings

supple steppe
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I like that idea

pseudo vapor
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Yep

deft bayBOT
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Compass#6271

regarding the poll in #polls , middle mouse button should be included for moving around a map. Some software already uses it like that, so it would be rad

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[blank]#2464

arabian style house if in desert biome

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[blank]#2464

they could own jewelry which stand by wealthy and social status

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死ぬ#2849

a tool for making a island in a already generated world.

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[blank]#2464

manually road, building, tool

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Bacon#9594

Day and Night Cycle Natural Weather, and Natural Disasters. Hold on before you dislike this suggestion I have a reason for this. When having the Day and Night cycle,Natural weather, and Natural Disaster this can be turned on and off. With natural weather rain clouds, increase of heat and cold in small parts of land which makes it so the villagers have to move to farm. And they can also gain heat stroke or they freeze to death if they do not build a home in time. With natural disasters anything can happen! A random volcano can appear!
A random earthquake, lightning strike, and tornado can appear!
And if they do decide to add this as a world law hopefully the frequency can be made so it doesn’t happen 24/7 😅
And lastly I want to talk about the day and night cycle.
With this cycle it could change how most villagers act at night. Orcs can be very dangerous and aggressive while elves can be able to see with their fancy lanterns and stuff. Dwarves are able to find more frequent rare items while mining at night and humans would have survive throughout the night risking their lives fighting different creatures. At night it would be hard to gain wood and make a fire continuous and with this villages could freeze to death but it isn’t impossible as long as they live around trees, some animals can be most active at night as well like wolves, bats and many more unimaginable things with this cycle. Wars can look amazing with the fires all over a kingdom arrows be shot around. And with assassinations can happen at night as well which can leave a kingdom vulnerable. And all of this can be turned off when you want to!

supple steppe
#

: |

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Anyone want to discuss

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Also I forgot to say these can all be world laws as well

supple steppe
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@hard vale I think your scavenger idea is quite good but I don’t think they should make tents camps and outpost for skeletons

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I’m thinking more scavengers that decide to make a little group instead of a kingdom

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They’d be able to enter houses and steal food and resources.

deft bayBOT
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The Ultimate Gamer Guy#3588

People and villages trading with one another and also walls and sieges

supple steppe
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I think they abandoned the idea of making walls in their game

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Plus they already have trading in trello

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I’m about to make another suggestion in a few minutes

winged drift
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I have a suggestion

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Boats

supple steppe
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Isn’t that what we’re all here for?

hard vale
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don't joke on actual /vote tho, you could get warned

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My idea was pretty good tho

supple steppe
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@hard vale use /vote so people can actually like your suggestion

deft bayBOT
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Bacon#9594

Suggestion:Currency System

How it works:Ok this might be difficult to explain but I’m going to try anyways. With this system villagers individually get money, their own land. Which breach the gap between the poor and the rich. For example when mining gold that gold can melted and turned into a coins. Also wanted copper diamond and other ores to contribute to this system. With this people can have gold, silver, and bronze coins. When clicking on a villager it would show much money they have in total. This could lead to even more riots and rebellion and determine the future of a kingdom. If a king is greedy that means only the king and some nobles and royalty while the others have nothing. This currency system can also contribute to TRADING yes trading! When going to another races villager or your own races village villagers have the chance to travel all around the world gathering items and resources, ores, weapons and armor!Buying from merchants earning their own money and this could lead to more into detail negotiations with kingdoms like peace treaties and how kingdom will have to pay another kingdom money for going to war with them. And when the buildings are destroyed the king is going to have to pay builders money for resources to repair it. And the king is able to buy soldiers from another kingdom that they are at peace with. With a currency system this could lead to more jobs as well.

Why it is helpful: I just think that it would give more detail to the game and could lead to more possibilities.

quartz dawn
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how do u have time to type all of that

clear apex
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I think that would be too hard to implement, at least in the way you explain it, Bacon

quartz dawn
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i didnt even bothered reading i just liked for effort

supple steppe
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It wouldn’t be hard if a blacksmith was able to create money and with more ores its possible

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But I get why it would be hard to implement 😅

deft bayBOT
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TheScarlettMaiden#8510

An Undo button (only works when paused)

This would be useful for map creators like myself. You could reverse things placed and actions done by you.

quartz dawn
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theres so many good suggestions

supple steppe
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Calbanar must be writing a big brain suggestion rn

clear apex
#

I think a simpler way would be: Every faction's character/person has a base income. (say, humans get 1 coin/day). Having a source of gold in a town (for example) increases its inhabitants base income by 1 per goldmine as long as it's exploited. Kings could indeed have a trait that makes them either generous or greedy, which would affect the income of the servants/population.

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It stays along the lines of what you said but simplified

supple steppe
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I like that idea

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As long as there is currency I’m happy

clear apex
#

Using that logic you could have different classes depending on job (say soldiers get paid 1 additional coin, veteran soldiers 2, etc.), which then puts them either in the Noble, citizen, serf or slave class

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Haha, I mean, once we see how trade works, who knows what we can do? ^^

supple steppe
#

Mhmmm that what I meant by many possibilities

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Exactly imagine if they introduce merchants into the game the endless things you can buy and sell

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This could also lead to resources and ores too

clear apex
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Hopefully we get to see how it works tomorrow, or at least in the following days

supple steppe
#

Imagine trading clothes 😮

hard vale
#

@clear apex I really hope that the update comes out tomorrow

clear apex
#

We all hope that :p

supple steppe
#

Wait they said it’s coming tomorrow?

clear apex
#

It's more rumors

supple steppe
#

Oh

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Just came up with another idea

daring crane
#

Its coming out 24th December i think

solemn idol
#

I thought it was planned for this month

ancient wharf
#

I think the update will relase before 10th december

lament horizon
#

NO IT comes this month right

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right

tame yew
#

Why you guys think it will come in a specific day, maxim says it will be soon

lament horizon
#

I know they said it wouldn't come out in November or this month

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And the month is almost over

oak marlin
#

When’s the update

tame yew
#

No one knows

tame yew
daring crane
#

I dont blame

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He can bring it out next year no problem ^^

smoky anvil
daring crane
#

Ok

deft bayBOT
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Bacon#9594

Suggestion:Magic and more weapons
Some ideas for weapons is for there to be lances axes for battle and maces. I also want the spears to be throwable. And I want to talk about there being catapults, calvary, and actual shields in the game to push back enemies. I also feel like there she roles for different individual people when you click on them for example a knight, king, farmer, and etc. I feel like there should also be long bows and normal bows to show the difference in how better someone’s archers are than the other. With a catapult with a bunch rocks within just heading toward the enemy it doesn’t need to be big catapult I just like when things fly around creating chaos . And calvary..I’ve always wanted to see a little villager just riding on a horse charging into battle.. so magnificent, anyways with calvary they’ll be able to charge an army with brute force while attacking on the horses. Now.. it’s time to talk about magic, I think I’ve heard that magic has already been put on trello but I wanted to give a few examples 😈. When a villager is first introduced they should wear a robe or a hat to be able to identify them. Once a villager first starts using magic they have a mana bar below their stats with the spells they have on top. I will be giving examples of these spells, the ability to freeze people, the ability to burn someone, the ability to crush someone with earth, and suffocate someone with water. I also want some to be able cast curses on people like changing a someone’s race which will make them an outcast, make them go insane and several other things. They also have the ability to heal people and make them go insane. But these villagers can’t get these powers automatically, they have to train which is why I think a training ground would perfect because I heard the barracks was just decoration. For example target practice for archers and magic users and practice dummies for warriors and knights to fight. And spar with other villagers as well.

supple steppe
#

I got inspiration from tabs for this idea so don’t be mad at me if you don’t like it :p

deft bayBOT
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Barack Obama#8284

teste

river forge
#

sorry

deft bayBOT
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Barack Obama#8284

There could be pens with chickens and sheep in the villages, such as plantations

clear apex
#

I mean... actual shields that reduce damage (especially ranged damage) would be welcome, and some more weapons too (javelins, two handed swords). Having three classes for each weapon could be an easy way to increase the weapon count: Light, Standard and Heavy. The lighter the faster but also the less damage, the heavierthe slower but more damage. It's already implemented in the weapon stats, but having variants (small, fast mace vs a maul) would be interesting.

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On that note if we ever get unit creators I CERTAINLY HOPE we'll get a weapon editor too :p

supple steppe
#

Indeed

tame yew
#

You can do /vote

clear apex
#

I know, but I think this was already mentionned before

tame yew
#

I think so

clear apex
#

Or rather, I doubt it hasn't been

supple steppe
#

I actually mentioned it in my suggestion

clear apex
#

I know, my comment was in reaction to your post.

tame yew
#

Well the idea of the shield is very common to vote for but having multiple types of classes is new to me

supple steppe
#

I also want there to be a class for shield men, dual weilders, and etc

hard vale
#

mODeRn UpDAtE pLs

deft bayBOT
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just_black_#0502

when a fleet of boats attack a village but the boat gets destroyed in the meanwhile and the attackers fully won then they will make a temporary village so only a fire and they can only make tents (so lvl 1 houses) and they will gather recources to make a new boat to go home and IF their village or city gets destroyed in the meanwhile then they will start making a village and will be its own nation

supple steppe
#

That wouldn’t make sense

golden bluff
#

!help

charred nacelleBOT
#
MEE6 Plugins Commands
**Levels**

!help levels

**Moderator**

!help moderator

**Search**

!help search

**Commands**

!help commands

golden bluff
#

How do I suggest

supple steppe
#

Wouldn’t they drown when the update comes?

#

Do /vote

hard vale
#

I think troops should still be able to swim, just not in deep ocean

With maybe them taking small amounts of damage in close ocean

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@supple steppe so when warrior attack a village and their ship get destroyed they just have to swim back? like i mean that can but that wouldnt be pog

supple steppe
#

Troops swimming? With all that armor they have?

hard vale
#

bruh

#

what are they supposed todo then tell me

supple steppe
#

I’m just saying that what if there wasn’t any land near them

hard vale
#

what

supple steppe
#

DIE

hard vale
#

but they attacked a village and they won so they have land

supple steppe
#

Wait what?

hard vale
#

like in a senario

supple steppe
#

No I mean the ones that lose that get their ship destroyed should most likely drown and t ones that won get back to their land and repair their ship

hard vale
#

hmmmm that makes a bit sense

supple steppe
#

Sense the ones that lose boats are destroyed they would most likely drown sense there probably isn’t any land around to get to

hard vale
#

i mean u dont drown instantly

supple steppe
#

They make swimming some type of skill

hard vale
#

so they can swim to land but they will take dmg after a certain amount of time and the guys with less hp die faster

supple steppe
#

Wait wouldn’t the people on the ship die from the people who won?

hard vale
#

no ?

oak shale
#

Mind if I give a suggestion? What if there was another species that can make their own kingdoms for example the Gelfings from the Dark Crystal or Kobolds or the Goat Monster from Undertale or even Giants

supple steppe
#

Wouldn’t the people that defeated kill them?

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Use /vote to suggest

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Hmmm? @hard vale

oak shale
#

@supple steppe Do you think my idea is a good idea? If not then I understand

supple steppe
#

Wouldn’t the people that defeated them end them off?

hard vale
#

bruh it would be an assault just like now troops just swim to other cities to fight

supple steppe
#

That’s not what I’m saying I’m saying use /vote so people can upvote and downvote your suggestion @oak shale

oak shale
#

Oh

supple steppe
#

What? @hard vale

#

Bro they would get hit by arrows and die what is the point?

hard vale
#

dude its the same as now DO U EVEN PLAY THE GAME???

supple steppe
#

Bro the soldiers in the game don’t even run away!!!!!

#

WDYM “do u even play the game”

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All they do is fight

hard vale
#

bro i mean if their ship breaks mid way then they will SWIM TO THE ENEMY VILLAGE just like now in this version of the game they just swim to the enemy

supple steppe
#

Why in gods name would they swim to the enemy village....

#

That makes 0 sense.....

#

They fight the enemy they don’t run away

hard vale
#

...

supple steppe
#

What now?

hard vale
#

i swear im losing braincells bye

supple steppe
#

Bruh I just don’t understand what you’re trying to say @hard vale

hard vale
#

....

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look in this current newest version of the game when 2 villages have a war they will just make their warriors swim to the enemy village in the boat update it will take warriors in the ship and travel faster and they will be protected but if it breaks mid way then the warriors will just continue the attack but then they swim to the enemy

supple steppe
#

😐

#

That is what you were trying to say?

#

Wouldn’t they retreat sense the enemy could have boats and archers to kill them?

hard vale
#

YES

gusty apex
#

May I add a suggestion...

hard vale
#

bruh no they would just continue the attack