#💡game-suggestions
1 messages · Page 117 of 1
Ha
Just dont talk about random topics
Ok
I wish the veteran trait wasn’t a trait instead make it a award @rose cliff
Like some to give warriors instead of boosting them for no reason
@supple steppe it is like a reward for getting 11 kills
Yeah I said it wrong
Wait do barracks simply produce new troops? Existing civilians cannot convert into warriors?
Yeah but it doesn’t need to boost someone’s stats for getting kills
No,sadly it's just decoration
It still looks cool though
I was imagining a feature where existing civilians would enlist as a warrior during times of warfare
That be cool
I’m going to make suggestion for adding mages in a few minutes
Are we going of topic?
Add carriages, if you have horses in the future, of course!
I completely agree with the carriage idea
IIRC during the Middle Ages, nobles would call upon levies to serve during times of war
After their services are no longer required, they would be sent back home
Mages/shaman role are already on trello
Like some type of medival mercenary?
bears can fish
I think having city leaders conscript civilians would be a bit complex for worldbox, but some sort of enlistment would be interesting to see
👌
Or we could have a separate militia unit, that temporarily serves in conflict. Meanwhile, the warrior class would be the equivalent of medieval knights
The city leaders main role is to lead their soldiers into battle
This ai improvement is not added yet but its in trello
necromancers that summon the spooky skeletons
I made a suggestion on units and stuff
Yeah that's an exciting feature. It seems that it will add a lot more organization to warfare in Worldbox
@grand jetty already on trello
That could improve how there are more units of villagers
ah nice
Oh I can’t send the link
Yeah it's pretty weird when you get to the point when a large portion of the population are warriors
Decreasing the amount of professional warriors while creating a militia class that serve as the bulk of armies would add an interesting dynamic
Trader role is already on trello
Ye, it gets kind of boring when there are just archers and swordsmen
Are catapults on trello also? 😂
add heavy armor to soldiers so they have twice as much defense and last longer on the battlefield. If horses and riders are added in the future, when mounted riders advance on their enemies, birthdays will be trampled.
I think mercenary is the wrong term for it, since levies already have their loyalties in their feudal lord.
I feel like there should be body armor like light and heavy body armor and most of the armors that are produce should decrease the speed
And while we're at it, the professional soldiers should receive more high-grade equipment to compensate for their small numbers
And also would there for the shields sprites on warriors to have an affect in battle as well
That’s not what I mean... villagers don’t have BODY armor I’m not talking about the shoes and stuff
Also wish there was helmets:3
There are
Body armor is there and helmets
Is it on trello or in the game already?
I gave already
Helmets?
In the game already
There aren’t any helmets from what I’ve seen
That weird I’ve never seen body armor in a villager inventory before
They exist
soldiers with helmet sprite
Like that? And the way you can see it is inspect
The helmet sprite will appear if they have helmet in their inventory
music in the game should be nice
It's on trello I think
Yes it is on trello
ok
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
I just realized that there's a small world button when creating a new world
Oof
@supple steppe they are 8 different types of armour in the game
Well it happens,ppl do miss alot of details that are there
as we can see here, warriors comprise of a huge portion of the population despite being in times of peace
They're highlighted with a blue square
@shell blaze defenders or attackers or in all
Just in case
All
This is why I want a smaller professional force and a large temporary force that is utilized only in war
When the king dies does his son or daughter become the new leader
Your going have too zoom in more cause all I can see is purple and green
Let me get a better screenshot
@rose cliff the person with the most deplomancy becomes king or the leader,sadly inbreeding does exist in the game
Also the ambitious trait gives you a chance of becoming leader too
Orcs improvement:
can take down buildings easily, likes to conquer (whenever they tries to attack their movement speed increases includes sailing their boats).
Dwarves improvement:
Dwarves like mountains but never done significant things to it. Perhaps they could build tunnels across the other side of the mountain from where they came from (portal in short).
Humans improvement: could adapt to any biomes.
Elves already befriends all animals and treents
Disclaimer: I cannot think anymore suggestions that connects the Orcs to the surroundings. Hehe
@shell blaze that alot of soldiers ive never seen that many soldiers in my gameplay
This kingdom has a population of 3k
That's why
Throughout the kingdom, the distribution is exactly the same as presented in the screenshot
I don't know if there's a way to observe how much soldiers a kingdom has, but the ratio of soldier to civilian looks very close
Yeah because most soldiers die
Seems very excessive for a feudal society though
@slow plover you want all races to be buffed?
He’s not saying that I think what he’s trying to say is that the races should be balanced where they all have strengths and weaknesses @oak comet
I think its already balanced
@supple steppe oh,they do
There’s no way you think that @rose cliff
Pretty ok In my experience
Have you ever placed a elf race down onto the ground?
No it's the dwares but there my favorite tho
I do think the races are balance, I just came up with ideas that could be useful when the game will be one much repeated
They all have strength and weaknesses I'll list them
BRUH the elves basically CANT die from old age and are always the ones to be the last standing kingdoms
I also think elves are still op because they can befriend the Trent's and other animals
And most of them have bowsss
They also don’t immediately become hostile to humans because of their race
I know but bows aren't really good against swords
Their to op and whenever I put all the races in different areas the humans are the first to die
Orcs
Their the second strongest among the race
The third highest birth rate
Kill any innocent creature which is why elves hate them
They die pretty fast,about the age of 50
What I just wat to suggest is the way the races handle certain environment like nature eg. Elves befriends animals and Trent's. I just think dwarves likes mountains for no reasons
Your saying humans have a good chance against elves?
For me yeah
Put a human against a elf right now
Ok
And tell me what happens
I guess humans have the All 50% stats
1 the human one 2elvs one 3humans
What does that mean?
I mean humans are better 1v1
Cap
@slow plover human are balanced
They are good at everything but don't excel at anything
Their the only ones to create swords
They the second highest birth rate
They have the lowest stats in the game
The fastest to expand
Dwarves needs some love tho, they are the slowest among the other races and they going to mountains which slows them down more
dwares are my favorite
Let me guess the elves have the highest birth rate 😒
It's so wierd even though they likely have the highest hp but due to range attacks units they cannot even get close
For me the dwares are always on top
goose and who is most likely to die first?
Better armor I guess
I also like dwarves but them liking the mountains seems weird because it slows them down more that's why they have the most disadvantage in mountains
I think we should talk in general
Ok
@slow plover the dwarf are the strongest among all the races
They weild the worst melee wepeon in the game(hammer)
They have the lowest birth rate
They have the second highest life span
They have miner trait(give them a higher chance to get gem)
They hate the elves causes they called them ugly
Yedeye
I don't understand why people hate elvs jk
BECAUSE THEY ARE OP
Wait for the Goblins to come soon
I know already
@supple steppe no really, dwarves and orcs could deal with them
Goblins are not going over throw the elves unless maxim makes them op on purpose
But humans can’t
I want the Goblins to like swampsss
Like how other creatures prefer to build their shelter to other biomes
I get why elves have a better life span but god do they like to make babies
@slow plover the elves
They have the highest life span in the game
They have the highest birth rate in the game
Likes to use bow alot
Have lightweight trait(which allows them to go on ice without breaking it)
When they die they spawn a tree
Third lowest stats in the game
So what your saying is that elves basically have no weakness... @oak comet
Stats don’t matter when they have op armor...
So the low stats thing doesn’t matter....
The only weakness I could think of to the elves is that their children grows slowly than others because of their age progression
But still elves live a long lifespan so children growing slowly isn’t a problem...
I always see many elves children cannot do anything in the early game being attack by orcs
This is kind of suspicious 😑
I do agree
Also the elf hate orcs cause they harm innocent creatures
They more likely start wars with orcs
They really need to rebuff the elves before it becomes a huge issue 😂
Didn't he debuff tem already
Humans should eveolve over time
In terms of technology or biology?
Well yesterday I was playing and when used fast speed the elves took over a lot of the islands and there were ton of babies so I don’t really think they were debuffed
Well they do technologically progress, but in the timeline of the medieval period
Yeah
Goblins will impale those elves by throwing spears and goblins will have the highest birthrate in the game but have the weakest stats, likes swamps, and more likely to get aquintance to orcs
@hard vale I don’t think we’re going to have planes or bazzookas anytime soon bud 😅
But if you're thinking of technologically progressing outside of Medieval, then that's not happening as per the devs
Are there any possible civilization that you guys can think of?
Hmm
btw, what do you guys think of having civilizations of the same race being able to plunder villages? I know that different races already destroy the buildings of others, but it would be nice if it was interspecies as well.
Dragonborn?
An actual palace?
Like a building for king to live in to further progress the medival age
It's good but it would be better if it's a evolution of a dragon
But if it's interspecies, I think units with the pyromaniac or bloodlust traits should be the only one to destroy buildings occasionally. This is in order to prevent entire villages being destroyed
Undead civilization?
An undead civilization wouldn’t make sense
Dragonborn would be friendly to dragons
What about bandits can’t they have a civilization?
@supple steppe bandits camps are abandoned
Bandits for me is classified as job or class
And no
I don't know how a civilization based on bandits would be functional lol
If dragonborn civilization could be a thing they'll be op I think
How about a civilization of cold ones and hot ones?
@supple steppe the hot ones are demons
They would basically be humans since you need people to attend to crops and build buildings, therefore they are no longer bandits
@shell blaze no it doesn’t instead of attending crops they can steal food and instead of building normal buildings they build camps and destroy anything that gets in their way
@supple steppe bandits camps are abandoned by maxim
That sucks ;-;
What about adding special buildings
(Like a dungeon or ruins or even monuments)
Like the wonders from Civilization?
I do like that tbh
@supple steppe same with walls and bridges
I was thinking of adding buildings like taverns places to train and medival stores
Or something like that
Would be cool to see civilizations compete to have control over these monuments, would add more interesting reasons for war
People from any civilizay could enter to a dunveon to hunt unique items with special effects, and ruins to take resources cannot be found in the mines.
when worriers enter the barracks they will lose weak trait and have a chance to get strong trait
Yesss, at least they could have another reason to make wars to other kingdoms because of the conflict between the monuments
What about knights,castles,cannons,catapults,moats,and boats>
The current warriors are basically the "knight" class.
@hard vale boats are coming in the next update
@hard vale which is this month, promised by maxim himself
@hard vale you can see it in #📣announcements
Since they are already professional warriors made only for war
Do you guys think if the mages will come to the next upcoming updates, they will add magic weapons like fire sword and etc?
Kingdoms could also fight because of rejection of marriage
That can somewhat be a thing because of heritage and all of that stuff
This could be a good improvement for the "History"
add crossbow it canIts damage, accuracy, and arrow speed are all higher than ordinary bows and arrows, but the attack speed is not so fast.
I was just thinking of ways to have them explore more
Like with ruins they could find treasures or release evil(kinda similar to pandoras box i guess)
Monuments would give the village or tribe a buff if its in their territory
And dungeons could provide resources, strengthen them, or something.
@dapper pilot like potions and unique armor?
That is good actually
Cause if so that could be great for those things to only come from dungeons
@supple steppe armour can be scale by common to legendary
I know that I’m just saying an example
It adds conflict or reason to fight with them fighting over these
It would be great if we got more "casus bellis" in the game, without actually adding the complex system itself. We could have reasons for war declaration such as border disputes, refusal of marriage alliances, or murders that exist only as text to improve the world history.
We don't actually HAVE to add noble marriages but you can start imagining the scenarios in your head.
Maybe but if that was the case the potions n that would gotta be kinda rare while most expeditions would fail or they would obly find junk
Yes, that's what I said to improve the "world history"
Wait what is that one game that is similar to worldbox but is totally different
I don’t know what it is called
Alright remember to stay on topic,to not confuse maxim(he will check and add suggestions to trello)
Ok
CRUSADER KINGS! Worldbox can take inspiration from crusader kings and add some detailed things like for world history
Yeah it would be cool if there were random world events that pop up as notifications similar to Crusader Kings
It would also be cool if the demons and(or) cold ones made their own kind tribes or villages i guess n they would do the same as normal humans,elves, etc. But theirown style?
@hard vale use/vote
The ability to give units armor to make them more powerful. Maybe even make armor with custom stats. Either way it’d be cool to just give units armors to make my kings and knights stronger.
I'm able to?
Just do /vote then type your suggestion @hard vale
implement a Auto clicker
@hard vale auto clicker is in the game just go to #🚑help-chat to find out how to activate it
What da hell
more structures such as monuments, ruins, and(or) dungeons
@oak comet what do I type
There can be things in world history like divorce, the king send someone to kill another king or people being able to migrate to other kingdoms to live because a peace treaty
Mind if I make it a suggestion?
Dont mind at all
@hard vale if you want auto clicker you need to find the hamburger and click on it alot of times the find the debug menu
In the game
I hope to ight will be the next update
Non-simulated World Events
Currently, the game has very generic reasons for war: land, king, distance, etc.. When a war is eventually declared, we are only greeted with the message that Kingdom A has declared war on Kingdom B. Instead, we can have more flavored and interesting casus bellis that exist to improve the quality of life, without the necessity of being simulated in WorldBox.
These casus bellis could include:
- Border disputes (such as villagers from neighboring villages stealing goods)
- Refusal to accept a marriage alliance
- One ruler insults another ruler
- The sudden death of a ruler that arises suspicions that a neighboring kingdom may have been involved
- A precious artifact of one kingdom has been robbed by another kingdom
Like I said before, we don't necessarily have to include the features of marriage or assassinations in the game. However, these events would add a lot of life to the game and helps it not feel like just a simulation, but a real world.
Refusal to accept a marriage alliance?
And plus since these events aren't actually simulated, it's up to the imagination of the player if these causes for war are legitimate or mere fabrications.
I was thinking about this
About mere fabrications
It would be something to complement the player's imagination
Not to complement the game
Yeah that's what I was thinking of for this suggestion
There's no need for complex systems, just some flavor text that gives the exact same experience
It will also be good if there is a Messenger job to report all of this to their respective kings like" Bro recieved a insulting message from Bru"
But in general it's a good idea it doesn't need unnecessary stuffs that should happen
This is disheartening
royal family
Is it alright for each kingdom to have their own "Recorded History" towards which Kingdom is which ? It will be a hellots of scroll down and ups to read the General History
upgraded pixel
Yeah I think that would be a good feature
I would love that
wandering entities such as zombies, skeletons, dragon, etc.. have a village that's able to be placed where they live, like zombies have their base as a broken down village. Demons already have a camp, but what if they can take over land. Skeletons have a cave or ruined castle they come out of, dragon comes out of a cave that's riddled with gold as showing it's overflowing
slave: could get by conquered kingdom
Blank people would be sensitive about that 😂
History Record for each Kingdom.
At the same time, history shouldn't disappear whenever you exit the game
@hard vale yes i think so
TRUE!!!!
Does rocks, iron, and gold automatically respawn?
No, but it's planned
That's good
Yeah, this improvement will let the player will be captivated by such kingdoms or in general to it's created world
race main mission is to conquer all land available. So they would do anything to get all of the available land.
Agreed?
make a mountain type block that's impassible, such as mountains that they'd have to fight in a choke point if surrounded by the mountains
I think there should be an option to turn that off from natural generation
Yeah true that
entities not passable, when fighting other entities, I see warriors go through other warriors, I'd love to see a battle where everyone isn't stuck on one pixel fighting eachother
I'd love to see swarms of warriors and not 1 square that has 20+ warriors bunched together
Plus, it'd stop entities being ganged up on and dying in one hit
I mean, that would absolutely shatter pathfinding though
They'd have to update there route more often then they do already
Not to mention most people would die due to being blocked in by others
I get what you're going for though, just that's not the solution
You could limit the number of units per pixel, for example
Well, the reason I brought that idea up is because I don't like seeing everyone run through eachother and getting all mixed up.
Yeah, and I get that
Plus it'd feel more realistic and could have more really cool battles
The solution isn't making entities moving walls
But if that was implemented, there's so many possibilities you could expand on that, like a giant unit that rams through them
Can't tell me that wouldn't be sick asf
It wouldn't
You can't trade functionality for coolness
As I was watching a battle, that wouldnt really affect much, they're already such tiny entities
Yes 
Seriously? I'm hyped
Spawn 100 units only taking up a single pixel each, and look at the land requirement
100 isn't even alot
Not positive bout that. Also if it was, im pretty sure it will be togglable setting
Different colored roofs of houses for different kingdoms
Eh colors are supposed to represent the races, not the kingdoms
Still, just to tell what house is in what country
Soon it will be 50 percents chance
And detail too
Use city inspector or keep boarders on. It also might look weird when a king
dom takes over another village
cuz roofs will have to switch colors
making it look blah especially when a city goes back in fourth between two kingdoms
So i say no to this idea
You mean the house STYLE is
Yeah but each race has iconic color: humans blue, orcs yellow, dwarves red, and elves green
But ye also the style but u were talking about color
Agian back to problem of city switching kingdom in a war. What will roofs look like then? Will they switch over and over? It just doesnt seem plausible
The colors switch over and over, roofs switching isn't that big a stretch
Yeah, it would look hella weird tho
Waving Flags for each Kindom's Castle
Meh, it could be a toggle able thing
....maybe
War needs a revamp in general so
different colored clothes, armor, etc for different guilds
Rulers of a certain kingdom should remain inside the castle if they are in the state of defense. And the castle will have 2 archers inside it to protect the king inside
First time in a long while that I've seen sensible ideas tbh
soldiers or defenders should gather to the castle to defend their ruler, because once the castle is destroyed, the king will come out and become vulnerable to attacks.
I never said black
@hard vale By guilds do you mean kingdoms?
Yeah
You know I wouldn’t mind if there were like small guilds
I don’t know what they would do but wouldn’t mind
Din must be writing a whole paragraph
Or he's writing 50 suggestions into one
Mhmm
The game really needs better defense now....
Meh, we're getting a pathfinding update along with boats
I suggested for them to add actually shields in their inventory
By colors for different guilds, i mean when u zoom in and see individual troops, the same guild has the same color of clothes and other guilds have other colored clothes
Yupe
Maybe war will be nicer
Or to add back dodge into the game for villager without any weapons
Like martial artists or something like that 😂
😂😂😂
I hope that boats aren't expendable or easily produced, so that a numerically superior nation could be defeated if the inferior nation has better archers that destroy their boats
Hopefully we will see less nations throwing away manpower with this update
I also wish troops were more organized like some DONT barge in to battle or immediately go across the water to attack
It seems like drowning will be added, so they won't cross oceans anymore
But yeah the AI really needs to conserve its troops more
I hope so, I also don’t want any villagers going across lava either XD
One video showcased by Maxim had villagers smartly navigate through lava
He has a YouTube channel?
The pathfinding system was improvised
people who makes roads makes unpredictable patterns
Unpredictable patterns?
What?
Ummmm
Why lol
I think it already makes unpredictable patterns...
Plus we already have sidewalks the villagers walk across we don’t need roads to be unpredictable
Aren't roads supposed to be organized?
I don’t want a road to go straight into a volcanoe
The humans tend to connect roads from house to house, it could be more creative if they also make random patterns like making a circle that revolves the statues or castles
Okay
Ohhh that’s what you meant...
Yeahhh, sorry I'm a little bad at explaining my thoughts
I thought when you said unpredictable you meant for roads to go all over the place 😂
Same
Alright that makes more sense
You should have just said unique patterns instead of unpredictable
Dinnnnn really is going ham into this paragraph 😂
new materials: Fish scales
Killing piranhas/other fishes give fish scale that can be used as equipment or items
For equipments I mean
Not a bad idea
Wish there was more materials j to the game like emeralds diamonds which would give a lot of options of more weapons or even BEAR FUR for hunters 😮
1/ Following Royal Family member (just only 2 generations)
2/ Following Dynasty of Kingdoms (It has the tab to check their kingdoms go through many years age)
3/ Adding more features:
- 🤝 Coalition : 2 or more kingdoms can become Coalition together to fight with other coalition or the strongest kingdoms (I think should have button to choose same features 'Friendship')
Vassal: When the stronger kingdom is near by another weaker Kingdom, they can be imposition Vassal on that kingdoms. The vassal will provide some resource for owner vassal every year. (When the stronger kingdom declare war with other kingdoms,and all vassal will war with that kingdom)
Trading: When village, kingdom rise on the land they must to trading with other because each land will provide some certain resource. It's will make every kingdoms need support from other kingdoms. and make it a little bit balance. There are traders and boats to do that job, ex:
- Forest provide ✅ wood, water but no 🚫 food, mineral
- Grassland provide ✅ food, water but no 🚫 wood, mineral
- Hill provide ✅ mineral, mining area, but no 🚫 food, wood, water
- Sand provide ✅ gold, rare stone but no 🚫 food, wood, water
- Island or near sea provide ✅ fish
Ikr
Just like it because I can’t read one whole sentence.
Exactly
That's a very good idea tbh
I can’t even write a sentence without making a grammatical error 😅
my gramma english is so bad, so can someone help me fix
But most of these ideas that brought up are in trello already like trading
But I don’t think vassals are on trello yet
If they sound smart or write/type something smart, follow em.
Will maxim add minor fishes to fish underwater? I mean visually we can see them just like how farmers harvest crops
Maxim said that he was adding fishing so it’s a possibility
Wait how do you add a suggestion that could be liked or disliked
Not just throw nets in a random waters
do /vote (suggestion)
Use /vote @charred bloom
I’m not very big brain 😐
Aren’t we all not very big brain?
The only big brain here is The Big Brain statue that the zombies like to eat
Yes, so i think this vassals will make increase experience, but i don't see Coalition on trello just only trading, and i don't know Max's ideas about it.
I’m pooped
Imagine a flying fish the literally flys in the sky and can swim in the ocean
Imagine a flying potato...
Imagine a flying potato burger
A potato flew around my room.....
That's a possessed potato you got there
We should be able to have a controllable kraken kinda like crab-zilla although the kraken would only be able to stay in deep ocean layers and when in the medium layer of ocean, it would be slower. It should also have a melee attack and a ranged attack being it flinging its tentacle or it splattering ink onto its enemy. Then the melee attack being a slam down with the krakens tenticle. Also the kraken would be an ocean only and wouldn’t be able to touch shallow water layers.
Probably the elves that you killed hahahah
I feel like a kraken would be kind of useless and wouldn’t fit the style of the game unless it was underwater
I have that certain Idea called deep mechanic
Deep mechanic?
Yeah my brain can’t process that, explain.
Giant oddball here, castle stone walls around buildings in the capital, wood walls around the non capital cities. And after that, possibly wall, fire, and bomb units to scale, set alight, and bomb those walls to break in
We’re going to build a wall
I guess he wasn’t going to build a wall 😕
It’s going to be huge
Brilliant 👌
The animation is that sea creatures can be seen as shadows , you know like (in real life you can only see the shadow of a whale when you sees it under your boat)unseen from other land creature , untargetable unless it tries to attack
OHHHh
Ohhh
I LIkE THAT A LOT
That's the deep mechanic
Big brain 🧠 👌
Then a kraken can pop out from its shadow and grab individual people
Yesss
Big brain
Honestly the name makes it sound big brain, so I just decided to like it before I even knew what it was 👌
Imagine spawning a dolphin and you see it’s shadow and it just pops out of nowhere and makes dolphin noises
This is an amazing idea @slow plover
That would be great because you other creatures can only see the tentacles but not the actual Kraken itself unless all the tentacles are cutted it will get stunned revealing itself, and that when people will have the chance to attack it, after recovering the Kraken will hide again in the deep and regenerate if the people did not do enough damage to kill it
I HOPE SO
Imagine a group of ships sorounding the kraken as it grabbing people from the ship
Yeah it will be sick
This deep mechanic also grants balance for the sea creatures to avoid arrowsssss
It also gives sea creatures to attack out of nowhere
Yeahh surprise attack, specially for the ships/boats
Would be cooler if there was shark and then when the shark attacks a person underwater there blood in the water but that wouldn’t be good for the game 😅
Blood in the water is good tbh
Whenever a sea creature attacks a certain land while trying to escape, it will follow it's blood trails in the water
Land creature
Fishyboi you’ve been typing for a long time now what you up too... -_-
Aqua Update: It would be cool if the dev could add a whole aquatic update adding dolphins that could jump out of the water and adding sharks that would hunt down certain fishes. We could have different colored fishes and fishes with different sizes and patterns. It would also be cool to have a new god type character, the kraken. If the dev were to ever add a new god character that would be in the ocean it should be a kraken. If so the kraken the kraken should have two different types of attack styles. One being a ranged attack where the kraken would splatter ink on its targets slowly taking health of of them and the other attack being the tentacle slam down. The tentacle slamdown would have a medium radius when snaking down onto its target to efficiently take down a group of targets. Also the kraken should have a ability to grab smaller enemies and pull the enemy right to it and instantly eliminate it by chomping down on it. That’s all.
Ok now I see why you’ve been typing for so long
You were just typing what we were saying XD
Oh
Still like the idea though 👍
Aquatic creatures improved mechanic:
The animation is that sea creatures can be seen as shadows , you know like (in real life you can only see the shadow of a whale when you sees it under your boat)unseen from other land creature , untargetable unless it tries to attack(shows itself when attacking). In this way they cannot be targeted by archers once they goes underwater.
AQATIC ANIMALS NEED TO BE A THING AFTER THIS UPDATE
I want to see a turtle moving at the speed of light itself 
What about some horses with carriages
We already discussed that, and I think that’s pretty good idea
people being able to create farms in the snow
I just want to be able to make an entire snow setting and have people survive in the cold
But people can’t farm in the snow it’s impossible I
I'm no game designer but if you punch in the right codes I'm sure you can make it work
No I mean in real life you literally can’t farm in the snow
Inside or outside
Outside, but in the game people should be able to farm in cold climates so it creates an immersive effect to an all winter or cold game
they'd be surrounded by pine trees and it would create its own immersive effect
How are people able to farm in cold climates?
People selected only the best crops for different areas throughout history
that's how many people survived
Well bud in worldbox all we have here is wheat
Well it is a game after all so I'm sure it wouldn't matter the kind of crop grown, only that it would be cool for people to actually live in a winter dense environment
Plus it wouldn’t matter if people farm though winter as long as gather enough food before winter actually hits
Well in-game generated seasons would be a nice touch too
I’m thinking of making a suggestion on natural weather for world laws and a day and night cycle
Well you can right now
Nah I’m tired and too lazy
As of now, I guarantee no suggestion will be considered until sometime after the boat update
Yep
Living rocks
Just drain the oceans and spam rocks and boom pacific rim
Genius
Also I drain my oceans so I can “guide” big army’s with rats to begin massive battles
So I don’t have to wait 200 years on intercontinental wars
having the ability to increase the size of a human animal or object
@supple steppe do u like how I instagate invasions?
Uhhh sure?
What about it?
I don’t think that’s going to be a thing
Wut about unit control?
Time to mod this game like it’s Minecraft
natural occurrence: for the upcoming biomes, with 10% occurrence rate
Dessert will have sandstorms which damage several houses (slight damage) and people will go to their houses for safety.
Forest: instant earthquake when more trees are cut off.
Swamp: spreads poison that last for several secs damaging creatures near it or within it.
Snow: mountains with thick snows can cause avalanche and causes damages to creature or building below the mountain sides.
Time to mod this game like it’s the sims
Instant earthquake?
I don’t think it would be possible to create an avalanche in a 2 d game
Swamps spreads poison?
I like watching people slaughter each other
Nothing significant, any suggestions?
Aren’t we all simple men and women?
Uhhhh
How would avalanches work?
And spreading poison?
I do not know tbh😅
how about a bigfoot creature with a smash attack and if anyone has any more ideas for it
Hmmmm
That’s pretty random but ok
Imagine people being able to climb trees
That’d be kind of interesting
Giants
I want giants so I can reinact attack on titan
Wow
Slow motion
I can already hear the music
Also when r we getting walls
So that we can see in detail how they fight , I like watching my favorite char fighting
And save them from dying in the middle of that fight
I mean there’s nothing much to see all they do is punch crit and use bows all the time
True
They don’t even run away to get a better position they just fight
Now I really wish they didn’t remove the dodge skill
So when a kingdom invades another kingdom how about instead of the winning kingdom killing everyone, how about they enslave half and kill half.

I’ve had a city of 1500(blessed) lose to 300(unblessed)
You know when your in a situation that you do not know that one of your favorite character is in the middle of a fight noticing it is late to save them
No @winter slate
Bro you’re going to have be more detailed you can’t just say let’s have half of the people slaved and other go free
Don’t u love it when the war devolves into where only the archers survive?
Slavery could not be a thing in world box
Half get enslaved half gets killed 😑
For example make it so one of the kingdoms have give up their belongings their land or money
That’d be more better instead people getting enslaved -_-
😑
Plus a kingdom isn’t just going to enslave half the people
That’s too many mouths to feed
They’re all going to die after a few seconds of fast forwarding
Why would they feed slaves 🤨
Why would they not?
They should make it when a city has no inhabitants that it simply becomes abandoned instead of just GONE
They wouldn't
You can’t just let your slaves just die then you wouldn’t have anymore slaves left
lol then there would be no point to slaves
You right
you might be confusing scarcely fed with never fed
Slaves would get paid a small amount of money for food
You know what nvm jeez
I never heard someone say a slave getting paid money before
^
Anyways, slavery is too controversial to be added in WorldBox
Not really it’s in crusader kings
but then again, warriors ruthlessly slaughter children without a second thought
Haha
I think
What if there was a national trade, kingdoms at peace with eachother can trade resources
Well WorldBox is technically a simulator of similar events in the past
It's more of a fact that the CK series is intended for more mature audiences, while Worldbox is meant for a wider audience
Ya know what should be added to Worldbox?
I think units with the bloodlust trait should be the only ones who actually kill civilians, while everyone else refuses to
There should be moral so that city’s don’t need to lose 99% of their population in order to change hands
I don’t like that every kid has the playful trait
And anyone with the pyromaniac should burn things
Yeah
What does the playful trait do?
Some should have some type of disobedient trait or aggressive trait
I think dinosaurs should be added
^
Playful trait basically means they can’t do anything
Also what does half of these traits do?
I mean WorldBox is a god simulator
I made a suggestion of having civilians prioritize evacuating a city when it's being sacked, while most warriors (except for those with the bloodlust trait) should avoid killing civilians
Maybe even custom animals can be a thing.
Why would there be custom animals?
They need to make civilizations upgrade their society over the years
Like how we became advanced irl
We don’t even have an actual fish in the game yet
They do technologically progress, but only within the Medieval time period
All we have is a piranha
If you're asking for modern, then no we aren't getting that
How about sharks?
Boats?
Plus we’re in the medival age so there isn’t going to be a upgrade into technology yet either
Boats are the next update which is coming very soon
Ya know they did have boats back then
Boats are coming to the next update
Ok thanks
Has anyone suggested villages willingly joining rebellions without being invaded?
They should have religions and cults (made up ones like how the village's, kingdom's, and creature's names are)
I'm pretty sure that already occurs at the beginning of the civil war
In my games, half of the kingdom splits
I wish when people revolt or rebel they don’t immediately make their own kingdom it wouldn’t make sense for a kingdom 200 to split in half to face off against each other. There should be people walking across the roads with small signs or something and breaking houses not just immediately making their own kingdom
They should tell you who was the child of who and who was the parent of who
and maybe add in queens
That would be WAY too laggy my friend
PC wise or Mobile wise?
Can we get a Rebel thing in the same style as the Spite or Make Peace thing
For mobile it wouldn’t even be possible to play but of it could
I thought inspiration was the rebellion cause
There's not really genders in worldbox since creatures reproduce asexually, despite the male and female models. Rulers can be either "male" or "female"
Yes
There are females and males they just don’t have their gene set when you tap them
The sprites do exist but they don't really mean anything outside of their design
But I propose you spray it and creates one rebellion
Females have the ponytails
Rebellion is caused because the leader the distance between capitals and many others things too
When people rebel they just instantly get land for no reason
I haven't had a rebellion recently (although one of my villages might cause I cursed their leader because the leader had the deceitful and greedy attributes)
Not exactly for no reason
@supple steppe the country rebeled, thats why they got land
Yea but nearly half the kingdom joins the rebellion
Aren't the villages that rebel the ones who have a low relationship with their ruler? Hence why they have land when a rebellion begins
only the leader can rebel right? so if he rebels, the city is no longer a part of the old country
leader of village i mean
I bless those with traits not normally species wise traits and are good traits. I only curse those with bad traits
I gtg now bye
There should be different rebellions between how large and how small a rebellion is what I’m trying to say
oh,
depends on how strong the nearby villages are. if they are weak, they will be coonquered by the rebelled quickly, and join them
Well I gtg to sleep too
btw, you should be asking in help, not in game suggestions.
option for normal rain, acid, and lava rain, ofc all in different options
Raise the level max
undo button for accidental presses, when undone it undos the click it press u did, as in long clicks and long presses. Undo doesn't undo villages or entities.
/voteAdd air balloons which goes pass mountains and oceans, can only be attacked by archers
hey how to make my message a suggestion so ppl can vote?
???
/ vote without the space between / and vote, redo it
Oh and btw can you guys stop making random suggestions
add air balloons which goes pass mountains and seas, can only be hit by archers
Corvax did this suggestion accidentally👀 he tried to write the command in #🚑help-chat
We have boats why would we add air balloons????
because.... why not?
@runic estuary
Bro I’m gone for a few minutes and I see “HIHI”
???
i am trying the commands
people suggesting random shit
Don't argue about it, just list reasons why it wouldn't be a good update
"hihi"?
Michael Jackson 😂
I AM TRYING THE COMMAND AS IDKHOW TO DO T B4
type /vote
HI HI 💃
ik it now.
do not talk here
I'm talking about the /vote ones
perhaps wave on the sea after the boat update. Waves can change the direction of boats(by random) and slows down the speed.
That could work out with little wave animations
wandering entities such as zombies, skeletons, dragon, etc.. have a village that's able to be placed where they live, like zombies have their base as a broken down village. Demons already have a camp, but what if they can take over land. Skeletons have a cave or ruined castle they come out of, dragon comes out of a cave that's riddled with gold as showing it's overflowing
when game is paused, bombs won’t drop and people will only die once the game has been resumed (they can still be killed but will only die once the game has been resumed)
Like the golden brain, it attracts them to stay there
And that's just a stereotype, zombies can be smart or dumb.
I woke up this morning thinking that a new update is released 😦
What about baby crabzilla that can be spawn but not controlled, which will do the same as crabzilla but with less damages
what about second breakfirst?
what about second breakfast?
horse entity that's breed able and tameable by kingdoms. Can't cross deep or mid water, can only cross shallow water. When charged into battle, does knock back damage, horse has option to be killed, if horse dies, rider gets up and fights, if rider dies, horse runs off unless someone grabs it and jumps onto it.
Tomorrow will most likely the update, I hope sooo
there's no information that says tomorrow will be the update lmao
Ad a crocodile
That will eat everything
Out of water and in water
for all we know, the update could not even happen until december
Saddd
The crocodile will not attack humans
IT will kill sheep's rabbits bears and wolfs
But if the humans get near the croc will attack
Or a big cat
maybe more types of houses??
Trello ?
add scavengers, those will act much like skeletons but if they survive long enough the will make small Tents and Camps, outposts etc, but they will not grow as big as other villages like humans and elves
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
king's private guard
bigger map that could make ocean exploration using ship more fun or exploration mode that could discovered by ship
necromancer
Once it is level 5 able to summon more skeletons and skeletons can now infect turning living creatures into ghouls
Ghouls
A little bit stronger than zombies but much faster
multiplayer cuz i wanna play with my friends
@unborn surge add scavengers, those will act much like skeletons but if they survive long enough the will make small Tents and Camps, outposts etc, but they will not grow as big as other villages like humans and elves
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
maybe trenches bunkers shelters
too modern.
Ok
Ability to skip tutorial at the beginning of the game.
It really doesn't take long, and appears once
That’s actually sad
Maxim says no multiplayer
Do you know why ?
new god powers
1:you Will be able to give people loot much easier
2:defender get trained to be stronger
3:sometimes rain Will spawn automatic if enable
4:only defender Will Attack zombies
5:when war begins the village that get attacked Will not be destroy but just be slaves
if u increase heat the land will actually change and water evaporates
Boats ?
Boats?
builders will also remove destroyed buildings and make pathways 2 tiles wide
@clear apex use ( "/vote" )
Oh right, sorry
Make people line up when transporting...
Is it okay?
In boats.....
Make people line up before entering the boat
Well we need to just wait for the update to see if its already there
I mean I doubt that's going to happen but it's a good idea
Yeah its a good one
I can't wait for impassible mountains, imagine the choke points
Ya
Wait will there be impassible mountains?
Yes
Nicccce
Monster crypts.
Basically small buildings we can place on the world which periodically spawn entities.
e.g Dark Obelisk/Tomb Temple spawning skeletons and Graveyard/tombstone spawning zombies.
To complement crypts:
Hostile Parties
If a certain amount of hostile entities (I.e zombies/skeletons/imps) are present in an area they will group up and look for ennemies, essentially becoming a horde.
Hurray I did it!
Yeah impassable mountains are a great addition
Yo my horses voting got 13
and no
👀👀
I think i did a vote where i suggested trees can grow Apples, bananas, and oranges and it have 30
Btw, since we are getting boats, are we also getting fishing?
Aaaah, finally! Can’t wait for this update ^^
Honestly im trying to make a map of the location where the movie "300" happens
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Yes that the sad part
I did a /vote but one guy didn't like it because of pathing
People do port and boats
They will in the next update
Oh sorry
Its ok
This game has so much potential
Possibility to change the boundaries of the various kingdoms
the power to give a kingdom specific resources
Update
History Records for each kingdom, and improvised History details like" Kingdom Bru made fun of the King of Bro" and then 'Kindom Bro declares war to kingdom Bru"
Yeah one thing I don't like is when I load the word back up the history is gone
Guess that also needs to be fix
It would take an asteroid
it's /vote
more controllable creatures
Imagine a history record that states"King Arthur 4th: I saw an extraordinary phenomenon that I never witness before, a huge magic that destroyed the Elf's Kingdom to ashes
Population List
I often wonder who survived a war and who has the most kills in a given kingdom, and right now it can be tremendously difficult to find out (pause and go through every single character). Being able to see a list of the population in a kingdom would be very convenient and fun.
There is a button to know the population of a certain kingdom tho
Oh so you mean not just the population but also which kingdoms has the most kills?
Not even just the kingdoms (that’s for the kingdom history records) but the characters themselves.
Oh so a mvp list or something
I find it’s kind of waste all the humanoids get custom stats but you barely find out anything about them
Kind of, yes
Who's has the most kills/contribution to the war
Yes, or the oldest, or has the most kids, or even who has the most traits, you know, stuff
So a general lists to each Kingdom's properties/domain
That's a pretty good suggestion
When kingdom conquer another kingdom they have slaves. The slaves have no weapon, no money and they don’t have salary(the salary system I talked in another suggestion). The slaves can work in mine and they can build constructions. They have their own building, prison. Slaves live in prison. If town don’t have prison, they can’t take slaves. Prison can build above 150 population. Slaves can do revolution. Slaves revolution can’t start with captured city, they have effect like madness but they don’t attack other slaves. If revolution win the slaves back to their origin kingdom or start new kingdom.
imagine nuking your performance because you have 500 people with complex systems
the game really need to rework its warrior system
its worse than without the warrior system as now civil war is becoming less great as it should be
and usually after civil war a country would lost almost all their army and become extremely weak against those that didnt have civil war or being a mono city with a large population
anyone agrees? (no offence, really tries to see if im having an unpopular opinion or not
( Know I sent this in email, but I'll copy it down here and add a couple things. )
was maybe thinking like ports so they could create boats and such. They could have cannons. There could be like Sloops, Brigantines, and Galleons. Maybe like a pirate guy. I feel like more sea creatures could be cool. I think it'd be cool to maybe have like a water based/aquan race. Trade routes would be epic! So like allied nations could send eachother resources or even reinforcements. There could be like towers where archers could shoot farther. Maybe cannons on those to blow up the ships. Some of the battles could be a bit better. Creatures with eagle-eyed should be able to fire with insane accuracy. Maybe you could add guns. ( Is there any? ) Anyway, I thought that'd be cool.
Nice
do /vote then your suggestion here
(( kk
( Know I sent this in email, but I'll copy it down here and add a couple things. )
was maybe thinking like ports so they could create boats and such. They could have cannons. There could be like Sloops, Brigantines, and Galleons. Maybe like a pirate guy. I feel like more sea creatures could be cool. I think it'd be cool to maybe have like a water based/aquan race. Trade routes would be epic! So like allied nations could send eachother resources or even reinforcements. There could be like towers where archers could shoot farther. Maybe cannons on those to blow up the ships. Some of the battles could be a bit better. Creatures with eagle-eyed should be able to fire with insane accuracy. Maybe you could add guns. ( Is there any? ) Anyway, I thought that'd be cool.
noice
add scavengers, those will act much like skeletons but if they survive long enough the will make small Tents and Camps, outposts etc, but they will not grow as big as other villages like humans and elves
Ones again cause i didnt use /vote
more house upgrades
Is the boat update delayed
Yes there was no exact date but we knew it was supposed to be last month or this month
Yeah, so it probably was delayed at least once
There most likely be no battleships mainly just transport or drop ships
I'd assume that. In the email I sent the creator I spoke about maybe having Sloops, Galleons, and Brigantines. Some may have cannons. Transport ships should have some kind of defense in my opinion, because if it was just shot down by arrows they would loose all the units or resources.
undo button
Yo
make it so hammers in the game can affect how fast or slow you can build.
I think the Undo Button is a good idea too
And Undo button would be perfect for map making
And undo would help whenever I make a mistake trying to make proper islands XD
You can only undo when paused. That would keep from creating tons of bugs and weird happenings
I like that idea
Yep
regarding the poll in #polls , middle mouse button should be included for moving around a map. Some software already uses it like that, so it would be rad
arabian style house if in desert biome
they could own jewelry which stand by wealthy and social status
a tool for making a island in a already generated world.
manually road, building, tool
Day and Night Cycle Natural Weather, and Natural Disasters. Hold on before you dislike this suggestion I have a reason for this. When having the Day and Night cycle,Natural weather, and Natural Disaster this can be turned on and off. With natural weather rain clouds, increase of heat and cold in small parts of land which makes it so the villagers have to move to farm. And they can also gain heat stroke or they freeze to death if they do not build a home in time. With natural disasters anything can happen! A random volcano can appear!
A random earthquake, lightning strike, and tornado can appear!
And if they do decide to add this as a world law hopefully the frequency can be made so it doesn’t happen 24/7 😅
And lastly I want to talk about the day and night cycle.
With this cycle it could change how most villagers act at night. Orcs can be very dangerous and aggressive while elves can be able to see with their fancy lanterns and stuff. Dwarves are able to find more frequent rare items while mining at night and humans would have survive throughout the night risking their lives fighting different creatures. At night it would be hard to gain wood and make a fire continuous and with this villages could freeze to death but it isn’t impossible as long as they live around trees, some animals can be most active at night as well like wolves, bats and many more unimaginable things with this cycle. Wars can look amazing with the fires all over a kingdom arrows be shot around. And with assassinations can happen at night as well which can leave a kingdom vulnerable. And all of this can be turned off when you want to!
: |
Anyone want to discuss
Also I forgot to say these can all be world laws as well
@hard vale I think your scavenger idea is quite good but I don’t think they should make tents camps and outpost for skeletons
I’m thinking more scavengers that decide to make a little group instead of a kingdom
They’d be able to enter houses and steal food and resources.
People and villages trading with one another and also walls and sieges
I think they abandoned the idea of making walls in their game
Plus they already have trading in trello
I’m about to make another suggestion in a few minutes
Isn’t that what we’re all here for?
@hard vale use /vote so people can actually like your suggestion
Suggestion:Currency System
How it works:Ok this might be difficult to explain but I’m going to try anyways. With this system villagers individually get money, their own land. Which breach the gap between the poor and the rich. For example when mining gold that gold can melted and turned into a coins. Also wanted copper diamond and other ores to contribute to this system. With this people can have gold, silver, and bronze coins. When clicking on a villager it would show much money they have in total. This could lead to even more riots and rebellion and determine the future of a kingdom. If a king is greedy that means only the king and some nobles and royalty while the others have nothing. This currency system can also contribute to TRADING yes trading! When going to another races villager or your own races village villagers have the chance to travel all around the world gathering items and resources, ores, weapons and armor!Buying from merchants earning their own money and this could lead to more into detail negotiations with kingdoms like peace treaties and how kingdom will have to pay another kingdom money for going to war with them. And when the buildings are destroyed the king is going to have to pay builders money for resources to repair it. And the king is able to buy soldiers from another kingdom that they are at peace with. With a currency system this could lead to more jobs as well.
Why it is helpful: I just think that it would give more detail to the game and could lead to more possibilities.
how do u have time to type all of that
I think that would be too hard to implement, at least in the way you explain it, Bacon
i didnt even bothered reading i just liked for effort
It wouldn’t be hard if a blacksmith was able to create money and with more ores its possible
But I get why it would be hard to implement 😅
An Undo button (only works when paused)
This would be useful for map creators like myself. You could reverse things placed and actions done by you.
theres so many good suggestions
Calbanar must be writing a big brain suggestion rn
I think a simpler way would be: Every faction's character/person has a base income. (say, humans get 1 coin/day). Having a source of gold in a town (for example) increases its inhabitants base income by 1 per goldmine as long as it's exploited. Kings could indeed have a trait that makes them either generous or greedy, which would affect the income of the servants/population.
It stays along the lines of what you said but simplified
Using that logic you could have different classes depending on job (say soldiers get paid 1 additional coin, veteran soldiers 2, etc.), which then puts them either in the Noble, citizen, serf or slave class
Haha, I mean, once we see how trade works, who knows what we can do? ^^
Mhmmm that what I meant by many possibilities
Exactly imagine if they introduce merchants into the game the endless things you can buy and sell
This could also lead to resources and ores too
Hopefully we get to see how it works tomorrow, or at least in the following days
Imagine trading clothes 😮
@clear apex I really hope that the update comes out tomorrow
We all hope that :p
Wait they said it’s coming tomorrow?
It's more rumors
Its coming out 24th December i think
I thought it was planned for this month
I think the update will relase before 10th december
Why you guys think it will come in a specific day, maxim says it will be soon
I know they said it wouldn't come out in November or this month
And the month is almost over
When’s the update
No one knows
Well you cant blame maxim because probably a lot of bugs are in the beta version of the game and you don't want a lot of bugs in this update
It’s planned for this month
Ok
Suggestion:Magic and more weapons
Some ideas for weapons is for there to be lances axes for battle and maces. I also want the spears to be throwable. And I want to talk about there being catapults, calvary, and actual shields in the game to push back enemies. I also feel like there she roles for different individual people when you click on them for example a knight, king, farmer, and etc. I feel like there should also be long bows and normal bows to show the difference in how better someone’s archers are than the other. With a catapult with a bunch rocks within just heading toward the enemy it doesn’t need to be big catapult I just like when things fly around creating chaos . And calvary..I’ve always wanted to see a little villager just riding on a horse charging into battle.. so magnificent, anyways with calvary they’ll be able to charge an army with brute force while attacking on the horses. Now.. it’s time to talk about magic, I think I’ve heard that magic has already been put on trello but I wanted to give a few examples 😈. When a villager is first introduced they should wear a robe or a hat to be able to identify them. Once a villager first starts using magic they have a mana bar below their stats with the spells they have on top. I will be giving examples of these spells, the ability to freeze people, the ability to burn someone, the ability to crush someone with earth, and suffocate someone with water. I also want some to be able cast curses on people like changing a someone’s race which will make them an outcast, make them go insane and several other things. They also have the ability to heal people and make them go insane. But these villagers can’t get these powers automatically, they have to train which is why I think a training ground would perfect because I heard the barracks was just decoration. For example target practice for archers and magic users and practice dummies for warriors and knights to fight. And spar with other villagers as well.
I got inspiration from tabs for this idea so don’t be mad at me if you don’t like it :p
teste
sorry
There could be pens with chickens and sheep in the villages, such as plantations
I mean... actual shields that reduce damage (especially ranged damage) would be welcome, and some more weapons too (javelins, two handed swords). Having three classes for each weapon could be an easy way to increase the weapon count: Light, Standard and Heavy. The lighter the faster but also the less damage, the heavierthe slower but more damage. It's already implemented in the weapon stats, but having variants (small, fast mace vs a maul) would be interesting.
On that note if we ever get unit creators I CERTAINLY HOPE we'll get a weapon editor too :p
Indeed
You can do /vote
I know, but I think this was already mentionned before
I think so
Or rather, I doubt it hasn't been
I actually mentioned it in my suggestion
I know, my comment was in reaction to your post.
Well the idea of the shield is very common to vote for but having multiple types of classes is new to me
I also want there to be a class for shield men, dual weilders, and etc
mODeRn UpDAtE pLs
when a fleet of boats attack a village but the boat gets destroyed in the meanwhile and the attackers fully won then they will make a temporary village so only a fire and they can only make tents (so lvl 1 houses) and they will gather recources to make a new boat to go home and IF their village or city gets destroyed in the meanwhile then they will start making a village and will be its own nation
That wouldn’t make sense
!help
How do I suggest
I think troops should still be able to swim, just not in deep ocean
With maybe them taking small amounts of damage in close ocean
@supple steppe so when warrior attack a village and their ship get destroyed they just have to swim back? like i mean that can but that wouldnt be pog
Troops swimming? With all that armor they have?
I’m just saying that what if there wasn’t any land near them
what
DIE
but they attacked a village and they won so they have land
Wait what?
like in a senario
No I mean the ones that lose that get their ship destroyed should most likely drown and t ones that won get back to their land and repair their ship
hmmmm that makes a bit sense
Sense the ones that lose boats are destroyed they would most likely drown sense there probably isn’t any land around to get to
i mean u dont drown instantly
They make swimming some type of skill
so they can swim to land but they will take dmg after a certain amount of time and the guys with less hp die faster
Wait wouldn’t the people on the ship die from the people who won?
no ?
Mind if I give a suggestion? What if there was another species that can make their own kingdoms for example the Gelfings from the Dark Crystal or Kobolds or the Goat Monster from Undertale or even Giants
Wouldn’t the people that defeated kill them?
Use /vote to suggest
Hmmm? @hard vale
@supple steppe Do you think my idea is a good idea? If not then I understand
Wouldn’t the people that defeated them end them off?
bruh it would be an assault just like now troops just swim to other cities to fight
That’s not what I’m saying I’m saying use /vote so people can upvote and downvote your suggestion @oak shale
Oh
dude its the same as now DO U EVEN PLAY THE GAME???
Bro the soldiers in the game don’t even run away!!!!!
WDYM “do u even play the game”
All they do is fight
bro i mean if their ship breaks mid way then they will SWIM TO THE ENEMY VILLAGE just like now in this version of the game they just swim to the enemy
Why in gods name would they swim to the enemy village....
That makes 0 sense.....
They fight the enemy they don’t run away
...
What now?
i swear im losing braincells bye
Bruh I just don’t understand what you’re trying to say @hard vale
....
look in this current newest version of the game when 2 villages have a war they will just make their warriors swim to the enemy village in the boat update it will take warriors in the ship and travel faster and they will be protected but if it breaks mid way then the warriors will just continue the attack but then they swim to the enemy
😐
That is what you were trying to say?
Wouldn’t they retreat sense the enemy could have boats and archers to kill them?
YES
May I add a suggestion...
bruh no they would just continue the attack
